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File: not!Serenity.gif (50 KB, 1200x1431)
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Who's up for another rousing round of Mongoose Traveller Character Generation?
Roll a d2 for gender. 1 is male, 2 is female.
>>
I'm bored, let's do this
>>
>>48708304
Here we go, for real this time
>>
Rolled 1 (1d2)

>>48709307
Try #2, "I don't know how to roll" edition
>>
>>48709347
Alright, another man. Now, roll 2d6 six times in order for STR, DEX, END, INT, EDU, and SOC.
>>
Rolled 3, 3, 5, 3, 5, 2, 1, 5, 6, 4, 3, 1 = 41 (12d6)

>>48709422
Rolling for stronk
>>
>>48709471
Alright. You can pick 4 skills from the following list:
Admin, Animals, Art, Athletics, Carouse, Drive, Electronics, Flyer, Language, Mechanic, Medic, Profession, Science, Seafarer, Streetwise, Survival, Vacc Suit
First 4 posters pick.
>>
>>48709561
Mechanic
>>
Electronics
>>
>>48709561
Drive
>>
>>48709561
Seafarer
>>
>>48710234
Alright. Now, let's give this character a name.
>>
>>48710248
Eszeph Ryan

I don't know I'm really bad with names.
>>
>>48710248
Richard Nixon
>>
>>48710316
Eszeph Ryan it is. Now, does Eszeph take any pre-career education?
>>
>>48710329
Not really familiar with the system, so what is the benefit for doing this?
>>
>>48710347
Moar skills, but it takes up 4 years of your life.
>>
>>48710396
Eszeph Ryan is a boring fucker. Pre-career education all the way.
>>
>>48710396
Let's go to school then
>>
>>48710504
Alright. University or a Military Academy?
>>
Rolled 1 (1d2)

>>48710541
1) University
2) Military Academy
>>
>>48710587
Alright, University it is. Roll 2d6 and add Eszeph Ryan's EDU mod (+1)
>>
Rolled 3, 6 + 1 = 10 (2d6 + 1)

>>48710603
>>
>>48710708
Alright, Eszeph manages to get accepted into Clarke University, one of the most prestigious in the sector. Take 1 skill from the following list as your major, and 1 as your minor.

Admin, Advocate, Animals, Art, Astrogation, Electronics, Engineer, Language, Medic, Navigation, Profession, Science.
>>
>>48710757
Advocate as major, language as minor.

We shall become SPACE LAWYER, THE MOST BORING MAN IN SPACE.
>>
>>48710757
Major in Engineer and Minor in Electronics? Based off our skill background?

Also OP, there doesn't seem to be a ton of people. Might want to hold off a bit.
>>
>>48710799
I guess you could say you're... star bores?
Roll 2d6 for Events.
>>
Rolled 6, 4 = 10 (2d6)

>>48710828
>>
>>48710828
Have to drop out for about an hour, keep the thread alive
>>
>>48708304
Bump
>>
File: Lawyer.png (967 B, 64x64)
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I have MongTrav 2e, anyone object to me taking over till OP returns?
>>
>>48711634
Sure. Is it 2e?
>>
Okay here's where we stand at the minute

Eszeph Ryan
Gender: Male

STR:6, DEX:8, END:7, INT: 6, EDU: 10, SOC: 4

Skills: Mechanic 0, Electronics 0, Drive 0, Seafarer 0, Advocate 1, Language 0

>>48711695
Aye, I assume so. Pre-career education is core in 2e, plus Denglebert was rolled up in 2e
>>
>>48711749
Did you do the Events roll?
>>
>>48710841
Huh, same event as Denglebert.

Richard Heinlein, a celebrated defence lawyer and lecturer has dismissed the conclusions drawn in Ezseph's dissertation. Roll Advocate or Language to prove him wrong
>>
>>48711814
Fuck you, Heinlein.
>>
>>48711634
Back, but I'll watch the show for a little.
dis gon be gud
>>
Rolled 5, 3 + 1 = 9 (2d6 + 1)

>>48711814
I'm assuming a 0 stat mod. That's probably wrong, so change the result with that in mind.
>>
Rolled 2, 3 = 5 (2d6)

>>48711814
>>
>>48712108
Is this INT or EDU?
are Denglebert and Eszeph gonna team up?
>>
>>48712087
Feel free to take over whenever

>>48712108
Aye, I'm 90% certain you only use either the stat or the skill in chargen, never stat+skill

Anyway, it takes quite bit of badgering his other professors, but Eszeph's conclusions regarding Interstellar Law are finally examined more thoroughly and they become the new standard, overturning much of Heinlein's work.
+1 to Advocate and gain Heinlein as a rival

Now, roll INT to graduate

I forgot to add the +1 EDU from getting into Uni too, but that hasn't changed anything
>>
>>48712170
I hope so
>>
Rolled 5, 2 + 1 = 8 (2d6 + 1)

>>48712243
>>
Rolled 3, 6 = 9 (2d6)

>>48712243
Take that Heinlein.
>>
>>48712170
>>48712310
It's plus one of the skills you learned during Uni, normally your major because it's +1.
So in this case it's advocate
>>
>>48712330
>>48712353
Eszeph slacks off a bit after his resounding success disproving Heinlein... but some bad results in his last year's midterm gives him enough of a kick to scrape through finals and graduate, though barely.

This gives us +2 EDU, +1 to our major and minor skills and gives us +1 to qualify for the following careers:
Agent, Army, Citizen (corporate), Entertainer
(journalist), Marines, Navy, Scholar, Scouts.

Careers list and recap inbound

I know by RAW advocate should be 2, but seeing as that nullifies the event we got I'm gonna ignore it and say it's 3
>>
>>48712478
I think I'll take over from here. Thanks, helpful anon.
>>
File: Careers list.png (92 KB, 794x908)
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>>48712478
Okay here's where we stand:


Eszeph Ryan
Gender: Male

STR:6, DEX:8, END:7, INT: 6, EDU: 13, SOC: 4

Skills: Mechanic 0, Electronics 0, Drive 0, Seafarer 0, Advocate 3, Language 1

Terms: University, 1 Term, Graduated


Ezseph's stat modifers are all 0, bar EDU which is +2, and SOC which is -1

So, with that in mind, what career shall he start?
>>
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>>48712514
No prob, bob
>>
Rolled 3, 4 + 1 = 8 (2d6 + 1)

>>48712523
>>48712514
We're in the marines now, son. Military life worked out last time, so hopefully it doesn't this time.

Specifically, Support.
>>
>>48712523
Okay, basically do what friendanon said.
>>
>>48712575
Maybe we can not take the exact same career path as Denglebert?
>>
Rolled 5, 6 + 3 = 14 (2d6 + 3)

>>48712600
Fine.

MOST BORING MAN IN SPACE, ESZEPH RYAN is joining Citizen workforce, under a corporation. Preferably a really bland one.

Rerollan so that randomness is preserved.
>>
>>48712575
>>48712600
Aye, as much as a Marine Lawyer would be fun, it is a bit close to old Jonesy

Maybe Broker? His low SOC wouldn't do him good in the corps, and someone who knows how to seal a deal is always welcome on a Free Trader. Especially if they know how to skirt the law while doing it
>>
>>48712634
Sounds good. Roll INT for qualification.
>>
>>48712675
Here's goes nothing
>>
>>48712698
Well, that certainly was nothing.
>>
Rolled 5, 1 = 6 (2d6)

>>48712698
Here goes slightly less than nothing
>>
>>48712698
I laughed more than I should have.
>>
>>48712715
It's not exactly the most spectacular of job applications, but it does the trick, and Ezseph lands a job working as a broker on (insert name of spaceport or planet here.)
Choose the name of the planet, and make an EDU roll.
>>
Rolled 4, 4 + 2 = 10 (2d6 + 2)

>>48712764
Random generator says check those
>trypso
>>
Rolled 1, 5 + 2 = 8 (2d6 + 2)

>>48712764
How about LC-123? As boring as possible
Also, when I was running I forgot to ask which language he minored in?
>>
>>48712798
You manage to survive your first term working as a broker on Trypso. Roll 2d6 for events.
>>48712812
Pick one.
>>
Rolled 2, 2 = 4 (2d6)

>>48712835
I vote Cornish
Or Irish, if you want to be more conventional
>>
>>48712907
While working at Trypso Station, you end up picking up a bit of knowledge regarding ships and spacers. Pick from Profession, Electronics, Engineer, Animals, or Science to gain at level 1.
Also, most human language has merged into Base for ease of communication, so taking Cornish probably isn't going to be much help.
>>
>>48712965
Let's speak Irish-Alien then. And take Engineer 1.

>implying the Irish aren't aliens
>>
>>48712990
I guess you're majoring in a dead language then.
Roll INT for advancement.
>>
Rolled 4, 5 = 9 (2d6)

>>48713013
That is not dead which can eternal be yelled drunkenly into the darkness.

>street signs
Why has it been so long since I've seen this captcha?
>>
>>48712965
>>48713013
If we're taking some of the Denglebert writefaggotry in the last thread as canon, Jones was active in the 2350's, meaning its not OTU.
Who's to say some Cornish revivalist don't have a space hab somewhere?
In any case, Irish is more relateable
>>
>>48713047
Alright, will Eszeph remain on Trypso Station, or will he choose a different career next turn?
>>
>>48713077
Do we not need to roll skills?

And aye, I vote he stays for another term
>>
>>48713102
You don't roll skills first term, you gain everything on the Service skills table at level 0.
Roll EDU for survival.
>>
Rolled 2, 4 = 6 (2d6)

>>48713124
>>
>>48713345
Someone points a gun at Eszeph during a particularly bad trade deal, but with some skilled negotiation, he manages to calm the situation before it escalates any further. Choose Service Skills, Personal Development, or Broker.
>>
>>48713399
Broker. Got to fit in those sexy sexy trade deals to pad out the lawyering gig.
>>
>>48713414
Alrighty. Roll a d6 to determine the skill Eszeph picks up this term.
>>
Rolled 1 (1d6)

>>48713447
>>
>>48713457
Eszeph gains Admin at 1. Roll 2d6 for events.
>>
Rolled 6, 1 = 7 (2d6)

>>48713480
>>
>>48713577
Something life-defining happens to Eszeph. Roll 2d6 to determine what it is.
>>
Rolled 3, 5 = 8 (2d6)

>>48713601
Hot alien chick, hot alien chick, hot alien chick...
>>
>>48713629
You are betrayed by your hot xeno coworker. Who was she, and why did she betray you?
>>
Can someone write down all these rules so I can play this later? I'm on my phone
>>
>>48713664
What do you mean?
>>
>>48713677
>>48713664
Nevermind, I didn't realise this was an actual game, thought it was a /quest/ improvised thing. Looks fun though
>>
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>>48713648
>You are betrayed by your hot xeno coworker

Fucking Gazorl, always flashing you bits of tentacle. I bet she only did that to distract me while she hid files inside her proboscis. It's the only way that fucker Heinlein could've known about the Clarke case.
>>
>>48713731
How did Gazorl betray you, and why?
>>
>>48713777
Gazorl secreted sensitive documents to a rival firm because she was promised a substantial reward for some good old fashioned corporate espionage. She also engaged in an affair with Eszeph as an insurance policy, buying his silence with blackmail since she was acting as an attorney on the case she stole. The revelation would get the case dismissed due to conflict of interest if Eszeph talked. Heinlein got everything.

Eszeph loses one of the biggest cases of his career and his reputation will never recover.
>>
>>48713859
Alright, roll INT for advancement.
>>
Rolled 6, 4 = 10 (2d6)

>>48713882
>>
>>48713896
Despite everything that's happened, Eszeph still manages to make it to the next phase of his career. But does he stay, or leave the job alltogether?
>>
>>48713937
Do we have a list of skills for Eszeph at this point?

What do his trading skills look like? I recall certain skills add substantial value to trading rolls. Eszeph could make a killing on trade.
>>
>>48713963
Admin 1
Mechanic 0
Electronics 0
Drive 0
Seafarer 0
Advocate 1
Language 0 (Irish)
Vacc Suit 0
Broker 0
Steward 0
Persuade 0
I'm confused, was the case Gazorl sold the same one that Eszeph used against Heinlein?
>>
Rolled 2, 6 = 8 (2d6)

>>48713988
I don't know, I just typed up some garbage. It would make more sense if Gazorl was hired to steal a case that would have made Heinlein look bad and threatened with a frame job.

We should probably stay in our career. Rolling for whatever's next.
>>
>>48714036
Alright. You manage to survive this Merchant term. Pick Personal Development, Service Skills, or Broker.
>>
>>48714036
Maybe Eszeph was in a relationship with Gazorl, but when he caught her selling files to a separate firm, she threatened to reveal some semi-legal thing Eszeph had done in the past. Maybe bribing someone to take a more favorable look at Eszeph's conclusion regarding Interstellar Law?
>>
>>48714143
Sure, why not?
>>48714066
Service Skills
>>
>>48714250
Alright, roll a d6.
>>
Rolled 4 (1d6)

>>48714263
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>>48714310
You gain Steward at 1.
Roll 2d6 for events.
>>
Rolled 3, 1 = 4 (2d6)

>>48714342
Steward, huh? Wasn't that the general hospitality skill?
>>
>>48714388
We've already rolled this particular event, so does anyone mind if we roll again?
>>
Rolled 5, 1 = 6 (2d6)

>>48714423
Nope.
>>
>>48714465
You gain an unexpected contact outside your normal circles. Who is this contact, and how do you meet?
>>
>>48708304
Linking last thread, if anyone hadn't seen it.
http://suptg.thisisnotatrueending.com/archive/48593389/
>>
>>48714490
Is it...
Denglebert?
>>
>>48715169
I guess it is until anyone else says something.
Presumably, the Blade o' Bluegrass docked at Trypso, and Denglebert made Eszeph's acquaintance while on shore leave.
Roll INT for advancement.
>>
>>48715504
>>
>>48715825
Let's try that again, but not shit
>>
Rolled 6, 3 = 9 (2d6)

>>48715839
>>
>>48715860
Right. Should we take another term in this career, take a term in another career, or hop aboard the Free Trader Carrhae?
>>
>>48715504

Does tying characters together still give a skill point like in MGT 1e?
>>
>>48716372
Sure, why not. Take a level in a skill. Probably something Den's good at.
>>
>>48716410

Deception-1 it is.
>>
>>48716459
Now I can't stop picturing Den and Esz staggering through the halls of Trypso Station, Esz singing some Irish drinking song obnoxiously loudly.

So, do we want to take another term and incur aging penalties, or hop aboard the Free Trader Carrhae?
>>
>>48716553

I picture Den as an older guy, so let's give him one more term.
>>
>>48716737
Alright. Roll EDU.
>>
Rolled 3, 6 + 2 = 11 (2d6 + 2)

>>48716793

Here goes.
>>
>>48716825
Ezseph manages not to screw anything up this term. Choose Personal Development, Service Skills, or Broker.
>>
Rolled 6 (1d6)

>>48716860

Let's give Personal Development a go this time.
>>
>>48716888
You become incredibly adept at navigating the various gangs and peoples of Trypso, and gain Streetwise 1. Roll for life events.
>>
Rolled 3, 4 = 7 (2d6)

>>48716907

Den knows a guy who knows a guy who can get that kind of stuff, right?
>>
>>48716927
Indeed he does. This term, however, something happens that defines his life from now on. Roll 2d6 for life events.
>>
Rolled 5, 1 = 6 (2d6)

>>48716950

Ho boy, here we go.
>>
>>48716974
Ezseph becomes involved in a relationship. With whom?
>>
>>48717026

Huh. That's a tough one. Needs a table to roll on.
Maybe the station's chief of security, or an underworld figure? Anyone else have an idea?
>>
>>48717163
(A romantic one)
>>
>>48717173

Yeah, that was my assumption. How about an entanglement like this: he represents a hot RUMORED smuggler named Ineru Grezpin in a civil suit for commodity dumping. (Because the station authorities can't prove she didn't just get that curlweed onstation -- it's illegal to bring more in without paying the steep taxes) He falls for her, she falls for him, they start making out while the trial is still an ongoing thing. Impropriety, endangering his career, and getting an interesting connection.
>>
>>48717292
Sorry. It's just that the relationships professions like "underworld figure" and "chief of security" lend themselves to usually involve weapons.
>>
>>48717292
So, seems like the guys got everything going for him. He's got a solid job, and a loving girlfriend who is definitely not a smuggler. What compels a guy like that to leave for the stars?
>>
>>48717490

Well, the local bar association finding out that he was getting it on with a client would probably do it. There's also his rival, Heinlein, to contend with, and that guy seems like he could pull some strings to get him barred from practicing on-station, and maybe some more stuff to ruin him besides.
We haven't done his career exit rolls yet, though.
>>
>>48718358
I guess we'll move to Mustering Out, then. You have four rolls, how do you want to divide them between Money and Other benefits?
>>
Rolled 3 (1d6)

>>48718418

Two and two. Cash first, then benefits. I assume it's still a d6 in MGT 2e.
>>
>>48718457
Yup. That's 10,000 credits.
>>
Rolled 3 (1d6)

>>48718475

Nice, and #2.
Stupid captcha, work more better
>>
>>48718523
20,000 in total. Now, on to Other Benefits.
>>
Rolled 6 (1d6)

>>48718523

Whoa, he's squirrelled away quite a bit of cash, I wonder how much was legal.

>>48718530

Okay.
>>
>>48718557
Well, looks like he's got himself a Free Trader!
And I think we know what it's called.
implying any of it was gained legally
>>
Rolled 2 (1d6)

>>48718588
Holy crap, that's an excellent result. Usually stuff like that is on a 7 or 8, requiring you to gain ranks or something for a bonus to the roll.

Last roll, I have to go.
>>
>>48718607
Well, that was the last roll anyway. After the court discovered his relationship with Miss Grezpin, the scandal forced him to leave Trypso Station, aboard a Free Trader he "acquired."



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