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>Last thread >>47812125

There's a lot of "/tg/ rolls up a Space Marine Chapter" threads that pop up, and while they're fun, there's a shit ton of Chapters that have next to no fluff already in the canon. So I thought it might be fun to fluff some of these chapters out. Its a good place to kick around those half-baked ideas you've had for a chapter, or if you want to come up with something new. Hell, you could even use the tables to quickly get some ground fluff out if you want. A good number of these Chapters are literally just a name with nothing attached, so there's plenty of room for creativity!

Here's all of the chapters flesh out so far (at some point):
https://1d4chan.org/wiki/Expanded_Minor_Chapters
>>
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>>47867457
The level of fluff may very, but there are roughly 193 chapters with minimal lore, including the ones already fleshed out.

Chapters already written about are:
>Auric Patricians
>Brotherhood of a Thousand
>Pentients
>Knights of Eternity
>Dictators
>Widowmakers
>Halo Brethren
>Death Knights
>Persectutors of Darkness
>Red Wolves
>Emperor's spears
>Destroyers
>Silver Eagles
>Angels of Damnation
>Guardians of Celeres
>Dragon Lords
>Halo Dragons
>Omega Marines
>Black Guard
>Inductors

A list of paint schemes can be found here:
http://www.bolterandchainsword.com/topic/309546-index-astartes-successor-chapters-gallery/
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>>47867457
Why are chapters listed on the wiki page but have no fluff?
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>>47867477
>thread one
http://suptg.thisisnotatrueending.com/archive/47647866/#p47662870

>Thread two
http://suptg.thisisnotatrueending.com/archive/47812125/
>>
>>47867510
Because I'm working on it! A lot of these are multiple posts and need to be reworking into a coherent thing. I'm trying!
>>
>>47867510
>>47867521
Actually, I would appreciate some help, if at all possible
>>
>>47867477
Still no Sanguine shields on that list. Would love to have feedback from people on that still. And if the guy from the other thread sees this, sorry I didn't get back to you last thread but I can tell you what I think of your points that you made if you still care.
>>
I'm sorry if this is a dumb question, but what is fluff? Just like backstory or details to make something sound cool?
>>
>>47867635
Bit of both, which is still better than just having a name and color scheme (or in some cases, just a name).
>>
>>47867477
>>47867630
Shit, me mal.

>Unfinished /tg/ homebrew chapters are also accepted:

>Sanguine Shields
>Death Consuls
>Golden Spectres
>>
I'll continue the celebrants as soon as I finish watching GoT
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>>47867686
Oh shit, I forgot about that because of the game
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>>47867686
OK back now.

Gonna get to work on the celebrants now, up shortly
>>
Rolled 19 (1d23)

>>47867477
rolling for which chapter I draw next
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>>47868396
>red wolves
Coming right up!
>>
>>>47863548
cont.

The Celebrants themselves seemed woefully ignorant of their curse, seemingly seeing no correlation between their former conquests and the fields retaken or destroyed by the enemies of man. The Chapter remained as Proud and Gregarious as ever. It was not until their own planet came under siege that things became more clear to the Celebrants.

Shortly after a rcent victory, the entiire Chapter was present upon Ekklisia for a parade and grand celebration of their triumphs once more. It was during this celebration the Dark Eldar struck. A massive Raider fleet descended onto the world, apparently unaware of its status as an Astartes homeworld. The war that errupted was fierce and cruel as the Celebrants fought bravely for their home and the Dark Eldar sought to take it. Luckily, with the help of the populace and their unnerring resolve, the Celebrants won out, forcing the cruel Xenos back into the webway.Although over a third of the Chapter had perished they lived to fight another day.

A mere few years later they were called once more, in full force to a new battlezone, leaving their world to rebuild. They would return to ash.

Whilst away, fighting against the Tyranid menace, a Necron Tomb world awoke within their home system. Seeking to re-connect with their dynasty, the Necrons blazed a path through the system, and turned all life on Ekklisia to not but ash
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>>47867477

Death eagles should be a Glam rock inspired chapter.
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>>47868668
Like loyal noise marines? Or just stylistically?
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>>47868582
Will work on more celebrants and others tomorrow.

Coomments annd critiques are welcome
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>>47868693
I'm hitting the hay, too. Hopefully this is still up
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I like yous guys. Enjoy a refreshing bump.
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>>47869228
Thanks man
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>>47870210
>>
Any progress on the wiki?
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>>47867457
why only marines? what about all the warbands, regiments and klans that get rolled up all the time?
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I've added the last chapter I worked on (Red Legion) to the wiki.
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>>47871747
That's why it's marines edition. I was gonna do guard next, but I don't know if there's much interest. Chaos Marines are welcome, I'd love to see fluff for the punishers
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>>47872119
I feel like Chaos Space Marines would be priority, since there's a ton of Warbands that have, at most, a name and a color scheme. Maybe even a single event they've participated in.

Most Guard regiment worlds have at least a sentence of lore to their name. Same with Eldar Craftworlds.
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>>47872021
Thanks man! I'll try to keep chipping away
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>>47872288
Chaos seems good to me, no reason why we can't work on it also
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>>47867457
Hey OP, do you have a link to a saved version of the first thread by any chance? I'm the anon who made the Dictators, Death Knights, and Marines Errantor.
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The Tributors are a Blood Angels successor chapter native to the world of Qalaw, a dark industrial world choking under a constant layer of smog. Qalaw is not the original homeworld of the chapter, their previous one having been rendered unusable. The Tributors recruit from the tireless workers of Qalaw, young men used to living in utterly horrific conditions.

The relationship between the Tributors and the people of Qalaw is a complicated one, a mixture of fear, devotion and resolution. The Tributors frequently take an unfair amount of tithe from the planet to support their campaigns across the galaxy. In turn, they bring war prisoners to Qalaw to refill the ever-depleting scores of laborers which dig into the planet crust in search of rare and exotic (and often lethal) materials.

In terms of organization the Tributors are mostly identical to their Blood Angels ancestors. What set them apart from them, however, is mentality, demeanor and combat tactics: recruiting from Qalaw has left its mark on the Tributors who are rather dour and stubborn by the standards of their lineage. Likewise, they shun the more ornate and aesthetically-pleasing armors and banners of their brethren to which they see little use. Due to the cramped nature of their homeworld (which is nothing but toxic slums, factories and deep underground tunnels) they make far less use of jet packs than their fellow Blood Angels descendants.

Deathwatch
Tributors characters are created using the rules for Blood Angels given in the Deathwatch Core Rulebook with the following modifications:

Bonus Talent: Iron Jaw, Resistance (Poison), Rival (Blood Angels and Successors).
Restrictions: Fellowship advances cost twice the normal Experience Points to Tributors characters.
>>
>>47872642
>>47867512
Right here
>>
Please tell me if you think these would be good names for SM legions.

Golden Flames
Imperial Griffons
Emerald Legion
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>>47873370
Emerald Legion sounds the best, IMO
The others sound generic
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Dragon Lords are up and have been expanded from their really tiny entry in the last thread.
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>>47873624
I just wanted something with griffons in it.
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>>47873776
There's these guys, the Knights of Gryphonne or something
>>
I'm the anon working on the celebrants. Traveling most of today but will expand further when I can. Probably do 2 or 3 more about them and then move on.

I was thinking about maybe doing the Night watch, but I'd prefer to ask the thread

After Celebrants what chapter would you like to see be given a lore start?
>>
>>47873776
>>47873852
How about "Griffon Knights"?
>>
I can try to rework the Auric Patrician, which have an entry on the wiki but is written in a completely different style with only loose ideas. Are people okay with that?
>>
>>47874212
Yes, please do. I was actually gonna bring that up
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>>47874281
Okay just give me a bit, I'll do it, I just have some crap to handle IRL first.
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Auric Patricians have been updated and now have a small blurb about how to play them in Deathwatch. Likewise, the Dragon Lords and Tributors also have rules now.
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>>47874807
I'm going to tackle the red wolves since I'm drawing them, if that's cool with you
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I've made this pic for the Marine Errantor, based on their description.
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>>47875597
Works for me. They just need an emblem. How about a a sword in front of a falling star?
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>>47875682
"Their chapter heraldry is that of a Staff with an orb at the top, as to say that it's their burden to lead the quest for knowledge, sacrificing any attempt at appearances and ritual to do so. " says the wiki (and the anon who worked on them) so if anyone feel like photoshopping that pic to add that be my guest.
>>
So, anyone else still working on that?
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>>47876707
On what
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>>47876808
This stuff in this thread in general!
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>>47876707
I plan on doing some rolls and fluffing the Astral Hawks. I love their color scheme too much not to do anything with them.
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>>47876832
Oh yeah, I'm just busy trying to figure out how to draw a helmet. I'll get back to it in a bit
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>>47876855
Oh, I should add that I'm not doing it right now because I'm at work. Will get started in two or three hours.
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>>47877006
Same here. This'll pick up later once everyone's free
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The Nemesis Space Marine Chapter are a Fleet-Based Second Founding chapter descended from the Ultramarines. They are not found in the Apocrypha of Davio and they have taken part in the Orphean War. The Nemesis Chapter is a fairly codex-compliant Ultramarine sucessor known for its relatively small size and extensive experience fighting all sort of xeno abominations. Since the apperance of the Tyranids in the galaxy and since the Battle for Macragge they have undertaken several crusades in an effort to hunt down and eliminate splinter fleets in order to weaken the Tyranid invasion and reduce the chances of a tendril growing to full hive fleet size. Heavy casualties have been taken to several companies when doing so but the Nemesis continue on their quest, undaunted.

Nemesis send a sizeable part of their chapter veterans to the Deathwatch in order to combat the Tyranid menace.

Deathwatch:
Nemesis characters are created using the rules for Codex Successor Chapters given in the Deathwatch Honour the Chapter Rulebook with the following modifications:

+5 Toughness, +5 Willpower

Bonus Talent: Hatred (Tyranid)

Demeanor: Use the Favored of the Deathwatch Demeanor as given for the Crimson Fist for their Chapter Demeanor.
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I added some on to the Red Wolves

>The Red Wolves are chapter of Raven Guard successors founded in the 40th Millennium, hailing from the world of Waelas, a Feral World infested by various beasts.
>Only the dense, dark forests of Waelas are safe from these predators, and it is here the various tribes make their homes. Children are taught to run into the forest when in danger, and to lose their pursuers in the undergrowth.
>From the age of 10, every child is given a longbow made from trees within - it links them to their homes. The Red Wolves use a technologically improved version of this very same bow type in combat.
>The Red Wolves prefer to fight on worlds with dense vegetation, ambushing and making raids on their enemies before striking the killing blow
>They're particularly found of hunting Tau and Kroot that occupy nearby systems. They circumvent the Tau's ranged capabilities by stalking in the under brush. Thanks to their exploits and mystery, they've become something of a legend in the Xenos cadre.
>The members of the chapter become the pride of the tribe they hailed from. To fully represent their home, they incorporate their ancestral heraldry unto their armor. Every 50 years they're allowed to return home for a planet wide celebration of a particularly large battle against feral Ork tribes that once inherited the planet
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>>47877942
I assume they share the gene-seed deficiencies of the Raven Guard?
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>>47878096
Shit, I forgot about that. Maybe instead of their hair growing darker, it gets red-er?
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Rolled 6, 1, 2, 6, 4, 10, 4, 7 = 40 (8d10)

Carrying out my promise and doing some rolls for the Astral Hawks. Gonna start with the d10s.

>Why was the chapter founded
>Gene-seed purity
>Chapter demeanor
>Flaw
>Rule of Homeworld
>Chapter Organization
>Combat doctrine
>Chapter strength
>>
Rolled 25, 77, 93, 7, 70, 62, 94, 100, 92, 65, 78 = 763 (11d100)

>>47878746
And now the d100s

>When was this chapter founded?
>Who was the Chapter's Progenitor?***
>Chapter Legends
>Deeds of Legend
>Chapter Homeworld
>Homeworld Terrain
>Special Equipment
>Chapter Beliefs
>Chapter Strength
>Chapter Relations
>Chapter's Enemies

***May change depending on the result. They strike me as Raven Guard successors.
>>
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>>47867477

The Nemesis chapter has some stuff already. They're the Ultramarine Destroyer squads who nobody else in the Legion liked. They were separated from everyone else, and turned out to be really effective on Calth because phosphex don't give a fuck if you daemon or legionary. After the Legion broke up, they were made their own chapter and told to fuck off.
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>>47879017

What the heck is a Destroyer squad? Friend, if you're going to build up on others' works, please reference and consider what Anons have already produced.
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>>47874807
>tfw reading their blurb
>it's pretty cool
>Progenitor: Ultramarines
>REEEEEEE
While it fits, I still don't like that one small detail.
>>
>>47878746
>>47878958
I forgot some things, so I'll have to roll for them too

>Why was the Chapter Founded?
Counter - "There are Orks over here! Found a Chapter!" "But it'll take 50 ye-" "Do it!"

>When was this Chapter Founded?
35th Millennium

>Who was the Chapter's Progenitor?
Traitor Legion or Unknown... I can work with this. May trump Raven Guard.

>Geneseed Purity
Pure

>Chapter Demeanor
Cleanse and Purify

>Flaw
Faith in Suspicion - I'll have to roll for this one

>Rule of Homeworld
Distant Rule

FIGURE OF LEGEND

>Chapter Legends
Battle Brother
-Gotta roll twice to determine company and squad

>Deeds of Legend
The figure is remembered as the bane of the Orks, to such an extent that his name is known to the vile greenskins even to this day.

>Chapter Homeworld
Medieval World

>Homeworld Terrain
Ocean

RULE OF HOMEWORLD

>Chapter Organization
Unqiue Organization
Gotta roll for this.

>Combat Doctrine
Stealth
I'm honestly probably going to ignore this. Stealthy Space Marines are kinda dumb to me.

>Special Equipment
Modified Weaponry: When the Chapter’s forges produce a weapon, they produce them in a style that is specific to their Chapter. Examples: Power Sabre, Bolt Pistol with weighted butt for clubbing.

>Chapter Beliefs
Esoteric Beliefs - You know our Chapter's beliefs? They're weird.
-Could probably work well for a Traitor Legion-based chapter

>Chapter Strength
Nominal/Standard

>Chapter Relations
Ecclesiarchy

>Chapter's Enemies
A particular Daemon, Daemon Prince or Disciple of Chaos
>>
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>>47879506
>>47877091

I'm not trying to build on other's works. I'm trying to tell you what already exists on them, because others may not know of it and draw wrong conclusions.

The Nemesis Chapter use black gauntlets and midnight blue helms. Their symbols are weighing scales and death's head icon of judgment.

They have a flagship, the Lex Talonis, a Gloriana-class vessel and former Word Bearers ship reconsecrated for duty during the Second Founding.

They are known for purging abhumans, have an encyclopedic knowledge of Exterminatus procedures, and their culture once drew more from Terra than it did Ultramar.

If you want to ignore the official stuff, then so be it. I'm just trying to point stuff out.
>>
Rolled 2 (1d100)

>>47879636
Rolling for unique organization
>>
>>47879621
Well, the original anon did not specify the chapter of origin so I felt that since they were thematically pricks that Ultramarines (of the Wardian variety) was a good choice. That and their geneseed is very pure.
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>>47879621
I liked the old detail where they were either loyalist EC/used their geneseed, or IF successors, as being proficient with the blade and proving themselves at the Feast of Blades sounds like something a 'Nobleman' styled chapter would be eager to do.


Also, the pics for Halo Brethren and Persucutors of Darkness aren't showing up for me. Is this just on my end, or no?
>>
Rolled 4, 3 = 7 (2d10)

>>47879765
>No Apothecaries
...well, huh. Not sure how to work with this.

Rolling for the Imperial organization they're not fans of
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>>47879772
If people feel like changing that one detail then go ahead.I'm the idiot who wrote them as Ultrasmurf with the doucheyness cranked to eleven. Maybe they just THINK they are smurfs because they are glory hounds who like to have the most pompous pedigree?
>>
>>47879684
Hey, I'm the guy who wrote the Nemesis. It seems I made a mistake and I apologize for it as I was going off the info on the Lexicanum page for the Nemesis.
>>
Rolled 1 (1d100)

>>47879784
Crap, that was supposed to be for the Battle Brother of Legend..

Fourth Company, Second Squad.

NOW I'm rolling for the Imperial Organization to hate.
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>>47879804
Nah mate, I like the doucheyness bit as well as what was written for their planet and that they recruit from their nobility, that's absolutely great, but I'd rather stick to the old fluff that was agreed on ages past. I'm afraid we never archived the thread, but basically one anon made some nice fluff in which they were EC successors who'd believed they were IF, or something along those lines.

I don't know how to change the wiki, and I'm afraid I'd screw up the page somehow if I did.
>>
>>47878746
>>47879636
>>47879784
>>47879848

In Summary:

>Why was the Chapter Founded?
Counter - "There are Orks over here! Found a Chapter!" "But it'll take 50 ye-" "Do it!"

>When was this Chapter Founded?
35th Millennium

>Who was the Chapter's Progenitor?
Traitor Legion or Unknown

>Geneseed Purity
Pure

>Chapter Demeanor
Cleanse and Purify

>Flaw
Faith in Suspicion - Not fans of the Administratum

>Rule of Homeworld
Distant Rule

>Figure of Legend
Battle Brother
Fourth Company, Second Squad

>Deeds of Legend
The figure is remembered as the bane of the Orks, to such an extent that his name is known to the vile greenskins even to this day.

>Chapter Homeworld
Medieval World

>Homeworld Terrain
Ocean


>Chapter Organization
Unqiue Organization

>Combat Doctrine
Original stealth, changing to Lightning Strike..

>Special Equipment
Modified Weaponry: When the Chapter’s forges produce a weapon, they produce them in a style that is specific to their Chapter. Examples: Power Sabre, Bolt Pistol with weighted butt for clubbing.

>Chapter Beliefs
Esoteric Beliefs - You know our Chapter's beliefs? They're weird.

>Chapter Strength
Nominal/Standard

>Chapter Relations
Ecclesiarchy

>Chapter's Enemies
A particular Daemon, Daemon Prince or Disciple of Chaos

Let's see where we can go with this. I'm gonna mull this over.
>>
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>>47879825

Broseidon, most of the info is hard to find, and in fact was only released last year (HH Book 5 deals with it, along with the Aurorans, Hawk Lords, Doom Eagles, and others, saying their idiosyncracies and heraldry would persist into 40k). Do not be upset that you missed it. With that said, it is possible that over time their mission and objectives changed, but I just try to point out as many facts about them as I could, to work with as a basis.

If I had time, I definitely would make a Nemesis detachment for tabletop.
>>
>>47879959
>Broseidon, most of the info is hard to find, and in fact was only released last year (HH Book 5 deals with it, along with the Aurorans, Hawk Lords, Doom Eagles, and others, saying their idiosyncracies and heraldry would persist into 40k).
Well shit, no wonder I was not aware of that fact as it would be near impossible to find. Maybe my initial draft can be merged into the more accurate info from the HH books? Complete with updated color scheme,
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>>47875700
>>47875682
A shooting star works OK actually. The staff can be their secondary logo.
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>>47880085
The Marines Errant have a shooting star, so that's what made me think of it
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>>47879958
Are they like the BT, with their chapter cult being the church
>>
So I'm painting up a Crimson Shade space marine for a painting thing our local game store is doing. At the moment I'm thinking of giving him a sort of native american look.

The only information I've been able to find on them is that their Librarians behave a little differently from regular chapters (and specifically it compares them to the White Scars and Space Wolves in that regard), has that ever been elaborated on?
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>>47881642
Not that I can think of, but this is the perfect place to do it! They'd obviously act more like shaman than traditional ones. Which natives do you want to base them on?
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This helmet/head/neck looks okay, yes?
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>>47881549
Yeah, something like that seems logical, especially with their Cleanse and Purify demeanor.

Maybe the reason why they dislike the Administratum is because they feel like it takes power away from the Ecclesiarchy? But at the same time, probably don't want to go too zealous with them.
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Any suggestions for Widowmakers chapter symbol? Pic related is current color scheme. Fluff is partially written on 1d4chan.
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>>47884841
Can you give us the highlights of their fluff?

Just from the name, Skull and Crosshair.
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>>47884509
Yup
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>>47885066
Three bolts gets my vote
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>>47884841
>>47885066
>>47885096

They don't like other Marines and realize that they're basically just killing machines but they do it out of duty to their homeworld and humanity.
>>
>>47884509
It feels a bit too high up for me, might be because the pauldrons seem too slim/low. Unless you're going for Mk.VIII, in which case the neck is too high.

But disregarding that, it looks great!
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>>47885939
A rose and an arrow.
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>>47885970
The neck is too high, that's what I thought too. I can't change the helmet, because its already drawn. How do I fix it, then?
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>>47886001
Anyone know any army painters with custom chapter symbols? B&C doesn't have one.
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>>47886177
Fuck it, I put em in the wiki page without a symbol. If someone wants to go fix that later feel free.
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>>47886014
What you could try is to make the pauldrons seem a little larger, give the illusion that the neck isn't so pencil-like, perhaps? I'm not sure, really.
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>>47886403
Any better?
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>>47886876
The eyes are a little weird
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>>47884818
Could be vows of poverty, or at least a refrain from excess. They like to be spartanic when not in honor of the church, using only what is absolutely required
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>>47883728

I was thinking the Iroquois would be a good candidate, but that might just be my local provincialism showing through. I feel like the story of how the Iroquois nation was unified would make for an interesting angle for how they'd recruit.
>>
>>47890383
I ducking love Iroquois, man
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>>47886876
The neck seems too tall
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>>47868582
cont finally

Upon their return to Ekklisia the Celebrants were met with a decimated world, where no life could be found. The cold ferocity of the Necrons had left the planet airless, all their creations torn down and atomized. It was thenn the Celebrants finally accepted their curse. They made a vow then, to fight only where their curse could do no more harm, where they could fight the enemies of mankind without fear of also heralding its future doom. They struck out with their fleet, choosing to fight in theatres where such disasters could not happen.

They fought in the void, bringing down the fleets of hated foes far from the vulnerable worlds of man. They were deployed in wars of extermination, to destroy worlds so utterly their curse would have no effect. The did not retake worlds they destroyed them, where the Celebrants went destruction followed, but now more directly. No longer could the curse haunt them, for they would beat it to the punch.

Begrudgingly and warily they have finally deployed to an Imperial world in desperate need, as the whle chapter has been deployed to Armageddon, intent on driving the orks offworld. If they are succesful, it is yet to be seen if their curse still abounds... only time will tell now.

A once Gregarious brotherhood turned sour, they will destroy all until they themselves succumb, ensuring that never again shall they bring death to so many innocent Imperial lives.

I'll stop here for the celebrants. It should be a good jumping off point for oithers
>>
So, Celebrants are done for now. MAy work on them more later may not.

Anyone have a Chapter they'd like to see next? I'm upp for any, but again one with a color scheme/Chapter badge is preferable
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>>47891473
The Omega Marines, please.
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>>47891632
Sounds good to me. I'll get started... I'll go ahead and say I'm pretty sure we all know what Gene stock they come from though... its like slapping me in the face.
>>
So, what if I used the fact there are chapters with very similar names (usually sharing a [Something] [Color] pattern). So what if I took a few chapters which have no fluff and share a common name element and make it so they were actually founded together? Mind you there would be other chapters, as foundings are generally huge but the idea is that a few later founding chapters share a very connected origin and a very connected name.

Again, its just an idea...
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>>47891689
>>47891632
Aw, I was gonna do Omegas. Guess I took too long
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>>47892033
If you'd rather take it I can do another one. I'm not picky

Go ahead and do Omegas
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>>47892045
However, in their place, what chapter should I do?
>>
>>47891760
So, like all the Minotaurs, all the Templars, all the "Emperor's Armory" ones? It's a good idea, you could also have it that they were from the same gene stock line if you don't want to contradict any dates
>>
>>47892058
I'd say doom legion
>>
>>47892079
Well, those whose date of founding do not contradict canon, of course.
>>
>>47892079
For the theme of Emperor's something we got:
Emperor's Hand
Emperor's Spear
Emperor's Scythe
Emperor's Shield
Emperor's Swords (destroyed): These guys were destroyed by the Alpha Legion and a second chapter bearing the name was also destroyed. Maybe the original plan were scrapped when the Swords died?

For the Templars we got, beside Black Templars:
Crimson Templars
Dark Templar (Adun Tori- woops wrong scifi franchise!)
Red Templar
Whit Templar
They are all listed as either unknown or Imperial Fist, hinting these guys are all probably from Imperial Fist and/or Black Templar stock. That said the White and Red are listed as a codex chapter. Two chapters are listed as guarding Imperial fringe.
>>
>>47892274
>Marines Malevolant
>Marines August
>Marines Errant
>Marines Errantor
>Marines Mordant
They're all Eagle Warriors successors, created with a relatively stable geneseed. Created between the 23rd and 32nd founding, the connecting thread is their usage of naval combat sans Marines Malevolent
>>
>>47892107
Alright, gonna start working on the Doom Legion then
>>
>>47892107
>>47892975
Actually Doom Legion seem to have a decent amount of fluff compared to other Chapters...

Any othet suggestions?
>>
>>47892274
I'm tempted to work on Crimson/Dark/Red/White Templars as a batch, anyone opposed to the idea?
>>
>>47893159
All of them at once?
>>
>>47892058
Ok, so as no suggestion have come in, I'll be doing the Libators, A confirmed Smurfs succesor that I have a few ideas for
>>
>>47893732
Sounds good to me
>>
>>47893507
More like tying their backgrounds together.
>>
>>47893915
Maybe I'll take a crack at one or two after you do that, then
>>
>>47868668

Death Eagles are emperors children successors.
>>
>>47892991
Does it involve them fighting xenos called the League of Justice?
>>
Last two ones I drew were that were rolled for. Which ones do you guys want drawn? I'll try to get it done as fast as possible
>>
1d4chan is down! What the hell?
>>
>>47895883
I bet you it's those infinite chan fucks

They always fuck around on there
>>
>>47895895
They have a /tg/ which is much like us and they use the wiki too. I don't see them deliberately fucking it up.
>>
>>47896191
There was a few "clean up 1d4chan" threads where they went through and deleted/changed a bunch of shit.
>>
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>>47895571
How about the Knights of Dorn?
>>
>>47896554
If someone writes something about them, sure, but I want to do the ones that've been fluffed
>>
>>47896873
Ah, alright then, let me check out which ones have been fluffed.
>>
this was almost cool until it had to be shit up by people wanting another chance to post custom chapters
>>
>>47896905
What about the Brotherhood of a Thousand?
>>
>>47896918
What?
>>
>>47896935
Sure, Ill give it a go. I'll post an update eventually. Hopefully it'll turn out alright!
>>
>>47896967
Awesome!
>>
>>47897000
Oh, uh, couple questions

Anything particular you'd like to see?

Helmet no helmet?

What sort of marine would you like to see?
>>
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>>47867457
Do the Space Wolves have any successor chapters? Any at all? Because I was looking at the Tigers Argent, and they happen to have one canon depiction of one of their members. He's Deathwatch, but a lot of chapter trappings strike me as very similar to the SW, just Tigers instead of Wolves. Also their homeworld is apparently called Icefang.

And does anyone know the source for this quote?

>"We face greenskin invasion rimward, Eldar raiding coreward, rebellion trailing and the tendrils of a Hive Fleet incoming spinward. Situation excellent, attacking on all fronts..."
>— Captain Ferdina, Lord of the Marches, Tigers Argent Chapter
>>
>>47897255
They have no official chapters because they're closet mutants and any attempts to make successors have turned out poorly. Who knows, though, those could have just been sabotaged. Perhaps someone got the Tigers made as SW successors in secret to prevent such a sabotage from happening again.
>>
>>47897255
They have the wolf brotherhood, but they went and turned chaos
>>
>>47897255
>>47897289
Space Wolf Geneseed only work on Fenrisian due to some weird, poorly-defined genetic quirk (must be tied to being WOLFY WOLVES OF WOLFNESS or something) so they don't really have any successor active anymore.

Why the Imperium did not just put Fenrisian on more death world to produce more space wolves is a mystery.
>>
>>47897255
I forgot to add: there are plenty of barbaric warrior culture+animal theme marine chapters out there who aren't (and simply cannot, as we know this to be canon) genetic descendants of Russ. The cultural trappings of the Space Wolves aren't uniquely tied to their geneseed. That's why you could even, in theory, field a tabletop army with space wolf rules without them being related to the wolves.
>>
>>47897255
Space Wolvers had the Wolf Brothers, but they all failed as the geneseed refused to take hold.

Basically, only Fenrisians can be SW.
>>
>>47897128
Ah, just came back right now.

>Helmet or no helmet.
Hmmm..... That's a tough one, but I think I'll go with helmet.

>Anything particular you'd like to see?
Perhaps one the the lights/lenses blackened out from damage or something along those lines?

>What sort of marine would you like to see?
Is a Mk.IV armored Devastator fine?
>>
>>47897530
So does that technically make Fenrisian a form of abhuman and by extension the Wolves into some sort of abhuman marine? I mean, clearly they are genetically deviant from humans (more than the usual).
>>
>>47897585
Coming right up!
>>
>>47897593
There are no wolves on Fenris.
>>
>>47897255
>>47897530
Apparently some of the wolf Brothers survived and went renegade... could be interesting to do them once we get to chaos instead of Loyalist chapters... I'd be totally up for writing them
>>
>>47897938
That's a stupid fucking plot point considering there were wolves before Russ came around.
>>
>>47897971
Long before, which is the idea. Everyone on Fenris will turn into a wolf at some point, being a space marine just slows it down but doesn't always stop it.
>>
>>47898121
So what, does that mean Fenrisian are somehow genetically part-wolf? How the fuck does that work? Ancient Dark Age of Technology-era genetic engineering to give people a chance on a world as metal as Fenris?

....Huh actually that WOULD explain quite a few things in the 40k universe if we go by the idea that genetic manipulation was a common and mastered science during that era. Which we have all the reasons to assume.
>>
>>47898147
Correct! I think?

Anyways, gene-modifying and such was somewhat common back then, iirc, and in 30k for the Militia and Cults army list, you can take the Gene-Crafted provenance which grants +1T and +1W, iirc.
>>
>>47867477
I wanna try my hand at a BAngel successor, so I'll take Golden Sons.
>>
Anyone care to help with the Omega Marines? This is what I have so far

>The Omega marines are among the last founded Ultramarines successors, and possess some of the least stable geneseed ever produced by the Ultramarines. Founded in M40, the Omega Marines were a run of the mill chapter, who's most notable feature was their poor luck

>Because of their mutations and unstable geneseed, the Ultramarines saw them as tarnish on their perfect reputation. Shunned by their brothers, they live and fight solitarily, often to the point of anonymity
>>
>>47900864
I could, is there a little bit on them in their wiki to get started from?
>>
>>47901310
>Third War for Armageddon (999.M41) - The Omega Marines participated in the Third War for Armageddon, deploying the entire Chapter. Most notably, the Omega Marines deployed 9 Dreadnoughts, led by Brother Weylands, to support 8 Dreadnoughts of the Angels Porphyr Chapter in defence of the Ghattana Bay water processing plant's Gate IX. In the largest reported instance of cybernetic combat in Imperial history, this Astartes force was able to defeat an assault of equal size by Ork Killa Kans and Deff Dreads.

This is about it
>>
>>47872692
How are the tributors when it comes to red thirst and black rage?
>>
Is the guy who was giving stats around? I'd like to if there's a specific resource he was using, or just busted out the rulebook
>>
Alright, Widomakers fluff is basically done. Might clean it up a little, make it pretty with different sections and whatnot.

Any specific suggestions? Is it gud, shit, etc
>>
>>47903236
Alright, I had a very minor idea for the motto. How about "No good Astartes" or "Nulla Astartes"
>>
>>47903279
Oooh, nulla astartes. I like that. Also added a symbol description, might try to do a ghetto GIMP drawing later.
>>
>>47903373
If you ghetto gimp, someone in the draw threads will probably clean it up for you
>>
>>47879684
See, this is one of the chapters that I wish I had known about when I had first played 40k.
>>
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>>47903382
5 bolt shell fingers, crucified palm in the middle.
>>
>>47903714
Cross hairs might work
>>
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>>47897585
Everything's all very wonky still, but this is where I'm at. I'll finish it tomorrow
>>
>>47904606
Sorry about it not being a Devistator, by the way
>>
>>47903927
>>
>>47906643
>>
>>47867457
Personally I like something a bit more for the Vorpal Swords. They are fucking kickass, surviving the Abyssal crusade where all other chapter has failed.
>>
>>47903211
Okay so, 'how to stat a space marine chapter' aka 'this is really fucking simple'. Most chapters are codex chapters (give or take one or two unique quirk) or successor chapters.

Codex Chapter character creation rules are detailed in Honour the Chapter. This mean all you gotta do is give them a +5 in two stats or maybe a talent or two. Just try to gauge its power in comparison to the other Codex chapters in the book.

Successor chapters use the same exact stat and character creation rules as their progenitor but usually gain a small bonus and/or a small drawback.

The one thing you can go wild with in changing when using those methods are chapter Demeanor and Primarch Curse. For example the Auric Patricians I statted use the Red Scorpion curse.

As for the other type of chapters? Rite of Battle has rules for custom chapters but that is for the more unique ones.
>>
>>47908016
Vorpal Swords are the dueling guys, right? How about their chapter master is in the top 10 swordsman in the galaxy
>>
>>47908586
Thanks guy!
>>
Anyone know how to make a gallery on the wiki?
>>
>>47879958
>medieval ocean world
How does that work
>>
>>47867477
>Tormented
>Tormentors

Are those brother chapters? I see potential
>>
>>47912778
"Tormentors" is an inherited name, taken after the former tormentors changed to "Tormented". They often come into conflicts whenever they are deployed together, which is often
>>
>>47912750
I was thinking archipelago.

I'm pretty sure the Iron Snakes come from a planet with a similar concept.
>>
>>47913006
>Iron Snakes come from a planet with a similar concept.
Don't they fight feral orks with straight up with bronze age spears and shields?
>>
>>47913076
So I've heard, but I don't know the full story there. Brothers of the Ion Snake was so fucking boring I couldn't get half-way through it. I just know their homeworld is oceanic.
>>
>>47913137
I can't read 90% of GW fiction
>>
>>47913195
I don't mind it usually, because the stories tend to at least be fun (although not always), but Brothers of the Iron Snake was not. Dry narration combined with dull characters makes a very boring story.
>>
>>47913257
Distant rule of an archipelago. They have their fortress monastery on its on, isolated island surround by a bremuda triangle-esque thing

You going for air based guys?
>>
>>47913320
Yeah, I was thinking they favor drop pods and assault marines.
>>
>>47913535
Fewer devistators and tacticals, leaving it almost 100% assault squads, maybe?
>>
>>47915113
I was thinking something along the lines of the Blood Angels. Assault Squads are more important than Tactical squads, but they still have Tacticals and Devastators; they just deploy them via drop pod while the Assault squads act as the vanguard.
>>
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>>47892506
>Marines August

>Out of all the Eagle Warrior successors, the Marines August are the most well equipped, with the most powerful naval power. Created as a crusading fleet in the 35st millennium, it was a joint project with the Imperial Navy, as the chapter would act as the navy's enforcer near the halo and ghoul stars. The marines saw much action since their creation slowly but surely gaining Independence as their fame and experience grew. They eventually broke off ties with their naval commandants, allying themselves with two rouge trader dynasties to have a stable amount of supplies to afford the upkeep of their flotilla. Because of there new found sense of independence, they fell out of grace with the administratum, and often find themselves requested to deal with increasingly unfavorable odds.

>They are a codex complaint chapter who specialize in boarding actions. They formally recruited from the children of navymen, but now they recruit from whatever worlds they happen to be closest to. They are at roughly half strength, and contain a sizable fleet for an astartes chapter.

Maybe I'll work on these guys a little more, I don't know
>>
Anyone want to roll a chapter up?
>>
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>>47897255
>dat quote

Fucking Chesty Puller.

>Those poor bastards, they've got us right where we want them! We can fire in any direction now!
>-Chesty Puller, on learning he was surrounded by 10 Chinese divisions
>>
>>47917713
That man was such a fucking badass.
>>
Dead thread?
>>
>>47918982
Only if you let it die.
>>
>>47919024
I hate threads of endless bumps, though
>>
I'll work on the four Templars (Crimson, Dark, Red and White) tomorrow.
>>
>>47919419
I'll do Marines Mordant, then some background on all of them, as well
>>
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>>47919419
>>47919467
Here is the early draft of their color scheme, as only White and Red Templars have color schemes. Iirc I used 'Alabama Crimson' for the Crimson Templars. Dark Templars are a dark blue right now but I'm tempted to make them black so we can keep the red/black/white thematic with the Black Templars. Maybe Black+Yellow trim to tie them with the yellow trim of the Red Templars and the yellow of their Imperial Fist ancestors?
>>
>>47919570
Well, I am of the opinion that red, white, and blue is god's most perfect color scheme. Black would just make them like the black Templars, wouldn't it?
>>
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>>47919635
I don't know, looks distinct enough to me.
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>>47919683
Black consuls have the one on the right
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>>47919741
I see. One of the left it is, then!
>>
>>47919748
I'm thinking about making a "genestock" or "founding" for all the groups of chapters related to each other. Yay or nay?
>>
>>47919846
*section on the page
>>
>>47919846
Well with the 'Color Templars' I can get away with it because three are listed as Imperial Fist descendants (Black, White and Red with Crimson Templar hinting at Crimson Fist and Dark Templar which are completely unknown) but I don't think we should abuse the idea of chapters being always tied/related by name alone as there seem to be chapters named Angel-something with no relation to the Dark or Blood Angels.

If that is even what you are hinting at. If not, sorry, its 1:30 am where I am.
>>
>>47919913
I meant a section on the wiki page for chapters that share a genestock, like the Emperor's Xs or the Colored Templars. But, like you said, it's 1:30 so I'm typing like a retard
>>
>>47919988
Chapter genestock is already in their little sidebar (for those that currently got one, anyway).
>>
Bump
>>
>>47920696
Have another
>>
>>47904805
I'll post an update tomorrow
>>
>>47921049
>>
>>
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>>47924547
I like that guy's stuff
>>
>>47924547
>>47925541
It is quite good, yes.
>>
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>>47916071
>The Marines Mordant are a fleet based chapter situated near the halo stars. They were created to act as a rapid response force for voidcraft around the edges of Imperium space. In order to fulfill this, the chapter specializes in quick ship maneuvers and heavy ordinance on voidcraft. The marines themselves are codex compliant, but often find themselves forced to use more primitive technology after failing to rescue a Forge ship. 1/3 of the chapter is armed with black powder weaponry, and hand axes are commonly carried into battle. The devastator squads of the higher companies employ large barreled, cast iron cannons, aided in reloading by neophytes. For most of the chapter's life, they fought freebootaz, Dark Eldar corsairs, and various pirates, protecting Imperial vessels. Marines Mordant most notable action was during the tyrannic wars, when a splinter fleet was successfully countered using a combination of surprise void bombardment and ramming maneuvers.
>>
>>47911213
It's just like any other section, right?
>>
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>>47929805
How many do we have now? At least 30.
>>
>>47916773
Sure
>>
>>47931603
1d193 for the chapter then
>>
Rolled 171 (1d193)

>>47933384
>>
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>>47934239
Tauran!

1d10 for why we were founded
>>
Rolled 3 (1d10)

>>47934870
lets do it
>>
>>47935102
>Strategic Prognostication - "Our tarot cards say there's going to be a threat here, maybe. Found a Chapter!"

2d100 for founding and progenitor
>>
Rolled 32, 57 = 89 (2d100)

>>47935215
>>
>>47936850
>cursed founding
>blood Angels

Don't think BAngels works, should probably be related to Minotaurs, I reckon. Anyways

4d10 for properties and flaws
>>
Rolled 10, 9, 2, 7 = 28 (4d10)

>>47937462
>>
>>47937520
>flawed geneseed
>"Brothers in Battle" demeanor
>Oversensitive Occulobe
>Eye to Eye - The Chapter hates any method of warfare other than running up to the enemy and punching them.

Pretty fun stuff. 4d100 for chapter legend and homeworld
>>
Rolled 52, 14, 85, 51 = 202 (4d100)

>>47937562
>>
Rolled 21, 21, 3, 89 = 134 (4d100)

>>47937562
>>
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>>47929805
>>
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>>47940934
>>
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>>47941941
>>
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>>47942954
>>
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>>47943729
>>
>>47943753
Oh are we moving on to Chaos next thread?
>>
>>47944116
We don't gotta wait till next thread. They're space marines, aren't they?

Hell, it could reasonably be for any faction. You could flesh out the more minor Xenos if you want.
>>
>>47944154
Fair point!I think I'll kick that off because I had an idea.

I'm gonna do the Wolf Brothers, seeing as they are still around and doing chaos things. Gonna try to come up with a color sheme and make them more than just 'Chaos Space Wolves'
>>
>>47944228
I'm not too sure if they have wulfen or not
>>
>>47944848
Yea, like its stated they started horrendously mutating, but I think its more along the lines of Wulfen-like chaos spawn. It states before they went rouge they started mutating which may have been the wulfen thing
>>
Ok, here's what I've got so far for the wolf Brothers. Still no idea for a color scheme though

>After being chased out by the Inquisiton and their own father chapter, the Wolf Brothers retreated into the eye of terror, desperately seeking shelter from their hunters and a way out of the mutations destroying them

>Eventually, they came upon the Thousand Sons, who had actually sought the Brothers out themselves. They made them a steep offer, seeing as the Chapter had been reduced to a mere few companies. Work for them and seek communal revenge of the Space Wolves, or be destroyed as Sons of Russ

>The remaining Leadership in the Chapter began to quarrel over what should be done and whether or not to die in glory against the Thousand sons, or throw away their honour completely and possibly survive the wars to come. In the end, their quarreling meant nothing for a faction within already intended to take power.

>Lead by the Rune Priest Taalvor, a faction of Wolf Brothers wolf lords, Iron Priests and other leadership attacked the others, and slew them in a bloody coup. Taalvor Proclaimed himself Leader.

>Under Taalvor's guidance, the Wolf Brothers joined forces with the Thousand Sons and headed for the Fang. The Wolf Brothers were used as a diversionto pull forces away from the Fang itself, and Taalvor along with the majority of the Wolf Brothers perished to orbital bombardment by their progenitor... but things were not over yet for the Wolf Brothers.

>The remaining hundred or so Wolf Brothers dispersed into the eye of terror, working for whoever bid highest, and debasing themselves amongst chaos.

>It was then, a veteran sergeant of the remnants discovered the ancient axe of Taalvor, its blackened blade was covered in destructive runes of sorcery and protection charms all set in place by Taalvor, so it had survived the orbital bombardment.

>Upon taking the axe, the veteran sergeant was thrown into an epileptic fit, his eyes turning red and veins turning black.
cont
>>
>>47946856
Cont.

>Taalvor had not been done with this world. Using rituals similar to those of Daemon binding, he had bound his soul to his blackened axe before his death. When the sergeant picked it up, Taalvor asserted his control, and possessed the mans body

>Following this, Taalvor rounded up the scattered remnants of his Chapter, and set a course for a new age for the Warband, an age where the Wold Brothers would become terrifying beasts once more.

>In this way the Wolf Brothers were united once more, and begaan to again raid the Imperium, showing special hatred for both their former fathers, and the Thousand Sons who betrayed them and left them for dead.

> Taalvor has been killed many times over, yet his axe seems to always escape the clutches of those who wish to take it, inevitably finding its way into the hands of another wolf. Though the Warband noww stays somewhat unified during his absences, they always have a resurgence when Taalvor rises once more to lead them on the hunt.

Ok, thats just a bit of general history. I'll add specific events, Warband culture, Important figiures and such tomorrow.

How am I doing so far?
>>
>>47948541
Drawing a blank on colors and livery tho... suggestions?
>>
>>47948541
It's fairly good so far, I'd like to see more SW influence in them, though
>>
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>>47948641
Grey and yellow
>>
I'm gonna start updating the wiki page for all the chapters up there

Do you guys remember any from the last threads that aren't up?
>>
>>47948735
Isn't that just heresy era wolves? I guess that could work... would still look pretty similar to the modern wolves though, seeing as they are a blue-grey and yellow... though we could have the trim be yellow instead of the insert? I dunno, are there any more competent users of the B&C painters who are willing to throw something up?
>>
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Mfw working on some Patricians
>>
>>47950256
Oh shit dog! Looking good!

If you ever do a veteran squad, model one of the guys off the dude I drew for me
>>
>>47950364

You're the Auric drawfriend? That picture is actually what inspired me to paint this guy up!

How would you imagine the Patricians modelled on the table? In terms of armour marks, decorations, Bits etc. I loved what you did and would be keen on bringing it to life.
>>
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>>47950474
Damn, wasn't prepared for this. Auric is in the name, so 90% of everything has to be gold. Markings, maybe the old salamander designations, mixed with a lot of faux heraldry and laurel skulls. If you wanted to make a fancy model, I'd kit bash sanguinary guard and ultramarine veteran sternguard, but I don't know, man. I'm not too good at models myself, I've only painted a handful
>>
>>47950693

That could look fairly cool, I love those old RT markings.

I was actually thinking the Blood Angel and Emperors Children legion upgrades from Forge World - give off a 'pretty marine' vibe. (Especially making them look like hive nobility)

https://www.forgeworld.co.uk/en-PL/Emperor-s-Children-Legion-Palatine-Blades-Squad

https://www.forgeworld.co.uk/en-PL/Blood-Angels-Legion-Heads-Upgrade-Set

We should get in contact somehow and co-ordinate this
>>
>>47951005
Like I said, I'm not very good with marines. Drawing or models, for that matter. The one OP used was my first time trying drawing one out
>>
>>47951201
>>47951005
I'm in the middle of drawing the brotherhood of a thousand, but its taking forever, and I'd like a brake from it. Got another chapter you'd like to see done, perhaps?
>>
>>47949871
All the ones in this thread basically
>>
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>>47951201

Ive actually been considering giving the Patricians red robes for a psuedo-custodes look. Go full nobility/paladin.
>>
Bump
>>
>>47954228
>>
>>47951005
Yeah that is a look I could totally see for the Auric Patricians once the blood drop details are shaved off.
>>
>>47952673
White is also an option if you want to avoid them looking too much like custodes.
>>
>>47956897
Black, perhaps, too keep in line with their colors
>>
>>47957760
I think white would be different enough to mark the veterans, maybe?
>>
>>47957797
Checkered is always an option
>>
>>47950693
Rouge trader stuff is so choice
>>
Rolled 46 (1d193)

>>47867477
>>
>>47959755
Bump
>>
>>47957815
Good luck painting that.
>>
>>47960962



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