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File: CRYPT_Turn41b.png (1.85 MB, 2089x1984)
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Previously:
http://suptg.thisisnotatrueending.com/archive/47243833/

We f o u g h t on. Not knowing what was here in this world. In fact only knowing how to fight. The certainty of a world beyond death was frankly more than lost to us now. This was the life after, and truth be told, the end.

> Darkness Phase.
Action phase was processed and now takes effect this turn. Action phase will post again and turn will end in some hours.
>>
File: YARD_Turn41b.png (1.13 MB, 1436x1197)
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" Night Falls ! and My comrades came to aide me. Come we must rid this soul addled filth "
>>
>>47602745
Just listing my stats for later.

Wylder Hetros
1st Rank of Hunters

Str2 End2 Wil1 Per11 Tek5/2 Spd3/2 Luk5
Mov4 Flk2 Frn2 Res2[+1Res]
Parry:2 Dodge:11[+2Eva][+1Prof] Block:2

1 Wylder Training, 1 Wyld Survival, 1 Adaptive Attunement[Original Crypt]
Souls 1.0
Bag [1/4]
-Ballistae
-
-
-

Hand 1:Long Bow 4/13/0 (12 Arrows) [+Prof]
Hand 2: Empty
Armor: Wylder Coat +2Eva/+1Res
>>
File deleted.
Rolled 3 (1d6)

https://www.youtube.com/watch?v=NjJzpPpE--s

The Reaper's Take.
The Reaper will Randomly steal the souls of those in view. Last turn it has rolled a 6 but there are two 6s. The reaper will now determine if
> The Witch is targeted 1-2]
> Stilio is targeted [3-4]
> Jenny is targeted [5-6]
>>
File: CRYPT_Event07.png (683 KB, 938x972)
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>>47603724

wrong image.
>>
File: bernardcribbins.gif (1.02 MB, 245x170)
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>>47603724
>Rolled 3 (1d6)
>>
going to eat brb in a few hours
>>
>>47604849
alright monday.
>>
File: CRYPT_Turn42a.png (1.78 MB, 2089x1929)
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Action Phase. Turn ends at 12Est.
" T-The Reavers they've come ! "

https://www.youtube.com/watch?v=sLiiYm2jI8A
>>
File: YARD_Turn42a.png (1.12 MB, 1464x1180)
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" Not many remain ! We Can Win this !"
>>
Rolled 6, 4, 1, 6, 5, 5, 2, 4, 5, 4, 6, 2, 3, 1, 4 = 58 (15d6)

>>47606130

"Get heals son!"

>Healing pulse Venator's PER. (12 Dice)
>Hit the NW Skeleton Duder with the Staff. (3 Dice)

Cleric Boyle of Ohm
1st Rank of Clerics

Str 1/3 End 5 Wil 10 Per 3 Tek1 Spd 1
MOV 3 FLK 8 FRN 9 RES 10

Staff: Reach 1/ ATK +2 / DEF +2
Assassin's Buckler: Shield / DEF +1 / F.ARM +1
Gordian Armour: ARM +3 / DEF +2 / 4 END Required

Parry: 3/5 Dodge:0 Block:3

1 Cleric Training, 1 Faith in Gaia.
.2 - Healing Pulse: WIL to heal stat injuries; single stat.
.3 - THOOM: Knockback = WIL, collision damage.
Souls 3.8 (-0.2 Souls)

Bag [1/8]
- Cleric Habit.
>>
Rolled 3, 1, 2, 3, 4, 1, 5, 3, 4, 1 = 27 (10d6)

>>47606130

>Move 3 West
>Attack Hollow with Oryx Axe (10 ATK)

Venator the Hollow
1st Rank of Wylders

STR: 4/2 END: 1/3 WIL: 1/3 PER: 1/11 TEK: 1/2 SPD: 1/2 LUK: 3/3
MOV: 3 FLK: 4 FRN: 5 RES: 2
Parry: 10 Dodge: 3 Block: 3

Hand 1&2: Oryx Axe -/+10(4+6)/+3 +1Front
Armor: Wylder Coat 0/0/0/+2 Eva/+1 Res

Wyld Survival, Wylder Training [+1 Dodge/Scout/Throw/Common Weapons]
Souls: 1.5
Bag [3/5]
- Gilded Mace (+4 Atk, +2 Def)
- Incriminating Hatchet (+3 Atk)
- Mystery Meat x1
>>
>>47606122
>Move 4E
>Pickup Ballistae N of my position.

Wylder Hetros
1st Rank of Hunters

Str2 End2 Wil1 Per11 Tek5/2 Spd3/2 Luk5
Mov4 Flk2 Frn2 Res2[+1Res]
Parry:2 Dodge:11[+2Eva][+1Prof] Block:2

1 Wylder Training, 1 Wyld Survival, 1 Adaptive Attunement[Original Crypt]
Souls 1.0
Bag [1/4]
-Ballistae
-
-
-

Hand 1:Long Bow 4/13/0 (12 Arrows) [+Prof]
Hand 2: Empty
Armor: Wylder Coat +2Eva/+1Res
>>
Rolled 4, 4, 6, 2, 2, 3, 5, 4, 6, 3, 4, 5, 1, 6 = 55 (14d6)

>>47606122
"Hmmm...

Mmmm...

One pickle right after another, it seems! Two at once, in this case.

Oh dear... I certainly don't like the looks of those scythes."

>Move 1W
>Invoke Healing Pulse on BirdReaperThing

Cleric Sieghart of Katerine
1st Rank of Clerics

STR1 END2 WIL12/13 PER2 TEK2 SPD2 LUK6
MOV 3 FLK 2 FRN 3 RES 14/15
Parry:3 Dodge:2 Block:2

Hand 1: Staff - Range 2/ ATK 2/ DEF 2
Hand 2: Upsidown Biblos
Armor: Cleric Garb - +1 RES/ Strike RES

1 Cleric Training, 1 Faith in Gaia
.2 - Healing Pulse: WIL to heal stat injuries; single stat.
.3 - THOOM: Knockback = WIL, collision damage.
Souls 19.6
Bag [0/3]

Upsidown Biblos [Luna the 2nd Light]:
- ? - Waxing Light: Heal all stats by 1
- ? - Waking Dream: Resurrect vessel during rest
>>
Rolled 5, 5, 4, 5, 1, 4, 2, 4, 2, 5, 1, 2, 4, 4, 6, 2, 1, 6, 4, 1, 6, 6, 5, 5, 4 = 94 (25d6)

It is my-- consolation that in the end, I die like a (self-proclaimed) noble should
by
my own
barely contained spells
So you ruffian shan't have the joy of my death! I spit at thee.

I BEQUEATH MY PLAGUED PIT AND ALL ITS MOULDING CORPSES TO WHOM-SO-EVER CONSUMES MY ESSENCE IN A CANNIBALISTIC RITE

>Take 8 damage from own spells
>-2 END
>-1 to every other stat
>Reach 0 in everything
>Achieve perfect negation of Self through superior spellcraft
>AM I NOT THE GREATEST PYROMANCER?! EVEN IN DEATH >I AM UNPARELLED, YOU PLEBIANS

Str 0/1 End 0/3 Wil 0/2 Per 0/5 Tek 0/3 Spd: 0/2 Luk 1
MOV: 2 FLK: 0 FRN: 0 RES: 3

Hand: Kato, +2 atk
Hand: Birchwood, +1 cast, +1 atk
Parry: 2 Dodge: 1 Block: 0

Bag [0/4]
-
=Proficiencies=
Pyromancy 3, Wizard Training 3, MetaMagic2
Heat, Ignite, Fireball, CounterSpell, Backwards
=Intangibles=
Heat: 0
Soul: 4.8
Discovered:
>Spark
>>
>>47606504
Of course I'll also wait happily for someone with the capacity to restore this shattered vessel, like Solomon there. So if you could all hold off on the devouring mine flesh, that would be a joy.
>>
>>47606549
My friend, if it is salvation you seek then I offer my humblest apologies: for you see, my devotion to the Twin Apollos has left me... somewhat lacking in the healing department.
I now regret not choosing Gaia at chargen.

>>47606122
Ah, there's... this is a wall. Ahem.

I shall make my way towards the fire, then, to study this new tome.

>move 1N5E

Cleric Solomon
1st Rank of Clerics

STR: 1 END: 3 WIL: 4 PER: 2 TEK: 3 SPD: 1
MOV: 3 FLK: 3 FRN: 3 LUK: 3

Hand 1: Mace 3/1
Hand 2: Book
Armour: Cleric Garb (+1 RES), Unbroken Birb Skull (Absorbs 1 DMG)

1 Cleric Training, 1 Faith in The Twin Apollos
Souls: 0.1

Bag [0/4]:
- Dirty Notes
- Essenced Potion
- Cloudy Mixture x2
- Book of the Last Light
- Abalathian Orders of Cleansing
- Chipped Replica Carving
- Unid. Badee
- Bottled Essence
- Ferryman's Coin
>>
Rolled 2, 4, 5, 1, 5, 4, 5, 3, 3, 4, 1, 4 = 41 (12d6)

Shattered vessels from the void.
>>
Rolled 2, 3, 4, 1, 2, 2, 6, 2, 1, 2, 1, 1 = 27 (12d6)

>Move 1E, 2N
>Fireball the wyzarde NW

Kill the summonners

[Wyzarde] Jenny
STR : 1 , END : 1 , WIL : 5 , PER : 7 , TEK : 7 , SPD : 1/2 , LUK : 4
MOV : 3 , FRN : 1 , FLK : 1, RES : 4

Minor Study 4, Wizard Training 1
CAST : 2 , HEAT : 0 , OBSERVE : 8

Pyromancy Prof 5 (3+2), Draw Heat : 7, Fireball : 12 (7+5), Ignite : 12 (7+5)
Metamagic Prof 3 (1+2), Counterspell

SOULS : 11.5 , KY : 53

Right Hand : White Birch Wand (Atk +1, Cast +1)
>>
Rolled 5, 2, 3, 2, 4, 6, 4, 1, 3, 5, 2, 1 = 38 (12d6)

>Move 3E
>Attack with my epoc E

[Assassin] Loka
=Hallowed=
Str : 2, End : 3, Will : 1, Per : 2, Tek : 7, Spd : 2, Luck : 3
Mov : 3 , Front : 3, Flank : 3, Resistance : 1

Right Hand : Estoc (Reach 1, Slashing, Hit +3)
Left Hand : Black Oak Sword (Reach +1, Hit +2, Def +2, If 2Hand +1)
Adorned : Assassin Armor (Piercing Res +1, Evasion +1)

Adroit Fighting (Use Tek instead of Str)
Assassin Training 2 (Improved Dodge, Exotic Weaponry)

Dodge : 5, Left Atk : 11, Right Atk : 12

Souls : 8.5
>>
Rolled 1, 1, 6, 4, 4, 1, 2, 1 = 20 (8d6)

>Move 1S
>Thoom

Crash against stone walls.
>>
Stats


Str: 1/2 End: 1/3 (3-2) Wil:8/9 Per: 1/2 Tek:1 Spd:1/2 Luk: 4
Frn: 1/3 Flk: 1/3 Move: 3 Resistance: 10

Right Hand : Staff (Atk 2, Def 2, Reach+1)
Armor : Cleric Garb (Resistance +1, Strike Res. +1)

1 Faith in Gaia, 1 Cleric Training
Atk : 3 Block : 2 Divinities : 2 Healing : 1 Strike Res : 1 Prayer : 1

Gaia of the Blue Moon
-0.2 Healing Pulse: [Will Success] is used to remove damage from one stat.
-0.3 Thoom : All adjacent targets are knocked back [Will Success] vs [Will Res.] tiles. Targets recieve striking damage if the impact hard objects.

Souls : 8.4
>>
Rolled 5, 3, 1, 6, 2, 1, 2, 4, 2, 5, 4, 5 = 40 (12d6)

>Take 2 Per damage
>Move 2E, 2S
>Attack!

Str 1 End 4 Will 1 Per 1/3 Tek 7 Spd 4 Luk 2
Mov 4 Frn 4 Flk 4 Res 1

Right Hand : Estoc (Range 1, +3 Atk)
Left Hand : Estoc (Range 1, +3 Atk)
Armor : Assassin Armor (+1 Pierce Res, +1 Evasion)

Adroit Fighting, Assassin Training 2

Atk 12 Atk 12 Dodge 7

Souls : 1
>>
Rolled 2, 2, 2, 5, 4, 5, 3, 1 = 24 (8d6)

>>47606130

>Attack Wolf to the North
>Block

Bleeding: 5d

[Knight] Sigrdrífa Stálmær of Beinstađar
1st Rank of Knights

Str 4 End 6 Wil 3 Per5/1 Tek2/1 Spd1/ Luk2
MOV 3 FLK 8 FRN 10 RES 3[+Res]

Parry:9 Dodge:1 Block:2

Hand 1: Mace ; Melee/ ATK 8 / DEF 2
Hand 2: Shield ; Melee/ ATK - / DEF 3
Armor: Def 1/ FRN 2 / FLK 2

+1 Weapon Rank with Swords (attack 6+wpn)
+1 Knight Training

Bag [ - / 10]
>>
It took the Reaper himself to claim this Spider. Very well. Stilio bows to the king of all assassins.
>>
Rolled 2, 5, 3, 4, 4, 4, 4, 1, 6, 2, 4, 4, 4, 5 = 52 (14d6)

>>47606122

"Ah, Jean-Paul you 'apless fool. It seems you are to be ze Reaper's gift instead."

>2 damage to End
>2 damage to will
>2 damage to Per
>3 damage to Spd
>2 damage to Tek

>Attack witch south
>Attack witch south

Str: 3/1 End: 3/1 Wil: 3/1 Per: 3/1 Tek: 12/9 Spd: 7/4 Luk: 4

Stealthed
MOV: 6/4 FLK: 1 FRN: 1 Resist: 1 Pierce RES: 1

RHnd: Estoc (Reach: 1 Slashing; ATK +3; )
LHnd: Estoc (Reach: 1 Slashing; ATK +3; )
Armor: (Pierce RES +1; +1 EVA)

Parry: 17/14 Dodge: 10/6 Block: 0

Skills: Adroit Fighting; 2 Assassin Training
Souls 9.5
>>
Rolled 4, 5, 6, 4, 3, 4, 2, 2, 5, 2, 1, 2, 6, 2 = 48 (14d6)

>>47609230

Second attack
>>
>>47609230
>>47609235
Well struck.
>>
>>47606169

>*Whap Whap Whap Whap*

"Stop that! Stop that not dying right now!"
>>
Rolled 3, 4, 2, 5, 1, 2, 2, 5 = 24 (8d6)

>>47606130

>3 in hand
>Attack the wolf east of stalmaer

1st Rank of Wylder

Str: 2 End: 1 Wil: 3 Per: 6 Tek: 2 Spd: 2
MOV: 3 FLK: 1 FRN: 1 RES: 3

Bow: Rng 6 / atk 1 / - [+1]
Red Hood: 0 stats / +1 mov per 2 wounds

Parry: 0 Dodge: 2[+1] Block: 0

Wyld Survival, Wylder Training
[Sniper Stance] (Range mod +1, mov limit 1), [3 in Hand] (Next 3 shots are quick)
Souls: 6.3

Bag [1/3]
- Wylder Coat (+2 Eva, +1 res)
Arrows x16, mystery meat x2
>>
>>47611119
>Attack the wolf east of stalmaer

https://www.youtube.com/watch?v=mAUY1J8KizU

See >>47602745 for the little red skull
>>
>>47611119
>>47611278

North of stalmear then?
>>
Rolled 2, 5, 4, 3, 5 = 19 (5d6)

>Backwards and Forwards Soul Arrow on the big reaper skeleton to my southwest. (5 dice, succeeds on 3, uncounterable.)

Wyzarde Whelk
1st Rank of Wyzarde

Str 1 End 1 Wil 6-4 Per3 Tek3 Spd1 Luk2
MOV 3 FLK 1 FRN 1 RES 7-4(Will+Res)
Parry:2[+Atk][+Prof] Dodge:1[+Eva][+Prof] Block:0 [+Prof]

Hand 1: White Birch Wand +1 ATK +1 CAS [+Prof]
Hand 2: Range/ ATK / DEF [+Prof]
Armor: +Def/ +FRN/ +FLK/ Example Resistance/ +Stat Quality

1 Wyzarde Training, 1 Ectomancy, 1 Metamagicks
Soul Arrow, Backwards and Forwards
Souls 5.0
Bag [0/2] Capacity stat is max str+ max end
>>
Did anyone besides me attack these giant bird reaper things?
>>
>>47613237
Sieghart, Becka, and Pompei did. I think you and Sieghart targeted the same one.

I went after the hollow to the east since we need to kill those witches who are backed by a insta-death summon.
>>
bump
>>
Rolled 1, 4, 4, 3, 2, 5, 5, 6, 3, 3, 5, 3, 2, 1, 5, 1, 2, 5, 6, 6, 3, 6, 2 = 83 (23d6)

>>47606122
how da fuq dis nigga alive?

".....Die with me....monster....."

>attack NE with estoc [12]
>attack again with spear [11]

Assassin Scann
1st rank

Str 2/2 End 8/8 Wil 2/2 Per 1/1 Tek 7/7 Spd 3/3 Luk 4
MOV 4 FLK 8 FRN 8 RES 2 [+1]
Parry: 12/11 Dodge: 6[+5][+1] Block: 1 [+0]

Hand 1: Spear (Reach: 3; Piercing; ATK +2; DEF +1)
Hand 2: Estoc (Reach: 1 Slashing; ATK +3)
Armor: (Pierce RES +1; +1 EVA)
Armor: n/a

Bag [1/10]
-Round Shield (DEF +2; FRN +1)
-lover's memories
1 Adroit Fighting , 1 Assassin Training
Souls 1.5
>>
>>47616473

>update statblock because I cannot into edit

Assassin Scann
1st rank

Str 2/2 End 8/8 Wil 2/2 Per 1/1 Tek 7/7 Spd 3/3 Luk 4
>MOV 4 FLK 2/8 FRN 2/8 RES 2 [+1]
Parry: 12/11 Dodge: 6[+5][+1] Block: 1 [+0]

Hand 1: Spear (Reach: 3; Piercing; ATK +2; DEF +1)
Hand 2: Estoc (Reach: 1 Slashing; ATK +3)
Armor: (Pierce RES +1; +1 EVA)
Armor: n/a

Bag [1/10]
-Round Shield (DEF +2; FRN +1)
-lover's memories
1 Adroit Fighting , 1 Assassin Training
Souls 1.5
>>
File: CRYPT_Turn42b.png (1.81 MB, 2089x2600)
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Rolled 2 (1d6)

Darkness Phase.
> Death chooses another.
>>
File: YARD_Turn42b.png (1.15 MB, 1504x1203)
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>>
Rolled 5, 1, 6, 6, 6, 2, 5, 3, 2, 3, 3, 4, 6, 6, 3, 1, 6, 2, 4, 3 = 77 (20d6)

>>47616773

welp time to reroll..
>>
>>47616905
>5, 1, 6, 6, 6, 2, 5, 3, 2, 3, 3, 4, 6, 6, 3, 1, 6, 2, 4, 3

3 1 10 3 2 1 4

2 2 2 8 1 4 4

So an okay Wyzard or a Wylder
>>
File: StalV04b.png (436 KB, 437x536)
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I've been tinkering with Stálmær's armour, trying to give it a little more of a "nordic viking feel" while keeping some plate. Getting close to settling.
>>
>>47616797

Err

>Healing pulse Venator's PER.

That's not Venator that's Blue, isn't it?
>>
>>47619385
How the fuck does he move his head?
>>
>>47621403
>
Healing a Haallow will hurt them.
>>
>>47622243

Theeeen, how did I heal him that other turn?
>>
File: JustBecause.jpg (57 KB, 452x325)
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>>47622093
It's one of the things on my to do list. The design was caught between having a wider bevor or a narrower one with a flared lower half of the helmet as you might find in a sallet. As you can see, I had ended up going with a barbute. I'm actually a little surprised you didn't point out the other problems.
Really, it was just me posting an exploratory sketch as a semi-transparent bump. But rest assured, I do hear and acknowledge your asspain.
>>
>>47622276
Negligence. I own up to that mistake however.
>>
>>47622346

>Negligence. I own up to that mistake however.

Right okay, and noted for future consideration
>>
File: CRYPT_Turn43a.png (1.76 MB, 2089x2600)
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Action Phase.
>>
File: YARD_Turn43a.png (1.15 MB, 1475x1199)
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>>47623519
Only the monster remains ! Forward !
https://www.youtube.com/watch?v=LtilBmwDUNQ
>>
>>47623546

Can I hurt it with my heals or is it the wrong sort of monster.

Also is this skeleton in front of me dead I can't tell.
>>
>>47623519

>Loot coin from dead witch's mouth
>Stick it in my mouth
>Prepare dodge south 2 (6)


Str: 3/1 End: 3/1 Wil: 3/1 Per: 3/1 Tek: 12/9 Spd: 7/4 Luk: 4

Stealthed
MOV: 6/4 FLK: 1 FRN: 1 Resist: 1 Pierce RES: 1

RHnd: Estoc (Reach: 1 Slashing; ATK +3; )
LHnd: Estoc (Reach: 1 Slashing; ATK +3; )
Armor: (Pierce RES +1; +1 EVA)

Parry: 17/14 Dodge: 10/6 Block: 0

Skills: Adroit Fighting; 2 Assassin Training
Souls 9.5
>>
>>47623519
>move 6E
>examine Chipped Replica Carving

Cleric Solomon
1st Rank of Clerics

STR: 1 END: 3 WIL: 4 PER: 2 TEK: 3 SPD: 1
MOV: 3 FLK: 3 FRN: 3 LUK: 3

Hand 1: Mace 3/1
Hand 2: Book
Armour: Cleric Garb (+1 RES), Unbroken Birb Skull (Absorbs 1 DMG)

1 Cleric Training, 1 Faith in The Twin Apollos
Souls: 0.1

Bag [0/4]:
- Dirty Notes
- Essenced Potion
- Cloudy Mixture x2
- Book of the Last Light
- Abalathian Orders of Cleansing
- Chipped Replica Carving
- Unid. Badee
- Bottled Essence
- Ferryman's Coin
>>
>>47623546
"Shit!" Stálmær scowled as a wolf slipped past her guard. She couldn't stop it as the giant rained another blow down on her, shaking the knight to her knees. Just then another armored figure approached.
>"Take over! I need to fall back a moment!"
>Step back: 3S, facing N
>Overwatch: If the giant pursues, Block N ; If not, Counter Attack E (regardless of whether it attacks Éclair or Stálmær)


Bleeding: 5d

[Knight] Sigrdrífa Stálmær of Beinstađar
1st Rank of Knights

Str 4 End 6 Wil 3 Per5/1 Tek2/1 Spd1/ Luk2
MOV 3 FLK 8 FRN 10 RES 3[+Res]

Parry:9 Dodge:1 Block:2

Hand 1: Mace ; Melee/ ATK 8 / DEF 2
Hand 2: Shield ; Melee/ ATK - / DEF 3
Armor: Def 1/ FRN 2 / FLK 2

+1 Weapon Rank with Swords (attack 6+wpn)
+1 Knight Training

Bag [ - / 10]
>>
Rolled 1, 1, 5, 6, 3, 4, 5, 2 = 27 (8d6)

>Take 5 damage, becoming basically worthless but still alive.
>2 Soul Arrows, 4 dice each, to the big reaper thing killing me.

Wyzarde Whelk
1st Rank of Wyzarde

Str 1 End 1 Wil 6-4 Per3-2 Tek3-2 Spd1 Luk2
MOV 3 FLK 1 FRN 1 RES 7-4(Will+Res)
Parry:2[+Atk][+Prof] Dodge:1[+Eva][+Prof] Block:0 [+Prof]

Hand 1: White Birch Wand +1 ATK +1 CAS [+Prof]
Hand 2: Range/ ATK / DEF [+Prof]
Armor: +Def/ +FRN/ +FLK/ Example Resistance/ +Stat Quality

1 Wyzarde Training, 1 Ectomancy, 1 Metamagicks
Soul Arrow, Backwards and Forwards
Souls 4.8
Bag [0/2] Capacity stat is max str+ max end
>>
Rolled 1, 6, 2, 4, 3, 6, 6, 2, 1, 3, 1, 2, 2, 2, 2, 6 = 49 (16d6)

>>47625778

>Take 2 Wil, 1 Tek damage
>Shoot the dog next to me
>Shoot the dog again

Éclair the Wylder
1st Rank of Wylder

Str: 2 End: 1 Wil: 1/3 Per: 6 Tek: 1/2 Spd: 2
MOV: 3 FLK: 1 FRN: 1 RES: 3

Bow: Rng 6 / atk 1 / - [+1]
Red Hood: 0 stats / +1 mov per 2 wounds

Parry: 0 Dodge: 2[+1] Block: 0

Wyld Survival, Wylder Training
[Sniper Stance] (Range mod +1, mov limit 1), [3 in Hand] (Next 3 shots are quick)
Souls: 6.3

Bag [1/3]
- Wylder Coat (+2 Eva, +1 res)
Arrows x14, mystery meat x2
>>
Rolled 5, 3, 2 = 10 (3d6)

>Take 6 Will Damage
>Move 2W, 1N
>Healing Pulse on my Will

Pompei the Cleric

Str: 1/2 End: 1/3 Wil:2/9 Per: 1/2 Tek:1 Spd:1/2 Luk: 4
Frn: 1/3 Flk: 1/3 Move: 3 Resistance: 10

Right Hand : Staff (Atk 2, Def 2, Reach+1)
Armor : Cleric Garb (Resistance +1, Strike Res. +1)

1 Faith in Gaia, 1 Cleric Training
Atk : 3 Block : 2 Divinities : 2 Healing : 1 Strike Res : 1 Prayer : 1

Gaia of the Blue Moon
-0.2 Healing Pulse: [Will Success] is used to remove damage from one stat.
-0.3 Thoom : All adjacent targets are knocked back [Will Success] vs [Will Res.] tiles. Targets recieve striking damage if the impact hard objects.

Souls : 10.6
>>
Rolled 1, 2, 6, 4, 4, 6, 5, 2, 6, 4, 4, 6, 1 = 51 (13d6)

>Take 4 Will Damage
>Take 6 Perception Damage
>Take 1 Tek Damage
>Move 1W, 1S, 1W
>Ignite the Hollow SE

[Wyzarde] Jenny
STR : 1 , END : 1 , WIL : 1/5 , PER : 1/7 , TEK : 6/7 , SPD : 1/2 , LUK : 4
MOV : 3 , FRN : 1 , FLK : 1, RES : 1/6

Minor Study 4, Wizard Training 1
CAST : 2 , HEAT : 0 , OBSERVE : 8

Pyromancy Prof 5 (3+2), Draw Heat : 1, Fireball : 12 (7+5), Ignite : 14 (1+1+7+5)
Metamagic Prof 3 (1+2), Counterspell

SOULS : 11.4 , KY : 53

Right Hand : White Birch Wand (Atk +1, Cast +1)
>>
Rolled 1, 4, 6, 6, 1, 4, 3 = 25 (7d6)

Hmm, I am a soul within Death, my body lies on the floor and I can see it as plain as day. And yet this place is made of souls. Everything I see is a soul. What if I can just kind of reach out and...

>Attempt to steal a coin from a witch

Tek roll?

[Assassin] Loka
=Hallowed=
Str : 2, End : 3, Will : 1, Per : 2, Tek : 7, Spd : 2, Luck : 3
Mov : 3 , Front : 3, Flank : 3, Resistance : 1

Right Hand : Estoc (Reach 1, Slashing, Hit +3)
Left Hand : Black Oak Sword (Reach +1, Hit +2, Def +2, If 2Hand +1)
Adorned : Assassin Armor (Piercing Res +1, Evasion +1)

Adroit Fighting (Use Tek instead of Str)
Assassin Training 2 (Improved Dodge, Exotic Weaponry)

Dodge : 5, Left Atk : 11, Right Atk : 12

Souls : 8.5
>>
>>47625778
You healed for 4 too i believe.
>>
Rolled 2 (1d6)

>>47623546

>Wylder survival [per] to knockup PER (1)

Venator the Hollow
1st Rank of Wylders

STR: 4/2 END: 1/3 WIL: 1/3 PER: 1/11 TEK: 1/2 SPD: 1/2 LUK: 3/3
MOV: 3 FLK: 4 FRN: 5 RES: 2
Parry: 10 Dodge: 3 Block: 3

Hand 1&2: Oryx Axe -/+10(4+6)/+3 +1Front
Armor: Wylder Coat 0/0/0/+2 Eva/+1 Res

Wyld Survival, Wylder Training [+1 Dodge/Scout/Throw/Common Weapons]
Souls: 1.5
Bag [3/5]
- Gilded Mace (+4 Atk, +2 Def)
- Incriminating Hatchet (+3 Atk)
- Mystery Meat x1
>>
Rolled 5, 6, 6, 5, 4, 5, 2, 5, 1, 3, 3, 2 = 47 (12d6)

>Move 1S, 3E
>Attack the birdreaper

Assassin Becky

Str 1 End 4 Will 1 Per 1/3 Tek 7 Spd 4 Luk 2
Mov 4 Frn 4 Flk 4 Res 1

Right Hand : Estoc (Range 1, +3 Atk)
Left Hand : Estoc (Range 1, +3 Atk)
Armor : Assassin Armor (+1 Pierce Res, +1 Evasion)

Adroit Fighting, Assassin Training 2

Atk 12 Atk 12 Dodge 7

Souls : 1
>>
Rolled 3, 2, 2 = 7 (3d6)

>>47623546
>>47627238

"Venator it ain't dead yet!"

>Move 2W, 1N
>Backstab the Skeleton with the staff

Cleric Boyle of Ohm
1st Rank of Clerics

Str 1/3 End 5 Wil 10 Per 3 Tek1 Spd 1
MOV 3 FLK 8 FRN 9 RES 10

Staff: Reach 1/ ATK +2 / DEF +2
Assassin's Buckler: Shield / DEF +1 / F.ARM +1
Gordian Armour: ARM +3 / DEF +2 / 4 END Required

Parry: 3/5 Dodge:0 Block:3

1 Cleric Training, 1 Faith in Gaia.
.2 - Healing Pulse: WIL to heal stat injuries; single stat.
.3 - THOOM: Knockback = WIL, collision damage.
Souls 3.6

Bag [1/8]
- Cleric Habit.
>>
>>47626717
Can I apply that to one stat instead of 4 different stats? Because I only had damage to one stat, so I only healed it by one.
>>
Rolled 6, 2, 3, 6, 5, 6, 4, 4 = 36 (8d6)

>>47623546

We need to move past this last one and help those fighting that monster.

>Move south, west, west
>Chop the skeleton with axe

Str 2 End 7 Wil 3 Per 6 Tek 2 Spd: 4
Mov 4 Flk 8 Frn 8 Res 4

Hand Axe: Range 4 / Atk 3 / Def 1 [+1]
Dagger: Range ? / Atk 2 / Def 0 [+1]
Wylder Clothes +2 dodge, +1 res
Wolf Skull ???


Parry 4[+3/2][+1] Dodge 4[+2][+1] Block 7[+1]

Lowly Upbriningl, Wylder Training
Souls 2.5

Bag [1/9]
-Shield
>>
Rolled 2, 1, 1, 3, 1, 5, 2, 4, 3, 1, 5, 6 = 34 (12d6)

>Cast Heat
>Cast Heat
>because I'm on fire, see.
>Bump.

Str 0/1 End 0/3 Wil 0/2 Per 0/5 Tek 0/3 Spd: 0/2 Luk 1
MOV: 2 FLK: 0 FRN: 0 RES: 3

Hand: Kato, +2 atk
Hand: Birchwood, +1 cast, +1 atk
Parry: 2 Dodge: 1 Block: 0

Bag [0/4]
-
=Proficiencies=
Pyromancy 3, Wizard Training 3, MetaMagic2
Heat, Ignite, Fireball, CounterSpell, Backwards
=Intangibles=
Heat: 0
Soul: 4.8
Discovered:
>Spark
>>
>>47623519
>Move 1W,3N
>Greet the onion knight again, ask him how he got stuck down here

Wylder Hetros
1st Rank of Hunters

Str2 End2 Wil1 Per11 Tek5/2 Spd3/2 Luk5
Mov4 Flk2 Frn2 Res2[+1Res]
Parry:2 Dodge:11[+2Eva][+1Prof] Block:2

1 Wylder Training, 1 Wyld Survival, 1 Adaptive Attunement[Original Crypt]
Souls 1.0
Bag [1/4]
-Ballistae
-
-
-

Hand 1:Long Bow 4/13/0 (12 Arrows) [+Prof]
Hand 2: Empty
Armor: Wylder Coat +2Eva/+1Res
>>
Rolled 1, 5, 4, 6, 5, 4, 3, 1, 3, 6, 3, 4, 6, 3 = 54 (14d6)

>>47623519
"Oh dear, oh dear...

Another pickle, when we've yet to get ourselves out of this one. Well, no use turning back now!"

>Move 2W
>Invoke Healing Pulse on BirdReaper adjacent to him.

Cleric Sieghart of Katerine
1st Rank of Clerics

STR1 END2 WIL12/13 PER2 TEK2 SPD2 LUK6
MOV 3 FLK 2 FRN 3 RES 14/15
Parry:3 Dodge:2 Block:2

Hand 1: Staff - Range 2/ ATK 2/ DEF 2
Hand 2: Upsidown Biblos
Armor: Cleric Garb - +1 RES/ Strike RES

1 Cleric Training, 1 Faith in Gaia
.2 - Healing Pulse: WIL to heal stat injuries; single stat.
.3 - THOOM: Knockback = WIL, collision damage.
Souls 19.4
Bag [0/3]

Upsidown Biblos [Luna the 2nd Light]:
- ? - Waxing Light: Heal all stats by 1
- ? - Waking Dream: Resurrect vessel during rest
>>
bump
>>
bump
>>
Bump?
>>
>>47627582
that's not how the spell works however feel free to redistribute the damage you did get to other stats since this happened in the same instance.
>>
Oh no, too close to ghost.
>>
a moment we await for personnel to become available to help
>>
>>47642872

Still need help?
>>
File: FanItGud.png (426 KB, 765x990)
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probably a therapist.
>>
>>47644769

Overwatch skirmish when?
>>
>>47644769
http://kotaku.com/overwatch-fans-have-turned-dva-into-a-dorito-eating-gre-1780675814
>>
>>47646329
It already breaks it into different classes but there are power sets in each that are a little trickier to define.
>>
lets keep the fire going, bump
>>
B-but I was about to take a nap ; w; Processing begins again later tonight :0c

> I guess today was a day off for me to do other stuff like design [secrets]
>>
bump
>>
bump
>>
bump
>>
processing begins.
>>
File: moon_meme.png (233 KB, 775x752)
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>>
File: CRYPT_Turn43b.png (1.74 MB, 2089x2600)
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Darkness phase.
>>
File: YARD_Turn43b.png (1.11 MB, 1422x1197)
1.11 MB
1.11 MB PNG
>>
Bump
>>
Processing Begins.
>>
bump
>>
Rolled 3 (1d6)

>>
>>47663699
How mysterious!
>>
bump
>>
File: FLOORS_SCHOLAR.png (195 KB, 427x748)
195 KB
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Due to external events the test for Dearth of Gods would have to be suspended indefinitely.

As creator it is clear that this game is highly competent however a change in life schedule will probably render this model of game unuseable for a time. It has processed over 40 turns and almost 900 actions. in short it is quite expensive [but quite interesting] in what it has produced in that amount of time.

Currently we are now looking into what to produce for this season. It will likely be a sequel production to Ironhearts but set in a different time period.

So lock and load I suppose, with the advent of summer there will be a lot of games flying around. This thread shall now be opened up for general discussion.

FAQS.
> What determines a game ending ?
Typically it's emotional currency. I run games that thematically interest me and have equal to greater returns. If the fire runs out it's simply time to try another thing apologies but there's honestly no pay in this for me so I just work at my pace and do what i want.

> This one seemed promising- did you have long term plans for this one ?
I always have long term plans for each IP I create I didn't think Zerospace or IH was going ot go the distance it did and that ultimately became its downfall. as for D0Gs I sustained this idea that this was a keeper for a solid month but it seems that this world is GREAT and the impetus to explore is greater ! It's that kind of fun but I dont see myself doing it for a few months more.

> SO what's this new idea ? You're gonna throw this one too ?
Honestly no one knows, I do have a clear idea what i want from the net game. The best way to go about these games is just treat them as free games being tested. If it goes far it will go far! Feel free to jump in the ones you like ! The next idea would be less resource intensive and will likely serve [More] players. Each new installment essentially improves from the previous one so your thoughts are welcome !

Thanks for playing :0c
>>
>>47666084
Thanks for running the game.
>>
>>47666084
Thanks for running, I look forward to what's coming next!
>>
>>47666084
Where does Floors sit in all of this?
>>
>>47666084
>>47666383
Seconding floors. Could we at least rescue our companions, maybe kill the bismuth whale, before finishing it up?



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