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/tg/ - Traditional Games


For House & Dominion: Civil War Quest

http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=House%20and%20Dominion

https://twitter.com/ThatSlowTypingG


You are Sonia Reynard, Baron of Rioja. One small world among many in the House of Jerik-Dremine. From it you control the fates of a dozen others in the so called Smuggler's Run. With your new position you have the opportunity to become one of the most influential people in your House.

It is from this world that you draw your fleets and armies from. Both have seen their share of action with anti-piracy actions, the battle of Magdalena, and the recent lightning offensive into Bonrah space. Elements are returning from capital after a short deployment with the House main fleets.

As the Dominion slips deeper into civil war you and those under your command have been fighting to protect your little corner of known space. The war has returned to the DRH1 Relay as you and your allies took advantage of temporary weakness shown by House Bonrah. You don't know if this will accelerate plans of theirs and House Nasidum to invade the area early in the next year. At the very least it will deny them an existing supply base for their fleet when it arrives.

Knight Captain Katherine Drake is your fleet's Wing Commander and is overseeing the squadrons stationed in former Bonrah space hunting raiders.

Uyi Rna is the General of your Army and has been overseeing occupation efforts on recently captured planets and outposts. This is expected to be only temporary as the newly formed Houses build up their forces.

Wiremu Tama is the admiral of your Fleet. He's been acting as an adviser and helping to coordinate use of starfighter forces in recent battles.

Fadila Saqqaf is your leading diplomatic adviser. Her connections helped stir up dissent on worlds loyal to Bonrah. Now she's busy trying to help shore up those that have replaced them.
>>
FOR HOUSE AND DOMINION
>>
FOR HOUSE AND DOMINION
>>
For House and Dominion!
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Chide Dlam'ard, the Governor of Rioja is busy with the resumed expansion of the planet's industrial sectors.

While your forces have quickly secured the DRH 1 Relay it looks like Bonrah is well on its way to doing the same in the DRH 2 Relay. They've also managed to capture a super heavy cruiser belonging to South Reach Mercenary forces operating in the area.

A second super heavy was retaken by the efforts of your special forces, the attack squadrons you had in the Relay and whatever troops and ships Bernard Foss could get hold of. While it was a close thing at times they were able to escape the region and are now being brought in for badly needed repairs at the Forbearance shipyard.

With a number of impending threats it has been decided to not only repair the Super but to upgrade it with better armor to protect against SP Torpedoes. This is an expensive undertaking, one you're still trying to figure out how to finance.

Warlord Krussk is furious at the loss of one of his nearly irreplaceable super heavy cruisers. While the Kavarian still has a shipyard capable of producing them, as each of the other remaining Warlords do, most of those are sold to the Alliance. The need to expand their industry and infrastructure to keep up with the growing Houses now occupying much of South Reach has kept their financial situation tenuous at best.

He's glad Foss was able to recover one of them or he would have had to have the commander executed as an example to others.

For now the Armor in return for their group's assistance would be payment enough for the most part. There is a request that food and medical supplies for the mercenaries be included as part of the deal.

Is this acceptable? Y/N?
>>
>>47167102
Y

We should also prepare to have a response fleet return to the DRH2 relay as soon as possible. We need to put the hurt to Bonrah forces in the area to buy breathing room for the other houses.
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>>47167102
Y
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>>47167102
>Is this acceptable? Y/N?
Yeah.

They could also see if one of the big houses would be willing to buy their bonrah POWs. The can be used for prisoner exchanges or other stuff.

Would it make sense to upgrade the merc super with the rapid fire torpedo batteries from Aries' Zeus heavy cruiser?
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>>47167200
>We should also prepare to have a response fleet return to the DRH2 relay as soon as possible.
Communications with the relay only resumed for a few hours when you received word that the fleet and super heavy were headed towards your Relay. They've been sporadic since then and it looks like Bonrah may control the space around the nav station now.

Keep in mind that Bonrah may have 5 days warning ahead of time of your arrival. If you go there it is advised that you do so with force sufficient to survive anything waiting for you, or with ships fast enough to escape.
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>>47167102
Y

Also does anyone hear the opening posts being spoken like the narrator of The Clone Wars cartoon narrating it?
>>
Hera Boosalis, Phas Rah'ne and Lyas Cinayk have returned to your fleet bringing with them a substantial increase in forces. Included with them is a Sledge class medium that has been repaired and upgraded by the House.
A squadron of new Dominion Fast Battleships has been included, though they've yet to be upgraded for any specialty.

The first two Knights have been promoted to Knight Captain by the Earl, but Lyas Cinayk having arrived from the DRH 2 relay hasn't had the opportunity yet. Lyas is one of the few Kavarian Knights in service with the House.

As you also haven't had time to provide awards and promotions to your officers from the recent attack on Bonrah now would seem to be a good time. There are also your special forces to consider.

Do you want to make a public show of awards and promotions? Or would you like to keep things within the military?
Will this apply to special forces?

Any special medals you want to come up with?
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>>47168195
Make it a grand public event of Jerik-Dremine military prowess and martial might so as to boost moral of the general population and perhaps a boost to the nationalism in our population. We should also make sure that our non dominion natives gets noted as well so the Terran population feels like we're not so bad.

Also I feel like our Special Forces are deserving of being honored as well. It is not always fleets that turns the tide but the dagger in the dark.

Liberator of the Oppressed

For participating and fighting against Nasdium, Bonrah and pirate forces in the DRH1 Relay and the successful liberation of their territories.

Kind of a one time Medal. Got to bring up that value of the collectors after all.
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>>47167102
>Do you want to make a public show of awards and promotions?
Maybe a more financially sensible version of that time when we got our first set of medals on Loran II? It's hard to justify spending too much on the event and party when there are still refugees pouring in.

>Will this apply to special forces?
No. They'll get their awards in private. If they really want the public stuff, let them have it once the civil war is over and hide them among the regular soldiers coming back from the neeran front.

>Any special medals you want to come up with?
Survivor Ribbon: A ribbon for surviving the loss of one's ship. Differently coloured version if escaped by teleporter. Has the name of the lost ship on it.
Grand Acquisitions Medal: A medal for participating in an operation to successfully capture a super heavy cruiser for an ally (silver) or the house (gold).
Voice of Reason: A medal for convincing a well-protected enemy installation or ship to surrender without causing damage and without firing a shot at them.
A medal for preventing an enemy from using scorched earth tactics. Multiple variants depending on how expensive or important the saved equipment was.

Ask Dad and Ecord for input on how we should deal with the marines who fought on the station during the nanite attack.

>but Lyas Cinayk having arrived from the DRH 2 relay hasn't had the opportunity yet
Promote Lyas to Knight Lt. for the time being? It seems like the Earl wants to handle the really big promotions himself.
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>Liberator of the Oppressed
>Kind of a one time Medal.
Might require some restrictions. I'll think about this one a bit.

>Survivor Ribbon:
While the House is always glad for their trained personnel surviving they're less happy about the loss of ships. There may be restrictions placed upon such a medal. Getting it too much would quickly become a black mark against someone's record.
>Grand Acquisitions Medal:
While variations of the hostile requisitions medals exist there isn't one for Heavy and Super Heavies so I'm giving this the go ahead.
>Voice of Reason
Could work. Added.

>>47168459
>Make it a grand public event of Jerik-Dremine military prowess and martial might so as to boost moral of the general population and perhaps a boost to the nationalism in our population.

>>47168631
>Maybe a more financially sensible version of that time when we got our first set of medals on Loran II? It's hard to justify spending too much on the event and party when there are still refugees pouring in.

Two very different views of how to go about this. Other opinions on this?
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>>47168195
>>47168878
I am all for a nice public event with parades and all that shibang for our people to watch.

However the special operations should be kept secret for obvious reasons. Do not want them to be target or that someone will remember them. A nice private ceremony for them will do. They should know after all that they do not do this for fame or glory but because it must be done. Or else they would have joined the navy.
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>>47168631
>A medal for preventing an enemy from using scorched earth tactics. Multiple variants depending on how expensive or important the saved equipment was.
That was supposed to be a separate medal, I just couldn't come up with a decent name.
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>>47168195
Have you heard of JTF2? No. Because they don't get lauded publicly. If we want to give our special forces recognition, we do it quietly, vaguely and expensively.

Or I mean we could always just ask them what they want, but SF tend to be a little paranoid.

And reminder that with digital information capabilities, it's quite valuable to know general data trends to estimate threat and capability. So if anything, we should pretend they were somewhere else the whole time or give them awards for fake missions that didn't happen. I wish I could pick out specific events where we got lucky and attribute it to the SF to confuse people's estimates of our capabilities and tactics even more.
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>>47169090
>Have you heard of JTF2?
Yes. Because that one idiot at the airport always says the JTF2 version of this:
https://www.youtube.com/watch?v=vncIBREXCwU

>>47168631
>medal for preventing an enemy from using scorched earth tactics.
I dunno how well that would work as its own thing. for now I'll just include those actions as part of one of the others.

Public event for most of the Knights and officers. Special forces get private event. Intel will help keep records of promotion quiet.
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>>47168946
The Medal of the Open Hand? And instead for preventing scorched earth tactics it's presented to officers for conflicts that end with negotiation and terms instead.

After all, the best victory is one you achieve before you even fight the other person, but it's not necessarily as glorious. Add instead of the usual cash reward given with medals a clause that the recipient can instead choose a commission based on the value of the treaty and we should see the occasional interesting result.

Feudal governments man. Competing houses and all that shit, eventually it creates a system of nested loyalty where it's me against my brother, my and my brother against our parent, me and my family against the rest of the clan, etc.

It's inherently selfish, and so long as it seems both to produce a clear gain or advantage and the manner of the betrayal doesn't violate personal social mores, then breaking alliances isn't really that frowned on. Especially for Vassals when they're under the enemies guns since it's explicitly the obligation of whomever they are pledged to provide protection, so it can be said the agreement was already null.

Sorry I'm high as a kite and get caught up in our cultures assumptions of feudal Era politics vs. The reality. The dominion seems to be a mix of Typниpы тeнeй, or The Great Game of the 1800s and the Balkans. Vassals acting as proxies, nobody really wants a full on civil war to start but nobody wants to let their rivals seize a March on them and take the opportunity to expand, most smaller houses trying to minimize commitments until they can see which way to jump and being untrustworthy little shots since they can always claim it was necessity and jump back.
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>>47169256
I don't know what you mean by the JTF2 version of that, and I am very confused as to why someone in the airport would be shouting about it.

I mean, is this a Canadian airport? Because as a Canadian I pretty much never run into military personnel there (that are open about it). It's not like the US where it seems like every airport is full of dudes in full fatigues and a duffel or navy guys going somewhere for training.

But yeah, most people have no idea who JTF2 is since they don't have a sexy name and tend to work with other nations militaries since ours is kind of . . . Force projection and logistics are difficult and expensive, okay?
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>>47169866
>I mean, is this a Canadian airport?
Yes. It is a remote airport that used to have a guy working there that constantly claimed he was some kind of operator badass that used to work for JTF2. Everyone just tried to ignore him as much as possible because if they told him he was bullshitting they'd have to listen to him tirade for the better part of an hour.

Cleanup of the capital has finished while you were away but you give them a few extra days preparation time for ceremonies to take place. Meanwhile aboard your command ship you conduct promotions for the special forces. Those that returned here instead of going to the homeworlds for promotion by the Earl are given their just rewards for actions helping Helios.

That they managed to pick up some suits of Recon armor in the process didn't go unrecognized either.

All of the very young looking officers and specialists are weighed down by more medals than they know what to do with. The financial rewards that go along with them should mean that they're well on their way to building their own small fortunes. Intel will of course help to make sure their assets are protected.

When the public ceremonies are later held in the capital your expanded personal guard and the capital defense force are well equipped to protect against attacks by special forces.

Does anyone have a speech prepared or will we just gloss over it quick?
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>>47170142
>Does anyone have a speech prepared or will we just gloss over it quick?
We should do like the earl and keep things short and to the point.

Our fleets supported our allies, kept the local civilians out of harm's way whenever possible, and did everything they could to prevent friendly losses while fulfilling their objectives.

They did well, and can be proud.
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>>47170421
I'll agree with this if only because I do not have a speech prepared and got to much work to do atm to come up with one.
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>>47170421
Yeah, just something short, sharp, and to the point.

It's been a busy year, I think we should reassure the Rioja populace shit is gonna be fine as well.

How's the nanite investigation going anyway?
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You get some help from a professional speech writer just in case, but make sure they take a cue from the Earl and make it a short one.

You supported your allies in the liberation campaign, rescued civilians or kept them out of harm's way where possible and minimised potential losses.

As expected they performed well in every battle they fought in. A trend you expect to continue and one which both you and the House want to reward. Several officers are Knighted that have been kept from it in the past, getting their long overdue promotions.

Boosalis, Rah'ne and Cinayk finally get official recognition for their actions against Bonrah now that you're at war with them. Even the Earl was previously limited in what could be said about their actions, though that hadn't stopped him from promoting them.

With Kim and Drake you now have five potential candidates in the region that have a shot at becoming a Knight Commander. If the situation calls for it that is. Realistically it would be expected that some of them are going to die over the course of the war. Fortunately emergency teleporters are making it harder to kill off commanding officers these days.

Once everyone is dismissed at the end of the ceremonies Admiral Tama approaches you.

"We have strong core of experienced commanders here now. If the fleet were to lose contact with you I'm sure they could manage on their own now. If you wanted a few days vacation you might want to take one after our response to the DRH 2 situation is decided."
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Latest intel report.

At present the Ruling House can't spare any ships from the defense of your relay to reinforce DRH2. Any help they send will have to be from another area.

Ber'helum is too weak in the relays to do anything yet and is trying to gather more support in South Reach to launch a proper fleet. That may have to wait until the next batch of Lance class ships have been refit.

Helios is waiting for a good opportunity to strike.

Do you want to try and send any forces to the region? You have all 4 cloaked ships available along with special forces and Recon teams. The team you sent earlier recovered the stealth LST with minimal damage so it's available as well.
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>>47171236
>Do you want to try and send any forces to the region?
I think we should coordinate with Ber'helum and the Ruling House. If they send a fleet we'll most likely to lend some support but I see little chance to send something significant on our own.

>You have all 4 cloaked ships available along with special forces and Recon teams.
Send 2 of them.
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>>47171236
What kind of forces are committed to DRH2 by Bonrah, and what territory did they already have established before fighting broke out? Have they had enough time to fortify and consolidate their gains in the territory they've taken, and from who did they take most of the territory from? Because I notice the other entrance opposite DRH1 relay comes from the South Reach - and I believe there's a warlord there who recently lost a Super to Bonrah.

Depending on what they've had time to do and what they already have established as hardened static defenses, I say we either turn it into a three front war or at least harass them from both side to split their forces while avoiding pitched battles, or even more daring we try and totally trash their supply lines striking deep into their territory to take out systems left lightly defended while most of the units are at the front fighting or spread out to pacify and consolidate their new territory. We could ravage towards the northwest entrance to avoid the front and prevent a quick response, then head down to avoid any possible reactionary fleet from that entrance there, and make it look like we're heading back to DRH1.

But if possible, I would prefer to actually cut along the line of territory they've recently captured while our allies make a co-ordinated push on the front. Hopefully this will result in them having to choose between retreating from the front and surrendering their gains to defend their supplies and stop us, or committing a smaller force to drive us off and accepting loss of both supplies and supporting infrastructure that was loo- er, salvaged as well as the issue of the surrendered population getting all riled up and undermining the perception of Bonrahs control of the territory, causing unrest and maybe even a rebellion or two which we might be able to help with supplies or specialists. I do believe we are on pretty good terms with a certain house that has experience with asymmetrical warfare.
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>>47171236
I do not like this situation. Not one bit. Bonrah taking the DRH2 relay will cut off South Reach from us. Not to mention our access to the armor from the Relay.

For starters I would like us to send 2 of those cloaked ships with Recon teams and special forces in them to do what they can to either hamper the Bonrah advance, gather intel or help set up means for an effective guerrilla warfare unit made up of what forces can enter the area.

After the cloaked ships have determined the enemy forces that are tied up with the fighting and what is defending the Nav Station we can then determine what we send as a reaction fleet.

Also is it possible to send a fleet that drops short of the nav station and then have them skirt around enemy fleets around the nav station and enter house territory somewhere else? Or would that lead them to a sudden and painful death?

What forces can Winifred send from the Reach? Cause she should send whatever forces she can spare to help hold that nav station.
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>>47171771
>What kind of forces are committed to DRH2 by Bonrah
More than a dozen medium cruisers before their transfer of ships from your area. They have large numbers of attack corvettes and shipyards for them. Many of the more fortified logistics bases left over from House Let'tham were under their control before the offensive. The rest are split between Helios, the RH and Ber'helum's allies.

>what territory did they already have established before fighting broke out?
Pic related.

>I believe there's a warlord there who recently lost a Super to Bonrah.
That doesn't mean he can quickly send ships from other jobs. He is working on convincing other mercenary bands not to take off the books deals with them, which can be a serious source of revenue for South Reach groups.
There may be other things the South Reach Warlords have in the works as a response.
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>>47171236
>>47171771
Continuing. So we Bonrah commanders at the front ideally won't actually have any good choices. So long as we stay focused on disrupting their strategy and conserve or forces by following our tradition of rapid advancement in maximum force and being more than willing to avoid getting bogged down in pitched battles or sieging planets, we should overall do enough damage to be a pressing issue. Operating deep in their territory without supply lines or reinforcements, we'll at once be too dangerous and too vulnerable for them to not commit a response force sizeable to have a significant effect on their strategy, logistics, and force projection that like I said leaves them without a good choice, only the problem of what will be the least costly sacrifice. The recent gains made at the front, or the longer term problems of interrupting supply chains prevent critical material for re-arming and maintaining the Frontline plus the risk of damaged or crippled, possibly outright unusable or ideally hostile fallback points that could end up with them not only losing territory at the front but a large chunk of space thought secured and done with. Depending on the losses of the frontline fleet, it could end up between a repositioned front line as both sides race to build up an advantage in forces first without running out of money or reserve forces needed in other territories. Or there could be a stalemate as Bonrah still has enough forces to defend and our Allies aren't willing/able to exploit their inability to push fast enough. Or like I said, we pull away enough forces that our allies push past the front and defeat the remaining fleets, and are then able to Harry and harass the portion that came after us as they don't have anywhere to fall back and regroup giving our forces more time/space to wear them down. In a perfect world, they would lose so much of their front line that it turns out they don't have enough ships left to defend their original holdings.
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>>47171771
>>47171236
Finally, the third part. Part 1 reave recklessly ravaging rears and raping REMF forces left behind to the dull duty of garrison duty. Part 2, swing down into less defended and possibly still loyal territory for easier targets that will refresh us after the first part and raise morale while bringing us closer to our allies so that they are in position to take advantage of the situation we've created.

The third part. So we've come in, pissed people off by wrecking their shit and been trying to move to fast to actually have a satisfying conclusion. No martyrs to mourn, no won battles to seek glory or take comfort in, nod bitter losses to drive them on. Just a bunch of wrecked shit that in and of itself wasn't exactly high value campaign critical targets, but hopefully we can remind them that quantity is a valuable quality in itself by just how much shit we wreck. I feel confident in my previous expectation of them send a response fleet to stop us, not necessarily from the front where they have their own pressing issues but from more secure areas. US pent rating deep into their territory will give them added confidence, thinking we've been foolish and optimistic that we could just go fast! As a plan. The logical thing to do would be to consolidate forces behind us to pin us down and force us to a battle as we try to retreat back to DRH1. They might even try to put pressure on our defenses there to cause our reavers to try and return. They could then link up the fleets while they are there and push through to attack us again after our reaver were crushed in a classic hammer and anvil maneuver.

If possible, I would love to bring stripped down ships that could mimic the drive sig of our fleet even briefly to draw the response fleet off further and pin down the blockade groups waiting for us.
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>>47171929
>What forces can Winifred send
The SW Heron Medium, a small escort and two additional wings. Either assault or mixed attack wings. Everything else is needed for regular combat deployments or as an emergency reserve.


>is it possible to send a fleet that drops short of the nav station and then have them skirt around enemy fleets around the nav station and enter house territory somewhere else? Or would that lead them to a sudden and painful death?
They'll be detected by the nav station's long range sensors. Any fleets stationed nearby will know about new arrivals so then it becomes a classic pursuit and evasion.

Now if your idea was to change course way the hell out before your arrival at the relay then that's theoretically possible. You can do FTL maneuvering as you've seen in Shallan space but this would be after the better part of a week so your drives wouldn't have as much to work with. There is a chance that the nav station might still detect you deviating from your course. There is also a chance that you may pass through pockets of space that have not been approved for FTL flight by the navigators. There are usually reasons for that.

Aiming for Bonrah space near the nav hazards carries some risks, like subspace rift formation if you remain at high speed. The other way increases chances of detection and prolongs the length of time you're in a no-fly zone
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>>47171236
>>47172236
Last part of plan "Sucker punch/Rabbit punch." Did you think the sudden attack was the suckered punch, out of nowhere and the first part? Nah, that's the rabbit punch. Fast and light, aiming for weak spots and hoping to get a lucky hit that really hurts. The suckered punch is that we act like we realized we had gone too far, so now we're just trying to out in a blaze of glory. Like I said, instead of avoiding fights we're picking them. Still trying to avoid pitched battles but always getting one hit in on their defense fleets. This is the riskiest bit, since if they didn't divert Frontline forces to attack us then they're in an ideal position to do so now. Hopefully they'll expect a desperate breakthrough and just try to group together where they think is either the most likely point or where they can react the fastest to the most likely points. The one thing they won't want is for us to get away, both because you know war, also because we not only have damaged them (preferably a lot by now) but we've violated their territory and embarrassed them, hopefully thrown their strategies into disarray, and overall I hope we've taken the irritation from raiding at first cheap shit and turned it into loathing. I want them to have gotten reports of us destroying something every day. Consistently and not really important at first but being a problem that just keeps happening and suddenly some Rear Admiral Mother Fucker starts talking out of his Brass at wanting to know why he didn't stop us and how the commander let shit get this far and did he add up the damages and it's just a matter of finding us and blowing us out of space, he has so many more ships after all it shouldn't be hard. Then we avoid the main response fleet dragging it out again. Still no battles resolving the issue, just damages adding up. Hopefully they hate takes seed as we let them expect finally the chance to punish us and get back to politics and fighting for glory and loot
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>>47172515
But no, we're being either brave, stupid, or panicking and going an unlikely direction and just when they thought they were done they have to chase us some more, hopefully getting tricked and looking bad and unable to do anything right about us. And after that they start to get losses, people and ships being damaged, attacking just to attack and not looking to win battles just to hurt their friends and fellow soldiers. On the other side of their territory, a wake of destruction behind us, seeming to be out of SP and finally unable to run as the forces spread out have slowly been gathered to deal with us or moved to fortify positions already hit,I want them to chase us filled with intent so that they can't see anything but one outcome. I want them to focus on us breaking through the fleet, or trying for the South Reach although that's both less than ideal as it takes our forces out of the theatre, and Mercenaries don't provide the safest sanctuary.

So I want Krusk to come at them, pissed that they took his Super but more pissed that it was lost on our watch. I want him to try and set up a trap for us when we come through South Reach. Not to destroy us, he won't do that for Bonrah, but to impound our forces and make us pay out the value of the Super. Bonrah just has to let it happen if they can't catch us.

So why even contact them if that's his plan, well, he's going to tell them there's a Baron on board. Popular, successfull and recently responsible for their defeat in DRH1. He wants to ransom her back to the house and is willing to be a middleman in the process if Bonrah captures her.

So Krusk does that and moves his forces into position at his end of the relay, and then we get a different warlord to offer to pop over instead and stop us to guarantee Bonrah gets us, both to get paid and also to spite his rival Krusk. Ideally they will be someone who recently lost territory or position to Krusk.
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>>47172411
Then I'd say send forces to the contested territory and try to link up with a refueling station there and beat up some Bonrah forces before starting to generally wreaking their shit. Will be especially fun due to their lack of heavier ships.
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>>47172719
Both Mercs are on our payroll. WL2 plays it as Krusk can't stop him from signing on with Bonrah especially since he isn't retained by anyone there and regardless it's poor business to fight other mercs. WL2 won't be upset if they decide to not employ him either, he's just offering to make sure Bonrah gets to finish us so it's easy money simply to keep us from reaching Krusk.

Obviously I want them to turn to our side and help us hold until Krusk can make it through the relay, setting us up for a counter attack. We will be sure to scrupulously avoid meeting up with Krusk so WL2 can keep the letter of his contract. We can even have Krusk claim that he's technically not fighting WL2 but he's pissed Bonrah got them involved and have him offer his services for a dollar + salvage and expenses, and that afterwards he wants to discuss recouping the lost supers value. Put on a nice show.

So we have two mercs being mercs, not quite breaking their agreement and nobody needs to know they were in on it. Oh, they can suspect and even accuse but shit if they can't prove it then I feel it shouldn't damage their reputation too much. One guy is just particular about the contractual obligations and didn't want easy money to turn into lost money, and the other didn't want people to screw him or undermine his position aND ultimately someone is going to pay him for the goddman super.

So big battle, hopefully we have enough forces to win, and even if he do have to retreat we should have made a mess of Bonrahs current tactical situation and overall grand strategy. An opening is created for Helios to act, either at the middle if the pull from the front when we get closer, or at the end when we can pinch them between our forces with the warlords and the line fleet, or at worst they have time to build up defence and material to create a stalemate and prevent Bonrah from gaining more ground.

I tried to go with a general plan that isn't reliant on everything going right.
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>>47171771
>>
>
>have they had enough time to fortify and consolidate their gains in the territory they've taken, (?)
Questionable.
>and from who did they take most of the territory from?
Ruling House or those aligned towards them.

>three front war
>we try and totally trash their supply lines
>cut along the line of territory they've recently captured while our allies make a co-ordinated push on the front.
>causing unrest and maybe even a rebellion
>Or [] we pull away enough forces that our allies push past the front and defeat the remaining fleets
It's a good idea in theory.

>I do believe we are on pretty good terms with a certain house that has experience with asymmetrical warfare.
A House that is under siege and can't send forces out right now if they wanted to.

>Krusk
>but more pissed that it was lost on our watch. I want him to try and set up a trap for us when we come through South Reach.
This is the part where your plan starts to fall apart.

Foss has already has tried to play Bonrah twice. The first time getting his fleet through their space without incident. The second time didn't work out too well for anyone involved.
>>
>>47172930
We can break off early if resistance is fiercer or if we suffer losses or they have a gravity well generator somehow. Our stealth ships should let us avoid surprises though and help us pick the most efficient targets.

We can hit targets of opportunity if we run into anything valuable like an SP shipment.

We can get Democuck McTerrorist, I mean freedom fighter franchises set up on your local discontented population, sneaking them in as refugees or doing covert insertions like what your dad does after you drink your strangely bitter bedtime OJ. Weird he makes you brush your teeth first.

We can push through and break their front line if we have to, either to save ourselves or our allies.

Really, we're quite optimized for this kind of high mobility assault especially since salvage isn't a priority it should be quite unexpected from us at this point. We've always done raids, yes, but conservatively with an eye for making sure we got fat loot and we have always preferred to secure areas rather than overextended ourselves. We've never really risked a defensive position strategically, I'm pretty sure they'll expect us to focus on securing the run and not commit significant forces that could leave us defenseless. Or trusting our allies (whom they snubbed as pointless and have generally disregarded) to hold for us.

Personally, I think we're good. Helios has yet to commit and either we can take advantage of when they do, or vice versa. Our allies will hold DRH1 for us because they're really rather committed now, if one tries to turn the others will take him down before he can profit, and they won't be able to be turned at once. Additionally, they would still have to deal with RH and Ber'helum even if they did beat us somehow.

While Bonrah might attack our defenses at first, really it would be bad to have our raiders hit their lines while they were attacking, and blocking/catching the raiding fleet will occupy them later, plus our allies might act.
>>
We definitely need to deploy some form of reconnaissance to the relay, one we can stay in touch with at all times.

This way we can keep tabs on enemy fleet numbers, what they're doing with the super, and if they're planning to attack.
>>
>>47173075
Foss has, not Krusk, and Krusk is just the foil for the other Mercedes. Krusk wouldn't expect them to trust him so the plan doesn't rely on them trusting him. Or the other merc, since they specifically want to avoid fighting unless they are attacked, essentially getting an easy paycheck by forcing Sonia to fight either them and Bonrah when Bonrah arrives, or to turn around and either disperse or go down swinging. That's why I want Bonrah to want us so bad, to do a bunch of damage and focus on screwing up their strategies, their supplies, their whole goddamn day every day until they aren't willing to get us at any cost but definitely don't want us to get away. Both to restore their reputation but also because we've been a persistent problem disproportionate to what we should have been or can gain from our actions. Finding out an independently wealthy Baron with no successor who is also a skilled commander and recently responsible for a major defeat, who tends to hog the limelight and be a touch arrogant, who wasn't even originally a noble for goodness sake.

Yeah, I want them to think they can make sure to get us and then make the cost back by ransoming us plus whatever salvage as a bonus.

Everyone has a reasonable excuse. Warlord merc group 2 is getting paid twice specifically not to initiate hostility or to let us link up with Krusk. Krusk is protecting his reputation after Foss pulling the turncoat card as someone not to be fucked with, and is just looking to get the value for his Super out of whoever is easier, either us or Bonrah, and then picking Bonrah if they snub him. Worst comes to worst, we escape to Krusk and "surrender" to him and hang out, coming up with a Crazy Sonia plan to steal Bonrahs nice new super carrier thingy.
>>
>>47173175
>one we can stay in touch with at all times.
That's the tricky part of operating forces in another relay. Long range communication can be problematic. Just about the only way to do it is to secure the Nav station.

More advanced communications systems that the Rovinar are supposed to be working on could conceivably solve this but they're never in a hurry to share advanced tech with other Factions. Especially those fighting a civil war.

They would probably be able to stay in touch with other allied forces in that region if they deployed com buoys.

[ ] Send cloaked scouts for now
[ ] Prepare to launch large raiding offensive
>>
>>47173329
>[ ] Send cloaked scouts for now
I can not comfortably agree on sending our forces blindly into hostile territory no matter how much I enjoy the idea of savaging their holdings from behind their lines.
>>
>>47173329
Quick question, how are asteroids and such wirh dangerous orbits dealt with usually? A rough time frame and distance out along it would be detected would be nice, as well as when and where it would be dealt with. Finally,the likelihood of one not already being known and planned for, although I have ideas about that.

Just thinking of something that could be, we'll pretty much a dick move but unexpected and useful.
>>
>>47173329
>[x] Send cloaked scouts for now
>>
>>47173329
> Send cloaked scouts for now while preparing raiding force. Scouts are to try to establish communication with allied commands and establish a contact protocol in the event we do foray into DRH2 so that we can send them a sealed one use encoded itinerary with suggested points in our projected course at which we would find it either easy or significantly useful to touch base and update each others strep and strategic positions, capabilities, expectations etc.
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>>47173329
>[X] Send cloaked scouts for now
>>
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>>47173410
>how are asteroids and such wirh dangerous orbits dealt with usually?
Depends on the size. A ship, usually just a simple sublight tug, will be sent out ahead of time to change its course slightly. They might just move it so that it misses, or could decelerate it into orbit so an industrial facility could mine it.

If one is larger or closer to hitting a planet or installation multiple civilian ships in the area might be quickly hired to help change its course. Alternatively a Mining Barge might be brought in since they have tractor beams, powerful engines, and if necessary can just ablate one side of the asteroid to help produce more thrust.

Orbital platforms can use tractor beams, repulsors and weapons to do much the same.
Calling in warships to deal with them are usually a last resort. Or it may be done right away if there are plenty of corvettes in the system but no available tugs or civilian craft.
>>
Two of your cloaked ships will be heading into the next Relay to scout around and do and other things. Including but not limited to this: >>47173474


Rah'ne and (despite her capture) Boosalis managed to make some investments while they were near Helios space. This is mainly in the form of two short body mining barges.

Do you want to see about getting them House mining contracts in the Run? Or would you prefer they stick to Rioja's system to help the off world economy there?

Keep in mind that Rioja has a lot of on planet mining in the Southern hemisphere. People may be worried by competition in space, but at the same time there are two asteroid belts in system.
>>
>>47174019
Can they them help allied houses?
>>
>>47174019
Competition is good for the economy. It lowers prices and leads to better products. Send them to Rioja to set up shop.
>>
>>47174019
Get them set up on Roja. Maybe find a local source of investment to ease concerns of competition or at least have some people there have a vested interest in their venture so that there's a tangible noticeable benefit to the local economy even if the parts in competition with them take a hit.
>>
>>47174019
I'm impartial here but since they're owned by either of them, maybe let them decide?
>>
>>47174097
Mining in one of the allied systems? Could work. A little longer to set up.

>>47174195
>>47174378
I guess their venture would need some start up capital to pay for experienced crews. Competition plus local investment.

>>47174409
You're basically doing for them what Winifred was doing for you getting you Mining contracts for RSS when it started up to cut costs. Or that was the idea.
>>
Are AM explosives able to be put in stasis so that they can be detonated by turning off the stasis? If you could hide it anywhere on or in an asteroid, is it conceivable that it wouldn't be found?

Finally, could we plant either valuable minerals or radioactives, exotic materials etc. Or possibly technology that the military would want as well as being able and willing to hold on to said asteroid themselves or have it put somewhere they could instigate it safely under guard?

Like if we planted imitation Neeran tech, working it into the asteroid so it would be a bitch to remove and hiding an AM bomb as an unknown power source or system? I mean, Neeran have a lot of previously unseen tech that uses principles and configurations alien to the known space civilizations.

Just spit balling. I think just randomly mining asteroids would be a little too much like terrorism if we accidentally blew up a civilian plant or mining craft.

But yeah, since it doesn't look like asteroids really need more than one ship to deal with it instead of just blowing it up when they came to get it we would have to get them to want to investigate and protect it while not being able to just remove the bait.

But I just realized that the sheer size of antimatter explosions opens up some options. If it's a big thing to hide, we'll just hide it in something big enough to do but still small enough to blow up with it.
>>
>>47174737
>If you could hide it anywhere on or in an asteroid, is it conceivable that it wouldn't be found?
The stasis field would be detectable by high power sensor arrays. Once deactivated there would still be a magnetic bottle holding the antimatter.
You'd need power for the stasis field to stay on longer than a torpedo needs.

It would be just as easy to plant what looks like Neeran tech with potential surviving equipment in the stasis field then have it be the bomb.

Get the engineers working on a stasis trap?
>Y/N?

The squadron of Dominion Fast Battleships you just picked up lack upgrades. What did you want the techs to equip them with?

4x Spinal mount heavy phase cannon
4x LD Plasma cannon turrets
4x Neeran Corvette turrets
4x Light torpedo batteries
Afterburners (When DHI has finished development)
Pylons for mounting Aries Athena modules (Reduces sublight performance)
>>
>>47174540
Would there be a need for them in the captured territory we set a new house up in? We could probably get some sweet tax breaks in exchange for a long term contract including terms that obligate us to reinvest a minimum amount of profits in expanding our business there, hiring from the local labour pool, setting up a company headquarters etc.

All of that is stuff we could benefit from, and instead of directly paying cash in taxes we would be investing in a higher future return for both the company and the community.

Not to mention building confidence in the economy of the region as well as in the ability of the new house to attract business and create growth and present itself as a stable entity. The long term nature of the contract by J-D citizens would also show a willingness of our house to honour the implied commitment to help stabilize the new house for the good of DRH1s overall security as well as showing that it's not just economically possible but also safe in a military sense and that there isn't dangerous discontent or that they think they might not be able to hold the territory.
>>
>>47174921
How do LD plasma cannon turrets compare to neeran corvette turrets?
>>
>>47174980
>Would there be a need for them in the captured territory we set a new house up in?
Possibly. Industry was damaged during the invasion.

>everything else
I was under the impression people already wanted something along those lines done in one of the Houses we liberated?

As for your recently promoted wing commanders they'd rather keep their personal mining ships inside the Run where they'll be better protected. Many business seem to feel the same way while Bonrah ships remain hidden in the liberated and occupied territories. If their ships are captured or destroyed who is going to pay for it?

>>47175046
The Neeran weapons have longer range and better shield penetration. LD's are shorter range, can't penetrate shields as well but they do good overall damage and you have the tech to easily replace or repair them.
>>
>>47174980
Cont.

Actually, the more I think about it, we should get some sort of assistance from the house. Maybe a guarantee to buy any surplus production the local area can't absorb at a set price which gets J-D cheaper than usual goods and in exchange provides a guarantee of stability so that we can maintain growth or at least remain solvent if something happens. There's some risk that J-D might end up having to buy more than expected which in turn means the company will be making less overall than selling at a higher price to local/other markets, but even then J-D could benefit. If the local market is poor, then construction costs are low and they're buying a bunch of material from there anyways. Set up a refining/manufacturing installation using the cheap labour pool and local materials, hire from within those people when possible so you can train them with people from the head office back in J-D so you have both a homogenous corporate culture and also to foster loyalty to the company, that way you can send people there when needed to troubleshoot or train, and pull any exceptional talent out and bring them to the J-D office without much conflict.
>>
[x] 4x Spinal mount heavy phase cannon
>>
>>47175188
Ultimately, it's mostly beneficial for J-D as there's lowered cost by having integrated production from raw to finished product, brain drain since the company will get to pick the best people as long as the market is depressed and unemployment is low, economic influence and soft power over the house, and the warm fuzzy feeling knowing that you're helping people stay employed as well as having a favorable view of a J-D company. They can be a loyal citizen of their house, indeed the company should strongly promote values of loyalty and fidelity - while pointing out that the truest loyalty is to do what is best for your house, your company, and yourself even if it means telling someone above you they're wrong or coming forward with ideas, so that we create a culture where authority is respected but honesty is encouraged and results are rewarded.

And then employees will be willing to talk maybe about changes happening in the system. Possible upcoming laws that could affect business. Opinions of politicians, interesting gossip about who's getting into what, or how all the property in an area is getting bought up above market rate, how a secretary is happy that his husband in the military is going to be at home 4 days a week now instead away for 3 weeks and home for a month etc.

Stuff we will probably never visit in the quest, but ultimately a company came money, be a statement, provide leverage, and hemorrhage information in a matter so innocuous and incidental that it gives people who are paid to care about a deep seated hatred for dependopotopus wife's posting shit on FB.

Well, it would be nice to have a policy of building soft power in places like this with new houses, since we can't really take more territory without over extending ourselves. I don't think we can go full USA Marshall plan, but we can probably pull a 80s Japan where we pick niche markets that are lynch pins of local economies and take advantage of post-war economy to lead the field.
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>>47175156
Thanks. Let's go with LDs in that case.
>>
>>47175156
Bonrah forces that are left over, do we know if they are from local garrisons or from out system?

We could probably mention that the new house is a fresh start and offer amnesty for anyone who is from there that would like to return home. We'll consider them to be a citizen and ensure they are able to return to their life, have any seized assets returned or reimbursed etc. We'll have to vet anyone who wants to be part of their new military force, but any discharged personnel with be given financial support during a period of re-integration and retraining for civilian careers.

Troops that bring in ships or military material will receive market value of the ship which they can choose to divide among themselves by whatever seems fair.

Nobles and Officers who choose to surrender, of their own volition or for the sake of their crew being able to return to their homes, can expect to be held in a secure but comfortable and pleasant facility. We will do our best to let them keep in touch with family and to organize and keep business obligations if they have any, conditions allowing.

Raiding non-military targets will be considered disgraceful and pointless destruction, and such ships identified and crews caught are to be treated as corsairs and criminals, not prisoners of war or soldiers following orders.
>>
>>47175261
>dependopotopus
I had to crack open urban dictionary for this one.

>I don't think we can go full USA Marshall plan
Your House lacks the funds for this as long as the Civil War is taking place.

Overall the biggest concern about further increasing spending in the liberated territories is: Will it impact Rioja's development. That planet may not be a black hole but but any money it produces is pretty much stuck there for now.
Them's the breaks of becoming Baron of a world that still had a decade of terraforming left to go.
>>
>>47175464
Most of Bonrah's fleet stationed there were from the Dominion homeworlds. Some were even veterans of the Dominion's previous bout of internal fighting from Sonia's Dad's time in the military. That doesn't mean all of them are.

>new house is a fresh start and offer amnesty for anyone who is from there that would like to return home.
>Troops that bring in ships or military material will receive market value of the ship which they can choose to divide among themselves by whatever seems fair.
You guys want to begin propaganda broadcasts along these lines?

>Raiding non-military targets will be considered disgraceful and pointless destruction, and such ships identified and crews caught are to be treated as corsairs and criminals, not prisoners of war or soldiers following orders.
If they're flying their House IFF the worst you can do is potentially charge them as war criminals and even that would have to wait until the end of the war for trial. Certainly you would qualify as a war criminal by that same metric in the attacks on the Bonrah convoy since they were made up primarily of civilian ships. Whether they were coerced into carrying cargo for evacuation efforts or not they were still civilian ships.

In other areas your people also targeted and disabled civilian vessels of questionable nationality or allegiance.
Piracy is a slippery slope.
>>
>>47174921
Can we only pick one thing?

>Afterburner for sure.

And

> 4x LD Plasma cannon turrets

If possible, but if that strains or puts restrictions on it's available power output then go with

> 4x Light torpedo batteries .

Dreams ships rushing at high speed towards the enemy, shield facing forward and charged as much as possible. To fast to engage in combat, but not ramming, and no target behind the question is why.

Ships pass each other, silent only to people but singing a song of waves and rays from engines roaring in the spectrum of their bold and powerful thrust and sheld shimmer like a sheer veil that does not conceal as much as display by letting you know that what you want most is behind it, creating a knowledge more intimate and clear and sure in detail than the eyes could possibly ever be able to truly see limited as they to merely what is there. Leviathan do not dance, but they are still beautiful.

Did they drop mines? Cold fired torpedoes ready to start their red hearts beating in a burst of flame while hungry sensors search for a single thing to scream target lock and and joyously seek a first and final union to birth brief bursts of heat and light racing out to be free mong the stars?

The ships continue on, but no explosions happen. No torpedoes, no mines, no hint to why those ships raced so. United in a single intense purpose, after the tension the feeling of being ignored is worse than any teleportation. All their foe left them with was the feeling that they had just been left behind.

"FRAKKING NEW GEAR. SLIGHT ISSUE WITH THE NEW SOFTWARE HOLY FUCK WHY COULDN'T THEY JUST PUT IN A SIMPLE OFF SWITCH."

"Hey, at least we now these new ladies like to run. It was lIke "

"Fuck you Steve, you're not a poet, your prose is purple and nobody cares. Damn, never thought I'd be thankful for the flight suit catheter."
>>
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>>47175766
>Can we only pick one thing?
Yes. Each one requires replacing part of the wing hull section.

I suppose you could go 2xLD and 2x Light torpedo battery but that might cause additional complications.
Afterburners mean no other upgrades would be fitted, though there would still be room for the heavy phase cannon turrets the other upgrades normally replace. These are shut down when the AB's are active to provide the extra power they need.

>flight suit catheter
Details I try not to go into.
>>
Onward to the next round of acquisitions for the fleet.

Total Support Units in use: 213 (291 when Forbearance group returns)
Current Max: 362 (372 if counting planned 10 SU reserve)

The Accelerator platform being readied by your salvage teams will require 50 SU maintenance. That would leave you with 21 SU left to work with as of this moment.

You could split the support requirements with the Major Houses that will be taking part in the upcoming battle. Of course they would want to try and buy out your share of it once the fighting is over to repurpose it for themselves.

What are your feelings on this?
>>
>>47176436
>What are your feelings on this?
Seems like a decent idea if we keep the amount of SU it applies to limited. I doubt the House will want to keep the fleets at this size permanently.
>>
>>47176639
Try and split the platform with both Ruling House / Ber'helum, or just one of those two?

The Ruling House will probably want to put the platform back eventually to help trade with the Gelsan. Until then it might be kept in the relay as a weapon platform through the war.

Ber'helum is more likely to advocate breaking it down for reconstruction into 3 mega class super heavies. Something your House would probably win at least one contract to rebuild.
>>
>>47176879
>Try and split the platform with both Ruling House
Oh, okay, I thought they were interested in sharing the cost for SU infrastructure in general.

I think I like the idea of putting the thing back to help with trade once the civil war is over better.
>>
>>47175486
Our house lacks the fund I'm sure. That's why I think we should copy Japan's global investment plan and identify high end precision and skilled labour intensive businesses to support as a guarantor, sort of like buying specialized bonds from the company conditionally to keep them solvent at most for a set period at the termination they pay us out or convert it to stock.

We aren't lending money, we're selling security and confidence to businesses and the local economy to encourage other investors and attract business.

That way we are both helping as an ally and making sure we will have a voice that won't be loud be will definitely be heard.

There's a risk yes, but that is dependent on us fucking up the war so honestly I feel we might as well commit for maximum gain since we're all in anyways.

After all, if the territory is lost then the company collapses and we declare the contract unfulfillable and sweep it under the rug. It'll hurt our rep, but that will be trashed by losing the war anyways.
>>
Survey soon

Fadila contacts you and arranges to meet at one of your secure offices capable of jamming any listening devices. They can sometimes make your artificial arm feel weird though.

Baron Torsten Vlegel of House Ceres wanted to discreetly get a message to you. In it he apologizes for not having the opportunity to contact you earlier but his House has been somewhat preoccupied. As your "Privateer" forces that were previously deployed to the region know all too well.

House Ceres has uncovered information that a number of their large asteroid tugs and production licenses for their basic hulls may have fallen into the hands of Bonrah's allies. They weren't entirely certain what was going on with it because only Ceres produces the necessary FTL system needed for them to actually move large asteroids. Instead it looks like they're being fitted with FTL from medium cruisers and with repair slipways for older attack corvettes.

They're converting them into heavy carriers each capable of repairing 2 wings worth of older Dominion corvettes at a time.

Obviously this is not good for anyone currently facing off against Bonrah right at this moment. With them they can keep their repair operations mobile and not rely upon fixed bases that could be suffer under the hit and run attacks favoured by many of their enemies.

The Baron has also become aware that your forces may have recovered data on the Talos Heavy Carrier. If your House were to sell it to them they could potentially build a carrier to rival those Bonrah is preparing to field.

>Your response?
>>
>>47177339
>talos carrier
Didn't we already share that information with the friendly major Houses? Is there a problem with ceres that made helios decide to not give the information to them?
>>
>>47177417
>Didn't we already share that information with the friendly major Houses?
You only recovered data for the central section, and if I recall correctly you guys refused to share any info about potential data storage sites or what you recovered. I'll double check though.
>>
>>47177417
>>47177452
I've checked and between the recall of your forces from the region and the attack on Rioja's capital the design data was never disseminated.

You guys want to retcon that it was sent to your allied Houses? And do you want House Ceres added to that list?
>>
SURVEY!

surveymonkey com /r/ BKKY52S
>>
>>47177339
I'd like to accept on the condition that we get the carrier in addition to Ceres agreeing to support the RH/Ber'helum for ruler of the dominion when the time comes.
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>>47177656
>House Ceres
I think this is a good chance to improve relations with them by selling them the data.
>>
>>47178645
I don't think the data is quite worth them giving us the carrier they build with it, unless you mean for them to have it act as support for our forces during the conflict.
>>
>>47180049
I meant political support. There's gonna come a time where it's gonna be 'Sonia, gather your allies and supporters and pick to support the current ruling and extend their reign, or side with ber'helum and have them take over'

The more supporters we have willing to back us up the more radical solutions we can propose. Like a RH-BH joint reign or some kind of cyclic powersharing agreement.
>>
>>47180281
> I'd like to accept on the condition that we get the carrier

That was the part that confused me.
>>
>>47181066
Bump.
>>
Page 9 bump
>>
Could we scale down the Reynard Heavy to a medium and/or battleship sized design?

Those alliance forward operating bases, could we use them to temporarily employ asteroids as additional farming space?

>Dro'all
>species with almost amphibian traits
Do the go REEEEEEEEEEE when they are really upset?
>>
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Apologies for not saying I'd resume in the morning. Got typing a Winifred side story piece and and started getting longer than planned. Not quote finished it yet as a result.

>>47183378
>Could we scale down the Reynard Heavy to a medium and/or battleship sized design?
I suppose so. Would require some major re-engineering of the weapon system mounts.

>Those alliance forward operating bases, could we use them to temporarily employ asteroids as additional farming space?
I guess? Were you thinking more hydroponics in place of most of the docking bays, or hollowing out an asteroid and spinning it?
>>
>>47183487
Hydroponics instead of docking bays was my idea when I saw the image last thread. Although I have no idea how efficient that would be.
>>
J-D / Run Alliance will be financing the costs of armor for the Warlord Super. In return they'll be provided an extended Merc contract.

Engineers will see about rigging a stasis bomb trap. Actually deploying it will be up to you. Hopefully if won't be forgotten and discovered later by civilians.

LD Plasma cannons for the Dominion Fast Battleships. Leave up to unit commander(s) is the runner up.

New propadanga efforts will be started in the liberated and occupied territories based around buying warships from crews.

Support costs for the accelerator will be split with Ruling House. 25 SU have been freed up.

Carrier data will be sold to House Ceres. People are rather divided on making it available to the other majors.

>With conditions on how the carrier is to be used in the current conflict, namely with priority in our theater of war.
The new hybrid Ceres carrier that would eventually result from them getting the data? Obviously they're going to want to test the prototype themselves so that its easier to collect the test data quickly.
They'd probably be more than happy to make one of them available to your House if it works out.

[ ] Sell Carrier data for cash now
[ ] Sell Carrier data for some cash now, and discount on new carrier
[ ] Trade Carrier Data for free Carrier
>>
>>47183728
Can we trade the data for a limited volume per year license for the ceres design?
>>
>>47183728
>[ ] Sell Carrier data for cash now
>>
>>47183771
>Can we trade the data for a limited volume per year license for the ceres design?
Yes I suppose you could.
>>
>>47183843
Thanks.

>>47183728
I'd think I'd go with
>[x] Hand over data with the option to either get a license for the finished design, or money in case we don't like it.
>>
>>47171088
>. If you wanted a few days vacation you might want to take one after our response to the DRH 2 situation is decided

Yes, definitely. Finally time to visit Magdalena colony, spend some time exploring Rioja anonymously in holo-camo'd PA, bullying having fun with Linda, meeting the local Reynard company managers, bothering the governor and his staff, visiting the various shipyards, having somebody give us a tour of the Shallan Medium while it's under construction, taking a tour of the new dominion battleship.

There's so much we can do.
>>
>>47183728
This is going to remain open. Please link that post if voting on it.

>>47184055
Linda was last reported as being on a joint Navigator / Alliance mission studying wormhole interaction with black holes. She's trying to stay away from the civil war.

You guys up for the rest of these?
>>
>>47184308
>You guys up for the rest of these?
Sure.

I'd also like to visit the university we absolutely drenched in money, the Plasma moon, and also see how the nanite investigation is coming along.
>>
>>47184308
>Other ideas
Visiting the Krath embassy, setting up a toy company focusing on producing those logic puzzles Sonia's mother enjoys so much. It would make a decent gift for her 50th birthday.. We could also visit the refugee processing station, anonymously, if possible.
>>
>>47184308
Maybe go poke around the giant accelerator? It's meant to be the biggest thing ever right?
>>
After delegating responsibility to look after the various duties regarding the new territories you take what you would consider to be a vacation.

"Most people would consider these to be work related destinations sir." says Rufaro as you descend to the surface of Magdalena.

On the way in you were able to make out the upgraded orbital defenses. They seem a little light but should be able to hold off small fleets.

Much of the planet seems to be set aside for agriculture with small towns dotting the countryside. You can make out the occasional hints of craters from orbital bombardments years or decades ago. Many have been left alone, allowing vegetation and tree cover to grow over them. The exceptions are streams or rivers that locals have cut paths through the crater walls for.

Bigger cities are all located near the major spaceports. They're a clash of styles from different species and cultures. Some look out of place or have a jarring appearance due to repairs. Overall the inhabited parts of the cities look to be in good shape. Any damage caused by your army when it invaded has nearly been erased.

The abandoned quarters found in each large city look considerably worse off. Much of those areas are showing signs of decay with little repair work done to revitalize parts damaged in the fighting. You're certain if you looked close enough there would be signs of gangs or other off the books operations.

"You're supposed to be on vacation." you remind yourself. No running off to stir up trouble in Not-Gotham.

While on planet you visit the estates of a few nobles that had resisted House Nasidum when they controlled the area. They're glad to have you and you in turn thank them for their support.

One thing you notice is those that sided with you had their holdings well away from the population centers. A few even had villages or self sustained communities on their property. You guess these are the more traditional established nobility.
>>
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On your return to Rioja you decide to tour the major cities you haven't had time to see as they've been built up. You didn't want to rock the boat on Magdalena but this is your planet, you'll cause trouble here if you want. Looking for places surveillance might be weak it doesn't take long to find some.

You've detected signs of a scuffle taking place!

[ ] Stop right there criminal scum!
[ ] Let your bodyguards handle it
[ ] Call security
>>
>>47184914
"Baron Reynard, this is the 17th time you've had your ship fired out of the accelerator, do we really have to do this again?

The floor is already covered in an inch of vomit and other fluids, I fear some of the crew aren't enjoying it as much as you are."

"This is my first vacation in years, now quit talking and start acceleratiniiiiiiiiiiiiiiiiiiiiiiinnnnnnnnnnnnnnnnngggggg!
Wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee"


>>47185130
>[ ] Call security
We're here to see how things are when there isn't a baron or special forces unit around. I'm curious how the security teams handle this.
>>
>>47185130
[X] Call security

I mean, we did funnel a lot of money to them.
>>
>>47185130
It's a trap. Stun them both.
>>
>>47185374
I like this. A very Sonia option.
>>
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>>47185164
>This is my first vacation in years
The House arrest was supposed to be a vacation of sorts...


You call security and once things have calmed down you resume your whirlwind tour of the region. There are plenty of signs of refugees and homeless living in slums or small tent communities that are quick to pack up and relocate. It's not nearly as bad it was after the northern spaceport was first established and Terran refugees were allowed in.

A visit with the local RSS company manager gives you an update on things in the region. The salvage team is still working on making the accelerator platform mobile but it should be ready in another week or two. The new manager is a former business consultant that London had worked with previously. A Dro'all of noble birth, theyre far enough down the line that they're not expecting to get any inheritance.

"I wasn't expecting this much work. I thought I would just be managing a lesser branch of the company, not major assets. It's all very exciting but also almost overwhelming."

The Governor and their assistant are hard at work with ministers of civil engineering when you arrive to visit them.

"Don't you two ever rest?"

"In shifts." Balle answers.

The Governor only has time for a quick greeting due to matter that require immediate attention so Balle gives you a briefing.

This map shows the projected population growth of the planet so far. Red within the expansion zones of the major cities. A bit slower around the university and new commercial zones.

Smaller satellite arcologies are almost finished being set up around the capital, each capable of housing a million people. Transportation Infrastructure connecting it to other population centers along with com hard lines have been bulked up. It would take a sustained barrage from starships to cut the capital off now.

Areas surrounding the north city are being prepared for future agriculture work which for now has increased their local population.
>>
You stop by the university next. Must of the construction work has been done for awhile, though there are still plenty of open pits for additional equipment to be added to the depths of the facility. It's a big place and will only get bigger once surface access is possible.
A few of the research labs are operational and classes are being run, but many of them are focusing on war related studies.

The university administrator explains that more people are starting classes every day but it's a slow increase. Because of that they also have to make sure stagger the start of groups of classes once they have enough students.
In another year the staff expects things will begin to normalize. More scholarships would probably help.

Despite the difficulties the stasis tech labs are one of the most active on campus. With sales from stasis field factories on planet going to Houses in the region or even to the Alliance still, there is high demand.

The only labs that can compete for the number of students is the plasma physics department. This leads to your next place to visit, the moon base.

One of the most heavily defended location in the Run, it could probably compete with the larger asteroid forts in the Avoubic system. Manufacturing is buried deep underground almost at the center of the small moon. The main shaft that leads down to it from the north pole is also used as a cargo depot for the storage of completed weapons and fuel cells ready for shipping.

It's grown quite a bit since your first visit, with production lines for both regular Dominion plasma weapons and range boosted models. All of this would make it a tempting target for an invasion force.

Out on the surface cargo barges dump slag and debris left over from weapon tests. At the rate they're going the base commander figures they'll add a another kilometer to its diameter in a decade or so.
>>
>>47185883
Remind me, with all the upgrades and recruitment we made for our agroworld, are we providing a surplus for our population or is most of that being traded to our run allies? Because I'm all for local redundancy for survival needs, but I don't think agriculture is a top priority for Rioja in the immediate term.

Also, are we building out our entertainment complex empire on Magdalena? Sounds like there's plenty of convertible space near the high population density centers right now. (And it might not be a bad idea to get in on the J-D propaganda machine, gotta show those heroic war films and all that.)

Increase scholarships? Ok. RSS/RLS partnership with the university to provide grant funding for labs working on developing patentable tech for us? Yes please.

Also, what's happening with that abandoned city we turned into an urban warfare training center.
>>
>>47186467
>are we providing a surplus for our population or is most of that being traded to our run allies?
A bit of both. The agriculture thing on Rioja is long term. Supplies are slowly being stockpiled so that the planet could survive a siege for more than a month if necessary.

>are we building out our entertainment complex empire on Magdalena?
I don't see why not, it just hasn't been a priority.

>what's happening with that abandoned city we turned into an urban warfare training center.
I think there was only 1-2 posts supporting it. Then again there wasn't really much against it. Did anyone have lingering concerns regarding it?
>>
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>>47186373
>The main shaft that leads down to it from the north pole is also used as a cargo depot for the storage of completed weapons
It doesn't go straight down, right?

>More scholarships would probably help.
Sure. We should see if we can drum up some interest for among our social club.

>>47185883
>There are plenty of signs of refugees and homeless living in slums or small tent communities that are quick to pack up and relocate.
Do the slums and tent communities simply rate as unpleasant but safe, or is this a more problematic situation?

>Population to the north-east.
What's up there?
>>
>>47186687
>lingering concerns
None here, I thought it might be useful for training our troops eventually.

Did we ever get a vineyard set up? Maybe we can spend the remainder of our vacation time there.
>>
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>>47186688
>It doesn't go straight down, right?
It kind of does? There is a cargo lock at the top of it and additional doors at the base.

Headed to work soon. Will be back around 9PM EST.
>>
>>47185116
>They seem a little light but should be able to hold off small fleets.
Maybe we should tailor the defenses to the list we got and what intel we've got on Bonrah's fleet in DRH2?

Additional drone platforms might come in handy, now that we have access to the ruling house design. Maybe a design with a high speed repulsor to give the drones a start pilots wouldn't survive?
>>
>>47186373
It's nice to see our University is doing well. Or to see that Rioja is doing well in general! Also that moon needs to be made better, stronger and with more dakka. I am just imagining Warhammer Luna levels of defenses here.
>>
>>47189032
Are you sure we have enough money for that though?
>>
>>47189032
>Warhammer Luna levels of defenses here.
You need a bigger moon.
More money would also help.

>>47186688
>Population to the north-east.
>What's up there?
Set of small test settlements to see how difficult it would be to establish small towns or cities close to the tundra at the moment. It's mostly being done with equipment confiscated from illegal landings.

>>47186762
>Did we ever get a vineyard set up?
Going to say yes as part of your agriculture programs using sealed domes.
>>
You make your concerns about the vulnerability of the main shaft at the facility known to the administrator. There isn't much they could do. It's heavily reinforced to make sure impacts on the surface won't translate into quakes that might cause it to collapse. Cargo doors are sturdy enough to withstand weapons fire for awhile. Anything else they do will reduce the ease with which weapons and munitions can be shipped out.
Those sales have paid for the expansion of the entire base so they're reluctant to do too much.

In closer orbit of Rioja you pass by the rebuilt station and stop to see how things are going. Many of the civilians that made it out have had their shops rebuilt in replacement modules. While a bit more rough around the edges and lacking some features the temporary station core has more internal space available. If it can be fitted out properly the commander sees no reason to replace it.

Investigations into the attack haven't found much more info on who the other four people taking part in it were. The possibility that Marson Edect was the ring leader has sent the Alliance intel looking for signs that Hune mercenary groups may be in contact with the Neeran. It would make sense for those wanting the Isolationists out of their territory to form such connections.

The recovered nanites are more advanced than what most of the Factions could build on their own. Hardening them against phased particle scattering at such a small size is no easy feat. The Alliance believes they may be able to use the recovered nanites to develop better medkits in the years ahead. They're against exploiting them for military purposes but will conduct testing so that better countermeasures against them can be created.

From the maintenance data they believe they could recreate the open type fusion reactor the terrorists used but it's radiation output would violate a number of nuclear safety and regulatory codes.
>>
The other station around Rioja has grown partly as a result of more civilian traffic while the other station was offline, but also due to a custom Medium cruiser slipway. The basic skeleton of a Shallan Medium Cruiser is taking shape.
While taking a tour of the new yard the chief engineer admits that there have been some delays. The Shallans haven't been able to properly update the design to take full advantage of the rapid advance of technologies since the start of the war. As a result the team has found a number of areas where the design is clearly far out of date. At the same time there are a small few that are better than Dominion tech can easily reproduce.

You don't have Republic plasma cannons for instance, or certain upgrades to the sublight engines that improved their performance. The Dominion is close to meeting or exceeding the engine tech but weaponry is still a problem, as are the power requirements of the new tech to be put aboard.

[ ] "Build it as close to Shallan specs as you can for the first one."
[ ] "Fit the best tech you can for the first one."
>>
>>47192154
Can he give us an estimate how the different options would influence the ship's performance?
>>
>>47192154
>[ ] "Fit the best tech you can for the first one."
Fuck it make it the most techy ship we have.
>>
>>47192212
First is less powerful shield and weapon upgrade options over time, but you could potentially fit much more powerful plasma cannons if you can get them from the Republic or the Alliance.

Best tech offers more powerful shield and weapon upgrade options over time. Possibly better Dominion engines in the future too. The downside is that it may have trouble powering all of that new stuff. Future designs could be modified to deal with it but this first prototype will have drawbacks.
>>
>>47192314
Thanks. Let's try
>[ ] "Fit the best tech you can for the first one."
We can always open a second production line for the standard version once the civil war is over.
>>
>>47192154
>[X] "Fit the best tech you can for the first one."

Tech it to the limit!
>>
>>47192154
>[x] "Fit the best tech you can for the first one."
We doing it.

Shallan Medium Mk2.

Also since Republic plasma cannons are massive, and Dominion ones are comparatively tiny, could you make some kind of hellish triple barrel rapid fire dominion plasma weapon?
>>
>>47192627
>and Dominion ones are comparatively tiny
You guys do produce Medium plasma cannons, they just have worse range, and to a less extent damage, unless you fit tons of equipment to boost their range.

>hellish triple barrel rapid fire dominion plasma weapon?
Not easily. I've been looking at such a weapon using range boosted mediums, but it would require a weapon mount normally used for siege weapons on super heavy cruisers.

"Fit the best tech you can for the first one."

They'll have to do some additional work on design updates for future versions. With luck they'll have more options available by then.

Back to the surface you visit the agriculture domes that are being set up to the north and west of the city. One set was specifically built for use as a vineyard.

As you find out there aren't many mature plants growing yet. Most are still in a nursery. Those that are large enough to bear fruit were apparently brought to Rioja by Terran refugees who sold them. The people your estate bought them from are apparently on the colony records as horticulturists.

>Anything nice you want to do for these people?
>>
>>47192806
Can we meet a few and have a chat? See how well they're integrating, what they think of the Dominion, their feelings on the colony?

Maybe we can pay them quite generously if they offer to teach us some horticulture? I remember the last time we tried back on Dreminth we basically killed the garden.

We could offer them a job of 'greening' up the colony, maybe?
>>
>>47192806
>Anything nice you want to do for these people?

They get a lifetime monthly delivery of a case of wine from our vineyard once it's up and running.

More importantly, we should probably be building seed vaults/libraries (collections of useful plants to hedge against climate, pest or blight related extinctions), and these guys seem like they'd be a useful resource for finding access to new crops and varieties. Vet them and see if they pass see if they'd be interested in participating in a program to help build out Rioja's biodiversity and adapt our agricultural basis crops to the world.
>>
>>47192806
Meet them and see how things are for them. It would probably be useful to hear first hand what Terran immigrants think about life on Rioja.

>>Anything nice you want to do for these people?
Do we have a horticulture school or faculty yet? If we don't, we probably need people to set one up. We'll also need people to catalogue and check the new crops arriving from Gelsan space, once trade begins to pick up.
>>
>>47192806
>Terran horticulturists

See if they have any hops seeds on them then see up beer industry on our agro world?

On that note, does Rioja have a native distilled spirits industry?
>>
I want to set up a brewery and distillery now.

Reynard Alcohol Solutions
>>
>>47193122
>does Rioja have a native distilled spirits industry?
It's war time. Where there are people, there is liquor. Pretty much everything has to be brought in from off world, so any actual production on planet is done with imported goods.

Because of this Magdalena... no, actually any other planet but Rioja would be a better place to make spirits. Or at least cheaper.

>>47192943
>We could offer them a job of 'greening' up the colony, maybe?
>>47193018
>see if they'd be interested in participating in a program to help build out Rioja's biodiversity

Couldn't hurt to send a job offer. You also see about arranging visits to see each of them.

>Do we have a horticulture school or faculty yet?
The terraformers would probably be responsible for most of them on planet. Which means there's plenty of room for expansion. Keep in mind though that conditions are not good on the surface for growing anything yet. Most plants still need a sealed environment.
>>
>>47193460
>Keep in mind though that conditions are not good on the surface for growing anything yet. Most plants still need a sealed environment.

Wouldn't that be a useful niche for Rioja's horticulture schools?
>>
I forgot to ask earlier:
-Did we ever get coloured plasma beams working?
-Are the 20mm plasma bullets available yet and are can we test fire one?
>>
>>47193544
I suppose so?

Distillery will be set up somewhere, probably Merah.

>Reynard Alcohol Solutions
Baron Reynard's Reserve?

>>47193979
>Did we ever get coloured plasma beams working?
Yes. You're selling them to your allies and to third parties via the merchant Ferigold.
>Are the 20mm plasma bullets available yet and are can we test fire one?
The stasis based ones yes. They're very expensive.

You briefly visit the Krath embassy and are disappointed to find it rather plain. Much of it is off limits to you, even with prior appointment, due to areas containing different atmospheres.
A visiting diplomat from another House helpfully points out some ultraviolet art pieces even some Dro'all have a hard time making out.

Looking at funding approval for companies trying to set up shot on the planet you talk to a few about games, toys and logic puzzles. Mom might enjoy a few.

More money is spent expanding the holoplex business to planets that have more recently entered your House sphere of influence.

Finally you make an anonymous visit to the refugee processing station. Things there move smoothly and swiftly for the most part. There are always exceptions but the teams there are getting good at their jobs. Your attempt to avoid the attention of those passing through nearly results in security swooping in to get you out of the area as they've been on high alert ever since the previous pirate attack.
>>
Next round of acquisitions. You have 46 available support units.

Support Units

Super Heavy = 40 and above (Forbearance = 45)
Heavy Cruiser = 20 to 40

Medium = 5 (Shallan Medium= 8 to 10)

Assault Corvette Wing = 10
Attack Cruiser Wing = 6
Mixed Wing = 5
Frigate Wing = 4
Corvette Wing = 4

Battleship Squadron 3

Assault Corvette Squadron = 1.6~
Attack or Light Cruiser Squadron = 1
Mixed Squadron = .83~
FRG Squadron = 0.6~
CRV Squadron = 0.6~

Carrier Group = 2

You may want to consider dedicated defense forces for your holdings since you did just get another shipyard from Bonrah. See you in the morning!
>>
>>47194555
>you did just get another shipyard from Bonrah
Wut? What kind of shipyard?
>>
http://suptg.thisisnotatrueending.com/archive/47023622/#p47061966

>You've picked up a shipyard with maintenance and upgrade facilities for battleships and battlecruisers, and production for Vulture Class Destroyers and Attack Corvettes. These yards have been damaged and they could be rebuilt for other classes of ships.

They could be repaired or converted for construction of Attack Cruisers, Frigates or Assault Corvettes. Escort Carriers too.
>>
>>47194555
2x Assualt Corvette Wings
2x Medium
3x Battleship Squadron

I think we should keep a small stock of reserve SU for repairs/upgrades/emergencies.
>>
>>47194555
10 2xMedium
4 1x Frigate Wing
8 4xCarrer Group (Drone)
6 1xAttack Cruiser Wing
10 1xAssault Corvette Wing

38 SU total, leaving 8 for emergencies or support units.
>>
bump
>>
>>47195025
I can get behind this. The two mediums would let us split the fleets a bit more and give them proper support. Let more Knight Commanders get in work.
>>
>>47195025
I too will support this. More Bombard class Frigates and Attack Cruisers is always nice.
>>
>>47194703
10 SU was already reserved by previous vote.

>>47176436 (You)

>>47195025
>38 SU total, leaving 8 for emergencies or support units.
Note: The 46 didn't include the 10 SU Reserve, so you'd be leaving 18 for emergencies. Just so that there is no confusion.

It looks like people want to pick up 2 Medium Cruisers.

Available Designs in alphabetical order:

Abyssal Class Gravity Well
Eminence
Eminence II*
Helios
Kilo
Monitor
Shallan Medium*
Shukhant

*Will be available by the new year. In time for the big invasion.
>>
>>47198562
>Available Designs in alphabetical order:
Does Drake want to switch to a medium cruiser? What about the other Knight commanders?

If any are interested, let them pick. Is this the last round of acquisitions?
>>
>>47198600
>Is this the last round of acquisitions?
It might be. There won't be much SU left to work with.
>>
>>47198600
>Does Drake want to switch to a medium cruiser? What about the other Knight commanders?
Drake doesn't want one as a command ship as she feels it would be a barrier between her and the attack units she regularly commands. Requisitioning one from you for the occasional mission would be fine with her.

Kim is good for now with the AM Helios or any other, but if possible he'd like a Medium that could equip a cloak. Not a thing the Dominion really has.

Both Hera Boosalis and Phas Rah'ne would like a faster medium better able to keep up with them. An Eminence or Eminence II would be ideal.

Lyas Cinayk is interested in ships better suited to mobile fire support. So the Sledge that was just picked up, a Lance upgrade or a Monitor.
Unfortunately with easy access to South Reach cut off its questionable if you'd be able to get access to any of the Lance upgrades RSS is working on.
>>
>>47198562
Abyssal Class Gravity Well and a Eminence II
>>
>>47198845
Thanks. I'd say go with 2 Eminence IIs, put Cinayk on the Sledge we got from the house, and get the Shallan Medium when it's finished because keeping 18 SU as a reserve is more than I want.

Will Ber'helum send a grav well generator or two with their fleet?

>a Medium that could equip a cloak. Not a thing the Dominion really has.
We're redesigning the Shallan medium anyway right now. Maybe use some of the space freed up by more efficient technology and possible less plasma cannons for the stuff necessary to make a cloak work?
>>
>>47198928
>Cloaked Shallan Medium
The Dominion does not have experience with cloaking large starships. You lack the cloaking shields necessary to make a cloaked Medium cruiser work.
You've only seen the Rovinar pull it off and they only did it in recent history.
>>
>>47198985
Oh... can we ask the people who can build them if we can buy one?
>>
>>47199020
It's not on the list of Available Designs.


Does anyone else want more battleships or are we going for this?
>>47195025
>>
>>47199020
> Favors owed by the Rovinar intensifies once more

But seriously that's not likely.
>>
>>47199396
I'd like to toss in another mixed wing please.
>>
Got a survey ready.

>>47195025
Do you guys want to add a 3rd medium to the list or another attack cruiser Wing? If you add both it'll cut into your reserve.
>>
>>47199686
Another Attack Cruise wing. I want our Mediums to be working pairs.
>>
SURVEY!

surveymonkey com /r/ MNBJHWZ

Link will be posted on twitter and wiki front page.
>>
>>47199913
What the fuck have they done to surveymonkey?
>>
>>47199962
They made it stronger, better, faster. It's RoboSurvey!
>>
>>47199962
Letters are blue? Also the text is larger apparently.
>>
Propaganda broadcasts have started in former Bonrah space in an effort to draw out enemy ships and raiders. There haven't been any bites yet but it's still early. The longer they have to wait out of contact with their House the better the chance of it working.

Drake approaches you with an idea to draw out some of the raiders. She wants to get hold of as many U-Haul class ships as possible and use them Q-ships. They could carry cargo containers modified to hide additional engines or carrier launch bays then ditch them when the fighting starts.

Your thoughts?
>>
>>47200473
I approve. However they would probably have to switch them in in fairly large numbers under a very short time before the raiders catch on. None the less I believe many raiders are in for an unpleasant surprise.

Best case this forces them to attack targets in larger forces which will be easier for us to destroy.
>>
>>47200473
Seems like a decent idea. How much would it cost?

>Drake doesn't want one as a command ship as she feels it would be a barrier between her and the attack units she regularly commands
What kind of ship is she using atm?

>The Dominion does not have experience with cloaking large starships.
Could the Deci variants we've come up with mount one? Or is the J-D cloak limited to battlecruisers and smaller?
>>
>>47200586
>How much would it cost?
If you can borrow the needed ships from older Mixed wings and Allied Houses? Not very much. Just the cost of an empty container block stuffed full of ballast.

>What kind of ship is she using atm?
Drake tends to prefer Vengeance type ships upgraded with afterburners for her command squad. If she's going to deploy with a force made up entirely of assault corvettes she'll normally switch to one of those. Doesn't make her as big of a target.

>Could the Deci variants we've come up with mount one
Theoretically. It would be easier to detect than the current battleships you use them on without lots of modifications. A process that could take years.

>>47200576
Roll 4d12 for mow many you can get hold of in a week.
>>
Rolled 6 (1d12)

>>47200726
>Roll 4d12
1
>>
Rolled 7, 9, 4, 3 = 23 (4d12)

>>47200726
All the ships
>>
Rolled 8 (1d12)

>>47200758
2
>>
Rolled 8 (1d12)

>>47200834
3
>>
Rolled 2 (1d12)

>>47200847
4
>>
You have a force of 27 Q-ships. Some actual transports will need to accompany the fleet to help resupply the new shipyard and get it up to speed now that repairs are done.

How much of your fleet do you want to assign to convoy escort?
>>47168195

Will Kim's squadron of cloaked battleships accompany it?
>>
>>47201095
>How much of your fleet do you want to assign to convoy escort?
Would the light cruiser squad and 2 mixed squadrons seem like an adequate escort without determined raiders off?

>Will Kim's squadron of cloaked battleships accompany it?
Yes.
>>
>>47201095
Let Drake make us of a mixed wing. That should give her an odd number of ships of different types to use and giver her some forces to use as a reaction force should she need to.

Also I believe Kims squadron will be a nasty surprise for the raiders involved.
>>
>>47201154
>Would the light cruiser squad and 2 mixed squadrons seem like an adequate escort without determined raiders off?
Possibly? Light Cruisers do tend to be used more for convoy escort due to their lower engine power so it would look right.

>>47201235
>a mixed wing. That should give her an odd number of ships of different types to use and giver her some forces to use as a reaction force should she need to.

Combining these two plans.

1x Light cruiser squadron
5x Mixed squadrons
1x Cloaked Battleship Squadron

Have 3 attack squadrons wait out of range as a response force?
>>
>>47201307
>Have 3 attack squadrons wait out of range as a response force?
Do et! Oh man these raiders wont know what hit them.
>>
>>47201307
>Have 3 attack squadrons wait out of range as a response force?
Yeah.

>>47168195
Would it make sense to replace our A2 squadrons with frigates, and the light cruisers with something else?

Maybe update the LCRS to the PCCG version J-D was making for their militia?
>>
Rolled 9, 8 = 17 (2d100)

>>47201671
>Would it make sense to replace our A2 squadrons with frigates, and the light cruisers with something else?
Most other Houses in this relay have been augmenting the older corvette squadrons with frigates and attack cruisers.

So 2 corvette wings + 1 wing worth of Attack cruisers and frigates to make 3 Mixed wings.

Bonrah was doing the same thing.

You could choose to replace them but the Earl will then want the corvettes back.

The PCCG modification to the Light cruisers make them better for customs work but they're not quite as good in ship brawls as they were before. The House has stopped phasing out Knight class ships since the start of the civil war and is using them as a reserve for defense of planets and key installations.

You can borrow the squadron from Forbearance station for the anti-piracy work but you can't convert that particular unit. If any are lost you could probably just replace them with Chevalier class or wait until a few more Knights are salvaged from the Run.

You send out the fleet, putting Drake in command. She warns before they set out that the enemy stole parts of the sensor arrays. If they have a high enough scan resolution they might be able to detect the FTL signatures of Kim's ships.

It's still better to have them close to the convoy than farther back where they might not be able to assist in time.
>>
The convoy arrives at the shipyard without incident and drops off their cargo.

"They may not have had any ships close enough to us to intercept. They probably won't go after us on a return trip if we're empty."

"You want to try again later with a different route, or pick up legit cargo?" you ask her.

"We could try later. I have two ideas for other return routes they might go after us on. Resupply of the blockade fleets around the colonies, or picking up drive systems from one of the Rare element mines."

[ ] Try with another run
[ ] Resupply blockade force
[ ] Rare element run
[ ] Try a different approach (Suggestion)
>>
>>47202039
>[x] Try a different approach (Suggestion)
Wouldn't it make sense for the raiders to hit convoys which make supply runs for the civilian installations that have surrendered?

By lowering their morale, the remaining Bonrah forces would pave the way for the next invasion fleet.
>>
>>47201916
>Rolled 9, 8 = 17 (2d100)
Worried.jpg

>>47202039
[ ] Resupply blockade force
May as well be useful and I think the raiders could make more use of military supplies compared to rare element and so would be more eager to go after that.
>>
>>47202084
There are quite a few to choose from.
Did you have any particular ones in mind?
>>
>>47202144
>Did you have any particular ones in mind?
With only one sensor base covering a limited area of the nav hazard zone, the northern territories would make sense.
>>
>>47202091
>>47202227
How is this? It goes into areas farther away from the sensor arrays.
>>
>>47202313
Seems good to me.
>>
Rolled 60, 75, 68, 40 = 243 (4d100)

Fuck it, here we go.
>>
>>47202719
Communications with the convoy have been jammed before reaching the second mining operation.

Roll 8d20

I will probably not have time to type up a story post before leaving for work.
>>
Rolled 14 (1d20)

>>47202750
>Roll 8d20
1
>>
Rolled 12 (1d20)

>>47202782
2
>>
Rolled 13 (1d20)

>>47202804
3
>>
Rolled 16 (1d20)

>>47202828
4
>>
Rolled 16 (1d20)

>>47202853
5
>>
Rolled 12, 20, 20, 11, 17, 20, 5, 11 = 116 (8d20)

>>47202750
And I can't participate properly because I am AT work. I should just hurry up and win the lottery already.
>>
Rolled 19 (1d20)

>>47202866
6
>>
Rolled 7 (1d20)

>>47202880
7
>>
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>>47202871
>I should just hurry up and win the lottery already.
MFW.

Even if I won the lottery I'd probably still work a job part time so that I'd appreciate my days off more than if I didn't have one.

See you around 9PM EST!
>>
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Rolled 13 (1d20)

>>47202900
8

TSTG, do you know what Rioja's oceans need?
The stoplight loosejaw.
>>
Rolled 7, 13, 12, 7, 12, 18, 20, 15 = 104 (8d20)

>>47202750
>>
Bump
>>
14, 20, 20, 16, 17, 20, 20, 15
I think we may have overdone it.
>>
>14, 20, 20, 16, 17, 20, 20, 15
Has Drake already picked a planet?

>>47191946
>Investigations into the attack
Speaking of poorly conducted investigations, did the Earl's investigation into the whole thing that resulted in Sonia's house arrest ever turn up anything useful?
>>
Sorry, just got back from work so I'm going to be keeping something like a running commentary starting with:

>>47194245
>Ultraviolet art
1. We did use out ocular HUDs to extend our vision beyond the normal (human) visual spectrum, right?
2. We did fix our recon armor so that it covers the visual ranges of ALL known intelligent/star faring species, right? (ther was that one time...)

>Holy shit Drake is a badass
We're making a propaganda film out of this. Also, we're getting her a custom HUD pair of sun glasses and a box of stupidly expensive cigars.
>>
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>>47202927
No.

As usual when you lose coms with your units it leaves you uneasy. Will they they make it through okay? Did the enemy bring in a bigger force than them? Should you send overwhelming reinforcements before you know what the situation is?

Your grab a strong drink and wait.

When Drake reports in you're a little surprised at the news. They not only beat back a raid on the convoy but prevented any ships from escaping.

The Knight class cruisers assigned as escort probably did the least damage to enemy ships, but still prevented any of the real transports from being harmed.

"They started to pull back a bit when the U-Hauls dropped their container blocks. They may have been planning to grab them. Next time I think we'll fit them with explosives. I don't think they were expecting Kim's squadron to decloak so close to them."

The arrival of the additional squadrons may not have even been necessary but did ensure there were no escaped ships. Any that had been close to doing so quickly surrendered with the arrival of reinforcements.

Drake admits they may have overdone it. "If we'd allowed a few to escape we might have been able to follow them back to a base or other raider groups."

Roll 1d100 for cracking nav data before their crews could wipe it.
>>
Rolled 40 (1d100)

>>47207643
Hah! I bet the other raiders are going to wonder what happened to these guys.
>>
Rolled 87 (1d100)

>>47207643
I have no luck, but what the hell. Dream big starfighter!
>>
Rolled 79 (1d100)

>>47207643
>>
>>47207728
Marines may have pulled data on this group's base of operations. What should be one of the Alliance FOB's.

Do you want Drake to deploy there now with what forces she has available, or wait for reinforcements?
>>
>>47207766
Wait for reinforcements. Send a cloak ship there to scout now though. Don't want them to abandon the base before we get there.
>>
>>47207766
Do we have any cloaked ships available, or are they both in the other relay?
>>
>>47207553
>1. We did use out ocular HUDs to extend our vision beyond the normal (human) visual spectrum, right?
After it was pointed out.
>2. We did fix our recon armor so that it covers the visual ranges of ALL known intelligent/star faring species, right? (ther was that one time...)
Yes that glitch was fixed after your first reployment with your Recon armor. Without that fix you may not have been able to complete the capture of the Forbearance as easily as you did.
The camo remains vulnerable to certain high power sensor arrays at closer ranges. Your troops are aware of this and since the attack on the capital have developed a new squad tactic based around multiple shield troopers protecting a man portable sensor array.

>>47207813
>Do we have any cloaked ships available, or are they both in the other relay?
You have Kim's squadron of 12 Cloaked Battleships with Drake's unit. There are also the two advanced cloaked ships.
Shit, I wanted to put a vote on the name of those in the survey.

The two Silent Hunters were sent to the next Relay with the special forces since your people are more experienced with using them and better know their limits.
>>
>>47207766
Cloack some to spy on it and then bring up another two wings to surround it and encircle them so they can't escape either.
>>
>>47207766
>send in cloaked ships to observe the base's operations

See if we can map their network of operations and get any leads on their other bases.
>>
>>47207553
>Also, we're getting her a custom HUD pair of sun glasses
I was so tempted to post this when I saw those rolls.

>>47207766
Let Drake decide.

>>47207883
>The camo remains vulnerable
Is the FA doing research to stop the Neeran from reading our minds and detecting cloaked PA?
>>
>>47208010
That is my new Drake head cannon.

Thank you.
>>
>>47208010
>I was so tempted to post this when I saw those rolls.
I need to start watching anime again.

>Is the FA doing research to stop the Neeran from reading our minds and detecting cloaked PA?
Looking into this you very quickly find that you're locked out of most of the upper level Factions Alliance database you used to have access to. You can only get info on projects you gave Neeran artifacts to, or those that require lower officer levels for clearance. No Admiralty level access of any kind beyond those special cases.

"What is the meaning of this?"

"Access to Alliance databases by Dominion personnel has been restricted due to the current state of civil war. You may submit written requests for data that will be reviewed by the intelligence access committee."

Well shit.

Drake passes on word for Kim's people to scout out the base while reinforcements are sent their way. Meanwhile the convoy and escort load up all the salvage they can and move it to the nearby friendly base.

[ ] Send reinforcements from new shipyard (least delay, leaves yard vulnerable)
[ ] Send reinforcements from Run (Longest delay)
[ ] Ask allied Houses for nearest units (possible com intercepts)
>>
>>47208382
>[ ] Send reinforcements from Run (Longest delay)
Beast not to leave the shipyard open yeah?
>>
>>47208382
>>[X] Send reinforcements from Run (Longest delay)

I hope Drake's trap works out again. Having no one escape really helps keep it fresh.
>>
>>47208382
>. You can only get info on projects you gave Neeran artifacts to, or those that require lower officer levels for clearance.

What about those we provided important intel for? Like the nanites?

>You may submit written requests for data that will be reviewed by the intelligence access committee.

Well, have one of our underlings write a request. It's not like that's information that would give us an advantage in the civil war.

>[x] Send reinforcements from Run (Longest delay)
Allow Drake to change plans depending on Kim's reports.
>>
>>47208382
>Access to Alliance databases by Dominion personnel has been restricted

What an outrage!
I bet if we declared we'd hidden Veckron torpedos from that crazy salvage mission they'd demand access to our databases!
>>
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>>47208677
>What about those we provided important intel for? Like the nanites?
You seem to be getting most if not all of the data back on them but that's going through House Intel, not normal channels.

>>47208752
>I bet if we declared we'd hidden Veckron torpedos from that crazy salvage mission they'd demand access to our databases!
No, they'd just take it from your databases. And if the Alliance didn't the Terrans, Rovinar or Krath would. It would have a very negative effect on Sonia's career.

>>47207313
>Speaking of poorly conducted investigations, did the Earl's investigation into the whole thing that resulted in Sonia's house arrest ever turn up anything useful?
There were signs that additional evidence incriminating Sonia was still being being actively fabricated by other parties up until the attacks on the Dreminth orbital stations. Charges against Sonia were officially listed as dismissed by order of the commander of the home fleet and the entire case buried.

It looks like there's a file that's been prepped to pop up if you happen to try and access this information. It opens in response to your command key.

"Talk to Vanderwal." -Gernot

Gernot? That's the Earl's first name you think.

It doesn't take long to tell the formerly retired spook to get to your office.

"What's this about?" you ask.
"Oh. I believe the exact words your boss wanted me to use were "Drop it" but I cant be sure if there was supposed to be an implied "or else" attached to it. Judging by the way things went with our little escapades I'm pretty sure a few more bodies were swept under the rug that they didn't bother to tell us about."
>>
>>47209419
>No, they'd just take it from your databases

This is probably a good moment to say we should start throwing money at the department of informatics at our university.

It shouldn't be that some heavily encoded near top secret government file gets cracked within minutes of connecting a small encryption box to it.

We probably need to start a domestic hardware production and design company as well.

>It would have a very negative effect on Sonia's career.
I'm imaging the Dr Strangelove scene with Sonia riding a v-torp into a faction heavy instead.
>>
>>47209419
>"Drop it"

"Fair enough. In my defense I just wanted to make sure that I only needed to watch my back from new directions rather than dropping the ball on the obvious one."

On a side note, we should send baron Archivald (?) something nice at some point.
>>
>>47209684
>On a side note, we should send baron Archivald (?) something nice at some point.
I'd like to hear what he thinks about the RH drone design, the ones we sent back with Forbearance should have seen combat by now.
>>
>>47209550
Access to a hacking system designed specifically to break through older Kavarian programs significantly altered your House encryption and intel capabilities.
Your [Encryption] is based on the technology of the [Kavarian Union.] By using it, your civilization develops along the paths we desire.

By the time reinforcements from the Run arrive and link up with Drake, Kim has begun to report signs that the locals are closing up shop.

When the fleet jumps in the station immediately launches an assault transport which makes a quick burn out of the asteroid's gravity well and jumps. Drake sends half a squadron to chase it down. The rest stay to form a perimeter around the base to prevent any other escapes.

Kim decloaks two of his ships and informs the base commander that they've mined the base entrance and shield generators, a bluff which speeds up the surrender process.

Roll 1d100 for the squadron chasing the transport.
>>
Rolled 11 (1d100)

>>47209943
Whelp, they go away...
>>
Rolled 30 (1d100)

>>47209943
Rollin Thunder!
>>
Rolled 10 (1d100)

>>47209943
>>
>>47209982
>>47209993
>>47210006
Ouch.
>>
Rolled 32 (1d100)

>>47209943
>Roll 1d100 for the squadron chasing the transport.
Dice.

>Access to a hacking system designed specifically to break through older Kavarian programs significantly altered your House encryption and intel capabilities.
We definitely need to diversify. We'll aways get fucked by somebody rather easily if we continue to rely completely on foreign stuff, and the house might finally be big enough to pull it off.
>>
>>47209982
It certainly seems that way.

The transport has managed to lose the pursuing ships. It must have had some upgrades, a good crew or a bit of both.

The base has been captured without additional resistance and roughly 1500 prisoners released. Many are from civilian ships that the raiders had hit, 40 were from a pair of friendly corvettes that had gone missing while on patrol. The rest are from the crews of Bonrah ships or their allies that had planned to desert after your propaganda broadcasts started.
Looks like they're keeping an eye out for that.

Do you want to sell the base to Ber'helum? Keep it? Or will you relocate the key components back to the Run?
>>
>>47210182
Let Ber'helum finish the base and then relocate the industrial module/drill that seems to be the important part of the base to the run?
>>
>>47210182
Lets relocate the key comments back to the run.
>>
>>47209943
>Paranoia mode active
We should see if we can hire a second not-krath from watcher space.
>>
>>47209943
>Your [Encryption] is based on the technology of the [Kavarian Union.] By using it, your civilization develops along the paths we desire.
It's things like this that make me want to remind the University that sometimes the most profitable contracts are exploratory weapons development.
>>
>>47210226
>>47210267
So a little of both. See how long Ber'helum needs the base modules then you'll get them moved back the the Run after.

The carrier groups that are on order for addition to the fleet are going to take some time to put together. Fortunately you have a few months. Or so you hope.

It looks like 1 of those 4 groups are going to have to use manned simply due to availability and ensuring that there will be a reserve to last more than 1 battle.

Tama has some concerns about the Heavy Drones. More fleet exercises are starting to take place using the new ones and while they're formidable at range they can be vulnerable close in. The answer to this tends to be "Add more missiles" but there are limits to that.

"We may want to augment them with smaller Iratar Gun drones or pull the Aries one we have out of storage and fit them with computers meant for other models.
Or we could look at mercenaries. I hear there is a Norune unit with starfighters we could hire."
>>
>>47210759
I don't feel particularly comfortable using manned fighters when we still have drones available.

Use the ones from Aries.

>Trouble tracking the raiders
Has anybody considered buying another sensor array and to put engines on it? A sensor ship seems like something that could be useful.
>>
>>47210759
[x] Iratar Gun drones

Is Versa still playing laboratory? I wasn't sure if we had time to visit her on our vacation.
>>
>>47210865
You need big ships to mount the larger arrays. One of the Kilo class ships could do it, but it would block all of the weapons along one facing from firing.

Falling asleep. See you in the morning!
>>
Bump
>>
bump
>>
Krump!
>>
>>47211148
What about a mining barge?
>>
>>47211016
>Is Versa still playing laboratory?
Yes.

>I wasn't sure if we had time to visit her on our vacation.
You do not. Also it looked like we were out of things to do for the vacation so I'd kind of assumed it was back to work.

>>47215444
Would have to be an array that was deployed after arriving at a location then taken down to move again.

>>47183728
Were there any more votes for selling House Ceres the Heavy Carrier Data?

[1] Sell Carrier data for cash now
[0] Sell Carrier data for some cash now, and discount on new carrier
[2] Sell Carrier data for some cash now, and Production license
[0] Trade Carrier Data for free Carrier / Production license
>>
>>47215557
[2] Sell Carrier data for some cash now
>>
And on the note of possibly selling things for cash, it's going to cost you about 3.3 Billion for your latest round of acquisitions. Most of this are for the two attack cruiser wings.
(This does not include the 2 Medium Cruisers being added.)

War bond drives helped to pay for the previous round, or will eventually. This one is not a thing a special tax will take care of easily. The House worlds in the relay are paying enough just for construction, Fleet maintenance and planetary defense. You're going to need to borrow money, it's just a question of how much and from whom.

Sonia has about 200 million in personal funds spare at the moment, possibly more.

Selling the carrier data to Ceres could net you about a Billion in immediate funds.
>>
>>47215976
I'm inclined to ask Ber'helum
>>
>>47215976
>This one is not a thing a special tax will take care of easily
Next time anybody in the J-D territories buys anything over 20 credits, there's a one time tax of 2 credits added to it, directly deducted from their account. Call it something that makes it sound like we're not simply stealing their money. "DRH1 slavery abolishment fund"?

Most people won't notice it, and since Dominion media is state controlled, those who do notice will have a hard time telling other people.

>Financing dominion fleets in general
I still don't understand how the system works.
>>
>>47215976
Sell for immediate cash.

Why would we need a production license, we already have the data.
>>
>>47216132
If you had become Baron of a decent planet you would have had regular taxes with with to build up your treasury. This is equivalent to your Demesne income. That treasury would have been used to pay for military expenditures as well as PDF and infrastructure improvements.

But no, you guys had to pick a planet that was being terraformed, knowing ahead of time that you were in the middle of a civil war, and that Rioja was in an area that was certain to be contested by the major powers of the Dominion.
The House has already provided tons of funding for your fleets in the background.

Because of this if you need ships and fleets you're being forced to pay for them any way you can.

>>47216281
>Why would we need a production license, we already have the data.
You have the data for the central section of the Talos Heavy Carrier. This is mostly the docking and repair bays that are supposed to be very efficient. Ceres will use that data in combination with their heavy asteroid tug design to develop a new carrier.

[ ] Ask Ber'helum for loan (This could be paid down with your personal Grav well profits. Optional.)
[ ] Ask Ruling House (To be later paid out of your share of the Gelsan Accelerator)
[ ] Ask Helios (They may ask for political favours)
[ ] Additional 10% luxury tax (Increased unrest)
>>
>>47216360
So things are pretty weird when it comes to Sonia's fleet, got it.

>You have the data for the central section of the Talos Heavy Carrier.
We even have it twice... what did we get for the roll to see if the second recond team managed to grab anything useful?

>This is mostly the docking and repair bays that are supposed to be very efficient
Have we already upgraded our stations with these?

>Ask Helios (They may ask for political favours)
I would guess simply asking can't hurt. It really depends on what kind of favours they'll ask from Sonia.
>>
>>47216360
the top three, they don't conflict with each other
>>
>>47216360
[X] Ber'helum loan
>>
>>47216360
What happened to finding someone to rob goddamn.

Couldn't we pay for it by helping our allies shank some dudes and taking their shit?

> Ask Helios, offer political favours in the form of military aid and phat loot.

Also, no political fallout for Bonrah using an Alliance base in the civil war?
>>
>>47216360
[ ] Ask Ber'helum for loan
[ ] Ask Helios
I do not want to be tied down to the Ruling House if possible and a favor can be easier to manage than the crippling debt our house is building up currently. But really. We got very nice relations with both Helios and Ber'Helum so either is fine.
>>
>>47216986
>Also, no political fallout for Bonrah using an Alliance base in the civil war?
Do you mean raiding an alliance base?
The one in Bonrah territory near the nav station was left alone. They had no interest in bothering it.

>What happened to finding someone to rob
Wasn't so popular as a means of funding the armor production. It's doubtful you could steal enough to pay for all of the fleet additions. That did have another idea though. More on that in a bit.

>>47216477
>Have we already upgraded our stations with these?
Few of the stations would be able to fit them as they're not meant for modular stations. The support stations being set up along the trade lanes could probably be upgraded with them. They'd be best for a dedicated battle station.
I guess the main Surakeh station could be upgraded with them.

>>47210865
Like it or not manned fighters are still a thing and the House can't afford to phase them out. Manned units were being augmented with Aries drones but that stopped during the war with Erid.
Domestic built knockoffs were only being produced in limited numbers and they needed to be pulled for several months while checks were made to be certain that they hadn't accidentally copied over any Aries control codes. Production has been slow to ramp up.

Processors from the House build drones are being shipped in and fitted to any of the Aries ones you captured or had lying around.

Roll 1d100 for optimization.
>>
Rolled 41 (1d100)

>>47217174
>Roll 1d100 for optimization.
Rolling!
>>
Rolled 70 (1d100)

>>47217174
Rolling bones
>>
Rolled 90 (1d100)

>>47217174
Much as I like Drones there is still the control element of a person in a regular fighter that a Drone will never have.
>>
>>47217260
Unless we can get remote piloted Drones to work.
>>
The Processors sent to your fleet are 90% as capable as the retired Aries ones. A few Iratar drones will still be picked up to test how they could work together.

Tama and his staff are planning to conducting starfighter drone exercises every second day. That should keep them busy for awhile.

>>47217311
There will always be the chance of com jamming or hacking attempts. If you want though you can implement having some of the drones be remote piloted then switch over to the automated systems if it has trouble with coms.

Funding. Looks like the carrier data will be sold for around a billion. Loans will be split between Ber'helum and Helios.
It also looks like you're also putting an in request for 2 of the new Eminence II class ships.

Did you want them fitted for Afterburners or just buy the upgrade equipment for all 3 versions?
>>
>>47217714
>Did you want them fitted for Afterburners or just buy the upgrade equipment for all 3 versions?
Let whoever will command them decide.
>>
>>47217714
[X] Afterburners
>>
>>47217714
Fit them with Afterburners. Need them to at at lest try to be able to keep up with the Corvettes. We are fast attack after all.
>>
>>47217714
>If you want though you can implement having some of the drones be remote piloted then switch over to the automated systems if it has trouble with coms.

That's a good idea. I remember suggesting something similar which then morphed into Versa's command program.
>>
>>47217714
> Afterburners

Unless one of our subordinates has a really good reason not to.
>>
While the afterburners are put on order you make sure that it will be easy to get hold of any equipment type either ship's next commander would prefer.

In the DRH 2 Relay your cloaked ships and special forces have been quietly setting communications relays that could be used by raider fleets sent into the region. Ber'helum is already making use of some of them to carry out attacks behind the lines with their remaining Lance class ships.

Bonrah has continued to advance into the territory belonging to Ber'helum's allies though they're being careful to stay away from Helios. Evacuations are being carried out while delaying actions fold off the bulk of Bonrah's fleets.

The head of your commando teams in the region has come up with a plan that could take advantage of the situation and make you some money.
There isn't time for Houses to evacuate some financial resources from friendly worlds. Their idea is to go full pirate and use the cloaked ships to evacuate it and hide it in locations within the relay. It could then be smuggled out when time and available ships permit.

You could get it back to the respective Houses later, do so with the addition of a fee, or collect interest off it while its under your supervision. Or you could just keep it if those Houses collapse before the end of the civil war.

>What say?
>>
>>47218403
If they can do it without losing the ship and get themselves killed then they can go ahead.

Also can we now send forces to help out down in the relay? I really do not fancy the idea of this double penetration that Nasidum and Bonrah is working up on us from DRH2 and the Centri Cluster.

I mean we could go down there ourselves with like 4 wings and just wreak their shit like yards and mining operations before pulling out. Drake and the others can deal with the less fun stuff back at the Relay. Plus I really do not want to get cut off from the South Reach.
>>
>>47218470
>Also can we now send forces to help out down in the relay?


[ ] Send no additional forces until allies are ready
[ ] Send small raiding units (Older/captured ships only)
[ ] Send small raiding units (Newer equipment)
[ ] Send mid sized raiding unit (Including Medium Cruiser(s))
[ ] Send large raiding unit (Multiple mediums, Escort Carriers, support units)
[ ] Send large fleet (Coordinated arrival with force from South Reach)
>>
>>47218610
Do have any up to date intel on the Bonrah's fleet strength in DRH2?
>>
>>47218403
>>What say?
"Sounds like a idea with potential. Although we should be wary of rogue elements trying to use this to capture our cloaked assets."
>>
>>47218610
[ ] Send mid sized raiding unit (Including Medium Cruiser(s))
>>
>>47218610
>[X] Send small raiding units (Newer equipment)
>>
>>47218610
>>47218470
God dammit. Went away to get something and completely forgot about this.

[ ] Send mid sized raiding unit (Including Medium Cruiser(s))
>>
>>47218610
>[X] Send mid sized raiding unit (Including Medium Cruiser(s))
>>
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>>47218817
Bonrah was estimated to have over 3000 attack corvettes in the region before you declared war on them. Both they and the Ruling House were known to have upgrade yards and depots with older standard corvettes slated to undergo upgrades to the A2 Attack corvette.

The Ruling House mobilized these older ships after Bonrah gained control of the super heavies but how many of them make up their current force is unknown. Odds are they're with the remaining Carriers covering the retreat.

It is believed that Bonrah had less medium cruisers in the relay previously hence the reinforcements from DRH 1. How many they have now is uncertain but if they haven't lost any there would be up to 13 of them. Any they've salvaged from the Ruling House are unlikely to be repaired any time soon.

Two heavy support ships which Intel now believes are the converted asteroid tugs Ceres warned about are believed to be active near the front lines.
The captured Super may have been pulled back for repairs following SP Torpedo attacks on it. Wherever it is they will keep it heavily guarded.

There are a number of units from Houses that were annexed by Bonrah. Approximately two wings each of corvettes and Knight class ships. Their crews may not be supporters of their new overlords but the ships are garrisoned with Bonrah Marines preventing them from turning.
>>
>>47219361
Holy fuck, what a nightmare. If we send a fleet, we might want to coordinate with the local RH forces, in case they're planning to send ships as well.
>>
>>47219534
>coordinate with the local RH forces, in case they're planning to send ships as well.
The Ruling House is planning to evacuate forces to south Reach and the Homeworlds. A fleet in South Reach will be assembled to retake the area once it has gathered sufficient strength.
Ber'helum is expected to commit forces to this fleet as well as they're gaining quite a bit of strength in South Reach and want to be able to connect to the Homeworlds more easily.

Have to head our for work. If the thrad is still here will resume at 9PM EST again.

Otherwise next game will be on Monday.
>>
>>47218610
Situation in south reach? Coordinating a joint attack on DRH 2 without knowing how things are over there could be problematic.

[ ] Send large fleet (Coordinated arrival with force from South Reach)

Might as well get in there and blow it all upmas fast as possible. Unless Bonrah and Co come in from the Terran Relays, we should have ample warning of any attack coming in from the Homeworlds. RH and BH forces could even attempt to hold them at the main cluster as a condition of us going full force in DRH2
>>
>>47219361
>>47219776
>>47219217
Yeah, in that case I'll switch over to:
[X] Send large fleet (Coordinated arrival with force from South Reach)

Thanks for great time as always TSTG.
>>
>>47219776
>Have to head our for work. If the thrad is still here will resume at 9PM EST again.
>Otherwise next game will be on Monday.
Thanks very much for running TSTG. It's been an extra long thread.

Side note:
I really think we should build up a strategic fuel reserve on Rioja. It was said to be one of the major problems with the system and we won't survive an extended siege without ample reserves.
>>
>>47220011
>>47220280
Might as well hope on the bandwagon for a large fleet as well. Hope I think we should either work to entirely slag the Bonrah larger ships they have in the field or completely wreak any yard or logistic base we can get our hands on.
>>
>>47219776
I think we need a status update regarding a lot of stuff before we can decide whether to support an attack on drh 2 or not.

How's the campaign close to the jerik-dremine homeworlds going? Do we have any reports on how far along the fleet that's supposed to recapture drh 1 for nasidum is? What's the other neutral house that's not helios doing? What about the third house opposed to continued alliance support, what are they up to?
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Bump
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>>47220011
>Situation in south reach?
Confused and kind of a mess.

The current leader of the South Reach League, Lashay Bonney, known to most as Billy the Kid, has been working to play the different sides in the Dominion's civil war against each other. He has not been happy about the many attempts by Dominon Houses to destroy the SRL through infighting. Because of this he's tried to return the favour. Mercenaries are made available to different alliances of Houses in order to move things towards a balance of power.

Krussk has not been especially helpful in that regard and after the loss of a super to Bonrah is being given the "I told you so" treatment.

Ultimately the League more likely to take your alliance's side in the civil war, but not until the major Houses have thrown more fleets into the grinder.

The Ruling House / Ber'helum axis has much more established support in South Reach, as does Helios.
Nasidum and Xygen started with almost no support in the region but were able to capture territory from Che'len giving them a foothold there. It also helped that one of their allies in the region included a former lesser warlord that had married into a Minor House.

Bonrah and Kharbos also have minimal support there. Bonrah bought what they could in the final days of the Warlords Campaign but Kharbos helped former Warlord Rayya Se'bium form House Ulsep'trium. As a result they're allied.
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>>47224221
Why does that one warlord hate veritas so much?
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>>47224577
The former Warlord Maiviel, now head of House Myra?

Intel isn't entirely sure, though an inside source has supposedly been quoted as saying; "Dunno, it's a space elf thing."

>>47221536
>How's the campaign close to the jerik-dremine homeworlds going?
It's proving to be a hard fight. At least 2 wings of assault corvettes have been destroyed and another wing's worth scrapped due to damage. Pilot casualties have been minimal so far.

Losses of attack corvettes on both sides are heavy. Perhaps as many as 50 medium cruisers have been crippled along the entire front just from your allies and Alex believes one of the RH Supers were destroyed recently but any news of it has been censored. The other side has lost one each of Zeus and Ascendancy class Heavy cruisers.
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>>47224707
>The former Warlord Maiviel, now head of House Myra?

Yeah, that one.

>Intel isn't entirely sure, though an inside source has supposedly been quoted as saying; "Dunno, it's a space elf thing."

Would the 3 to 4 people Sonia knows in the republic be able to provide some additional insights? Is there some way to redirect that space elf thing towards more productive activities?

>It's proving to be a hard fight
>Losses of attack corvettes on both sides are heavy.

How many attack corvettes can an assault corvette usually destroy before it's lost? Assuming equally average crews on both ships. It seems important to know with the huge amount Bonrah has of them in drh 2.
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>>47166668
Thank you so much TSTG for posting these. They have become my reading material when I am idling at work, eating at home or w/e. I see that I have missed most of the thread and I have to get up early to work tomorrow so I cant play tonight, hopefully if you run one this weekend I can finally get in on these dice, I was the anon from before who dislikes story spoilers so held off on joining. I am nearly caught up nopw though! Starshadow I fucking loved your gun design and I hope your still making stuff for psycho sonia and crew.
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>>47218610
>[ ] Send large fleet (Coordinated arrival with force from South Reach)

I should probably clarify, the other force arriving from South Reach would be the Medium cruiser and whatever else Winifred has available to send. That can be ready in days.

If you want to wait for the RH and Ber'helum fleets to form up that'll take closer to a month at the earliest. Really sorry for being unclear about that.

>>47224892
>How many attack corvettes can an assault corvette usually destroy before it's lost? Assuming equally average crews on both ships.
Yesh, Assault corvettes have the advantage in an extended fight for the most part. They can disengage more easily even when they don't have afterburners installed. Or the bazillion other upgrades they can carry.

Attack corvettes with their twin-linked phase cannon are still capable of a crazy powerful alpha strike, especially if operating in teams of 2-3 against 1.

Ideally I'd say you'd want to keep an Assault CRV to Attack CRV ratio of 1:2 if possible. 1:3 if you've got top level aces that know how to handle ships with those weapons properly.
That's for the assault to win reliably. Worse than those numbers you start taking losses.
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>>47218610
>[x] Send small raiding units (Newer equipment)
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>>47220703
>I think we should either work to entirely slag the Bonrah larger ships they have in the field or completely wreak any yard or logistic base we can get our hands on.
How much of your SP Torpedo reserve do you want to make available for this?
House forces in the Run have about 570 SP Torpedoes remaining. You and some of your Knights have personal reserves they've collected on their own, be it from salvage or the black market.

If you wanted to bring a large force into the next Relay soon your best bet would be help from Warlord Krussk. Fadila has an idea that not all parties may care for; get Ber'helum to pay the Warlord to fight in the region. In return they get full salvage rights and Ber'helum will buy any territory they capture. This would expand the major House's influence in the region.

This would also require a lot of money, or technology the SRL can't normally get. Offering them a gravity well generator as part of the payment would be especially tempting.

Krussk might not go for it due to the risk to his fleet.

There are other Warlords.
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>>47225616
Would it be possible to get Kharbos or Che'len to invest in SRL forces? I'm not very comfortable with drh 1 and 2 mostly divided between only three major houses.

A larger amount of parties present in each relay should help to keep the resident houses in check by making the diplomatic situation in the area more complicated.
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>>47225790
Possibly. Che'len is out of it at the moment but Kharbos may be able to spare some forces.

Fadila wonder's what you have in mind.
"Is your idea to provide Karbos a more important position and thus ensure the next Ruling House has to recognize them to some extent?"
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>>47225898
Getting more major houses involved in the outlying sectors of the dominion seems potentially advantageous for multiple reasons.

+More choices for minor houses with whom they wish to align for support
+The larger houses have to do decent work to keep their allies in the region because the smaller ones can switch more easily
+When a relay is attacked by outside forces, more of the great houses will be forced to respond unless they want to lose their holdings. A lot of our current problems seem to have been caused by many of the major houses being able to rationalize the pirate incursion and neeran invasion as something that's not their problem because neither their territory nor their prestige was directly threatened.
+Kharbos seems pretty sensible at the moment, so having them around shouldn't hurt. They'll also get to make up for some of their bad reputation in the area if they handle this campaign intelligently.

>Is your idea to provide Karbos a more important position and thus ensure the next Ruling House has to recognize them to some extent

I don't know enough about how politics work in the dominion to answer that.
>>
Looks like things are leaning towards the large fleet.

>>47172411
This here is what Winifred will be able to send as reinforcements.
Qlippoth is the only heavy carrier the House can make available right now to support a large fleet so its either that or modifiying a Kilo for logistics work.

If sending in such a fleet what are your objectives? Will they try to do as much damage and be disruptive as possible before needing to retreat? Or did you want them to stay in the region in preparation for additional fleets to liberate the relay?

Then there's the liberation force. Will you wait for the major Houses to assemble one on their own time frame, or get Warlords to make a go of it faster?

Trying to get as much prep work as possible done now for the next game as I will not be resuming tomorrow.
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>>47226110
>Looks like things are leaning towards the large fleet.
I have no idea how to make that work.

>If sending in such a fleet what are your objectives?
Would the ruling house delay their retreat if we send ships? What is ber'helum's objective? Would they want to link up and withdraw their forces back to drh1 when our fleet goes back?
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>>47225898
"Not necessarily. The House has made such huge strides from it's inception because we didn't tie ourselves to one large entity and clung to it's growth. We have thrived because we spread our influence wide and cultivated many allies, many who even disliked each other because tides change and today's comrade is often your future competitor when the common enemy is defeated."

Kharbos and Berhelum have little love lost between them and having Kharbos as a local ally when this war is over will help us a great deal if Berhelum decidea to throw it's weight around.
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>>47226251
>Would the ruling house delay their retreat if we send ships?
They cant hold out for the 5 days necessary for you to get a fleet to the region. Either they continue to cover the transports, or they do what Bonrah did and send their remaining corvettes into hiding.

The Ber'helum forces may actually have a better chance of pulling that off right now.
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>>47226110
If we go with Large Fleet I think trying to get the Warlords involved through House Kharbos and maybe even House Helios if they feel like expanding .

Basically if we can get the warlords to participate (Even if is isn't our pal Krussk or maybe possibly hiring multiple Warlords?) our job would be to soften up Bonrah's infrastructure and do as much internal damage as possible leading up to the Warlord's entrance to the Relay.

No doubt the fighting in the relay might be lasting quite a while so if the Warlords entire the scene it might buy RH & Ber'helum to gather their forces.

I did have an idea though, but it might be crazy. From my understanding they most likely haven't shipping off all the former Warlord forces for the Super due to the fact "it is a super" and the requirements for manning it and the like would be intense. The Super is out for repairs at the moment so it might be possible to have the raider fleet "scout" out it's location and maybe try to liberate it the same way our team did the first one. If that Super could be taken out or recaptured it would be a Boon for the forces in the Relay and i'm sure Krussk would like to have his other super again.

I don't suppose the Warlords have any "special forces" up to such a task.
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>>47226529
I see. To be honest, I think it's pretty silly to send anything over there at the moment. Raids against that kind of opposition are just suicidal. Bonrah's elite squads are trying this in drh 1 atm, they had time to prepare for this situation, and they're still not particularly effective.

I have no idea why our forces should have more luck. Especially as we lack any kind of base in the area, and bonrah's complete control of the area around the nav stations won't make escapes particularly easy either.

I'd suggest we focus on dropping off commando and recon units for the big houses in the area, gather more intel, and prepare a contribution for the time when the big houses try to retake the relay.
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>>47226599
Anyway, it's getting late and I have to be up pretty early tomorrow. So, thanks for the super long thread, I'm looking forward to next week.
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>>47226571
>Captured Super
>maybe try to liberate it
That super will be well guarded. It wasn't long after they realised the other one had been retaken that they started lobbing SP torpedoes at it. You'd need escorts willing to tank those hits and there are limits to what point defense can do. Foss needed 2 Sledge, some of Ber'helum's Mediums and your 3 attack squadrons all equipped with anti-torp armor to keep it alive.
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>>47218610
> [ ] Send large fleet (Coordinated arrival with force from South Reach)

The longer we wait the worse it will be. It's not like we're building up significantly more forces either, and being cut off from South Reach is bad too.
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>>47226739
Going to table that idea for now at least.

Basically how I see this whole situation is if the Warlords are getting involved we should send a large force to cause havoc then get out.

If the Warlords aren't going to get involved we should do something like >>47226599 said with a small force. Hell, we could go in a with a small force and maybe certain parties could have the Warlords help when the other houses are ready to take back the Relay.
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>>47226599
Well our fleet/commanders do specialise in raiding deep in enemy space. The problem Bonrah had was that they were caught offguard and they couldn't muster a big enough force to act as a raiding unit since they chose to flee instead.
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>>47226977
That's why we go in with a large force that has a need for speed and just destroys a bunch of less critical stuff, hoping to make up for the small value of what it is we're destroying with increased volume of destruction.

Move too fast to get caught, refuse any pitched battles, don't slow down for nothing.
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Warlords you could hire or negotiate with.

Cirtap Krussk (Kavarian male) Reluctant to risk more of this fleet after losing one Super, requires rare tech bribes. Otherwise very reliable, has good relations with Sonia.

Frañseza Varano (Human Male) Another Warlord that has benefited from good relations with the Dominion in general. Might be swayed by the promise of fortune but is wary of displeasing his superior. Worried that if seen to work too closely with the Dominion Lashay might have him killed off.

Dwyn (Kavarian male) Dangerous to work with but he is cheap. As long as there is a good chance of extending a contract he'll hold off intentionally doing anything major to break off the agreement. There is also the problem of slavers likely working for him.
(Would not be missed. Could backstab to let Krussk or Berwari take over their fleet.)

Lashay Bonney, AKA; Billy the Kid. Leader of the South Reach League, this Warlord could provide the largest fleets the most quickly. Bargaining with him could be dangerous, especially if he feels he's in a position to alter the arrangement.
Against reinstituting slavery but won't hesitate to attempt ransom.
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>>47172719
>pissed that they took his Super but more pissed that it was lost on our watch
This wasn't on Sonia's watch. If they'd blamed the Ruling House that might be a little more believable.

Really that would only further imply that they were secretly working for Sonia and preparing to back stab Bonrah even before Bonrah stabbed them in the back first. And/or harder.

I can't see how Bonrah would reasonably be willing to risk working with a Warlord after what they just pulled on his underling. Not without collateral at any rate.

They certainly wouldn't remain calm if two warlords were in their space.

>He wants to ransom her back to the house and is willing to be a middleman in the process if Bonrah captures her.
Bonrah could arrange a prisoner exchange via the same means they did that one with Helios. It would just be exchanging a ransom instead of other prisoners.

The 2 warlord fake out thing isn't without merit, it just not sure if it could fit that well with the Bonrah situation.
There's deffinitely some rivalry between Krussk and The Kid due to the former working more closely with the Dominion than the latter would like. I don't know how Krussk could possibly come off as being potentially friendly to Bonrah.

Maybe Krussk invading as part of Sonia's plan and The Kid showing up offering to be on Bonrah's side. Wondering what incentive Bonrah would have at that point to not just disengage and let the guys with the big ships slug it out and hope to pick up the debris.

I'm just spitballing at this point.

>it's poor business to fight other mercs.
Indeed.

>So big battle, hopefully we have enough forces to win
So suddenly everyone turns against Bonrah... but only after a few days of jumping the fleets around the relay not accomplishing anything?

There's a lot of parts to this plan that don't seem to make a great deal of sense to me. Maps would probably help I guess.
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Thread archived. I guess we'll try to figure something out on monday.

See you then!



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