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File: Paladin of Joy Quest.jpg (134 KB, 620x453)
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You are Sireyi Valyenya, paladin, goddess, Queen of the nation of Oreia.

Above you, standing on the side of the mountain, its head above the top of the mountain peak is a massive, vaguely humanoid figure made of ice and snow.

All around you fierce winds tear at your friends and allies, as you remain untouched by them. Conjured by the Killing Frost or not, storms are not your enemy.

“You come at last” the vast figure booms down at you “he said you would.”

“I don't suppose you'd be willing to just leave without a fight” you say. At your side your sister shakes her head.

“No” says the Killing Frost.

“Why?” you ask “What do you want? What do you hope to gain?”

It looks down at you for a long moment and then says “Life is an abomination and should never have been made. All of the planes were better when only the elements ruled. In time the fires would have faded, the winds calmed and both water and earth frozen into immobility.”

“Really?” asks Sofia “you're serving the Lord of Life, because you hate life?”

“All of the Sorrows were made to destroy life” it says “We are what we were meant to be. For thousands of years new races and civilisations arose, and we destroyed them. That is our role, as it is yours – humans role – to fade away.”

“We'll see” Sofia says, gritting her teeth “first you have to defeat us.”

The cold around you intensifies as the Killing Frost booms “arise dragons of cold, wyrms of winter – destroy them!”

The Killing Frost is about to be disappointed in its initial call for help, looks like you get a free shot at it.
>>
Sireyi
>Plane Shift
>Attack (scythe?)
>Spell/power (?)
>Other (?)

Party
(Azure Empress, Sofia, Shahulzer, Nicolvren, Ebonsong, Isla)
>Let them do what they do
>Orders (?)

Troops
(Dragons, Succubi, Angels, Elementals)
>Let them do what they do
>Orders (?)

Enemies
Killing Frost

Allies
Dragons (30)
Succubi (20)
Angels (20)
Elementals (30)

Note: Your allies and party will have various buff and protection spells active, including (of course) immunity to cold.
>>
Character Sheet http://pastebin.com/tsAx3JGT
Party http://pastebin.com/DMfRaXQV
Your Realm http://pastebin.com/jYjB9BBQ
Rules http://pastebin.com/yKvP3AiP
Party Powers http://pastebin.com/awA8AvWi
Sister Character Sheet http://pastebin.com/NXxSXP3j
The World http://pastebin.com/3H9fnizc
Archive http://suptg.thisisnotatrueending.com/archive.html?tags=paladin+of+joy
And https://archive.moe/tg/search/username/Pally/type/op/
Summary to Thread 53 http://suptg.thisisnotatrueending.com/archive/36603950/
QM Twitter https://twitter.com/anAspiringQM
QM Askfm http://ask.fm/AnAspiringQM
>>
>>46183961
>That is our role, as it is yours – humans role – to fade away
Oh, so the dragons, elves, fae and orcs can't fade too?
Fucking humans, thinking it's all about them and only them.

Sireyi
>Attack with the god killer weapon

Party
>Let them do what they do

Troops
>Let them do what they do
>>
>>46183971
>Plane Shift
>Disjunction (R)
Even if it doesn't have any buffs up (which I doubt), getting hit with concentrated antimagic should still hurt a being made of magic on a fundamental level, right?

>Let them do what they do

>Let them do what they do

>>46184141
The scythe doesn't do anything extra to immortals other than making them stay dead when they're killed.
>>
Tie-breaking in favour of Planeshift and Disjunction.

Please vote on using how much deific power for Planeshift.

And roll 6d20 for how effectivethe Azure Empress, Sofia, Shahulzer, Nicolvren, Ebonsong, Isla are
>>
Rolled 16, 20, 19, 4, 7, 2 = 68 (6d20)

>>46184355
Thought it was going to be a no DP/how much DP/as much DP as necessary vote?

26?
>>
>>46184355
>>46184436
So it was, my mistake

>No Deific Power
>Some Deific Power (how much?)
>As much as you need to beat It
>>
Rolled 12, 7, 3, 20, 10, 19 = 71 (6d20)

>>46184355
>>
>>46184469
>Some Deific Power (57)
>>
5 more minutes for a third set of rolls/3rd vote

Or I just take what I've got so far
>>
Rolled 11, 6, 19, 11, 4, 2 = 53 (6d20)

>>46184355
>>
welp, going with 41 Deific Power then

Writing.
>>
>>46184608
>>46184477
>>46184436

Nicely done for the opening round
>>
Killing Frost used 40 DP.

Congratulations on guessing the exact minimum amount you needed across the average of two votes, holy shit.
>>
>>46184764
Kek
>>
You don't give your allies or troops orders – they know what to do. Instead you focus your attention on moving the the Killing Frost to another plane.

Magic is so easy for you now, you barely need to put any effort into it.

But you do fill the spell with your godlike power, forcing the Killing Frost off this plane, and overcoming its own power.

It's not easy, and it resists you at first, but soon your surroundings blur and twist and instead of standing in a blizzard atop a mountain, you are in deserted place on the Elemental Plane of Fire. Ther rapid change in temperature causes more than a few of your allies to stumble, dragons to tumble briefly through the air before regaining their equilibrium, and the fire elementals you bought swell happily.

The combat pauses for a moment and into the silent the Azure Empress comments “That easy huh?”

Then the Killing Frost bellows in rage and flings spears of ice everywhere. You hit him with another spell but it has little effect on the mountain of (now melting) ice.

Long shards of ice impale your troops: the fire elementals take the worst of it but all of your troops suffer under this barrage.

Thanks to judicious planning your close allies are unharmed. The Azure Empress lashes the Killing Frost with lightning – to little effect.

-Though so- she sends to you telepathically -But I had to try- She starts charging up for another attack.

Sofia rushes in and attacks, hacking lumps off ice off the Killing Frost with her sword, blazing with holy power.

Shahulzer, Nicolvren and Ebonsong fly around the Killing Frosts head. Shahulzer and Ebby breathe fire and acid all over it, whilst Nicolvren uses spells to try and distract it.

Isla casts some sort of spell the likes of which you've not seen before; the burnt ground under the Killing Frosts feet erupts: spraying it with lava.
>>
The Dragons, Angels, Succubi and Air Elementals circle the giant mountain, blasting it with fore, holy magic, spells and lightning. Near its feet the earth elementals smash into it with their heavy fists.

Alone no attacker would be able to bring it down, but together they start to wear it down.

The Killing Frost slams one heavy foot down and the ground freezes for a mile around, covering everything touching it in ice: The earth elementals suddenly stop moving. Fortunately most of your troops are flying, and Sofia seems to have shrugged off the worst off it. You wonder why its wasting such effort and then it steps heavily onto the thick layer of ice, and as you all follow it you feel a chill emanating from it – as if it seeks to ameliorate the effects of the plane you're on.

Sireyi
>Plane Shift
>Attack (scythe?)
>Spell/power (?)
>Other (?)

Party
(Azure Empress, Sofia [lightly wounded], Shahulzer, Nicolvren, Ebonsong, Isla)
>Let them do what they do
>Orders (?)

Troops
(Dragons, Succubi, Angels, Elementals)
>Let them do what they do
>Orders (?)

Enemies
Killing Frost (lightly wounded)

Allies
Dragons (25)
Dragons (5, lightly wounded)
Succubi (6)
Succubi (11, lightly wounded)
Angels (8)
Angels (11, lightly wounded)
Elementals (5)
Elementals (20, wounded)
>>
To stop players getting bored between updates: I plan to have so,me downtime at the end of this thread, including spending money on your nation and also Sireyi agreeing to have her wives kids.

Feel free to discuss.
>>
>>46185273
>Send out Angel Lanterns
>Attack with Scythe

>Let them do what they do
>Keep watching out for his possible allies
>>
>>46185273
> Enter Soul of Light
> Create Lanterns

> Let them do what they do
>>
>>46185273
>Send out Angel Lanterns
>Attack with Scythe
>Let them do what they do
>Keep watching out for his possible allies
>>
>>46185273
>Send out Angel Lanterns
>Attack with Scythe
>Let them do what they do
>Keep watching out for his possible allies

Was this announced? I only saw it by accident in twitter.
>>
>>46185273
>Summon Lanterns (Maximum)
>Disjunction (R, target the effect it just created, at least around itself)
>Attack with Scythe (Smite-augmented)

>Let them do what they do
Sole recommendation is for some of our angels to throw around some group healing, ideally in the form of upgraded angelfire bursts.
>>
>>46185295
>and also Sireyi agreeing to have her wives kids
Whats there to discuss about here? Do we get to decide how many?

>nation expenses
Hm, I need to read up on that particular ruleset again then.
>>
>>46185273
This>>46185376

Is there any perks we can take to increase our melee? One anon last time pointed out that our melee was pretty bad compared to our magic.
>>
>>46185426
I announced it last thread.

I forgot to do the 24 hour announcement but remembered the 1 hour one
>>
>>46185442
IIRC, they wanted Sireyi to carry one from each of them, so I think that the number has already been decided.
>>
>>46185472
We can use most of our martial art on it, actually, instead of just swining it around.
But I gotta admit its been sooo long since we actually fought with Sireyi I have forgotten most of it and am just reading it back up right now.
>>
>>46185442
>Whats there to discuss about here? Do we get to decide how many?

How many
If more than one which kids take after who
making siure kids grow up with particular powers (or not)
Letting them develop naturally (randomly)

Stuff like that.
>>
>>46185494
Don't use mystical martial arts on children pls
>>
>>46185496
>If more than one which kids take after who
Well, already have a set of triplets. Difficult.

... I kinda want Sireyi to have a sucubutt child though.

>>46185539
Haha, yeah that was mislinked.
>>
Send out Angel Lanterns
Attack with Scythe
Let them do what they do
Keep watching out for his possible allies

Ok, roll 6d20 again for allies, same order as before

No rolls required for Scythe or Lanterns (target is hard to miss)
>>
Rolled 3, 8, 1, 19, 7, 15 = 53 (6d20)

>>46185566
>>
Rolled 5, 4, 12, 2, 12, 4 = 39 (6d20)

>>46185566
>>
Rolled 3, 12, 10, 11, 20, 9 = 65 (6d20)

>>46185496
>How many
Three for now.

>If more than one which kids take after who
Jal/Sireyi, Sofia/Sireyi, Isla/Sireyi.

>making siure kids grow up with particular powers (or not)
Can't think of any in particular.

>Letting them develop naturally (randomly)
Definitely would prefer to let their primary/tertiary attributes form naturally, regardless of power inheritance. And obviously, no accelerated pregnancies (we specifically wanted to avoid that, IIRC) or child growth, they deserve childhoods.

>>46185566
>>
Rolled 2, 5, 1, 10, 20, 14 = 52 (6d20)

>>46185566
>>
>>46185607
Well that was a close one.

>>46185578
>>46185589
>>46185602
5,12,12,19,20,15
>>
Well it seems your allies are not doing so well this time.

Writing

>>46185602
As a goddess you can do all sorts of extra stuff for your kids: deific power, maxed-out stats, being amazing at certain classes etc
>>
>>46185661
We have sofar prefered to let all our kids develop naturally on their own, without adding stuff, I think we're gonna stick to that.
being Sireyis kids they already be loaded with special snowflake superpower mixes.
>>
>>46185602
We could have three parents for each kid this time, so Jal/Sofia/Sireyi, Jal/Sireyi/Isla, Sofia/Sireyi/Isla.

>>46185661
Would that put them on uneven ground compared to the kids we've already had or would they slowly get those benefits as well? And would those things be from birth or awakening over time like Mili's powers are?
>>
>>46185704
This to be honest. Cheating them out of natural development seems wrong and very un-Sireyi
>>
>>46185711
>Would that put them on uneven ground compared to the kids we've already had or would they slowly get those benefits as well? And would those things be from birth or awakening over time like Mili's powers are?

With deific power - you get to decide the answers to those questions!
>>
>>46185751
Nah Pally stop that. It seems OOC for her to do that after not doing it to the others.
>>
>>46185661
Okay, so Fast as the Stormwind can give us a extra melee attack with our scythe too.

Soul of Light also boosts our melee attack.

>>46185767
>Nah Pally stop that.
He should stop giving us relevant setting information? Wut?
>>
>>46185751
Well, Mili is already coming into her powers quite well, and she didn't need any enhancements. I think I'll just trust in the life domain to make all our kids into adorable worldbreakingly powerful demigods naturally along the paths they choose in life.
>>
Did we spend any time unlocking the Scythes abilities?

We also need to Dimensional Anchor him next turn.
>>
>>46185821
>and she didn't need any enhancements


>got power-info dumped by the "Big Book of ye Blackest Magicks"
>no enhancements
>>
>>46185853
I said she didn't need any, not that she didn't get any. Also not exactly a favorable comparison.
>>
>>46185918
>I said she didn't need any
It was pretty handy when it let her ressurect ancient beastkin warlords to fuck up some tigers for her.
>>
>>46185790
>He should stop giving us relevant setting information? Wut?

He should stop trying to get us to muck about with our kids DNA. We've gotten this info before.
>>
>>46185940
Which doesn't change what I said or it's context at all.
>>
>>46185999
I'm not really sure what else Mili could have done in that situation to keep her friends safe.
>>
>>46185751
>Oreia has a barter economy, inhibiting its trade with other nations.
Didn't this already change a long time ago?
>>
>>46186018
I'm not sure why you're still going on about the stupid book.
>>
>>46186055
Because you said she didn't need that enhancement and I brought up a situation in which she did need its power.
>>
Different topic, what should we focus Oreias construction on next year?

We currently got three pressing concerns iirc, mining which we had bartered over with Blue, military because of the near inevitable wars looming, and trade, both for more income and to increase public approval.
>>
Summoning your angelic lanterns you dive down to attack the Killing Frost: slashing at it again and again with your scythe. Your weapon carves off chunks of its frozen mass and it bellows in rage and pain. Your lanterns blast at it with holy power, but as you watch the injuries you are inflicting on it are already healing; those dealt with the scythe much more slowly though.

Cold winds and magic swirl around the Killing Frost and it summons a vast snowstorm around itself – though small compared to the storm it was surrounded by on your home plane it is nevertheless enough to drive all but you, your lanterns and the Azure Empress down to the ground.

At the same time huge pillars of ice erupt from the frozen landscape it has surrounded itself with and these burst, revealing ice elementals.

The Azure Empress spends more time fighting the ice winds than anything, and her lightning bolts only graze the Killing Frost.

Sofia leads your ground forces against the newly emerging ice elementals and cuts several down.

Down on the ground, Shahulzer, Nicolvren and Ebonsong follow Sofia into combat: smashing apart ice elementals with claws and sweeping tails.

Isla continues to use her spells to bolster your troops, and also sends you a message -Sireyi the plane it's..rebelling against the Killing Frosts magic, I think soon we're going to see some sort of fiery backlash-

-How soon?- You ask her.

-I'm not sure- She replies -minutes at most-

The Ice elementals and your grounded troops clash below you: your troops have the upper hand for now, but more and more ice elements are emerging every second.
>>
Sireyi
>Plane Shift
>Attack (scythe?)
>Spell/power (?)
>Other (?)

Party
(Azure Empress, Sofia [lightly wounded], Shahulzer, Nicolvren, Ebonsong, Isla)
>Let them do what they do
>Orders (?)

Troops
(Dragons, Succubi, Angels, Elementals)
>Let them do what they do
>Orders (?)

Enemies
Killing Frost (lightly wounded)
Ice Elementals (20, wounded)

Enemy Effects
Snowstorm
Ice Plate

Allies
Dragons (23)
Dragons (7, lightly wounded)
Succubi (4)
Succubi (13, lightly wounded)
Angels (7)
Angels (12, lightly wounded)
Elementals (25, wounded)
>>
>>46186085
Because she doesn't have like six other bloodline abilities that could've lent their inexplicable power. No storm power, no angel power, no demon power, no dragon power, no life power, no god power. If the book wasn't a factor, then yeah, sure, none of those would've stepped up. The phenomenal cosmic power of her bloodline that makes all the powers of necromancy look like a bad joke definitely wouldn't have been relevant.

It's also possible the book suppressed her superior bloodline powers from leaping to the fore because it's magic was made by an asshole lich and it wants to be used, which could be extrapolated into weakening or suppressing natural bloodline powers in order to make the reader more reliant on necromancy.

What I'm saying is fuck the book, the book is terrible and I still hate it. I was trying not to get salty about shit that had already happened, but you kept fucking pushing, and if that's the argument you're using for enhancing our kids, then that's never fucking happening.
>>
>>46186183
>Enter Soul of Light
>Dimensional Anchor (R)
>Attack with fast as the Stormwind
>All Lanterns meteor swarm him as much as they can

>Party, focus on destroying the elementals
>Isla keep a "eye" out on that backlash

>Let them do what they do, but try to stay away from the elementals, lure them out of the Frosts vicinity
>>
>>46186235
>and if that's the argument you're using for enhancing our kids
Eh, I'm not using any argument for enhancing our kids, I'm against doing that.
>>
>>46186183
This>>46186239

But get the angels to heal people
>>
>>46186183
>Dimensional Anchor (R)
>meteor Swarm
>all lanterns meteor swarm

>Let them do what they do
>Let them do what they do
>>
>>46186183
>Soul of Light
>Dimensional Anchor (R) (Killing Frost)
>Fast as the Stormwind: Attack (Scythe, Killing Frost)
>Lanterns: Meteor Swarm (Killing Frost)

>Party: focus on destroying the elementals
>Isla: keep an eye out for the backlash
>Bluey: Disjoin the snowstorm (Deific Spell)

>Let them do what they do, but try to stay away from the elementals, lure them out of the Frosts vicinity
>Angels focus on healing fire explosions (which is an actual angel ability)
>>
>>46186183
>>46186339
This sounds even better
>>
>>46186048
updated, thanks for spotting
>>
>>46186183
>>46186239
replace my "let them do" stuff with his
>Bluey: Disjoin the snowstorm (Deific Spell)
>Angels focus on healing fire explosions (which is an actual angel ability)
>>
>>46186339
It looks like this is the winner

Please roll
4d20 (Shahulzer, Nicolvren, Ebonsong, Sofia)
And vote on extra Deific power used for

Dimensional Anchor
>No Deific Power
>Some Deific Power (how much?)
>As much as you need to beat It

Disjunction
>No Deific Power
>Some Deific Power (how much?)
>As much as you need to beat It
>>
Rolled 1, 4, 16, 16 = 37 (4d20)

>>46186508
60
50
>>
Rolled 13, 14, 6, 5 = 38 (4d20)

>>46186508
>As much as you need to beat it
50
>>
Rolled 8, 17, 20, 5 = 50 (4d20)

>>46186508
Everything
Everything
>>
Rolled 6, 4, 11, 10, 20, 14 = 65 (6d20)

>>46186508
60
60

>>46186568
Fuck off, that's excessive even compared to the excessive option.
>>
Rolled 17, 14, 1, 19 = 51 (4d20)

>>46186508
>As much as you need to beat It
>As much as you need to beat It
>>
>>46186508
>>46186525
>>46186547
>>46186568
13,17,20,16
>>
ok, writing
>>
>>46186508
>>As much as you need to beat It
>>As much as you need to beat It
>>
You bring your angelic nature to the fore and your humanity fades away to be replaced by strict righteousness: The Killing Frost will fall!

In a blur you circle the monsters, slicing at it with your scythe even as your swarm of angelic lanterns rain down fiery destruction upon it.

As it tries to cover its face with its arms and shield itself from your assault you lash out with your magic and deific power, pinning it to this plane. To your mild surprise it does not try to resist, what is it planning?

The Azure Empress tries to destroy the snowstorm but the Killing Frost manages to hold that in place – resisting its removal strongly.

Isla hangs back from the conflict, watching for planar upheaval. The others tear into the icy elementals with abandon, as your troops try to lure them away. Your Angels attack with their healing fire: burning their foes even as they heal their allies.

Faced with assaults on all sides, the ice elementals are wiped out!

The Killing Frost gathers magic both arcane and divine as it prepares to do...something. It focuses all its attention and energy on its next move.

-Sireyi!- Isla sends urgently -The entire plane is reacting to the Killing Frosts presence!-

-Want me to use the Gem?- Enquires your twin

Sireyi
>Plane Shift
>Attack (scythe?)
>Spell/power (?)
>Other (?)

Party
(Azure Empress, Sofia, Shahulzer, Nicolvren, Ebonsong, Isla)
>Let them do what they do
>Orders (?)

Use Gem?

>Y/N

Troops
(Dragons, Succubi, Angels, Elementals)
>Let them do what they do
>Orders (?)

Enemies
Killing Frost (wounded)

Enemy Effects
Snowstorm
Ice Plate

Allies
Dragons (26)
Dragons (4, lightly wounded)
Succubi (15)
Succubi (2, lightly wounded)
Angels (17)
Angels (2, lightly wounded)
Elementals (20, lightly wounded)
Elementals (5, wounded)
>>
>>46186945
>Buy Rank 4 Divine Shile for yourself and Blue and activate it

>Everyone else Plane Shifts out
>>
>>46186945
>>46187013
This, time to GTFO for everyone who isn't a literal god

>N
>>
>>46186945
>Take the Heart and plane shift everyone besides Sireyi out and blow him up
>>
>>46187013
Can we do that with DP, buy Divine Shield?
>>
>>46186945
>Prepare to Counterspell
>Teleport to the friendly fire lord
>N
>Teleport to the friendly fire lord
>>
>>46186945
>Divine Shield 5 for Sireyi
>Everyone else gets out
>No gem
>No heart
>Fire destination
>>
>>46187162
I had considered 5, but I feel like reflecting it might actually backfire on us.
>>
>>46186945
How much DP did we end up spending?
>>
No gem
Everyone retreats except for Sireyi and Azure Empress
Divine Shield levels up (already purchased with manifestation XP, no cost).

No rolls needed.

>>46187258
thread total so far
Deific power -101 Sireyi
-50 Azure Empress
>>
>>46187288
Not even asking about spending DP to bolster Divine Shield?
>>
>>46187306
Nope

The spells not targeted at you, you just get the splash damage
>>
>>46187328
Ah, I guess that makes sense.
You guys should have Counterspelled, desu.
He's gonna fuck up the plane.
>>
>>46187349
Except he's not using a spell, it's an environmental backlash effect.
>>
>>46187372
>The spells not targeted at you
>The spell
>>
>>46187349
I have no regrets, especially not for someone that uses "desu"
>>
>>46187400
Thats 4chans auto-correction, actually.
>>
>>46187349
I'm not sure there's anything in the area he can direct that energy at that would cause more damage than his death, which we already planned for in choosing this area
>>
>>46187400
Thats not his fault, probably just used t-b-h.
>>
>>46187461
Equally as unforgivable.
>>
>>46187451
This, I doubt he can eternally fuck up a plane of fire.

Unless Pally just made him super bullshit. Grey Giants anyone?
>>
>>46187479
Fair enough.

So what do you guys think about this expense for next year for Oreia

>Town banks 50 000
We don't have enough settlements for Realm-Wide banks making sense, so we should start somewhere, we just need to make sure ot have the bankers be Oreians rather than importing them.

>Wagon Trains 10 000
>Waystations 25 000
>Patrolled Roads
Self-explanatory, really

What was the end-result for our deal with Blue about the mining investments? Thats another thing we need to take a look at for next year.
>>
>>46187629
That looks good enough to me. I'd have to give the pastebin a more extensive look before I could comment more though.
>>
>>46187629
We definitly need to invest in more troops, gonna need to look more through the pastebin to see what we can do there.
>>
-Everybody out!- you order your troops and allies -This is going to get very rough!-

-I'm staying!- insists the Azure Empress -I can handle it!-

Your allies vanish in flashes of light as you and your sister prepare to dodge or dispel what's coming.

The Killing Frost releases its power in a massive wave and...nothing happens.

Well, not at first. Soon the air chills and ice begins to form everywhere. Vast rents appear in the ground, filling instantly with ice. Though your magic protects you both from the elements you can still feel them: it's both boiling hot and freezing cold.

All around you ice melts and the burning hot landscape cools. Vast clouds of steam billow forth, only to fill with ice crystals.

Hail and snow hammer down, only to melt, flooding the area. Volcanoes emerge from underneath and rolling waves of fire come rushing in from miles away, only to be met with vast glaciers.

Fire battles ice as...

-He's overlapped the planes!- You say in astonishment -How did her overlap two opposing planes like that?-

-I don't know!- Says your sister, dodging a cloud of superheated steam -but this isn't exactly safe for either of us!-

The battle of the physical aspects of the planes was bad enough – now the mystical aspects of each plane lash at each other.

Clouds of ice and lines of fire split the skies. The air freezes solid, only to burst into flame a second later. Lava erupts through a glacier as a roiling front of icy air turns a field of fire into icicles shaped like dancing flames.

Every moment the two elements battle the area gets worse. Around you and your sister are tiny islands of stability as your powers keep the mystical conflict at bay – you only have to deal with the physical forces, which are much milder in comparison. Had your allies remained...well they left, you try not to torment yourself with those thoughts.
>>
The area of overlaps is several miles across, and in the distance you can see armies of both fire elementals and ice elementals rushing towards the wound in their plane. In the middle of this you realise you could step out into either plane from this area.

“Now” bellows the Killing Frost “how will you fight me when I have the power of the entire plane of ice to draw upon?” He has a point: already his injuries are fully healed.

-How can we beat him?- You ask your double.

-Separate the Planes?- she suggests.

-That won't be easy- You tell her -Even for us, and whoever does it will risk being cast out into the emptiness between the planes-

-And whoever doesn't will need to face off against this thing solo for a while- She responds -Think you can take it on whilst I try to separate the planes?-

-You don't have the power- You remind her.

-So give it to me- She argues

Sireyi
>Attack (scythe?)
>Spell/power (?)
>Other (?)

Azure Empress
>Attack (scythe?)
>Spell/power (?)
>Other (?)

Separate planes?
>Do not separate yet
>Sireyi separates (Empress fights)
>Empress separates (Sireyi fights)

Enemies
Killing Frost
>>
>>46187745
Getting a Powered Armor Factory would be a good step for military power.
>>
>>46187764
>Sireyi separates (Empress fights)

>>46187768
Yeah I just saw it too, definitly a mlock in for me.
>>
>>46187764
>Sireyi separates (Empress fights)

> Focus on defending, take dragon from
>>
>>46187798
>>46187823
We should probably give Blue a couple hundred DP if we're going to have her fight that thing for a while.
>>
>>46187764
>Attack with fast as the Stormwind
>All Lanterns Holy Light

>Empress separates (Sireyi fights)
Blue has far less chances of fighting him solo than we do.
>>
>>46187849
Fine by me, give her 500 or so, we owe her some anyway
>>
>>46187764
>Sireyi separates (Empress fights)
>Give Empress 200 DP
Since when does empress have a scythe? is she imitating us?

>Blue fights
>Use Sanctuary
>Meteor Swarm
>>
>>46187873
Other side of that argument is that she'd probably have to fight him for less time than we would.
>>
>>46187930
>Since when does empress have a scythe? is she imitating us?

copy/paste error
>>
>>46187951
Also she has less chance to survive/escape the space between planes too. Which seems the far graver danger to me.
>>
>>46187764
>>Empress separates (Sireyi fights)
>>
>>46187764
>Sireyi separates (Empress fights)
>Give Empress 200 DP

>Blue fights
>Use Sanctuary
>Meteor Swarm


> cast out into the emptiness between the planes
Say Hi to Shee for us while you're there Sireyi
>>
>>46187930
>>46188041
We've still got about 2100 left, 200 seems a bit miserly.
>>
So Sireyi is going to separate the planes, whilst the Azure Empress battles the Killing Frost

Please roll 4d20 (first 3 are for Azure to battle, last one is Sireyi to untangle the planes)

And vote on how much Deific power to give to the Azure Empress for the fight.
Average of 5 votes used.
>>
Rolled 5, 1, 7, 11 = 24 (4d20)

>>46188082
650
>>
Rolled 5, 6, 5, 8 = 24 (4d20)

>>46188070
I'm open to negotiations but we need to do more things with those DP over the next few years, we don't get "that" much back.

>>46188082
300
>>
Rolled 3, 14, 16, 1 = 34 (4d20)

>>46188082
400
>>
>>46188097
>>46188101
>>46188110
Spend DP on auto-20 for all of those.
>>
>>46188082
600

and also this>>46188126
>>
>>46188126
which is what the rolls are about.

Not so much succes/fail - absent critfails - but how much deific power do you have to burn doing this.

These rolls represent a lot of work over a long time frame.
>>
>>46188082
Lets go with 500, nice round number that lasts her for a while.
>>
aaaand writing
>>
>>46188206
Then we apparently burn a metric fuckton of DP if that 11 means anything, thats a shame.
Can we lose less by letting Sireyi fall into the Emptiness between planes?

I'm totally not asking that because I want Sireyis next batch of kids to be Far Realm touched or anything...
>>
>>46188264
Shee is already pregnant with six kids in Psychic Rebel and she's the entity responsible *for the creation of the Far Realms*

You can just wait 4-6 months.
>>
>>46188264
>I want Sireyis next batch of kids to be Far Realm touched
That would be actually kinda cool, we got dragons, angels, elementals, probably soon a demon, a aberration is something we're still missing.
>>
>>46188283
>and she's the entity responsible *for the creation of the Far Realms*
....Are you sure about that? The Far Realm isn't really something you "create", and the other Old Gods are Far Realm-ish enough on their own that their realms would count there too
>>
Is it wrong that I want to roll out Sireyis three new kids on a table like in good old D&D tradition?
>>
>>46188373
Not particularly, might be a neat idea even.
>>
>>46188373
As long as we don't alter them consciously, I'd be fine with that. It's Sireyi actively mucking with their genes that bothers me.
>>
>>46188264
Okay, a few problems with that.

One, the Far Realms aren't the same as the Void.

Two, Life Domain probably counteracts foreign influence on the kids.

Three, lingering eldritch taint would probably not be a thing for an angelic goddess, and if it is, might result in Sireyi just delaying pregnancy again out of fear for the safety of the children.

Four, no, that's stupid.

>>46188373
No, but I still prefer if Pally just does...whatever he does that determines how the kids turn out. I've been assuming a mix of QM fiat and early childhood shaping.
>>
>>46188413
>As long as we don't alter them consciously
Thats actually why I suggest this, in part. I think we're all pretty clear on not wanting Sireyi to "optimize" her own kids, so rolling it out seems like a fine way to still have them be very unique and diverse, rather than leaving it up to Pally to decide.
>>
>>46188451
Those tables are always stupid bullshit. Even Akun wasn't dumb enough to want to use a table.
>>
>>46188443
>One, the Far Realms aren't the same as the Void.
What does that have to do with what I posted at all?
Or are you meaning to say the Emptiness between planes in this setting would be the void rather than the Far Realm? I would say nthe Void could be considered part of the Far Realm easily.

>Two, Life Domain probably counteracts foreign influence on the kids.

If we actively want it to, probably.

>Three, lingering eldritch taint would probably not be a thing for an angelic goddess
Lingering elemental influence was a thing too
Far Realm is weird shit that cares not.
>>
>>46188501
>I would say nthe Void could be considered part of the Far Realm easily.
You can say whatever you want, that doesn't make you less wrong.

>If we actively want it to, probably.
Assuming it's not automatic, I can't see Sireyi not wanting it to protect her kids.

>Lingering elemental influence was a thing too
She wasn't a goddess then, she was a fetus.

>Far Realm is weird shit that cares not.
Literal Gods > Passive eldritch energy
>>
>>46188565
>not wanting it to protect her kids
I'm not convinced it would be harmful to them.
>>
>>46188579
And why the fuck would Sireyi, an at-times-overprotective goddess that could eliminate the potential threat by thinking about it slightly, take the risk?
>>
You swoop in close to her and fill her with deific power, more than you've ever given her before.

[490 Deific Power transferred]

As your twin faces off against the Killing Frost, you try to separate the planes. It should be easy, separating two places that are utterly opposed to one another. It is not. Despite their antipathy, now that they are joined it seems the two planes want to fight, each striving to wipe the other from existence. Eventually you give up trying to gracefully untangle them and simply force them apart. It's not unlike trying to separate two children intent upon fighting one another. In theory what you're doing is simple, but in practise it is incredibly hard.

[Sireyi loses 395 deific power]

As you work you are vaguely aware of your double battling the Killing Frost alone – launching spell after spell at it, draining all of her mystical might and then recharging herself from the godlike energies you gave her.

[Azure Empress loses 322 deific power]

You lose track of time as you separate the planes, leaving you all on the plane of fire once again, but by the time you've forced the planes apart, your double has greatly worn down the Killing Frost.

You see it facing off against your twin, a mere hundred feet in height instead of the vast mountain it once was. A mere monster to be destroyed instead of an unstoppable elemental force.

“So” says the Azure Empress, taunting the thing “I figure a nice little gem on a necklace is what I'll make out of you.” She's breathing hard, but grinning, as she hovers before it, easily swooping out of the way as it clumsily swipes at her.

“I will bury your entire world under ice.” it blusters, water running down its flanks in rivers, as the plane of fire slowly kills it.

You glide over, exhausted from tearing the planes apart.
>>
>>46188501
I've always thought of the Void as a distinct entity from the Far Realms. The Far Realms are still Realms, planes of reality, they exist, have mass, take up space, etc. They're just...different and weird. The Void doesn't have any of those. It has no space, it has no mass, and it doesn't actually exist.
>>
“What do you say sister?” says the Azure Empress “melty the snowman here is fading, I think some jewellery would be nice, but maybe you want to offer to let him go if he promises to be good?”

You ponder it: even diminished and beaten as it is, the Killing Frost will still freeze a large area of this plane, and does it really deserve mercy, after all its done?

>Compress Killing Frost into jewel (50 deific power, trapped but not dead)
>Offer to spare it, if it leaves your plane for good
>Kill it
>Other (?)
>>
>>46188662
Because there is no threat, so nothing to protect from, just some minor influence.
Same reason she doesn't "prtect" her children from becoming half dragons through the blood bonds influence.

>>46188702
>Kill it
>>
>>46188702
>Kill it
He had his chance of Redemption
>>
>>46188702
>Kill it
>>
>>46188695
Maybe I'm just too D&D influenced, but for the Far Realms is just a collective turn for a different set of realities, like we got the Inner Planes, and the Void is just one of those places that fall under the collective term of Far Realm, like how the Ethereal is a inner Plane, but obviously different from the Elemental Planes.

>>46188702
>Offer him to repent of evil and murder and accept Redeeming Touch
if not (and lets face it he's not gonna)
>Kill it
>>
>>46188702
>Kill it
We already set this part of the plane aside, and we can't leave this abomination to possibly threaten future generations or other planes.

>>46188718
>Because there is no threat
The Far Realms are dangerous, insane and poorly understood. Saying there is no threat from 'minor' (no reason to assume it'd be minor on a fetus, even if it's low power) far realms influence has as much merit as saying our kids will absolutely be horrific insane abomination-demigods.

>Same reason she doesn't "prtect" her children from becoming half dragons through the blood bonds influence.
False equivalency. Power derived from a part Sireyi's nature is not the same as power remaining in but separate from Sireyi due to exposure to an alien reality.
>>
>>46188850
>Saying there is no threat from 'minor' (no reason to assume it'd be minor on a fetus, even if it's low power) far realms influence has as much merit as saying our kids will absolutely be horrific insane abomination-demigods.
Since its something we would agree with Pally about doing because it would be a potentially fun and interesting character quirk, rather than being actual consequence of our actions, yeah actually it has a lot of merit.
>>
>>46188883
So what you're saying is you have no IC argument for why Sireyi wouldn't purge the far realms taint, a trivial action for her.
>>
>>46188883
I'm not AA but I agree with him. Please keep your tentacle fetish off Sireyi's kids.
>>
>>46188922
...Are you dissing muh daughteru Calluna?
Dems fightin words, m8
>>
>>46188702
> Kill it
It is a being antithetical to life. It has to die.
>>
>>46188922
Eh, tentacles are just one option, there is way more far realm potential than that.
>>
Ok, writing next update

There will then be a downtime vote for activities, realm spending.

And the kids vote.

All of which will be happening at the same time as MIni Paladin due to time constraints.
>>
>>46188883
Just stop mate
>>
>>46188997
I'm just answering someone else raised issues?
What are you even talking about?

I never even said we should do that or it should happen.
>>
>>46188954
Calluna's great, but Calluna can keep being Calluna instead of trying to make Sireyi's daughterus into more Callunas.

>>46188970
And we'll be exploring none of it in this quest. Unavoidable in Psychic Rebel due to the MC being a more horrifying eldritch abomination than any of the Far Realms' natives.
>>
>>46189029
>instead of trying to make Sireyi's daughterus into more Callunas
No one is trying that though?
How is Aberration traits any worse than dragon traits, or demon traits or elemental traits?
Thats like saying we shouldn't let Mili take Angel abilities because thats making her into Sireyi.
>>
>>46189065
Because dragon, demon and elemental traits are all part of Sireyi's themes and nature. Eldritch traits are not. This has been said outright before now.
>>
>>46189093
They all became part of her nature at some point during the quest, except angelic obviously.
>>
>>46189029
Please stop pretending your personal taste is a universal truism rather than your personal taste.

You don't like what he likes, fine, stop harping on about how its somehow objectively a bad thing or impossible to happen.
Thanks.
>>
>>46189121
She was born with elemental as well.

>>46189127
>stop harping on about how its somehow objectively a bad thing or impossible to happen.
I'll never stop talking about how objectively correct, irrefutable and glorious all of my thoughts are. You can't make me. So sayeth I.
>>
>>46189167
>She was born with elemental as well.
Technically yes, but only because we voted for it.
>>
>>46189180
Still, it's a retroactive thing, not so much it became a part of her as she became aware of that part of herself. Though I guess that's still technically it becoming a part of her during the quest, but then, angelic would be as well, since that was a chargen choice rather than predetermined.
>>
>>46189127
>how its somehow objectively a bad thing
it is though
>or impossible to happen
I should hope so, although impossibility becomes just another word with this subject matter.

At any rate no purposeful exposure of kids to lolrandum crazy mutations.
>>
>>46189196
The point was more that we made a meta decision to make it part of her nature later during the quest, which is basically the same thing as deciding to bond her to a dragon or take the succubus domain, as far as meta decisions-leading-to-new-aspects votes go.
>>
>>46189212
>it is though
No actual negative consequences would come from it for any character.
Its a thing you don't like, that doesn't make it a bad thing.
>>
Should Sireyi get herself self-pregnant as well.
>>
>>46189222
Chargen was also a meta decision to decide her nature, at least the race part of it. The rest had in-character framing.

>>46189249
It's an out-of-type overlap with another quest's primary themes and nature with no redeeming qualities.

Things I don't like are automatically bad things because I'm a higher class of being than you, puny mortal.
>>
>>46189222
The same could be said about anything short of her being female, we voted to be half angel, we voted to have silver hair.
>>
>>46189269
That would be kinda narcistic wouldn't it?

There is lots of other things we could do, like she could make herself pregnant by every Oreian at the same time in one kid.

>>46189281
>Chargen was also a meta decision to decide her nature
But she didn't exist when the choice was made.
>>
>>46189249
Why not is not a valid reason for something to occur
>>
>>46189301
To be fair its about as good a reasoning as what gave us Necrololi.

That was literally just because people liked the idea of a Necrololi.
>>
>>46189269
I plan on voting for one kid that's Sireyi-Jal-Sofia, one that's Sireyi-Isla-Sofia and one that's Sireyi-Jal-Isla.

>>46189320
Whether that was a good thing or not is subjective.
>>
>>46189320
I don't think mentioning 'that' will make AA any less triggered about the Far Realm touched idea.

Also, I resent that, my ideas for why Mili should read the book where a lot more extensive than that, it has lots of neat stuff going like a contrast to her Life Deity mother and forming a bridge to the undead where Sireyi can't.
>>
>>46189358
>I plan on voting for one kid that's Sireyi-Jal-Sofia, one that's Sireyi-Isla-Sofia and one that's Sireyi-Jal-Isla.
I kinda want to have a Isla-Jal-Sofia kid too.
Later, I guess.
>>
>>46189423
>Not having every combination at once.
>Not having Sireyi Investing in large poofy dresses.
>>
“We bought it here to end it” you say calmly to your double “I haven't changed my mind.”

The Killing Frost puts up a fight, facing you with ice storms and summoned elementals, but with is powers exhausted and the energies it took from the slain gods all used up, it is no match for you.

It's not long before you and the Azure Empress stand amidst a vast frozen region that is slowly melting as the Elemental Plane of Fire burns it away...

Back on your plane your return is met with jubilation: Isla and Sofia rush to hug you and the forces you have gathered cheer. All around you is still winter, but even this far north, in the frozen wasteland were the Killing Frost made its lair, a single ray of sunlight shines through the thick clouds

XXX

In Oreia, the Azure Empire, the Barony of Dalvin and elsewhere there are celebrations and feasts. You lose count of the number of functions you are invited to: You have gone from reviled demon queen to saviour of the world!

For political reasons you don't snub those who once professed to hate you. But neither do you forget how fickle they are.

The Lord of Life and all his forces are on their way, but now you have a chance to stop him.

“How will this work?” you ask Yerra. You are in Konigs realm as the other gods explain their plan.

“In a similar manner in which you defeated the Killing Frost” says the wizened old god “We will set a trap for the Lord of Life. When it reaches the right place we will cast it from this plane into another one.”

“One devoid of life” says Mazon, wearing fashionable and rich clothes on a heavy frame.

“And this will kill it?” you ask.

“Eventually” says Velya “it can survive there for thousands of years, but with no life to sustain it, it will die.”

“And what if it escapes?” you ask.

“It can't” says Konig “Yerra and I are going to make sure nothing can escape from that.”
>>
“And you say this is going to take a year to prepare?” you ask.

“We must be certain” says Yerra “rushing it would not be a good idea.”

XXX

Back in Oreia you puzzle over where you could do the most good in the next year.

(pick as many as you want, top 5 will be used)

>Hunt powerful storms (bonus XP)
>Recruit worshippers (more worshippers, more deific power)
>Diplomacy (improve relations with other realms)
>Make magic items (special items for allies)
>Recruit dragons (more dragons)
>Harass Lord of Life's army (weaken enemy forces)
>Recruit succubi (Oreia population increase)
>Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
>Build Inter-planar trade deals (more gold)
>Other (?)

15 minute vote, time may be extended depending upon discussion
>>
>>46189423
Well, I figured that one of the people that's a genetic parent of any kids should probably be carrying said kids, but I guess we could put that one in Sireyi as well. She'll probably have an easier time with pregnancy than any of her wives would anyway.

>>46189472
>Diplomacy (improve relations with other realms)
>Make magic items (special items for allies)
>Harass Lord of Life's army (weaken enemy forces)
>Recruit succubi (Oreia population increase)
>Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
>Build Inter-planar trade deals (more gold)
>>
>>46189320
>To be fair its about as good a reasoning as what gave us Necrololi.
Well in my opinion that too was a horrible idea.
>>
>>46189472
>Diplomacy (improve relations with other realms)
>Forge armor and weapons out of the Stom metal to equip your personal guard with
>Harass Lord of Life's army (weaken enemy forces)
>Recruit succubi (Oreia population increase)
>Build Inter-planar trade deals (more gold)
>>
>>46189472
>Diplomacy (improve relations with other realms)>Make magic items (special items for allies)
>Harass Lord of Life's army (weaken enemy forces)>Recruit succubi (Oreia population increase)
>Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
>Build Inter-planar trade deals (more gold)
>>
>>46189472
>Diplomacy (improve relations with other realms)
>Forge armor and weapons out of the Stom metal to equip your personal guard with
>Harass Lord of Life's army (weaken enemy forces)
>Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
>Build Inter-planar trade deals (more gold)
>>
>>46189472
>Diplomacy (improve relations with other realms)
>Make magic items (special items for allies)
>Harass Lord of Life's army (weaken enemy forces)
>Recruit worshippers (We don't need to do this in person)
>>
>>46189472
>Diplomacy (improve relations with other realms)
>Make magic items (special items for allies)
>Harass Lord of Life's army (weaken enemy forces)
>Recruit succubi (Oreia population increase)
>Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
>Build Inter-planar trade deals (more gold)
>Find something to do with the Stormmetal
Rather brainstorm it first, before deciding.

>>46189501
I greatly enjoy the antics of the amazing necrololi
>>
>>46189498
Explaining my reasoning because I can...

Diplomacy to take advantage of existent good will and counteract the effects of Expand Realm

Crafting magical items to improve the power of our "hero character" allies, though the storm guard is also a good idea.

Harassing the army so the Lord of Life takes longer to reach us and is weaker when he arrives.

Recruiting Succubi because I hate leaving them in Hell.

Expanding the Realm because it's a potent option that will (I hope) have it's drawback counteracted by Diplomacy.

Interplanar trade because gold is really useful, but honestly it's the one I'd drop if I had to choose one (only five options go in).

Did not choose hunting storms because we don't need XP that badly

Did not choose worshipers because we have a lot of DP already (3,000+ max, 300/year regen) and so many worshipers that it's unlikely we'd get a substantial enough increase, and we've made it a policy to not actively recruit very much in the past.

Did not choose dragons because we don't need more very badly and expansion gets some anyway.
>>
>>46189472
This seems fairly clear cut to me

>Diplomacy (improve relations with other realms)
Obvious
>Harass Lord of Life's army (weaken enemy forces)
Also obvious
>Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
Not so obvious, but the succubi want to anyway and this way we can direct their efforts into the less problematic regions.
>Make magic items (special items for allies)
Need more of those for our generals and armies.
>Recruit worshippers (more worshippers, more deific power)
I'm gonna pick that as a "build up your church" option , its more than established Sireyi does not want to actively recruit worshippers for herself, but organizing her church should be a thing she should do now.

The recruiting succubi options looks good at first glance, but we already have a infiltrator problem so I rather let Oreia grow a bit more and leave the immigration to the succubus trails.
>>
>>46189676
>Interplanar trade because gold is really useful
I thought about that, but we don't actually have the Interplanar Trade node upgrade yet, so we can't benefit from planar trade until we do.
>>
>>46189735
Sofia does have it, presumably we'd use her as an intermediary.

>>46189715
>infiltrator problem
But muh bleeding heart.
>>
>>46189472
>Recruit worshippers (more worshippers, more deific power)
>Diplomacy (improve relations with other realms)
>Recruit succubi (Oreia population increase)
>Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
>Build Inter-planar trade deals (more gold)
>>
>>46189676
I disagree with you regarding how much extra DP we could get. We just saved the world and at the moment we only have a nation worth of worship.
>>
>>46189754
>Sofia does have it, presumably we'd use her as an intermediary.
Well right now our realm sheet says
>cannot be used until you have purchased Interplanar Teleportation Trade
Otherwise I would have assumed the same thing.
>>
>>46189773
Diminishing returns have long been established as a thing.
>>
>>46189783
Aren't we benefiting from an interplanar trade deal with that dragon-worm-guy right now though?
>>
Winners

Diplomacy (improve relations with other realms)
Make magic items (special items for allies) - breaking tie for this
Harass Lord of Life's army (weaken enemy forces)
Expand Realm (Oreia expands, population increase, free gold, more dragons, but doesn't help relationships with other nations)
Build Inter-planar trade deals (more gold)

Please check my count of course
>>
>>46189813
Nominally we should because IIRC we made a deal for him to build such a trade node for us, but the sheet says what it says.

>>46189819
Could you clarify about the interplanar Trade for us?
>>
You are Milerna Jalweyen, angel-blooded and born paladin of Konig. You are 9 years old, and are attending paladin training at a church of Konig school.

http://pastebin.com/RE8br4uf

“Go on Mili, hit him!” Michael encourages you “take him down!”

You circle around the practise ring, watching your opponent. He's 2 years older than you and a skilled fighter – one of the swordies best. He's called Kevin and he's got s focused, serious look on his face.

You and your friends agreed to train with the swordies – mostly they want to see you do your battle mastery thing.

This little training club actually has a moderator though – an older instructor who simes falls asleep in the corner when he's supposed to be watching you.

You've fought Kevin before: you know he's skilled and clever...but he's also impatient, he wants to win.

All around you are friends and the swordies yelling: you block it out, focus on what you're doing: his stance, his breathing, his face.

But how to beat him?

>BATTLE MASTERY
>Wait, let him make a mistake
>Attack
>Trick him
>Other (?)
>>
>>46189839
>Could you clarify about the interplanar Trade for us?

It boosts trade for all of your realms, but even more for those with Interplanar Teleportation
>>
>>46189841
>Wait, let him make a mistake
Battle Mastery tends to get a bit killy.
>>
>>46189786
I'm not sure what the population of this world is but I'm sure it's high enough to make up for the diminishing returns thing.
>>
>>46189841
>Wait, let him make a mistake
>>
>>46189841
>>Wait, let him make a mistake
>>
>>46189841
>Wait, let him make a mistake
>>
>>46189841
>Wait, let him make a mistake
>>
>>46189884
If we recruit the entire world, definitely. But there's at least one continent that would execute our worshipers en masse for heresy, one that's fallen to the Lord of Life and two on our current one that outlaw our worship. I'm not sure recruitment would go beyond the continent, either.
>>
>>46189964
We might be able to get the undead nation around to at least not be hostile to us though, not today or tomorrow, but we have a increasing amount of things in our favour for that.
>>
As you are busily preparing for the arrival of the Lord of Life, one evening your spouses corner you about the promise you made to them.

“But I have so much to do!” you protest, the four of you in your private quarters late one evening “I am meeting six ambassadors tomorrow, I have Sofia's storm mail to finish, I', planning another raid on the Lord of Life's advancing army with the dragons an-”

“Sireyi hush” says Sofia “my mail can wait, you promised us.”

“Fine” you huff, folding your arms and looking elsewhere “one child, four parents, easy enough.”

“Three” says Sofia “one for each of us – I know you can manipulate a lot of things but I'm happy with fate deciding for my child.”

“I would want mine to be a strong sorcerer or sorceress” Isla shrugs as Sofia gives her a surprised look.

“Magic is a difficulty think to learn without talent” says Isla “sure I'm biased, but I want my child to be able to follow in my footsteps.”

“I'd want my son to be big and strong and have the power of dragons an' storms an' angels an'....” You're not sure if Jal is joking or not.

(discussion now, vote at thread end)
>>
>>46189964
Hundred Kingdoms would probably be receptive to our worship, at least that one that we saved, if it's still around (I hope it is, I really liked the kind of tone that arc set).

Actually, maybe we should just unite the Hundred Kingdoms and add it to our hyper-compassionate LG empire. Better than letting them kill each other in constant war until the LoL roflstomps them.

>>46190023
Hopefully next year with the diplomacy.

The god whose name I can't remember will probably continue to be a punk, though.
>>
And roll 1d20-1 for Mili to read him right and pick her moment
>>
Rolled 10 - 1 (1d20 - 1)

>>46190035
Well, that does put us into a tricky position, I want them to grow and be shaped "natural", but I don't want to disregard their wishes either.

Though Isla should be easy enough, basically all our kids will be talented with magic most likely.

>>46190056
>>
Rolled 19 - 1 (1d20 - 1)

>>46190056
>>
Rolled 11 - 1 (1d20 - 1)

>>46190056
>>
Rolled 9 - 1 (1d20 - 1)

>>46190082
Jal is probably joking, at least.
>>
>>46190035
Let our wives have what they want.
>>
>>46190125
>Jal is probably joking
She probably wouldn't mind these things though, I think she feels like Vivi is being overshadowed a lot.
>>
>>46190141
Still, she'd probably recognize that his younger sibling being an ubermensch would just make that worse?

At least being pregnant will give Sireyi plenty of time to spend with her family.
>>
>>46190186
>she'd probably recognize that his younger sibling being an ubermensch would just make that worse?
All his other siblings are already übermenschen.

She might just simply not want that to happen to the other one because she isn't "special" herself, which she had kinda a lot of complexes about in the past.

>>46190186
>At least being pregnant will give Sireyi plenty of time to spend with her family.
Oh yeah, thats definitly good for her and them.
>>
You just wait, circling to keep Kevin in your field of vision, but not making any aggressive moves.

Your patience pays off and Kevin charges at you: you see him coming long before he gets close to you. Sidestepping you slash at his empty-handed side: he is unable to get his blsade around in time and you score a solid hit on him 'killing' him.

The swordies hoot and applaud: Kevin comes back and offers you an open hand, grinning.

You shake. “I got reckless” he says.

“You did” you agree with him “next time try feinting, or drawing your opponent out.”

“Me next, me next!” yell every swordy present.

Chesi sidles up behind you “not lacking for partners are you Mili, in sparring that is?” You can hear the humour in her voice, even if you don't quite get it.

>Fight someone else
>Chesi can fight someone
>Enough fighting, back to drills
>Other (?)
>>
>>46190213
>Sireyi teasing out the length of the pregnancy in the guise of letting them all develop fully.
>>
>>46190242
>Enough fighting, back to drills
>>
>>46190242
>Fight someone else
>>
>>46190242
>>Fight someone else
>>
>>46190242
>Enough fighting, back to drills
>>
>>46190213
>All his other siblings are already übermenschen.
To be fair, Viviken has an extremely strong arcane gift.
>>
>>46190242
>Fight someone else
>>
>>46190318
And lots of girlfriends.
"The talk" when?
>>
>>46190389
Hopefully before we have a nephraham grandkid.
>>
>>46190318
We don't really know how good with magic the triplings will be, so I'm not sure that helps.

And Mili got her amazing necromancy super-talent.

Surely Vivi IS special in his own way, he's a great kid, but with everything else I'm not sure he stands out in a way Jal could really understand.
Especially since his talent is more in Islas direction who Jal never really completly warmed up to.
>>
>>46190389
>And lots of girlfriends.
>"The talk" when?
Does someone who grew up among succubi really need a "talk" anymore?

I think Mili is just sheltered.
>>
Beating some other poor kid it is
>>
>>46190242
>Fight someone else
>>
>>46190481
Mili is being bloodthirsty today!
>>
>>46190409
This is really starting to sound like a talk Sireyi needs to have with Jal more than something that should dictate our choices about kids.
>>
>>46190408
A? As in single? That would take some timing.
>>
>>46190408
Is he actually angelic enough to produce one? I think only full angel and full demon would produce one.

>>46190516
>This is really starting to sound like a talk Sireyi needs to have with Jal more than something that should dictate our choices about kids.
We had that talk a lot with Jal actually, I don't think it will ever really go away, or if it does it will take a lot of time of just growing out of it for Jal.
>>
>>46190464
The succubi have it all by instinct, our kids don't (unless one of them can pick up on what our domains are trying to tell them.
>>
>>46190614
>The succubi have it all by instinct, our kids don't
I think to get how "that" works in principle by Vivis age doesn't require instinct, he's already 9 afterall I mean he really should know by now,
Jal certainly made sure if nothing else.
>>
You ignore Chesi and pick another partner at random: the two of you exchange cautious jabs, getting a measure for one another. Then you start fighting: thrust, slash, parry, jab, jab feint. You move around the practise arena like you were born to be here, losing yourself in the fight.

You have him backed up against the edge of the arena, forcing his defences down when a student comes running in “All students to the great hall, all students to the great hall now!”

The dozing instructor wakes up with a snort, and then leads you all to the Great Hall.

Up on the stage is...Aunt Philly? She's been away for a while, you wonder what she's been up to.

“Students” says Ophilian “I will be brief: this school has a new Headmistress - I will be making a number of changes to the classes and the staff. I wanted to take this opportunity to also say that any student may approach me in confidence about any bullying or abuse, by other students...or instructors.”

You're somewhat shocked so you tune out a lot of stuff that Aunt Philly says about changes to classes, but one thing does catch your attention.

“And to help channel competitive behaviour constructively” says Headmistress Ophilian “we will be founding our own adventurers club – a little something one of our priestesses observed on another plane. In a year I expect a lot of the church schools will have a team to compete in the tournament I plan on organising.”

She smiles “who knows? Maybe the lucky team will compete with the champions of another world.”

XXX

Thread over (save for final vote).

Final Paladin of Joy thread before hiatus will be Saturday.
>>
>>46190559
On the one hand, his raw bloodline is only a quarter angel at the moment, but he's also a demigod, so who knows.

I'm not sure what Jal even wants. All of our kids will always be able to awaken the various bloodline powers on their own due to the Life domain, does she just want him to show physical signs of each powerset? That seems like...kind of a gary stu thing. Or just healthy and physically apt?

At least Isla's request is clear, simple and extremely likely to occur naturally...
>>
>>46190242
Is the 5k for power armor cost per soldier or per unit type? How is that calculated? only one time purchase ofr each type?
>>
>>46190780
>we will be founding our own adventurers club – a little something one of our priestesses observed on another plane. In a year I expect a lot of the church schools will have a team to compete in the tournament I plan on organising.”
>She smiles “who knows? Maybe the lucky team will compete with the champions of another world
hahahaha
Oh wow
>>
>>46190653
When you look at some of the things Chesi says she seems to have an understanding beyond what she could have picked up at her age without some sort of inherited understanding.
>>
>>46190828
It's also possible she's just repeating things she hears in similar context to how she hears them and actually has no idea what she's talking about. Unlikely, but I've heard kids make dirty jokes due to that before.
>>
>>46190828
Given that succubi make apparently extensive use of mutual telepathy and empathic powers, I imagine that even if they don't have innate lewdness, they pick it up very fast.
>>
>>46190797
>Is the 5k for power armor cost per soldier or per unit type?

Per soldier

>How is that calculated?

I made it up

>only one time purchase ofr each type?

One time purchase but also increases upkeep costs.
>>
Baby vote, firstly, baby's parents and if modifying them, or letting nature take its course

Sofia
>Sofia/Sireyi only as parents
>Other (?)

Intentionally modify child?
>Y/N

Jal
>Jal/Sireyi only as parents
>Other (?)

Intentionally modify child?
>Y/N

Isla
>Isla/Sireyi only as parents
>Other (?)

Intentionally modify child?
>Y/N

Modifying leads to follow-up vote

10 minute vote as usual
>>
>>46190866
>Per soldier
Okay that is REALLY expensive.

Might still be worth it though.
>>
>>46190780
>“we will be founding our own adventurers club – a little something one of our priestesses observed on another plane. In a year I expect a lot of the church schools will have a team to compete in the tournament I plan on organising.”
>She smiles “who knows? Maybe the lucky team will compete with the champions of another world.”

Smiling so much right now.
>>
>>46190898
We need to win the tournament so Mili can befriend Calluna.
>>
>>46190884
>Sofia/Sireyi only as parents
>N

>Jal/Sireyi only as parents
>N


>Isla/Sireyi only as parents
>N
>>
>>46190884
>Sofia/Sireyi/Isla
>N
>Sofia/Sireyi/Jal
>What she wishes
>Isla/Sireyi/Jal
>Don't think thats necessary beyond making sure it has magical talent
>>
>>46190884
Sofia
>Sofia/Sireyi/Jal as parents
>Y

Jal
>Jal/Sireyi only as parents
>Y

Isla
>Isla/Sireyi only as parents
>Y
>>
>>46190884
Sofia
>Sofia/Sirey only as parents
>Y
Jal
>Jal/Sireyi only as parents
>Y
Isla
>Isla/Sireyi only as parents
>Y
>>
>>46190884
>>Sofia/Sireyi only as parents
>N

>>Jal/Sireyi only as parents
>N


>Isla/Sireyi only as parents
>Y

Just magic talent
>>
>>46190884
>X/Sireyi only as parents
>As they wish.
Get Jal to clarify.
>>
>>46190884
>Sofia/Sireyi/Isla
>Y
>Sofia/Sireyi/Jal
>Y
>Isla/Sireyi/Jal
>Y
Give them everything
>>
>>46190884
Sofia
>>Sofia/Sireyi only as parents
>N

Jal
>>Jal/Sireyi only as parents
>N

Isla
>>Isla/Sireyi only as parents

>N
>>
>>46190884
>Sofia/Sireyi only as parents
>N
>Jal/Sireyi only as parents
>N
>Isla/Sireyi only as parents
>N
>>
>>46190932
>>46190959
>>46190999
Could you be any more blatant?
>>
>>46190884
>Sofia
>>Sofia/Sireyi only as parents
>N


>Jal
>>Jal/Sireyi only as parents

>N


>Isla
>>Isla/Sireyi only as parents
>N
>>
>>46190884
>Sofia/Sireyi/Isla/Jal
>Y
>Sofia/Sireyi/Jal
>Y
>Isla/Sireyi/Jal
>Y

Is there a reason to not enhance the kids in any way whatsoever?
>>
>>46191018
He probably could if he tried
>>
>>46191046
It's in character. Quit the samefaggotry
>>
>>46191046
Because it doesn't enhance the kids we already have and means the new progeny overshadow the old.

Also, Sofia doesn't fucking want her kid to get enhanced.
>>
>>46190856
That's a very good point and makes me wonder how much Viviken misses out on.
>>
>>46190884
>>Sofia/Sireyi only as parents
>>N
>>Jal/Sireyi only as parents
>>N
>>Isla/Sireyi only as parents
>>N
>>
>>46191046
>Is there a reason to not enhance the kids in any way whatsoever?
The character loves her children as they are and would want them to grow into new power to learn responsibility with it instead of handing them everything on a silver plate.
They will already be special and incredible mary sues, there is absolutely no good reason to add to that.
>>
>>46191132
How is that a reason not to? We can still do all that.
>>
Please check my count but I think it breaks down as

each kid only has 2 parents
No
No
tied - breaking for No to fit the pattern
>>
>>46191068
>That's a very good point and makes me wonder how much Viviken misses out on.
I think he has or will learn very fast to adapt by using his magic. I imagine in his current enviroment he quickly got used to use magic for basically everything like his peers do.
>>
>>46191170
>each kid only has 2 parents
Damn. I'm genuinely upset by that.
>>
>>46191165
>How is that a reason not to?
There is no reason to do it either.
>>
>>46190884
Yes on all counts. They will be the partner's and our children alone, and will have the advantages that we can afford them. This cohort of kiddos will need some very careful parenting to ensure we don't raise a clutch of super villains.
>>
>>46191170
Any vote for more than the 3
>>
>>46191257
>we don't raise a clutch of super villains
Vivi is totally gonna be a super-villain already.
>>
>>46191266
sure if players want to
>>
>>46191297
Just 3 are fine, cast would be too inflated otherwise. Its hard to care about a dozen characters personally if they get introduced too fast and the triplings already had too little screentime.
>>
>>46191297
I'm good
>>
Seems that's it.

Thanks for playing, and hope to see you next thread
>>
>>46191388
Well then, thanks for running Pally and good night.
>>
>>46191388
Thanks for running boss
>>
>>46191388
Thanks for running.

Jal, Isla and Sofia knocking up Sireyi the fun way when?
>>
>>46191388
Thanks for running.
A shame this cycle had to be rushed so much and had basically nothing happen for mini paladin. But thats how it goes I guess.
>>
>>46191432
I'll see what I can do
>>
>>46191445
The Chesihug was great though.
>>
>>46191445
Yeah it is a shame.


>>46191512
It was really great.
>>
So wait, no votes on roads and stuff? What are we going to spend our money on?
>>
>>46191512
>The Chesihug was great though.
The highlight of this cycle, certainly.
>>
>>46191458
Thanks Pally!
>>
>>46191564
Next thread, I figure.
>>
>>46191564
Spending will be handled during the final thread of the cycle alongside cutesy pregnant Sireyi stuff.
>>
>>46191597
>>46191599
Coolio
>>
>>46191599
>>46191597
yes



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