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Bug World is as it says it is. A fantasy world of small arthropod species. Moth mages, Butterfly wizards, Stag Beetle warriors, Spider rangers and much more!

In the last thread the major bug races have been established along with the insidious antagonistic Cicada death cult, the terrifying Cordyceps fungal infection and mysterious isopod worshiping woodlouse faith.

A lot still has to be established but with your suggestions bugworld can be a fun setting for all kinds of games.

Help build Bug World!

Link to the current googledoc:
https://docs.google.com/document/d/1pAduIU7TDaKHvvaUfzRbgYj44TX_hApLeNeVu2d5bbM/edit?usp=sharing

Link to the straw poll on the important issue of bugs and human relation (if at all)
http://strawpoll.me/7013991
>>
>>45844874
Concerning >>45844067 This is what I came up with, just an idea, but unless you want to go Nerubian this is your best bet.
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>>45844874
>human-sized bugs with no humans
because i feel the whole idea of having a bug setting was to have only sentient bugs. having humans or other fantasy races show up just makes it a human campaign in a bug world. i'm more interested in bug-to-bug interactions

Also, I was talking about the cordyceps fungus in the last thread, and referred to it as The Mold. I'd like to suggest that as the official name for the hivemind zombie-faction, but would like to hear other ideas as well.
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>>45845037
What if the humans were inter-dimensional invaders along with the stock fantasy races and the bugs simply don't know why they are being raided by them, have their hives and colonies burned, and behaving like some exterminators?

Seriously, they'd be pretty much as part of a monster manual along the dragon chameleon and giant horny dragon for the arthros to fight against.
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>>45845037
I agree with this anon. Humans are not nessecary for a bug campaign, and we had the Trilobite civilization as the precursor race with crazy magic and artifacts
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>>45845145
>Trilobite
OK, that part is nice and fun actually.

Trilobites fit into this.
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>>45845145
I'm and anon this anon agreed with, and I agree with this anon. Having an ancient ruined trilobite civilization with ancient ruins and artifacts sounds fun as fuck.
>>
Even though we have the google doc, I archived the old thread. Just in case anyone wants to go back and reference it
http://suptg.thisisnotatrueending.com/archive/45812664/
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>>45845145
>>45845227
Ammonites, opabinia, anomalacaris and other spooky critters like those could be their experiments. Maybe a few species survived on their own or are hidden away in stasis deep within a secluded lab, perhaps with a mad Trilobite scientist-lich emerging when some unlucky archaeologists beetles unleashed them
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>>45845314
Pretty nice.

>>45845439
OK, that's scary.

I love it.
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>>45845272
I'm the anon that this anon agrees with.

Trilobites should have colonized the coasts of the world, possibly having inland outposts. Last thread there was mention of magically created/mutated insects acting as guards, with possible ancient magitek defenses.

The Trilobites were masters of the strange art of Biomancy, twisting the physical forms of others to perfect them for the needs of the Trilobites. Tales are told of terrible mixes of chitin and metal constructs guarding the largest ruins, of others that spit small chunks of metal faster than the fastest flyers, and of terrible abominations that are much more intelligent than Arthrokind, rooted in place and insane from the passage of time. Many of the largest Trilobite cities were underwater, and thus little is known about them.
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>>45845539
Heh. Seems it's up to the crustaceans to find out the secrets of these places.
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So lets establish what these bug people look like.

Based on the previous thread it seems that 2 legs and 4 arms is the regular arrangement for 6 limbed races but of course this could be much different with other species.

Also remember to vote for bug size!

Personally, i'm more inclined towards humans being an unfathomable world-ending monster-beings that appear mysteriously and disappear just as quickly completely rearranging the world. Such human interaction might be equivalent to a world ending event.

>>45845439
I like it, they could fit into the crab and prawn legends of old as monstrous war-beasts of the long dead trilobite race.
>>
So what weapons are our bugmen gonna be using on the battlefield? I imagine that larger species like beetles can field bigger weapons and take more to kill.

Are guns going to be part of the setting? I feel they should be, at least in their earliest forms. Some bugs have chitin so thick that you just might need firepower to actually put one down, like a land crab.
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>>45845539
This gave me an idea for some writefagging.
be gentle, first time writefagging

My name is Grex, and I will never fly again. I am a Moth Priest of the Moon and Dust. So, child, you want to hear about how I got this banged up? Well, my friends and I were foolish enough to try and delve into a Trilobite ruin. Velnor, our Rhino Beetle was a Warrior, bless his horn. There was Ren'thik, a Mantis and our Rogue. Finally there was Wintha, a Butterfly and a scholar-mage.

We set out after hearing rumors of a long forgotten Trilobite city on the Great Coast, to the east. After a week of travel, we had arrived. There were holes in the cliff face near the water, and we waited until nightfall for the water to retreat. We entered, lighting the way with my antennae, channeling the Light of the Moon. We should have never entered that cursed place. The first cavern we came to was full of these terrible creatures, twisted in form and mind. They were like the Locusts or Hornet's, but they had strange, jagged metal points protruding from their limbs, and mandibles sharper than thorns.

>Cont.
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>>45845574
>tfw roll crab rogue
>tfw take proficiency in thieves' tools
>tfw can't pick locks because my pincers can't hold the lockpick
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>>45845903
Should've posted this one.
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>>45845962
why
what advantage did it gain from ripping of its arm?
why would it do that
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>>45845813
and the question I'd like to ask is how prevalent is metal? I'd push for Morrowind style chitin armour and weapons made from livestock-bugs being common gear, with iron and bronze being the good stuff.
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>>45845995
They grow back. If their arms get too banged up to function they can just rip it off and a new one will eventually grow in.

They're usually smaller than the original arm though.
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>>45845995
diseased, injured, distraction

It's okay though, crabs and a lot of bugs that can molt will regrow missing limbs
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>>45845439
>>45835994
having actual humans showing up is a terrible idea

>>45837072
I figure most worms would be non-sapient(although there might be the rare Leech that has lived long enough, and fed well enough to develop a particularly vile sort of intelligence, one honed towards feeding it's dark desires) if mostly cause most worms aren't designed in a way to really work as a playable race, and as mentioned several times before, natural Vertabrates don't exist, the only ones that do are sorcerously created abominations

>>45837437
Racial Classes would work best

>>45838118
yeah Centipedes and Millipedes are both types of invertebrate that would have more non-sapient representation than otherwise(sapient ones still exist, but are relatively rare, for one thing while most others gain a degree of anthropomorphization compared to their non-sapient kin, this doesn't really apply to Centipedes and Millipedes, so they are kinda awkward in civilization)

>>45838549
nice

>>45838852
>>45839859
>>45839861
there's a reason I suggested that there be a unifying religion earlier, gives more of a reason for different species to work together(along with trade and mutual protection against various external threats)

>>45840701
the problem with that is that only female mosquitoes do that, and plenty of other insects will eat blood too when given the chance(butterflies do it fairly often for example)

>>45841820
I kinda figured most bugs don't bother with much clothing since their shells would do most of the environmental protection, not to mention it'd get in the way of their limbs functioning properly(similarly actual armor would be fairly rare)

>>45842143
>>45843327
again how many times must it be said NO GODDAMN HUMANS!!!!!!!!!!(seriously it dilutes like crazy this setting if we have vertebrates be common at all, there's a reason the only ones I have around are magically created abominations)
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>>45845995
they can regenerate them and have special valves that allow them to sever their limbs off while controlling the damages to the joint and muscles
they do it when threatenef by predators or if the joint has sustained heavy damage or becomes infected
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>>45846008
There was an anon last thread who talked about bombadier beetle smiths having a rivalry with cricket mole monksmiths

bombadier beetles using chemical mining and forging techniques an the crickets having the secret to bronze.

countries/city-states/hives would bid for a clan to live in their cities so their armies could have access to Acidforged Armor or Cricket-Bronze
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>>45845827

It took some intense fighting, but we were able to kill the swarm with a well placed flamebolt from Wintha and some muscle from Velnor. We continued through the chamber, until we heard this wet tearing sound. It was Ren'thik who found the source first. A clutch of eggs that those beasts had laid were hatching. We were forced to kill the hatchlings, which had started trying to swarm us as soon as they pulled free from their eggshells.

Further in the caverns, we were ambushed by traps. These traps though, they still make my wings quiver. They looked like termite soldiers rooted into the rock and covered with that same silvery substance the swarms had. It was difficult to avoid the acidic glue in the right confines of the corridor. Luckily we made it through. I was able to heal Velnor of his burns, and we went on.

What we found was not treasure. It was not even artifacts. It was an abomination, plain and simple.

It was a great serpent, scales of pure silver. Its fangs were longer than Ren'thik was tall. We tried to flee, only to find that the entrance was sealed off by webbing. The webbing was still being spun by spiders. They too were twisted, with growths on their heads, growths that looked almost like the Mold, but they were not.

The serpent struck, and Wintha was swallowed while by the beast. With a furious cry, Velnor charged, only to by crushed under the weight of the serpent's tail. Ren'thik tried to Claw through the website, but in his panic he only became entangled. The spider beasts dragged him away.

2/3
>Cont.
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>>45845769
I still fell like something not fitting and would simply have the arthros be human-sized, yet the world they live in is a world of their own, but fundamentally different from a fantasy one.

Hell even the trees are the size of mountains in some cases.

I'd see the humans or whatever other stock fantasy race as inter-dimensional invaders that look alien to the arthros.

The eldritch cortyceps would be along with the doomsday daemonic cicadas the real world-changing events if not fought on every single occasion these two things appear.

And then there are the trilobite liches...

>>45845903
Heh. Maybe a smaller crab species would be a good rogue.

>>45845995
>>45846041
The arm failed him, hence he disowned him.

Also BTW, I was thinking about the beetles being quite the land juggernauts when as military bugs or paladins.

>Four arms = dual-wielding weapons that require both arms or wielding a two-handed weapon and a larger than average shield.
>Tanky martial artists.
>60 ton of justice if they go paladin.
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>>45846145
A beetle with a greatsword in one set of arms and a greatshield in the other would be damn-near unstoppable.
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>>45846145
>>45846197
I love that beetles are so varied. aren't like 60% of all known insect races considered beetles of somekind?
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>>45845813
Let's see. Beetles could probably kill anything they got their horns on, so their main concern would be getting ahold of those pesky ants running around (except the tiger beetle, which makes for a kickass berzerker). They could use whips or nets (of spider make) to catch those fuckers, crossbows as ranged weapons (work great with their built in pavise)
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>>45846101
I prayed to the moon for guidance, convinced I was about to die. I think the moon was smiling on me that day, as I spied an opening, far above.

I flew faster than I ever have before, somehow avoiding the serpent's Maw when it snapped at me. I approached the Light when I saw it. The entrance was covered with brambles.

I forced my way through them, the throny scrub tearing at me and my wings. I was too terrified to notice until much later, too late for the scars to be healed. It took me a long week to return to Brenhow Log. It took me a month before I could sleep soundly, without any nightmares. I hope nobody has to go through what I did.

>3/3
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>>45846197
>>45846231
The only ones who'd match them in a contest of sheer physical strength and durability would be the crab folk.

Especially if the crab is a Emperor Crab.
>>
I would suppose that cause most bugs have plating of some kind melee combat would look like 1400s Knights? With most weapons being designed to bash a guy's armour in or pierce the joints I mean
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>>45846197
>>45846231
>>45846335
And Emperor Scorpionfolk due to their royal blood.
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>>45846378
Maces, warhammers, warpicks and spears would be the best friends of those going against beetles and crabs
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>>45846008
>>45846378
well there was some talk about having Gunpowder weapons be fairly common, so metallurgy is probably decently advanced, although outside of gunpowder(and related aspects of chemistry and alchemy), and the metallurgy needed to use it properly, I believe the idea was for things to be generally late Iron Age in terms of technology

>>45846145
>I'd see the humans or whatever other stock fantasy race as inter-dimensional invaders that look alien to the arthros.
quit suggesting this, it's retarded and just serves to dilute the setting

>>45845142
>What if the humans were inter-dimensional invaders along with the stock fantasy races and the bugs simply don't know why they are being raided by them, have their hives and colonies burned, and behaving like some exterminators?
nah that's silly, I did bring up the idea last thread of an ancient Ammonite superweapon basically being a truly colossal human shaped thing, but that was more of a one off thing(or at least there's only one left in a functioning condition), meant to show just how f-ed up things got by the end of the ancient war that destroyed the Ammonites and Trilobites
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>>45846335
What do the crabs look like? Are they like F4 milelurks? Or would we go for a more "humanoid" look?
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>>45846443
Imperial scorpion guards. Fast enough to match a mantis assassin. With their stinger they can take out a beetle warrior without breaking a sweat. And one of them killed half a platton of ant warriors before finally going down
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>>45846378
Most weapons used back in the day could cause quite a bit of damage to your skeleton, and that after going through the soft tissue to get there.

Now taking that bone, and spreading it out all around the limb instead of keeping a thick single piece inside will leave us with a rather thin covering. It may end up much closer to human skin than iron sheet in protective quality.
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>>45846443
>Emperor Scorpion
Hell, pretty much some of the characters would be equivalents to living tanks.

>>45846453
Don't forget about certain natural weapons such as forearm retractable stingers for hornets, bees and wasps, tail stingers and pincers for scorpions, rhino beetle horns, stag beetle jaw-like horns, crab pincers, spider web and venomous bites and etc...

>>45846604
A person can have ideas...

>>45846616
I'd say, it would depend. This, or even like those large crab-things from Darkest Dungeon.
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>>45846616
That truly works for me. Big pincers can be for combat and mate displays while the smaller ones for dexterous work
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>>45846639
Maybe more like tree bark in terms of toughness, but still weak enough that metal weapons can pierce it?
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>>45845145
>>45845439
yeah it's a good idea(I'm the anon who first suggested it), although my intention was for the Ammonites to be a separate civilization from the Trilobites, although this does help differentiate the two in terms of what they did, Trilobites mostly modified existing life on this world to create their monsters and weapons, while Ammonites used dark and terrible magics to forge from the ether strange monstrosities completely incompatible with anything known to have been naturally born in this world(the various "vertebrate" monsters that roam the setting), this eventually led to both sides creating the weapons that would destroy them; the Trilobites created the first Mold-Mind(the first Cordyceps plague to have an intelligence behind it, a remnant of this would be found in later ages by the Cicadas, leading to them becoming the dreaded Necromancers known today), while the Ammonites created the so-called Celestial Warriors, mile tall vaguely humanoid abominations of magic and flesh, each one capable of wiping out whole cities by itself(see attached pic for how that would basically go), luckily Celestial Warriors were incredibly unstable so most of them have long decayed away into nothing but bones and muck(although one or two might still be in storage, never activated by their masters)

>>45846677
>A person can have ideas...
yeah but not all ideas are good
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>>45846688
Not that anon, but it would actually depend on both the durability and thickness of the armor.

Seriously, we're talking here about humanoid arthropods the size of a human or bigger, and this would also mean that their exoskeletons would work differently.

>>45846792
>yeah but not all ideas are good
At least not as bad as humans being Cthulhu.
>>
>>45846688
>Maybe more like tree bark in terms of toughness

So somewhere between cheap printer paper and a good challenge for a heavy wood splitting maul.

Yeah, probably in that range.
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>>45846616
Why not, you know, Fallout 3 mirelurks. I feel like something that's a partway between the fallout 3 and 4 mirelurk, and the mirelurk king/lakelurk would be the best for a visual starting point
>>
What about these guys.
>Ancient clade
>Centipede looking but don't have an exoskeleton
>Shoot glue out of antennae capable of rooting a beetle in place
>Fucking fast
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>>45847137
>forearm retractable stingers for hornets
I fucking love velvet worms. They're the last living relative/descendant of the kick-ass Anomalocaris
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>>45844874
You know, i've done little bits and pieces of art for this kind of thing a few times in the past, specifically in regards to Leech folk. But I'm curious as to what the situation is for this thread. Any place I can re-read the previous thread and perhaps current info?
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>>45847205
oh he m8. Hirudo are kind of getting folded into this setting people are homebrewing. A world of arthropod races with no humans and the human-sized sentients dealing with various possible world-ending factions.

People seem to like the idea of the swamp-dwelling, giant mutated toad herding, amazing medic and healer leeches

previous thread: http://suptg.thisisnotatrueending.com/archive/45812664/
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>>45847205
>45812664 It's in the archive. Public relations bug world. Also read the Google Doc for things that are confirmed canon
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>>45847356
Okay Cool. Always wanted them to get something focused on them. I've also got a couple of Miyagra or Fly-folk related stuff (i can't remember if Miyagra or Miga was the race name)
>>
Aphids are often bred by ants for their honeydew, which is basically aphid sugar juice squeezed from their bloated form.

Could they be the settings cows? We already have wetas as our horses
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>>45847482
https://1d4chan.org/wiki/Miga
Miga was the race and Miyagra was the benevolent goddess of decay and rebirth, twin sister to Belshazar the corrupted god of parasitism and pestilence

I was the one who drew/came up with Belshazar back when he was called Beelzebub
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>>45847566
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>>45847593
That's pretty rad anon. So while I play catch up anyone got any requests?
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>>45847727
A dragon chameleon descending upon a snail caravan
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>>45847727
A velvet worm with a bow/crossbow.
And maybe also wielding something else at the same time.
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>>45847727
A rhino beetle paladin with a great-sword and giant tower shield.
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>>45847727
Trilobite litch facing down a party of arthros
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>>45847727
Missed you in Homun Civ last night. Got a new homun to draw "Pixies"
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>>45847802
Very Rough but I think I got the idea down. Wings nor no wings? Should "Dragons"be all sorts of insect eating lizards just made humongus with perhaps a breath attack?
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>>45845903
that is the most precious face I've ever seen. Though I can't think of Crabs the same way again ever since watching this video.
https://www.youtube.com/watch?v=gISlB1IdUjI
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>>45848379
I feel like chameleons look very sill with wings. I'd say that there should be two types of dragons here. Typical dragons and dragon-sized lizards. Chameleon would fall under the latter. As for fire breath I was thinking that some dragons should have different attacks. Thorny Devils shot out acidic blood, grilled lizards can shoot out fire, and chameleons can shoot out 20 tongues
>>
Ok, would it be a good idea to open the google doc for people to write suggested ideas in?

Also another friendly reminder to vote in the poll in the OP.
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>>45848715
That would open it to trolls who want to destroy stuff. The threads should be enough
>>
>You will never assault a low-hanging hornet nest from a fortress built atop a giant war-crab with your ant comrades
>You won't hear the cannon fire of the bombards, their shot tearing through the outer walls of the nest
>You won't see a swarm of hornets sally forth towards you through the air, only to shredded by wasp-made hwatcha fire from the ramparts behind you
>You will never sense the pheromones telling you to draw weapons and repulse the survivors who attempt to board
>You won't fight mandible and chitin against the hornet boarders for Queen and Nest

Why live?
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>>45848629
Heres how you chameleon dragon
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>>45848715
With the poll human issue. How about this. Someone rolls 1d100, if it's 1-50 we have humans/ other standard races in some way and if it's 51-100 we don't have any humans/standard races at all
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>>45848891
It seems like it's more people who want no humans familia, or at least they are more vocal. In any case I don't think a coin toss is a good idea
>>
>You will never have a qt Moth Cleric girl fighting alongside you
>You will never see a slider weaving a web of magical power to destroy your enemies
>You will never have a Rhino Beetle Paladin at your back against a horde of Wasps
>You will never meditate as the sun rises with a wise old Mantis philosopher

But that is why we are home brewing this game damnit
>>
>>45848933
*spider not slider

Autocorrect pls stahp
>>
>>45848932
I was just suggesting a quick way to set something in stone
>>
Okay, was working on some writefagging after work and it's done now. Gonna be posted in a few parts.

The young beetle lay in bed, nursing his cracked carapace. He trembled with rage and shame, cursing big-beetle words under his breath. He was in a sour mood. Another beetle shuffled through the beads in the doorway and into the boy's room. He was hunched and old, his carapace dented and worn. He sat on the edge of the boy's cot, placed a patient hand on his head and waited silently. The boy's head twitched indignantly as his grandfather, holding his silence for several moments before saying everything at once.
"It wasn't my fault! They started it! They insulted our family and called them has-beens and I only wanted to uphold the clan's honor! If they knew who you were they would never have -"
"How many of them were there?" the old beetle said, his voice cracked and gravelly and frail.
"Three"
"And they were larger than you yes?"
He nodded and his grandfather flicked him below the horn.
"Silly boy, where has your wisdom gone?"
"I'm not afraid to lose a fight, grandfather." His eyes were dark and defiant.
"Lose the fights you must lose, but pick your fights when you are able."
"I won't be a coward."
"It's not about cowardice or bravery, it's about winning or losing!"
"Fighting only the fights you can win is cowardice!"
The elder shook his head. Proverbs and bites of wisdom would get nowhere with this boy. He needed another approach to show him a better way.

(cont'd)
>>
>>45848891
I kind of want humans to exist but in a sort of disconnected fashion. I voted for "Humans exist, but as unfathomable unknowable elder god things"

Humans don't exist... But "Giants" do.
>>
>>45846792
Consider that while Trilobites are extinct the Ammonite line is not completely ended. Nautili are still around. Although this doesn't have to conform to our reality it's something to consider.

Also if they are bioengineering sea bug monsters don't forget Eurypterids.
>>
>>45849030
(cont'd)

Six years into the Western Sand War, the scorpion emperor Skarrus III had conquered much of the White Dunes. The Scarabs held them at a stalemate along the western border, but they were free to expand south. The emperor's Sixth Legion were the most brutal scorpion warriors of the empire, and left a trail of blood behind them on their warpath. They roamed the deserts slaughtering and enslaving any creatures that they came across.
One day, an envoy from a relatively small termite mound arrived, pleading for the help of the Scarab paladins. But their forces were stretched thin enough as it was, and couldn't spare enough warriors to protect the termites. Only a single scarab accepted their plea: Azir the Gold.
Azir trekked across the desert and came to the termite village. They were small creatures, with no weapons of their own. They used their bodies for work, so there were no tools to repurpose for war. They were ill-equipped and outmatched, and Azir alone could not defeat the Legion. But the termites were numerous, and he came up with a plan...
Azir tracked the Sixth Legion through the desert, and met them in the dunes. He strode atop the highest hill weilding the massive blade-horn of his ancestor, Gorr of the Fine Sand. He spotted the scorpions in the distance and bellowed a mighty roar, gaining their attention. The legion, drunk from desert fruit and victorious in their recent skirmishes, answered his challenge and charged at him.
They tore across the desert atop their swift arachnid legs. Every one of them larger than Azir himself, and 70 in number. Within minutes they were upon his hill and flew up to challenge his might. But Azir was not alone, and as they climbed the slope the termite villagers, everyone of them save the larvae and elderly, sprung into action.
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>>45847915
Rhinoknight to the rescue.
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>>45848891
I feel kind of bad after the interesting work in the previous thread involving humans but this is the nature of group creations.

I'll give it another 20 minutes and unless a majority is found then its down to rolling to sort it out as RNG as it is.
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>>45849051
or polychaete worms
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>>45849064
(cont'd)

The termites had burrowed into the ground hours before, digging criss-crossing tunnels. As the Legion crossed over their trap, they collapsed the tunnels causing the warriors to fall in. Their swift arachnid legs were buried in sand. The termites were numerous, as I said, and outnumbered each scorpion warrior ten-one. They climbed upon the scorpions and held them in place.
Azir lifted his bladehorn and tore down the dune, and begun cleaving through the immobile scorpions, who were no longer a match for him. They struck with their stingers, but they were panicked and drunk and Azir dodged them handily. Within a couple minutes he reached the bottom of the dune. That day, the termite casualties were seven, the legion casualties were seventy.
News of the massacre spread quickly, and damaged the morale of Emperor Skarrus III's armies. This was one of the factors that helped the Scarabs turn the tide and push the scorpions back and eventually win the war.
>>
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>>45844874
>moth people thread
I CLAIM THIS THREAD IN THE NAME OF CIMRE AND HER PROPHET ANENZU!

BEHEAD THOSE WHO INSULT CIMRE
>>
>>45849100
(cont'd)

"Do you see now, boy? Azir was the strongest scarab to ever live, for he honed his body to perfection. But he also honed his mind and tactical prowess. If he had simply charged the Sixth Legion himself, do you think he would have won?"
The boy, still wide-eyed and engulfed by the images of desert dunes and termites and scorpion warriors, shook his head.
"And what do you think would have happened to that termite colony had he failed?"
"They would have died", he replied plainly.
"Yes, they would have. But Azir picked his battle for the most opportune moment, and his victory against the most feared warriors of the Empire helped win the war. Do you understand what I mean now? If you are to protect the weak and bring honor to your family, you musn't throw your life away on battles too great for you. Nor does that mean to run from every fight you can't win. You must balance these things within yourself to achieve the greater good."
His grandson nodded in contemplation now. He understood now what his grandfather meant. Fighting enemies greater than yourself is great bravery, but doing so without a plan for victory was foolish. He would fight for just causes, not for the sake of violence itself. And for just causes, one needed to win those fights.
He hugged his grandfather before applying more repairing salve to his cracked carapace. He needed to heal quickly.
For he had a plan.

End
>>
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Running with the idea of an ur-arthropod god:
"Then the great Opa extended her grand proboscis, hurling her eggs from end to end across the oceans and through the skies of the world. From continent to continent they scattered, and where they landed, they prospered, in a diversity of forms. For great Opa, in her infinite wisdom, had blessed each egg with a tiny fraction of her grand totipotency, and had foreseen the location upon which each egg would land, a lens focused upon each new environment.
>>
>>45847137
If that's not bug Behir idk what is.
>>
>>45849051
>Nautili
Nautilus are actually an example of convergent evolution, they aren't directly related to Ammonites
>>
If anyone is running a campaign exploring Trilobite ruins and need some encounters along the way I recommend Cone Snails. Hear me out. They sound lame, but some specimens hunt in packs like wolves to take down larger prey and they are deadly venomous. If you want a pack of direwolves type starter fight for your underwater bug world adventure I'd consider cracking some gastropod shells. Also since we've sorta made terrestrial gastropods into pack animals...or animals rather than sentients, it doesn't break that patter.
>>
I think we need some more crunch. I mean stats, a resolution mechanic, and other odds and ends.
>>
>>45848850
>Most arthropods have a giant Monster Hunter Creature that is related to them
>>
>>45849528
Resolution?
More like BUGresuWINGson!
Get it?
golly gee i wish someone loved me
>>
>>45849613
what
>>
>>45846263
>>45849130
I'm adding any story pieces to the bottom of the googledoc for flavour and a better understanding of the world.

Apologies if I move bits here and there for formatting purposes

Also given the vocal majority and poll results for

"Insect-sized bugs with humans as unfathomable god creatures" this will be the final decision.

Key locations and environments go!

Last thread there were jungles, deserts, rocky places, steppes and seasides and rock pool environments along with a well established Hollow Log cities and termite city-states.
>>
>>45849427
Ah well I stand corrected. They are both Cephalopods thought right? So close enough that for this world you could make a connection if you so chose. Or have the Nautiloids see themselves as the rightful heirs of all the Ammonites accumulated, and should it be discovered that they aren't actually descendants of the once great and terrible empire then their society would surely be stricken. Perhaps it would take the steam out of a Nautiloid dark magic uprising when the mob loses their sense of manifest destiny.
>>
>>45849654
>http://strawpoll.me/7013991
>majority voting for human-sized bugs without humans
>>
>>45849654
Could make a good arboreal setting. Riding dragonflies around the canopy.

Oh no a swarm of gnat gypsies.

Look out a freakish new finch has evolved with a beak that punches through bark and into the upper tree top bug cities.

What do you do when a woodpecker starts pounding on the outer fortress walls of your termite city-state?

Don't go out after dusk the bats come out to feed and they don't even need to see you to know you are there.
>>
>>45849743
So it is despite me saying there was a deadline but hey ho

Ok no humans at all. Done
>>
>>45849611
>spider
>bunch of hermit crabs
>ant-beetle thing
That's 3
>>
>>45849857
Akura Jebia
That's 4.
>>
>>45849654
So long as the bugs are scaled for size individually rather than flat rate. Ants should be the worlds dwarves to the giant beetle warriors, but they shouldn't be miniscule as they would be if on a set scale.
>>
>http://pastebin.com/vN7rqxAQ

GURPS template for Hornets, I don't care if the system is used at all, it's fun. I could do more, if you'd like. Tell me if any of the numbers sound wrong. As a guideline, the "Extra DX" and "Extra ST" advantages modify from the human-base 10 Dexterity and Strength, Striking ST means the bug will hit harder but won't be sturdier and won't be better at lifting.
>>
>>45849654
thanks. sorry my formatting was a bit garbage, the formatting i had in wordpad didn't carry over with the copy-paste. lesson learned. good title too
>>
Just thinking of doing a bit of writing for this, set on the coastlines:
1/2
"Picked up a bunch of hermits coming into town the other day. They can never stay for long
- the beach settlements dry them up fast - but they come in, peddle their wares, try and
cheat us out of some good gold to adorn their new homes, then shuffle out again. 'Cept,
this lot were different. The bloke at the front had some big ol' ruin on his back,
and a mean attitude to boot. Still, not like crabs are known for their kind
temperaments...
Claimed, rather condescendingly, and rather loudly, in the bar that he was some kinda
big shot archaeologist. Reckoned he'd liberated his home from some old Trilobite ruins
back in the sea. Told some grand tales of some tomb they'd broken into. Turns out the
Trilobites buried their dead with all their old moults. The crab had 'hypothesised' that
it was to serve them in the afterlife. They rearranged the face plates on each of the
moults so they looked like they were intact still. Grave guards or summit'. Couldn't
pay me to go down there... Sounds spooky as anythin'.
'Sides, saving your old moults is prolly something only the rich could do - I'd have to
throw mine out if'n I kept any more than my first - I mean the space alone...
>>
>>45850333
2/2
Anyways, he kept pointing to his new house and saying how it used to be some part o' this
tomb complex. Now, the locals down there, some Snapper Shrimp, were terrified of the place
apparently. Reckoned there was some bad magic around it. Curses an' that. The crab blew
them off as flighty, and we all know the Snappers that get washed up can be jumpy as
anythin', but I tend to trust their instincts on that. Got to be a reason to be that
paranoid, y'know?
Thought nothin' of it. Surely the posh educated crab knows more than me. Certainly he
insisted he did on the night.

I'd think nothin' of it but next morning, me and some of the lads went beach combing.
Y'know, picking up some drift, seeing if we could prep the burrows for the next storm. What
do we find but that fancy pants new home he'd got himself. We decided not to get too near,
but very little in this world'll make a hermit crab abandon a prize like that I'll tell
you..."

- Testimony of Amph Tally, Sand Hopper, on enquiry into the disappearance of Bernhart Page,
Hermit Crab
>>
>>45849528
I suggested that last night but got shot down in flames saying we should leave that open so people can ram it into their own systems.
>>
>No assassin bugs
>No giant Japanese wasps
>No yeti crabs
>No small beetles
>No stink bugs
>No slugs
>No decent lore on centipedes or millipedes
Come on dummies
>>
Ok I think I've written enough in the google doc trying to incorporate ideas.

Keep up the good work, discussion and archiving. Unfortunately its 2 AM here and I've work in the morning but i'll try to catch the thread before it dies or failing that, read through the archive to incorporate ideas and smooth things out.

Once again, good job guys!
>>
>>45851092
Good work friend
>>
>>45851092
Scorpions and Moths should be allies due to Scorpions glowing under UV light.
>>
So centipedes, they're like the best of all arthropods. Giant pedes are insanely strong for arthropods, fast, and have unusually potent venom for a bug with that much physical power. Centipedes are even, like, a symbol of evil in Japan taking the spot in their mythos that the dragon occupies in western lores
>>
>>45851958
Centipedes and Dragonflies are both dragons.
>>
>>45852044
I agree. Centipedes would be like the linnorm or wyrm dragons, great burrowing, siege breaking beasts spreading pestilence wherever they go
>>
These guys are mean fuckers.
They can dive, fly, have raptor forelegs like a mantis and their proboscis is the size of a nail and injects digestive enzimes that melt the flesh (and i think they can also spray it).
They can get relly big, too, like 15cm, and they have hemielytron, which are a combination of a scarab carapacce and regular wings, so they are hard like a beetle but with bether flight capabilities.
>>
one of the saddest things in life is seeing this thread and knowing you will never ply a campaign or session in it.
>>
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>>45852134
They sure got the size for it
>>
>>45852218
>>45852134
What about millipedes?

Caravan beasts since one could carry four times what a single weta-drawn wagon could or livestock kept for their meat and chitin?
>>
>>45852524
>>45852134
pillbugs?
>>
>>45852646
I could see them being like city guards or something. Caravan traders maybe?
>>
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>>45845995
>>
>>45852524
I'm imaginining millipedes as almost like... Trains. running from place to place.
>>
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>>45852777
That crab is metal as fuck
>>
Alchemist flies able to brew whatever potion or poison you could ever need. One of the few races able to withstand the fumes produced in their procedures they manage to keep their secrets for the most part.

Masters of toxic gases and biological warfare they resemble Plague Doctors with their heavy protective clothing they must use for when they deploy their truly devastating and deadly payloads. Sometimes they fly over a battle and drop bottles that spew a noxious gas that reduces all but the flies to retches messes in the stench
>>
bump
>>
>>45848933
Here's 2 of those 4 things you will never have.
I guess you have them now.
>>
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>>45855007
Moth and Mantis characters. If people got any more I'll crack some out in the morning.
>>
>>45856068
The Cleric Mothgirl drunkingly embracing an Imperial Scorpion Guard with a backhug.
>>
>>45856068
Could you do a Goliath beetle paladin and a spider rogue?
>>
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>>45856083
Here you go.
>>45856099
I drew a different kind of beetle paladin earlier, but I might give that a shot next.>>45855007
>>
>>45849066
Awesome.
>>
>>45856330
what about if the beetle is a ranger and has a giant cannon
>>
>>45856330
Thanks.
>>
Hello all, I'm back.
Apologies for any disgruntlement I have caused with my comments about the GDoc in the first thread. I was super tired after a working weekend and didn't articulate myself well. The point I was /almost/ making was that the lore in the GDoc seemed like it would fit an area like the UK (England, Ireland and Scotland) while I was thinking about something the size of Continental Europe.
I wasn't trying to say it was bad, because it's really good. Just that I wanted us to think bigger.

Anyway I have a suggestion for Roachs;
The Roaches are an odd group. Lightning fast and very hardy, they seem well suited to all sorts of active and even dangerous professions. And yet the overwhelming majority can be found in cities and towns where they work as civil servants. As the saying goes, "A disorganised Roach is like a muddy Roach. They don't exist." Roach controlled settlements are something of a rarity. Most live with and work for other groups of bugs, filling in positions that other less meticulous bugs dislike or avoid. Because of this most bugs and groups are at least neutral towards Roaches, although some do find their obsession with personal cleanliness to be irritating.
>>
>>45856783
The Roach Part is well done.
>>
>>45856783
And now some thoughts on weapons:

Due to the ever present exoskeletons cutting and slashing swords would be uncommon specialist weapons.
They see the most use in aerial combat where a quick slash to the wings can end a fight instantly. There are also some martial schools that practice extremely precise strikes with cutting swords to target joints in limbs and carapace plates.
Heavy cleaving swords would be a common sight in the hands of the strong.
With the strength to wield such a blade, a bug can devastate an opponent by removing limbs and smashing through carapace to the vulnerable insides.
Bludgeoning and impact weapons would be the most common category by a wide margin. Maces, hammers, morningstars, flails, picks, heavy axes and metal wrapped staves would be ubiquitous in the same manner that swords are for us.
The ability to crack and shatter hard carapace while dealing damage with even glancing blows would be invaluable.
Piercing Weapons like bows, spears and stabbing swords/daggers would also be specialised weapons.
Bows would be focused less on range and more on sheer power. Crossbows with their incredible penetrating power would likely be very popular with militaries.
Spears and polearms would have a somewhat different style of use from ours, focusing more on weight for penetration or hooks and barbs for catching limbs or equipment.
Weapons like stilettos would probably replace edged daggers as the backup/sneaky weapon of choice. Stabbing swords would be very similar to ours in things like Rapiers or very different with designs like an extended spike with a sword handle.

Anyone got anything to add?
>>
>>45856883
People were thinking about adding gunpowder weapons.

I'd see them as something new, rare and uncommon even when compared to other weapons.
>>
>>45856908
Ah yes, the bombardier alchemist's creations.
The question is how advanced are we talking?
If it's early generations then we're looking at gonns and hand cannons. Big heft tubes that are slow to fire and hard to aim but pack a serious punch.
If it's later generations then we're looking at things more like arquebuses and blunderbusses. The precursors to what most people think of as Flintlock weapons.
Either way it's an interesting variety of rare weapons.

One thing I forgot to mention was the possibility of weapons outside of our norm. The only thing I've come up with is a spiked Katar. Instead of the wide blade it mounts a heavy spike to punch through opponents. Also due to the nature of insect limbs I figure that it'd require straps to secure it to the forearm.
>>
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>>45857177
as I was the anon who suggested adding gunpowder weapons, I was thinking it'd be a bit of a mix, Handgonnes are the most common actual firearms(and cannons would be at a similar level of development), but I imagine some of the more advanced forms are starting to show up, mostly in experimental forms often used by Adventurers(after all who else would be better to test new designs), but other gunpowder weapons are a lot more common, was thinking Fire Lances and Fire Arrows would be really common for example, indeed a lot of the more unusual non gun or cannon based black powder weapons would be fairly common here

basically if it shows up in the Fire Drake Manual(https://en.wikipedia.org/wiki/Huolongjing) I'd say it's fair game to show up here
>>
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>>45846616
>>
>>45857540
Yeah that seems like a good option. Put it in and let anyone running the game determine how much or how little they want such weapons to feature.
>>
What is being used for currency? Is there even a currency?
>>
>>45857752
Minerals and other trade goods?
>>
>>45857752
Well, a possible hard currency could be metal coins, coins made from a special type of wood, or pieces of crystals or crystal dust where value is measured in weight. Similar to how gold was used.
>>
>>45844874
>All those people voting on humans being some uber-destructive gods and the arthropods being the size like usually in real life...

This strawpoll should be deleted and the world left ambiguous for now and evolve when we expand on it.
>>
>>45857972
Seconded. Humans are absolutely toxic in a setting like this. They're completely unimaginative
>>
Mantis Shrimp should be antagonists.
>>
If I may make a suggestion? There are too many playable races.
Mechanically you're going to have trouble differentiating them, and that's going to leave either a lot of races completely untouched by players or just turn into a lack of interest.
You should really consider pruning the list, or grouping them together into bugs of similar traits, just with maybe one or two differences either in mechanics or just lore flavor.
I would opt towards pruning, and make a lot more insect species the generic bad guy NPC races, IE like Bugbears, Orcs, Hobgoblins etc.
>>
>>45858025
I'd see them as some kind of invaders from another dimension, but not Cthulhu. That's what I think, but there would be people not satisfied with it.

Better leave it all ambiguous for now and leave the human thing for later.

>>45858058
I'd see them as arrogant kung-fu shrimps, but not this asshole.

Real life Mantis Shrimps are assholes of the seven seas, but the ones in this world shouldn't be this asshole. Arrogant? Yes. Malicious? Nah.
>>
>>45858083
These guys look like they would be traders who go from Island to Isle, and they don't need no body guards cause they can fuck shit up on their own. They're just fabulous. They should sell clothes
>>
>>45856330
I seriously think that the scorpions should have four legs and two additional arms for manipulating and doing stuff.

It would be quite hard to do things with pincers only.
>>
>>45858117
Kickass martial-artists and traders?

I've got absolutely no problems with that.
>>
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How about a ship crewed with these guys.
>>
Giant bobbit worms emerging from seabeds and river floors to reach up and smash ships and boats apart to drag the crew down one by one

Large cuttlefish that hunt like crocodiles, drifting like a piece of wood at the waters edge, mimetic skin perfectly matching thetexture of bark and wood. Creatures coming to drunk or fish attacked suddenly by a pair of barbed muscular tentacles and dragged into the water towards the gnashing beak
>>
>>45858708
They'd be literally sea raiders and assassins.

>>45858723
Those would be nice.
>>
>>45858081
First we do worldbuilding and lore development, then we do the rest.
>>
So we calling this setting Bugworld or should we come up with something?

Arthotopia?
>>
>>45860736
I'd go for Arthro as the setting name.

The world's name however...totally dunno.
>>
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And now i'm back.

>>45855007
>>45856068
>>45856330
Super great art! I like how despite being insects they have been given a personality.

>>45856783
Very useful! Size wise yes, I believe the world is roughly something the size of the UK which for bugs is gonna be huge and varied. The Roach text has been added to the document as it fits right in.

The weaponry part is just right. I would also imagine some species specialize in particular weapons such as Mayfly fencers or cricket lancers who rely on leaping and piercing attacks.

>>45857540
I agree with the gunpowder weapons level. Fire lances and explosive arrows are commonplace to those that can afford them and increasingly more advanced bug-portable weapons are appearing that pack a punch

>>45857752
As trade is of such importance the need for a fixed currency would inevitably lead to coinage or tokenism of somekind such as >>45857907 suggested.

>>45858708
I'd imagine these would be in alliance with the fly races and fit right in next to mosquitoes and mayfly. Some could even serves as privateers or cruel raiders to the highest bidder, attacking crab caravans or shrimp. Along with >>45858723 serving as literal sea monsters to avoid.

>>45860736
>>45860858
I'm undecided for the setting name. So further suggestions might be helpful: Just some examples
>Arthrotopia
>Bugtopia
>Bugland
>SmallWorld

>>45857972
>>45858025
The Strawpoll is irrelevant now. The issue of humans is nebulously ambiguous and as for the purpose of creation irrelevant

Also, posting some illustration I did at work.
>>
>>45861411
>The Strawpoll is irrelevant now.
Thank God. We can decide on the human part whenever to include them or not in what kind of form after we fleshed out the setting.
>>
>>45861411
So you're still set on the player races being literal bug sized instead of human sized like the majority seem to want?
>>
>>45861411
Pretty sweet moth there mang
>>
I like the names Small World and Bugworld the best
>>
Will try to come up with some writing

"Day 4, Week 8 of the Tiger Beetle Year. Diary of Tarrkik, son of Karrsik"

Being a bounty hunter is never an easy job. Especially if you suffer from lack of funds and when there are difficulties in finding out your bounty's whereabouts.

Today I managed to arrive at a crab village called Azure Stone (side-note: It's called not only because of the gigantic, blueish rock formation, but also the fact that the folks here took a liking to the coloring and used the stones from the place to decorate their buildings). Here I hoped I would find information on my bounty, a homicidal maniac of a spider that gave his kind a bad name.

The villagers seemed to have seen a oddly looking spider coming through here along with a even oddly looking cicada. They told me that they traveled north with a group of bee merchants. Damnation I hate bees. Just like every respectful hornet, I loathe those little fuzzballs.

Sure there were hornet hives that raided them in the distant past, sure. And the bees did retaliated in a vindictive backlash, I don't mind it. I wouldn't have any problems with that (since those idiots deserved it for their constant aggression), if it wasn't for the fact that they too included hives that didn't even took part in the whole mess. And those eastern fuzzballs were the most zealous about it. I swear if it wasn't for the various religious sects that forced both sides to stop centuries of constant warfare, then I would've simply punched one of them with my wrist stingers.

But whatever. My quarry and his partner went north with those loathed bees, and I would hunt him and earn a hefty reward for his head. Enough to pay my bills and save some for retirement.
>>
>>45862131
"Day 6, Week 9 of the Tiger Beetle Year. Diary of Tarrkik, son of Karrsik"

Seems I'm getting very close to my bounty.

Arrived at a termite mount called Cinder Keep (side-note: as in made out of literal cinder found near a volcano that became extinguished). Place is alive and teeming with arthos of all types...including bees, yet still the termites are the dominant species here.

Entered one of the taverns in the underground section of the mount. The Juicy Den it's called, and not just because it offers food of (and surprisingly for a place considered to be located in a place that's close to the slums) good quality, but it offers a 'specific' kind of fun with the females.

Darn. My father was one of those lucky bastards that managed to get reproduction rights from the Queen. A rare thing for a bounty hunter. I myself would want to have a small clutch of eggs with a female of my liking, but to get them I'd need to pull off something spectacular for Her to grant them. A soldier or someone in a high position can be allowed to have offspring without asking for reproductive rights, but the other run of the mill every-bugs like me need to prove themselves. Life is indeed hard for me.

Got to talk with the patrons and the owner. The spider freak and his cicada partner were here looking for a artefact vendor. I also asked them about a certain group of bee merchants that were with the two. The owner, surprised that a hornet like me would be interested in bees, told me that there were bees with them.

The vendor was in this part of the mount. Getting there was both fast and easy, but when I came here, I wasn't ready for the horror that was awaiting me here.

TBC.
>>
>>45862881
Cont.

I entered the large building and the inside of the whole place was a mess. And even more so than usually such places are. Artefact vendors are used to be known for having their places being very messy, and only the magically talented or the divine, or even certain scientists and alchemists, would come here and seek out things those hermits dig up. But that was not the issue. Fluids were everywhere. And those were not the kind of ones you'd like to see outside a battlefield.

I ran up the stairs with stingers ready while my second pair of arms had grape pistols readied. As a bounty hunter, you essentially become a guinea pig for those bombardier beetles and termite engineers who produce more ridiculous weapons and equipment. A normal bug wouldn't be able to get these unless he has a large enough amount of money, but the bounty hunter guilds is a front for testing these things. This is why arthropods are sometimes astonished when a bounty hunter has weapons and toys others don't have. Not to mention that we can have custom equipment is also a luxury we can have and others don't.

The upper floor had a hall that led to the living space of the owner, and strange voices were heard by me coming from the doors at the very end. When I came closer, the door opened...QUEEN SAVE MY SOUL, I FOUND THE VENDOR AND THE BEES. And they experienced a fate worse than death at the hands of a hungry dragon chameleon.

The abominable cordyceps claimed them.

TBC.
>>
>>45861411
That's a awesome moth priest
>>
>>45861411
Insectopia?
Arthropia sounds better than Arthrotopia, in my opinion
>>
>>45861411
I really like the illustration, I was getting a mouse guard vibe from this before but that style seems perfect for this.
>>
Ok alchemy - what might the bugs have?
>>
>>45864443
Concoctions of various properties.

Raging from explosive potions to distilled cactus juice.
>>
>>45864503
>>45864443

Honeydew fermented into beer. Salves and potions from plant juices and pulps. Gunpowder or an analog for it.
>>
>>45864503
Scorpions and Scarabs have distilled cactus juice. Scorpions commonly grow chili peppers.
>>
>>45864443
Flies are master alchemists with specialties on poisons and chemical warfare. Fly war-alchemists are notorious for alchemist fire and a super stink-bomb rendered from decaying bodies

Leeches are master healers and restorative potion/medicine crafters. If given a sample of a patients blood they can taste and deduce just what disease or illness they have with a high accuracy allowing them to pick the right treatments for them
>>
Ideas for the Cicadas and Cordyceps plague:
>the cordyceps spores were developed by ancient trilobites as a doomsday weapon
>after the trilobites' eventual extinction, the cordyceps spores became bound to ancient cicadas
>the cicadas evolved a natural resistance to the spores' mind control properties, and the two began a symbiotic relationship
>the cordyceps increased the cicadas' intelligence and longevity, while the cicadas still felt the codyceps' natural drive to spread to other creatures
>with these two things, the cicadas would sleep for generations between waking cycles, long enough to fade into myth and legend to the rest of the bugs, before resurfacing to spread the cordyceps
>the cicadas built vast necropoli underground to house them while they sleep - some bigger than cities
>upon awakening, the cicadas begin slowly, sending lone members wrapped in concealing robes to scout enemy cities and spread their spores
>once they find where to strike and how fortified their enemies are, they attack caravans and small villages first to build their numbers before attacking cities
>the cicadas use a mixture of their cordyceps spores and their own necromancy magic to build massive armies
>>
>>45866464
I'd prefer if the Cicadas worshipped molting, believing of molting into a higher being rather than Cordyceps.
>>
>>45863508
Back again. Sorry for the wait.

Cont.

Believe me or not, I once faced this nightmare with a group of scorpions. If it wasn't for the priest sacrificing himself to purge the darn abomination, then it would've ended bad for the nearby villages.

The vendor, who was an old stag beetle, and the bee merchants looked horrifyingly. Their eyes all milky white, fungal growths and ooze over their body parts.

I jumped backwards while shooting from my grape pistols. The shots were powerful enough to knock them down, but they immediately started to stand up slowly. I didn't let them even move an inch by pulling out of my jacket a pair of fire-bombs with my other arms when I hid my stingers in. Call me a hypocrite for using fire despite hating it, but sometimes a hornet like me needs to have an insurance in case of this happening. Bounty hunting is a very risky thing if you ain't prepared for this kind or turn of events.

The moment I threw the bombs I leaped down the stairs into safety. Seconds later the bombs explode and hellfire is unleashed. Good thing I jumped behind the counter. The flammable substance was luckily made so that the flames would dwindle after a couple of seconds after violently exploding, so when I got up, all I saw was smoking corpses. Cordyceps may be tough, but even fungus isn't fire-proof.

I end here for now. Will continue tomorrow. Hoped you liked what I have for now.
>>
>>45867665
I want art of this badass hornet mercenary
>>
>>45867896
noice
>>
>>45866663
I agree with this anon. The Mold, if I'm not mistaken, was the cordeceps faction, full of individual bugs mutated and slaved to the hive mind.
>>
>>45868683
https://www.youtube.com/watch?v=ToRhJWIBZrE

The Mold's got -big- plans for you kid
>>
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>>45868971
>>
>>45869084
i came here to have a good time and honestly i feel so attacked right now
>>
>>45868971
Heh...

Well it's certainly not so friendly.

It's more like Cthulhu as a living fungus growth with a assimilation plot.
>>
>>45858083
>I'd see them as some kind of invaders from another dimension, but not Cthulhu. That's what I think, but there would be people not satisfied with it.
it's still stupid though

>>45861638
yeah I agree they should be for the most part around human size(well maybe a bit smaller on average, like say your average ant is 2½ feet tall, while the larger beetles get to 5 feet or larger)

>>45866464
>>45866663
there was also the whole thing mentioned earlier about the Trilobites developing a Mold Mind that controlled the deadliest of their fungal plagues, which along with the Ammonites' Celestial Warriors led to both civilizations to be destroyed, I figure that eventually primitive Cicadas discovered a remnant of it and much of said race would be ensnared by it's offers of power through fungal necromancy, not all Cicadas ended up as such, some would continue as reclusive monks worshiping their ancient beliefs regarding Molting as mentioned in>>45866663

>>45868683
it's more that Cicadas are the face of the Mold Mind, as they retain most of their individuality and life despite carrying the fungus and being connected to it most intimately, so are generally in charge of it's armies
>>
"Cicadas, not much is known about them, due to them being deep underground for 13 to 17 years, They seem to worship the sky and ascending to a higher level, perhaps influenced by when they molt, they acquire powerful wings allowing them to reach breath-taking heights. But they take it a step further, they are obsessed with ascension, believing that they can molt to reach an even higher plane, to the level of gods."
>>
"Hunger. Hunger is the sole thought of the swarm of Locusts. They will find anything that will quench their hunger, feasting on crops and foods laid out, and people unluckily enough to cross their path, or brave enough to fight them. They are not clever or powerful, relying on swarming rather than intellect or strength. They have also lead to racism against locusts."
>>
>>45869225
I think I will take a shot at some more lore for the Ammonites, seeing as we have some for the Trilobites.

The Ammonites were the sister civilization to the Trilobites of old. None are sure who came first or when. The Ammonites have very few, if any land outposts, as their civilization was almost entirely underwater. What land outposts came later were almost undoubtedly build and maintained by their creations. What we do know comes from legends and rough translation of Trilobite runes.

Where the Trilobites sought power through their Biomancy, the Ammonites sought power from the Realms Beyond. At first they would build metal carapaces and use their dark magics to rip spirits from the Realms Beyond and teap them in the metal arthros. These Bound Shells formed the core of the Ammonites work force. Soon more were built, in the shape of crabs and strange denizens of the seas. These laborers were soon built for war when the War of the Seas began. Soon, they were not enough. Spirits were summoned with no Shell to hold them, much more powerful but less able to be controlled by the Ammonite Sorceror-Kings that summoned them.

1/2
>>
>>45869849
Even these Unbound and their power were not enough to stop the endless hordes of the Trilobites and their Biomancers' creations. So the Ammonites turned to darker spirits, more powerful beings. They built the greatest Hollow Shells they could to contain these terrible things they wanted. These Hollow Titans were tall enough to touch the skies, if they were on land. When the Titans were complete, the Ammonite Sorceror-Kings gave the last of their powers to summon and bind these terrible spirits, spirits of death and decay. The Hollow Titans were unleashed, and within a moon cycle, the armies of the Trilobites were shattered, but at great cost. The seabed was desolate, toxic and could sustain no life. The Hollow Titans, reveling in death and destruction, turned on their masters, razing their cities. When there was no more to destroy, the Titans slept, sated for now.
>>
bump
>>
Sorry if I've been inactive, I've been attempting to add more to the google doc to incorporate thread ideas covering subjects and the interesting historical Trilobite and Ammonite lore.

Keep up the great work and if the thread dies, makes sure to archive it so I can read and add your ideas.

I'll be working on a traditional looking world map that might push things along too.
>>
>>45871519
Good on you PR
>>
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>>45861411
>uper great art! I like how despite being insects they have been given a personality.
Gee thanks anon. I'm glad you like it.

I really like these threads whenever they show up. And I'm more than willing to do more.

>>45858283
Yeah I agree, plus it might help shorten their lower bodies more, scorpion dude kind of has vaguely Centaur proportions at the moment.
>>
>>45872605
the way you draw leeches is frikkin adorable
>>
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>>45872722
D'aw thanks. I'm feeling in the mood to draw some new leech stuff. and perhaps some of the new bug races.
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>>45872941
Cricket blacksmith
Ladybird monk
Rhino Beetle knight riding a dragonfly or grasshopper mount
>>
>>45873832
I'll give these a try.

Kungfu monk or Friar Tuck monk?
>>
>>45874249
Friar Tuck monk

That reminds me we should look at thinking up religions for the setting. Like race specific beliefs/gods and maybe even cross-species religions
>>
Since insect life spans are not long would seasons play a bigger role? Being born in the summer and only ever seeing one or two winters.
>>
>>45874480
That seems a little to short for them to many any significant progress. Most player races are going to be able to survive for a good double-digit lifespan with maybe a few like the flies having livespans barely reaching 10

They're not insect-sized but ranging from 2ft for ants to about 5-6ft for the largest of the goliath beetles
>>
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>>45874322
sorry got waylaid by life for a bit.
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>>45874822
Not that anon, but agreed here.

I some cases, lifespan is linked with size.
>>
So has anyone considered Bumblebees yet? Would they be rivals in fluffy cuteness with the Moths?
>>
>>45858083
I think they'd be fabulous artists (martial arts included).

Seriously, with their trinocular vision and 16 types of colour receptive cones, they'd make some interesting paintings too.
>>
>>45858083
Mantis Shrimp have the force of a .22 caliber gun, now imagine that scaled up, along with their thick armor, along will being bloodlusted assholes.
They're definitely antagonist tier.
>>
>>45877933
>>45877963
So they're a bunch of artists who really, REALLY, don't take criticism well?
>>
>>45877979
Thye're murderer artists.
>>
>>45849035
Humans should abso-fucking-lutely be the incomprehensible elder gods. No other way to do it without having it suck donkey balls.
>>
>>45877907
I need a pic of a qt bumblebee girl now.
>>
>>45878049
Stop. Humans would be, if anything, extradimensional visitors or abductors, likely unrecognizable because of their environment suits
>>
>>45878173
When you hug her fuzzy boobs you end up getting her nipples stabbed into you, and then when you step back it rips out her lungs and kills her.
>>
>>45878572
Can I have the fuzzy boobs without the nipple stabbing?
>>
>>45878620
...maybe.
>>
>>45878572
Anon, are you OK?
>>
>>45878712
Actually yes.
>>
>>45878572
YOU MADE IT UGLY
>>
>>45878750
CURSE MY KNOWLEDGE OF BEE ANATOMY!
>>
>>45878572
The stinger should be on the abdomen, not chest. It just means no butt stuff, not no cuddling.
>>
So are the artos regular bug sized, or in the humanish range?
>>
>>45879775
Humanish as many people have said

Ants would be shorter like 2-3ft while largest beetles would be like 5-6ft
>>
Bunp
>>
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Moth mages? What about moth knights?
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>>45880824
That's adorable
>>
Ideas for spiders:
>spiders are normally solitary bugs - a few will live in a city tops mixed with the rest of the population, usually in secluded areas
>normally keep to themselves and stay in their homes unless visited or they need something - mostly due to their reclusive nature
>they're still carnivorous creatures, but have learned to subside off aphids and other non-sentient creatures
>most make their living by spinning silk, either to make rope or cloth
>some act as doctors, binding wounds with webbing and using a very small amount of their poison to paralyze patients before operating
>at least one per city act as a funeral caretaker, who preserve and dress a body before burial - normally by eating the body's insides and wrapping them in decorative silk
>this is seen as a very ornate, expensive funerary service
>larger spiders and tarantulas are feral monsters, not as large as a chameleon or bird but bigger than beetles and capable of weaving complex traps outdoors
>civilized spiders try to keep away from the image their feral kin present
>spiders have a variety of poisons depending on species - some paralyze the body, others kill through violent necrosis or illness
>spider poison is a valuable black market and alchemical item, and non-spiders need permits to own it in civilized areas
>>
>>45878555
Agreed here.

Only would they be like cutting edge cyberpunk? Or also fantasy, but with magitek equipment?
>>
made some suggestions in the google doc about ants. i feel their race description should mention their strength in numbers and cooperation

also, i mentioned this in the previous thread but i don't think it was thoroughly discussed, i think hive races with a queen - ants, hornets and bees - should have a telepathic link with their queen, one that could range from weak to constant communication. if other people agree, i'd like to see this reflected in the google doc as well
>>
>>45881951
I'd say more empathic than telepathic fortthe ants and such. Telepathic would be too OP
>>
I was thinking about various types of obscure and strange bugs while reading through this. Does anyone have any ideas for the stick bugs, or leaf bugs? Weird bugs like that
>>
>>45882059
They're tribal masters of disguises that live in gigantic forests. So good at disguises in fact, that the other races believe that they are a myth.

How's that?
>>
>>45867665
Back after a long pause. Gonna finish this now.

When I came out behind the counter, the whole upper floor was a smoking and charred area. I would lie if I said that I didn't feel sorry for the vendor and the bees as I looked at their crispy corpses. YES, THE BEES INCLUDED. I may hate those fuzzballs to the point I'd pierce holes in them, but I'd never wish for anyone to have their minds stolen by some malevolent fungus and turned into undead slaves without will and thought. Even a bloody bee.

I made a quick prayer for their souls and proceeded to enter the room from which the cordyceps-infested came from. Before entering I threw in a fungus-killing bomb. Yeah I know what everyone reading this would think. Why use fire bombs if you have something like this? Simple.

Cordyceps, when it grows to an advanced enough form, becomes immune to such substances that are in the fungus-killing bomb when compared to other fungal growths, yet it will deal with the spores with no problem. Only the druids of the Leaf Ants know how to kill this thing, yet to this day nobody found a way to save those whom the cordyceps enslaved in death by this abomination.

TBC.
>>
>>45880857
That'd be nice.
>>
>>45882095
That's actually pretty cool. Like a lost society of ninja stick bugs protecting their disguise secrets
>>
>>45882059
>>45882095
>>45882176
>Ninja Stick Bugs

Well, nobody will see that coming.
>>
>>45882235
You could say their home is the village hidden in the leaf.
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>>45882275
Pfffff. Good one Carlos.
>>
>>45882124
Sorry guys, but due to my laptop buzzing (yes, it's a accidental pun here), I'll finish it next time because it's really worrying.
>>
>>45882095
I like it. Ninja stickbugs and katydids, druid cockroaches all defending the forests and the wilderness
>>
You probably already know that honey bees station guards at the entrance to their colonies. Did you know, however, that it has been observed that sometimes outsiders are permitted entrance after gobbing up a tiny amount of nectar for the guard bees. The outsider will crawl in, take some honey and pollen, and then leave. If the hive is too weak to defend itself, nearby colonies will ransack the hive and strip it out totally.

Also, when invasive parasites are discovered in the colony, namely small hive beetle, the bees will often herd the parasites into a corner or crack in the hive and post guards in order to stop the parasite from running amok. Generally this happens when the parasite has found a crack or corner that the bees can't get into.
>>
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>>45878049
I was thinking something along the lines of like the valley of giants in Brothers.
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>>45883913
HUMANS ARENT GIANTS

THE BUGS ARE HUMANSIZED FOR THE LAST TIME
>>
>>45884234
Sorry, forgot the
REEEEEEEEEEEEEEEEE
>>
>>45884234
>>45884303

thread's too divided on size and humans.

>>45857972
>This strawpoll should be deleted and the world left ambiguous for now and evolve when we expand on it.
>>
So for Ants, how about the different species are represented by different cultures for the most part, rather than physical differences.

>Driver Ants are extremely numerous and in full industrialization, collecting as much resource as possible.
>Army ants are highly militarized and raid often.
>Bullet Ants are experts in torture to their enemies, and bdsm to their allies.
>Black Garden Ants are chill as fuck, usually foraging.
>Fire Ants are aggressive expansionists, and very tenacious.
>Gliding Ants live high above ground, and developed gliding techniques and gear to move around.
>Jack Jumper Ants are loners, unlike other ants, but they also mastered poisons.
>Slave-making Ants are out for conquest, either through force or deception.
>Carpenter Ants are builders and architects.

ect...
>>
>>45883913
>>45884234
>>45884574


I think humans shouldn't be included in the main world building, but individual GMs can change that?
>>
>>45882176
Stick insects can fit in easily along with other secretive races.

Beetle Paladin
with secret ant preview
>>
WASP NAZI HUNS ARE A GO, LADS
>>
>>45884844
I'm getting a very morrowind concept art-y feel from these, in a good way.
Keep up the good work, based drawfriend
>>
>>45885058
PLAY THE MONGOLTAGE
https://youtu.be/ofFCb2modMk
>>
Reminds me of spider quest.
>>
>>45885058
You know adult social wasps can't digest most of what they need to survive?

Each worker wasp is addicted to a sugary substance secreted by drone larvae. The worker feeds the viciously carnivorous larvae who in turn feeds the adult wasps. When the queen stops laying eggs, when the hive runs out of larvae, the wasps begin to starve. The queen leaves her daughters to die, while she goes off to hibernate. Increasingly desperate for food the abandoned workers go out hunting, capable of drinking sweet nectar, but incapable of digesting the second half of their diet. It's why they start to annoy humans with increasing persistence nearing the end of summer and autumn. You call them dicks with shotguns, but really they're starving to death and desperately gorging themselves on a food source that won't sate their hunger.

The adult wasps are like enslaved drug addicts who are left to cold turkey to death once their usefulness is over.
>>
>>45846046
I reeeaaally don't like you.
>>
>>45885369
Why?
>>
>>45885369
A lot of his points are valid
mostly the one on humans

no humans
>>
>>45885058
/bugpol/ pls go
>>
>>45885434
Mostly syntax. It's the internet equivalent of disliking someone with a lisp because they talk too much.
>>
>>45885489
REMOVE FLY
REMOVE FLY
>>
>>45885569
/bugpol/ pls
>>
>>45876553
Dang, that's great dude
>>
>>45885604
YOU UTTER FOOL
WASP TECHNOLOGY IS THE FINEST IN THE WOOOOOOOOOOORLD

https://www.youtube.com/watch?v=xyxOXjZHl9U
>>
>>45885824
I kind of wan Wasp Stroheim now.
>>
Not sure if it fits, but what about a Sea Urchin?
Maybe like a very passive rare species, only in the deepest of waters?
I'd think they have around the intelligence of something between apes and dolphins, but act like and are similar to whales?
What do yo guys think?
>>
>>45885058
When der queenen says 'we ist der master race." We HEIL! HEIL! Righti n der queenens face.

No to love der queenen is a big disgrace so we HEIL! HEIL! Righti n der queenens face.
>>
>>45885442
Not that anon, but that particular part we should leave for when we finally flesh out the setting.
>>
I feel like world building has slowed down, and that perhaps we should use this lull to discuss some crunch.

I propose the following stats:

Power
Agility
Size
Wisdom
Intelligence?
Magic?
>>
>>45886841
God no.

I thought we already mentioned we werent going to do any crunch stuff, else we end up ruining the setting somehow or limiting what can be done. I recommend we just keep it as a setting that GMs can chose to run in any way they'd like.
>>
>>45886957
Hitler Wasp, go back to whatever cave you crawled out of
>>
>>45886841
I'd kick out magic and simply make intelligence factor in how powerful your magic will be.
>>
>>45887021
found ze bee

das beeden
>>
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>>45886841
I think that those stats are pretty good, but maybe clump intelligence and wisdom into one. Having a stat for magic would be good because it seems like we have certain species that are more apt to use it than others, but all species could be smart in some way

We would need a way to rank size though. Which is bigger? A roach or a Mantis? The mantis is longer and taller, but the roach would be sturdier.
Stick bugs are very long, can't forget them
>>
is it too late to propose the grand termite architecture academy
>>
>>45887325
Not at all friend.

>>45887198
Maybe Wis and Int could be combined into Mind?
>>
>>45887325
Please propose, it sounds dope

>>45887387
Mind sounds good. I'm thinking it should be:
Power
Speed(think that better fits bugs, as some can fly and shit)
Size
Mind
Magic

Magic needs a new word though, just magic seems kinda bland. Something buggy and arcane to properly suit our insects
>>
>>45887784
Essence?
>>
>>45887843
Essence sounds great
>>
>>45887325

FUCKING DEGENERATE ART

BURN IT ALL TO BUG HELL
>>
>>45888068
>implying the wasps can create such artful buildings as the elders of the Grand Termite Architecture Academy
>>
>>45888068
>>45888126
>As the wasps and termites argued and threw threats and curses at each other, the hornets looked at their cousins and on the termites and thought: "They should really cool down", and went back to woodwork minding their own business.
>>
>>45888176
Hornet wannabes go home
>>
>>45888237
I'd see hornets as chill guys when not in the mood to sting someone in the mandible for a good reason.
>>
>>45888176
The Wasp Horde is also made up of a good amount of ex-communicated hornets, who (despite not being PURE WASPS), were probably only picked up by the Tarantula Hawks because they shared the same ideologies.
>>
>>45888068
>The Wasp Horde is currently experiencing a crisis of leadership after the accidental self-immolation of Alrak himself.

aha
>>
>>45888387
FUCK ALRAK BURNED!?
>>
>>45887784
Ok, so we need some parameters for the stats. 1-5 sound good? Or 1-10?
>>
>>45888319
>ex-communicated hornets
And for good reason they and their ancestors were ostracized.

When some of the hives were raiding the bees, the latter retaliated against them. The other hornets wouldn't have minded this (because they did deserve it for being this agressive) if it wasn't for the fact that the bees also attacked those hives that had nothing to do with the whole mess. Not to mention the Eastern Bees and their Fire Mages being the most zealous about the vendetta.

Hence why the bees and hornets try to sting each other to this day.
>>
>>45888453
To figure out parameters we would need to figure out how to give a character stats in the first place. I think for now we should just leave them as abstract, then get down to numbers/nitty gritty shit later, after classes and races are generalized in terms of stats
>>
just looked at the googledoc and its looking baller, everyones doing really good work.
>>
>>45884844
Looking amazing anon - keep up the good work.
>>
>>45888409
Joking aside, I noticed that in the doc the Wasp Horde is divided between Alrak's sons, who's differences are slowing things down. Are these differences known, or up in the air, or up to GM discretion?
>>
>>45889414
I sorta just wrote the Wasp Horde down in a general "not!nazi not!mongols not!ISIS" kinda style, but I am totally down for this division crisis if it adds depth.
>>
>>45889414
I thought I'd add a splintering crisis just like real terrorist causes.

Potential schisms
>one son wishes to maintain strict racial purity while another wants to diversify into other potential flying races such as mantids or ladybirds

>The youngest son is tired of having to deal with the petty squabbles of the horde and has created his own elite police force that is quickly becoming a problem with the rest

>The horde has become too large to govern between the brothers and a dispute has appeared as to the elective khanates

>A parasitic mite has struck the eldest brother and increasingly his direction with his forces has been haphazard and debilitating to the cause. The brothers have conspired to bring him down but have not done so yet as they cannot agree on how to split the governing after his death.
>>
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>>45889544
I had the idea for the tarantula hawks who have had a crisis of belief and have secluded themselves from the majority of their kind with the belief they should no longer parasitize other sentients in the aftermath of the Cordyceps plague. They live in enclave hives near other friendly bugs they've convinced of their peaceful intentions
>>
>>45889847
This is all super good. The one brother with the mite could be an interesting antagonist. I like the overall feel of this
>>
>>45889847
I'm getting some good Mongol, hobgoblin, and chinese aristocracy vibe from that. Add >>45889903 the hippy wasps as a side faction and we might have the most well thought out race/faction yet
>>
>>45890100
I already added a Wasp Horde based story hook on the doc, which is all about the main party using intrigue and investigation to find out where a hidden wasp cell is located, but these ideologies can spur ALOT of different scenarios and campaign stories based on the Wasp Horde.
>>
>>45890100
>>45890346
I'm really liking how much work is going into the wasps right now, they're getting super fleshed out. But we can't forget about the other insects. Does anyone have some ideas to further flesh out bees, as we're on the topic of black and yellow buzzers
>>
>>45890478
i imagine bees as a proud aristocracy.
and at the very least, most involved in the world. like how important bees are to real-world ecosystems, they exist in on a similar level in bugworld. lots of trade, not shy about going to war.

i think ants should be the most populous race, but they're a simple folk. they just like to build their settlements and then simply exist and not bother anyone, whereas bees are constantly striving
>>
>>45891548
I like it. Do the anthro-bees raise normal sized feral bees?
>>
>>45891847
I thought that the Arthros replaced regular insects, and that everything was giant to scale.

Which made no sense to me, if we are gonna have everything scale to their humanish size, why have them that size in the first place? I would prefer regular bug size anyway.
>>
>>45892446
Because then you had the people screaming for humans to be included. I figured the arthros were human-sized insects among a world of normal bugs as well for that whole ecological niche thing

I dunno, I just don't want a game where it's bug sized bugs in a normal sized world.

might just be me though
>>
>>45892446
having them be bug sized pretty much negates a lot of the stuff the trilobite/ammonite civs did
>>
>>45892446
>>45892645
besides the anthro bugs there's also both normal sized bugs and giant bugs of various sizes
>>
>>45893986
That's what I've been trying to get people to see.

Arthro bees could keep the feral bees and use them to pollinate the crops of allied city-states or hives and use that for political influence
>>
bump
>>
>>45884736
To continue:

>Leafcutter Ants have a prospering timber industry but are causing deforestation problems.
>Army Ants also have skilled surgeons.
>Pharaoh Ants are friendlier and more diverse, and export perfumes.
>Crazy Ants have a reputation for being unpredictable politically and on the battlefield. They're also studying electricity.
>Honeypot Ants export food, of which they have abundant amounts of. Their sweets and pastries are famous.
>Lemon Ants are farmers, though often at the cost of the local ecosystem.
>Thief Ants are, well, thieves. They produce nothing and steal all they need. Many Ant rogues come from their colonies.
>Weaver Ants are known for their Fabrics and Textiles. They're often an alternative if someone doesn't want to buy spider products.
>Yellow Citronella Ants are miners and archaeologists.

Ants may fulfill the role humans usually have in other fantasy settings: being everywhere with a whole bunch of different nations and cultures.
>>
>>45897594
I like the idea of ants being the human analogue. They're definitely diverse enough to qualify.
>>
>>45897766
Locusts seem to be an orc analogue, as when they get together in large groups they want to beat the shit out of everything
>>
>>45897801
With Wasps seeming to take the roles of either hobgoblins or gnolls depending ontheir beliefs
>>
>>45898297
I pretty much see the most populous of the civilized spider folk being types of orbweaver or jumping spider since they are the most intelligent.

Brown recluse hermits living in the woods just wanting to live alone in peace but rogues and alchemists always show up for their venom
>>
>>45897594
I'd add that the Leafcutter Ants, thanks to their skills with fungus, have druids that can slow or stop the Eldritch Cordyceps if a infestation occurs.
>>
>>45898410
I imagine they and some termite cities must export a lot of edible fungus and mushrooms in their trade routes
>>
>>45898430
Yep. And their fungus mixes well with other kinds of food, hence why leafcutter and termite fungus are so popular.
>>
>>45898462
With aphid derived honeydew and meat being other popular foods, along with various seeds being popular foods throughout the Arthros kingdoms
>>
>>45898344
Oversized scorpionflies looking intimidating as hell but are almost completely harmless and docile. Easily tamed they're a favorite of beetle knights needing a flying steed
>>
>>45898537
That's a lot of seeds for human sized bugs anon
>>
Someone archive and start new thread?
>>
>>45898557
Not that anon, but we could go and make the world larger.

We do have non-standard things like dragon-sized dragon chameleons, giant thorny dragons and other things.

Might as well make some trees the size of mountains.
>>
>>45898781
Like sequoia trees up to eleven?
>>
>>45898814
So very much.

And the grass sometimes turning into bamboo and with the actual bamboo being like some bizarre towers that stretch to the skies.
>>
>>45898814
>>45898781
I'm all for exaggerated worlds but being muy size felt limiting in potential. Don't get me wrong I've played games as a bug in the real world but for this setting I don't think it works well.

I'm totally all for giant world trees and gigantic vertebrates. I figure something fundamentally fucked with the world so there's a range of extreme sizes living things can attain
>>
>>45898896
Bug sized* damn autocorrect
>>
>>45898896
>>45898847
But the thing is, if we make everything scale up to the size of the real world equivalent to the Arthros, then why not just have them be bug sized in the first place? It seems a redundant way to get the same result
>>
>>45899186
I started up a new thread, as an anon was asking about starting one up. On mobile, but I dont think I fucked anything up
>>
>>45899204
So that if we include humans (IF WE INCLUDE THEM), we'd have them the size of the bugs.

I'd like to see their situation as, simply put, it would be like Honey, I Shrunk the Kids.
>>
>>45899273
That's the thing though. We agreed no humans whatsoever, and if we do, the poll result was to have them as incomprehensible giants
>>
>>45899293
Then better off with the humans.

Seriously why make them a bunch of Cthulhus? I'd rather sting them in the face, hurl them via horn or smash them with a pincer.
>>
>>45899334

Because stock fantasy races/humans are boring. We want something more unique I guess.
>>
>>45899334
Ya they're the settings ETs. They come from another dimension, abducting bugs for their mysterious experiments.
>>
>>45899551
Aw come on. They could go into the monster manual as hostile NPCs.

>>45899829
This. Only question is, make them sci-fi, or magitek?



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