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This is a thread to iron out the specfics of the Hua Yuan 1st Exterminator Regiment, an IG regiment that /tg/ randomly rolled up using the 1d4chan creation tables, and the other Exterminator Regiments and Imperial Forces in the titanic hive city.

What we rolled and some little things we have so far: https://1d4chan.org/wiki/Hua_Yuan_Exterminators


Hua Yuan 1st Exterminator Regiment

Symbol
> 园

Motto
>Nullus est instar Domus

Regiment Origin
> Imperial Guard: A true regiment, drilled and competent in their service.
Regiment Demographic
> Firstborn: Chosen by right of being the eldest child.
> Standard conscription: Average or above-average citizens recruited from all levels of society.

Regiment Homeworld
> Hive World: No claustrophobia, excellent sense of direction? Urban combat!
> Dead World: Able to make full use of the technology required to survive in such places.

Regiment Tactical Information
> Infantry Regiment

Specialization
> Hive Warfare

Loyalty Rating
> Adherent: Hold fast to the Creed and His will. (standard)

Special Equipment
> War Trophies

Regiment Creed
>For The Homeworld: This regiment's mission is to demonstrate the skill and steel of the homeworld to the rest of the Imperium.

Regiment Friends
> Imperial Guard ("Owned" by the Praetorians)

Regiment Enemies
>Tyranids

Color Scheme
https://coolors.co/app/e56399-d3a588-ece2d0-7fd1b9-7a6563

We've taken this and fluffed them out as Hong Kong/Kowloon 80's cyberpunk helghast. Descendants the crew of a gigantic mining vessel that crashed on an inhospitable planet and survived despite it all. They are extremophiles, proud, (literally) bright, and consummate bug hunters. They are the Exterminators.

So feel free to join in and provide fluff, images or whatever you'd like. This belongs to /tg/.

Remember: At this point we're basically fluffing a WH40k TTRPG setting. And we can't make something interesting by oversaturating the Regiments with Chinese elements.
>>
>>45523520
there's already another thread
>>
Anon who made the first regiment generation rolls here. I see that /tg/ has gone far with fluffing this regiment.

>园 : garden, park, orchard

Why this symbol?
>>
>>45523520
To get the conversation moving in the right direction:

>What is the Adeptus Arbites presence like in Hua Yuan?

>What is the Adeptus Sororitas presence like in Hua Yuan?

>How do the Enforcer Regiment/s interact with the Arbites? Why are they not outmoded by the Arbites?

>How do the Imperials react and interact with more positive Sects and gangs, such as the Jade Flames Sect?

>Where do the Tithe regements get sent to to usually?

>Who are the important figures and leadership of the Imperial Forces?

>What are some notable Exterminator war trophies.

>What Notable engagements have the Exterminators been involved in?

>What is their exact history? Or is it shrouded in mystery?

>What is the exact combat doctrine and some tactics that various Exterminator units employ?

>How does the Imperium combat the ludicrously heretical illegal activity, from music to the black market, in the Hive?
>>
>>45523644
Arbites anon, can you post all those questions in the other thread? it was made before this one
>>
Lets describe Hua Yuan.
There's the upper hive where the nobilis live.
A middle hive for manufacturing, trade and housing for the non-destitute population.
A lower hive where the better quality of gangs, scum and degenerates are forced to "live".
And an underhive it's a badlands of abandoned shafts and cave networks created by tyranids, "most" have been purged. Mutants, cultists and outcasts scrape by here.
>>
>>45523586
This one is a little more proper, no?

>>45523619
It's Yuan, in the Hua Yuan. It's also ironic, as there is little in the way of vegetation, and absolutely none of it is native to the planetoid.
>>
Abandon thread.
Go to the true successor >>45523425
>>
Wiki-anon here.

>Hua Yuan 1st Line Infantry - The first regiment raised solely from losers of a local gang war, creating a local practice of drafting gangers from the losing side of gang wars to avoid "a slaughter not advancing the cause man." While the 43rd were a reasonably successful Line infantry regiment, successive ganger regiments would be little better than penal regiments The creating of such units also lead to founding a of a Minor Schola to train commissars specifically for such units.

Looks like people are throwing stuff up on to the wiki, which is great. The problem is, I think we should be discussing things like this before we add it to the wiki.

I've been editing down some of the stuff that was added out of nowhere for grammar and flow (such as an entire write-up for the conventional guard units from Hua Yuan,) because much of it needs work to match the tone of the rest of the article, but I'd rather not stomp all over anybody's toes or anything.
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>>45523749
Goddammit guys, which one is the proper thread?
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>>45523761
This one.
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>>45523761
This one. Note the consistency from the last thread
>>45523749
This anon is more concerned with punctuality then presentation.

RicciAnon is a necessary element to fleshing out the Imperium in Hua Yuan, driving them away with over zealous and ill suited chinese elements was my mistake.

I lost sight of the true nature of the Unit and have forgotten the face of my father.

On topic, how's this for a picture of the planet?
>>
reposting muh write faggotry from other thread
>Personal Journal of Commissar Phisk entry 170

One week after my brush with Xenon I entered the Regimental Command office not fully recovered from the side effects. I did my best arrogant commissar strut considering my illness and entered the commander's office.

“Greetings Commissar Phisk” said Colonel Yeoh Hong with a well mannered bow, “I trust your unscheduled visit to the underhive was at the very least enlightening.” Smug bastard, though he was correct, “I understand you came here suspicious of our eccentricities. You may be wondering why I requested a commissar from outside the local Schola Progenium as opposed to one who would be better familiarized with our dance on the razor's edge of corruption.” I was personally shocked both that the Colonel would risk a report of heresy to Munitorum and the Commissariat here allowed such flagrantly risky practices to continue despite my knowledge of it effectiveness, but I trusted the Colonel must have his reasons.
>>
The Colonel gestured to a chair before his desk and proceeded to his own chair. As I sat across from him, He lit a cigar with a vaguely familiar odor and continued, “It's no secret among the brass that a major bug invasion is imminent in the next ten years, and the 1st will be in the thick of it probably the most important regiment when the time comes. The problem with our local commissariat is they are only experienced with dealing with our inferior tithed regiments. Conscripted losers of gang wars, dosed to the hilt with 'Nid dust, given trash local las guns, and poured screaming on the Tyranid fire in hopes of quenching it. The lead of our Schola Commissar-General “Mao” Fengxian is rumored to want to install one of his commissars in the first to expand his influence. His commissars don't care that the Exterminators are masters of 'Nid dust and never back down from a fight, but explaining to a Commissar who leads little better penal units that charging directly through a tunnel after your enemy in a hive is never a good idea and you end up with bolter holes in your head. I believe a commissar who has survived as long as yourself will realize the need for tactical digression. You presence here keeps one of Mao's lackeys from subverting the First. If Mao has the backing of the first he could demand theater command from the Praetorians, the ambitious bastard.”

I wondered if he knew of my association with Ordo Xenos, and replied, “But you want to someone who will allow your men to operate with their 'cultural' differences permitted. You would have killed me in an instant if you thought I would inform the greater Imperium of your 'Nid dust.”

Hong replied through a cloud of smoke, “Huan Yong is dangerous place for off-worlders.” He handed me one of his cigars and said, “Welcome to First of Huan Yong, the hive fleet will fall here or no where. This will help with the side effects.”
>>
>>45523809
Fits with the moon look
>>
>>45523822
>>45523842
Your tone, flow, spelling, and punctuation still need work.

If you'd permit me, I'd be more than happy to do a bit of editing.
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>>45523890
go ahead
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>>45523644
The Arbites main purpose is to ensure a planet pays its taxes, follows imperial law and stays loyal.

They won't give a shit about anything below that, enforcing lesser laws is beneath their office. Most planets only have one main citadel they operate from, they only deploy when shit seriously hits the fan.

On Hua Yuan I imagine they'd have a smaller presence. They'd occupy several upper levels and focus on the upper and middle class populace. The Hua Yuan 1st mainly deploys in the lower levels against the various gangs, cults, tyranids and other clear enemies down there.
>>
>>45523644
I like the idea of the exterminators using similar tactics to todays special forces, like SWAT teams.
Say if there clearing out a hab block, multiple teams of highly trained, well armed individuals enter through various means (breach & clear, rappeling in etc.), and they have a clear idea on what their objectives are, each team completes their objectives, which should amount to a succesfull mission.
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>>45523910
It makes sense, if the colony is far enough away the ruling country won't give much of a shit about what actually happens inside the colony (not until shit goes down hard enough to threaten their interests)
>>
>>45523918
This is what i've always imagined them doing aswell.
>>
>>45523644
>How do the Imperials react and interact with more positive Sects and gangs, such as the Jade Flames Sect?

They have a list of asses that need kicking. While they'll eventually get round to kicking these guys, they've got higher priorities. They've got a working relationship with the less troublesome groups, they raid them for show every now and again but it's not uncommon for these groups to feed the regiment tip-offs in exchange for less scrutiny.
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>>45523918
With the added effect of creating as much chaos as possible.

A wise man once said that all of war is controlled chaos, and the Exterminators of all breeds are masters of urban warfare, and thus are masters of creating chaos.

Their Colour and Mayhem doctrine is less about creating a rave and more about destabilizing the combat environment. In small enclosures this would consist of a Blinker, Flash or Concussion grenade, or gas grenade (whether the gas is simply tear or something more suitable to their namesake depends on the mission) and breaching.

The ultimate destabilization of the theater is to collapse an entire hab block, forcing entrenched enemies (Hab blocks are often referred to vertical trenches by experienced Tithers) out into the open or further into the hive, trapping them in dead ends. However this tactic is rarely used and resource intensive to execute safely. In hive worlds too far gone to be saved the Exterminators will bring forth their Kaihonium flamers and perform a miniature Exterminatus upon the city.
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>>45523644
>Bumping with pics

>Moon Scale Sect monks
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>>45524185
needs more neon insanity
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>>45524185
>A Tyrannic War vet on vacation in Hua Yuan.

>>45524216
No, it doesn't. The problem with a theme is that it can be over done. Priests, even in 80's cyberpunk animu had outfits and dogma that clashed harshly with the modern world around them.
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>>45524294
>A juvenile Tarrelan Dog Soldier, pressed into a gang
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>>45523901
One week after my brush with Xenon, I ordered to the Regimental Command office. My head ached like it had never before, making a mockery of my attempts to remain composed, moreso as I knocked on the Colonel's office door.

"Come in."

I stepped into the dim room, the lone occupant eyeing me from across his spartan desk. “Greetings Commissar Phisk.” Standing, Colonel Hong met me with a well mannered bow. “I trust your... unscheduled visit to the underhive was at the very least enlightening?”

Smug bastard, right though he may be.

“I understand you came here suspicious of our eccentricities," he said, gesturing to a chair before his desk. As I eased myself into the chair, he continued talking. "You may be wondering why I requested a commissar from outside the local Schola as opposed to one who would be better familiarized with our dance on the razor's edge of corruption.” I found the Colonel's self-assuredness stunning - he would risk a report of heresy to Munitorum and the Commissariat? I could but trust the Colonel had a good reason.
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>>45524441
He looked back at me with a wry grin as he lit a cigar with a vaguely familiar odor. As his face settled back to a more somber expression, he continued. “It's no secret among the brass here that a major bug invasion is imminent in the next ten years, and the 1st will be in the thick of it. When the time comes, they could be possibly the most important regiment involved. The problem with our local Commissars is they are only experienced with dealing with our inferior penal regiments. Conscripted losers of gang wars, dosed to the hilt with 'Nid dust, given trash local las guns, and poured screaming on the Tyranid fire in hopes of quenching it. The lead of our Schola Commissar-General Fengxian is rumored to want to install one of his commissars in the first to expand his influence. His commissars don't care that the Exterminators are specialists, real soldiers, but explaining to a Commissar who leads little better penal units that charging directly through a tunnel after your enemy in a hive is never a good idea, and you're likely to end up with bolter holes in your head."

"I believe a commissar who has survived as long as yourself will realize the need for tactical discression. Your presence here keeps one of Mao's lackeys from compromising the First. If Mao has the backing of The First he could demand theater command from the Praetorians, the ambitious bastard.”
“But you want to someone who will allow your men to operate with their 'cultural' differences permitted." I paused, wondering if he knew of my contacts in the Inquisition. "You would have killed me in an instant if you thought I would inform superiors of your Tyranid Dust.”

“Huan Yong is a dangerous place for off-worlders,” he said, eyeing me through the smokey air. Not breaking eye contact, he slowly handed me one of his cigars.

“Welcome to First of Huan Yong. The Hive fleet will fall here, or no where"
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>>45524441
>>45524457
I like what you did to it, alway listen to your editors kids

one minor detail, the Cigar smells familiar because it's a super low dose of 'Nid dust to help ease the side effects of withdrawal.

It's a detail I'd like to include because its shows the Colonel isn't above 'Nid dust himself
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>>45524507
and may have a minor addiction to the stuff
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>>45524347
Sometimes the use of heavy weaponry is necessary.
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>>45524457
>Huan Yong
Dammit and we were doing so well
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>>45524552
>A member of the Heavenly Viper Triad
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>>45524565
I'll fix before I throw in on 1d4chan, if the anons like it.
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>>45524576
>A Halfbreed Cleric of the Heavenly Viper Triad and Moon Scale Sect
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>>45524604
>The influential heretic music group, the Sex Fangs
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>>45524441
>>45524457
this is even better, and has a great presentation, slap this on the wiki boys.
fix the Huan Yong though
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>>45524824
slapping
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>>45523619
Nigga what you talking bout, I was the OP
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>>45524933
OG OP?
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Would this work as a logo?
(ignore the Chinese underneath, that's just the name of the gang)
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>>45525033
For whom?
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>>45525154
Heavenly Viper
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>>45525177
Sure, looks cool.
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>>45524993
Ye
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>>45524167
Sorry i was just eating.
If you were to expand this to a full scale planetary invasion (hive world) than the planet would be split into quadrants (names are WIP for this) with a number of teams in each quadrant, depending on the need.
Each team will complete its own objective, hold it and wait for further orders if they are needed.
Again the deployment could be rapid deployment via chimera or valkyrie, or on foot alongside light armour.
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>>45525452
We should crib as much as we can from actual Military doctrine as possible. Just call them AO's.

As much as I want RicciAnon back to help with the Imperial stuff, I'm looking at chinese units and their fucking special forces are called the Snow Leopard Comandos. Jesus christ.

>>45525435
Enjoying the resurgence of the original ideal?
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>>45525567
Alright im not very good with military terms, so they designate AOs and maybe if the situation calls for it set up firebase to bring in more support and artillery.
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>>45525567
Dude I've been in all the threads, and a drew some of the stuff, compiled the information

I love you guys, and I love the direction is going now
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>>45525671
I think THE biggest problem we face now isn't ignorance of our own fluff, but now that of the larger canon.

I had no fucking clue Vostroya had a shit ton of regiments. I have no idea how the Ecclesiarchy works. The whole separation of arms that the Imperium enforces?

Man, I had no clue.

We need more folks that are knowledgeable about the Imperium. >>45525632
I think they would set up FOB's (forward operating base) in abandoned or cleared out sections of the hive. Artillery requires some space to breath, so unless it's coming from outside the hive it's a no go.

They could level some Hab Blocks and use the freshly gained real estate to build a fire base, and they could get some light armour action there, maybe some light artillery, but these guys are light infantry, basically SWAT on steroids. They go in, hit hard, get out.
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>>45525847
Yeh
In planets that they are attacking they clear out sections of hive, though some hive worlds often have wastelands between hives that they could set up on.
From these bases the exterminators perform precision strikes to weaken the enemy (?) If this sounds good to everyone?
Maybe they work in concert with other regiments?
For a final strike they will launch an all out assualt on a hive, utilising their mobility to its full effect by shelling enemy positions, driving chimeras through the gaps and landing teams from valkyries in strategic positions.
If this sounds good for everyone?
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>>45525988
no valkyries in the regiment,

they just fight in hives, with some chimeras and sentinels. it's alot of popping colored smoke and tear gas and flash bangs to disorient they enemy then close with them kill them super fast
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>>45525988
>>45526359
read the previous threads, no fliers
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>>45526386
>>45526359
Aight cool
No fliers
>>
How old is this army?
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>>45526386
>>45526359
They could have a small Naval Fleet to shuttle them around.

Shit, their tithe ships would probably be Praetorian in origin.

>>45526695
That's something we need to define.
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>>45526959
the Imperial Navy is the only organization allowed to move military forces outside of the space marines. that problem is already solved by existing offical canon
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>>45526695
Almost as old as the city, how old's the city?

How long would it take for them to nearly strip their planet of resources and develop a city that large?
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>>45527187
200 years old?
>>
the exterminators are 100 years old read the 1d4chan page
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>>45525847
There'd be one main barracks/training camp/command post in the relative safety of midhive. The 4 companies that remain in the city would each have a separate base of operations pertaining to their role.

FOBs would be created adhoc, they make one to deal with a certain area of the hive, kicking out the residents for the duration, and use it til that area is deemed pacified. Most bases pop up seasonally in the lower hive and underhive as they push into certain areas and fall back from others. Some of these temporary bases have existed for decades to deal with the more tenacious gangs. A couple are ancient, their areas being magnets for all kinds of criminal activity and heresy.
>>
https://1d4chan.org/wiki/Hua_Yuan_Exterminators
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>>45527395
Read the page, they've been famous for 100 years, they existed prior to that.
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>>45527575
>>45527395
A year they were establish is probably something we need
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>>45527297
>>45527395
That's it? I would assume 500 years at least.

>>45527073
Awesome.

>>45527403
These numbers are no longer valid. Although I like your idea.

The ancient ones would eventually get built up to actual firebases.
>>
Are we dead?

Please say we aren't dead. We have so much more to do.
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>>45528288
Not dead, just sleeping

>>45527741
Where did 1200 regiments come from? Can't find it in previous threads.
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>>45528403
Yo, I haven't been SOO up to speed. We decided on how many men were in the army? It's probably on the wiki, but ye
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>>45528507
Someone said 5000 to a standard regiment, they're under the Praetorians so they'd stick to that. It's 1200 regiments produced over their history. It's been suggested regiments are one of their major exports, another anon mentioned the lowborn getting tithed while the highborn remain in the hive regiments. So most would be exported to the rest of the imperium, some destroyed, many merged with others due to casualties. We need a number that remain in the hive. Should we roll for it or can someone justify a certain number?
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>>45528814
1/6 of whatever strength they're at, maybe
>>
Rolled 263 + 100 (1d1900 + 100)

>>45527741
Lets roll for the hives age.
I'd say no more than 2000 years, no less than 100.
If you hate my reasoning, re-roll an alternative.
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>>45528814
I like those numbers.

And as much as I don't Like the division between high and low born it makes sense
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>>45528883
I think we should keep it less >700. Thousands seems excessive
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>>45528883
let's say 365 since they've been discovered.

Remember the original Hua Yuan made it's maiden voyage in late 30k, and were pursued by a splinter of a splinter hive fleet.

There's an actual number somewhere that states when they crashed, can anyone find that?
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>>45528814
Before we do that, do they resupply existing regiments with more men or just keep pumping regiments out and make the existing ones merge together then return as veterans for training?
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Sup lads. If I tried to do some writefaggotry, would you read it?

I'm not confident I will, because I don't really know enough of the nitty gritty details about how the regiment should act, and some stuff is still being argued over. I wouldn't want to insert my headcanon in when others feel differently.
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>>45529002
I suggest that they only reinforce the first regiment, since it's special
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>>45529090
I would absolutely read it! We could always use more
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>>45529090
Just do it. If it's cool, we'll steal bits. If it's wonky, we'll edit it to make it the former.
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>>45529109
Rightyo. ~1200 regiments produced, dice decides how many remain.
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Rolled 82 (1d1200)

>>45529153
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>>45529002
There is a training regiment.

I would say that they keep certain regiments based on performance.

Performance= War Trophies+Kill Count- (Losses*Collateral Damage)

Famous and high performing units, such as the 1st Hua Yuan Exterminators, the 43rd Exterminator Line Infantry, the 88th Hua Yuan Enforcers, or even the 101st Hua Yuan Specialized Infantry get reinforced.

Why? As a soldier I can speak to this. If you're in a badass unit, a unit with a lot of history and a storied history of being bad as fuck, you act, train, and fight like a fucking badass.

The Praetorians are expertly manipulating the Hive like the Dynasty Cult, and they are going to keep the high performers and the "popular" units.
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>>45529178
FAR too low. Why do they have to have less than 1200? For a Tithe world that's nothing. Do you know how many Armageddon and Vostroya have?

1200 average units at any given time, deployed to Hive Worlds and other urban environments across the galaxy, while the 1st keeps a lid on their old enemy, and the others train or keep the peace. I think this unit should be unique in allowing Guardsmen leave.

>>45529090
Absolutely. Hua Yuan is Necromunda/Armageddon big. I'm sure what you got will fit in somewhere even without minor edits.
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>>45529273
Maybe it's 8200 units
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>>45529273
Going by the wiki, Hua Yuan has produced 1200 odd regiments in it's lifetime. Not all of those would still be around, hence less than 1200.

Probably should have used 12d100 to average it out though.
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>>45529301
Beautiful. I feel like this is a much better number.

>>45529344
I feel that number is wee bit small. Maybe 1200 is their current count?

The vast majority of these units are going to be fire and forget, something to fill the tithe quotas while the nobles embezzle, the mines slowly run dry, and the Praetorians pretend not to notice.

Remember, this place is getting raped for everything it's got, even in the underworld.
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>>45529344
>>45529301
I feel like this is a less important issue

>>45523644
Lets focus on some of these instead.

Hopefully HKanon, /archive rat/, SutoRex, temp, helmetanon, and RicciAnon show up in the morning.

This Arbite has to sleep.
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>>45529398
I can get behind that. With a population that large, 8200 over their history is believable. 1200 is probably the force they maintain, retiring and merging many that are below strength or disgraced, then exporting new regiments to make up quota.
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>>45529435
I'm here. Which one you wanna tackle first
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>>45529470
Which do you like the most?
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>>45529602
Let's just go down the list my man
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>>45529470
We need to nail down the history.

Badly.

Can you go through the threads and pickout the most common elements? The agreed upon lore, then adress the inconsistencies?
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>>45529671
Can't right now seeing as I'm with friends and mobile. I can try right now, but it will take a long ass time.
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>>45529699
Then when you can, and you feel up for it, getting the common threads should be priority.
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>>45529659
Sure.

>What is the Adeptus Arbites presence like in Hua Yuan?
I assumed this>>45523910
Though my arbites knowledge is sketchy. I can't imagine they'd have a huge presence unless they thought revolt was an actual possibility. Anything to add?
>>
>>45529761
Alright, neither do I in all honesty. They could act more like another gang with the limited might of the Imperium, vowing to fuck up the "heretics in the work" gangers
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>>45529816
By fuck them up, I mean take all their shit and right it off as taxes
>>
Should we throw these in the TG archive or have we pulled the info from them already?
>>45506052
>>45493144
>>45481136
>>
>>45530514
I don't think so. I'll rip the living shit from them tomorrow
>>
>>45524347
Kobold anon is God's gift to drawthreads
>>
>>45523644

There is a very clear distinction from Local Law enforcement, an the Adeptus Arbities. This is true of ALL imperial worlds and the Arbities.

The Enforcer Regiments are Local Police, The Arbites are Interpol.
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>>45530893
You're getting this mixed up again. The PDF handles local law, the Arbites handles Imperial Law. There are no Enforcers.
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>>45523520

Okay, since we're going with Cyberpunk. how about a regiment of Chromed up Razorgirls?

I'm the guy who did the stats for Only War initially, it'd be fairly easy to do up if there is interest.
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>>45531003
I went ahead and made it because i was bored.

3rd Assault Regiment "Razorgirls"

Hive World (3points)
[Insert Hive world traits here due to character limit.]

Commander: Fixed (1 point)
Starting Skills: Command

Close Assault Regiment (3 points)
Characteristics: +3 Weapon skill, -3 Intelligence
Starting Skills: Dodge or Parry
Starting Talents: Lightning Reflexes
Standard Regimental Kit:
One Combat Shotgun (main weapon) w/ 4 reloads Or;
One Great weapon (main weapon) or;
Two one-handed Low-tech weapons (main weapon). Individual character choice
One suit of Flak Armor per character
3 frag grenades
2 Krak grenades

Hardened fighters(2)
Characteristics: +2 Weapon Skill
Starting Talents: Street Fighting
Standard Kit: Can replace its standard melee weapons with a common or more available Low-Tech weapon, or apply the Mono upgrade to its standard Melee weapon.

Cyber-Enhanced (3)
Standard Regimental Kit: All characters in this regiment begin with two Common Craftsmanship Cybernetics, or One Good-craftsmanship Cybernetic. (Specific cybernetics are subject to GM approval.)

Favored weapons:
Basic: Meltagun
Heavy: Lascannon

Standard Regimental Kit
One field uniform
One set of poor weather gear
(Close Assault Weapon Choice)*
One (Mono) knife*
One Good Craftsmanship Autopistol w/ two clips as a sidearm
One suit of Flak Armor per character
3 frag grenades per Character
2 Krak grenades per character
One Gasmask/Respirator
One Microbead
One rucksack or sling bag
One set of basic tools
One mess kit and one water canteen
One blanket and one sleep bag
One rechargeable lamp pack
One grooming kit
One set of cognomen tags or equivalent identification
One primer or instructional handbook
Combat sustenance rations, Two weeks’ supply
One Ration of Poor Quality Tea.

*Hardened Fighters allows you to apply the Mono upgrade to one melee weapon. Choose wisely.
>>
HKanon here, did I miss much?
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>>45530962
Who says there are PDF on Hua Yuan?

It's not some tame and civilized imperial world, it's a hell hole of a hive. The war against crime is literal here, the gangs of this hive make other hives scum look civilized. They need the full resources of the regiment to keep it in check.
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>>45531256
Is this a Hua Yuan regiment or something seperate? I'm not seeing the connection?
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>>45531854

Yeah its a Hua Yuan Regiment, I remember seeing things about having ample supplies of adamintine and other metals that make for shiny Cybernetics. And i was shooting for the Cyberpunk angle for this one.
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>Riccianon.

Not sure why that's in the thread's subject line, but I guess that's me (though I'm not sure how to prove that.). I also did the shoddy lasguns/flamers bit and some other bits and pieces throughout. Should I put on a name for these threads or something?

>>45523809
Don't worry dude, I had real world stuff like housework and sleep to be getting on with, I wasn't driven off. I would much rather have been discussing stuff with you than doing four hours of ironing!

I'm still going through this thread and the last one, will try and contribute soon. FYI, pic related is the Enforcers gang from Necromunda. They were explicitly NOT Arbites, they just modelled themselves after their iconic looks and got some of their equipment for acting like deputies.
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>>45532475
And the Necromunda rules / fluff for them. Probably worth reading as a refresher.

The Book of Judgement for Dark Heresy 1e had a lot of alternate models for Abitrator practices while keeping them in their role as the Imperial lawkeepers.
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>>45528814
No, last thread we decided on 10000 to a regiment at full strength, which is roughly what a very healthy world would be providing for an infantry regiment in 40k canon.
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>>45531256
Some thoughts:

You'll need to bring their name in line with the regimental exports for Hua Yuan - this looks like a more standardized regiment, so it should be something more like the 3rd Guard Regiment.

I'd also suggest that we work out what regimental number blocks are assigned to which types of unit.
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>>45532999
Yes, one of the reasons for having relatively standardized Regiment sizes is to make the logistics of campaigns and war efforts easier to calculate. The Administratum (or whoever) calculates that the need X amount of men to do a particular objective, works out which Imperial units are closest that can do the job, then sends out directives to start moving men, munitions, food, vehicles, fuel, techpriests, Adeptus Telepathica and Psykana enclaves and all the other weird background people with tubes sticking out of their heads you see in the art sometimes. If you know that you're dealing with roughly 1000 men equivalents for each regiment the logistics are substantially easier to calculate. Sending a gigantic regiment sounds helpful on paper, but there's a good chance they'll run out of rations quite quickly, and given the grinding, galactic scale of Imperial bueracracy its quite possible that the fact the regiment starved to death won't get back to anyone important until centuries later (at which point the punishment order for mucking up the system will get passed on, and will eventually be acted upon the great-great-great-great-great grandson of an adept who had nothing to do with it in the first place).

We do mock the Administratum for occasionally losing planets in the paperwork, but the fact that you can organise anything in an empire of a million worlds is pretty impressive.
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>>45533093
>Yes, one of the reasons for having relatively standardized Regiment sizes

Except that in the canon, there *isn't* any standardized Regiment sizes. It's literally dictated by regimental preference. Since most Hive regiments tend to be between 5000 and 10000 men, and Hua Yuan units are very squishy in comparison to many guard regiments, sticking to the upper limit makes much more sense.
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>>45532508
>alternate practices
What were they?
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>>45531795
I thought we agreed that the arbites and local private security companies acted as "the law", but due to the fractured nature of the hive, they all enforce slightly different laws
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>>45531256
I mean, if you flesh the fluff out on these guys, we can throw them under notable regiments
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>>45523644
>Why are they not outmoded by the Arbites?
That's easy: the place is huge and there's a lot of dangerous shit. Plus, they serve different roles in the society. Arbites would enforce the Imperial laws, ones universal throughout the empire, and the enforces simply keep the peace, only acting in response to suppress unrest
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>>45524167
SWAT tactics often revolve around disorienting and causing confusion and anxiety, so I think it fits
>>
If you guys want a translation for "Colours and Mayhem",感官轟炸 means bombarding the 5 senses.

I can't type simplified, so you'd need a converter for that
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>>45534133
Bombarding the five senses sounds more professional to me, but it's up to everyone
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>>45533120
I don't think here are official "This many, no more" rules (I mean, there might be somewhere, but clearly nobody follows them rigorously), but there are... I don't know, expected sizes? There's references to regiments being considered unusually large or small. Apparently the IG 5e codex Vostroyan tank regiment's size as 1.500 soldiers for the lower scale, and a Valhallan infantry regiment with 120.000 at the upper end.

I just realised I forgot to have an extra 0 in there, sorry about that. Wasn't trying to start a disagreement, 100,000 man infantry regiments are perfectly acceptable in canon, only suggesting that that's getting into the upper limit and that there are good reasons for having "best practice" sizes across the Imperium.

>>45533214
I'll have a look. I know there was one that was intended for frontier worlds where it was more like a travelling marshal job than the Judge Dredd Mega City Law archetype.
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>>45531256
Are they meant to be an exterminator regiment or a normal line regiment
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>>45531256
this is good, but name them something like the 139th Exterminators because there are 4 types of units Hua Yuan makes, Exterminators, Light armour, normal if low quality line Infantry, and fucked up drugged up ganger penal infantry conscripted losers of gang wars also called line infantry but totally different
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>>45532475
Because you had Much ado with the Sisters of Battle and the other Ecclesiarchal forces, and you really showed off your 40k knowhow.

This thread is intended to resolve the native regiments and expand upon how the local imperial forces interact with a mostly lawless Hive world.
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>>45534133
Sounds awesome dude, thanks HKanon.
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>>45523644
>Notable exterminator war trophies
This one has me stumped. Do we have it set so they only take Tyranid trophies, or do they also do some looting of the hive itself
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>>45535940
only nid heads and carapace for their armour and making 'nid stimm. let's keep their looting practical.
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>>45535985
I figured looting would be a byproduct of prolonged operations + criminal presence in the forces.

But, maybe some sort of shrine where they take home the biggest skull they can find per battle and put on display with an excerpt on how the battle was one? I dunno
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>>45536027
>>45535985
well looting gear is standard operating procedure for the guard. criminal element or no
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>>45536098
God, what would even be considered notable loot in the 40k universe, where everything is big and ornate
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>>45536161
baneblade
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>>45536240
Why would there be one in a hive
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>>45531256
I have a few ideas for these girl's fluff.

How does the "30th (XXX) Exterminators Regiment: The Flowers" sound for a name?
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>>45536390
So it's all female then? Maybe I was retarded and missed it, but I figured it was just an ironic name. I'm totally not against it, if that's what we're going for let's roll with it.
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>>45523644
>>What is the Adeptus Arbites presence like in Hua Yuan?
Tight. They tend to cooperate with the local Enforcers to keep up order.

>>What is the Adeptus Sororitas presence like in Hua Yuan?
People distrust them to various levels (the militant part of them to be precise). The Jade Fire Sect particularly dislikes the militant branches.

>>How do the Enforcer Regiment/s interact with the Arbites? Why are they not outmoded by the Arbites?
Enforcers know in and out the hive and have the advantage and experience of functioning in a Hive World THIS cramped.

>>How do the Imperials react and interact with more positive Sects and gangs, such as the Jade Flames Sect?
The Jade Fire Sect is particularly liked because the help the Enforcers/Arbites in keeping the peace in the neighborhood, as well directly helping the people. The nicer gangs also help out people and offer protection from other gangs if the Enforcers cannot reach the place.

>>Where do the Tithe regements get sent to to usually?
Urbanized warzones and Hive Worlds.

>>Who are the important figures and leadership of the Imperial Forces?
The Exterminators? Yeoh Hong. They need two more dudes.

>>What are some notable Exterminator war trophies.
One they won after a particularly murderous campaign against a major Hive Fleet (with the help of other allied forces that is). The skull of a Hierophant Bio-Titan they quickly shipped back home. Said skull was nailed above the entrance to the regiment's HQ on Hua Yuan.

>>What Notable engagements have the Exterminators been involved in?
Most of them were either reconquering Hive Worlds from rebels, large Genestealer Cults or punching rebellious Planetary Governors.

>>What is their exact history? Or is it shrouded in mystery?
Nah, they are well known.
>>
>>45523644
>>45536539
>>What is the exact combat doctrine and some tactics that various Exterminator units employ?
Apart of their unique combat doctrine? They are very pragmatic and those who are ex-gangers tend to fight really dirty.

>>How does the Imperium combat the ludicrously heretical illegal activity, from music to the black market, in the Hive?
They keep an eye if the things aren't xeno or Chaos. That's it. Enforcers interfere in other situations other than the previous xeno and Chaos things if the stuff they are selling is really dangerous and is not for the use of typical citizens.
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>>45536390
紫荊?
As in the bauhinia?

Alternatively, 杜鵑 (Rhododendron)
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>>45536437
The Razorgirl unit doesn't need to be "The Flowers," but I've been mulling over an all female Hua Yuan Exterminator regiment that specializes in assisting in the capture and securing of derelict space craft and space hulks loosely based on Ripley and Samus Aran. The Razorgirl suggestion kinda synced up with what I was thinking.

>>45536578
Either could work or even just the general term for flower. The point was to play on Hua Yuan being a "Garden" with these girls being the "beautiful" flowers.
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>>45536670
>capture and securing of derelict space craft and space hulks loosely based on Ripley and Samus Aran.
I'm sooo fucking down for this. Go get your IQ tested anon, because you might be a genius
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>>45536670
Well we could go for 花旦
Used to refer to actresses (usually the prettier ones) in Cantonese Opera, and has "flower" in it
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>>45535124
I ran Rogue Trader games once a week for a year in the real world and worked with the players to make their own homeworlds / important backstory stuff. I like trying to make new stuff fit with established lore.

>>45536670
More general term for flowers (or even just "blooms") would be better, given that flowers might actually be referring to bioluminescent mushrooms, mutant vines or incredibly hardy growths that appear around thermal vents rather than your traditional flowers. They can play the same role (pretty plant-type thing used as decoration with pleasant looks or smells), but its the sort of thing that grows in megaurban setting. Imagine lonely guardsmen singing songs in their local dialect around the campfire about their beloved back home, the girl with mushrooms in her hair and eyes like oil on water, wondering if they'll ever see her again - its at once familiar and alien.
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>>45537039
Fuck, I think I might try to write that song. I'll post the results
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>>45536719
Glad to hear that.

>>45536948
花旦 seems to break down into "flower of the dawn." 花暮 (flower twilight) might be a better alternative. Though as >>45537039 points out just 花 might be how it should go.
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>>45537281
Eh, I just figured that simply "Flower" is a bit on the bland side
(dammit this is difficult, since blossoming is simply written as 花開,literally flower open)

How about 西施 (one of the 4 beauties of Ancient China)
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>>45537039
For a year? Shit dude, glad to have you on board. My ultimate goal is to have Hua Yuan fleshed out enough to see them used in 40k games of any format.

>>45536670
>Chinese Samus Aran Cyberpunk Regiment
Holy shit.

>>45536539
>BioTitan skull
Fucking sweet, anon.

>>45536382
>>45536240
Look up art for a huge guys, sure it might not be able to fit in the low hive but in the mid hive? Probably. In the spires? No doubt.
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>>45537488
As cliche as it is

Fa Mulan, motherfucker
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>>45537510
I bet she does have some sort of partnership with our local Colonel.
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>>45537467
Maybe associating it with a particular place or activity? I mean, its a name for a regiment. Think about what it means to them. It could be a sarcastic as in "regiment raised from that one infamous chemical works that's known for causing horrific skin burns", it could be named for a particularly striking person who became associated with that regiment (Flowers belonging to/decorating [person]), it could be that they are a model regiment in every way and that they improve the way the planet looks to others like the bloom on a courtesan (leading to sarky comments from other regiments that they don't do enough real work).
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>>45536670

Well i thought up a possible backstory whilst cleaning the raingutters. The Razorgirls are what is know in the buisness of the Administratum, as a "Patch job".

After a MASSIVE bust of a "Organlegging" Syndicate in the lower hive, Suddenly there were 10,000 some odd pissed off ladies who had several body parts missing, on the hands of the local authorities. So they turned these girls over to the local mechanicus to have some servitors made.

The Mechanicus said nuts to that and simply made every single one of them bionic and cut them loose.

Everyone else saw these newly Chromed up and bloodthirsty ladies released and thought "This is a terrible idea. So they got the adminitratum to come up with quick solution.

Said solution was to give them uniforms and ship them off world.
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>>45537621

Here's a pic to help synch the idea together. I know she's German and not Chinese but the concept is still there.
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>>45537510
I think these guys work better when the people are Chinese, not the Regiment, if that makes sense.

Like culturally and physically they're dudes from Kowloon, but if you look at them they're just dubstep cops.

The Kaihonium "Neon" and the Chinese elements need to be added sparingly.

That being said Hua Yuan has Asian elements all over the place it seems, from Khornate Greaser yakuza to nurgilite Buddhist, to visual kei genestealers. Some Thai baddies would be cool, and a lot more less chaos related gangs.

>>45537621
An interesting idea, and considering that a Slaaneshi xeno cult is running around playing in the black market I see no reason why that couldn't happen.

It needs some work though
>>45537717
A fellow Gloryfag I see.

We should play up the Samus elements as much as we can without it being too obvious though
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>>45537596
Here's a scathing one
夜香花
Telosma cordata, or Night fragrant flower by its literal meaning in Chinese

倒夜香 (pouring the night fragrances) is old slang for pouring out the chamber pots
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>>45537621
Don't forget Pit slaves are a thing
http://wh40k.lexicanum.com/wiki/Pit_Slaves

>The Guilders will almost invariably "modify" their newly acquired slaves to make them better suited for whatever task they will be put to. Limbs are removed without a second thought to be replaced by Rock Drills and Buzz Saws for those headed down the mines. Hands and feet will be replaced by Claws and Hooks for those who will be Pack Slaves. Most unfortunate of all are the Pit Fighters, destined to fight to the death in the Guilds' collisseums, they can end up looking more metal than flesh.

>Universally, the technology which the Guilders chose to use on their Pit Slaves is not of very high quality. It has little in common with the high-end Bionics available to servants of the Imperium and the wealthy nobles living in the Spire. Pit Slaves therefore resemble nightmarish agglomerations, with wires, pistons, and even exhaust vents sticking out in all directions.

>Quite often, the strongest, most determined (and usually the genuine criminals who deserved to be condemned in the first place) will find a way to escape their fate, by stealth, in the chaos of an industrial accident, or by killing their keepers with their new "enhancements". Escaped Pit Slaves are outlaws and officially wanted by the Guilds' Enforcers, but few will work very hard to recover them.

>Those that escape inevitably end up making their way to the Outlaw Trading Posts in the Badzones. There they can make money by pit fighting with other escaped slaves for a handful of credits, or is they are extremely lucky, attract the attention of one of the gangs, who may decide to hire them for protection or some specific job.

The regiment could be a penal brigade formed from a mass slave uprising given the choice of going back to the guild (possibly put down, or had even more degrading things done to them) or fighting for the Imperium.
>>
Were getting distacted again.
We need to finalize what we have before we start making new things
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>>45537621
>>45537680

I like that "founding" idea and think I can clean it up.

30th (XXX) Yua Huan Exterminators Regiment: The Flowers

The 30th Exterminators Regiment is one of the more prestigious IG units to come out of Yua Huan, and they only see the 1st as greater. Using modified versions of the 1st's (in)famous tactics, the all female (though most groups they work with may never realize it) companies of this regiment specialized in assisting Rogue Traders, Inquisitors, the Imperial Navy and Space Marines in capturing and securing derelict space hulks and space craft.

The regiment stand up occurred after a group of Inquisitorial Acolytes unintentionally revealed and broke up Yua Huan's (at the time) largest sex slave/organ trading/bionic smuggling network. Those in charge, faced with an upcoming tithe of a new regiment, a surplus of bionics, and over a 100k women with missing body parts, solved there problem by strapping the bionics to the women, putting them through bootcamp and then sending them on their way.

>>45538029
What needed to be finalized? From what I'm seeing things were slowing down before the Razorgirls/Flowers were brought up.
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>>45538130
Yeh becuase the thread was dying.
Im just saying that we need to make sure that the exterminators and the planet are properly finished.
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>>45538130
>>45538029
>>45537787
We need to decide on a history.

Of the hive and if the 1st itself.

We have a lot of theories, let's comb through the previous threads and find the common threads then work out the fuzzy parts.
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>>45538175
I wasn't here for the other bits but i'll inject some things to keep it going.

Discovered years ago by the Rogue Trader Lu Bu. He claimed the mining rights and chartered the Mining vessel to the planet.
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>>45538260
Weren't we doing a Commissar that was a combination of Mao and Lu Bu (as in using his other name, Fengxian)?
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>>45538292
he is already a side character is some of the faggotry
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>>45538292
>>45538338

>>>45538292

He leads the local Schola and wants the Praetorians pushed of planet.
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>>45538292

Sun Tzu it is then!
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>>45538260
The original Hua Yuan was a mining vessel that landed by accident
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>>45538350
Also he leads and oversees the training of the Stormtroopers of the Exterminators.
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>>45538175
I did make these notes earlier today, I haven't had time to write them in good English yet. I don't mean to step on anybody's toes with these, I just thought I'd try and do a version with a longer history so there's a little more time for the Hive to get to Bloody Massive levels. Feel free to tell me to piss off.

>Founded mid m.34 as mining colony. It is expected that its products will support further expansion into then-unknown or fringe space Imperium. Main settlement placed in ravines close to the equator where rich deposits can be extracted relatively easily. Space docks built. (RT era “The Forging”, Intothestorm p. 35)

>m.35/6 Warp storms cut off the system. It is suspected that these storms are what damage and ultimately bring down the Universe class mass conveyor [INSERT NAME HERE]. The ship crashes either into or near the hive. Debris in the planet’s upper atmosphere and orbit seems to indicate the possiblity of a battle at some point in the past, and remains of escorts that would normally accompany such a vessel cannot be found. Possible that they lie somewhere on the planet’s surface, but have not been discovered yet (RT PLOT HOOK)
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>>45538260

guys read the pages on 1d4chan we don't redo work we have already done
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>>45538388
>Warpstorms abate. Resumption of contact with Imperium (m.39ish? Not long before Tau first contact). Reassessment forces deployed with Praetorian army groups. Massive expansion of hive downwards into the planet’s surface. Some divergence from Imperial faith and presence of heretical cults detected, particularly in underhive. Possibly result of exposure to warp storms and/or latent psykers not being tithed for duration, more investigation needed. Sororitas deployed in numbers. More importantly material deposits significantly overestimated. Initial surveyors retroactively disciplined. Techpriests declare that may well be other rich deposits at other sites on planet, but do not have political capital or funding to investigate (RT PLOT HOOK). Some Inquisitors/Techpriests theorise that discrepancy between initial surveys and present levels cannot be resolved, and suggest only logical explanation that while the Warp storms were in effect someone or something was taking the ore. Could this be linked to debris in upper atmosphere, chaos cults on the planet, and apparent fear of Space Marines in even loyal cults? (DH PLOT HOOK)

>modern day. Tyranids. First invasion driven off. Possibility that genestealers were present before Imperial loss of control, but were unable to contact hive fleets because of storms. Possibility of Tyranid forces remaining in planetary wilderness and deepest parts of hive, particularly diggers and monsrous genestealers (DW plot hook). Chaos cults have also been seen to attack genestealer cults, even those that appear to use the same iconography – rather than infiltrating Imperial faiths, it appears that genestealers have become entrenched in heretical religions (BC plot hook). Purge indiscriminately.
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>>45538388
Sounds good so far.
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>>45538383
no the praetorian vets who go native lead Stromtroopers. Who are the best and most well mannered of the exterminators. they are basically urban Gurkhas
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>>45538354
Jesus christ anon we're making the Chinese elements as subtle as possible.

The 40k over the top shit comes from their Tiesto battle doctrine, SWAT parkour, and ridiculous 80'so cyberpunk
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>>45538467
this

we have plenty of existing officers to flesh out. we don 't need more
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>>45538467
Sorry mate, had to get a tiny bit of a troll out there.
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>>45538421
>Modern day – purging Tyranids, purging Taus. HY Armies coming into their own in reclaiming Hives/urban planets conquered by Tau 3rd sphere expansion. Having less success in actual Tau cities – spacious open plan design and architecture does not play to their strong points. HY itself possibly in front line of projected 4th or 5th sphere expansion?

>Tyranid purging.

>Check to see what Craftworlds are in eastern fringe in 40th-41st millenium, otherwise make one up. Or units get moved to new sector war / get attacked by Eldar while on Bumfluff 5 for no reason.

>Everyone fights orks, there’s always orks. What waaghs are in the E. Fringe.

>How far do IG armies get spread usually? Check OW, IGcodex

>Chaos?


You can tell I put a lot of thought into the last ones.
>>
The Special Police Unit of HK is nicknamed 飛虎隊 (Flying Tigers)

Have fun with this little tibit
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>>45538421
>>45538388
>>45538388
>>45538571

This is good.

On the planet itself
>Former Thyrrus world, but internal conflict and their ridiculous tactical acumen stripped the world of life, leaving a multicoloured radioactive waste

>The growing Tyranid hive within the crust perhaps creating a Shadow in The Warp, limiting the abilities of psykers the lower your get.
>No Daemons? (Y/N)


If I recall there's a private army of Ork Freebootas run by a former Scraploota grot
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>>45538828
Pretty sure Thyrrus were only noticed in the m40s in the Segmentum Pacificus.

Then again, one of the best thing to do with 40k plot hooks is to be a bit open-ended. "Based on the chemical pollutants in the planet's atmosphere and distinctive scars in the topography, several Ordo Xenos Inquisitors have voiced suspicions that Hua Yuan was at one point the site of a ferocious battle involving the xeno Thyrrus. Thus far, however, no hard evidence has been found to prove this thesis."

If GMs want to roll with it there's a hook there, but its only one possible answer.
>>
>>45539120
So at what point did the vessel crash into the planet?
Y'know, for the sake of a rough timeline?
>>
>>45539120
Alright, that works just fine.

What else about the history of the hive or of the father regiment needs to fleshed out before we move on to other imperial aspects of the world.

Next thread we can go crazy on world building the hive itself, but right now I want to focus on Imperial forces.
>>
>>45539203
I assumed the first settlement was deliberate, but the crash occurred around about the time warp storms cut it off, so M35/6. That gives a couple of thousand years isolation to develop and to strip off/build into it. It also means that the world getting cut off happens at the same time as the Age of Apostasy and Goge Vandire's reign of terror, so its even more likely that a nominally productive world slipped through the cracks and wasn't rediscovered until a long time later.


(I also assumed that its a downward pointing hive like Hive Tarsus on Scintilla, and the ship remains and the space port/offworld trade stuff are the biggest bits above ground - with the atmosphere so awful and the mining continuously going down and out it made more sense to expand that way.)

I actually looked up the Tau and Tyranid first contacts, and they could actually be quite close. Tau first contact was in m. 35 by a Mechanicus Explorator fleet that determined them to be quite primitive. Tyranids are officially named after Tyran being eaten in 745.M41, but there's references to genestealers as far back as m.35.

My assumption was that the same explorator fleets that eventually wandered near T'au came across H.Y. first, and the same sort warp storms that cut the Tau off also cut off the burgeoning colony. Its possible (as in, if your Dark Heresy or Deathwatch game want that to be true) that the first genestealers got trapped down in the dark just before the cut off date, but that could potentially mean there's really, really ancient and evil patriarch somewhere down there. Which is perfect for Deathwatch.

I realise this is a bit vague.
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>>45539524
I think that works just fine.

In reference to hive design I figured above surface it would be roughly box shaped and below it would spread out like roots
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>>45539894
Also nobody has a good map of the more remote and unofficially dug underground sections.

How far do they go? Nobody knows beyond "further than we thought".

The main shaft goes all the way to the ancient geothermal station that provides Up Town with electricity and also the rest of the hive in an unofficial sort of way.

You need augmentations to work in the Electricity Pit, as it is known.
>>
Did anyone tried to flesh out the Stormtroopers of the Exterminators?

As in do some writing?
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>>45540176
not much writing but there is a basic outline.
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>>45540203
Then can I make some writing on them?
>>
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>>45539894
That's probably the most sensible way to do it. I like to imagine the thing sort of tipped into it, so there's half a giant ship sticking out of a hole in the ground at a jaunty angle, so by the time m41 rolls around it looks like a traditional hive spire that's fallen over and is only vaguely ship-shaped from the outside.

The thing with the ship crash is that it can't have been too catastrophic or else there wouldn't be a hive any more.

>>45540095
The ships's engines could probably serve as a power source for uphive for quite some time as well. They clearly didn't blow up because, again, there's still a hive below and not just a radioactive crater.
>>
>>45540235

Praetorians who decide to stay after their service term is over leading the best of and most well mannered of the exterminators.

Go ahead and write
>>
>>45540255
Ships engines are still running.

They were in their own cave with a vent to the surface back when they were salvaged.

Then the hive just sort of grew around them.

It's a low rent are because you're going to die of cancer eventually.
>>
>>45531795
Every world has a PDF of some sort. Hive world in particular would be able to form one, and like another anon said there are private security forces that act as PDF. The only planets you might expect to not see them on were frontier worlds.
>>
>>45540404
Read the previous threads mango, there's a Hua Yuan regiment acting as the PDF.
>>
>Chaos?

Localists!
>>
>>45538828
>from the last thread

>Boss Hog's Boyz AKA Deff Squigz
>The ork triad led by the mysterious Boss Hog, the Deff Squigz are a well organized and well paid band of Ork Freebootas and Flash Gitz that specialize in mercenary work. Legend maintains that Boss Hog used to be a Scraploota before he was given the boot after he tired to gain control of the Titan himself.
>>
>>45540256
Oh shit, I'm the guy who drew the picture of the storm trooper. Should I redo it, it good as is? It doesn't really have any praetorian influence
>>
>>45540516
>>45540404
There's both. The private security forces work for the richer members of the hive and act as the day-to-day law "enforcement", and work in tandem with the regiment stationedm who primarily deal with bigger unrests and stuff
>>
>>45540818
Praetorians just lead. If anything they would be influenced by the Hua Yuanese rather than the other way around.

They would look more like SAS operatives than anything else.
>>
>>45540256
I was thinking to concentrate on those of the newest generation that joined the Praetorians, but the latter...I may know what to do with them.

Just like many Imperial Regiments, the Hua Yuan Regiments also have their own Stormtroopers.

At first those were originally made of Praetorians who stayed on Hua Yuan after their service terms ended, the old men helped in the formation of the Hive World's first squads of elite soldiers under the training regime of Commissar "Mao" Fengxian.

These new Stormtroopers are picked up from the many orphans that are present on Hua Yuan. These boys and girls are reforged in ways that are brutal and unpredictable, yet are also imbued with sheer discipline and, which is surprising here, mannerism coming from the Praetorians who help in the training of new soldiers. In addition, the Stormtroopers receive uncommonly high education.

Led by Praetorians, and utilizing tactics that rely on air-drops and use of their unique Dillong Pattern Tauroxes, the Hua Yuan 1st Stormtrooper Division are well known (even to other Imperial Forces) for their know-and-all senses when it comes to urban warfare. They move naturally in urban jungles that are the large cities and Hive Worlds of the Imperium, but also are known to make a large difference when the Guardsmen need to breach through fortified defenses. The fact that they show cold and silent fanaticism combined with complete focus on achieving to complete their mission is what makes them the deadliest fighting force amon the Exterminators.

The 1st Stormtrooper Division is also known by some as Beast Slayers. This came when they had to defend a point against a Carnifex brood. It was a horrible fight, but thanks to utilizing the urban terrain to their advantage, the small division managed to defeat a much more lethal force than themselves. This even started to spread to other Tyranid monstrosities, and is shown by them by affixing the large skulls of said beasts on their Dillong Tauroxes.
>>
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>>45540883
This what they look like, thanks to based other drawfag's coloring. Should I try to make an officer's uniform, since we have an officer and standard for the exterminator regiment? And the line infantry? The Flowers regiment?
>>
>>45540968
Do one of those Jade Fire Sect Monks.

Give them not!shaolin robes colored the same as the regiment uniforms, but with necklaces made out of Tyranid Skulls, with tattoos/electoos, and unique gas masks.
>>
>>45540968
>The Flowers regiment?
I suggest holding back on drawing the Flowers. I have a few ideas on how to make them bit more visually and mechanically distinct from the 1st exterminators.
>>
>>45540968
I would make Stormtrooper officers look like Captain Price From call of duty. Yes both versions, red beret and chops, and cyberpunk webbed kit.

Razorgirls...jeeze, I don't know. I would make them look like Colonial Marines from Alien, but fucked up on Chrome Bionics. Maybe make the Ripley and Samus inspiration translate onto their appearance.

Line Infantry would look like your typical Guardsman, but ya know. Flashy.
>>
>>45541284
Are we really naming them just "Flowers"?
>>
>>45541217
POWER FISTS WITH KAIHONIUM FLAMERS.

Because they aren't Ecclesiarchy they can have weapons now.
>>
>>45541323
How about Iron Flowers Regiment?

>>45541341
THIS.

Also Lightning Claws of their own production.

Hell, they have a shitload of melee weapons, plus their shitloads of martial arts.
>>
>>45541323
Let's hope not.

>>45540761
Huh.

Well that's nice and vague.

That can go two ways, either run with the name and slap them on bikes being run by a Grot who's smarter than them all, OR have them be kommandos ran by this enigmatic Boss Hog Who subverts expectation by actually being a Kunning Kommando that lets the rumour mill make him out to be weedy grot, only to have people shit themselves when they finally see him. Basically Bane, but a Black Water contractor
>>
>>45541391
>>45541341
>>45541323
>>45541316
>>45541217

This thread is about the forces of the Imperium in Hua Yuan, let's not get sidetracked.

>>45523644
Let this guide discussion for now.
>>
>>45541493
But the monks do join the Exterminators and provide "punching power", as well can calm down a situation with philosophical stuff and smart anecdotes.
>>
>>45541391
I'm tempted to suggest 蘭花鐵手 (Orchid Iron Hands) both as a pun on Iron hands and on 蘭花手,a hand gesture in Chinese Opera
But let's not get distracted
>>
>>45541445
>Who subverts expectation by actually being a Kunning Kommando that lets the rumour mill make him out to be weedy grot, only to have people shit themselves when they finally see him. Basically Bane, but a Black Water contractor
I dunno, having a competent ork feels weird
>>
>>45541644
>Orchid Iron Hands
Ferrus Manus Approves.

But yeah, what more should we add to the Exterminators?
>>
>>45541590
Focus on the regiment.

>>45541661
It also makes him dangerous.
>>
>>45523644
ALRIGHT, so have we come to a concensus on any of these, so we can knock them off the list?
>>
Bear in mind that Regiments exist for alternate IG colour schemes and "your dudes" conversions that still keep to the general theme. Basically so you can have green painted Steel Legion or Pink Mordians and not have someone throw a hissy fit about canonicity. It'd be best if we took the Exterminators as a base and then make variations on that (probably using different colours, trophies and flags).

http://wh40k.lexicanum.com/wiki/Notable_Cadian_Trooper_Regiments

Yes, it sounds boring. On the other hand it avoids too much special snowflake masturbation.

If people want to draw, why not a regiment banner? One specifically for the Exterminators, to show off their valient defeat of the Tyranid menace? You can have a regular Exterminator holding it and a more symbolic representation on the banner itself.

If you feel like writing, why not think of a battle report if you're into tabletop40k, or if Only War is more your speed a potential mission? Maybe one that goes well, maybe one that goes badly? Remember, the 1st may have started the bug hunts, but they are very likely to have been moved onto other battlefields by now.
>>
>>45541833
We do have a banner for them. As well as for the Exterminators' Firebreathers and Scout Division.

We even have the Jade Fire Sect symbol.

Although we'd need a symbol for the 1st Stormtrooper Division.
>>
>>45541974
I thought th stormtrooper division was the black "5 second response" flag
>>
>>45542125
I need to look into the older threads.

Gonna be back soon.
>>
>>45541833
When first attacking a planet, the exterminators first priority is setting up a forward operations base, depending on the enviroment they will set up outside the hives walls, or level part of the hive.
Once the base is set up the exterminators begin launching lightning raids on the enemy, exploiting whatever weak points they can find.
During these times chimeras and other vehicles will be coming and going as the exterminators launch constant attacks to weaken and destabilise the enemy.
Once the enemy has been weakend sufficiently, all teams in the AO pull back, and the artillery bombardment begins while the exterminators prepare for the final assualt.
The end of the bombardment signals the final assualt, APCs disgorge troops in the gaps in the enemy lines, light armour escorted by troops clear out hab blocks. After a few hours the enemy will have been eliminated under the rapid assualt.
I hope thats you meant by battle report or else ive made myself look like a right daft fucker.
>>
>>45542125
>>45542200
Checked them.

Nope, didn't see any Stormtroopers. Only infantry with a shitload of Sentinels, Salamanders, Centaurs and other fast vehicles.
>>
>>45541833
I don't think it sounds boring, I think that's the proper attitude. However, that's why the notable regiments section exists on the wiki, to point out the unusual or successful ones
>>
>>45542293
Alright, so lets come up with a design for one. I don't have any image editing software, so I cant do shit, but we can at least make a concept

Maybe the standard Hua Yuan flag but with Praetorian flare?
>>
>>45542125
5 minute what now?
>googles
>People's Liberation Army

Fuck them.
We already have our own professional Special Unit thank you very much.
>>
>>45542461
Yeah. But also add something that would fit into their role like in >>45540925

Add also a Carnifex skull to it.
>>
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>>45542552
>The 5th Scouting Division's Colors and motto "five minute Response Unit"
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>>45542552
Read the old threads please.
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>>45542606
I was there m8, just wondering where the reference came from because I didn't recall our SDU having that name.
>>
>>45542596
Alt motto
>"Xenos (or Tyranids, you know what I mean) Is The Threat;We Are The Answer"
>>
Shouldn't they be exterminated by the Inquisitors for their use of Xeno drugs?
>>
>>45542826
The Ordo Xenos keep a close eye on them.

Also the fact the thing is darn potent and useful makes them worth keeping.
>>
>>45542845
>>45542826
Their drug use is kept under fucking wraps.

Even the Praetorians would bend a rule or two to keep their favorite tools
>>
>>45542895
Darn. Forgot about that.

Stupid me. I'll go and see the Commissar for my punishment.
>>
>>45542845
I would imagine its more likely that they keep it very, very quiet and if anyone is caught doing it is very visibly punished. I'm sure there are rumours, but I'd imagine that they'd be quashed a lot of the time

You're saying we huff ground up tyranids? Tyranids, the infamous xeno parasite creatures. Tyranids, the beasts nearly ate out hive from the inside out? Tyranids, the creatures we have won galactic fame purging? Those tyranids? Why in the God Emperor's name would we do that? Where the hell do you get off suggesting that?
Adjutant, there's a can of promethium under my desk. Torch my quarters then throw yourself.
>>
>>45542769
That should be the motto for the whole fucking army, my man. Or at least the colloquial one
>>
>>45542948
Even if the Ordo Xenos found out, a combat stimm that makes you as fast as a Hormagaunt, as tough as a Genestealer and more bloodthirsty than a Berzerker, with the most important effect being able to see the Warp Presence of tyranids?

The Ordo has done far more seemingly Heretical things in the quest to understand and overcome this Xenos threat. It taxes the human body but what of that of a space marine? A servitor? A Tech Priest? They might even proliferate it's use, just to see what they can do with it.
>>
>>45543003
Pffff. I chuckled at the last.

It's like DA all over again.

>>45543398
The results would be interesting.

Probably more so with Space Marines.
>>
>>45543470
I wanna see a techpriest rail a line of tyranid coke off a female techpriests metal tits.
>>
>>45543519
I'd say that the side effects on Tech-Priests would make them...irrational at best.
>>
>>45543398
>Even if the Ordo Xenos found out, a combat stimm that makes you as fast as a Hormagaunt, as tough as a Genestealer and more bloodthirsty than a Berzerker, with the most important effect being able to see the Warp Presence of tyranids?

That really seems like the sort of thing an addict says to justify themselves just before being blammed. Slaaneshis could say very nearly the same thing about ground up orphan pineal gland, and no matter how effective it was it would still be a no-no.

The best way to deal with it would be to say the practice is officially banned because at best it produces a placebo effect and at worst causes tyrannic parasite infection and/or psychotic psychic meltdowns. Its a nod to traditional Chinese medicine, isn't it? All those exotic animal dangly bits that do sod all to help and are banned from sale but are still popularly trade on the downlow. This isn't to say that there aren't any number of uppers, downers, stimms and frenzons floating around the regiment and it isn't to say that there aren't some that CLAIM to be made from 'nid bits. Just to say that the actual real deal would be fantastically bad for you, in high demand regardless and ridiculously illegal to possess.

Potential knockoff nid dusts -
Blends of frenzon and spook. Also known as raging ghosts, mind bomb and Atomics (as in "seek shelter and kiss your ass goodbye, shit's about to get loud)
Insect squeezings soaked in fuel tank moonshine
Reactor scrapings
Animal venom glands
High grade obscura (because after a big hit of it you don't even care its not real Tyranid)
>>
>>45523644
>What is the exact combat doctrine and some tactics that various Exterminator units employ?

Gathered a rough outline for this, and wanted see what thoughts are on it.

"Exterminator tactics revolve around two key concepts - maintaining exacting control over the flow of battle, and leaving their enemies constantly off-balance.

Infantry units utilize leapfrogging patterns of advance, moving from covered position to covered position, covering their advance with the usage of Blinker devices and smoke. Many individuals within squads are capable of quickly clambering through the oft-complicated walls and surfaces of Hives, which is used to great effect to swiftly maintain an advance across those environments.

When considered unavoidable, units fighting in Hives will utilize incendiaries to rapidly de-oxygenate and cook enemy positions. Indeed, some units working in conjunction with armor have been known to utilize thermobaric-like weapons to rapidly clear avenues of advance for their larger support units to move into.

When at all possible, units will use abbreviated "Breach and Clear" tactics to move through urban environments, with multiple squads advancing through the area of operations in a fashion not dissimilar to water overtaking a shore. Squad-level operations are therefore the Exterminators main focus during offensives."
>>
>>45543916
Nah the nid cocaine has been part of the exterminators for a while, and it suits them.
>>
>>45523644
>How does the Imperium combat the ludicrously heretical illegal activity, from music to the black market, in the Hive?

The Hua Yuan Enforcers regularly raid the market districts, purging the worst offenders and seizing questionable merchandise for destruction. Given the size and nebulous nature of the district, it's near impossible to scrutinize every crevice and dingy hole they've converted into a stall or workshop. They instead hit anyone large enough to warrant attention or heretical enough to offend the ecclesiarchy/ mechanicum.

As there is no manufactorum in the city, the multitude of craftsmen in the market district are relied upon to meet the cities needs in terms of equipment. Where they struggle in terms of uniform standards of equipment, they excel in creating specialist pieces. The mechanicus certifies the craftsmen and checks most of these goods to prevent tech heresy, this practice is frowned upon by the greater mechanicum but is considered a necessary evil by Hua Yuans own branch of the cult.

As a space port Hua Yuan has a certain reputation for selling exotic home made goods and knockoffs of varying quality, providing a healthy income to the ruling houses via tarriffs, for this reason they discourage the enforcers from performing larger raids that might disrupt this income stream.
>>
>>45544015
It's the best thing about them
>>
>>45543957
Pretty much this
If the enemy is very well entrenched light armour and artillery may be used
>>
>>45543957
pretty fucking spot on
>>
>>45544015
and is the focus of half the faggotry
>>
>>45543957
One thing we need to address, people keep focusing on the horizontal fight, when your in a hive you need to move vertically as well.

I imagine it'd be standard to have recon to map out which floors the opponents occupy then have teams move in above and below that location. Heavy weapons would be stationed in a similar fashion, they'd fire through the floors and pummel the opponent prior to the raid, the units above and below would then blast through to that floor, ambushing them from beneath their feet and crashing in from above to wreak utter havoc.
>>
>>45544015
Nah, it really doesn't. You don't snort superpredators and get superpowers. That's dumb.

>>45543916
is a far better way of treating them.

>>45544369
>One thing we need to address, people keep focusing on the horizontal fight, when your in a hive you need to move vertically as well.

>Many individuals within squads are capable of quickly clambering through the oft-complicated walls and surfaces of Hives, which is used to great effect to swiftly maintain an advance across those environments.

I did mention that. I kept it vague, however.
>>
>>45544460
> thats dumb
Thats 40k
>>
>>45544460
>Nah, it really doesn't. You don't snort superpredators and get superpowers. That's dumb.
It's been put out since the first thread. It's not like they're just taking nid blood and injecting that shit. They synthisize and process the shit with other stuff to make it do things, although its still highly damaging psychologically and physically to the user. It's not like the squad's pregame pep talk involves them all snorting lines of nid dust, its shit the weaker and more mentally shaken ones turn to for comfort and the crazier ones turn to for a cheap rush
>>
>>45544511
>Thats 40k

Cool. It doesn't make it any less dumb, and we don't have to include it in this project just because parts of the core fluff have issues - especially if we can pull out that stupidity and leave the rest of the fluff standing proud.
>>
Hi. I'm the drawfag that did the sentinel and some of the Hua Yuan troopers.

Sorry for not being around all day, i'll try to get the Sentinel tomorrow if nothing goes according to plan.

About the nid dust, maybe make the cheap knock offs pretty abundant and the real stuff that makes all the side effects that we all like just be something so rare that maybe officers know were to get it and then give to units that would be deployed in hot spots while the rest works on more cheap stims.
>>
>>45544589
>>45544574
>Based Helmet anon
Did you see
>>45540968


Also about the drugs, have you guys forgotten about them huffing Kaihonium and eating the Shrooms?
>>
>>45544574
Don't get fluff locked because GW fluff writing has been getting stupider and stupider since '98.
>>
>>45544574
Its been in since the first thread, >>45544566
Pretty much this.
Its a combat stimulant, other regiments use them.
Just fuckin leave it, its already in, and its part of their culture.
>>
>>45544700
Aye, i colored it
>>
>>45544566
>It's been put out since the first thread.
And it's been criticized and been seen as absurd since around then too. Since we're at the point where we're getting things nailed down, it's time we take a good, hard look at things, and start pruning stuff that comes across as out of place or absurd. This is most certainly one of those things.

This is the kind of thing that Inquisitors would be on top of almost immediately, even if it was found to be false reports. The Ordos Xenos would be interrogating Guardsmen left and right, and would be shutting down drug labs like there was no tomorrow - *Nobody* is going to want to risk letting a potential vector for Tyranid infestation to be powdered and dealt as a drug, no matter how useful it might be.

As an aside, however, this could be something that would work well as a Dark Heresy/Rogue Trader plot hook - reports of Guardsmen going AWOL, and renewed reports of a drug made from Tyranid corpses would be a good reason to drop an Inquisitor team onworld, or for a Rogue Trader crew to come looking about.
>>
>>45544589
Hey, Helmetanon, I'm one of the other drawfags. I'm working on a stormtrooper captain right now. If there's anything I can help with, let me knowlets do our best!
>>
>>45544738
Dude shut up its been finalized and its in the wiki.
We have moved on to other things, please just stop going on about it.
Theres lots of things that dont make sense in 40k, we're just trying to make a fun regiment.
>>
>>45544718
I meant the recommendations
>>
>>45544792
I doubt i'll be of much help for now. Tomorrow i'll try to start at least the linework of the Sentinel. Aye, lets do our best!
>>
>>45544738
>And it's been criticized and been seen as absurd since around then too
its also been expanded on and enjoyed. Its not like this is that one dick who kept trying to give these guys neon jet packs. This is a small facet of circumstantial lore. This shit is highly illegal, people do it because of poor proper policing and pure squalor. Its not like this is an epidemic, its just a small little flavor piece
>>
>>45544814
>Dude shut up its been finalized and its in the wiki.
I know it's on the wiki. I'm the guy who edited it to be usable as anything more than a run-on sentence with some numbers in it that I suspect you wrote, and for sake of formatting pulled out a reference to a piece of Writefaggotry that I suspect you also wrote.

The fact that the entire section on Tyranid-derived drugs can be pulled from the wiki without hurting anything else is quite telling - it doesn't fit, it doesn't make sense, and feels absurd.
>>
>>45544814
>>45544738
GUYS.

DID WE FORGET ABOUT THE OTHER DRUGS?!

Combat stims aren't a new thing, but as a big Nid player I would have to agree. They can huff gasses and eat Shrooms and snort frenzon, but that particular faggotry is mediocre and Nid Dust...I don't know man.

There's better ways to make a cocaine stand in than heresy. You think they'd let the Cadians get away with snorting Void Dust to get an edge? Probably not.

Let's make a straw poll and settle this, then move on to more important things.
>Should the Regiment use Nid Dust.
>Yes
>No
>Only some units, and even then it's a deep secret
>>
>>45544917
dude, you can say that about tons of shit in the 40k universe, Just because it isnt an integral part of the lore doesn't mean we should drop it, jeez. But, I think we should take a vote
>>
>>45544878
Sorry, sometimes i'm pretty dense.

But yeah, would like to at least try an APC with a 'fex head as dozer blade or something
>>
>>45544981
>DID WE FORGET ABOUT THE OTHER DRUGS?!

Nope. That stuff is all quite fitting.

http://strawpoll.me/6876726
>>
>>45544917
I havent added anything to the wiki, im on my phone, and i dont know how.
Again, >>45544566
Like this guy said its a synthesised combat stimulant, they huff it to help deal with the stress of combat, and most of them dont.
Also seeing as how many of them come from poor backgrounds and are former gang member they might already have addictions.
>>45544981
Yes
Sometimes rookies who find it helps during combat, or veterans who use it to forget what they have seen.
Pretty much reasons why people turn to drugs, is why these lot use them.
>>
>>45544981
Actually I see Nid dust used by the Veteran squads of theirs...predominantly.

Some of their file and rank squads may get their hands on some through not-quite legal means.
>>
>>45545001
See this
>>45544981


Let's not fight. Last time it was about HURR STRONK CHINESE CULTUR which I admittedly started and supported and it damn near killed these threads.

The Exterminators are proud, and disciplined. Sure they do shady shit, and drugs surely isn't below them, but why would they ingest their most hated enemy?
>>
At this point I think the detecting Tyranid warp signature bit should be shifted from the 'Nid Dust to something like a side effect of Kaihonium to shut the guy complaining about it up.
>>
>>45545177
But that makes no sense. Huffing Kaihonium, a cheap chinese Promethium knock off, would be like smoking meth and crack together.

Now the mushrooms, on the other hand, that could work.
>>
>>45545218
> veteran exterminator goes into his bunk.
> cries
> does some drugs
> is happy for a few hours
This is how i imagine the older members using drugs, as a coping mechanism.
Whereas the younger dudes use it to give them an edge, or just becuase they have their own private addictions.
Many recruits are drawn from gangs so its not unlikely that they have pre existing drug problems, its just that they dont talk about, and actively try to hide it.
>>
>>45545056
Except getting any of it would have to be done through illegal means, and would mean risking Inquisitors kicking in your door to find out who your dealer is.

>but why would they ingest their most hated enemy?

Because HURR STRONK CHINESE CULTUR DEY EAT 'NIDS.

>At this point I think the detecting Tyranid warp signature bit should be shifted from the 'Nid Dust to something like a side effect of Kaihonium to shut the guy complaining about it up.

At that point, though, what purpose does the Tyranid Dust serve? There are other drugs better suited to it's other roles, and don't involve ingesting a hyper-adaptive bioweapon.
>>
>>45545350
This this this desu

Guy is in a massive firefight and is left shaken, so he sneaks away to his bunk to try and forget it through drugs
>>
>>45545370
http://wh40k.lexicanum.com/wiki/Savlar_Chem_Dogs

Can we please just move past this.
Some individuals do it, for whatever reason, most dont.
>>
>>45545350
It's crazy how right this nig is
>>
>>45545468
I didn't realize an inhalent is the same as consuming powdered bioweapon.
>>
>>45545370
Agreed, nid dust stays. I don't think we ever said what purity they huff it at, its probably cut down to a fraction of the original.

That one anon who's whining, drop it. It's canonized. Let us move on.
>>
>>45545533
Yeh it has been covered that it has severe mental and physical effects on the user, but you try telling that to an addict.
>>
>>45545547
Well, we voted for it and 4 out of 5 said keep it
>>
>>45545580
It's not the effects that I'm worried about, anon. It's the fact that there's literally no way the Inquisition is going to allow something like Tyranid organs to be consumed, no matter the benefits.
>>
>>45545647
What the inqusition doesnt know wont hurt them.

Anyway now thats done what else do we need to do?
We covered combat doctrine so far as well as some other stuff.
>>
>>45545647
Inquisition probably tries, but it's probably made and distributed in very insular ways.
>>
>>45542217
Lets talk about FOBs, it seems to be important to their overall method. As a hive focused regiment they mainly use hit and run attacks to wreck their opponent, they don't tend to sit there and hold the line.

Describe the layout, how large is each FOB? Is it large enough for the regiment?Or is it done by company/platoon?

I can imagine a network of these set up, the rear ones are for command, infirmaries, supply and respite. The forward bases get setup in preparation for the next push or in pacified areas to bring supply lines forward.
>>
>>45545370
>>45545370
>>45545350
>>45545218
>>45545177
>>45545370
>>45545466
>>45545468
>>45545499
>>45545533
>>45545547
>>45545580
>>45545647

The straw poll has spoken.

An anon earlier said that if it comes to light the Regiment makes a big show of executing Guardsmen that are discovered using anything beyond Satrophine and Spur. They are stripped of rank, and executed. Their home is raided, what family they may have evicted, and their echelon in their unit likewise punished to varying degrees. At a squad level, group execution is likely, anything higher and command is gonna get reamed by the Commisariat for letting this shit happen.

Because the units that see more action do use them, same as any other flavour of frenzon. But the unit is proud, and it's all about saving face and making a big show about how they can handle their business internally.

Rookies normally can't afford combat stimms, and are normally prohibited from using them just by the culture of the unit. They want you to earn your stripes by being good on your own account. Once you're certified, you've earned the right to get an edge.

Now let's move on.
>>
>>45545765
All I can think of is MGSV fobs. Are those functionly accurate?
>>
>>45545765
I hadnt really put that much thought into then, and im not to good with numbers.
But basically theyre set up to provide a stable point from which the exterminators can launch attacks, as well as bring in any necesarry support, armour or atillery, as well as providing somewhere for the logistics of a campaign to be planned
But yeh, like you said the support ones are further back, and are usually in close enough proximity to provide cover to each other.
This is easier to do if they are paired with a more static regiment such as the kriegers.
>>
>>45545765
A FOB can be anything, anywhere. Clear a Hab block, a tunnel system, a rooftop, reinforce it a bit, set up patrols, and move in the equipment and you're set.

Normally a Hive can't allow for a legitimate firebase, and they don't like to hold the line too far from home when on Hua Yuan, or from point of insertion/allied territory.

This is mostly because they are either Scythes, sweeping through areas, or scalpels, hitting a place and hitting them hard. Holding a line can cause the theater to stagnate, and when Exterminators stagnate and loose momentum they begin to loose control of the AO. They like an AO to be just as chaotic as they need it to be, in ways they can manipulate. That or they want it nice and calm, or draw the enemy's attentions so they can surprise them.

But a violent gridlock or a stagnating line is the last thing they want. Their Line Infantry is shit.
>>
>>45545765
See
>>45543957

They're less about hit and run, and more about moving forwards without stopping.

A force like that isn't going to be able to rely on FOBs - Squads will be issued heavier loads of kit to allow them to operate autonomously until the supply lines can catch up with them.

To that end, FOBs will be nothing more than staging areas with a communications company attached, parking spaces for supply transport units, and a lightly fortified command trailer. Everything will be made to be compacted down and moved ahead quickly to remain at pace with the troops advance.

Medical units may be attached to these command elements, but are also forced to remain mobile, likely field surgery units set up to operate out Samaritans.

Supply units follow immediately behind advancing troops, ready to prepare the next command/operations base as the AO is secured.
>>
>>45545875
They would honestly be very efficient with Kriegers, even outside of an urban environment.

The Death Korp would create a line from which the Exterminators could safely operate behind, then they would move in front of the advancing Krieger line, eliminating positions of strategic importance and HVT's then allowing their allies to mop up the rest.

They wouldn't be good at trench warfare, but seizing bunkers and trenches if they get to them would probably be easy for them.

They do call Hab Blocks vertical trenches for a reason.
>>
>>45546059
We can always have heavy regiments accompany the exterminators
>>
>>45546151
They would slow them down.

The 1st Exterminators are by their very nature Light Infantry, and their combat doctrine, eccentric as it is, is adopted by almost all of their offspring.

The Exterminators are quick, surgical, and fabulous.

They're might be one or two Hua Yuan Armoured Regiments, that tank the shit out of normal cities but other than that I don't see why they would
>>
>>45546302
Idk they might be lucky enough to be paired with a kreiger regiment or something.
But im sure they can make do otherwise.
>>
>>45546302
>They're might be one or two Hua Yuan Armoured Regiments

Anon, keep in mind that there's around 250 armored Regiments that come from Hua Yuan. There's probably dozens on Heavy Armour Regiments, they just don't see regular deployment *inside* hives
>>
>>45546432
As effective they may be with more traditional units, they probably wouldn't get along very well, especially with the Kriegers
>>
>>45546456
Now that's a thought, actually.

Assaulting a regular Hive isn't going to be something the Exterminators are going to be particularly good at until they get inside the walls.

Some heavy armor units backing them during the initial stages of an offense on a hive, as well as providing suppression of enemy defenses as they get inside would be very, very useful.

I might put together a little section on Hua Yuan Heavy Armor Regiments, and perhaps make a template regiment to toss up on the wiki.
>>
>>45546606
We can fluff those guys out accordingly once you throw them in here, if you di
>>
>>45546456
Fair enough.

Can you image their tanks? Flashy as hell. Especially since they would use them you really don't have to hide them at all.

So it's not so much an Armoured Regiment as a siege team, right?

And the Iron Orchids (Razorgirls) would be used for clearing Space Hulks and Void worlds?
>>
>>45547056
>seige crew
I think that's the perfect way to handle our armored units. Fits in perfectly with the assault style of the guardsmen
>>
>>45547056
That sounds right.

The heavy armour clears a path for transport and makes a breach. They're at their most vulnerable outside the hive walls, their speciality is assault from within. Once there's a hole they use their famous shock and awe light shows to cover the chimeras bumrushing towards the wall. The assault teams priority is then removing whatever and whoever is firing on the transports.
>>
>>45547257
All this needs to be added to doctrine
>>
>>45547257
>>45547172
The funny thing is is that if you picture in your head it's so OG 40k it hurts
>Beams of light and smoke fucking everywhere
>Random rubble around the breach

>Then a fucking mountain of flashy dudes covered in skulls, albeit alien ones, rushing in, shooting everywhere, surfing in on bodies

After that it would become The Raid meets Spec Ops: The Line
>>
We're about to reach the post limit.

What should the next thread focus on.
>Underworld of Crime
>Upper Hive
>The Tyranid threat
>The Successor Regiments
>>
>>45547607
>>The Tyranid threat
>>The Successor Regiments
Don't know about these two. Maybe some more notable regiments, and some more engagements that the exterminators have been in
>>
>>45547607
Maybe how the crime influences the regiment?
Cos the most recruits are drawn from the gangs. I gtg anyway.
>>
>Underworld of Crime
>Upper Hive
I'm torn between these two.

>>45547257
For vehicles:
Bikes and Tauros. They perform recon, probing the hive for the best entry point. During attack they're on diversion, popping smoke and blinkers over a large area to hide the advance of the rest of the armour. They assist the assault in more spaciuos hives.

Thunderers create the breach. They charge forth under cover of smoke then bust several holes in the wall at close range, levelling the internal hab block to create a staging area.
Chimeras are then used to rush forth the first wave of infantry once there's a breach.
>>
>>45547785
I don't think we've discussed the upper hive much at all. It might be more worthwhile to cover that.

Also, when should the next thread be thrown up? I gotta hit the sack soon, and it's true probably other burgers. Plus, this thread was really slow at the end
>>
It depends on the timezone. We'll let archive rat compile what we've got, once that’s consolidated it'll be easier to stay on track without rehashing established stuff or accidentally retconning things.
>>
Rolled 2 (1d2)

>>45547875
>>45547785
>>45547693
>>45547649
Sounds like A tie between Low and Upper hive.

I'll let the dice decide.
>1 Ghetto
>2 The Ritz

>>45548024
>>45547875
I'll Post it up when this one falls off the board. There's always a lull for a few hours when HKanon is alseep and so are the Brits and Burgers, but it picks up in the morning.
>>
>>45548024
Shucks man, we've had 6 threads now. I wonder if future fa/tg/uys who stumble on this on the IG page will even care, ya know
>>
>>45548210
Screw em, we'll care. At present, we've got more info on these guys than some canon regiments.
>>
Hey I'm 'nid dust anon or one of the 2 that codified it and wrote the faggotry, collaborative effort and all that.
I was gone for a few hours, thanks for defending it while I was out. it crazy to come back and see the aftermath of such a big fight about what you wrote in geology class
>>
>>45548283
All the other homebrew regis are underdeveloped, too. We've got something here, I think
>>
>>45548333
As a GM i've already made reference to these guys in a game, so there's that, they exist in the heads of my players as well as we anons
>>
can we use this image for the next thread, i think it's the best drawfaggotry aside from the one we've been using and I want to mix it up
>>
>>45548359
What game you running GManon? We've hit the bumo limit, so you might as well tell us about it

I have to admit, anon, the stuff we wrote, the pictures the other drawfags and I made, and the first thread I threw up, it made me feel something to hear you used it

Wow that sounded faggy
>>
>>45548418
really? I thought I did a shitt coloring job. and I'm really not happy with how the belt and skull turned out. I was debating redrawing it
>>
>>45548449
dark heresy, All the factions are trying to get their own regiments garrisoned on planet and the Exterminators are the one the planetary governor wants so they can help him deal with the ganger problem in his hive
>>
>>45548511
Got any npcs for them? What're the PCs doing?
>>
>>45548283
I fully intend on playing an Only War campaign
with guys in my unit.
>>45548325
That being said he brought up some good points, and we came to a few conclusions, which will affect your writefaggotry.

The ability to see the Warp signature has been moved to the unnamed mushrooms, and the use of dust is highly secretive and usually regulated to veteran units. So that bit of Writefaggotry is no longer valid.

>>45548418
For formality's sake I'll use the same picture. I'll broach the topic in the next thread however.

>>45548479
I'd give him more Imperial iconography and purity seals, perhaps even a Vaporwave Servo Skull, as well as more Trophies. MUCH more trophies.
>>
>>45548548
no Exterminator NPC's yet, The planet is a moon of an exterminated Yu'Vath world, and their current mission is retrieving an artifact it's a side quest. The PC are working for the expansionist imperial faction and are trying to get an aggressively pro imperial regiment to clear out the local alien minority without drawing too much attention to themselves
>>
>>45548631
Man, I'll give him another go around, then. Problem is there's still a lot I want to have solid viduals on, you know? The gangs, the private police, the scouts (field and officer), the razorgirls, the line infantry (field and officer), maybe some action scenes
>>
>>45548631
But an unnamed mushroom letting you see 'nids makes no sense. The whole implication was the user gets a very minor connection to the hive mind of the 'nids which his human body rejects. allowing him to see 'nids warp signatures but also fucking with the user's head and also giving him an energy boost as his body reacts all this this. Why would shrooms do that.

also we never intended for the entire unit to use them. It's was initially just the crazies and for officer initiation
>>
>>45548702
Helmet Anon and another anon said they'd give a go on those things. Gangs are pretty easily imaginable.
>>
>>45548853
I'm almost done with the stormtrooper officer, and I don't know if I'll color is. I definitely want to cover the line infantry.
>>
>>45549058
which line? the regular guys or the fucked up ganger/penal guys
>>
>>45549107
Normal soldiers
>ganger/penal guys
whats the /real/ difference, amirite
>>
>>45548479
It's not great mechanically as art but i think it conveys the perfect attitude about the colonel
>>
>>45548795
But why would that come from an adrenal gland? THAT makes no sense.

The mushroom however is an effect of the Tyranid invasion of the planet. The Tyranids can effect the biome of a planet, causing local flora to grow and expand rapidly in an effort to maximize their harvest of biomass. This strange mushroom I have no idea why, but I imagine this thing as neon yellow with fluorescent orange stripes stemming from the base of the cap. This bizarre subterranean fungus is the only flora that the invading Tyranids could manage to create. A powerful hallucinogen, the fungus emits spores constantly, giving an effect not unlike smoking Kaihonium glass. The side effect of being able to "see" Tyranids and hybrids up to the third generation (Fourth generation hybrids are undetectable by the fungus) is possible because of the mushroom is technically a tyranid creature.
>>
>>45548479
it's aight but id take these suggestions
>>45548631
Make him a little more recognizable as a guard guy
>>
>>45549292
what could be fixed, my man?
I can't really improve the coloring, but I still have the drawing, I can make revisions
>>
>>45549376
It was made from 'nids so that it could created by OW players in the field. This whole regiment exists for roleplayers

Maybe the good quality could be made from local shrooms but Nid brains can work if you need to?

also the adrenal gland wasn't me I always imagined it as a bit of the nervous system.
>>
>>45549518
Good point. I think that gets lost sometimes...

To make 'Nid Dust that gives you the ESP for nids you gotta mix in the mushroom. Otherwise it just makes you RIPANDTEAR
>>
>>45549695
>>45549518
lore =/= Gameplay.

'Nid Dust is a good concept, and I think we are reaching a good final version.

It just needs a little more work guys, that being said that writefaggotry where they're like "HERE TAKE THESE SECRET DRUG D00D" makes little sense to me.

If I had a say I would remove it.
>>
>>45549853
I'm not a fan of "I have led them". We could always just revise these to fit in with the current lore
>>
>>45549881
I was supposed to part of a series but first person writing is hard
>>
>>45548631
What sort of trophies? I'm afraid I know jack shit about Nid anatomy. Should I give him cape+big collar, or is that too much
>>
>>45549909
fuck it i'm finishing the series. more mediocre faggotry inbound.
>>
>>45549881
I consider myself to be an okay Writefag, and once we reach a final product for bug cocaine I'll be glad to go through everything and edit.

But with how close they keep the whole drugs thing to their chest there's NO WAY that they would do something like that.

>>45549919
Fur collar, maybe minke, maybe bright pink, but he needs a bitchin fur collar. I would give him a fourragère or five laced with Ripper teeth, if you do the kind where they hang I would tip them in a larger tooth.

Pauldrons of Hormagaunt head carapaces, tied together, giving him a kind of asiatic feel. More medals for sure. Maybe his Dao is made of a talon?

I would keep the skull where it is. definitely do some of these
>>45548631
A cyberpunk/vapourwave servo skull made from a GENESTEALER SKULL! Definitely needs more imperial stuff tho, even if it's just bling
>>
>>45550127
what should the user's of the dust be called among the regiment? I'm thinking something medicine mannish or maybe something really chinesey.

Ghost hunters
Bug Walkers
Visionaries
Guant stalkers
Tweak Freaks
Dragon Chasers

help me out guys I can't think of anything great
>>
>>45550226
>Tweak freaks
NO.

I think the 1st would use the good stuff, the mushroom added stuff. So they can see the buggers.

That being said ABSOLUTELY NO UNIT WOULD ADVERTISE THEIR STIMM USE.

That's a good way to go to a penal regiment OR
>>45545791
Have THAT happen to you. That would suck.

I wouldn't do anything that would advertise their use of anything more that Spur or Satrophine or similar Frenzon.
>>
My faggotry is almost done but I'm gonna wait til the next thread to post it.
Writing I threw this stuff in to fill out some minor details.

Ranks are a mix of standard military and home kong gang stuff I grabbed from Sleeping Dogs. i.e.Red Poles are Sergeants.
Lieutenants are Leftenants to show the Praetorian influence.
y/n on the rank stuff
>>
>>45551809
>Leftenants
Its spelled the same way. Just said differently. I'm going to post the next thread in the morning. The Format will be a little different, since it will be a little different and not about the Regiment.

What are your thoughts about all the recommendations for Heong?
>>
>>45552046
you mean Hong the Colonel? Some other anon gave an outline of his life on the previous thread. Someone other then me can write that up. I honestly didn't like it much.

I'm writing up a recruit in a random Exterminator regiment as he makes his first contact with 'nids and is taught about secret of the Exterminator regiments
>>
>>45552184
No about the drawing.
>>
>>45552247
I like the drawing.
>>
has anything been finalized on gang tattoos in regiment yet?
>>
>>45552305
There was some recommendations
>>45550421
>>45550216
>>45548631
mite b cool

>>45552340
Fucking nothing has been finalized, beyond the basics. Even Nid Dust is up in there.

Next thread seems to be general world building on Hua Yuan, Specifically on the upper hive and the nobility. Could fit that in there
>>
>>45552394
>>45552340
>>45552305
>>45552046

UPDATE: I'm going to use a picture of Io, a moon of Jupiter and our representation of the planet, in the next thread.

We can distinguish between World Building the planet and Fluffing the regiments that way.
>>
ok my faggotry is done, should I wait til the new thread?



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