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For House & Dominion: Civil War Quest

http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=House%20and%20Dominion

https://twitter.com/ThatSlowTypingG

You are Sonia Reynard, Baron of Rioja. One small world among many in the House of Jerik-Dremine. From it you control the fates of a dozen others in the so called Smuggler's Run. With your new position you have the opportunity to become one of the most influential people in your House.

It is from this world that you draw your fleets and armies from. Both have seen their first large scale deployment with a large battle in orbit of Magdalena and a follow up planetary assault. Now you're preparing for many of them to head out once more.

As the Dominion slips deeper into civil war you and those under your command have been fighting to protect your little corner of known space. The DRH1 Relay is for the moment secure, though the threat posed by House Bonrah remains. You and your allies have taken a well deserved breather but the war waits for no one.

Knight Captain Katherine Drake is your fleet's Wing Commander.

Uyi Rna is the General of your Army and is finishing up occupation efforts on Magdalena.

Wiremu Tama is the admiral of your Fleet. He's been busy since the last major battle, helping to organise fleet exercises, and studying the effectiveness and integration of your stafighters forces and larger ships.

Fadila Saqqaf is your leading diplomatic adviser. It's been with her help that you've been able to delegate responsibilities in the newly annexed territories.

Chide Dlam'ard, the Governor of Rioja is keeping busy with the establishment of the new planetary capital. An Arcology designed and built to house all of the necessary infrastructure for the running of the government and planning of the rapidly expanding colony.
>>
>>45422039
For house and Dominion!

Starting the thread with current date again when?
>>
>>45422039
Sonia & Salvage!
>>
A question: Why are we expected to pay for the government's arcology on Rioja?
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>>45422039
FOR HOUSE AND DOMINION
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With most of the profits being made from your industry on Rioja going into assisting development the rate of the colony's growth almost seems to be exponential. Or it might have been if not for the problems with refugee processing experienced due to raids and plots by your enemies.

While you're still taking in Dominion, Terran and Shallan refugees from worlds damaged by the Neeran War, just as many have been arriving from the J-D homeworlds since the blockade was lifted. People from Dreminth, Loran, Torun and the former Erid worlds are able to skip the waiting lines if they already have guaranteed work and housing. For the most part that work revolves around positions in the military or as civil servants.

It's hard to put a proper number on just how many people are now living on the planet but if your army counts towards 1% of the populace than it should be around 80 million.

In an effort to attract more investors Dlam'ard intends to hold a Governors Ball as soon as the new capital is presentable.

>>45422227
July 27th, 4032

>>45422296
It's your residence as well as the Governor's, and a heavily defended one at that. The government of Rioja doesn't actually have any money, just loans and people that have been convinced to invest in infrastructure. You could tax people more heavily to pay for it or ask the government to take out another loan but it's really a non-essential.
Essential or not, the more centralised government offices should increase overall efficiency and better protect it against off world attackers.

Also looking for better art of arcologies. Sim city hasn't exactly made that easier.
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>>45422692
Did any sim city game other than SC2000 even have them?

>Other stuff:
>>41359462
>Factions Alliance is working on two Fast battleship/battlecruiser programs. The first is a cheap low crew requirement design that could be built using captured Neeran shipyards.
Did that ever result in anything?

>Guild negotiations with the new aliens
Are any of the local powers involved in this? The run alliance controls like 50% of the borders, Ber'helum a third, and the is controlled by the ruling house. It be kinda weird not to coordinate with them.
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>>45422692
>It's hard to put a proper number on just how many people are now living on the planet but if your army counts towards 1% of the populace than it should be around 80 million.

80 Millions

Thats like... I don't even. That's like an increase of the population times a thousand.

Also I lack pictures of Arcologies.
>>
>>45423085
>Did any sim city game other than SC2000 even have them?
>Great works are massive projects in SimCity (2013)

>Did that ever result in anything?
Yes. Prototypes of both ships have been produced or have reached limited production. They're being kept far away from the Dominion's Civil War.

>Are any of the local powers involved in this?
Just the Ruling House so far.

>>45423282
That's the sort of population you should be looking at if you want to maintain your army. It's probably not there yet.

Posting your available local fleet strength soon. It will be just what you have in the Run.
>>
I think we voted to start Type-8 and Z5 heavy drone production a few threads ago. How do these compare to the stuff we had before?
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>>45423777
Type 8 have been put into production. They have better performance across the board. Thrust, power, mobility. They still can't out perform a dedicated interceptor but it's less of a gap. They can carry a pair of short barrel particle beams in place of torpedoes which, combined with being a more steady craft, gives them a strong advantage over older fighters.

You've put forward Daska Rna to be the commander of the Convoy Raiding assignment Ber'helum is requesting assistance with. The Earl and the other Barons are inclined to agree.

Without any strong lobbying for a particular ship the Majestic is being prepared to support the fleet. The Admiralty are still somewhat unfamiliar with how best to deploy Qlippoth and you've made no indication you're willing to send out Forbearance.

The Home fleet will be providing some ships to Daksa's fleet, including the veteran salvage teams normally assigned to Majestic. What other forces do you want to provide?

Many of your previous mixed squadrons are away assisting in other raiding operations. Fortunately most of your A2 corvette units have been upgraded with EC-K's, Dusk II's and the occasional Firestorm II.

Prototype Plasma Frigates are being tested but so far they've not been cleared for raiding duty.
>>
>>45424388
A pair of assault cruiser wings, and a battleccruiser squadron. Plus Daska's command ship
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>>45424388
I'd say send two Battlecruiser / Battleship Squadrons and any mixed units we got to help out. Mixed units are good at raiding after all and the Battlecruiser / Battleship squadrons should add some much needed firepower to the mix.

Don't suppose we can pull the DRH2 Assistance force away for this? That's 36 ships after all.

Perhaps throw in one wing of our most elite DA/CRV V pilots as well. Want this to go smoothly after all.
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>>45424495
>assault cruiser wings
I'm going to assume you mean the mixed wings.

>and a battleccruiser squadron.
Noted
>Plus Daska's command ship
You would have a hard time keeping it from her.

>>45424650
>Don't suppose we can pull the DRH2 Assistance force away for this? That's 36 ships after all.
It will take a few days for them to catch up, but yes.

>Perhaps throw in one wing of our most elite DA/CRV V pilots as well.
Do you guys want to do this or give the less experienced ones a chance?
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>>45424388
>Type 8 have been put into production.
Only them? I thought burlocks and the RH Z5 also had a lot of votes, and fighter production facilities aren't exactly expensive.

Where did we put the 2 additional Type-6 assembly lines? Type-8s weren't covered as upgrades by our license, if I remember correctly.

>What other forces do you want to provide?
Send the Kilo along and allow Daska to have the ship modified to her specifications.

The ships around Avoubic can't be moved?
Do we have only one AC yard available? I'm surprised we have so few.
What would she like to with her?
Will the House provide cloaked ships?
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>>45424880
>Dat pic.
Kek

If you ask me we should add another large Starfighter Factory on Magdalena to help flesh out it's under-strength Fighter units.

>Do we have only one AC yard available? I'm surprised we have so few.
Only 200 Million S for another Rapid Assembly Line for Cruisers. Ready to pump out another 90 Dominion Type Dusk class Cruisers a year!

>>45424388
I am going to go with at lest one BC squad and whatever mixed units we got. AB units as well since I just love having them fly around and wreak everything.

>>45424863
>Do you guys want to do this or give the less experienced ones a chance?
Half and half? Rookies who have done good and need to get a taste of the good life and Elites who have earned a reward of getting to raid?
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>>45424388
>What other forces do you want to provide?
How fast are the new Dominion fast BBs? Can they keep up well enough to be suitable to support raids?
>>
>>45425024
>>45424863
>Half and half? Rookies who have done good and need to get a taste of the good life and Elites who have earned a reward of getting to raid?
I can support that.
>>
>>45424880
>Where did we put the 2 additional Type-6 assembly lines?
I don't recall you guys really getting around to using the others.
>Type-8s weren't covered as upgrades by our license, if I remember correctly.
No they were not, but since you had left over license options for the type 6 it was cheaper to upgrade to the type 8.

>The ships around Avoubic can't be moved?
No, they're owned by the asteroid colonies and forts in the system.
>Do we have only one AC yard available? I'm surprised we have so few.
There are multiple light/attack cruiser grade in Avoubic alone, but they're selling to your House, the Run Alliance and Houses in your Relay. They're also producing a few different designs. The EC-K and Escort Carriers are among their biggest sellers and those carriers tend to get bought up by the Alliance.

>Will the House provide cloaked ships?
Yes. They're building the newer cloaked ships design in the homeworlds so one or two of them will definitely be sent but Battleships are also an option.

>I thought burlocks and the RH Z5 also had a lot of votes,
True
>and fighter production facilities aren't exactly expensive.
You do have a fair amount of cash left over even after the mad spending spree.

>>45425024
>we should add another large Starfighter Factory on Magdalena to help flesh out it's under-strength Fighter units.
There are existing Factories on Magdalena. Votes from the survey were to not divert their production to Gunsats so they're still cranking out Z5.

1) Add 2 more Starfighter factories on Rioja for the Burlocks and the RH Heavy Drone?
Y/N?

2) The existing Factories on Magdalena.
2a) Keep them producing Z5's (Basic but cheap)
2b) Switch some to Z5 Upgraded model (Z5P/Z5W)
2c) Switch some to Z5 Upgraded model (Z5Z Ber'helum)
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>>45425726
1) Add 2 more Starfighter factories on Rioja for the Burlocks and the RH Heavy Drone?
N

>2b) Switch some to Z5 Upgraded model (Z5P/Z5W)
>>
>>45425726
Y

2B
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>>45425726
>2b) Switch some to Z5 Upgraded model (Z5P/Z5W)
>>
>>45425726
>1
Y

2B
>>
>>45425726
Y

2b)
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>>45425726
Yeeees

2b) Switch some to Z5 Upgraded model (Z5P/Z5W)
>>
>>45425437
>How fast are the new Dominion fast BBs? Can they keep up well enough to be suitable to support raids?
If you remove the LD plasma cannon mounts or downgrade whatever weapon that happens to be there they may be able to mount afterburners. That should let them keep up with average attack cruisers, though the fuel requirements would be enormous.

Without them they can manage the highest tiers of Battlecruiser sublight performance. Attack cruisers can still outrun or overtake them but it'll take longer.

>>45424880
>What would she like to with her?
At least 1 battlecruiser squadron would be good.
Two attack wings with up to data equipment is the bare minimum, though it doesn't matter to her if they're mixed or assault units.

Looks like more people would like mixed wings plus an additional assault wing.
Add some afterburner units? Or just send along some of the spare stasis antimatter bottles to equip the assault corvettes?
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>>45426381
Send in the AB units. They'll be good for additional harassment.
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>>45426381
Thank you. Marked my suggestions on the image.

>Escort Carriers are among their biggest sellers
Would it be possible to get the data sheet for these ships?

>AC shipyards
Can we buy a tier 4 EC-K yard upgrade from the Kavarians?
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>>45426579
>Would it be possible to get the data sheet for these ships?
Wow, I thought for sure this was on the wiki.

The Escort Carrier and Escort Cruiser right next to each other on the wiki ships page are an outgrowth of the old U-haul. Both of the new ships share the same underlying hull design.

Escort Carrier
4x phase cannon turrets
4x heavy point defense turrets / or anti-fighter missiles

There are 4 launch bays on the flanks. These are armored to prevent incoming fire from damaging the interior of the ship as easily, though it can still happen. Recovery is usually done via aft facing bays between the drives. They're set up to allow easier recovery of fighters coming in from above and below.

Most of these ships also carry an electronic warfare suite though this can be switched for additional weapons or cargo bays to increase their range.

While their shields are tough for the ship's size they are not intended for direct combat. Sublight engine power allows it to keep pace with attack units.
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>>45426955
>Escort Carrier and Escort Cruiser
>Wow, I thought for sure this was on the wiki.

I thought it's a shortened designation for the alliance escort medium.
>>
>>45427006
No, that's an entirely different ship class and category.

>>45426528
Send 2 additional afterburner squadrons.
>>45426579
Send additional Assault Wing, 1 AB squadron and the spare Kilo.

Which will it be?
>>
Just finished an intense 2 month archive binge and am stoked to catch a thread live. Still flipping through the wiki before I feel like I can participate in a meaningful way but until then I have a quick question: Whatever happened to our broest of marine acquaintances Jing Ki?
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>>45427155
Stolen from Sonia by Winifred.
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>>44722197
>Winifred and your sister are starting to see more combat at her end. The Baron tells you your intel people will get info from her soon. There are some things that need to be taken care of.

Was this the Bekka thing?
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>>45427092
>No, that's an entirely different ship class and category.
I think having more and more ships without a proper class name to identify them could become problematic. At least while there are so many competing designs in service at the same time.

So let's call it Fork Class. It kinda looks like a very stubby two-pronged fork without a handle. Or Bident Class, if that sounds too silly.
>>
Rolled 1 (1d2)

>>45427092
Rolling if there are not other opinions.

>>45427181
This. He's commander of pretty much all of Winifred's power cell and power armor equipped forces.

>>45427240
It was not. I'm hoping you'll find out this game.

>>45427414
>Fork Class. It kinda looks like a very stubby two-pronged fork without a handle. Or Bident Class
Could work.
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>>45427670
>Rolling if there are not other opinions.
If Daska's initial choice was the bare minimum she considered necessary for her mission, I'd suggest to simply combine both suggestions and send 2 AB units and other ships.
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>>45427670
By the way, how old is sonia and her parents right now? We probably should use that serum we stole way back then sometime. How many of them do we have?
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>>45428106
Sonia's still a fresh twenty something.

The serum I think we should use when we set up a research team to study it.
I mention this all the time but it never seems to materialise.
Espeically since we have those super geneticists we saved.
And built a lab for them.
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>>45428106
Sonia is 28. Her Parents? No idea. I'd guess future tech makes late pregnancies a lot less dangerous and complicated.

Life expectance is probably through the roof as well, especially for people like Dominion nobility.

>How many of them do we have?
Between 10 and 15, if I interpret the thread correctly.
https://archive.4plebs.org/tg/thread/24016134
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>>45428184
Well, less concern for Sonia then. What about her parents?

If we have more than a few of those serums then yeah, we should totally do that. Probably piss the terrans off but thats nothing new to us.
>>
You make sure Daska has a good send off and wish the Knight Commander well on the expedition.

"Try not to capture so many ships that you out do me or the rest of the House might think you're too dangerous to promote." You tell her.

Daska shakes her head at the comment. "If they tried not promoting me for that reason I think the other Knight Commanders in line would cause an uprising."

"I'm just joking Daska. Enjoy yourself."

Soon Daska has shutled over to her command ship and the expeditionary force jumps out.

It isn't long before the space in orbit previously reserved for them is reassigned. More civilians liners arriving by the looks of things, including a larger model similar to the one you encountered on your second mission. Some rich nobles from the homeworlds must have chartered it to make the trip in style.

It's a good thing RSS was able to move the spare modular station from South Reach. The one you bought from House Posat would not have been able to handle the traffic on its own.

>>45428277
>Her Parents? No idea.
Sonia's mom was 19 when she had Sonia. So they haven't quite hit 50 yet.

>>45428184
>I mention this all the time but it never seems to materialise.
I'm waiting for drive plate plasma anon to post and get downvoted again.
But yeah, you could hand one over for dissection if you want.
Do so?
>>
>>45428473
>Do so?
Yes, definitely.

Also now that we have a plasma facility we could definitely at least maybe look into energised drive plate plasma ammo.
>>
>>45428473
>I'm waiting for drive plate plasma anon to post and get downvoted again.
I'd actually support the idea at this point.

>Do so?
Sure.

>So they haven't quite hit 50 yet.
We never got to hear the stories they promised to tell us. About Dad's uncle, or Mom's parents.

>Kavos
Do any of the larger Houses have some special treatments available? If I remember he's getting old and J-D might be lacking in that area because they have a relatively large Human population.

>totally unrelated
Did we ever buy that dog for Ethan?
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>>45428563
I would support the idea too since i kinda want to see what it would do.
>>
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>>45428563
>Kavos
Yes but you would have to force him to go.

>Did we ever buy that dog for Ethan?
I honestly didn't remember that. Sure why not, what could go wrong?
"Ethan don't open the window until we get out to Sonia's property. The dog can go for a walk then."

>>45428546
>>45429220
Okay. It's on the list.

Something that's failed to be brought up in the last 2 games, as a result of the battle for Magdalena and the rout of the House Nasidum forces you came into possession of a fair number of POW's.

Those from ships like the Heavy Cruiser that surrendered could be useful for trades should any of your people be captured on this raiding mission or elsewhere.

Aside from these are captured crews from corvettes that tried to make suicide run on the Forbearance. You could include them among the others, bargaining chips to trade for your own people. They could also be used for propaganda purposes since many of the crews were not in favour of getting smashed to bits without being informed of it.
Tama points out that while a security risk some of them might be convinced to switch sides.

What do you plan to do with them?
>>
>>45429312
I don't think we're desperate enough for people to take defectors like that. Though propaganda, ransom (for nobles) and trades are fine
>>
>>45429312
>Okay. It's on the list.
Holy shit, it's actually happening. This is a turning point.
We're doing it lads, we're discovering the secret to SP Plasma Weapons.

>>45429312
Execute the suicide run crew members. Heavy Cruiser crew try and defect.
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>>45429312
Well I think those with a greater trade value (officers, nobles, skilled specialists, etc) should be kept for possible immediate trading. Other POWs could be placed further from the front lines and offered more as a bargaining chip further down the road for a grander settlement (peace or mass prisoner trade). The logic of this is to keep a small population under high guard near where we could immediately use them and the low value prisoner population in the less readily accessible rear but without so much worry. As for defections to us we can have intel look at it and have a good time to evaluate the prisoners for such things later. Genuine defection is more likely to occur when their house is further on the wane, and hope of it being victorious, or opportunity awaiting them at home, vanishes. Nasidum, while making initial gains, appears on a sliding foothold now, especially with antagonizing so many major houses. Much can change, but between wider and local outlooks I have a feeling they're not gonna be as hot as they once were when this all wraps up.
>>
>>45429504
What? You mean the unwilling/unknowing crews? What makes the heavy cruiser crew special? I'd rather not risk a mutiny in the latter and PR disaster in the former. I don't think we even kept the heavy cruiser did we?
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>>45429312
>What do you plan to do with them?
We have a perfectly viable agri world available, use the crews as farmhands. Higher officers get put in a special facility like the one the house placed the erid baron in.

>Keep them around for pow trades
I'm okay with that.

>Tama points out that while a security risk some of them might be convinced to switch sides.
We could offer low to mid level ranks the option to enlist in the FA for the duration of the civil war?
>>
>>45429312
Heavy crew, keep for negotiations.

Get confessions/interviews from the suicide crews but save releasing them until after our op so that they won't hold it against us during possible POW trades.
>>
>>45429504
>Execute the suicide run crew members.
The people on the corvettes following the kamikaze orders were generally restricted to the pilot, chief NCO, or command crew on the bridge.

The other 70 people on board a corvette, the lower ranking ones or those that didn't have a say in the matter, mostly didn't know such an order had been given until after the battle. Or in a few cases were unable to reach the bridge in time.

>Heavy Cruiser crew try and defect.
Those particular crews are less likely to turn than those of the more disposable corvettes.

>>45429609
>I don't think we even kept the heavy cruiser did we?
One of your Run allies has it and is keeping it in the region for now.
>>
>>45429504
>Execute the suicide run crew members
I don't really understand why we would want to do that.
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>>45429770
>The people on the corvettes following the kamikaze orders were generally restricted to the pilot, chief NCO, or command crew on the bridge.

How does something like that happen? The Dominion doesn't really come off like a society where you could expect a large amount of regular soldiers to follow such orders.
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>>45429312
Execute the Command Crews of the suicide Corvettes, for daring to try and waste the lives of the rest of their crew.
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>>45429991
Backing Do it publicly and by hand if possible. it is a pitiful excuse for a commander that would do that sort of thing without even telling the rest of the crew.
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>>45430047
By hand? it would be much more fitting to use our Plasma pistol, Or have a member from each ships marine complement pull the trigger.
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>>45429974
>How does something like that happen?
Very easily.
http://suptg.thisisnotatrueending.com/archive/17303960/#17304587
>You take your seat and the monitor lights up showing the station in front of you.
>"You'll be taking orders from the Knight Lt in charge of our squadron and will fly the ship where it's needed. Leave the micromanagement of the ship to me, though I'm always open to suggestions. Be aware that if I suspect you may betray the House I have full authorization to summarily execute you."

>He leans back and laughs.
>"Oh the look on your face! That always works so well on Humans! But seriously I've only had to do that once."

Now put a clone in that position.
>>
>>45429991
>>45430047
In my opinion, there's little difference between telling them to engage of our assault corvette squads in their shitty old corvettes or to have them attempt to ram their ships into Forbearance. They're fucked no matter what they do.

They also didn't engage civilians or break the factions treaty, so I'm willing to chalk it up to war being kinda shit in general. Even more so if you're some poorly trained pilot in a rust bucket with little value.
>>
>>45425726
>You do have a fair amount of cash left over even after the mad spending spree.
As an aside, did we ever buy land on that one planet in the Rioja system that we plan to terriform for really cheap before anyone realized that terriforming it was possible?
>>
>>45430310
Now that you mention terraforming, are there any frostballs in House territory available we could use to establish a watcher colony? It would be a shame to let that real easte go to waste.

Stasis transports should make it possible, even when taking their claustrophobia that makes spaceflight unpopular into account.
>>
>>45430310
Yes. You managed to make a claim on it before word of your latest scheme reached anyone important.

>>45430392
It's been discussed and yes there are appropriate worlds in South Reach. They do not seem especially interested in colonizing outside their home galaxy and there is the whole claustrophobia thing to deal with.
>Stasis transports should make it possible
True.

But there are concerns with the Dominion's civil war and the likelyhood of similar incidents happening in the future. The SRL is also still present in South Reach.

>POW's
It looks like we're moving the lower ranks to worlds farther away from the entrances to the Run. Higher ranking prisoners will be put in the more high security facilities one might expect for officers.

PR people will see about getting some interviews with crew members they feel will get the most reaction. At this time none of them will be released except as trades. (Or possibly ransom.)
Is this ok, or do you still want to perform some executions?
>>
>>45430701
>Is this ok
Yeah.

>do you still want to perform some executions?
Not really.

>>45430701
>But there are concerns with the Dominion's civil war and the likelyhood of similar incidents happening in the future.
We could buy land and a development contract in Rovinar space. The government seems sensible and stable, and if we don't ask for more than the right to develop our land within the limits of their laws, things should be profitable enough.
>>
>>45430701
>Yes. You managed to make a claim on it before word of your latest scheme reached anyone important.
I find this amusing.
>>
>>45430701
This is fine, no executions.
>>
Alright then let's quickly take care of one of these. With Daska's fleet heading out to deal with that particular mission there are still ones in the Helios sphere of influence available for your Wing Commanders there.

Recon & Commando team status: Busy

>Station Assault 02B
House: Helios
Environment: Space/Station
Type: Fleet action
A pirate base you previously discovered has been fortified preventing an easy assault. It will need to be hit with 3 or more attack squadrons.
Deployment Time: 1 week on site

Aries Shield Convoy Raiding 01
House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Aries continues to operate out of some Houses and they're still making money despite their losses. Target Convoys carrying advanced shield tech. Few Houses can produce Terran "surface shields" but Aries can.
Deployment Time: 1 week on site

>Aries Energy Weapon Convoy Raiding 01
House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Aries continues to operate out of some Houses. Target Convoys carrying advanced energy weapons including pulse cannon arrays. DHI still can't produce these.
Deployment Time: 1 week on site

>Aries Munitions Convoy Raiding 01
House: Nirium (RH)
Environment: Space
Type: Convoy Raiding
Aries continues to operate out of some Houses. Target Convoys carrying munitions like missiles, advanced torpedoes, drones and interceptor systems.
Deployment Time: 1 week on site

You could assign both of the half wings to attacking one target together, or send them on different missions.
>>
>>45431042
>Aries Shield Convoy Raiding 01
Both units and one of the silent hunters.
>>
>>45431042
>Aries Shield Convoy Raiding 01
This one.
Definitely this one.
>>
>>45431042
>>Aries Energy Weapon Convoy Raiding 01
>>
>>45431042
>>Aries Energy Weapon Convoy Raiding 01
>House: Nirium (RH)
>Environment: Space
>Type: Convoy Raiding
>Aries continues to operate out of some Houses. Target Convoys carrying advanced energy weapons including pulse cannon arrays. DHI still can't produce these.
>Deployment Time: 1 week on site
Get that tech for DHI
>>
>>45431042
Out of curiosity, is there any reason why we can't just murder Aries's board/CEO? I realize they probably aren't in the dominion right now but still.
>>
>>45431292
Because you'd have to carve your way through a few hundred lawyers to get to them? Those at some of the government hearings being called in Terran space are doing their best to claim that elements of their company have gone rogue and that they can't be held responsible for them any more.

Of course there are still some higher level guys in the Dominion somewhere. People are just having a hard time finding them.

>>45431102
>>45431117
>>45431169
>>45431175
Compromise:
Send 1 wing after Shields, the other after energy weapons with the reserves standing by to assist either? Their lower quality ships will mean they won't fight as well but could help cover a retreat.

If you're okay with this roll 3d100

Or roll 2d100 for either shields of energy instead.
>>
Rolled 4 (1d100)

>>45431559
>3d100
I'm okay with the compromise.
>>
Rolled 97, 3, 99 = 199 (3d100)

>>45431559
>Because you'd have to carve your way through a few hundred lawyers to get to them?
I fail to see the problem.
>>
Rolled 77 (1d100)

>>45431592
2
>>
Rolled 32 (1d100)

>>45431621
3

>>45431559
>Because you'd have to carve your way through a few hundred lawyers to get to them?
Could make a good video game or holo sim.
>>
Rolled 6, 69, 19 = 94 (3d100)

>>45431559
>>
>97, 77, 99
Oh god, someone in our House managed to get their hands on Sonia's memory scan, and has started to produce Sonia Simulacra in different bodies so we don't get suspicious.
>>
Rolled 69, 4, 96 = 169 (3d100)

>>45431559
>>
>>45427670
>This. He's commander of pretty much all of Winifred's power cell and power armor equipped forces.

How does the Dominion prevent knights from the ground froces or specializing in other forms of combat that don't result in salvage rights for ships from becoming economically irrelevant?

Do they get to claim the buildings in areas they liberate?
>>
>>45431787
Maybe we recover an SP torp production module.
>>
>>45432005
Probably not worth the trouble of keeping it, although we could probably trade it back for lots of neat stuff.

The Dominion gaining unsupervised SP torp production capacities would probably cause so many problems that it's not worth it at all.
>>
>>45431606
>I fail to see the problem.
>>45431639
>Could make a good video game or holo sim.

It'll never happen but I would be very amused if that Staten Island lawyer got his trial by combat that he asked for.
>Trial by combat was a little-used but accepted aspect of English common law.
>“The common law of Britain was in effect in New York in 1776,” Luthmann told The Post. “And the Ninth Amendment of the Constitution recognizes the penumbra of those rights.”
>So in layman’s terms, “It’s still on the books,” he said.


Since the 99 can't be used in combat since neither of them needed rescue I'll count it towards salvaging efficiency.

Combined Results:
Numerous transports have been captured in salvageable condition along with their cargo. 4 Hades class assault corvettes, 7 attack cruisers and 2 older Battleships were also recovered.

There were some ship losses along your forces, mostly among the older craft when dealing with assault corvettes that survived the opening attacks. Fortunately the crippled ships have for the most part been recovered. SAR is looking for teleport capsules in surrounding systems. Between the reserves and the new Vengeance types that will arrive soon both units will be able to deploy on their next assignment without delay.

How much of the shield and weapon loot did you want sent back to the Run? The remainder will be used by the Wing commanders to upgrade their fleets or sold on the black market for additional equipment they may need.
>>
>>45432136
>How much of the shield and weapon loot did you want sent back to the Run?
Get everything we can't produce or buy easily at sensible prices at the moment back to the run.

>There were some ship losses along your forces, mostly among the older craft
Which ship types are getting obsolete? If anybody is still producing them in the run, maybe we could offer a loan to upgrade to a different design?
>>
>>45432136
>How much of the shield and weapon loot did you want sent back to the Run?
fifty/fifty
>>
>>45432136
Do it for them as it was done unto us. Make it requisition.That seemed to work well, and helps in distinguishing need from want, as well as aiding critical thinking. They can buy some themselves from their own cash, take a modest amount though forfeit their right to possible later goodies, or send most of it back and keep a few for their raiding forces for no charge/ on the house (pun intended).
>>
File: arcology.jpg (135 KB, 408x421)
135 KB
135 KB JPG
>>45432256
>Get everything we can't produce or buy easily at sensible prices at the moment back to the run.
You can't really produce any of it. DHI will get there eventually with the weapons.

>Which ship types are getting obsolete?
Older attack corvettes which you know about. They're still in use in mixed squadrons especially for raiding because they're available and add to a good alpha strike.

The old Smuggler Frigates. Work is being done to modify a high maneuver drive system for the design but the resulting maneuvering characteristics can be a bit asymmetrical.

The Archerfish, while still quite nimble, will never be able to fit high maneuver drives and there is only so much room for additional system upgrades. It's been living on borrowed time for awhile but its twin linked phase cannon still means some pilots like it.

Older CCD Attack Cruisers. Most of these have seen upgrades and hull modifications over the years similar to Mike's old Dusk class. They're in use because the House needed attack cruisers and it was cheaper to keep fixing them than replace them.

>>45432520
This would let you move a fair amount of equipment back while rationing out the good stuff to your people in the field.

Should probably pause here for the night. I will resume for awhile in the morning but I need to visit some relatives for a couple of hours from around 1PM until whenever. I hope it won't be the entire afternoon.

Questions that it would be really helpful to get answered now:

1) Now that you have more camo systems for the commando teams will your bodyguards be returning to Rioja? Y/N?

2) Do you plan to attend the Governor's Ball?
Y/N?
>>
>>45432627
Yes and Yes.
>>
>>45432627
>1) Now that you have more camo systems for the commando teams will your bodyguards be returning to Rioja? Y/N?
Leave it up to them.

>2) Do you plan to attend the Governor's Ball?
Y/N?
Yes.

>The Archerfish
No potential for a mk.2?

>twin linked phase cannon still means some pilots like it
Replace them with the new firestorm frigates?
>>
How much would it cost to Develop a new Modernized Vengeance Class? the hull at least, something that like the original can be thrown up from scrap, but more modern.? we can call it the Revengeance class
>>
>>45432627
Double yes.
>>
Page 9 bump.

Also reminder to get that Anon's stasis field energy accumulator cannon started.
>>
>Darrow
We could gift him one of the Dante gunships we bought in return for the Corsair AC he got us.

We should finally give that ship a try.
>>
Are the older Aries BBs our raider fleets manage to recover from the class listed as Aries Corp Battleship on the wiki, or are they
Aries Fast Battleships?
>>
>Older attack corvettes which you know about. They're still in use in mixed squadrons especially for raiding because they're available and add to a good alpha strike.

>The old Smuggler Frigates. Work is being done to modify a high maneuver drive system for the design but the resulting maneuvering characteristics can be a bit asymmetrical.

I think we should replace these ASAP with Hades and older model Dominion assault corvettes. Perhaps a few Firestorm II.


Did we use standard or range-boosted LD on plasma frigate?
>>
>>45432627
1Y

2Y

>>45432520
Also supporting.
>>
>>45432742
>No potential for a mk.2?
I've looked at it and while there are a few options none work well.

>Replace them with the new firestorm frigates?
That would probably be the easiest solution. The question is soon going to be what to do with all of the old designs.

>>45433182
>How much would it cost to Develop a new Modernized Vengeance Class? the hull at least, something that like the original can be thrown up from scrap, but more modern.? we can call it the Revengeance class
Probably not too much since people are constantly releasing modifications to it. The type C have the most upgrade options but many of the type A have seen some upgrades with high maneuver drives as well.
The C can be fitted with 4 heavy pulse cannon arrays, a modification Verilis made to hers awhile back.

>>45434919
The somewhat understaffed university is just starting to look at it with some of their first class. They'll probably need to make use of an off world facility at some point for safety purposes.

>>45436056
They're Aries Corp Battleships. I've placed a redirect for that link to send it to the Apollo Class.
I'll have to take a look to check it's actual length later.

>>45438001
>with Hades and older model Dominion assault corvettes.
That would certainly clear out the older Mk 3's that have been accumulating.

>Did we use standard or range-boosted LD on plasma frigate?
Tests are being done with both. There will be some options once preliminary testing is done.
>>
>>45438804
>That would certainly clear out the older Mk 3's that have been accumulating.
Other option is to simply sell them to merc units or allied houses who have difficulty getting the new corvettes.
>>
>>45438804
>I've looked at it and while there are a few options none work well.
Light stealth ship?

>The question is soon going to be what to do with all of the old designs.
Keep a few in storage for museums once this is over, put the schematics in a legacy archive, then ship the rest off to Veritas? They lack FTL ships, and if they think the Archerfish design is too inefficient, they can at least reuse the linked phase cannons and drive plates.

>That would certainly clear out the older Mk 3's that have been accumulating.
It would make sense for the ships to get some upgrades after the lastest raids. At least if those guys were actually mercenaries.
>>
>Daska's raids
Can we tell her she should focus on Nasidum units? I don't want to worsen our relations with Che'len.
>>
>>45439253
nah
>>
>>45439268
nah nah
>>
Helios +10
Ber'helum +5
Nirium(RH) +5

Rufaro and Valeri are on their way back to Rioja.


>>45439268
>>45439297
Guys use your words.

Available missions:

>Cloaked Tracking 05
House: Helios
Environment: Space
Type: Cloaked ship
Helios and it's supporters are still plagued by attacks from Bonrah backed pirates and privateers. They may not even have control of some. Send cloaked ships to assist in tracking them to their bases.
Deployment Time: 1 week on site

>Forward Observers 01
House: Helios
Environment: Space
Type: Cloaked ship
Helios is supporting more aggressive moves by its allied Houses. The presence of jamming systems can make things more difficult. Support offensives by providing up to date or real time reconnaissance.
Deployment Time: 1 week on site

>Destroy Sensor Arrays 01
House: Helios
Environment: Space
Type: Cloaked ship
Helios is supporting more aggressive moves by its allied Houses. The presence of jamming systems can make things more difficult. Perform SP Torpedo attacks on sensor arrays forcing enemy Houses to scale back jamming.
Deployment Time: 1 week on site

>Ghost Recon 05
House: Helios
Environment: Ground
Type: Recon Team, Commando, or Marine
What is believed to be an uprising backed by House Nasidum is taking place on an allied world. Send in a team to disable tanks in an enemy motor pool before they can be deployed.
Deployment Time: 1 week on site

>Find Heavy Carrier specs
House: Ber'helum / Nirium(RH) / Helios (Select 1)
Environment: Space/Station
Type: Cloaked ship & Recon Team
Intel is trying to find production data on the new Heavy Carrier to find a weakness and allow reverse engineering. Infiltrate a data facility and recover info on where it might be kept.
Deployment Time: 1 week on site

Special forces:
2x Power cell Marine units
2x Commando Recon Team
1x Commando Team

2x Silent Hunters
>>
>>45439350
>>Ghost Recon 05
Commando team 1x
Power Cell Team 2x

>Find Heavy Carrier specs
Recon Team 2x
Silent Hunter 2x
>>
>>45439350
>>Ghost Recon 05
All ground forces.

>Cloaked Tracking 05
>Forward Observers 01
1 Silent Hunter each.

>>45439435
I'd prefer to stay clear of the heavy carrier mission, at least until our special forces have gained a lot more experience. We should also consider sending the advanced stealth ship to support that mission.
>>
>>45439435
I support this.
>>45439350
As an aside, what do those numbers even mean?
>>
>>45439350
Carrier Specs.

Everything we got.
>>
>>45439632
>what do those numbers even mean?
It's for me to better keep track of iterations of similar missions you've completed.
B missions are alternates where you've failed to meet the requirements of the original.

>>45439435
It seems we're going with this then.

Roll 5d100
>>
Rolled 33 (1d100)

>>45439925
>Roll 5d100
1
>>
Rolled 72 (1d100)

>>45439949
2
>>
Rolled 59 (1d100)

>>45439966
3
>>
Rolled 80, 32, 78, 30, 24 = 244 (5d100)

>>45439925
I more meant the favor numbers. I've really got no sense of scale as to what +10 or +5 even means
>>
Rolled 30 (1d100)

>>45439983
4
>>
Rolled 32 (1d100)

>>45440021
5
>>
Rolled 5, 53, 97, 28, 91 = 274 (5d100)

>>45439925
Rollin bones
>>
80, 72, 97, 30, 91
That 30 is gonna hurty.
>>
>>45439994
>I more meant the favor numbers.
It's a scale going from -200 to +200
Normal relations between Houses would normally be 0-100.
Anything above 100 and you're Bro's for life unless you're going out of your way to piss your allies off.
-150 to -200 is your enemies are prepared to genocide entire planets to wipe you out. Dominion dislike for other Houses rarely get this low.

Your current relations with most of the major Houses you're not fighting are in the 50-100 range.
With Helios you were starting out at about ten or thereabouts.

Run Alliance are in the 100's range.
Ber'helum is in the high 80's.
Helios and Ruling House are now in the 60's.
>>
>>45440198
>0-100
At what level does various stuff unlock? Like (light) siege cannons, or Eminence II prototypes and production licenses.
>>
>>45440198
So, the Shallans's are at like -300 with the Neerans right?
>>
>>45440381
You'll be able to buy new stuff from Helios above 80. Above that you may be able to negotiate weaponry for a preferred ally. This is in essence trading a drop in relations or favour for equipment.

>Ghost Recon 05
House: Helios
Environment: Ground
Type: Recon Team, Commando, or Marine
What is believed to be an uprising backed by House Nasidum is taking place on an allied world. Send in a team to disable tanks in an enemy motor pool before they can be deployed.
Deployment Time: 1 week on site
Results: 80, 72
The Commando team and Marines have successfully completed their objectives, disabling or in a few cases destroying enemy held tanks. They were soon abandoned by local rebels as Helios ground forces moved in to take advantage of the lack of tank reserves.


>Find Heavy Carrier specs
House: Ber'helum / Nirium(RH) / Helios (Select 1)
Environment: Space/Station
Type: Cloaked ship & Recon Team
Intel is trying to find production data on the new Heavy Carrier to find a weakness and allow reverse engineering. Infiltrate a data facility and recover info on where it might be kept.
Deployment Time: 1 week on site
Results: 97, 30, 91
Recon teams have managed to recover data showing likely locations where the Carrier specs may be located. The second Recon team was detected, possibly by newer hidden sensors, and was forced to stage a fighting retreat out of the facility. The first team were able to assist in the evacuation but the other team has still be rendered combat ineffective.

1 killed, 2 wounded. Team 2 is out of action but their camo systems were recovered.

1)You can request additional Commandos (up to 12) from the House Homeworlds. How many do you want sent?

1a) Send 12
1b) Send 6 +1 replacement
1c) Send 1 replacement
1d) None

2) Do you plan to share your recovered data with Helios, Ber'helum, the Ruling House, all of them, or keep it to yourself?
>>
>>45440585
1a) Send 12
We are obviously putting them to good use so more could only do us good.

2
Share with Ber'Helum. Need to get that bro status with them and giving them an advantage should be good for us.
>>
>>45440585
>1)You can request additional Commandos (up to 12) from the House Homeworlds. How many do you want sent?

How big are our commando teams?
>>
>>45440585
1c

Ber'helum and Helios
>>
>>45440585
1a

Ber'Helum, Helios.
>>
>>45440770
>How big are our commando teams?
6 person. These can be split up into a pair of 3 man Recon Teams if upgraded.

>>45440698
>Ber'Helum
>>45440888
>Ber'helum and Helios

We'll see how this is going when I get back.

I need to head out. I will see you guys in a few hours.
>>
>>45441144
>6 person. These can be split up into a pair of 3 man Recon Teams if upgraded.
Thanks. I'd go with 6+1 replacement, and recall the decimated team back to House space.

I have no clue what the deployment times for that kind of unit are in real life but I'd prefer to avoid the mistake of keeping them on the front lines too long.

>>45424388
Would the House be willing to send us a (potential) Wing Commander for the DRH 2 assistance force?

>>45432627
>DHI will get there eventually with the weapons.
Let's get a shield systems startup going. We'll need the R&D and production capacities once the factions manage to loot a Neeran jell-o shield.
>>
>>45440585
>Recon teams have managed to recover data showing likely locations where the Carrier specs may be located.
Split the locations between the three Houses. I doubt any of them has the free resources necessary to exploit all of them quickly enough.
>>
>>45440585
1b) Send 6 +1 replacement
Ber'helim
>>
>>45440585
I would say all of them
>>
Does anyone know actual armament and capabilities of "Anon's gunship" Heavy Cruiser?

Asking it in thread since I was unable to find anything in archives.
>>
>>45441978
I remember it had a huge spinal weapon mount and a lot of double barrel turrets
>>
>>45442201
I think it got upgraded to 2 spinal siege weapon mounts in the second version.
>>
>>45442284
I wonder if we could sustain a continuous phase beam with them? Might be more effective against the Neeran jelly shields since they seem slower to react. Drilling a hole instead of hammering away.
>>
>>45442420
You could try to mount 4 of the smaller light siege cannons and try to use the additional space down the spine of the ship to allow continuous fire between the 4.
>>
>>45442534
Sounds like the Vaygr battlecruiser in Homeworld 2 with that main rape cannon.
>>
>>45440585
I've noticed we're not getting any missions from House Kharbos.
>>
Are the friendly Neeran still strictly isolationist? Or could we get one to run the space portion of our university?

We need somebody that allows us to test ways to make recon armor undetectable by neeran senses.
>>
>>45444173
I think we've been lucky to interact with the one's we've met so far to be honest.

They seem like cool dudes who just want to keep to themselves.
>>
>>45441978
Mk 1
1-2x Republic Heavy Plasma Cannon (Spinal mount)
12x Twin fusion cannon turret
16x Vertical launch heavy torpedo tubes ?
8x forward heavy torpedo launchers ?
48x Heavy Phase Cannon (Turrets & Arrays)

?x Additional missile & Torpedo battery upgrades?

I can't remember if this thing had fusion cannon turrets or Twin Republic light plasma turrets. Those would take up a lot of space but I think there might have been room.

Mk 2
2x Helios Siege Cannon (Armored Spinal mount)
4x Twin Medium plasma cannon turret (Forward 270 degrees)
2x Medium plasma cannon turret (Aft 240 degrees)
24x Twin LD Plasma cannon turret
24x slanted heavy torpedo racks
??x Heavy Phase Cannon (Turrets & Arrays)

Sending for a full 12 commandos to rotate out the front line teams. Some marines will be swapped out as well.
>>
>>45445296
What do the FA, Terrans, and Dominion think about the Zeus?

>>45441275
>>45441639
Supporting this.
>>
>>45445296
>24x Twin LD Plasma cannon turret
I bet that's a sight to see when full broadside.
>>
>>45445296
How does it compare to other Heavy Cruisers, Zeus and Ascendancy in particular?
>>
>>45445571
Don't forget that Terran/Iratar heavy that's partly our fault.
>>
Shit I deleted my post

>>45445388
>What do the FA, Terrans, and Dominion think about the Zeus?
Solid all around design that relies a bit too heavily on torpedoes.

>>45445571
Smaller frontal profile, making it better in long range gunnery duels.
It and the zeus both can run into ammo shortages. Torpedoes for the zeus and plasma weapon refueling for the gunship.
Plasma weapon fuel cell refills can be more easily produced in the field than torps, though it can take about as long for the ship to undergo actual replenishment.

Compared to the Ascendancy it's more mobile, armored and able to put out more damage on average. Its carrying capacity is far smaller, only able to put 4 HLV's aboard. There are options to make room for starfighters but this would compromise its armor in places unless carrier bays were mounted as external modules. Might work okay carrying drones.

>>45445610
The Terran one was supposed to be built with that special armor the AEC class uses. It wasn't meant to be cheap, it was meant to win every fight it was put into.
From an economy standpoint the gunship is superior but in a head to head fight few Faction Heavy cruisers would stand a chance against that Terran one.
>>
>>45446087
>Might work okay carrying drones.
They could probably replace the torpedo racks, although retrieval would likely take a lot more time than it does with a proper carrier.

>The Terran one was supposed to be built with that special armor the AEC class uses.
Have we been able to acquire a few samples of that stuff yet?
>>
Have our plasma people melted down the drive plate now that it's been a week or two?

I gotta know, this moment has been a long time coming for me.
>>
>>45446087
btw: are there any carriers that have extendable and retractable launch bays, like the Galactica? If not, we should invent them.
>>
>>45446087
>Ascendancy
I've always liked how much that design embodies what I'd consider the classic Dominion way of war.

No huge super destructive weapons to avoid destroying stuff you'd rather capture, large troop capacities and well-armored so you can take over without destroying all orbital defenses, and, of course, ugly as sin because Dro'all couldn't make a ship look good if their lives were to depend on it.

Btw. has the mystery upgrade been revealed yet?
>>
>>45446399
While neat looking that never made sense to me. It would have been a stronger design if they'd simply been fixed in place.

No, nobody has ever bothered to do this with carrier bays. The closest that's been done is on old 1st generation Dominion starships to extend guns out from behind the safety of the frontal armor plate.

>>45446615
>Btw. has the mystery upgrade been revealed yet?
Not yet, but it will be. Maybe I'll even come up with a better one!

While Ber'helum is the most voted for, some of those are from votes split with Helios. So will you be making the data available to all three with

>Kharbos
They don't have much in the way of holdings in the region around Helios to support. You also haven't made too many deals involving them. You can go out of your way to ask for methods to increase your relations if you want.
>>
>>45446087
How are Gunship's siege mounts arranged? Are they two separate units with individual armor, or single large volume?

Also, can it carry scrap cannons?


>>45446766
>You also haven't made too many deals involving them. You can go out of your way to ask for methods to increase your relations if you want.
Could be nice, but I think trying too hard to do so is likely to be more detrimental than helpful.
>>
>>45446312
Yes. Test has been conducted with an average drive plate. No signs of shield penetration.

Are you prepared to break up an SP Torpedo casing so that the research team can conduct comparison testing?

>>45446889
>How are Gunship's siege mounts arranged?
Easiest answer.
http://lmgtfy.com/?q=space+battleship+andromeda

When i have time I will do up an autocad image of the Mk 2 design.
>Also, can it carry scrap cannons?
I've answered this before and I'll answer it again. NO. You need a longer ship. Only 1 heavy could potentially manage it by using twice as many guns that are half the length.

>>45446889
All questions after this will be ignored until AFTER I have written the next story post.
>>
>>45446999
>break up an SP Torpedo casing so that the research team can conduct comparison testing?
Yeah let's do it.
>>
File: Rovinar_Heavy_Cruiser.gif (23 KB, 1000x433)
23 KB
23 KB GIF
>>45446615
I personally have a thing for the Shallan Death Dragon. I just reminds me so much of the Vasari Titan from Sins of a Solar Empire.

Then again I am not sure if anons Gunships is actually better than the Death Dragon in terms of firepower if nothing else. The fact that it has two Siege cannons where as the Death Dragon only has one.

>Are you prepared to break up an SP Torpedo casing so that the research team can conduct comparison testing?
Sure, why not. What could possibly go wrong!
>>
>>45446999
>break up SP torpedo casing?

Only if there is a damaged one that is no longer good as a torpedo.

The drive plate was wasteful enough. No way we're going to throw away even a single usable SP torp casing.
>>
>>45446766
>While neat looking that never made sense to me. It would have been a stronger design if they'd simply been fixed in place.
The way I see it, it reduces the carrier's vulnerability, since you can armour the outside of the hangars and you only open them up to launch and recover, otherwise you can have them closed, which means it doesn't have giant gaping holes somwhere, begging to be torpedoed.
inb4 phrasing
>>
>>45446999
>Are you prepared to break up an SP Torpedo casing so that the research team can conduct comparison testing?
no
>>
>>45446999
>All questions after this will be ignored until AFTER I have written the next story post.

Does that mean you'll take the time to answer all the questions that have been ignored before?
:^)

>>45447089
I like the design aesthetics of the Rovinar Medium a lot. I'll have to annoy people into getting one once we'll be allowed to accumulator favor with the Rovinar again.

>>45446999
>Are you prepared to break up an SP Torpedo casing so that the research team can conduct comparison testing?
I guess 1 can't hurt.

>Yes. Test has been conducted with an average drive plate. No signs of shield penetration.
Can it hit stuff in subspace when fired in real space? What happens if you fire that stuff in subspace?

>You can go out of your way to ask for methods to increase your relations if you want.
Sure, there are definitely worse things we can do with our ships.
>>
>>45446999
>Yes. Test has been conducted with an average drive plate. No signs of shield penetration.
I know the result from the very start.

And even after all this time, I'm still disappointed. Not even any extra armor penetration power?
>>
Relocating the government and admiralty to the new capital is done just in time for the Governors Ball.

Parts of the outer and inner structure of the new arcology are made of the same armored transparent materials used by starships. Much like shields they'll instantly turn opaque to protect against nuclear blasts. The rest of the time it allows natural light into the public areas of the interior.

The upper levels where your offices and those of the Governor are located sit across from each other on either side of a great circular atrium. An additional support column rises up through the very center with more office spaces and lifts to reach the very top.

Holographic art pieces decorate many of the more public areas though many more remain empty. Those near the admiralty showcase the arms and armor in use with Rioja's fleet and military. At the very entrance are a pair of stone carvings of great white sharks, most definitely not holographic.
There is a space within the atrium large enough to accommodate one of your new Gunship walkers or a hologram of it.

Expansions to the rapid transit systems have now connected it to the capital allowing guests to quickly arrive from either of the main spaceports. There are landing pads for select dignitaries of course but there are only so many private shuttles allowed down at once.

The halls the Governor has set aside for the event are still a bit bare but they'll do given the short notice. Crews are still putting up decorations until the last moment.

You still haven't settled on how to find room for more medals on your dress uniform.
Stick with your current one or go for a dress? This is the Governors Ball, not yours. You don't necessarily need to be the center of attention for the diplomats.
>>
>>45447732
dress
>>
>>45447732
Dress.
>>
>>45447732
A nice, simple dress. We don't need to steal the show.
>>
>>45447732
... do we have an armored dress?

We can't rule out an assassination attempt.
>>
>>45447732
Dress. It's been a while since last time. As for the medal problem. We could just settle for something a bit more tasteful and pick like 5 random medal or so each time instead of trying to wear more medals than we got space for.
>>
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>>45447836
We could have a new one tailored, I'd guess.

We really need to revist that tailor on Loran II next time we're visiting the homeworlds.

>You still haven't settled on how to find room for more medals on your dress uniform.
Use the combat bars as decoration for the cuffs and collar instead of the usual embroidery?
>>
>>45447732
DRESS
DRESS
DRESS

Something functional though, with a hidden holster for a weapon and a vibroknife. Sensor arm as usual.
>>
>>45447902
Oh shit what if we pinned medals through the braid? Sort of like a 5 inch metal shoulder cape? Pimping!
>>
>>45448030
I think it depends on the medal. We should be able to replace the less medals we have have with embroidery on the arms and collar. Stuff like Sonia's (numbers are probably obsolete and too low):
10 House citations
8 Noble citations
9 Wounded in action awards
8 Joint operations medals
5 Hostile acquisitions medals

We've also managed to collect quite a few medals of bravery/valor but I guess people would feel insulted if we stopped wearing these.
>>
Hey, I just had an idea about the medals. What if, instead of us wearing them we hired some dude to carry them for us in like a huge as briefcase or something. Then when someone goes like "So you aint got no medals do you?" We can go like "Look in the briefcase dawg. 35 kilos of metal in the shape of medals."
>>
You make sure to arrive in a new dress. One as nice as your other one but offering slightly more protection. A pair of matching lace finger less gloves were included but you haven't decided if you'll wear them or not.

Sevral of the other Barons from the Run are in attendance, as are Knight Commanders or high ranking dignitaries of the others. Unlike the previous ball this one has many nobles you would regard as civilians in attendance. Rich industrialists, business owners and people with wide ranging connections seem to make up far more of the crowd.

It may be difficult finding common ground with some. Aside from being extremely wealthy that is.

Off to the side you see Fadila prepare to enter the fray then suddenly recognise you and head in your direction instead.

"I almost thought you hadn't attended."

"I didn't want to be a distraction for the Governor." you admit.

"A few people are here hoping to see you, including a representative from House Sulos later on."

That get's your attention. Maybe your unanswered attempt to contact Knight Myrish Avun wasn't in vain after all.

"Just please try not to be too conspicuous. It wouldn't do to have everyone suddenly realise who you are."
She makes a good point. For now you're able to blend in with your clothing.

Your diplomat introduces you to a somewhat rough looking but still well dressed human by the name of Mike Plant.
"It's a pleasure, really." He says. "I'm here as part of the yachtsman Panthfinder team. Some of my fellow up and ups with money want to take their minds off the war for a change since they may not get a better chance with everything going on.
I'd like to use Rioja and the Smuggler's Run as one of our checkpoints. With security being what it is these days it's hard to find a safe port to refuel at.
In return our broadcast teams can give your planet some publicity."

>Questions?
>>
>>45448671
>yachtsman Panthfinder
>Questions
How does what he has in mind work? We're usually busy enough that we don't have time to keep up with interesting events.
>>
>>45448671
Has he talked with the other houses in the alliance? While we may be the public face of the alliance, we are by no means in the position to simply order the other houses to grant you access.
>>
>>45448671
What kind of publicity are we looking at? Just the viewers of the race or is he and his team also going to publically support us and Rioja/Run. Is he also expecting fans to arrive at the Run en mass?

Also is the race being broadcasted to the entire Dominion? Having our holdings being shown publically could be a liablitily to our internal security.
>>
>>45448671
How much publicity? Will it be enough that the (limited) infrastructure on the planet can handle it?

What kind of things do they need to qualify the planet as a checkpoint?

Are we allowed to put EMP mines on the course to spice it up?
>>
>>45448671
Is it like F1 where we can sponsor a team and fit them with top of the line equipment?
>>
>>45447902
Was thinking along the same lines.
Except have the combat bars , what have you in place of the Aiguillette. Have them more down the arms a bit maybe.

Dress uniform design is not easy.

>>45448665
Someone also suggested a standard bearer. I guess it could be possible to combine the two.

>>45448852
>>45448758
"We haven't talked to them yet but if we can't even get through the door there's no point.
The racing yachts in our competition are among the fastest ships in the known universe that are still FTL capable. Each has special transponders to track them. We make flights from out on the other side of the centri cluster, through the nav relays, to the border of the Republic and normally up to the PCCG.
Each leg is timed and ships are only allowed to make so many stops for repairs before they're out of the race."

>>45448932
>What kind of publicity are we looking at? [...]Is he also expecting fans to arrive at the Run en mass?
"Just the viewers of the race. We could do some additional PR on the planet or the Run itself when the teams arrive or as they're passing through. Play up how the place is nearly terraformed, new prospects, bright shining future and all that jazz.
I'm not expecting many fans to come out here in the middle of the war, but you might attract a few more developers interested in fixing up the occasional city here and there.

>>45449009
>infrastructure
"We can bring in our own repair and service ships before hand, though we'll need to buy fuel, and a lot of it. The racers usually carry external fuel tanks."

>things they need
"Not having every single racing ship getting stopped by customs for a convoy to form up by that refugee processing station. I want our teams to go through here because aside from a stopover for fuel where they check in, it's straight on through. The Smuggler's Run is famous for cutting more than an hour of micro jumps off the flight through this relay."
>>
>>45449266
>The racing yachts in our competition are among the fastest ships in the known universe that are still FTL capable.

Can ships with ABs keep up with them?

How exactly does the race work while they're in a system?
>>
>>45449266
Well I am all for letting this happen if it means Rioja gets a mention during comerciasl or whatever. Baron seal of approval. Racing ships can also be exemptent from having to go though customs but everyone else still have to.
>>
>>45448932
>Also is the race being broadcasted to the entire Dominion?
Not just in the Dominion, everywhere.
>Having our holdings being shown publically could be a liablitily to our internal security.
That is a possibility.

>>45449009
>Are we allowed to put EMP mines on the course to spice it up?
That would be unsportsmanlike behavior.
They must have been left by the Warlords I swear.

>>45449262
>Is it like F1 where we can sponsor a team and fit them with top of the line equipment?
Yes in many respects. I see it as something of a cross between the Vendée Globe and Dakar Rally. Or that space race in Outlaw Star.
Or the one on Stargate SG1, or the poorly written one on ST:Voyager.

>>45449384
>Can ships with ABs keep up with them?
Probably not since many have afterburners themselves, or engine systems so efficient that they're unnecessary. There are of course safety regulations on where afterburners can be used.

The Warlords used to put bounties on such ships in the hopes of capturing them for use as fast scout craft.

>How exactly does the race work while they're in a system?
They have to pass within a set radius of navigation buoys, some of which provide jump data. Failure to do so means they have to double back.
Intentionally destroying a nav buoy is grounds for disqualification.
>>
>>45449498
>Yes in many respects.
How much does it cost to sponsor? We should totally do it.
>>
>>45449266
Sure. Our intel people will have to look over whatever requirements you have to ensure that everything is kosher, and you'll have to put up some sort of bond to allow you to bypass safety regulations
>>
>>45449498
>The Warlords used to put bounties on such ships in the hopes of capturing them for use as fast scout craft.

We could approach this year's winning team with a manufacturing contract.

Anyway, I see little reason to oppose them going through the run, although we should coordinate with the various pdf and customs units to minimize any potential danger that could come from this.
>>
>>45449498
You know what would be funny? If we borrowed a Ber'helum GravGen and had it as an obstacle course.
>>
>>45449498
Could an alternative to customs inspections be something like a weigh station deal that they must pass through as a checkpoint?

Or something like a FA observer deal on each ship?
>>
>>45449547
>How much does it cost to sponsor? We should totally do it.
Well you're a bit late for this race, unless you want Reynard Logistics supplying the fuel.
Sticker level sponsorship on the Yachts start at 50-100k per 15cm cubed. They're expensive.

I think you had the option to sponsor Yacht and starfighter races previously but nobody wanted to spend the money on it.

>>45449827
You'd get yelled at by just about everyone for gross misallocation of resources. Unless you want people to think that Ber'helum is keeping a gravity well in this Relay at all times.

>>45449905
>something like a weigh station deal that they must pass through as a checkpoint?
You could have your own inspectors at the checkpoints.

>Or something like a FA observer deal on each ship?
These are small ships. Some may only have a crew of two.
>>
>>45450002
Still think its not a big deal. They don't seem to be able to get anything that normal merchant shipping doesn't, and I assume that normal merchant shipping has spies.
>>
>>45450002
>>45450040
Seems fine. With small crews and fast refueling (it is a race) I think spies would be a non issue. And unless the yachts have ridiculous weapon systems for their size a sneak attack seems unlikely. Especially with how expensive these racers are. As for media coverage showing the planet and structures, well our tv series already does that to an extent, and its not like its something a "refugee" spy couldn't uncover in the first place.
>>
"As long as we're allowed to have inspectors at the checkpoint and there are no major changes I see not problem in allowing you through Jerik-Dremine space. You'll still have to talk to the other Houses with territory through the Run."

>Is this ok?
>>
>>45450251
Yup
>>
>>45450251
Yus
>>
>>45450251
Y
>>
>>45450251
Yeah.
>>
"Someone you may want to meet with or simply let the Governor look after is Tevin Erid."

A dro'all noble from the former House Erid capital of Edanis, the family is heavily invested in arcology construction. They're apparently trying to expand their business within the House. While arcology construction can work in concert with terraforming the Harmen family tend to see them as competition.

Investigate Y/N?
>>
>>45450604
N
Let the Governor deal with that instead. I don't want to accidentally antagonize the Harmen family. Let's go poke the Sulos representative instead.
>>
>>45447732
>The upper levels where your offices and those of the Governor are located sit across from each other on either side of a great circular atrium. An additional support column rises up through the very center with more office spaces and lifts to reach the very top.

Isn't that putting too many eggs in the same basket?
>>
>>45450604
Nah, unless they can do military base construction. We've got that nebula right behind Rioja's position. If we set up some hidden planetary bases to support raiding forces, we can seriously slow any offensive that gets by us.
>>
>>45450604
>Investigate Y/N?
Y. If we don't, we should at least welcome him to the planet. He's important enough to warrant a personal welcome.
>>
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>>45450701
There are conventional emergency bulkheads that can subdivide the area and prevent a large explosion from engulfing both.
There has also been space set aside for containment fields and similar stasis based upgrades.

Did you want a secret escape elevator from your office?

>>45450709
>Nah, unless they can do military base construction.
Not really ideal for it.

>We've got that nebula right behind Rioja's position.
There's an abandoned PMC base in that same nebula.

>>45450809
>we should at least welcome him to the planet. He's important enough to warrant a personal welcome.
Did you want to do this at some point?
>>
>>45450604
>Investigate Y/N?

Sure. Once the war is over, people will probably want to return to the planets in the current war zone, and they'll need a sealed home while terraforming is underway to get their old colonies back in shape.
>>
>>45450961

>Did you want a secret escape elevator from your office?

The only thing I hear was "secrete personal escape slide" so I will go with fuck yes.
>>
>>45450961
>Did you want to do this at some point?
Yeah
>>
>>45450961
>Did you want to do this at some point?
Yes.
>>
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>>45446999
>http://lmgtfy.com/?q=space+battleship+andromeda

Some of their designs look pretty cool.
>>
>>45450961
>Did you want to do this at some point?
Yes

>>45451020
....I now strangely want this to be our escape route.
>>
What would something double the size of a super be classified as?

A super super?
>>
You'll be talking to the new arrival later on once the Governor has worked out most of the business angles.

>>45451020
>>45451519
I'm sure this can be made to work.

On to a thing that didn't quite make it into any of the surveys.

The Earl has informed you that the Ruling House has started offering to Knight pilots and officers from the Dominion that have gone off to help the Alliance and proven themselves capable warriors. They would not be expected to give up their positions with the Alliance but when they return from the war with the Neeran they could use their experience to improve the standing of their House.

Understandably the Earl wants to prevent the Ruling House from scooping up any J-D people like this. You can either send returning personnel to the homeworlds via high speed transport and the Earl will Knight them, or you have the option of doing so yourself.
The House is prepared to offer some of its land in the Run if you do the latter.

[ ] Let the Earl handle it
[ ] Knight some of the returning people yourself
>>
>>45451582
>[ ] Knight some of the returning people yourself
>>
>>45451582
>[ ] Knight some of the returning people yourself
>>
>>45451582
>[x] Knight some of the returning people yourself
>>
>>45451582
>Understandably the Earl wants to prevent the Ruling House from scooping up any J-D people like this.
What about Ex Erid people? Or those from that world we just conquered?
>>
>>45451582
I'd suggest we let people choose when the route back to the homeworlds is safe, and do it here in the run if we can't guarantee people will make it there in one piece.
>>
>>45451582
>[ ] Knight some of the returning people yourself
Do et! No real reason not to.
>>
>>45451582
Should make sure Winifred is there for any Knightings, and to put on a bit of fanfare. It's a little sad this batch won't come home to major celebrations like we used to thanks to the civil war.
>>
>>45451648
>What about Ex Erid people? Or those from that world we just conquered?
You can offer.

>>45451844
>Should make sure Winifred is there for any Knightings,
You would have to go to South Reach or she would need to go to the Run for that to happen.

>and to put on a bit of fanfare.
That's doable.

For now there are 6 new Knights of the House of Jerik-Dremine!
They're each given the new circlet as additions to their Alliance dress uniforms. They couldn't really get House uniforms before that.

Which reminds me, adding circlets to the list of things to draw up.

Each are offered some courses for learning the necessary knowledge of the House nobility if they don't already know it, and are told about the meetings your club back on Dreminth holds to get new Knights up to speed.

When there is time Velsa Risan, Bekka's friend, asks if there is anything she could help out with here on Rioja or if it would be okay if she visited Bekka in South Reach.

[ ] You're on leave, that's your business
[ ] You're on leave, but maybe don't bother Bekka right now
[ ] We could use a hand with training...
[ ] Other
>>
>>45452135
>[ ] We could use a hand with training...
We wouldn't want to condemn the girl to Winifred's personal attentions.
>>
>>45452135
>[ ] You're on leave, that's your business
>>
>>45452135
>[X] We could use a hand with training...
Maybe delay her for a month or so to give Winifred some time to get Bekka back on track?
>>
>>45452135
>Velsa Risan
How good a pilot is she?

Do we know if Bekka is on leave at the moment? If not we should definitely at least let her know when she is.
>>
>>45452135
>[X] Other

Review Velsa's service record before deciding whether to accept her offer or send her off to see Bekka.
>>
>>45452135
>[ ] Other
How are things going vs the Neeran? What's needed the most at the front at the moment?
>>
Goddamn it, here late. Couple of things maybe not still possible to affect, but a) command staff of suicide frigates, tstg implied they were clones and disposable. Possible leverage given their special legal status, either positive to offer concessions through loopholes to give them support to ease/allow their reintegration to society where they don't have to be a disposable asset or an embarrassment to the original, crazy idea to replace the original with the clone in a black ops/if we kill or capture the original?

And re super heavy carrier designs. Why not give unaltered designs to Behrlum and "edited" designs that introduce inefficiency or just incomplete plans to the RH/Helios? Misinformation or disinformation can be far more valuable especially in the long term if they plan on producing them.

I would assume we could send isolated parts to engineers to review in isolation and then have super trusted people review the whole to spot/introduce defects under the guise of looking for possible problems. Then get forgers to integrate the information to make it seem like the problem was just naturally missed or even is holding up final production and give them an in solvable problem that doesn't even need to be solved or other suggestions?
>>
>>45452135
>[ ] Other

Loan her some camouflage gear and give her motion sensitive recordings of us giving random advice and vague threats of sisterly punishment for misbehavior to hide around Beckas quarters and to give to her CO so that they can continue to plant them in places Bekka will trigger them later on when her CO feels it's appropriate or deserved or funny.
>>
>>45452477
>clones
I think the best shot we have at giving them a decent life that doesn't result in a headache for the Dominion is probably to send them to the watcher kavarians.

>Why not give unaltered designs to Behrlum and "edited" designs
Stealing the actual plans seems far beyond the resources J-D has available.
>>
>>45452264
>How good a pilot is she?
The Terrans gave her assault corvette the black paint scheme they only give their top aces.

>Do we know if Bekka is on leave at the moment?
Winifred has her on "proactive nobility social training" in most of her off duty hours.
Mom informs you that your sister tried to send you a coded SOS but it was intercepted by the Baron's intel people. Eventually Jing Ki had to tell her to knock it off because it was becoming disruptive for his training units dealing with the intrusion alarms.

>>45452254
>Maybe delay her for a month or so to give Winifred some time to get Bekka back on track?
That might be for the best.

>>45452274
>Review Velsa's service record before deciding whether to accept her offer or send her off to see Bekka.
Good officer, better pilot. Doesn't stand on formality much but her family were lower class so that's to be expected. More so really given that she was part of Bekka's gang.
More importantly mostly knows when to shut up, giving the impression of actual formality.

>>45452284
>How are things going vs the Neeran? What's needed the most at the front at the moment?
They need manpower. The Republic can provide plenty but the can't do it on their own. The Dominion is needed to go on the offensive. For now the new super heavy cruisers are giving the Alliance what it needs to hold on.

>>45452477
>Why not give unaltered designs to Behrlum and "edited" designs that introduce inefficiency or just incomplete plans to the RH/Helios?
You haven't recovered them yet. You've recovered information on where to find the actual design data.
>>
>>45452838
Yes re-reading I realize I misunderstood that we had gotten the plans. Oopsie doodles. To bad we couldn't somehow set up the less Bro allies to do operations nearby as a distraction or to draw off possible reinforcements or pickets or something.
>>
>>45452838
What about >>45452685 mess with Bekka (with her COs) blessing.
>>
>>45452838
>Mom informs you that your sister tried to send you a coded SOS but it was intercepted by the Baron's intel people. Eventually Jing Ki had to tell her to knock it off because it was becoming disruptive for his training units dealing with the intrusion alarms.

Does Winifred think we should talk to her?

>Ball
Will we get to meet the governor's assistant?
>>
>>45452838
See if we can convince her to help with training our pilots and see if we can use it as an opportunity to improve her command skills. If she is as promising a candidate as she sounds on paper, see what we can do to help support her advancement within the house (access to specialized training, equipment, the option to participate in the missions we are currently running, etc.).
>>
>>45452135
>Each are offered some courses for learning the necessary knowledge of the House nobility if they don't already know it, and are told about the meetings your club back on Dreminth holds to get new Knights up to speed.

We could build a second clubhouse on Rioja. It would make sense if we start knighting people in the Run.
>>
>>45452477
>tstg implied they were clones and disposable.
You know what's even better than putting a clone in control of a ship like that?Tricking a person into thinking they're one.
But yeah a few were confirmed as being clones. Good luck convincing them to turn on their Houses. Not impossible just hard to do. Might want to let intel take over on that.

>crazy idea to replace the original with the clone in a black ops/if we kill or capture the original?
Yes that goes to the crazy ideas page. You would lose points with every single House in the Dominion if it was found out you intentionally did that and killed the original.

>>45452685
>Pre-recorded messages to mess with Bekka.
If you guys want to send some along to Winifred I'm sure she would only use them as a force for good. Not to terrorize people into thinking your Recon team is present.

Speaking of Winifred and terrorizing people, Arron just sent you a text message using her intel people's encryption codes stating the timecode that his ship arrived in orbit.
The PDF detected no ships arriving in orbit at that timecode.

>SharkBaron:Arron WTF are you?
>SalvoScanner492: In orbit, can ur scanners not see me?
>SharkBaron: No, they can't.
>SalvoScanner492: I bet envin I coldnt see me rite now.
>SharkBaron: Arron your spelling sucks. Work on it.
>SalvoScanner492: I was typing fast. Send spare adv cloak cruiser to FOB for upgrade. CU in few hours.

>>45452982
Training for her, training for our people. Win win.

>>45453094
Probably a good idea.

>>45452969
>Does Winifred think we should talk to her?
She'll let you know in 4 weeks.

>Ball
More on the ball first thing in the morning. See you then
>>
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>>45453407
>Training for her, training for our people. Win win.
We could derp around in simulated combat with the new gunships for a bit. Only to see how well people used to space combat deal with ground engagements, of course.

>Arron gets to command stealth ships
I'm happy things worked out for him.
>>
>>45453407
Are there any investment opportunities on Kaptlyn? Now that Saputo's out of the running for baron there, we might want to see if he wants to disentangle his finances from the system.

Also, now much do we have left in the bank after last thread's spending spree?
>>
>>45453407
>Probably a good idea.
We should open a third one in DRH3 while we're at it.

>Mom informs you that your sister tried to send you a coded SOS but it was intercepted by the Baron's intel people. Eventually Jing Ki had to tell her to knock it off because it was becoming disruptive for his training units dealing with the intrusion alarms.
Now I feel bad about it.
>>
I wonder if Bekka would have been a good warlord.

A pirate exchange program would be funny.
>>
Page 9 bump.
>>
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Okay we have as much snow as the snow belt does, you can stop now. Please?

>>45453998
>Are there any investment opportunities on Kaptlyn?
I'm sure there are some. I haven't really come up with much for that planet yet.

>Also, now much do we have left in the bank after last thread's spending spree?
440 million approximately.

>>45456708
>A pirate exchange program would be funny.
I'm sure there are Warlords that might be interested in an officer exchange program but the number of complications that could arise would make it difficult.
>>
>>45458268
been rereading the archives, what was the deal with the ruby light?
was it a neeran controlled ship that was trying to get the factions and the warlords to annihilate each other?
>>
>>45458268
What where the results of the survey?
>>
Enjoying your time at the ball without the usual levels of interruption is a nice change of pace. It can't last forever.

Rob Ecord approaches you later on.

"We may have a problem."

He points out a heavyset Terran business man.

"That's Ming Jun Guan. He's recently evacuated from the Terran colonies near the Neeran front lines. Good timing too, his home colony was just attacked the other day."

Fadila looks up information on him. "He's a serious industrialist and has shares in a number of major corporations. He's looking at setting up a new headquarters here on Rioja along with manufacturing for a rather wide variety of goods."

Ecord glances around to be certain that few people are nearby. "We think he's connected to the Triads. Acting as one of their legitimate fronts."

Fadila sighs in annoyance. "He may be able to invest up to a Billion in infrastructure but now I'm not so certain I enjoy that thought."

What are you plans for dealing with this situation? You could allow him to invest as he planned, have intel keep an eye on him in the hopes of building up evidence, arrest him now, or maybe ask Eldal for assistance?
>>
>>45458679
>What do?
Limit the investments by people not previously approved by the House from outside the Dominion? He'd probably be easier to handle if he only gets to invest 10-100 million.

>Eldal
How's he doing?
>>
>>45453407
>The PDF detected no ships arriving in orbit at that timecode.

So, did we got another Stealth Cruiser, this one with "fire-while-cloaked" upgrade? How long would it take to upgrade our current one?


>>45458679
>>What are you plans for dealing with this situation? You could allow him to invest as he planned, have intel keep an eye on him in the hopes of building up evidence, arrest him now, or maybe ask Eldal for assistance?

Eldal, if possible, our spooks otherwise.

Considering what kind of people runs Aries, it is highly likely that they have connections to crime syndicates - it is just too profitable if you smart and not particularly care for minor things such as law and ethics.
>>
>>45458679
Don't let him near Rioja.
We have bad blood with the triads.
>>
>>45458679
Oh hell no. I aint want no Triads to get a hold on Rioja. Those guys can just fuck off. Then again I see an opportunity here. 1 billion investments into goods and factories and the like would be a good boost for Rioja and could be good for us as well. If we let him set up and keep a really close eye on him and actively look for evidence on him we can perhaps pull an Aries takeover on him and arrest him once we have evidence on him being Triad and size all his stuff on the planet.

However, what makes them believe he is connected to the Triads?

Eldal is best Krath and can probably help.
>>
>>45458710
>So, did we got another Stealth Cruiser, this one with "fire-while-cloaked" upgrade?
Yes.
>How long would it take to upgrade our current one?
https://www.youtube.com/watch?v=FgcB7Lkvp44
Done.

>Eldal
>How's he doing?
Doing well. The Krath have established a small embassy giving him a chance to spend time with his people.

>>45458748
>Don't let him near Rioja.
He is already on Rioja (he's at the ball), and has bought 1 building in your northern city. Of course its your land so you control the taxes.

>>45458636
>What where the results of the survey?

Ship name was split between fairy godmother and none of the above/other.

Spending: 4032
250 million - Rioja capital Arcology
200 million - RSS Logistics
100 million - Heavy Cruiser yard financing
200 million - 2x Mining Barge
50 million - (emergency) War bonds
120 million - Shallan Medium slipway
40 million - (charitable expense) Buy / Build Fast Passenger Liner

>Most of these would cost be below 50 million
Due to the variable costs of the investments I just averaged these out to about 50 million each to make averaging it all easier.
-Battleship yard upgrade
-Mining and development rights in new territory
-Build a transport yard in the Run.
-Buy more DHI stock
-stasis factory expansion
-Buying (or building) industries that produce general goods
-Arms factories for spaceship weapons
-Misc investments through the Run

10m for 2x stafighter lines on Rioja

Wait, you have a lot less money left over than I thought.
Oh right the taxes.

>>45458268
This number is wrong. Sorry.

You have 282 million left over. I was calculating from ~1.8 Billion instead of 1.6 B.
>>
>>45458927
>The Krath have established a small embassy giving him a chance to spend time with his people.
Would the Krath from watcher space be interested in doing the same?

Speaking of Krath, how does their deal with the Kavarians work? Would it be sensible to offer something similar to the species from the area without ftl? Or are the new guys not cool enough?

>250 million - Rioja capital Arcology
This will result in a very decent tax break next year, right?

>investments
Pretty much what I wanted, although I'm a bit disappointed the police armor mod didn't make it.
>>
>>45458679
We should definitely talk to the governor and his assistant about this.

It's kinda their planet too.
>>
>>45458927
>Shallan Medium slipway
Jesus Christ, people are still hung on their shortstack fetish? Shukhant-7 is just as good as their current models.

I admit that upgraded Shallan Mediums would be superior, except it would take 500+ millions (to buy license and upgrades) and take several months to do. They also would be highly expensive for limited growth in capabilities.
>>
>>45459097
That's a whole lot of assumptions.
>>
>>45459120
What assumptions?

TSTG explicitly stated that Shukhant-7 is equal to SMC in every respect.

He did also said that there is room for upgrades, mostly armor and shield, on SMC - except armor upgrades are one of the most expensive things to do, with shield being, IIRC, number three or four.

Extra staying power is beneficial, but not worth the costs of top-end armor.
>>
>>45459198
>TSTG explicitly stated that Shukhant-7 is equal to SMC in every respect.
Could you link to that? I only remember that bit on the wiki and tstg saying the shallans didn't really have the time to upgrade the design.
>>
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>>45459005
>Speaking of Krath, how does their deal with the Kavarians work?
The ones in Watcher space? They're normal citizens. They do need to identify what species they are though.
>Would it be sensible to offer something similar to the species from the area without ftl
Not quite what you asked but, would you like to ask the other Houses in the region that border their territory to petition the Ruling House you all be included in negotiations?

>This will result in a very decent tax break next year, right?
Among other things.

>>45459097
Well whatever the reasoning it can be used as a medium repair dock until a contract can be negotiated. Those are always useful.

>>45458710
>Eldal, if possible, our spooks otherwise.

>>45458759
>what makes them believe he is connected to the Triads?
Your special taskforce uncovered evidence, but nothing that would hold up in court.
>>
>>45459270
>would you like to ask the other Houses in the region that border their territory to petition the Ruling House you all be included in negotiations?
Considering how the Dominion works, it's probably the best shot at a somewhat permanent solution.

>The ones in Watcher space? They're normal citizens.
Oh. I had assumed they'd have a separate government.
>>
>>45459270
>Not quite what you asked but, would you like to ask the other Houses in the region that border their territory to petition the Ruling House you all be included in negotiations?
Sure. Its not like they are in a position to say no. We can note mildly to the representatives that we are one of the few houses in the dominion that offers nobility to multiple species. Just so they know who to surrender to if negotiations break down.
>>
>>45459231
Hm, okay, seems I mis-remembered a bit.

>>45330836
>Shallan Medium is more expensive to build and hasn't been upgraded with new armor systems, though it does have more weapons. It could probably still mount tougher shields if you keep on top of its system upgrades.

Okay, he only said that armor and shield is getting old. No comparison to Shukhant, but likely superior level of protection due to sheer mass. My mistake.

>Sublight performance is similar but the Shallan design has much more engine power to deal with its much higher mass.
Sublight same.

Wiki: "when equipped with four spinal mount Medium plasma cannons it allows them to rival even Shallan Mediums"
Firepower same or better (4 medium plasma cannons > 2 medium plasma cannons).


Ultimately, all the potential advantages of SMC come with a massive price tag - Shallans had to pay it since they had no other choice; SMC was build to take a role of Heavy Cruiser since Shallans don't have cash of HC yards.

If you want a good Heavy Cruiser, get a Gunship instead, and if you want good, efficient Medium, Shukhant or Kilo is your best bet.
>>
You contact Eldal and ask about the situation.

He answers that he could sneak into their new offices and try to uncover information but this could be accomplised just as easily by your or your Recon equipped bodyguards. He could borrow the memories of one of Guan's staff to see if they know anything incriminating or take their place for a few weeks in an effort to uncover more.

"I could also do either of the same to Guan himself. Without killing him."

Obviously having Eldal take the place of someone for an extended period will mean he's unavailable for other work.

>Thoughts?
>>
>>45459637
I'm game for it, but let him invest more in the planet first, so we have more to seize.
>>
>>45459637
>Thoughts?
I think limiting the investment for the time being and having our intel people keep an eye on the guy's activities is the best for now.

I don't feel comfortable having eldal replace people on evidence that can't stand in a court.
>>
>>45459637
Take the place of someone close to Guan for some time and work undercover to gather evidence. Meanwhile let him invest in the planet and when Eldal manages to procure evidence we grab it all along with Guan.

That will benefit Rioja, ourselves AND teach the Triad not to try set something up close to us.
>>
[ ] Limit his investment
[ ] Let him invest more in Rioja first
[ ] Recon team or Eldal data recovery
[ ] House Intel, infiltrate staff
[ ] Eldal, Borrow memories from staff
[ ] Eldal, Take the place of staff ( how many weeks?)
[ ] Eldal, Borrow memories from Guan
[ ] Eldal, Take the place of Guan ( how many weeks?)
[ ] Arrest him now, warn away organized crime
[ ] Other
>>
>>45459907
>[X] Let him invest more in Rioja first
>[X] Recon team data recovery
>[X] House Intel, infiltrate staff
>[X] Eldal, Take the place of staff ( As long as he needs to )
>>
>>45459907
>[ ] Let him invest more in Rioja first
>[ ] House Intel, infiltrate staff
>[ ] Other Let the suspected members of the local cartels know about him unofficially.
>>
>>45459907
>[x] Let him invest more in Rioja first
>[x] Recon team or Eldal data recovery
>[x] House Intel, infiltrate staff
>[x] Eldal, Borrow memories from staff

These four. Further actions pending on results of our investigation.
>>
>>45459907
>[ ] Limit his investment
>[ ] Recon team or Eldal data recovery
>>
>>45459907
[ ] Let him invest more in Rioja first
[ ] House Intel, infiltrate staff
[ ] Recon team or Eldal data recovery
[ ] Eldal, Take the place of staff 4 weeks?
>>
For now you plan to let him invest in Rioja. While potentially dangerous you could really use that level of income stream.
You'll have House Intel begin efforts to infiltrate his staff immediately. This may be a long term threat not just to Rioja but the House as well. They're better equipped to deal with it.

Once they get back you'll ask Rufaro or Valeri to sneak around and try to recover data. Or Eldal if they're still wiped out from running missions.

"When is their ship due back?"
"Today I think." Rob replies. "They caught a fast ship back with some of the SP Torpedoes."

That should take care of the situation for now. You may consider tipping off rival cartels or organized crime syndicates in the future if this becomes a problem. Or have Eldal check people's heads then.

With that taken care of you make sure to greet Tevin Erid. Their family are looking to make the most of the situation since the recent merger.

"It's not a terrible situation for us. Members of the Dremine family remained on Edanis after the fall of their House so some of our nobility is related. Much of our world's arcology construction business too was owned by House Dremine.
Today the Jerik-Dremine way is to reshape and build better worlds. The Erid way became living with them.
With Rioja and planet's like it there's no reason not to do both."

>What say?
>>
>>45460423
Interesting, what specific plans does he have? Especially given the long term plans to move and terriform the inner planet?
>>
>>45460423
"I agree. We need our worlds to grow strong, and do so quickly if we are to survive this chaotic mess of a civil war. I do have a interest in combing Arcologies with standard terraforming in this very system as well. I have plenty of moons and a planet that I am currently considering making habitable. One way or another. Not to mention the many worlds that can be found elsewhere in the Run and the rest of House space."
>>
>>45460423
"It seems like a chance to make the colonization process much more effective. Both in short and long term."
>>
>>45460661
>what specific plans does he have?
"With the impending population boom in the Dominion we're trying to make sure there are cities through the House that can meet the expansion. Rioja is ideal because its environment should be stable once terraforming is finished. But we can't afford to wait until then to begin populating the planet.
We're also hoping to secure contracts on Plateau. It's atmosphere is too thick and there isn't much to be done about it."

>Especially given the long term plans to move and terriform the inner planet?
>>>45460729
>I do have a interest in combing Arcologies with standard terraforming in this very system as well. I have plenty of moons and a planet that I am currently considering making habitable. One way or another.

"We're not prepared to invest in that at the moment. Not until it's been successfully demonstrated. There wouldn't be much point in puting arcologies on a planet only for it to fall into the star or have ground quakes destroy the land its built on."

>Not to mention the many worlds that can be found elsewhere in the Run and the rest of House space."
"Those as well. I hope this is an opportunity for -I was about to say both out Houses- our House to grow stronger."

>>45460762
"Yes, exactly. And with Arcologies taking up less land for population than conventional cities it leaves more space for agriculture."

"So is this a sales pitch for me to buy shares?" You ask.

"No, though we are prepared to sell shares to established nobles within the House. We can't sell to just anyone these days with the risk of foreign corporations trying to buy us out."

>Buy stock or not?
>>
>>45461009
Buy some stock. Not to much since we've already spent like 1.4 billion S on stuff and aint got much left.

Speaking of investments. What ever did happen to our 100 Million S investment into that rare element fabricator? It just sort of disappeared.


>Not to mention the many worlds that can be found elsewhere in the Run and the rest of House space."
"Those as well. I hope this is an opportunity for -I was about to say both out Houses- our House to grow stronger."

Are there many untouched systems and planets in JD territory in the run?
>>
>>45461009
>>Buy stock or not?
How much are we allowed to invest without the Harmen family becoming upset?

>I was about to say both out Houses- our House to grow stronger.
"Yes, that will take some time getting used to."
>>
>>45461009
>Buy stock or not?
Not more than 50 millions. Need to conserve money in case of emergencies.
>>
>>45461043
>Are there many untouched systems and planets in JD territory in the run?
Most planets in the entire Relay have relatively low populations as people fled during the Warlord raids that seemed to take place every 4 years or so. Magdalena once had over 2 billion but dropped close to 1 billion after decades of raiding.

>>45461127
>"Yes, that will take some time getting used to."
"Hopefully not too long. Then again when this mess is all over and whatever House happens to rule over the Dominion is chosen there may even begin a new founding. New Houses formed to take the place of those that have fallen.
I'm sure a few of my relatives will try to form a new House Erid somewhere else if given the chance. For now most want to get on with their lives."

>>45461293
>Not more than 50 millions. Need to conserve money in case of emergencies.
This sound good?
>>
>>45461447
>This sound good?
Seems okay. Do they also build habitat stations?
>>
>>45461486
>Do they also build habitat stations?
Not traditional ones. They do build high altitude platforms for use in the atmosphere. (Think the Jetsons or cloud city.) On Edanis they're used by the rich so they can have open air environments without having to worry about the planet's native plant life.
>>
>>45461447
>This sound good?
Yus.
>>
>>45461758
Neat. That's something that could be useful on Tourta. Or do they sell underwater arcologies too?
>>
Rolled 16, 51, 30 = 97 (3d100)

>>45461802
>Or do they sell underwater arcologies too?
Well, floating ones.


>>45461802
>Or do they sell underwater arcologies too?
Well, floating ones.

Eventually you're introduced to the representative from House Sulos. A minor dignitary, Fadila informs you that they're a distant relative of the Knight you once saved and a member of the wider Avun family.

"Baron Sonia Reynard. It is an honor to meet with you. Most of the nobles within House Sulos are aware of your rescue of Myrish Avun from the pirate warlords, and also the assistance provided in the capture of the Forbearance."

You know that last part has been a point of contention at times with House Sulos wanting to sell such information and assistance.

"And now I bring a message from Knight Commander Myrish Avun."

More quickly than you would have thought possible for someone from the diplomatic corps, the Dro'all suddenly has a knife in hand jabbing towards you.

[ ] Take one step back so your bodyguards have a clear shot
[ ] Block with cybernetic arm
[ ] Attempt disarm
[ ] Drop and draw your pistol

Ignore the dice for now.
>>
>>45462450
>[ ] Block with cybernetic arm
>>
>>45462450
>[ ] Take one step back so your bodyguards have a clear shot
They are using stun shots, I hope.

>And now I bring a message from Knight Commander Myrish Avun
I'm going to interpret that as:"Sorry, can't talk, and I have to keep up appearances. Please don't mind the inept assassin."
>>
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>>45462450
>[ ] Take one step back so your bodyguards have a clear shot
I see.

>"And now I bring a message from Knight Commander Myrish Avun."
So House Sulos wants a knife in it's gut? We can do that.
>>
>>45462450
[x] Laugh
[x] Take one step back so your bodyguards have a clear shot.

I mean, any other situation I'd recommend we draw and pistol and drop him but since this is a governors ball I think it's likely to burst through him, take out the 3 Helios diplomats behind him, burst open the wall, and knock some poor aerocar out of the sky.
>>
>>45462557
>I'm going to interpret that as:"Sorry, can't talk, and I have to keep up appearances. Please don't mind the inept assassin."
Or a really sloppy attempt at rivals within her house framing her.
>>
>>45462450
[x] Counter intimidate.
"Put the knife away."
>>
>>45462450
>[ ] Take one step back so your bodyguards have a clear shot
So who's the bright person who let this slip up happen?
>>
>>45462450
[ ] Block with cybernetic arm
use our back up to to stun if they dont capitulate immediately
>>
You take one quick step backwards out of range of the knife jab, leaving enough room for your bodyguards to fire.

Rather than being met with weapons fire you notice that the delinquent Avun family member has stopped moving, frozen in place with blade still extended. And not a very sharp one either. It's at this point that you notice an increasingly blurry barrier around him.

Fadila starts clapping. "That worked even better than I hoped!"

"What." is all you're able to get out before a suit of Recon Armor becomes visible.

"I think the stasis field isn't lined up properly. He may need to spend some time in the hospital once we turn it off." Valeri estimates.

He offers you a sealed container with what looks to be an identical knife to the one the would be assassin is carrying. Except this one is sharp and the grooves cut into it appear to be wet with what you can only assume to be poison.

Valeri sends you a secure text. "There was a message for you in the blade hilt."

[ ] Keep the attack quiet
[ ] Make an announcement: House Sulos has comitted an act of War.
>>
>>45463290
>[ ] Keep the attack quiet
At least until we read the note.
>>
>>45463290
>[x] Keep the attack quiet
This is the governors ball, let's not take over.

We should keep quiet and if possible, perform some stellar misinformation, feeding Sulos intel that we're in critical condition in stasis, to see what they do. If they launch an invasion on the Run, then we get to just show up and gronk them.
>>
>>45463290
>[ ] Keep the attack quiet
Read the message. Are we sure the guy is actually sent by Sulos to do this?
>>
>>45463290
>[ ] Keep the attack quiet
We will see what comes of this.
>>
>>45463290
Keep quiet. We can always make a fuss after we finish our investigation
>>
>>45463290
Good work, team!
>>
>>45463290
Now then. Fadila end Valeri totally knew about this and let it happen. That's probably why Fadila did not want us to get to much attention to ourselves.

Question is why.
>>
Once out of the ball and back to your offices everyone but members of your team aware of the message are told to clear out.

"I thought your and Rufaro weren't supposed to arrive until today?"
"We arrived early and Ms Saqqaf informed us we were needed to help deal with a plot."

Fadila speaks up. "I made sure that he was allowed through security after the weapon had been switched out by your bodyguards. It would create a public incident you or the House could use to openly declare war on Sulos."

The message that was contained within the weapon was bothersome to extract, having been sealed to prevent tampering. Fortunately there were some clues, enough to soon have it removed.

The note inside is fairly simple.

"If you're reading this you survived the assassination attempt, if it even made it to you. My House needed a sign I was not on your side and this seemed the best method.

I am to be named Knight Commander of House Sulos forces participating in the retake of the DRH 1 Relay and the Smuggler's Run. Joint taskforce to include Nasidum and Bonrah forces. Expected fleet assembly and arrival time is early 4033. Be ready."

After this are fleet strength estimates including an Avalanche Class mobile fortress and multiple heavy and super heavy cruisers.
The House Sulos force looks to be based around one of the new Talos class heavy carriers.
>>
>>45464188
Sounds like we got 6 months to BULK UP.
>>
>>45464188
Does the message include if they're planning to strike from the centri cluster, drh 2 or if they're planning to force their way through terran space?
>>
>>45464188
Bless you Myrish. Now we can plan and prepare for the biggest massacre of a fleet in DRH1's history.

First and foremost we got to kick Bonrah out of the Relay asap. Can't allow them to have an already established beachhead for them to use.

Ber'Helum, Helios and RH have to be notified subtly. We need at lest 2 of Ber'Helums gravity generators for this coming conflict, and I hate to say this but... We may need Veckron weapons if they are bringing an Avalanche fortress over here.

We need to step up work in stealing SP's as well. We're going to need a lot of them.

Helios Siege cannons will be extremely useful if we put them on asteroid fortresses and lure the enemies main force there along with a Gravity generator.

I wonder if we can get a Heavy Gunship ready and over here in time for the invasion? Perhaps the Zeus as well? Those two working together should be able to cause some damage.

And oh my god this fight is going to be massive. We need to bulk up Magdalena more. More everything. Oh god I am panicking.

>>45464322
If I where they I would strike from both sides. Bonrah forces up from DRH2 that would link up with forces already here. Nasidum forces from Centri Cluster as the main force to quickly crush the Ruling Houses local forces. Once the RH is out of the way it will be increadibly hard to hold out against them.
>>
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>>45464322
It does not, but a mobile fortress armed with siege weapons would require a serious logistics train. Cutting through Terran and Rovinar space would be out of the question.
The new forts are only built in the Centri cluster, it will need to come from there.
>>
>>45464188
Here's my plan: Helios, Ber'helum and any minor allies we trust secretly build up a fleet to counter it. Once the enemy fleet launches, slam the door behind them with gravity well generators and massacre them. Given the constricted geography of the DRH relay, we should be able to inflict massive damage.
>>
>>45464553
Still going to need something to crack that mobile fortress. Remember that the Neeran resorted to crack the things open by ramming them with Super Heavies due to how durable they where. Either we need Veckrons torpedoes, cut it off from the rest of it's fleet or we need someone to take it from the inside or disable it for us to capture it.

I don't suppose this is the time to call in that fleet from the Rovinar that we blew our accumulated favors on?
>>
>>45464643
>call in that fleet from the Rovinar that we blew our accumulated favors on?

I don't think we did that.

>>45464514
A good start would probably to calculate how many ships we can build and crew until then.

Would declaring war on Sulos strengthen Avun's position within the House? Would it change anything else for our house? Sulos isn't exactly nearby.
>>
>>45464440
I Like all of this except using a veckron torpedo against something not nereen is tantamount to political and every other form of suicide, especially as a minor house. That fortress is bothersome though, I can see why you'd bring v weapons up. Perhaps infiltration, or taking it out of hyperspace when its isolated from its escorts (stealth ships + gravity well generators + surprise and operational intelligence, and maybe a minefield = rape), or any of these other fine plans from these other fine gentlemen will do.
>>
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>>45464803
That and we probably don't have any, or at least they would never let Sonia have them. I wouldn't let Sonia have them, especially on dominion soil/space. Baron's face when.
>>
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>>45464729
>A good start would probably to calculate how many ships we can build and crew until then.
A better question would be how much can you and your allies support. Your can produce far more ships than your logistics can supply. The Avoubic yards are selling to upwards of 30 Houses.

Next thread: Support unit limits! Pick up more Medium cruisers or smaller ships for your fleet?

>Would declaring war on Sulos strengthen Avun's position within the House?
Potentially.
>Would it change anything else for our house? Sulos isn't exactly nearby.
It would give your raiding fleet near Helios more legitimate targets but also introduce the risk of a dedicated House Sulos force hunting them in return.

>>45464803
>>45464860
Ber'helum and the Ruling House both have Veckron weapons. While they won't give them to you they may deploy them if asked.

Also keep in mind that while preparing your forces may also be needed elsewhere.
>>
>>45464803
>>45464860
Perhaps we could try something akin to what we did during the great ambush in Shallan space where we killed those two Command Ships? Asteroid fortresses armored and filled with ships and the like. Except instead of just that we throw range boosted LD Plasma cannons and Torpedo launchers on it along with lots of shields. Behind that we place a fleet with a Gravity well generator and mixed in with all of that we put a massive minefield.

Enemy jumps in and is greeted by a hail of fire from reinforced positions. They move forward to engage with Corvettes while laying down long range fire from their Supers and Heavies. Corvettes run into Fighter, Bombers and lots of mines and are bogged down as our own Corvette engages. Their long range fire is diminished by the fact that they are shooting at reinforced asteroids with shields. All the while we're shooting back at them with Plasma, torpedoes and siege cannons.

Then we move in with two pincer fleets and activate the Gravity generator. Forcing the enemy forward towards our main line under a hail of SP fire. Trapped between a hammer and hard place.

Then we all die horribly because we're fighting Super Heavy Cruisers.

>>45464997
Obviously we are going to need Ber'Helum, Helios and the RH to bear the brunt of the ship numbers. We can hopefully get some more elite reinforcements from the homeworlds and South Reach.
>>
>>45464188
>After this are fleet strength estimates including an Avalanche Class mobile fortress and multiple heavy and super heavy cruisers.

How many fleets of this size can Bonrah and Nasidum field overall? This should also give us an idea when Bonrah is planning to open hostilities at the latest.
>>
>>45464997
Remember how the pirates used a field of asteriods to trip up the faction offensive? I've got a similar plan. First off, we stop use of off the shelf afterburners. Second, we design and build a new weapon. I call them "antimatter mines." They are not, designed to be particularly stealthy, but rather designed to cause massive damage to forces pulled out of hyperspace. Also stockpile massive numbers of conventional mines as quitely as possible. Pull them out short of the DRH relay into probably the nastiest minefield in history and try to grind them down before falling back on the fixed defenses.
>>
>>45465236
Would could try to copy that neeran invention and place the mines directly in subspace.
>>
We are in autosage and the thread has been archived.

>>45462595
Your plasma pistol does not fit the concealed holster with the dress. You have a small holdout.

>>45465236
>Also stockpile massive numbers of conventional mines as quitely as possible.
The Forbearance Yard used to have a giant minefield remember? There are still mines available.

>Asteroid gravity well
It will take time to put this into place. During this time you'll start pulling civilian ships and transports out of FTL if its on the main trade lane. People are going to talk. The Warlords didn't have nearly as much traffic to keep quiet.

Plasma testing go!
The superheated torpedo casing fragments failed to penetrate the shield. Fortunately these tests are being done at a scaled down level so there is some left over for additional tests.

The techs think they know why this particular test didn't work.
"SP Torpedos may not be veckrons but the launchers still run a charge through the warhead before launch."

If they say "reverse the polarity" you're going to be less then pleased.

Turns out it should be simple to charge the plasma stream.
Give them the okay to keep testing?
>>
>>45465300
>Give them the okay to keep testing?
Yes.
>>
>>45465300
>Give them the okay to keep testing?
As long as they feel they can make progress without blowing the planet up they have the go ahead.

>>45465236
I do like the idea of Antimatter weapons. We should look into getting a hold of antimatter torpedoes. They are suppose to be something alright and could be good to use on the Mobile fortress or clusters of Corvettes.
>>
>>45465300
>The Forbearance Yard used to have a giant minefield remember? There are still mines available.
I don't think you realize how big and how dense a minefield I'm talking about. We have six months to build up stocks for a minefield designed to cripple a fleet as much as possible. Plus, since we don't have to worry about them detecting it since we will be pulling them right out of hyperspace, we can achieve an otherwise impractical density.
>>
So it looks like heavy antimatter torpedo system may be at the top of your list for things to buy from Helios?

Do you still plan to buy siege weapons from them, or will you hold out to see if Daska's expedition recovers any?
>>
>>45465661
Would they be willing to provide us with the engineers we need so we can start producting terran light siege cannons?

>AM torpedoes
How effective are these? I think we never saw one being used.
>>
>>45465661
Buy a few and if Daska gets any we ca hand them out to the Alliance.
>>
>>45465661
>So it looks like heavy antimatter torpedo system may be at the top of your list for things to buy from Helios?
Yes. Perhaps production rights to them as well?

>Do you still plan to buy siege weapons from them, or will you hold out to see if Daska's expedition recovers any?
Wait and see what Daska turns up. May also step up raiding on Aries weapon caches after as well.

>>45465736
We actually saw one being fired when we captured the Erid Baron and ended that short war. Supposedly it was a pretty big bang.
>>
Maybe it's time to trade in a Neeran artifact for some assistance in battle?
>>
>>45465661
At this point we just need to buy every shit.
>>
>>45465736
>Would they be willing to provide us with the engineers we need so we can start producting terran light siege cannons?
Not the Terran ones, but they still have the specs for the Long Range Phase Beam Array used on one of the Eminence variants. You could buy a production license once your standing is high enough.

>How effective are these?
Their sheer explosive power can rival that of Veckron weaponry. The difference being that these will go off outside the shields while a Vecron weapon will detonate inside the hull.

>>45465794
>Supposedly it was a pretty big bang.
That.

>>45465958
>Maybe it's time to trade in a Neeran artifact for some assistance in battle?
You were already planning to provide one to Helios for a joint R&D project.
>>
>>45466236
>You were already planning to provide one to Helios for a joint R&D project.
Oh, I meant to the Neeran.
>>
>>45466236
>ot the Terran ones, but they still have the specs for the Long Range Phase Beam Array used on one of the Eminence variants.
How do these compare to each other?
>>
Sorry, messing around with the antimatter calculator and nuke map.

http://www.edwardmuller.com/index.php?Page=calculator

>>45466363
>How do these compare to each other?
Hard to say. They should be around the same stats, but the Terran one may have higher damage at close range.
>>
>>45466236
Is it feasable to have a minefield dense enough to hurt/cripple medium and heavy cruisers, assuming we can repeat the tactic we used against Erid's Zeus?
>>
Oh, TSTG!

I forgot to ask! Is there any way for a Berhelium Gravity Well to 'direct' its warp jamming in a cone shaped focus?

I really enjoy the 'Ultra Minefield' plan where we make a truly massive field then force them out of warp with a generator, dropping them right in the middle of it.
>>
>>45466540
>Is it feasable to have a minefield dense enough to hurt/cripple medium and heavy cruisers, assuming we can repeat the tactic we used against Erid's Zeus?
Trying to spread them out so they arrive separately? Questionable.

A minefield would work better if the ships dropped out closer together.

>>45466591
>Is there any way for a Berhelium Gravity Well to 'direct' its warp jamming in a cone shaped focus?
Not at this time. It just creates a sphere.
>>
>>45431990
>How does the Dominion prevent knights from the ground froces or specializing in other forms of combat that don't result in salvage rights for ships from becoming economically irrelevant?
Many are given the option of duties where they would be able to capture ships, claim bounties and so on.

>Do they get to claim the buildings in areas they liberate?
Industry is possible, and they do get land as any Knight would which can be used to good effect.

>>45441234
>Let's get a shield systems startup going.
Btw, if your plan was to just have R&D copy Aries surface shields you'll need to capture a production line of module for that.
>>
>>45444173
>Are the friendly Neeran still strictly isolationist?
There are concerns that inevitably come up when it comes to dealing with telepaths.
They are understandably concerned that some of their own people would take advantage of situations. They're also worried by the sort of backlash that would result from the other species if that were to happen, and that they might be altering the development of other societies.
>>
>>45466971
So how long to recall the fleets weve sent out?

We have enough time to request some additional forces from Winnifred or the Home fleet?
>>
>>45467054
>So how long to recall the fleets weve sent out?
2 weeks once they arrive at their destination.

>We have enough time to request some additional forces from Winnifred or the Home fleet?
It would take them about 10-11 days to get to you barring complications. But they're not going to just send you half of their fleets so they can sit there for 6 months. Not when they have their own local problems to deal with.
>>
And I can not find my sketch of the Antares class. Guess I'll have to do another one.

Any opinions on the Eminence II before we fall off the board?
>>
>>45467241
Its nice
>>
>>45467241
>Any opinions on the Eminence II before we fall off the board?
I need to read up on it.

also
>SPLD Plasma Cannon
>>
>>45451556
>What would something double the size of a super be classified as?
>A super super?

Depends on a number of factors. What its supposed to do, capabilities, all sorts of things.

City ship, world ship, mobile fortress, mobile fleet base.
>>
Roll 3d100 for your Wing Commanders doing their thing.
>>
Rolled 2, 43, 19 = 64 (3d100)

>>45467473
>>
Rolled 22, 79, 96 = 197 (3d100)

>>45467473
PAGE 10 CLUTCH ROLL
>>
Rolled 31, 26, 51 = 108 (3d100)

>>45467473
DANGER ZONE!
>>
Rolled 74, 6, 87 = 167 (3d100)

>>45467473
>>
>>45467398
I was thinking just a pure, huge, ultra-combat vessel.

Guns that would solo a super.
>>
>>45467557
Super Heavy Plasma Cannon?
>>
>>45467617
Super Super Heavy Plasma Cannon.
>>
>>45467557
>Guns that would solo a super.
That mobile fortress could carry that many.

Unless you mean a single gun that could solo a super.

>>45467506
>31
>79
>96
Well that 3rd roll is definitely going to be needed for the reserves to bail their asses out of the fire.
>>
>>45467658
>Unless you mean a single gun that could solo a super.
That's exactly what I meant.

Oh man, I hope our energy accumulator thing gets built soon, then we make a massive fixed accelerator to take out the mobile fortress that's coming.
>>
>>45467688
The stasis field isn't going to be able to contain that much energy.

It would work better as a special weapon for certain situations. Even that will take time.



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