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File: OP pic.png (388 KB, 480x294)
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You're a Cave Hydra, big and mighty. However, when you approached the general area of the city called Nebroz, you felt very little, not like when you've met the Mammoth, in which you felt challenged to being big and mighty, here you feel outright small.

The area of the defensive wall is enormous, even from a decent distance away it seems like it would take forever to circle around them, and their height just outright topples you claws down. You couldn't scale it either as they're shooting up completely straight, and the only way to enter this settlement is to enter through one of the gates, which are equally massive in size, covered up by shiny rock bars that form lines from right to left and from top to bottom. Leaving only small square holes that no one could possibly fit through, the only exception possibly being Hira the Halfling.

It's shiny as well, partially blinding you as the sun shines down on the absurdly bright white walls, reflecting the rays in every direction, and because of the melting snow that slowly reveals equally bright grass, the blinding effect is multiplied even further.

"Why do the bipeds have to build such obnoxious things." Your left, Hisk, asks.

"Is Edward not showing his face and eyes because he's blind?" Your right, Harbenk comments.

That wouldn't surprise you. As you were walking towards this place, Holgrum told you more of this place, and you've learned that it was built by humans a long time ago, and it's in fact the closest, officially human city to the Everwinter Mountains.

>"What do you plan on doing there?"
>Asks or say nothing, just follow them to the city walls and wait for them.
>Separate yourself and scout the area, you won't be doing anything anyways.
>What else?
>>
>>45132904
>"What do you plan on doing there?"
>>
>>45132904
>Pastebin: http://pastebin.com/u/GBQ
>Twitter: https://twitter.com/OrkQuestQM
>ask.fm: https://ask.fm/OrkQuestQM
>Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Great+Beast

And the first of promised pastebins: http://pastebin.com/wDEA7hsP
>>
>>45132904
>>"What do you plan on doing there?"
>>
>>45132904
Make sure to bully the Halfling one more time before they go.
>>
Writing.
>>
>>45132904
"What do you plan on doing there?" You ask, turning your head to Holgrum.

"We'll buy some food and find a quest that pays well but won't kill us either."

"Quest?"

"Why is it always me. Okay, so. Sometimes people have trouble with something, we deal with that problem, we bring a proof that we have dealt with the problem to Adventurer's Guild, we get money which then we can exchange for supplies and services." He says after taking a deep breath, wanting to explain all potential questions you might ask.

"Do you know what quest you want to do?" You say, feeling cheeky that you quite effortlessly managed to find one. As the Orc searches for answer, holding his face in his hands, you turn your head towards Hira, and a devious idea comes to your mind.

You step on the end of the cloak, the result being her growling as it tugged on her neck while everyone else giggled.

"Probably something more dangerous." Holgrum suddenly breaks the mood by replying to your question.

"Like?"

"Kill something that's bothering someone, like we planned with the Necromancer, which you almost ate."

>All you wanted to know, you may advance in peace.
>Go search the area. Most of the terrain is just a field without trees and small hills, maybe there's more interesting things.
>Ask for something else?
>What else?
>>
>>45133107
>>All you wanted to know, you may advance in peace.
>Remind him he's the only one you can talk to, so ofcourse it's always him.
>>
>>45133107
>All you wanted to know, you may advance in peace.
>>
>>45133107
Tell him if they're gone too long he needs to bully the Halfling in our stead.
>>
Writing.
>>
Oh man, that paste was great.
>>
>>45133107
"You are the only one who can talk to me." You tell him, explaining why he's the only one you're annoying with question, this makes him sigh again before returning to his usual expression and mood.

The walk takes little time, and now the feeling of being little is quadrupled. The walls are just massive, you lack any other word to describe the feeling of being so small, and since you're so close, you spot that they're thick and sturdy as well, making it near unable for you to dig through them unless you sacrifice a lot of time and possibly, your claws.

You approach the gate and see that inside of the cut out, there's a small hole and a Human behind it and therefore in the wall. Your adventurer's approach him and start talking with him, giving you time to look around with more focus on details.

On top of the walls, you spot more humans patrolling around, some coming to a halt and pointing at you while calling over another one, they're all armed in thick clothes and a jumping stick with another stick to hold it with. You can't see anything beyond the walls besides the very top part of some of the buildings. And behind the gate, you see commotion of usual village you presume, only of bigger magnitude and even more cramped up corners and walking areas.

"Alright, Horg, Hisk, Harbenk." The Orc says, holding in a snicker. "There's special place for pe-Animals without the thing." then he points to your left, and you see the humongous building, almost as big as the wall and probably also long to the point of absurdity.

"That's where everyone without the Beast Guild approvals leave their pets."

You guessed so from the mix of scents and feral voices coming from it.

>"No. I stay here."
>"Fine."
>Leave and scout the area.
>What else?

>>45133234
Really glad you enjoyed it anon. I was very worried that I wouldn't reach expectations. The same with the other paste, I hope it will be to people's liking.
>>
>>45133311
>"Fine."
Go meet the other huge monsters.
>>
>>45133311
>>Leave and scout the area.
>>
>>45133311
>Fine."
Tell him to tell then not to fuck with us.
When they are gone its time for an all you can eat buffet.
>>
>>45133311
>"Fine."
om nom nom nom.
>>
Writing.
>>
File: 2010-09-20.jpg (354 KB, 650x893)
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>>45133311
I imagine going to the building ends a little like this.
>>
>>45133342
Inb4 all the other adventurers only have dogs and shit.
>>
>>45133426
Will we meet Audrey Jr and will they be as greedy as we are?
>>
>>45133437
>>45133433
>>45133401
>>45133369
You know, if we don't want to get actively hunted by the city's military as a threat we probably shouldn't go on a killing spree of visitors' animal companions.
>>
>>45133440
>it becomes a game of Hungry Hungry Hippos on who can eat more of the other animals
>>
"Fine, but I get lots of food after." You scoff out.

Holgrum turns around and approaches the man in the hole, he sighs and stands up before disappearing for a while into the wall and coming back, giving something to the Orc. He takes it and goes towards the building, mentioning for you to follow him, which you do.

As you enter, you spot that this building is also built with thick walls, but the most interesting thing about it is that there are weird symbols all around it that in your opinion make no sense. You could argue that they make it look nicer, but it's not your taste. However, when you approach one of them, you smell something, something not quite natural about them. The 'after taste' the scent leaves behind in your nostrils is similar to the one you've smelt from the necromancer you believe.

You enter through the door that opened, and the sight of many, many animals locked up in cages hits your eyes. You spot that none of the cages are small for its respective hostages, but for your taste, you sense that they're barely enough. What's worse however, is that most of the animals here are food.

Herbivores almost everywhere. Hoof beasts, horned beasts of many kind. Mix of the two, other traits, thickly furred animals with long tongues, slimy looking ones, all of them share the common trait found in herbivores, they back off from you.

"This is torture, why did we agree." Your heads ask.

You see that you're being approached by a dwarf and someone else, someone you spot only because of one reason. It smells of nature so strongly, it doesn't suit this place.
(cont.)
>>
>>45133589

A Nature's Attendant. Different from Elves in one simple way besides having animal body for legs. They're much, much closer to Nature itself, in fact, you can't bring yourself to harm her no matter how much you try to even think about doing so, nor can you feel threatened by her. She's small barely bigger than Holgrum only because her animal body sets her higher, speaking of which, that part of her body is nothing you've seen. a white furred underbelly and almost orange brown fur on top with black, tiny hooves and a fluffy tail behind everything else.

Holgrum gives the thing to the dwarf while she approaches you.

"A Cave Hydra! I haven't seen your kin at all until now! Tell me, do you have given names?" She asks with almost child-like smile while her thick, orange hair waves behind her, communicating with you just like the Orc, but she appears to have no need for magic tricks.

>"Hisk is left me, I am Horg and right me is Harbenk."
>"What are the symbols outside?"
>Say nothing.
>What else?
>>
>>45133607
>"Hisk is left me, I am Horg and right me is Harbenk."
>"What are the symbols outside?" Mention the smell.
>>
>>45133607
>>"Hisk is left me, I am Horg and right me is Harbenk."
> we know the meanings. they fit.
>>
>"Hisk is left me, I am Horg and right me is Harbenk."
>>
>>45133607
>"Hisk is left me, I am Horg and right me is Harbenk."
>>
>>45133607
>>"Hisk is left me, I am Horg and right me is Harbenk."
>>
>>45133607
>"Hisk is left me, I am Horg and right me is Harbenk."
>"Why are you here?"
>>
We should mention that each name was chosen by 2/3rd majority vote. Roughly
>>
Writing.
>>
>>45133607
"Hisk is left me, I am Horg and right me is Harbenk." You reply to her.

To which she vigorously claps and giggles.

"What cute names! They fit you very well I think!" She replies, not aware just how right she may just be.

"What are the symbols outside? They smell weird." You inquire, paying no attention to how she's acting.

"They're protective symbols to make sure that no wild animal decides to leave, or to make sure that nothing happens to them.." She said, you sensed it however, Nature's Attendant can't lie to beasts completely, there's something bugging her about this.

Suddenly, you hear the dwarf growl out towards the one who you're talking to and waves to her.

"Follow me, we need to make sure you have your own safe place to stay!" She quickly says before frolicking away, hoping every step with grace rather than normally step on the ground. Given how you don't have a lot of say anymore in this, you follow pass the dwarf, and you notice the smell.

He's not someone who you can treat lightly. The smell of blood, both his and other at this point is un-washable from him and his experienced look. And his equipment, you see that he doesn't use sticks, instead, his pockets are filled with vials with differently colored liquids or smoke in them, all of them sharing the trait of looking very menacing.

Eventually, you're led to your cage, it's spacious, but as you noticed before, barely within your limits of acceptance. The ground is heavily platted as well, making it impossibe for you to dig. Not to mention the suits of armor that smell equally weird as the symbols and seemingly stare at you when you don't look.

"Oh, how silly of me. I'm Elia, pleased to meet you, Hisk, Horg, Harbenk!" She said, waving before closing the gate to your cage once you enter.

>Anything you wish to ask?
>Remain quiet, do your part of waiting.
>>
>>45133838
>>Anything you wish to ask?
"Will this remain closed? We may want to hunt soon."
>>
>>45133838
>Remain quiet, do your part of waiting.
>>
>>45133838
>>Anything you wish to ask?

"Will this remain closed? We may want to hunt soon."

Also you know that nature ascendant would be PISSED if they heard why we were following the party. Feeding wild animals is one of the most obnoxious things you can do, as it results in them figuring out people are a better source of food than surviving on there own, and then you get bears breaking into peoples homes or deer headbutting people because they think they'll get fed.

Or in this case you get a hydra following you indefinitely.
>>
Writing.

>>45133976
While smaller, less smart animals may do that. For a Hydra like you it doesn't matter. If they don't give you food, they become food.

Not to mention that you rather blackmailed them into all of this.
>>
>>45133838

"Will this remain closed? We may want to hunt soon."

"Yes, up until your partner comes back however! He looks trustworthy enough that he will return."
She replies, wrapping her hands around the bars after nestling down, pressing herself to the cage, wanting to keep the chat going, she seems greatly interested in you for some reason. Possibly because you're as exotic to her as she is to you.

"How did you meet him?"

"He's not the only one. I found a group of adventurers. I found group of adventurers."

"Oh? That's interesting! I thought you had only one partner and you still didn't go to the Beast Guild. Who are they?"

Well, she's definitely curious about them, but in the end, you decide if you truly want to talk about them, or if you have any other questions that you want answers for.

>Talk about them and how you met.
>Firstly ask something else.
>Nap time is better at killing time than chat time.
>What else?
>>
>>45134104
>Talk about them and how you met. But mostly as side characters to our story, about how we killed the necromancer and that undead are unnatural, and should not exist, and how fun it is teasing the small one.
>>
>>45134104
>>Talk about them and how you met.

Ask why the armor is watching us?
>>
>>45134174
This.
>>
>>45134174
>>45134104
I'll second that
>>
>>45134104
>Talk about them and how you met.
>>
>>45134104
>Talk about them and how you met.
Explain that we aren't their pet.
>>
Writing.
>>
>>45134174
>her face durring all that.
>This Cave Hydra's either a genius or a dick...or both.
>>
>>45134104
"I am not their pet. I just found them and decided to follow them." You explain first before settling down yourself, your sentence drawing a surprised look on Elia's face, but she doesn't interrupt you.

"I decided to follow a dwarven caravan, outside. It led to a village within a forest. Since I couldn't go in, I started to look around the area, it's when I've met the abomination that was the undead[...]" You continue your story. Slowly explaining step by step your story, emphasizing how many undead you've defeated and later how you encountered the adventurers and so on.

Elia seemed surprised at first before being completely into it, listening to you with utmost care and attention, following your story step by step. Laughing, asking about details and reacting appropriately whenever you said something that would draw out a reaction. You spot that your strong hatred of undead is shared, which is absolutely not surprising to you, given that she's Nature's Attendant.

"Interesting! I've never heard such a story. I can't believe how much of a coincidence it was that you've met them! And don't tease Halflings too much, they can get jumpy if you do it too often so I heard!" She said with a childish, happy tone before being called by the dwarf the same way as she was before, with a growl.

She excused herself and quickly went away for some time. Soon enough, you spot her coming back, this time going to the cage in front of you, this time, she's accompanied by, to your surprise, a carnivore.

(cont.)
>>
>>45134424
You spot the fangs and the massive claws, although compared to yours they're as small as your kin's cub. The thick fur mixed with white underbelly and silver-grey patches on its back providing what you can only guess to be the best camouflage for this part of Earth.

"You've got a company, Horg. This is Redclaw, a Steppe Wolf." She said, rubbing her hands all over his fur, petting him, which only brought out a smug and happy look out of him. As if he's saying that you're jealous that you're not being touched and caressed by her, something you fail to understand how exactly that's beneficial to him in any way, shape or form.

>Ignore him and go to sleep.
>Why should you lose to him in such thing? She's obviously more interested in you, try to bring her attention.
>"Redclaw? What is the meaning of it? You lose claws often?"
>What else?
>>
>>45134435
>>"Redclaw? What is the meaning of it? You lose claws often?"
>>
>>45134435
What would a cat do?
>>
>>45134435
>"Redclaw? What is the meaning of it? You lose claws often?"
>>
>>45134435
>>"Redclaw? What is the meaning of it? You lose claws often?"

>tfw he couldn't wound us deep enough to draw blood, only our weird gel stuff at best

HAH!
>>
>>45134492
>more like scrubclaw
>>
Writing.
>>
>>45134456
getting passive/agressive
>>
>>45134435
"Redclaw? What is the meaning of it? You lose claws often?" Your other heads laughing at your comment.

This of course rips all calmness the wolf had in him immediately, and he lunges at you, only to shake the bars wildly before growling constantly, woofing before snarling while trying to rip the gate apart to throw himself into combat with you.

"Horg, Hisk, Harbenk, please! Don't be rude!" Elia snapped back at you, you know that the anger is fake at best, but still, you can't not go against her wild. It's a part of you that's connected to the nature and naturally obey it.

However, you spot that Redclaw whines out a wheeze with his snout open wide, stepping back and nestling down, laughing once she said your given names.

"You too, Redclaw, you don't want to anger Borok!"

>Rip the bars apart, then rip his bars apart, then rip him apart.
>Grump off into sleep.
>What else?
>>
>>45134627
Give him the biggest shit eating grin you can give.
>>
>>45134627
Sleep. Ain't shit else to do.
>>
>>45134627
>Grump off into sleep.
At least we don't have to compensate with names
>>
>>45134627
Give him a big hearty three headed laugh before going to sleep.
>>
>>45134627
>Grump off into sleep.
>>
>>45134627
>>Grump off into sleep.
>>
>>45134646
>>45134670
Seconding these.
>>
>>45134668
This.
>>
Writing.
>>
>>45134627
You still think you've won, and you didn't laugh, so you laugh for a bit, your heads joining you and laughing again before you turn around and make your rear face him before dozing off. The sound of growls and anger from the Wolf being a sweet lullaby for you.

You don't know for how long you've slept, but the sound of commotion of different kind wakes you up in the middle of your nap, so you can only guess that it's earlier than it should be. Nevertheless, you stretch out and go through with your wake up routine and turn around.

You spot that Redclaw is awake as well, and he's looking into the building from where the sounds of rather heated talk, something you can't do like he does, because his head can actually fit through the bars, unlike yours. However, as soon as you hear sounds of steps, you see that the Wolf freaks out into anger. He rams his body straight into his bars with ferocity unlike before, biting and chewing at the bars with all his might. He did not react that strongly when you made fun out of him.

>Wait and see what's making him so angry.
>"What is it? Why are you so angry?"
>None of your business, go back to sleep, hopefully you won't be awoken by something again.
>What else?
>>
>>45134863
>>Wait and see what's making him so angry
>>
>>45134863
>>"What is it? Why are you so angry?"

If somethings making him angrier than us we should probably notice it.
>>
>Wait and see what's making him so angry.
>>
>>45134863
>None of your business, go back to sleep, hopefully you won't be awoken by something again.

Shut up, can't sleep.
>>
>>45134863
>Wait and see what's making him so angry.
Try to see if it would be easier to break out the bars, bend the bars, or to dig the ground in case of emergency.
>>
Writing.
>>
Please put Quest in the title next time for those of us who like traditional games.
>>
>>45134863
You wait, you're not going to bother yourself with someone smaller than you, besides, you can hear that whatever's annoying him is coming right here, so you can't care less about it.

You finally spot what was the deal, the dwarf is accompanied by someone, you spot that it's a human, a well fed one. In fact, you have trouble believing that he's healthy at this point, you see that he lost a lot of water via sweating and his fancy clothes in various, different colors and shapes on them bare fit on him and are forced to be loose, unlike what the adventurer's you've been with are wearing.

He turns towards the wolf without a care in his world, you can even hear his tone that he couldn't bother less about the dangers of being this close to someone as angry as him, at this point you have to respect Redclaw for the sheer tenacity to be this angry and keep it that way, if not actually get angrier by the second.

You hear him talk with the dwarf, the short one saying very little before he points towards you, making the fat Human turn around.

"Ooooohh! MNtamigenfic! Fetcper oiitaddn to my neoocliclt! But like the ngrea of ihst Steppe Wolf... Hard ihcceo.."

He says, grabbing his chin and going back and forth between you and the wolf, the dwarf says something in a whispery, gravely tone, this makes the Human go "Oooh?" And stares at you before snapping his fingers.

Then, Borok you presume, stands in front of your cage while the human walks away, the dwarf reaching for one of his vials.
"THIS IS BETWEEN ME AND HIM DWARF!!" You hear the Wolf growl out finally in a common animal voice.
>What do you do?

>>45135136
Shit. I did it again, my bad, apologies.
>>
>>45135167
>Spit at the dwarf with all of our head in unison
>>
>>45135167
Roar as loudly as possible, maybe the nature attendant will hear
>>
>>45135167
Smash the cage.
Eat the dwarf.
>>
>>45135231
How about we have two of our heads roar while the other holds his breath? Thats probably dumb actually give him the full cylinders.
>>
>>45135259
Go go go! We race war now!
>>
>>45135231
Good plan. We can be louder than the wolf, and constant bellowing will probably get someone's attention.
>>
>>45135167
>Smash the bars and eat the dwarf
>>
>>45135259
>>45135284
>>45135327
>we kill the dwarf
>leave
>our party is tasked to hunt us
We eat the Halfling last, make her watch as a shot at bullying.
>>
>>45135231
>>45135266
not bad, we can probabily daze him.

Give a warning to Redclaw or maybe don't.
>>
Tag your quests with the word quest somewhere in the title so my filter can catch them.
Thanks.
>>
Changing vote from
>>45135327
to
>Roar as loudly as possible at the dwarf.
>>
Well, roaring it is.

>1d20
>>
Rolled 6 (1d20)

>>45135418
>>
Rolled 2 (1d20)

>>45135418
>>
Rolled 2 (1d20)

>>45135418
RAAAGE!
>>
Rolled 4 (1d20)

>>45135418
Rolling for failure
>>
Rolled 9 (1d20)

>>45135418
>>
Rolled 20 (1d20)

>>45135418
Roaring, boss!
>>
Rerorr?
>>
6 is highest.

Dare a reroll? You got 3 points.
>>
>>45135474
YES
>>
>>45135474
Reroll. Reroll now.
>>
>>45135467
OH ANON.
>>
>>45135467
Fuck you for not rolling earlier.

>>45135474
Yes please
>>
>>45135474
Yes please
>>
>>45135474
Do it nerd.
>>
Reroll it is.

>1d20
>>
Rolled 15 (1d20)

>>45135527
>>
Rolled 17 (1d20)

>>45135527
Incoming 1
>>
Rolled 4 (1d20)

>>45135527
Roaring, boss!
>>
>>45135543
Thank fuck.
>>
17 is highest.
>>
>>45135167
Well, you don't know what exactly happened, nor do you particularly care, but your instincts alone are telling you that letting this dwarf do as he was presumably ordered would end up badly for you.

You reel back and press your body onto the bars and you inhale as much air as you can, pushing past your lung capacity just to keep yourself safe, straining your ribcage before in swift, one smooth movement you push your head forward and roar. Roar as loudly as you can.

This outright shakes the building or so you feel. But the short folk was definitely not focused on you doing anything so brave as he was mixing his concoctions together, this sudden air pushed him back, just enough for the Steppe Wolf to reach out with his paw and drag him close to his cage.
(cont.)
>>
>>45135752

The suits of armor suddenly prepped up to life and in seconds began walking to the struggling dwarf as Redclaw doesn't actually bite him, you spot that he's searching his body for something. However, before anything can happen, the gates just swing open wide, letting everything go. Only a fool wouldn't benefit from this.

Coughing up, you quickly step out and leg it, not wanting to stay here any longer, you don't see the Nature's Attendant, but without a doubt, she had a hand in your freedom, freedom you can't immediately enjoy because you feel a sudden tug of immense force on your tail, stopping you mid run and mid way towards the open doors, and to add insult to injury, more humans wait outside the doors with a humongous, shiny wagon with also opened doors. All while the suits of armor, now alive, try to take care of the chaos, doing so exceptionally well, as you see animals hurdled back into cages and closed in. The same happening to Redclaw as three armors just wrestle him into a nearby cage again right behind you while the Dwarf stands in a corner, continuing his thing, this time visibly angry and more aware of his surroundings.

>Every beast for itself, leg it.
>Help Redclaw.
>The dwarf is dangerous, deal with him.
>What else?
>>
>>45135769
>>The dwarf is dangerous, deal with him.
>>
>>45135769
>>The dwarf is dangerous, deal with him.
>>
>>45135769
>>The dwarf is dangerous, deal with him.
then
>>Help Redclaw.
>>
>>45135769
Eat the Dwarf, help Redclaw.
>>
>>45135769
>>Help Redclaw.
>>The dwarf is dangerous, deal with him.
>>
>>45135769
>The dwarf is dangerous, deal with him.
I think we should just headbutt him. Murder within the city limits will look bad for us

>Help Redclaw
Help the mutt
>>
>>45135769
>Help Redclaw.
>>
>>45135769
Turn the Dwarf into a cripple.
Help Redclaw.
Eat the fat one.
>>
>>45135769
Hit the Dwarf so all his vials break.
Give him a taste of his own medicine.
>>
Helping Redclaw as you go towards the dwarf wins.

>1d20
>>
Rolled 7 (1d20)

>>45135931
Rolling for great failure
>>
Rolled 17 (1d20)

>>45135931
Rolling for 1
>>
Rolled 19 (1d20)

>>45135931
>>
Rolled 1 (1d20)

>>45135931
Just pretend they are undead.
>>
Rolled 19 (1d20)

>>45135931
HAIL HYDRA
>>
>>45135956
I had a bad feeling about this roll.
For future reference pretending anything is undead goes against nature.
>>
19 is highest.

Writing.
>>
>>45135964
HAIL
A
I
L
>>
>>45135769
So wait, what grabbed our tail? I'm assuming the suits of armor?
>>
>>45136109
me thinks it was the protective symbols.
>>
>>45135769
Well, you got a laugh out of him, you might as well make sure you get the chance to do so again, so you whip yourself around, throwing the armor that grabbed your tail into the air before you rush in.

You slither across the hallway, pushing any of the turned alive suits out of the way while stomping over the ones that actively try to stop you in your path. What you quickly note is that they're incredibly tough, no matter if you slash or crush them with your weight, they come back up again immediately, just like an undead, shambling or dragging their limbs if you happen to disable them.

You make it very much in time to help the Wolf, swiping at the armors without trouble and letting him free before the gate closes again. He doesn't thank you and instead, rushes towards the outside, where the fat Human most likely is at this point, but you aren't stupid, and help him out a second time by actually enabling him to run out by dropping the Dwarf.

You don't kill him, at least don't aim to do so, with the back of your limb you push him into the wall and crush, just a little bit, before smearing him across the wall and tossing him to the side, while he held his hands up, protecting the vials in his hands, every single other one just broke and leaked out whichever way they could, making sure that the Dwarf is not getting up anytime soon. Then you turn around and see Elia, wrestling against the humans who stood outside with less that positive results and because of it, she's quickly being pushed into the wagon.

This day is getting worse and worse, and you're getting angrier and angrier.

>End of Thread.

Sorry folks, but I must end at a very unfortunate time because I feel at my limit already. This was my last thread for a while until I get some free time again. I will stick for QnA, and the promised paste is http://pastebin.com/0rVga0fV[/spoiler.]

>>45136109
Yes, they're surprisingly strong for something so small.
>>
>>45136173
http://pastebin.com/0rVga0fV
>>
>>45136138
Thanks for running Boss. Also; fucking christ you absolute madman actually did it. I have no idea how to react to this

>>45136173
It does for me
>>
>>45136215
Don't give me a challenge I have chances to overcome.
>>
>>45136138
Thanks for the thread!
>>
>>45136244
No problem, all that matters is you playing my quest.
>>
Are dragons a thing in this setting ?
>>
>>45136279
Yes, they're however not exactly natural, so when in first thread I mentioned Steroid Rex being the apex NATURAL predator, I meant it rather literally.
>>
>>45136240
It's a really big contrast in comparison to the earlyer thread's "gender is a subject I'd rather not touch yet"
>>
>>45136335
In threads, yes, in pastebins where it's not canon, I can do whatever I want or need at the moment.
>>
>>45136378
So the elf is female?
>>
>>45136399
Who knows, anon, who knows? Even I don't know.
>>
http://suptg.thisisnotatrueending.com/archive/45132904/

Here's the archive. See you sometime soon, pay attention to my twitter, it's where I will post updates n stuff.
>>
>>45136399
>>45136409
The elf's gender is "elf" obviously
>>
>>45136138
>kidnapping the nice half-girl

>ENGAGE THE RAGE
>>
>>45137279
worse then undead



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