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> Continued from >>44494165

You decide to keep your reply concise:

“Life on the Pearl has been interesting. The crew and I are acclimating just fine. I’ve charted several routes in the Expanse that should bring House Girad both status and contracts. I’ll send them along next time I’m in port. Nothing else of note thus far.”

You then encrypt your message using one of the standard House ciphers and pass it along to the Pearl’s Astropathic Choir. With any luck it’ll arrive after a couple of weeks. Not that you’re expecting a reply. Short of a landmark route there’s really not much to discuss with your family. Especially since you can’t exactly tell them you’re going out and about on away missions. They’d throw an absolute fit if they knew you were taking risks like that. So what they don’t know won’t hurt them.

“Will the following personnel please report to the briefing room…”

Speaking of away missions… Darell, Ruhr, and you are called up along with Forgal. It seems to be the standard party composition now, not that you’re complaining. Any chance to stretch your legs and explore a little is fine by you. And you couldn’t ask for a better Astropath or Arch Militant to accompany you.

Once you’ve all arrived in the briefing room just off of the bridge, Hillbrant walks in. He strides right over to the vid-screen and turns it on. Several live-feeds from both shipboard sensors and scouting servo-skulls quickly fill the screen.

> cont
>>
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>>44611550

“Gentlemen, we have a bit of a mystery on our hands,” he says. “I’ll let Forgal explain.”

Forgal stands up and joins Hillbrant at the screen. The feeds change to show the surface of the dark blue planet. It’s a textbook Death World landscape: jet-black rocky outcroppings, violent plasma storms, and an inhospitable atmosphere. Every once and awhile a discharge from a storm causes the feeds to be taken over by static.

++Sensors indicate that the surface should not contain life,++ Forgal begins. ++Or that what life there is largely lives underground.++

“Right, that’s to be expected,” interjects Ruhr. “Or are you about to tell us some giant sandworms live there?”

++No. Something much more interesting.++

One of the servo-skulls’ cameras zooms in on a rock wall. At first you’re not sure what you’re supposed to be seeing. Then your eye catches an unnatural corner. And another. Soon after you’re able to pick out what looks to be a small town or village carved into the rock face.

“Oh my,” Yen whispers from behind you.

++Yes. There appears to be an indigenous population. Or that there used to be one. It’s hard to tell with the interference from the storms.++

“So, naturally, we get to go play detective and possibly archeologist,” says Ruhr. “Sounds like fun.”

“Speak for yourself,” counters Darell. “You forget we’ll be cooped up in void suits the entire time.”

Hillbrant chips in, “Yes, well, precisely because of that I wouldn’t think any less of anyone if they wanted to sit this one out. Just remember though - you forfeit any claim over whatever loot we dig up if you do.”

There’s a moment of silence as everyone looks around at everyone else.

> [1] Of course you’re going
> [2] It’d be safer if you went with the second landing party
> [3] You’re content to stay on the ship and watch the feeds
> [4] Write in
>>
>>44611557
> [1] Of course you’re going
Screw it. Fortune favors the bold.
>>
>>44611557
>[1] Of course you’re going
>>
>>44611557
>> [1] Of course you’re going
Sweet adenture (and loot)

>> [4] Write in
Ask the captain if we can we take the sword that we saw in the vault. After all, it might be a dangerous mission, so some extra firepower might come in handy.
And ask Yin and Yang if they're comfortable with going on the planet. Never hurts to be considerate to our underlings.
>>
[1] it is, with a little bit of >>44611697's write in. Back shortly!
>>
Oh neat, I get to watch as this unfolds tonight
>>
>>44611557

Kayleigh Prime might be a death trap, but you won’t earn any additional glory (or loot) by staying on the Pearl. Besides, if the Captain himself is going then you’re probably going to be fine. If there’s one thing you know about Rogue Traders it’s that they tend to leave the truly dangerous tasks to their underlings. Why risk themselves when they have people for that?

You fold your arms across your chest and remain silent. Of the ten people present (not including Yen and Yang) only two bow out - both Arch Militants. They’re replaced rather easily compared to, say, you or Darell. As you wait for the replacements to arrive, you turn to Yen and Yang.

“I suppose I should ask if you’re both okay with going,” you say. “Now would be the time to voice any objections.”

The two share a look, then a combined shrug. “No complaints here,” Yen replies. Yang nods in agreement. “A chance to stretch our legs is always good.”

“Fair enough…” You turn to the Captain and grab his attention. “Hillbrant, might I have a moment?”

He smiles back at you. “Of course, what do you need Senka?”

> cont
>>
>>44611998

“Well I was hoping you might be willing to part with a certain sword from the vault. As I’m down a staff and we’re heading into the unknown, the extra firepower might come in handy.”

Hillbrant considers your request for a moment, then acquiesces. “I suppose it’s only fair given that you technically traded your own weapon for it. It’s not one of the Aether Blades, right?”

You shake your head. “Not at all. It’s a Force Sword made long ago.”

“Ah, perfect for you then. I’ll have it brought up right away.”

Sure enough, the two replacement Arch Militants (one of which you note is the unfortunate Percy) bring with them your new sword. Once they’re brought up to speed, the gathered group heads down to the shuttlebay with you in tow. Everyone is fitted out with a void suit, save Forgal. Apparently he’s just enough machine that he doesn’t require such protection to survive the harsh conditions on Kayleigh Prime. When everyone’s ready, you all pile aboard a lander and disembark.

The flight down to the planet is relatively uneventful. There’s a fair bit of turbulence once you hit the atmosphere, but it stops when the shuttle breaks through the cloud layer. Your pilot brings you right up to where several servo-skulls are waiting and lands deftly.

“Mic check and enviro-seal, everyone,” calls Hillbrant.

Everyone comes up green. Then the back of the lander opens with a muffled whoosh. On cue the five militants rush out and begin securing the LZ. The rest of you walk out and take a look around. It’s not much different than what you saw back up on the ship, though the cliffside hovels are much more pronounced in person.

Forgal immediately moves over and begins interfacing with the servo-skulls. Meanwhile you start off by checking for any Warp-related entities nearby.

> 1d100 vs 50
>>
Rolled 73 (1d100)

>>44612020
>>
Rolled 78 (1d100)

>>44612020
Since we're a navigator not a psyker, does the force sword act any different?
>>
Rolled 23 (1d100)

>>44612020
>>
>>44612063
Navigators are a type of psyker.
>>
>>44612094
Thanks for saving us anon.
>>
>>44612041
>>44612063
>>44612094

Yep that's a pass. Back in a bit!

>>44612063
>>44612127
Yes and no. If you want actual mechanics I'm treating it like you have a psy rating of 3. In more nebulous terms, it's like a fancy power sword. You can't do anything "jedi-ish" with it like a normal psyker though.
>>
>>44612020

Just to be on the safe side, you cast your mind and your Warp Eye about your surroundings. What you find is interesting. Your eye doesn’t seem to be able to penetrate the jet-black rock, and your mind’s range is severely hampered. There’s nothing in the immediate area, though, save for your party.

“You getting it too?” asks Darell.

“Mhm,” you reply back.

“Lovely. I hope I’ll be able to still call for aid if need be through all this rock.”

“Is something amiss?” asks the Captain.

“The rocks here seem to be made out of psy-resistant material,” you answer.

“Ah. Fun. Forgal, are there any problems with the vox?”

++Save for the storm interference, none at all, Captain.++

“Excellent. Then we shall leave Darell here with a servo-skull relay and take the rest of the skulls with us.”

You might be imagining it, but Darell seems to perk up slightly at this news. “As you wish, Captain.”

That just leaves you, your bodyguards, Ruhr, Forgal, Hillbrant, and the other five militants to explore the cliffside. You take up a spot midway in the procession, as per usual. At first your group simply pokes their heads into the rock openings. Inside each are various bits of carved furniture. All of it seems suited for a ogryn-sized individual, just a tad larger than usual human trappings. They seem like fairly standard ruins until you come upon a dwelling larger than the rest.

In this particular hole in the wall, there’s an assemblage of cloth strewn about the place. Almost like rugs or wall coverings, except more random in placement. But what really sticks out to you is the fact every single scrap of it is like a beacon to your Warp Eye.

> [1] Let everyone know there might be a problem
> [2] Inspect a bit of the cloth more closely
> [3] Have Yen and Yang go poke a pile
> [4] Write in
>>
>>44612427
> [2] Inspect a bit of the cloth more closely
I mean, what could go wrong?
>>
>>44612427
> [2] Inspect a bit of the cloth more closely
>>
>>44612427
>[3] Have Yen and Yang go poke a pile
was nice knowing them
>>
>>44612427
>> [1] Let everyone know there might be a problem
>> [2] Inspect a bit of the cloth more closely
>>
>>44612427
>> [1] Let everyone know there might be a problem
Alert
Act
Confine
Report

My standart procedure for DH games.
>>
>>44612427
> [1] Let everyone know there might be a problem
> [2] Inspect a bit of the cloth more closely
"These articles are reacting to my third and may be extremely dangerous... I'm gonna touch it."
(Steve Irwin intensifies)
>>
>>44612570
*third eye
>>
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[1] with a little bit of [2] it is. Another 1d100 vs 40 if you would.

Also, Greenmarine delivered pic-related.
>>
Rolled 14 (1d100)

>>44612595
You have a lot of drawfriends.
>>
Rolled 59 (1d100)

>>44612595
>>
Rolled 19 (1d100)

>>44612595
What could possibly go wrong
>>
>>44612608
>>44612617
>>44612626

That's a pass! Back in a bit!
>>
>>44612427

You clear your throat and get everyone’s attention. “Hold up a minute. Something’s off with the cloth here. I’m going to take a closer look, be ready.”

The militants reflexively grip their weapons tighter. Yen and Yang follow you closely as you near one of the wall coverings. Now that you’re closer, you notice that the fabric is specked with blue, crystalline fragments. It’s these fragments which seem to be psy-reactive.

“Well?” calls Hillbrant.

“There’s some sort of crystal interweaved with the fabric,” you reply back. “Doesn’t seem to be dangerous for the time being.”

Not two seconds after the words are out of your mouth does one of the militants cry out in alarm. You whirl on the spot to see him firing his shotgun into a rug.

“Percy, stand down!” shouts the Captain.

“Sorry Sir! I saw the fabric move!”

Hillbrant turns to look at you, eyebrow raised. You shrug back. “I’m pretty sure they’re just decorations. Maybe Percy’s eyes are playing tricks on him?”

“Let’s hope that’s the case,” comments Hillbrant. “Look there. Do you think that door there leads deeper into the cliff?”

Sure enough, it does. As you all move in your voidsuits’ lights click on. The helmet-mounted beacons are your only source of light for the time being. They cast multiple shadows across the smooth, carved rock. The passageway continues for about fifty meters, then it opens up into a grand antechamber. Here there’s what looks to be a series of stone benches before a raised dais of sorts. There’s also more bits of cloth draped haphazardly about.

“A chapel perhaps?” asks Ruhr.

“Possibly. See if there’s anything of use about,” orders the Captain.

> [1] Let the Militants search
> [2] Join in
> [3] Radio back to Darell to have him check the rug from before
> [4] Write in
>>
>>44612907
> [2] Join in
>>
>>44612907
>[2] Join in
>>
>>44612907
>> [3] Radio back to Darell to have him check the rug from before
>>
>>44612907

Until shown otherwise, there’s really no reason why you can’t help out. It’s not like there’s anything here to jump out and attack you. So you help out in the search for anything of note. You start up near the dais. There you find an ancient tome in a small alcove, covered in a thick layer of dust. The cover itself features five of the same blue crystals found in the cloth, arranged in a pentagram of sorts.

“Well that’s not ominous at all,” you mumble to yourself. For the time being you simply note the book’s presence and keep looking. As you do, you realize that the dais and benches all share the same symbology as the cover. The pentagrams are all carved into the stone, some larger than others.

Everyone else’s search turns up nothing but more passageways leading deeper into the mountain. That just leaves you and the book you found.

> [1] Pick it up
> [2] Have someone else pick it up
> [3] Slice it to pieces with your new sword
> [4] Write in
>>
>>44613165
>[3] Slice it to pieces with your new sword
TZEENCH!
>>
>>44613165
>[1] Pick it up
>>
>>44613165
>[3] Slice it to pieces with your new sword
>>
>>44613165
>> [4] Write in
Poke it with neutral thing (stick or lasrifle)
If we don't have a poking stick ready, then > [2] Have someone else pick it up
>>
Seems stabbing it with your new sword has it.

Which, coincidentally, results in a willpower check.

1d100 vs 46 please
>>
Rolled 96 (1d100)

>>44613411
>>
Rolled 79 (1d100)

>>44613411
>>
Rolled 82 (1d100)

>>44613411
>>
>>44613447
>>44613474
>>44613493

No joy there. Back in a bit!
>>
>>44613447
>>44613474
>>44613493
>touching the psy book with the psy sword as a psyker
Possession in 3, 2, 1,...
>>
>>44613447
>>44613474
>>44613493

Well fuck.
>>
>>44613165

The Imperium of Man has many different kinds of symbology. But you’re pretty sure a pentagram with psy-reactive crystals isn’t included among the non-heretical ones. Given where you are and the abundance of the marking, you decide it’s best to play it safe and destroy the possibly-heretical book.

Yen, Yang, and Ruhr watch as you unsheathe your sword and bring it to bear. With one quick movement, you slice the tome down the middle. Immediately the novel begins emitting a bright blue flame from the cut and an unholy scream. Everyone whirls to look to you, only to find that the various bits of cloth around them are rising up. The fabric seems to molt, forming into humanoid shapes sans heads. Without any prompting, your group quickly lays into the cloth-people with both blade and gun.

Up with you on the dais, though, things are getting a bit dicey. The pentagrams carved into the stone all seem to be glowing with the same blue light as the tome. And to make matters worse, the book is spewing out energy from the Warp. It nearly blinds you in its heretical brilliance. You’re only just able to tell that something is coming up from within the tome.

> [1] Keep chopping!
> [2] Stare at the book
> [3] Move as far away as you possibly can
> [4] Write in
>>
>>44613664
>> [1] Keep chopping!
When in doubt, apply more violence.
>>
>>44613664
> [1] Keep chopping!

Either we reduce it to the point it isn't dangerous anymore or we are hitting it as that thing comes out, so win win either way
>>
>>44613664
> [3] Move as far away as you possibly can
>>
>>44613664
>[1] Keep chopping!
Violence is always the solution!
>>
>>44613726
>Violence is always the solution!
We need to bring someone with a flamer and some holy prometheum the next time we need to purge somehing, though.
>>
>>44613664
>[1] Keep chopping!
>>
>>44613664
> [1] Keep chopping!
Wait, what if the chopping is freeing it? Then won't this help? Idk, keep chopping.
>>
[1] it is. Now to find out how effective you are at sword-play. 1d100 vs a 32 please.
>>
Rolled 44 (1d100)

>>44613876
>>
Rolled 59 (1d100)

>>44613876
>>
Rolled 48 (1d100)

>>44613876
>>
>>44613876
BY THE POWER OF THE EMPRAH
I HAVE THE POWERRRR
>>
>>44613902
>>44613945
>>44613980

It could be worse, but at least it's not a major failure. Back in a bit!
>>
>>44613902

Soooo, not awful but not good
>>
>>44613902
>>44613945
>>44613980
At the debriefing, I propose that we pretend that the demon contained inside the tome tried to attacked us before we even drew our weapon, and we were only retaliating. Because the truth of "I attacked a book and then it kicked my ass" won't bring us anything but shame.
>>
>>44614023
sounds good.
>>
>>44614023
We're a navigator, Known to be weak, Plus it's a fucking deamon book.
>>
>>44613664

You’ve already marked the unholy object with your blade. It stands to reason that further application of force and violence will damage it further. So you steel yourself and apply a series of swipes across the book’s cover. Each slice causes it to scream louder. By now it’s nearly deafening. After another five such blows you have to stop and clutch the sides of your voidsuit’s helmet. Which, of course, does little in terms of lessening the effect of the wailing. It’s mostly reflex at this point. Looking around you notice that you’re not the only one. Everyone else is either clutching their heads or wavering on the spot as the cloth-people swarm.

“WHAT FOOLISH MORTAL DARES INTERRUPT MY SLUMBER” roars the book. The cover explodes outwards as it does. In its place is a swirling portal into the Immaterium. Were you not a Navigator and possessing the Warp Eye, you’d likely have gone insane at that precise moment. But you’re used to staring into the abyss, and to the abyss staring back at you. What you see is terrifying. It’s a gibbering, pulsating blob of blue flesh and feathers, wreathed in a daemonic flame. And it’s reaching out of the portal towards you.

> [1] Dive off of the dais
> [2] Stare back at the daemon
> [3] Pick up the book and throw it
> [4] Write in
>>
>>44614023
Well, our bodyguards and Ruhr saw us do it. So we might not be able to get away with it... though we could say it was a psy attack
>>
>>44614142
>[3] Pick up the book and throw it
>>
>>44614142
> [2] Stare back at the daemon
>>
>>44614142
> [2] Stare back at the daemon
>>
>>44614142
>[2] Stare back at the daemon
>>
>>44614188
>>44614197
Do you WANT to go insane!?
>>
>>44614142
>> [3] Pick up the book and throw it

>>44614149
Psy attack sounds good, the only other psyker on the planet is with the ship.
>>
>>44614217
Do you not?
>>
>>44614142
> [3] Pick up the book and throw it

I have the sneaking suspicion that showing a deamon of Tzeentch the horrors of the warp might not do much
>>
>>44614142
> [3] Pick up the book and throw it
>>
>>44614142
>[3] Pick up the book and throw it
Fuck these idiots saying stare at it, Your fucking retards.
>>
[3] it is. Back in a bit!
>>
>>44614142

You only have a few seconds to act before the daemon will cross the threshold. Using what remaining willpower you have, you fight the urge to clutch your head and reach out to grab the book. Then with all the strength you can muster, you throw it towards a wall far away from everyone else. The unwieldy object tumbles through the air and lands face down a good distance away. As it impacts the stone floor, there’s a flash of blue light throughout the antechamber. All at once the cloth-people sag and collapse in on themselves. The fabric then begins snaking along the floor towards the book.

“What are we dealing with, Senka?” shouts Hillbrant, now that the deafening shrieks have been replaced with cackling laughter.

> [1] He really doesn’t want to know
> [2] Something that should be purged at all costs
> [3] Not something you’re equipped to deal with
> [4] Write in
>>
>>44614517
>[2] Something that should be purged at all costs
>Perferably with us in our ship a nd it on the ground
>>
>>44614517
>> [2] Something that should be purged at all costs

> [4] Write in
Radio Darell and tell him to watch out for the daemon. He isn't aware of the danger yet and is powers makes him particularly vulnerable.
>>
>>44614517
> [2] Something that should be purged at all costs
>>
>>44614517

“Something that we should purge at all costs,” you cry back. “Preferably before it materializes fully!”

“Right, everyone focus your fire on that book!”

Those still capable of action level their various rifles and pistols at the novel and begin firing. However, before the bolts and laser fire can impact, bits of cloth jump up from the floor and intercept them. It’s almost as if the daemon-book has a reactive fabric shield. As such, by the time most of the cloth in the room has gathered around the marred tome, it’s taken very little actual damage.

With one final cackle, the book explodes in a shower of sparks. They cascade over the gathered fabric and make it begin writhing. It then begins to form the outline of a bird-shaped daemon, with blue fire at the core underneath the cloth. If you’re going to do anything more before it fully forms, now would be the time.

> [1] Stare at it
> [2] Set your hellpistol to overload and throw it like a grenade
> [3] Call for a retreat and leg it
> [4] Write in
>>
>>44614785
>> [2] Set your hellpistol to overload and throw it like a grenade
But if we could snatch one the Militants' grenades off their bandoliers instead, that would be perfect.
We're wasting our original gear pretty fast, after all.
>>
>>44614785
> [3] Call for a retreat and leg it
>>
>>44614785
>[2] Set your hellpistol to overload and throw it like a grenade
> [3] Call for a retreat and leg it
>>
I'll tie break and go with [2] to start off with. Back shortly.
>>
>>44614785
> [2] Set your hellpistol to overload and throw it like a grenade

>>44614880

We're in the retinue of a rouge trader. If we manage to take care of the threat I am sure he will compensate us the pistol
>>
>>44614785

To date, your hellpistol has been a trusty combat tool when your Warp Eye has failed you. But now you’ll have to hope it’s able to save your ass one last time. You set it to overload, then lob it towards the cloth-daemon. As you do, you shout, “Use grenades! Plasma Pistols on overload! Literally any explosives you have!”

Your call is answered by the militants and your bodyguards almost instantly. They add to your pistol two more and a quartet of krak grenades. Combined the resulting explosion is enough to shred the cloth-daemon to pieces. Bits of flaming fabric shower the immediate area where the daemon once stood. In its place is a ball of blue hellfire.

“YOU MERELY DELAY THE INEVITABLE!” the ball shrieks as it collapses in on itself. Then with a loud pop it disappears back into the Warp. As for the cloth, all of it turns to ash and evaporates before your very eyes.

It takes a few minutes before everyone’s able to act again. Yen and Yang rush over to make sure you’re uninjured, while the militants scour the immediate area for any bits of fabric that might have escaped purging. Hillbrant is in talks with Forgal, relaying back to Darell and the ship what just happened.

“...and have a team equipped with flamethrowers brought down,” you hear from Hillbrant between Yen and Yang’s fussings. “Along with one of our resident daemonologists.”

> cont
>>
>>44615301

When you’re finally able to extricate yourself from your bodyguards, you note that all of the pentagrams in the antechamber have vanished. Whatever that daemon was it must have been tied to them through the cloth. But there’s still a multitude of unanswered questions. Why was it here? What kind of people lived here that would deliberately consort with such a being? How long was it lying dormant?

The next couple hours are devoted to answering such questions. Once a team of thirty flamer-equipped voidsmen arrives, the rest of the tunnels are scoured for any further cloth-people and pentagrams. Three similar antechambers are found and blessed by holy promethium. But little else is found until one of the voidsmen accidentally stumbles into a false wall. Behind it lies a series of bookshelves and a desk. On said desk is a journal opened about midway through, quill and ink nearby.

> [1] Go in and read it
> [2] Have this room set ablaze as well
> [3] Let the daemonologist handle this one
> [4] Write in
>>
>>44615319
> [3] Let the daemonologist handle this one
> See if there's any charts in there
>>
>>44615319
> [3] Let the daemonologist handle this one
Use our Gaze into the Abyss to ensure his free from taint before and after reading it.
>>
>>44615319
>[3] Let the daemonologist handle this one
>>
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>>44615340
Supporting

And bring the Auspexes from the ship, if there are secret rooms in this complex
>>
>>44615319
> [3] Let the daemonologist handle this one

Ask if they need any assistance though
>>
>>44615319
> [3] Let the daemonologist handle this one
>>
[3] it is. Back in a bit!
>>
>>44615431
>Ask if they need any assistance though
Hey, are you okay? What are you doing? Why did you become a daemonologist? I mean I deal with those things during transit, but it's not like I have a choice. It looked like a big blue blob, by the way, have you ever encountered a daemon that looked like that. Hey, I recognize that rune! Do you want me to gaze into the Abyss for you? 'Cause I can do that if you want to.

Let the poor man work in peace.
>>
>>44615319

You figure it’s best to let the resident daemonologist, a wiry man by the name of Torth, handle this one. He carefully moves through the room, sweeping the shelves with a purity-seal laden auspex. Meanwhile you keep him in the corner of your Warp eye just in case he suddenly becomes tainted. You doubt he will but after today’s events it doesn’t hurt to be a little paranoid.

Once Torth’s scoured the room and found nothing of immediate concern, he turns to the open journal. He carefully scours the page, then reads a passage of it aloud over the comms:

“...Experiments in calling forth her are proceeding as planned. The other four planets share similar successes to ours. We should see full emergence by 940.M38 at our current rate.”

“M38?” you ask. “Just how old is that thing?”

Torth thumbs through the journal, speedreading. “My guess? At least twenty-five centuries. Probably more. Whoever these heretics were they’ve long since passed. This was one of five total complexes across five different planets. Each planet was picked for their abundance of ‘psy-reactive materials.’”

“Which means there’s more of these things out there,” you observe. “Are there names or perhaps charts to the other locations?”

“One moment… Yes. I have here recorded on my auspex one such tome. Let me find it for you.”

He leaves the desk and searches one of the nearby shelves. About midway down and halfway through he finds the book in question. After he removes it from the shelf, he walks it over to you and nods. “Here you are.”

You thank him and tentatively thumb through it. Sure enough, there’s a set of ancient star charts and coordinates. Just glancing at it you’re pretty sure they’re all within Winterscale’s Realm, but you’d have to check your actual records back on the Pearl to be sure.

> [1] Head back to the Pearl and begin compiling a report for Hillbrant
> [2] Stick around and see if anything else of note crops up
> [3] Write in
>>
>>44615629

While that line of questioning actually looks adorable played out in my head I was thinking more of a "Hey, do you need someone to look at something possibly insanity inducing without going insane? Cause that's my job bro."
>>
>>44615872
> [1] Head back to the Pearl and begin compiling a report for Hillbrant

Enough danger for one day
>>
>>44615872
> [1] Head back to the Pearl and begin compiling a report for Hillbrant
>>
>>44615872
> [1] Head back to the Pearl and begin compiling a report for Hillbrant
> Go to the chapel and pray.

Are the people who worship us going to start saying that we single-handedly slew a daemon?
>>
>>44615872
>>[1] Head back to the Pearl and begin compiling a report for Hillbrant
Back to work then. Tell Torth to set aside all the starcharts he could come across. And may the emperor protect him in his investigations.

> Go to the chapel and pray.
>>
>>44615872
> [1] Head back to the Pearl and begin compiling a report for Hillbrant
In the report: We pre-emptively stabbed the book because it threatened us psychically, we didn't do it for shits and giggles.
>>
>>44615996
We won't deny it in anycase.
>>
>>44615872

You’ve had enough excitement and danger for one day. So you head back up to the Pearl and head towards your Sanctum. Once you’re there you leave the confines of your voidsuit. The feeling of fresh air on your skin is comforting after being cooped up for close to six hours straight. Combined with your chair (which you simply sit in rather than connect to) it’s a welcome reprieve.

The key now is to determine what to write in your report to Hillbrant. It’s somewhat clear that there’s four other such heretical outposts out there, but is that your concern? Plus you need to clarify what prompted you to attack the book in the first place. You’re moderately sure that the Captain won’t take issue with your course of action. Yet if phrased improperly you might end up with people saying you single-handedly slew a daemon. Which, while impressive, may not be something you want people hamming up.

Decisions decisions. You mull them over, finally choosing to…

> [1] Use full detail and omit nothing
> [2] Do a cliffnotes version of events, slightly glossing over why you attacked the book

And…

> [3] Advise that the Pearl go forth and purge these heretical outposts
> [4] Advise that the Inquisition should be informed of your discovery

By the by, I am keeping track of your various write-ins, even if I don't explicitly mention them in the updates.
>>
>>44616227
>[1] Use full detail and omit nothing
> [4] Advise that the Inquisition should be informed of your discovery
>>
>>44616227
1 and 4
>>
>>44616227
> [1] Use full detail and omit nothing
> [4] Advise that the Inquisition should be informed of your discovery

"Dammit Hillbrant, I'm a navigator not an inquisitor."
>>
Side question, did anyone saw the corpses of all the heretics?

>>44615887
I supposed so, but I just couldn't let the opportunity pass.
I don't have a firm enough grasp of the english language to run my own quest, so I pollute the threads of others with my tidbits instead.

>>44616185
>We pre-emptively stabbed the book because it threatened us psychically, we didn't do it for shit and giggles.
I support this course of action and so does the Codex Nobilites
Nonetheless, it turned out to be a not so bad idea in the end.
>>
>>44616227
> [1] Use full detail and omit nothing
And..
>whether or not we go after this ourselfs or send the Inquisition a courtesy call I leave up to you
>>
>>44616291

Seconding this

"You just tell me where to get us to."
>>
>>44616227
> [1] Use full detail and omit nothing

> [3] Advise that the Pearl go forth and purge these heretical outposts
> [4] Advise that the Inquisition should be informed of your discovery
Since those aren't mutually exclusive, and our predecessor got purged, better look puritan than sorry.
>>
>>44616227
> [1] Use full detail and omit nothing
While adding a rational reason for fighting a book.

Also, NEVER involve the inquisition! They'll confiscate everything and probably purge us with the planets.
>>
>>44616227

> [3] Advise that the Pearl go forth and purge these heretical outposts

and THEN:

> [4] Advise that the Inquisition should be informed of your discovery

Get the booty, then tell the authorities.
>>
>>44616227

You settle on a very verbose and truthful recollection of events. It takes you close to an hour to produce but you're confident that Hillbrant won’t have any questions about it. You finalize your report with the following:

“...As to whether or not we pursue these heretics, I personally would advise that we inform the Inquisition at the very least. But I am merely a Navigator. Whatever course of action you wish to take is fine by me. Simply tell me where you wish me to guide the Pearl.”

Once that’s done you send the report off and journey to the ship’s chapel. It’s down on deck five, so you turn a few heads as you journey through the corridors. You reach your destination without being waylaid, thankfully. Inside you devote at least a solid hour to prayer and thanking the God Emperor for guiding you through the day. No one disturbs you as you do so, but you do hear a few whispers about your actions down on the planet. It would seem at least one priest and/or missionary in the chapel is one of your “fans.”

> [1] Corner said person now before it gets out of hand
> [2] Let it go
> [3] Write in
>>
Would getting into our throne allow us to detect if the daemon is still there on the planet? I'm worried by having an angry inhabitant of the Immaterium seeking veangeance against us. Plus Tzeechians are the worst, if unchecked he will plot our demise.

>>44616444
We're rogue trader, we can sell them heretical material instead of having it confiscated.
>>
>>44616227
> [1] Use full detail and omit nothing

But let hilbrand make the call as to if we need to alert the inquisition.

On another note, would the psychically active rock we couldn't reach through be valuable? Seems like it'd be handy at the very least.
>>
>>44616541
> [2] Let it go
>>
>>44616541
>> [1] Corner said person now before it gets out of hand
Emperor dammit, it's not only crewmen, they also got orators.

Can praying directly to a psyker increase his power? We got some potential human batteries here.
>>
>>44616541
> [2] Let it go
Unless they start spreading completely flagrant lies about our accomplishments or likening us to the Big E himself, let it go.
>>
>>44616541

> [2] Let it go.

What good's going to come of trying to argue with a priest in the chapel?
>>
>>44616586
You don't want to meet a member of your fanclub?
You aren't a little bit curious about how they are? Plus it's kinda flattering.
>>
>>44616582
No, cause we're a Navigator. Also that's heretical.
>>
>>44616549
Psy-reactive stuff tends to be something the Ordo Hereticus and/or Officio Assassinorum clamps down on. IIRC anyways.

>>44616582
If said psyker is a daemon, yes. We're not last I checked. Otherwise it's kinda heresy. Well, the kind of heresy that wouldn't get you in huge trouble except with the most puritan of Inquisitors.
>>
>>44616541
> [2] Let it go
Yes, we single handedly fought off what was most likely Tze'entch himself and lived to tell the tale, what of it?
>>
>>44616541
>> [1] Corner said person now before it gets out of hand

Not to stop it, merely "correct" it, we need to control the narrative.
>>
>>44616646
>>44616650
>No, cause we're a Navigator.
>If said psyker is a daemon, yes.
Ok, I wasn't sure, based on the fact that it works with the Emprah (though it's an entirely different scale), and I didn't remember anything about it in the fluff.
>Heresy
It's not like we're asking to be worshipped, though. And taking care of that issue that would be the Master of Arms job, not ours, I think.
>>
>>44616541

Arguing with a priest in a chapel is an exhausting exercise even under the best of circumstances. So long as they’re not spreading lies and encouraging heresy by worshipping you directly, you can leave them alone. Thus you leave the chapel behind once you’re done praying without saying a single word. When you return to your Sanctum, you find the Mistress of Whispers, Nelia waiting for you.

“Nelia, to what do I owe the pleasure?” you ask.

She flashes one of her trademark smiles. “I thought you might want to help me with a bit of a mystery that’s cropped up while you were away.”

“Depends what it’s about.”

“Well it seems that one of the primary grav couplings down on Deck 15 has been burnt out.”

“So tell Forgal or one of the tech priests.”

Nelia wags a finger at you. “Ah, but you see, this wasn’t a simple malfunction. I believe it was the result of a psyker.”

“A psyker? You mean an unsanctioned, rogue one I take it?”

“Indeed.”

“Wonderful. Just when I thought I could relax…”

> Housekeeping next post
>>
That should bookend "chapter" 4 quite nicely and set us up for #5 later next week. Gives you all something to speculate about as well. Thanks for putting up with the relatively short threads. We'll be back to our normal length next Tuesday (hopefully).
>>
>>44616910
Noice.
Thanks for running, HEL.
>>
>>44616910
Thanks again HEL.
>>
>>44616910
Thanks for running ELH.
>>
>>44616910
Fun game LHE



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