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For House & Dominion: Civil War Quest

http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=House%20and%20Dominion

https://twitter.com/ThatSlowTypingG

You are Sonia Reynard, Baron of Rioja. One small world among many in the House of Jerik-Dremine. From it you control the fates of a dozen others in the so called Smuggler's Run. With your new position you have the opportunity to become one of the most influential people in your House.

It is from this world that you will draw your future fleets and armies from. It is becoming increasingly clear to everyone that those armies are needed now.

While you are still a General in the Factions Alliance Fleet, you remain on reserve status due to the civil war. It's doubtful you'll be able to assist them with the war against the Neeran for some time.

As the Dominion begins to slip deeper into civil war you and those under your command have been fighting to protect your little corner of known space.

Knight Captain Katherine Drake is your fleet's Wing Commander. She's been working hard to make sure your attack wings are fully trained and manned. With as much experience in the field as you there are few better to rely on.

Uyi Rna is the General of your Army. The ground forces are being expanded as quickly as they can and are drilling constantly. Army bases out in the wilderness of Rioja have been set up to practice maneuvers and planetary assaults. Most of the experienced personnel are used to working with Dominion built HLV's not Kavarian Assault transports. It's taking a bit of getting used to but they're catching on.
The General is confident that with enough time they'll be able to take on anything, but warns that an extended surface campaign would wear down your low numbers of heavy tanks.
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>>44346879
FOR HOUSE AND DOMINION

Sonia saves Christmas edition.
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Wiremu Tama is the admiral of your Fleet. He's been working extensively with Drake to make sure the starfighter forces can act in concert with the attack wings. He has some concerns that you may not have enough dedicated ground attack craft for a planetary assault.

Fadila Saqqaf is your leading diplomatic adviser. Assigned by the Earl after your request for a team more experienced in the intricacies of inter-house relations, she's been a welcome addition.

Better news is that the cloaked ships you've acquired from the Rovinar will be arriving any day now. They'll be a great addition to your intelligence gathering efforts.

After discussions with the diplomatic team you've devcided to take the fight to the remaining pirates plaguing the DRH 1 Relay. Houses Nasidum and Bonrah have been using them to intimidate local Houses into allying with them, weakening both the Ruling House and Helios.

According to intel Helios has attempted to send a fleet to the region by another route to avoid the blockade, but they were intercepted by a force equipped with super heavy cruisers. There isn't any word on whose fleet it was that stopped them but rumor suggests they may have been South Reach Warlords employed as mercenaries.
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>>44346879
For House And Dominion!
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Third for "Don't forget to get prototypes and early production numbers of the various new fighters deployed by our allies and neutral houses for archivald".
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>>44347021
>Sonia saves Christmas edition.
Sorry, I realise the survey went up kind of late but there was more support for a regular game.

Also:
>ReynardEngineer Quest
>Becka quest
>Winter wonderland holosim sharkthemed snowfight (with family and friends.)
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>>44347163
Well, if we're picking from the list
>ReynardEngineer Quest

For Salvage and Sales!
>>
AWW SHIT

FOR HOUSE & DOMINION

thanks for the christmas present m8
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>>44347163
>>Becka quest
If we are voting.
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>>44347241
Those were just other player suggestions.

Last thread ended with ongoing discussions about how you'd be deploying your forces to assist the local Houses. Not all have the best relations with you. Some are worried you'll attempt to annex more territory for your own House or your allies.
Your history of anti-piracy work and clearing out the Run are helping to offset this.

At the moment your fleet has cleared a path along the main FTL trade lane connecting the Run with the remaining unblockaded Nav Station.

Should you now try to assist Houses in closer proximity to Bonrah to prevent them from joining their camp?
Those along the main nav lane will be easier and possibly faster to help out.

Or should you help those that have a harder time shrugging off damage from the raids? They'll be more likely to fall quickly as a result of these attacks.

There are also Houses that have colonies in the Relay. They'll be more inclined to fight for what's theirs. Losing them would be a serious blow as they're more likely to have populations large enough to support an army.

One anon has proposed what will be referred to as Mixed Oversector deployment. Sending out fleets based on value and concentration of Houses in a particular area.
http://suptg.thisisnotatrueending.com/archive/43776268/#p43827081

Thoughts?
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>>44347467
>Territory:
>I've divided our current area of operations into three smaller territories.
>Red sector: Highly important
>Yellow sector: Somewhat important
>Green sector: Lowest importance

>1: Western nav station theatre:
>Probably the least important of the three territories.
>2. Bonrah/Ber'helum centre:
>Very likely the most important area in the short term
>3. Eastern DRH1:
>Another important region, although very likely less problematic in the short term
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>>44347467
That anons suggestions are valid with the information we have right now. However isn't house Bonrah an enemy or allied to enemie houses??
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>>44347467
I think roping the territory with 2 colonies directly at the border to house bonrah into any alliance that's not with either bonrah or one of their allies will cause a lot of trouble very quickly.

I doubt they can tolerate such a locally powerful house aligned with anybody but them that close to their territory.

I also think we should give Daska some autonomy when it comes to supporter the ruling house on her end of the run.
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>>44347467
>[x] Mixed Oversector deployment.
I was pretty happy with that guy's planning. It protected a good number of the places.
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>>44347528
Bonrah is nominally allied with Nasidum but not directly taking part in the fighting yet. Any House that allies with them very quickly has their piracy problem solved. Usually after a quick show of force.

>Do the diplomats have any information why Bonrah has chosen to remain largely neutral so far?
>"Good cop, bad cop. That and they may not be ready for full scale war with the other Houses yet."
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>>44347467
During the break I had a crazy idea.

With every Dominion House and their kitchen sinks seemingly employing South Reach pirates as 'black' (no IFFs) raiders or deniable mind-wiped assets, would we be able to contact some of the warlords we've had some relationship with and potentially employ some as legit privateers/mercs for JD?

I was wondering if we could use some of the influence that our SRL investment plan may have gained us with a few warlords, and basically have a SRL privateer/merc force show up right about when we expect Bonrah will make a move. Perhaps with generous enough terms to encourage a Heavy Cruiser/Carrier or Super to show up and sack enemy colonies unexpectedly?
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>>44347525
This is going to be a bit of an odd question, but does Ber'helum have a strong foothold at the western Nav Station? I'm a bit worried about their commitment to this region and there ability to bring assets in if Eastern Nav access gets taken from the Ruling House.
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>>44347545
>I also think we should give Daska some autonomy when it comes to supporter the ruling house on her end of the run.
I would be hesitant to do this honestly, given the potential political ramifications of her actions.
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>>44347467
Okay with following
>>44347525
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>>44347776
>does Ber'helum have a strong foothold at the western Nav Station?
No.
Bonrah and the Ruling House have the closest holdings but the western station area itself is neutral. The Navigators have brought in several of their medium cruiser grade defense ships. Any pirates that have attempted to perform blockade actions near it similar to what Nasidum is doing at the east station have been destroyed.
The guild apparently has some SP Torpedo reserves.

>>44347640
No so crazy really. The Ruling House agreed to the plan hoping that any former Warlords they assisted could be used in the future in such a manner.

Both the Warlords and the newly formed pirate Houses have been reported to be taking part in fighting in South Reach. Winifred is up to her old tricks keeping House territory safe.

She can pass on a message for you regarding help for your area though if you'd like.

[ ] Hire one of the Warlords you've helped.
[ ] Hire one of the newly formed Houses you've helped.
[ ] Look for help elsewhere.
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>>44348183
>Before we hire anyone, check with our PR advisor what the ramifications of us being linked to hiring ex-pirates in light of our apparent family history.
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>>44348183
>[ ] Hire one of the Warlords you've helped.
It would be funny to get House Veritas here though. Funny but impractical and really stupid.
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>>44348183
>[ ] Hire one of the Warlords you've helped.
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>>44348270
I think that's a good idea. What kind of fallout will result from either option.

I'm not sure if pirate forces would be particularly popular in the area but then again, Veritas is Veritas...
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>>44348270
100% seconding this before we take any decisive action.

We could definetly frame the debate as 'every warlord on our side is one who isn't allied against us'
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>>44348270
I'd also like to check this before making any decisions on the matter.

I'll throw a vote in for [x] Hire one of the newly formed Houses though, since that seems like a better option. It encourages factions to join the Dominion, if anything.
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>>44348183
- Look for help elsewhere.

Could we hire some Terran Mercs? They usually field weird top of the line fast warships,

Otherwise if none are available and to help speed things along.

- Hire one of the Warlords you've helped.
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>>44348183

[x] Hire one of the Warlords you've helped

>>44348270
>>44348348
>>44348392
>>44348451


If we can secure a force that will allow us to effectively sack enemy Colonies and then sell off a number of them to other Major Houses, who cares? (This would hopefully both cover the expenses of our Pirate Mercs and give JD some serious profit.)

We should be worried about hiring them and failing, not hiring them and kicking ass.
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>>44348274
>>44348348
House Veritas with their low numbers of FTL capable ships aren't an ideal choice. They're not really counted among the former Warlords turned House.

>>44348270
>check with our PR advisor what the ramifications of us being linked to hiring ex-pirates in light of our apparent family history.
History is written by the victors. In theory.
It would be easier to justify after a success and depends how much damage is done by their looting. Especially when it comes to the civilian populace. The pirate Warlords were hated for a reason.
Left unchecked they could damage a world's ability to recover by stealing vital infrastructure, or selling prisoners into slavery. Just because they let all of their slaves go at the end of the war doesn't mean some haven't gone back into the business since. There are always a few Houses who traffic in them.

The family history would really only matter if you let them get out of control, then it could be presented to make you look even worse.
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>>44348572
Cool, make sure we thoroughly vet them and can incentives them to work within whatever framework we set up.

Also make sure they don't sell us out down the line...
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>>44348572
Who are the newly formed houses we could pick from?
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>>44348572
There's always our deniable assets we nutured for things like this. Do they have any territory in the area?
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>>44348183
What's the difference between the two options?

Would it be possible to hire one of these groups to provide an escort for helios ships to the run?
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TSTG, 2 questions regarding the warlord sledge class.
1. Considering the unique construction method, is it possible to build these ships without a medium cruiser yard?

2. How malleable :^) is the design?
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Sorry browser crashed.

>>44348075
The SP Torpedo strike one doesn't seem to work despite being a huge file.

>>44348661
>Who are the newly formed houses we could pick from?
There are 3.

House Sepa'trium (Allied with House Kharbos)
House Ulsep'trium (Allied with Ruling House)
House Myra (Rallying support to destroy House Veritas)

Seloni eventually made peace with their people and formed a Rovinar enclave. While they do continue to do merc work, it's mostly for the Alliance.

There are also 3 Warlords in the SRL that have been receiving funding and support for infrastructure reconstruction. They would be much more supportive of mercenary work in return for salvage claims. Krussk is the more honorable of the three but asks for higher pay. Dwyn is the cheapest but will be the hardest to keep under control. The possibility of him bringing slaver gangs with him is high.

Warlord Cirtap Krussk
Warlord Varano
Warlord Dwyn


>What's the difference between the two options?
Making a deal with the Houses will be much more political. Making a deal with the ones allied with the Ruling House or Kharbos will help improve your relations with those two. They may also request claims to territory in the Relay to be taken from your enemies.
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>>44349482
Could Bevari (sp?) provide additional insights on these options?
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>>44349482
I'm in favor of hiring Vatano
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>>44349482
>Warlord Varano
Middle of the road. Good choice in my opinion.
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>>44349482
Didn't we work with Krussk when he thought some alliance people where faking fights and such with pirates the taking ships?
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>>44349482
It seems we have the choice between problems in the short term if we pick any of the warlords because they'll cost us salvage, and problems in the long term by getting another house involved in drh1.

If we choose any of the art houses I'd prefer the one allied with kharbos. If we go with the mercy I think the most expensive option is probably worth it in this case.
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>>44349482
Just how much more expensive is Krussk than Varano? Because if Sleepy is right that we already have a working relationship with him it might be worth the premium.

Dwyn is definitely out of the running.
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>>44349892
Yes.

>>44349557
He can't add much on the Houses, but for the 3 Warlords he knows a few things.

"Krussk you probably know as well as I do. He really liked the scrap cannon idea when you mentioned it, even if it cost him heavily to outfit his fleet. His people play it safe to keep their ships intact but they'll still commit if it will win a fight.
Varano... I suppose you would call him a wildcard. He likes to sneak around, subverting sensors and intelligence resources. Not as good in a straight up fight as Krussk. I've heard talk he was involved in acquiring AI's for use against Terran ships in the Lat'tham Coup but no definitive proof. Make sure your intel people keep an eye on him."

"Will he follow a contract or agreement?" you ask.

"Generally yes. Dwyn however is dangerous to work with but he is cheap. As long as there is a good chance of extending a contract he'll hold off intentionally doing anything major to break off the agreement. There is also the problem of slavers likely working for him."

"So he's right out." you state.

"Not necessarily. He's a liability yes, but while he would certainly send a strong force it assist it would not be the full strength of his fleet. If you were properly prepared for it when he inevitably tries to burn the metaphorical bridges behind him, you could potentially capture some powerful ships. I don't have many friends left but I could persuade a few to put people in the right places to assist."

>What say?
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>>44350194
Thanks for the info Berwari. Any choice Dominion wine you prefer? May take awhile to get to you. How are things on the front?

So I really like Krussk as the option even if he's a bit more expensive.
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>>44350194
"Thank you. I'm not really sure if I can afford that sort of gambit. Regardless of that, is there anything I can do to help you out if I pick one of the the two?"
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>>44350194
We don't need the distraction Dwyn would cause.

Both Krussk and Varano sound like good assets though for very different uses. I'm leaning towards Krussk, but if we need to outsource scouting and covert sabotage work Varano sounds like an excellent deniable asset.
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>>44350194
...how thoroughly did we vet this advisor? Call me paranoid (probably true) but given that we've already been backstabbed by someone from our house I'm questioning any advice that could potentially put us at the center of an epic clusterfuck.
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>>44350571
>...how thoroughly did we vet this advisor?
Åživan Berwari? The Pirate who you sold out and was going to die in a failed attempt to kill his boss and become a South Reach Warlord?
But then enough people felt bad so you saved his ass?

Not very thoroughly. He's been at the epicenter of epic clusterfucks before.
He's a chaotician.
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Would the terrans be willing to give of some of their obsolete lance class ships? We already have the facilities to refit larger ships but lack the infrastructure to build them.

I know they are officially staying out of the conflict but statements like that usually don't stop today's intelligence services from supplying their preferred side in a conflict. I can't imagine it will be different 2000 years in the future.
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>>44350738
I really like that guy. Maybe we should start plotting to have him take over the house that's planning to attack veritas. Or one of the other srl houses that allied with nasidum and their buddies.
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>>44350194
And now I want to replace dwyn with berwari. Fuck.
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>>44349393
>Sledge
>is it possible to build these ships without a medium cruiser yard?
It would require a full production license for all of the data, and some fine tuning, but potentially.

>>44350759
>Would the terrans be willing to give of some of their obsolete lance class ships?
Not at- wait.
Your salvage and refit business could make for an interesting way to get such ships into the Dominion. They'll be well and truly pieces of crap when you get them but that's not unusual.
The thing is you would not be getting the ships yourself they would be intended for a party they want to win. Either the Ruling House or House Ber'helum would work but you'd need to decide on who ahead of time.

Added to next survey, along with a decision on hiring SRL Assistance. It's a long term thing so we have time on it.

Back to the short term; assisting local Houses with the piracy problem.
>>44347467
>>44347525
Any additional discussion on this?

>>44347545
>I think roping the territory with 2 colonies directly at the border to house bonrah into any alliance that's not with either bonrah or one of their allies will cause a lot of trouble very quickly.
>I doubt they can tolerate such a locally powerful house aligned with anybody but them that close to their territory.

Thoughts on this point?
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>>44351368
Leave the planets to those who own them. But otherwise i agree with you here
>>44347525
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>>44351368
> terrans
Would they be willing to settle for supporting the houses who favour to actively support the fa in general?
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>>44351368
>Any additional discussion on this?
I suggested the plan at the end of the last thread, so I won't vote for it but I think we should probably ask Daska and the other strategists around us for their opinion on it.

>Thoughts on this point?
I would guess a lot would depend on the local Bonrah commander, and how Bonrah tends to handle these situations in general.

A lot depends on whether Bonrah is willing to go against Helios or not.
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>>44351368
>It would require a full production license for all of the data, and some fine tuning, but potentially.
That's interesting, thank you. Btw. the second question was also semi serious.
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>>44351368
I can't say I'm very keen on the Bonrah parts of that proposed anti-pirate plan.

They don't need access to the main trade lane, and they clearly thought the Nav Station section they got was more valuable.

That said, so long as their Nav Station remains open through Terran Territory, they can weather the piracy problems and pull additional minor Houses under their sway by offering safe passage through that relay.

If we do not get that Terran Relay shut down to Dominion warships/military logistics SOON, Bonrah will end up owning this relay.

We may need to contact various Terran Officers we've worked with, and try to call in some favors.

Also, I don't believe the plan makes mention of attempting to bring House Pluto aboard. Do they have a force that could join (at least locally) the anti-pirate effort? It could be a step toward better relations between our Houses, and benefit us both.
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Have ship designers in the h&d universe considered applying the need an idea of using corvette as turrets on larger ships at a smaller scale? A corvette or scarab sized attack craft that can provide shield cover to unshielded fighter craft when necessary while still allowing them to fire might be an interesting alternative to our purely PD orientated hag design.
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>>44351479
>Leave the planets to those who own them.
Don't assist with any anti-piracy efforts for the more powerful House near Bonrah space then?

>>44351511
Some that still support the Factions Alliance are allies or vassal states of the other Major Houses. They would have to be careful who they make use of. That's going to take time while battle lines become more clear.

>>44351739
>I would guess a lot would depend on the local Bonrah commander, and how Bonrah tends to handle these situations in general.
It's hard to say. Tama is of the opinion that if it were to force them to go on the offensive early it could actually be beneficial. The Terrans would be more willing to completely close down traffic through their relay. It's not clear if you and your allies would be able to help those Houses weather the assault at this stage.
"We have some defenses up now so we could fall back to the Run if things went badly."

"There's also the chance that Bonrah and Nasidum could completely crush local resistance from the Ruling House if they pooled their forces." Drake counters.

>A lot depends on whether Bonrah is willing to go against Helios or not.
"That the Helios relief force was intercepted means that someone wants to keep that from happening just yet."

>>44352003
>they clearly thought the Nav Station section they got was more valuable.
The blockaded station allows 1 week travel to the Centri cluster. The Bonrah station 2 weeks. Every other route takes 3.5 weeks. It has its uses.
>If we do not get that Terran Relay shut down to Dominion warships/military logistics SOON, Bonrah will end up owning this relay.
Those uses.

>Do they have a force that could join (at least locally) the anti-pirate effort?
House Phobos? Yes.

On the point of extra forces, that is one area Daska is concerned about with the Oversector Deployment. That the fleet might be stretched too thin by it.

Working up a survey!
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>>44352609
It had seemed like the plan was for Bonrah to take those planets from whoever had them. If they are already theirs then help with anti-piracy.
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>>44352609
Do we have detailed information about the forces nasidum an the ruling house have in the relay at this point?

A heavy and several mediums can pretty much scale from food for our corvette wings to a thread for the combined fleets of all other houses in the run.
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>>44352609
Have helios, berhelum, and the ruling house considered to send their reinforcments in one big convoy? Maybe they could even offer the allied or unaligned smaller houses to tag along as well.
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>>44352609
Oh, I've been meaning to ask if there might potentially be a backboard out of the run? In the map you have posted in >>44347525 It looks like there's a path between the navigation hazards that might be useful for a daring (harrowing) resupply mission or which we might have to monitor for a sneak attack...
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>>44352609
>"That the Helios relief force was intercepted means that someone wants to keep that from happening just yet."

Wait, when did this happen?
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>>44353683
It was briefly mentioned in post
>>44347037
>According to intel Helios has attempted to send a fleet to the region by another route to avoid the blockade, but they were intercepted by a force equipped with super heavy cruisers. There isn't any word on whose fleet it was that stopped them but rumor suggests they may have been South Reach Warlords employed as mercenaries.
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surveymonkey com/r/ CRKHBKZ

Survey up! Link is also on the wiki main page.

>The Adventures of the chief engineer of the Great Devourer as they attempt and succeed to scrounge up replacement parts for the Plasma Cannon after every battle. Battling paperwork, stealing from logistics and avoiding a small but effective cult based around the Plasma Cannon.

There is no cult. There are no rituals taking place or hidden wards located in places the regular crew won't see. Any rumors to the contrary are obviously the result of people sparring with Baron Reynard and getting hit in the head too many times.

>>44352816
Ruling House is bogged down fighting the Nasidum and Xygen main fleets. Ber'helum needs a month or two to stabilize their own situation before they can spare a fleet with the range necessary to fly 3 weeks with minimal resupply.

>>44353510
The sensor arrays were set up so that they would also cover those routes. Ships can get through there but it's slow going. Wayward Treasures was trying to escape through just such a gap when you caught up with and boarded it.
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>>44353956
With the last question can we keep normal relations for now and after the civil war get te shipyards set up? Justifying it for now as they are an incredible Intel assest against pirates and once that is done, with their cooperation, get shipyards for them?
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>>44354044
Yes relations can be normalized at a later time. The locals may have less funding or resources of their own to expand shipyards then so it would take longer.
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>>44354214
What kind of shipyard are they planning to build?
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>>44354214
We can set aside around 2-3 million as start up for lost revenue. As long as they keep the act up and the Intel is worth the hassle.
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>>44353956
I'll vote after I manage to get some sleep.

Anyway, thank you for finding the time for another thread before the end of the year TSTG. In case I won't manage to post if the thread continues tomorrow:
I hope you'll have a merry Christmas and a happy new year.
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>>44353956
Hey quick question regarding the survey if we wanted both to hire a warlord, with cash/ships/promise of loot and/or territory, and a newly formed house as well (probably preferring claimed territory and other concessions) could we do both? I realize this would be an even greater undertaking cost wise but the curried favor and additional forces brought to bear also play a factor one would think. If its not possible that's fine too, was just wondering. If nothing else Sonia's known for biting off alot, and somehow managing to make ambitious undertakings not be total disasters.
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>>44354236
That's a secret.

>>44355043
>could we do both?
Probably not as they might be competing for the same stuff. There also might be some logistics concerns.

See you tomorrow! I need to drop some cards off that sort of thing so not sure how long I'll have to run. I do plan to run another thread boxing day though.
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>>44355161
Thanks for the run and have a happy christmas!
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>>44355161
Thanks for running, friend! See you soon!
>>
Bump
>>
Messages from home.

Vanderwal and some of your RTS Intel people have continued their work after getting permission to investigate one of Governor Rna's military advisors. They've tracked down a few nobles that were planning to make life difficult for you and a few other people. Specifically these nobles were preparing to sabotage a number of people considered new money. Mostly Knights born among the lower and middle classes.

An assassination attempt on Lorraine Day was foiled before it could be launched. Mike and Vaughn may also have been future targets.

There has been no evidence of involvement from other Houses, Aries or foreign corporations in this plot.

As they were plotting to murder serving front line members of the military in wartime, the Earl has decreed that the ringleader is to be executed and the rest to be imprisoned. Further investigation by the Earl's people is underway.

Vanderwal is thoroughly amused.
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>>44359326
Say, what kind of punishment did the Erid Baron get?

While he did attack J-D, he also gave us a pretty good excuse to take over his House, and I think our Earl would see the irony in that. Was he banished to an isolated middle-class life on a remote world?

elba.jpg not provide because my mobile is acting weird.
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>>44359529
He's in a maximum security facility for political prisoners. They're still trying to get useful information out of him. It's possible he could be used in a future prisoner exchange should one of J-D's more important people be captured in the War. He is a Baron after all, even if all his property has been taken.

>>44359326
Fighting around the House homeworlds has increased. House Hase'tos launched an unsuccessful raid on Dreminth in an attempt to damage orbital industry and once again cut off assault corvette production. Mercenaries that may have been hired by them or Aries also attempted to hit the former Aries yards. Only one of the newer facilities were damaged and will be operational again in days.

A group of privateers used the opportunity to set themselves up in Dreminth's outermost asteroid belt. They've begun sending smaller asteroids in system, some of them stealthed, in order to force the capital to keep its planetary shields up.

Sonia's father has been working with House logistics and the PDF to maintain traffic flow to and from the surface despite the shields covering most approaches.

Despite everything going on your parents have moved back to the city for now in order for Ethan to continue school.
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>>44359677
>Baron
Huh, that's interesting. Thanks.

>noble shenanigans
How weird would it be by dominion standards to freeze Kavos and partner in case of medical complications and then to keep them stored somewhere until medical technology has caught up and is able to fix things?
>>
>>44359801
Kavos is retired, let him rest.
>>
>>44359801
It happens from time to time. Some companies operate stasis vaults with that in mind.


You've sent a message to Warlord Krussk enquiring about hiring part of his fleet in the future. House Bonrah could be a serious problem and a big fleet might be necessary to push them out of the Relay when that happens. He can't garuntee anything that far in advance but he'll work on putting together a force with the range necessary to deploy without having to stop for resupply.

Next you send a message to Mr London about working with the Terrans on reconstruction of old or outdated ships. The coupany would then pass them on to House Ber'helum.
"I'll have our people in RTS quietly make contact." he assures you.

Next is the pressing matter of the anti-piracy campaign. In a meeting with your officers, the Barons and Knight Commanders of other Houses in the Run you present your plan.

Mixed Oversector Deployment will divide up the region into three zones of operation not counting the Run. Each will have its own fleet assets and will deploy to fight pirates based on relative value and importance of a Houses territory.

Forbearance will remain in the Run until or unless a big ship or base is discovered. It will then be called in to help eliminate them.

Who would you like to command each Oversector?

Baron Sonia Reynard (J-D)
Baron Branimir Kelly (House Trin'qua)
Baron Khyor Binil (House Binil)
Knight Commander Ull'ek Kadnil (House Kadnil)
Knight Commander Daska Rna (J-D)

(J-D Wing Commanders)
Knight Captain Katherine Drake
Knight Captain Kal'yas Aurlum
Knight Captain Le'en Arhe
>>
>>44360036
What are the strengths and weaknesses of the various commanders?

>>44359809
Kavos is best froggy.
>>
>>44360036
I was thinking Sonia, one of the Baron's and Ull'kel Kadnil
>>
>>44360036
Sonia in the middle sector
Kadnil on the left
Daska on the right.
>>
Sorry, dealing with relatives.
>>44360098
>>44360160
The Barons and Knight Commanders of the other Houses while capable officers have less experience with anti-piracy work. They're more experienced with conventional warfare but can be of use against the Pirates. You could also bolster them with one of your veteran wing commanders.

Every Baron assigned will bring with them their command ship and escort boosting the firepower of each battlegroup. The other Barons would prefer that at least one of you stay in the Run to help ensure its defense.

>>44347525
Battlegroup West is probably the least dangerous assignment. The other Commanders might have an easier time here.

Battlegroup Center has the most high value targets to protect. You'll need people with more experience here or more of them.

Battlegroup East has the second most high value targets but may also runs the risk of direct engagement with the House Nasidum fleet. Kelly or Binil might actually be a good choice here as they'll be able to counter direct attacks by Nasidum.
>>
>>44360036
Knight Commander Daska Rna (J-D)
And what are the qualifications of the other Barons and knight commanders? If they're less accomplished than our people then I would want our wing commanders in on that, otherwise if they're competent it would be good to spread the command around, make this a unified effort and invest our allies in this. Also given all the crap that going on and that Sonia is coordinating alot of... well basically everything, I'd like to keep us free if possible.
>>
>>44360496
>>44360560
Oh sorry posted too soon. Center Daska, Left kadnil with Aurlum assisting, Right Kelly with Drake assisting.
>>
>>44360496
Center Sonia
East Kelly
West Arhe
>>
>>44360496
Thanks.

I think we should keep Daska around to handle the fleet on the boarder to the RH. She's a properly trained classic noble, and is very likely our best choice to deal with whoever the RH put in charge of drh1. Being a Dro'all is very likely a plus as well.

Putting one of the knight-commanders or captains in charge of battlegroup west seems like a decent idea. We should probably give command to the best diplomat, and assign one of the well trained captains.

Sonia should probably take center. let's take the kadnil commander with us unless there's something wrong with that guy.

Hand the east to the baron best suited to handling nasidum.
>>
>>44360496
Baron Kelly takes the Eastern Oversector.

Baron Kadnil Takes the Cebter Oversector with Knight-Captain Drake as backup.

Knight-Commander Kadnil takes the Western Oversector.

Baron Reynard stays in the run.

Knight-Commander Rna is a reaction force to help any out that needs it.
>>
>>44360859
As we have said before Reynard cares about the security of the run that is why we have command of military forces in it. So let's stay in it for now and not give the others ideas.

Also if Barkn Kelly needs help Knight-Captain Aurlum can be assigned to help.
>>
>>44360496
How are the repairs for the various pirate and blockade vessels we captured going? Are we able to field an additional squad of ships at this point?
>>
>>44348075
Sauce?
>>
>>44360944
I'd also be interested to hear what our house thinks about the budget bb we managed to capture.
>>
>>44360945
Looks like gratuitous space battles. Not sure if 1 or 2.
>>
>>44360944
>>44361057
Thanks for the reminder.
The modified Exodus Battleship will be finished its refit soon. Its just a question of what guns to put on it. If you wanted to wait it could probably be equipped with twin LD plasma cannon turrets.

[ ] Phase cannons (Longer range)
[ ] Fusion Cannons (Variable range/damage settings)
[ ] LD Plasma (Shorter range, higher damage)


>Battlegroup West
Knight Commander Ull'ek Kadnil
Knight Captain Kal'yas Aurlum

>Battlegroup Center
Baron Sonia Reynard

>Battlegroup East
Baron Branimir Kelly

Looks like Daska will be remaining in the Run if Sonia isn't? Things are a bit up in the air over who should be assisting Sonia and Baron Kelly.
Drake assists in the east while your remaining Captain helps Sonia?
>>
>>44360945
StarFarer / StarSector

>>44349482
I'd convert the gif to webm if I knew how

>>44360496
Daska is assigned to the Forbearance right and is the nominal commander of that force?
Sonia and Daska in reserve in the run
West - Kadnil
Center - Binil - with Drake Support
East - Kelly with Arhe Support
>>
>>44361291
>Drake assists in the east while your remaining Captain helps Sonia?
Fair.
[ ] Phase cannons (Longer range)
>>
>>44361291
>Exodus Battleship
Let whoever is going to command that thing decide. How's the design itself? Sonia should have the license for the unmodified design, and if the nasidum modifications are good, it should be easy enough to implement them.

>Drake assists in the east while your remaining Captain helps Sonia?
If Daska feels comfortable with what she has, sure. Would it be possible to get a knight LT from each of the minor houses involved in the same sector as sonia?

>>44361341
>I'd convert the gif to webm if I knew how
One of the various online gif to webm converters should be able to do a decent enough job.
>>
>>44361291
Can we put the range boosted ld plasma cannons on it?
>>
>>44361291
[x] Hold off until we have better weapons
>>
>>44361555
Not at this time. The turrets aren't set up for them.

>>44361432
>How's the design itself? Sonia should have the license for the unmodified design, and if the nasidum modifications are good, it should be easy enough to implement them.
They're an existing pirate mod that has been around for some time. It's not as sturdy but is cheap.

>Would it be possible to get a knight LT from each of the minor houses involved in the same sector as sonia?
Absolutely.

Are there any objections to this current setup?

>Battlegroup West
Knight Commander Ull'ek Kadnil
Knight Captain Kal'yas Aurlum

1x Aries BB
4x A2 Squad
2x DA/CRV Squad
1x Binil Mixed Half-Wing

>Battlegroup Center
Baron Sonia Reynard
Knight Captain Le'en Arhe + Allied Knight Lt's

1x Sonia's Medium + Escort
1x BCRS Squad
1x Mixed AB Wing
1x DA/CRV Wing
1x Trinqua A2 Wing

>Battlegroup East
Baron Branimir Kelly
Knight Captain Katherine Drake

1x Medium + Escort
1x Aries BB
2x A2 Squad
4x DA/CRV Squad
1x Mixed AB Wing
>>
>>44361707
Looks good to me.
>>
>>44361707
I'm fine with it.
>>
>>44361707
Are we producing ABs in the run?

There was a suggestion to have one mixed assist the ruling house, if we have captured enough ships to establish wing of those hellcat and vulture cruisers, I think we should be able to spare one AB wing.
>>
>>44361833
I don't think we should openly assist the Ruling house quite yet.
>>
>>44361880
The AB wings are technically merc squads. So there's still some deniability.
>>
>>44361707
>>Battlegroup Center
>1x Mixed AB Wing

>>Battlegroup East
>1x Mixed AB Wing

I just re-read this and it may not be entirely possible. Even with some local afterburner production you can't outfit 12 squadrons with afterburners.

You have 2 Mercenary squadrons with the older style AB's and enough of the eject-able tanks for 2 more squadrons of assault corvettes to be fitted with them on a consistent basis.
Your allies can provide 2-3 more squadrons.

If you're prepared to exhaust your AB supplies for the Assault Corvettes in about a week you could deploy 2 more squadrons.

[ ] Keep them at sustainable levels
[ ] 1 week afterburner blitz
>>
Our plan of unite Ber'helum, Helios, and other friends kind of went to shit didn't it.
>>
>>44361963
>[ ] Keep them at sustainable levels
>>
>>44361833
>>44361880
On one hand our relations with them are no secret, on the other hand we can target 'pirates' near their sectors without directly aiding them. Correct me if I'm wrong but the big deal with the RH is that they didn't want to be seen asking for help, though we could surely offer it. I think pirate hunting is a good way to take tension off them without being too forward, and makes easier to assist them later. However I don't think we have the resources for that right now and do not want to isolate a wing from our forces, especially with enemy strengths in the local area. A good idea for later but we're up to our eyeballs in problems already and are spread thin as is.
>>
>>44361963
[x] sustainable levels.
>>44361977
It was always an idealist pipe dream. We sometimes forget that crazy plans are sometimes just that, and other times we recognize that protecting civilians means more Neeran escape...
>>
>>44362001
We could always do shit like raid whatever may be in that isolated pro-Nasidium territory in the center of the Galaxy, once we have the pirates under control a bit.
>>
>>44361963
>[ ] Keep them at sustainable levels
And keep a small stockpile for emergencies.

Would one of the other houses in the run be interested in expanding the AB production?

Maybe keep the merc groups under daska's command for anti piracy work with the rh, while deploying the regular AB squads with the other battlegroups?
>>
>>44361963
>[ ] Keep them at sustainable levels
As useful as they are for catching enemies we're in this for the long haul, and its only 2 squads in the end, not really so important compared to depleting our reserves.
>>
>>44361963
>[ ] Keep them at sustainable levels
Though the blitz seems fun.
>>
>>44362022
A good idea too, being proactive instead of reactive. My main concern was that with sector overwatch and everything else we have on the ball we want all our limited forces available for now, and again a single wing could suffer disproportionate casualties if unsupported.
>>
>>44347525
With the fleets having moved out you begin what could be a much longer process of clearing pirates from the region. There is more open space here, even with stars getting in the way, thanks to the larger gaps between the navigation hazards. Pirates will be able to escape more easily, or even enter House Bonrah territory to hide where you can't follow.

Roll 4d20 for effectiveness.

Dice will work a little differently here. I'm taking results from the first 4 people to roll but it won't be best out of 4.
>>
Rolled 13 (1d20)

>>44362433
>Roll 4d20 for effectiveness.
1
>>
Rolled 3 (1d20)

>>44362479
2
>>
Rolled 1, 7, 5, 4 = 17 (4d20)

>>44362433
>>
Rolled 6, 17, 14, 16 = 53 (4d20)

>>44362433
ROLLIN BONES
>>
Rolled 20 (1d20)

>>44362491
3

Completely unrelated: How's the FA planning to pay for the r&d stuff Sonia has given them?
>>
Rolled 18 (1d20)

>>44362518
4
>>
>>44362518
I've forgotten. Give me 4 threads to remember.
Speaking of things That were taking me several threads to get to:

http://houseanddominion.wikia.com/wiki/House_Mev'ac
There you go anon. The former homeland of Eshik Medel.

I need to go finish up something. I'll be back in a few hours.
>>
>>44362657
Have they ever given any indication that they know what we're doing?
>>
>>44362657
> they have been at constant risk of being caught in the cross fire between Xygen and Nasidum.
I thought Xygen, Nasidum, and Bonrah are buddies?
>>
>>44362657
>I've forgotten. Give me 4 threads to remember.
If I remember correctly, I believe we asked for various patents on any directly derived technology and a small percentage of any money that items unlocked from researching the artifacts would be sold for.
>>
Back, and I need 1 more set of dice please and thank you.
>>
Rolled 5 (1d20)

>>44363314
>>
Rolled 16, 14, 3, 15 = 48 (4d20)

>>44363314
>>
Rolled 4, 3, 5, 14 = 26 (4d20)

>>44363314
Wasn't sure if you meant just one more person rolling or the whole best of thing so here goes.
>>
File: Oversector Deployment2.gif (37 KB, 1246x694)
37 KB
37 KB GIF
Over four weeks of the campaign your forces are able to reduce the level of piracy in the most vital regions by a significant amount.

Knight Commander Ull'ek Kadnil has assisted 2 Houses enough that they've requested a mutual defense pact with the Run Alliance. More concerning is that Bonrah has been traded a strip of territory bordering their space. While small it's another slow steady step forward.

In the East Baron Kelly has convinced one House holding territory on the main trade lane to join your alliance. Nasidum continues to expand their reach but the Ruling House is working to check their advance. Several minor Houses have sided with them.

Kelly and Drake are requesting additional reinforcements.

Your own efforts have reduce the pirate presence in your operations area by 36-53 percent. After losing half their forces pirates have withdrawn from the territory of one House which is requesting to ally with you.
The others are now combatting the remaining raiders with much higher effeciency. It's only a matter of time until they'll need to withdraw.

Knight Commander Kári Darrow has returned from the war against the Neeran with a small fleet to bolster House Phobos. He is pushing for his House to accept a defense pact with the Run Alliance.

Do you want Sonia to continue to focus her efforts on the 3 high value Houses in her oversector, or try to spread out her forces more to cover both the reds and yellows?
>>
>>44363980
Is there anyone we can leave behind to continue influencing the houses while the mIn fleet moves forward?
>>
>>44363980
Continue her efforts.
Also, how has our new allies shaken up the internal alliance's dynamics?
>>
>>44363980
Focus on her Oversector.
>>
>>44363980
>Kelly and Drake are requesting additional reinforcements.
Shouldn't the Run have produced at least a few additional squads worth of ships at this point?

What do we have available?
Have the captured ships been repaired?
Do any of the less important territories require immediate help?
>>
>>44363980
>Over four weeks of the campaign
How's the situation for Ber'helum? Would they be willing to link up with Helios forces once they can spare the ships for a fleet?
>>
>>44364385
Ber'helum doesn't get along all that well with Helios.
>>
>>44363980
>Knight Commander Kári Darrow
Does he bring any news from the front-lines? Is it still looking grim?
>>
>>44363980

We should put some focus upon the High value bordering Bonrah, and Phobos.

Both of them are high value strategically, one being a colony and logistics bases, the other being Phobos and a solid source of additional ships.


We also need to get Bonrah's relay closed!

Contact Admiral Chen with a request? Run propaganda saying that Bonrah is anti-FA and thus is undermining the Factions vs the Neeran? (cite Dominion 'assassinating front line commanders during war' stuff?)

If we can't shut that down SOON, Bonrah will defeat all of our efforts here.
>>
>>44363980
Keep focusing on the high value houses. Though be very aggressive in pursuing the enemy even into low value areas.
>>
>>44364385
A small number of reinforcements from Ber'helum have arrived, mostly made up of long range Battleships and newer fast battleships that were carrying additional FTL drive plates instead of weapons. If your plasma cannon facility can provide them with guns they'll make the unit available to you.
Do so?

They're also making the Z5Z starfighter available for you to purchase.

>>44364151
>Focus on her Oversector.
Sonia is focusing on her Oversector. Within said Oversector are the following:

3 Red priority / value
3 Yellow
5 green

All are suffering pirate attacks. Pirate activity in the remaining Red zones have been reduced to 64, 59 and 58% or their high point. All yellow and green zones in Sonia's Oversector are still near 100% pirate activity except along the main trade lane.

>>44364162
>Shouldn't the Run have produced at least a few additional squads worth of ships at this point?
Yes. Enough to build up the fleets of a few Houses in the Run that couldn't contribute much before.

>Have the captured ships been repaired?
For the most part. The Exodus BS has been fit with whatever is available until or unless more people make up their mind about it.
>What do we have available?
Knight Commander Kadnil has 2 new assault corvette squadrons and 1 mixed attack squadron that can be spared.
House Pantaq is also offering 2 squadrons of Attack Corvettes.

>Do any of the less important territories require immediate help?
Most are in worse situations the farther they are from the trade lane. Some of them haven't made attempts to sell their territory simply because they can't contact their homeworlds reliably enough to get permission.
>>
>>44364643
I am off work after 15 hours of it, finally, and get to join in for some House & Dominion for a post or two before I crash? Day well spent.

>Do so?
Woop. You get a plasma cannon and you get a plasma cannon! Plasma cannons for everyone! Except Nasidum. Fuck those guys.

Continue mopping up in Red sector until pirates are at a bit more manageable levels, or until they can be just about ignored and then we can move green to rob Bonrah of the opportunity to bully thoes Houses into submission should they want to.
>>
>>44364643
>Do so?
I'm not really sure. We don't need them immediately, and BBs seem to be pretty ineffective against raiders.

I wouldn't mind upgrading them if our plasma platforms are finished. Maybe we could also offer half of the capacity we offer the Ber'h for upgrades to the Ruling House? (Resulting in a 2 to 1 split of capacity between the two houses)

>All yellow and green zones in Sonia's Oversector are still near 100% pirate activity except along the main trade lane.

I think we should take 10% from each of the red zones, and use the resulting forces to protect the Houses hit the worst by pirate activity regardless of how valuable the zone is.

>units from other houses
1 DA/CRV and the 2 AC squads get sent to support Drake.

I'd suggest we send the remaining DA/CRV squad to support Daska.

If their Houses are okay with that, of course.

>1 mixed attack squadron
Which types of ships do they have?
>>
>>44364643
>A small number of reinforcements from Ber'helum have arrived
Is Helios still planning to send a fleet, or have they abandoned the plan for now?
>>
>>44363980
That's pretty good news. How is Daska doing? Any news from home?
>>
>>44364643
I'm in favor of that deal. How powerful are the Allies we are getting?
>>
>>44364905
You don't know, and if they are they'll probably keep quiet about it in order to reduce the chance of it being intercepted again.

>>>44364873
>Maybe we could also offer half of the capacity we offer the Ber'h for upgrades to the Ruling House?
You want to offer to supply weapons to the Ruling House? They could probably use them.

>if our plasma platforms are finished.
Those will always be in demand at this point so its hard to say when they'll really be finished. The Run Alliance will continue to buy them for the foreseeable future.

>I'd suggest we send the remaining DA/CRV squad to support Daska.
So wait in reserve to defend the Run?
Daska has not been sent into Ruling House Territory at this time.

>If their Houses are okay with that, of course.
There are volunteers among the Run Alliance that want to do their part. People can be found.

>>44365014
>How is Daska doing?
Anxious about being in reserve but determined to be ready. Forbearance is prepared to launch on a moment's notice and the new torpedo reserves are almost stocked up.

>Any news from home?
Raids are proving to be a bit disruptive for the schools and Mom is considering a private tutor instead. Dad is now under orders not to discuss his work in any way so there must be a big operation going on or they're assembling for one.

Winifred wants to know what they put in the water where you and your sister grew up since reports from her superiors indicate she is a bit on the crazy side.
>>
>>44365092
>How powerful are the Allies we are getting?
Each of the Houses that have allied with you are prepared to commit ships to assisting others with the piracy problem. For the moment the numbers are rather small.
The more established Houses with industry are providing two corvette squadrons each, while the weaker ones are only making 1 single squadron available.

Most want to help their immediate neighbours that are in trouble.

[ ] Let new allies help nearby Houses.
[ ] Ask them to assign these units to your main force.
>>
>>44365302
>Winifred wants to know what they put in the water where you and your sister grew up since reports from her superiors indicate she is a bit on the crazy side.
We don't know.
I'd send the Da/CRV squad to assist the us. The minor houses in our alliance need to grow their cadre of experienced officers or any equipment they get will just be throwing good money after bad.
>>
>>44365359
>[X] Let new allies help nearby Houses.
the small amount of forces that they are offering wouldn't really make a difference in the grand scheme of things, may as well let them do what they want. This also has the added benefit of keeping the pirate forces dispersed rather than concentrated.
>>
>>44365302
>You want to offer to supply weapons to the Ruling House?
Yes. I think we should finally do something to help them. Even if Sonia is not the biggest fan of how they handle things, they're still one of the best options we have right now.

I really do not mind having these guys as neighbors.

>Daska
I still think we should allow her to provide limited help as she sees fit.

However, if she's waiting in reserve we can probably find a better place for that squad. Or put them in reserve with Daska so they can get some training, and have one of her regular squads help out with the pirates.

>>44365359
>[ ] Let new allies help nearby Houses.
I think this is a good way to prevent future conflicts once the current civil war is over. At least for a few years.
>>
>>44365359
>[ ] Let new allies help nearby Houses.
>>
>>44364643
>Ber'helum LRB/FBS

Yes. Supply them with plasma cannons. They will be extremely valuable as a force that can quickly move around and bring Medium/Heavy killing firepower to bear!

Is it a flight or two, or a squadron of them?


>Exodus BS

I'd vote for the Fusion Cannons, then. Unless the Exodus BS is a FBS, I'd worry about the ability to bring a short-ranged gun to bear effectively.

>Reserve forces

I'd suggest that Pantaq's Attack Corvettes be moved up to assist. They may be older craft, but we're hunting down pirates, not engaging in a mass battle against top-of-the-line ships.

If Kadnil wants to move their Mixed squadron into the fight, even better.

The assault corvettes would probably be best as a forward Alert/Reserve force.

>>44365359
[x] Let new allies help nearby Houses

They understandably want to push the pirates back from their holdings. It actually allows us a decent 'flush and fire' strategy, like when hunters use dogs to scare birds out of the bush.
>>
>>44365448
And see if we can provide a few ships to help our allies with their training, or to support their efforts against the pirates.
>>
>>44365483
>Is it a flight or two, or a squadron of them?
Squadron of new Fast BS and 4 Long Range BS.

>And see if we can provide a few ships to help our allies with their training, or to support their efforts against the pirates.
The diplomats will see about loaning training craft or inviting allied Houses to send small units for exercises.

Any other prep you guys want to get done?

If not roll 4d20 for effectiveness.

In the event enemies depart from the red zones rolls will count towards yellow zones.
>>
Rolled 1, 2, 19, 7 = 29 (4d20)

>>44365646
>>
Rolled 10 (1d20)

>>44365646
>If not roll 4d20 for effectiveness.
1
>>
Rolled 10, 20, 20, 9 = 59 (4d20)

>>44365646

Highway tooooooo the danger zoooone
>>
Rolled 6, 16, 14, 2 = 38 (4d20)

>>44365646
>>
Rolled 11 (1d20)

>>44365681
2

>preparations
Would it be feasible exchange information regarding pirate tactics, ships, and deployments with the ruling house?

What does Ber'helum think about the plan our chief diplomat proposed last thread?
>>
Rolled 13 (1d20)

>>44365703
3
>>
Rolled 8 (1d20)

>>44365718
4

Another thing I'd like to propose is a smaller facility that produces plasma gun fuel cells. If the one in orbit of Rioja gets disabled, we're pretty fucked.
>>
Rolled 49 (1d100)

>>
>>44365302
>You want to offer to supply weapons to the Ruling House? They could probably use them.
By supply you mean sell, correct? If so yeah definitely. Nothing should ever be free.
>>
File: Spoiler Image (48 KB, 656x428)
48 KB
48 KB JPG
Before the next anti-piracy post there were a few things to take care of.

>>44364472
>Darrow
>Does he bring any news from the front-lines? Is it still looking grim?
Yes. The Neeran have modified their cloaking fields, reducing the ability of Faction long range sensor arrays to detect them. With this they've begun launching many more "small scale" raids against worlds and relays near the front lines. Primarily they've been using Scorchers and are devastating Terran colonies.

Fighting is now taking place in Norune space as well. Fortunately they were relatively well prepared, hosting several Alliance bases and training facilities.

In light of the recent attacks and the Dominion pulling back from the front lines, the Republic has begun large scale deployment of their new attack ships. The Isolationist Neeran have also sent 90 super heavy cruiser cruisers as reinforcements.

The Governor of Rioja informs you that a transport has arrived from House Phobos with a gift from Knight Commander Darrow.

A fully intact Neeran Empire Corsair.

The message along with it explains that it was difficult finding a suitable gift that you didn't already have one of.

While it would be impolite to turn down a gift, accepting it may give the Knight Commander the wrong impression.

[ ] Accept the gift
[ ] Turn it down
[ ] Other
>>
>>44366990
>[ ] Accept the gift
>>
>>44366990
>[x] Accept the gift

Jesus, that's some gift.
>>
>>44366990
>[ ] Other
Do not officially turn the gift down but also don't give him the wrong impression?

>Primarily they've been using Scorchers and are devastating Terran colonies.
Have those shield platforms stopped working?

In light of this, are the Terrans still opposed to the Aries executives spending the rest of their lives breaking rocks and gluing them back together afterwards on some remote Dominion colony?

>Neeran in general
Why do we not have Krath or Rovinar ships v-torpedoing their major shipyards or command ships within their territory?

Also, as the Neeran Empire felt threatened enough by the factions to attack, I would guess they are in a position where the factions either outproduce them already or will in the near future.

Why aren't we noticing any of that even after years of conflict? We destroyed a fuckload of ships when they Neeran raided the Dominion and Terran territories but it seems they still have more ships to throw at us.

So, if they can easily outproduce the factions so easily, why did they bother to attack in the first place? It doesn't seem like an invasion even with everybody united could have done much to them.
>>
>>44366990
Jaysus!! He certainly knows what to get a girl huh? He really is trying to woo Sonia huh? Relations between Phobos and J-D are ok right? Maybe a political marriage may help our house out more. Though of course we'd have to meet and talk more first.

Also cordially accept his sweet gift.
>>
>>44366990

[x] Accept, on condition that we arrange to sit down and talk once we've dealt with the pirate threat.

I really don't want to lead this guy on, especially if he seeks to cement an alliance with a political marriage.

We should see if we can provide some plasma cannons/torps for Phobos ships?
>>
>>44367263
I'd be fine with a political marriage personally.
>>
>>44366990
>[X] Other
Send a gift of equal value back. We have torpedoes and plasma cannons his House is probably interested in. We're also producing battleships by now, I think, so one of those might also be of interest to Phobos.
>>
>>44367173
Expanding on my post. I'm not averse to Sonia participating in a political marriage, but accepting a single ship isn't seen as a sign of "Yep, let's get married.", right?
>>
>>44367190
>Have those shield platforms stopped working?
No. Most Colonies that had shield platforms in place have been able to repel attacks. Many of the raids have been targeting worlds previously thought to be out of easy strike range, or that were expecting more warning.

>Why do we not have Krath or Rovinar ships v-torpedoing their major shipyards or command ships within their territory?
You don't have the clearance necessary for knowledge of such operations.

>Neeran in general
Intelligence gathering is taking place in order to determine a way to maximize the effectiveness of the of the Factions military in a counterattack. Had the Dominion not fragmented the Alliance may have been in a better position to do so sooner.
The Krath are looking at internal factors within the Neeran Empire that may be restricting them. It is known that a schism involving one of the Neeran Fleet Admirals prevented a second fleet from lunching towards the Pandora Cluster in their large scale offensive.

On the Factions side the Alliance is still building up resources that would allow the support of an offensive into Neeran territory.

>Aries
They may have got the ball rolling but the other major Houses provided the snow.

>>44367228
>Relations between Phobos and J-D are ok right?
Yes. And it looks like they're joining the mutual defense pact with other Houses in the region.

>>44367303
>but accepting a single ship isn't seen as a sign of "Yep, let's get married.", right?
No, though it could be for some.
>>
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Accepting the gift for now and talking once this pirate mess is sorted out.

It looks like the Run Alliance and other allies are managing to push the pirates out of many of the key areas of the Relay.

The exception is House Sah'rhim. They're hold a number of important industrial centers including 3 logistics bases within their territory. Your forces have had a hard time removing the pirates from their space as they've repeatedly fled into Bonrah territory. Worse, Sah'rhim has uncovered evidence that the pirates are being reinforced from somewhere inside House Bonrah space.
Either they're bringing in forces from outside the relay or there is a base or shipyard present.

Bonrah isn't stupid enough to openly operate local shipyards that produce convoy raiding craft, but hidden bases are not out of the question.

Were the situation different and the blockade not in place House Sah'rhim would declare war on Bonrah and call on their other allies in the Ruling House and House Che'len to aid them. That isn't an option for them and they're prepared to temporarily ally with you and the others. However they're concerned about the possibility of an invasion from Bonrah if that happens.

They want you to find a way to destroy the hidden base and buy them breathing room from the remaining attacks. If you can do that they'll quietly offer some support while officially trying to remain neutral.

You do have two cloaked ships to work with now. This might be a job for your special forces?

[ ] Just continue to help them countering the pirates
[ ] Help fortify against a Bonrah invasion
[ ] Launch Special Operation
[ ] Other
>>
>>44367663
>[ ] Launch Special Operation
Alternatively, we have cloaked ships, and House Bonrah apparently has a high value Heavy Cruiser. If they could locate it, and we could catch them with their pants down...
>>
>>44367663
>[ ] Help fortify against a Bonrah invasion
But
>[ ] Launch Special Operation
To look for the pirate bases
>>
>>44367663
>map
Why is Ber'helum not gaining any allies? With their new BBs present, seeking their protection should have become a lot more useful.

>House Sah'rhim
Continue anti-pirate operations in their territory. We should start to gather intelligence on that base, but I'd hate to permit any more than that before I know more.

If they permit it, we should also review their defenses, and see if supplying them with some of our defense platforms would make a difference.
(Are we building Aries drones in the run? I can't remember.)

>Cloaked ships
Shouldn't we have 3? 2 from the Rovinar and 1 from J-D?

>>44367529
>info
Thank you.

>don't have the clearance necessary
Is that because of the current situation in the Dominion, or because Sonia is only a part-time general?
>>
>>44367830
>Why is Ber'helum not gaining any allies?
Some would rather temporarily ally with you than go for a more permanent alliance with Ber'helum at the moment.
Those directly bordering them or their allies are still more likely to ally with them though.

>Shouldn't we have 3? 2 from the Rovinar and 1 from J-D?
Probably? Yeah, you probably have a cloaked battleship around. Keep in mind they still have a slightly higher chance of being detected and have the FTL signature of a ship their size.

>Is that because of the current situation in the Dominion, or because Sonia is only a part-time general?
Either on their own would be enough.
>>
>>44349482
>House Myra (Rallying support to destroy House Veritas)
We should probably inform Veritas about that. They will most likely already about it but telling them could help if they don't.

>>44367930
>Either on their own would be enough.
Looks like they were really desperate when it came to that terran station with the veckron stockpiles if they were willing to trust Sonia with the mission.
>>
>>44367663

[x] Other: Use this information to pressure the Terrans to close the Bonrah relay.
>>
>>44368279
I don't think we should try to pressure then terrans into anything. We're currently in a "ask very nicely" situation.
>>
>>44368279
You could do this. Or you could ask your special operations team to see if they can find a more direct connection.

Rob Ecord is fully recovered and is ready to lead an attack on any base they locate. Finding it and destroying it using cloaked ships would be the easiest option.
Teams could also board a base if found and try to capture it and any ships present.
Or you could try to sneak recon teams aboard to steal information or plant locator beacons on ships that dock.

[ ] Locate and destroy base
[ ] Locate and capture
[ ] Infiltrate and steal information
>>
>>44368491
>[ ] Locate and destroy base
>>
>>44368491
>[ ] Locate and destroy base
Let's not get our people killed this early.
>>
>>44368491
>[x] Locate and destroy base
>>
>>44368501
>>44368506
>>44368610

Roll 2d100
>>
Rolled 76, 38 = 114 (2d100)

>>44368813

Once again, HIGHWAY TO THE DANGER ZONE
>>
Rolled 57, 44 = 101 (2d100)

>>44368813
>>
Rolled 54 (1d100)

>>44368813
Trying out the single roll approach as I've rolled horridly bad recently.

>1
>>
Rolled 16 (1d100)

>>44368813
Number 2
>>
Rolled 66, 23 = 89 (2d100)

>>44368813
Fourth set just incase it was needed.
>>
One of the cloaked ships returns to friendly territory after having escaped Bonrah space. They were detected by a long range sensor array and a pursuit unit sent after them. Based on their reports intel has narrowed down the possible locations of arrays. This could come in handy if or when open warfare breaks out with them.

It's two days before the second ship returns.

They were able to locate a base built inside a carbonaceous asteroid that was shielding most operations from sensor sweeps of the system. Inside was a small repair dock and a few slipways used for assembling ships. It looked like Vulture class ships were being brought to the station in sections and were assembled on site.

While in the area they didn't see any of the transports that must be in use to drop off the ship sections. The teams deployed newer high yield torpedo warheads to locations they would do the most damage then got out and blew it remotely. While the base was destroyed at least one ship, a bulk cruiser, survived the explosion and escaped.

House Bonrah forces jumped into the system just before the team's ship jumped out.

This is certainly evidence that can be used to push for tighter control of the Terran Relay, though it will not result in an outright blockade of it.

Do you want your diplomats and PR people to make use of the recovered info?
>>
>>44369535
Yes.
>>
>>44369535
Sorry falling asleep.

Did you want to send the data to the Terrans to get them to restrict traffic, have the diplomats and PR people denounce Bonrah's actions (openly, or quietly), or go for a combination?
>>
>>44369702
Go for a combination.
>>
>>44369535
>>44369702

Combination.

Our priority is to get the Terrans to cut off Bonrah's military resupply via that relay.

But if the Terrans and other rival Dominion Houses get evidence that Bonrah is conducting piracy, well wouldn't that be embarrassing?
>>
>>44369702
Combo pls
>>
>>44369702
Combo for sure. Double-damage, some on the civilian view and some on the political.
>>
You send off the data to the Terrans for them to work on their side while the the PR people get to work on how they'll spin this.
The diplomats are working on how to counter Bonrah's inevitable claims that they knew nothing of the base until you blew it up. The observations of their sensor network make it clear they should have detected pritates, but they might also give away that you know the locations of some of their sensors. Also that you've been violating their territory.

They'll continue to work things out before PR broadcasts. Hopefully the Terrans will be convinced with what you've sent them.

Attempts are being made to normalize relations with Belu Fortress. They're setting up a shipyard to construct a class of medium cruiser they've been working to acquire from contacts in the PCCG and Exodus. With the Dominion and Neeran wars increasing the demand for ships they've refurbished old plans for a railgun fire support ship.
The new class will be medium cruiser grade and carry 2 twin medium plasma cannon turrets. It also carries torpedo batteries as its secondary armament.

Construction is supposed to be based off methods used by Iratar's Alliance Medium Escort and the SRL Sledge class.

This class is untested and could take time to reach maturity. With your connections you could acquire a production license for either of its competing designs above with minimal disruption or slowdown in setting up the yard.

[ ] Let them choose the ship themselves
[ ] Iratar Connections: Alliance Medium Escort
[ ] Warlord Connections: Sledge class

See you guys Boxing day! Feel free to let the thread fall off the page and Merry Christmas / happy holidays!
>>
>>44351838
You wouldn't be able to fit 4 guns like that. 2 Maybe.
>>
Merry Christmas TSTG
>>
>>44370299
>[x] Iratar Connections: Alliance Medium Escort

Merry Christmas, friends.
>>
>>44370299
>[ ] Iratar Connections: Alliance Medium Escort
Merry Christmas and Happy New Year mate if you don't show before then. Also thanks for running.
>>
>>44370299
I think we shouldn't advertise I was our hose who destroyed that base.

Would it be possible to use our connections with exodus and the pccg to smooth out the acquisition process for that medium they're planning to get and try to have the license cover upcoming improvements and fixes?

Merry Christmas tstg!
>>
bump
>>
>>44370299
[x] Warlord Connections: Sledge Class

iirc, if we want access to Mediums that are capable of independent operation and acting as mid-unit command ships, the Sledge is the best choice. It is also on the fast end of Mediums.

I really don't see the use of the Alliance Escort to JD, since I recall it focusing on being a cheap anti-large ship escort for Supers, which sort of makes it a Lance with an inverted mission roll (extra slugging power against Medium/Heavy/Supers vs 'fuck your dominion corvette spam I am a Lance').

Despite my dislike of the Sledge (as seen on the wiki page), the Sledge really seems to be the better choice for JD and Dominion allies, unless we just want to export whatever is built here to the Alliance or the odd Super-Heavy using Dominion Fleet.
>>
>>44367930
>>Shouldn't we have 3? 2 from the Rovinar and 1 from J-D?
>Probably? Yeah, you probably have a cloaked battleship around.
>How many cloaked ships we have?
>Can't say for sure, sir, they are... too good at their job
>>
>>44370299
>ship choices
It would be great if you could tell us how these ships compare to each other.

For example, would it be possible to swap out the big fusion cannon turrets on the sledge and put several smaller turrets in the same location?

Semi-related: The Neeran Fast Medium and the Terran Endeavour seem pretty close in terms of intended combat role and capabilities. Which one is better, and which one could we get a construction license for.

What happened to the wing(s) of war drum cruisers (frigates?) we captured for the House during our last campaign?

>>44375113
We're most likely missing information about the armament of most medium cruisers on the wiki. I would be surprised if both the escort medium and the new support cruiser don't have any smaller turrets present.

>>44359326
>Vanderwal is thoroughly amused.
He probably has the chance to get more and higher ranking J-D nobles killed in his current position than ever before. And it's completely legal on top of that. Funny how that worked out for him.

>Assorted question and thoughts pastebin
http://pastebin.com/ApP9LzMP
>>
>>44370299
>[x ] Iratar Connections: Alliance Medium Escort

>>44375113
It's still a solid ship and it has indeed taking over the role of the Lance class since it's better. Smaller crew demands is something that is equally valuable as the fact that it can mounts 10 LD plasma cannons AND the fact that it's east and fast to construct them.

Personally I'd say it would be worth for us to invest in a license of them as well if we could get a level 2 yard up and running. But maybe that's just me having a thing for massive industry and building things.
>>
>>44375528
>>44375511

my concern is that we'll end up vulnerable to the Dominion's bread and butter, which is swarms of corvettes and smaller.

Plasma cannons are GREAT for shooting big stuff, but with our focus upon assault corvettes JD still faces the prospect of being overwhelmed by sheer numbers, and those numbers proceeding to then swarm our larger ships.

>It's still a solid ship and it has indeed taking over the role of the Lance class since it's better.

The concern is that it is a better -escort- ship for Supers, not a better multi-roll ship like the Lance. We have a very, very limited demand for ships to escort JD's lone super and handful of Heavy Carriers.

>We're most likely missing information about the armament of most medium cruisers on the wiki. I would be surprised if both the escort medium and the new support cruiser don't have any smaller turrets present.

Agreed. Again, concern is over a ship designed to Escort.
>>
>>44377043
>Plasma cannons are GREAT for shooting big stuff
That's when we use the larger Plasma Weapons.

As far as I'm aware, things like the Twin LD Plasma Cannons are quite good at dispatching smaller targets.
>>
>>44377506
They're probably not that great on a relatively unmaneuverable platform like a medium against faster targets that can zip in and out of range constantly.
>>
>>44377506
Sure, if they hit a smaller craft the smaller craft is dead.

But Sonia and her people have had plenty of experience in smaller craft against plasma weapons. The key was to avoid the spinal mount plasma cannons and unwieldy turret ones using skill and later TAP.
>>
>>44378623
LD plasma cannons without the range boost are supposed to have pretty poor range. I guess it depends on exactly how bad that range is compared to the weapons on corvettes to see if they're still a decent choice for that kind of role or not.
>>
>>44378213
Obviously most any ship can be out maneuvered by ships in a smaller class. Which is why you don't deploy them alone against a whole wing of Corvettes. Besides the twin LD Plasma cannon should be able to put out quite a bit of fire in any given direction, along with it's torpedo batteries. It should at the very lest work as a escort for the Forbearance if not a cheaper option for us to get out more Mediums much quicker.
>>
>>44378213
Understandable, except for the fact that so far the LD Plasma Weapons are HALF the size of Republic ones, so they can be mounted on smaller ships.
>>
>>44379725
Yeah, TSTG said you can theoretically put them on a frigate if you design the ship around the weapon. LDs are probably still best on brawling orientated medium cruisers when used against ships that can't quickly outrun them.

Should be rather decent on something like a Neeran fast medium, or speedy BBs.
>>
>>44379827
Which means we could theoretically start fielding plasma frigate wall formations, although I have no idea how useful something like that would be.
>>
>>44379827
>>44380174
The Assault Corvettes are about the size of a Frigate as well, or at lest moving into Frigate territory. Probably very possible that we can make a specialized version of those with am LD cannon.

As for how useful it could be. My impression of plasma cannons is that it can one shot Corvettes. If anything than massed Plasma cannon fire should be a very fun thing to shoot at a certain enemy that enjoys to employ lots and lots of weaker mass produced ships.
>>
Did we get anywhere with the Dominion Plasma Disc Cannons, TSTG?
>>
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>>44380253
A light republic plasma cannon seems to be around 500m in length, so that would put an LD at around 250m.

I guess we could try to develop an autonomous 250-300m LD plasma cannon pod you can attach to a corvette, frigate, or cruiser that comes with a very limited amount of shots. You'd strap it to a corvette if you need heavier firepower for a really short amount of time. It would probably even be possible to attach the pod to the classic factions corvette, if we manage to find a way around the recoil. The pod would probably be more expensive than most corvettes and frigates.

>Nfw somebody thought putting a 75mm anti tank gun on a plane could be a good idea.
>>
FOR SALVAGE AND DOMINION

Was too drunk to participate yesterday. Alas dinner is set to start in 30 minutes so I gotta run, but at least I'll finally be able to enjoy the stuff I spent all day cooking. Merry xmas everyone!

>>44380900
>>44381046
>their face when assault corvettes with spinfusor gunpods
>>
Reminder that LD Plasma stands for Liquid Driveplate
>>
>>44381220
I am kinda imagining them like if.... If Corvettes are your standard rifleman, Assault Corvettes are veterans then Assault Corvettes with a single LD plasma cannon is like a infantryman with a anti-material rifle.
>>
>>44383363
Probably more like an infantryman trying to carry an artillery piece.

A frigate carrying a plasma cannon would essentially be a small scale Helios Class, with a big gun and just about jack squat in maneuvering or other weapons.
>>
File: Untitled Exodus Medium.gif (13 KB, 1166x555)
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Why is this thread still here?!

>>44383482
>with a big gun and just about jack squat in maneuvering or other weapons.
So an Ion Cannon Frigate? Yeah that's more or less what I was thinking.

>>44375511
>It would be great if you could tell us how these ships compare to each other.

Sledge is probably the fastest with the A.M.E. probably being the slowest and the Exodus design about in the middle.
Sledge and AME have more weapon options in their base state but can't carry medium plasma cannons. Yes you can refit or redesign the sledge to carry spinal mount mediums but that takes time.

Shields are roughly equivalent. Similar armor upgrades are available, though the Exodus has a slightly tougher underlying structure.

I'm thinking of calling it the Monitor class after the old Ironclad ships.
>>
>>44384209
>Why is this thread still here?!
Your players love you!
>>
>>44384540
That we do!
>>
>>44384209
>So an Ion Cannon Frigate? Yeah that's more or less what I was thinking.

The Centurion is still capable of carrying a few other weapons, and it kinda skirts the frigate/light cruiser border when it comes to length, so we should be able to put 2-4 drones and a few light pulse turrets on any potential design.

>Why is this thread still here?!
I think people still had stuff they wanted to talk about, and the thread was already there.
>>
I wonder if we could this Ion Cannon Frigate some speed and maneuverability and then pull a Veritas on it and remove it's FTL capabilities and load it up onto a Carrier. Then when it's time for battle you jump in the carrier, unload an assload of them and have them zig forward and strafe bigger ships like Battleships and the like. All firepower and speed.
>>
>>44387168
The Centurion is also basically a larger Neeran Corvette.

Honestly, why design a slightly larger frigate instead of just producing Neeran Corvettes? We stole the production data for them, iirc, and they would have far smaller crew requirements.

It would also give us delicious plasma ball spam against enemy fighters, larger ships, and stationary targets.

>>44388689
... so basically, you want Neeran Corvettes.
>>
New thread at 3pm EST, I have some things to do before then.

>>44375511
>Semi-related: The Neeran Fast Medium and the Terran Endeavour seem pretty close in terms of intended combat role and capabilities. Which one is better, and which one could we get a construction license for.
Endeavour currently can't carry turrets for things like LD plasma cannons, though the Terrans may be working on that now. So it has less firepower aside from SP weapons.
Construction licenses are not available for either, though a reverse engineering project could be started.

>What happened to the wing(s) of war drum cruisers (frigates?) we captured for the House during our last campaign?
There are 2 operational squadrons which Alex has been working with near the homeworlds. Some were also assigned to escorting Majestic.


Could still use some rolls and I don't think sage and dice work at the same time.

Roll 4d20, after which please sage the thread. See you at 3!
>>
Rolled 16, 14, 17, 4 = 51 (4d20)

>>44389880
Dominion PlasDisc Cannons when
>>
Rolled 1, 2, 20, 13 = 36 (4d20)

>>44389880
>>
>>44389874
>... so basically, you want Neeran Corvettes.
Yes and no I suppose. An Assault Corvette with the firepower of a light Cruiser and no expensive FTL plates. Think A-10 Thunderbolt.
>>
Rolled 12, 12, 8, 7 = 39 (4d20)

>>44390153
>>
>>44389880
>Medium cruisers
Thank you. Would the Terrans (End) or FA (Neeran) be willing to sell us a few of those ships if we ask nicely?

>saged



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