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/tg/ - Traditional Games


The Occurrence Border took its time leaving the system, a whole day of it in fact. There were three reasons for our lack of speed. Firstly, the tech-priests Jim had duped were seriously hindering any pursuit. Secondly, our bloody escape from the Station and the news that we'd been the source of the "psychic attack" had really discouraged the few small independently-owned ships that didn't rely on the Mechanicus to keep running. Finally, the locals' priorities had shifted drastically after a virulent fungal infection had started spreading through the Station, driving men insane with visions and melting through just about anything.

We actually felt a little bad about the whole Warp Fungus thing, but it really wasn't our fault, and it seemed like they managed to get it contained before the stuff ate more than an eighth of the Station. Anyway, Hannah had been looking into the stuff after the Marines had stumbled into it, and was pretty sure that it would die off, or at least lose its hallucinatory properties, without frequent exposure to the warp. So it would all probably work out in the end, and in the short term it bought us a little more time to prepare for the upcoming weeks of warp travel.

The last of our preparations were finished an hour before we were scheduled to re-enter the warp, and at Sarge's insistence we all wandered down to our Gellar-field adjacent quarters for a pre/post/whatever-mission briefing.
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>>43990923
YES SHOGGY
>>
Hurray!
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>>43990923
B A S E D

A

S

E

D
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>>43990923
Few notes as we get started here

Sorry about the continuous delays. I apparently have no ability to control my writing speed, manage my schedule, or keep things as short as they should be. This was just supposed to be a 20ish post conclusion, I have no idea why it took me 70 to get through everything…

Also, due to work being an utter bastard, I won't be able to stay up late enough to post the entire chapter tonight, or get home early enough to do one tomorrow. Expect the second half of this on Sunday.

Anyway:
>I’m putting everything into a single place where I can go in an edit stuff and junk. If you’d prefer to see these stories all in one spot instead of spread out over a thread or in a cap you can see the semi-finished product here:

https://09cd64678bddc0198cca7fef0df8ce7b359fff2d.googledrive.com/host/0B3Z9sXPTD9rpN2owNGdVWmdFWXM/agp.html

>I'm proofing and grabbing pics on the fly here, but I'll try to keep things moving. (Really, I will)

>Criticism and Questions are always welcome.

I forgot to write an intro thing reminding everyone why the hell we're fleeing an Imperial system, if you're confused about what's going on, please ask any an anon, and they'll give you the 100-words-or-less version. Or call you a fag.
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It begins. Yessssss
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>>43990923
>>43990948
S H O G G Y

H

O

G

G

Y
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>>43990923
Your post count has been the biggest cock tease ever. Is it 30 or 40 or 50 no wait its 60.

Thank you for the teaser btw I may have had an aneurysm is you had left me hanging again.
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>>43990950
>I forgot to write an intro thing reminding everyone why the hell we're fleeing an Imperial system, if you're confused about what's going on, please ask any an anon, and they'll give you the 100-words-or-less version. Or call you a fag.


Do you think you could edit one in later on, for the Google doc?

If not, it's cool. You've done so much already
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>>43990923

Tink and Aimy were off on one side, enjoying their usual pastime of antagonizing each other. The subject this time was the Tau vids Tink had acquired, specifically the ones that'd been based on our exploits on the buffer worlds, and were supposedly earning us all sorts of royalties. Aimy was loudly explaining that they were stupid, heretical, and concrete proof of Tink's perversion. Tink was holding that all of this was untrue, and that Aimy was just jealous that she hadn't been included in the vids on account of being stuck on an island with a crazy Magos at the time.

Doc was slumped over the table in the middle of the room. The medic had been on duty for nearly twenty hours before he'd been concussed and half crushed, and when he'd gotten back to the ship he hadn't been allowed to take a break. He wound up spending ANOTHER twenty hours hopped up on stimms, helping get Gravis stowed away and treating all the armsen who'd been injured during the defense of the ship. Doc was completely out of it, and Nubby had taken the opportunity to draw some comical facial hair on him. The little trooper was augmenting his doodles with a pyramid of furniture balanced on and around Doc, and was gleefully egging Tink and Aimy on.

Twitch had taped up what he claimed was the only accurate map of the Occurrence Border's tainted sections along one wall. I say claimed, because none of us could read the damned thing, and looking at it for any length of time made our heads hurt. Twitch was alternately sticking pins in the map, and talking to a servo-skull with a detpack strapped to it. Supposedly the Cogitator Adept was watching the skull's vid feed and answering Twitch's question via combead, but none of us could really be sure.

Finally, Fumbles was sitting in a corner of the room, grimacing at a small Tau drone with a block of white material strapped to it. Fio was sitting on the far side of what was definitely a blast shield, excitedly taking notes.
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>>43990979
Yea, I plan too, just didn't want to delay the posting time for this this thread any more.
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>>43990979
For the google doc, the reason is right on the previous page.
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I finally caught one live! PRAISE THE FUCKING EMPEROR!!!
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>>43990923
Holy shit, just checked /tg/ and saw this up! Can't believe I just randomly saw an AGP update live!
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>>43990923
PRAISE THE MANPORER OF MANKIND SHOGGY LIVES!
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>>43990981

None of us really paid much attention to Sarge when he finally arrived, since Aimy was chasing Tink around the furniture pile by that point, but that changed when Sarge dropped the large crate he was carrying with a hollow sounding boom. Nubby, recognizing the crate, sidled away an appreciable fraction of the speed of light, and Fumbles, who could TASTE the rage boiling off Sarge, rather-more-literally vanished from sight. Before either of them could make their escape, Sarge barked an order at Twitch, who pressed a big red button on the wall marked "PANIC".

As the exits sealed and a few dozen proximity mines activated, the foul smelling blur that was Nubby changed direction, and vanished through the only door left, which led to the bathroom. He locked the door behind him. Sarge ignored the bathroom door and the hard-to-look-at corner where Fumbles was whispering at Fio to shut up about "amazing readings" and hold still. He turned his attention on rest of us, and with a horrible fixed grin, asked for a status report.

Twitch and Aimy hesitantly reported that about half of the boarders trapped in the tainted areas had been killed, captured, or found dead. The rest had either holed up in areas too dangerous to pursue, disappeared into the rat's nest of corridors, or just outright vanished. Patrols and traps had been set to contain the daemonic-feeding frenzy that would occur in those areas when we entered the Warp. Tink followed this up with a report on the generally-good condition of the Cells after the overhaul, and confirmation that everything was ready for entering the Warp. Finally, Doc was poked with a stick until he regained enough consciousness to confirm that Gravis was still alive, and that the looted medical supplies would be enough to keep him that way for a few weeks.
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Oh Thank the Emperor!
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>>43990923
Oh god I have to run a shadowrun game right now and can't follow along. I will be with you in spirit.
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Holy shit i actually caught it live for once
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My body is ready!
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>>43991078

Sarge digested the three reports for a few seconds, and then poked Doc awake again. In an almost gentle voice, he asked the medic if he knew how Gravis' other half was doing, because Sister Valerie said she couldn't find the freezer-crate with the Space Marine's legs anywhere. Doc's tired brain kicked into overdrive, and dredged up an image of a dented and bullet-pocked crate being pulled off of him and tossed to the side. He swore, attempted to leap to his feet, and was buried as the pile of chairs around him collapsed. Tink, exhibiting all the tact and self-preservation instinct of a socially-retarded lemming, burst into laughter.

Sarge's attention immediately shifted to Tink. He opened the crate he'd carried in, took out the manifest taped to its lid, and skipped down to the section labeled Miscellaneous. His false grin completely gone, Sarge asked Tink if he knew where 1x Dataslate (Fecundia-pattern), 1x Astartes Grav Chute and Grapnel Harness, 2x Single-Shot Grav-Flares, and 1x Mark VII Power Armor Helmet could be found. Tink's poker face lasted until the helmet was mentioned and he involuntarily glanced towards where Spot was sitting. He looked back to find that Sarge had somehow teleported across the room and was now practically nose-to-nose with him. Then the shouting started.

So between Nubby, Tink, Twitch, and Fio, all that had actually been left of Gravis' Wargear (aside from the half of his power armor that was helping him stay alive) had been his frozen lower half and his Bolter. Then Doc had lost the legs (after using them to deflect gunfire), and his girlfriend had used most of the Bolter's ammo. Sister Valerie and Twitch were let off the hook, because they had more-or-less used the stuff they'd taken for its intended purposes, but the rest of us got dragged over the coals for half an hour before Sarge ran out of steam.
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>>43991190
>Twitch


What did Twitch do with the SM gear?
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>>43991190

Of course, despite all the shouting and the part where he dragged Nubby out of the bathroom and held him in the air by one leg, Sarge wasn't really that angry. Even though he'd grown rather stodgy since his promotion, he was still a guardsman, and knew all about the importance of recycling. The truth was that after how badly our resupply mission had gone, he just needed to shout at someone, and the way we'd scavenged, disassembled, sold, or just-plain-lost a Space Marine's worth of wargear and legs was as good an excuse as any.

We put up with Sarge's stress-relieving tantrum, and thanked the Emperor that he hadn't found out about what the Powersword had actually been traded for. I mean, Fio claimed that the chunk of wraithbone was extremely valuable and the key to all sorts of psychic engineering, but he didn't actually have any idea how it worked or what he was going to do with it… Sarge finding out that we'd lost the Powersword because our captive xenos wanted to commit some science on a spooky rock would've resulted in some REAL shouting.

So once Sarge had started feeling better, and had mandated that Sister Valerie was now in charge of Gravis' bolter and what was left of his helmet, he brought the rest of us up to date on what he, the Adepts, and the Captain had decided. The gist of it was that we hadn't appropriated enough fuel to reach the system where Oak's lab was, so we were going to make another stop and would offload Gravis, send a message to Oak, and repair whatever damage the Zoanthrope had caused by that point while we were at it. Our response to this news was conflicted at best: we knew that we'd be wanting another pit-stop by that point, but we really didn't want to go through all that shit again, and since the Astropaths were telling everyone that we were Inquisition-impersonation heretics, it seemed inevitable. Sarge assured us that he, or at least the smarter people who worked for him, had figured out a solution though.
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>>43991190
>predicts hereteks
>ability to teleport
>can emit taste able rage
Is sarge secretly a prototype evesor??
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>>43991237
>Sarge assured us that he, or at least the smarter people who worked for him, had figured out a solution though.

Let me guess, HANDLE IT!
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>>43991267
>HANDLE IT!


HANDLE IT!!!!!!
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The solution the Adepts worked out was "Let the situation work itself out".

Good to have you guys aboard.
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>>43991246
dddduuuuuuudddddeeeee!!!!! let it be so!
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>>43991233
Blew things up. Not much else you can do with a mixed assortment of frag and krak grenades, even if they are astartes-sized.
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So I'm not big on 40k but how different would these stories be if they weren't all guardsmen? Would diplomacy be smoother and are they operating on a similar power level (for lack of better term) to a more standard party of psykers, techpriests, etc.?
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>>43991237

The theory was that the Astropaths' lies would catch the attention of the Inquisition pretty quickly, and they'd send out a team to investigate what had happened on the Station. Unless Paths managed to purge all records of our visit, which would probably require killing pretty much everyone in the Administratum from the Prefect on down, it'd be relatively easy for the Inquisition to identify us based on vid records of Sarge and our ship, and determine that the Astropaths were full of shit. Then, after a judicious amount of purging, they'd send out a follow-up sector-wide message to clear our names.

The nearest Inquisition outpost was five days away from the Station; so call it a week to hear about the problem and travel to the Station, another week to sort things out and send the all-clear, and a third week just to be safe. The Captain had mapped a route that wouldn't be too far off course, and would take us to a nice, developed Imperial system with an Inquisitorial outpost of its own (just in case) in about three weeks. We'd dewarp REALLY far out, so if the Zoanthrope did it's head-explodey thing again it probably wouldn't kill anyone, and then discretely venture into comm range of the planet to make sure everything was okay before attempting to dock.

It was a nice, sensible plan, and all we had to do was keep the Zoanthrope contained and Gravis alive for three weeks of warp travel. Everyone, except Twitch, accepted that it was the best option available, and we all went off to make our last preparations. Two hours later the Gellar field kicked into gear, the Warp Drive tore a bloody hole in the fabric of reality, and what we fervently hoped was our second-to-last warp journey with our stupid psychic bug began.

All-in-all, taking everything into account, and relatively speaking, the trip went well.

Y'know by Occurrence Border standards.

Especially if you ignore all that ominous stuff with the ghost-tyranids.

>Tyranid Delivery Experts Part 2
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things gonna get good, we are almost out if the preview from earlier
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>>43990923
YES!YES!YES!
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>>43991324
Guardsmen are just grunts. Lowest of the low. Expendable cannon fodder. They are all guardsmen and that's why it's so funny, because they know that they're living on borrowed time and they're entirely incompetent at their highly-demanding roles as inqusitiorial agents
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>>43991330
>All-in-all, taking everything into account, and relatively speaking, the trip went well.
>Y'know by Occurrence Border standards.
>Especially if you ignore all that ominous stuff with the ghost-tyranids.
I'd call that damning by faint praise, but it stops being praise pretty quick.
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It's like a bunch of Army Infantry privates trying to negotiate with an enemy, they aren't good with it
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>>43991324
I think it would be more like the people from Nubby's Girlfriend, where the first op was smooth, and they were able to get all the information they needed. Since they're all guardsmen, it results in stuff like Good Soldiers, Bad Educators, where they don't do things the smartest way, just whatever way they know works
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You made me wait so long you bastard! Still, I can't hide my excitement...
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>>43991190
To be fair, it's not like Gravis would have been able to use those legs anymore given that they'd already been largely dissolved/decomposed by the Tyranid bio-toxins. He's probably going to end up in a dreadnought anyway (assuming he survives the rest of the trip.)
That being said, the Scythes are not going to be happy about all of that lost wargear. They've been short of essential Space Marine gear ever since they lost their fortress monastery. They've even had to resort to looting old battlefields.
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>>43991324
They would all be dead long ago if it was a normal party. Best way to handle Dark Heresy is with dakka flames or BOOMs. Hell the fact they lived 6 hours makes them senior veterans in guardsmen years. Now they are pretty much demigods living for the better part of a year.
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Just in time for the preview to end.
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>>43990923
WHOOOOOOOOOOOOOOOOOOO!!!!!!!!!! THE SAGA CONTINUES!!!!!!!!!!!!!!!! AND I CAUGHT IT LIVE!!!!!!!!!!!!!!!!!!!!!!
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>>43991330

Doc, per usual, spent most of the trip in the medbay looking after Sergeant Gravis. The bisected Space Marine's condition wasn't good: the Tyranid bio-weapon that had been introduced into his system was unquestionably alive, and was constantly attacking what remained of his organs with a wide variety of poisons. Gravis' Space Marine biology was fighting back, but was seriously hindered by the gross trauma he'd suffered, not to mention the loss of those organs in his lower torso. The only thing keeping Gravis alive was his Power Armor's Automated Medicae System, a large pile of life-support machinery, and regular aid from Doc and Sister Valerie.

Since he didn't have an entire medbay to run, Doc handled Gravis most of the time. Sister Valerie covered for him when he was occasionally needed elsewhere for more combat-oriented medical duties, and after a week of increasing grumpiness on both their parts, her senior subordinate was put in charge of the night shift. Anyway, between Doc's steadily increasing experience treating the torso-fied Space Marine, and the large amount of medical supplies we'd "requisitioned" from the Waystation Alumentum Primaris, Gravis was kept, if not stable, at least only gently teetering on the brink of death. Initially that is.

While Doc babysat Gravis, Sarge evaluated his performance during the supply run. He was reasonably happy with the way things had gone after everything had fallen apart, but it seemed to him that a real Interrogator would've been able to keep things from spiraling out of control in the first place. He eventually came to the uncomfortable conclusion that his current social skills were rather lacking, and since the Emperor, or at least his holy Inquisition, had dumped him into a role which required them, he was going to have to fix that.

With an incredible amount of reluctance, Sarge visited the Diplomacy Adept's quarters, and asked for a few lessons on the arcane art of talking to people without shouting.
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>>43991470
>art of talking to people without shouting.

There's another way of talking?
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>>43991470
>With an incredible amount of reluctance, Sarge visited the Diplomacy Adept's quarters, and asked for a few lessons on the arcane art of talking to people without shouting.

I'd say he needs to learn how to lie like a bastard.
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>>43991470
>arcane art of talking without shouting
But thats heresy!
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>>43991559

>There's another way of talking?

NOPE! IT'S ALL DOWN TO SHOUTING! SHOUT, SHOUT, AND SHOUT AGAIN!
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>>43991470
>arcane art of talking to people without shouting

Who is this man, and what has he done with Sarge?
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>>43991638
Its not shouting,its talking loud enough so others will hear it and not repeat the stupidity of the one being"talked" to
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>>43991638
I THOUGHT SO
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>>43991470

The Diplomacy Adept found teaching Sarge to be rather difficult, mostly because our fearless leader was so set in his ways. In Sarge's book Deception and Disguise were accomplished using stuff like helmets on sticks, camo paint, and smoke grenades; Inquiry and Intimidation shared a definition, and involved little, if any, talking on his part; and the pages that covered Blather and Charm had been removed to make more space for the chapter that covered Command. Regardless of the difficulty involved in reversing a lifetime's worth of sergeanty preconceptions though, the two of them did make some progress as we travelled. Admittedly it was very slow progress, and involved an awful lot of yelling, but progress none-the-less.

For their part, Tink and his fellow xeno-culturists made some progress of their own during the voyage. The wonder-team of Fio, Jim, and Tink were in charge of Zoanthrope Containment, with occasional assistance from the Xenologist Adept and Hannah (if she was hiding from her problem-prone tech-acolytes in the Cells). They'd refurbished everything in record time before we entered the warp, and afterwards things had gone surprisingly smoothly.

Thanks to all the parts Nubby had acquired, the Psi-Suppressors, Shielding, and Warp Shroud had all been repaired and improved to the point where they were very nearly within the minimum recommended strength for containing a Delta level psyker during warp travel, and the Stasis Field was working perfectly for a change. All that had to be done in the Cells was a bit of daily inspection and maintenance, which was always carried out quickly, because the Zoanthrope had acquired an unsettling presence ever since Sarge's partially-slagged shield had gotten wrapped around its head. It was hard to shake the feeling that, despite the stasis field, the eyes under the metal were watching you.

Of course, the reduced maintenance requirements of the cells meant the nerds were able to spend time on other things.
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>>Of course, the reduced maintenance requirements of the cells meant the nerds were able to spend time on other things.

These words are often followed by tales of doom and destruction. But in the AGP those tales are coming one way or another so its all good.
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>>43990923
E R R E C T I O N

R

R

E

C

T

I

O

N
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>>43991734
>Statements which are certain to spell doom don't portend anything worse than the baseline

Yeah, pretty much. But these stories wouldn't be half so great if things ever went smoothly.
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>>43991683
>delta level psyker
>held for that long with barely functioning tech
The Emporer must be watching over those poor souls. Surprised no one suggested wrapping it in a cocoon of duct tape. Pretty sure nids dont need air right?
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>>43991683

"Other things" in this instance translating to helping with important ship maintenance in Jim's case, and committing all sorts of tech-heresy in Tink and Fio's.

Actually, you couldn't really call what Fio was doing tech-heresy, it was more a case of tech-heathenism, him being a xenos and all. He was quite fixated on the piece of Wraithbone we'd acquired, and spent every scrap of his free time tinkering with it. Some days he'd be wiring it into every device in the Cells, other times he had it mounted on a drone and trailing Fumbles through the ship, and occasionally he could be seen wandering around with the big white block strapped to his head like a demented hat. Tink said it was all very scientific, Jim and Hannah refrained from commenting, and the rest of us were just glad it kept the mouthy little xenos busy.

Tink, deprived of the helmet he was cannibalizing to upgrade Spot and perhaps motivated by a sense of shame at his inappropriate behavior (not likely), dedicated his time to a more practical project: the damaged Emperor's Scythes Stealth Shuttle. During our Zoanthrope-acquiring trip the ship's tech-acolytes had finished de-fungusing it, but after that it'd just been left to sit in a shuttle bay on account of how it was completely non-functional. The fungus had eaten away a lot of armor and stealth materials, and had pretty much destroyed the landing gear, but the real problem was that a bunch of spores had gotten into the shuttle's circuitry. Some of the best piloting, navigation, and stealth-control systems a forgeworld could make had been reduced to hunks of corroded metal and silicon.

Jim and Hannah had declared the shuttle unfixable without the aid of a fully stocked manufactorum and access to the shuttle's blueprints. Tink however, saw the shuttle as both a challenge and an opportunity, and had snuck a few parts of both Imperial and Xenos origin which had nothing to do with psyker-containment onto the list he'd given Nubby.
>>
Next Month: The All Guardsmen Party in...A pimped out shuttle
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>>43991784
Something I wanted to flatly state, because I don't think I get around to writing it anywhere:

The psi-suppressors in the Cells are an unholy amalgamation of Tau and Imperial tech, but they actually work surprisingly well when compared to their mechanicus-approved origins. This makes Jim and Hannah salty.
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>>43991854
Joyriding in an Astartes stealth shuttle, what could go wrong?
>>
has anyone brought up the point that sarges Rosette might actually be fake and oak has been fucking them over from the start. that the investigation hey are hinging their bets on wont result in a massive inquisitorial doomsday happening to that station but to them.

how this story has progressed i would pin my bets on that scenario
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>See Shoggy thread is live
>Make involuntary 'squeeing' sound for the first time ever

I don't know about you guys, but I feel like it's justified in this case.
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>>43991905
Oak has been one of the very few reasonable authority figures up to this point.
>>
Hi Shoggy, long time lurker, first time poster. Just saying "YEAAAAAAAAHHH!"
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>>43991638
THE KEY IS TO VARY THE TYPES OF SHOUTING! THERE IS "PERSUASIVE" SHOUTING, "ANGRY" SHOUTING, "SEDUCTIVE" SHOUTING, WHAT HAVE YOU!
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>>43991921
Aside from that time he tried to get them all killed by Space Archer to so Sarge would accept that Rosette. Though that would suggest the Rosette itself is legit.
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>>43991921
and you dont see a problem with that
this is the inquisition
when is ANYONE in authority reasonable unless they are chaos agents, xenos, or orks in disguise as inquisitorial agents.
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>>43991876
Just hide the tau tech with some tasteful cardboard cutouts and slap some purity seals on everything. Should prevent possible accusations of heresy/schisms..probably. Salty but still broest of cogbros! right?
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>>43991954
Or possibly all three. Now THAT was a confusing Friday.
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>>43991801

When he found about about the project, Sarge briefly considered yelling at Tink for scavenging more of the Emperor's Scythes' stuff, but decided it did technically count as repairing the shuttle, and we were already up to our eyes in xeno-tech heresy anyway. Also, there was a chance we'd get a working stealth shuttle out of it. For their part, Jim and Hannah just ignored all mention of the Shuttle, and added the its bay to the list of places their tech-acolytes weren't allowed to go. The rest of us didn't have any input on the subject, because we were either busy with Gravis or dealing with the increasing level of warp-activity in the Occurrence Border's tainted areas.

The initial high volume of anomalies and incursions had been expected. The things that usually discorporated after finding the tainted sections devoid of anything living had swarmed the trapped boarders and grown strong. Several varieties of warp beasts, minor daemons, reanimated corpses, and what Nubby would tell anyone who'd listen was a Bloodthirster (despite it's lack of height, axe, or wings) had tried to claw their way into the more habitable sections of the ship during the first few days of transit. Thanks to the fact that we'd known the general location of the boarders, the unholy horrors had come through to find numerous traps, swarms of detpack-armed suicide skulls, the hardened priests and armsmen that made up the Ship's Watch, and a few well-armed guardsmen waiting for them.

Even with prepared positions and numerical superiority though, tackling warp creatures can be tricky. Over the three days it took the last of the boarders to expire, the daemons and the anomalies that manifested around them took a small but significant toll on the defenders. Some men were torn apart, others went insane, an unlucky few ran afoul of the Occurrence Border's chronic mechanical problems, and one or two forgot to check what was on the other side of a door before stepping through it.
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>>43991905
I had the same thought. There's been references to an Inquisitorial tribunal after all. Then again the tribunal could just be about how they managed to fuck up an imperial space station so badly. I guess we'll find out for sure soon enough.
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>>43991922
>>43991911

Hope you folks enjoy the story.

>>43991905

That sounds pretty heretical to me son. You know what happens to people who go around saying heretical things...
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>>43991984
>swarms of detpack-armed suicide skulls

When are they going to run out of those? I know they're the Imperium's schtick, but as fast as Twitch is going through them, even using crew casualties won't make up the numbers for long.
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>>43991984
>Go through a door without checking
>its full of serviorks in maid outfits
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>>43991952
>> assigned them to space archer so they would take the Rosette
see now thats why he said he did it, doesn't mean it is why he did it.
now i want you to think about this
you have a group of soldiers you send out on death missions with inquisitorial agents time and time again and for some reason they survive. you have two options send them on more suicide missions with incompetent inquisitors they work around and use as distraction pieces while they do the real work or deprive them of their distraction peices and give them enough power to hang themselves, only that power is fake and if anyone found out it would be an instant lynch mob.
my bet is the attempt to silence they only group of people that know what happened to that small device that came out of the necron ship.
>>
>>43992026
>>43992026
>>43992026
>That sounds pretty heretical to me son. You know what happens to people who go around saying heretical things...

Oh no. I don't want this to happen.

But then it might become a game of Rogue Trader
>>
>>43991984

Of course none of US were on the casualty list. Prior experience with this sort of thing, not to mention better quality weapons and a rather pragmatic approach to questions like "Do you think that thing with the tentacles is still in there?" meant that we made it through without significant injury.

Insignificant injuries and close-calls are a different matter mind you. Something in the third wave of daemons threw Fumbles' powers out of whack and caused a few burns and bruises for everyone present. And then there was a hair moment when Twitch barely stopped Aimy from stepping through a door that inexplicably opened into one of his minefields. After that one of Nubby's augmetic feet had to be plasma-cut off and replaced on account of how he tried to kick a nurgling in the nadgers. Oh, and the ONE TIME Doc came down to help with casualties, a priest he was treating tried to eat his face and had to be exorcised (see: clubbed into unconsciousness) using his own book of holy verse.

Anyway, things calmed down after the third day, and once the various bits and pieces had been incinerated, jettisoned, or tossed back into the tainted section, the bulkheads were resealed and everyone got back to their usual routine. Unfortunately things didn't STAY calmed down: over the next few days reports started filtering in of creatures haunting the corridors near the tainted areas. This wasn't unusual in and of itself, since every time the Navigator hit a bump in the warp stuff would leak through all over the ship and there had just been a daemonic incursion in the area to boot, but the witness reports were worrying: they matched the ones we'd received during our previous week of warp travel.
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>>43992142
I doubt it, it's probably partly because he thinks they can do stuff no one else can or will, or he's trying to see what he can get them to do out of curiosity. Just sort of toying with them to see what crazy shit they'll pull off
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>>43992142
Well the fact they tend to clear out and some how expose all the corrupt elements around them by refusing to die makes me think oak is using them to clean house. Calling it now oak is a fragment of the emprah and we all know the big E loves his little guardsmen.
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>>43992033
He used the last of them during that fight and the next few weeks of travel, and the DM ruled that he didn't get any more unless it was REALLY appropriate, because even Twitch's cheese must have limits.
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>>43991905
>>43992026
I'm reminded of this line from the debriefing scene in "Good Soldiers, Bad Educators":

> In the end he took the box, told us we all did exceptionally well, and instructed us not to talk to anyone about it, even inside the Inquisition, without his direct permission.
>>
Shoggy, do you have a 4chan pass?

If not, I'm sure /tg/ might be able to work something out for you.
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>>43992312
wut da zog?
>>
>>43992312

what the fuck are you talking about you cancerous retard?
>>
>>43992312
wut
son i think you walked into the wrong thread
and if you didnt, the shear amount of love this saga gets would strongly put you on the outskirts of the word "normal"
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>>43992193
IT IS HERE
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>>43992312

Wrong thread HERETIC!
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>>43992312
I agree with you, but this is neither the right place nor the right time
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>>43992312
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>>43992193

Last time Aimy, Twitch, Nubby, and Fumbles had tracked the problem down to an infestation of what had appeared to be tyranids. It turned out that they weren't proper nids though, since shortly after they'd been killed, the bugs' remains had started reforming in a distinctly warpy fashion, and then they'd just sort of vanished when we finally dewarped. We'd decided that the whole thing had just been some sort of warp phenomena caused by the psychic containment in the Cells failing, and the Zoanthrope sort of passively screwing with reality. This explanation was ruined by the fact that, despite the Cells being all fixed up, the warpy-nids had come back. Or maybe they hadn't, it was all a bit of a mess.

The problem was that, this time, the tyranid-shaped creatures that Nubby drew out with his damsel-in-dis-dress routine were different: they had an appearance and behavior that could best be described as ghostlike. Not ghostlike as in "sneaky", but ghostlike as in "like a ghost". Literally.

Now, the Occurrence Border was practically littered with warp-ghosts, but human ones. For the most part they just wandered around re-enacting their lives and deaths, with the occasional bout of unsettling whispering or screaming thrown in. They were harmless by and large (and even provided decent entertainment on slow days), but that could change if someone or something managed to get their attention and drag them into sync with what passed for reality.

Anyway, the tyranids we found literally haunting the fringes of the tainted areas displayed all the signs of being warp ghosts, except y'know, tyranid ones. They sort of milled around in the shadows, drifting through walls, making clicking noises at each other, and gnawing at stuff that wasn't there, until we got too close or had Fumbles poke 'em. Then every ghost-nid in the area would swarm in around the agitated one, and become an awful lot more solid until a few bolts of plasma blew them into black and green smoke.
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>>43992312
Please don't shitpost in an AGP thread.
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>>43992344

Nah, but I should get one. I despise the street sign captchas.
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>>43992312
Off to bed, Bonzo. It's storytime.
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>>43992437
>Then every ghost-nid in the area would swarm in around the agitated one, and become an awful lot more solid
That is actually kinda terrifying if you stop and think about it.
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>>43992437
>Now, the Occurrence Border was practically littered with warp-ghosts, but human ones. For the most part they just wandered around re-enacting their lives and deaths, with the occasional bout of unsettling whispering or screaming thrown in. They were harmless by and large (and even provided decent entertainment on slow days)
Oh you guys.
>>
well shit, there goes my night
>>
i just hope that if twitch dies, he dies as a suicide bomber. i feel like that is the only way he could go and be at peace with it.
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>>43992437
Y'know, if that shit continues after sticking the zooanthrope in Oak's petting zoo, then the Occrance Border just gained a hilarious new set of defences during warp travel.
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>>43992552
Only if his last words got to be "I told you so." I sure wouldn't be happy if it were any other way.
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YES SHOGGY! LIVE!
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>>43992552
Just killing Twitch on a regular day would result in a large explosion, especially if he still has the explosives on his back in the case of a backstab attempt
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>>43992558
if so twitch will figure a way to attach detpacs to them... somehow
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>>43992437

At first the ghost-tyranids were just puzzling: based on the little we knew about the warp and what information our xenology adept could provide, it shouldn't have been possible. Your average nid doesn't have a mind, much less a soul, and those are pretty much requirements for being a ghost, otherwise the warp would be littered with ghost-bricks/trees/rocks/whatever. Everyone agreed that something odd was going on, but no one could figure out exactly what it was. At first we just blamed the Zoanthrope, but Jim and Fio checked and couldn't detect any psychic energy leaking out of the Cells, and Fumbles backed them up.

Other theories were raised, such as the ghost nids being a psychic projection built upon the crew's collective unconscious fear of tyranids, or them being the result of the Hive Mind reaching across the warp to smite us, or everything being caused by the Ancient Heathen Insectoid Idol stored in Cargobay E-71/3 which had driven all who looked upon it insane. These were all shot down for various reasons, such as the fact that, according to 'Ol Bill, the idol's various limbs had been holding up a plasma conduits for thirteen years now without any significant problems. Twitch, of course, held fast to his theory that the Tyranids aboard the Hive Ship which had been sucked into the warp by the Scythe's vortex bomb had made an alliance with the daemons of chaos and an unstoppable tide of Daemonids would rampage across the galaxy. No one but Aimy bothered to argue with him, and in the end the rest of us decided that the ghost-tyranids were probably still somehow the Zoanthropes fault, despite all evidence to the contrary.

To return to the point though, the ghost-nids were puzzling AT FIRST. This wasn't because something happened which explained everything, it was because they quickly became far too serious a problem to waste time actually thinking about it.
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>>43992142
>my bet is the attempt to silence they only group of people that know what happened to that small device that came out of the necron ship.
See, what you aren't taking into account here is that Oak is still an inquisitor. If he wanted to make the All Guardsmen Party disappear he could do so via much more direct means. We're talking about a man with the authority to have people not only killed but eliminated from all Imperial record. he could have dumped the party out of an airlock and made up some bullshit about them having bravely died in the line of duty if he really wanted them dead, nobody would have questioned it.
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>>43992552
Single handedly stopping an Ork WAAAAAAAAAAAAAGGGGGGGHHHHHHH with a Two-Stage Cyclonic Torpedo.
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>>43990923
Oh fucking shit so late
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>>43992605

The number of ghost-tyranid sightings quickly rose, as did the number of attacks. We'd tried to nip the problem in the bud, of course: a busy two days had been spent antagonizing ethereal hormagaunts into solidity, and then shooting them. Unfortunately, they didn't stay dead, even when we got the Confessor himself to come down and wave his censor around after we shot them. It'd take a few hours, but eventually a bug that Fumbles claimed was same one would drift back to the spot where we'd killed it, and resume its seemingly-random wandering.

An expedition into the tainted areas to see where they were coming from was proposed, but after some careful thought, we decided that we didn't actually want to die horribly in a twisted nightmare of non-euclidian geometry and bug-shaped warp monstrosities. We might have really considered it if the ghost-tyranids had seemed interested in launching attacks on the rest of the ship, but as far as we could tell they were content to just sort of hang out. Over time, the steadily increasing number of ghost-bugs would result in them wandering deeper into the ship, but otherwise they stayed put unless someone got near them. Lacking any viable solution, or the motivation to take a real risk to find one, the Captain agreed with our decision to just set up a killzone around the tainted areas and contain the apathetic ghost-tyranid menace.

The containment strategy wasn't sustainable in the long run, since the number of bugs was inexorably increasing, and they were able to expand in three dimensions as well as through walls too. But we were pretty sure that if we gave a little ground when the numbers got to high, it'd work long enough for us to reach our next resupply point. Also, if things got really bad, we could always dewarp and sort things out at the expense of a few days of travel time. So since there wasn't any immediate crisis, we settled into a slightly more stressful than usual routine, and got on with our lives.
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>>43992707

Aimy assumed command of the entire lower-aft portion of the defense. She didn't actually ask for permission or anything mind you, she just walked down there and started bossing everyone around. The only reason that the Captain and his Master-at-Arms didn't kick up a huge fuss about this blatant disrespect was that Aimy was actually very good at this sort of thing, having been born and raised for infantry command before her career change to Inquisitorial-Gooning. The rest of us noticed that, despite how much she complained about the poor quality of her troops compared to her old regiment, Aimy seemed far happier than she'd been since her disastrous mission with the half-mad Magos. Or if not happier, at least less prone to spontaneous violence.

Since Twitch, not to put too fine a point on it, wasn't really sane enough to command a squad, much less an entire flank of the defense, his assistance to the containment effort was a bit more ad hoc. He scampered around, shoring up defenses and setting up traps without any discernible rhyme or reason, and everyone else just had to adjust their deployments to fit. It was all surprisingly effective, though it retrospect it shouldn't have been, he'd spent more time patrolling the borders of tainted areas than anyone except 'Ol Bill and his senior Engineers, and knew which spots were defensible and which weren't by heart.

Initially, Nubby just sort of mooched around the various fronts "assistin wif da supply effort", but since his partner in petty crime was the only psyker around who wasn't busy steering the ship, this profitable arrangement didn't last. We'd quickly discovered that Fumbles' ability to sense the ghost-nids from quite far away and through walls was invaluable, especially since he could share what he sensed with anyone nearby. He was constantly in demand as a spotter, and Nubby was dragged along to act as backup and morale support.
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>>43992605
>Twitch, of course, held fast to his theory that the Tyranids aboard the Hive Ship which had been sucked into the warp by the Scythe's vortex bomb had made an alliance with the daemons of chaos and an unstoppable tide of Daemonids would rampage across the galaxy.

And given that the DM rolls for whether Twitch's insane theories are correct, this actually has a chance at being reality. Did his player ever pick really weird or wacky (or useful) things just on the off chance they would end up in the game?

("Twitch thinks we'll find a cache of mint plasma rifles." <roll> "Nubby takes them to sell.")
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>>43992605
>Ancient Heathen Insectoid Idol stored in Cargobay E-71/3
>used as a support strut for plasma relays.
Next thing they are going to find a damn scout titan used as a door stop.
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>>43992728
>Aimy was actually very good at this sort of thing, having been born and raised for infantry command before her career change to Inquisitorial-Gooning.

Was Aimy actually an officer before her assignment to the Inquisition? Given her mother was a General, it seems odd that she's a mere sniper.
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>>43992748
That would require Twitch ever expecting good things to happen.
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>>43992707
Somehow the ghost 'Nids enter the departed acquaintances room.

Heavy and Crisp gain new headwear
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>>43992728
>Nubby ... moral support.

<look of abject horror>
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>>43990923
WOOO- aw dammit, I can't read until we finish tonight's session. The Mastiff Handler still needs a new arm.
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>>43992748
....wouldn't that mean twitch has some form of latent warp powers?
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>>43992748

See, thats not the sort of thing a paranoid theorizes. No, Twitch would theorize that a perfectly normal cache of mint plasma rifles that were actually traps built by ork commandos designed to explode when the trigger is pulled.
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SHOGGY THREAD! NICE!
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>>43992728

As has been mentioned, the rest of us had other things to do, and the ghost-nid situation really didn't change that. I mean, if you stop work every time an army of warp-spawned insectoid spirits lays siege to your ship, you'll never get anything done. So we all just sort of muddled along, trying to hold everything together, as the trip continued and things got progressively worse.

In the case of Doc's treatment of Sergeant Gravis, "got progressively worse" is a perfect summary. The Space Marine's condition went steadily downhill, and not in the ways Doc or Valerie had been prepared for. There were seemingly random seizures, spikes in neural activity that indicated horrible nightmares, inexplicable changes in the behavior of the bio-toxin, and even a few spontaneous mechanical failures in the life support machinery. It got to the point where Gravis-watching was a 24-hour, no-distractions duty, because the second he was left alone something would invariably go wrong. Doc, not being born yesterday, blamed all these problems on the warp in general and the Zoanthrope in particular, but he couldn't figure out the why or how, and had no idea what to do about it.

Lacking any proactive treatment ideas, aside from exiting the warp or killing the Zoanthrope, Doc dedicated increasingly large portions of his time to Gravis-watching, and developed a rather disturbing tendency to talk to the comatose Space Marine. Tasteless jokes about Valerie getting jealous aside, we began to worry about him, but we were getting near the end of the trip by the time things got really worrying, and he seemed to recover a bit after his theory about the Zoanthrope being the cause was confirmed.
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>>43992880
Nah he would accuse the rifles and the boxes of being clever disguised orks but not clever enough to fool him. Everyone would call him crazy turnaround and watch as the the suddenly now orks and not plasma rifles explode from the det packs he stuck on days ago.
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>>43992668
and you dont see any value to man in a high position of authority to remove a problem such as that as discreetly as possible with little to no fallback to himself. the moment you order a direct killing of someone is the moment someone else, maybe a grunt more than likely someone higher up the ladder, goes now why the fuck would he do that. and any further investigation may lead someone else down a trail they don't want followed.
instead he has this
"its such a shame these poor men that knew this secret they told no one else died on unspecified secret mission 6745A25 that has no direct tie back to me and its such a shame the their new rosette data wasn't uploaded to the servers in a timely manner, i really have no clue how they got to the bottom of my stack of official papers
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>>43992801

She was educated for it, and acted as both and adjunct and a lieutenant for a while before she more or less ran off to join the Inquisition.
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Catchin it live!!! Muh DIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIICK
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>>43992906
Part of me thinks Oak should have sent a different, more competent team with proper equipment for this mission.
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>>43992906
>his theory about the Zoanthrope being the cause was confirmed.

Oh boy, happy times ahead!
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>>43992971
>more competent team with proper equipment

They'd probably die due to not being insane already
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>>43992906
Hopefully he doesn't dream about the flyrant.
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>>43992605
I'm going to guess that twitch is at least partially right here (on account of being Twitch.) My theory is that some of the lower order Tyranids that were sucked into the warp were drawn to the presence of the synaptic node presented by zoanthrope. The presence of this node allowed them to establish a tenuous hold on the artificial reality created by the ship's gellar field and simultaneously prevented them from being entirely consumed by the ravages of the warp.
Alternatively, I could be entirely wrong and it's something altogether weirder.
>>
ok caught this live and I dunno what to do, lets read this then
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>>43992906

Actually, it wasn't just Doc's theory that was proven, our suspicions about there being a link between the ghost-nids and the Zoanthrope were confirmed too.

What happened was that, three days out from our destination, nearly a quarter of the psi-suppressors in the Cells failed at once. This didn't come as a complete surprise mind you: even in stasis, the Zoanthrope's mere psychic presence, not to mention the warp itself, wore down the machinery and shielding that restrained it. Tink, Fio, and Jim had been dedicating more and more of their time to inspections and maintenance, but there was only so much that they could do given the general kludged-together nature of the Cells. So they'd been sort of ready for something like this to happen, and had made sure that someone was always on duty. When the failure happened, Jim had been right there to start fixing things, and both Fio and Tink had arrived within minutes to help. Sarge showed up too, but he didn't actually help in any meaningful way, he just really wanted an excuse to ditch the horrible self-inflicted purgatory of his diplomacy lessons.

Anyway, during the fifteen or so minutes of reduced psi-suppression on the Zoanthrope the following happened:
>The spawn rate of ghost-nids drastically increased, a few higher forms started appearing, the entire swarm began acting far more in touch with reality and became significantly harder to kill.
>All sorts of warp phenomena occurred throughout the ship.
>The temperature on the main atmospheric regulator got stuck at seven degrees. (This was probably unrelated, but by then we were blaming EVERYTHING on the damned bug)
>Fumbles suffered some sort of combination hallucinatory and convulsive episode, and wound up clawing at his face and breaking his goggles.
>The Navigator sent us a very angry note about the importance of not distracting him while steering.
>Sergeant Gravis caught fire. Again.
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>>43992971
Well, he originally sent a group of Space Marine Tyranid experts in a pair of state of the art stealth shuttles. Look how that turned out.
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>>43992906
zooanthrope being the cause
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>>43992906
I rather suspect that Sergeant Gravis is dreaming the ghost-nids into existence.
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>>43993028
>caught fire again
Pretty sure space marines are used to that sort of thing.
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>>43993069
This seems just unpleasant and implausible enough to be something the AGP GM would pull off. I hate this theory as a supporter of the AGP, but I love this theory for the story.
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>>43993103
From the inside?
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>>43993105
shh twitch will hear and accuse him of being a demon/nid hybrid and try to explode that deck
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>>43993147
"Twitch, mind telling me why you've rigged Sergeant Gravis with detpacks?"
"You can never be too careful, Sarge."
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>>43993028

So yeah, it was a pretty unpleasant experience, especially since it was actually a minor failure compared to the some of the stuff that had broken during our last trip, and therefore raised all sorts of questions about the Zoanthrope's powers. Not that we had much time for pondering though, because the following three days were absolutely exhausting.

Most of the problems caused by the failure were dealt with immediately: The suppressors were repaired without the Zoanthrope breaking out of stasis and trying to killing everyone. Doc actually had a fire extinguisher ready, put Gravis out before the eldritch flames did any real damage, and handled everything else that went spontaneously wrong during the brief loss of suppression. Nubby managed to restrain Fumbles before he clawed out his own eyes, got the psyker to safety, and was even able to scrounge up another pair of extra-large welding goggles (which may or may not have had "Bill's DO NOT STEAL" written on them). Lastly, thanks to a general retreat order by Aimy and the Captain, plus Twitch's suspiciously well-placed fallback points, relatively few men died to the temporarily empowered ghost-nids.

Unfortunately, even though the ghost-nids lost focus and weakened again after the psi-suppressors were back online, the increase in their numbers was permanent. Containment became significantly more difficult, especially since, in some places, the defense had been pushed back to rooms that Ol' Bill said were important to the running of the ship. It wasn't a good situation, but then again, it could've been worse: both ammo and food were plentiful, it wasn't snowing or raining aside from the occasional drizzle of supernatural blood, and there weren't any Commissars. On the Official Imperial Guard Scale of Horrible Meatgrinder Defenses it was only about a 3. Of course, anything that even shows up on that scale isn't something you want to deal with while travelling through the warp...
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>>43990923
I WAS GOING TO SLEEP BUT I GUESS NOT NOW HUH
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>>43993191
stealing from ol' Bill?
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>>43993191

The question of whether to just dewarp in the middle of space and try to sort everything out was raised again, but since we were so close to our destination, Sarge and the Captain decided we could tough it out. The rest of us reluctantly agreed, and put everything we could into holding out three more days.

Reinforcements were mustered from the crew, those wounded who could still fight were put back on the line (including a rather shaken Fumbles), and our fearless leader oh-so-regretfully abandoned the last of his diplomacy classes to personally take over the nastiest piece of the line. Finally, Tink and Fio were told that, regardless of how creepy being around the Zoanthrope was and how important they felt their pet projects were, they now LIVED in the Cells, and horrible things would happen to their vids if another mechanical failure occurred.

It was a hectic, terrifying, and heroism-filled three days, which really reminded all of us of our time in the Guard, though with less indiscriminate shelling and a rather inferior brand of trench-mates. Not that the armsmen of the Occurrence Border weren't good fighters, they just… weren't Guardsmen. Anyway, complaints about troop quality aside, we managed to hold out without any more complete disasters.

There were a few tense moments, such as when Tink got as far as reporting that a cascading suppression failure was imminent before he figured out how to use his plasma gun as a backup battery. We would've congratulated him on his ingenuity, but it took him about half an hour to remember to tell us that things had been stabilized and we weren't about to die. Another bad spot was when Sarge finally abandoned the forward power management, water purification, and toothpaste distribution room, only to have something break in it five minutes after he left. It took a three-hour counter offensive, spearheaded by all of us except Aimy, to get Ol' Bill up there to fix the thingy that'd gotten stuck in the whatsit.
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>>43992929
Except that sending them on a dangerous mission with a false Rosette would be the very opposite of discreet and creates so many trails that lead back to Oak. They could be captured and questioned, the Occurrence Border could be traced back to Oak's operation, other inquisitors could get involved and they tend to be FAR more suspicious than the average grunt.
Inquisitors have people killed all the time, they don't have to justify it or file a report on it. The authority of an inquisitor is such that they don't, strictly speaking, answer to anybody; even other inquisitors. Oak could have just claimed that they'd been found to be tainted and had them purged if he wanted to. Like I said before, nobody would bat an eyelid over it.
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>>43993146

Eh, if he was a Salamander, I'd say so.
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>>43993294
damn it nubby
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>>43993294

In the end though, we made it. A few hours before our original scheduled dewarp time, but not a second too soon, we arrived at that bastion of Imperial civilization widely known as: "That system with two planets and an Inquisition base that's pretty much on the way. No not that one, the one with the BLUE star."

As the Occurrence Border left the warp, the massive swarm of ghostly tyranids just faded away. It was actually sort of awkward for those of us on the line, and sheer paranoia kept everyone at their posts for nearly an hour before victory was declared and we all went off to get some sleep. The only people left awake were those who'd been augmented past the need for the pathetic meatbag concept of sleep, and the poor bastards in charge. Sarge hiked his way up to the bridge to verify that we were in the correct system and that no stellar disasters, xenos invasions, or heretical uprisings were occurring in it, and to send a message to the Inquisition base. Unfortunately, that last part proved unexpectedly difficult.

Due to our recent problem with head-exploding waves of psychic energy, we came out of warp way out on the edge of the system. Of course the universe despises all rational planning, so the Zoanthrope stayed completely quiet during the transition, and all our careful precaution accomplished nothing aside from leaving us several days of normal space travel away from our destination. In fact we were so far out that our sensors could barely even pick out the largest ships and stations around the planets, and it'd be days before we got into vox range. This annoyed Sarge, who wanted to get started on the whole process of proving our identity and requesting aid so he could stop worrying.

The Captain sympathized with him, and rather sarcastically asked Sarge if he wanted to try to make a micro-warp to get closer to the planets. Sarge told him to go fornicate with a waterfowl, and then wandered off to try and nap away his paranoia.
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>>43993294
>toothpaste distribution room
Gotta make sure that keeps working.
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>>43993428

Chin up! At least you made it through the Warp without anyone you liked dying.

Plus, no more ghosts!
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>>43993337
except i said the paperwork for authorizing the rosette was "lost" on the bottom of a bureaucratic paper pile
"whoops you know how slow the bureaucracy of the emperor is, is just cant be as swift as his justice i'm afraid"
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>>43993500
Yes, but that's ultimately Oak's fault. His mistake ruined an Inquisition op, and somewhere along the chain of command, someone might be offended by this. Whereas if he declared them corrupted after all those dangerous missions and had them purged, that would be the end of it. Inquisitors can just do that; no one would double check.
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>>43993553
they double checked for that james bond wannabe inquisitor. they checked by asking the guardsmen and getting reports from them.
i think the rules are a little bit different when the accusations are internal inquisition heresy
>>
That toothpaste is incredibly important: What if a crewman gets gum disease, and the nurgle demons start spawning out of his mouth?

Sounds like paranoia, I know, but this is the occurrence border; NOTHING is sacred.
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>>43993428
in the end you got the job done, and that matters.
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>>43993660

Nothing is sacred? What about the temples to the Emperor? Or the shrines to the Omnissiah?

Or even the omnipresent stills the crew made to keep themselves sane?
>>
>>43993635
Weren't they just asking the Guardsmen's opinions because no one else had ever survived a mission with the guy?
>>
>>43993660
fun fact for all those making fun of the need for toothpaste

its pretty much the only cleaning agent that can be used effectively on scientific probes that use metals... namely pretty much all of them.
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>>43993660
How the hell has nubbys body odor not caused any major warp fuckery yet?!!?
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>>43993428

The rest of us weren't too concerned about the travel time, since moving through normal space was downright relaxing by our standards. If left to our own devices we probably would've spent the entire time asleep, drunk, or watching heretical cartoons, but Sarge didn't approve of idle troops. After a mere sixteen hours of sleep, he dumped every one of us out of our nice-warm bunks, gathered the entire team plus Ol' Bill and Jim together, and began giving orders.

The impromptu briefing started with Sarge informing us that the Captain had spotted three ships of indeterminate size heading our way, and per tradition, Twitch interrupted to tell everyone that he HAD A BAD FEELING ABOUT THIS. After a few minutes had been wasted on half-comedic speculation, Sarge shared the Captain's assurance that this was a perfectly normal response to how far out we'd warped in. He claimed that it was, in fact, a good thing, since they'd be able to help us by passing our vox messages on to the Inquisition base earlier than we'd expected. It'd still be over a day before we were in range though, and in the meantime, there were things to do.

Tink and Fio were told that their pet-projects were still on hold until they made sure every system in the Cells was working fine and compiled yet another parts list. Doc, who was annoying chipper after his first real break from Gravis-watching in over a week, was told to ditch the Marine on his girlfriend and get his gear ready. The Adepts were told to whatever adepty things needed doing before we talked to whoever ran the local Inquisition base, except for the Cogitator Adept, who was ordered to use his data-thingys and compu-whatsits to figure out where the ghost-nids had been coming from. He responded with a lot of useless technobabble and complaints about not being a demonologist damnit, but after Sarge glared at him for a while he went off to his closet and got to work. Everyone else was ordered to get ready for a short expedition.
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>>43993709
they were collecting information on him. they pretty much asked if he did anything heretical
>>
>>43993635
In the case of Bane Johns it was a little bit different. They weren't trying to find out if he was a heretic, they were trying to find out if he was an incredibly powerful latent psyker or just ridiculously lucky. The difference is that both an insanely powerful latent psyker and a ridiculously lucky man are assets of great use to the imperium albeit in different ways. In other words, they wanted Johns alive either way. Also, Johns was an interrogator, not an inquisitor. Interrogators still have to answer to someone while Inquisitors answer to the Emperor alone.
>>
>>43992668
Maybe he wants them dead eventually but wants other people dead more, and sooner. So if they die on a mission, great, but if not then there's still one less problem.
>>
>>43993752

A few hours later, the Cogitator Adept delivered a dataslate containing what Twitch and Ol' Bill assured us was a map marking four locations in the Occurrence Border's various tainted areas. The rest of us took their words for it, and Twitch was put in charge of deciphering it into three-dimensional directions. Sarge chose the location in the lower-aft tainted section as our first target, on account of how it was near the other thing he wanted to sort out with the expedition, and we set out with Ol' Bill and his gaggle of Engineers and tech-acolytes in tow.

Now, we called it an expedition, and went in heavily armed, but outside of the Warp the tainted areas weren't THAT dangerous. Yes, they were still contaminated with warp energy which manifested as all sorts of phenomena, but they were generally minor things, like whispers, winds, flashes of movement, and the non-insectoid variety of ghost. The krootoids and other vermin which wandered into the area and wound up horribly mutated, and occasionally possessed, were only a minor inconvenience, and warp-entities which can survive in normal space without some kind of host are rare. Really, it was just a matter of carefully avoiding mechanical hazards and the occasional persistent anomaly, such as the time loop on on sub-deck U-3, the room stuck at five degrees kelvin, the time loop on sub-deck U-3, the perpetually bouncing ball, and the time loop on sub-deck U-3.

We reached the area that the Cogitator Adept had calculated as the center of the ghost-nid infestation without any incidents more serious than a tech-acolyte getting slightly electrocuted and Nubby getting stuck during an attempt to bypass a leaking plasma conduit via air shaft. Unfortunately, when we got there we didn't find any daemonic portals, eldritch devices, Tyranid hives, or anything else we could cover with detpacks.
>>
>>43993769
Like being an unidentified psyker, yes. The kind of thing that killing outright is wasteful. Heretics deserve only death. Psykers who have no difficulty functioning in an organization like the Inquisition are worth investing in. Or feeding to the Emperor. Either way, he does more good investigated than pitched into an Soylent Viridians synthesizer.
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>>43990923
FUCK YEAH I CAUGHT ONE LIVE
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>>43993808

He's an Inquisitor, they're an Interrogator and his lackies.

If he wanted them dead, they'd BE dead. Have them shot for heresy by the Inquisitorial Stormtroopers he's got on station, or just have their next shuttle have a explosive hidden on it.
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>>43993805
they actually never asked if he was a latent psyker if i remember correctly. they asked what the guardsmen opinion was because they were highly suspicious of him.
they then proceeded to throw him under a buss as hard as they could
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>>43993858

All we found at the geographic center of the ghost-nid infestation was a few empty rooms and corridors. We had Fumbles take a look around just in case, but while he claimed the area were slightly more tainted it's surrounds, it seemed to him like it was just the side-effect of being filled with ghost-nids for longer. We debated exploding the entire area, just on the off chance it would accomplish something, but Ol' Bill asked us not to. So, lacking anything productive to do, we headed down to Cargobay E-71/3, home of a few dozen plasma conduits and an Insanity-Inducing Ancient Heathen Insectoid Idol that had been repurposed as an architectural support.

Operating on the theory that, even if it wasn't related to our bug problem, it probably wasn't good to have a giant eldritch statue just sitting around in a warp-tainted cargobay, we asked Ol' Bill to figure out a way to disentangle the plasma conduits from the Idol. Not so we could study it of course, that would be silly, we just wanted to make sure that the engines wouldn't explode or something when we destroyed the thing. Ol' Bill grumbled a bit about not fixing what isn't broken, but he and his boys threw a tarp over the thing's horrible mind-shattering visage, and began scavenging replacement parts from the surrounding area.

A few hours later the various plasma conduits, pipes, and wires were being supported by a haphazard network of metal bands, clamps, crates of expired food, and three of the room's grav-plates fastened to the ceiling. The tarp-covered Idol was dragged to the center of the room, and a pair of melta-bombs with what looked suspiciously like crossed-scythe insignias on their sides were fastened to it. The horrible chittering screaming went on for quite a while, but it trailed away as we reached the edge of the tainted area, and nothing else really happened. Well, aside from a 11% drop in the efficiency of Engine 6, and half of the aft sensors overloading. Ol' Bill said he told us so.
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>>43990923
Damnit shoggy i gotta get up early tomorow for DnD and shopping, FUCK IT I CAUGHT ONE LIVE.
>>
>>43993907
That is correct, but there's a reason why the questions were non-specific. You don't feed the people you're debriefing answers, you ask open ended questions and see where they lead. Interrogation technique is one of the few advances not forgotten in the 41st Millennium.
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>>43993918

By the time we got back from our expedition the distance between us and the three approaching ships had closed to the bare edge of our vox system's broadcast range. Now that they were closer, our sensors had identified the ships as a Navy frigate and a pair of smaller SDF ships, so Sarge, the Captain, and the Adepts decided not to mess around with subtlety, and announce our identity and intentions off the bat.

Remembering his recent lessons on the importance of stance, dress, and overall first impressions, Sarge scrounged together a replacement for the Inquisitorial costume and evil goon uniform which had been rather gleefully abandoned in men's room garbage bin. After he'd more or less ripped Doc's evil goon uniform in half during his attempt to make it fit, he settled for wearing one of the Captain's spare uniforms and hung his Interrogator's Rosette in clear view. Suitably outfitted, Sarge then spent nearly two hours with the old Diplomacy Adept, recording a two-minute vid which primarily consisted of his name and rank, a request that his message be forwarded to the local Inquisition base, and the digital authorization code from his rosette. This arduous task completed he joined the rest of us for a few games of cards while the message crawled across the system at the annoyingly-slow speed of light.

Four hours and several thrones lost to Nubby and Fumbles later, it occurred to us that we really should've gotten a response by then, and we all trooped up to the bridge to see if something interesting was happening. We arrived just in time to hear one of the sensor techs report that all three approaching ships had increased their acceleration, and four more had left orbit. Twitch informed everyone that he had a REALLY bad feeling about this.
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>>43993918
I wonder if the approaching ships sense something wrong about the Occurrence Border. Not only does it look like it came off a space hulk and it came in suspiciously way out on the system perimeter, but something just exploded inside, the Astropaths sense screaming and chittering, and Tarot readings report "This ship and its crew are bad news."
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>>43994036

Over the next few hours the vid was re-sent multiple times, a request for confirmation of receipt was added, an audio-only version was sent, and some tech-acolytes were sent out in a shuttle to check that our vox system was actually sending and receiving correctly. All this effort accomplished absolutely jack shit aside from increasing the acceleration of the approaching ships even further, and raising the local paranoia level to amazing heights.

An emergency meeting of everyone who could contribute to a serious conversation on our options was called, and the rest of us invited ourselves along anyway. There was some initial complaining by Jim, the Adepts, and other such stuffy people about how the whole meeting was pointless, since no one actually knew anything useful about the situation, so all that anyone could do was make wild guesses based on hearsay and unsupported speculation. That sounded fine to us, because it was how we made most of our decisions, and everything typically worked out, so we ignored their whining.

The initial topic of conversation was just what in the Emperor's name was going on, and if there was any chance we could sort it out. All theories stating that the approaching ships were friendly, and there was just some sort of inexplicable reason why they just couldn't talk to us, were immediately thrown out on the grounds that the universe didn't work that way.Twitch's theory that the local naval forces had been taken over by an advance force of Daemonids, or possibly Kommados, was dismissed for similar reasons. The general consensus we arrived at was that the locals were following the Astropathic kill-order that had been sent out by the insane Choir-Master, which had probably included something like "Disregard any messages they send, especially ones containing Inquisitorial Authorizations Codes". This raised a bunch of new questions though, the primary one being: why the hell hadn't the Inquisition rescinded that order yet.
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>>43993907
>He drew out a rosette which identified him as a member of the Ordos Hereticus and asked what our opinion was of Interrogator Bane Johns.

>Sarge sat up a bit straighter and asked why he was so interested in the opinion of a bunch of grunts. The Inquisitor smiled back and said we were the first team to survive a mission with him, so we were the best men to judge whether he was a dangers untrained psyker who might become a serious threat to the Imperium.
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>>43993858
I love you, Shoggy.
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>>43994087

Since it was unimaginable that the Inquisition hadn't noticed a sector-wide astropathic message to kill someone, much less a whole ship of people who were in their records as Inquisitorial agents, we felt sure that an investigation into the incident on the Station had at least been started. There was of course the remote possibility that whoever they'd sent to investigate had completely botched things and either swallowed the Choir-Master's obvious lies or been offed by the locals, but that seemed unlikely. Despite our personal experiences, the Inquisition on the whole is rather notorious for its incredulity and competence.

Doc suggested that the investigator's ship could've been lost in the warp, or that other warp-travel related shenanigans had occurred, such as our own warp-journey taking only a few hours of real time as opposed to the three weeks we'd experience. The Captain shot down that last explanation, claiming to be absolutely certain for some technical reason that three and a half weeks of real time had passed, but allowed that Doc had a point about the dangers of warp-travel delaying the investigation. The Diplomacy Adept also raised a valid point, which was that, given the time it would take to investigate the Station and our direct route, no Inquisitorial couriers would've reached the system before us. This meant that any "No, these Astropath-exploding people are not heretics, don't kill them" order from the Inquisition would've been sent out via Astropath, so there was a very real possibility that a few things got… lost in translation, for instance the No, Not, and Don't.

Both of those explanations sounded good enough for us, but they didn't account for why the local Inquisition base wasn't doing anything, and that was a more pressing concern at present.
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>>43994141

The whole reason we'd picked this system as our destination was because the presence of an Inquisition base. We'd expected them to be able to help sort things out if, as had apparently happened, word of our innocence hadn't reached the system yet. Okay, it wasn't like they ran the local naby, they were just a small Ordos Hereticus outpost. There were probably a few buildings full of Adepts who kept track of things, a handful of Storm Troopers who hung out waiting for the next emergency, and maybe one or two local Inquisitors, if they weren't off purging heretics in another system at the moment. Size aside though, they should've noticed half the ships in the system moving out at once, taken an interest, and been forwarded our messages…

In the end we put it down to massive incompetence. This wasn't a very good explanation, but the only other one we could think of was that some shadowy cabal of Astropaths was secretly controlling half the sector via careful manipulation of information, which was just silly. Seriously, who ever heard of a bunch of Astropaths secretly controlling anything? They were all nuttier than squirrel-poo, and prone to randomly exploding. The argument about whether the idiot ruining everything was the person currently running the Inquisition base or someone in the local Navy who was stonewalling them for some arbitrary reason, was getting rather spirited when it was brought to an end by the arrival of the Occurrence Border's Navigator.
>>
They aren't firing, which means there's some doubt.

Or they feel the Border is unlikely to survive the trip insystem, and don't want to waste munitions. Which is a valid reason upon scanning the ship, but still....
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>>43994141

The tall and cadaverous man stalked in, probably attracted by all the shouting just a few rooms away from his sanctum, and informed us that we were all blunt-minded idiots. No one but Aimy took much offense at this, in our experience the was just the Navigator's way of saying hello, and we all waited to hear why we were bunch of borderline-retards. It turned out that what was happening was OBVIOUS, and he could've told us it would've happened if we'd thought to ask him (that statement right there is a classic example of why no one likes Navigators). Our ship had just popped out of the warp at an odd location, positively reeked with warp-taint, and had a powerful unrestrained tyranid psychic signature emanating from it; the Occurrence Border was a text-book example of a genestealer-infested ship looking to infiltrate a system.

There was a short argument between the Navigator and Tink about whether the Zoanthrope was unrestrained or not. Tink ultimately lost, because if the bug was properly restrained we wouldn't have been up to our asses in ghost-tyranids for the last few weeks, but the Navigator did eventually amend his statement to "partially-restrained by bunch of incompetents, heretics, and xenos". Anyway, the rest of us acknowledged that this was as good an explanation as any, since excessive paranoia seemed a bit more likely than plain incompetence where the Inquisition was concerned, and asked of the Navigator had any ideas how to deal with such a situation. He suggested that we get the hell out of the system before we were all killed, and make sure our next stop was a somewhere where we personally knew people in power who could smooth things out for us. This suggestion did not go over well with Doc, Tink, or anyone else really.
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>>43994072
Ha! I was right!
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>>43994087
HAHAHAHAHA
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>>43994231
Looks like the xeno expert is going to get a talking to later.
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>>43992801
As I recall, her mom always pulled her back from the frontlines whenever it got dangerous, so she "never got to shoot anything interesting."
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>>43994231

In the end, despite all the complaining, Sarge and the Captain decided to follow the Navigator's advice. Doc's statement that Gravis would not survive another serious warp journey with the Zoanthrope was noted, as was Tink's list of things in the Cells that desperately needed replacement parts to continue functioning correctly, but those were future problems, and the incoming ships were very current ones. Once that critical decision was made, the entire mob relocated to the map-room, where most of us just complained and made unhelpful suggestions while Sarge, the Captain, and our Adepts tried to find a suitable destination.

To our surprise we actually knew a fair number of people who would be able to help us, there was Inquisitor Oak of course, as well as a few of our former Interrogators, an overweight cross-dressing xenophile, the Rupert, and a few tech-priests of various ranks. On top of that, the Captain and Adepts were able to supply a few Navy officers and Inquisition contacts, Aimy grudgingly admitted her mother would help if she asked, and Nubby said he knew a guy who was technically a Planetary Governor.

The problem was that most of these people tended to move around a lot, and the ones who didn't weren't anywhere near our end of the Ultima Segmentum. Even without all the complications of making a long warp-journey with Gravis and the Zoanthrope, we just didn't have enough fuel to reach any of them. Mind you, if we'd had an Astropath, as opposed to headless corpse in the morgue and a sanctum covered with bits of blood, brain, and bone, we might've gotten lucky and been able to track one of the mobile ones down nearby, but in that case we could've just sent a message asking our boss to sort all this stuff out for us.
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>>43991330
It took me so long to figure out that your ship is the Event Horizon, I'm ashamed.
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>>43994382
FUCK.

I usually get the references, I have no idea how that got past me.
>>
something something caught one live

In all sincerity though, FUCK YES
>>
Damnit. I want to see the end of this, I want it so badly, but I've been up since like, 4 AM yesterday.

Ah well. At least I'll leave you all with a teaser: the All Cogbro Party has finally launched at last We're three sessions in (internet games are slow.). Our first day on the job involved possessed servitors, internal combustion engines, pay phones, wall-trap scythes D&D style, krootoid velicoraptors, a Daemonette, and Nurglings aplenty.

Oh, and a slight friendly fire incident involving a revolver shotgun pistol.
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>>43994382
>>43994408
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>>43994357
>Nubby said he knew a guy who was technically a Planetary Governor.
>The All Guardsmen party in planetary politics
>Nubby somehow wins a planet in a game of cards.
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>>43994439
>guy
lol
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>>43994424

Also vodka.

Lots and lots of vodka.
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>>43994357

After we examined the map and determined that no one helpful was within our four-day travel range, the Captain raised some less-savory options. The discussion turned to what was or wasn't piracy, and whether any of the nearby systems were too small to have naval defenses or astropaths, but developed enough to have a supply of fuel.

Sarge began to zone out as he imagined just how unpleasant his post-mission interview with the Inquisitor was going to be, and then he overheard Tink pestering the Navigator. Tink asked if it was possible to "coast" in the warp like fuel-conscious ships did in normal space, and thereby extend our range enough to reach the nearest guaranteed-friendly system (which was unfortunately the one inhabited by Nubby's "guy"). The Navigator made some sneering remarks about a blunt's inability to truly understand the shifting nature of the warp, and admitted that yes, you could trade time for fuel up to a certain point.

As the rest of us checked whether this would allow us to reach anyone who hadn't been described as "like a Planetary Guv'ner, but wifout da actual planet, and maybe a lil bi' more slavery", Sarge thought back to our original travel plans. He asked the Navigator whether we could stretch four days of fuel to reach a destination a week and a half away, specifically the Ordos Xenos Research Facility that had ordered the Zoanthrope. He got a flat "No". That would've been the end of it right there, and things might have turned out VERY differently, but the Cogitator Adept was listening in, and simultaneously responded with a "Maybe".

That sparked a heated argument, which included a lot of talk about warp currents and something about problems with shortest paths. None of us really followed it, except maybe Tink, but the "No" and "Maybe" slowly turned into "Probably, assuming fuel efficiency is static, the currents are where the map says they are, there are no storms, and we can survive three more weeks of Warp travel".
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>>43994513
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>>43994382
>>43994408
how was that hard
it was literally just a word replacement puzzle.
though i wouldnt have gone with the word border
i would have used one these
periphery, fringe, maybe frontier
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>>43994569
I'm retarded apparently. I just didn't think about it at all.
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>>43994513
No. No no no. There is no way this line of discussion ends well. Just talk to the navy ships approaching, they're definitely friendlier than the alternative.
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>>43994513
>three more weeks of Warp travel
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>>43994513

Well, there was a bit more debate after that, but Sarge had made up his mind. He was well and truly done with this shit: there would be no more stops, no more hair-raising escapes with misguided Imperial forces hard on our heels, and no more bloody diplomacy. He could take three more weeks cooped up with the Zoanthrope and fighting off waves of its ghostly minions, as long as at the end, he'd be able to dump both it and the problem of the crazy Astropaths on whichever Inquisitor had ordered the damned bug.

This decision met a certain amount of resistance, primarily from Doc, Tink, and the Captain, who were tremendously worried about Gravis, the Cells, and the very real chance of running out of fuel short of our destination respectively. Unfortunately, despite how undeniably bad Sarge's plan was, no one besides Nubby thought the other options were any better, and anyway, we were Guardsmen and Sarge was in command. Once he'd made his decision, all we could really do was complain and try to figure out how to make his plan work.

The Captain went off with his subordinates and the Navigator to plot our route, and informed us that we had five hours before the approaching ships forced us to warp. Tink and Jim immediately ran down to the Cells and began frantically working with Fio to overhaul all the stuff they'd originally been planning to replace. Sarge, Aimy, and Twitch sat down and began hashing out a defensive plan that would take advantage of the ghost-nids apathy when no one was around to provoke them, and the fact that they didn't ever launch real flanking attacks. Nubby dragged Fumbles off to help him relocate several of his stashes to areas that wouldn't be overrun when the shit-storm resumed. Doc carefully examined Gravis' condition, evaluated his chances of keeping the Marine alive for three more weeks of warp travel, spent a while locked in the bathroom alternately screaming and crying, and then decided that something drastic needed to be done.
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>>43994513
Does the border have any weapons? Or when they try to use them instead of hot death it shoots dryer lint? Or are the weapons just paper mache stand ins?
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>>43994608
>Once he'd made his decision, all we could really do was complain and try to figure out how to make his plan work.

"HANDLE IT!"
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>>43992142
My bet is that he's testing to see if the Guardsmen are actually Perpetuals or Senseis
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>>43994646
I think it is more a matter of the Border wouldn't be able to stay together if someone looked at it the wrong way. I think it has like 6-8 Lances or something on it.
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>>43994646
The only way the Occurance Border will win a space battle is if the enemy ship explodes before it can fire its weapons. If the enemy ship explodes afterwards, the battle will likely be a tie.

Also, the Occurance Borders actual weapons are so inaccurate that they've been known to miss planetary bombardment coordinates by several kilometers.
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>>43994608
>Barely make it through 1 week of warp with fresh supplies
>Decide to go 3 more weeks
Oh yeah, great plan. Sarge is becoming more and more like all the other interrogators with every passing day.
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>>43994608

Doc made his way down to the Psyker Containment Cells, but thankfully didn't go with his first idea, which had been to just kill the Zoanthrope and hope Oak and his research buddy would be in a good mood when they found out. Instead, he poked his nose into the small, currently-unused side rooms that'd originally been used to hold captive psyker children, and checked if any of the undersized stasis-beds had been left over after Tink and Fio had combined a few into one big enough to hold the Zoanthrope. He had a moment of panic when all the cells, except for the one packed with debris, were empty, but when he asked Fio what had happened, the little xenos explained that they'd pulled them all out during the project and the leftovers were just in a closet somewhere. Doc knew the inevitable fate of expensive pieces of equipment that got left in unmonitored closets, so he skipped the scavenger hunt and just commed Nubby to ask which one of his stashes the stasis beds had wound up in.

Nubby wasn't keen to part with his loot, but eventually came around to Doc's way of thinking when the Medic started explaining all the horrible things that would happen to him if Gravis died. One of the five leftover stasis beds was hauled up to the medbay, where Doc and Valerie spent several minutes trying to figure out how to fit the upper half of a three-meter tall killing machine into a stasis bed sized for children ages 3-12.

It was obvious from the start that Gravis' armor and life support machinery wouldn't fit, but it was quickly established that even without those, he was still far too large. In the end Doc was forced to admit that the only way it would work was if they removed Gravis' arms, shoulders, and a good portion of one of his sides; Sister Valerie did NOT approve of this course of action.
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>>43994665
>>43994688
they should just weaponize the warp fungus then.
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>>43994646
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>>43994357
>>43994513
Inb4 Nubby's "guy" turns out to be the person they bought the occurrence border from.
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>>43994718
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>>43994736
Well....It can still pack a mean broadside!
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>>43994036
Ah shit, they believed the Assholetropath didn't they
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>>43994736
My Idiot Side: If we could transfer some of the warp fungus into the Macro-Cannon magazines, we could actually have a workable anti-ship weapon!

My everything else: Shut. Up.
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>>43994734
The words "just", "weaponize", and "warp" do not belong in the same sentence.
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>>43994718
Damn doc is really becoming extreme ever since the strand a enemy ship in the warp with no gellar field.
>>43994736
well shit nevermind lol
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>> 43994760

Compared to what? A shuttle? The lances have a margin of error measured in double digit KMs, and need to be WALKED to their target.

I don't know what's wrong with the Macrocannons, and with their luck, are infested with Skaven and Warpstone.
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>>43994779
I don't think the fungus is fast-acting enough to be useful in surviving combat.
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>>43994734
its to volatile, you put it in a sealed container and put it in a missile to launch there is no guarantee it wont just eat through the container and contamination more of the ship. so far it is a great defensive weapon, every time someone trys to board that damn thing they get infected,
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>>43994718
>filename
No Doc, just no
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>>43994167
>This wasn't a very good explanation, but the only other one we could think of was that some shadowy cabal of Astropaths was secretly controlling half the sector via careful manipulation of information, which was just silly. Seriously, who ever heard of a bunch of Astropaths secretly controlling anything?
Oh.
Oh shit.
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>>43994796
>The words "just", "weaponize", and "warp" do not belong in the same sentence.

it's easy to "just weaponizing warp: stuff. it will likely kill you before it will kill any enemy, but that's beside the point.
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>>43994718

There was a short argument between Doc and his girlfriend over whether being slowly hacked apart with a diamond-edged bonesaw while struggling to fight off an alien biotoxin was guaranteed to be fatal or not. Nubby, who'd tagged along in hopes of getting his loot back, decided to be helpful at this point, and suggested that Gravis didn't need to be cut up before going into the bed, as the stasis field could take care of it for them. He was in the middle of rather gleefully recounting what had happened to a cargo-servitor that'd been caught half in a field during Tink and Fio's experiments on combining stasis units, when Doc realised the obvious solution to the problem.

A few minutes later, Doc was down in the Cells screaming at Tink to stop messing around with the psi-suppressors and get to work combining the five leftover stasis beds into one large enough to hold Gravis. Tink was pretty sure that his current task was a little more important though, so there was a bit of an argument, and things quickly devolved to the point where Doc was holding techie up by the collar and shaking him. Jim stepped in that point, applied a few thousand volts of enforced calmness to Doc's lower back. He explained to the twitching medic that his request had been noted, but building the stasis unit would take a few days, and would therefore have to be worked into the schedule between critical maintenance on the Cells.

Doc was in no position to argue with Jim, or walk for that matter, so he accepted the cogboy's promise that it would be a top priority, and was dragged back to the medbay by Nubby and Fumbles. He felt slightly better when Sister Valerie called him a genius and promised to kiss him later, when she wasn't covered with bodily fluids.

Two hours later we sent out a final message to everyone in the system, which was pretty much a detailed list of why they were all idiots and/or assholes, and disappeared into the warp before the approaching ships could follow us.
>>
>>43990923
Fuck off Shoggy. Always when I'm about to go to bed.

Thanks for the Insomnia, asshole.
>>
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>>43994734
>Weaponizing anything from the warp.
>Ever.
I sincerely hope you aren't considering this citizen.
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>>43994905
no?
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>>43994919
GOOD!
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>>43994898
You know, one of my favorite things about these threads (it's a long list) is how for every "Fuck Shoggy, it's late, I have to miss this so I can sleep," there are a dozen "Fuck Shoggy, it's late, I have to miss sleep so I can see this."
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>>43994964
>I sincerely hope you aren't considering this citizen.
wellll...yep for me to
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>>43994873

All you could really say for the first few days of that warp journey, was that they went better than the last few of our previous one. For a starter, our worst-case scenario (for conservative values of "worst") hadn't come true: the ghost-nids hadn't just popped back into existence in the same places they'd been when we'd dewarped. Our brief stint in normal space had reset their counter or whatever, and the bugs were only appearing in the tainted areas, though at a rate significantly higher than they had before. Spawn rate aside though, our defensive situation was MUCH better than it had been, and the Cells were in pretty good condition too.

Thanks to the heroic repair efforts of Tink, Jim, and Fio, the psi-suppressors took the strain of entering the warp without failing, and the devices seemed to be functioning better than they had before. There were some concerns about their power output though, since as mentioned, the ghost-nid spawn rate was higher than it had been, and there were also more minor phenomena occurring throughout the ship as well as an increase in the number of IGPs (Inexplicable Gravis Problems). This bothered Tink immensely, since his readings said everything in the Cells was working fine (at least for now), and there wasn't any psychic leakage around the Cells either. Admittedly Fio and Jim's psi-detectors consisted of the Wraithbone block on a stick and a creepy ornate servo-skull that had to be periodically fed live rats, but they seemed pretty confident in their readings.

Anyway, Tink and the other techies didn't get to ponder the ghost-nids for long. Even though the normal-space repairs had bought them some breathing room, the lack of replacement parts meant every fix they made was a horrible time-consuming kludge, and Doc made sure that every minute of their free time was dedicated to putting together Gravis' stasis field.
>>
>>43990923
Just wanted to say shoggy you help turn a "that dm" into a chill and fun as hell dm after introducing him to the shenanigans of the all guardsmen party. Keep up the good work you beautiful bastard.
>>
>>43995005
>Admittedly Fio and Jim's psi-detectors consisted of the Wraithbone block on a stick and a creepy ornate servo-skull that had to be periodically fed live rats
Just when I thought this ship's tech-heresy couldn't surprise me anymore...
Where did they even get live rats?
>>
>>43995029

>implying Shoggy's dm was ever "that dm"
>>
>>43995068
Reading comprehension
>>
>>43995005
Someone tell me what a wraithbone is?
>>
>>43995060
screw that how does a servo skull eat the rats?
>>43995068
Not his Dm the dm our party currently uses became chill after reading this saga.
>>
>>43995081
Fair point
>>
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>>43995005

Things were more-or-less calm for the first three days of our efficiently-slow warp journey. We kept track of the ghost-nids, but didn't waste any effort engaging them, Tink and Fio managed to make some serious progress, and Doc managed to stay very positive about the situation while struggling with Gravis' mounting medical problems. The first suppression failure happened on the fourth day.

The increase in phenomena and ghost-nid spawning was pretty much a repeat of the last time, but the other aspects of the failure went differently. For one thing, we didn't lose any armsmen on account of how ghost-nids still hadn't expanded to reach our defensive lines when the failure began, they sure as hell had reached them by the end though. This time Fumbles did better too, he managed to retain consciousness through the whole thing, though he was a little loopy afterwards, babbling about something being "all around" and "trying to find itself". Gravis, however, came off a lot worse: Doc and Valerie weren't able to figure out exactly what had happened, but the Space Marine's secondary heart wound up resembling a raisin, and had to be removed. Once again, the techies managed to fix things, but that marked the end of the easy part of the trip.

As the fight against the ghost-nids resumed, we realized that their spawn rate wasn't the only thing that'd gotten worse over time. The bugs were definitely stronger and more aggressive than they had been during the last trip, and they began to exhibit some new and worrying behavior. Three times in the following two days sizable forces of ghost-nids coalesced in areas where they hadn't reached our lines yet, and then slowly wandered into the ship until they ran into our forces. We managed to beef up the defenses in time on all three occasions, but they were all difficult fights, and this change in attack patterns forced Sarge, Aimy, and the Captain to seriously re-evaluate their plans.
>>
>>43995060
>Where did they even get live rats?
Every ship has them. But you would think the rats had deserted it by now...
>>
>>43995060
Good question. I cant imagine the OB having regular run-of-the-mill rats in its corridors.

I mean, if you said you were feeding it like Skaven or something, thats much more plausible. :P
>>
>>43995060
It's the Occurance Border, I'm surprised they weren't feeding it wild Grox
>>
>>43995092

Eldar shit that reacts really weirdly with psyker shit
>>
>>43995060
i don't think that the rat eating servo-skull was tech heresy. that sounds more like just tech-priest stuff
>>
>>43995093
>how does a servo skull eat the rats?
Where does it put them, is my question. Given that rats on the Occurrence Border are likely larger than the servo-skulls. And would probably be warp-tainted and thus very dangerous to handle whilst alive.
>>
>>43995119

Pretty sure servo skulls don't work like that, sounds like warp taint to me. After all a hunger for flesh is one of the typical signs of possession
>>
>>43995005
>Inexplicable Gravis Problems
Did you have a random event table for this like the one for random Occurrence Border events?
>>
>>43995143
knowing there dm it's more then likely

oh but hey shoggy, has anyone opened the poo door yet?
>>
>>43994736
Those macro cannons look a lot like lances, and those lances look a lot like macro cannons.

Then again this is the Occurrence Border.
>>
>>43995095
By the emporer the nid is using gravis as a conduit to focus its powers since hes full of nid bio toxins!..orrrr its trying to posses him...or hes trying to posses it...Quick someone ask the skelebros. Surprised no one enlisted them to combat the ghost nids.
>>
>>43995175
or the nid is just pissed and is lashing out at anything it can
>>
>>43995139
ya probably warp tainted or something, but a possessed servo skull sound much more like something a tech-priest would use then something a tau or tink would come up with
>>
>>43995188
It's probably just bored. The poor thing really needs a tyre swing or something.
>>
>>43990923
Oh my God! I caught this live!
>>
>>43995187
next time they encounter the skelebros there will be a nid hanging out with them. calling it right now
>>
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>>43995095

By the sixth day it was becoming apparent that holding out for two more weeks would be close to impossible. The unexpected increase in the ghost-nids' strength and their new penchant for occasional focussed attacks forced our lines back days ahead of schedule, and the initial ship-wide increase in phenomena we'd seen was getting worse. It was actually beginning to feel like the Gellar field was failing, except Ol' Bill was certain it wasn't, and the usual whispers and blood-seepage had been replaced with far-off chittering sounds and tyranid-ichor. It was obvious the Zoanthrope was responsible, but it was still a mystery how, and we couldn't think of anything to do about it besides killing the bug or dewarping.

Mind you, dewarping wasn't the same sort of emergency option it'd been before. This was because the warp-drive took a whole lot of energy to function, so we didn't actually have enough fuel to get back into the warp of we exited, much less go anywhere or dewarp again afterwards. So if we wanted to bail out of the warp, we were going to need to do it near a system that could provide fuel, and handle all the risks that came with that. Still, the situation with the ghost-nids was getting bad enough that Sarge was really considering calling for a detour, though the only chance coming up to do so was at least another three days of warp-current coasting away.

So the situation was bad, but there was at least one bright spot: thanks to the time freed up by a lucky streak of only minor malfunctions in the Cells, Tink and Fio had nearly completed Gravis' stasis field. In fact they were down to just the last little part, dealing with the power-distribution, and it was proving rather tricky. Since they didn't want to waste time doing it all from scratch, the two of them went down to the Cells to take a hard look at how they'd done it last time. That turned out to be a VERY good decision.
>>
>>43995203
so do you think it's acting like a quantum lich?
>>
>>43995233
>the machine spirit was angry at the use of triplex wire connectors instead of duplexes.
>maybe nubby nicked important parts and replaced it with string
>>
>>43995233
>That turned out to be a VERY good decision.

Either the DM does not allow players to make "what am I missing" rolls, or the players are entirely too complacent, especially given they're on the freakin' Occurrence Border!
>>
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>>43995233

Now, despite the Zoanthrope being the focus of all this trouble, the three techies didn't actually pay that much attention to it most of the time. For one thing, after Tink'd fixed the flickering problem, its stasis field had been working surprisingly well; it was always the devices scattered around the room that needed maintenance. Secondly, the Zoanthrope had gotten incredibly creepy after Sarge's slagged hull-metal shield had gotten wrapped around its head. It never moved obviously, being in stasis and all, but you always felt it was watching you under the metal, and the longer you looked at it the worse it got.

In retrospect that was probably what some fancy-pants Inquisitory Super Agent Guy would've called a "clue", but we were a little too busy for that shit. We just accepted that the metal-faced xenos psyker that looked like a cross between a fetus, a snake, and a cockroach was creepy, and felt no need to examine said creepiness for a supernatural element.

Anyway, all this meant that, when Tink crawled under the stasis unit to poke around and asked Fio to watch the field for any flickers, it was actually the first time anyone had really looked hard at the Zoanthrope since we'd re-entered the warp. After a minute or so, Fio asked Tink if he'd touched anything, and when the techie replied in the negative, the little Tau scientist explained that there was some sort of interference pattern inside the field. Tink looked at the focusing array above his head, which looked perfectly intact to him, and asked what the pattern had looked like, and whether it might be yet another psychic phenomena. Fio walked a circuit around the stasis unit, turned his head from side to side, and reported:

>There's actually two focal points, both positioned right behind the Zoanthrope. They're sort of black and smoky, and shaped like little… wings?
>>
>>43995283
To be fair, they are going in like 8 different directions at once.

It gives the GM a lot of room to add little things.
>>
>>43995283
im guessing they have stacks of drawn diagrams and notes at their table with the tech they slap together.
>>
>>43990923
FUCK! I have work in half an hour!
>>
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>>43995295
Hoo boy.
>>
>>43995295
Oh god. It begins.
>>
>>43995295
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
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>>43995295
black smoky wings
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>>43995295
>black wings
>AHHHHHHHHHHHHHHH
>>
>>4399529
>Suddenly, daemonids
Welp.
>>
>>43995295
ARE YOU FUCKING ME!
>>
>>43995295
GOD DAMN IT NUBBY!
>>
>>43995092
The Eldar's primary building material. They make everything from Wraithlords to skintight body armour to voidships out of it, and then some.
>>43995143
The random tables on 1d4chan were made by >>43994424, actually; only the Emperor knows how Shoggy's GM is crunching the ship's horribleness.
>>43995139
I thought that too, but even servoskulls need energy to operate. Maybe this one is wired to run off of flesh.

>>43995295
OH BOY
>>
>>43995295
Oh my god, it's a daemonid. Twitch was right again.
>>
>>43995295
>wings

...Oh no. That metal was tainted, wasn't it?
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>>43995295
> They're black smoky and shaped like little.. wings?
>wings

zoanthrope either evolved or became a deamonhost
>>
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>>43995295

>And colossal bastard that I am, THAT is where I'm pausing this. Trust me though, stopping anywhere else would be even worse.

>The remaining half of this is going to have to wait until early Sunday evening, when I will finally be free of work again. Sorry...

I will stick around for another 15 minutes before I crash if anyone has questions or just wants to yell at me, but then I really got to bail.
>>
>>43995295
so..i guess no one noticed the screaming crater being silent the whole time?
>>
>>43995362
HMMM....I DONT KNOW THERE IN THE WARP....THERES A ACTIVE DAEMONHOST ONBOARD...IM PRETTY SURE YOU KNOW WHICH ONE IT IS
>>
>>43995362
Maybe it ate a Blood Angel Librarian and learned how to manifest psychic wings
>>
>>43995343
why on Holy Terra would you possibly design a servo skull to run on flesh, it's easier to make it run off a steam engine that you shove stuff into than to make all the complicated shit that's required to process meat... then again we don't know that it doesn't, does the skull happen to be smoking? Or does that smoke happen to be forming demon wings?
>>
>>43990923
It's... it's alive? I caught one of these as it was fucking happening? YES.

Shoggy, you're amazing.
>>
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>>43995366
WHY END IT NOW

Well at least I can sleep now
>>
>>43995366
What are the current stats for the agp?
>>
>>43995366
...Oh, you bastards.

Twitch guessed half-right this time, didn't he?
>>
>>43995295
What if all the systems are failing and the zoanthrope is just using psychic fuckery to make all the sensors read like everything is under control?
>>
>>43995366
HA! You glorious bastard, that was well-timed.

Well, I'm awake. Might as well go do the dishes.

>>43995382
>Occurrence Border
>>
>>43995295
servititan-kroot-techpriest-daemon-zoanthrope
only because you're the all guardsmen party
>>
>>43992748
I was right again!
>>
>>43995366
On a scale of butterflies to weaponized zombie assault badgers, how fucked is the party for the next 3 days?

Also, how many sessions go into one of these chapters?
>>
>>43995366
how badly did nubby get screamed at for letting the demon host out with his lasgun experiment? That is if he survived
>>
>>43995395
What time you play is it possible to join/watch?
>>
>>43995355
Remember that time Nubby bought a spaceship?
Remember that demon host that kinda merged with a Knarloc and then later with the servitor titan?
>>
>>43995388
He generally does.
>>
>>43995388
So far by my count twitch has never been wrong..except maybe about the toaster stalking him..maybe
>>
Oh, good, there's more to look forward to. You are getting better at ramping up the suspense, Shoggy. Your writing has improved since the first series, not that it was bad at all back then either! For all that you've said you're concerned about your writing skills, I don't think you have much to worry about. I see occasional misspellings and occasional homonym substitutions, but the structure, humor, and plot are all excellent.
>>
>>43995449
There was the Vampire Ork thing with Bane Johns, and I don't think Nubby's Girlfriend actually wanted any of his bodily fluids. Though he was right to be suspicious of both of them, so only wrong on the specific reason.
>>
>>43990923
My day just got 100% cooler
>>
>>43995366
I love that you take the time and effort to type your adventures up, they are a great source of entertainment and everyone in your group and your DM should be proud at that.

I also hate you a little bit, but sleep so you can make money to pay bills does trump my desire to know more.

See you Sunday.
>>
>>43995366
Thanks as always for posting, dude.
>>
>>43995467
Well, I would argue that she did want his fluids, just in a way that it would fuel a chaos warp thingy.
>>
>>43995366
Did having Fio, Jim, Hannah or Bill give you bonuses to rolls? Or just GM fiat?
>>
>>43995414
>Well yes, but I thought the thing had expressly exited it's prison using the metal as a conduit.
>>
>>43995295
ALL OF MY NOPE
>>
>>43995295
I don't have enough doom pauls for this level of happening.
>>
>>43995467
while very accurate on the general direction of the threat, Twitch may not always be right about the specifics of what the threat is. he doesn't need to be, explosive will remove his problems
>>
>>43995522
Possible, but I'm putting my money on this being Nubby's fault. After all, he was the one who was moving seals and shrines to the big E around to get into area's walled off to store loot.
>>
>>43995574
Weren't the psyker holding cells manifesting warp fuckery (like the teleporter going there), even before the Zoanthrope was brought on board? Although you're right that this could all be Nubby's fault. Everything is always Nubby's fault.
>>
>>43995598
Yup hence nubbys fault for touching shit and feeding a lasgun to the unholy screaming crater.
>>
>>43995598
Technically, the whole ship is Nubby's fault.
>>
>>43995598
Could have just been a conduit for the weirdness, but was very much tainted when the confessor doused the place with holy fire.

All in all, the ship is just such a disaster waiting to happen that I think it has an AI in it helping its death along.
>>
>>43994736
Where are the engines? There's the aftcastle on one end and the melted part on the other.
>>
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>>43995369
Well not many people went near it after Sarge told Nubby to stop storing loot next to it.

>>43995283
Yeah, he doesn't really let us just do constant spot-checks, and Tinks player never specified anything to do with the stasis unit or direct action involving the Zoanthrope up to that point.

>>43995382
(talking mostly out my ass here, I never bothered to do anything but laugh at the weirdness) I THINK it was a thing where it was stripping out their still-living brains and using them as a living component to detect warpiness.

>>43995387
Umm, I'm going to beg off trying to remember everyone's precise stats (we're talking like 5 months ago here), and just say that we were a tier or two into our stormtrooper ascensions at that point.

>>43995401
Radioactive Flying Weasels, though the guys who really got fucked were the nameless hordes of armsmen, poor bastards.

The early chapters were just one 2.5 session apiece. Greater Good and Xenotech were 2 each, and this whole tyranid arc was 3 marathon sessions. Everything in this thread and the next was the final one. It really shouldn't take 0+ posts to cover a single damned session... I REALLY miss one-off sessions, they were so much quicker to write.

>>43995403
No one could prove that that little event had ANYTHING to do with it, so only a bit.

>>43995456
Thanks, it's nice to hear that the quality isn't spiraling out of control, though I personally think I really need to work on keeping things brief.
>>
>>43995697
What is the most valueable piece of advice you can give to low-ranked Dark Heresy characters to aid their chance of surviving?
>>
>>43995382
look up biomass powerplant
just because it uses biological material doesn't mean it has a digestive track.
>>
>>43995697
Emprah bless you shoggy! These stories are amazing and heratical!
>>
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>>43995480
Thanks!

>>43995511
Yes if they're directly assisting an action, other times they do their own things, and that's usually much more Fiat. (he doesn't like rolling a lot for NPCs, says that randomness is for players)

>>43995653
Hidden by the shielding extending past them. If you rotated the ship you'd see all 13ish of them. (I missed that on the commission, if I get a chance I'll ask the artist to extend them out a bit)

>>43995746
Avoid melee, use cover, acquire grenades, always have someone watching your back, and stay away from psykers.

Oh, and talk to your DM about the movement, cover, and aiming/bracing rules he's using, tactical bonuses really matter at low level.
>>
>>43991470
>With an incredible amount of reluctance, Sarge visited the Diplomacy Adept's quarters, and asked for a few lessons on the arcane art of talking to people without shouting.
NO, SAMSON! DON'T CUT YOUR HAIR!
>>
>>43995813
... those pulse rifles. They make me weep.

You have one of the best proactive acquisition agents in the sector in your grooup, and multiple tech-users, and nobody could scrounge some proper wood and glue (hell, corpse starch and some water) to put a proper stock on those beauties?
>>
>>43995697
>Everything in this thread and the next was the final one.
>final

>>43995407
We play on Fridays at 4:45 PM Pacific time, but I'd rather not take on any more players. I'll nag the Factor of the Lathes to keep writing up our sessions, though.
>>
>>43996139
Whoa, calm down, I think he meant the final part of that arc.
>>
>>43995697
>Everything in this thread and the next are the final one.

And so like all great things, the AGP draws to a close. I will miss seeing these threads Shoggy.

How do things go ploin shaped in the finale folks? My money is on the Inquisition base becoming The Occurrence Border Kai when, despite all the warnings of Sarge and his people, the Demonid breaks free as the hand off takes place. They even believed the AGP after only an hour of back and forth, and upped security!
>>
So what do you think Gravis' thoughts are at the moment in the off chance that he is actually somewhat aware of the situation and the people around him?
>>
>>43995382
To catch rats obviously.

Are you really going to trust a cat? On a ship like this?
>>
>>43991190
>Tink, exhibiting all the tact and self-preservation instinct of a socially-retarded lemming, burst into laughter.
You muppet.
>>
>>43994688
>that they've been known to miss planetary bombardment coordinates by several kilometers.
That's normal.
I think you mean several orbits.
>>
>>43992026
>You know what happens to people who go around saying heretical things...
Nubby gets a new friend?
>>
>>43996185
>>43996167
>>43996139
"Final" as in the 3rd of 3 sessions in that particular chapter, I think
>>
>>43996224
I think the cat would be fine.
I'd be worried about it getting daemon-possessed, mutating into something that hunts humans, or becoming some spectral cross between a ghost in the machine and an ebon geist, but I think a cat would probably be reasonable effective.
>>
>>43990923
Shoggy, you're the best. Keep it coming. Hope the sickness cleared up.
>>
>>43995295
the Cogtain crater has relocated him to the Zoanthrope, yes?
>>
>>43994382
... Fuck. I didn't get that till just now.
>>
>>43995401
>On a scale of butterflies to weaponized zombie assault badgers, how fucked is the party for the next 3 days?

Butterflies in Arcadia Bay.



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