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/tg/ - Traditional Games


File: Orc 1.jpg (55 KB, 458x459)
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You are Ur'shal, Chieftain of the Stonetusk Clan and Warlord of the Wastes. The anticipation running through the camp is palpable, members of your clan new and old preparing for the raid on the lamia compound to the south. While up until now you have been raiding undefended villages and camps, the compound will be your clan's first taste at assaulting a fortified position. While the wooden palisades and hastily dug pits surrounding the compound may not measure up to the great stone walls your true enemies are so fond of building, it will be good practice all the same.

You spot Yo'tak, the strange horned orc whose clan was so recently absorbed into your own speaking with his former clanmates as they prepare their Ripper Lizards for the raid. It's been many years since you saw the beasts, which prefer to stay deeper in the wastes, not since a lone male driven from his territory strayed out to Stonetusk lands. You had thought that perhaps they would look less massive now than they did back then, when you were barely more than a whelp, but they still tower over the largest of your clan despite their hunched posture, the knuckles of their vicious foreclaws resting on the ground as their long, angular heads raise to sniff the air. They look quite placid as they are, but you remember all too well what happened to most of the pack Zu'raz sent out to drive away the lone male from your childhood, you've no doubt the warbeasts will be a valuable addition to your force.

For the most part, your lieutenants seem to have things under control, organizing the chaotic rabble of your clan into some semblance of order and preparing the supplies you'll need for the several days march down to the compound. You still have a few hours to kill before it'll be time to get underway however.

>Find Ku'zag, see if he's had a chance to look at your whelps yet
>Go kill time in your hut until it's time to go
>Involve yourself in the raid preparations
>>
>>43122554
Links:
>Character Bios: https://docs.google.com/document/d/1R9snecj2CMMLcA_gFlvUnqPKKrFJDhMUGmWYcCc0qjk/edit?usp=sharing
>Character Sheets: https://docs.google.com/document/d/16HQFIGCToR2Vv5N2jg_Za9oWs1OMByzQ5ReJSiZFdME/edit?pli=1
>Setting Info: http://pastebin.com/aRt0MR72
>Twitter: https://twitter.com/BrightTegu
>Ask: http://ask.fm/BrightTegu
>Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Orc%20Warlord
>>
>>43122554
>>Find Ku'zag, see if he's had a chance to look at your whelps yet

Please be magic.
>>
>>43122554
>>Find Ku'zag, see if he's had a chance to look at your whelps yet
then
>Involve yourself in the raid preparations
>>
>>43122554
>>Find Ku'zag, see if he's had a chance to look at your whelps yet
>>
>>43122554
>Find Ku'zag, see if he's had a chance to look at your whelps yet
Because clearly we need to add "being a responsible father" to the list of reasons Ur'shal is a bit of an oddity for an orc.
>>
>>43122554
>Go kill time in your hut until it's time to go

Maybe ask your elf slaves about the elf adventurer Yselt told you about.
>>
>>43122554
>Greet the Ripper Lizards, rub their nose or something, get a bit familiar
>Then go see Ku'zag real quick about our whelp and Yo'tak's religion and stuff
>Involve ourselves in the preparation afterward
Gotta get that Tak'zaya Ska favor mate, gotta be able to handle them animals
>>
>>43122554
>>Find Ku'zag, see if he's had a chance to look at your whelps yet
>>
>>43122569
I honestly agree that anons can't distance themselves from the human concept of family, especially since even if Inka's kid IS magic that won't be relevant for years to come, but we do have to talk to Ku'zag about the new clan's religion as well.
This is why I voted for >>43122582

>>43122554
Sup Lordy
>>
>>43122554
>Find Ku'zag, see if he's had a chance to look at your whelps yet
Then bang Ashuris like we promised
>>
>>43122605
Ehh, we haven't gone to far yet. Consider it from the chieftains perspective, looking at them as future warriors to fight for him.
>>
>>43122613
I don't think we have time.
>>
>>43122634
Yes, but read what I said, the thing is even if she is, it won't be relevant for a while yet.
At the earliest it will matter when she reaches the age to be mentored, because I think she might be priestess/shaman material since she reacted to our blessed scar.
>>
>>43122554
>>Find Ku'zag, see if he's had a chance to look at your whelps yet
>>
>>43122657
>Sargeras
>>
>>43122635
In my heart I know, but the desire for preggar sex is strong within me
>>
>>43122643
Still good to check out these things early.

Anyway, other than being nice to our slaves we're not exactly un-orcy. Getting the shaman to check out a potential asset/threat is the smart thing to do.
>>
>>43122675
>Still good to check out these things early.
As I said, not it isn't, not when we could be doing other useful things that are relevant right now.
>>
>>43122706
We're the Chief not an overseer. Our tribe isn't made of children, they know how to raid and look after themselves.
>>
>>43122716
We're a Chief not a babysitter, our shaman knows to check out children and we don't need to know things that aren't relevant at all.
We're the chief, and we're also the military commander.
Lordy literally said this is the first time we raided a fortified settlement.
Involving ourselves in the raid would also help impress the newcomers.
>>
While the raid is a priority, there is still another matter nagging at the back of your mind. It isn't long before you track down the old shaman, running into him as he makes his way back through the camp towards his tent. Despite the chaos around him, the orcs still maintain a respectful distance from the old shaman.

“Chieftain, if you wanted to ask about your whelps, I just finished looking at them,” Ku'zag grunts, and you fall into step alongside the shaman as he shuffles along.

“So what's wrong with her?”

“She's not slow in the head, if that's what you're worried about. She's a latent oneiromancer, eh, that's someone who is strongly linked to the flow of dream realms, that's what she's staring at all the time.”

“So she's a sorceress?”

“Not exactly, it's a bit different from that, but close enough I suppose. Of course that doesn't mean she isn't mad, most oneiromancers tend to be strange. It might be a family trait from her mother, your slave and her captive sister aren't oneiromancers themselves, but their instability could've come from having a diluted form of the gift.”

“So what can an oneiromancer do?” you ask, as the two of you arrive at the tent, Ku'zag setting himself down on the rock, his old bones popping audibly as he does so.

“With practice, she could learn to do many things with it, projecting her consciousness, shaping and binding dream entities, divination. Only problem is that there's no-one in this clan with the skills to mentor her. This isn't a problem now, but as she grows and her powers develop it could be dangerous, for her and for the rest of us.”

(cont)
>>
>>43122777
“Dangerous how?”

“Accidentally manifesting nightmares in the mortal realm, or just attracting unfriendly fey attention.”

“Isn't there anything you can do about it?”

“Not me, you need to find someone with the knowledge to train her to control her abilities, but oneiromancers aren't exactly common. If you're lucky, she might even learn to control them by herself, but there will be a lot of... trial and error involved.”

You grunt in response, at least you've got plenty of time to consider how to deal with that particular problem.

“Aside from that, your whelps are all fine and healthy. I think you've got at least another three or four in there with an aptitude for magic, but it'll be a few years before I can say for sure.”

“Good to know, we need all the spellcasters we can get.”

>Ask Ku'zag about something else (write-in)
>Go help with the raid preparations
>Go kill time in your hut
>>
>>43122751
Anon, we will be leading the raid ourselves. The choice was what specific things we want to do before the raid.
>>
>>43122793
>Go help with the raid preparations
>>
>>43122793
>>Go help with the raid preparations
After raid, we fuck ogretits.
>>
>>43122793
>>Ask about Lamias
>>Go help with the raid preparations
>>
>>43122793
>Go help with the raid preparations
Release the dogs of waaagh
>>
>>43122793
Attract unfriendly fey? Does this mean we could have Vaki look at her and maybe help mentor/train her? You know, because fey stuff.
Also
>Help with raid preps
then come best ogretits.
>>
>>43122811
You are an anon after my own heart sir
>>
>>43122793
>>Ask Ku'zag about something else (write-in)
Yo'tak's worship of the lizard god
>>
>>43122793
>>Go help with the raid preparations
>>
>>43122793
>Ask Ku'zag about something else (write-in)
Ask if the former Skyhunter shaman is up for raiding, in his opinion. Might be good to have some more magic support if possible.
>>
>>43122811
>not wanting to fuck our newly acquired lamia after the raid
Git gud anon, fuck ogretits before the raid, then fuck our lamia after the raid
>>
>>43122825
just fyi, the raid preparation and killing time in your hut options are mutually exclusive, since it will take you up to the beginning of the raid, so there will be no ogretits if you choose to aid in raid preparation.
>>
>>43122852
Well then.
>>43122793
Do >>43122832 then fuck ogretits
>>
>>43122793
>>Go help with the raid preparations
>>
>>43122793
>Ask Ku'zag about something else (write-in)
When you say she could possibly shape and bind dream entities, are talking about shaping and binding sexy dream entities?
>>
>>43122852
fuck, in that case change my vote to asking ku'zag or going straight to ogretits.
>>
>>43122793
>Go kill time in your hut
fuck ogretits
>>
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>>43122793
>Go help with the raid preparations

Snekbutt
>>
>>43122852
I'm okay with waiting til after, if only out of respect for anons not super into smut. The lamias can wait, not like we need to break one in right after raiding
>>
>>43122899
>lamias can wait
BLASPHEMY
We must claim our slaves on the day we enslave them!
>>43122793
Ask about the lizard god, then fuck ogretits!
>>
>>43122793
>Go kill time in your hut
>>
>>43122793
>Go kill time in your hut
>>
>>43122899
>The lamias can wait, not like we need to break one in right after raiding
You are no Clanmate of mine...
>>
>>43122899
You wouldn't be reducing the amount of smut, just delaying it.
And don't pretend that it's "out of respect"
>>
>>43122852
Then changing>>43122818
To killing time in hut
>>
>everyone casts their vote without waiting in case someone makes a good point that changes their mind
>not wanting to ask about the potentially blasphemous practice when it literally costs us nothing to ask
>>
>>43122914
It is out of respect. I want milky tit ogre smut too, I just didn't want it in direct opposition to those who wanted to raid the lamia
>>
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>>43122935
>everyone casts their vote without waiting in case someone makes a good point that changes their mind
>a good point that changes their mind
>changes their mind
>changes their mind
>changes their mind

Are you just sleepwalking or are you actually this stupid?
>>
>>43122941
We would be raiding the lamia this thread regardless of what happens.
I just want lamia smut tonight, but I know the waifuanons will vote for ogretits instead if I don't vote for her now.
>>
>>43122852
Aw fuck it, we did make a promise. Changing
>>43122899
To talking with Kuzag then ogretits
>>
Eh, you know, since I'm finding the exact numbers a bit hard to tally up with all the people changing their votes and what have you, and I don't want to get it wrong since it seems to be rather close, I'm going to just hold another 5 minute vote here:

>Raid preparations
>Ogretits

You will ask Ku'zag the questions that have been brought up first however.
>>
>>43122949
Yes, because that never happens, right? See >>43122917
>>
>>43122972
>Raid preparations
>>
>>43122972
>Raid preparations
>>
>>43122972
>Raid preparations
>>
>>43122972
>Raid preparations
>>
>>43122972
>>Ogretits
I'm a bit said we didn't pet one of the ripper lizards
>>
>>43122972
>>Raid preparations
We get snekbutt.

Haul it to our hut.

Fuck ogretits infront of snekbutt to show snekbutt what's gonna happen to snekbutt in the very near future.

y/n?
>>
>>43122972
>>Raid preparations
>>
>>43122972
>Ogretits
>>
>>43122972
>Ogretits
>>
>>43122993

I'm fine with it.
>>
>>43122993
This man knows what's up. But it musn't be JUST about snekbutt. Ogretits' not just a prop she's also My wife
>>
>>43122993
>n
Why the fuck would you put off fucking snekbutt?
>>43122972
>>Ogretits
>>
>Inb4 this is a monk lamia compound, all males, females not allowed.
>>
>>43122972
>Raid preparations
>>
>>43122972
>Raid preparations
>>
>>43122972
>>Ogretits
>>
>>43123023

"Snekbutt" takes on an entirely new meaning, as it's now the only hole we have available to us.
>>
Looks like chieftaining has even overcome Ur's lust for ogretits.

Writing.
>>
Why the sudden surge of raid preparations?
>>
>>43123056
For me anyway, it was lust for sneks.
>>
>>43123066
You would have gotten sneks! We'd have both anon
>>
>>43123065

Ogretits will always be our best ogre, and will always have great tits.

But we just got a lot of new warriors and are about to raid our first fortified position. I don't want to seem like the lazy chief who ruts all day and walks into battle all lazy and sex-slowed. We need to be disciplined and focused here.
>>
>>43123087
We can still have best girl later anon.

But this is a big raid, we need to prep.
>>
>>43123066
I want snek and I voted for orgetits, because I know already that now that ogretits didn't win, she will win the smut vote after the raid, which means we won't get lamia smut today, or even if we will, we will get less of it than we otherwise would have.
>>
You glance back at the camp, catching sight of the one the ripper lizards idly scratching at the stone of a hut, sharpening its claws.

“Ku'zag. The horned lizards, one of the new clans to join us. Many of them worship a non-orcish god, Atrolavoth. Their chieftain Yo'tak says they honor the orcish gods too, but... is this going to be a problem?”

Ku'zag frowns, rhuemy eyes squinting at the warbeast. “Not a problem, no, provided that the lizard god's worship doesn't encroach on our true gods. I will keep an eye on them, and I'll have that runt of a shaman do the same. May as well give him something useful to do.”

“Not happy with his help?”

“He's just barely a shaman, his mentor died to that skyhunter chieftain before he could finish teaching him. Feels like he spends more time asking me how to do his job than actually doing it,” Ku'zag snorts.

“You think he'd be worth taking on the raid? Might do him some good to get some practice, and more magic will be useful.”

“Go ahead, he knows a few useful tricks at least.”

You nod, thoughts of the raid whirling through your mind. “Ku'zag, any other advice to give me about fighting these dragon cultists?”

“The lamia? There'll be plenty of spellcasters, lamia have a natural aptitude towards magic. Aside from that, just watch out for their tails, those things are strong, and I speak from personal experience on that one,” Ku'zag frowns, wincing as he remembers some old wound.

(cont)
>>
>>43123247
“Understood. Good luck keeping this place standing while I'm away,” you smirk, earning a humorless snort from the old shaman as you walk away.

Tempting though it is to spend the rest of the afternoon in your hut, especially since you'd half-promised Ashuris some fun, you can't ignore the raid. The raid going well will be vital for your clan's future, and you can't put entertaining yourself with a slave before that. The majority of your clan will be coming on the raid with you, the compound is simply too well defended not to bring all your strength to bear against it, but you will still need to leave some orcs behind to watch over the camp, and your whelps and slaves, which means one of your lieutenants is going to have to sit this raid out. The question is who...

>Zo'rok
>Koz'rak
>Ya'zada
>Bra'kur
>Ya'zar
>Or'kug
>>
>>43123268
>>Ya'zada
>>Bra'kur
Wonder what Vor'zal is doing
>>
>>43123268
>Or'kug
>>
>>43123268
>Or'kug
He's old and he just came back from a long trek in the wastes. Let him rest and enjoy his slaves for a while.
>>
>>43123268
>Ya'zar
>>
>>43123268
>Or'kug

He's been running around non-stop.
>>
>>43123268
Oh shit, this is about who is staying back? Changing >>43123284 to
>Or'kug
>>
>>43123268
>>Or'kug
>>
>>43123268
>>Or'kug
>>
>>43123268
>Or'kug
>Ya'zada
>>
Should we tell the remaining orcs in camp to keep an eye out for those adventurers Yselt spoke about?
>>
>>43123383
They're over a week away.
>>43123363
>robbing Ya'zada of a good fight
You're evil
>>
Or'kug sitting this one out then.

Writing.
>>
>>43123410
Have you seen her rolls?
>>
>>43123410
We need someone to tank in case the village gets attack
>>
You find Or'kug in the thick of the preparations, the old orc explaining in slow, quiet tones to several very nervous looking young warriors what unfortunate things might happen if he catches them sneaking away to fuck slaves when they'd been told to gather supplies. He waves them away as you approach, the pack scurrying off to carry out their orders.

“Chieftain. I understand your reasoning behind this raid, but it's hard enough keeping the older members of the clan in line, with these new ones it's like trying to herd spiders,” he frowns, giving the retreating orcs a sour look.

“They'll learn, even if drumming it into their heads requires breaking a few skulls.”

“I hope so. So what was it you wished to discuss with me, chieftain?” Or'kug asks, eyes scouring the mass of orcs for someone else to browbeat.

“I want you to stay here. I need one of my lieutenants to keep this place from falling apart while we're away.”

“I see. I have no problem with that. Ba'za seems worried she'll be too old to bear a litter soon, damned female forgets sometimes she's half my age, but spending some time doing my duty to Y'zagya Zoka might get her off my back for a while,” Or'kug snorts.

“If the half-elf's information was accurate, they shouldn't be arriving yet, but still, you might want to keep an eye out for those adventurers, just in case,” you grunt, Or'kug giving you a nod.

With that done, you turn your attention towards the preparations as a whole. Your lieutenants do know what they're doing, but still, as you wander the camp watching things progress, you can't help but feel that things could still progress smoother.

>Roll 1d20
>>
Rolled 9 (1d20)

>>43123647
>>
Rolled 3 (1d20)

>>43123647
>>
Rolled 5 (1d20)

>>43123647
>>
Rolled 6 (1d20)

>>43123647
>>43123647
>>
>>43123657
>>43123673
>>43123676
This doesn't bode well for our rolls in the raid.
>>
Hoboy. Want to burn some Zol'gor Tor favor for a reroll?
>>
>>43123705
Sure
>>
>>43123657
>>43123673
>>43123676
kek
>>43123705
Sure, we've got 3 of them
>>
>>43123705
Do it
>>
>>43123705
Affirmative
>>
>>43123705
Yeah.

I won't roll this time...
>>
>>43123705
yeah
>>
Okay, favor burned.

>Roll 1d20
>>
Rolled 13 (1d20)

>>43123756
>>
Rolled 10 (1d20)

>>43123756
>>
Rolled 20 (1d20)

>>43123756
>>43123756
>>
>>43123771
Worth it
>>
>>43123771
we master of logistics now
>>
Rolled 14 (1d20)

>>43123730
Don't worry anon, you have me here.
>>43123756

>>43123771
Oh, nevermind.
I assume this will give an overall bonus to the battle or something.
>>
>>43123771
Oh yeah.

We organised the fuck out of it.
>>
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>>43123771
PRAISE ZOL'GOR TOR
>>
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>>43123771
>>
>>43123771
some days the dice gods favor us and everything goes so right
>>
>>43123791

That chieftain practice.
>>
Considering that you chose to come out here and help with preparations rather than spending time in your hut enjoying your ogress slave, there's no way you're going to accept anything less than perfection out of your clan. You spend the next three hours giving instructions, bellowing orders and backhanding at least one troublesome orc across the face, and when you're done, you find yourself standing before a remarkably well organized raiding force.

Your orcs stand ready before the gates of your fortifications, assembled into their numerous packs and eager for battle. They carry an assortment of weapons, bone and stone mingled with the old and tarnished but still effective iron looted from the Waste's tombs. Standing out from the horde of warriors are the clan's warbeasts, Yo'tak and two of the other former horned lizards sat astride their towering Ripper Lizards. Sho'ka gives you a grin from atop Skar, the stormhorn growing larger every time you see her, and several other stormhorn riders cluster nearby, their beasts smaller than Skar, but still large enough to tear a path of destruction through the compound's flimsy walls. You spot other warbeasts amidst the force too, some of your more Tak'zaya Ska minded orcs having gathered up the larger and most intimidating of the craglions and bandersnatch ready to unleash on your enemies.

“Ready Ur?” Zo'rok grins, stepping up next to you, as Dru'ak and the rest of the honorguard assemble by your side.

“Of course,” you grunt, stepping through to the front of the raiding party, your warriors parting to allow you passage.

“Those lamia have wasted their lives worshipping dragons, let's go give them something bigger and better to pray to,” you bellow, earning a chorus of roars and laughter, the war pack falling into step alongside you.

(cont)
>>
>>43124301
The march down to the edge of the jungle is uneventful. You take a slightly longer route, because while you doubt the shifters would be foolish enough to attack a force of this size, you'd rather not waste warriors on a needless engagement before you need to. Your forces sleep that night under the thick jungle canopy, and while your scouts have spotted a few troglodytes skulking around, the fey beasts are wise enough to stay well away from your warriors.

The second day brings you deeper still into the jungle, close to the harpy nests you raided before, which now sit empty on the branches. By the end of the second day, you're deeper into the jungle than you've ever been before, though Koz'rak and your scouts assure you that you're in no danger of getting lost, they're scouted this route out many times before.

Of course, your confidence is somewhat lessened several hours later in the early hours of the morning, when you are awakened from your sleep by Koz'rak himself, the lieutenant looking none too happy.

“We're down three scouts, Ur, they were due back two hours ago,” the lieutenant grunts as you rise, Ya'zada yawning as she sits up next to you.

>They're just running late, ignore it
>Send out a search party
>Double the guards around the camp
>Wake the raiding party, press on now

>>43123788
Yup, it'll help with the raid in general.
>>
>>43124321
>Double the guards around the camp
>>
>>43124321
>Wake the raiding party, press on now

They already know we're coming, then. The only way to regain the element of surprise is to advance the timetable.
>>
>>43124321
tough choice, lessening our army's overall effective strength by not letting them rest vs there being a chance the lamias can take away our element of surprise.
I'm gonna go with
>Wake the raiding party, press on
better use that surprise element while we still can, plus maybe our bonus from that 20 earlier, even if it's only to counteract the fatigue.
>>
>>43124321
>Double the guards around the camp
>>
>>43124321
>>Double the guards around the camp
>>
>>43124301
>“Those lamia have wasted their lives worshipping dragons, let's go give them something bigger and better to pray to,”
This is perfect, considering that we plan to eventually deal with 4 dragons and their worshipers.
>>43124321
>>Send out a search party
>>Double the guards around the camp
Probably picked off by some trouble-
Oh, wait.
The adventurers were a week or so away, that means they were 7 days' distance form the camp.
3 days have passed, and we are 3 days' worth of distance from our camp, while the adventurers are supposed to be around 4 days' worth of distance away.
These are those pesky adventurers, aren't they?
DAMN IT!
I didn't realize it would take this long to reach the lamias!
Even if these scouts' disappearance isn't because of the adventurers, we won't be able to fight the adventurers if they arrive at our camp before we get back!
>>
>>43124321
>>Wake the raiding party, press on now
>>
>>43124321
>Send out a search party
>>
>>43124422

You're probably right, and if you are, this is GREAT news. It means they won't be messing with our camp while we're away.
>>
>>43124321
>Wake the raiding party, press on

Doubling the guards reduces how much rest our guys get while also letting the Lamia prepare for our arrival.
Considering how many spellcasters they have, I'd really rather not do that.

We critted organization so an attack earlier than scheduled shouldn't turn us into a disorganized rabble quite that easily.
>>
Rolled 2 (1d2)

Looks like it's a tie, so I'll roll.

1: Double the guards
2: Wake the raiding party
>>
>>43124502

Good rolls everywhere today, even on 1d2.
>>
>>43124509
kek
>>43124502
A shame, we should've tried to tempt them into attacking us.
>>
>>43124321
>>Send out a search party
>>Double the guards around the camp
>>
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>>43124533

The dice like my opinion better than yours! Obviously I am the most correct!
>>
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Relevant
>>
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>>43124668
Still relevant.
>>
>>43124502
Which one, Lordy?
>>43124668
>>43124681
>>
>>43124668
>>43124681
>them curves
hngggg
>>
>>43124690
While I do like dat ass, I'm going to have to go with >>43124668 because it appeals to me more overall.
>>
>>43124668
why is houtengeki such a god
>>
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>>43124715
Good choice, her explicit pic is a lot better, even if I personally like the second pic better overall because dat ass and those cute little tits.
>>
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>>43124719
He just is
>>
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>>43124719
He knows exactly what he's doing
>>
“Wake them up, if the lamia found our scouts, we'll want to strike now before they can mount a defense,” you grunt.

Despite some grumbling, your warriors collect themselves quickly, and are ready to break camp sooner than you'd expected. As you march on, it's K'zala who slips up next to you, your small mate taking hold of your arm and looking up at you. You glance down at her with a questioning look, catching the uneasy expression on her exotic features.

“Do you hear that?”

You frown, listening, it's a quiet night to be certain, but what few nocturnal creatures you can hear don't seem to be anything out of the ordinary to you.

“There's plenty of strange animals out here, K'zala,” you grunt, though you find yourself glancing around all the same. It's when you spot Vor'zal that you realize there might be more to it than that, the old priest looking strangely agitated, stalking this way and that, teeth bared.

“Chieftain, up ahead, one of the scouts,” an orc calls, and you push through the orcs at the front to see for yourself.

It's one of your scouts for sure, and it looks like he's been through quite a fight by the look of him. He stumbles out of the treeline, arms hanging loose at his side, bleeding from several stab wounds in his chest, which look to have gone straight through his leathers.

“Damn, did the lamia do that to him?” Zo'rok winces, as the orc shambles forward, stumbling on the undergrowth only to pick himself back up.

(cont)
>>
>>43124817
Some of your orcs move forward to help him, only to stop at a sudden command.

“Don't go near him,” a voice snaps, Aza'ra shoving aside some of your warriors as she pushes to the front of the raiding party.

“That was no lamia that did that,” the priestess snarls, as you spot more figures emerging from the undergrowth, another of your scouts, along with a half dozen assorted humans and elves, all looking pallid and emaciated, and all with the same stab wounds across their bodies, the flesh around it sickly and diseased.

“So what did do it?” you frown.

“Didn't expect to see them this far north-east, they usually stay deeper in the jungle. Something must've driven them up this way,” Aza'ra growls, pointing up into the canopy.

You squint into the darkness, spotting a dark shape perched between the branches, then you spot another, and another... You count at least twenty of the things lurking amidst the leaves. They're human-sized, but they don't look at all human in shape, hunched, clinging to the branches with six spindly legs. You're torn away from watching them by a call from your warriors as yet more ragged figures stumble out of the treeline, your warriors forming up to meet the shambling horde.

“What are they?”

“Itikskes. Nasty fuckers, they take control of things by drinking their blood, then use them as fodder. They know some magic too, so watch yourself, chieftain.”

>Write-in any commands you wish to issue before battle is joined

>>43124763
>>43124799
Anon plz stop, qt slightly brown jackal girls are my weakness.
>>
>>43124833
... can we fuck them?
>>
>>43124923
Probably not, no.
>>
>>43124833
>Don't go near their mouthes!
>>
>>43124833
>Itikskes
I am completely unable to pronounce that.
>Ask Aza'ra if the orcs taken command of are as good as dead or if they can be saved in a way that's possible right now
>If no, tell our orcs to cut the ones who have been taken control of
>Tell our magicians to light up the fuckers, and our archers to aim for them
>Remember, if they aren't in melee range, they can't take control of you(I think), stay away from the treeline and watch out for them trying to sneak up on you
Those 6 legs sadly make it impossible to fight them on the trees, so our only choice is to cut down their fodder and either wait for them to personally attack, or try to shoot them down.
>Check out what's up with Vor'zal, if he wants to go after them, let him but tell him to be careful
>>
>>43124923
Probably not without risking whatever brand of strange they injected our scouts with.

>>43124833
>Don't embarrass the Gods by dying before the real right starts
>>
>>43124833
Have any magic users and archers target the nasties in the trees, while Ur and the rest form up and defend them from the zombies. Better play it defensively, we don't want to spend our energy before the snekbutt.
>>
>>43124956
It-ick-skess
>>
>>43124969
It's the ksk part that's a problem if it's meant to be said without a break.
>>
>>43124833
Keep the animals back, I don't want them taking a bite of one and dying, or worse.
>>
>>43124993
Well, don't worry if you can't, it wasn't meant to be pronounced by you filthy mammals anyway.
>>
>>43124833
if we have any archers/slinger have them target thecreatures in the trees
>>
so when should we attack the giant snake?
Warlord confirmed after these bitches are gone he would take over their land and fill it up with magic traps.
>>
>Roll 1d20
>>
Rolled 2 (1d20)

>>43125150
>>
Rolled 15 (1d20)

>>43125150
>>
Rolled 9 (1d20)

>>43125150
>>
Rolled 20 (1d20)

>>43125150
>>
>>43125185
ughhh, it's going to be one of those days, isn't it?
>>
Oh wait, actually I meant 2d20

Well, nevermind, give me two more rolls and I'll just use the first six.
>>
>>43125185
fuck, the one time I ever roll a 20
>>
>>43125185
whhyyyyyyyyyyyyyyy
>>
Rolled 5 (1d20)

>>43125150
HWG
>>
Rolled 13 (1d20)

>>43125198
dice
>>
Rolled 6 (1d20)

>>43125198
>>
Okay, so 15 & 20

Writing.
>>
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>>43125198
wait, we get to use my 20?
>>
>>43125185
>>43125163
so we got 15, 20. Pretty gud
>>
>>43125229
Seems like it
>>
Spiderwaifu time?
>>
>>43125225
can we diplomance the great serpent and what are the lizard worshiping orcs thoughts on great serpents?
>>
>>43125265
these are gaint mosquito anon.
>>43125225
yo warlord what type of lamia do we have here?
Do they have asses?
Do they have a thigh gap?
do they have a cloaca
>>
>>43125265
6 legs, brah. These aren't qt spider girls, these are gross giant mosquitoes with magical powers.
>>
>>43125293
I'm not telling you, Ur's going to have to find that out for himself!

>>43125272
Possibly, you could ask Yo'tak later.
>>
>>43125294
God damn it

Now a new thing to add to my nightmares
>>
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>>43125294
>>43124938
>>
>>43125294
>Giant mosquitoes
Good thing we're on a raid.
>>
>>43125348
The file name should be orc related, but i'm not a clever man.
>>
>>43125379
>anon_finds_a_new_tribe
>>
>>43125272
Snakes aren't lizards
>>
>>43125379

Orc_Scientific_Method.
>>
>>43125462
brilliant
>>
“Can our scouts be saved?”

“After that much damage? No, the only thing keeping them alive is the magic,” Aza'ra replies, shaking her head.

You nod, looking over the shambling horde closing in on you.

“Warriors, no mercy, cut them down, archers, spellcasters, target the things in the trees. Whatever you do, don't let them bite you,” you bellow.

Despite their tiredness, the strange scene before your raiding party spurs their action, and by the time the first of the Itikskes' slaves have reached your warriors, they find themselves facing a well ordered row of spears.

The start of the fight on the ground seems to be the signal for the Itikskes themselves, and with a high-pitched droning that sets your teeth on edge, they break from the canopy, swooping down towards your warriors, seemingly intent on breaking up the front line of your defenses to allow their slaves to breach.

Unfortunately for them, they've underestimated the aerial capabilities of your raiding party. A flurry of arrows streak through the air as the Itikskes break cover. While many of the remarkably agile insects avoid the projectiles with sudden veering changes in direction, three of them are not so lucky, skewered on the volley, one of the creatures ending up pinned to a tree, twitching spasmodically with an arrow through its thorax.

Another of the insects explodes in a shower of sparks and gore as Bra'kur hurls an arc of lightning into it with a bark of laughter, the creature's bulbous abdomen bursting in a shower of stolen blood. Despite your victories, several of the Itikskes, darting down to stab at your warriors with their probiscus', and you see one of your warriors knocked out of the formation as he is speared straight down through the neck into his chest, another of the creatures swooping in to aid the first in lifting the gurgling orc up off the ground and into the trees.

(cont)
>>
>>43125633
Your force is well organized however, and while the first sweep of the creatures puts a dent in your front line, other orcs quickly step in to fill it, stopping the creatures' slaves from breaking through. By the time the creatures prepare to make a second sweep, your forces are even more prepared, and several more fall in the volley of arrows and magic.

What remains of the overgrown insects quickly scatter back into the trees, evidently not willing to risk further losses, leaving their slaves to continue their hopeless assault on your forces and cover their retreat. You join the warriors on the front line, cutting through the ragged collection of elves and humans until no more remain. What a waste, some of them looked like they would've made fine slaves before the Itikskes ruined them.

“Fucking things. We got lucky there, if they'd had a chance to start disrupting our forces, things could've gotten real bad real quickly,” Aza'ra frowns, as the droning of the Itikskes' wings fade into the background noise of the jungle.

>Press on for the Lamia camp now
>Set up camp again, strike the Lamia tomorrow
>Chase after the fleeing Itikskes
>>
>>43125663
>Set up camp again, strike the Lamia tomorrow
>>
>>43125663
>Set up camp again, strike the Lamia tomorrow
>>
>>43125663
>Chase after the fleeing Itikskes
>>
>>43125663
>>Set up camp again, strike the Lamia tomorrow
Double the guards
>>
>>43125663
>>Set up camp again, strike the Lamia tomorrow
>>
>>43125663
>>Press on for the Lamia camp now
Not smart to chase after flying enemies in an area hard to navigate and advance in.
I don't want to give them another chance to attack in the same place though, plus I don't want to waste time.
It's still late morning or something, right? That was a good warmup for the lamia compound, at least reach its surroundings today.
>>
>>43125781
It's early morning, by which I mean like 2-3am.
>>
>>43125801
So "tomorrow" means this same day, just a couple hours later?
>>
>>43125811
Yeah, I suppose it does.
>>
>>43125663
>Set up camp again, strike the Lamia tomorrow
>>
>>43125823
Okay then, that's not so bad then.
I still think it's stupid to not just start going right now, but whatever.
Is Vor'zal poorly melee?
>>
>>43125663
>>Set up camp again, strike the Lamia tomorrow
>>
>>43125663
>>Set up camp again, strike the Lamia tomorrow

Glad I haven't missed it.
>>
Writing.
>>
I guess the mosquitos made zombies?

Too bad we didn't get to play savior and salvage some slaves.
>>
Stepping out for a bit, next post when I return in an hour or so.

>>43125910
They weren't exactly dead, but they were near death enough that they were beyond salvaging without some powerful healing magic.
>>
>>43125940
What do you do Warlord?
>>
>>43125979
Interests me, too
>>
Back and writing.

>>43125979
Do you mean while I disappear for an hour during my threads, or in general?
>>
>>43126715
Where you disappear to but sure, in general as well.
>>
>>43126715
Don't you have a dog? I always imagined you were off walking a dog when you disappear.
>>
>>43126739
At 8 to 9 in the evening, sometimes later?
>>
>>43126715
We just want to learn more about you.
>>
>>43126755
my one buddie walks his dogs around that time
>>
>>43126755
Oh yeah. I have a dog, and sometimes you've just gotta take 'em when they get antsy. Really depends on the dog-- some need a lot more walking than others.
>>
>>43126737
>>43126739
>>43126759
I tend to walk my dog early in the morning, so no, not that.

Cook dinner,do some odd jobs around the house while keeping an eye on dinner, eat dinner, nothing all that thrilling I'm afraid.

In general, also nothing too thrilling, I do boring admin work, I'm training to do accountancy and bookkeeping, which is just higher paid boring admin work. I've been toying with the idea of trying to get in on those clammy patreon neetbux by working with an artist to produce one of them porn rpg maker games so that I can stop doing a real job, but it's still early days with that.
>>
>>43126842
well keep us in the loop on that dude
>>
>>43126842
Be sure to inform us if anything along the lines of a porn rpg maker happens.
A shame you probably won't find an artist willing to work with you on that that's good enough for my standards, I've been spoiled by hentai manga.
>>
>>43126842
>implying you aren't running a sex therapy business for bored housewives and young shy girls
>>
While your warriors look ready for more action, you know that it's still a fair few hours march to the lamia compound. The fire will have faded by then, leaving you with a force of tired, careless warriors more interested in sleeping than fighting. You move on away from the bodies, not eager to tempt scavengers into your camp while you rest, and set up camp once more, ordering an increase in guards in case the Itikskes return.

“The third scout never came back, and he wasn't mixed in with the slaves, he's either dead or lost. With the scouts included, we lost six warriors in that attack, not a bad number,” Zo'rok explains, as you sit back against a tree, K'zala nestled up next to you, already half-asleep.

“We'll press on after the sun's up. Have everyone ready to go mid-morning, that way we'll make it there in time to hit them at nightfall,” you grunt.

“Can do, Ur,” your friend nods, and you slip off to sleep with K'zala curled up against your chest, one without interruptions this time.

Your warriors look far more well-rested when you break camp the next day, and despite last night's battle, most talk seems to be focused on the fight ahead, boasting of how many enemies they'll kill, and many discussions between your warriors about how exactly you fuck something with a snake's tail for legs.

Koz'rak halts the party in the early evening, conferring with a returning scout and heading over to speak with you.

(cont)
>>
>>43127199
“The compound is just up ahead. They've got torches set up all around the outside, and the trees have been cut back in a clearing around it. Guards on the walls, mostly humans and elves, but they've got some lamia mixed in with them calling the shots. They've got a lot of archers up there, Ur, we'd lose a fair number of warriors in a frontal charge for sure. Looks like they've had some run-ins with the Itikskes too, got a few heads on spikes by the front gate.”

“How close can we get without being spotted?” you ask, contemplating your lieutenant's words.

“It would by hard to get too close, there's gaps in their patrols on the wall though, and the humans and elves don't see well in the dark... don't know about the lamia though.”

“Any other defenses?”

“Looks like they've got a trench dug in front of the wall, but nothing too wide or deep. I reckon the stormhorns and the ripper lizards could go right over it. Might be more of a problem for our warriors on foot though.”

>Write-in plan or ask more questions

>>43126860
>>43126888
Will do.

>>43127080
You got me, anon, my life is just like my hentai games.
>>
>>43127213
So stormhorns and ripper lizards assualt from the front as distraction while the bulk of our troops circle around to find an easier way through?
>>
>>43127259
I dunno, you tell me, bear in mind that while stormhorns and ripper lizards are resistant to arrows, the people riding them are not so much.

You have three ripper lizards and ten stormhorns.
>>
>>43127213
We could take some time to cut down some smaller trees to lash together and make bridges to put over the ditches?
>>
>>43127279
You certainly could.
>>
>>43127213
Could we try a feint? Draw the defenders away from the more defensible positions and then attack where there are weaknesses?
>>
>>43127213
Ku'zag said nothing about nightvision, so I'll go off on that.
Can we somehow replicate the sound of the Itikskes?
The obvious course of action is seeking to the side they aren't paying attention to and then breaking in like that, somehow.
If we could make tunnels, it could work.
>>
>>43127213
Can we light a small forest fire? Make the smoke and fire draw their attention and attack on the other side, while leaving a small force in the direction of the fire to attack once the lamia react to our attack on the other side?
>>
>>43127213
I suggest having a stealth force ready on the standby when we do this plan >>43127298
to swoop in towards the few lamia still awake and subdue them before they can have the chance to wake up the rest of the enclave. The fewer spellcasters against us, the better.
>>
>>43127213
Get a force of stealthy orcs together, have them go to the opposite side of the field while still in the trees.
Have the rest of our orcs go back a ways, and make noise while approaching the lamia camp, so they'd focus on this side.
Have our stealthy orcs invade meanwhile.
Keep our stormhorns hidden before our stealthy orcs are in, then when the fighting inside the compound starts, rush the wall.
Wait, is the wall made of wood? We could set fire to it as a distraction.
>>
>>43127381
Finally a real reason to have Bra'kur around.
>>
>>43127213
Construct a bunch of pavises to cover the riders of the stormhorns who can hit the wall first and knock it down while ripper lizards drag some preconstructed bridges over the ditch for the warriors on foot to travel across.
>>
>>43127381
>Wait, is the wall made of wood?
It is.

>>43127308
>Can we somehow replicate the sound of the Itikskes?
Not really, it's a high pitched droning noise.
>>
>>43127402
Not a bad idea, we could get some wood together to cover the riders with from arrows, maybe have Bra'kur ride along on one of them and hit them once the lamia start throwing magic around.
>>43127418
How many orcs do we have?
>>
>>43127443
You have approx 250 orcs.
>>
Using the Great Bra'kur to set fire to the pallisade is a good idea.
>>
>>43127469
but only once the stealth attackers are in and everything is ready for the assault
it's pretty hard to rally together defenders if their commanders are all taken out before the battle
>>
>>43127467
Then have 50 to 100 orcs with the stormhorns attack from one side, once the fighting starts, the rest with the ripper lizards tries to sneak up on the other side, or if no sneaking then rushing.
Maybe set one of the sneakiest orcs to light fire to the wall beforehand.
>>
The issue with fire is that it tends to kill potential slaves.
>>
Rolled 18 (1d20)

Summoning Tunnelbro to this thread
>>
>>43127507
It's just meant to confuse these are spell casters, they should be decent in a fight.
We could've brought Lokasi along.
>>
Okay, so putting all this together...

You want to construct some makeshift platforms to cross the pit and pavises to cover the stormhorn riders.

You want to send a stealthy force to loop around the camp.

Once the stealth force is in position, you want to attract their attention to the front of the camp by making noise as your main force advances to the treeline.

Then have the stealth force slip in and start raising hell (including starting a fire?), at which point your main force attacks and your stormhorns breach the wall.

Does that all sound accurate?

>>43127526
Lokasi's a bit pregnant right now.
>>
>>43127526
We bring her on the next big Elf raid we go on.
>>
>>43127553
sounds about right.
>>
>>43127553
Scratch the fire, but mostly yes, I suppose.
>>
>>43127553
maybe also set some fires with lightning strikes
>>
>>43127526
>>43127569
I thought we wanted to bring her along on a hunt first?
>>
>>43127553
I thought the idea was to use the stealth force to take the commanders out and the fire stuff would be related to our assault?
>>
>>43127598
Imagine if Lokasi saw us scare off a pack of troglodytes with our shout.
>>
>>43127553
Sounds fine to me.
>>
>>43127613
ya that is what I saw
>>
>>43127613
Fire was intended as additional distraction, but it may be more trouble than worth.
>>
>>43127613
You want to set fires on the side your main force is assaulting on?
>>
>>43127643
No no no, Either scratch the fire, or make the stealth force start it somewhere a bit away from themselves to further cause chaos and draw attention to that side.
>>
Okay, since this seems to be a matter of dispute, I'll put it up to a vote.

>Have the stealth force light fires for added distraction
>Have Bra'kur just start throwing lightning around to start fires when you assault the front of the camp
>Both of the above
>No fires
>>
>>43127668
>Have Bra'kur just start throwing lightning around to start fires when you assault the front of the camp
>>
>>43127519
Tunnelbro of AEQ?
Damn this takes me back.
>>
>>43127668
>Have the stealth force light fires for added distraction
>>
>>43127668
on second thought, using the fires might not be a good idea, as it would let them see us better since we are the only ones with nightvision, so I'm going with
>No fires
>>
>>43127668
>>Both of the above
>>
How long do you plan to run for, Lordy? I think we definitely won't get smut tonight unless you keep running for over three hours.
>>43127668
>>Have the stealth force light fires for added distraction
or
>>No fires
>>
>>43127668
>No fires
>>
>>43127668
>Have the stealth force light fires for added distraction
>>
>>43127709
I plan to keep running for over three hours.
>>
>>43127668
>Both of the above
>>
>>43127668
No fires
Last thing we need is it to grow out of hand, we lose our loot or our lives.

Bra'kur can save his energy to shoot lighting at the cultists and bothersome lamia
>>
>>43127668
>No fires

We can see better at night, and the compound is unfamiliar territory for us.
Making the place more confusing and chaotic by starting fires will make it rather difficult for us to keep organised, while their mind-whammied thralls probably won't be that affected by panic.
>>
>>43127668
>>No fires
>>
No fires then.

Next question, who is going to lead the stealth force?

>Lead it yourself
>Zo'rok
>Koz'rak
>Ya'zar

I won't include the other lieutenants present because they're all 0 stealth.
>>
>>43127856
>>Koz'rak
>>
>>43127856
>Ya'zada
>>
>>43127856
>Koz'rak
the only one with stealth 3
>>
>>43127856
Zo'rok has 3 stealth, so him.
Koz'rak and K'zala and Cor'zal can accompany him as well.
>>
>>43127888
Zo'rok is the one with stealth 3. Koz'rak has stealth 2.
>>
>>43127888
Zo'rok is the one with Stealth 3, Koz'rak has 2
>>
>>43127856
>Zo'rok
>>
>>43127856
>Zo'rok
>>
>>43127903
fuck, I read zo'rok and wrote koz'rak..
could we change that vote to Zo'rok? Same reasoning.
>>
>>43127856
>Koz'rak

Zo'rok also only has 1 Command.
Considering that this is about who leads the team in question, that the other members are going to be way less stealthy than the leader and that the group may include people from new clans, I'm pretty sure the 2/2 is better than 3/1 in Stealth/Command.
>>
>>43128006
Nope, not how it works.
>>
Zo'rok wins.

Writing.
>>
>>43128033
Did we bring Lokasi on this raid with us? I remember talking about letting her come on a non-elf raid.
>>
>>43128512
no
>>
>>43128512
See >>43127553
>>
>>43128512
She's pregnant anon.

Slaves shouldn't come on raids anyway.
>>
>>43128564
Did you just reply to me in the wrong thread?
>>
While your warriors are raring to go, you have them move back a little into the jungle instead, spending several hours lashing together makeshift bridges and shields. While there's some grumbling, you ignore it, you want enough warriors left to launch more raids in the future, you won't get anywhere if you let them all throw their lives away stumbling into enemy fire.

With that done, you outline your plan to your lieutenants. Zo'rok and fifty of your orcs will creep round to the far side of the clearing, and with the main force serving as a distraction, they'll slip over the wall and start raising hell. If all goes according to plan, that will be the time for your main force to strike. Your warbeasts should make short work of the walls, then you can flood the compound with your warriors. From there it should be easy enough to overpower the defenders, though you're sure to reinforce several times over to your lieutenants the importance of bringing down the lamia commanders, you know all too well how easily magic can turn the tide of a battle.

By the time your warriors have finished preparing for the assault, Zo'rok has gathered up a force of the raiding party's stealthier orcs, including Vor'zal and, with your permission, K'zala.

“Give me a half hour to get this lot into position, then start moving, I'll hear you,” Zo'rok nods with a smirk.

You grin, slapping your old friend on the shoulder, K'zala lingering by your side for a few long moments before she sneaks off after the rest of the group.

Time passes as you lurk in the jungle. You think the sun will be up in a few hours, a good time for a raid.

“Right, let's move,” you command, your warriors eagerly falling into step and marching through the undergrowth. They seem to be enjoying the opportunity to do away with stealth, shouting, bellowing, the stormhorns smashing a path of destruction right through the smaller plantlife. Now it's just up to Zo'rok to do his part.

(cont)
>>
>>43128585
You are Zo'rok, lieutenant of the Stonetusk Clan, and if you don't mind saying so yourself, you're pretty damn good at what you do. 'Course you've never done anything quite this complicated before, but life's all about new experiences, right? That's why the gods invented so many different species of women to fuck.

Ur's main force have taken their role as attention getters to heart, you can hear them all too clearly from here, roaring for blood. It does the job well enough, and as you watch, the majority of the guards on the wall start to move over towards the disturbance. Sloppy, should've accounted for a distraction, but you're not complaining.

You give a silent gesture for the rest of the group follow as you skulk up to the foot of the wall in a gap between the torches. There's still a few guards patrolling around this side of the compound's walls, but even they seem to be more interested in what's going on at the front than doing their jobs here.

>Roll 1d20
>>
Rolled 14 (1d20)

>>43128608
>>
Rolled 18 (1d20)

>>43128608
>>
Rolled 18 (1d20)

>>43128608
>>
>rekt
>>
Your orcs bring forward some of the makeshift bridges, laying them down carefully over the pit. With the sentries still none the wiser you slip up next to the wall, your warriors starting to toss grappling hooks up to scale the uneven wood. You're first over the wall, and first to see the strange interior of the dragon cultists' compound. Countless tents surround a large central structure, a great wooden building far larger even than Ur's hut, the exterior carved wall to wall with dragons and snakes and all that junk, heaps of skulls piled up at the foot of the large open doorway.

This is no time for you to be staring though, as one of the guards finally turns their attention to you, a dusky-skinned human woman caught in a moment of wide-eyed shock as she spots you. You know the moment won't last unfortunately, but you've practiced for moments like this, and with one fluid motion you slip a dart into your blowpipe, bringing it to your lips and sending a dart into the shocked female's neck. She crumples to the ground, limbs twitching as she desperately tries to make her body do what she wants it to. She'll live, would've been a waste to kill that one, but the stumpweed squeezings mean it'll be at least twenty minutes before she's got enough control over her body to shout for help.

More and more of your warriors join you atop the barrier, quickly bringing down a few other guards loitering about, though it takes a little while to get all of them up the ropes (except for Vor'zal, show-off priest just scampers right up it like a monkey or something).

So Zo'rok, what now?

>Attack the growing number of cultists gathering on the front wall
>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
>Push straight for the big structure in the middle, whoever is in charge will probably be there
>>
>>43128979
>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
>>
>>43128979
>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
>>
>>43128979
>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
>>
>>43128979
>Push straight for the big structure in the middle, whoever is in charge will probably be there
>>
>>43128979
>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
Reduce their combat power while having little risk to ourselves. Fighting the boss ourselves seems foolhardy. From there we can work into attacking the front walls.
>>
>>43128979
>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
>>
>>43128979
>>Attack the growing number of cultists gathering on the front wall
>>
>>43128979
>>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
>>
>>43128979
Can we knock some wall supports away from the inside?
>>
>>43129043
The wall's pretty sturdy, it would take some time.
>>
>>43128979
>>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
>>
>>43128979
>>Push straight for the big structure in the middle, whoever is in charge will probably be there
Motherfuckers the plan was to go straight for the leaders.
>>
>>43128979
>Push straight for the big structure in the middle, whoever is in charge will probably be there
>>
Everyone doing the exact opposite of the plan agreed to with the outside force.

Zo'rok could get in trouble for this ya know.
>>
>>43128979
>>Go down into the tents and start raising hell with the non-combatants and warriors still arming themselves
Maybe have Vor'zal scout out the central structure? He has like Stealth 5
>>
>>43129099
While that wasn't the plan I intended, you're right, I'll change >>43129102 to
>Push straight for the big structure in the middle, whoever is in charge will probably be there
But try to get our warriors to take down any commanders meanwhile, the big boss probably won't be someone we can take out if we don't get a couple perfect stealth dart off.
>>
So are you all wanting to go ahead with having Vor'zal split off and check out the structure in the middle?

>Yes
>No
>>
>>43129213
>Yes
>>
>>43129213
>No

A single priest fucking around with their sanctum?
That seems all kinds of stupid.

We're here to make sure the rest of our raid gets inside without dying in droves by distracting the enemy, so that is what we should be concentrating on.
>>
>>43129213
>Yes
>>
>>43129213
>Yes
>>
>>43129213
>No
>>
>>43129213
Yes

Vorzal is a hardass
>>
>>43129213
>No
>>
>>43129213
>Yes
>>
>Roll 2d20
>>
Rolled 17, 20 = 37 (2d20)

>>43129395
>>
Rolled 8, 14 = 22 (2d20)

>>43129395
>>
>>43129213
>Yes
>>
Rolled 1, 15 = 16 (2d20)

>>43129395
>>
Rolled 1, 15 = 16 (2d20)

>>43129395
Hghh
>>
Rolled 2, 4 = 6 (2d20)

>>43129395
HWG
>>
>>43129403
Well that worked out nicely.

>>43129416
>>43129417
Till that came along.
>>
Rolled 11, 13 = 24 (2d20)

>>43129395

>>43129417
fuck.>>43129417
>>
>>43129416
>>43129417
Well. What are the chances of that?
>>
>>43129416
>>43129417
What!!
>>
ARM THE REROLL DEVICES
ELSE OUR MAN JUST TRIPPE DOVER HIS OWN FEET
>>
>>43129509
I don't do critfails.

It's a 17 & 20
>>
>>43129442
For two sets of rolls to be identical?
0.25%

For at least one of the four different pairs of back to back rolls posted just now to be identical?
~1%

For it to have happened at least once in the thread so far?
~4%
>>
>>43129526
why do anons keep forgeting this?
>>
>>43129674
Probably slipped their minds in the excitement of two 1s rolled in the same second.
>>
>>43129674
Ingrained fear of ones at this point
>>
>>43129442
100% because the posts were made at the same time
>>
>>43129674
I assume newfags
>>
You start down off the wall and into the tents, stealthy though you are, and in spite of the scattered lights of the compound's interior, fifty orcs is not an easy thing to hide, and it isn't long before a cry goes up from the cultists. Of course by that time, it's already far too late for them to do anything about your presence there.

Cover blown, you put another dart into the neck of one of the better looking cultists, slipping the blowpipe back onto your belt as you bring out your sword and shield. Your warriors quickly spread out amongst the tents, hacking and slashing, knocking down tents and overturning belongings, intent on spreading as much chaos as possible.

“Vor'zal, check the main building,” you shout, pointing to the large structure, turning just in time to block a blow from one of the human cultists on your shield, the magic in it sparking through his brain and sending him reeling to the ground, limbs flapping wildly.

It looks like you're drawing the attention from the front of the camp too, as some of the cultists and a few of the lamia start to break away from the wall, heading into the camp to meet your warriors, not all of them though, there's still enough to give Ur and the main force a lot of trouble crossing the distance to the compound.

You swear, diving for cover behind a crate as a bolt of light slices past you, punching straight through the abdomen of the unfortunate orc behind you, the warrior collapsing to the ground with a smoking hole through his belly. The lamia who shot it snarls, her finger still smoking as she wheels round to pursue you.

-

You are Ur'shal, chieftain of the Stonetusk Clan. Zo'rok has obviously breached the compound, judging by the din you can hear echoing out from within it. Half of the cultists at the front wall have disappeared from view, no doubt going to aid in the defence. There's still a lot of them on the wall, but you think you could weather it provided you don't mind some losses.

>Charge
>Wait for now
>>
>>43129796
Charge with the mounts, wait until it's safer for the infantry forces to charge.
>>
>>43129796
>Charge
>>
>>43129796
>>Charge

Preferably with the mounts first.
>>
>>43129796
>>Charge
>>
>>43129796
>Charge
>>
Once we're close enough, shout to let Zo'rok know we're going in.
>>
>>43129796
>>Charge
>>
>>43129796
We're taking the one who just tried to kill us right?
>>
>>43129861
I'm sure Zo'rok will have the chance to choose her, if she survives.
>>
>>43129861
For Zo'rok or for Ur? You can if you want.
>>
>>43129796
>Charge
>>
>>43129881
For Zo'rok i guess
>>
>Roll 1d20
>>
Rolled 8 (1d20)

>>43129954
HWG
>>
Rolled 2 (1d20)

>>43129954
>>
Rolled 7 (1d20)

>>43129954
GODS GUIDE MY COCK
>>
Rolled 17 (1d20)

>>43129954
>>
Rolled 2 (1d20)

>>43129954
>>
Want to burn some Kul'zog Zor favor for a reroll on that?
>>
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>>43129963
>>43129970
>>43129973
>>
>>43129981
Sure
>>
>>43129981
Yeah, I think we should, this is an actual dangerous thing.
>>
>>43129861
Why give her away,she's feisty.
>>
>>43129981
yes
>>
>>43129981
yes
>>
>>43129981
Definitely.
>>
Okay, favor burned.

>Roll 1d20
>>
Rolled 10 (1d20)

>>43130043

>>43129994
We're obviously taking their leader for ourselves.
>>
Rolled 16 (1d20)

>>43130043
>>
Rolled 17 (1d20)

>>43130043
Come on.
>>
Rolled 12 (1d20)

>>43130043
pls
>>
Rolled 1 (1d20)

>>43130043
Dice a shit
>>
>>43130050
>>43130056
>>43130057
A 17 is fine.
We'll have to start getting our shit together though, we only have 1 Kul'zog Zor favor right now, must start pleasing him more.
>>
>>43130104
how about successfully scouting the great serpents trap filled area and his new area after this aid?
>>
>>43130211
That's not Kul'zog Zor style stuff at all.
More like Tak'zaya Ska or Zol'gor Tor.
Now actually fighting the serpent, however, would definitely please both Kul'zog Zor and Tak'zaya Ska, especially if we did it alone.
>>
>>43127718
>tfw it's been 2.5 hours
>tfw we won't get lamia smut today
That's fine though, to be honest, I accidentally messed up while edging earlier anyway, so I'd be fine with waiting for lamia smut until we're back in the camp and it's actually relatively safe to do so as well.
>>
You've waited long enough, it's time for your warriors to taste blood. You raise your axe over your head, bellowing out a roar as you charge from the trees, Dru'ak and your honorguard keeping pace as the rest of the raiding party crashes into the clearing.

The first shots are clumsy, disorganized, most of the guards incapable of even properly seeing you to fire, and your force weathers the hail of arrows with only a couple of losses. An arc of lightning streaks across the clearing, slamming into one of the elves atop it as he lines up another shot, one of the lamia commanding the wall ducking away from the shot rubbing her eyes as the glare blinds her.

The stormhorns quickly draw to the front of the charge, their riders protected by the makeshift shields from the second volley of arrows, the massive insects charging fearlessly onwards, arrows glancing off their thick shells.

A great gout of flame lights up the clearing as one of the stormhorns' riders is engulfed, the orc tumbling from the back of his warbeast howling in pain, the panicked creature veering off course as the wooden shield atop it burns. The lamia who cast the spell prepares for another, before Dru'ak's javelin hammers into her, dropping her from the wall. A shame to waste a potential slave, but rather her than two dozen more of your warriors dying in fire before you hit the wall.

(cont)
>>
>>43130479
The third volley is the most punishing yet, from this close range the cultists don't even really need to try to hit you, and more of your warriors fall under the volley, one of your honorguard catching an arrow in his shoulder, which he snaps off with a grunt, keeping pace. The cultists line up for a fourth volley, but by then it's too late. The stormhorns surge over the pit, Sho'ka whooping with glee as Skar crashes head-first into the wall, the heavy wood buckling and splintering. More of the stormhorns join it, the warbeasts colliding with the barricade with a thunderous boom, the whole wall lurching under the combined strength of the bulky things, sending many of the cultists atop it scrambling to hold their footing, or tumbling to the ground below.

Your warriors follow them, laying down the makeshift platforms to cross the pits, scrambling over the wall the stormhorns struck, not entirely smashed down, but bent as such an angle that it's simple enough to clamber over. The ripper lizards strike next, the creatures clambering right over the wall with their dextrous claws, frills puffed out in rage as they lay into the unfortunate cultists before them, claws tearing, disembowelling, Yo'tak's warbeast shaking one of the cultists violently in his jaws, his neck snapping under the strain.

You join your warriors in surging over the fallen wall, carving a bloody path through the cultists who stop you. You try to incapacitate as many of the females as you can, but in the chaos you barely have time to even think about whether most are men or women.

(cont)
>>
>>43130497
From here you can see inside of the camp properly, there's many more cultists within, and more lamia trying to fall back to a larger structure in the middle. Zo'rok and his forces are spread out through the camp, scattering the cultists' attempts to mount a concerted defense, but it's obvious that this method has taken its toll on them with the addition of the guards who left the wall.

You hear an earsplitting boom, turning to spy the other lamia on the wall, no longer blinded, her arms raised, energy playing across her fingers as a strange bestial shape of grey cloud and lightning twists into being. It lets out a roar, its crackling claws tearing the face from an unfortunate warrior who draws too close.

>Go fight the lamia and her elemental
>Push on for the central structure
>Join up with Zo'rok and further scatter the forces inside the compound
>>
>>43130514
>Go fight the lamia and her elemental
Geek the mage
Send the rest to meet up with zorok
>>
>>43130514
>Go fight the lamia and her elemental
Sumon Rik'zagak if we have the horn to keep the elemental busy
>>
>>43130514
>>Go fight the lamia and her elemental
>>
>>43130514
>>Go fight the lamia and her elemental
>>
>>43130514
>Throw a dagger at the lamia to see if luck's on our side
>Tell some orcs to focus on her, especially if we have archers near us
>Send some forces to joing Zo'rok
>Push on for the central structure
Might as well take a chance with the throw, but we have enough orcs to spread them out.
>>
>>43130514
>Push on for the central structure
>>
>Roll 1d20
>>
Rolled 16 (1d20)

>>43130695
>>
Rolled 17 (1d20)

>>43130695
We should be paying attention to the leader instead and let our mages take care of the mage.
Ugh
>>
Rolled 9 (1d20)

>>43130695
>>
Rolled 8 (1d20)

>>43130695
>>
Rolled 2 (1d20)

>>43130695
>>
You turn towards the lamia, gesturing for your honorguard to follow as you charge through the battle still raging all around, cutting down any cultists foolish enough to get in your way. The sorceress spots you coming, shouting out a command to the elemental, the thing leaping up over the combat, bearing down on you.

You meet it with your axe, the blade glinting red as it cuts into the elemental's nebulous form, the thing letting out a shriek of pain as pale light sparks from the wound. You duck back as it claws at you, your honorguard starting to surround it as the elemental bursts out into a swirling mass of grey mist, jumping away as Dru'ak slams his maul into the ground where it stood a moment before.

You hear a roar as one of your honorguard crashes to the ground, numerous crystalline shards buried through his chain and deep into his side, the elemental's summoner holding her hands up high as more of the razor-edged crystals erupt into being above her palms.

You snarl, launching yourself at the elemental once more. It tries to slip away once again, returning to its mist-like form, only to get struck halfway through the change by Dru'ak's maul, leaving the thing slithering along the ground half-formed and confused, arcs of electricity stinging at your skin as you bring your axe down on its head.

It disappears in a crash, knocking many of the orcs and cultists doing battle around you off their feet, and sending you staggering back blinking spots from your eyes. You hear a bellow of pain from one of your honourguard as he steps in front of you, bringing his shield up to stop another hail of crystalline shards, the magical crystals punching straight through the wood and hide of the shield and into his forearm.

>Subdue her
>Kill her
>>
>>43130910
>Subdue her
>>
>>43130910
>Subdue her
>>
>>43130910
>>Subdue her
>>
>>43130910
>>Subdue her
Too valuable to kill if we can subdue her.
But it's fine to rough her up a bit, bruises and broken bones will heal.
>>
>>43130910
>>Kill her
We shouldn't waste time on this, if she's too much trouble then she should just be killed.
>>
>>43130910
>Subdue her
>>
>>43130910
we could use more magic people
>>
>>43130910
>>Subdue her

Like we would do anything else.
>>
>Roll 1d20
>>
Rolled 4 (1d20)

>>43131075
>>
Rolled 8 (1d20)

>>43131075
HWG
>>
>>43131075
Ayy
>>
Rolled 15 (1d20)

>>43131075
oops we fucked up
>>
Rolled 13 (1d20)

>>43131075
>>
>>43131107
you may have saved us
>>
You charge forward, taking hold of an unfortunate cultist as you run, who proves to be a more effective shield against the next hail of crystalline shards thrown your way. The lamia barely dodges as you hurl the corpse at her, slithering around to the side of you, the shards above her head crumbling away as her concentration fails.

She's an interesting sight to see up close, a long blueish-green tail with black markings along the back in place of her legs, her top half a dusky female with long blueish-black hair and sharp, slanted eyes, serpentine pupils glaring malevolently at you as she brings herself around to face you, drawing a curved blade from her waist.

She's barely wearing more than a few strips of decorative fabric and golden decorations, and it would be easy enough to cut her down, but you came here for lamia slaves, and you intend to finish this raid with some. She lunges forward, impressively quick with her blade for a sorceress and you catch it on your axe, knocking her back. She slithers round to your other side, trying to get into your blind spot as she darts in for another strike. She's fast, but not fast enough, as you step into her swing, stopping her arm with the haft of your axe and slamming an elbow into her stomach.

The lamia collapses to the ground gasping, struggling to pick herself up, and you quickly follow it up with a strike to the back of the head, knocking her out cold on the ground. You shout out orders for some warriors to take her prisoner as you turn your attention back towards the main battle. Things seem to be going well, and while Zo'rok's forces seem to have suffered more losses in the inner compound, the reinforcements from your main force have turned the tide against them. What remains of the cultists and the lamia are retreat towards the central structure, desperately trying to hold back your warriors as they smash through the panicked defense.

(cont)
>>
>>43131419
You start towards the battle, eager to finish this, when you hear a loud crash echoing out from the large structure. You see Vor'zal, the priest having shifted into his more savage form, burst out onto the balcony of the structure's upper floor, half leaping half stumbling, crashing to one knee as his wounded leg gives way beneath him. He's drenched head to toe in blood, you'd guess most of it isn't his since the old priest is still standing, but enough of it is that he looks to not be doing well.

You see another figure follow him out onto the balcony, another lamia, her scales alabaster, her skin ghostly pale compared to the rest of the dusky cultists. Long white hair whips around her in some phantom wind as she rears up over the priest, a wound on her side knitting itself closed even as she raises her vicious, hooked glaive to strike.

Looks like you've found their leader.

>End of Thread
>>
Since we're on page 10 I'm going to call it there. Afraid you'll have to wait until next time for snekbutt.

I'll stick around for Q&A until we drop off page 10.

Thread's already archived here:
>http://suptg.thisisnotatrueending.com/archive.html?tags=Orc%20Warlord
>>
>>43131448
*licks lips*
>>
>>43131464
No snekbutt? You are the worst QM...

Who do you think is best girl?
>>
>>43131503
All girls are best girl, but especially ___you___.
>>
>>43131534
Awwww.
>>
>>43131464
If I may, I will give a vote right now for consideration.
>>43131448
Since it looks like she heals real good, have the archers shoot at her arms if possible, or just her tail otherwise to stop her from gutting our old priest.
Hmm, I'm not sure what to do, Ur will obviously have to take her since she's all special and stuff, but having one of the darker/more normal coloration ones could be fun nice as well.
I guess we'll just have to hope that once we eventually get to it, Xipil will have some nice top worshipers for us to take in.
pic related, except skin might be fine as darker
>>
>>43131576
Xipil'll have plenty more lamia than this place, that's for sure.
>>
>>43131620
Ah, but which ones are worth smutting?

Trick question; all of them.
>>
>>43131620
What's the schedule for the next quests?
>>
>>43131666
Dunno, I might run another OWQ next since I'd quite like to conclude the raid. After that, not sure, either GKQ or DOE.
>>
>>43131576
anon, of course we're taking the leader and that mage we took out, gotta get more of those magically gifted half-orc übermensch children. Have you forgotten about orcish eugenics?
>>
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>>43131660
>>
>>43131772
Nah we should only take the leader.

I agree about breeding an orcish master-race though.

Eugenics is my fetish.
>>
>>43131791
oh, the orcs are gonna love the communal lamia slaves
>>
>>43131803
Then we'll have to make sure Ur'shal impregnates any and all captured mages. Gotta get those blessed physical stats mixed with all the magical potential.
>>
>>43131807
It's fun AND pleasurable!
>Introducing: Communal Lamias!
>Can YOU find which tail belongs to who, where it begins and ends, and where the hole is?
>Register now to the snake knot untying competition and win your very own personal Lamia slave!
>>
>>43131830
I don't we've ever even used the communal slaves, which makes sense considering our harem, but we should be ensuring our uber-menschness is passed on too as many whelps as possible.
>>
>>43131772
Eh, giving the mage to one of our honor guard might be good, since they got hurt while protecting us.
>>43131791
Is the (presumably) albino leader larger than the rest as well, or the same size?
>>
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>>43131872
Yeah, not by much, but she does seem to be larger than any of the lamia you fought outside.

Especially in the chest region...
>>
>>43131867
well, if we get enough harem slaves we can start the eugenics program without resorting to common communals.
Don't forget we're aiming for that centaur soon.

>>43131872
The honor guard dude could get first pick of any other snekbutt, but not mega-mage that could summon an elemental and actually fight back, we're breaking that one in personally. (probably better to have at least 1 extra lamia to break with the leader. Sounds like it would be more effective, like with Lokashi and her mate stuff.)
>>
>>43131897
Is that just her snektail being large or is her humanoid part also bigger?
Sorry, wasn't clear to me.
Also are lamia humanoid torsos around as big in general as humans? What humanoid race are they comparable to in torso size?
Pettanko lamia is also cute
>>
>>43131897
SOLD! Milf snekbutt get!
>>
>>43131867
Hey, I at least suggested Lordy write a Pia omake pastebin and that we help Za'ria break in that one stubborn elf by fucking his lover in front of him!
What have YOU done for the eugenics dream?
Eugenics will only really become viable once we get goblins, I think.
>>
>>43131926
She has an extra long tail, but even her human half seems slightly larger overall than the rest. Aside from her, their human halves are around regular human female size. If you had to guess, if the leader was all human, she'd probably stand around 6'10".

There are other lamia who fulfill that criteria.
>>
>>43131956
I regularly suggested smutting around with our shapeshifter prisoner. Pretty disappointed we're gonna get fey shapeshifter elves from that one instead of half-orc ubermensch shapeshifters. Eh, at least they should be loyal to us considering our bandersnatch's nature.
>>
>>43131987
So albino, Wolverine, tall, milf snek?

I can dig it.

Am I right in thinking that Ur has never availed himself of the communal slaves?
>>
>>43132016
He hasn't ever really seen the need, he's not lacking for females of his own after all.
>>
>>43132005
Anon, anon, anon, you can't see the big picture. We can fuck that shapeshifter's kids if we want to and get fey/elf/orc shapeshifters.
But really, I would like to once again state that taking the skinchangers as breeding slaves is a bad idea, because it would make the curse spread among the clan, which would be disadvantageous in the long term.
I'd only suggest doing so once we have one of them Y'zagya Zoka priests with their family record keeping tendencies in the clan to keep the curse from spreading too much, I think keeping it below 20% of the clan would be ideal.
>>
>>43131987
I have a hunch that lamia grow with age, and that's why this one's larger than the rest.
>>
>>43132085
Like crocodiles.
>>
>>43132092
Or, more aptly, anacondas.
>>
>>43132068
let's keep the eugenics program planning down to a bare minimum until we've got a Y'zagya Zoka priestess on hand, unless Ur somehow becomes an Y'zagya Zoka priest himself due to his devotion to her teachings. Until either of these requirements is achieved, it can only be a lustful dream for us.
>>
>>43132005
Pretty sure we're going to grab their leader for that as well.

Besides, it may not be as big a concern for orcs as for others, but there is still merit to diversifying our available gene pool instead of letting only Ur'shal impregnate everyone.

And that's entirely ignoring how cross that sort of thing would make the other orcs.

Bottom line, as long as we aren't giving the really good slaves to shit tier orcs, but handing those we aren't claiming personally to lieutenants and hero units, we're fine.
>>
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>>43132106
Not wanting a crocodile waifu.

Absolute pleb.
>>
>>43132085
Does that mean loli lamia are super tiny?
>>43132111
Ur probably won't become a priest, he isn't dedicated enough to any of the gods since he pleases the others as well.
Plus it's just generally not a good idea, priests aren't the kind to be chiefs, a chief like Ur should be the ideal of orckind and that includes being a "champion" of most, if not all the gods he can be. Be strong, and smut, and fertile, and with a keen sense of animals, and good at survival, and smite hostile magic.
>>
>>43132118
Spoken like a true eugenics-planning anon. Thank you for pointing that flaw out.
However, would this sort of planning create a biologically superior, or 'elite', caste of orcs, if implemented over a long time?
>>
>>43132172
Not as long as we make sure that the good genes would eventually end up in every bloodline.
>>
>>43132068
Considering that all first generation shape shifters are going to be female and elves, we do kind of have ~17 or so years from the point where we start fucking them to the point where we need Y'zagya Zoka priestess oversight to prevent an uncontrolled explosion of our shifter population.

I'm pretty sure that the only way we aren't going to have the priestesses by then is if we got wiped out, so I'm honestly rather confused as to why anons keep claiming we need the priestesses before we start the breeding.
>>
>>43132172
Sort of like orcs and uruks?

I see it as ending up sort of like the flash forwards in the Wheel of Time where Rand's descendants are automatically special and accorded respect.
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>>43132190
We can assume that by the time the first generation of halforc shifters grows to be breeding age(~15) we will have impregnated the shifters once ever two or three years, so that means at least 6 generations of shifter orcs, each generation being at least double the number of shifter slaves we had, but most likely more than that.
That's a failry decent number of orcs if they aren't kept record of.
But I suppose you're right, I'll stop shilling against breeding the shifters now, I'll vote for it once we capture the alpha female.
>>
>>43132161
Orc genetics are kind of screwy and quite frankly such an approach isn't anything new.
It's the natural results of the strong orcs grabbing the better slaves, which means this sort of pseudo eugenics has been going on for as long as orcs existed.

Taking this to truly new levels probably requires goblin and Y'zagya Zoka priestess cooperation, because Ur himself and all our other hero units are likely the product of the existing system, so you aren't going to get much better results easily.
>>
How do we make Ur the immortal king of orckind?
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>>43132295
Conquer the world.
Acquire bitches.
Die.
Ascend to godhood.
Get bored.
Come back to life.
Go to space.
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>>43132316
Orc Warlord Quest Thread 5841: Ur's space armada crushes the alien fleet, and Ur claims their princess for his harem-planet.
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>>43132316
>space bitches
You're a genius, anon!
Once we conquer the planet, we'll just go into space and look for MORE things to conquer!
Make super advanced warships, and then drop off on the planet and conquer with just mundane weapons!
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>>43132295
Become champion of all orc gods (and maybe some other gods, I know Ylugri likes us and maybe that reptile god might after we have properly inducted that tribe into the clan), conquer the kingdoms (yes, that includes each and every kingdom there is).

Wait, if I remember correctly, there was a Yzakya zoka boon connected to regeneration, as well as a hobogod boon with that. Does every god have a regen boon? What happens if we get all regen boons?
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>>43132347
>Ylugri likes us
kek, no
Ogre Satan doesn't like anyone, he just doesn't care of the ogresses are enslaved as long as they supply him with sacrifices.
As I recall, Lordy once put it as
>>What's Ylugri thinking of the coven now?
>"Kek, you're green fucksleeves now, keep those souls coming."
Yes, there are Y'zagya Zoka boons connected to regeneration, but the higher level boons of each god are only for their priests, as I understand it.
>>
>>43132243
The issue isn't to spot our kid shifters.
Even if people somehow lose track whose child that particular orc is, the fact that the whelp in question sometimes turns into a jaguar is a pretty good giveaway.

Neither is the issue that thereare going to be X years of uncontrolled breeding of our captive shifters before we get our first priestesses.
The elf-shifters are going to be both some of our slowest breeding slaves and some of the rarest, due to how few therer are around and how comparatively difficult they are to capture alive.
So regardless of how many birth cycles, there are, at least ~20 or so non-shifters will be born for every shifter.

The real difficulty comes in when the first male shifters grow into adults and start fucking with the communal slaves, when the first female half-orc shifters start producing more at orcish rates and so on.
And only then do we really need the priestesses around to keep an eye on their relative population growth and to use their influence on this kind of thing to curtail it if necessary.
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>>43132415
But cutting back on the breeding of the shifters now, only impregnating them once every 5 years for example, might make dealing with the eventual population control problem later on much, much easier for the priestesses.
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>>43131987
C-could we ride her into battle?
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>>43132451
I'm afraid she's not big enough for that, you'll have to stick to riding her purely for recreational reasons.
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>>43132472
The worst QM.
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>>43132488
Ur is 7'5" of solid muscle, you're going to need to wait until you acquire a dragon or something of similar size if you want to ride a member of your harem into battle without just crushing the poor girl.
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>>43132488
Bullshit you spoil brat

He is giving us a centaur

Now go finish fucking orgetits
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>>43132521
>>43132520
>>43132472
Anons, what if we crossbreed half-ogres or half-centaur with big lamia? Could we, given time, produce orcish warriors large enough to have a second orc riding them into battle?
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>>43132521
>not recognising an obviously facetious comment

Come on now.
>>
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>>43132521
indeed
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>>43132386
Hell, there's even reason to believe he actively stopped Ogre gods from coming into existence and forming a proper Ogrish pantheon, before the giants cursed them all.
And that he let the giant pantheon just do that because he couldn't keep that shit up much longer.

>>43132441
I'm rather convinced that doesn't really matter.
Once every 5 years is only going to half the number of orc shifters, either way the percentile of shifters is going to be diminsihingly small and pushing that kind of regulation through without priestess support isn't really going to fly all that well.

It's basically impossible to let the problem grow out of hand before we acquire experts in that field and, since curtailing it requires us to actively oppose one of Yzakya Zoka's core philosophies, doing so without priestesses backing us is not only going to make our orcs grumble, but might actually get us reprimanded by said priestesses, if it turns out to have been unnecessary.
>>
I still find it funny that Ur is only 16, Zo is also 16 and big Dru is only 15. So much fucking, killing, and accomplishing and they're so young with long lives still ahead of them.
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>>43128532
What's the point of taking warrior women as slaves if we aren't going to have them be warriors? Lokasi almost killed us when we fought her. I'm sure she'd be useful
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>>43132663
Genghis Khan was only 17 years old when he took control of the mongol hordes from his older brothers and led a war the same year. Ur's doing great so far.
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>>43132663
Ur brings the best put of an orc.
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>>43132707
So they can breed us strong orc children to be warriors?
>>
Speaking of eugenics: Seeing as half-orc half-centaur are bipeds with luxurious manes, would a cross between a centaur and a half-centaur have a horse half while still staying orcish? It's things like this that require eugenics.
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>>43132663
Ur is literally an übermensch orc, Dru is almost as big as him and is actually stronger, and Zo'rok is a smart little fuck
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>>43132744
No, Lordy has said that a halforc breeding with a nonorc just produces a halforc, the orc genes are dominant enough that they stay at least half orcish unless there are several generations of intentional outbreeding of orcish traits, I assume.
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>>43132567
SNAKE
CLOACA
>>
Well, we're now on page 11, so see you all next time and thanks for playing.
>>
>>43132765
damn. So any dreams of centaurish orcs would require multiple generations of dedicated effort.
I guess the dream of orcish horse pussy won't happen until/unless we go into civ mode if we do conquer the kingdoms
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>>43132787
Thanks for running man.
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>>43132787
Thanks for running!
Hope the next thread comes soonish.
>>
>>43132787
Thanks for running, like always you have one of the best quests on /tg/.
>>
>>43132787
Thanks for the run mate.
Sweet dreams.



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