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File: FLOOR02Turn12A.png (1.67 MB, 2089x2000)
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Action Phase has Begun.
>This phase maybe declared over by the Party Leader and we may transition back to Normal Mode after this one.

" We have elected to reconstruct the airship where Questi resided. As the moons darken and the presence of the unknowable surrounds us we hold fast to our humanities and press forward ! "

https://www.youtube.com/watch?v=-cZHfOs2XOc

Action Phase !
>>
"So I hear you are taking this ferry to the underworld? Well, that's a route I'm familiar with. If you need my services, I'm here, only first I'll need to collect my fee. Some of this crystal ought to do."

>Deploy 1 S of Navigator
>Equip Hammer
>Chip off a bit of Aether Crystal(not the millenial deposit, the other stuff nearby)


ATK: 1 ACT: 2 DEF: 1+1 HP: 2 MOV: 3 MAG: 2+1
M.HAND:Hammer(???)
GEAR:Cloak
BAG:Wand, Mag 1 Rng 3
Skills: Channel, Ward
>>
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>>42237075
Alright everyone, the decision has been made. We are to board the airship and hope this reasonably crazy plan will not fail spectacularly.

The eastern Group must press onwards to the North until they reach the stairs and use the remnants of the other ship to board ours. There is no turning back now for our time is running out, grab all you can and make haste.

As for the Western group, our job now is to secure this ship, remove all evil infestation be it live, dead or otherwise and assist the Scholar in this plan. We must also keep the darkness at bay until our comrades can join us with the treasures they fought hard to collect. We must not let their blood and sacrifice be wasted.
>>
Abominations in the back and front, what am I shooting boss?
>>
>>42237075
>North 1
>Attack Skelle

[K2] Armstrong
Equipped: Armor, Shield, Swordt
Bag:
ATK 2 + 2 Sword
DEF 1+ 2 armor +2 Shield
MOV 2
ACT 2
HP 4/3
MDEF: 0
Skills: Counter
>>
>>42237075
Runner, please [M6]Maeve might still be missing from deployment.
>>
>>42237075
Runner, did i use a bomb last time i had an action?
>>
>Move 1 S, avoid tripping that bomb. Don't look into the darkness. Just look at the crate and the items.
>Crack open southern crate
>Loot all items then run all the way north I can.
"NOPE"

[R] Becky
Level : 2
Equipped : Science Crowbar, Unibomber Jacket
Bag : Key x 2, Dagger, Sensor Bombs x5, Firebats x3, Crystal Pick
HP: 1/3 Mv: 3 ATK: 3 DEF: 1 MDEF:1 ACT: 3
Skills : Throw weapon, Steal
>>
>"Ah, Questi, was it? Could you give me direction on what else needs to be done to get things moving?"

>Move 4 N, 2 E

ATK: 0 ACT: 2 DEF: 0 + 1 HP: 2 MOV: 3 MAG: 4 + 1(Mask)
M.HAND:Book of Fire Words:2, Mag +1
GEAR:Mask, Def +1, Mag+1
BAG:Chalk, Book of Water, Iron Maiden, Llama Water x 5

Skills:Ball, Ring
>>
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>>42237075
Fancy Gun stats btw.
>>
>>42237178
I need one. For science.
>>
>>42237124
Shoot forward, that is the way we have to go

[G]Khya Lv2
HP: 2/2 MV: 3 ACT: 2 ATK: 1 DEF: 1+1 MAG: 2+2
Main hand: Academic Writing Pole (Mag+1 RNG4 Runes=rng)
Gear: Cloak (Def+1 Mag+1)
Bag: Hammer, Reaper Scythe Lv2
Llama Bank: 790z

Skills: Pulse, Channel, Ward
>>
>>42237075

>Move 1E 2S
>Pick up a Gun
>Move 2N 1W

[R2] Varian

Stats:
HP : 2/2
Atk: 2
Act: 3
Def: 0 +1
Mov: 3
Mag: 1


Equip:
MainH: Dagger lv1
Gear : Prisoner Clothes lv0 +1 def
OffH : Dagger lv1

Items:
2x lv 1 daggers
2x Keys
1x Bomb

Skills:
[Steal]
[Weapon Throw]
>>
Please bot me I am unable to do anything at work for now.
>>
>move 3 E
>Inverse Needle the void spawn.
(Darc Darc Arrow)

[M] Jackie
Equipped : Book of Iron, Mask
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring-Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
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>>42237144
M6 is actually this one this whole time.
Forgot to change the numbers :<
>>
>>42237228
"Do anyone have some extra ammo for this thing? I have a plan, and the plan includes getting that ugly thing down!"
>>
>Ward M6
>Ward K4

Equipped
Wand level 1
Cloak level 1

Bag
Hammer level 1

Skills
Ward
Pulse
>>
>Act 1: Move E, pick up Snub Gun in exchange for molotov
>Act 2: Load Firing Solution into Blunderbuss.

Still no combat, so not posting stats.
>>
>Western group listen up

The Mages Velen and Coffe please get yourself ready we might need your magic to distrupt that darkness.

One of the hunters inspect that cannon if it is functional at all we could use some extra firepower.

Jenny you can inspect those crates but be careful as horrors might be lurking inside waiting for a prey to devour.

>Eastern group

Khya and Gilda at the try to Cleanse the void marked ones but otherwise keep people alive!

Be on the lookout for any nightmares that spawn from the darkness send them back where they belong.


>>42237178
>>42237238
Thank you very much!
>>
>Move 3 north
>Counter

Gear: Raider Axe/Shield
>>
>>42237286
I do not have Cleanse, I picked Ward instead and it seems to be serving us well.

Equipped
Wand level 1
Cloak level 1

Bag
Hammer level 1

Skills
Ward
Pulse
>>
>>42237306
>>42237286
>>42237321
I do suggest that the void marked move from ward to ward if possible. That will mean of course the western group Guides can cleanse them or heal them as needed.

>>42237321
Gilda does not have Cleanse. However any Guide with Cleanse can use it on a person in a Ward.

[M] Jackie
Equipped : Book of Iron, Mask
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring-Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
>>42237252
"H-huh? I heard someone say the magic words "Ammo"? What'cha want? Piercing, big hole making or straight up explodin'?"
>>
>>42237306
Alright I can Cleanese two people that are standing on wards.

Members that are Void marked
>[M3] Golbez
>[M6] Meave

Please try to move on a warded tile if you can and I can try to remove the curse from you from a distance! Khya and Gilda have prepared Wards.
>>
>>42237365
*Points to the abomination to the north*
"Whatever you have that can make that thing go back to the abyss where it came from! I believe you got any of that?"
>>
>>42237399
>>42237273
I have already warded M6.

Equipped
Wand level 1
Cloak level 1

Bag
Hammer level 1

Skills
Ward
Pulse
>>
>>42237417
>Please try to move on a warded tile if you can
I think both M3 and M6 need to be botted. Maybe have them prepare spells this round?

[G]Khya Lv2
HP: 2/2 MV: 3 ACT: 2 ATK: 1 DEF: 1+1 MAG: 2+2
Main hand: Academic Writing Pole (Mag+1 RNG4 Runes=rng)
Gear: Cloak (Def+1 Mag+1)
Bag: Hammer, Reaper Scythe Lv2
Llama Bank: 790z

Skills: Pulse, Channel, Ward
>>
>Pulse M3
>Channel M1

[G]Khya Lv2
HP: 2/2 MV: 3 ACT: 2 ATK: 1 DEF: 1+1 MAG: 2+2
Main hand: Academic Writing Pole (Mag+1 RNG4 Runes=rng)
Gear: Cloak (Def+1 Mag+1)
Bag: Hammer, Reaper Scythe Lv2
Llama Bank: 790z

Skills: Pulse, Channel, Ward
>>
>>42237075
>move 2S,1E
>Whack aether crystal vein with the sharp bits of my chain to try and mine it.
>Give H1 my trap if possible
>If possible, pick up iron maiden so it is not left behind

[H] Hetros

Equipped:
>Hunting Chain (lvl1, 2hnd, Rng3, Atk+1)
>Overcoat (lvl1, Def+1, Atk+1)
Bag:
-Chain*2
-Trap*1
-Bomb*1
HP: 2/2 Mv: 4 ATK: 4(2+2) DEF: 2(1+1) MAG:1 ACT: 2
Abilities:
-Bloodlust
-Hook and Pull
>>
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I posted the wrong file but the right song.
Ahhh

https://www.youtube.com/watch?v=UIRaZntWkzg

Here it is again, the character sheet.
>>
"I am having a VERY BAD DAY right now!"

>Load some Contra ammo with Firing Solution
>Snipe the big eldritch bugger in the back

HP: 4/4 Mov: 3 Atk: 1
Def: 1 Mag: 1 Act: 2

3 x Breads, 2 Waters, 1x Binoculars, 1x Molotovs

GUN Range: 4 Ammo: 1/1 Atk: +1 - Contra + 1 Range
--
Iron Drop (4AP Dmg): 9/10
Contra Bullets (5 Dmg): 8/10
Iron Kisses (5 Dmg): 25/25

# Firing Solution
# Packed Round
# Friendly Fire
>>
>>42237529
>>42237400
This old hat misses her hat.

[M] Jackie
Equipped : Book of Iron, Mask
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring-Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
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>>42237075
"Last Ship, please led me your time powers so that I could act faster our friend need me."

[G4-Lvl.2] Poka
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
Skills: Pulse,Cleanse,Ward

>Act1: Cast Cleanse on [M3] Golbez using the ward
>Act2: Cast Cleanse on [M6] Meave using the ward
>Act3: (from Navigator) Move 2W, 1N
>>
>>42237579
>Cast Dialate
>Cast Accel on G4 Polka [and area surrounding her]
> [DM action]
>>
>>42237539
Your classic one or the new one you picked up from floor one ?
>>
>>42237634
I like the one I had on floor one if it isn't too much trouble.
>>
>>42237654
You should list it. It's called the
[Reaper's Mask] and it gets you +2mag +1Hp I think ?????
>>
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>>42237681

Or did you perhaps pick up this
[Golden Reaper's Mask] for +3Mag +3Act +3 Hp instead ?
>>
>>42237441
"What-do-ya-mea--STEP ON A SHELL CASING, that's one gribbly grubbler!"

>Move N E E
>Give [I2] Buckhard and [R2] Varian 1x Salamander Round
>Otherwise Overwatch N
"Here, Buckhard, Isaac, anyone with a gun - grab a round of explosive!"

--II--
HP: 4/4(-1) Mov: 3 Atk: 1
Def: 0+1 Mag: 1+1 Act: 2
--
Smouldering GUN
Range: 3 Ammo: 1/1 Atk: +1, Mag+1 -
[Spreadshot]Contra + Fire/Pyro Align
--
Iron Drop (4AP Dmg): 7/7
Contra Bullets (5 Dmg): 8/10
Salamander Rounds (5fire cross AoE) 6/8(-2)
--
5xBread, 5xWater, Binoculars, Sleep Bomb x2
--
# Firing Solution
# Spreadshot
# Friendly Fire
--II--
>>
>>42237681
Oh, I'm pretty sure another mage had picked that one up.

... Looks for it. Finds it.

[Mask of the Forgotten] +2 Mag, +1 hp

Picked up by [M] Squeamish who never showed up afterwords in any thread after that one.

>>42237716
It is cursed isn't it?
>>
>>42237774
It causes financial ruin for your party ever 3 floors, yes.
>>
Currently the following people will need to be Botted

>Botted
[G6] Meteorios
[H1] Owl
[H3] Hawk
[H4] Two'wan Actual
[M3] Golbez
[M4]Coffee
[M6] Meave
>>
>>42237793
The +3 act might just make it worth it TBH. Especially for the new mage rules.
>>
>>42237537
>>Snipe the big eldritch bugger in the back
which one ?
>>
>>42237801
M3 here.
Move me to the next glyph for that sweet healing and prepare another fireball.

On a phone, on the road or I'd do it officially.
>>
>>42237793
Well if you need a boss theme i think i found one for ya Runner:

https://www.youtube.com/watch?v=WUxNvwJ6FjM
>>
>>42237855
>[M3] Golbez
Will do!
>>
>>42237852
>>41971842
.... hmm I got curious and went looking at it looks like Squemish actually put the mask up for grabs

Do you think I could claim it?
>>
>>42237774
for booking purposes its called a [Vintage Hat]
>>
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>>42237960
>>
>>42237983
>>42237960
Yup that is the one. I will add it to my sheet. Thanks!
>>
>>42237953
Only when you meet the Llama again :v
>>
>>42238001
Sounds good, I doubt I'll find any good mage gear here before we depart so getting a small upgrade like another HP will be great for Floor 3.
>>
>>42237938
Only Poka and Gilda, since it turns single target to AOE, I'd assume a 1 tile radius AOE.

I stand ready to be corrected
>>
Almost done with the botting, I have [H] Questions.
Can traps, Iron Maiden, RIG only be set on adjacent tile or can be done in range?
>>
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>>42238036
Llama will patiently wait for your arrival by ship.
>>
>>42238115
adjacent tiles.
>>
>>42238153
Llama merchant, a mage and a perfectly ordinary knight.

So adorable!
>>
>>42238153
Llama is too cute
>>
>>42238270
Delay that M3 bot! For I am the Real M3!

>Move: 1N, 1E
>Cast Fire Ball: At the Abomination Diagonally south of me.

I'll end facing East and close my eyes and hide myself under my blanket.

[M] Golbez
Equipped : Book of Fire, Mask
Bag : ? Book, chalk
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+1 ACT: 2 WORDS : 2
Words: Ball, Block
Prepared: Fireball & Fireball Block
>>
>Final Bot instructions ready

[M4]Coffee
>>Act1: Move N1, W1, N1
>>Act2: Move N1, W1, N1
>>Act3: (Navigator) Prepare Another Earth Ball

[K1] Jenny
>>Act1: Move S1, E1,E1
>>Act2: Do Counter

[M6] Meave
>>Act1: Move N2, E1,
>>Act2: Prepare Fire Arrow

[G6] Meteorios
>>Act1: Move N1, W1, N1
>>Act2: Draw Ward N

[H1]Owl
>>Act1: Move 1S (retreive Iron Maiden) N3
>>Act2: Move E3
>>Act3: (from Navigator)Set up Iron Maiden E

[H3] Hawk
>>Act1: Set up Iron Maiden W
>>Act2: Move N1 3E

>PHASE END
>>
>>42237228
I want to change my movement from
>2N 1W
to
>3N
>>
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>>42238512
I've got you man.
>>
>>42238570
I still wanted to change to movement to directly north, closer to where i am supposed to go.
>>
>>42238507
I am awake but will be busy so dont have time to join you guys for the finally, I dont know if I can draw wards Pika, I dont have the ward skill
>>
>>42238685

Here is my statline once more so you can continue to bot me. I gotta go now either way.

"Common guys Everyone get to the ship!"
[G6] Meterios

Equipped:
Wand (lvl 1, Mag 1, Rng 3)
Cloak (lvl 1, Def 1, Mag 1,)
Bag:
Hammer (lvl 1)
HP: 2/2 Mv: 3 ATK: 1 DEF: 1+1 MAG:2+1+1 ACT: 2
Abilities:
Pulse
Cleanse
>>
>>42238764
Very well then I wasted your second Act I guess..

>>42237075
>PHASE END
Linking to the Phase Starting post just to make it clean.
>>
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Also made this, gonna grab some dinner while the processing is happening.
>>
>>42238837
>Phase End

NOW TO TRANSCEND TIME AND SPACE AND BECOME ONE WITH THE VOID

BIBERE VENENUM IN AURO, SIC TRANSIT GLORIA MUNDI!
>>
>>42238994
I will put you down Golbez.
You know all those magic words I know, the ones that put your bones back in place and mead muscle and flesh, I can say them backwards as well.
>>
>>42237235
//Which// Voidspawn
>>
>>42237852

The one that looks like a Japanese ghost with a bad hunched back, behind the skeleton knight.
>>
Guys, considering how many threads we have spent at this, and how many various kills and counter kills and such. I think it would be prudent to just pool all of our kill rewards, and divide them equally, as well as distributing the considerable loot we got afterwards equitably.

After all, we have all worked considerably hard to get things working right? We will hopefully have a ship and a good deal of loot thanks to our two pronged attack, and more aether crystals I plan to turn into the schools for more spell forms, or failing that, have crafted into flash lights for our Knights, militia, rogue states, and hunters. Preferably head lamps that can be equipped and toggled.

Hopefully the shadow beast corpse will be worth something, but we have enough iron maidens to capture some beasties still with any luck.

Hetros by the way, on mobile so feel free to bot the heck out of me. doesn't much matter if I die. I've not gotten fat loot and I'll just be reduced to level 0.
>>
>>42239125
Moving east as Jackie does, the only void-spawn within range would be the triangle onion squid marked out by BTAM! that took over whatever or whoever was in the monster box.

That's likely it.
>>
>>42239125
He previously said the Southern one
>>
>>42239185
Oh, on the note of botting me. If things get hectic. And time runs slow. Accelerate me, get me to the prow, have me and and accelerated owl use a hook pull chain to get people up to the ship fast from the other boat. It's not ideal, but better than leaving folks behind.
>>
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Guise I am dying. I don't think I have enough juice left to do an afternoon game at a fast pace I shall see you all in 6-7hours when I /actually/ can
>>
>>42239409
Sleep well Monday
>>
>>42239409
GET IN THE FUCKING ROBOT SHINJI!
>>
>>42239409
Take care and rest well! I just want you to know that we appreciate all the colossal work you put into this and anytime you need a break go ahead and take it! You deserve it!
>>
>>42239409
Take is easy Scholar.
>>
>>42239409
Might I be able to change my action then? I just saw that I had a big guy infront of me that I had not noticed earlier...
>>
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>>42239422
;; u;;)/ Th-thanks I kinda wanted to show the new folks a decently paced game but the drugs are finally taking a toll
>>
>>42239522
No Worries, everyone knows you run excellent games.
>>
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>>42239522
> >
>>
>>42239522
NEW GUY HERE.

GO TO BED.
>>
>>42239522
>>42239574
Lol! Rest well!
>>
>>42239522
Dude, you came back from a ROOT CANAL to update an online skirmish game. While on painkillers.
And that was 10 hours ago. Finally taking its toll, yeah, I'll *bet*, they apparently had to subdue some sort of diamond core of determination first.
Sleep! Rest! Respite! You deserve it in spades.
>>
>>42239629
THIS

We all wish you well and please, get some rest NOW with no hard feelings or dissapointment. We all understand and thankful but nobody expects nor wants you to suffer that much for this cause.
>>
>>42239709
Indeed

Also good job Poka, the party leader stuff helps us quite a bit!
>>
>>42239709
Also this - thanks a lot for taking care of bots and making lists, Poka, you were really good at organizing people.
>>
>>42239409
It's cool Monday! I actually prefer the leisurely pace, and it gives the newbies a chance to correct themselves when they fuck up! It's far more forgiving for their first games honestly.

Also it lets us, who all have different sleep schedules, not have to stay up past our bed times for fear of missing multiple action phases!

Sleep well man!
>>
>>42239846
>>42239997
All in favor of calling us Poka's Packers with the motto that translates as 'we who are About to die don't want to!' Say Aye!
>>
>>42239522

Probably late, but thanks for taking the time to run this. Have a good rest!
>>
Reposting stats. I'm not entirely sure what's going on but I'll check back in, in a few. I need to run across town to give insuline to a cat..

[M6] Meave
Level : 1
Equipped : Chalk(?), Book of Fire (Mag1, Words2), Level 1 Mask (+1DEF, +1MDEF)
Bag : Random Set of Notes
HP: 2/2 Mv: 3 ATK: 0 DEF: 0/+1 MDEF:4/+1 ACT: 2
Skills : Arrow, Block
>>
Something just hit me.

We could have been using fire+fire+fire to light up the area without actually attacking... I bet it'd even have stayed around multiple turns... A will-o-wisp spell.
>>
Going to bed now.

Cya in 8 hours, then i have a about 30 mins and then its 8 hours at work again.

The slow pase allows me to at least join the fun.
>>
>>42240468
I can toss some Fire Ball Blocks ahead of us.

I'm wary about tossing them on bug ship because it'll possibly catch fire and possibly collapse. But I could toss them wherever else.
>>
>>42240155
I've already said we should be the Dots, the Poka Dots.
>>
Hey that cursed hat back there?

That's a nice looking hat, I wonder why it glows like that.
>>
>>42241717
>I wonder why it glows like that.
It's the power of Friendship, that hat is full to the brim with Friendship.
>>
>>42241769
If only we were so lucky.
>>
>>42241769
Possibly because I walked over it and ignored it. So Monday highlighted it so I would notice it.

Or it's possessed.
>>
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>>42241769
>>42244234
The only power of "friendship" that I'm aware of is pic related.
>>
I prefer the power of magic and science. More reliable in the end.

[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 3
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring-Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
Yo guys, if while waiting for Runner to get back you want to try something similar?

>>42239249

Friend is running it now.
>>
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I'm still running around for a bit

>>42237417
I'm not sure what being Void Marked means..

>>42240406
Slightly updated. I guess the prepared spells last indefinitely?

[M6] Meave
Level : 1
Equipped : Chalk(?), Book of Fire (Mag1, Words2), Level 1 Mask (+1DEF, +1MDEF)
Bag : Random Set of Notes
HP: 2/2 Mv: 3 ATK: 0 DEF: 0/+1 MDEF:4/+1 ACT: 2
Skills : Arrow, Block
Prepared Spells: Fir-Arrow, Fire-Block, Fire-Block-Arrow


Also more bus scribbling. I got the hood shape wrong the first time, drawing from memory, but I'm just going to stick with it...
>>
>>42245278
Fire-Arrow* (Not Fir-Arrow, though it might vaguely be awesome launching fir trees at people)
>>
>>42245278
*drools at your art skills*
>>
>>42245278
I will never able to into clothes like that.
Fuck details and clothes. The worst shit to draw.
>>
>>42245278
>I guess the prepared spells last indefinitely?
They do, but they also take an action to prepare.
Listing them as prepared skills implies you have spent the action to ready the skill, you list 3 skills
>Fire-Arrow
>Fire-Block
>Fire-Block-Arrow
While totally valid skills, I see no indication you actually spent the action to prepare them. As you can see here >>42238507 Poka (botting you) spent an action to ready Fire Arrow.

I'm not trying to bust your ass or call you out, but I just want to make sure you know the flow of the mechanic and the "in-game" definition of the terms. Of course it is 100% possible I am an idiot and missed the post where you prepared these skills earlier. If so I apologize in advance for being a moron.

Also are you aware you can prepare any combination of the skills you know, and the element of your book up to the word limit of your book? Such as Fire-Arrow-Arrow?
>>
>>42245482
>*drools at your art skills*
Indeed

>>42245509
>Fuck details and clothes. The worst shit to draw
Meave your skills are indeed quite impressive. As well as your overall style. I am floored (heh), by the number of great artists attracted to this game.
>>
Just asking again if its too late to change my action?
>>
>>42246074
if the action phase is over, yes.
if not, no and it depends on Monday's mood.
>>
>>42245482
>>42245509
>>42245638

Thanks! There are indeed some pretty cool artists in this game. I had actually wanted to get into one of these a few years back but never really had the time.

>>42245595
>While totally valid skills, I see no indication you actually spent the action to prepare them.

I prepared two of the spells the turn previous (you'll need to see the other thread if it's still around. I'll try to link it later if you can't be bothered, or haven't checked by the time I get back. Basically, I listed my actions as getting my ID#, Deploying, and Prepping two spells.) I did note down Poka's Fire Arrow as well.

>Also are you aware you can prepare any combination of the skills you know, and the element of your book up to the word limit of your book? Such as Fire-Arrow-Arrow?

Okay. I guess only the Fire-Block I prepped on deployment was valid.


>>42245278

Fixed:

[M6] Meave
Level : 1
Equipped : Chalk(?), Book of Fire (Mag1, Words2), Level 1 Mask (+1DEF, +1MDEF)
Bag : Random Set of Notes
HP: 2/2 Mv: 3 ATK: 0 DEF: 0/+1 MDEF:4/+1 ACT: 2
Skills : Arrow, Block
Prepared Spells: Fire-Arrow, Fire-Block
>>
>>42246570
Actually all your spells are valid. The first 'Fire' part of the spell is instrinsic to the book you are prepping from. It doesn't count as a word.

[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 3
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
>>42246612

Argh... Okay then. I hope this hasn't gotten confusing for anyone:

M6] Meave
Level : 1
Equipped : Chalk(?), Book of Fire (Mag1, Words2), Level 1 Mask (+1DEF, +1MDEF)
Bag : Random Set of Notes
HP: 2/2 Mv: 3 ATK: 0 DEF: 0/+1 MDEF:4/+1 ACT: 2
Skills : Arrow, Block
Prepared Spells: Fir-Arrow, Fire-Block, Fire-Block-Arrow
>>
>>42246566
There was an end of phase, but it seems to be slow phase too.
>>
>>42246570
>I'll try to link it later

It was easier to find than I thought. But I'll be back later. Need to take care of a few things and then it's more bus time.

>>42232948
>>
>>42246762
Ah, I see. I skipped over that one because it seemed like it never actually was processed. But since you were actually deployed, I believe they should actually count as you listed them in >>42245278. I'll relay that info to whoever will be botting you.


>>42246677
>I hope this hasn't gotten confusing for anyone:
Not at all. I was trying to help you avoid any confusion.

To expand on what Jackie said, The first element (in your case Fire), is free (in the sense it doesn't count against your word total). So Fire-Block, is a one word spell. Fire-Fire-Block would be two words, the same as Fire-Block-Block would be.
>>
>>42239409
I just noticed I was asked about which I was targeting. I did mean to target the BTAM voidspawn down south. Sorry for the confusion.

[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 3
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
I wonder if it is possible to harvest some Umbral essence. But how to do it?


[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
>>42249091
>I wonder if it is possible to harvest some Umbral essence. But how to do it?
Catch a corrupted creature, like the one that spawned in the SE corner? Otherwise you are trying to catch shadows, doubt we could get the big thing in an Iron Maiden
>>
>>42249152
Sadly I lack an iron maiden presently. It is something I will have to consider when I go shopping.

[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
>>42249165
>Sadly I lack an iron maiden presently.
Even if we had one we lack the means to get the creature in to it.
However, I doubt this will be the only chance to capture one of those things.

[G]Khya Lv2
HP: 2/2 MV: 3 ACT: 2 ATK: 1 DEF: 1+1 MAG: 2+2
Main hand: Academic Writing Pole (Mag+1 RNG4 Runes=rng)
Gear: Cloak (Def+1 Mag+1)
Bag: Hammer, Reaper Scythe Lv2
Llama Bank: 790z

Skills: Pulse, Channel, Ward
>>
Just linking my stats before i go for work, i hope that its going to be a slow phase for the next 9 hours ( I work from 7:30 to 15:00 GMT+2 )

[R2] Varian

Stats:
HP : 2/2
Atk: 2
Act: 3
Def: 0 +1
Mov: 3
Mag: 1


Equip:
MainH: Dagger lv1
Gear : Prisoner Clothes lv0 +1 def
OffH : Snub-02

Items:
3x lv 1 daggers
2x Keys
1x Bomb
1x Salamander shot

Skills:
[Steal]
[Weapon Throw]
>>
>>42249165
>>42249301
Did someone mention Iron Maidens?

Because boy, have I got Iron Maidens.
>>
>>42249306
You know those crates do already have creatures in them. I wonder if I can pick one up before we head on to the ship.

[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
>>42249374
That'd be a great idea. Honestly, even jsut dragging the crates over and then using the iron maidens would be a smart idea.

Also, how do iron maidens -work- exactly? There didn't seem to be a difference between the iron maiden filled with a corpse and the one that wasn't.
>>
>>42249374
>I wonder if I can pick one up before we head on to the ship.
Worth a shot.

>>42249454
>Also, how do iron maidens -work- exactly? There didn't seem to be a difference between the iron maiden filled with a corpse and the one that wasn't.
Good question.

>>42249323
>Did someone mention Iron Maidens?
We'll try to drag some monsters with us (fancy way of saying they will chase us as we run away), so you can catch them. But I bet you will have ample opportunities to of your own over on the ship before this is all over.

[G]Khya Lv2
HP: 2/2 MV: 3 ACT: 2 ATK: 1 DEF: 1+1 MAG: 2+2
Main hand: Academic Writing Pole (Mag+1 RNG4 Runes=rng)
Gear: Cloak (Def+1 Mag+1)
Bag: Hammer, Reaper Scythe Lv2
Llama Bank: 790z

Skills: Pulse, Channel, Ward
>>
>>42249454
Did I just stuff a dark weasel inside an occupied Ironmaiden ? I just did that and now we're gonna have to roll with it cause painkillers were happening.

Ironmaiden usage.
>Prime an ironmaiden on tile it will TRAP anything that steps on that tile a second time.
> When a monster stops on an iron maiden the trap is sprung and the creature is captured inside a 3def/3hp casket.

> Drag the ironmaiden with you for the rest of the game. Jump actions, boost up actions are disabled since the puller is treated as "Heavy"

> Drop off/Pick up ironmaidens to alternate between carrying it and draggining. Hook and pulling it into range is doable. This is a free action.
>>
>>42249724
why are all the draw arts buhleeted :<
>>
>>42249724
The Iron Maiden only works on enemies right? Friendly character can freely use trapped tiles?
>>
>>42249724
whatever's already in it gets a snack? And mutates horribly to make it even MORE valuable/dangerous if it's broken open?
>>
>>42249998
If you want to volunteer, I can always perform an experiment.
>>
Dungeon Phase.
Make peace with your various gods. We have made eye contact.

https://www.youtube.com/watch?v=ICSk8-pJkX8
>>
>>42250634
No picture Monday.

[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies (two bites)
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow, Inverse Needle (Darc Darc Arrow)
Skills : Ring, Arrow
>>
>>42250634
>>42250653
Oh hey, the servers seem to be back.
>>
>>42250678
>>42250634
Seems that way. Sort of. Hi again everyone. Was being frozen in time fun?

There's a Dungeon Phase here:
https://twitter.com/EnemyPhase/with_replies
Which looks solid.

Although [I1]Trigger (me!) haven't moved (N EE),

[H3] Hawk haven't moved (N EEE )

and [M5] Velen went in the wrong direction, he should be EEEE of his current position.

(also K4 is up EEN and wanted to counter but that would be countering straight into a box, so I don't know)
>>
was interesting to see. I am now home again but dead-tired. I might show up later so just keep me as a bot and make certein I am useful
>>
Nothing is uploading on my end. This is getting fucking annoying.
>>
>>42250753
Seems picture posting is still down, oh well.

I am also pretty sure I moved to the opposite way but I suppose I can go with it because I can draw a ward on the ship next turn to complete the objective. I just don't want to be close to the void horror.

Let me refresh my memory here, wards function like traps that is you have to manually draw them so you can only put them down to adjacent squares. Is this correct?
>>
>>42250860
Image uploading is down for the moment.
>>
The new phase is here
Dirty Sanchez Dungeon Phase.

I'll be making the action phase. I think we're stuck in Slow Mode until the servers get their shit together again.

http://puu.sh(slash)jXcz8(slash)24bb587cee(dot)png
>>
>>42250883
Processingwill reopen up at around 9AM est.
So you don't hold your breath till then.
>>
>>42250890
Dunno what the issue is with you, Poka. I'm receiving it just fine.

>>42250896
Oh, nevermind then.
>>
>>42250887
Monday?

Did I retrieve what was inside my Iron Maiden?

Do I get my Iron Maiden back?

What was inside?
>>
>>42250883
Well I do hope that big nasty wolf beast won't kill me in 1 go, but I will most definitely require healing assistance while I tackle it on.
>>
Another question, can mages draw wards? They have chalk in their starting inventory but I am not sure about this one and I need to know for Party Leader purposes.
>>
>>42250904
It looks like you were "given a trap" which i assumed as an unused iron maiden. Then you deployed one.

H2 Has the one with both the weasel and the slime... because they claimed it ???

?????????????????????????????????????????

>>42250911
They have been able to as spells. Yes. They come out pointy and not round but its the same principle as Ignyllian draw casting.
>>
>>42250932
I thought I was the only person to deploy an Iron Maiden.

It captured a thingamajig!

I've been dragging it around for several turns!

What is going on?
>>
>>42250942
H2 Took it tho :v so just ask for it back.
>>
>>42250942
Root canals, pain killers, server issues, 14-18 players, time-zones, command confusion.

A bit of a ker-fluffle all around. That happens. Currently H2 is dragging an iron maiden along with him, whereas H1 (you!) have one in front.

It'll all work out.

Monday, can I get confirmation on movement if it's not too much trouble? >>42250753
Since we need to run, [I1] and [H3] movement is important and [M5] is looking the wrong way, which will no doubt bite him.

Also hope you've recovered your juice.
>>
>>42250954
Blame the process >:v
>>
>>42250970
PROCESSOR >:UUUU !!!!!
>>
>>42250932
Nice next questions: Are Mage wards different from Guide wards? If yes how much?
>Can Guides use mage wards for distant casting?
>Do mage wards grant the +1 defense?
>What other things they do besides Guide wards?
>Wards are different from the ".Block" spell?

Sorry for all this confusion, I totally understand if you have not yet considered all these.
>>
>>42250977
Mage wards are specific spells that are targetted on a tile as a trap tile or a tower tile. But in truth can also cast mage spells remotely at one direction.

Mage wards are capable of acting as leylines for Mage spells. The orientation of the spells will depend on which way the ward is facing. If it is drawn on the ground it will always face up.
If drawn on a wall however....

Guides can't use Mage wards to cast spells

Mages can't use Guide wards to cast spells through. The two uses different magic types [Leyline] and [Runic]

However both Mage and Guides are familiar with how to write tiles for each other. [Ward] [Sign]

Scholars can use both Mage Wards and Guide Wards. For both Leyline spells and Runic.
>>
>>42251006
>"Leylines"
>"Runic"
Oh my so much unknown terminology.

>So what is the use for Mage wards then ? They changet he elemnt of the spell the mage uses?
>How are they different from the .Block spell? (and yes I wrote "dotBlock" for a reason)

Lastly the most important question
>For the sake of the current objective to reconstruct the airship both mage wards and guide wards can be used? I assume they can since the operator is a scholar.
>>
>>42251028
The use?

They're time-frozen spells! Draw a runic block on the ground. Boom, instant-block when someone steps on it. Or activates it.

Draw an Fire Arrow on the ground, you get a fire pillar shooting into the sky. Draw a Fire+Arrow on a wall, well, you get a mine that'll blow out across five tiles.

Prepare Water+Ring+Block, then Activate it by drawing it on the ground. You've just made a water fall ready to go up.

You could remove walls, set spells, maybe even work together if you've got multiple mages prepare different spells and working them on the same tile (Water+Ring Rune draw with Fire+Ring Rune gives you... a Steam ring? )
>>
>>42251028
Trap Tiles come to mind here.
A fire Arrow Sign written on a wall would simply trigger when stepped on or remotely triggered.

[Signs] are not Block spells.

I repeat.

Prepared spells can be put down as a [Rune] [Sign] [Circle] ["ward"] whatever with a proximity or remote cast trigger

Block spells alter terrain.
Signs treat terrain as an origin point for casting.
>>
>>42251092
So whats the action economy on something like this?

>1 Action: Equip Chalk
>1 Action: Draw the Rune/Circle/Sign/Ward(Are you implying all these terms mean the same thing?)
>1 Action Prepare Spell as a Rune/circle/Sign/Ward spell
>1 Action: Apply it to the Rune/Sign/Circle/Ward with a Trigger command that could be anything, anything at all?

Or is it just

>1 Action: Draw Floor Thing
>1 Action: Prepare Floor thing Spell with trigger
>>
>>42251057
>>42251092
Now I really feel stupid for not knowing these things you know.

What I wil ldo from now on is call the Guide spell "Ward" and use completely different name for the mage variant like Circle/Rune etc. Cause I totally got confused.
>>
I thought ward was a spell. Does that mean my attempts to create wards at a distance failed?

Equipped
Wand level 1
Cloak level 1

Bag
Hammer level 1

Skills
Ward
Pulse
>>
>>42251151

Using items is 1 action.
Equipping items [that you then use to fight with] is 1 action.
Chalk is a Use Item so using it to draw a tile is a single action.

>Changing Spellbooks is a single action.
> Changing your enitre equipment is a single action.

> Picking up item from adjacent tiles is a free action but must be declared.
> Dropping off is the same.

> Free hands that pick up a weapon automatically equips it.
> Occupied hands that drop an item and pick up one on the ground automatically equips it.

Yes, this scene is possible.
https://www.youtube.com/watch?v=4s-Y9IJh6qI
>>
>>42251224
Wards are both a spell and a [leyline]
>>
>>42250883

Based on this map:

> 1) Shoot Fire-Block-Arrow at Squid Thing east of [M3]
> 2) Prepare new Fire-Arrow-Block

[M6] Meave
Level : 1
Equipped : Chalk(?), Book of Fire (Mag1, Words2), Level 1 Mask (+1DEF, +1MDEF)
Bag : Random Set of Notes
HP: 2/2 Mv: 3 ATK: 0 DEF: 0/+1 MDEF:4/+1 ACT: 2
Skills : Arrow, Block
Prepared Spells: Fire-Arrow, Fire-Block, Fire-Block-Arrow
>>
>>42251298

small note: I'm not sure if word order changes the effects, but the new prep is technically different by way of word order..
>>
>>42251279
If it is a spell, then did my warding of M6 and K4 simply get missed? M6 was the most important given my warding them meant they got cleansed. Or maybe I miscounted tiles?

Equipped
Wand level 1
Cloak level 1

Bag
Hammer level 1

Skills
Ward
Pulse
>>
>>42251151
>prepare spell of choice
>activate to use OR inscribe on terrain OR hold on to
>profit
>>
>>42251317
action processed.
Processor missed this one too.
>>
>>42251347
Thank you.

Equipped
Wand level 1
Cloak level 1

Bag
Hammer level 1

Skills
Ward
Pulse
>>
>>42251275
Monday did I not pick up the Snub? I am pretty sure I went first before [R2]Varian when saying I was picking everything up. Or maybe there was two guns and I only picked up one?

.... I honestly like that second option better, since [R2]Varian really wanted a gun and I didn't notice his action until much later.
>>
>>42251375
There was two guns, if so i was the 2nd on the priority list as the Militia that wanted it came in after me.
>>
>>42251375
>>42251275

Actually I picked up the snub the previous action phase given they were no longer in their crate. I had forgotten to put them on my sheet but they were picked up given how they floated around giving their stats. Varien simply could not have a Snub right now. Them sticking around on the map was just an artifact.

The same thing happened with the Unibomber Jacket.

>>42251461
I will throw you one snub next action phase however so you can use it.
>>
Processing Handguide for those who are wondering.

> Actions occur in the order they are posted.
> Actions that target characters must do so while they are still in range.
> Ranged or AOE have no FOF capabilities.
> The terrain changes as the game progresses. Actions that fail to predict terrain changes will usually get smart processed.
> Actions that are contingent on other players acting must simply wait until they have posted for the timing to go through.
> Movements that land a player on an occupied tile will usually [Push] the occupant to the next tile. A person that drops in on a crowded level will "tumble" down the crowd until it reaches the first empty tile. Pushes can result in characters landing in a trap tile or falling off the stage.
> Actions that fail to specify which opponnent to target in the face of many options will have one chosen randomly.
>> I will no longer smart process targetting.

>Movements that ascend levels will require a climb action such is the case of this ship and its many rising and falling levels.
>> There is no such thing as "ascendable" terrain unless an ability is learned or climb is used.
>> I will no longer smart process climbing actions.
> Characters that have action errors will be indicated with an [x] otherwise assume I processed it correctly or smart processed it.

=

Some tips:
1. Be specific. Character have IDs but monsters don't, running on only so many descriptions.

2. When coordinating with supportive actions be sure to wait for the action to go through posting yourself. If you must, bot that action yourself - it will be ignored if they already acted anyway.

3. Assume the DM is your enemy.
"Pretend" the person running this thing is a demon with a law degree and this guy will try every thing to interpret your actions maliciously if they are open ended enough or place other characters in the path of harm.

4. Know your damage. Declaring your attack damage is fine and helps with processing.
>>
>>42251480

Or i just change my action to pick it up from you during my movement instead of using a action picking it up.
( if you are willing )

And yeah, sorry about the confusion, but it is getting to the point where i might ask that items picked up is to be written on their sheets when they are picked up otherwise i suggest that they are not picked up at all as a result.

And honestly, i dont think this game should allow "auto-actions" such as "i do X every turn if able" as you cannot possibly track them over multiply phases.
>>
>>42251375
Item pick ups are a free action but you must declare it.
>>
>>42251509
Yes I am fine with assuming I gave you one of my Snub guns last phase if Monday is willing and there are two Snub pistols.

As far as I know there are no such thing as auto-actions beyond a few conditional stuff because of changing situations due to other people acting.

>>42251525
I did.
>>
For posterity here is where I declared picking up the snubs. Even if I didn't know they were snubs at the time I still declared picking them up.

>>42231901
>>
>>42251495
As of this writing. I have resolved most missed actions and investigated a few claims that took up a huge chunk of time. Anyone who abuses this function to get double turns out of me will meet a very instant death.

Some people were cleansed as if everything went on clockwork and everything was smart.

But I am not doing that ever again. As a huge chunk of placement errors occured from misreading the terrain or something or other misconception.

>>42251562
You could not have picked up every loot because your items are full. All loot gets at least a phase of reveal before it gets pocketed anyway :v .
>>
>>42251595
Unibomber Jacket gives me +2 item slots. The only thing I could not fit would be the Dumbo Rounds and I will drop my keys next action phase to fit them.
>>
It seems images can't be posted yet. I'll have to hold off on this until later in the day. I have to go DM another game guise ' 0')/
>>
>>42251595
All hail the malicious law degree demon! Hails to be delivered in signed triplicate following procedure 37-ZA.
>>
>>42251665
I'm fine with working off of images posted to your twitter or other sites, but I'd understand if you would rather not.
>>
>>42251495
>> Actions occur in the order they are posted.
>> Actions that target characters must do so while they are still in range.
> Actions that are contingent on other players acting must simply wait until they have posted for the timing to go through.

I always considered that healing was smart resolved, that is posting order did not play a role in who gets healed successfully or not because they moved out of range or off a ward.

Okay then players that are expecting a healing /cleansing should probably make a note in their posts that:

>I wait on the ward/position until I receive a healing/cleasning.

In order to prevent players from moving out of the range of healer.
>>
>>42251918
Normally 90 percent of cases are resolved if players are within range at the beginning or end of their turn. [makes sense right ?] but there are a lucky few who were just never in range in the first place. Or had moved away before recieving their heals.

>Wait actions are also problematic in their own way.

Either the assistant processor finds a way to queue actions effeciently or I just process them as is on the spot. So its better to just wait until your favorite posts happens and go after them.
Otherwise...
> The reply button is your friend.
Contingent actions must definitely use this feature if they wish to have a slow poster use an action before theirs. It's science !
>>
>>42251979
Nice, then can we just keep it as it was until now?
>>
>>42251006
>leylines
Could you expand on leylines a bit? I get a gist that they allow for remote casting but I also get the feeling that there is more to it.
>>
Alright Team, I'm going to update the Guides to have all this new information and clarify some of the basics.

I need some help with the item descriptions since none of them are very obvious.

I think Counter could be described better since I don't understand how its supposed to work by looking at it from a glance.

The Mage "Block' could use some clarification in how it works with elements and other words.

Do chains have another function other than being a cost for Rig?


How does Ammo work? Guns only say Ammo:1 next to them

Do you determine which direction your shield is facing? Does it cost an action?
Can you determine your facing at the end of an action?

http://i.imgur.com/5VzUvDe.jpg
>>
>>42252428
1. You can cast guide spells with the hammer equipped, you just have 0 range.
2. The Iron maidens are 3 def/3 hp not just 3 hp
3. Those are binoculars
>>
>>42252458
What are the stats for the Hammer?
>>
>>42252491
+1 attack
>>
>>42252428
The Rogue minibomb is a throwable number that does aoe.

While the hunter's Black bomb is a heavier yield capable of destroying walls.

Both bombs' fuses can be set to detonate on a specific [Turn]

The pot that the Militia has is a simple flask of water. I might have to change the art on it.

Counter is a defensive stance that attacks. All those that you block or attack you.

Chains are used for rig. it can also do other chainish things like tie things up ?

The binoculars bi-noculate.

Block creates a block or targets a tile which will then change according to the spell. It's a basic fabrication spell.

Ammo stat: determines the amount of ammo that can be stuffed in a gun before needing another load.

Facing is a free action but obviously its at the end of the turn.
>>
>>42252599
As always thanks for expanding on things Monday,
>>
>>42252599
Huh, ammo stat is load action based?

Would that imply that you could load a weapon with [ammo] and [militia skill] as one load action, and then use another action to pack in another [militia skill]?

So on your 1 ammo gun you [load Firing Solution+bullet] then you take an action to [Load Packed Shot] so now your baseline is +1 range and +1 damage because you prepared better?

Then on some vaunted 2 Ammo gun you could load [Bullet+Skill1+Skill2] in one action?

alternatively trying that is a surefire way to turn your weapon into a rapidly expanding cloud of sharp debris.
>>
>>42252655
The load actions apply to your next shot only [as of version 0.11]. But it will refill your ammo. Ammo stat does not let you double up on actions however, just the amount of times you could fire in succession.
>>
>>42252746
So you can stack militia skills on a single shot to spend time calibrating the effect. That's useful. Perhaps not the kind of thing I'd be inclined to try with a cursed gun that's on fire, but it's certainly good for that extra umph or very long range shooting with some prep time.

Precious little of that prep time as we have, mind. Oh well, it'll all work out!

(right?)
>>
So another thing about Classes I noticed when I was looking over the character sheet:

Each class has a base [ATK] stat but only Hunter takes into account the worth of its weapon and denotes it as 2(base)+1(weapon).

Meanwhile Knight's base [ATK] is 2 but there isn't a + denoting if its 0+2 because of his weapon, or if its Base 2 and the weapon isn't taken into account.

The Hunter's weapon actually has a +1 next to it, but the Knight's doesn't, and the Rogue doesn't either, instead the Rogue's dagger has something that looks like a possible minus or a bullet point.

Not sure if the Rifle's damage is 1[ATK]+4AP or if its just 4AP
>>
>>42253396

The hunter isn't noting their weapon, but their armor. No class accounts for weapons on the sheet because of how easily they change. Armor tends to stick around a little longer.
>>
>>42253396
Bayonet attachment +1 ( total 2 )
Ammo 4 ap ( ammo independent )

The knight kicks ass in melee, so damage is 2 + weapon
>>
>>42253416
Oh I see, thanks.

>>42252746
>Movements that ascend levels will require a climb action such is the case of this ship and its many rising and falling levels.

Are you sure you don't just want to make it so that it costs 2 movement to ascend a ledge?

"A Climb Action" implies that an action is used to climb a ledge and thus people would use one action to move there and one action to climb the ledge. Ultimately it would just limit movement when involving ledges.

>> There is no such thing as "ascendable" terrain unless an ability is learned or climb is used.

Except for Stairs or Ramps.
>>
>>42250883
Since I cant really do much atm I will just pick up that axe south of me.

[G6] Meterios

Actions:
>Climb down S1
>Move S1
>Pick up axe.

Equipped:
Wand (lvl 1, Mag 1, Rng 3)
Cloak (lvl 1, Def 1, Mag 1,)
Bag:
Hammer (lvl 1)
HP: 2/2 Mv: 3 ATK: 1 DEF: 1+1 MAG:2+1+1 ACT: 2
Abilities:
Pulse
Cleanse
>>
>>42254021
>>42250883

I see there might be something underneath that axe as well, If its an item can I pick it up too in the same pick up action?
>>
OH YAY! Rules discussion! always fun :) give me a bit to catch up.
>>
>>42250932
What's the items that a hunter starts with? It looked like 1 bomb, 2 chains, and 1 beartrap thingamajig. If I got the trap wrong then tell me.
>>
>>42253678
>Are you sure you don't just want to make it so that it costs 2 movement to ascend a ledge?
I am sure. There are work arounds to Unclimbable upper ledges like getting boosted automatically upwards using a party member as a jump off point". Doing so treats that ledge as a "staircase or ramp" This is a free action for both parties. It just requires other party members to be present at the base of the wall or at the edge of the upper level.
>>
>>42254241
What's the stuff that's in the Mage's equipment?
The first one is what I assume to be chalk and the second is a random book?

How does the block word function? Do I get to pick any tile? Or does it need to be combined with Arrow, Ball or Ring to effect the tiles and have actual range?
I.E: A Block can't be cast without a range modifying spell.
>>
To one of you fine fellows who got that red ore and whatnot down south of the airship. I would love to buy either or both off the likes of you.
>>
>>42254241
Is preparing a boost an action or a free action?

>>42254286
Its Chalk and a Mystery Book.

The Mystery Book needs to be equipped and identified.

The chalk can be used to make a glyph on the floor or the wall and counts as the starting point from your, or any other mages spells.
If its placed on the floor it only hits that tile directly, if its placed on a wall it fires in that specific direction.

Block creates a block next to your character.
Using it with ball causes the block to appear where the ball hits
Arrow probably causes it to appear as close as possible from where the arrow hits, i.e. in the tile before the arrow hit
Elemental Properties change the nature of the block.

A fire block is either a block that is on fire and causes damage to people trying to climb onto it or move through it. Creates Light.
A water block could probably be walked through with a lot of effort
An iron block would be unpassable.
A dark block couldn't be seen through, and something else probably.
>>
>>42254286
Ring Block would probably cause blocks to surround you for whatever reason.

Or would cause your element in damage around the single block placed.
>>
>>42254377
Neat.
I always assumed the Arrow Block would cause every tile the arrow passes through to affect the tiles.
As for the Mystery Book, it's all according to Monday's whims?
>End up with two fire books.
Are there any other types of magic other than the four you've listed?
>>
>>42254435
I assume there is a secret dice roll and that you couldn't get fire a second time.

After maps apparently sometimes maybe we have the chance to combine items.
Someone combined Earth & Fire to get "Iron".

Fire, Earth, Water, probably a wind.
I think M1 has the power of Dark, and on another map there was a Lux element maybe
>>
>>42254435
If I remember correctly. It'll go like this for base elements:
Fire, water, wind, earth, time, luck, darc, and two more I think?

http://1d4chan.org/wiki/Quest:Iron_Hearts

Has some stuff, especially iffram.
>>
>>42254622
light and one other which I can't remember.
>>
>>42254598
>secret dice roll
Usually the answer

>and that you couldn't get fire a second time
Fire + Fire = Blaze?
No idea, but maybe.

>Lux element
Lux = Light
One of the Hunters had a Lux chain weapon.
>>
>>42254736
Poor Two'Wan Actual, the most operationally operation operater hunter we've ever seen. He went out like he wanted to, under a hail of gunfire followed by a massive explosion.
>>
>>42254778
In a crazy tactical game about murder and loot I think the best thing you can get out of it is an awesome death.
>>
>>42254847
I was left bleeding out and then the stasis on the exploding crystals went out. No body left for anything.
Poor Lumps.
>>
>>42255044
You can still respawn with your starting equipment and one less skill?
>>
>>42255073
Does the penalty apply with a new class?
>>
>>42255371
I think if you just fully respawn in total, then no... I'm honestly not sure what the advantage is in respawning with your original class except attachment and a sense of fair play?

Oh yes, I know. You lose all rewards gained from the map on the previous character I believe.
>>
>>42255386
Ah okay, thanks.
By the way, any idea when the game will be up again?
>>
>>42255460
At this point of 4chan's servers being unstable I think it may be better to put it off for a bit.
>>
>>42255502
this
>>
>>42255502
Never!
>>
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testing to see if image uploads are working again.
>>
>>42255699

And it does, but I am going to sleep, g'night.
>>
>>42255699
IT WORKS!
Unfortunately I'll have to sleep too... but you guys can continue if you wish.
>>
think it's best we pause for a while honestly. Let everybody catch up.
>>
I'm ready to play as always. Timezones being what they are there are people who are always going to be missing out.
>>
>>42255699
so anybody else noticing that the darkness not only isn't being pushed back by line of sight anymore and it's taken damage from that inverse needle thing?
>>
>>42255851
You didn't see a thing.

We just need more fire of the field.
>>
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Posting will resume again later in the deep night :
It seems the Jack'o'Lady ran another wicked game of Dreams and Dragons and our library is in shambles and there is chalk marks everywhere.
>>
>>42256030

I hope i survive so i can get a nicer hat for my rogue, but then again the other rogue is rather....err... messed up so i dont have a problem seeing who i am.

Anyway i am going to sleep so take care!
>>
>>42256059
And there might be more rogues in the future!
>>
hey guys... we did archive the threads right? Because with the servers fucked up all the old threads appear to be wiped.
>>
>>42257914
Be at ease.

http://suptg.thisisnotatrueending.com/archive.html?tags=floor
>>
>>42258237
all of the images have been stripped out for this thread earlier on. I hope the system fixes that, if not, then maybe Runner should post the original images again so we can see how we got this far?
>>
>>42258314
bump
>>
>>42237075
>>42237109

Okay guys. Next turn, I'm going to plant a two turn bomb on the aether crystal. We need to be OUT OFF THIS ROCK by then got it? This means [N]Lost Ship and [G?]Charon. Get out of range, and get onto the ship for safety's sake. If something goes wrong and I have to defend the bomb to make sure it goes off I want to make sure I'm the -only- one who goes up with it got it?

[G?] Charon, you might want to drop a ward up there once you make a run, if you can.

>>42249323
[H1] Owl? capture that spectre/shadow weasel/whatever the hell it is just east of your position.
>>
>>42262244
Oh, and can some of the mages on the ship please move south to give the bomb covering fire? it's vital that it be protected from anything attempting to stop it from blowing up that crystal and prevent us from leaving.
>>
Rolled 12 (1d20)

Guys. Just noticed something. I can't say more than this, but look at the wards and what's around them along the south. Don't pay TOO much attention to what's around them though.

Notice anything? Good. I knew you guys were smart.

Make a solid wall of wards in the squares to block off anything coming up from behind you.
>>
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Let's continue. Dungeon phase is processing once more. And our frontline is engaged in a deadly battle with our friend up north However-
>>
>>42263295
Been out the loop a bit.
What's up with that picture?
Did something just kill that big baddy?
>>
>>42263295
Hooeee...

Posting on the phone from work again. I got the right trip now atleast
>>
>>42263295
Scholar! If the ship is made ready to leave without everyone being on board, will that leave our comrades stranded? Or is it possible to make the ship ready to leave and then wait for everyone to board?
>>
>>42263576
>Did something just kill that big baddy?
If it died, it'd have the skull icon in the text bubble. I think it is only injured.
>>
>>42263295
Scholar, does the backstab rogue ability also work at range, or do it have to be Melee?
>>
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Action Phase.
https://www.youtube.com/watch?v=PlhCTNGCeyk

Party Leader may end Phase.

" The gnashing teeth. The howled snarls the walking dark. It closes in. It mawls at every permitting pass. It causes a lapse in attention an oppurtunity for heroism or ruin "
>>
>>42263642
It leaves when the Party leader decides it leaves I suppose. It's only good manners. But I do hope they know to leave when they absolutely must.
>>
>>42263966
Range is fine. But at range , the vector for a backstab is /tricky/
>>
>>42264313
>Set Bomb for 2 Turns and Plant firmly in the aether crystal node, jamming it in as hard as I can into one of the areas we cut free so it'll lodge in tight, and only then do I light the fuse.
>Move 1E,3N, or as far possible while dragging the iron maiden
"MOVE PEOPLE! LET'S MOVE! GET YOURSELVES OFF THIS ROCK NOW!"

Equipped:
>Hunting Chain (lvl1, 2hnd, Rng3, Atk+1)
>Overcoat (lvl1, Def+1, Atk+1)
Bag:
-Chain*2
-Bomb*1
HP: 2/2 Mv: 4 ATK: 4(2+2) DEF: 2(1+1) MAG:1 ACT: 2
Abilities:
-Bloodlust
-Hook and Pull

We have two G4's Runner, one is Poka, the other is the new guy who didn't get a number and is, I believe, G7?

(goddamn we have a lot of healers).
>>
>Pulse R2
>Pulse I1

Equipped
Wand level 1
Cloak level 1

Bag
Hammer level 1

Skills
Ward
Pulse
>>
>Move N, N
>Load Firing Solution

[I] Isaac Lvl 1

Equipped:
>Lvl 1 Blunderbuss 9/10 Irondrop
>Current Load: Irondrop, Firing Solution
>Lvl 1 Uniform
Bag: Llama bread x 3, Grenade x 2, Binoculars x 1, Molotov x 1
ATK: 1
DEF: 0+1
MOV: 3
ACT: 2
HP: 3/3 + 1
MDEF: 1
Skills: Firing Solution, Packed Round
>>
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There was a duplicate G4 that didn't get marked as the proper [G?]

This person used a hammer to mine for rocks.
>>
>>42264313
"HUNTER THREE! CAN YOU HOOK AND PULL? IF YOU CAN! GRAB THE SQUID HEAD BEHIND YOU AND TUG IT INTO THE IRON MAIDEN TRAP 2W OF YOU!"
>>
>Drop both keys and the dagger
>dual wield snub and crowbar.
>Pick up Dumbo Rounds
>Load the snub with Dumbo Rounds
>Move 3N

[R] Becky
Level : 2
Equipped : Science Crowbar, Snub, Unibomber Jacket
Bag : Sensor Bombs x5, Firebats x3, Crystal Pick, Dumbo Rounds x 12
HP: 1/3 Mv: 3 ATK: 3 DEF: 1 MDEF:1 ACT: 3
Skills : Throw weapon, Steal
>>
>>42264447
I presume since G1 had his/her action first i can move without worrying about moving out of range right?

Actions:
>Move 1W 1E
>Shoot gun at the NE Mostrosity
>Throw Knife at NE Mostrosity

Dagger is +1 atk, i have 2 atk


[R2] Varian
Stats: HP : 2/2, Atk: 2, Act: 3, Def: 0 +1, Mov: 3, Mag: 1
Equip: MainH: Dagger lv1, Gear : Prisoner Clothes lv0 +1 def, OffH : Snub-02
Items: 3x lv 1 daggers, 2x Keys, 1x Bomb, 1x Salamander shot
Skills:[Steal] [Weapon Throw]
>>
>>42264499
I thought so.
>>
>>42264525
You might want to check your directions. I think you meant 1w, 1n
>>
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>>
>>42264481
Gun already loaded. Currently your blunderbuss has been loaded twice.
>>42237278
You did so after picking up the snub.
>>
>>42264594

I am aware that I am packing extra stuff into my gun.

Also, the snub was picked up by R1 and R2 before I could get to it (their posts preceded mine, IIRC).
>>
"Ah, excuse me, miss Navigator, would you care to assist me in placing some of these wards? It seems the spiritual integrity of the ferry could use reinforcing. And that is the plan, yes?"
>>
>6E
>Face north
>>
>>42264611
>>42264594

Here, updated stats:

[I] Isaac Lvl 1

Equipped:
>Lvl 1 Blunderbuss 9/10 Irondrop
>Current Load: Irondrop, Firing Solution x2
>Lvl 1 Uniform
Bag: Llama bread x 3, Grenade x 2, Binoculars x 1, Molotov x 1
ATK: 1
DEF: 0+1
MOV: 3
ACT: 2
HP: 3/3 + 1
MDEF: 1
Skills: Firing Solution, Packed Round
>>
>>42264557
Whoops, yes!
>1W 1N.....
>>
>>42264653
>DMaction: Accel charon.
>DMaction: Dialate
> Accel G4 and surrounding units.
>>
>>42264470
2E? That's into the wall. I think you meant something else.
>>
>>42264653
Charon, get up and place the south-east ward! We're trusting you!

Also make sure to drop a heal on some folks! You have 3 actions this turn! (if you need two to reach the right spot then use them and place the ward then stand on that ward, they seem to be safe)
>>
Re-doing to gain access to a third action.

>Pick up helmet and axe, equip both
>Move 6 east
>Shield bash the eye cluster.

[K] Jenny
Level : 2
Equipped: Armor, Level 2 Knight Shield, Sword
Bag: Jerky x 4.5,
ATK 2 + Sword 2
DEF 1 + Armor 2 + Shield 3
MOV 3
ACT 2
HP 4
Skills: Counter, Spin Slash, Shield Bash
>>
>>42264313
>Set an Iron Maiden 1 square south of myself
>Set an Iron Maiden 1 square north of myself
>Use Hook and Pull on the eye a few squares to the east of me

[H1] Owl
Equipped: Chain of Goya, Overcoat
Bag: 2 Chains, Chain Blades
HP: 2/2 Mv: 3 ATK: 2+3 DEF: 1+1 MDEF: 1 ACT: 2
Zenny: 0z
Bank: 240z

Skills: Hook and Pull, Bloodlust, Suspension

I'M NOT AFRAID, MONDAY!
>>
>>42264735
"My thanks, miss. Excuse me, then."
>Move 2 N, 3 E, to the spot needing warding
>Ward my location

ATK: 1 ACT: 2 DEF: 1+1 HP: 2 MOV: 3 MAG: 2+1
M.HAND:Hammer(???)
GEAR:Cloak
BAG:Wand, Mag 1 Rng 3, Red Bloq x 1
Skills: Channel, Ward
>>
Fighting Retreat! We cannot get bogged down here!

>Fire Iron Arrow at the southern voidspawn
>Put cursed helmet into inventory
>Move 2W, 1N

[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow

Skills : Ring, Arrow
>>
>>42264735
"NAVIGATOR! NEXT TURN NO MATTER WHAT YOU MUST MOVE ONTO THE SHIP! DO NOT WAIT ANY LONGER!"
>>
>Botting H3

>Move onto Ward 1S
>Suspend Abomination-Possessed Figure 2 South of myself
[H3] Hawk
Stats
Atk: 2+1
Act: 2
Shield:1+1
HP: 2
Move: 4
Magic: 1

Equipped:chains x2, Bomb x1, notsurewhat x1

Skills:
Bloodlust, Suspension
>>
>>42264964


*sigh* Okay, I am derp. I was just informed that I posted action during Monster turn.. So this should be the final and correct status and action:


>Action 1: Move E, E, N
>Action 2: Shoot Fire-Block-Arrow North at Unspeakable-Horror-Thing


M6] Meave
Level : 1
Equipped : Chalk(?), Book of Fire (Mag1, Words2), Level 1 Mask (+1DEF, +1MDEF)
Bag : Random Set of Notes
HP: 2/2 Mv: 3 ATK: 0 DEF: 0/+1 MDEF:4/+1 ACT: 2
Skills : Arrow, Block

Prepared Spells: Fire-Arrow, Fire-Block, Fire-Block-Arrow


(now if you'll excuse me, I'm going to go get a tattoo on my forehead that says "noob")
>>
>>42264313

"Would you mind terribly not setting me on fire you parlour trick conjurer!?"

>Very quickly reload an Iron Drop with Packed Round
>Shoot the monster again that needs to die right now hint hint other team members.

HP: 4/4 Mov: 3 Atk: 1
Def: 1 Mag: 1 Act: 2

3 x Breads, 2 Waters, 1x Binoculars, 1x Molotovs

GUN Range: 4 Ammo: 1/1 Atk: +1 - Iron Drop + 1 Damage
--
Iron Drop (4AP Dmg): 8/10
Contra Bullets (5 Dmg): 8/10
Iron Kisses (5 Dmg): 25/25

# Firing Solution
# Packed Round
# Friendly Fire
>>
>>42265052
"Burk! Her spell was corrupted by the abomination-possessed south of you!"
>>
>>42265014
Please delete old posts. Check nox next to them, click delete at bottom of screen.
>>
>>42265110
Okay, sorry!
>>
>Move 4 W, 2 S

ATK: 0 ACT: 2 DEF: 0 + 1 HP: 2 MOV: 3 MAG: 4 + 1(Mask)
M.HAND:Book of Fire Words:2, Mag +1
GEAR:Mask, Def +1, Mag+1
BAG:Chalk, Book of Water, Iron Maiden, Llama Water x 5

Skills:Ball, Ring
>>
>>42265014

A look of surprise, Meave hurries away mutely, not entirely aware of what had just happened, distractedly going over the spell equation.
>>
>>42265070
"By the VOID, Hetros! Stop mothering the eastern group and start focusing on your surroundings!"
>>
>>42264313
"Why am I always getting lit on fire? I'm in so much pain right now. Aaarg一oh, thanks Gilda"

>move N N N ( pushing tile occupying R2 Varian into the ward nnnn )

>if [Murderous Arm Tearing Spider Outsider] is alive following last three attacks; shoot it.
>> if dead, continue movement N N W, end facing n ( nothing weird to see here, not looking, nope )

--II--
HP: 4/4(-1) Mov: 3 Atk: 1
Def: 0+1 Mag: 1+1 Act: 2
--
Smouldering GUN
Range: 3 Ammo: 1/1 Atk: +1, Mag+1 -
[Spreadshot]Contra + Fire/Pyro Align
(3 dmg fire cone )
--
Iron Drop (4AP Dmg): 7/7
Contra Bullets (5 Dmg): 8/10
Salamander Rounds (5fire cross AoE) 4/8
--
5xBread, 5xWater, Binoculars, Sleep Bomb x2
--
# Firing Solution
# Spreadshot
# Friendly Fire
--II--
( my body is 77 % first degree burns )
>>
>>42265221
"I have focused on my surroundings, they are dealt with to the best of my ability, the east group is in far more trouble than I am!"

"But speaking of eastern group. LOOK OUT FOR THAT SHIT COMING DOWN ON US FROM THE NORTH! GET BLOCK SPELLS OR WARDS UP THERE NOW!"
>>
>>42265219
>>42265240
Of course. Your expertise is needed for these situations.

>>42264499
Redoing turn so not not bump into people. It isn't allowing me to delete sadly.

>Collect cursed helmet, place in inventory
>Fire an Iron Arrow at southern void spawn
>Move 3N


[M] Jackie
Equipped : Book of Iron, Mask, Vintage Hat
Bag : Chalk, The Last Word, 4.5 x Cookies
HP: 2/2 Mv: 3 ATK: 0 DEF: 0+1 MAG:4+2+1 ACT: 2 WORDS : 2
Zenny : 10z
Bank : 600z

Prepared spells: Darc Ring Arrow, Iron Arrow

Skills : Ring, Arrow
>>
>>42265246

How about you go deal with the monsters to the north of you, while we focus on getting eaten by eldritch monstrosities/accidentally set on fire/torn apart by more monsters. Okay?
>>
Botting

M3
>Move 2E, 1 N
>Fireballblock 2 S

K2
>Move 1W, 2N
>Attack abomination
>>
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I am awake, give me a minute to pull myself together.
>>
>>42265349
Yay! Poka, could you do a check of whose moved and bot anyone left? I think we got everyone critical.
>>
>>42265052
( Like Varian, I gave you a salamander explosive round last action. 5 dmg cross aoe fire. Use it for emergencies or as a fun party time conjuring trick to light someone else on fire )
>>
>Channel M1
>Place ward on final position of K2 (2E 4N of my current position)

[G]Khya Lv2
HP: 2/2 MV: 3 ACT: 2 ATK: 1 DEF: 1+1 MAG: 2+2
Main hand: Academic Writing Pole (Mag+1 RNG4 Runes=rng)
Gear: Cloak (Def+1 Mag+1)
Bag: Hammer, Reaper Scythe Lv2
Llama Bank: 790z

Skills: Pulse, Channel, Ward
>>
>>42265349
oh also H3 needs a heal because they're preventing the possessed-abomination from fucking with people's spells.
>>
>>42265349
Our glorious leader has arrived!
>>
>>42265376
What is the healing situation on the east? Do you require long distance intervention?
>>
>>42264499
My own clone! Now neither of us will be leaving empty handed. On a more serious note, who is that, what is his ID number?
>>
>>42265390
H3 is down to 1 health. G1 healed R2 and I1. Other then that it is golden.

For the west I think K1 needs to be warded so their bravery doesn't get them killed, and of course there is the wards that need to be placed on the ships prow, stern and sides.
>>
>>42265390

We're completely fine!

Please ignore the fire it's merely background ambiance.

Please ignore the screaming also, it's just interference.
>>
>>42265411
It's marked as [G?] so naturally the person that claims them will use the name. Its gotten to the point where i have to use special characters for Gs because I think I lost count on where we're at with them.
>>
>>42265390
>Do you require long distance intervention?
Please Pulse H3, they are on a ward (or will be)

Otherwise we are good on Heals for now.
>>
>>42265411
They had a question mark on their head in the previous image, which I thought was amazing.
>>
>>42265390
We need a ward at the very far east of the ship still. The others I think are going to be handled by people.
>>
I'm tempted, in future, to deploy as [H*] out of silliness.
>>
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>>42265349
To make it easier on you since you did just wake up, I've checked.

Duplicate G4 near the crystal is Charon (>>42237109 and >>42264796)

G4 poka is standing in the middle of the ship.

Orders still open for G6 Meterios, G4 Poka.
>>
Poka you also have +1 action
>>
>>42265496
I'd advise having Meterios walk up to the wall of crates and ward them agaisnt the invasion coming from the north. You should heal H3, then go place a ward at the prow of the ship if you can! You should have 3 actions.
>>
>>42265523
>>42265390
OH! POKA! Whatever you do. Make sure your last action is to put a ward -under- yourself. They seem to be highly protective.
>>
>>42264796
Charon Welcome to the nightmare! Your designation will be [G2] for this Floor.

>>42265509
Thanks, I'll put it to good use.

>>42265496
Thank you, this helps a lot! I did my checkup on names as well and only Meteorios and me are missing their actions. Thanks for the botting to everyone! I'll get down to finishing the Phase shortly.
>>
>>42265569
Poka, forget what I said... your pick on whether G6 heals H3 so you can run to the prow in two moves and place the last ward on the prow or if you should do the heal and move forward more slowly.
>>
>>42265586
>>42265569
alternatively, ward wherever K1 ended up stopping their turn on.
>>
Question for Runner?

What happens if the east side just decides to all withdraw this turn and redeploy on the ship the next? is that allowed?
>>
>>42265606
I think that's the location where the ward needs to go.
>>
>>42265658
Can't withdraw while in combat, was my understanding. And I think mostly everyone on that side is, with the exception of guides maybe.
>>
>>42265658

He'll kill us harder next time.
>>
>>42265688
Everyone there is in combat. The enemy definitely thinks so.
>>
>>42265745

My point still stands.

>Implying it isn't already happening
>>
>>42265745
Okay I am sorry, but I m still unsure about this, Guide Wards can be cast at range right?
>>
>>42265811
no, that requires a special wand that was made by combining a wand and chalk. You have to be adjacent to a square to place a ward.
>>
>>42265811
>>42251279
>>42251317
>>42251347

Monday confirmed it this thread. Yes they are spells and can be cast at range.
>>
File: floor plan.png (2.6 MB, 2089x2000)
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Guys. Moment the ship is repaired? This is what we need to do.

Then we use Accel+Iron Blocks to drop lots of block spells, then everyone can climb up onto them and just RUN across the small wreck to jump onto the repaired boat!

I think this is our only real chance to get the fuck out of here!
>>
>>42265880
Poka, South East Ward has been drawn on! It's the prow tip where [K1]Jenny is that needs a ward on it!
>>
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>>42265881
why not use existing wards
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>>42265880
No Poka! D: we need you to run to the prow tip! where Jenny is and put a ward there! All of the other places have been warded I think! MV did a ward, G? did a ward as well!
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>>42265891
Has to be four wards and we need to hit that entire area...
>>
>>42265888
>>42265901
My mistake, I did find the one Charon placed to the south. But I can't find the post about warding the north objective.
>>
>>42265911
I think you can move
2E,1N,

Then cast to NE ward location, and then cast to under Jenny.
>>
>>42265911
I believe Cookie was headed in that direction but hasn't actually placed the rune.
>>
>>42265880
>>42265894
The southern ward is there(Charon placed it), but the northern and far eastern aren't yet.
>>
Alright I have been enlightened about my mistake in missing an important detail with placing the wards, with this the objective should be completed. People please protect me!

[G4-Lvl.2] Poka
HP: 2/2 Mv: 3 ATK: 1 DEF: 1 MDEF:3 MAG: 2 ACT: 2
MHAND: Wand L1
BAG: Hammer L1
Skills: Pulse,Cleanse,Ward
>Act1: Move N1 E1
>Act2: Cast Ward to the objective tile 3N
>Act3: (from Navigator) Cast Ward on the objective tile 3E
>>
So I'm dead? I don't see the little skull icon next to me...but I look very dead...
>>
>>42266073
Sorry Siegfried :( you could respawn to the ship, but you are quite dead and most of your shiny equipment fubar'd as well I think.
>>
>>42266073
Yes. You had your arm torn off, then beheaded, then eaten.
>>
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Alright, here's the first draft of the starting item tool tip.
>>
>"Slayer Harpoon could you please aid us by standing guard at the Northern Ramp of the ship? We need to make sure that we are defended as much as possible. Our friends are fighting for their lives at the east right now but they will make it here. I know they will!"

>Botting posts

[G6] Meteorios
>>Act1: Pulse [H3] Hawk through Ward
>>Act2: Cast Ward Beside the crates 1N 3E

>>42265339
Botting by [M1] Jackie

M3
>Move 2E, 1 N
>Fireballblock 2 S

K2
>Move 1W, 2N
>Attack abomination

>>42264985
Botting H3 Hawk by [H2] Hetros

>Move onto Ward 1S
>Suspend Abomination-Possessed Figure 2 South of myself

[H3] Hawk
Stats
Atk: 2+1
Act: 2
Shield:1+1
HP: 2
Move: 4
Magic: 1

Equipped:chains x2, Bomb x1, notsurewhat x1

Skills:
Bloodlust, Suspension
>>
>>42264313
Well this lasted much longer than I anticipated but at least I was saved from making several mistakes.

>PHASE END

All yours runner!
>>
>>42266144
Nice.

>>42266077

We mourn your passing, joining the claimed guide Lumps and the Hunter Two'Wan.

Incidentally, your passing also makes me terrified because you were facing the beast so it tore through 3 defense and 4 hp and with enough left-over to devour you.

But, hey! It left us your head. Which is more than what we've got left of Two'Wan. Only a lingering smell of chain polish remain.
>>
File: FLOOR02Event7.png (946 KB, 1437x727)
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We lay eyes on but a glimpse of the walking dark. There is no turning back now. It's many eyes have expected us. It's many minds have already plotted our demise we were all but acquainted.

[The Board of Education] was the Forgotten name we gave to those poor souls who dabbled in black books and slipped to the bottom of the dimensional cesspit only to be claimed by the late board of education that has haunted the crystalline halls of our academy. Who has erred in their journey for the ultimate knowledge. Only to leave behind a faint trail to their abyssal grasps instead.

https://www.youtube.com/watch?v=nMyoI-Za6z8

Phase still processing.
>>
>>42266073
Just hit me. You'll want to respawn less a skill right now, either on the eastern front or on the ship... you lose your equipment, but being present for the end of the mission will give you your lost skill back.
>>
>>42266478
We have only one chance at this point.

East side, turn on the thing and open full fire at the first opportunity.

>>42265881
Set up wards where marked. Set up a line of wards to your south side to prevent possessed abominations from coming up from the south of you.

Then one of our guides will work with the scholar to cast sacred geometry-cleanse on that area every turn.
>>
>>42266478
Monday it is page 10. We're going to need a new thread shortly.
>>
New THread.
Abandon Ship.
>>42266679
>>
>>42266492
But that's cheating no? Death is death unless saved with proper timing of a heal spell or something. So I'l pass.



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