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File: OP.jpg (186 KB, 1000x632)
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Everything clatters and moves in the kite-train, and every now and then you can't help but twitch at the loud noises and sudden motions of the wagon. The sound of steel on steel and its snow-dimmed echoes are almost drowned by the boister of bored hard men playing dice, jacks, or cards, laughing, telling tall tales—and endlessly complaining about the cold.

One near you starts describing how his parts are about to fall off, and how the people who'll discover them in ten thousand years will be impressed by their size and heft, amongst other things. You refrain yourself from clicking your tongue at him. Of course he's going to be cold; you can see all the ways the chill penetrates the useless layers of his outfit. Looking around the wagon, you're apparently the only one not shivering. You sigh and shake your head to yourself, almost amazed by those barbarians' ignorance.

"Wha? Y'think my dick isn't big enough to rip you a new asshole, chacha?"

You look at the slurring, probably drunken man. The one who was talking about his manhood.

He jerks his head around, boasting to his peers, gathering misplaced anger in his heart. You're pretty sure he just insulted you. Somebody called your father that way once in a trip to the town, when you were still small enough for him to carry you on his back down the trails.

"Wanna have a go, chacha? Or you too busy thinkin' 'bout fuckin' your sister?"

>"Yes. Go."
>"I no laugh at you. Honest."
>"Sorry, I no understand?"
>Stay silent and ignore.
>Other (?)
>>
>>42045781
>"Yes. Go."
u wot. u wot m8. I'll cut you red, swear on me mum
>>
>>42045781
>>Other (?)
Flapping tongue bring misfortunate upon unwary men.
>>
>>42045781
>>Stay silent and ignore.
>>
>>42045781
>>Stay silent and ignore.
We can stab his eye out if he tries anything.
>>
[Changing name, apparently there's another QM going under this name. So sad.

>>42045896
>>42045923
Writing, then.]
>>
>>42045781
>sorry, I no speak English
>>
>>42045937
>[Changing name, apparently there's another QM going under this name. So sad.
>next time on Wayfarer: An Old Identity Revealed?! Alteration Is My QM??
>>
"I'm talkin' to you, chacha. Stop diddlin' yer dick under that stinky fur."

Your father didn't reply back then, and you'll do as he did. Even if he probably wouldn't think any better of you, with the way you left home. You scowl at the memory, which seems to please greatly the crude man, now so close he's almost spitting into your face.

"Hah, mates, I'm makin' him angry, let's have so—"

"Hey," interrupts a voice, "can't you see you're bothering the lady? And everybody else, while we're at it?"

A boy, or rather a small man, stands upright on the wagon floor, offsetting the shakes of the old rails nonchalantly. Everyone else just sighs and looks away, trying to look as indifferent as possible.

"The fuck?..."

The drunk sways as he goes right by the boy (no, definitely a man), and grabs him by the collar of his shirt.

"Wanna rumble?" he asks in a low, gruff tone.

Hah, that may be your cue. You're starting to stand up when the boyish-looking man catches your eye and puts his hand up.

>Go help him anyway.
>Sit back down, if he's so sure he got this.
>Other (?)
>>
>>42046286
>Stand up, but just watch for now.
>>
>>42046286
>Sit back down, if he's so sure he got this.
>>
>>42046300
>>42046412
[Writing.]
>>
>>42046286
>>Other (?)
u wot m8? i swer u are one cheeky cunt mate, say it to my face and not online and we'll see what happens. i swer 2 christ I'll hook you in the gabba. you better shut your mouth or im calling me homeboys rite now preparin for a proper rumble. tha rumble thatll make your nan sore jus hearin bout it. yer in proper mess ya nob head.
>>
File: Lalen.jpg (64 KB, 364x520)
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"Wait. Lady?"

The drunk's question is met with an open palm to the jaw, slamming it close hard enough that you hear his teeth nicking each other. A key to his arm while he's bent from the pain is all it takes to deal with him afterwards. Over the guy's howls, the boy looks at his defeated opponent's companions, who are doing their best not to meet his eyes.

"Hope you've learned your lesson."

He crosses the distance over to you, and bows with his fist against his palm.

"An honor to meet you, young miss. If I'm not mistaken, could you be perchance another aspiring member of the Society of Explorers?"

You look up at him from your sitting position, wondering how he guessed.

"Oh, I'm very sorry, my name is Lalen," he says, misunderstanding your silent treatment.

>Might as well tell him.
>"You make mistake."
>Continue with the silent treatment.
>Other (?)
>>
>>42046689
>"You make mistake."
>>
>>42046689
>"You make trouble."
>>
>>42046689
>>"You make mistake."
and ignore
>>
>>42046689
>Might as well tell him.
>>
>>42046689
>Continue with the silent treatment.
>>
[Writing.]
>>
>>42046689
>An honor to meet you, young miss.
Dropped
>>
>>42046831
Here's your reply.
>>
"You make mistake," you tell him before pulling up your face mask and surveying the ragtag bunch of louts. Just the drunk complaining and looking askance in your direction, and his friends slapping him on the head, roaring with laughter. No trouble to fear from them for now.

"Oh, really," the young man says before sitting cross-legged at your side. "Because those people," he points at the boisterous group, "despite all their faults, have the same goal as us. Sorry, as I. And those as well."

He points in turn at each cluster of people and individuals sharing the wagon with you before spreading his arms.

"As a matter of fact, everybody on this train is headed towards the same place, and wants the exact same thing. A chair in the Universal Society of Fellows, to become one of the Trailblazers."

Hah, you weren't aware of that.

"And who would blame them," he continues, "as being part of them is sure to bring fame, wealth, adventure, and a chance to make history. Everyone here, except you," he concludes, looking pointedly at you.

>"How you know this?"
>"Ha, yes, maybe I make mistake too."
>You're sure he'll go away at some point.
>Other (?)
>>
>>42047043
>>"Ha, yes, maybe I make mistake too."
>>
>>42047043
>>"How you know this?"
>>
>>42047043
>>"Ha, yes, maybe I make mistake too.
>>
>>42047043
>>"How you know this?"
>>"Maybe I not truthful before."
>>
>>42047043
>"How you know this?"
>>
[Somebody pointed at me the prompts might be unclear.

>"How you know this?" (Asking him for more information)
>"Ha, yes, maybe I make mistake too." (Lie to his face)
>You're sure he'll go away at some point. (tfw the train is too loud; why is that guy talking to you; pls stahp)
>Other (?) (Other)]
>>
>>42047043
>"You talk much."
>"Maybe talk to Universal Society of Drunkards instead?"
>>
>>42047043
I was >>42047103 but I'm willing to support >>42047152 too.
>>
>>42047043
>>"Ha, yes, maybe I make mistake too."
>>
[Writing.]
>>
[Update may take a while longer.

Too hungry.]
>>
"Ha, yes, maybe I make mistake too," you mumble from behind your face-mask. That midget is very annoying.

He looks like he's about to speak yet again, but you interrupt him by pulling down your mask and looking right into his eyes.

"You talk much. Maybe go talk to Society of Drunk-ahs and not me?"

He looks peeved for a moment, then scowls, but finishes his foray into the realm of human expressions with a grin.

"Heh, alright," he says while standing up, "I guess I can only wish you good luck on your endeavors. Maybe we'll meet again."

"At the Trailblazers's exam."

Very, very annoying.

[Cont.]
>>
>>42048261
The journey across the snow-blasted landscape continues, this time unimpeded by noisy and nosy nuisances. You eat a little of your goat quiche, savouring each crumb, throat-sing for yourself, and work on embroidering the inside of your satchel.

Very peaceful. So much that it takes you a while to notice the kite-train has stopped. Some people look around nervously, unaware that even if the valley of Cijing is known for its strong winds, lulls happen all the time. The crew of louts are starting to stir and complain when a busy-looking ticket inspector comes into your wagon.

"Hrm, if you'll excuse me. Thank you. We're very sorry for the delay, but an infortunate lull in the winds has put us to a stop for the time being. Those generally don't last very long, and are accounted in the schedule. If a delay were indeed to occur, please be assured you'll be compensated. Thank you for your attention."

One of the drunkard's companion—he seemed to have learned better—catches the inspector by the wrist as he starts heading to the following wagon.

"Hey, dood', what's tha'? We got places to be, y'know..."

"Ha, yes, but please let me pass, I have three more wagons to see."

"Oh, tha's a shame, innit?," the man replies. He puts his arms across the inspector's shoulders. "Hear tha', boys?"

[Cont.]
>>
>>42048275
"I said, please let me pass," the inspector repeats. You must have been distracted for a moment, because the idiot-sounding man seems to fold in on himself, his arm leaving the inspector's shoulder and going to his stomach. After a few moments, he starts to heave.

"If you will excuse me," says the inspector, smartly walking off without a look behind.

You catch Lalen looking at him, an intense look on his face.

After an awkward silence, everyone settles in for the wait, and you sigh at the renewed noise of the ruffians' group, now undrowned out by the wind or the clacking of the rails.

Two short claps, very faint. Then after a moment, a low rumble, more felt than heard, growing deeper, wider, stronger.

Oh. Oh, no. That avalanche is going to be massive.

>Tell everyone to brace themselves fast.
>Seek help. (?)
>Worry about yourself first, this is going to hurt.
>Other (?)
>>
>>42048297
>ell everyone to brace themselves fast.
>>
>>42048297
>>Tell everyone to brace themselves fast.
I’m not sure what kind of help we could seek in front of an avalanche.
>>
>>42048297
>Tell everyone to brace themselves fast.
>>
>>42048297
>"Midget."
>"Avalanche."
He seems like the heroic type, I'm sure if we let him know he'll try to help the others.
>Get our things together, seek out safest place we can think of.
>Maybe tell the inspector or the first wagon(I assume the "driver(?)" is there) that an avalanche is coming.
>>
>>42048297
Just to be clear, >>42048359
>>Get our things together, seek out safest place we can think of.
is basically the "Worry about yourself" thing.
>>
>>42048297
>Worry about yourself first, this is going to hurt.
>>
>>42048297
Do we have any idea how long it will take for the avalanche to arrive? If it’s just a handful seconds, a shout and bracing ourselves is the best action. If we have a minute or more, we could let other wagons know.
>>
>>42048489
[Will take a couple minutes to arrive.

You think.]
>>
[Anyhow, writing.]
>>
"Boy."

His stare is blank. You really don't have time for this.

"Snow. Fall. Wait. No," you shake your head, trying to remember the correct word. You really can't.

"Snow. Fall. Fast, on us. Lots of snow, um, how say that? Everywhere. On us. Us under. Okay?" you say. He seems puzzled, until you start miming and making the rumble, the bass low in your throat.

Or maybe it's just the actual avalanche speeding on you.

"An avalanche?"

"Yes," you say. Probably?

"Oh, furious bollocks," he says, and gets a stricken look. "Sorry about that. Alright, I...guess I'll go let the personnel know. And you?"

>Just this wagon. You're not risking your life running around.
>Agree to go the other way.
>Other (?)
>>
>>42049048
>Agree to go the other way.
>>
>>42049048
>>Just this wagon. You're not risking your life running around.
>>
>>42049048
>>Agree to go the other way.
But only go to the next wagon. We don’t have time for more.
>>
>>42049048
>Just this wagon. You're not risking your life running around.
>>
Rolled 2 (1d2)

>>42049083
>>42049089
>>42049101
>>42049156
[Cutting the tiebreak

1-This wagon
2-Agree to go the other way (but not too far)]
>>
>>42049260
[Writing.]
>>
>>42049260
Could've just sent someone in this wagon.
Not sure why the girl with the bad social skills and language problems is the one to spread the news.
>>
Lives
>>
Wait, who are we in this quest? A female is obvious, but are we human?
>>
>>42049683
>Wait, who are we in this quest? A female is obvious, but are we human?
We're an elf slav, obviously. I am so sorry.
>>
>>42049683
[Yes, yes. Humans are humans, monsters are monsters.]
>>
>>42049683
Presumably human, but the kind that practices throat-singing, so probably some kind of filthy inuit or something? Certainly understandable why the others wouldn't recognize the protag as female if so.
>>
>>42049802
Plus apparently some kind of face mask.
>>
>>42049683
We're a humanoid foreigner.
>>42049802
I didn't know Inuits did throat singing, I thought it was more of a Steppe/Asia thing.
>>
>>42049802
Probably more like a Sherpa or something, since we're very familiar with avalanches, it seems.
>>
>>42049891
Possible. I'm not nearly as racist against those though.
>>
You think about Lalen's question in the blink of an eye. Your life isn't yours to waste, but one who doesn't do her upmost when the mountains get angry doesn't have a life worth giving. A compromise, then.

"I go, nh," you say, and point towards the back of the train instead of losing time trying to find the correct word.

"Good," he says and makes to leave.

"Ava-lanche?" you ask, not too sure.

"Ha, yes. Just yell that, even with your accent, they should understand."

You don't reply, instead turning away and taking up speed, yelling as loud as you can, dodging bags and crates, and kicking sleeping people. Though everybody can hear the noise now.

In the last wagon, you brace yourself, tying your belt to the rail running close to the ground and your satchel away from you. People are scrambling, the less ignorant imitating you, the others running like children on a trip down to the town. Nothing to do but hope they aren't hurled into you. No time.

Just before you curl up, you catch the ticket inspector looking at you with a little smile. He isn't tied or anything, he is simply holding a hook screwed to the cabin.

Then it hits.

*

There are only moans to be heard. Nothing of the world can be heard when one is buried under the snow.

Something catches in your throat and you cough for a long minute, huffing in pain, but it seems to pass, and the pain in your ribs softens. No broken ribs, maybe just a bit bruised. And you seem to have twisted your ankle. You were very lucky, or rather you knew what to do. Others, not so much.

The ticket inspector is nowhere to be seen, but there are people strewn everywhere. Most of them are still alive, though you look away from the one with his head caught by the hook.

>Help. [Enhancement]
>Get Lalen to help, if he's still alive. [Conjuration]
>Start digging away the snow. [Emission]
>Other (?)
>>
[Well. Fuck. I hoped the now obvious would be revealed just a tad later. Like in twenty threads.

Anyways, time for a break, maybe one hour.]
>>
>>42050106
>Help. [Enhancement]
So, as I'm reading it, the entire train is buried in snow, with us inside? That's the only way I can imagine we can see other people, while also being buried.
>>
>>42050106
>Start digging away the snow. [Emission]
>>
>>42050106
>>Start digging away the snow. [Emission]
>>
>>42050106
>Help. [Enhancement]
>>
>>42050106
>Start digging away the snow. [Emission]
Obvious first priority. Can't save anyone if we're still stuck.
>>
>>42050178
[Yup, sorry if it wasn't clear. The situation is: the train is buried under the snow, you don't know how deeply, and snow has entered by the broken windows. Nothing is moving anymore though, so you should be safe for now. Probably.]
>>
File deleted.
Remember, you're best with the main one, and decent with the ones neighbouring it, but bad with the opposite one.
Specialist is an exception.
>>42050106
>Enhancement
Emission and Transmutation are good, and I don't like Conjuration, and of course Emission is always a nice all around buff if needed.
>>
>>42050267
>Enhancement is always a nice all around buff if needed.
This is what I meant.
Really the only reason I didn't choose Emission is because I don't remember how Manipulation holds up to Transmutation.
>>
>>42050106
>Help.
>>
[Just a note, don't base your choices on the kind of power written in that update, I increment/decrement them every time, it's not a set choice you have to do right now. Continuous assessment as opposed to an exam, get it?]

[GOD, I SUCK AT THIS.]
>>
>>42050106
>[Enhancement]
>[Conjuration]
>[Emission]
In the context of this quest, what does any of this mean?
>>
>>42050521
Don't worry about it.
You weren't supposed to see that.
>>
>>42050521
It's a Hunter x Hunter thing.

I can't tell you any more than that, because I don't into HxH.
>>
>>42050106
>Start digging away the snow. [Emission]
>>
>>42050551
>>42050561
Why does it feel like I've just walked into your super-secret treehouse?
>>
>>42050777
>Why does it feel like I've just walked into your super-secret treehouse?
Because OP made fanfiction while hiding the fact.
>>
>>42050777
I have no idea what you're talking about. I mean, it's not MY super-secret treehouse. As I said, I don't into Hunter x Hunter. I literally just Googled 'enhancement conjuration emission' out of curiosity for what kind of system it is we're using.
>>
Rolled 1 (1d2)

>>42050878
[Absolutely do not worry. It's only my mistake, there is thoroughly no need to have read anything from the work this is very, very loosely based on.]

[Dice for the tiebreak, and then writing right away.
1-Help first
2-Dig yourself out of this mess.]
>>
>>42051378
I thought dig had 4 votes while help had 3?
>>
>>42051422
I think you missed >>42050267 in your count
>>
>>42051443
Ah, sorry.
>>
>>42051422
See:

>>42050178
>>42050210
>>42050315
>>42050318

>>42050187
>>42050188
>>42050232
>>42050649
>>
>>42051422
[My bad, counting deleted votes. Digging wins.]
>>
>>42051472
But this >>42051457 guy didn't include this vote >>42050267 in his count. It's still a tie
>>
[NEVERMIND, WRITING FOR HELPING, JESUS.]
>>
>>42051516
I don't even know anymore, it isn't that significant what we do anyways so i guess we can just go forward, (maybe a bit of both though?)
>>
>>42051544
Help, but then use them to start digging out how we want to, because we know what's safest.
Also send them to help the others up of course, and get them under control as well.
Having more people digging means we have to do less and get out quicker and safer.
>>
>>42051544
>(maybe a bit of both though?)
We have to dig our way out sooner or later.
>>
>>42051516
I haven’t voted yet and I would have voted for helping, it it wasn’t already past the voting time.
>>
>>42051572
Was thinking something like that, yeah.
>>
'If one refuses to lend their hand in the face of the mountain's fury, then let that hand and the fiend to whom it belongs be thrice damned.'

You rise, helped by your walking staff, and hobble your way to the nearest person. After some checking, you pull his scarf over his face. There are plenty still you are able to help, slowly making your way up the train. Your supplies dwindle rapidly, and you sometimes have to make do with soiled scraps of clothing, or asking them to compress their wound themselves.

It's starting to get hot, and you've seen more dead today than you would've liked to see in your whole life.

At some point, you fall on your knees with a grunt, with your ankle twice its normal size, and your chest hurting every breath you take.

>Get up. Go forward. Don't think.
>You're sure help is coming. Like the midget. Or the ticket inspector.
>>
>>42051811
[Forgot to include the write-in option, but assume it's always there.]
>>
>>42051811
>Get up. Go forward. Don't think.
>>
>>42051811
>Get up. Go forward. Don't think.
>>
>>42051811
Shouldn’t taking care of your own wound be the first thing to do for healers?

>>42051811
>>Get up. Go forward. Don't think.
What is a bit of exhaustion in the face of saving lives?
>>
>>42051811
>Get up. Go forward. Don't think.
>>
>>42051811
>Fix your own damn leg first. There's snow everywhere, isn't there? USE IT.
I know we didn't actually vote to fix our leg to begin with, but I thought that was common sense.
>>
>>42051903
What is the remedy for Bruised ribs and twisted ankle? Not doing everything?
>>
>>42051811
>Take a goddamn minute to look at yourself, clearly you've got more than a twisted ankle.
>>
>>42051950
Just icing them and not putting too much weight on the ankle for a while should do the trick.
>>
>>42051811
>>42051952
Seconding
>>
>>42051950
Binding the ankle to keep it from moving, applying herbs/medicines that reduce swelling, applying a splinter if it is broken.
>>
Changing my vote from >>42051916 to >>42051944
>>
>>42051811
>>Get up. Go forward. Don't think.
>>Fix leg, get everyone capable to start digging.
>>Look at the others, once done, start digging.
>>Your own survival is the most important.
>>
>>42051811
>Get up. Go forward. Don't think.
>>
>>42051811

>>42051903 here. Just making sure you know that I want us to take care of our own ankle before moving on.
>>
[Sorry, writing.]
>>
Adding binding the ankle, as suggested in >>42052020, to >>42051944. Not sure how I forgot that you can immobilize an ankle with a bandage, but thanks for reminding me, my bad. I imagine the snow would do in place of medicine to reduce the swelling though - do we even have any?

Never had my ribs bruised before, though. Is the difficulty in breathing normal? I don't think there's much to be done except possibly applying some snow wrapped in a cloth once in a while to numb the pain, but if it's more than just a bruise, we're kinda screwed.
>>
>>42052234
Difficulty in breathing could be from physical activity and reduced oxygen since we're probably in a fairly sealed space with a lot of people.
>>
Stupid, stupid, stupid. Not even looking at yourself first. There is nothing to do about the ribs but pray they don't break for being so reckless, but you can take care of your ankle. You try and almost manage not to hear the crying and the dying near you. You rub snow on your ankle until the pain starts to lose to the cold against your skin, then take a strip of your undershirt—sorry, mamy—to bind it all. You cry out, and tears start to swell up, but that's only pain.

After wiping your eyes, you can see there are people with uniforms helping out the wounded in your wagon. Train staff you think, since their clothes look like those of, ha, there he is, the ticket inspector.

>"Need go out. No can stay here. No food, bad air!" (Make people dig their way out)
>Care for the wounded, you need as many people up as possible.
>Ask questions (?)
>Other (?)
>>
>>42052481
>>"Need go out. No can stay here. No food, bad air!" (Make people dig their way out)
>>
>>42052481
>"Need go out. No can stay here. No food, bad air!" (Make people dig their way out)
>>
>>42052481
>>"Need go out. No can stay here. No food, bad air!" (Make people dig their way out)
>>Only so many can dig at once. Others help wounded.
>>
>>42052481
>"Need go out. No can stay here. No food, bad air!" (Make people dig their way out)
>>
>>42052481
>"Need go out. No can stay here. No food, bad air!" (Make people dig their way out)
>>
>>42052560
Second
>>
>>42052481
Are these options mutually exclusive? Can't we fix people up to the point at which they can dig, while yelling at people to dig so we don't all run out of air and die?

Or is the choice between caring for the most critically injured, or leaving without care the people who will still end up dying anyway so that they die faster (in favor of conserving the oxygen they would otherwise be breathing and getting the ones who can almost dig up onto their feet)? Because that's pretty cold of you, OP.
>>
>>42052877
Pretty shitty pun, but these are the votes that define MC's character I think.
>>
[Writing.

Sorry, some stuff keep coming up.]
>>
>>42052913
Yeah, i thought that too, have to find it out someway i guess.
>>
>>42052962
Well, also, the second option in >>42052877 is clearly the more efficient, safer, and altogether better option.
It's better to save 5 people for sure, than to have a 50% chance to save 10.
Even if we heal everyone's injuries, all of us could still suffocate.
>>
>>42053004
The thing is that we don't know whether it's actually a 50% chance. Perhaps it's actually 75% chance. Perhaps we actually have enough oxygen to save everyone AND dig our way out regardless. Perhaps we're screwed no matter how much we dig, because there's just too much snow. Perhaps the only way out is to stabilize the one person on this train with a teleportation ability.

If we had concrete numbers, this would be an easy decision. But we don't.

Which, I suppose, is how this decision defines our character.
>>
>>42053135
>The thing is that we don't know whether it's actually a 50% chance. Perhaps it's actually 75% chance. Perhaps we actually have enough oxygen to save everyone AND dig our way out regardless. Perhaps we're screwed no matter how much we dig, because there's just too much snow.
Doesn't matter. Since we don't know the facts, the safest option is the correct one, which is the most likely to be true, that is, we can't save everyone. Going farther than necessary simply puts everyone at risk.
Let's say this, you have a switch in front of you. This switch, as it is now, will cause 1 person to die. If you flip the switch, that person might survive, but there's a 90% chance that the previously mentioned person, and 10 additional people die.
Even if you are not told the %, the correct choice is to not flip the switch.
>>
>>42053200
See, you state that opinion as fact (not that I would necessarily disagree), but there are definitely people who would argue the contrary position, and be just as convinced that they are correct.

And that's how you can gain a measure of a person's character through such a decision.
>>
>>42053293
It's not really an opinion, by flipping the switch you're fatally endangering 10 innocent people compared to being passive and letting one die.
That is not considered "good" in any system of morality I know of.
>>
>>42053338
Everyone follows their own morality, our character might or might not follow that specific one (just saying).
>>
>>42053338
But the supposition was that you don't know the probability. What if you didn't know it, but it was instead a 1% chance? Or an even split at 10%?

What if you were told that "I'm pretty certain it's 5%, but it could be 80% - I can't say for sure"?

It's not a question of a system of morality per se, but of how people weigh options in their decision-making process. Obviously, killing people is bad - so does that mean you try to save everyone at the risk of failing completely and killing everyone, or do you save the many at the expense of the few?


I'd like to apologize to OP for derailing this thread into morals and probability, but it's not like we've got anything else to talk about. Hopefully an update is forthcoming and we can move away from this discussion.
>>
>>42053591
All we need to do is wait warmly.
>>
>>42053591
It's irrelevant, since you don't know the %, you're risking it being 99% towards the worst option. If we assume that every life is precious, then risking more than necessary is obviously evil.
Survival of the fittest and altruism works that way in nature as well, better to save even the few at the expense of the many, compared to everyone dying.
If we accept that
>killing is bad
and
>saving lives is good
then it's objectively more "moral" to chose the option that endangers less people.
>>
"Hey! You!"

The ticket inspector you recognize from before sends his colleague over with a wave. Hah, seems he had his hands inside the wounded...person...stomach. You take a breath before the inspector's helper comes beside you, looking irritated.

"What? I'm sorry, but we have people in dire straits, and you seem to be healthy enough to shout at the top of your lungs. Now, if you'll excuse me—"

"Sshhh! No talk. Listen. Need go out. No can stay here. Hunger, bad air!"

"Now listen, don't throw a fit. Be a good girl and we'll come around to you."

You hiss at him. Idiot dumb plainsdweller who knows nothing!

"She's right," says the ticket inspector before wiping the sweat off his brow, his hands still twisting things around in the unconscious man's belly. "The manifest counts 127 people, minus the dead, and the seven of us. We don't have the supplies to last for days. And, I'm sorry, what were you saying about the...air?"

You walk up to him, or rather limp, pushing the other staff and clicking your tongue.

"Bad air. Many snow. Big nh, ava-lanche? Air..." you say and click again your tongue in frustration. Stupid difficult language. "Air up, not down. Okay?"

"Hah, right, I see. Well," he says before stopping doing disgusting depraved things to the unconscious man. "This man is dead, and we're in even more trouble than I thought. Alright."

He gets up and starts giving orders around to the uniforms, and bullying his way for everybody able to start digging with the two shovels they manage to find in the whole train, and some others with makeshift tools. You help with your own, even though it is small. These people and their need for big noisy machines which can't even surf an avalanche. Alone, you would have been fine!

[Cont.]
>>
>>42053778
It takes almost a day to dig a tunnel, reinforced with beams people took out of the train's frame. Some of them will lose their fingers. Some of the wounded died breathing on nothing.

But finally you stand in the outside, breathing deep the beautiful air, out of the infernal cave, in the white and gray landscape unfolding all around.

"We can't contact help, and we have about ninety wounded here. And we're maybe anywhere up to forty leagues* away from the next stop..."

The uniformed men look sour, shivering in their thin coats. You'd laugh at them. The ticket inspector, or rather the train chief, looks at you.

"Hey, mountain girl! Do you have an idea?"

>"Yes. All walk. Mountain take some. But other live." (Get everybody to walk the forty leagues)
>"I run. You stay. I come back." (The solo mission)
>"People with me. We come back. Okay?" (The group mission)
>Other (?)

[*Just for fluff purposes. Since I'm yuropoor, 1 league = 1 km.]
>>
>>42053796
>"People with me. We come back. Okay?" (The group mission)
Going on our own with a wounded ankle across forty leagues of mountain terrain is the height of madness. The more people in the messenger party, the greater the chance /one/ of them will make it through.
>>
>>42053796
>>"I run. You stay. I come back." (The solo mission)
>>
>>42053796
Healthiest come with us, we walk, send help, others stay in shelter, should be warmer there than outside, since snow insulates, just be wary of the bad air, be sure not to suffocate, build other shelter at the mouth if have to for the air.
Be sure to keep track of landscape to know what path to send them on, maybe have those able bodied who stayed behind build something out of the snow to make the search and rescue easier.
>>
>>42053796
>"People with me. We come back. Okay?" (The group mission)
Mountain harsh. Run will make mistakes. Alone and run? Can die. Best walk fast. People walk fast, can come. We get help.

A league is roughly 5 km on land. It was originally the distance you can walk in an hour. 40 leagues means 40 hours of walking.
>>
>>42053796
>"People with me. We come back. Okay?" (The group mission)
We're wounded, probably not good idea for solo mission
>>
>>42053952
A league in this case is 1 km though.
>>
[Alright, that update took way too long, meaning I'm pooped!

Next thread tomorrow, a bit later in the day than this one, check out my twatter.

Twitter: https://twitter.com/AlterationQM

Be forewarned, the link in the following spoiler has a spoiler: Our heroine "charsheet" (in quotes because it's just fluff): http://pastebin.com/bPzcXMYj

Hope you enjoyed, because I did. Even if I fucked it up.]
>>
>>42054237
It was interesting.
>>
>>42054237
Thanks for running
>>
>>42045781
Enjoyed it, good so far
>>
This could easily end up rather decent. But how long till OP drops.



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