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/tg/ - Traditional Games


File: lizardopimg2d.jpg (41 KB, 636x426)
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The bracelet the wizard Lumen gave you before you left his tower rattles on your arm distractingly. With it on you feel like something is wrong since you can't feel mana anymore. You're supposed to wear it for a few hours and then take it off to see if you're still managing to suck up mana from your surroundings without trying. You've been careful to vent it all the last couple days but Nytora made a comment about you being warm when you were carrying her that was somewhat worrisome. Hopefully the bracelet works and you don't have to worry about your mana problem for a while yet

Nytora has been left behind with a pair of wizards in the hopes they can help her with the illness she got from eating five pounds of cheese. You trust they'll take care of her since their next project requires her. Also you owe them money for said project and letting the subject in it die seems counter productive.

You hoist the bale of medicinal seaweed off your back in what you hope is the near to last time. Before you the trade guild from yesterday is in full swing, their business apparently off and running at the break of dawn. You approve of this methodology wholeheartedly and feel it speaks well for them.
[1/2]
>>
>>41811719
[2/2]
There's some time left before your appointment with them. You consider doing something to make yourself presentable but between the harness you've got on to hold all your stuff easier and your new bracelet you don't really own a lot of clothes. Though that can hardly be seen as your fault since you have lovely scales where the poor humans are all just walking tender skin. Clothing is probably more important to them. You just don't see the point.

The variety of people going in and out of the trade guild you plan to do business with is astounding. Though overwhelmingly human with some shades of elf, you assume shades of elf is a thing since the pointiness of ears in the area is all over the board, you catch glimpses of a couple other races working in the area. A couple of things that look like the bastard child of an anglerfish and a human walk by, another lizard drags a cart full of cargo toward the boats. And a couple of froggy looking lizards you've never seen the like of before sit around hissing at everyone from where they're tied to a post. No one seems to notice he last one.

You spend the time before your appointment people watching and trying to decide how you'll approach this.

>Sell the bale and coins first
>Lead with the contract problem
>Ask the guy some questions first, you don't want ripped off again <write ins very welcome>
>Talk to someone wandering around <who? about what?>
>other?
>>
>>41811732
>>Sell the bale and coins first
I feel like we can somewhat trust these guys.

Sup lamb how ya doing?
>>
>>41811732
>Lead with the contract problem
His contracts are borderline criminal and definitely invalid. Mentioning them can only benefit us.
>>
>>41811732
>>Lead with the contract problem
>>
>>41811732
Lead with contract
>writing
>>
>>41812182
Heading into the building you were directed to yesterday you're immediately greeted by a lady behind a desk.

"Ms Sunniva?" she asks. You nod and she smiles. "I'll let them know you're here. Please have a seat."

She gestures toward some chairs that you are physically incapable of sitting in since you have the beginnings of a tail and they have hard backs and are against a wall. Not very almost-tail friendly. You opt instead to stand and wait.

Luckily you don't have to wait long as the woman returns quickly with a man in what you're beginning to recognize as nice clothes. The man has a carefully trimmed head of grey hair and a neat moustache. His eyes and face are narrow but not severely so. Though from the right angles and expressions it's difficult to tell if his eyes are open.

The man stops when he sees you standing there and you catch his head move as he glances at the chairs. He levels a severe look at the woman who flinches subtly under his gaze but appears confused to what has him upset. This happens in a rather quick moment as he smoothly flows into a greeting.

"Hello, Ms. Sunniva?" he asks politely. You nod again, and he gives you a slight bow as he speaks. "Thank you for coming back again. My name is Braylen Chambers. I am the head of rare goods acquisitions for the Leviathan Trade Guild. Please accept my apologies that I couldn't meet you yesterday, and for any other inconvenience you might have experience due to our actions." He talks in a calm deep voice that remains steady and precise until the very end comment where you feel a touch of annoyance thread its way in. You get the impression it wasn't directed at you though since the woman flinched again.
[1/2]
>>
>>41812701

"If you'll follow me," he requests, gesturing to the door he came in, "We have a private room arranged for rare acquisitions." He leads you back into the building and up a flight of stairs. The room he leads you to has a variety of furniture laid to the sides of the room waiting for use, a table sitting in the center with a trio of chairs around it, two on one side, one on the other. These chairs WILL accomodate a tail or tail-like thing, you notice. The room is well lit by a window that looks out over the sea.

The guild representative pulls a chair out on one side of the table for you before seating himself.

"I was to understand you had a companion with you. Will she be joining us later?"

You shake your head. "She's not feeling well."

"I'm quite sorry to hear that. I hope she recovers quickly."

You nod and thank him, and you feel a subtle shift as pleasantries seem to end.

"So what have you brought for us today?" he asks.

You doubt he doesn't know, since they remembered there were two of you, but this gives you a nice in.

"I have a bale of jorgeanita and some old coins," you tell him, "We have had some issue finding a proper buyer for them since our usual buyer turned out to have given us some problems."

He quirks an eyebrow at that and you produce the contract for him along with the spreadsheets. "These are what we were working under," you tell him.

After a quick look at the contract, during which his expression remains neutral he turns back to you.
[2/3]
>>
>>41812720
[3/3]
"This is certainly quite damning, if accurate," he says. "And the exclusivisity clause in the contract would cause some problems in making this sale happen. Though if you were to press it you could probably get a local official to recognize the party you traded with as being in violation. Assuming they could find no wrongdoing on your part." He puts some special emphasis on the last bit. "Was there something you'd like from our group in particular with regards to these?"

>Ask him to ignore the contract and just buy from you fairly
>Ask him for legal advice
>Ask him if they can offer assistance with it
>Ask other? <write in>
>Other

That took an eternity to write
>>
>>41812742
>>Ask him to ignore the contract and just buy from you fairly
This contract was fucking bogus.

S'all good boss take your time
>>
>>41812742
>>Ask him if they can offer assistance with it
I mean, technically speaking that document fucks over all lizards, so we might as well get them to take some of the cost off of the sale and help us nullify the contract. Especially seeing as this would make them the buyer of all of this stuff in the future. We're going to make mad bank either way.
>>
>>41812783
I'll change my previous vote to this
>>
>>41812742
>Ask him for legal advice
>>
>>41812742
>>Ask him for legal advice
>Ask him if they can offer assistance with it
>>
>>41812742
Taking legal action with maybe some help
>writing
>>
>>41812742
>>Ask him to ignore the contract and just buy from you fairly
"Can we disregard this piece of paper existing? He took advantage of our unfamiliarity with your market, but we won't have that problem with you, right?"
>>
>>41812908
"What could we do?"

He rubs his chin and looks up as he thinks.

"The normal recourse would be to take this up with local officials and have them mediate a settlement. That can take some time as dates and officials need to be settled. That of course gives him more time. Your own issues of course add another level of difficulty to that method."

"Being a lizard?"

"Living outside the city with no local supporters," he corrects you.

"Though honestly your case would be rather solid. Your contract is obviously of a shadowy nature. Exclusivisity usually has some benefit associated with it in the form of better than market pricing or other favors. This has none of that. Reading it I'd assume that your representative just wanted to sell their product and be done."

"That's probably right. Though they probably weren't a representative of all swamp lizards," you tell him.

"Can you prove that?" he asked, arching an eyebrow.

"Lizards don't have a head representative that I know of," you tell him.

"Then that just makes the contract unusable for him if you can prove it. Though that also frees him from the need to make reparations for anything past the first purchase. In the even you were to press him with the contract he'd be forced to pay the violation fee along with damages. Again, supposing he can prove no wrongdoing on your part."

"But that's all very slow," you say.

He nods.

"Is there a faster way?"

He thinks and nods again. "If the other party on this contract were to claim a violation then have it examined then you could use that same opening to make sure your complaints were included in the case file. As the other party is a local, one whom I believe has friends in the right places to speed things along, he could probably get this done quite rapidly."

"But how do we make him accuse us of something?"

"I have a few ideas but personally it would be easiest if he just thought he caught you selling somewhere else."
[1/2]
>>
>>41813166
[2/2]


"Could you help with that?" you ask grinning. You're pretty sure it's a predatory grin. You're a predator after all.

He smiles back but there's a mean spirit hiding in his expression that you can empathize with easily.

"The Leviathan Trade Guild is always willing to extend some assistance to a potential trade partner," he says, sounding pleased, "Especially if they plan to do business with us in the future." He gives you a look and you can hear the unspoken question.

"Most lizards coming to town just want to drop off their load without a lot of shopping around," you tell him, "Having one place to do so is probably part of what caused this anyway."

He nods. "So would you like to request our assistance in this matter?"

>Ask them to help
>Just sell them the weed and coins
>>
>>41813185
>Ask them to help
>>
>>41813185
>>Ask them to help
I love merchants always eager to help when it aids them
>>
>>41813185
No reason to leave this to a long vote
>writing
>>
>>41813185
>Ask them to help
I really hope someone has a justification of how we have the contract so it's not completely obvious we stole it from him.
>>
>>41813294
Thanks for reminding me
>>
>>41813294
We obviously asked him for it then copied it.
>>
>>41813314
>>41813317
We can tell that his son gave it to us.
And tell them completely honestly that he was stoned off the weed during that time, so he wasn't hard to convince.

"We got a copy of the contract" only works for the contract of "selling to him and only him", not for the list of deals.
>>
>>41813358
Although on second thought, if we ignore the list of deals, we can just say that, OBVIOUSLY, the contract was written in two copies and that's our copy. Where's his copy? That's his problem if he lost it.
>>
>>41813287
After you agreed things began to move very quickly. Mr. Chambers excuses himself for a moment and returns with his manager. In short order you arrange a plan that should work. Meetings for rare goods take place in private rooms, so there'll obviously be no one who "sees" you violating the contract. But with a chance comment made in the shop about a lizard making an appointment to sell something, you should be able to get the attention of the shopkeeper and have him down here in time to stop said appointment. Granted in order to get things into place you'll need to pretend you intended to show up later in the day.

Remembering the comment Chambers made about legal issues against you, the contract and spreadsheets you stole begin burning a hole in your pocket.

>Lose the list of previous dealings, claim this copy of the contract is yours
>Lie about where you got the spreadsheets if asked
>Return them to the shopkeep via stealth before this goes down
>Make a copy then return them
>Other tactic?
>>
>>41813400
>>Lose the list of previous dealings, claim this copy of the contract is yours
They weren't that useful, we've already got him by the balls.
>>
Reminder: You don't have any personal records of dealing with him outside the ones you stole.
>>
>>41813400
>Make a copy then return them
If he looks for his copy of the contract, he'll probably notice that the records are missing, which would be bad for us.
>>
>>41813400
>Lose the list of previous dealings, claim this copy of the contract is yours
Getting paid back for every past deal is tempting, but too risky.
>>
>>41813458
Can we go grab Auntie before this goes down? Or will that require rescheduling for tomorrow.

>>41813490
He can't prove nuthin.
>>
>>41813400
>Make a copy then return them
>>
>>41813400
>Lose the list of previous dealings, claim this copy of the contract is yours
>>
>>41813400
>>Make a copy then return them
He can't claim theft if nothings missing!
>>
>>41813521
Would require that you reschedule to next week.

Looks tied up so far. I'll give it more time.
>>
Dammit guys, you're rolling 3-3
>>
>>41813663
>Would require that you reschedule to next week.
Oh well. I suppose Auntie can threaten/enact mauling upon him later.
>>
>>41813663
I'll change my vote to copying, if we can move on. I'm all for dicking with this guy, but I wanna get paid get what we came for and leave.
>>
>>41813400
Calling for copying.

Did you want just the numbers and dates or also the color commentary on how much he was ripping you off for?

Roll a d100 to daring daylight unrobbery
>>
Remember, so long as he can't prove we broke in and can't prove we stole anything, we're good, that means we need to dispose of everything that was stolen, or return it to him in a manner in which we can deny we stole it to begin with.

We could always bribe some local town trash to publically get ""beaten" by us, and have us steal the files off of them. As for the cheese, it is now in a form that is completely untraceable, and also would make anyone who somehow managed to do so be discounted as a complete maniac.
>>
Rolled 81 (1d100)

>>41813717
PRAISE THE SUN!
>>
Rolled 97 (1d100)

>>41813717
If we're doing it do all of it
>>
Rolled 51 (1d100)

>>41813717
>>
>>41813717
Sun lizards a best at daylight unrobbery
>writing
>>
>>41813746
Are you sure you're in the right quest? Spider Quest is tomorrow, you should be keeping your 90+ rolls for then.
>>
Rolled 13 (1d100)

>>41813717
Just take the numbers and dates. If he sees his own commentary he'll know something's up.
>>
>>41813717
>Did you want just the numbers and dates or also the color commentary on how much he was ripping you off for?
Just numbers. Pretend it's been the lizards keeping track of the sales.
>>
>>41813770
Lizards usually roll pretty well for stealth actually. I just noticed the other day. Doesn't keep us from freaking out about the break from pattern though.
>>
>>41813770
I never roll in spider I just lurk, plus I like this quest more most of the time. The humor is so much better.
>>
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>>41813746
I <3 the burning sun.
>>
>>41813746
Man, that Rogue blessing is really fitting.
>>
>>41813765
You ask them to delay the "appointment" a bit longer while you get a copy of the purchase dates and contract for yourself. They had a paperwork wizard on staff make them for you. A literal wizard. He just turned the contract into two copies of the same pages. You asked him to do the numbers differently. The doodles in the margins were kind of damning evidence you stole those records.

Then you just you hopped across town, literally, those roofs were really close together, and break back into the shop to return the stuff you stole. This goes incredibly smoothly. You're pretty sure you just ceased to exist to mortal senses for the duration of the unrobbery. You get back to the guild just as the plan rolls into motion.

Everything goes exactly as planned, with the shopkeeper showing up and raising a row about you violating the contract and also about stealing the money he paid for the bale with and then taking the bale with you anyway. He's accompanied by a local official and surprisingly, one of those statues you see everywhere. Of the one handed armored knight carrying a shield. You didn't know they could move.

Mr. Chambers speaks on your behalf and in short order you've turned the charges back on the shopkeeper. You feel a bit dizzy as evidence flies back and forth faster than you probably would have been able to keep up yourself. The shopkeepers accusation that you took his money, which he was dumb enough to give a figure for, and took the bale isn't ridden out by the facts as the only cash you have is both too old to spend and far over the amount he claimed to give you.
[1/2]
>>
>>41813800
>>41813895
We need to learn the ways of Crystal Chameleon
>>
>>41814171
[2/2]
When the numbers are presented by Chambers he tries to claim you must have broken into his office to get a copy of the contract. But the only evidence he has is you owning a copy of the contract, having records for what he paid you, and some missing cheese. He was shut down by every merchant present on the first two as being just good business sense to keep, and on the latter by you and the dockworker lizard that lizards can't eat cheese.

You notice that Chambers deliberately keeps the shopkeeper from taking the meeting inside or somewhere else. Something that seems to put him under a lot of pressure as more people stop and watch the proceedings. You get the feeling his reputation is getting rather annihilated here.

After a couple hours of back and forth though the matter appears to be settled. Chambers, on your behalf, has managed to prove the contract violations. The violation fee to the shopkeeper, as specified in the contract, is a pittance, but the official also requires that you be paid back in full for the losses taken by his dishonesty. This seems standard but the way the shopkeeper pales suggests that this isn't a small number. On top of that the contract was so thoroughly violated the official declares that if you wish to exit the contract you don't need to pay the exit fee, which was a hilariously large number according to Mr. Chambers.

In the end you're offered a couple options of how to settle the debts owed to you.

>Take cuts of the profits from the shopkeepers store until you're fully repaid, plus appropriate interest
>Take possession of the shop in its entirety, the shopkeeper will be forced to liquidate and move out. Free house!
>Sell all the reimbursement rights to Leviathan Trade Guild in exchange for the full lump sum now, credited to an account with them
>Other? <suggest some other repayment and I'll say if it's reasonable>

>>41814177
Who?
>>
>>41814190
>>Take possession of the shop in its entirety, the shopkeeper will be forced to liquidate and move out. Free house!

Take this dicks house and liquidate his shit, this is too good.
>>
>>41814190
>Sell all the reimbursement rights to Leviathan Trade Guild in exchange for the full lump sum now, credited to an account with them
>>
>>41814190
This is complicated, and went better then expected, I am voting for

>Sell all the reimbursement rights to Leviathan Trade Guild in exchange for the full lump sum now, credited to an account with them
As it has the least ways to screw us over.

Option one is sketchy because he can just close down and suddenly we have no way to get money off of him, examples of this include every child support or scam case ever.

Option two has a chance he could burn his own shop down ""accidentally"" or tear the copper wiring out of his walls (or whatever the magical equivelent is), and anything else nice.

As such option three is the easiest.
>>
>>41814190
>Who?
A joke about intertwining the glowyness and sneakyness.
You know Exalted ttrpg, right? Everybody in there gets DBZ glows when they spend mana.
So they figured how to stealth while doing so: turn the glow up to eleven, creating a blinding kaleidoscope over the wide area, and stealth within it.

Also known as Disco Ninja Style.

>Sell all the reimbursement rights to Leviathan Trade Guild in exchange for the full lump sum now, credited to an account with them
Cash pls.
>>
Would we have to pay taxes or fees or other regular costs on the house?
>>
>>41814190
>Other? Demand his eternal soul as repayment!
>>
>>41814190
>>Take cuts of the profits from the shopkeepers store until you're fully repaid, plus appropriate interest
Sow bleed, just to make it hurt more
>>
>>41814190
Money. Now.
>writing
>>
>>41814391
You sit back in your chair as you finish signing paperwork for the guild. You've spent most of the day here and you're quite tired. You can tell the sun is getting ready to set outside. At least now you have an account, which by necessity is open to all swamp lizards for withdrawls of certain amounts in a period of time, that has a ridiculous amount of money in it. The guild representative you've been working with hands you the appropriate paperwork as you wrap up and Mr. Chambers reenters.

"We've finished weighing the jorgeanita and are ready to make you an offer appropriate to its value," he informs you. "As for the coins, they are all more valuable as collectors items at this point than they are as valued by the metals they're made of. I know of a collector in the area who may have an interest in them. If you wish, for a small fee, I can try to arrange a meeting with them for you. I'm afraid it will take a few days just to get that meeting though. Also, I had a runner take the note to the wizards' tower. They should have recieved full payment."

>Time to do some shopping for the folks at home <start listing things to get, you had a list>
>Leave shopping for later. You want to spend more time in town without hauling stuff everywhere.
>Ask him some stuff <specify>
>Did you have another errand here in town? <specify>
>Go check on Nytora
>Hit the adventurer's guild to see if those idiots survived, and if anyone found Nytora's knife
>other?
>>
>>41814525
>>Hit the adventurer's guild to see if those idiots survived, and if anyone found Nytora's knife
>>
>>41814525
>>Hit the adventurer's guild to see if those idiots survived, and if anyone found Nytora's knife
We can shop tomorrow
>>
>>41814525
>Hit the adventurer's guild to see if those idiots survived, and if anyone found Nytora's knife
>>
>>41814525
>>Hit the adventurer's guild to see if those idiots survived, and if anyone found Nytora's knife
Mostly because it'd be funny if we do find her knife.
>>
>>41814525
Adventurer's guild takes it
>writing
>>
>>41814704
You thank Mr. Chambers and remember to let him know you'll send any future groups with stuff to sell in their direction. He thanks you for your patronage and sees you out. At the door he hands you a sack with an assortment of coins. He points out that carrying what looks like a lot of money is a good way to get attention you don't want.

If he means a fight you actually could probably go for that right now. You walked by a butcher shop a couple times today and the stink of fear and bloody meat coming from it left you twitchy and worried about large predators nearby. You could go for a fight.

WIth that in mind you decide to hit up the adventurer's guild again. Not that you're going to pick any fights. Though if anyone wants to start something again you're game. There's another half hour of sunlight left in the sky and you're ready for anything.

As you walk into the pub/guild building you again draw looks, though this time most of those present just acknowledge your presence and go back to what they're doing, though a couple cheer. Apparently you've made an impression on the local population. The ones who don't know who you are clearly get told as they're eagerly pulled into conversation by those who do.

The guildmarm is still sitting in her usual spot behind the counter. Fishbasket girl is serving tables. It seems like a fairly busy night.

>Talk to the guildmarm, she knows all <write-in anything specific you want to make sure gets in>
>Bother some adventurers <if you have something specific write-in as above>
>You catch the odor of blood in the air, follow it upstairs
>Sit down order food
>Other?
>>
>>41814889
>>Talk to the guildmarm, she knows all <write-in anything specific you want to make sure gets in>

Ask her about the knife and the blood smell.
>>
>>41814889
>>41814914
Seconding this guy.
>>
>>41814914
I'll second this....followed by...
>>41814889
>>Sit down order food
>>
>>41814889
Talking
>writing
WORDS
>>
>>41814889
>>41814914
Sounds good!
>>
>>41815055
The guildmarm waves as you approach and you bob your head politely.

"What's up, hun? Finish that job for the wizards already?" she asks.

"Ah, no." You'd almost forgotten about that in all honesty. You might get on that soon. "Just visiting. Did those two survive."

She nods.

"Yeah, but they couldn't afford full healing. They're upstairs sleeping off everything else. Be a couple weeks before they're 100 percent again. In the meantime they're bleeding all over my sheets."

"Ah, that's the blood smell," you say, feeling enlightened.

"You can smell it?" she asks, incredulous, "Damn, I'll have to get someone to scrub everything again."

"Dids you find a knife after we left?" you ask, suddenly recalling something Nytora said. "My friends losts hers."

She sighs and reaches under the bar to pull out a large box with a number of weapons sticking out of it. It rattles metallically as she puts it down and starts rummaging.

"What'd it look like," she asks.

"Uhm. I don't knows," you tell her, "But she thought she left it in that one guy's kidney."

"Kidney huh..." she roots around and digs out a dagger with a brown coating on it. "This one's got a lot of fresh blood on it. Can't say that's unusual around here but this one looks freshest. You want it?"

"I don't know if it's hers," you admit.

"Just take it. If it isn't hers she can come grab a different one. Most folks that leave their weapons here tend not to come back for them," she sighs hoisting the box back underneath the bar before sliding the knife to you.

"Aren't weapons expensive?" you ask, "Why leave them here?"

"Well, usually they're just forgotten. But an adventurer that forgets his weapon before going to do a job doesn't tend to last long, yeah?"

You nod. That makes sense.
[1/2]
>>
>>41815300
[2/2]
"Most of these are knives anyway. Not as expensive to replace. And I confiscate knives from people who SCRATCH UP MY TABLES!!" she raises her voice to a dull roar as she talks and looks over your shoulder. You follow her gaze to see someone quickly hiding a knife they were apparently digging into her table. Rude

"Anthing else, hun?"

"Food?"

"Sit down, she'll get your order."

You nod and find an unoccupied table. A couple adventurers talk to each other quietly nearby and you catch several looks in your direction as you sit down. The basket girl arrives quickly, wearing similar clothes tot he guildmarm. It's probably a uniform.

"What'd you want?" she asks, sounding bored.

You blink and look around at what others have nearby. Nothing particularly appetizing. You can smell cheese from a few plates.

"Do you have anything that's still struggling?" you ask her.

She widens her eyes and stares at you with an expression you assume means that she's aware of you as a predator now and is giving you proper attention.

"Sure I'll just go whang some of the rats in the back with a frying pan and drag them right out for you, that sound alright?" Her voice sounds kind of funny, but you're not sure you've heard this tone before. You'll puzzle it out later.

>Yes that sounds nice, thank you
>No, maybe <specify something else>
>Other?
>>
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>>41815315
>Yes that sounds nice, thank you
>>
>>41815315
>>Yes that sounds nice, thank you
As long as no one in town as any form of the bubonic plague it'll do for a good start.
>>
>>41815315
>Yes that sounds nice, thank you

"I woulds prefer birds if you have any of those"
>>
>>41815315
I'd prefer birds, but
>Yes that sounds nice, thank you
>>
>>41815315
Lovely
>writing
>>
>>41815523
"I prefer birds," you comment idly.

"Fresh out, sorry," she says in that same odd tone.

"Rats will be fine then," you give her a human smile and she pales slightly.

"Wait, no. I wasn't being-" She starts to say something but gives up. Turning she calls out to the room at large, "Urgent Quest! I need someone to help me in the kitchen. Someone who can hit rats with a frying pan preferred."

Huh. Sounds like she doesn't have the rats necessarily on hand either.

>Change your order
>Offer to help with your order
>It sounds like she's got this well in hand
>other
>>
>>41815595
>It sounds like she's got this well in hand
>>
>>41815595
>>Change your order
"Why didn't you just say so earlier?"
>>
>>41815595
>>Offer to help with your order
Why weren't you being - whatever it was you were when I ordered?
>>
>>41815595
>Offer to help with your order
Never look a gift murder in the mouth.
>>
>>41815595
>Offer to help with your order
we wanted to fight something anyway, even if its just rats.
>>
>>41815595
>Offer to help with your order
>>
>>41815642
>>41815669
>>41815684
>>41815696
If we do the hunting will we get it on the house then?
>>
>>41815595
>>Offer to help with your order
Food always does taste better when you kill it yourself!
>>
>>41815595
note, We should hit the butchers before we leave town. they probably have all kinds of meat we havent tried before, and might make good gifts.
Or bait.
And they probably have chicken. or turkey.
>>
>>41815595
>>Change your order
"Just get me anything meat, okay?"
>>
>>41815595
Helpful as always
>writing

Vote while I'm writing
>Use an actual pan
>God lizard gave you clawed hands, use them
>>
>>41815787
>>Use an actual pan
Let's build up that weapon skill
>>
>>41815787
>>Use an actual pan
The questgiver said pans, so we use pans.
>>
>>41815787
>Use an actual pan
Pan-beaten Rat is what we ordered, not clawed Rat. We should at least get what we ordered right.
>>
>>41815787
>>God lizard gave you clawed hands, use them
Unless we plan to take up a cooking-based fighting style, let's stick with practicing something more practical
>>
>>41815787
Looks like pans are taking it. I need a d100 while you're all up and moving please.
>>
Rolled 71 (1d100)

>>41815864
frying pans who knew?
>>
Rolled 70 (1d100)

>>41815864
>>
Rolled 68 (1d100)

>>41815864
>>
>>41815889
>>41815911
>>41815952
Dat grouping.
>>
>>41815973
Seriously. If it had a 69 I'd have had to do something special
>>
File: 3-Bard_Ch01-02_001.jpg (36 KB, 640x480)
36 KB
36 KB JPG
>>41816003
?
>>
"What's it pay?" you ask her.

"Uh," she stutters a bit. "If you catch them you can eat them? No charge?"

You can do that. You were born to do that. You've done it several times even.

You nod agreeably and stand up. She flinches a bit but then guides you back to the kitchen. It's a fairly clean affair but you spot a couple of furry heads that peek out from under the stove and scurry in the recesses beneath raised counters. She points out the door to the pantry and tells you there's usually a few in there as well. Not a lot of rats but a challenge to get them all.

You crouch down low to the floor so you can get a better look at what you have to work with. The pans are apparently stored under the counters so you grab one of the fry pans as you crawl. The rats know you are here and probably understand your intentions for them. If you had your tail you could just sweep the tip of it under the counters and whack them as they came out.

Instead you have to resort to spooking the rodents and whanging the ones that break cover. Getting the amount of strength right is hard though. The first two rats are pretty dead after you hit them. You look at the basket girl and she scoots a lidded basket to you for you to stick the rats in. Nice of her.

After two more rats, properly stunned this time, you have run out of rats in the kitchen. Except one who stays too far back to reach and can't be tempted out. You whip the pan at him under the counter but he dodges and flees outdoors.

The pantry is a mess. You go through it like a wrecking ball and still kill one in three rats. But you get the place cleaned out of the vermin, the few who didn't make it to freedom. But those rats are gone so it's still technically cleaned out. You toss the last rat in the basket. Others inside are struggling to get out but refuse to go near you to do it.
[1/2]
>>
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>>41816133
[2/2]
You emerge from the pantry and drop the pan in a sink. Waitress basket girl looks like she wants to throw it out as soon as you're out of sight. You shake the basket at her.

"Got them," you tell her, leaving the kitchen.

"Uh, enjoy?" she says slightly confused.

You find your seat at the table and fish a rat out of the basket and feel a couple bites fail to get through your scales. You pop it into your mouth and the feel of the muscles writhing makes you salivate heavily.

Food is best eaten fresh.

You're contemplating a second rat when a pair of adventurers sit themselves down across from you. A short woman with a breastplate and leather armor and a larger man with a staff and leathers of his own. They appear quite content to watch you eat at the moment as they make their own orders.

>Eat in silence
>Be friendly
>Ask if they need something
>Other?

>>41816096
Something like that, yeah
>>
>>41816139
>Be friendly
>>
>>41816139
>Eat in silence
>>
>>41816139
>Be friendly
>Ask if they need something
>Rats?
>>
>>41816139
>Be friendly
>Ask if they need something
>>
>>41816180
Supporting offering to share
>>
>>41816139
>"Want one?"
>>
>>41816139
Lizard socialite. Winner at all dinner parties
>writing
>>
>>41816276
Don't forget the "Hey"
>>
>>41816358
YOU WERE ALMOST TOO LATE. I HAD FORGOTTEN.

I AM A FAILURE AS A LIZARD.
>>
>>41816377
of course you are, you're a Lamb.
>>
You nod at the pair and down the second rat. They're as greasy as rat meat usually is but you don't really feel it much swallowing them whole.

Your mouth free you speak to the two stunned adventurers.

"Hey. I'm Sunniva." You take out another rat then have to grip its head in your jaws to free a hand to snatch another one trying to escape.

The adventurers blink at you then share a glance before speaking.

"I'm Grace, and this, uh, is my brother Allen," the woman introduces herself.

The man tilts forward and back in the weirdest bob of acknowledgement you've seen in recent memory.

You finally get a hold of the struggling rat and hold it up. "Want one?"

They share another look then shake their heads in the negative.

"We already ordered," she says.

"Don't want to spoil our appetites," the man agrees.

You shrug and whip the rat that's been trying to get its head out of your mouth into the air and catch it fully between yours jaws.

"I didn't think anyone would want to sit here," you admit.

"Well we heard you beat up Ante and Mail," the woman says, grinning.

You tilt your head with confusion.

"The big guy and the little guy," she prompts.

"Ah, yes. I had the big one," you inform them, "Nytora had the other. It wasn't hard." You nod.

Then you flinch when the rat in your grip manages to pry up a scale and get its teeth into the flesh beneath it. You reflexively release it. Catching it by the tail before it can run you swing it around by the tail to slam it against the table. That slows it down.

"Well, I figured I'd thank you," the woman says. "Ante has been bugging me since he got here. Nice to see someone give him what was coming to him."

"Bugging you?" you ask, taking your time dropping this rat in your mouth. He has it coming. Then he bites your tongue and you drop him properly when you flinch. He's gone by the time you look up. Though you track his progress across the room as adventurers spot him under their table and try and stomp him.
[1/2]
>>
>>41816377
Lamb tastes good with curry and rice
>>
>>41816566
[2/2]

"We disagreed about a couple things," she says evasively.

"Should've just fought him," you tell her reaching into the basket again. Ugh, this one's dead. Oh well.

"Yeah," she agrees, shooting a look at the man next to her, "But SOME people don't think guildmates should fight."

"You shouldn't. It weakens the image we should portray," her brother speaks up.

"Fighting just promotes strength," you tell him, "You don't get stronger by not fighting."

"Exactly," Grace agrees, "Besides it would've just taken one spar to prove everything I've been saying." She says mostly to her brother.

Yuck that rat was cold even. It must have been one of the first ones. That would explain why it looked like it'd been nibbled on. Cannibalistic rats. Ugh. They deserve your stomach.

"So how did the fight go anyway? Everyone here has their own version," Allen asks, clearly trying to change the subject, and succeeding if the eager look on his sister's face is any indication.

You dig out another rat and scratch your neck. How did that go...

You end up telling them the whole story. They ooh and ahh at the right places so they're a pretty good audience. Partway through their food shows up and after you finish they tell you something about themselves. Grace is apparently the fighting type and likes slashing things to death. Her brother is some kind of forest wizard. What he described sounded like Kuru but with an animal focus added in. He's surprisingly soft-spoken for a big guy.

>Ask them about thing <specify>
>"Excuse me I don't leave survivors" FIND RAT
>Just be companionable trade stories and the like
>You've got to go check on Nytora before too long
>Save her some rats
>Other?

>>41816568
I prefer it on skewers with appropriate seasoning
>>
>>41816588
>>Just be companionable trade stories and the like
Lets see when they ask us to go on an adventure
>>
>>41816624
Never invite someone to adventure on the first date anon. That's how you get "that guy" in the party.
>>
>>41816588
>"Excuse me I don't leave survivors" FIND RAT
>Save her some rats
>>
>>41816588
>Just be companionable trade stories and the like
and then after an appropriate amount of time
>You've got to go check on Nytora before too long
>Save her some rats
>>
>>41816654
That's also how you get an artificer that Builds a giant flying mecha bear
>>
>>41816588
Righto.
>writing
>>
>>41816691
We are a student of smokey

One day we will be called upon to help aid the bears against the all devouring spider

We will need that mech big time
>>
>>41816789
But said Spider can melt and mold metal like it's wet clay......poor Smokey.
>>
>>41816814
>spider can melt metal
>spider can melt steel beams
SPIDERS DID 9/11!
>>
>>41816814
She is the ultimate enemy of all firefighters

We will defeat as we defeated the Crabulthu

We shall find the entrance through the skullbutt

We are godslayer
>>
>>41816863
>We shall find the entrance through the skullbutt
L-lewd
>>
>>41816887
The moth will lead the way
>>
You continue to talk shop with the two adventurers for a while. Apparently they've been doing it for a couple years though they've only been doing overnight missions for a short while. They're locals though and know nearly everyone. Once the stories start other adventurers pick up on the smell of a bragging opportunity and join your table.

In short order everyone is taking turns trying to outdo the others with the stuff from their adventures. You share a couple of your stories though you have to emphasize during them that you were smaller in some of them. When they find out you're not even a month old most of them call bullshit. You had to explain about how monsters get bigger to get them to buy it and even then they still don't believe you fully.

When they got to biggest fish stories you're pretty sure you won with the crab. They started to call you on it but Allen had actually heard of Crab'thulu from the local crabs he was on good terms with and backed you up on it existing at least. Everyone found it much believable when you told the whole story and found out your mom helped. Unsurprisingly nearly every adventurer in the building had at least heard of your mom.

To hear them tell it occasionally some adventurer gets a wild hair up his ass and decides he'll be the man to force civility into the lizards. And that he'll start with taking down the biggest monster of them all! That goes a long way to explaining why Mom's collection of quality toothpicks looked so much like swords.

THAT comment got some responses.

Drinks were had all the while but you avoided most of them since they stank like something auntie had shown you and told you not to drink til she said you could. Something about tolerance. You're not sure if she meant you for the drink, but you're pretty sure she meant herself for you after the drink. Either way you avoid the stinkier stuff.
[1/2]
>>
>>41817059
[2/2]
By the time you finally stumble out of the guild, a half basket of living and dead rats under one arm you've recieved a half dozen invitations to go on on quests, mostly those quests that would benefit from a swamp guide, and two offers to go mano a garra with your mom. Those last two were kinda drunk though. You told them they could fight mom if they could beat you. Then you threw them out of the guild.

Grace and Allen told you to come back sometime when you had more stories. Or just felt like listening to them.

You make it back to the wizard's tower and find Gerald is still up and about, or knew you were coming. You're pretty sure he's some kind of wizard. He leads you back to where Nytora is sleeping.

When you wake her up she only threatens to end you. That's an improvement over threatening to kill you, your family, your dog, then herself, if it'd make the cheese stop. She still perks up and even apologises when you offer her the rats. You end up spending the rest of the night telling her about your day.

>I've gotta call it here. I'm running out of steam and am inexplicably tired. Maybe I need pizza.
>We'll start next time finding out what you want to do next. I don't have a work schedule yet so I have no idea when that'll happen.
>I'll be around for whatever you guys feel like yelling about.
>>
>>41817075
K Good Game

Thanks and have a good meal
>>
>>41817075
Thanks for the run.

Once again you prove to be the most humerus of the RE:s
>>
>>41817107
Thanks for coming.
>>
>>41817075
Thanks for the run, this one went suprisingly well for once, and also had me chuckle a few times, so definitely looking forward for the next thread.

I'm personally thinking we take a few guide missions, get our tail fixed, and see about getting a few good adventures underway.

I also suspect we'll be inundated in places offering us "the local cuisine" for free. With our rat catching skills and all.
>>
>>41817238
>>41817161
Thanks for coming!

Rat catching is underpaid and under-appreciated work. Still at least they still fill you up.
>>
>>41817075
Thanks for the run Ovis!
>>
>>41817307
>Ovis
I don't speak whatever that language is. Unless it's a name. In which case I've never been called that before. Is it a flattering name?
>>
>>41817339
It's latin for Sheep, goats and other animals related to them.
>>
>>41817384
Clever. I like it.

And thanks for coming!
>>
>>41817410
Thank you and your welcome! Also I'm the guy who calls you a different nickname at the end of the last couple of threads......and I've got plenty more to go through!



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