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File: lizardopimg2d.jpg (40 KB, 639x426)
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The shop burglary is going pretty well. Granted you haven't found anything yet you want to take with you. Though if we're entirely honest you didn't have any particular goal when you broke in in the first place other than to get back at the shop owner. You've managed to verify the location of the two people you know should be in the building, sleeping and counting things in another room, and were going through the owner's room. You probably shouldn't have flipped the upside down bowl you found scooting around the room in spurts.

Nytora gestures for you to do something as the weird bowl monster writhes around where you flipped it. It rocks back and forth on the curve of the bowl. The glowing eyes in the strange darkness inside the bowl turn angry and red, and you are forced to cover your ears as the bowl releases a loud keening wail. Nytora covers her ears, and looks at you like this is somehow your fault. Rude.

The bowl continues to screech as it shakes on its back. Someone is probably going to hear this.

>Smash the thing!
>Flip it back over!
>Throw it out the window!
>Throw yourself out the window!
>Hide!
>Other! <write in>
>>
>>41691408
Places I say things (like imminent threads): https://twitter.com/Predhack

The story to now: http://suptg.thisisnotatrueending.com/archive.html?tags=Lizard%20EX%20Quest

Character sheet: http://pastebin.com/dLa1ayJX

You can ask me questions in my off time here (Don't worry about actually doing it, I just use it to bother other QMs from stealth): ask.fm/LambQM
>>
>>41691408
>Flip it back over!
>Hide!
And if nobody comes after a couple of minutes, resume.
>>
>>41691408
>Throw it out the window!
Fucking bowl.
>>
>>41691408
>>Flip it back over!
Didn't we already choose to flip it last thread?
>>
>>41691524
This
>>
>>41691408
>Throw it out the window!
Only if the window is open, I forgot if it's open or not
>Hide
Sup lamb
>>
>>41691408
>Flip it back over!
>Hide!
>>
>>41691408
Flip it back and hide looks like wins.
I need 2d100

>>41691714
Hi anon
>>
Rolled 99, 13 = 112 (2d100)

>>41691780
>>
Rolled 12, 85 = 97 (2d100)

>>41691780
>>
Rolled 43, 77 = 120 (2d100)

>>41691780
Stealth mode engaged.
>>
Rolled 85, 33 = 118 (2d100)

>>41691780
>>
>>41691780
99 85
>writing
>>
>>41691909
holy shit
>>
>>41691909
>>41691915
Holy shit indeed.....have we been blessed by the spider dice?
>>
>>41691936
Are you TRYING to get us jinxed?
>>
>>41691936
Shhh you'll call the lizard dice back
>>
>>41691936
>>41691954
>>41691957
At least he didn't invoke bird dice.
>>
>>41691954
You're right!.....As pennace I shall cut off my tail!
>>
>>41692054
Let's not go overboard anon. Your tail didn't do anything to deserve that. Just no birds until we confirm whether you've doomed us all
>>
Rolled 8 (1d100)

>>41692072
Rolling for our DOOM!!!!!
>>
>>41691977
You got a problem with birds?

>>41692099
Khorne agrees. You are doomed.
>>
>>41692205
No Lizards do and that effect carries over to dice luck birdbrain.
>>
>>41691909
You kick the bowl as it rocks and it flips back face side down. Instead of waiting to see if that shuts it up you look around for a hidey hole. Under the bed looks promising for a moment but for some reason a lizard monster under the bed strikes you as the obvious choice. Hiding in the rafters that hold up the slanted roof of this building and are shadowy as heck on top of being in the direciton no one ever looks. The potential for surprise attacks from the sky... cieling is also a nice plus. Nytora apparently agrees with your judgement as she hightails it up the wall after you and in short order the two of your are carefully draped among the wood timbers.

Below the bowl continues to screech. It appears to have risen an inch off the floor and is zooming around in an erratic pattern, dome side up, screeching ou tthe alarming noise. After a moment a little crystal pops out of the top of the bowl and starts flashing red lights everywhere. It doesn't look at you as it does so, and you can see it's angry little eyes when it gets to the far wall and turns around to run back, but it certainly doesn't stop. It rushes around heedles of obstacles, only stopping once it hits something before turning and bolting in another random direction.

You wince when an expensive looking bauble that Nytora was looking at falls off the nightstand she put it down on and hits the floor, rolling away. Immediately the bowl monster turns about and starts ramming it. The bowl monster is apparently not terribly smart.
[1/2]
>>
>>41692307
[2/2]
Stomping precedes the arrival of the shopkeeper who rushes into his room with a stick that could, on a good day, be mistaken as a cudgel. His eyes dart around the room and your earlier thought about people never looking up comes true. As the bowl rushes by he puts out a foot and steps on it, stopping it cold. He watches his bauble roll away and sighs before digging out a piece of paper from his pocket. After a moments consideration he speaks up.

"Tem stop tem," he says clearly over the noise of the bowl. It immediately stops struggling under his foot, but keeps making noise. He checks the paper again. "Tem alarm off tem."

The bowl shuts up and the shopkeeper sighs, picking up his trinket and putting it back in its place. He grumbles to himself about defective security constructs being too sensitive to things, as he puts it back in its place. He opens his window and takes a look out at the moon before yawning. Apparently he's done enough for the night as he puts on his nightclothes and gets in bed after pushing the bowl out into the hall and turning it on with a "tem patrol tem."

You carefully avoid narrating that last bit in too much detail in the hopes the things you saw won't stay in your long term memory.

There's a scary moment as he lays in bed looking up at the ceiling you worry he's caught you but he's asleep almost as soon as his head hits the pillow.

>Take his trinket and get out of this joint
>Let's get back into the shop proper
>Plan to deal with the bowl thing <write in>
>other?
>>
>>41692327
>Let's get back into the shop proper
>>
>>41692327

>>Let's get back into the shop proper
>>
>>41692327
>Let's get back into the shop proper
>'tem stop tem.'
>>
>>41692327
>Let's get back into the shop proper
>>
>>41692327
>Let's get back into the shop proper
>>
>>41692327
Roll 2d100 for stealth
>>
Rolled 37, 88 = 125 (2d100)

>>41692622
>>
Rolled 36, 42 = 78 (2d100)

>>41692622
>>
Rolled 40, 30 = 70 (2d100)

>>41692622
why don't we get bonuses for stealth?
>>
>>41692622
40 88
Um... you do? I adjust the DC to account for them.
>>
>>41692663
I was vaguely hopeful we would run into crabthulu in that bucket, and would take mini him home as a pet/something to fight when he got big again.
>>
>>41692703
sorry Lamb, I didn't mean to sound like a douche. Thanks for clearing it up.
>>
>>41692729
Didn't think you were a douche. I guess I haven't made it clear how I do stuff in a while so some ignorance is understandable

>>41692705
Nah, he dead as hell. If you go to hell you can fight him again but he won't have dungeon-mode. Just "i'm a giant monster that managed to rip your mom's limbs off with no significant damage to myself" mode
>>
>>41692811
So we'd need to be at tier 5 or the mythic tier 6 to beat him? Or have a metric shit ton of backup
>>
>>41692811
Didn't it only take her like a week or less to shake that off? Also she gave him a hell of a neurotoxin dosage that likely would've left severe permanent damage.
>>
>>41692811
You signal Nytora to head down. Then miss your footing and have to dig your claws deep into the wood of the rafters when you go ass off the rafters and nearly fall. You can't be sure but for some reason you think that wouldn't have happened if Tail-chan had been here. Below you hear the shopkeep snort once in his sleep at the noise you make before going back to a restful sleep. Carefully you drop to the floor, intentionally this time, managing to do it without a surfeit of noise. Nytora lands beside you, even quieter.

Back in the hall you spot the bowl weaving toward the stairs. You kind of wonder how it plans to get down but you don't wait to find out. You repeat the stop command the shopkeeper gave it and it freezes. You're halfway past it when you see it look at you and get the angry eyes again before realizing your mistake. You also tell it to turn off its alarm. The bowl falls flush with the floor and sits there, apparently awaiting a new command.

>Check that inventory room the shopkeeper was in
>Head downstairs
>Go through the boy's room for stuff now
>Other?

>>41692855
Something like that, unless he leveled up in hell

>>41692860
Her limbs grew back but she's still been super lazy since she got back. And crab'thulu would have fixed most of that nerve damage within a day or so. Critical systems in a couple hours.
>>
>>41692811
>Nah, he dead as hell. If you go to hell you can fight him again but he won't have dungeon-mode. Just "i'm a giant monster that managed to rip your mom's limbs off with no significant damage to myself" mode
Let's save the trip to hell until were a high enough level/evo.....Sunni's Inferno: The Search for her tail.
>>
>>41692911
>Check the inventory room the shopkeeper was in.

Also destroy his contract log if possible, technically it could be used against us.
>>
>>41692911
>>Check that inventory room the shopkeeper was in
>>41692946
This is a good Idea as well or we can just nab it as well.
>>
>>41692911
>>Check that inventory room the shopkeeper was in
>>
>>41692911
>>Check that inventory room the shopkeeper was in
>>
>>41692911
Inventory-> Two lizard
>writing
>>
>>41692946
Take the log. If we can prove how he has been ripping us off then we can prove it to our aunt etc.
>>
>>41693145
Our word versus hard proof is the difference between our aunt and Kuru not going to him anymore and our aunt and Kuru breaking his legs demanding money.
>>
Wow I thought this quest died

It has not
>>
>>41693122
It's better you finish this floor before going down to the next one. The bowl thing was enough of a surprise, thanks.

Turning to signal Nytora you find her already heading into the room the shopkeeper was in. Great minds think alike you guess...

You follow her in and find the lantern from earlier is still lit and sitting on the desk. That seems fairly careless. What if it started a fire? So careless. The room is otherwise as you saw it earlier. There are several shelving units with some old stuff sitting on it, none of it of any quality or value to you. Some of it is actually broken and you have to wonder who buys garbage like that. The rest of the room is dominated by a couple crates, including the one the shopkeep was going through, and a rolltop desk, which is closed.

Sitting in the far corner though you manage to spot a small safe. It almost was missed in your quick check of the room. It's not a terribly large safe, but it's securely locked.

>Check the desk
>Check the crates
>Crack the safe with your magic knife, literally
>Steal some garbage, we'll call it good
>Other?

>>41693204
But it's only been a week since I ran last...
>>
>>41693245
>Check the desk
We want those contracts.
>>
>>41693245
>Check the desk
>>
>>41693245
>Use Helix Fossil
>>
>>41693245
>>Check the desk
Then we go after the safe
>>
>>41693245
>Check the desk
I get the feeling that 'cracking' the safe might let off an alarm....maybe we should have Nytora....
>Check the crates
>>
>>41693245
Desk
>writing
>>
>>41693245
> Check the desk

Is the safe small enough that we can take the entire safe with us?
>>
>>41693632
A safe you can carry isn't very safe. Thieving 101 says take the safe with you and take a saw to it off site.
>>
>>41693468
You wander over to the desk as Nytora starts digging through crates. It's a wierd one with some wooden slats that apparently magically appeared to cover the area of the desk where work is done. The only bits you can get to are some drawers, locked, and a qull and ink sitting on top of the whole thing next to the lantern. You try to move the slats out of the way and get the feeling they can move but they're locked in place right now. There's no obvious locking mechanism but there's a weird spiral imprint in the wood on top of the desk. It appears in a couple other places as well and you assume it's just decoration.

It occurs to you that you did see something similar to those spirals in the room earlier. You head towards one of the back shelves where Nytora is checking the crates. She's chewing on something thing inside and when she pulls her head out you find her holding some orangish yellow stuff in one claw and chewing. She blinks at you and holds it out.

"Want some?" she asks.

"What is that?" you ask. It gives off a sharp pungent odor that is like an assault on your nose. You're not sure you're supposed to eat things that smell that strongly.

She shrugs and takes another nibble. "No idea."

>Try it?
>Finish finding the thing you saw
>Locks don't stand up to magic knives
>Maybe safes don't either
>Other

>>41693652
Potentially doable. It's heavy enough that it'll take both you and Nytora to carry it.
>>
>>41693679
>Finish finding the thing you saw
>>
>>41693679
>>Finish finding the thing you saw
>>
>>41693679
>>Finish finding the thing you saw
>>Locks don't stand up to magic knives
>>Maybe safes don't either
>>
>>41693679
>Finish finding the thing you saw
>>
>>41693679
Just find the thing
>writing
>>
>>41693679
>>Try it?
>>Finish finding the thing you saw
Is that cheese?

On this note, would dire cow cheese be better than regular cow cheese?
>>
>>41693894
"I'll let you have it," you tell her, going back to your search. She shrugs and continues eating.

It takes you a moment but you find the spiral looking thing you saw earlier. You remember now it caught your attention because it was the only thing on this shelf that wasn't dusty. It's some kind of snail shell stuck in a bigger chunk of rock. You pick it up and look at it. The snail shell is rock too. What is this some kind of art piece? While you're looking at it Nytora wanders by and grabs something else off the shelf. It was another rock thing you think.

You carry your new spirally rock thing back to the desk and line up the spiral with the one in the wood grain. They fit! As you slide it in you hear a click and the slats of the desk roll up and out of your way. You're given access to a great number of papers.

After carefully glancing through the papers on the desk you're annoyed to find the scraps and contracts the boy mentioned aren't among them. You try checking the drawers but they're still locked. There is a fat money purse on the desk though. The coins inside are all different colors and probably worth more than what he gave you for the bale of jorgeanita.

>Take the coins
>Get into those drawers <write in how or she just breaks them>
>That's enough of this room
>That's enough of this shop
>Other?
>>
>>41694059
>Get into those drawers <write in how or she just breaks them>
Use lizard nails to pick lock.
>>
>>41694059
>That's enough of this room
>>
>>41694059
>>Take the coins
>>Get into those drawers
Pick lock with knife or claws
>>
>>41694089
>>41694106
There's no visible lock on the drawers. Just like the roll top portion had no visible lock.
>>
>>41694159
Look for an item that matches the engravings on the wood then.
>>
>>41694170
This
>>
>>41694059
Fiddle
>writing
>>
>>41694059
Can we slowly burn through the bottom of the drawers? I mean, you'd be surprised at how often people put impenetrable locks on doors set into normal walls.

I guess we could try to put the shell into other spirals we saw around the place.\

Also, for our final escape, I say we cut a hole in a back wall, drag the safe out (the two of us) and then set the shop on fire as we leg it the fuck out of here.
>>
Rolled 7 (1d10)

>>41694317
You could but I need a majority vote for things that leave evidence. Please ignore the die. I'm just thinking of a number
>>
>>41694397
You check the engravings on the wood for more spiral things, in case you missed one. You did, you find, forget about one on the side. It got lost amongs various other bits in the desk. There's a large beach seashell type theme with this thing. You press your spiral rock into it and a compartment on the bottom of the desk pops open and dispenses a bottle onto the floor.

The bottle is dark brown, full of liquid, and marked with "Midnight Loon's Constitutional" on it. You take the cork out and sniff then flinch at the odor inside. You'll leave that for later.

The only other spirals you can find are next to the drawers but they're too small for your rock to fit in. You tell Nytora to help you look for other stuff that might fit but you eventually exhaust all your options. You kick the desk petulantly and hear a click. Then the drawers all pop open a bit.

You kick the desk again for being an ass.

Inside the drawer you find a couple of record books. Seperated by item type or just for order size. Nothing that mentions lizards at all so it's all very boring.
[1/2]
>>
>>41694572
[2/2]
Then at the bottom of the last drawer you find a folder turned book from all the papers in it. The paper inside isn't uniform and a lot of it is really old. This folder mentions nothing but monster people.

Near the front you find the contract for him to buy jorgeanita from swamp lizards. Apparently a "representative" agreed all jorgeanita sales from the swamp have to go through him. In exchange he promised to always give fair market pricing.

There's a lot of other stuff in the contract but it boils down to him being the only person lizards are supposed to sell to, or violate the nonexistent lizard laws.

You're pretty sure he hasn't been giving you fair market price though. In fact the pages following the contract corroborate that. He's outlined every time one of your people has dropped off the jorgeanita, how much they dropped off, and what he paid them. Then he writes down what he sold it for vs what the normal market price was at the time. Usually he writes some color commentary as well too.

You were supposed to do something with this...
What was it?
> <write in what you want to do with it>

Screw you and the horse you rode in on captcha
>>
>>41694678
Copy it take it to the trade market, use it as leverage on him, and take the other copy to Auntie.
>>
>>41694678
Take it with us it will come in handy later I hope.
>>
>>41694678
Take it to show to the trade people, then we'll take it back to kuru.
>>
>>41694678
Take it to show to the trade guild tomorrow.
>>
>>41694678
Fast vote
>whole book
>just the lizard relevant bits
>>
>>41694838
>whole book
>>
>>41694838
>just the lizard relevant bits
So we don't tip him off
>>
>>41694838
>>just the lizard relevant bits
>>
>>41694838
>whole book
>>
>>41694838
Lizard bits only
>writing
>>
>>41694972
Wait, shit it tied damn.
>>
>>41694838
>just the lizard relevant bits
>>
>>41695006
Thanks anon
>writing
>>
>>41695033
After going over what you found with Nytora the two of you agree it's probably important you take it with you. You bandy about whether or not just to copy it all but in the end the real thing probably is more important. If you show it to the people at the trade guild they may be able to think of something useful to do with it. Then after that you can show it to Kuru and she'll probably politely ask auntie to come remove this man's face.

You could just save time and remove his face now but that might be depriving auntie of something she'd really enjoy. Like taking someone's spot on a basking rock. You just don't do that unless the rock is big enough to share.

Putting everything else back where you found it takes a while. With how deep in the desk the monster accounts book was the shopkeep may not check it very often. You can certainly make it to tomorrow without him noticing the thing you took out or that anything had been shuffled around.

Nytora offers you the orange-yellow block again and you turn her down. It smells... wrong. You just have to decide what else you want to take with you when you leave. Or if you want to check for anything really nice downstairs.

>Take the helical rock
>Take the safe
>Take the big coin purse
>Crack the safe
>Head downstairs and see if there's anything there
>Leave some trace, time to leave <if you chose one of the above>
>Leave no trace, time to leave
>Other?
>>
>>41695146
>Leave no trace, time to leave
>>
>>41695146
>Take the big coin purse
>Leave some trace, time to leave
We came here to burgle, so we might as well take some money.
>>
>>41695146
>Leave no trace, time to leave
>>
>>41695146
>Leave no trace, time to leave
>>
>>41695146
>>Leave no trace, time to leave
We are Liquid Lizard
>>
>>41695327
No we are Sun Lizard.
>>
>>41695146
Leave no trace
2d100 pls

>>41695222
Don't worry anon. You stole something
>>
Rolled 78, 24 = 102 (2d100)

>>41695373
>>
Rolled 23, 60 = 83 (2d100)

>>41695373
>>
Rolled 29, 30 = 59 (2d100)

>>41695373
>>
>>41695373
78 60
>writing
>>
>>41695436
You put everything back where it went and then force Nytora to do the same. She tries to take her rock thing and a bunch of the yellow food with her but you make her put it back by explaining why the owner can't be allowed to notice things missing. She argues that she's already eaten like five pounds of the stuff so a bit more won't hurt. In the end you promise to help her check the markets tomorrow to find more.

Sneaking out is as easy as it was in. Though you can't help but notice Nytora is making a bit more noise than she was on the way in.

Twenty minutes later you're back to your room at the inn, no one the wiser. Your timing was apparently good as well since you no sooner got sat down in bed than Nytora immediately started complaining that she was feeling sick. You try to be sympathetic but you told her not to eat stuff that smelled like that. She just makes a rude gesture at you and tells you to leave her alone.

She does take custody of the bucket you got at the adventurer's guild. You can... You can clean it in the morning.

Despite the noise of your roommate you fall asleep as soon as you can.

The sun wakes you up at the usual time and for the first time in your life you almost want to let it rise on its own. Across the room Nytora appears to have passed out at some point in the night. Though now her stomach is bloated and she groans in her sleep.

Screw being up late.

>Praise the sun
>Praise breakfast
>Raise the Nytora
>Other?
>>
>>41695716
>Praise the sun
>>
>>41695716
>Praise the sun
Why is there only one vote choice Lamb?
>>
>>41695716
>Praise the sun
>>
>>41695773
Buying time for me to eat this soup
>>
>>41695716
Praise the sun
>eating soup
>>
>>41695716
>>Praise the sun
>>Praise breakfast
But CAPTCHA turtle is food.
>>
>>41695716
You shift Nytora's bed into line with the dawning sun then sit on the end of it and bask. The posture isn't quite right but you got the spirit of it down. Nytora even stops moaning in her sleep a bit. Clearly despite her life choices no lizard doesn't feel some comfort from the sun.

You have a busy day ahead of you. First you have to meet with a trade guild to sell some herbs, and possibly set up some legal action versus a jerk. Then you have to see some wizards about fixing your time double. If that works out hopefully you'll be able to find time to go finish the job the wizards gave you. Though that might take longer since you need to find the merfolk you know to see if they want to come. You recall they live closer to town than to where you live so it hopefully shouldn't take long. Maybe you can do some touristy stuff after all that. Pick another fight in a bar or something, that was fun.

>Head to appointments this morning alone. Nitty isn't feeling well
>Bring her along, this is the future she chose
>Wizards first
>Trade guild first
>other?

GDI Captcha since when isn't pizza a salad.
>>
>>41696100
>Bring her along, this is the future she chose
>Wizards first
>>
>>41696100
>>Head to appointments this morning alone. Nitty isn't feeling well
>>
>>41696100
>Bring her along, this is the future she chose
>Wizards first
>>
>>41696100
>>Bring her along, this is the future she chose
Big surprise, lizards and lactose don't go together.
>>
>>41696100
>>Head to appointments this morning alone. Nitty isn't feeling well
>>41696129
SPIDERS!
>>
By the way, that contract actually provides a valid reason to nullify the contract we made, as he failed to provide a "fair market price", the deal is invalid, as is everything else. In fact, we can either see about suing him into the ground, or give all this stuff to Kuru and the village and let the angry lizard lynch mob deal with it for us. Extra bonus is a kid gets a life lesson and a free shop.
>>
>>41696100
3 votes to be mean vs 2 votes to be nice.
We're off to see the wizards
>writing

>>41696302
Shush, you'll scare them away
>>
>>41696332
You give up the day's basking with reticence. Any tiredness that was in you is gone as the warmth of the sun churns in your body. You feel energetic and ready for the day. Nytora says she feels like she's dying when you wake her up. It takes you three tries to get her out of the bed and then she just lays collapsed on the floor. When you threaten her with a lack of breakfast she actually turns green. Which is pretty impressive since she had no color changing abilities you were aware of yesterday. If this is an evolution it's the least whelming one you've ever seen.

Eventually you give it up as a bad job, and after getting your own food, you resort to strapping the sick lizard onto your back with the herb bale. The walk to the wizard tower, which isn't that far since you deliberately chose a place near it, is interrupted no less than four times by Nytora needing to stop and dry heave. It's actually somewhat concerning. Maybe appointment two will have to be a doctor.

Gerald answers the door when you finally get to the tower and he immediately guides you to the study from yesterday. Wizard Lumen is waiting for you and appears happy to see you, until he catches sight of Nitty who you have to prop up in a chair.

"Is everything alright?" Lumen asks, looking concerned.

"I think she ate something that wasn't food," you tell him.

"Oh I see, that's unfortunate," he says pityingly, "We can delay out meeting if you'd like? There's no rush on it."

>Yes, let's come back later
>Now's fine
>Request Diagnosis
>Request your magic bracelet
>Did they finish that project outline?
>Other question or request
>Other?
>>
>>41696731
>Ask about bad-smelling orange stuff
>Did they finish that project outline?
>>
>>41696731
>Ask about bad-smelling orange stuff
>Did they finish that project outline?
>>
>>41696731
>Ask about bad-smelling orange stuff
>Did they finish that project outline?
>>
>>41696731
Questions
>writing
>>
>>41696960
"It's fine," you wave him off. "If she gets sicker I'll find medicine."

"You suck," Nytora adds.

You're pretty sure she doesn't know what you were saying so you're going to assume that was just a normal comment.

"What did she eat?" Lumen asks.

"Something orangish-yellow and soft. It smelled really bad," you tell him.

"Cheese?" he asks confused.

You check your lizard brain and it admits it has no idea what the hell he's talking about.

"Maybe?" you answer. "What's cheese?"

Lumen turns to Gerald and he nods and exits quietly.

"It's a product made from cow's milk. Sometimes other things' milk. I'm not sure of the complete process but it involves letting the milk rot or something."

"You eat rotten food?" you ask warily.

"What? No. I mean. Well, alcohol is technically... We're getting off subject."

Gerald returns with a block of something yellowy with holes in it. Nytora takes one look at it and immediately starts heaving again. You can tell why. It looks slightly different but it smells rather similar to the stuff from last night. Gerald, continuing his string of incredible competence, had the forethought to bring a bucket.

"This is cheese," Lumen explains, taking the platter.

The stuff she ate was a bit different but the odors are similar. Though hers looked less worm eaten.

Lumen shrugs, "Well there are a few different varieties. But it sounds like she ate cheese. Maybe she's just having a bad reaction. Some people who can't drink milk can't handle cheese either. Has she ever had milk before?"

"Lizards don't drink milk," you tell him.

"Don't or shouldn't?"

You look at Nytora and she gives you a piteous look. "Gonna go with shouldn't," you tell him.

He nods understandingly.

"Well she might be fine though she'd probably benefit from a digestive and a bezoar," he nods at Gerald who has already apparently had the items on hand. You're not sure which the black rock looking thing is but it smells as bad as the cheese.
[1/2]
>>
>>41697304
[2/2]
Gerald administers those to Nytora, to her complaint, and you return to actual business with Lumen. He outlines a plan they came up with to study and duplicate the trinket. In essence it'll just require Nytora come by for a few hours everyday while they do their work. Rascal apparently believes he can speed things along faster than Lumen would have thought. Apparently Rascal took a personal interest in this project.

You explain the problems you've had selling the bale and Lumen suggests they put the project on a payment plan, which can be paid off with money or favors. If you manage to get the bale sold it can be paid off quickly, and they will still be able to begin today. That seems reasonable.

Translating all this over for Nytora takes a bit but you finally get her briefed so she can give her opinion.

"Don't bother," she moans, "Just let me die. Death can't be worse than this."

"I don't think she's in a good place to make decisions right now."

>Agree to the project as outlined
>Question about the project <write in>
>Other magic question <write in>
>What was the black rock looking thing?
>Other?
>>
>>41697322
>Agree to the project as outlined
>What was the black rock looking thing?
>>
>>41697322
>Agree to the project as outlined
>What was the black rock looking thing?
>>
>>41697322
>>Agree to the project as outlined
Heh, I know what a bezoar is.
>>
>>41697322
>>Agree to the project as outlined
>What was the black rock looking thing?
RIP my sides.
>>
Yessss I made it in time!
>>41697322
>Agree to the project as outlined
>What was the black rock looking thing?
>>
>>41697322
Forgot to say
>writing
>>
>>41697557
You tell him everything sounds fine and you can start moving forward with the project as soon as Nytora feels better.

"What was the black thing you gave her?"

"Ah, that was the bezoar. It's a marvelous thing that cures most poisons," Lumen explains.

"Wow. Are they hard to get?" You desperately hope you're not paying a lot for this.

"Not terribly if you know how to get them. They're found in the stomach of goats."

You blink at that. Then you thank him for helping Nytora, who still sounds like she's dying, and promise yourself to never tell her what a bezoar is. Until it's funny.

Arranging the rest of the details takes up the rest of an hour. Apparently as long as she's part of the project the wizards will take care of a place for her to stay, though Nytora will have to find her own breakfast and lunch. You're free to crash with her but you get the impression that it'd be appreciated if you kept that to a minimum.

Before too long it seems like it's almost time for your meeting at the trade guild. As you're packing up Lumen offers to keep an eye on Nytora for you. If she gets worse he can send for a doctor or alchemist.

>Leave Nytora here
>Bring her along
>>
>>41697708
>Leave Nytora here
>>
>>41697708
>Leave Nytora here
As bad as I feel for leaving her with WIZARDS, she wouldn't be very helpful, or useful, or NOT a liability if we brought her along in her current condition.
>>
>>41697708
>>Leave Nytora here
Let sick lizards lie.
>>
>>41697708
Alright she stays with the wizards!

in other news I'm out of fuel

>I'm calling the thread here I need to do some other stuff tonight
>Next thread back on Tuesday. Someday I'll be strong enough to run short threads on days I work. That's not this week
>I'll be in and out if you have any questions or comments.

Thanks for coming guys

>>41697545
Sorry anon
>>
>>41697975
Thanks for the run Baabaa Black Sheep, though what would've happened had we tried to crack the safe?
>>
>>41697975
>Sorry anon
Don't be sorry silly, I still got to participate and stuff. Good thread by the way, that angry bucket thing was pretty interesting and I kinda want to get one at some point for pranks and such.
>>
>>41697975
Thanks for running! So lizards are weak to cheese eh? Seems like every other army that fights elder D-weaponry when.
>>
>>41697975
Also what would've happened if we'd broken the bowl.

>>41698103
Reptiles are lactose intolerent, in fact so is just about every animal that doesn't ingest milk, and about 20% of the human population. Eating five pounds of it with a digestive system that causes bloating and lethargy on a good day is probably a terrible idea.
>>
>>41698090
Can't say. The safe isn't gone forever.

>>41698094
Rascal sells them

>>41698103
Lizards are hideously lactose intolerant The second sentence made no sense to me

>>41698126
It would have been broken and left behind a broken bowl with construct bits in it. Might have exploded. Very small chance
>>
>>41698211
second sentence was a joke about Cheesing in a game.

What does the town think of us? Our family worried yet?
>>
>>41698238
Lizards worry them slightly since they don't leave the swamp often.

Family is largely busy doing their own stuff. Mom is fighting a giant spider. Auntie's only worry is you're going to come back three of you.
>>
>>41698238
I wonder if Min's going to beat our record for most self-immolations before we get back.

Also we should definitely tell her about these wizards.
>>
>>41698292
>Mom is fighting a giant spider.
The Lyra kind or the animal kind, please be specific, yes.

Also was this a planned thing for her or happenstance?
>>
>>41698315
What about them? That their tower has been partially rebuilt like 29 times?

>>41698323
The Lyra kind. She picks a fight with it every once in a while when she feels frisky. They beat each other for a while then go home until next time. Except the spider is a huge jerk
>>
>>41698578
So, I know Sunny hates birds with a burning passion.

But how would she react to Harpies? Disdain? Confusion? KoS?
>>
>>41698615
How should I know. You guys are the ones driving. So far her reaction to bird-like things is innocent until proven guilty though
>>
>>41698698
Shouldn't it be guilty until proven innocent?

Also harpies talk so we don't eat them unless they're jerks.
>>
>>41698698
I... I think you mixed the two words up.
>>
>>41698756
>>41699009
Murder turkeys were innocent until they proved to be dicks
>>
>>41699027
But we were already in the process of ambushing them, and normal turkeys are already dicks and basically velociraptors, add a bit of lizard into them makes them even more velociraptorish.
>>
>>41699499
Fun fact: Murder turkeys are velociraptors
>>
Has anyone archiving this?
>>
>>41701106
I knew I forgot something. On it now thnx



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