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/tg/ - Traditional Games


File: exterminatorquesttitle.png (308 KB, 576x384)
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>You are Vincent Esperanza. In a previous life you were a silver-tongued manipulator who conned corporate plutocrats out of their vast fortunes. When you were finally caught the American legal system sentenced you to 20 years behind bars. For two long years you lived on a knife's edge until your sentence was purchased by the Global Exterminators Corporation, aka GEC.

>After subjecting you to six months training, GEC sent you abroad to work in their understaffed Hong Kong branch HQ. In the libertarian free-for-all that is post-WW3 Hong Kong, you are tasked with exterminating the legions of mutant pests left behind by the untold thousands of chemical and biological munitions that were expended both here and on the mainland. Working for those who you once exploited is a bitter irony but you have no choice but to comply... at least until you can find a way to remove the bomb in your neck.

Setting fluff:
>http://pastebin.com/gGMy1KsG
Character Sheet:
>http://pastebin.com/2gx5bYkw
Rules:
>http://pastebin.com/iJZVBT94
Threads are archived here:
>http://suptg.thisisnotatrueending.com/archive.html?searchall=exterminator+quest
Twitter:
@QMsimmons
>>
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For the new:

>Exterminator Quest operates on a simple 3d6 system. Any action requiring an element of skill or risk will require the players to make three rolls against a DC set by the QM according to circumstance. If two of those rolls pass the DC, it's a success. If three pass, you may or may not do a little better than you would have. Likewise, failure on two or more rolls means you will not achieve your goal and may possibly be hurt and failure on three rolls will have an even higher likelihood of injury. (1/6)
>>
>>41672871
Stats

>Stats are a mixed bag. STR/STA and Nerves are both pools that you can draw from to boost your rolls and they represent your athletic abilities and your mental stability respectively. Boosting works by taking two points from either pool and converting them into a +1 modifier on a relevant roll. Currently you can only use one boost per roll and it is not advised to run your pools down to 0, lest there be consequences.

>Speed, intelligence, and charisma are all straightforward modifiers that you add to relevant rolls. Although Vincent was a con-man, he did not do well in prison and wrestles with anger issues so his charisma currently only offers a +1 bonus with most rolls and a +0 to rolls involving locals, who regard him as an invasive foreigner.(2/6)
>>
>>41672871
Leveling

>Leveling is numberless and Vincent's current level is “Rookie”. The next level is “Certified Exterminator”, and will be achieved by sufficiently impressing your boss, Mr. Devlinson. In the meantime, minor bonuses and traits are awarded at the end of the day when Vincent sleeps and these help improve stats and abilities. Treating Vincent's body and mind well will also go towards improving stats.
(3/6)
>>
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>>41672928
'aight, what's happening now?

>This morning you received what you believed was a “typical” assignment from you boss, Mr. Devlinson. Unfortunately for you, you have yet to receive a “typical” assignment and this one turned out to be no different. You arrived on scene at a factory that molds plastic toys two and a half hours ago with every intention of cleaning out an infestation of highly carnivorous and invasive Shinkoku Wasps. You did indeed locate the infestation on the main manufacturing floor of the factory but discovered that it was far beyond the scale of the tools you had brought with you to do the job. Retreating into the factory's employee facilities, you attempted to find a way to wipe out the wasps but instead found that the factory itself was built over a secret laboratory where scientists labored to engineer creatures that could produce polymer plastics for unknown purposes.

(4/6)
>>
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>>41672981
>You captured (and subsequently lost) one of their prototypes, a new sub-species of muta-rat with armor plates under its skin and leaks black adhesive from its back, as well as some kind of unknown gas. Fearful of its kin, you fumigated a portion of the building by mixing bleach and ammonia and placing it in the ceiling.

>Not long after that, you encountered an armored sewer-lizard in the secret labs beneath the factory. You lured it upstairs and then chased it with your screecher box onto the manufacturing floor of the factory, where it has begun to devour Shinkoku wasps in great numbers. Confident that at least one wing of the basement was now safe, you returned to investigate the lab management office and found...

(5/6)
>>
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>>41673017
...People?

“I said, who the hell are you?!”

An older caucasian gentleman in a labcoat covered in grime and blood is yelling at you and the effort is turning him red in the face. His hands are covered in gory bandages and he, along with the other three scientists, is ankle-deep in candy wrappers and soft drink containers. Just past his shoulder you can see a battered and broken vending machine.

>introduce yourself as a GEC exterminator
>on the contrary, who the hell are you?
>ask how long they've been down here
>offer your sour candies
>pretend to be oblivious to their plight and point out that they are technically squatters who could be removed forcibly by ScythCorp
>write-in
>>
>>41673058
>>ask how long they've been down here
>>offer your sour candies
>>pretend to be oblivious to their plight and point out that they are technically squatters who could be removed forcibly by ScythCorp
>>
>>41673131
Almost done writing.
>>
>>41673275
>>41673131
You ignore his question and skip straight to asking your own.

"How long have you been down here?" you say, with a disapproving look at the debris littering the floor.

"It's none of your damn business!" screams the man with the bandaged hands.

"A week and a half!" pipes up a woman behind him. She steps past her aggressive counterpart to get closer to you, pushing him to the side.

"We've been down here a week and a half..." she repeats, "Trapped by the loose prototypes."

You have to admit, she looks pitiful. Junk food diet or not, these people have all clearly lost weight due to malnutrition.

"Here," you say, reaching into your bag and retrieving your slightly melted together sour candies "I know you're all probably sick of thse, but split them among your group."

She cringes but accepts your gift and duly begins distributing it to her peers. They don't seem much happier with the offer of more candy but the bandaged man and another scientist, a bespectacled asian, accept it. The final member of their group and the only one not wearing a lab coat (he's outfitted in a brown jumpsuit instead), rejects the candy altogether. Judging from his outfit, you'd say he's actually maintenance staff.

(1/2)
>>
>>41673352
(2/2)

"Well, unfortunately for you folks, I'm currently in the midst of clearing this building. As such, I have the right to rid it of squatters, by force if necessary. You can all either leave now or leave later, with the assistance of some Scyths."

The starved group stares at you in a state of confusion and fear. The outside world, as far as they know, is filled with loose prototypes (although you know the armored sewer lizard is gone). Scyths are almost as bad. You could probably convince them to follow along with you on just about anything now, so long as you assure them they won't be subjected to Scyths or giant lizards.

>Just kidding! It's safe out there and you can all go home.
>I won't call the Scyths and I'll get you out of here i you tell me exactly what was going on here.
>I don't suppose any of you are surgeons?
>I'm going to need all your cash if you want to make it out of here alive.
>write-in
>>
>>41673496
>>I won't call the Scyths and I'll get you out of here i you tell me exactly what was going on here.
After the exposition, then add.
>>I'm going to need all your cash if you want to make it out of here alive.
Need a finder's fee.
>>
>>41673535
You let a beat pass. Just as the bandaged man opens his mouth to speak, you interrupt him.

"Or there's a third option. That option involves you telling me everything that was going on in this facility and doing whatever I ask in return for me getting you out of here."

"Are you crazy! We're not going to tell-"

The asian scientist steps forward and interrupts his peer once more.

"We are here working for Polyium. They purchased this facility some months ago and ran everything above here through the holding company that no doubt hired you. It was all a cover for these labs, which the company is... was... using to fulfill a contract with a foreign investor. They asked for us to find a way to incorporate advanced biopolymers into the structures of different organisms for the purpose of augmentation."

"About a week and a half ago, our most advanced prototype got loose and freed the others. It was a complete failure of security and we were forced to hide ourselves in here where we've been trapped. Electronic communications don't work due to company secrecy restrictions and thus we've had no means of communication with the outside world, nor did we have the credentials to wave ourselves through the maintenance entrance. Although your presence suggests you were able to bypass it somehow..."

Interesting.

Ask about
>foreign investor
>biopolymer
>prototypes
>other parts of the facility
>write-in
>>
>>41673858
>>prototypes
There is at least one more we didn't read about.

then
>other parts of the facility
>biopolymer
>foreign investor
>>
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>>41673928

Best to find out what it is you're up against exactly.

"Tell me about the prototypes. All of them."

"We started the experiments with muta-rats. As their name and reputation suggests, they're highly tolerant of mutation and, as a side-effect, easier to engineer than most organisms. We bought in literally thousands of the creatures from the sewers and worked on them out there."

He jerks a thumb back towards the huge room full of operating tables you just passed through.

"Engineering an already living creature is essentially a complicated retrofitting procedure, involving numerous injections and surgeries. Most of the rats didn't survive the process but those that did flourished and we were able to breed them. And handful actually escaped!"

"Yeah, I've met those. What's the stuff on their backs?"

"The production of biopolymers inside the body causes the rats to produce waste in the form of a potent mix of several flammable gases. We designed the "bulbs" on their back as simple waste organs in the form of vents. The black sticky substance they emit is another waste product, one we incorporated into our later prototypes."

You don't like where this is going.

(1/?)
>>
>>41673858
>>prototypes
>>
>>41674137
“Prototype #2 was the first attempt to capitalize on this. We imported a large carnivorous plant from the SAN and modified it to produce the adhesive. Unfortunately, we were not able to keep the prototype alive and it died... possibly due to a lack of watering.”

The scientists shoot a collective glance at the man in the brown jumpsuit. He seems unrepentant.

“Prototype three was a second more succeful attempt to capitalize on what we'd learned from one and two regarding the adhesive. We created a slime mold that used the adhesive to ensnare prey and it was an enormous success. We fed some of the muta-rats to it and it was able to digest them in under thirty minutes. In all likelihood, it's the most terrifying thing loose in the building right now.”

“Finally, we created prototype #4. #4 was a sewer lizard you probably encountered on the way in here. He was our baby; we pushed aside half the tables in the operating theatre and had to empty a quarter of our weekly stock of anesthetics just to work on him but boy, was it worth it. With him we perfected biopolymers as a natural armor. The next step was just to operate on a human.”

>On a human? Did you actually do that?
>push on to another line of questioning (facility, biopolymers, foreign investor)
>write-in
>>
>>41674397
>>On a human? Did you actually do that?
>>
>>41674397
>“Prototype three was a second more succeful attempt to capitalize on what we'd learned from one and two regarding the adhesive. We created a slime mold that used the adhesive to ensnare prey and it was an enormous success. We fed some of the muta-rats to it and it was able to digest them in under thirty minutes. In all likelihood, it's the most terrifying thing loose in the building right now.”

...it's a slime mold. How can it be 'loose'?
>>
>>41674425
>>41674447
>That's unethical! + Loose mold?

Writing.
>>
>>41674461
“You actually did that? You used a human?”

The scientist's mouth twists uncomfortably.

“No, of course not. That would be unethical and would have taken many months more work besides.”

“Okay, well what about that mold. You said it was the most dangerous thing loose in the building right now. How can that be? I mean, it's just a mold.”

The scientist chuckles and removes his glasses, giving them a wipe with the hem of his filthy lab coat.

“That mold was some of our finest work. The king of molds, perhaps. After prototype #2, we realized that producing a highly hydrophobic adhesive had to mesh neatly with the specimens physiology if it was to have any hope of continued function. The slime mold is essentially one enormous membrane containing its metabolic tissue. The outside of the membrane in this case, produced a mixture of adhesive and digestive fluids. Anything that became ensnared by the adhesive would shortly be digested and its nutrients passed through the membrane. We had a brilliant microbiologist on staff who designed and engineered the inner metapbolic processes and before you knew it, we had something that, if fed properly, grew with extreme, almost exponential, rapidity.”

“So what you're saying is, this place is probably full of mold.”

“Yes.”

Ugh.

>push on to another line of questioning (facility, biopolymers, foreign investor)
>write-in
>>
>>41674624
>the rest of the facility
>>
>>41674624
So, you must have had a container or something that the mold couldn't eat, before it got busted free. What can't it eat?
>>
>>41674699
>>41674665
>the mold's diet, rest of the facility

Writing.
>>
>>41674737

"So how did you contain the mold before?"

"It was very easy actually, the mold will gnaw through almost anything that was either living or formerly alive. I'm actually concerned it may have gotten into the structure of the building, although this place is mostly metal. It can't eat through metal or plastics."

He scratches his nose.

"If you're really concerned about it, I'd recommend just packing some water. The membrane loses its hold on the hydrophobic adhesive if you apply water and the harmless digestive tissue of the mold will be exposed until it either produces more adhesive or dies out. Sufficient exposure to the sun would also be damaging."

(1/2)
>>
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>explosive gas rats
So we light them on fire then.
>>
>>41674813

"Fine, what about the rest of the facility?"

"Well, if you're interested in your immediate surroundings, there's an office attached to this room that requires an ID pass. There's also a meat freezer attached to the OR that we used to store dead specimens and feed #4. Further back towards the maintenance entrance there is the containment lab, though that's probably empty now."

>push on to another line of questioning (biopolymers, foreign investor)
>why, I have an ID card right here
>cash time
>get them out of here
>write-in
>>
>>41674889
>>push on to another line of questioning >biopolymers

Not for making shitty children's toys huh.
>>
>>41674813
what about fire?
>>
>>41675006
We tried fire on that sticky stuff.

it is not flammable.
>>
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>>41674942
“I've seen most of that, except for the prototype containment. Tell me, what exactly is a biopolymer?”

The scientist lifts his eyebrows with surprise.

“You've been letting me ramble all this time and you don't know what a biopolymer is? It's-”
“Just a naturally produced complex molecule, like a polynucleotide.” interjects the female scientist, “Can we please-”

“Wait, what the hell is a polynucleotide?”

She looks exasperated.

“DEE-N-AYY. Do you know what that is? That's a polynucleotide. Can we go now?”

>yeah, lets go
>nah, you guys stay here, it's not safe outside yet
>talk to one of them in particular (bandage guy, brown jumpsuit guy, asian scientist, female scientist... you should really get some names.)
>tell them their research seems really neat. Maybe they'd like to work for GEC?
>write-in
>>
>>41675086
>nah, you guys stay here, it's not safe outside yet

I snuck around him, but I still gotta deal with your number one son there.
>>
>>41675086
Damn our subpar high school education!
>>
>41674889
>There's also a meat freezer attached to the OR that we used to store dead specimens and feed #4.

Oh good, we can use that to bait number four into a containment to take home to Devlinson. If we can call in something strong enough to contain it, since it would probably wreck the van.

Should also raid that room the ID card goes to.
>>
>>41675137
>>nah, stay here

“No, not yet. It's not safe out there, there's still a giant lizard on the loose and I had to sneak past him just to get in here. When the time is right, I'll come back for all of you.”

“You better.” grumbles the bandaged scientist.

“I will.” you say, emulating perfect sincerity.

“Wait.” The man in the brown jumpsuit speaks, surprisingly you with an eloquent British accent.

“I'm stronger than the others and I know this building inside and out. Let me help you.”

“Who are you?”

“I'm the maintenance man.”

>take him with you
>turn him down
>wait, there's actually a maintenance man on the “maintenance” floor?
>ask what he else he can offer you
>write-in
>>
>>41675358
>>wait, there's actually a maintenance man on the “maintenance” floor?


>take him with you
Okay another warm body as s a buffer against sudden injuries.

Can't tell if this option stacks with taking him with you.
>>ask what he else he can offer you
>>
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>>41675404
>wait, someone actually does do maintenance around here?

“Wow, I didn't think there actually was a janitor in the building. I guess I'd be willing to take you with me, so long as you can hold your own. You can do that right?”

He wrinkles his nose a bit at being called a janitor but pulls a heavy steel monkey wrench from jumpsuit in response to your question.

“Of course I can.”

“Not bad, not bad. And I suppose you might be able to help me out with getting around, since the place has really fallen apart recently.”

He nods.

>go swipe your way into that adjacent office
>talk to another one of the scientists specifically
>ask for everyone's cash except the Janitors. That wrench looks awful heavy..
>just get out of here and head back into the operating lab so you can go upstairs
>write-in
>>
>>41675604
>>go swipe your way into that adjacent office
>>
>>41675628

"Before we go, I'm going to open up that office."

You pull the ID card from your bag and make your way towards the lock, which looks like it had to survive a fair few battering attempts before you got here.

The scientists follow you closely, breathing heavily. It's annoying but you try to supress your anger, remembering what it was like to be trapped in prison for long lengths of time with nothing good to do or eat.

The door opens easily and you step inside the office. It's lavishly decorated, with (what you assume are) faux exotic wood bookcases and a beautiful globe on the desk. It reminds you of some of the douchier people you had to hang out around back in your conning days.

Notably, theres a computer monitor on the desk. If it belonged to the head lab manager, maybe it has an internet connection. The scientists behind you seem to be wondering the same thing.

>turn it on
>dismantle it, take the hard drive
>leave it
>>
>>41675777
>turn it on
Then unless it has immediately-useful remote controls for something in the lab,

>>dismantle it, take the hard drive
>>
>>41675834
Yep, that
>>
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>>41675834
You get behind the desk and search for a way to turn this thing on. Eventually you find the power button behind the monitor and press it. The computer springs to life, booting instantly and projecting a keyboard onto the desk in front of you.

"Welcome Administrator Tinkerpan."

You and everyone in the room immediately suppress laughter. Administrator... Tinkerpan? Really?

"Please enter your password."

>"It's definitely password." (roll a d10000)
>Write-in password (also roll a d10000)
>search the room for clues
>give up, dismantle it
>write-in
>>
>>41675984
Wait.

is it "Peterbell".

>>search the room for clues
>>
Rolled 5475 (1d10000)

>>41675984
>"It's definitely password."
>>
Rolled 762 (1d10000)

>>41675984
>"It's definitely password." (roll a d10000)
>>
>>41676049
forgot roll
>>
Rolled 8677 (1d10000)

>>41676049
just rolling your d10000 for ya
>>
>>41676214
noice
>>
>>41676214
>>41676100
>>41676067

You type in "password"...Nothing

"Peterbell"...Nothing

Hmm. Back in your conman days you used to have to get into "secure" systems sometimes. You had pretty much zero internal knowledge of computers but usually there was some kind of giveaway left by the user to remind themselves nearby...

>check the globe
>rummage through the desk
>skim those books
>give up and dismantle it

>roll me 3d6 regardless of what you choose (including for dismantling) to beat an unknown DC. You can spend nerves to boost the roll if you like.
>Nerves [10/11]
>>
Rolled 2, 6, 3 + 1 = 12 (3d6 + 1)

>>41676337
>rummage through the desk
>skim
boost
>>
>>41676384
you can roll twice more.
>>
Rolled 4, 1, 4 + 1 = 10 (3d6 + 1)

>>41676337
>>
Rolled 6, 6, 3 + 1 = 16 (3d6 + 1)

>>41676337
>>
>>41676544
>>41676513
>>41676384
>moderate success

You begin rummaging through desk drawers and find nothing until you suddenly flash back to the time when you were left alone in the office of an investment banker. He wasn't a big enough moron to leave his password right out in the open, but....

After a few seconds of feeling around, you touch upon a post-it note stuck to the inner ceiling of one of the drawers. Bingo.

You yank it off and read it.

"Momlovescats57"

Logging in, you find that the computer does in fact have a internet connection. It also contains a huge number of encrypted files related to the Polyium experiments.

>sent the files to your personal cloud account
>sent the files to Devlinson directly
>upload the files to a pirate site
>contact Devlinson
>give up, dismantle it
>write-in
>>
>>41676814
>>sent the files to your personal cloud account
>>give up, dismantle it

We can give Devlinson the hard drive.
>>
>>41676814
>>sent the files to your personal cloud account
>give up, dismantle it
ask the guys if they want/have a back up
>>
>>41676979
Talking to the employees about what we're doing seems like a poor decision.
>>
>>41676876
>>41676979

You compress the files and upload them to your cloud drive. The process takes only seconds, which is weird. You're pretty sure uploading 10 gigs like that would have taken at least 15 minutes back in the States...

After that, you dismantle the computer with the help of your new maintenance friend and his complement of screwdrivers. The scientists look on from across the room as you do this, dismayed but unable to speak up for themselves. Typical STEM college kids, no street smarts.

You put the hard drive in your bag and get ready to go.

But where?

>check out that freezer room
>prototype containment
>back upstairs
>maintenance closet
>security room, go check on your lizard bro.
>>
>>41677190
sorry for the slow update, had to take a phone call
>>
>>41677190
>prototype containment
We need to bring home a box of mold.

>check out that freezer room
>>
>>41677190
>>prototype containment
>>
>>41677263
>>41677242
Calling it for prototype containment. Writing.
>>
>>41677272
>prototype containment

You make your way out into the operating hall with maintenance guy in tow. Probably should ask his name...

“Looks like the lizard left” you remark as you pass through the hall.

“It could still be around,” he replies, hefting his wrench. “Bloody bugger spent hours sniffing at the door to the lad management office. We were terrified that he'd finally figure out how to break in eventually...”

You make your way back to where the hall to the prototype containment hall is. It's dark this way, really dark. You could turn your light on, but that might alert anything still alive in the containment lab, not that you hear anything.

>turn your light on
>don't turn your light on
>>
>>41677404
>>turn your light on
Don't step in mold.
>>
>>41677511
>turn your light on

Consequences be damned, you're not going to blunder into a lab full of dangerous prototypes with your lights off. You flick them on and it's a good thing you do because the first thing you notice upon setting foot into the prototype containment lab is that it is covered in mold. You can see rows and rows of cages, presumably for muta-rats but most of them have been completely overgrown with black rot. The only shot you have at getting across this place is hopping across some fallen cages that have partially submerged in mold to get a better look around...
>hop onto a cage, it's not like it's going slide out from under you.
>on second though, lets get out of here
>try and figure out how to take a sample using something in your inventory (write-in)
>ask maintenance guy his opinion... and maybe his name.
>>
>>41677699
>>try and figure out how to take a sample using something in your inventory
One XL rubber stuffed full of mold it is.
>>
>>41677699
It would be nice if we could use the plumbing. Can we flood this place, maintenance guy? Maybe the sprinkler system?
>>
>>41677699
As a reminder, you have:
>pepper spray
>activation codes
>vodka
>cocaine
>condoms
>trank gun
>motion sensors
>plastic explosive
>poison sprayer
>screecher box
>>
>>41677699
>>ask maintenance guy his opinion... and maybe his name.
>>
>>41677745
then
>>41677766

Writing.
>>
>>41677815

Your first instinct is to use one of the condoms to take a sample, but this just results in an open XL condom being irreversibly stuck to the surface of the mold. Then you have an idea.

Using the tip of your sprayer you manage, after a struggle, to dislodge a piece of mold from the floor.

"What did you do that for?" asks maintenance guy. Now it's just going to be stuck to your sprayer. You smile at him through the clear plastic visor of your hazmat suit as you unfurl a second condom and hand him the wand of your sprayer.

Holding the condom right below the tip of the wand, you look him straight in the eye and tell him: "Spit on it."

He complies, and the mold slides neatly off your sprayer and into the condom.

>Sample acquired!

(1/2)
>>
>>41677903
“Well that was weird.”
“The mold is hydrophallus. I can't believe you weren't listening to the scientist back there.”
“Hydro...” his voice trails off. “I wasn;t talking about that, I meant the spitting thing. That was a little weird mate.”
“Well, I have a weird job.”

He stares at you in your hazmat suit as you tie up a condom full of sticky black mold before nodding in agreement.

“You sure do. Names Christopher by the way, but friends call me Chris.”

“Mines Vince. Say Chris, you don't suppose there's anyway we could flood this building, do you?”

“Well, there's a couple. There is a fire suppression system in the building, but it localizes to wherever it senses smoke. The upside is that it would alert the local fire department and they'd definitely have water. If that's not what you want, we could try and get up high into the building somewhere and bust a few pipes. Alternately, there's an industrial cooling tower on the roof with a few thousand gallons of water in it. That would wash everything out.”

>lets go find some pipes
>start a fire
>try and figure out how to get on the roof and bash that water tower until it takes a leak
>can't we just hold down the handles and stuff the toilets full of papertowel?
>nah, flooding the place is stupid
>write-in
>>
>>41678074
>>lets go find some pipes
At least flood the moldy basement.

Then muta-rat hunting again.
>>
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>>41678074
tfw you're less popular than animal crossing quest
>>
>>41678074
>>lets go find some pipes
>>
>>41678148
“Breaking open the pipes sounds good and I can get up into the guts of the building easy, there's a big hole in....”

“A big hole in what?”

“There's an easy way into the ceiling space in the floor management office. The problem is I mixed some bleach and ammonia up in there and gassed the place, so you can't follow me up.""

“Yeah, no. You'll be on your own if that's the case, though I'll lend you my wrench. Honestly, you're lucky none of it leaked down here.”

Yeah...

>proceed with this plan
>on second thought, try one of the other options
>>
>>41678229
>>proceed with this plan
We really should eliminate the muta-rats before entering the closed space, that can't have been all of them.
>>
>>41678229
>>proceed with this plan
>>
>>41678272
>>41678268
"That's fine, I did my job just fine before you came around anyway."

Chris shrugs.

Together the two of you tromp upstairs and through the maintenance closet.

Standing in front of the floor management office, you prepare to bid your new friend adieu. The moment you open this door, blisteringly toxic mustard gas will pour out and burn the flesh of anything that isn't protected. There's just one last call to make before you do. The scientists are below you and probably won't be able to make it out if you fill the building with mustard gas.

>send chris to grab them
>just have chris go outside
>>
>>41678338
>>send chris to grab them
Oh right, it'll leak out a wee bit won't it.
>>
>>41678338
Aw wait that might kill the lizard won't it.

"you can't follow me up" didn't sound like "you'll have to evacuate the building entirely."

Maybe the cooling tower is a better idea.
>>
>>41678432
quite possibly

>>41678481
also quite possibly but it's not guaranteed

Since you're indoors, the mustard gas will generally sink and not move unless it' flowing from a higher area to a lower one. It will also take a long time to disperse harmlessly into the air. Like you probably don't have that kind of time long.
>>
>>41678338
>>send chris to grab them
>>
>>41678535
>>41678432

>Grab the sciguys

"Chris, I'm going to open this door. When I do, however much mustard gas has accumulated from me mixing together two gallons of industrial grade ammonia and bleach will spill out into this hallway before seeping down into the basement. You should get everyone out before that happens."

"Right." He turns his back and begins heading back down towards the maintenance closet before stopping and looking back for a second. "Are you sure you don't want to just breach the water tower? There's a roof access on the second level catwalk!"

>change your mind at the last second, do the cooling tower
>nope, I'm set on this
>>
>>41678619
>>change your mind at the last second, do the cooling tower
The point where we needed to stop
>>
>>41678619
>change your mind at the last second, do the cooling tower
>>
>>41678697
>>41678652
>try and right the ship

"Wait, the second floor catwalk?"
"Yeah!"

Hmm. You could probably make your way up there one of two ways. One would involve opening the door to the floor management office and releasing the mustard gas anyway. The other would require both you and Chris to potentially expose yourselves on the main floor of the manufacturing plant.

"Go grab the scientists anyway and then meet me back here!"

He vanishes for about 15 minutes before reappearing with the scientists and guiding them out the exit. While he's doing that, you take a peek in the security room to see what the status of the manufacturing floor is.

(1/2)
>>
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>>41678619
>>41268623
I don't think fire anon was quite accurate that ammonium + bleach by themselves form mustard gas. They mostly make chlorine gas, which is still poison.

But it fooled Hank Hill so it's understandable Vince was fooled by /b/ too.

http://boards.straightdope.com/sdmb/showthread.php?t=550634
>>
Rolled 3 (1d10)

>>41678789

It doesn't take a lot of examination to see that the situation on the main floor of the factory has much improved. The population of wasps has decreased by almost 3/4ths and the remainder are keeping up on the high ceiling on the factory near their single remaining nest. The ones they had made in the various machines lay strewn about, torn to pieces by your now sated lizardbro, who slumbers soundly in a corner.

You run your plan past Chris quickly as he returns. The two of you will run in there and climb the first catwalk. From there, he'll give you a boost that will get you past the collapsed stairs from the first to the second level of the catwalks. From there you can reach the command deck, the roof access, and the last remaining wasp nest.

>go for it (three rolls of 3d6+1, STR/STA to boost)
>Nope. Nope nope.
>>
>>41678841
I kind of knew this from reading up on it before doing this thread but it's too late now and most people don't know any better anyway, nicely reflecting the educational system that produced Vince.
>>
Rolled 5, 4, 3 + 1 = 13 (3d6 + 1)

>>41678876
Well first, actually, grab the meat and the samples of dead specimens from the freezer in the basement. We want to not lose that underwater and maybe use it to help lure lizardbro if he wakes up.

But otherwise.
>>go for it (three rolls of 3d6+1, STR/STA to boost)
>>
Rolled 1, 5, 4 + 2 = 12 (3d6 + 2)

>>41678876
>>go for it (three rolls of 3d6+1, STR/STA to boost)
Unknown DC?

[boosting intensifies]
>>
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>>41678956
Unknown DC indeed. Going to wait on that last roll.
>>41678927
What else are helpful NPCs for?

Waiting on a final roll.
>>
Rolled 3, 3, 4 + 2 = 12 (3d6 + 2)

>>41678876
boost you say.
>>
>>41679052
>>41678927
>>41678956
>complete success
>STR/STA [10/12 remaining]
Writing
>>
>>41679109
You run over your plan one last time with Chris, amending it as you go. You tell him about your plan to bait lizardbro and he tells you how to open up the main drainage valve on the water tower with his wrench, which he hands over to you.

Now it's go time.

The two of you make a mad dash through the double doors leading to the main floor. Bursting through, you both make a sharp left towards the stairs to the level one catwalk. Chris is fast but despite being hindered by your hazmat suit and your increasingly heavy bag of gear, you manage to overtake him.

There's a lot of metallic clanging as the two of you bang your way up the catwalk stairs and begin your dash to the broken second level stairs on the opposite side of the building. It's an exhausting run but you both make it and the waps are only beginning to stir.

Chris gets down on one knee and makes a prepares to give you a boost to the second level.

"1, 2... 3!"

You take a mighty leap and, with Chris' help, bridge the 5 foot gap in the stairs. Turning back to give him the a-okay sign, you notice he's already running back down towards the exit. Didn't want to take his chances with the wasps, you guess.

>head over to the command deck
>spray that last wasp nest
>roof access
>>
>>41679285
>>spray that last wasp nest
I really wanna see what the activation codes do after this though.
>>
>>41679285
>>spray that last wasp nest
>>
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>>41679357
>>41679461

>destroy me some wasp nest

>Roll me 3d6 three times to see how well you do at carefully approaching the nest and not freaking out when half-foot long wasps start coming at you. Nerves to boost the roll.
>>
>>41679467

>Nerves [8/11]
>>
>>41679467
>>41679485
DC is 12.
>>
Rolled 5, 1, 6 + 1 = 13 (3d6 + 1)

>>41679467
2spooky
>>
Rolled 5, 2, 6 + 1 = 14 (3d6 + 1)

>>41679467
boost because we're surely almost done here
>>
Rolled 6, 6, 4 + 1 = 17 (3d6 + 1)

>>41679467
We still have to ask the maintenance guy about the foreign invester....

and how exactly lizardbro escaped and busted out the others.
>>
>>41679553
>>41679524
>>41679509
>massive success

Writing.
>>
>>41679581

Walking down the catwalk towards the wasp's nest, you can't help but think about how fucking done you are with these fuckers. You got up this morning and came to work hoping you'd have a nice break from the bullshit of the last two days. No insane fungus people, no giant bats crushing you and sinking their teeth into your shoulder. Just nice simple wasps.

Like you used to burn back in the States.

Adjusting the spray on your wand to the longest possible jet, you retrieve you GEC issue lighter from your bag and flick it on. The wasps are buzzing around you furiously now, swooping down closer and closer in an attempt to ward you off from the hive. No such luck.

You pull the trigger on your sprayer and apply the lighter to the highly flammable mix of toxic chemicals and aerosols that comes out. Holding your lighter and the poison wand in front of you, you advance with the aid of a three foot long jet of flame, roasting anything stupid enough to get close to you. It isn't long before the nest catches and wasps try to empty out of it by the half-dozen, desperately attempting to escape the flames.

You methodically roast each and every one of them.

When it's all done, the nest has burned to a shriveled crisp and every wasp stupid enough to come near you is dead.

>to the command deck!
>cooling tower time
>>
>>41679706
Nerves [6/11]
>>
>>41679706
>>to the command deck!
>>
>>41679719
Shit could we chug some vodka to raise that?
>>41679762
This
>>
>>41679817
No. Waste of vodka. We're going home soon enough.
>>
>>41679762
>>>to the command deck!
>>41679817
You're a hell of a lot more relaxed on the way back to the command deck, although you notice your hands are shaking a bit. Before you're even at the door of the command deck, you can see that it's absolutely full of muta-rats. There must be thirty or forty of them, all swarming together without an inch of free space. They must have been driven here by the mustard gas...

>just toss some plastic explosive through one of the command deck windows and blow it on your way out
>carefully plant plastic explosive around the command deck
>you remember from the war movies of your youth that plastic explosive is slow burning. Use some to create a fuse and put it in your bottle of vodka for a makeshift molotov
>write-in
>>
>>41679860
>>carefully plant plastic explosive around the command deck
>>you remember from the war movies of your youth that plastic explosive is slow burning. Use some to create a fuse and put it in your bottle of vodka for a makeshift molotov
>>
>>41679860
>>just toss some plastic explosive through one of the command deck windows and blow it on your way out

So much for finding out what we could do in there.

That's after the flooding then? Wait will the command deck not be flooded.
>>
>>41679931
I choose this.
>>
>>41679931
>carefully plant explosive and then make yourself an (unlit) molotov

Am I interpreting that correctly?
>>
>>41679931
You cannot do both.
>>
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>>41679935
Everything will be flooded.
>>
>>41679860
>>just toss some plastic explosive through one of the command deck windows and blow it on your way out
>>
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>>41679935
>>41679943
>>41679931
>>41680003

Looks tied to me. I'm going to take a short break and let you guys think about what you know and what you know you don't know.
>>
>>41679965
aye
>>
>>41680111
I don't think movies are a good source of information anon.

Movies say frozen orange juice makes napalm. We've had enough injuries today.
>>
>>41679860
Forget the molotov, we could just open up a hole in the window and spray continuously.

Poison still works on them right.
>>
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Back.

>>41680487
Yes, but not as well as it might on something else, given the highly resistant nature of muta-rats. Of course, you could still light your poison spray on fire like you did with the wasps.

Going to lay out fresh options:
>molotov the rats (using negligible amount of plastic explosive
>bomb the rats (1 charge, 1 detonator)
>bomb the rats (1 large charge (using all plastic explosive, 1 detonators)
>spray the rats with poison through a window
>spray the rats with poison fire through a window
>straight for the roof

Lastly, friendly reminder that these muta-rats are indeed the escaped prototypes mentioned earlier. Hopefully that helps you all settle it.
>>
>>41680588
Yeah I'd like one that's alive, and ideally spray them with water before killing them.

Not seeing a good way of doing that though.

>>41680588
>>spray the rats with poison through a window
At least until there's one left alive.

Probably don't want to blow them up if we want their corpse to study.
>>
>>41680636
Burn em, they burn right?
>>
>>41680648
>>41680636
Oh wait I see what you mean
>spray the rats with poison through a window
>>
>>41680648
They explode when they burn.
>>
>>41680665
>>41680636
>spray

You decide that the best course of action here is to spray the rats through the window. Getting up close to the command deck, to carefully break one of the smaller observation panes and stick your wand in before beginning to spray.

At first the posion seems to have ltitle to no effect, and the rats seethe together as one as they have been. Gradually though, a few trip and collapse and soon your window is surrounded by a three foot radius of death. The surviving ten or so rats huddle up against the far inner wall of the command deck, out of range of your sprayer. They seem to be cowed by your dominance.
>try and shoot some of them with your trank gun (10 shoots remaining)
>wade in there with the poison sprayer
>write-in
>>
>>41680761
>shots*

I'm going to try and run as long as I can btw, though I am getting drowsy.
>>
>>41680761
They're between Scylla and Charybdis now.

>>try and shoot some of them with your trank gun (10 shoots remaining)
>>
>>41680761
Can we just curbstomp a few and pocket a live one?
>>
>>41680789
>>41680782
>shoot as many as you can
>curbstomp and/or pepper spray those that continue to resist

Make three rolls of 3d6 to beat a 13, taking into account that these things have internal armor plates. Nerves and STR/STA are available for a rare double boost.
>>
>>41680789
What the hell do you think tranquilizer gun is for?

Live capture.
>>
Rolled 6, 1, 5 + 1 = 13 (3d6 + 1)

>>41680828
Spend STR/STA
>>
Rolled 3, 3, 2 + 1 = 9 (3d6 + 1)

>>41680828
>>
Rolled 5, 4, 5 + 1 = 15 (3d6 + 1)

>>41680828
fak.
>>
>>41680871
Waitin' patiently on that last roll.

Just so we're clear, retroactive boosts are acceptable.
>>
Rolled 6, 4, 5 = 15 (3d6)

>>41680947
>>
>>41680941
>>41680871
>>41680848

>success

You stick your trank gun through the shattered glass and take aim. The first shot is a hit, right in the soft underbelly. The next two shots glance off the plating of the rats. The fourth hits another rat right in the eye.

You reload, putting 4 fresh darts in.

The next three shots are all hits, meaning half the rats are down. The final shot of the set goes wide just by a hair.

You reload again, putting your last two darts into the gun. You take a deep breath and let them go, one after the other. Both hit.

There's only three rats left standing now. You hold the wrench that Chris gave to you and push open the door.

The rats charge at you immediately and the first to reach you takes a flying leap at your chest. You slam it savagely into the nearest wall and connect with a well-aimed kick at its compatriot. Unluckily for you, the final rat leaps forward and buries its fangs in the calf of your overextended leg. Howling with pain, you bring your wrench down on it and crush its skull instantly.

All three rats are now mortally wounded.

You have seven unconscious prototype rats.

How many do you want to take with you back to GEC?

>write-in a number between 1 and 7 or roll a d7 if you can't decide

then you're going to the roof.
>>
>>41681065
>Health [5/9]
>>
>>41681065
>>41681065
I see no flaw in taking 7.
>>
>>41681085
Rat companions in the future
Pocket those 7
>>
>>41681143
>>41681085
>going full ratticus finch

Writing.
>>
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>>41681156
Like any puzzle game protagonist, he's a bit of a packrat.
>>
>>41681156

You haul out each of the tranquilized rats and hurl them down to the first level of the catwalk. It's an exhausting task but you believe it will be worth it to have so many specimens...

>STR/STA [6/11] (deducted two for earlier boost as well)

Welp, the only thing left to do now is go up.
>>
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>>41681190
As you push open the hatch to the roof, it begins to dawn on you just how long you've been down in the building below. The sun, or what you can see of it, is sinking in the sky. You doubt you'll be able to take that second job today even if you wanted to...

As for the cooling towers, they are as enormous as promised. Now, there are two ways to go about this...

>use your wrench and open the drainage valve, hope that the water seeps down through the building.
>blow open the tanks and the roof with plastic explosive (write in how you want to set charges with two detonators)
>>
>>41681258
>>use your wrench and open the drainage valve, hope that the water seeps down through the building.
Well, that's.. why we have it right?

Still gotta box up lizardbro though after this.
>>
>>41681279
You take your wrench whack the ground a few times to try and make holes for the water to penetrate through the roof. It works, kinda.

Undoing the drainage valve is a bitch and when you finally do get it off, the cap flies across the roof and ricochets off the edge. Behind it rushes thousands of gallons of water, as powerful as a firehouse. You gaze upon your handiwork with pleasure before deciding it's finally time to go.

(1/2)
>>
>>41681345
Down below on the catwalk, you can see that lizardbro is awake and wandering drowsily towards the buffet you've piled up on the catwalk for him.

Just as he nears the stairs, Chris bursts through the door and tosses a piece of half-defrosted meat on the ground, changing the beasts path.

"Get down here quick!" he shouts, as the beast gnaws on the cold mystery meat. You can see he has more bait in his arms.

You can take your rats but only so many as you can carry, for lizardbro will not ignore your nice live food for long.

Roll 3d6 to beat 8 with the following modifiers depending on your choice.

>1 rat, +0
>2 rats -1
>3 rats -2

STR/STA to boost obviously.
>>
>>41681405
And yes, three rolls which you can samefag.

damn, I'm tired
>>
Rolled 6, 4, 6 + 2 = 18 (3d6 + 2)

>>41681405
>3 rats
It's like beating a 10.
>>
Rolled 1, 5, 3 + 2 = 11 (3d6 + 2)

>>41681405
>3 rats -2
>>
Rolled 4, 2, 4 + 2 = 12 (3d6 + 2)

>>41681405
>rats -2
>>
>>41681449
>>41681442
>>41681429

Indeed it is. Writing away.
>>
Rolled 4, 2, 2 - 2 = 6 (3d6 - 2)

>>41681405
>3 rats
>>
>>41681459

You leap down to the first level catwalk and haphazardly grab three muta-rats. Above you, the water is already beginning to pour down through the hatch, spattering on the ground below where it doesn't seem to bother lizardbro at all. You dash past Chris and don't stop until you're outside, where you throw down the rats and try to catch your breath before it fogs up the visor to your haz-mat suit entirely.
(1/2)
>>
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Rolled 4, 5, 2 + 2 = 13 (3d6 + 2)

>>41681494
It's a simple task for there on out to toss the rats in the van. By the time you're done, you're pretty sore but you head back inside just in time to see Chris disappear down into the maintenance closet with the lizard right behind him. You really hope he has the speed to make it to the meat freezer in time...

STR/STA [5/11]

>Follow after him
>you're good actually... whew
>>
>>41681527
actually
>run back for the remaining 4 rats while lizardbro is out of the picture
>>
>>41681538
This, then follow him.
>>
>>41681527
>>run back for the remaining 4 rats while lizardbro is out of the picture
Thanks Chris.

Now GEC just has to claim that lizard.
>>
>>41681527
>>Follow after him
>>
>>41681544
No he can handle it.

And if he can't he's more bait.
>>
>>41681527
>run back for the remaining 4 rats while lizardbro is out of the picture
>>
>>41681544
>>41681546

Seems like a good time to capitalize on the alpha predators absence. You pull yourself together enough to go in and grab the remaining four lizards. You're not hurrying this time, but it still takes a toll on you in your exhausted state.

>STR/STA [4/11]- You're starting to feel a little faint

When you're done, Chris still has not returned, so you head down into the basement to see if he made it to the meat freezer or not.

He did.

You find him beside a passed out giant lizard, proudly piling frozen meat into a wheelbarrow. You're tempted to ask him but you hold your tongue.

"Your pal here is all tuckered out, Vince. I think We should lay down a nice bed of frozen meat in your van so he can continue his nap unabated, though I'm going to need your help getting him up the stairs.

Ah right, the stairs.

By the time all is said and done, there's no room at all left in the back of your van. The giant lizard and his meat bed is cheek and jowl with a pile of massive flammable rats.

[STR/STA 3/11]

"To be honest, you're really nuts," remarks Chris, as the two of you stand outside your van.

"That's why I hate doing this to you."

Without warning you feel the cold barrel of a gun pressed into your side.

>please don't kill me
>why are you doing this?
>i'll give you whatever it is you want, just don't hurt me
>try and wrest the gun away
>>
>>41681662
Honestly I suspected he wasn't a real employee.

Not this though.

>>why are you doing this?
>>
>>41681662
>>why are you doing this?
>>
>>41681686
>>41681698
>why are you doing this?

"Can't tell you that", he says in his english accent, "All I can tell you is that you better hand over that hard drive to me right now or you'll never ask another question again."

>hand it over
>refuse
>>
>>41681731
>>hand it over
Geez. So much for that.

Try and hope he doesn't know we made a backup.
>>
>>41681754
>hand it over

You carefully drop your bag to the ground, keeping your hands visible at all times, and kick it over to him.

"Thanks, Vince." he says, pawing through your possessions until he finds the drive.
"You've been a real pal."

Those are the last words he says to you before he takes off down the street and turns the corner. You're doubtful you'll ever see him again...

The sky grows dark.

>head straight back to GEC HQ
>stop at the convenience store, pick up some food, maybe some cigs. You're starved and stressed.
>just take a swig of vodka and get on with it
>>
>>41681791
>>stop at the convenience store, pick up some food, maybe some cigs. You're starved and stressed.
>>
>>41681804
Egh. Well, it's not all bad. You're pretty sure GEC HQ with all these captures you made today. You drive yourself to the nearest convenience store, a nova of a street corner just a few blocks away. Getting in and out of the van, you're amazed you can move at all, but once you get walking, you seem to do alright.

>buy cigs (20 pack, $3)
>buy a sausage biscuit thats been sitting under the heat lamps all day ($2)
>bag of candy ($1)
>bag of nuts ($2)
>bag of... no, no jerky for you actually, thanks.
>purchase a tall boy of beer ($3)
>>
>>41681910
>>bag of nuts ($2)
>>41681910
>>purchase a tall boy of beer ($3)
>>
>>41681910
>>bag of nuts ($2)

Man it's a good thing we bothered with finding that password.
>>
>>41681925

As tempting as it is, you've haven't smoked since prison and you think you'd better keep it that way. You plunk down the cash for a bag of peanuts and a tallboy and make your way back to the van.

You find yourself driving back to HQ slowly, not looking forward to debrief. Instead all you want to do is take in the warm Hong Kong night...

https://youtu.be/G_SKeV8TS5Y

>End Thread for now

I'd like to keep going but its 3 am and I can feel myself getting sloppy.

If you guys have any advice on improving Exterminator Quest, I'd advise telling me either here and now or via the twitter. I'm really looking to bring in more players and we got very few today despite the long run time.

>>41681973

Yeah, you guys did good there. I was rolling for the scientists to bum rush you behind the scenes but it didn't work out for them.
>>
>>41682011
You mean while entering the password or while dismantling it?
>>
>>41682050
Dismantling. They were fine with it until it became clear that they wouldn't be able to even use the computer after being kept in an underground break room for a week and a half with no internet.
>>
>>41682011
Maybe make the OP focused on a catchy narrative like AI Quest does? Something long and flavorful and mostly not a recap to grab people.

Then put the "You are Vicent" recap exposition after that part.
>>
>>41682095

That's an idea. I was hoping the tweaking and clarifying of the rules I did at the start of this thread would draw some new people in but I suspect the wall of text had the opposite effect.

Also, anons seem to like the Exterminator Quest fluff...
>>
>>41682131
We are archived. I'll check for any follow up posts in the morning. For now, I need sleep.
>>
>tfw lizardbro failed to eat Chris for us
If Chris was even his real name.

I bet even the Britbong accent was fake.



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