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File: exterminatorquesttitle.png (308 KB, 576x384)
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Welcome to Exterminator Quest, now fashionably late.

>Yesterday, we ended with you in the control specimen holding area of GEC's Hong Kong Branch Internal Labs. You had just met a foxy lady who was going to take you to an observation deck where you could see Jeremy.

Setting Fluff:

http://pastebin.com/gGMy1KsG

Character Sheet Here:

http://pastebin.com/2gx5bYkw

Rules:

http://pastebin.com/iJZVBT94

Current bonuses:

http://pastebin.com/0yhdrV1J

First two and a half threads:

http://suptg.thisisnotatrueending.com/archive.html?tags=exterminator%20quest

New Twitter Account:

https://twitter.com/QMSimmons
>>
>>41373965
So, what does the man do?
Say hello?
Tell us our tie is on crooked?
Announce that he is the emissary of an intergalactic species, here to enslsve all of humanity?
>>
>>41373965

You initially panic when you see the male figure rounding the corner, but you quickly realize that he's totally absorbed with some document or other that he has in his hands. You take the opportunity to squash yourself into a small space between two enclosures where you cannot be seen and he eventually passes you by, humming the main theme from a popular video game to himself. You breath a sigh of relief and emerge from your hiding spot just in time to see Clarissa returning.

She's definitely saw you pulling your middle-aged ass out of a tight spot but at least she's got the lab coat you'll need.

>take the labcoat, head to see Jeremy immediately
>ask Clarissa about access to the "Quarantine and Genetics" section of the labs (Roll 3d6-1 for using your words)
>write-in
>>
>>41374057
he acts as an easy cliffhanger to try and make sure somebody comes back today
>>
>>41374175
>take the labcoat, head to see Jeremy immediately
And now I have the Tetris theme stuck in my head.
>>
>>41374233
I actually can't get the opening theme to skyrim to leave me

>take the labcoat and go

Writing.
>>
>>41374227
Well it failed! Nobody will post in your thread. NOBODY!

Wait... Shit.
>>
>>41374260
Great.
Now it's an unholy abomination somewhere between Tetris, Skyrim, and Mario for some reason.
>>
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>>41374260

Clarissa hands you the coat and you change into it immediately. It does a good job of covering up the obvious parts of your exterminator getup and has two enormous pockets on either side, which you assume are for carrying either tablet computers or old fashioned clipboards.

When you're done changing Clarissa is looking at you expectantly. It takes a moment for you to realize she's waiting for you to thank her and eventually you get enough neurons firing to do so.

Gratitude doesn't come naturally to you.

(1/2)
>>
>>41373965
>no twitter announcement
What was the point?
>>
>>41374343

The two of you make your way swiftly to humanoid containment and Clarissa uses her thumb to get you past the security door. you find yourself on a steel walkway, suspended above 15x15x15' glass cube enclosures that seem to extend endlessly into the distance. Ahead you can see other scientists looking over the railings at one specimen or another, taking notes. Clarissa draws a tablet computer from her pocket.

"I'm going to pull up where your friend is being held. Give me just a second."

Hey, you didn't say he was your friend.

>Take the time to look down into some of the enclosures
>Nah, you're good
>Ask about the amenities
>write-in
(2/2)
>>
>>41374461
>>Take the time to look down into some of the enclosures
>>
>>41374461
>Take the time to look down into some of the enclosures
Mind melting abomination when?
>>
>>41374415

I'm still getting used to Twitter, tbh. Also I hustled in here a little late because I was wrapped up in a conversation with my ex.

>>41374461
If anyone has some good pics for clarissa (attractive black female corporate scientist) or the labs I'm describing, feel free to share 'em.
>>
>>41374490
>>41374517
>can't resist

Writing.
>>
>>41374544
>>41374522
Looking over the railing into the nearest enclosure, you see that it appears to be filled with a brownish mud, with just a handful of white specks in it. On closer examination, you can see a few humanoid features protruding from the muck, including a hand, a foot, and an ear, although all seem to have drifted far apart from where they would be in any normal configuration of the body. Apparently in response to your presence, a large projection of what you assume (based on the EKG) is a lifesigns monitor flickers on over the enclosure.

You're not sure which is more disturbing. That this thing has a pulse or that the projection proclaims in big green letters that it's "OK".

"I found a Jeremy Yu, he's 43 rows down from here, so we better start walking."

Yeah, we better.

(1/2)
>>
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>>41374646
You pass several other "curiosities" on your way to Jeremy's cell. Every other cell seems to contain some sort of unspeakable horror. There's a woman growing tentacles out of her skin. A man with skin so thin it's transparent. One inmate, an 8 foot tall giant with a face that's been overgrown with blue mold, catches your eye as you pass. He's got a book clasped in his hand... "The Green Hills of Africa". You continue on until you arrive at Jeremy's.
(2/3)
>>
>>41374755

(3/3)

The poor kid is huddled in the corner of his enclosure, clearly terrified. You notice he's got new lily-white GEC jumpsuit and apparently some one gave him a new roach, since he's gently stroking one in his hands right now.

Clarissa looks down at her tablet.

"Looks like they just finished running a few preliminary tests on his health. Nothing too severe, although they do have him scheduled for a... shit. A vivisection in one weeks time."

>A vivisection?!
>what do his charts say, doc?
>write-in
>>
>>41374836
>A vivisection?!
>>what do his charts say, doc?
>>
>>41374836
>>A vivisection?!
>>what do his charts say, doc?
>>
>>41374883
"Yeah, a vivisection. Apparently this thing he's contracted is symptomatically unique and they want to analyze its impact on his anatomy and physiology over time, though they did take some samples for DNA testing, which should tell us some more about its origins."

"That's terrible! They kill people down here?"

"Oh, not usually. Killing people usually makes them non-viable for future experiments, so if he survives being opened up, they'll make every effort to close him back up again..."

Clarissa's voice drifts off a bit. She seems absorbed in the scientific and medical potential involved here.

(1/2)
>>
>>41374996

You're attempted to tell her that that sort of behavior is deplorable, but as a convicted criminal, you're hardly in a position to lecture anyone on ethics.

"Well, what do his initial results say anyway? Is he healthy?"

"Oh yeah, he's... mostly fine. Seems like there is some sort of debris buildup in the lungs that's inhibiting his breathing and his brain seems to have normal amounts of activity. Actually, the PET scan suggests that the bloodflow is a little abnormal but otherwise it's all kosher. They even say here that his vision might be correctable with surgery."

>well, that's not so bad. Time to go.
>Ask if you can talk to Jeremy somehow.
>Ask Clarissa another question (write-in)
>>
>>41375119
You're tempted*
>>
>>41375119
>>Ask if you can talk to Jeremy somehow.
>>
>>41375119
>>Ask if you can talk to Jeremy somehow.
>>
>>41375119
Ask clarissa if its ok to visit him.
If so, visit him

Curse these timezones, eh Simmy.
night
>>
>>41375206
>>41375193
>I'd like to speak to him

You ask Clarissa if there's anyway you could speak to Jeremy.

"Privately? The only way to do that would be to take you down to the enclosure itself and enter into it, though that would show up in the lab's logs. You can't even slip a piece of paper in there without GEC knowing, and there's no way for him to see you out here, or there wouldn't be, if he was able to see in the first place. Plus, we don't know how infectious he is just yet"

Well, damn.

>try and convince Clarissa to gain official access to Jeremy in the near future (roll me 3d6-1 to beat an 8)
>try and convince Clarissa to let you visit on the regular (roll the same, but to beat a 10)
>admit that you've seen all you wanted to for now and will be heading home
>ask Clarissa another question (write-in)
>write-in

>>41375221

See you in your morning, distant bro.
>>
Rolled 5, 1, 6 - 1 = 11 (3d6 - 1)

>>41375356
>>try and convince Clarissa to let you visit on the regular (roll the same, but to beat a 10)

almost done for the day, so spend 2 nerve to boost roll
>>
>>41375389

You guys drank yourselves down to a 9, so that means
>[7/12] Nerve Remaining

12 is definitely successful, going to allow 3 minutes for additional rolls. and votes.
>>
>>41375456
In the meantime, writing.
>>
>>41375389
>>41375456
>>41375471
"Well, that's everything I wanted to know for the time being. Is there any chance I could rely on you to get me back in here on a regular basis? I'd like to keep tabs on his well-being."

She smiles.

"You're surprisingly empathetic for a dirty criminal type, Mr. Esperanza."

You admit you have a soft spot for kids.

"Well, I hope you weren't *that* kind of criminal," she says, clearly sarcastic. "But it was easy enough to get you down here today. I don't see why I couldn't in the future."

The prospect of seeing Jeremy (and her) again on a regular basis makes you feel a little better about this current predicament.

>Okay, now lets go. You're getting tired.
>write-in
>>
>>41375579
>>Okay, now lets go. You're getting tired.
>>
>>41375579
>write-in
Head home, and sleep.
And take a look over the file for our next job.


We probably should have mentioned to her that we were in jail for making rich people less rich, and ourselves incredibly rich.
Not, ya know, all that other shit.
>>
>>41375614
That's what they all say.
>>
>>41375614
>>41375589
>>41375628

You tell Clarissa that you suppose you're done here for the day. She nods but tells you she'll be needing the lab coat back. You change back in the control specimen lab and walk back to the elevator without a problem.

Fishing your replacement keys out of your pocket, you realize that Mr. Devlinson didn't tell you where the new van was parked and spend a few panicked moments walking around trying to locate the vehicle with the attached remote.

Thankfully, it's only a few rows from the elevator.

You take the files that Mr. Devlinson gave you earlier and set them on the passenger seat. The car prompts you for the usual:

>automatic- car will drive itself and you can review the file
>manual- make a stop somewhere to pick up personal supplies.
>>
>>41375780
>>manual- make a stop somewhere to pick up personal supplies.
Gonna want some antifungals, diatomaceous earth and bug poison of our own after this job.

We may never feel clean again.
>>
>>41375842
word
>>
>>41375842
>manual, arm thyself against the dirty scourge

You decide to take control of the vehicle, just to see if it handles the same as your old one. It does, except for a slight veering to the left when it should otherwise be going straight. You should get that checked out by a mechanic tomorrow.

While you're doing this, you have the sudden realization that, maybe it's not the car, but you. Today has left you incredibly tense and even somewhat traumatized. You can't stop thinking about Jeremy and the roaches and those things you saw in GECs enclosures.

In the hopes of warding off some of your inevitable nightmares, you seek out what your old therapist might have called psychosomatic aids. You drop by a pharmacy and pick up what you think are some potent antifungals and some diatomaceous earth. Then you head to a home improvement store and pick up about 3 cans of the best poison you can buy.

All told, it sets you back about $30, but at least you'll sleep well tonight.
>>
>>41376013
>Money: $2932
>>
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>>41376036
>>41376013

Arriving at home, you waste no time stripping down and getting into your shower, only to immediately get out when you spot traces of black mold on the curtain.

You spend about 20 minutes scrubbing out every corner of your shower before you feel confident enough to get in.

When you finally get clean, you change into a clean wifebeater and your favorite pair of boxers (which have tiny images of the statue of liberty on them) before flopping into bed.

For a moment you lay there, just groaning. Today was definitely pretty rough. You wrestled mad priests, made a bomb, and put a teenage kid in danger of being vivisected. There's not a whole lot to feel good about there.

On the other hand... you kind of enjoyed the adrenaline rush of improvising and purging St. Marcelin's. you've essentially been given license to act outside the law without consequence.

Curiosity finally gets the better of you, and you crack open the first page of the assignment Devlinson gave you for tomorrow.

Written in big red letters across the top are the words:

>Suspected Infestation Species Type: CHIROPTERA
>>
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>>41376198
>When you finally get clean, you change into a clean wifebeater and your favorite pair of boxers (which have tiny images of the statue of liberty on them)

All the more vital in the land of foreign devils.
>>
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>>41376198

Oh, great. Bats.

Reading further, you see that the infestation is in a church situated down in Aberdeen Harbor, on the primary island of Hong Kong.

That's not too bad. you've heard good things about the food down there.

Reading further down, you see that the inspected infection size is... "small". As in "infestation size is relatively small, most likely limited to one or two specimens, possibly a male and female of an unknown subspecies."

"exact descriptions of the specimens physical appearance vary" is another winning piece of vagueness. There's hardly any info at all here.

>put down the file and go to sleep
>write-in
>>
>>41376326
>>put down the file and go to sleep
replenish those HP meters.

Try not to realize the bats are probably 6 feet tall.
>>
>>41376326
look up how to contain bats, how fast they reproduce, and how much a few earplugqs gonna cost us
>>
>>41376374
>>41376365
You lay your head down and prepare to sleep, but not before trying to recall what you learned about bats in basic GEC training. You manage to remember that they have relatively long gestational periods, require large amounts of food (usually in the form of insect protein) to support the metabolic demands of flight, and are host to an innumerable assortment of parasites and diseases.

Your last thought before drifting off is that they're filthy little bastards, basically.
>>
>>41376428
>Congratulations! You survived Monday!
>Traits Gained:
>Recovering Con-Man: +1 to rolling for persuasion or deception rolls
>Adept with a Wrangling Stick: +1 to rolls involving using your wrangling stick
>Pyromaniac: Your eyes are drawn to anything that can be used to make explosives.
>Boy lover: Your own traumatic boyhood makes you bleed with sympathy for a teenage boy as though they were your own son.
>>
>>41376489
>>Boy lover: Your own traumatic boyhood makes you bleed with sympathy for a teenage boy as though they were your own son.
that title....
>>
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>>41376428
>>41376489

All things considered, those psychosomatic aids really paid off. You barely dream at all, although you still slam your hand down on your alarm in the morning like a spaz.

Still, you quickly recover and waste no time getting into the bathroom. You shave and wash your face before getting dressed and heading downstairs and packing yourself into your van.

>automatic
>manual
>>
>>41376527
It's a perfectly cromulent cheevo.
>>
>>41376551
The Clean Face is on auto mode now huh?
>>automatic
>>
>>41376551
>>manual
get some stuff that'll help against the bats
>>
>>41376598
You can at lest wait to find out what GEC gives you.
>>
Rolled 1 (1d2)

>>41376598
>>41376589

Rolling for tiebreak.

>>41376527
>>41376569

Huh. And here I thought being adept with your wrangling stick would get the chuckles.
>>
>>41376688
>automatic

You drive directly to GEC HQ. It sure is nice to live in the age of the robo-chaffeur.

On arrival you see that you're not one of the first in today. About a dozen vans have all parked themselves in the parking garage and even a few private cars owned by the call center goons are parked here and there.
>>
>>41376730

Still, you're not the slowest of the bunch either. As the doors begin to close on your elevator, a young man just barely manages to get his hand in the door and get in beside you. He's a goofy looking young guy, with pale skin and buck teeth but he looks relieved to have made it inside.

>congratulate him for making it in
>admonish him for holding up your elevator
>ignore him
>write-in
>>
>>41376772
>>congratulate him for making it in
>>
>>41376815
>congratulate

"Good job on that 20-meter dash, kid."

"Thanks, Coach."

He brushes back the front bangs of his black bowl cut. You note that he speaks with an proper sounding english accent, though you're not enough of a nerd to know which one.

"First day?" you ask, attempting to keep the small talk going for a few more seconds as the elevator drags upward.

"Yeah, yeah it is. I've got to check in with one, uh, Mr. Devlinson about my prospects for the day."

"Oh, so do I."

Pick one:

>tell him what you think of Devlinson (write-in)
>warn him about dangers on the job
>say no more
>>
>>41376926
>>warn him about dangers on the job
In a joking-but-no-not-really way.
>>
>>41376926
>>warn him about dangers on the job
>>
>>41376960
>IT'S DANGEROUS

"You know, my first day was yesterday and I had to blow up a bomb shelter full of super roaches before they could eat a school full of catholic priests alive."

He looks at you with a skeptical eyebrow, but you give him your best dead-eyed stare. It's enough to make him squirm.

"Uh, alright. Well, lets go see Devlinson."

As if on cue, the elevator doors open up.
>>
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>>41377029

You walk straight through the cubicles, where a few early rising call center workers are already working the phones.

"Hello, thank you for calling GEC, your allies in the fight for sanitary living..."

You enter the Exterminator's Armory, where some other Exterminators are currently prepping their gear or, in some cases, simply loitering. You spot the woman who arrived with you yesterday morning. Her right arm is heavily bandaged.

>say hi
>check your gear locker
>head straight to Devlinson, gotta show the boss your hustle
>>
>>41377108
>>head straight to Devlinson, gotta show the boss your hustle
Shit let's smack some bats
>>
>>41377145
>get to the point, QM

Writing.
>>
>>41377180

You opt to head straight to your bosses office.

The wall door that sealed off Devlinson's office is wide open today but he seems as relaxed as he usually is, leaning back in his chair with his feet up on the piles of papers that sit upon his desk.

Seeing you, he barely even reacts.

"Mr. Esperanza, I hope you had a good nights sleep. I trust you looked over the assignment I gave you yesterday."

"Yeah, bats."

"Not just any bats, rookie. Unknown bats. As in, maybe some kind of subspecies of bat we've never seen before."

"Uhuh." The fact that GEC has never seen this bat species doesn't actually interest you much.

"Don't "uh-HUH" me, rookie!"

Devlinson suddenly retracts his legs and pounds his hands down hard on his desk, sending papers flying everywhere.

"If you want to make it at GEC, you've got to show initiative. That means doing what you did yesterday, and bringing back live specks. GEC will give you a $25 dollar bonus for one speck and $75 if you nab a breeding pair!"

He relaxes a bit, having blown you back a little with all that hot air.

"Now, because I've got your best interests in mind and I think you're a good prospect, I've loaded up your locker with some tools I think will be useful for you today. I'd advise you to take them with you. Dismissed."

He waves you off and puts his legs back on the desk. You have to confess, you're excited by the prospect of new gear.

>go straight to your locker
>socialize with other exterminators
>>
>>41377366
>>go straight to your locker
>>
>>41377366
>go straight to your locker
>>
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>>41377366
>a $25 dollar bonus for one speck and $75 if you nab a breeding pair!"
>>
>>41377430
We need to invest in a net.
Unless there's a net in the locker.
There's probably a net in the locker.
>>
>>41377408
>>41377411
>>41377430
>TO THE GEAR

Writing.
>>
>>41377462

You make a beeline back to your locker and enter the combination. Opening it up, you find a veritable cornucopia of gear.

>hazmat suit
>wrangling stick
>sprayer
>poisonous bait
>taser grid
>tranquilizer gun
>4 tranquilizer darts (can be used with wrangling stick or gun)
>screechbox

Pick 4 things to take with you in your bag.
>>
>>41377559
note: taking the darts doesn't count as a thing, nor does taking the bait if you only take a handful's worth.
>>
>>41377559
>hazmat suit
>wrangling stick
>tranquilizer gun
>4 tranquilizer darts
>taser grid
>>
>>41377599
>>41377559

Going to take advantage of this lull in responses to eat and recuperate my strength.

Also, because I forgot to mention it, all stat pools have been regenerated since you slept last night.
>>
>>41377559
>>screechbox
>>taser grid
>>tranquilizer gun
>>hazmat suit
And darts obviously.

Yes new toys.
>>
>>41377744
Expect a return in, eh, 10 minutes.
>>
>>41377559
>hazmat suit
>wrangling stick
>taser grid
>tranquilizer gun
can we put the rest in the back of the van?
>>
>>41377740
>>41377747
>>41378116
>can we take more?

Hmm. What you're choosing is what you can fit in your bag and is easily transportable that way. You can load the back of the van if you like, I suppose.

Votes look like:
>hazmat
>trankgun
>taser grid
>wrangling stick

Is this acceptable for your primary armament?
>>
>>41378296
>darts included, obviously

I'm writing for the above layout btw.
>>
>>41378296
>>41378320

You pack your sprayer, poison bait, and the screechbox into your bag and carry it down to your van, where you unpack it. Then you head back up stairs and pack the hazmat suit, the small handheld disc of the taser grid, the trank gun and its 4 darts, and your trusty wrangling stick into your bag. It's pretty heavy, but you manage to carry all that down as well, and hurl it into your backseat.

Strength/Stamina [10/11]

At least now you can let the van do the lifting...
>>
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>>41378403

The trip over to Aberdeen Harbor is actually pretty long. You estimate it takes about 40 minutes and you have to pass through the congested streets of Hong Kong proper before arriving at the harbor.

Aberdeen is actually a smallish and independent minded outpost of Hong Kong, with a population of maybe 100,000 these days. Though the harbor is congested there are a number of open spaces and you feel relieved to be beyond the claustrophobic reaches of the main Chinese metropolises.
>>
>>41378578
>>
>>41378596
>>41378578
The church itself isn't much to look at. There are four short spires, which you assume the bats are living in somewhere, and the construction is mainly unassuming in style. It's barely distinguishable from the surrounding concrete structures save for a big of color being incorporated into its design.

You grab your bag and head in.
>>
>tfw only churches are having problems

>laughingGod.jpg
>>
>>41378717
You're surprised to find that the inside is lavishly decorated and that the pews have apparently been cleared out to make room for banquet tables.

A short elderly Hong Kong native approaches you and tells you in Chinese that you can only barely understand that the "problem" is on the second floor, and that that space has been "given" to the problem.

He guides you to the stairs and demonstrates for you that the fairly flimsy wooden door at the top has been locked.

Suddenly there is a scraping noise on the other side, and the man backs away. You put your bag down on the stairs and ready your..

>pick something from your bag to ready
>write-in
>>
>>41378886
Forgot my pic.
>>
>>41378886
hazmat.

And what's a taser grid?
>>
>>41379004

You change into your hazmat suit right there on the stairs. It doesn't offer much physical protection, only being thick enough to prevent unexpected rips and tears due to corporate corner cutting, but it makes you feel a bit more secure.

You take the taser grid out of your bag and examine it. You've heard of these before but never used them. they send out a spread of electrified wires when you push a button on the side, wrapping whatever you point the device at in them. The effective range is very short though, maybe five feet at best.

>write-in for next move
>>
>>41379102
Guess we gotta open the door.

And since we're not punished for civilian lives, try throwing it open while hiding behind the wall, and see if something leaps through to get ambushed.
>>
>>41379170

You mime the act of putting a key in a lock to the caretaker and he meekly presents you with a key for the door before running off. Guess he won't be assisting.

You unlock the door and then kick it open before pushing yourself against the wall of the stairwell, half expecting something to charge out and careen past you. There's nothing there and the scratching has stopped...

>step forward into the room
>drop the taser grid and grab something else
>write-in
>>
>>41379308
>>step forward into the room
>>
>>41379308
>>step forward into the room
Okay it's doing the same thing then. Fine.
>>
>>41379349
>>41379343

You walk forward onto the second floor. Like the first, it's a wide open area but there's no banquet tables here. Just cheap bare rug and some open windows. You hear a gentle tapping sound above you and in the far right corner of the room, you see a large discolored spot in the floor.

>look out those windows
>check out the discoloration
>do a quick action spin to make sure nothing is sneaking up behind you
>other
>>
>>41379446
>above you
It's on the ceiling? Are we not looking at it?
>>
>>41379446
>do a quick action spin to make sure nothing is sneaking up behind you
>>
>>41379509
>>41379446

You quickly look up, just to make sure there's nothing above you. There isn't, but you do note a large number of holes, all larger than your thumb.

>>41379580

You then spin around, expecting something, ANYTHING, to be sneaking up on you. Again, there's nothing, but you do notice that huge grooves have been put into the wooden door you just walked though, as though by enormous claws.

>investigate discoloration
>check windows
>other
>>
>>41379653
>but you do notice that huge grooves
>as though by enormous claws.
we'll need the elephant tazer
>investigate discoloration
>>
>>41379703
You grip the taser grid tightly in your right hand, prepared for any threat as you approach the discoloration. As you draw closer, you realize that much of it is dried blood, almost as if...

You look up. There's a hole just about the size of a person in the ceiling here, leading up into what looks like a hollow crawlspace. Damn shoddy chinese architecture. Looks like those spires and maybe three feet beneath them is all hollowed out.

>climb up
>check the windows
>go back to your bag
>back to the van
>>
>>41379829
>>check the windows

We need a rear view mirror. Like window glass.
>>
>>41379829
>>check the windows
make sure we have the wrangling stick close for when we miss with the net
>>
>>41379887
You opt to pull back for the moment and check the windows. Whomever was in here last must of left them all open, which is no doubt how the bat or bats got in.

Sticking your head outside, there are definitely claw marks on the outer window frame. The bats must have been launching from here.

On the bright side, the view is nice.

>close all the windows
>close all but one window near the discoloration
>don't bother the windows
>swap out equipment (currently only wielding taser grid)
>climb into ceiling hole
>other
>>
>>41379992
>>close all but one window near the discoloration
>>
>>41379992
>>close all the windows
>>
>>41379992
>close all but one window near the discoloration
trap time
>>
Rolled 2 (1d2)

>>41380050
>>41380029

Rolling for it.
>>
>>41380084
>Rolling for it.

But we got a tie breaker vote like 14 seconds after it became a tie.
>>
Actually, nevermind.

>>41380056
>>41380029

>close all but one

You methodically move around the room, closing all the windows but the one nearest the discoloration in the floor. The movement above you is becoming more aggressive as you make more noise.

Now what?

>go for your gear (bag, van or both?)
>climb up
>write-in
>>
>>41380123
>>climb up
>>
>>41380123
>Check your bag first for some kind of net, or bag, or something
>If you can't find one check the van.
>>
>>41380176
We are wielding a net right now.

An electrified net gun.
>>
>>41380176
>some kind of net or bag

Closest thing would be the taser grid, you didn't get a conventional net.
>>
>>41380213
>>41380220
shit i'm tired, forgot all about it
just climb up then
>>
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>>41380166
>>41380176
>>41380213
>>41380220

As for current inventory:

Equipped:

-Hazmat suit
-Taser grid

In your bag of tricks:

-wrangling stick
-trankgun, with darts that are compatible with your wrangling stick

In the van:
-poison bait
-sprayer
-screechbox
>>
>>41380277
>>41380166

>climb

Writing.
>>
>>41380289
>compatible
How exactly do darts and sticks combine, what would incompatible look like?
>>
>>41380313

You leap up into the hole and manage to get a hand hold on a beam somewhere and pull yourself up. Wow, it's almost completely dark inside this space you can only see for-

"SKREEEEEE"

>Quick! Roll awareness checks! 3d6+1 to beat a 16, 2 points from the nerve pool to boost.
>>
Rolled 2, 2, 6 + 1 = 11 (3d6 + 1)

>>41380407
BY THE POWER OF THIS COMPLETE BREAKFAST
>>
Rolled 1, 2, 6 + 1 = 10 (3d6 + 1)

>>41380407
use those nerve pool points to boost pls
>>
Rolled 3, 3, 2 + 1 = 9 (3d6 + 1)

>>41380407
>3d6+1 to beat a 16
So impossible. That's three 5s.

An 11% chance of success.
>>
>>41380451
No, you'd have to use up all your nerves and go crazy to boost a roll high enough. You'd need like a +4 bonus. Shit's futile.
>>
>>41380496
He said 2 points for an unknown boost amount.
>>
...Wait, doesn't the hazmat suit have a light in the helmet?
>>
>>41380538
The boost is +1 for 2 points. Read the pastebin.
>>
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>>41380424
>>41380451
>>41380466

>high DC

Hey, you guys put yourselves in a dark crawlspace.

>>41380538
2 points for a +1 modifier

>>41380560

This is true, but you had almost no time to react and turn it on.

>writing for consequences
>>
>>41380598
>>41380588
o LAWD no boost then
>>
>>41380598
Hey we're in a hurry here we can't wait for em to come out the window.
>>
>>41380289
Hey uh, could we hold the pull cable for the wrangling stick and throw the actual stick part and swing it around like a flail?

Am I too high for this, right now?
>>
>>41380746
You are.

Stick isn't exactly built to be heavy, you realize. Flails are supposed to be heavy to have more kinetic energy.

It's for restraining not bludgeoning.
>>
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>>41380598

The bat hits you head on. Judging from the sheer force of the thing, you'd say it's the size of a large dog. You tumble together backwards through the hole in the ceiling and you land HARD, though you manage to maintain your grip on the taser grid.

"SKREEEEE"

You fire the grid point-blank just in time to stop the damn thing from going for your jugular with its razor sharp fangs. The creature collapses on you, and your hazmat suit protects you from any erant electricity that's coursing through it's body right now. Not a bad combo.

Unfortunately, you're now pinned beneath this damn bat and its mate has stuck its head out of the hole in the ceiling and is looking right at you.

>try and push this thing off, quick! (Roll 3d6 to beat a 10, will expend at least one STR/STA point, roll can be boosted by spending two more.)
>>
>>41380816
>Health [8/10]
>>
Rolled 5, 4, 3 = 12 (3d6)

>>41380816
>>
Rolled 4, 1, 3 = 8 (3d6)

>>41380816
So it's getting electrocuted but ignoring it? Shiiieeeeeet
>>
>>41380773
I said like, man, not as.

The same motions you know?

And the stick is adept at bludgeoning things, we used it that way before, I swear.

Fuck, I am too high for this.
>>
>>41380869
No it isn't, it's dead weight and rather heavy.
>>
>>41380342
Dart will actually screw into the end of your wrangling stick if you retract the cable, effectively making a tranq spear for close range.
>>41380746
You could and it would be adorably stupid.
>>
>>41380869
>The creature collapses on you
>>
>>41380869
>>41380859

Somebody, anybody give me a quick tiebreaker roll.
>>
Rolled 4, 3, 1 = 8 (3d6)

>>41380816
>>
>>41380918
You just took the numbers from the last roll and rearranged them!
>>
>>41380888
>You could and it would be adorably stupid.

Trips confirm, that is how we seduce all the wimmenz.
>>
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>>41380918
>>41380869
>>41380859

>failure

Writing...
>>
>>41380975
>>41380859
Uh, dude?

That's a twelve, on a DC 10.
>>
>>41380975

You manage to get the first bat partially off, freeing most of your uppoer body, but you're not fast enough.

As you sit up to get the creature the rest of the way off, its' mate swings down out of the ceiling and catches you full force in the back, once again pinning you to the ground. It then bites into your left shoulder. Deep.

>Health: [5/10] Battered and bleeding

Enough adrenaline courses through you that you're able to lash out with your good arm and desperately beat the thing off your back and crawl to your feet. It's now crouched across from you beside its mate, watching as you try and staunch the bleeding from your shoulder.

Your taser grid is spent, and you are unarmed.

>head for your bag
>run
>charge it
>write-in

>roll 3d6+1 for any option involving movement
>>
>>41381113

If we get 3 rolls, we do best of three. When the quest runs slow, I take first past the post to avoid ties. Sorry, I should put that in the official rules.
>>
Rolled 6, 3, 4 + 1 = 14 (3d6 + 1)

>>41381113
The majority must pass, not 1.

>>41381114
>>head for your bag
>>
Rolled 1, 5, 2 + 1 = 9 (3d6 + 1)

>>41381114
>head for your bag
>>
>>41381156
You called for a roll, he linked to your post, and rolled, and got a twelve on the declared DC on ten.

The other guy in this
>>41380916
Was asking if the bat was ignoring the electrocution.

No one voted to do anything.
>>
>>41381192
Of course no one voted. There wasn't a vote prompt. Are you retarded?

It was the same with the previous roll prompt.
>>
Rolled 1, 4, 1 = 6 (3d6)

>>41381114
>>head for your bag
>>
>>41381214
You don't ask for a tiebreaker on a BEST OF roll.

BEST OF means that you take the BEST ROLL of X NUMBER OF ROLLS.

He isn't running BEST OF is he needs 2/3 passes. That's a completely different thing.

Maybe I'm confused as to the terminology?
>>
>>41381244
OP is unclear in wording. He's not actually using "best of." He's using 2-out-of-3-must-pass. I guess that's "most of 3"?

Also calling a third roll a tiebreaker is definitely confusing but in context it was just breaking the tie between one passing roll and one failing roll.
>>
>>41381186
>>41381174
>>41381219

>narrow success on going for the bag

You make a run for it-

"SKREEEEEEE"

It sounds like the other bat is chasing you but you doubt it can fly in here, so its speed is limited by how quick it can crawl. You reach into for your bag and shut the door behind you.

>>41380289
^bag inventory

You can also head outside now, although it's possible the creature will climb out the window you left open.

so:

>inventory
>keep running
>search premises
>other
>>
>>41381284
That's where he lost me, then. I thought this was best of three.

I guess it would be majority passes?

Yeah, fuck.

My bad errybody.
>>
>>41381290
Tranq spear.
>>
>>41381284
>>41381244

OP is drinking and is shitty at wording rules. This is also the first time we're reliably getting three rolls. Many apologies. If two rolls pass out of three, the rolls are a success.
>>
>>41381290
>keep running
This thing is too annoying to deal with. If it heads out just shut the window on it.
>>
>>41381290
Get the gun and stick
>>
>>41381290
>>41381316
Supportan.

>>41381328
On a 3d6? Yikes.

Anything above a DC of 11 is hard as shit, and anything 14 or above is virtually impossible then.

Brutal. /tg/ dice are not kind.
>>
>>41381341
The window is back in the room you just left.

>>41381346
>>41381316
>load the gun, stick a tranq dart on the wrangling stick

Writing for this.
>>
>>41381356

Yeah, I try to set 9-11 as a sort of medium difficulty. Higher and something went wrong somewhere.
>>
>>41381373

Although it's a struggle with your wounded shoulder (which you should really do something about), you manage to pull out your tranquilizer gun and the wrangling stick. The gun has the capacity for all 4 darts, but you take one and secure it to the end of your stick to make a makeshift spear.

Now what?

>go outside and try to lure this bastard out
>go back into the room and take it head on, like a man
>fucking run for the van. you're hurt real bad.
>>
>>41381453
>fucking run for the van. you're hurt real bad.
>>
>>41381453
>>fucking run for the van. you're hurt real bad.
>>
>>41381492
>>41381478
>run for the van motherfucker

Writing.
>>
>>41381478
>>41381492
>>41381537

You do your best to carry both the spear and the trankgun under your remaining good arm and make your way down the stairs and out the door as fast as you possibly can. The van is only parked a little ways down the street-

"SKREEEEEEEE"

Jesus fuckdammit. Does't that thing know when to give up? You turn back just in time to see the bat launch itself towards you from the window you left open. There's about 10 yards between you in the van. You might make it if you really gunned it.

>GUN IT (roll 3d6 to beat an 8)
>stand your ground with the spear (roll 1 set of 3d6+1 to beat 11, with the option to expend strength for a +1)
>use the gun (roll 3d6 3 times, once for each shot. Beat a 13 with at least one.)
>>
>>41381630
Note, you can also boost the RUN FASTER roll by spending strength/speed for a +1.
>>
Rolled 4, 4, 2 = 10 (3d6)

>>41381630
>>stand your ground with the spear
>>
Rolled 5, 6, 1 = 12 (3d6)

>>41381630
>GUN IT
>>
Rolled 4, 6, 5 + 1 = 16 (3d6 + 1)

>>41381630
>>stand your ground with the spear (roll 1 set of 3d6+1 to beat 11,
>>
Rolled 6, 4, 2 + 1 = 13 (3d6 + 1)

>>41381630
>stand your ground with the spear (roll 1 set of 3d6+1 to beat 11, with the option to expend strength for a +1)
>>
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>>41381699
>>41381696
>>41381670
>spear success

You guys are badasses.

Writing.
>>
And then he became a werebat.
>>
>>41381753
We really are a master at using our wrangling stick.
>>
>>41381753

You drop the tranq gun and turn to face the rapidly approaching bat with your wrangling-stick-turned-spear in hand. You're not sure what posesses you to do so, perhaps just some ancient caveman hunting instinct, but you grasp the spear in your good arm and hurl it.

The bat, alreadyswooping down on you too quickly to stop, takes the spear in its shoulder and immediately loses control. You duck just in time for it to crash into a car behind you and fall still. A quick check reveals that it's still breathing.

Looks like you might just have a breeding pair after all.

>END THREAD
>>
>>41381862

I'll stick around to archive the thread and take questions and complaints. If you enjoyed this, subscribe to the twitter feed in the OP, I'm going to try and use it properly, I swear.

Otherwise, I hope to run again maybe at Friday at 5pm EST.
>>
>>41381862
Sure NOW we get a 16.
>>
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>>41381901

I bet you rolled it too.
>>
>>41381889
Climbing was the only non writein option for making Something happen, of course it was popular.

I guess the fact that they got agitated by noise was a hint that hat could be used to draw aggro.

Or could just remember to turn the light on before climbing.
>>
>>41382148

I think I was misled by the creative explodeyness of Exterminator Quest #2 to assume you guys would want to lay a brilliant trap involving the creature's only entrance/exit.

It did seem like you were headed in that direction for a minute too.

Also, Vince will definitely remember to turn his lights on before heading into dark spaces after this.
>>
>>41382228
Different anons. Also there may have been a mystery box factor, whereas in the shelter the box was already opened and it contained NOPE.

Also a product of different anons.

>>>Last time you created a successfully fumigated a school full of fungus infected roaches and adopted the a 14 year old patient zero.

>first vote in thread once someone finds it is to go, whoops look what i found

It probably would've been more sensible if committing to the take him home route to not bring him to the GEC in the first place really and drop him off elsewhere for after work.
>>
>>41382392
Yeah, the mystery box is a powerful thing. I really thought anons would be turned off by the giant puddle of blood clearly left by prey being dragged up into the ceiling but... no.

As for Jeremy... lets just say that that is working itself out.

All in all, I'm pleased that Vincent merely almost died again. Perhaps all the trauma will help toughen him up.
>>
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>>41381968
That I did, after estimating the impossible odds earlier.
>>
Do they give us bodybags.

If they gave us bodybags we could have bagged Brother John for vivisection.
>>
>>41382760

Well, I don't think it would technically have been a vivisection but bodybags in and of themselves are not out of the realm of possibility.

>>41382701
>Idontbelieveyou.gif

But I want to.
>>
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Wrangling stick means this, right.

http://www.ketch-all.com/animal-control-pole.html
>>
>>41383342

see image in

>>41380289
>>
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>>41380816
>File: 1436570354995s.jpg (3 KB, 96x125)

>saving thumbnails
>2011



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