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File: House Brachen Crest 2.png (151 KB, 338x333)
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Good afternoon, /tg/! I'm back, following the creation of House Brachen, Scourge of the Ironborn, Guardians of the Tumblestone Coast, and Left Hand of the Lannisters last night, to continue the set-up for this Quest.

Today, we're going to be chargenning Lord Garrette Brachen, head of our House, and figuring out his bastard son Trystan Hill, in preparation for the Quest proper to begin, likely next weekend.

The last thread can be found here:

https://archive.moe/tg/thread/41327948

And the stats for our House are as follows:

Defence: 24 (20 - Hall)
Influence: 44 (0 - Bastard Son)
Lands: 16 (16 - Plains [Coast, Light Wood, Road])
Law: 13
Population: 12
Power: 34 (34 - Veteran Warships, Veteran Sailors, Trained Guerillas and Trained Cavalry)
Wealth: 36 (35 - Port, Timber, Maester, Fisheries, Land Agriculture)
>>
>>41349112
I don't suppose it's to late to have a revote on our house words?
>>
>>41349168
I support vigilance and vengeance!
>>
>>41349207
Eh personally i liked Still We Stand but that works aswell, Fit's more than Born of Gold&Sand if you ask me though
>>
>>41349168
>>41349207
>>41349232

Any of these are better than what we have now
>>
The Quest is going to be set in 280-281 AC - a year or two prior to Robert's Rebellion.

Our House is an ancient one, having been established during the Age of Heroes. However, not all has gone well for us. Our lands and people are a shadow of their former selves, from centuries of raiding and pillaging by the Ironborn of Pyke. We have received the favour of our liege lords in the past, however, establishing ourselves as true and loyal bannermen to House Lannister.

During our service to them, we have had a number of boons, such as our valiant victory against the forces of Aegon the Conquerer, which gained us respect, as well as the purging of the Ironborn raiders around our lands most recently, and respect from the Lannisters for our part in the destruction of Houses Reynes and Tarbeck, only a few decades ago when they rose up against their liege.

With this in our past, we must now look to the future, with our current Lord, Garrette Brachen.

So, first of all - How old shall our Lord be? I would generally suggest him being an adult (18-30) or middle aged (31-50).

>>41349168
>>41349207
>>41349232
>>41349257

We can have another discussion about that later, if you'd like. Most people last night supported the current words.
>>
>>41349297
Adult. Late 20s or early 30s
>>
>>41349297
42, He was a veteran of the Reyne-Tarbeck rebellion afterall, He can still use his Pollaxe though!
>>
I'm ambivalent about the words, let's get to the chargen!

Thanks for running this, OP. It's been too long since we had a nice, solid ASOIAF quest on this board.

>>41349297

Let's be 29 years old, with Trystan being 13. He was the consequence of our very first time with a whore, who died giving birth to him.
>>
>>41349297
Let's go with middle aged

>>41349332
>using anything other than a noble sword of fierce axe
>>
>>41349332

Did we already commit our character to having been present for the purging of the Reynes? Or can we just attribute that to our recently deceased father?
>>
>>41349297
But of course, if there is a consensus on a different motto for our House, I can change it no problem.

>>41349332
It could have been our father that was involved in the Reyne-Tarbeck Rebellion, but having Garrette be old enough to have been a young lord during that time would certainly work, and suggest he is willing to do grim things if needed.
>>
>>41349297
>17
>During the last push against the Ironborn, Lord Damien Brachen was tragically struck with a poisoned arrow, and died before he could be seen to. His son, while largely unproven, has at least been competent in the following years in ruling the lands.
>>
>>41349375
>but having Garrette be old enough to have been a young lord during that time would certainly work, and suggest he is willing to do grim things if needed.
That's what i like, Sounds like a good characterization!
>>
>>41349385
Dude we already have a bastard, Plus that's below the age stated even!
>>
>>41349353
>noble sword of fierce axe

Can we make this a thing? Some kind if sword/axe hybrid?
>>
>>41349346
Think it was going with

>I was thinking that maybe were out riding along the coast, saw some woman bathing and spent a few hours of pleasure with her willing or forced. Around one year later she shows up with a child with our hair and eye colour

When it comes to our son. Probably some fishermans daughter or something
>>
>>41349346
>Thanks for running this, OP. It's been too long since we had a nice, solid ASOIAF quest on this board.

No problem, anon. I was a frequent contributor to both Plasma's House Harrock Quest, and Page's Iron and Hate, but with Harrock dying, and Page restricted in when he can run his game, I thought I'd take the plunge with my first quest on /tg/

>>41349326
>>41349346
>>41349332
>>41349353
>>41349385
So that's 2 for adult, 2 for middle age, and 1 for young adult.
>>
>>41349297
Middle aged
>>
>>41349425
>Can we make this a thing? Some kind if sword/axe hybrid?

Anon not everything we do or have need to be special snowflake. It is okay to just have an axe or just a sword.
>>
>>41349434

Adult
>>
>>41349434
Uh just voted here so that breaks the tie>>41349436
>>
>>41349447
>Voting when there were already 6 votes and theres only 6 anon's and then the QM
Yeah nice try faggot
>>
Guys, remember are unmarried and without a trueborn heir. Do we really want to be middle aged ?
>>
>>41349504
Yeah we can raise our bastard and legitimize him!
>>
Okay, so seems people are suggesting middle age, somewhere between 30 and 40.

Say we go with 38 - We were a young lord of 18 when we were called up by our liege lords to fight against the rebel Reynes and Tarbecks, our father having passed a year prior. It was our first real battle, with our experience prior to that having been dealing with the Ironborn raiders and bandits of our lands. It was the first time we fought knight versus knight, against a worthy enemy.
>>
>>41349530
Sure works for me, Sounds pretty good!
>>
>>41349504

Fucking this. If we are going to be middle aged, we need to be closer to 30 than 40.

>>41349511

Truly terrible idea. We're going to get married at some point, if for nothing more than political gain. Then our wife gets pregnant and we have a Blackfyre-style conflict for succession between our trueborn heir and legitimized bastard.

Just a truly fucking awful idea. Truly.
>>
>>41349544
Or we can just not get married ya know, Or actually love both our sons and teach them that family comes first
>>
>>41349560
>Or we can just not get married ya know, Or actually love both our sons and teach them that family comes first

Do you even basic nobility ?
>>
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>>41349530
Now, for status - we're the Lord of our House, so we automatically have a status of 6, as befits our rank.

So, now comes our general role, our concept, what Lord Garrette is generally going to be.

This doesn't set anything in stone, but means we know what we'll be aiming towards.
>>
>>41349560

You don't have a very capable mind for politics, do you?

>one of Tywin Lannister's most loyal bannermen
>have our own hall
>nearby lords WILL try to marry their daughters to us
>we literally piss off every neighbor whose daughter we spurn
>Tywin fucking Lannister of all people, sees us legitimize a bastard out of love instead of doing our lordly duty and promoting relationships with other lords throughout the Westerlands

And then you go off on some hippie love circle bullshit where both of our theoretical sons aren't going to fight each other to be top dog once we're gone. Since people are apparently like that now.

Sorry dude, but you're a fucking retard.
>>
>>41349608
Leader or Fighter
>>
>>41349608
Leader. Focusing on Sailing and warfare
>>
>>41349608
From what people have said, we're obviously going to be good with a weapon in our hand and the ringing of metal in our ears. However, are we going to be more of a fighter, one who gets into the thick of things, or a leader?
>>
>>41349656
Frontline Leader ofcourse. A true warrior lord leads from the front.
>>
>>41349608
Leader
>>
>>41349615
No need to be so fucking rude man jesus, Politics kill your parents or something?
>>
>>41349656

Leader with a touch of Schemer.

Remember our lands and holdings are a meager shell of their former selves. We should be looking to advance. Scheming helps with that.
>>
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>>41349694

No, retards did.

By accident.

Because anything they try to do purposefully they would inevitably fuck up and fail at.

Just like you are attempting to do with this thread.

Pic related.
>>
>>41349656
>>41349608
I think it's safe to say that all lords fall under 'leader.'
I'd also avoid randomly rolling on the background events table - that's entirely optional and we see to be piecing together our background already.
>>
>>41349726
Schemes wont help getting rid of the bandits infesting our mountains and forest nor help against Ironborn Raiders
>>
>>41349753
Jesus fucking christ man no need to be so damn hostile
>>
>>41349756

Scheming won't help us approach and broker a deal with said bandits in which they begin to raid our neighbors and we offer our military prowess (really the only resource we've got a lot of) in exchange for coin, political favors, or even a promising marriage.
>>
>>41349789
Why would we want them to raid our trade partners and allies ?
>>
>>41349789

There was supposed to be a question mark at the end of that.
>>
>>41349789
It's a bit too early to suggest stuff like this but even, you do realize that amounts to treason and treachery that will result in our house being demolished if we get found out?

Let's not focus on being a half-baked Littlefinger just yet.
>>
I would be willing to legitimize the bastard with the blessing of Lord Tywin, which we probably won't get.
>>
>>41349754
Agreed
>>
Guys guys guys. Think.
We are a bannerman of TYWIN. MOTHERFUCKING. LANNISTER. He always commands the reserve. I doubt he will have much respect for a sword swinging fool.
>>
>>41349754
Oh, definitely. I tend to just leave the random rolling for House Creation, not for making an actual character.

>>41349636
>>41349652
>>41349690
>>41349693
>>41349726

Seems we're going with Leader primarily, but with a strong swordhand and not one to avoid getting into the thick of the fight.

Now we flesh out our motivations, virtues, etc. Here's the list of them all, so if people could choose what goal, motivation, virtue and vice Lord Brachen has, we can figure that out.

If people want to suggest an alternate main background event, we can look at those - otherwise I was going to go with

>We were a young lord of 18 when we were called up by our liege lords to fight against the rebel Reynes and Tarbecks, our father having passed a year prior. It was our first real battle, with our experience prior to that having been dealing with the Ironborn raiders and bandits of our lands. It was the first time we fought knight versus knight, against a worthy enemy.

Perhaps this would be the first time we met Tywin Lannister, who was only heir at the time, his father Tytos being Lord Lannister and Warden of the West at the time.
>>
>>41349805

So we have leverage over them.

Do you even play the game? Win or die, nerd.

>>41349832

It is too early, but I disagree about being a half-baked Littlefinger.

Unlike Baelish, we trace our history back to the Age of Heroes. House Brachen has been around since the Casterlys still sat atop the Rock. If we ascend to greater heights, we won't be cursed for it like Baelish is. We're old, we're strong, we're noble, we belong at the top.

And if we're ever going to get there, we need to get the sharp pointy stick called "honor" out of our asses and get shit done.
>>
>>41349885
Sure i like it!
>>
>>41349885
And here's the list.
>>
>>41349905
>>41349885
Motivation: Lust
Virtue: Courageous
Vices: Ambitious

Seems like a good fit for him
>>
>>41349887
Nah man we're loyal to House Lannister no matter what, That's already been a main point. Fuck being a shcemer who only wants to win always and rise to the top, We always play those
>>
>>41349885
>>41349905
Fought in a battle with Tywin Lannister in the Tarbeck rebellion
>>
>>41349973
Forgot to put in goals
>Goals:Security
We want to bring our lands back to what they once were
>>
>>41349905
Feasible goals:
>Security
Sick and tired of fucking Ironborn shits and bandits, just wants some peace and stability.
>Power
Well, this is a pretty obvious and basic one

Feasible Motivations:
>Hatred
Disgust towards anyone that takes what they want outside of the established order. Ironborn, bandits, etcetera.
>Duty
Loyalty to House Lannister.
>Stability
All they want is a bit of peace and quiet and not a lawless plot of land constantly ravaged by banditry.

Feasible Virtues:
>Honest
We're blunt, we're forward, we don't hide our intentions. Others know exactly who we are and so do we.
>Magnanimous
As a dutiful warrior lord under House Lannister, this one makes a lot of sense.

Feasibles vices:
>Ambitious/Grasping
>Arrogant
>Cruel
>Wrathful
Any of these would fit the concept that we've built up so far.

I'd suggest any combination of these.
>>
>>41349973
>>41349935

I would say Motiviation: Duty. Virtues: Courageous and Vices: I guess wrathful is a decent one

Something that fits with a battlefield commander
>>
Background: Famous battle (against the Reynes and Tarbecks.)
Goals: Wealth (reclaiming lost holdings and such.)
Motivation: Duty (to house and liege.)
Virtue: Courageous (because vanguard commander.)
Vice: Prejudice (because FUCK IRONBORN, evidently.)
>>
>>41349940

Since fucking when, m8? All the other ASOIAF quests here haven't had an ounce of scheming, it's all about duty and honor and honest, transparent ambition and making people like us.

It's fucking boring, man. Don't you want to be more than Tywin's little lapdog? We can do better.

Additionally, we can still be loyal to House Lannister and take a shit on our neighbors. After all, if we're going to be of service to Tywin, we need to expand our holdings. We are a fly right now. And our (assuredly incompetent) neighbors mismanaging their shit is bad for Tywin, which is bad for us. Clear them out and make way for a real leader, someone Tywin can rely upon.

>>41349905

>Motivation: Excellence
>Virtue: Devoted
>Vice: Ambitious
>Goal: Power

We want to be the best we can be for the glory of House Lannister. And sometimes that means clearing out the stagnant detritus of his more idiotic lords.
>>
>>41350004
Seconding this, Deleting old vote here>>41350005
>>
>>41350004
Second, Deleting my original vote here
>>41349973
>>
So far, the favourites seem to be:

>Motivation: Duty
>Virtue: Courageous

The precise goal and vice still seem to be a bit nebulous and uncertain.
>>
>>41350044
Well this has got the most votes so far>>41350004
>>
>>41350044
I'd say when it comes to vices either wratful or prejudice against Ironborn.

Goal: Security of our realm
>>
>>41350044

Maybe Justice as a goal? We see the banditry and Ironborn raids as a plague of illegality that we want to rectify. We want to be the backbone that brings peace, security, and prosperity to the Westerlands.
>>
>>41350066
Yeah those two fit the most really
>>
>>41350066

Actually, I'd say Licentious can fit too. After all, we're 38 and unwed. Maybe we have a thing for whores. I can think of a couple other Westerlanders who do...
>>
>>41350099
Nah, Doesn't seem like it'd fit our character tbh
>>
>>41350099

Seconded. Kind of sick of always playing Littlefinger. Let's do something where our goal doesn't involve climbing the LADDAH.
>>
>>41350066

I'll back this.

Voting against licentiousness specifically because /tg/ always goes full retard about sex in quests
>>
>>41350150
Uh our goal wouldn't be climbing the ladder if we just want security for our realm....
>>
>we were captured by ironborn
>we freed ourselves and stole a ship to sail back to Brachen Hall
>>
>>41350060
And I was the one who wrote it. It's a collection of possibilities, with no solid options.

Not sure that we'd do well under Tywin if we have any interest in justice unless it's a very twisted perspective on justice. So, what about this:

>Goal: Security.
We want to live in peace and safety, something that is impossible with so many bandits around and the occasional unlawful Ironborn raid.
>Motivation: Duty
How can we best serve House Lannister if we can't even get shit together in our own land? Once we have stabilized, we can focus on serving our lord. We can't just leave our ancestral home to crumble.
>Virtue: Courageous
There's nothing we won't do, no threat that we will back down from. We have no fear of getting our hands dirty and getting involved in the bloody work ourselves.
>Vice: Wrathful
... And to be honest, we frequently engage in the bloody work out of rage and anger at the failures of others anyway. Expect us to lash out at friends, servants, perhaps even family if they anger us.
>>
>>41530099
What is Robert, again? Right, a man whore.
And Tywin thinks what of Robert, again?
>>
>>41350175
I'll agree on this
>>
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So it seems as though there is a broad consensus for:

>Motivation: Duty
>Virtue: Courageous
>Vice: Wrathful
>Goal: Security/Justice

So we are loyal and strong, doing our duty for our House and our liege, we do not suffer those who slight us lightly, and we wish to secure our lands and legacy in the face of continuous chipping away of our House.

Now we're on to the actual chargen bit - our abilities.

Pic related is what we start with in terms of ability XP, and the costs involved. We start with a 2 in each of the characteristics, and we have a 6 in our Status, but I'll do that at half-cost, so 50xp for that. That leaves 190 for the remainder.
>>
If we're 38 in 280, that means we are the same age as Tywin. We would have fought in the War of the Ninepenny Kings as well as been involved with the Reyne-Tarbeck rebellion
>>
>>41350178

Tywin, who is the same as Robert, except he keeps his escapades with whores more hush hush.

Powerful men like to get their dick wet, it's hardly an uncommon occurrence.

>>41350175

This works for me too.
>>
>>41350205
Fucking.AWESOME!
>>41350200
knowledge to 4 cunning to 3 fighting to 3 status to 3 and will to 3
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>>41350245
Shouldnt fighting be top since that is what he is focused in ?
>>
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>>41350200
I think you screen-capped the wrong section.

This is the list of actual abilities that we can select. Ignore the specialties at the moment though.
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>>41350245
Hope i understood that correctly
>>41350264
Thought we were focused in leader?
>>
>>41350200
Can we lower 1 ability to 1 so we have another 50 XP to use? Healing seems like the best fit in that case, since we're a warrior-commander.
>>
>>41350205
Fair point - so yea, we've probably been fighting alongside Tywin since we were both knighted.
>>
>>41350200

We definitely need a few points in Warfare. Other than that, I'd say Fighting, Endurance, Awareness, and Will are all pretty important, but I'm unsure about amounts for each.
>>
>>41350279
Well kinda. We are Stannis, Robb and Robert. The frontline leader like King Richard the Lionheart.
>>
>>41350304
FUCK YES! That's awesome! We're the most loyal to our Lord and have been with him since the beginning
>>
>>41350270
>>41350200
Also, IMPORTANT INFORMATION IN ADVANCE.

Several of these abilities are important. Persuasion is used for offense in intrigue situations and Fighting is used for offense in combat situation. But here are the defensive statistics:

Our intrigue defense is equally to our Awareness + Cunning + Status.
Our intrigue hit points are equal to our Will * 3.

Our combat defense is equal to our Agility + Athletics + Awareness.
Our combat hitpoints are equal to Endurance * 3.
>>
Let's keep Fighting to 3, we're trained but not amazing.

Warfare should be 5, we're a tactician first and foremost.

Fighting 3
Marksmanship 3
Athletics 3
Warfare 5
Knowledge 3
Persuasion 4
Deception 4
>>
>>41350200
4 Agility, 4 Athletics, 3 Endurance, 4 Fighting, 4 Warfare, 3 Will, 3 Awareness, 3 Language

Preliminary ability allocation. Gonna look around a little nore
>>
>>41350270
Apologies, I missed that the list on the bit I screencapped didn't have all the abilities.

>>41350200
So yea, the list is:

Agility
Animal Handling
Athletics
Awareness
Cunning
Deception
Endurance
Fighting
Healing
Knowledge
Language
Marksmanship
Persuasion
Status (already maxed at 6)
Stealth
Survival
Thievery
Warfare
Will
>>
>>41350360
Nah drop marksmanship to 2 and bump up fighting
>>
>>41350360

Take away the points in Marksmanship and put them into Cunning, then I agree with you.
>>
>>41350360
Fighting 3 is equal to an average professional soldier. Are you sure that's the level that we want to be on, when we're one of the Lannister's brutes?
>>
>>41350388
Technically we won't be one of his brutes, We'll be one of his right hand men
>>
So with >>41350341 in mind, I'm thinking we should maybe invest more in agiliy, athletics, endurance and awareness, because honestly this guy seems to me the kind that would bugger Petyr with a bloody spear instead of word-fencing with him.
>>
>>41350388
We were trained in combat as a expected of a lord, but we are primarily a tactician/Modern Major General
>>
I would also suggest Language be upped to 3.

This is because, at Rank 2, it means you can speak the Common Tongue. It is at Rank 3 that you can read and write.
>>
>>41350360
I'd raise Awareness up to 4, as that's a general utility ability that iirc has used in Warfare as well. Cunning also applies, as iirc in the rule book there's examples of the two being used to predict enemy movements
>>
>>41350409
Yuuup
>>
Yeah, swap the Marksmanship for Awareness is a good idea: I'm the one that made that statline btw. I was just trying to do something new so that we could be a rear commander and still do "fighting"
>>
>>41350425

Oh. Well. Yes, we need this then, especially because we don't have a maester yet.

>>41350449

We really don't need any points in Marksmanship tbh.
>>
Favoring of Fighting 4 at the least for that stat. We may be primarily a commander, but we should have some ability to wreck faces.
>>
>>41350425
Oh fuck thne yeah we need that
>>
>>41350409
We aren't trying to be the Mountain OR Littlefinger. We're a rear/midline commander and the very model of a modern major general.
>>
>>41350449
>so that we could be a rear commander and still do "fighting"

>not being first over the walls
>not being on the first ship to ram the enemy
>not leading your men from the front

You disgust me anon
>>
>>41350366

This is looking like our best bet so far, maybe dropping the 4 in Agility to put 3 into knowledge and a 5th point into Warfare.
>>
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Suggesting we look like pic except with a spear
>>
>>41350494
Hot Dornish wife when ?
>>
>>41350360
We can get an extra 50 points if we lower an ability to 1. I'dfo that for Healing, as that seems like the ability we'll seethe least of.

Animal Handling 3 is also recommended, though we are kind of a naval commander
>>
>>41350458
>Oh. Well. Yes, we need this then, especially because we don't have a maester yet

But you do have a maester. Still, an educated lord should still know how to read and write.

>>41350494
I can dig it.
>>
>>41350481
Guaran-fucking-teed we are going to be going full MASTER TACTICIAN once the game itself starts. Being statted up as another William Bordain just makes things unreasonable.
>>
I'll personally go with:

Fighting 3 (10)
Awareness 4 (50)
Warfare 5 (120)
Knowledge 3 (130)
Endurance 3 (140)
Athletics 3 (150)
Persuasion 4 (190)

I can't imagine any reason why we'd need deception with the role that we're in, it doesn't fit any of our virtues, vices, motivations or goals. Persuasion I can get. Awareness just seems like something that might fit our guy and it's an all-around useful ability.
>>
>>41350498
I think you mean Dothraki, They can fight atleast!
>>
>>41350513
Put one warfare into fighting and you have a deal
>>
>>41350487
That's fine. Also seconding another Anton's suggestion to drop Healing to 1
>>
>>41350507
That's just gamey though. If we do that it should be something that will come up in roleplay.

How about Will 1? We get pushed around and treated by an underling by Tywin and everyone else, but we are a competent General in the command tent. How do we feel about that, in character and out?
>>
>>41350555
Nah we've been stated that we have a strong sense of duty and will anon, That's just dumb
>>
>>41350494

I love this.

>>41350498

ASAP. Other GoT quests skimped heavy on this. Let's get diplomatic.

>>41350513

We need 3 in Language to be literate. I'm thinking we fucking definitely want to be literate, because trusting your Maester overmuch is a real easy way to get in trouble. All Maesters are scheming mongrels on the leash of the Hightowers.
>>
>>41350550
>>41350513

You could drop Healing to 1 to get 50XP extra, to increase Fighting to 4, and Language to 3.

Though this would leave you as a mediocre horse riding knight at best.
>>
Squire when we get to the story bits, how "historically accurate" are you going to be? Could we potentially change what the "future" will be, the story told in the books? With the war coming up we could have the chance to support the Targaryens or do as Tywin orders and stand pat while everyone is busy fighting/rebelling
>>
>>41350513
I like this build. Mind dropping Healing to 1 so we can bump Fighting to 4, Agility to 3, and maybe Deception to 3?
>>
>>41350555
No, no, no.

You know what's an example of a Will 1 character?
Hodor.

Having an ability reduced to 1 is crippling and it needs a big explanation.
>>
>>41350513
Keep fighting at 3. Most of us like it there. But as another anon pointed out, we need a 3 in language to be literate. Maybe we should bump down the Endurance for it?
>>
>>41350481
Now now now. We aren't a Clegane. Being the first? No. Leave that shit to Thoros of Myr and other expendable glory seeking fools. We are the ones that direct the vanguard which section of the walls to take, then proceed to secure that section, allowing the rest of the army to pour in.
>>
>>41350589
No wait, make that Language instead if Deception. Need to read after all.
>>
>>41350590
Which is exactly why having a 1 in Healing is too metagamey. I vote against it.
>>
>>41350588
History is going to progress how it would with a previously unmentioned Lord being controlled by /tg/ now being involved.

If you guys manage to convince Tywin to support the Targaryens in the Rebellion, then that's what'll happen. Same for anything else you guys do.
>>
>>41350597

Agreed. No commander with >3 points in Warfare would ever try to lead the vanguard. It's impossible to make tactical decisions from there.
>>
>>41350626
Not many lords learn how to heal people you know
>>
>>41350590

Hodor is a Cunning 1, not Will 1.
I think it might be cool to play an (actual) simpering toadie for once instead of smooth game-playing operators like we always do.
Plus it means we can have an awesome character development arc.
>>
>>41350634

By the Seven.

It's meta-gamey, but holy shit I want to do this so bad.

>>41350648

This anon has it right. Healing to 1.
>>
>>41350590
Flaw Healing is described as Insensitive as I recall, so that could be why that happens.

And how can one be meta-gamey in chargen? The quest hasn't even started.
>>
>>41350634
Is Karban going to be canon? Because his presence and personality would fuck canon up good.
>>
>>41350677
Who?
>>
Okay, it seems most people are quite happy with:

>Fighting 3 (10)
>Awareness 4 (50)
>Warfare 5 (120)
>Knowledge 3 (130)
>Endurance 3 (140)
>Athletics 3 (150)
>Persuasion 4 (190)

However, as pointed out, you need Language 3 in order to be able to read and write for yourself.

So, vote time:

>decrease Healing to 1 for 50XP, to cover Language 3 and 1-2 other things being increased

>decrease one of those above to allow for Language 3 and anything else

>leave it as is, and you just won't know how to read/write.
>>
>>41349112
>stats + basis
You were the one asking about a system on WQDT?
>>
>>41350677

Only in the Arbor. I thought that QM disappeared before Karban started making waves outside his island abode?

>>41350692

To date the MC of the best ASOIAF quest.

>>41350702
>decrease Healing to 1 for 50XP, to cover Language 3 and 1-2 other things being increased
>>
>>41350702
>>decrease Healing to 1 for 50XP, to cover Language 3 and 1-2 other things being increased
Sounds like a plan
>>
>>41350677
>Karban

Who is that?
>>
>>41350702
>ecrease Healing to 1 for 50XP, to cover Language 3 and 1-2 other things being increased
Put the extra point into fighting
>>
>>41350702
Endurance down to cover language 3.

To save time, if "reduce one of our 3's" wins out in votes, just pick which one randomly among voted stats.
>>
>>41350548
>>41350574
>>41350579
>>41350589
>>41350594
So, altering that:

>Healing 1
Our hands are made for shedding blood. Something in our nature is fundamentally at odds with the concept of aiding another man and tending to his wound. If we help, we help with the sword - we can only save lives by taking lives. Some say this is some sort of curse or perhaps a malady of the mind.

This brings us down to 140.

Increasing Fighting to 4 changes it from a 10-cost to a 40-cost, so it's now 170.

Making ourselves Literate with Language 3 brings us up to 180.

We have room for one more 3.

Fighting 4
Awareness 4
Warfare 5
Knowledge 3
Endurance 3
Athletics 3
Persuasion 4
Healing 1
Language 3
>>
>>41350727

Squire, you haven't read the ASOIAF quest that started them all?

Karban was soooooo much better than Iron & Hate.
>>
>>41350727
Another great ASOIAF quest protagonist. I'd rank him right up there with Harrock.

>decrease Healing to 1 for 50XP, to cover Language 3 and 1-2 other things being increased
>>
>>41350743
Okay, so which one ability will you increase to 3 for that last 10xp?

>>41350747
>>41350760

I haven't, I must have missed it.

I have, however, just added it to my reading list, so thank you anons.
>>
>>41350787
Can we level up fighting to 4?
>>
>>41350787
Will
>>
I can't remember, was Karban the turtle fortress island dude?
>>
>>41350743
Deception or Agility. One to make us a slightly better schemer, the other to makes us a little better at fighting.

I favor Agility because we're going to have to take one Of three flaws immediately due to being middle aged, and Agility seems like it'd make the most sense for a veteran fighter who's still mostly in his prime.
>>
>>41350787
Will
>>
>>41350787

Very enjoyable read. It ended too soon. If anything, use it as motivation to show you how epic an ASOIAF quest can become, and how terrible it is if the QM dies and the quest gets cut off abruptly.

(So don't die)

Also

>3 into Cunning, just so we don't get totally boned on Intrigue
>>
>>41350760
>>41350747
Awww yea, my compatriots of swarthy complexion, someone else remembers the man who almost lost his face in a joust to the mountain.

As Waves Upon Rock!
>>
>>41350787
>>41350743
Possibilities:
>Marksmanship
If we are military, some talent with a bow might be useful.
>Cunning
If we want to be a touch more politically minded, this is useful.
>Agility
If we are a sailor of some sort, this is practically necessary.
>Survival
Our land is harsh and desolate. In order to make the best out of it, we need to know how to live without being pampered like a Reach lord.
>>
>>41350787
Athletics or Agility
>>
>>41350787
Will, We are sturdy of the mind aswell as body
>>
>>41350787
Basic rundown is that Karban is Nwabudike Morgan made manifest on Westeros. He's essentially a Neutral Good version of Littlefinger.

His city of Saltmouth is aiming to become the next Oldtown, he is the right hand man of Paxter Redwyne, and he has a secret cache of 23 thousand dragons worth of Wildfire buried on an unnamed island.
>>
>>41350815
Fighting is already up to 4.
>>
>>41350854
Can't do Athletics, since it's already at 3. That said, Ivotefor Agilty
>>
Looks like the votes are leaning towards either Agility or Will.
>>
>>41350787
Will, Can't be a coward now can we?
>>
>>41350877

Excellent summary.

>>41350787

Cunning or Agility has my vote. I'm fine with either one.
>>
People don't remember Karban?


So THAT'S why no one was freaking out over us playing as the Clawwaters, the unluckiest house in Westeros.
>>
>>41350815
We already have, anon.

>>41350818
>>41350833
>>41350844
>>41350845
>>41350851
>>41350854

Seems split between:

>Will
>Agility
>Cunning

Vote now.
>>
>>41350924
>>Cunning
>>
>>41350924

>Agility
>>
>>41350924

Cunning
>>
>>41350924
>Will
C'mon guys our main theme is dedication!
>>
>>41350924
>Agility
>>
>>41350924
I'll shoot for
>Will

We're courageous, that's our virtue - we need good WIll to back that up.
>>
>>41350924
>>Will
>>
>>41350950

Actually, yes, I agree with this anon. Changing my vote >>41350944 to Will.
>>
>>41350924
Will
>>
>>41350924
>Will
>>
My god guys i just realized...We can use THIS and have it actually be non redundant! Since we were there!
https://www.youtube.com/watch?v=Ygcff7xaZfk#t=31
>>
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pic related.
>>
>>41351033
At least our fat fuck of a brawler did us proud in that melee against Bronze Yohn.
>>
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I'll post this in advance to assist Squire.

We have 100 points. We can spend 10 points for a bonus dice on a certain specialty, any specialty can have any number of bonus dice.

If you want any information about any of the specialties, let me know and I will give you more information. Some of them are very niche and give very little advantage.
>>
>>41351033

Squire, may the Crone guide you to the day the venerable House Brachen is included in /tg/ quest jokes.
>>
>>41351109
Strategy and convince
>>
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>>41350934
>>41350946
>>41350950
>>41350956
>>41350961
>>41350963
>>41350966

Seems we're going with Will, which makes our abilities:

Agility: 2
Animal Handling: 2
Athletics: 3
Awareness: 4
Cunning: 2
Deception: 2
Endurance: 3
Fighting: 4
Healing: 1
Knowledge: 3
Language: 3
Marksmanship: 2
Persuasion: 4
Status: 6
Stealth: 2
Survival: 2
Thievery: 2
Warfare: 5
Will: 3

And so we now move on to Specialities. Pic related is how much XP we have for these, and the list of them. Basically, specialities give you bonus dice to roll for an Ability when they apply, and you just keep the results of the best number of dice equal to your Ability.

So, if you went with Axes 2, in a fight when you have an axe, you'd roll 6 dice (pretty good), and keep the best 4.
>>
>>41351033
So damn true. I do miss Harrock, Brock did us proud in the end. It was glorious.

>>41351113
Thank you anon. I hope I live up to the legacy of GoT quests that have been on /tg/ in the past.
>>
>>41351134
Strategy is used for determining initiative during warfare battles.
Convince is one of the 'weapon types' that can be used during an intrigue battle, one of the most versatile ones too.
>>
>>41351163
Spears 2, Poleaxes 2, Ride 2, Strategy 3, persuasion 1
>>
>>41351109

>Strategy - 1 bonus die
>Command - 2 bonus die
>Tactics - 2 bonus die
>Long Blades - 1 bonus die
>Dodge - 1 bonus die
>Dedication - 2 bonus die
>Intimidate - 1 bonus die
>>
>>41351163
2 pole arms 1 strategy 1 tactics 1 logic 1 notice 2 strength
>>
>>41351163
Spear: 4
Command:2
Strategy: 2
Tactics: 2
>>
>>41351109
All three Warfare specialties are things we will probably do often. Let's just spend the next XP we get on bumping it to Warfare 6 so we go full CREEEEED.

Our specialties should be put so that we don't need to spend xp later bumping the parent skill for that one purpose.

Ride 2B
Bluff 1B
Sneak 1B
Courage 1B
Fighting 2B Long Blades
Status 2B Stewardship
Awareness 1B Empathy
>>
>>41351200
Let's not go for swords this time, We always go for swords or axes
>>
>>41351200
Dedication is just some fancy little ability used during an intrigue fight.

I think it's far better to go with Courage, which is for resisting fear effects. We are, well, courageous after all.
>>
>>41351109
2 in Axes. Axes are cool, especially Longaxes, and 2 seems like a good number for a decent fighter.

2 in Command, and 1 in all other Warfare specialties.

1 in strength and 1 in swim, since we're a tough sailor.

Not sure what to do with the other two, though Resilience, Stamina, and Courage all seem like good choices.
>>
>>41351241
Second
>>
>>41351163
1 Swim
2 Axes
1 Athletics
2 Command
2 Strategy
1 Intimidate
1 Courage

We're a sailor, so 1 in swim is pretty much required as we need at least 1 in swim to be able to swim at all
>>
>>41351230
>>41351241
Long Swords are the traditional weapon of Lords. We should have a sword and know how to use it as befits one of our status. That doesn't mean we get into fights as a habit.

Axes are for blood drinking cannibals like Bordain or those Ironborn savages.
>>
>>41351230

That's fine, I don't have a particular attachment to the weapon type. I just wanted one point of specialty at least in our preferred choice of arms.

>>41351237

Let's switch that then.

Revised:

>Strategy - 1
>Command - 2
>Tactics - 1
>Spears - 1
>Courage - 2
>Intimidate - 1
>Swim - 1
>Convince - 1
>>
>>41351306
Seconding this. It's pretty close to what I wanted, though I don't think we'll see much use out of Intimdate. Guess it works thematically though.
>>
>>41351199
What about this one?
>>
>>41351325

We need some specialization in Ride so we don't make ourselves look like a fool with our 2 Animal Handling. Swap out a point of Command for it imo.
>>
>>41351358
Let's not burn all our xp on different weapons that we will hardly ever use.
>>
>>41351306
Second
>>
>>41351163
>>41351109
Possibilities:
>Balance
Important if we're ever sailing frequently.
>Strength
If we're a bit of a brutish fighter, this could help.
>Swim
Sailor stuff.
>Notice
Always handy.
>Stamina
Good for recovering from injuries after a fight, if we're without a maester.
>Any Fighting Specialty
We need to decide which one we're going with and bring it up to at least two, if we want any of the good benefits.
>Command
Used to issue commands across a vast battlefield. Always useful.
>Strategy
Used to determine warfare initiative. Always useful.
>Tactics
You can forgo your combat initiative test to grant bonus dice to your allies initiative tests, in order to make them go faster. Potentially useful.
>Courage
We're courageous, damn it.
>>
>>41351363

I don't see the point as much with this character. More at home on the sea than an animal makes sense. Small defect.
>>
>>41351358

No, we need at least one point in Swim.

>>41351387

I like it, but can we not do axes? We're a fucking Lannister bannerman, not some filthy Vale savage. Sword or Spear.
>>
>>41351320
It was good enough for our Andal and First Men forefathers, and so it's good enough for me. Besides, Longaxes are filing awesome.
>>
>>41351395
We have a unit of trained cavalry, even though I don't think it's wise due to our location. So we need some riding stuff if we want to go with them.
>>
Long blades +2
>>
>>41351395

We are going to have know how to ride horses passably if we are going to command a land army at any point.
Which is why we need a point of specialization so we don't burn XP boosting Animal Handling.

>>41351407
Agreed. Axes are the weapons of savages
>>
>>41351412
>filing
Should be fucking, you numb nuts autocorrect.
>>
>>41351429
>Which is why we need a point of specialization so we don't burn XP boosting Animal Handling.

Weren't we thinking about getting some kennels going too? We might want to burn some XP in Animal Handling.
>>
>>41351325
Tactics isn't necessarily useful, unless we're planning on getting other people to fight with us in personal combat.

I personally recommend:
>Strategy 1B
>Command 2B
>Spear 1B
>Courage 2B
>Swim 1B
>Ride 1B
>Convince 1B
>Intimidate 1B
>>
>>41351476
>Tactics aren't usful unless we're personally fighting someone
That's not what tactics are you fucking retard, It's for warfare and strategy not personal combat!
>>
>>41351199
>>41351200
>>41351206
>>41351217
>>41351218
>>41351241
>>41351306
>>41351363

Seems we're torn between Longswords, Polearms, Axes and Spears. We need to pick one really, given you can only really use one at a time, which means the rest of it is wasted. Or have one main, and then sword secondary.

Otherwise, seems people would like Ride, Command, Strategy, Swim, Convince, Tactics and Courage.

And we're torn on other stuff.

So, vote:

>Longblade
>Polearm
>Spear
>Axe

And state if you think you should have one as primary, and one as secondary.
>>
>>41351498
No, that is what Tactics is for. You roll tactics to grant bonus dice to the Intitiative tests of your allies. It's not really used in battles.
>>
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>>41351498
No, that's exactly what Tactics is for.
>>
>>41351529
>>Spear
>>
>>41351529
>Polearm
Primary
>>
>>41351529
Swords.
>>
>>41351529

>Spear

We haven't done it before, it's an extremely versatile weapon. Also it could help us secure HDW. They like spears in Dorne right?

>>41351476

I'm agreeing with this anon.
>>
>>41351529
>Axes

No secondary, since we're primarily a commander.
>>
>>41351529
Spear. It's a reasonable weapon for doing some shipwork.
>>
>>41351529
>>Spear

No secondary.
>>
Spear as primary since everyone else is going for it. Swords as secondary.

Spears at least fit the "professional army" attitude compared to the "blueblood" of the longsword.

Axes are for wildlings and ironborn. We are better than them.
>>
Spears will help with jousts as well.
>>
>>41351529
>longblade

A spear is going to be fucking impossible to use in boarding actions against ironborn and on top of that is going to make us look like a peasant poser ass bitch. Polearms are invalid for the same reason, I suggest axe or longsword. Preferrably, longsword seeing as the Ironborn prefer axes and fuck those stupid saltniggers
>>
>>41351572
>>41351529
Eh fuck it, changing my vote from Axes to Spears.

>Spears
No secondary
>>
>>41351606
I meant in terms of what we wield. Not in spending XP. Spears all the way in XP spending. Better for tourneys, the most likely place for us to actually roll Fighting.
>>
>>41351529
Spear
>>
>>41351529
>Axe
>>
>>41351608

Spears and lances are entirely different things.

>>41351622

I disagree with your point that spears would be useless in naval combat, but holy shit, I fucking lost it at >saltniggers .

>>41351631

Spears are good weapons. A well made spear can block blows from swords, can probe plate armor for gaps, and are generally lighter and more wieldly (we're getting up there in years, we're going to need that).
>>
>>41351622
Really because you seem waaay more salty than them right now
>>
>>41351559
>>41351560
>>41351569
>>41351571
>>41351572
>>41351580
>>41351584
>>41351606

Seems that people want Spears, with a few people wanting Longblades as secondary.

So for the Specialities, how do people feel about:

>Strategy 1B
>Command 2B
>Spear 1B
>Longblade 1B
>Courage 2B
>Swim 1B
>Ride 1B
>Convince 1B
>>
>>41351529
OP, mind doing a similar vote for this on Warfare, since it's our most important stat?
>>
>>41351674
Put longblades into spear
>>
>>41351674
I can settle for this.

Do you want me to post my big perks screencap, to save you some effort?
>>
>>41351674
No reason for us to split our XP between weapons. Let's just change the 1B in longblades to Awareness(Empathy)
>>
>>41351684
That votes already done anon, Get over it
>>
>>41351695

Or anywhere. Longblades as a secondary weapon seems kinda dumb to me.

>Valyrian steel spearhead when?
>>
>>41351695
>>41351674
Okay, so:

>Strategy 1B
>Command 2B
>Spear 2B
>Courage 2B
>Swim 1B
>Ride 1B
>Convince 1B

Makes us a good general, pretty good with a spear, courageous, not bad at swimming and slightly less shit at riding, and we're pretty convincing in a conversation.
>>
>>41351674
Swap out Convince for Intimidate, and put Longblades into Spears to bring it up to 2B. Only a few Anon's wanted a backup weapon, and I don't see why we couldn't have that be another spear.
>>
>>41351711
If you could, anon - it'd save me time putting one together now.
>>
>>41351674
This is why other quests did their stats behind the scenes, holy shit it's a clusterfuck when people are making 10+ stat choices at once instead of more limited voting.
>>
>>41351739
Maybe because the second something gets close, or the haft of the spear is broken, we're a corpse?
>>
>>41351739

No need to do that. We can be convincing BECAUSE we are somewhat intimidating.

>>41351734

I like this.
>>
Requesting the spear be in the style of a harpoon.
>>
>>41351789

>The possibility of being disarmed is a good reason for me to split my stats and just be shit ALL the time.
>>
>>41351734
Good enough. Let's move on.
>>
>>41351805

Holy shit. Holy. Shit.

>get the maester to design harpoons we can fire on saltnigger ships and board them

Honestly at this rate I'm thinking we might as well just invade Pyke.
>>
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>>41351763
All right.

Now listen up, we get to choose three fancy perks from this big chart here. Since I am lending a hand, feel free to ask me for information about any specific perk and I'll give you more information of it. Got it?
>>
>>41351805
Looks too pleb. A boar spear refluffed could work for that if you want.

Boa spears are weapons generally used for hunting, and are also pretty handy weapons. They're also used by officers, so us using one could also bused as a symbol of our authority.
>>
>>41351872
Boar spears are pretty good in terms of stats for this game too.
>>
>>41351805
Nah Trident obviously mate
>>41351845
Heirloom spear, Night eyes, Sponser:Tywin Lannistor
>>
>>41351845
Are we forced to invest a quality into Head of House?

I vote
Favored of Nobles
Wealthy
Evaluation
>>
>>41351845
Head of House is a shoe-in. Inspiring or Leader of Men (or maybe even both), with possibly Armour Mastery for the last or Beastfriend if people still want their kennels.
>>
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>>41351837
The High Septon would then declare us a living saint for cleansing the world of the Ironborn forever and Tywin Lannister would give up the title Warden of the West to us after being awed by the sheer justice visited upon the seanegros
>>
>>41351845

>Trade - Shipbuilding
>Spear Fighter I
>Attractive

The sexy spear-wielding slayer of all things salty.
>>
>>41351903
Second, That Night Eyes will help us in night time battles
>>41351917
Don't we get HoH automatically?
>>
Head of House because we have to
Inspiring for becoming Creed
Keen Senses since we didn't invest any bonus dice into it when we had the chance.
>>
>>41351935
>>41351837

>Invade the Iron Island
>Slay the Greyjoy fucking shits before they can launch a rebellion
>>
>>41351948
Nope. Maybe OP will change things up, but it has to be taken as a perk as well.

My vote is for both Inspiring and Leaser of Men, as we're supposed to be playing as one of Tywin's best commanders.
>>
>>41351845
Thanks anon.

So yea, we're on:

Agility: 2
Animal Handling: 2 (Ride 1B)
Athletics: 3 (Swim 1B)
Awareness: 4
Cunning: 2
Deception: 2
Endurance: 3
Fighting: 4 (Spear 2B)
Healing: 1
Knowledge: 3
Language: 3
Marksmanship: 2
Persuasion: 4 (Convince 1B)
Status: 6
Stealth: 2
Survival: 2
Thievery: 2
Warfare: 5 (Command 2B, Strategy 1B)
Will: 3 (Courage 2B)

>>41351908
>>41351917
>>41351948
>>41351959
No, because for a quest where you are always gonna be the head of the House, that's dumb. So you automatically get Head of House. These 3 benefits are in addition to that.
>>
>>41351935

Actually, all of this has me thinking...

We have one year before Robert's Rebellion starts. Why don't we try to use that clusterfuck to attempt to install Tywin Lannister on the Iron Throne permanently? If we can cripple the Greyjoys AND get Tywin's ass firmly planted in King's Landing, we could be Warden of the West.
>>
>>41351989
Kay thanks for clearing that up
>>
>>41351948
I think we have to spend one of our qualities on it. Need a ruling from QM.

Night eyes is dumb and a huge waste of our potential as a Lord. At least get Keen Eyes instead as it will be useful elsewhere.
>>
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>>41351966
>No Theon Greyjoy
>No 'Stark is kil'
>Winterfell unburned


PRAISE THE SEVEN
>>
>>41352004
Fuck it let's make our best friend and lord the king!
>>
Also, I do appreciate the patience and assistance shown by many of you - this is my first quest, and sure, seeing how they were done in the past should have shown that I need to put my foot down a bit more to keep things moving.

However, the quest is going to go better if you guys are happy with the character you're playing, and so I'm willing to spend a little longer hashing it out, if it means more engagement.

But yea, cheers all.
>>
>>41352026

Gonna fix this shit and get Westeros prepared for fighting off Danycunt
>>
Okay in that case

Inspiring(Creeeed!!)
Leader of Men(CREEEEED!!!!!!)
I dunno the third one.
>>
>>41351989
Thanks. Voting for

Leader of Men
Inspiring
Authority

The first two is because we're supposed to be a damn good commander. The last is because we seem to be the type who doesn't have time for nonsense, and it meshes in nicely with the grizzled battlefield commander
>>
>>41352004
Probably because all of the behind the scenes players would make it borderline impossible for us to do so unless we killed them or started our own rebellion with prime Robert and Starks around. The protag doesn't seem the long term scheming type.
>>
Heirloom spear of valyrian make? Possibly named Salt's Bane.
>>
>>41352108
Sounds kickass!
>>
>>41351903
I don't think an heirloom spear is such a good heirloom. I'd rather just go Spear Fighter I.
>>41351959
>>41351948
>>41351917
When I ran a quest, I didn't demand that they take Head of House because it's mandatory - at the same time though, I didn't give them the bonus advantages of Head of House.
>>41351903
>>41351948
Night Eyes is pretty obvious, no need to explain that one. Still, I'd rather go with Keen for the uses you'd get anywhere else.
>>41351941
... Really? Would our lord really bother to spend time helping out at the shipyard? That doesn't sound like a good pick.

My personal picks:
>Keen Senses
Very useful no matter what.
>Leader of Men or Inspiring
Inspiring gives you an additional command per turn and allows you to reroll a command test by sacrificing a command. Meanwhile, Leader of Men allows you to automatically rally a routed unit or reorganize a disorganized unit once per turn. Up to you which sounds better.
>Spear Fighter I
We need to be good with at least some sort of weapon if we're playing some sort of warrior bloke.
>>
>>41352026
Funny thing is that Quellon Greyjoy was a pretty cool guy. He was trying to reform the Ironborn before he died and the little shit Balon took over.
>>
>>41352108
No. Heirloom spears are a ridiculous idea.
>>
>>41352140
Eh sure second
>>
>>41352163
Seconding this, though for different reasons. Heirloom is a trap, and it's benefits are tiny. There are better benefits for us out there.
>>
Time to vote then:

Pick 3 of:

>Leader of Men
>Inspiring
>Authority
>Keen Senses
>Spear Fighter 1
>Attractive
>Heirloom (Valyrian) Weapon
>>
>>41352203
>>Leader of Men
>>Inspiring
>>Spear Fighter 1
>>
>>41352086
Gonna back this. We're a commander, so let's be the best we can be.
>>
>>41352203
Leader of Men
Inspiring
Authority
>>
>>41352203
>>Leader of Men
>>Inspiring
>>Spear Fighter 1
>>
>>41352203
I'll go with:

>Spear Fighter I
>Leader of Men
>Keen Senses

Inspiring's a bit too micro, Authority's for intrigue battles - which I doubt will be done this quest - Attractive is just silly and no, no fucking Valyrian steel spearheads.
>>
>>41352203
Leader of Men
Authority
Keen Senses.
>>
>>41352203
Leader of Men
Keen Sense
Spear Fighter I
>>
>>41352252
This seems to be the best choice
>>
What if

Guys

What if instead of a spear

We used

Bear with me

We used a Harpoon?
>>
>>41352203
>Leader of Men
>Keen Senses
>Spear Fighter 1
>>
>>41352302
No, That's stupid
>>
So are we basically making Captain Ahab, only less insane and a noble?
>>
>>41352385
No, Not really
>>
>>41352302
Just pretend that its a spear.
>>
>>41352219
>>41352222
>>41352236
>>41352246
>>41352252
>>41352258
>>41352262
>>41352270

That's:
>Leader of Men
>Inspiring
>Keen Senses

So we're a glorious leader of men, and eagle-eyed to boot.

Now we can determine what gear we have.

Roll 6d6+2 for this.
>>
Rolled 6, 1, 1, 6, 3, 4 = 21 (6d6)

>>41352411
Rollan 6d6
>>
Rolled 5, 1, 3, 1, 5, 5 + 2 = 22 (6d6 + 2)

>>41352411
>>
Rolled 5, 4, 3, 3, 2, 6 = 23 (6d6)

>>41352411
>>
Rolled 6, 1, 4, 1, 6, 4 + 2 = 24 (6d6 + 2)

>>41352411
>>
Rolled 5, 5, 5, 1, 2, 4 + 2 = 24 (6d6 + 2)

>>41352411
>>41352411
>>
>>41352411
You skipped something, as much as I hate to remind you.

We're middle-aged, aren't we?

So we need to take a mandatory Flaw on one out of Agility, Endurance or Athletics. A Flaw means that have one less die to roll on all tests involving this ability.
>>
>>41352457
Thanks for breaking the pattern, I was getting legitimately creeped out.
>>
>>41352474
I think we had decided on Agility earlier in the thread.
>>
>>41352474
Pretty sure we decided on agi
>>
>>41352509
>>41352518
Well shit, I'm glad we know how to swim because god knows how frequently we'll be falling off our boat.
>>
>>41352411


Squire, do you happen to have a twitter account? If so could you link it please. If not please create on for the quest.
>>
>>41352427
So that's 23 Golden Dragons' (or 4830 Silver Stags') worth of stuff.

Suggestions for what type or quality of weapons, armour, horses, hounds, etc, you want are welcome, and I'll figure out the specifics myself.

Otherwise, we're done!

Lord Garrette Brachen, of House Brachen, Scourge of the Ironborn, Guardian of the Tumblestone Coast, Left Hand of the Lannisters

Middle Aged - 38 years old

Agility: 2
Animal Handling: 2 (Ride 1B)
Athletics: 3 (Swim 1B)
Awareness: 4
Cunning: 2
Deception: 2
Endurance: 3
Fighting: 4 (Spear 2B)
Healing: 1
Knowledge: 3
Language: 3
Marksmanship: 2
Persuasion: 4 (Convince 1B)
Status: 6
Stealth: 2
Survival: 2
Thievery: 2
Warfare: 5 (Command 2B, Strategy 1B)
Will: 3 (Courage 2B)

Benefits:
Leader of Men
Inspiring
Keen Senses
>>
>>41352509
We didn't vote on that yet, and we only have a 2 in Agility. I'd rather slap it on Athletics and later use a Destiny Point to get rid of it.

That said, if we're talking Flaws, I suggest taking Haughty as it fits in with being Prejudiced.
>>
>>41352474
Shit, yes, you are right.

Along with suggestions on gear, vote on:

-1 Dice rolled for:

>Agility
>Endurance
>Athletics
>>
>>41352540
Plate armor obviously, A destier if possible a kite shield and lance and spear, Don' know if i spelled the horses name right
>>
Rolled 1, 2, 3, 1, 3, 4 + 2 = 16 (6d6 + 2)

>>41352563
Agility
>>
>>41352539
Already done anon. The Twitter account is:

https://twitter.com/HouseBrachen

Also, back at the beginning of the thread, people said they didn't like "Born of Gold and Sand" as our House Words. Is this still the case (and you want them changed), or are you alright with keeping them?
>>
>>41352563
Athletics

Also, twitter account?
>>
>>41352592
Thanks for the twitter link. Ignore my other requests for it.
>>
>>41352540
Boa spear for weapon. The rest I don't really care about. Instead of Guardian, can we have the title of Warden? It's an official title used by the crown, and could be a holdover from when the Lannisters were kings in their own right.
>>
>>41352563
>Athletics
>>>41352592
Nah keep them. It's a petty thing to care about.
>>
>>41352563
Agility.

Can we take the Haughty flaw btw? I'm really like this whole "blueblooded major general" thing we have going on.
>>
>>41352563
Penalty dice convert test dice into all purpose bonus dice, just so you know.

That said,
>Agilty

We can get rid of it later, though I fear for our combat skills. Good thing we have high Warfare to do tactics rolls.
>>
>>41352623
Nah fuck that shit, We ain't like that
>>
>>41352592
One of the best replacements for the words that I saw was "Still we Stand" or something like that. It was incredibly awesome.
>>
>>41352592
Can we shorten it to "born of gold"?

For the most part I'm pretty cool with it.


As for gear I think we should be rolling with light armor since we kinda suck at swimming and don't plan on getting in the thick of fighting if we can help it.
>>
File: Haughty.png (11 KB, 320x113)
11 KB
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>>41352616
Warden of the Tumbestone Coast works for me, and as you said, it is an official title.

>>41352623
>Can we take the Haughty flaw btw? I'm really like this whole "blueblooded major general" thing we have going on.

That's down to the other anons. Would you guys be okay with having a flaw meaning
>pic related
>>
>>41352697
Nah man two different sets of armor, One for seafaring and one for land, Light armor for seafaring and plate armor for land
>>
>>41352586
What about a boar spear as an alternative or backup? We're not going to do a lot of damage with our low Athletics, and boar spears double as a symbol of authority while doing lots of damage, and come with Powerful and Impale
>>
>>41352540
For our main weapon, I suggest a boar spear. They're absolutely terrifying weapons. Have a dirk as a sidearm. I suggest we stick to ring mail as our favored type of armor, with some ring barding for our horse. As for the type of horse, let's go with a courser if we can afford it. If not, stick to a rounsey. We probably need some noble clothes, although the price varies and since we're that sort of lord, I suggest we don't spend much at all on it, maybe the minimum 100ss.
>>41352563
Agility.
>>
>>41352702
That's fine seeing as how Lord Brachen is old school and all.
>>
>>41352592
I'd also prefer Still We Stand
>>
>>41352702
No fuck that, We aren't a fucking asshole. Plus that means we'd have to be mean to our son
>>
>>41352702
I like the idea that we aren't Ned Stark. We don't treat our bastard as our son, but we give him an officership in the Navy, like we would treat a second cousin or something.
>>
>>41352717
That's what I was thinking of doing. Some plate for horseback, and lighter armour for when we're at sea.

Also, archive is up!

http://suptg.thisisnotatrueending.com/archive/41349112/

>>41352737
Aye, it means we'd be a dick to our Bastard son (who I'll chargen tonight/tomorrow myself, based on suggestions from last thread).
>>
>>41352586
Plate armor is hideously expensive and half of our fighting will be done on beaches or on boats.
We are taking a hit to our Agility, which means we will be falling off boats a lot.

We do not want to fall off boats wearing full plate.
>>
>>41352727
Sure
>>41352729
Yeah chainmail is probably a good idea, We can be medium shock cavalry
>>41352702
No that isn't cool
>>
>>41352737
Not necessarily. We've gotten to know him, unlike others. Haughty also isn't the asshole option, that's Supreme Arrogance.

Backing Haughty.
>>
>>41352737
We don't have to be *mean* to him. But we don't think of him as a member of the household and more like the main branch Lannisters treat their cousins.
>>
>>41352702
Not backing haughty. It doesn't fit with our vice and I'd rather not take more flaws than we have to.
>>
>>41352776
It literally states our starting disposition towards him must be dislike or worse...
>>
I'll have a think about the Haughty flaw then. Of course, you guys still determine how you treat your bastard son, so you don't need to take it to basically keep him at arm's length.
>>
>>41352702
No thanks
>>41352820
That mean we can love him as if he was a trueborn?
>>
>>41352830
If the gestalt will of /tg/ wishes it. Of course, the political ramifications of that, especially in trying to get a bride, has to be taken into account.
>>
>>41352812
That can be changed, at least if our son turns out to be a competent warrior or battlefield commander.

Besides, that's just starting disposition. Our relationship with our family in house Harrock quest wasn't the best either a the beginning, but we overcame it. I don't see why that couldn't happen here, since people change over time.
>>
No haughty!
>>
>>41352857
Never said immediately make him legitimate, I just said love him as if he were
>>
>>41352810
>>41352830
Remember that taking it gives a Destiny Point, which is pretty valuable. And while we aren't Ned Stark tier of loving our bastard, we can still treat him well. Think an employee who we have an abnormal interest in wanting to succeed on his own merits and grow. We treat him like we would a protege or a squire we had fostered from another family.
>>
>>41352857
Oh good.

>Haughty

I hope our son's a good fighter so we can have somebody to champion us if need be.
>>
>>41352592
Thank's for the twitter. "Still we Stand" is so much better than "Born of Gold and Sand" IMO
>>
>>41352886
Yes Haughty!

>>41352812
This refers to people we just met. As our own son we can have whatever disposition we want as we have control over our backstory.
>>
>>41352930
It really is
>>
>>41352930
I agree and i still would like it to be changed
>>
>>41352923
You are thinking Supreme Arrogance: Haughty just means we automatically *start* at disliking poor people/bastards/women in armor. We can change our opinion of them later.
>>
>>41352930
Still we Stand sounds like we're aping the Mormonts.

OP, I'm fine with Born of Gold and Sand.
>>
Okay then, a quick vote:

>Born of Gold and Sand
>Still We Stand

Choose the Words of our House (because then we can decide, and I can tweak the crest).

Are people otherwise alright with the crest as it is?
>>
>Boar Spear, 40ss
>War Lance, 60ss
>Dirk, 20ss
The boar spear would be our primary weapon, it's big, it's mean and it's fucking dangerous. The war lance is for sweet cavalry action and the dirk is if we find ourselves without any other option. That comes to 120ss on weapons.
>Hard Leather, 400ss
>Ring, 600ss
The hard leather is for sea-fighting, in case we fall overboard. Meanwhile the ring is for mounted combat and any other form of fighting where we aren't in danger of drowning. So that's 1,000ss down the drain.
>Courser, 600ss
>Ring Barding, 2,400ss
Armor up our steed to keep it from dying and make sure it's a good one as well - we don't want to look like a laughing stock. So that comes to 3,000ss splashed on our horse.

For weapons, armor and horsing around, that's 4,120ss which leaves us with 710ss left. We definitely do not have enough cash for plate armor unless we skimp on other stuff and definitely not enough for plate barding. We could always bump up the quality of our horse to a destrier.
>>
>>41352943
>>41352951
>>41352983
I'm not quite sure what "Born of Gold and Sand" is supposed to convey. I mean our house has been through some shit and has been around since the age of heroes yea? "Still We Stand" Fits so much better than the other.
>>
>>41352966
What does my post have to do with that?

There's a reason I'm voting Haughty after all, an not Supreme Arrogance which is absolutely terrible.
>>
>>41353006
>Still We Stand
>>
>>41353006
>Still We Stand
>>
I'm also thinking of perhaps allowing you to have Haughty, but obviously it wouldn't apply to your bastard son, as you've been bringing him up in your image for the last decade and a half or so.

Would that work?
>>
>>41353006
Still We Stand
>>
>>41353006
>Still We Stand
Switch the quest title to 'Born of Gold and Sand' instead.
>>
>>41353006
>Still We Stand
>>
>>41353006
Fine with Crest.

>Born of Gold and Sand

Not too find of it, but the other one is worse.
>>
>>41353006
And, I'm fine with the crest
>>
>>41353039
Eh still not sold on it, I mean if we do get a wife i atleast want her to be a warrior!
>>
>>41353039
That works great OP, A little advice call voting over quickly so we don't waste time. This is /tg/ we can waste hours on nothing.
>>
>>41353039
Yeah, since we've been raising him for a while now. It's just other people's bastards we'd look down on.
>>
>>41353039
It wouldn't apply anyway, as Haughty only forces you to Dislike bastards when you first meet them. We've known our son over a decade and have had more than enough time to change our opinion
>>
>>41353084
>Warrior woman
>in Westeros

Seriously anon ?
>>
>>41353084
Good luck finding one then.

Besides, why would we want our wife to be one? Our neighbors will laugh at us, and I don't want one of our good fighters to be tied down because she's pregnant.
>>
>>41353131
To be fair, there's Dorne.
>>
Okay, so calling the votes:

We'll go with Haughty, but it obviously doesn't apply to our bastard son, who we've raised in our image his whole life.

I'll also change the Words of our House to "Still We Stand", since there seems to be significant call for it.

>>41353008
That seems to be the best outfitting, and similar to what I was thinking too. Also means you have some money in your purse too.
>>
>>41353174
Get a destrier instead of a courser if we can afford it.
>>
>>41353174
Just one thing.

The Mormont words are 'Here We Stand.'
The Brachen words are 'Still We Stand.'

Should we consider changing ours?
>>
>>41353160
>Not wanting a hot scheming Dornish wife to protect you from daggers in the shadows while you fight on the field
>>
>>41353211
Nah
>>
>>41353207
Upping to a destrier leaves us with 310ss.
>>
>>41353211
Different meanings
similar/=/same
>>
We can continue discussion until the thread 404s, I'll keep an eye on making sure it is all archived.

As for the first actual Quest thread, I'm going to likely be running it each weekend, either on Friday, Saturday or Sunday, starting at approx 7pm UK time (GMT+1 currently). If there is enough support to do multiple sessions on a weekend, and I have the free time, I'll see about doing that too.

I'll announce an hour before I plan to start on Twitter - https://twitter.com/HouseBrachen - and will also post up the link to the thread once it is up too.

So, discussion on our bastard son - what sort of skills would you like to see in him? Your inspiring personality, your way with words, your fighting prowess? Would you also like him to be in charge of one of your units, and if so, which one? The small fleet you have, or the cavalry/rangers?
>>
>>41353260
How old is he? I'm hoping to have him be a good fighter, while being a decent Commander.
>>
I've also looked over the units bit, and since the sailors are always going to be on the ships, you can have Veteran Sailors/Warships as one unit, you don't have to get them separately.

With this being the case, you could afford a second lot of Trained Guerillas (your rangers), or a Trained Garrison (that will usually always be at your hall and in the local villages).

Which would you prefer?
>>
>>41353260
Fighting prowess and inspiring presence, And yes let him lead the cavalry when we aren't
>>
>>41353303
Garrison
>>
>>41353288
I was thinking as having him between 14-17. Not yet a full adult, but an older boy. It means he is fully capable of being a soldier/sailor, and also adds a little drama when it comes to you (if you choose to do so) getting a wife... when your wife might be closer to his age than yours.

If you'd prefer him older or younger, just say. It's possible he could be 18-19, and you sired him while you were away fighting in the War of the Ninepenny Kings.
>>
>>41353303
Garrison.
>>
>>41353260
I want him to be a better fighter than us, with being a commander being his secondary thing. So focus mostly on physical stats and fighting while getting Warfare up to 3.
>>
>>41353303
The Tumblestone Coast is pretty lawless. I'll settle for a garrison to make sure that our lands are safe with a dedicated defensive force.
>>
>>4351529
Spears. Speeeeeears.
>>
>>41353303
Garrison
>>
>>41353303
Trained Garrison for sure.

>>41353344
16 works. Have him be a talented but inexperienced warrior, while we're starting to groom him into a battlefield commander.
>>
Anyways we done?
>>
>>41353350
To explain this, we had him raised in the barracks, training with the men. We've never really had the time to discipline or train him in the arts of intrigue or tactics. Now that he's reaching adulthood though, he'll make a pretty excellent soldier. He just needs the chance to show it in the field.

But don't let us decide everything about the bastard. He's his own person, let him surprise us in a couple of ways.
>>
Can we look into getting a Personal Guard? They are pretty much the best unit available as they can follow you around and kill people you want dead. Other /tg/ quests get so much mileage out of them it isn't even funny.

Veteran Sailors is the same cost as Trained Personal Guard. So that's my vote.
>>
>>41353431
Eh sure, I'll vote for that
>>
>>41353431
third
>>
>>41353407
What this anon said. All I really want from him in general his that he's a fighter first, leader second, as opposed to Lord Brachen, who's a leader first and warrior second.

I also advocate that we IC dislike anyone who claims we're offshoot Brackens or Mormonts due to our Motto and name, whether thy be joking or otherwise
>>
>>41353407

Remember Roose Bolton reminding Ramsay that "the flayed man is my banner, not yours. You are a Snow, not a Bolton"?

I think our attitude towards are son is "You are not of my House, but you are of my blood. I want to see you do well for yourself and grow into a capable adult."

If, and only if, he grows up to be worthy of it we will see into creating a cadet branch for him.
>>
>>41353431
Ahh, I get you.

You could have:

Veteran Warships x1 (12 points)
Trained Guerillas x1 (5 points)
Trained Cavalry x1 (8 points)
Trained Personal Guard x1 (9 points)

Total of 34 points, uses up all your Power.
>>
>>41353431
>>41353450
>>41353468
>>41353535
It'd probably be easier doing it that way, and then trying to raise more units for garrisons in future, than trying to build up a Personal Guard from scratch.
>>
>>41353535
Good idea. Our high Warfare could also allow for us to do Tactics rolls for our bodyguards, meaning we don't have to worry about our flawed Agility due to our men striking first
>>
>>41353535
Can our explanation for our Power and Law being so shitty is that in addition to the war of attrition on us, Tywin has been tearing us away from our duties to fight his wars for him, leaving our lands to languish?
>>
>>41353583
I was thinking that when we were talking about Tactics earlier in the thread, but forgot to bring it up.

We can use our fuckhuge Warfare skill to give our Personal Guard an initiative bonus rather then get into the thick of fighting ourselves.

>CREEEED!
>>
>>41353594
What wars? There were only two campaigns that Tywin participated in before the rebellion, and those were the War of Ninepenny Kings and the Reyne-Tarbeck rebellion.
>>
>>41353594
Yep, that's basically what's been happening. For centuries our lands have been chipped at by the Ironborn, and our lands went to ruin while we were away fighting in the War of the Ninepenny Kings and the Reyne-Tarbeck Rebellion, while we were gaining personal renown.

It has taken us a while to actually decide to rebuild our House's legacy, which is what we're now hoping to do.
>>
>>41353627
I just like the idea that we've been doing work for Tywin so often and we spent so much time away from home that our lands have been suffering as a result.
>>
Oh god people are going to start rumors our Lord is gay. 38 year old man, not married, constantly at the beck and call of a resurgent Lord, with a personal guard with him most of the time.
>>
File: House_Serrett.png (247 KB, 450x600)
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247 KB PNG
>You'll never be as swagtacullar as this house
>>
>>41353688
I wonder if it is ironic that they'd then have our spear rammed up their arse for voicing those rumours within a mile of Lord Garrette.
>>
>>41353717
We may not be gay, but we're certainly a sodomite!
>>
>>41356888
>Implying they won't get instantly sodomized with our spear.
>>
>>41353717
>>41353918
>>41353927
Tg sodomymind?
>>
>>41353688
>implying we weren't married
>implying she wasn't barren and died of a fever five years ago
> implying we ever got over the heartbreak
>>
>>41353688
I'm sure that our bastard was born through mpreg.

That said, you're right. Our son may be the only thing preventing people from spreading rumors about us being a flaming homosexual.
>>
>>41353535

Stating my personal request for one firebrand Dornishman in the Honor Guard, to help us locate Hot Dornish Wife.
>>
Given we're likely to 404 soon, I'd just like to thank you all for generally being constructive, helpful, and patient with me, given that this is my first quest.

I'm looking forward to starting it properly during the coming weekend, and hopefully, House Brachen will rise again.

Keep being awesome, /tg/.
>>
>>41354076
Thanks for running, m8, you're doing really well and I look forward to playing.
>>
Ideal Houses to get a hot Dornish wife from:

House Gargelen
House Wyl
House Jordayne

And at a stretch House Yronwood, but they are powerful house. All houses with a navy so we'll have common ground. I would mention House Dalt but they are too young and only a knightly house at present, obviously Martell is a bit out of our range unless we marry a lower cousin.
>>
>>41354145
If we finally get HDW when running as a class snob of all things... Oh the irony.
>>
>>41354145

Yronwood might not be bad, actually. Assuming Tywin still orders the Mountain to butcher Elia and her whelps, us getting into bed with the 2nd most powerful House in Dorne could be very good for countering Martell interests.
>>
>>41354145
Yronwood. They're the Boltons of Dorne, just without the crazy.
>>
>>41354196
>>41354221

If we bring war to Dorne and succeed in the rebellion while marrying into house Yronwood, we could find ourselves displacing the Martells.
>>
>>41354252

Hory shet.

This would be awesome. And the best possible scenario for our bastard, because then we could displace one of the lesser Dornish Houses and install him as a cadet branch there.

Two keeps held by Brachen blood in Dorne. What a lovely time to be alive.
>>
>>41354252
It would make more sense to have the Yronwoods take over in that case, as they're not only Dornishbbut already have a significant powrrbasethere.
>>
>>41354076
Best of luck, and sorry for my occasional back-seating throughout the thread.
>>
>>41354303
Holy shit, you're actually here Plasma?

Were you the anon that helped with the screenshots? If so, thank you man, that was a great help.

Honestly, don't worry about a thing, any help is welcome, and you're welcome to use your trip here too.
>>
>>41354293
Hence us marrying into the Yronwoods. We don't really have any lands back home worth keeping. We just become Lord and Lady Yronwood.

...We'll have to see later about fixing those silly unbecoming Dornish practices
>>
>>41354196
>>41354221

Yronwood really depends on us reaching up to their level though. They won't exactly be asking us for a marriage. And we're on a timeline for this, if Robert's Rebellion occurs I have high doubts any Dornish House is going to want to get in bed with us afterwards, let along the second most powerful House in Dorne.

Jordayne on the other hand has a sole heiress to their House, granted that'll depend on the QM's call in regards to her age. Even though Dornish heredity laws are difficult we could use that to our advantage as well.
>>
>>41354344

Nigger I KNOW you did not just suggest we abandon the family name. The Brachens were ancient by the time Nymeria even LANDED in Dorne.

Also who the fuck takes his wife's last name?
>>
>>41354344

Nah man, the House and name are far too old to be given up for something that can really boil down to scheming at best. If we get married it should likely be at the request of our Lord, for the boon it would bring either through military or things to enhance our military, or a relationship with a House that can provide the baser needs for both lands while we provide the muscle.
>>
>>41354374

Actually, if history repeats itself Dorne would be cool with us up until the very moment Tywin gave the kill order to Clegane. Remember, the Lannisters stayed out of the Rebellion until the very last moment, while the Martells actively supported the Targaryens.

Oberyn even reminisces about visiting Casterly Rock in his youth. Things are chill between Martell and Lannister at this time. Tywin was Aerys' right hand man for a long time, and no doubt the Martells could see that he was the only thing keeping the Mad King in check while he was serving him as Hand. They probably liked the Lannisters up until Elia's death.
>>
>>41354375
>>41354420

You're right, I have brought shame upon my ancestors. Also forgetting we are ancient since 2/3 of /tg/'s quests had us as uplifted knights.
>>
>>41354374
Well, she seems old enough to be taken out and about Westeros, which suggests she is of an age where she could get married.

She also doesn't have any siblings, and from what I can find, no direct blood aunts/uncles/cousins. Her father and her are all that is left of her House.
>>
>>41354421
Yes at the current time, but if we get up to a point where Robert's Rebellions occurs that entire relationship will likely dissolve.

And mostly I'm seeing our House as strong, but not as significant presently, as opposed to the Yronwood's that are both. They could probably do better than us right now. Unless we feel like marrying lower on the chain. So either lower on the chain for a chance to move up, or marry straight into a House like Jordayne where we know our children will inherit the lands.
>>
>>41354459

This could be a winner, then. We'd have to find some way to get into contact with them, but so long as we got a head start on initiating relations with House Jordayne before the Rebellion breaks out, we should be in good shape.

We could even send one of our trueborn sons there to squire (I'm assuming we're going to be pretty flush on the whole kids thing - Dornishwomen fuck like animals). Not the heir, obviously, but second son? Hell yes. While we train our heir to be everything that is right and good about Garrete and House Brachen as a whole, we tell second son to get in touch with his Rhoynish roots so he can one day be the head of the second branch of House Brachen - the Dornish branch.
>>
In all honesty HDW is unlikely at best.

I just want a chance to actually participate in a war, since Princely disappeared before the Rebellion had a chance to start and Bordain quest might not last long enough to see the Greyjoy rebellion with all the Slice of Life we're doing.
>>
>>41354337
No, I don't like using tripcodes when I am not contributing anything that requires one.

Still, some advice:
>Don't forget to occasionally remind them that they picked Healing 1. There should be at least one occasion in this thread where they pay for that choice.
>You'll need some side characters to help with the house. You've got the lord and the bastard but who is else is there? Do you have a steward to help with the paperwork, a couple of knights or soldiers to assist you in military matters? You need advisers.
>Two out of three perks were focused on Warfare and Warfare is their highest ability at 5. Just like you need to showcase their weakness, you'll need to give them several opportunities for big battles.
>Know when to play fast and loose with the rules. The system isn't perfect and in a few cases, I was too rigid especially when it came to the tournament. I simulated every fight that I narrated in advance - yes, Brock and Yohn were literally smacking each other for several rounds with neither of them getting an advantage. That tournament took about ten hours of prep. Don't fall for that same trap.
>Don't be an egotistical shitlord that has a Twitter meltdown like me.
>>
>>41354459
Doesn't sound entirely outlandish then. We'd just need the initial connections and reasons to actually talk to them. Naval talks always work, even though The Tor is pretty far off from us.

We'll see how things work out in the initial thread and go from there I suppose.
>>
>>41354560
>In all honesty HDW is unlikely at best.

Don't take away my dreams Anon.
>>
>>41354600

After we clean up the riffraff polluting Brachen lands, and shove some spears up some saltnigger arses, we can write Lord Tywin and state our intent to marry. Then casually suggest that we attempt to marry outside the Westerlands in order to improve relations with our neighbors. Suggest Dorne and the Reach, then sail for Dorne if the response is positive.

I want HDW, but it isn't worth provoking Tywin.
>>
>>41354634
I don't think he'll mind, as it's not really his business as we're not part of his family. He might make suggestions though if he's got ideas in mind.

>>41354583
Just want to say that I found Harrock quest in the archives some months ago, and that it was in my opinion the best asoiaf quest out of them all. Just wanted to say this since I found the quest long after it died, and never got the chance to state how much I enjoyed it.
>>
>>41354583
Harrock wasn't my favorite of the ASOIAF quests, but I did like that it was the most hardscrabble of the three. Karban and Bordain were very Monty Haul in comparison. Also having a goal that didn't involve climbing the LADDAH by playing Prince Maker was fun and heartwarming.
>>
>>41354634
I like this idea, I think Twyin would support us getting HDW.
>>
>>41354634
Tough call on Tywin for this one, it was only 7 years ago that his wife died and that whole affair somewhat soured relations between the Martells and Lannisters.

So who knows how he'd feel about us marrying Dornish. He might like the initiative but his view might be skewed as well.
>>
>/tg/ will never get HDW no matter the quest
>>
>>41354532
Damn, I'd forgotten that we're prior to the Rebellion, and so she's going to be 16 years younger...

However, quite a few Dornish women seem to be staying unmarried until slightly later in their life than in the rest of Westeros, considering a fair chunk of the female Dornish characters in the books are unwed, and yet seem to be in their 20s/30s.

So it's entirely possible that there is a young 14-15 year old Myria Jordayne around.

>>41354583
No worries on the trip, and thanks for the tips.

I'd planned for us to have the Lord, the bastard, our Maester, a steward, a few knights, and perhaps an elderly uncle of our Lord, in his late 50s/early 60s, who fought in the Fourth Blackfyre Rebellion as Ser Tion Lannister's squire (Tion fell in that battle).

But thanks man, and if you ever have any other suggestions, feel free to say so, or message me on Twitter.

Knowing that I've got someone who knows GoT quests following this, I feel a lot better about it.
>>
Might not be ridiculous to say that the Martells in their little jaunt up the western coast to Casterly Rock 7 years ago stopped over at our Keep along the way. Not for marriage proposals of course, but a pit stop. A dornishman might have taken to the area and decided to stick around, a Hedgeknight perhaps? Dornish like their spears so he would have gotten along with Garrette, maybe some warfare tactical talks that they hit it off on. Possible reason for us to have one in our personal guard?
>>
>>41354780
Or just a squire. It seems like the sort of thing we would have.
>>
>>41354780

Or as captain of our guerrilla unit. Dornish fighters are famed for their hit and run tactics on the battlefield.

And since we poured so many points into Warfare, we ought to be smart enough to see just how valuable that is. If our foremost strength is command and tactics, having a flexible fighting force backed by a fast-responding navy (Westerosi marines when?) seems like a good way to go.
>>
>>41354773

Well the Dornish don't have to worry about churning out children until they have a male heir, so it's possible that Lord Jordayne stopped with just the one, or had a son that died elsewhere. Who knows, they are a small background House afterall.
>>
>>41354802
I kind of figured if we had a squire it might be a low cousin Lannister or one of the other bigger houses. Garrette is a tactical mastermind really, the local lords would likely want their children to be fostered by someone like him to learn from.
>>
>>41354875

Probably won't be a firstborn son (we're probably not the best person to learn high etiquette and social maneuvering from), but yeah, you're probably right.
>>
>>41354875
I imagine we've squired people before, but perhaps we don't have one at the moment. It marks something else we could do in order to build alliances with our neighbours. Otherwise, sure, it's possible we have a squire from one of the branches of the Lannister family.

Which would you prefer? No squire, or yes squire?

>>41354813
I could imagine a Dornish knight being captain of our guerillas. They'll have had to work hard to earn our soldier's trust, but they respect the tactics we use.
>>
>>41354938
No squire, at least not yet.
>>
>>41354938
I could wait on the squire, it would make for a fun plot point when we visit Casterly Rock, as I'm sure we will. It would definitely be cool to meet a former squire and see how he's doing.

I'm all for Dornish knight being our captain. Seven years or so seems a good enough bit for him to have integrated.
>>
>>41354938

No squire yet, let's talk to some of our neighbors and get a lay of the land first. If we find a truly incompetent House, I say we try to grab up one of their whelps as a ward. That way, when we send him back, he can right his father's failures.

Tywin would get a glory boner for that.

>>41354938
>I could imagine a Dornish knight being captain of our guerillas. They'll have had to work hard to earn our soldier's trust, but they respect the tactics we use.

It's going to be interesting trying to balance battlefield tactics with a Haughty drawback. Although if us and the Dornishman go way back, it would probably be fine. Unconventional tactics and adaptable troops seem like something Garrette would want to do, but haughtiness is kind of the natural enemy of everything different.
>>
>>41355039
Uh, what? Being proud or snobbish doesn't exactly have anything to do with refusing to use unconventional battle tactics.
>>
>>41355039
Literally the only thing Haughty does is that people acting outside their station such as women in armor or bastards automatically give a poor first impression.

What makes you think that makes us unaware of tactics?
>>
>>41355071
For that matter, it also doesn't mean we're a stick in the mud with a distaste for all things different.
>>
>>41355114
Yeah it's definitely more of an initial impression type of ordeal.

That said a Dornishwoman might unnerve him a bit, they aren't exactly like the Ladies in the rest of Westeros. Garrette might be better acclimated to them with his Dornish captain being about, but I imagine he won't exactly react well the first go around.
>>
>>41355172

unnerved because it triggered his femdom fetish, just like his bastards mother
>>
>>41355172

Hilarious waifu plot - Garrette is introduced to a young, noble Dornish lady half his age, she acts so lewd and forward it leaves him shocked and upset. She slowly gets him to shed away some of that desperate clinging to propriety until they're wild three-ways and blowing up brothels wherever they travel to.
>>
>>41355172

Actually, no one has really brought up the real reason we should commit to the HDW.

Namely, that she probably won't hate our bastard's guts. Passion is respected in Dorne, bastards are born of passion. Hell, she might even LIKE Trystan.

But not that much, you creeps.
>>
>>41355257
I like it.
>>
>>41355257
Half the reason we are talking about HDW is because it is /tg/ tradition. The other half is for the hilarity of a snobbish Lannister general being matched up with a Dornishwoman half his age.

>>41355291
We don't really treat our bastard as our "son" so much as an protege or underling we have a special emotional investment in seeing do well in life.
>>
>>41355332
>Half the reason we are talking about HDW is because it is /tg/ tradition. The other half is for the hilarity of a snobbish Lannister general being matched up with a Dornishwoman half his age.

Stranger take it. We're going to wind up having a very serious discussion with Tywin in a feast hall while our young bride keeps trying to rub us through our trousers beneath the table.

Watch, we take a huge intrigue penalty because our wife gets off on trying to turn us on in public.

>>41355332

Either way, having your wife not hate the kid is beneficial. You don't want a Catelyn / Jon situation.
>>
Recall the Ned Stark involved his bastard in his life to a scandalous degree and he still didn't eat at the same table to the rest of them. We are not nearly as scandalous as Ned was.

As much as people want us to love our son he is not going to be part of our household.
>>
>>41355408
>Wife trying to turn us on in public

Thank you sir. I did not realize that was my fetish until you said it just now. Much appreciated.
>>
>>41355411
That was because of Cat.

I imagine we probably eat with our officers and advisors, since we have little family, and since our son is an officer...
>>
>>41355448
Fuck, now I've found out I have this fetish too.

Don't worry, this will not be going full magical realm, because you NEVER go full magical realm.
>>
>>41355500
Maybe in the future.
It's hilarious and would offer interesting social challenges to navigate around.
>>
>>41355477

This. If we groom him to be an important officer (and why wouldn't we - he has our blood, combat and command will likely come naturally to him) he'd sit at the table with us anyway. But he sleeps with the other men in the barracks. Seems like a fair compromise, and possibly the best way to utilize his abilities (if he inherits such things from us).

>>41355500

No one will bat an eye at a little bit of lewdness in the World of Ice & Fire. Just so long as there is no hand holding.
>>
>>41355477
Exactly. We'd probably treat him the same as any other officer in public, and mostly the same in private as well.
>>
>>41355547

Nah, we treat him the same in public, but when we're in private we should discuss tactics, mindset, how to treat the men under his command, etc. with all the candor and interest of a true father.

I'm not saying hug the boy with tears in our eyes, but he is our blood, and he will learn to carry himself in a way that reflects that, since his name cannot.
>>
>>41355799
This anon gets it. We really can't just treat him as any other officer, even if propriety demands we keep him somewhat at arm's length.
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>>41356065
The idea is that we treat him how we would an officer who we had decided to make our protege
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>>41356089

He's more than that, though. Even if he can't inherit, even if it's improper to treat him with open affection, he's still our blood. When people see him, they see us by association.

He needs to be the best he can be. Not just for himself, but for our own sake, our entire family and legacy's sake. Most people have a problem with bastards, but that problem is going to lessen considerably if said bastard is thoughtful, humble, literate, and an excellent asset on the field of battle.

Plus, if we rise high enough, some small noble houses who are running low on marriage options might consider him. Then he gets land and holdings, and we get a cadet branch of our house who will likely be quite dedicated to us, after everything we did for him.

We obey propriety, but we still have to treat those close to us with an open hand.
>>
>>41356202
Also remember it is okay to love your child even if it is a bastard. Gerion Lannister still loved his bastard daughter very much
>>
So HDW is a go for Garrette?
>>
>>41356505
Yes...
.....
....?
>>
>>41356559
Given that is seems to be the will of /tg/.... yes, probably.

And it's going to be awkward as fuck for him.



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