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For House & Dominion: Home Front Quest


http://houseanddominion.wikia.com/wiki/House_%26_Dominion_Complete_Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=House%20and%20Dominion

You are Sonia Reynard, a General in the Factions Alliance Fleet and a Knight Commander of the House of Jerik-Dremine!

It's been several months since the Factions beat back the latest Neeran offensive and your fleet returned home to a hero's welcome. This was soon spoiled by an incident at the capital's spaceport. You were framed for illegally decrypting secret documents between the Earl and a planetary governor, a treasonous offence. What's worse your bodyguard Valeri is the one who found the evidence at the urging of Knight Captain Matyáš Fox.

You've accepted a settlement with the Earl which will keep you from serious jail time and with luck placate your many enemies within the House. A fine and most of a year's house arrest is already being derided by some as a slap on the wrist, but not openly. Both sides are obliged to maintain the media blackout on the entire event.

The Alliance and the Jerik-Dremine Council are both carrying out investigations to see if there were any truth to the allegations.

The Neeran raiding fleets caused extensive damage to the less heavily defended colonies near the Centri Cluster, hitting Terran and Dominion territory the hardest. As a result other parts of Faction space have been inundated with refugees, including your own House. You've decided to make use of your resources on Rioja to take in some of the displaced people, and in the process you hope to build up your lands.

With the completion of the Spaceport and surface construction yards by a development company you're a major shareholder in, construction is now proceeding quickly. While conditions in your city remain relatively spartan, it now supports a population of more than twenty thousand workers.
>>
>>41326922
FOR HOUSE AND DOMINION
>>
Did someone say House & Dominion? Someone said House & Dominion.
>>
ah yes, finally catching a live one again
Since it seems like no one has suggested it so far, I think it would be sensible to set up a development bank for Rioja, which offers low-interest loans for anybody looking to start a business, get job training or build a house (once the atmostphere is breathable), so that we hopefully can establish a middle class and some industry and commerce aside from the big stuff we are actively funding.
It should also help with the integration of the refugees.
>>
>>41326922
Before we throw more money at Rioja, could any of our established companies use some additional funds?

Would Gal'mil, and especially Nikolov like to get something for their fleets?
>>
While the pace of development is considered quite good by all of the experts involved, housing still can't keep pace with requirements. Workers, and in some cases their families, continue to be prioritised for accomodations in or near the spaceport. The refugees far outnumber them as it has become necessary for some to be moved to the surface to counter overcrowding on the station.

Security is keeping the situation under control for the moment. A training facility on the surface has been opened to help sort through those with useful skills. Similar work is being conducted on the station but it is becoming clear a larger dedicated processing site to deal with the influx will be necessary.

Both of the city administrators on Rioja have been in contact with planetary governors elsewhere in the Run and a propsal has been put forward. With Rioja's position on the main trade lane into the region it could be possible to set up a central refugee processing facility for the entire Smugglers Run.

Other Houses and Governors are willing to provide some funding assistance for the project. Others in your own House may also support it now that allied worlds have.

How much are you willing to personally invest in the so called "Gateway Station?"
This would be an upper limit.
>>
>>41327444
50m
>>
>>41327444
Yes, I like this idea. Would give us the ability to pick the cream of the refugees for Rioja. 30 millions sounds like a nice even number no? We have something like 750-800 millions right now if I remember correctly.

>>41327299
Banking sounds like an interesting new avenue to expand our business in. Do not have the time to argue further due to busy schedule however!
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>>41327444
>How much are you willing to personally invest in the so called "Gateway Station?"

Well, what kind of station do they have in mind? Would people prefer to handle it in space, or could we a large arcology on the planet?
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>>41327299
>I think it would be sensible to set up a development bank for Rioja, which offers low-interest loans for anybody looking to start a business
I had this in mind as it was suggested several times before but I didn't specifically reply to it because of everything else going on. Approved unless there are objections.
More on this later today.

>>41327579
Space. Outside the gravity well near an alignment point for jumping in or out of the Run. It would still be within Rioja's system, above plane of the ecliptic. Roughly near the system's comet belt.

Speaking of the kuiper belt, how about that Pluto flyby this week?
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let's convince the alliance to build mega-titans
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>>41326922
FOR HOUSE AND DOMINION!

>>41327444
I take the middle ground between these two >>41327522 >>41327566 and say 40m !
>>
>>41327522
>50 million
>>
>>41327444
>How much are you willing to personally invest in the so called "Gateway Station?"

50 million? That way we could buy the station core.
>>
Looking at the crazy ideas page it looks like the plasma bling project is possible. In order to colour the beam you have to introduce mineral impurities into the plasma stream which recolour the beam. So we need to figure out two things. How to get the minerals into the plasma and how to do so without affecting the damage/range/accuracy of the resulting beam. One way would be to introduce the "dye" inside the weapon, after the plasma is released from containment but just before the focusing/launching mechanism. That will allow the dye to homogenize into the stream without affecting it's velocity or coherence. Another simpler option is to add the dye to the plasma back at the logistics station before they inject it into the stasis cells.

I feel that in order to corner the market on this we need to design a simple tool that allows you to inject dye into a stasis cell that is already filled. This allows for "private" use and doesn't force house logistics to keep track of yet another boondoggle just so that Knights can melt faces with hot pink plasma. This tool would work for ship scale plasma all the way down to infantry scale weapons.

>>41327907
>>41327444
So we're basically making our own Ellis Island? Might work. I'd put up 30m with up to 20m of additional funding if we find anything that will greatly improve the project that can't be accomplished with 30m alone. This would be a great thing to have once we get our repulsor lab/university up and running because we can get potential students a scholarship and into study right away instead of having them sit idle.
>>
>>41327444
We should offer an initial 50m, with another 100m possible after we get that pay day from our last campaign? (Iirc, should be several hundred million from that?)

The later 100m could always be worded to be part of our investments into Rioja/refugee stuff, giving us leeway
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>>41328702
Spinning discs of vibrant purple plasma cutting Neeran ships in half please yes.
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There are a number of ways you could building up the needed station depending on how much of that money you want to spend.

A mixed modular habitat station is based on the Stanford Torus. It would provide plenty of housing while everyone is sorted out and could later be equipped with permanent manufacturing facilities. The sections intended for industrial modules could be fitted as additional habitat space for the time being.
Attached to the hub would be docking facilities capable of handling most transports. The entire station is a bit on the expensive side at 66 million and lacks some features of a Modular station core. It is poorly equipped to defend itself.

A modular station is normally considered the default choice among the Factions but station cores are expensive, with them alone costing 50 million. It would need to be expanded, but fortunately your allies could provide some of the basic modules. Default station modules despite their size are not equipped to handle large populations, instead mainly being built to store supplies. Quick conversion work will mean poor living conditions.

A quick and dirty station option would be to use basic modules without a core. This would be the quickest and one of the cheapest solutions. Poor living conditions and equally poor defensive options.

A small asteroid could be repurposed into a station and mined out. This would take time but provide some immediate jobs for the expansion of the station.

Lastly there has been a proposal to bring in suitable looking scrap from the Graveyards in the run and assemble a space hulk. Safety and reliability are concerns but it would be compartmentalised enough to reduce damage in an attack.

[ ] Mixed Modular habitat station (Best living conditions)
[ ] Modular station (Best defenses)
[ ] Modular station/No core
[ ] Asteroid base (Longer construction time)
[ ] Graveyard Salvage/ space hulk (Safety concerns)
>>
>>41328975
>[x] Asteroid base (Longer construction time)
>>
>>41327902
Hell it looks like they changed the officially listed lengths of the regular titans since I last played.
>mega-titans
Those are probably as big or bigger than the Neeran Command ships.
>>
>>41328975
>[ ] Asteroid base (Longer construction time)
Well we did want one didn't we?
>>
>>41329131
The ones in-game are still the same length iirc but the ones in that picture are the empire precursor titans, the ones they stripped entire moons to build. They're nearly 500km in length whilst the ones players can build are the second-gen ones that don't break the bank.
>>
>>41328975
>[X] Mixed Modular habitat station (Best living conditions)
>>
>>41329195
Implying corporations would not begin mass producing them within months.
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>>41328975
>[ ] Mixed Modular habitat station (Best living conditions)
I don't think defence of an entirely civilian station housing nearly exclusively refugees (at least right now) should be a major concern.
>>
>>41329325
Well sense it says MIXED modular

> ] Mixed Modular habitat station (Best living conditions)
[ ] Modular station (Best defenses)
>>
>>41328975
>[ ] Asteroid base (Longer construction time)
>A small asteroid could be repurposed into a station and mined out

What about a larger asteroid?
>>
>>41328975
>[ ] Asteroid base (Longer construction time)
>>
I forgot to mention this last week, but could we also set up a factory for producing industrial work exoskeletons/armor? Mainly for heavy lifting and excessive welding, with a small flight pack (we have blueprints and make these iic) for zero-grav work.
>>
>>41328975
>[X] Asteroid base (Longer construction time)

It would take longer, but it would most likely be more defensible and have better living condition since house allies are pitching in to help with the construction.
>>
Didn't really expect this much support for the hab station.

Have I posted this thing before? I could swear I have but can't find it in the previous threads. Maybe it's on the wiki... no it's not.

[3] Mixed Modular (Possibly with expansion/upgrade?)
[5] Asteroid base

Looks like we're going for an asteroid. Thought a Space Hulk might be amusing myself.
You can get up to a 5km diameter one with relative ease, and up to a 15km one if you're willing wait 5 months for it to be moved which will mean waiting longer for the facility to be built.

What size asteroid would you like? Or would you like the administrators to decide?

>>41329547
You want to attack a modular station & core to the hab station? It would almost certainly be the most expensive option. Then again you do have funding support.

>>41329586
>What about a larger asteroid?
It's less likely one could be found in a nearby orbit and would be harder to relocate it. Asteroid tugs

>>41329841
There are zero-g work suits that some of your salvage teams and repair yards make use of. There isn't a huge demand for them because of their light radiation shielding limiting where they can be used.
I'm guessing you'll want to modify them for paramilitary use eventually.
Still want to invest in them?
>>
>>41330211
I doubt we're the only people with the idea of this camp and If we're gonna do anything. We're gonna show even Refuges that we care deeply about them. So yes, I would like a Modular station and core too the hab station.
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>>41330211
>What size asteroid would you like? Or would you like the administrators to decide?
Let the administrators decide. I feel like we'd pick an asteroid that would break apart a few years in use.

>Still want to invest in them?
If everyone else is up for it, yea.
>>
>>41330211
Let the administrators decide what they feel is pertinent, considering funding available.

They should contact us if they feel funding won't allow a large enough facility. We could seek more support or invest for more personal stake
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>>41330211
I would 100% be up for the modular station & Core connected to the Hab Station idea.
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>>41330449
Does anyone else want to change their vote or are they fine with the asteroid station?
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>>41330751
Stick with asteroid for now.
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>>41330751
I like the core/hab station combo. Its easily expandable and can be retrofitted to become something else if necessary.
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>>41330211
>It would almost certainly be the most expensive option

I'm a bit wary of that choice because a fragile hab wheel attached to a station with actual defences would still mean it could easily be destroyed by stray fire, damage to the rest of the station, or deliberate targeting.
>>
News:
The Heavy Cruiser is nearing completion. Numerous design flaws were found during the course of construction including a serious structural flaw that added weeks to the construction time. While they've all been dealt with one way or another many of the smaller ones won't be entirely removed. Changes are being made to ensure that the next ship of it's type will be far superior.

Terrorist attacks in outer colonies continue to increase in number. It's approaching the point where more people are leaving them then arriving. One of your people recently Knighted following the last deployment was nearly killed in a car bombing.

Do I need to add the station to the next survey?

>>41327396
>Before we throw more money at Rioja, could any of our established companies use some additional funds?
>Would Gal'mil, and especially Nikolov like to get something for their fleets?

Both your salvage team leaders would like a small discretionary fund that they could use to purchase salvaged or crippled ships or other equipment they believe could be useful. 20 million each would be enough but they wouldn't turn down more.
The company budget has been a bit tight in places with the station and heavy cruiser construction contracts.

[ ] 10 million each
[ ] 20 million
[ ] 30 million
>>
>>41331646
>Do I need to add the station to the next survey?

I guess it won't hurt.

>20 million each would be enough but they wouldn't turn down more.

25 million each?

>Terrorist attacks in outer colonies continue to increase in number.

Hmmm, that complicates things? Who would know how to counteract that... does the Republic have specialists available from their civil war?

>The Heavy Cruiser is nearing comp

Do we get to be there in person?
https://www.youtube.com/watch?v=eCPSGhMW6Vg
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>>41331646
>[x] 20 million
>>
>>41331646
>[X] 20 million
>>
>>41331646
20 and that mix hab OP.
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sonia does science dot png
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Looks like 20 million each it is.

>>41332411
>and that mix hab OP.
Fine, all add it to the next survey. Regardless of whichever one has been chosen parts of it are already being moved into place. The asteroid one would have needed external docking ports anyways for all of the transports.

Teams are being hired and brought in to help begin sorting everyone out more quickly and by the time the Heavy Cruiser launches a couple thousand refugees have been given jobs as a result of processing.

>>41331795
>Do we get to be there in person?
Nope. You can pay to stream it live though and hold a launch party at your residence if you want.
Also a I may have found a worthy candidate for the 2nd ship's redesign. It's similar enough, and would fix the rather serious off axis main gun problem.

>>41332651
I loled.
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>>41332702
This one comes with a an Impressive! themesong.
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>>41332702
>Nope. You can pay to stream it live though and hold a launch party at your residence if you want.

Still better than nothing, I guess.
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>>41331646
>Terrorist attacks in outer colonies continue to increase in number.
Can we please get some more information on this?
>>
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Smaller business are beginning to populate more of the spaceport and even a few of the underground complexes that connect the surrounding habitats.

What is important is that a number of major companies from the House have begun setting up manufacturing. Factories for Medical equipment and the creation of drugs and medication.

The primary medical facility for the colony is also beginning construction. It's planned to have the highest level equipment available. Smaller clinics with medbays are being installed in each Hab.
For the moment the medical facilities in the Spaceport are adequate for most needs. In only a few instances has it been necessary to send people in stasis elsewhere.

Other companies are making use of your financial assistance to get buildings up. Those building things like Appliances and furnishings are worried that much of their "sales" will be to penniless refugees so they're trying to make start up as cheap for themselves as possible. Ultimately that means more money you'll be losing in the short term.

With Rioja's distance from it's star, seasonal changes are minimal but they do happen. The dust storms in the northern hemisphere due to the lack of vegetation are projected to become a particular problem due to your city's location. So far they haven't been severe but they could become worse.

Terraforming teams have been working to re-seed the planet with hardy plant life but until recently the atmosphere has been too hostile for them to have been much use. Pollutants have been too strong and in combination with dust being kicked up has blocked too much sunlight.

With additional funding the terraformers could increase the level of seeding in the areas west of the river.

Designs for cheap wind breaks have long existed that will reduce erosion from wind storms.

Expensive pulsed shield generators are being used on the attacked Terran Colonies.

Do you wish to try these or any other methods to minimise the dust threat to the city?
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>>41333973
>Do you wish to try these or any other methods to minimise the dust threat to the city?
Do Rufaro's parents have any suggestions? No idea who else to ask.

>other stuff
Costs?
>>
>>41333973
Can we build a series of wind-traps and underground tunnels that route the worst of the sand away?

Is there any mineral value to the dust? Mars, for example, is pretty rich in Iron Oxide, it's been theorised it might be easy to extract it for building materials.
>>
>>41334219
>this
>>
>>41333973
out of curiosity, wouldn't be cost effective as hell to go the 'salvage' route for this?

Take some older tractor systems from RSS salvage craft/salvaged vessels, set them up where dust storms generally become a problem, and effectively increase the gravitational pull of the region when a dust storm comes along?
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>Common dry lightning from all the dust in the atmosphere creating mass amounts of static electricity.
That probably isn't making things any safer for the construction teams.

>>41333681
>Can we please get some more information on this?
Back in the House homeworlds the outer colonies have been suffering intermittent terrorist attacks for at least two years, possibly longer if your House decided to keep it from the media. You first heard about trouble there when several HLV's were sabotaged, killing nearly 300 people when they crashed.
Ecord was involved in handling a hostage situation at the same time saving several thousand people from a fusion bomb but resulting in 71 civilians being killed.

None of the attacks have been anywhere near that level since but they've been persistent.
Extremist elements within House Erid have begun demanding the return of the outer colonies.

>>41334177
>Do Rufaro's parents have any suggestions?
Suffer through it like most terraformers do. But since normal people don't like to be told that deploying shield generators would seem like the quickest solution.

>Costs?
An extra 3 million would pay for increased seeding but that's a long term fix.

Wind breaks are super cheap but require more personnel for installation. On the plus side they'll make seeding easier.
3-5 million depending on how quickly you want them put up

Planetary Shields are 15 million each. 3-5 of them would do the trick. Since the House is already investing money to fortify the planet you could pay to borrow some of the shield generators that would later go in elsewhere.

>>41334219
>Can we build a series of wind-traps and underground tunnels that route the worst of the sand away?
I'm not sure. It sounds like a good idea but I don't know how well it would work to divert sand over such a large area.

>Sorry, comment was too long.
>>
>>41334219
>Is there any mineral value to the dust?
Okay, I just spent way too much time reading up on soil types.
If you can find me a resource that plainly states mineral values of different soil types I will definitely take a look at it. Until then I'm just going to go with eroded topsoil / Sand.
https://en.wikipedia.org/wiki/Sand

>>41335032
>Take some older tractor systems from RSS salvage craft/salvaged vessels, set them up where dust storms generally become a problem, and effectively increase the gravitational pull of the region when a dust storm comes along?
This is an interesting solution. It would bury your tractor beams but I'm sure there are workarounds for that.

Anyone willing to invest some money in this?
>>
>>41335198
Wind breaks seem like a decent idea. Building them will also create jobs.

>Extremist elements within House Erid have begun demanding the return of the outer colonies.
Do they still want them if they are returned in their original state?
>>
>>41335282
>If you can find me a resource that plainly states mineral values of different soil types I will definitely take a look at it.
There's this:
http://www.ctahr.hawaii.edu/mauisoil/a_comp01.aspx

I meant more in the sense of breaking it down like they want to do with Lunar Regolith though:

http://opensourceecology.org/w/images/a/a9/Landis.pdf
https://upload.wikimedia.org/wikipedia/commons/e/e7/Composition_of_lunar_soil.svg
https://en.wikipedia.org/wiki/Lunarcrete
>>
About the station, why don't we compromise and combine the asteroid with the habitat ring? Just dig a big crater in the side of the asteroid and embed the ring into it. That would freatly simplify defending it. You would just have to keep the ring side pointed towards the sun.

>>41335282
You could simply dig a big channel with 45 degree sloped sides with a conveyor belt at the bottom. Repulsors would pull the dust down into the trench and the belt would truck it away underground or wherever.

I think shields would be a better option as they can be reused/sold when dust is no longer a problem. No point spending millions on landscaping that won't matter when the dust settles.
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>>41335574
>I meant more in the sense of breaking it down like they want to do with Lunar Regolith though:
That's what I figured. The Moon is easy mode, there's no geological processes, atmosphere, or large amounts of water to mix things up.

At the very least it looks like there would be plenty of Iron oxides but then Earth has no shortage of Iron.
Others, Potassium, Aluminum, Silicon, Oxygen, Sodium, etc. I've gotta stop reading or we won't get anywhere this week.
Like most planets Rioja would have a magnetic field a few percent less powerful then Earth so slightly less iron.

Most of the base elements found be useful for your factories but I imagine you'd get more out of the crust than the dust. I wouldn't suggest mining operations up wind of of your settlement if you can help it.

>>41335458
>Do they still want them if they are returned in their original state?
Your House wouldn't be able to evacuate those worlds without leaving a couple billion of your own civilians behind and a fortune in industry.

>Wind breaks seem like a decent idea. Building them will also create jobs.
1 vote for that.

[ ] Increased seeding
[ ] Wind breaks
[ ] Buy/borrow Shield generators
[ ] Tractor Beams
[ ] All of the above
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>>41336237
>[x] Increased seeding
>[x] Wind breaks
A good combo

Does Rioja have any native plant life TSTG? If yes, a) Can we send a few samples along with Versa's garden module, and b) Can we brew it into alcohol?
>>
>>41336237
>[ ] Tractor Beams
>[ ] Wind breaks
>[ ] Increased seeding

>Terrorism
Would the FA be willing to investigate if this is part of a Neeran campaign to escalate internal problems in the Dominion?
>>
>>41336237
I'm also voting for windbreaks, but - is there anything we could repurpose them into later when the seeding is done?
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>>41336237
>[X] Increased seeding
>[X] Wind breaks
>[X] Tractor Beams
>>
>>41336337
>This
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>>41336400
Tourist attractions maybe? They're gonna be pretty big from what I understand.
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>>41335198
>Extremist elements within House Erid have begun demanding the return of the outer colonies.
We could try proving some black funding through back channels for these groups. If they openly attack us, we have a pretext to go in and smack them down, annexing their holdings in the process.
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>>41337243
>We could try proving some black funding through back channels for these groups.

Yes, how could that ever go wrong.
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>>41336342
>Would the FA be willing to investigate if this is part of a Neeran campaign to escalate internal problems in the Dominion?
They'll consider it an internal affair until or unless someone finds evidence Neeran technology being used, then they'd hand the issue over to the Ruling House. Who would probably do nothing.

>>41336400
>I'm also voting for windbreaks, but - is there anything we could repurpose them into later when the seeding is done?

They'll be needed for a few years at least. After that they could be relocated to other areas having similar problems.

It looks like windbreaks and increased seeding will be the main solution. Tractor beams may be considered should things get worse.

>>41336337
>Does Rioja have any native plant life TSTG?
If it did odds are it was wiped out. The Terraformers will look into it.
>>
>>41336237
interesting that worlds the Harmen family supposedly terraformed from scratch have what are fairly clearly House Erid terrorist cells. There can't be that many grievances to play upon on to avoid being hunted down like dogs?

yet another thing to mention to Ber'hulem. J-D would have to be forever grateful if Ber'hulem agents found proof of Erid agents violating that total war decree.

>>41336337
Like the combo. Not sure if there are any plants native to a world being Terraformed.
>>
Reynard Plasma Recognition Dyes when
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>Ideas
>Wide roads that can quickly and easily be converted to emergency runways/landing sites for LSTs and starfighters.
Thanks to repulsors providing VTOL most small craft just need a clear space to set down. There tends to be surface parking every so often large enough for a shuttle to put down in major cities.

Like that time your shuttle got a parking ticket.


>>41337478
See:

>>41328702
>Looking at the crazy ideas page it looks like the plasma bling project is possible.

That's why it got it's own section on the plasma weapons page.
http://houseanddominion.wikia.com/wiki/Plasma_Weapons#Plasma_Vanity_Project

>and how to do so without affecting the damage/range/accuracy of the resulting beam.
This has been a concern of mine.

>I feel that in order to corner the market on this we need to design a simple tool that allows you to inject dye into a stasis cell that is already filled.
It would have to be done at a logistics base. The technology otherwise necessary won't be available until field recharging finishes R&D.
You had the option to unlock that sooner, but instead went with smaller scale plasma weapons.
Thanks to breakthroughs Dominion LD series plasma weapons will be approaching prototype stage around the time you finish your vacation. Some Houses have been working on a replacement for the older outdated Dominion Battlecruiser and Long Range Battleship. It could potentially mount the new plasma weapons.

A group are working on a redesign of the Gungnir type. Since word of the new weapons and Battlecruier being in development leaked it's expected that they'll try to give it comparable firepower.
>>
>>41337726
How about things metal jackets of the appropriate alloy that sit at the very base of the plasma weapon - this jacket would slowly ablate from the heat of the weapon and coat the beam in the required dye. It would be easy to replace and in some circumstances a colder alloy layer on the surface of the beam might even help cohesion.

So basically a soft hollow tube of metallic dye that deliberately wears down to coat the beam. You could market these as direct attachments to the plasma barrel or as an add-on that lengthens the ammo canister. Will draw a pic tomorrow to describe what I'm getting at with this if I haven't communicated it well enough.
>>
>>41337982
It's like operation; don't touch the sides. If you want anything added to the stream it has to be added to the fuel cell.

>Standard Citizen Device: A small device, like a smartphone or ebook, given to every citizen wishing to settle on Rioja. It holds a link to Rioja's central computer system, contains all the necessary information about the planet, the cities, and most importantly, The Dominion. Sort of like a 40k STC, except not nearly as comprehensive and meant more as a tool for the citizenry. Allows searching for other refugees, emergency messages to be broadcast by authorities, control over various systems (eg appliances and other amenities inside accommodations). Can also supply interactive education materials since actual schools will take time to be set up.

Standard communicator or a set of apps for one.
If you wanted you could allow people to register theirs and make appropriate programming available. Communicators in the Dominion tend to be a little bulkier than Terran ones to protect against damage from short term jamming or radiation bursts.

You have an factory that produces processors which is proving helpful to other industries setting up on Rioja, did you want to spring for a small factory to produce communicators as part of the civilian manufacturing?
>>
>>41338080
>If you wanted you could allow people to register theirs and make appropriate programming available

Sure, just make them aware of the reasons why Dominion models tend to be bulkier.

>id you want to spring for a small factory to produce communicators as part of the civilian manufacturing?

See if we can get investors from other Houses in on this as part of the gateway project. We could provide every refugee with one of these if they are cheap enough.
>>
>>41338080
>don't touch the sides
That's the idea behind the tube ablation. It sits at the point where the plasma is contained and still being formed by the repulsors/magnets. The actual beam and doping material never come into contact, the sheer thermal radiation from the actual plasma beam vaporises and strips layers from the jacket and in a way paints the surface of the beam.
>>
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>>41338338
Anyone else for this?

>>41338223
>See if we can get investors from other Houses in on this as part of the gateway project. We could provide every refugee with one of these if they are cheap enough.
Getting investors for the factory would be the easy part. Paying for all of those coms will probably require the establishment of a charity.


One last thing to bring up for the night.
>Place a powerful long range sensor array. Should make it difficult/impossible to slip an attack force past the planet, and guarantees that even if you pull it off your supply lines will be swiftly cut, making our planet the gateway to the smugglers run.
Is anyone up for having a sensor array or series of them set up? And would this be done quietly?

With the annexation of House Posat the Ruling House has managed to secure not just the approaches to the Run but a key sector within it. As long as you plan to continue being allies they could be a good source for those sensor arrays. If not your contacts in South Reach or the PCCG might be a better choice.

I have a computer course tomorrow so I will be resuming after 3PM EST.
>>
>>41337982
>>41338338
>>41338985
That could work, it wouldn't require much retrofitting of existing weapons because we are just repurposing empty space.

The issue is finding a way to put a ring of various minerals inside the barrel without having the containment repulsors crush it or eject it out along with the plasma. This would at minimum require some firmware upgrades.
>>
>>41338985
That seems like a really odd sector for them to have claim over. From almost any point of view.

>Sourcing sensor arrays

I'd say go by price. We're not the Ruling House's key ally in the House, so they're really only an option if their price is lower for an equal product.

South Reach may be a potential security issue, though.
>>
>>41339266
If only we could have something like Schlock Mercenary's Very Dangerous Array for sensor use.

But I think it would be prohibitively expensive.
>>
>>41338985
>Anyone else for this?
I don't have the slightest clue about that stuff. Sorry.

>As long as you plan to continue being allies they could be a good source for those sensor arrays.
I think there's a difference between being buddies with Ber'helum and not supporting the traditionalist approach, and not wanting to be allies with the Ruling House. Especially when our House is planning to stay allied with them at least in the intermediate future.

Still, >>41339266 has the right idea.


>Paying for all of those coms will probably require the establishment of a charity.
We should probably see how realistic that is before committing to annything beyond our own planet. It might be cheaper to simply buy these devices from a different manufacturer than opening a production center of our own.
How much did the guild pay her for that mission by the way?
>>
bump
>>
Bump.
>>
Bump
>>
>>41339266
samefag.

Hasn't Exodus made basically all of the Navigator's Guild stations since forever? Does our Exodus license give us access to production of sensor arrays?
>>
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>>41337982
>>41338338
>>41339238
Here's what I was getting at, now in picture form.

If it doesn't work, then it doesn't work, that's fine, we'll just have to wait until they develop them recharging system so we can meddle with stasis containers.
>>
>>41341358
>How much did the guild pay her for that mission by the way?
Sonia or Linda?
Linda ended up with 15 million left over after paying her debts I believe.
After all of the upgrades and everything Sonia ended up with 10 million in cash.

>>41346642
>Hasn't Exodus made basically all of the Navigator's Guild stations since forever? Does our Exodus license give us access to production of sensor arrays?
Exodus builds ships and stations, but the guild itself produces specialised high output sensor arrays and does R&D into FTL and it's effects.
So no it does not.
>>
>>41338338
>That's the idea behind the tube ablation.
I'm actually more worried about it transmitting heat to the rest of the weapon. For that segment of it the barrel isn't protected as effectively since the metal might compromise the magnetic bottle or tube.

I was thinking more like it would be put at the open end, sort of like a silencer which would be slightly less dangerous.

>>41347127
>Here's what I was getting at, now in picture form.

>41177910
>properly shaping the plasma could lead to a greater deal of penetrative power and plasma cohesion (so better range). As far as I've read, in all the plasma research conducted at places like the NIF, the conclusion is that just letting the plasma 'blob' together is basically the most inefficient thing to do. Structuring = infinitely better, even if it's just simple shapes.

>Structuring the plasma so that when it impacts it expands in a certain way is also an important part, it'd be like a shaped charge blast in some cases.

>Could be an interesting angle for the Dominion Plasma research to take.

Would disk shaped plasma work better for pulses of it, or would it be just as effective with a stream?
>>
Have you buys given any thought to a residence on Rioja? Something suitably presentable for high class guests but also defensible?

Back in a few hours.
>>
>>41347448
That gives me an idea. If we put the dye generator on the end of the barrel it would make retrofitting even easier because you can simply tack it on to existing weapons and not need to change them. Having a permanent ring may cause problems because the ablative ring isn't cooled and will eventually melt with repeat firings.

So what we could do is have the dye bearing metal in the form of a wire. The dye marker sits on the end of the barrel in the form of a ring with heat proof materials on the inside and a spool of wire wrapped around the outside. In order to colour the beam it unwinds a length of wire and extrudes it into the inside of the ring until it forms a complete loop. When the gun is fired the plasma beam zooms past and vapourizes the wire, which then colours the outer parts of the beam. Between shots it spools out more wire.

This would also be WAY cheaper than mixing the dye into the stasis cell because you only need to colour the outer surface of the beam and not the whole thing. Especially with starship scale weapons.
>>
>>41347448
Disk plasma as a single pulse/blast would be way better. Would mean you could nickname Dominion plasma as 'blasters' as well.

If you wanted to keep them as beams/stream, the ideal shape would be pinching the plasma, accelerating it at the front and having it move slower at the back.

Trying to get hold of some .pdf's on this topic that are locked behind paywalls. Lots of good ideas from a lot of people on plasma research but unfortunately not a lot of it gets well tested beyond "this will probably work."
>>
>>41347568
Yes, infact, I have. I was thinking something along the lines of the building Baron Dreminth had. Skyscraper with it's own shield and hidden point defenses. Basically a fortress in the disguise of an impressive office building. Figure we could have it become the Run headquarters of RTS and RSS as well as our office and living space on the planet. Kind of like, RSS on the bottom floors, RTS on the middle ones and then our office at the top with like 3 floors dedicated to us for living so that we could host smaller get togethers with other nobles. Ofcourse this would not be a small building but something that is built to impress an awe.

Also all this talk of plasma has me confused. I can't into technology.
>>
>>41347568
I was hoping we could build a compound/palace/lodge in the northern plains as a RELAXATION ZONE. And then have a small place in the city as the official baronbusiness spot.
>>
>>41347278
>Sonia or Linda?
Sonia, deleted a part of that post and forgot to put it in somewhere else.

>Linda ended up with 15 million left over after paying her debts I believe.
Oooh, nice.

>>41347568
>Have you buys given any thought to a residence on Rioja
I like Madman's suggestion for a combined office building and city penthouse. I do think we should get a country retreat as well, though.
>>
>>41347869
>>41348131

Honestly, I think we should set up personal shop in part of the Alliance FOB for the time being.

Pulling construction focus off of other projects to build an ostentatious display of wealth Skyscraper could sour the refugees toward us in the short term, and in the long term make integration and security on the world an issue.

A lodge deal outside of the city runs into less of those issues, but then runs into the whole Rioja's atmosphere issues.

It seems impractical to set Rioja up with fancy pants stuff at this point in time.
>>
An idea for Rioja I had the other week:

>Each year, allow citizens to suggest and vote on projects.
>Have the top five evaluated for viability, costs, effects.
>Give them a budget (10mil per year) to divide among those winners that are actually reasonable.
If we personally think any of these winners are good ideas regardless, we can of course fund them independently.

Should give us good rep and the populace a feeling of actually affecting their own planet. What do you think? If popular, we might get others to also sponsor this thing, kind of as a philanthropic avenue of gaining good rep.
>>
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Updates: With the arrival of a few suitable ground vehicles Construction teams have begun putting up the wind breaks. They closest ones will be far enough out from the city to prevent them from getting in the way of the infrastructure teams.

>>41347869
>Ofcourse this would not be a small building but something that is built to impress an awe.
From those descriptions I'm thinking a building the size of a Battlecruiser or a small arcology.

>Also all this talk of plasma has me confused. I can't into technology.
I know that feel. I love science but have trouble getting my head around certain concepts.

>>41349088
>Pulling construction focus off of other projects to build an ostentatious display of wealth Skyscraper could sour the refugees toward us in the short term, and in the long term make integration and security on the world an issue.
I was thinking more long term project, it doesn't need top be immediate but the foundation could be built.

Holding off on a homestead or dedicated HQ building for the moment looks like. Work will start soon on city hall so it could be used in a pinch if needed.

>>41349822
Development proposals contest? Interesting.
>>
>>41351188
>Development proposals contest?
Not necessarily. Even ‘normal’ project like "Our schools would be better with [equipment], let’s buy enough for all schools" could be there. Pretty much a place for the populace to suggest anything they want for their colony.

Of course, the core should mostly be stuff that we would want anyway, but might not have thought off. But if they want the Holodecks to be free of charge for a year, or something similar, they may ask for it there. It just sounds like the sort of stuff that would be immensely popular with the crowd for what is essentially a pittance for Sonia.

It would also give a certain power to the people without giving them any *actual* power that would anger our nobles…

>>41351188
>From those descriptions I'm thinking a building the size of a Battlecruiser or a small arcology.
Maybe make a whole governmental complex then? Put the most important stuff into one district / mega-building that has positively ludicrous defences?

Maybe even make the outer parts/ certain separate underground parts shelters in case of bombardment… Of course the inner part would then have to still be isolated from the outer parts of the complex.
>>
>>41347869
I have to say I enjoy this idea and would give us a place to host events. (Part of one of the floors could be a ball room). It would take awhile and it wouldn't be set up any time soon I imagine due to how everything is at the moment so we could start now and it would slowly be worked on or at least the foundations laid.

Once things get a little more developed we might be able to have this as well >>41348131
. A Penthouse & private rooms are nice, but something like more open and outdoors would be nice once the terraforming is nearing completion. Lake side resort maybe?
>>
>>41351517
>Maybe make a whole governmental complex then? Put the most important stuff into one district / mega-building that has positively ludicrous defences?
If this were the plan it might be best to wait until a Planetary Governor is in place to help split some of the costs and help with planning.

>>41351604
A lot of different ideas.

Would you guys like to have a small team begin designing the necessary changes to a larger Arcology now? That way they can have everything ready for final corrections.

If you wanted to invest more immediate resources a team could begin construction of the foundation.

1) Begin building planning Y/N?
2) Start Foundation Y/N?
>>
I'd say we should hold off on any personal building projects on Rioja for now, the construction of civilian housing should definitely have priority and personally I'd prefer it if we built something proper, once the atmosphere is breathable and we don't need it to be sealed.
>>
>>41352112
>1) Begin building planning Y
>2) Start Foundation Y
>>
>>41352112
>1) Begin building planning Y/N?
Y
>2) Start Foundation Y/N?
N
>>
A central arcology is a good idea, if you wanted to go really crazy we could have an underground geofront with retractable buildings.

>>41352112
At least start the planning and set some land aside for this. Don't actually put any foundations in until we agree with the governor on what to make. We can put up a shield and use it as open park land for now.
>>
>>41352112
It seems horribly out of character for Sonia to build something so ostentatious.

We're the knight that had to be gifted a station module specifically for higher class nobles to feel all classy.

gonna have to vote No and No.
>>
>>41352493
Agreeing with this, voted here (>>41352323), changing to N/N.
>>
Video card trouble but at least I got this survey up.

surveymonkey com/r/ 3CBZXSP

Survey link is also up on the wiki main page.
>>
>>41352493
I actually think it is in character for that exact same reason. We are picking up how the nobility like to operate but applying our own Sonia twist. Having the government building, company offices, and guest rooms for nobles all under one roof like something we would try to do to centralize everything.

>>41353335
Hope everything turns out alright on your end TSTG.
>>
>>41354067
it also sounds like a horrible idea in the Dominion to concentrate people likely to be plotting against eachother if not outright attempting to assassinate eachother.
>>
Testing?

Was trying to get to this earlier, Politics!

Specifically that you need a representative at social events what with being confined to your property.

Daska and Alex can tell you what’s going on but need to look to their own careers too much at the moment to represent you. Mike is taking steps to be careful about accidentally messing up on the political scene and as such has been spending more time with the social club. Looking after his home town is also taking up a great deal of time.

Verilis has been getting help with PTSD as a result of nearly being relieved of duty in the last deployment. The Knight has recently been released from administrative leave.

Arthur has been busy with both the social club and helping the others with your proposed program to help Knights get hold of ships of their own. A few nobles have tried to impede the program’s progress but enough of the entrenched nobility has seen merit in it to contribute funding.

>Side note: The official House fleet strength is remaining unchanged, or even shrinking in a few places with the sell off of older ships. Unofficially it’s growing thanks to the number of warships in private ownership. Any of your enemies might underestimate Jerik-Dremine because of it’s increasing reliance upon Assault corvettes.

Katherine Drake has been acting secretive of late and is difficult to get hold of.

Do you want to ask anyone in particular to represent you around Dreminth? You can ask some of the other Knights.
>>
>>41354666
>Katherine Drake has been acting secretive of late and is difficult to get hold of.
Maybe bother Winifred about this? If I remember correctly, there was a 'chance' Drake might actually be related to her.

>Verilis has been getting help with PTSD
How did things go for her when she was working with the Terrans?

>You can ask some of the other Knights.
Does Cristina Pozzi know stuff about high society?
>>
>>41354666
What is Knight Dayton up to these days? It might be entertaining to have him represent us.

Rufario would be an obvious choice, but frankly I don't think she'd want to get involved in politics as our stand-in.
>>
>>41354666
I honestly don't know who we can trust beyond those that are busy.

Maybe we should just take a break from all the politicking while we're under arrest.
>>
>>41354666
Crazy idea. Our bodyguard representing us.

No. Not our bodydouble.
>>
>>41354807
>Maybe bother Winifred about this? If I remember correctly, there was a 'chance' Drake might actually be related to her.
The Baron seems confident it's nothing serious, or at least not dangerous.
"She has personal matters she's obviously looking into. If she needs help I'm sure one of your people would let you know."

>How did things go for her when she was working with the Terrans?
It helped considerably and provided a level of detachment that, while perhaps not healthy in some ways, allowed Verilis to get through the deployment.

>Does Cristina Pozzi know stuff about high society?
I don't believe it's as much as the more experienced noble born but she has been spending time at the social club between deployments and has been learning quite a bit.

>>41354843
>What is Knight Dayton up to these days? It might be entertaining to have him represent us.
Still in charge of training units. He claims it's serious work with the new ships and him being less familiar with them.
"I think I may be among the last generation of the old style of Knights that were given our Light Cruisers to command. Despite the age of the class we still assumed that we'd continue the same role we had for centuries.
Ships are getting too fast now, too maneuverable. I'm practically teaching starship helmsmen to fly starfighters. I think they'll move me to Battlecruisers in another six months."

You hope he doesn't end up under Sylvan.

"If that happens I'll give him what he always wanted; a duel. Don't tell him I said that or he'll use up all his favours to make it happen."
>Anything you'd like to say in response?

>>41355398
One of the other two whose names I can never remember?
Or do you actually mean Valeri?

Anyone else? Pick your top 2 choices for your representative. Arthur and Verilis while busy are not that busy.
>>
>>41355472
>while perhaps not healthy in some ways
Nothing permanent, I hope?

>>Anything you'd like to say in response?
"My lips are sealed."

>Pick your top 2 choices for your representative
Verilis! <-- Dro'all representative may be beneficial if people are worried about Sonia & humans.
Christina! <-- Probably immortal.
>>
>>41355655
I'll back these two choices up since I'm shit at the political game.
>>
>>41355472
>response to Dayton

Would he like to transfer to one of our personal battlecruisers? IIRC, we have no real clue who the hell does command them, and with this Fox thing... we may want to investigate that.

I'd vote for Dayton and Verilis.
>>
>>41355472
seconding
>>41355729
Those two seem like a good choice.
>>
>>41355472
We have two more bodyguards?! Or were those the men at arms? I kind of lost track of how many men at arms we have now too because of that power armour salvage bonanza a while back.

We should really have a talk with Valeri and thank him for keeping the rest of our secrets safe. and nag him to death like an old wife for not trusting us We should probably give him his job back for the next deployment, assuming this trial pans out.
>>
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>>41355655
"My lips are sealed."
"Thank you. I have enough to worry about from day to day. I didn't need that as well."

>>41355729
>Would he like to transfer to one of our personal battlecruisers?
"Thank you for the offer, but the House has done plenty of good for me through my career and I'd like to see where they plan to put me first. But depending on how things go I may yet take you up on that."

Verilis seems to be the more popular choice.

Other news:

Lorraine Day had her baby. It's a girl.
"If I ever do that again the doctors are drugging me and performing a Cesarian."
She seems relieved that it's over.

The first Heavy Cruiser produced by the RLS shipyards has launched. It left dock without incident and is beginning a week long shakedown before FTL tests. The Alliance has sent a small team to monitor and will take possession in another month.

Music here:
>>41331795
>>
Why don't we start building battlecruisers with a Honeycombed hull? it would be more expensive but at the same time increase Durability
>>
>>41356394
>The first Heavy Cruiser produced by the RLS shipyards has launched.
The sky's the limit now boys, ultra SHCs here we come.
>>
>>41356394
>Lorraine Day had her baby. It's a girl.
>The first Heavy Cruiser produced by the RLS shipyards has launched.

The parallels are... definitely something.
>>
>>41356394
Can we secretly break house arrest to visit it? They'll never even know we left, also what design did we end up building?
>>
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>>41356361
>We have two more bodyguards?!
Yes. They switched from the older more ornate Power armor you salvaged to using medium jump jet armor to back you up in the last deployment.
>Or were those the men at arms?
They've got power armor so I've treated those two as bodyguards.

>>41356528
The program won't be fully paid off until the second ship is completed.

>>41356550
>The parallels are... definitely something.
Yes I realised earlier that it was going to happen. A coincidence.

>>41356568
It would take more than a month with your fastest ship to get there and back.
>also what design did we end up building?
Anon's Gunship which I can't find the picture of. There have been zero suggestions for a class name.
>>
>>41356817
>Anon's Gunship which I can't find the picture of.
I'm surprised that got picked since I just sort of threw it together with no idea for what I wanted in mind. I can change around the big version I have so it's a bit more detailed if you'd like.

A shame we cant' see it.

The next Heavy we build, we should get the proposed size and shape for the Dominion Plasma weapons and build the ship around mounting those, especially a spinal mount plasma disc, that would give it a really nice profile, long and tall whilst not wide. I'd want it to be a ship that people fondly spoke of in future.
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>>41356817
>Anon's Gunship which I can't find the picture of.

There have been zero suggestions for a class name.
Vendar Class, after: Zhane Vendar [Dro'all] KIA - Defense of Loran II. Or any of the people from our wing that were killed during that battle.

Sonteb Tans [Dro'all] KIA - Defense of Loran II
Kell Oba [Human Male] KIA - Defense of Loran II
>>
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>>41357022
Well, zero names in the threads that came up when I searched.

Oh hey I found the name of your Norune Medium. Sharktooth. Better get that on the wiki.

>>41356955
Well other players voted for it. The next most popular was the Talos Heavy Carrier.

>The next Heavy we build, we should get the proposed size and shape for the Dominion Plasma weapons and build the ship around mounting those
The smaller turrets might be an option, but the spinal mounts for the main guns sort of need to be built first thing and delaying construction will cost you money every day it's not being built.

I was planning for the 2nd one to look more like this:
>>41332702
>>
>>41357107
>I was planning for the 2nd one to look more like this:
That looks kickass.

>delaying construction
Oops, I meant the next, next heavy that isn't this 'class'. A fresh design so to speak, built around Dominion spinfusor Plasma optimisation.

Vendar Class sounds cool as hell too.
>>
Guys i have a revolutionary idea we can sell to alliance RD for both Propaganda purposes and profit.
A battlecruiser with a crew requirement of 100 men minimum, how do we acomplish this? convince the alliance to hep create contracts with the terrans for AI to help run the ships, and proper Vekron magazines ,with Ares to make repair drones to cut down on crew requirements, And we can make the main Gun and body of the ship. For the gun i am thinking a spinal mount scaled up Reynard custom Rifle. Firing 400mm Splinter ammo (Also Reynard Custom) for propaganda we should try to sell it as the, new Alliance ship of the line and have each ship produced named after a pilot killed by the Neeran. By selling it to the alliance only we should be able to secure the help of the terrans.
>>
>>41357298
Then again i am Literally Drunk so grain of salt i guess
>>
>>41357298
>>41357329

Ok, I laughed.

>>41357293
Considering the worries that came along with Devourer's plasma cannon, I think we should partner with an experienced group when it comes to making a Dominion plasma cannon centered Heavy Cruiser.

We can't afford to churn out a bunch of untested designs for ships of this size. Money or Reputation wise.
>>
>>41357298
>wanting extremely powerful Terran technology in your ships, things they won't share, even with the alliance.
>battlecruiser veckron weapons
>mass driver weapons, something that shields are literally the best at defending against
>>
>>41357474
>1 Its worth a shot
>2 Asking the terrans to help design the ship so that a fired vekron weapon won't kill the whole crew.
>3 a 400mm shell moving at half the speed of light especially rapid fire like our guns would be pretty good at overwhelming smaller ships shields it wont do shit to a superheavy bu another battle cruiser maybe
>>
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>>41357298
Addressing the more plausible aspects of this. If you plan to go the kinetic route you'll be starting with weapons that are this long. Even with modern repulsor upgrades, if you're using them against starships you'll need to use a lot of them. Or be firing them fast enough to put the GAU-8 to shame.

With all of the other battlecruiers in development you might be farther ahead looking for ways to mount them on existing designs. Like the Fast Battleships or Gungnir types or those nearing completion.

>>41357727
>Asking the terrans to help design the ship so that a fired vekron weapon won't kill the whole crew.
Modern Veckron cruisers are designed to keep the crew a safe distance away. But in a pinch the Terrans always have the option to strap a launcher to the bow of a Lance class.
>>
>>41357817
>With all of the other battlecruiers in development you might be farther ahead looking for ways to mount them on existing designs.

Can our FA rank get us an overview of all these new toys coming out? Not necessarily limited to BCs.
>>
>>41357817
Speaking of rapid fire, I posted an idea for Phase Cannons that fire in bursts of three shots. I figured this might fuck with shields a bit more since it's three rapid impacts. Any viability?
>>
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>>41358060
Those are basically pulse cannons. The Rovinar have a new type of pulse cannon turret on their heavy cruisers. They maybe could be modified to fire faster weaker shots.
That sound at all useful?

>>41357894
They can but I can't get you any pictures right now.
Also I'm going to need a couple of posts for it by the looks of things.

>Don't forget about the captured Neeran Heavy Tanker the House has!
Shit, yes. This means the House now has considerable ability to move fuel stores. Which Rioja has a problem with.
The system's gas giant has too much gravity to extract hydrogen and helium cheaply. The technology exists but it's expensive and the amount mined is quite small.
Right now transports are dropping fuel stores for the colony with other cargo runs. Once the reserves are built up they should be fine for a year or so. The station also has fuel reserves.

Did you want to invest in a fuel refinery for the Gas giant, increase the fuel storage depot for the current station, or wait until the other station is relocated form Surakeh?
>>
>>41358316
>Did you want to invest in a fuel refinery for the Gas giant
Can we get a 0% loan for this from the House as it will enable local forces to endure potential longer in case routes outside the smugglers run are cut off? We'd repay the loan with sales of that fuel.

>They can but I can't get you any pictures right now.
Pictures are nice but stats are more important.
>>
>>41358316
>That sound at all useful?
I was more curious whether the rapid fire would do more damage to shields from the repeated impacts in quick succession but it's good to know the Rovinar are up to something.

>[x] Fuel refinery
>>
>>41358316
Doesn't the House have claim over other gas giants suitable for fuel extraction in the Run? I thought the FOB or somewhere around there had a gas giant the locals used for fuel.
>>
>>41358316
Thats the thing about the Ship cannon it is just a Scaled up Reynard Rifle only powered by a ship reactor so would the fire rate not stay similar?
>>
>>41358928
Uh, Anon, when things get scaled up, it's not just a linear process with linear results.
>>
>>41358404
>Can we get a 0% loan for this from the House
Not at the moment. There are better defended bases deeper in the Run and they're concerned Rioja might be taken and it's infrastructure captured.

>>41358650
Yes there are other locations and bases throughout the Run that can get helium-3 much more cheaply and easily. It becomes a problem if the system is put under a blockade, or worse.

But that may never happen, we'll see.
>>
>>41359100
>Not at the moment
Oh, okay. Thanks. I'm fine with waiting in that case.
>>
>>41359100
>helium-3

We should probably map the various moons and other lifeless rocks in the system for possible helium-3 reserves. Having some equipment to extract it stored away could help in a pinch.


sounds like a fun future the House plans for us
>>
>Pictures are nice but stats are more important.
Be aware I havent worked out all of the stats on some classes.

The Republic has it's new modular ships program that will be able to form Frigates, attack cruisers or light cruisers depending on how they're assembled. Expect lots of missiles on smaller Republic ships, but an increase in access to plasma weapons. The Frigate and attack cruisers should be able to match the mobility of other advanced Faction ships. Crew requirements will also be reduced.
Their Battlecruiser programs have now merged with the main Alliance programs working to produce a ship that can swap out the bow and parts of the drive sections based on mission profiles.

They have a pair of new Medium cruiser designs which are still a bit temperamental. One that relies upon heavy torpedoes, lots of them. The other they're trying to mount a pair of heavy plasma cannons on but it has serious problems getting the guns to work at that size. Without ripping the ship apart I mean.

Heron continues to get upgrades. Increased fire and engine power.

The Terrans seem to be dumping a great deal of funding into the Assault Corvette and Super Heavy programs. Specialised corvette designs and even tougher Frigates based off the same hull are in the works.
Terran design teams are heavily contributing to ACS development along with the Kavarians. There are other SP weapons in the works.

The Shallans have completed a redesign of their attack cruiser. It now has high maneuver drives, heavier shields, weapons, the works, and can be upgraded or modified more easily.

Rovinar just began fielding a new higher performance heavy cruiser. They have a medium cruiser in development along with it. Otherwise nothing major with them.

PCCG has stepped up production of their Fast battleships and locally produced attack cruiser designs. Several manufacturers in the Pandora Cluster have bought assault corvette licenses from Dominion Houses.
>>
The Neeran Isolationists have reportedly comissioned the construction of several heavy cruisers of their own specifications which they'll be fielding in Shallan space. They've also begun sending squadrons of their Attack Frigates and Cruisers.
These are normally armed with pulse cannon arrays and torpedo launchers. Most will stick with the other Isolationist ships since they're a bitch to repair otherwise.

Factions Alliance is working on two Fast battleship/battlecruiser programs. The first is a cheap low crew requirement design that could be built using captured Neeran shipyards.
The other is the Modular BC program. There has been some derision among players over optional modules that include nacells with additional drive plates for boosted FTL.
The forward module can either be fitted with a Republic bow section mounting a Medium plasma cannon, or a 6 torpedo launcher bow section based off the Aries Fast Battleship.
>>
>>41359462
Does the Kavarian Protectorate have any interesting designs of their own?
>>
>>41359677
Not really, just modifications of old designs. They haven't been at war and have been isolated. I think they have a tow ship style freighter design built out of old attack cruisers and battlecruisers.

>>41359298
>We should probably map the various moons and other lifeless rocks in the system for possible helium-3 reserves. Having some equipment to extract it stored away could help in a pinch.
It doesn't look like there are many viable sources for Helium in the system. Gas giants are the best source. Hydrogen is another story. Most of the moons farther in system have some hydrogen, and you have plenty of comets.

So looks like maybe hold off on a mining operation for the moment?
>>
>>41359769
Is anybody still designing Light Cruisers? Also, what usually differentiates that class from ACs?
>>
Looks like you're supporting Chide Dlam'ard for Governor. Verilis as your representative will be presenting your proposal.

>>41360066
>Is anybody still designing Light Cruisers?
Only as escort ships or to carry out other duties.
>Also, what usually differentiates that class from ACs?
They used to be tougher with more weapons, shields and armor but slower and less maneuverable.

Upgrades to attack corvettes in recent years has removed any shield or firepower deficiency, and their engine power and mobility has only gotten better.

>>41359769
Additional investors and small companies are interested in the various incentives offered for setting up on Rioja. These ones specialise in reconstruction work.

Rebuilding cities and worlds in Shallan space and other places proven to be within striking distance of Neeran attacks is becoming less popular. More organisations are choosing to get out of harms way and are looking for other places to ply their trade.

Rioja has ruins and plenty of them in varying stages of decay. Dominion construction is sturdy or it would have wasted away by now but they'll need work to be sealed against the environment. A proposal being put forward is that you would pay for the basic sealed outposts needed and the companies would work to rebuild a set amount of the surrounding infrastructure.

Other rates and taxes would be negotiable.

What are you thought on this plan?
>>
>>41360495
>Upgrades to attack corvettes in recent years has removed any shield or firepower deficiency, and their engine power and mobility has only gotten better.

So ACs have become better than CLs in everything but cost?

>What are you thought on this plan?

It really depends on the costs and what kinds of ruins are present. Is it just civilian infrastructure, or are more interesting things present?
>>
>>41360495
It seems like a bit of a waste to be honest since we don't really need outposts at our current stage, unless they can actually be used for something.

How far back does Rioja's history stretch? Was it always barren and inhospitable?
>>
>>41360607
>So ACs have become better than CLs in everything but cost?
Pretty much. Likewise their costs have risen along with their capability.

>>41360607
>It really depends on the costs and what kinds of ruins are present.
Former cities for the most part. They had enough sturdy buildings to have survived a couple decades of the current environment. Most military bases were obliterated.

A basic outpost for a half million to provide power and life support. The companies would bring in their own construction equipment and personnel.

>>41361024
>unless they can actually be used for something.
In theory it's cheaper to repair existing buildings where possible rather than to build entirely new ones. Though not as quick. Ultimately these other sites would attract more people.

>How far back does Rioja's history stretch?
It was terraformed before, 120-150 years ago. It took awhile but that was mostly because of lack of support.
>Was it always barren and inhospitable?
Inhospitable maybe but not barren. There was some native plant life, though much of it was replaced. The colony was actually in good shape until the Warlords started causing trouble.

If you decide to only go for a small number of sites these ones indicated with the orange arrows would be the best bet because of their proximity to the maglev lines.

See you briefly in the morning. I have classes yet again so resuming after 3PM EST.
>>
>>41361435
>The companies would bring in their own construction equipment and personnel.

I'm a bit worried about this because it wouldn't provide jobs for the locals immediately but I'd be fine with giving the idea a test run in the 3 indicated locations.
>>
>>41361435
>Former cities for the most part
If it is on land owned by us I would say yes, we stand to gain from it by developing our own land as best as we can to attract the most people to live there. If it is not on our land then no.

Now should we end up with them helping out they will have to take on observers from us, probably RTS. This to ensure that all goes smoothly and that they don't try to fuck us over or steal stuff that might end up in the ruins.
>>
bump
>>
>>41359100
HAHAHAHAHAAHA. WE HAVE ARTIFICIAL GRAVITY NOW?!?!?!?

> http://schlockmercenary.wikia.com/wiki/Gravy

And you thought that Nanites were OP.
>>
>>41361435
> In the future, there is no reason to have cities by the water unless they need a harbour for some reason.

> All sites are still by water.

I mean, why? It was made clear that shipping isn't useful for cargo transport anymore. So why are all the sites you put up still always by bodies of water?
>>
>>41365755
Do people not need to drink water in Dominion? Do they not need to satiate their crops? Run sewage systems?

I mean, that's not even mentioning the resources that can be found within and beneath the water, nor the simple morale boost you get from having an ocean next to your settlement.
>>
>>41365755
Property value perhaps? I mean having a view of the ocean is a great way to increase the value of a building because it's nice to look at it. Plus it adds to the charm. Also beach volleyball and swimming. Also if a ship that is trying to reach the spaceport has a flight error during it's approach then it would be good to have it's approach be over an area where no one lives, like the sea.

>>41366120
I don't think the usefulness of water was in question as much as the reason why the cities where built next to the sea, seeing as there are several disadvantages involved with that.
>>
>>41362715
All of those sites are on your land.

>Now should we end up with them helping out they will have to take on observers from us, probably RTS. This to ensure that all goes smoothly and that they don't try to fuck us over or steal stuff that might end up in the ruins.
The city administrator is worried that might start bringing in unregistered refugees.
Even if they hire additional workforce from people who have gone through processing, they might charge people living in the completed buildings rent to pay for their continued reconstruction operations. Are you okay with that?

>>41365574
Yes, those medium cruiser class gravity well generators that you can buy for half a billion each that you helped push development on.
Don't expect fine control from it. If you want that use repulsors and tractor beams.

>>41365755
>>41366120
>>41366175
Each are near rivers for fresh water sources. Ocean algae farms and fisheries are a common thing regardless of Faction. Land and ocean agriculture, one on either side, tend to ensure healthy food supplies for a city. People without food tend to riot.

Shortest overland routes to the other side of the ocean are closer to the coast line. The three indicated sites have access to the currently repaired high speed transit systems.

There are islands, though the main one looks close enough to the mainland that it could probably be bridged.

Dro'all like water. Possibly more than Humans.

Back later. See you then.
>>
>>41366946
>are you ok with that

I don't seem to understand the reconstruction companies.

They want us to invest in their start-up like the other businesses. Simple enough.

We would then presumably give them a contract to rebuild a city/section, investing more funds.

Not seeing how they would have any legal footing to charge anyone rent, barring a completely illegal racket that would essentially be stealing from the land owner?

Unless I'm confused about how the reconstruction would work, it seems simple enough to get legally binding agreement that prevents them from bringing in unregistered refugees and exploiting any refugees in general by charging rent? Unless they want to lose their business assets on world and be slapped with a stupidly huge 'do not fuck with me' fine like that one PCCG facility we visited during the first tour there did?

some solid protectionist policies toward refugees seems like they're required when it comes to avoiding a terrorist foothold for our enemies.
>>
>>41367684
>Not seeing how they would have any legal footing to charge anyone rent, barring a completely illegal racket that would essentially be stealing from the land owner?

It's not unusual in the Dominion for a building owner to charge tenants rent then pay the land owner for the use of their land.
A land owner may not have the resources to exploit or otherwise develop a property on their own. They'll often contract a developer to set things up for them then once the developer has made back their money with an agreed upon level of interest the landowner would start managing it, or get someone else to do so.

The companies would in essence be taking ownership of buildings they'd repaired for the cost of reconstruction. It could make things very cheap for you, though they might prefer low rent rates as part of the financial incentives programs.

You're free to lay out a contract that would prevent them from bringing in people without the permission of the administration, or set out other terms. Possibly ones where they're paid more directly for their work, though they'll still want housing for their own workers as it would give them a home away from the front.

Back in a couple hours.
>>
>>41369695
I’d at least include these two terms in the contract: 1) They may only rent to people we have brought in via processing. 2) We can buy the buildings for construction cost + 10 years of (reasonable) rent minus however many years they have already rented the property out.

Or a similar scheme, they do need some guaranteed income. I would prefer just getting the buildings, but then the companies would have no profit.
>>
Bunnp
>>
>>41326922
forgot quest in title
>>
Thank you windows update for screwing up all of the updates and system stability fixes I did yesterday.


>>41370245
>I’d at least include these two terms in the contract: 1) They may only rent to people we have brought in via processing. 2) We can buy the buildings for construction cost + 10 years of (reasonable) rent minus however many years they have already rented the property out.

Does anyone else have any additions to this? Or would you prefer coming to a different arrangement?
>>
>>41372890
>Or would you prefer coming to a different arrangement?

This seems like a potential headache. I think anon's suggestions are okay but we should definitely run any potential contract by our lawyers.
>>
>>41372890
>>41369695

Honestly, I'd rather see what kind of funds we'd need to just contract them to rebuild stuff.

Trust levels are practically empty after the Fox thing, and the last thing I want to do is open up the door to enemy Houses getting a foothold through a company like this.

Make sure there is an airtight oversight and 'we can seize your shit if you compromise security with non-registered refugees or you aid pirates/smugglers/enemy agents' clauses
>>
>>41373247
>Trust levels are practically empty after the Fox thing
Seriously? How has that anything to do with each other? You’re way overreacting. That Fox thing was just normal politics, it was to be expected, really. The only reason it happened so late was because we have installed such a high loyalty in our subordinates.

Taking this to address all the people who wanted to leave the House or do other ridiculous stuff: What happened was completely normal and could happen ANYWHERE. Unless you want Sonia to seclude herself in isolation or install slave-chips on everyone there is no remedy to the occasional traitors. Throwing a hissy-fit and doubling up on paranoia won’t help our position in the house.

Sorry for being late with this outburst, I wasn’t really here for the last two threads and my anger over people wanting to throw everything away over a little thing has been festering a bit.
>>
>>41373462
I'm just saying that I don't trust these companies not to hurt us by screwing over refugees. If they're from the PCCG, iirc this is a valid concern due to rampant problems they have.

If they're from Terran space, we have to worry about Triad footholds or even legit Terran spies.

If they're from other Dominion Houses, that is just all kinds of problems.

Other worlds the House is terraforming have been targets for terrorist attacks, as well. While our enemies may not particularly want Rioja, we did create a security situation they may just try to exploit because they're Dominion and they can.
>>
>>41373576
Yes, the landlords of doom are coming to destroy Rioja.

DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
>>
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I've got tons of city art I never get to post. Hope you guys don't mind.

>>41373610
Here you go.
https://www.youtube.com/watch?v=WSleZn4upl0

>>41373247
>Honestly, I'd rather see what kind of funds we'd need to just contract them to rebuild stuff.
Yes I need to get the building and infrastructure prices fixed on the wiki. The company you partly own is dealing with direct costs so that you guys dont need to and it saves me calculating every blasted building.

Based on available information from the main city's administrator's office it looks like a half to a third of the buildings in a few cities can be salvaged. Repair costs on those structures would be on average 30-35% of the price of new buildings.

So for the larger ones closer to 100 stories, instead of costing in the 900k-1 mil range they'd be in the 270-350k range depending on damage. It still does take longer to repair them than build from scratch.

If you don't want to bother that's fine. If you want to set up more normal contracts and they're just here for temp work, that's fine too. Maybe you want to leave room open for more corps like that from House space, I dunno.

The lawyers can go through the contracts to make sure you're not being screwed over and, if you want, still allow other companies to make money.

>>41373576
>Other worlds the House is terraforming have been targets for terrorist attacks, as well.
Worlds that are done primary terraforming, and just happen to be on the border with a rival House.
>>
>>41373610
We'll need to summon Space Godzilla to save us!
But seriously, if we let people charge rent we should probably enforce some level of rent control for the time being. Refugees will get pissed if one of these companies tries to squeeze blood out of rock. And we let Terrans come here. Rovinar Space Jesus How Horrifying
>>
HOW BIG WE GOTTA MAKE A SPLINTER ROUND TO PUNCH THROUGH A PLANET AND HOW FAST IT GOTTA BE MOVING TO DO THAT
>>
>>41373852
>If you don't want to bother that's fine

I think it's important to get as many parties as possible interested in Rioja's success and well-being.

An easy way to ensure that is to have people become invested in the place, although contracts should ensure potential landlords understand that things will be under more heavy-handed government control until terraforming finishes, and the refugee problem becomes managable.

> It still does take longer to repair them than build from scratch.
It's not like we're running out of space on the planet. yet.
>>
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>>41373852
That is not the picture I posted. Someone in another thread got some futuristic Korean skyscrapers. Also saved.

Your plasma pistol has arrived, as has a message from your Neeran friends. The laser and a special attachment system for a suit of power armor is ready but they're worried about shipping it straight to you. It's on an Alliance base near your House.

The plasma pistol looks good as new except for the addition of a backup cooling system. The programming has been changed to give a more clear warning if there are problems. If it detects that firing will break the weapon it will not shoot unless you choose to override it.

>>41373946
A splinter round isn't ideal for that. It's supposed to break up after penetrating a target. You're looking for one of these.
https://en.wikipedia.org/wiki/Relativistic_kill_vehicle

I really don't know what percentage of light speed you would need.
>>
>>41374483
>Your plasma pistol has arrived, as has a message from your Neeran friends.

Gift baskets for everyone involved!
>>
>>41374483
>Your plasma pistol has arrived, as has a message from your Neeran friends
Based republic technicians we never got to meet and based Dave making us all the cool shit.

Was there any ETA on the converter-locked safe?
>>
>>41374581
I think we needed to get our Neeran friend a gift and by gift I mean something from the Dyson Sphere.
>>
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The Asteroid base has been selected as the refugee processing center. Both of the administrators agreed on a more easily diverted asteroid roughly 4.6 km in diameter. Additional docks and living space are being cut into the interior. Plans are being made for the addition of spin gravity sections inside at a later time, probably by rotating the asteroid itself.

A design team has begun the early planning stages for what may eventually become Rioja's main administrative center. This part is relatively cheap since there isn't a rush for it. They'll try to find the best ways to layout the structure for what's needed.
There will be no construction of a foundation until it's finished and can be agreed upon by both you and the future Governor.

A sensor array will be set up in Rioja's system to help monitor traffic through the Run and in the surrounding sector.

The Ruling House has higher resolution arrays but newer ones produced by the SRL have longer range. Prices are similar at around 12 million.

[ ] Ruling House
[ ] SRL

The Guild is reluctant to sell you a more expensive even higher performance array because they're worried you'll put it on a ship and try and fly as close as possible to navigation hazards for salvage.
>>
>>41375397
>The Guild is reluctant to sell you a more expensive even higher performance array because they're worried you'll put it on a ship and try and fly as close as possible to navigation hazards for salvage.

Can we open a line of dialogue with them? We'll promise, in contract, that we won't do this if they sell us the sensors, and any interesting sensor data the array picks up, we'll send straight to them.
>>
>>41375397
>more expensive even higher performance array

Did the SRL manage to loot some of these?
>>
>>41375397
Could we 'convince' someone from the Guild to sell us one?

Otherwise SRL array, I don't want to get too close to the Ruling House tbh
>>
>>41375449
>Can we open a line of dialogue with them?
You have one. They're going to inform your House of systems in the Run that are safe enough to allow passage once the readings are good. And by extension allow you to conduct more large vehicle salvage.

>>41375451
Probably and if they have it would be a prized possession.

>>41375477
>Could we 'convince' someone from the Guild to sell us one?
Nope.
I put that there to tease you guys about things you cant have.
>>
1 SRL sensor vote.

I suppose you could trade your future salvage rights in the Run for one of their good arrays.

Reconstruction. How do you plan to handle the Terran and Dominion companies that are leaving areas near the front lines?

[ ] Allow them ownership of the repaired buildings until they're paid off.
[ ] Allow them ownership but with greater controls placed upon them.
[ ] Normal reconstruction contracts. Anything special they have to pay for.
[ ] Normal reconstruction contracts, but try to make sure they make little proffit.
[ ] Decline their offer / Try to contract a company from the House.
[ ] Hold off.
>>
>>41375397
>[X] Ruling House
>>
Rolled 2 (1d2)

>>41375705
>[ ] Allow them ownership of the repaired buildings until they're paid off.
>[ ] Allow them ownership but with greater controls placed upon them.

>>41375397
>Arrays
Both seem to have useful advantages, I'll let the dice decide.
1=SRL
2=Ruling House
>>
>>41375397
[x] SRL (preferably with one of the groups we've invested in?)

Though there is arguably a case for eventually purchasing both, in the longer term. Use the longer-ranged one as basically a search radar that hands off anything in range to the higher resolution one.

>>41375705
[X] Normal reconstruction contracts. Anything special they have to pay for.

We should allow them to keep a few buildings for their own employees, though.
>>
>>41375397
>[x] SRL

>>41375705
>[x] Normal reconstruction contracts. Anything special they have to pay for.
>>
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TSTG, would there be a market for smaller size assault corvette repair ship class?

A ship with d/w/h 500/1200/500 should be able to be able to mount 4 assault corvette repair berths (assuming 400/400/200 for each individual berth) and might prove useful as a support ship for smaller operations or organizations that can't afford medium cruisers or even larger ships.
>>
>>41376281
>TSTG, would there be a market for smaller size assault corvette repair ship class?
I imagine so since they would be cheaper.

Maybe a modified Y-type transport? It would cost a lot less than the converted Carrier design the House is using. I wonder if modifying a grappler recovery ship would work slotting the corvettes in like a CD tray. Or any other really.
I guess there would be less room around the ship for the repair arms to work if done like that.

Or were you thinking of a tougher of faster ship?

>>41375705
Any other votes?
>>
>>41376700
>Or were you thinking of a tougher of faster ship?
Not really. It should have enough armour so it doesn't explode if a Neeran corvettes only looks in its direction but the main goal would be to provide a cheap mobile repair vessel for the new corvettes.

It just seems like something that we could sell to practically every House in the Dominion. The small ones because they can't or don't want to buy the larger options, and the larger House because not every military operation needs a medium cruiser or larger vessel.

>>Any other votes?
>[X] Allow them ownership of the repaired buildings until they're paid off.
>>
>>41375705
>[X] Allow them ownership of the repaired buildings until they're paid off.
>>
How many guns are we going to put on Rioja?

I hope the answer is A LOT.
>>
Sorry for the long delay. I was doing up the Athena class modules on the wiki then it ate all of them when switching between edit and source mode.

Wow did not expect the vote to swing that way.

>Allow them ownership but with greater controls placed upon them.
Unless there are more vvotes later. In either event it looks like you're hiring them to begin some reconstruction work. You'll have to provide a small amount of start up capital but that's to be expected with the business loans.

Your lawyers are going to be using some of the money saved by this approach to help monitor the companies to ensure they're not Price gouging refugees or you'll have to have words with them. And now that you have your plasma pistol back you suspect intimidation will be much easier.

>+10 to intimidation checks restored

The flow of refugees is getting under control and becoming more focused. There are still many of them, but other Houses are taking some of them off your hands. The smaller businesses are beginning to pop up among the underground complexs near each of the habs. With the expansion far enough away from the spaceport taller buildings are beginning to be built.

Not as tall as those far to the south. A few rich individuals including a couple of the Knights that struck it rich in the last deployment have funded construction of a modified arcology spire within the city limits of the main city. Not nearly as massive as some, it's intended to be tall more than anything, projecting up above the worst of the lower level smog. The first real luxury accomodations on the planet.

It seems appropriate timing that Chide Dlam'ard has been named Planetary Governor thanks to your urging and others. Ultimately sixty percent of those who had a say in the matter agreed over Aziz Leclerc, though he still could become governor later should Dlam'ard step down.
>>
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>>41378329
We need to find a second plasma pistol and get good with spinning them for trick shots.
>>
>>41378329
Nice. Did the Shallan agree to take the job as Dlam'ard's assistant?
>>
>>41378898
>Nice. Did the Shallan agree to take the job as Dlam'ard's assistant?
Not yet, but that's being worked on.


There's been a media blackout in Shallan Space for most of the past week. The Alliance has sent out an alert warning that they may request transfer of personnel from reserve positions to the front on short notice. You can't get any messages through to Mezzan or anyone else stationed there and eventually a blanket request is sent out that all Alliance officers try to limit non-critical messages to the cluster for the time being.

When news breaks it's met only partially with relief. No the Neeran havent launched another offensive beyond the usual fighting but the Shallan civilian government has fallen. Their military claims that elements of the government were preparing to surrender, though it could have just as easily been some other treaty.

The House has managed to evacuate a number of individuals including engineers with designs for the new Shallan attack cruiser. The Alliance has apparently evacuated the main teams responsible for the heavier Shallan ship designs.

While good for the House it does create some complications with the plans for the EC-K designs becoming the main attack cruiser for the House. You and the House can produce Shallan attack cruisers without having to pay license fees but be advised sales within the House will remain limited. You'll have to target sales to the Shallan military or other Houses. Licenses could also be sold to the House, or mercenary groups like the SRL.

Do you plan to fund another attack cruiser line? Your existing one above Surakeh is currently producing EC-K types.
>>
>>41379541
>Do you plan to fund another attack cruiser line?
Not right now.

If the war suddenly comes to a halt for whatever reason we'll be stuck with a lot of expensive infrastructure and slipways just sitting there. We almost need a perpetual state of war to guarantee our profits.
>>
>>41379541

Before we start funding another attack cruiser line, we need to get these shallan engineers the info on the Dominion plasma cannons.

There may be modifications needed to the design, but I'm sure that Houses involved in the plasma R&D will be very interested in the Shallan design and pairing it with the new weapons.

Did we ever learn what Houses were taking part in the R&D, or at least the major players? Ber'hulem seems like a solid prospect for sales, especially if they're a major player in the plasma cannons.

Did we ever get word back from Mezan about relocating her or her crew's families out of the main front? Or just on how she is doing after this coup?
>>
>>41379541
>Do you plan to fund another attack cruiser line?

Well, it would help if we knew the stats of the upgraded Shallan AC.
>>
>>41379832
>but I'm sure that Houses involved in the plasma R&D will be very interested in the Shallan design and pairing it with the new weapons.
>Did we ever learn what Houses were taking part in the R&D, or at least the major players?
Pretty much everyone in the Dominion that has experience with plasma weapons is involved. It's considered a major project that could give the Dominion an edge in conflicts against the Neeran and other factions.

Dominion Plasma Cannons are still behind the Republic in damage output and range. (Think Inner sphere vs Clan ER anything.) But the development of the new LD Plasma cannons could tip the balance.

>Mezan about relocating her or her crew's families out of the main front? Or just on how she is doing after this coup?
Bothered by the Coup. Many of the military commanders were against it but ran out of time to find another solution.
So far military families are not being given special priority for evacuation because they're worried if they were suddenly moved the rest of the populace would take it as a sign they were going to lose. That hasn't stopped people from doing it.
Mezan would consider it

>>41380062
>Well, it would help if we knew the stats of the upgraded Shallan AC.
Wow I cant believe I don't have the stats anywhere.

Dusk Class (Old)
2x spinal mount heavy pulse cannons
2x torpedo launchers
2x phase cannon array
0-2x phase cannon turret


Dusk Class (4030)
2x spinal mount heavy pulse cannons
2x torpedo launchers
4x phase cannon array /or/ 2x twin linked phase cannon
4x light phase cannon turrets /or/ 4x spinal mount e-beams
-improved armor, high maneuver drives

It's theoretically possible that the pulse cannons could be replaced with LD Plasma Cannons due to sturdy construction of the bow.
>>
>>41380537
>It's theoretically possible that the pulse cannons could be replaced with LD Plasma Cannons due to sturdy construction of the bow.

Would we be allowed to export them to the Shallans with LD plasma cannons?
>>
>>41380537
>LD Plasma cannons
What's the LD stand for? LaserDisc?
>>
>>41380537
That is one hell of an attack cruiser.

I'd say we should start setting aside funds for an attack cruiser line producing these. It would allow some time for the engineers to make some minor adjustments for non-shallan crews, where possible.

These basically seem to be 'brawl' attack cruisers, which would likely be a powerful support force for the assault corvettes.
>>
Comparison.

EC-K (Current)
2x Electronics Warfare Suite
4x Torpedo launchers /or/ 2x twin linked phase cannons
4x phase cannon array
3x phase cannon turrets
-Afterburners, high maneuver drives, improved hardened armor

The newer Dusk class can't mount afterburner yet, but it should be capable of it in another 6 months.


>>41380757
>Would we be allowed to export them to the Shallans with LD plasma cannons?
Probably, but it would take time for their logistics to properly catch up.
>>41380806
>What's the LD stand for? LaserDisc?
Officially it's Light-Dominion Plasma Cannon as Light plasma cannons already existed.
I am open to other suggestions.
>>
>>41380899
>start setting aside funds for an attack cruiser line producing these

The cheapest AC production line is actually the fastest for money spent.

Type 1 produces 1 ship every 28 days in a 15 million facility.

Type 2 produces 1 ship every 14 days in a 50 million facility. So it's twice the output for more than three times the investment compared to type 1.

Type 3 produces 1 ship every 4 days for 200 million. So it's 7 times the output for more than 13 times the investment compared to type 1.

Does plateau have any meaningful defences? It would seem like a fitting place to put 2 or 3 level 1 AC yards building Dusk class ACs.

>>41380933
>Comparison
Any difference in cost?
>>
>>41380933
>I am open to other suggestions.
Low Density
Light Duty
Launcher Directed
Large Driver


Liquid Driveplate?
>>
>>41381090
for the facility, yes.

I imagine the upgrades all start saving you in construction costs by saving in labor costs per ship, which improves your profit margins.

And frankly, I don't see the harm in budgeting 50 million for a lvl 2 facility in the near future, (say when we finally get the 0.7 or 0.8 billion payment from salvage the House owes/is withholding due to investigation?)

>plateau

As far as I'm aware, plateau has jack squat and doesn't even have a proper Governor/Baron. The House sent Shallan Refugees there to be basically rid of them, iirc.

Not sure if building AC's on the surface is a viable option, either.
>>
>>41381090
Yeah those are definitely off on the production time. They also don't adequately represent the amount of support equipment needed for the lower tech ones. I'll need to study that a bit.
Added it to my to do list on the wiki.

>Any difference in cost?
They're around the same, 16 million range (I think?) because of newer tech.

>>41380899
>These basically seem to be 'brawl' attack cruisers, which would likely be a powerful support force for the assault corvettes.
Well when Neeran corvettes tend to get in your face it's good to be prepared for it.

>I'd say we should start setting aside funds for an attack cruiser line producing these.
Remember you don't have to fund it yourself, you could get help. Mike likes them. His old Shallan attack cruiser has had so many parts replaced there isn't much left of the original.
Ship of Theseus, there we go.

You could also sell the yard to the Shallans later to recoup some of the costs. You can wait to decide, the final design changes need to be finished.

Oh before I forget again, which assault corvette yard was that Level 4 upgrade being applied to? Your one at Surakeh, the one in PCCG space? There is the frigate yard on Rioja that will be completed soon, and I think someone mentioned Terran space?
>>
>>41381451
I mentioned Terran Space as a "diversify a foreign branch by funding a shipyard for one, get some access to Terran designs like Excalibur"

I'd say the lvl 4 should go to Surekah. We've got established roots there, and the world is hopefully seeing some nice stability and growth under the new Governor and Winifred.

PCCG space and Rioja just seem like large security risks for such an expensive and strategic target.
>>
>>41381451
I want to put it on the Rioja one but I think Surakeh is a better choice since we don't have defences up on Rioja yet.
>>
>>41381451
Surakeh.
>>
Looks like you're upgrading your existing yard.

This other new thing which was on my list.

Fire support barge / Alliance Medium Escort?
A warship intended to operate alongside super heavy cruisers as an escort ship. In Alliance fleets this vessel fills the role previously occupied by the Lance class. While useful in their own right the Lance is known for its share of short comings and a replacement with greater firepower was requested.

Inspired at least partially by the cheap construction of the SRL Sledge class. Theis method not only allows ease of manufacture, but for the even easier construction of decoys. Nowhere was this more evident than in House Veritas space. Soon after their first ships had been completed a fleet of 50 of them were reported guarding the main FTL lane into their space, a number that should not have been possible.

House Veritas has contributed to the project, most of which was funded by Iratar. Your would be allies have some firepower now if you need to call on them.

It's equipped with 8 mounting points suitable for Light plasma cannon turrets, twin LD plasma cannon turrets (Not yet available), torpedo batteries, or republic missile spam batteries.

The Alliance has plans to use the drive section and aft 4 weapon mounts as the basis for a Carrier class.
>>
>>41382127
Neat. Is it cheaper than a Lance Class Medium too? The first ship of that size to be available for under 100 million?
>>
>>41382127
>anything based off of the Sledge class
So basically small versions of the stealth production Megas that will fly apart when they get a good hit?

>calling on Veritas for anything
I can think of several plans involving SRL mercs and planetary bombardment that would likely make us less of a pariah.
>>
>>41382127
Is there any chance we could build a Dominion Plasma Weapon factory on Rioja?
>>
>>41382255
No, it actually out masses the Lance despite being shorter, but they are in a similar price range.

>>41382300
The Sledge has gotten better over the years.

Iratar has made sure this design is suitably reinforced from the get go, but still cost effective.
>I can think of several plans involving SRL mercs and planetary bombardment that would likely make us less of a pariah.
Some players would disagree about relations with Veritas.

>>41382430
Due to the size of the completed weapons it requires an orbital facility.

Reconstruction teams that have moved in to begin work in some of the cities have discovered a few more instances of squatters or other trespassers. Security teams from the PDF have removed them thanks to their expanded numbers.

Response time has increased. Most smugglers have stopped trying though one recently managed to get through and land on the surface. They had enough time to unload their passengers and life support gear before being chased off by an LST and two starfighters. Ultimately the ship escaped but it has served as a warning.

Advanced city planning is taking place and there are requests that the basic foundation and grounds be designated for the university you have planned.
How large of an area were you thinking? Players have compared it to MIT.

>MIT and Cambridge. The city’s approximately 105,000 residents, including more than 36,000 college and university students, together build a vibrant community within its 6.26 square miles. Cambridge is pedestrian- and bicycle-friendly, with 80 parks and playgrounds, six subway stations, a commuter rail line, 29 bus routes, multiple shuttles, 33 bike sharing stations, and numerous dedicated bicycle lanes, enabling visitors and students to get around the city and the MIT campus without a car.
That's pretty big. Were you thinking roughly equivalent? What sort of cash are you willing to put into it at this stage?
>>
>>41382508
>Were you thinking roughly equivalent?
Let's go BIGGER. Max 100m.
>>
>>41382508
>What sort of cash are you willing to put into it at this stage?

How much would the House and other companies be willing to invest? An institute like that would be beneficial to a lot of people, so I don't see any reason for Sonia to pay all of it.
>>
>>41382508
>the Sledge has gotten better
The only thing I recall about that class is that one tore itself apart after taking a hit from a Neeran plasma cannon. CCD Bulk Cruiser tier horror. note to self, never say that to Verilis

>university planning

I see no reason to go stupidly large. Roughly the same size as MIT/Cambridge should be more than perfect for the foreseeable future and even beyond.

Maybe 50m just to invest in sanitation and power infrastructure, allowing growth around/beyond the zone?
>>
>>41382742
>The only thing I recall about that class is that one tore itself apart after taking a hit from a Neeran plasma cannon.
To be fair it was from one of these suckers if I remember right.
http://houseanddominion.wikia.com/wiki/Quattro_Class
But yeah they had some quality control problems.

>>41382562
That's maybe a bit more than I suspect you'll need straight away.

>>41382602
The new Governor is willing to invest at least a million in start up. As few other companies might be willing to donate similar amounts.

Area for the entire site will be a bit larger to account for green space and future expansion, but not too much larger.
Immediate investment from Sonia of say 10 million? That will get plenty of foundations and a few buildings up. You could get all of the future utilities, emergency shelters and several buildings in quickly for 20 million. Less if you're willing to give it time.

Then with everything else... I would say 30 million will be spent before it starts taking in students. How much of that would you like Sonia to personally spend?
>>
>>41382602
If we fund this entirely ourselves, we'll have prime rights to anything it ever develops though. If we start cutting people in, we have to figure out who profits what.
>>
>>41383039
[X] 50m
50m and we supply it with the best tools and equipment possible.
>>
Stopping here for the night. Even more classes tomorrow.

Do you want me to resume after 3PM again or stop here for the week?
There is some stuff to cover with the investigation but there's no way I'll be able to write it coherently tonight.

Was there anything else you'd like for Rioja?
>>
>>41383061
We'll be pouring various funds into this annually. Others will probably give money as additional grants for research.

>>41383084
I'll second a 50m total for investment, but give it time. Excess can be used to fund scholarships/research/extra bits and bobs.

We won't even have to invest it all instantly, this way. Just budget.

>>41383106
Either way, thanks for running!

>anything else for Rioja
personal military force of refugees loyal to Sonia and Rioja before the House?
[spoilers]And they thought Mike would cause trouble like that! Little did they know Sonia was secretly FPL the whole time![/spoiler]
>>
>>41383106
See how you feel tomorrow? Thanks for running in any case.

I think maybe we just need to cover static defenses for Rioja and that's all I can think of.

We should also ideally try to stop slums from forming too.
>>
We were planning to make a repulsor lab (and possible other subjects), but was that going to be integrated into the university or in a separate lab?

We should also try to make the university as high tech as possible. We have a holographics factory close by, we should go full Matrix on this campus. Moving sidewalks would be handy too.
>>
bump
>>
bump
>>
Bump.
>>
Let's see if 4chan is blocked.

Modem broke this morning. Will try to post with temporary replacement at 12-12:30
>>
>>41383629
Maybe not on-campus but nearby? I figured we could have the industrial/commercial side to the lab and then work out some sort of research placement system for the graduates.
>>
>>41383629
Other subjects we could look at:
Plasma Laboratories
Fusion Laboratories
Nanite Engineering
Structures and Materials Laboratories
Electronics
Warfare
>>
>>41383629
>Moving sidewalks would be handy too.

Please, no. We should rather include stuff from the social club and some basic military training in their curriculum instead of encouraging laziness and physical inactivity.
>>
bump
>>
>>41382508
>No, it actually out masses the Lance despite being shorter, but they are in a similar price range.
>It's equipped with 8 mounting points
Are there upgrade packages availablefor these mounts beyond weapon turrets? Sensors, repair or mining gear, etc.
>>
Bigger problems than I thought. My land line may be toast. Since I shouldn't really be on 4chan here I'll ghost post the next bit when I have time.
/tg/ still uses moe right? I noticed it's shunned by some of the other boards.

>>41390971
It's not out of the question.
>>
>>41391252
I'll keep watch and repost your ghost post
>>
>>41391252
>It's not out of the question.
Awesome. Considering how much our company has already invested in mass driver technology, perhaps we should investigate if there would be interest in a dedicated mass driver PD turret/emplacement?

No idea what else people would use, and why one archive would be superior to another. Also, excellent taste in spider upgrades.
>>
>>41383629
>but was that going to be integrated into the university or in a separate lab?
The university from what others were saying.

The new Governor is impressed by your ambitious plans for the colony. "I was under the impression that most of us had gauged what you were capable of after helping with forming House Veritas. I certainly didn't expect you to go all out on development of a colony on a world that still hadn't finished Terraforming."

>ideally try to stop slums from forming too.
At that moment the only place those could form is within the spaceports because of the conditions outside. Security is trying to prevent that from happening.

>static defenses for Rioja
The Orbital Defense Platform page doesn't turn up on searches very well. I think I may need to add some redirects pointing to it.
http://houseanddominion.wikia.com/wiki/Orbital_Defense_Platform

A starfighter factory like the one you have building Z5W's can be easily refit to produce Gunsats. They're cheap unmanned and if you’re willing to spend the money can be fitted with Stasis contained Torpedoes.
>>
>>41391759
I don't think we produce a dedicated mass driver PD turret. Just the rifle and larger 20mm chain gun for that PA.

with the lack of any real Neeran torpedo use, it kind of seems like any demand for mass driver PD would be low, except for those rare bombardment situations when shields aren't a factor.

>new governor's comments

No one ever pays me in gum .jpg
>>
>>41375397
Why not both?

We need a backup and they compliment each other, long range for signature acquisition as well as tracking and the high res for targeted scanning.
>>
>Forgot to take the name off.

>>41392181
>I don't think we produce a dedicated mass driver PD turret. Just the rifle and larger 20mm chain gun for that PA.

Yeah, I wanted to suggest we design one once our research team has finished their work on that 20mm chain gun.

>with the lack of any real Neeran torpedo use, it kind of seems like any demand for mass driver PD would be low

The Neeran have been stealing SP torpedoes whenever they can get their hands on them, and without Terran spec ops to blow up their research facilities, I'd guess we'll see Neeran copies sooner or later.

Even if we're fortunate enough that this won't happen, it's probably useful to have the design ready because after the war it will probably not take long for hostilities between the factions to start again.

>Other
TSTG, what's the status of Plateau? What's the population, industry, etc?

From the bits you've posted it seems our House is letting a lot of potential go to waste by doing very little with those Shallan refugees.
>>
>>41380537
With the all of Shallan Government can we not push for Armor Development to be over the whole Dominion like the Plasma Project?

This way we get top of the line defense and offensive options....
>>
>>41392910
Is anyone else having trouble understand what the fuck this post is trying to ask? Am I just having a stroke?
>>
>>41392910
That opportunity left, unless we can integrate it into the labs and go for support of all houses through the Ruling house while approaching them for the Sensors.

And if we build so many R&D facilities in a University town and want to be Smugglers Run central, going for both sensors
like >>41392672 said is probably great since we can put them in a network and use them to differentiate between would be stealth or jammers by measuring out the differences. The non equal characteristics even enhance one another, making deception even that harder.
>>
>>41393029
He is trying to ask if we can reevaluate the proposal to develop Armor Dominion wide as was a choice in a later thread, where we had the choice between some houses or Dominion. It was said that if we go for all the Dominion then the resulting armor (SP and Plasma Armor Projects at that time) would equal Terran top of the line stuff, and Dominion would keep the pace in the armor development race
>>
>>41393029
He's asking if we should try to get our armor research spread across the entire Dominion due to the fall of the Shallan Government.

Personally, I'm not that keen to give House Erid anything except a fleet of SRL mercs with Super Heavies above the Erid home world and pay terms of "anything you take is yours, just fuck up these assholes attacking us"

or a backup plan of "blitz their home world and blast everything in orbit until it begins to fall, then watch."


At some point we need to see if we can get some extra allies for when Erid decides to attack us, though. (Ber'hulem as an option for the Duke to try and turn J-D from Ruling House teat?)
>>
>>41393205
The Armor might not be finished by the time we get to fight with them and if we do we would have similar armor.

Better Armor means more intact salvage.

JD has the better offensive arm so if our Attack Wings are ready to land the first strike or mobilized and counter attacking then we can fuck up Erid, provided we get some support. And we have allies all around us in Smugglers run that we can court to perhaps expand their own holdings at Erids expense, especially if Erid starts something while under the attack a house and you are fucked Ruling Decree, that has the Ruling House poised to come down on someone for that like a ton of bricks or risk looking weak and a unavoidable civil war in the near future or deposing by another Great House.
>>
>>41393294
salvage won't be a concern when Erid attacks. The House surviving will be.

iirc, Smuggler's Run is in one of the small relays outside of Centri Cluster. Far from any Erid holdings due to their Expeditionary force was wrecked over that one world we first encountered Scarab swarms over.

Better armor for Erid will help nullify any SP torp advantage we may have, and torpedoes in general. This will be especially problematic with their larger ships like the one with siege cannons the extreme asshole commanded.

When Erid makes their move, we should probably expect them to decapitate as many fleet assets as they can in a surprise attack, likely with support of the Houses that forced J-D to merge originally.

And we'll be the least of the Ruling House's concerns when Erid makes their move, as it may well be during the start of a proper Civil War. I bet those assholes in House Kharbos will start it, too [spoiler/]
>>
Before we start making our plans for House J-D's attempted conquest of House Erid, maybe we should try to get in contacts with Knight Captain Desh Xisoth, and perhaps Baron Ukalah, and see if we can't solve the whole terrorist situation before it escalates into open war.

Also, wouldn't Veritas be able to offer some advisors on how to deal with this kind of problem? They should know what works against paid terrorism and what doesn't.
>>
>>41394741
Last we had contact with Desh Xisoth was when that money was intercepted heading to Erid from Bekka's kidnapping. I don't recall if he told us not to contact us again or just not for a long ass time.

And isn't Ukalah the one of the extremists?

>ask Veritas for help
They barely had the ability to control their own people, and said as much both when the Ambassador was kidnapped and we contacted them during the Surekah crisis.

If we need advice on recruiting a terrorist network, they're certainly experts, though.
>>
>>41392181
>I don't think we produce a dedicated mass driver PD turret.
>>41392689
>Yeah, I wanted to suggest we design one once our research team has finished their work on that 20mm chain gun.
Most of that work is done now.
They could upgrade the existing design used by the House that are produced on Kaartinen. 90-120mm versions. The more experienced Knights will usually be sure to equip a couple ships with them in the mixed squadrons. They're also popular among the planetary assault forces for softening up targets. Usually thrown on the Medium Carriers or Battleships supporting landing operations.

>>41392689
>TSTG, what's the status of Plateau? What's the population, industry, etc?
>From the bits you've posted it seems our House is letting a lot of potential go to waste by doing very little with those Shallan refugees.
I haven't given as much thought to it as I should have that's true. There's bound to be some manufacturing and habitat buildings there by now. Possibly they've been sending buildings there since your land on Tourta ran out of room.
With this weekend's game probably cancelled I'll try to set some time aside to look at it.
>>
>>41393205
>At some point we need to see if we can get some extra allies for when Erid decides to attack us, though.
I need to check the maps. Your most powerful Rival House Ferros? is on sort of okay terms with you at the moment and has been for awhile now. Without them as a serious threat to potentially push your shit in you're doing okay.

>>41393294
>Better Armor means more intact salvage.
If you mean an enemy having better armor that can easily mean they stay in the fight longer.

>>41393606
>likely with support of the Houses that forced J-D to merge originally.
The most powerful of those are out thankfully.

>41394741
>Knight Captain Desh Xisoth, and perhaps Baron Ukalah, and see if we can't solve the whole terrorist situation before it escalates into open war.
Baron Ukalah has repeatedly and publicly voiced the opinion that House Erid should take back J-D's outer colonies if they can't negotiate for their return. He's done so since before the war, as soon as he became a Baron. Others within his House disagree but enough do that he's amassed a strong following.

Knight Captain Desh Xisoth has been keeping quiet, as have many of Ukalah's political opponents of late. His holdings and small business are still continuing trade with J-D, as are others, continuing to work out business deals.
He has good standing within his House and thanks to involvement in the kidnapping arrests has developed a reputation for cracking down on corruption.
>>
>>41389589
It's more of a logistics concern. It's starting to sound like this university is going to be way too big to navigate by foot alone so we need to plan ahead and make sure related buildings are not too far from each other. This is the future so a moving sidewalk would be less like a conveyor belt and more like a strip of repulsors embedded in the ground that make you "slide" as you walk and increase your overall land speed. This would make getting around much faster and it doesn't pull you along automatically. (unless you're in a hover wheelchair or something)

It makes sense to have many practical applications of repulsors on display given the focus of the university.

The other option is to put a solid layer of repulsors on everything and let people fly around like superman.
>>
>>41397847
>It makes sense to have many practical applications of repulsors on display given the focus of the university.
>The other option is to put a solid layer of repulsors on everything and let people fly around like superman.
H&D 1st World Problems
Repulsors are a bit expensive to be coating everything with them at the moment. Unless you're determined to do so it might be better to have as a long term goal?
Classic moving sidewalks in a few locations are not out of the question.

This does remind me of another future situation. At the moment the city is connected by underground tunnels with plenty of local complexes around each hab. Rapid transit systems makes it possible to get most places quickly and should for some time.

Once terraforming is completed you may need to give some thought to surface traffic. Will there be much in the way of a road network for ground vehicles within the city or will it be restricted more to autopilot controlled aerocars?
It seems there's always something else to think about.
>>
>>41398574
>Will there be much in the way of a road network for ground vehicles within the city

I'd guess with repulsor tech readily available, it wouldn't make much sense to allow ground vehicles in the city. However, outside of the cities they could still be useful, especially if Rioja's weather continues to be temperamental.
>>
>>41397847
How about something a bit more low-tech, I hear wonderful things about a really cheap solution from back before humanity even had FTL, called a "bike".

Seriously, don't go overboard on the level of tech, the more we rely on it, the more helpless we are in an emergency.

>>41398574
>Will there be much in the way of a road network for ground vehicles within the city or will it be restricted more to autopilot controlled aerocars?
I think we should coordinate stuff like this with the other landholders, so that we develop the planet similarly and you don't go from one city to the other and suddenly there are no more roads.
Maybe set up a planning council that decides, controls and arbitrates on these issues and any disputes that arise from it?
>>
>>41398574
>Once terraforming is completed you may need to give some thought to surface traffic. Will there be much in the way of a road network for ground vehicles within the city or will it be restricted more to autopilot controlled aerocars?
It seems there's always something else to think about.

Oh, an autopiloted Aerocar system seems like an interesting deal combined with a massive underground transport system. If we could combine that with something akin to a overwatch systems that can shut down/take over Aerocars at will it would probably increase security and help stop and prevent crimes. That would leave police, PDF, Militia and army as the only one who can pilot their vehicles manually, at lest in public.
>>
Aerocars are used by some on Dreminth but they're expensive for most people, both to buy and maintain. Another point is that while they have a good safety record if anything goes wrong you're moving much more quickly than a surface level repulsor car. And you have farther to fall.

Surface level vehicles in the larger cities have the benefit of being able to rely upon things like highway emergency tractor beams to catch them if the autopilot detects they've gone out of control. They don't have full coverage, but near overpasses are where most are located. Your little assasination
took place outside the city where they weren't present. They wouldn't have helped you much at the time had you bailed out earlier because their sensors wouldn't have got through your camo.

All that infrastructure can be expensive too, but if a larger number of drivers are paying for it and using cheaper vehicles what can you do?

In this case if it never exists in the first place you could prevent a snowball effect for ground traffic if you chose to go in that direction.

>>41398784
>That would leave police, PDF, Militia and army as the only one who can pilot their vehicles manually, at lest in public.
I'll keep using Dreminth as an example since it's the only one I've focused on. People are allowed to go off autopilot outside cities as long as they file a general flight plan. But yes, within cities it's generally restricted to the military, with elements of the PDF looking after it.
>>
>>41398932
Maybe keep ground traffic in the cities limited to motorcycle sized vehicles? People are probably still using bikes, and we'll need roads for those anyway.

That way people still get to move around quickly on the ground but it would cut down on all that unnecessary delivery traffic.
>>
A bit oldschool here but what about an underground rail system for the university? Build it incase of surface bombardment so it's a safe zone too.
>>
TSTG, we have probably collected a few of these Neeran swords that can launch their blade by now, right?
Would Myrish Avun be interested in one of them? IIRC, she collects exoctic weaponry.
>>
>>41398715
>I think we should coordinate stuff like this with the other landholders, so that we develop the planet similarly and you don't go from one city to the other and suddenly there are no more roads.
There were roads among the previous colony but so far no attempt to reconstruct them has been made. The other city faces the same issues with the atmosphere and as a result mass transit systems are below ground. As long as the issue is settled before the first stage terraforming is done it should be fine.
>Maybe set up a planning council that decides, controls and arbitrates on these issues and any disputes that arise from it?
The administrators and the Governor will talk to people about it.

>>41399013
>Maybe keep ground traffic in the cities limited to motorcycle sized vehicles?
And then the Repulsor bike gang floats into town.

>>41399062
There will be shelters, and the mass transit systems are like a cross between a bullet train and a subway. If you wanted additional tunnels below the University that could be a thing.

>>41399087
I suspect so. Send one along?
>>
>>41399300
>The administrators and the Governor will talk to people about it.
Lost a bit here.
What do you feel would be the best choice for the colony, and what are you willing to settle for if another option is chosen?
>>
>>41399300
>If you wanted additional tunnels below the University that could be a thing.
Yes

>Send one along?
Yes
>>
>>41399300
>And then the Repulsor bike gang floats into town.
Anything that's not white collar crime or noble shenanigans seems like a really bad idea on Dominion worlds where the government actually cares about upholding the law. Especially with how much say the government has when it comes to what the law is.

>What do you feel would be the best choice for the colony
Limited ground traffic in cities. It has definitely some advantages over air traffic but we don't really need much of it in the city centers, especially with the problems too much traffic tends to bring. Maybe limit it to people who actually need it like couriers, law enforcement etc. In addition to that, a limited amount of licenses is auctioned off by the city each year to people who are just willing to pay for the privilege.

>and what are you willing to settle for if another option is chosen?
If the guys making the decision are professionals I'd say I'm willing to go with their suggestion. Unless it's something completely stupid. They're people who have experience building cities, after all.

>I suspect so. Send one along?
Definitely.
>>
>>41397096
>They could upgrade the existing design used by the House that are produced on Kaartinen. 90-120mm versions.

Such a turret or defensive emplacement could definitely come in handy if we should run into trouble with Erid. The Baron was using one of those torpedo spam Heavy Cruisers from Aries during our last deployment, so it seems they don't really worry about running out of torpedoes or SP torps. Might as well prepare for an enemy that loves using torps.
>>
>>41399518
>Anything that's not white collar crime or noble shenanigans seems like a really bad idea on Dominion worlds where the government actually cares about upholding the law.
This is probably why at least the foreign criminal gangs have such a hard time getting into Dominion territory. If they piss off the locals (or local gangs) the governor can just round them all up at gunpoint and deport them.

>"But we're doing nothing (overtly) wrong!"
>"I don't like you, get the fuck out"

>>41398574
>>41398715
>>41399013
Clearly what we need is a series of transit systems for different scales of traffic.

- Foot paths/parks for buildings within walking distance ,upgraded with repulsors later if the traffic supports it
- Main footpaths would also have bike lanes
- Repulsor road network to and from major buildings
- Hardened subway/shelter system that connects to all buildings (but you can only board the train at a station)
- Aircar and shuttle docks placed on top of transit hubs as well as individual buildings and road intersections (for emergency use)
- Maglev and road connections to other districts/cities, weather permitting.

We should go all out with the repulsors on the labratory buildings, partly for fun and partly for use as a practical demonstration.
>>
Message from Avun
“Thanks for the gift, and thanks for thinking of me. Hope you’re doing well.”

I’ll keep taking suggestions for surface transport since I’ll be stopping for the week soon.


Point defense turrets, did you want to design the upgrades and then sell the production licence to the manufacturers on Kaartinen? Possibly in return for a set amount of the weapons? Or would you rather set up another factory to build them?
>>
>>41400404
>“Thanks for the gift, and thanks for thinking of me. Hope you’re doing well.”
Yay!

>manufacturers on Kaartinen
Would they be interested in buying the license with stock? It doesn't have to be a huge percentage but I think we can only benefit from diversifying our portfolio and investments.
>>
How is Forebearance? Is it nearly finished now?
>>
>>41400404
>“Thanks for the gift, and thanks for thinking of me. Hope you’re doing well.”

Would it be possible to update the list posted in >>33131250? We have our own intel department and a lot more people who need thoughtful gifts from Sonia.

>I’ll keep taking suggestions for surface transport
I think Starshadow's idea is good.

>Family
Can we do something with Ethan and or Bekka while we're on Petras? We could explore our property with the two of them because Ethan doesn't have a personality beyond 'I throw things' yet or show them the various stuff in our lodge.
>>
Now that Rioja has an official governor, what plans does the House have for the planet?
>>
>>41401082
Try and find a way of keeping up with your mad development plans and/or waste as little money as possible in the attempt. Right now they're hoping to focus on defense and taking advantage of the refugee situation.
The Governor is trying to attract investors, putting all that diplomacy experience to good use.

>>41400737
>Would it be possible to update the list posted in >>33131250?
Please add it to the wiki requests list. I cant get to it tonight.

>>41400620
It was operational before in terms of being finished. If you mean the upgrades, those are almost done being fitted. The improved drive section was the biggest addition, but it was designed to be quickly fitted to existing SHC hulls. The engine and power output should let it keep its distance from any Mega class deployed by the Factions, but that doesn't mean Medium and Heavy cruisers can't.

>>41400532
>Would they be interested in buying the license with stock? It doesn't have to be a huge percentage but I think we can only benefit from diversifying our portfolio and investments.
If you guys would prefer to go that way.

[ ] Buy/trade Licence for stock
[ ] Trade Licence for weapons
[ ] Sell Licence / Buy weapons separately
[ ] Other
>>
>>41401265
>The Governor is trying to attract investors, putting all that diplomacy experience to good use.
Excellent! Did he manage to convice Balle to work on Rioja?

> I cant get to it tonight.
Perfectly understandable. I hope your internet troubles get handled quickly.

>[ ] Buy/trade Licence for stock
>>
>>41401265
>those are almost done being fitted.

Enough that we can see it leave when our house arrest is up or will it be departing before we get a chance to see it go?

[x] Buy/Trade licence for stock
>>
>>41401561
The House is paranoid about sending it into battle given it's intended role as more of a front line warship rather than straight support like Majestic. Most expeditionary fleet commanders want to take along the Heavy Carrier because they need little excuse to keep it well back from the fighting.
Forbearance does have repair facilities but with its firepower most see it as more of a gun ship. It's expected to continue protecting the territories of the House and allies in the Run for now.

Short answer: Yes, you could go see it leave.

>>41391759
Btw, if your intention was to put point defense mass drivers in the larger mounts keep in mind that ship is a medium cruiser. The thing could probably fit 32 mass driver point defense turrets and still have room for particle beams and other secondary weapons without using the 8 heavier emplacements for that.
Those weapon emplacements are intended for things that would be spinal mounted on Attack Cruisers.


Surface and Orbital defences.
Are you at all interested in contributing to the planetary defences? You already have with the addition of the Alliance Base and the Frigate yard along with it.

Producing some Gunsats would be the cheapest way, though they’re really meant more for support. The missiles and torpedoes they can be equipped with can give ships second thoughts, or force them to delay until Starfighters can be called in.

There are also light corvette class models that can be operated unmanned as well.

An older class of platform you've seen above Kaartinen and Surakeh is the Dominion Star Fort. It looks a bit like one of these. Is there a proper name for this shape? They have a heavy phase cannon turret at the end of each tip and sometimes lighter phase cannon turrets on each edge. They cost about 8 million or more depending on upgrades.
>>
>>41401791
>mass drivers in the larger mounts
Well, the idea was to make the turret a platform for s a fuckload of smaller PD turrets. In case the ship has to go up against Zeus Class heavies, or similar developments by the Neeran military.

>Producing some Gunsats would be the cheapest way, though they’re really meant more for support
I'd be okay with gunsats. They seem like something a lot of our Houses younger colonies might make use of.
>>
>>41401791
>Is there a proper name for this shape?
Caltrop?

>Yes, you could go to see it leave.
Cool, that'd be nice to see I think, especially since we've supplied a lot of the upgrades.

>Orbital defences
How much do Gunsats cost each? Is there a larger version that mounts phase cannons?

Perrsonally I'd like to grab 5 Star Forts but I think that might be slightly excessive. Are there any variants that can mount Torpedo launchers? We should buy those.
>>
>>41401791
That shape is called a hedgehog if it's used to make steel beams into a tank trap.
>>
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>>41402088
>Caltrop?
Most caltrops are 1d4 shaped. It's why they hurt to step on.

These 6 pointed ones were supposedly made by the Confederates in the US Civil War. Can't find much else on them.

>How much do Gunsats cost each?
Cheap, the price of a starfighter which is poorly defined because I'm bad at economics.
>Is there a larger version that mounts phase cannons?
That would be the light corvette sized one. If it can mount a starship grade phase cannon it can mount shields.

The light corvette grade ones would be 750k? More depending on the missile batteries or shields you put on them.

>>41402202
Yep, I know about the Czech Hedgehog tank traps, those are made of more or less straight pieces of metal though. Yes, yes L shaped pieces, I mean length wise. These have more of a pyramidal shape to them.

It amazes me that there are names for things like rhombidodecahedrons yet you never see ones for these more simple shapes around.
>>
The only other name for that shape I can think of is Jacks, like the throwing toy. It must have a really obscure name only known to geometricians.
>>
>>41402505
>The only other name for that shape I can think of is Jacks
Right. I kept running into those when searching for a suitable image. I don't know anybody that actually played jacks.
Or maybe the older generation don't talk about them. Like Pogs.
>>
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So much I didn't get done this week.

Spoilers for next Time:

Rioja’s Development charges ahead towards a point that you hope will become sustainable.

Alliance officers discuss their investigation.

Valeri Fusaro agrees to meet with you.

And you spend some time with family members, getting to know your younger brother while out on a hiking trip. But wait, what’s that light in the sky?


Tune in next time For House and Dominion!
>>
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>>41402389
Basically it's a stellated cube. You basically put a tetrahedron on each side of a cube.

As the shape of that image is slightly different, it gets to be something way more complicated: the internet calls it a stellation of the pentagonal icositetrahedron .
>>
>>41402815
Cool. Also thanks.
>>
>>41402810
Did we get our ultra-secure no paneling converter locked safe?

>What's that light in the sky
sonia has brain cancer
>>
>>41402660
This probably dates me a bit but I haven't even SEEN a pog since early elementary school.

This may be offtopic but can anyone explain to me why the traditional physical toy industry isn't stone cold dead at this point? What with cheap electronic everything.
>>
>>41402847
Thinking about it, I'm probably wrong. I'll do a bit of research on that until the next thread.

>>41402883
I'd guess mostly because electronic toys can't stimulate certain senses as effectively for now.
>>
Thanks for the thread TSTG, I hope your internet troubles are over soon.
>>
>>41401791
>Is there a proper name for this shape?
there is: BaseStar
Thanks for running TSTG



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