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/tg/ - Traditional Games


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The boar-god's party thunders across the land of the dead toward me, and I find my scant lead now wholly evaporated. Were it not for this fortuitous lagoon, I would have no cover or shade to hide me from his lecherous sight, and as I hear the greasy snort of his sloon mount, I hold my straining breath in the shallow still pond.

Next to me the headless form of my loyal servant stands motionless, and for a moment I think to offer a silent prayer to the gods of old, as I have always done since time beyond memory, but in this strange place I do not know if they are listening. Instead I wait, lungs burning, as the sloon shifts at the water's edge, and I begin to feel a far hope that they may turn and pass us by, when suddenly-
>>
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- I find we are not alone, for a pair of watery nymphs erupt from the surface, casting a flurry of bubbles outward as they do so!
>>
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As I stare in mute horror at the sound of their appearance, the two smile eagerly and glide through the water toward us to caress us with slippery fingers, seemingly uninterested in our plight!

Starved for air, my lungs force an unwanted breath, and I am sure that it will betray me to my eager suitor's keen ears, but then I hear him bellow forth a hail!
>>
"Belasaphat, Devourer of Souls, have you seen a nameless of the upper world? She is my bride, and I much desire her return!"
>>
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At first I hear nothing, and I hope that the silence might placate him, but then the lagoon rumbles and the water tugs at my wet costume as it drains away, for a monstrous form rises from beneath and into the sky!
>>
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"I have seen no child of the upper world, great Lord of Beasts," whispers the gigantic being as it sways, casting a wide shadow across the lagoon that chills my skin. Around its enormous neck dangles a clacking ring of severed and dried heads, bound by the crude braids of their own hair.

"What of your nymphs?" the boar-god demands haughtily, angrily. "She is a treasure, and her soul-fire burns most brightly! Surely they would have seen her."

"They have seen no nameless, great Lord of Beasts," whispers the immense form.
>>
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"Can you see her?" he exclaims upward.

High above, the snow-ape returns a faint cry of "No, my lord!"

"From atop the ponderope one may see the whole of the land beyond, with no corner saved! She is hiding somewhere, but I will find her! I am sorry to have bothered you, Belasaphat," he offers.

"It was not a bother, great Lord of Beasts," whispers the monstrous moss-encrusted serpent.

With that the boar-god goads his sloon, and the ponderope shifts, hoisting a slow stride that resounds with each step, shuddering against the ground.
>>
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Belasaphat watches motionlessly until the ponderope's gaze is well and truly beyond the lagoon and I find my breath has caught its rhythm, when the giant's eyes slide to lock with mine, and it whispers at me, "I am afraid our hospitality is at an end, nameless..."
>>
"... for your soul-fire does indeed burn most brightly, and will sate my waking hunger!"

With that it swings its massive jaws apart, seemingly wide enough to engulf the entire endless sky, and strikes!

Roll a d12 and link to this post for whatever you do, please! And roll another d12 for whatever Bob does as well! To roll, put dice+1d12 in the Options field!
>>
Rolled 8, 6 = 14 (2d12)

>>40990914
Apprentice and bob each take one of the nymphs and hold them hostage.
>>
>episode 13
What happened to 12?
>>
Rolled 2, 1 = 3 (2d12)

Also,
>>40990914
You and Bob run away
>>
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Before Bob can move to apprehend the nymph which vexes him, the great snake's tail thrashes and collides, sending him flailing into the wet air!
>>
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"Hold, Belasaphat!" I shout, for in the chaos I have wrested the other nymph to helplessness, and hold her pinned close to the tines of my pitchfork!
>>
"Release my nymph at once!" Belasaphat hisses.

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
(Sorry for the delay right out of the gate. Belasaphat is a difficult actor to work with.)

>>40991204
>What happened to 12?
http://suptg.thisisnotatrueending.com/archive/40849865/
>>
>>40991466
That's 11, LQ.
>>
>>40991573
I screwed up the title. I realize that at the end of the thread. It really is Episode 12!
>>
Rolled 5 (1d12)

>>40991446
Offer him a trade: his nymph for yours and Bob's lives
>>
Rolled 10 (1d12)

>>40991446
>"No!"
>>
Awwwwwwwwwwwwwwwwwww shit, fucking Lego Quest
>>
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Though my voice must seem insignificant to one so lofty, I shout out a demand for trade, safe passage out of this cursed lagoon in return for sparing the nymph who sought so eagerly to make me a meal for her master!
>>
"I do not wish to have my nymph harmed, little nameless" the great monster whispers...
>>
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... when suddenly wet but firm hands fall upon me, as the second nymph grapples for my pitchfork!

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 11 (1d12)

>>40992144
Knock her out with the butt of the pitchfork.
>>
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The nymph is feral, savage, but unaccustomed to the nuances of battle, the spirit is unprepared as I drive the pitchfork's shaft upward into its face!

The nymph recoils back with a sharp cry of pain, water splashing from her wound like blood, and Belasaphat hisses with rage!
>>
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"I will devour you," he cries, and lunges at me with his great maw, but I thrust his captive nymph before me and he halts, spirelike fangs hanging a mere handspan from my face!

"You try my patience, nameless..." Belasaphat whispers.
>>
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The rush of heady emotions is too much, and I cry out, "I only wish to leave the land of the dead and return to my friends!"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 8 (1d12)

>>40992742
>Release the hostage, but keep our pitchfork raised.
>>
Rolled 5 (1d12)

>>40992742
Convince this guy that ol' bacon bits would make a better meal.
>>
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"I do not wish to harm anyone!"

As a show of daring faith, I let loose the nymph, who surges away into the safe shadow of her master, and I fear that I may have erred, for with no more to bargain, all that stands between me and the great force is the weight of my pitchfork.
>>
Belasaphat leans down until he is almost brushing against me, and inhales deeply, and in the still calmness of my terror I see that upon each of his scales is engraved a name, in letters which I have never before seen, and there in front of me I see Jenny's name, and Salmo the Lecher.

"You are tenacious, and cunning," Belasaphat whispers to me, and his breath blows over me like chilled autumn wind.
>>
"I will allow you to leave," he says at last, raising himself to his full height, "and I will grant you one favor, for you have proved yourself a worthy traveler in this place, and I feel you may be able to discover that which you seek."

What will you do now?
>>
>>40993255

Not forget Bob.
>>
>>40993255
What sort of favor will Belasaphat grant us?
>>
>>40993255
>"How about a kiss, for luck?"
>>
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"Your servant will leave with you," Belasaphat agrees, as the second nymph, seemingly unharmed by my attack, drifts closer, with Bob's headless body nevertheless seemingly intact! "I must offer hospitality, for you are now guest, not prey. Speak, what favor you wish, and if it is within my power I will grant it."

Roll a d12 and link to this post for whatever you do, please!
>>
>>40993460
Well, assuming he cannot simply send us home, how about some kind of weapon or curse to use against Elin when we return?

Or Bob's head. Does he need his head?
>>
Rolled 2 (1d12)

>>40993460
>Water healing?
>>
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"These waters offer only death," hisses Belasaphat, turning his great piercing gaze from me to cast it out over the endless blank plain, "though I will tell you that the head of your friend may be found in the City of Twilight, but the way is treacherous and it is a cruel place. The Lords of the City will devour you without qualm."
>>
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The boar-god's scant bridal garments offer no warmth, and a chill runs over my well-soaked skin, for the scavengers who sought to take me as a prize in my fading memory of Eastpass meant to deliver me to the same Lords!

What will you do now?
>>
>>40993901
Check yourself out in the reflection of the water.
>>
>>40993901
Strip and wear leaves instead.
>>
>>40993901
Ask him where the City of Twilight is.
>>
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The ridiculous impracticality of my wardrobe is a daunting challenge all its own, for such fineries are scarcely at home in the palace of the Lord of Beasts, but they are ill-suited to traveling across the wastes of the afterlife.

Still, they present a pleasing form, and I cannot help but admire the way in which my reflection greets me from beneath the placid depths of the lagoon!
>>
Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 12 (1d12)

>>40994449
Ask the nymphs if we could have something like they're wearing.
>>
>>40994526
What a time to score a 12!
>>
I wonder if those floral garments the nymphs are wearing mean a sort of favor from Belasaphat, like something you wear signifying you're under his protection but owe him fealty?
>>
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"You can't go all the way to the City of Twilight wearing these!" exclaims one of the nymphs, and the other is quick to approach from the other side, agreeing, "You can't!"
>>
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Before I can stop them, the nymphs grasp the gauzy fringes of my bridal costume and tug it over my head, leaving me scandalously unclad!
>>
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>>40995083
Nice
>>
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"You must take our raiments!" one squeals with delight as she untwines the straps of her own garment.

"Yes, you must take our raiments!" agrees the other.
>>
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"She will wear my raiments!" exclaims the one to my right.

"No, Sillinas, I said it first, she will wear mine!"

In an instant the two have stripped bare and press themselves against me, each seeking to proffer their coverings, and I can barely maintain my stance in the water, so vigorously do they jostle back and forth!
>>
>>40995234
Well, we do need a top and bottom.
>>
This thread is way too lewd.
>>
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"Mine, Nayunis!"

"Mine, Sillinas!"

"Mine!"

"Mine!"

Pressed betwixt their buxom forms, I can hardly move, when I feel at last my feet slip out from under me, and I begin to helplessly submerge, when the pair break apart at last, and turn to their great death-god in unison!
>>
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"Belasaphat, who shall give her raiments to this nameless?"

"Yes, who?"

But Belasaphat only snorts in lusty exasperation!

What will you do now?
>>
Rolled 7 (1d12)

>>40995364
Sssseduction roll?
>>
>>40995364
Take both their clothes
and have sex
>>
>>40995364
>>40995418
Seems as good a plan as any!
>>
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"I will take both of your garbs," I declare, drawing the two nymphs perilously close to me.
>>
"But first I will have the both of you!"

Roll a d12 and link to this post, please!"
>>
Rolled 12 (1d12)

>>40995725
>>
>>40995762
Son of a bitch.
>>
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The nymphs have an unnatural charm about them, for so perfect and flawless is their skin that even Ula, whom I thought sure was the most statuesque woman in the world, cannot attain a portion of their comeliness, and my senses are overwhelmed with their presence!
>>
>>
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>>
>>40996283
>>40996264
>>40996215
Dis nigga.
>>
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After a rapturous eternity, I at last break apart from the voracious nymphs, and tie tightly their garments, pleased that the knots which Adan taught me still carry in this far place.

"Don't go!" cries Nayunis.

"Yes, stay!" giggle Sillanas.

"Stay with us!"

"Please stay!"
>>
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"ENOUGH!" Belasaphat hisses. "The nameless will not tarry here, for she has far to go and much to do yet." This draws a cry of pouting anguish from the nymphs, yet the great death-god does continue unheedingly!

"The raiments which you wear mark you as a friend of Belasaphat, Devourer of Souls. Those of the Unheeded Plain shall surely let you pass, for fear of my wrath should they bar your way. Follow the unlit sun, for it hangs above the City of Twilight."

The enormous serpent shifts and eyes me, seeming to judge me once more. "Those of the City will not heed your raiments. Good luck, marvelous creature that you are."

What will you do now?
>>
>>40996617
Let's kick it!
"Perhaps one day I shall return."
>>
>>40996617
Off to the City of Twilight to fuck shit up and get back to our army of friends.
>>
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"Farewell, noble Belesaphat." I call as Bob and I pull ourselves from the lagoon and clamber dripping to the strange stony floor of this endless void. "I had thought you a villain, but you and yours have treated me as a guest."

"Farewell, nameless child of the upper world," the great death-serpent whispers. "You will not be forgotten."
>>
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"Goodbye! calls Sillanas to my back, drawing an involuntary turn and wave.

"Goodbye! Farewell!" calls Nayunis, exceeding the other rivalriously.
>>
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And so did we walk out into the Heedless Plain, where no memories stood and no landmarks showed our way, yet always overhead was the darkened circle which hung motionless, giving neither time nor warmth!

Roll a d12 and link to this post, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 4 (1d12)

>>40997120
>>
Rolled 8 (1d12)

>>40997120
>>
Rolled 9 (1d12)

>>40997120
>>
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No time passes here, that is what Bob first told me when we made our way from the memory of our encounter with Elin. No time passes, and yet an eternity we spend plodding along the trackless ground, ever dogging the motionless sun which sits as a seared hole in the vacant white sky overhead.
>>
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Nor can I die of thirst or hunger, yet more exhausted do I become the longer we stay on this pathless course, until I think that thing which they call my soul-fire is guttering, soon to have fatigue extinguish it altogether.
>>
"Wait," I say, as Bob overtakes me in his steady metronome.
>>
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"I hear something. It's..."
>>
"It's..."
>>
"The ponderope!"
>>
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The immense beast thunders across the plain, shaking the ground and driving forth an explosion of dust with each step, and so tall does it stand that if this place held clouds it would surely tower above them! Unheedingly, it swings its massive legs ever closer, and with one final stride it is almost upon us!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 8 (1d12)

>>40997608
do something logical
>>
>>40997557
https://www.youtube.com/watch?v=d-LS7Vv1MzY

>>40997608
Okay, so it's got two eyes on either side of it, but if we stand directly in front of it, it won't see us, and step right over us.
>>
>>40997663
Or right on us!
>>
>>40997726
It might, but it also might not.
>>
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"Hold still," I cry, as its stupendous hoof falls toward us. "If we do not move, it will pass overhead!"

So assuredly do I make this claim, yet as the light is blotted out I feel that-
>>
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- I may have made a fatal mistake!

The giant's hoof descends, thumping the ground hard enough to make me stagger, pulverizing anything beneath its fall, and yet as I wait for my end, I find that it has not yet come!
>>
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I wait for the ponderope to resume its stride, but it stands motionless long after the dust settles, and as I dare to peer from beneath my clenched fingers and peer upward and upward...
>>
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... and find that the ponderope seems to be waiting for something!

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 5 (1d12)

>>40998101
Tame the beast.
>>
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"Hold this," I command Bob purposefully, for I know what I must do - I must tame this awesome creature, for with such a mount I will overtake the unlit sun and see at last the City of Twilight!
>>
Rolled 5 (1d12)

>>40998101
Chop those trees down!
>>
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And so I begin my ascension, climbing higher and higher, straining my muscles as I pull myself toward the ponderope's lofty body...
>>
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... when suddenly it steps again, and so immediate is the movement that I lose my grip and fall, grabbing its coarse pelt only a short distance above its immense hoof!

I have but a moment to hang weightless, and I see farther than I had ever dreamed, and it is incredible that the ponderope should stand so much more elevated, but then the moment is gone...
>>
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... and my stomach lurches as the hoof descends down once more!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 8 (1d12)

>>40998433
Jump to the other leg!
>>
A cold feeling of certainty falls over me, and I know immediately what I must do-
>>
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- and as the one leg falls I leap, and soar through the gap, unhindered by rope or chain, flying as a bird, and I am exhilarated beyond measure-
>>
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- and so perfectly have I leapt that the ponderope's other leg waits as I cross the empty air and gives purchase as I collide against it!

The distance I had fallen is forgotten, for I am higher now than I was before, yet still higher sits the mighty crest of this great creature!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 5 (1d12)

>>40998870
Keep climbing, of course.
>>
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My exuberance is short-lived, however, for mere moments after my triumphant crossing, I hear a hideous screech-
>>
Rolled 12 (1d12)

>>40998870
Keep climbing until we are seated. We shall tame him like we have the hundreds of shreeps we did in the past!
>>
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-and I see I have been spotted, for a terrible thing like an enormous bat soars through the air at me!
>>
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(A couple pieces just fell off the lens of my camera! Hopefully it keeps working - I took those last two shots after they fell out.)
>>
>>40999483
Oh no!
>>
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But such a creature offers no challenge to me, for I have won the right to cross the land beyond, and I stand above the beasts! With every bit of my strength, I leap across the open air and land atop the flying terror! It shrieks in rage, but cannot loose my grip upon its black hide!

With a sharp tug, I draw the monster's angle upward, and it soars, higher and higher in a tightening spiral...
>>
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... and such is its course that soon I find myself gliding past the ponderope's immense crown!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 10 (1d12)

>>40999661
Jump on the ponderope's head!
>>
Rolled 3 (1d12)

>>40999730
if it's not the lord of beasts's ponderope who cares? tame the bat!
>>
>>40999730
>>40999865
>10 for ponderope
>3 for bat
The dice have spoken.
>>
>>40999730
>>40999865
Why not both?
>>
Rolled 11 (1d12)

>>40999908
This. Bob could use a mount, too!
>>
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Once more I place my faith in my own mental stamina, and throw myself from the flapping horror's furred body, falling like a stone from the sky toward the ponderope's crown...
>>
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- and when I land soundly upon its brobdingnagian surface, I am struck by the pleasant warmth which falls upon me here!
>>
Holy shit, it's made of Duplos!
>>
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"The heat-" I exclaim, catching myself, for I do not wish to startle the mountainous creature, but instead I hear a deep rumbling as though a thousand logs were crashing in a forest, and I realize the sounds are the voice of the ponderope!

"It is the sun of the upper world. From atop my crown, you are close enough to feel its warmth."

"You can talk?" I exclaim, for even now do the strange ways of the land beyond amaze me!

"All those which walk in this land may speak," rumbles the ponderope as it continues its stately progression across the empty plain, and so smoothly is its league-spanning stride that the rise and fall seems no more than the swell of a boat on the waves. "Some may choose to stay silent, but all may regard."
>>
>>41000152
>"How is the yeti faring up here?"
>>
>>41000185
this
>>
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"Where are we going?" I ask after a moment of deliberation.

"To the City of Twilight, of course. That is the place you seek, is it not?"

"Well, yes, but- how did you- where is snow-ape? Where is the Lord of Beasts, and what of his guards?"

The ponderope remains silent for two strides, and I fear it did not hear me, but then its deep answer rolls through the air to me.

"I heeded the call of the boar-god, as the laws of old say all beasts must, but I serve none, and wander where I please, and carry those whom I do so choose."

This revelation is too much, and for a moment I am struck speechless!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 2 (1d12)

>>41000272
>"Might you let my servant ride as well?"
>>
Rolled 3 (1d12)

>>41000272
Thank you Ponderope, you are as polite as you are tall.
>>
>>41000329
>>41000345
Is this what spilling your spaghetti is like?
>>
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"What about Bob? My skeleton... my friend! Surely you can bring him as well?" I risk, peering over the edge at the dizzying height below, as the great skull of the ponderope drifts into view once more.
>>
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"I will not stop. And I carry only you."

"But why?"

Again the ponderope strides in silence, for ten long steps before speaking once more, and his words draw from me a gasp!

"I was asked to carry only you."
>>
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>>
The ponderope's stride is enormous, but with no landmarks, it comes to seem as though we are no longer moving, but merely drifting up and down, as an anchored boat in swelling water, and a nervous shudder runs through me at the thought of entering the City of Twilight without Bob, without my pitchfork-

"You wish to ask me something, do you not?" rumbles the ponderope.

"Who asked you to bring me to the City?" I venture.

"I cannot answer that," comes the rolling reply.
>>
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"What is that?" I ask, for in the distance the monotonous country breaks up and a long ribbon winds through the gray stone.

"That is the great Pilgrim Road," rumbles the ponderope, "upon which trod all those who seek the City of Twilight."

For another long span we are silent, before the great beast speaks once more!
>>
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"Ask me something."

"What?" I respond, caught in surprise.

"Ask me something, anything, and I will speak truthfully," thunders the ponderope's deep voice.

"Anything but your employer?"

"Anything but that," the ponderope agrees.

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 1 (1d12)

>>41001139
How do I escape this place, back to my world?
>>
Rolled 6 (1d12)

>>41001139
>Do you have a family?
>>
>>41001148
Spaghetti again!
>>
Rolled 12 (1d12)

>>41001139
>Want to trade rare Pepe's?
>>
>>41001148
We're so dead, we should just give up now.
>>
Rolled 8 (1d12)

>>41001139
Summon our pitchfork.
>>
>>41001239
Oh yeah, we can do that.
>>
>>41001257
>>41001239
can we have it bring bob with it? he was holding it.
>>
>>41001271
There is but one way to find out!
>>
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Now it is my turn to remain silent, and I do, for what seems an hour or more, yet the road draws only a little closer, and I realize how large it truly is, for the height of the ponderope's crown makes judging the vastness a near impossibility!

At last I venture the question which I cannot escape.

"How may I return to the world above?"

The ponderope hesitates not at all.
>>
"You cannot."
>>
>>41001376
ask if he's sure
>>
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"The way back is insurmountable, for none who dwell here keep their memories for long."

"That's not true," I gasp, "I remember my friends! J-" At first I am certain that I may recall her name, but a creeping horror sweeps through me despite the heat of the absent sun, for as a long moment draws out I find I cannot! Finally, the groping fingers of my mind seize upon it as a treasure grasped at the bottom of a muddy lake, and her name springs from my lips! "Jenny! I remember Jenny! And Calus, and Lothar, and James!" Tears well in my eyes as I find I cannot quite trace his face, and again I insist, "I can remember James!"

"For now," the ponderope agrees. "Soon, you will forget, and you will be a part of this place forever."

"No," I whisper, as tears begin to wet the ponderope's crown.
>>
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"Why do you cry?" rumbles the ponderope. "All must find this land eventually."

And for this I have no answer, for he is right, and none may choose the day of their passing, and so we walk in silence all the way to the Pilgrim Road.
>>
"May I ask another question?" I ask as we step onto the great road.

"Yes," emanates the response, a vibration that shakes my quaking stomach.

"Before, in the palace of the Lord of Beasts, I drew my pitchfork to me. Why can I not do it again now?"

"That low tool is bound to you, but so vast the distance, it cannot heed your longing."

"But why did you not stop?" I cry. "Why did you not at least allow me to take my pitchfork?" My humors roil in turmoil, and I lapse into jagged crying once more. "Why-"

"I was told to carry only you."
>>
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"Look!"

From where I perch, clutching the ponderope's immense crown, I can see the whole of the land beyond, just as the Lord of Beasts proclaimed, and far below us I spy a pair of figures making their way down the road!
>>
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"Are those pilgrims?"

"Yes. Many who find themselves in this land wander until they meet their end, unaware of the road, but for those who find it, it offers a direction, a purpose."

"They are going to the City of Twilight?"

"Yes."

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 7 (1d12)

>>41001920
>"Did you have a mother, or a father? Siblings?"
>>
Rolled 3 (1d12)

>>41001920
Do you know if any time passed in the world were I came from?
>>
Rolled 6 (1d12)

>>41001920
Pee on them
>>
Rolled 9 (1d12)

>>41002037
This is such a bizarre course of action that I'm going to second it just to see how LG will do it.
>>
>>41002086
He's gonna pee on the Legos.
>>
We outdistance the first pilgrims, but as more come to crowd the road I ask the ponderope, "Do you remember your family?"
>>
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"Yes."
>>
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"I had a son. A strapping, vigorous son, long of limb and sturdy as the mountain of Ahn. He gamboled and cavorted in a great green field that stretched to the sky beyond the light of the sun, and I saw in him all the joy that there was to be found in life."
>>
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"What was his name?" I ask, for to hear of the ponderope's family is a tale beyond measure!

"I do not know."
>>
"You do not know? How old was he? Who was his mother?"

"I do not know," rumbles the ponderope. "Perhaps it was a daughter, or perhaps twins. Or perhaps I never had a child at all, and trod a land in life as empty as the unforgiving soil which I walk in this land. But it is a nice thing to think, is it not?"
>>
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The ponderope's casual admittance of his own duplicity is maddening, and a churlish desire strikes me, to relieve myself on the pilgrims far below, for I feel I must lash out at something, so terrible is the rage at being forevermore consigned to wander the land of the dead!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 12 (1d12)

>>41002519
"How much wood would a woodchuck chuck if a woodchuck could chuck wood?"
>>
Man, is everyone Jaqen H'ghar in this world?
>>
>>41002569
What does that even mean?!
>>
>>41002611
Well, we've gone mad, so there's nothing to do but ask mad questions until we've reached the Twilight City.
>>
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"May I ask you another question?"

"Yes," rumbles the ponderope.
>>
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Unsuspecting, the giant beast finds himself caught confounded for a moment when I deliver a tongue-tangler learned as a child.

"I do not understand," he admits at last, drawing from me a pointed and piteous laugh.

"You promised me that you would answer," I jape.

"I will make you a new promise," the ponderope thunders as we walk down the endless Pilgrim Road.

"What is that?" I ask him, cautiously.
>>
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"I will think about your question."

"Do you promise to remember?" I ask.

"Of course."
>>
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>>
I hardly participated but I enjoyed myself. Thanks for the quest!
>>
>>41002519
>duplicity
>made of duplo
I see what you did there.
>>
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Wowie kapowie, that was an awesome game, and I mean that in the true sense of the word! Per usual, none of this was planned out past the first nine pictures at the beginning of the thread, but I had at least three or four ponderopes' weight of fun!

Yesterday I bought a piece of fabric specifically for shooting the ponderope, because I knew from test shots that the regular backdrops wouldn't be tall enough!
>>
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Unfortunately, my camera now looks like this... at least it still works for the moment! I guess we'll see what it's like for the next game.
>>
>>41002898
So did Belasaphat devour the nymphs' souls immediately after we left, now that his raiments were no longer on the two of them?
>>
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>>41002854
Always glad to hear somebody had fun, anon! Thanks for playing!

>>41002870
That wasn't even on purpose!

Some Easter eggs for the night... the ponderope is obviously partially Duplo. Those giant eye blocks are great.
>>
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>>41002948
>So did Belasaphat devour the nymphs' souls immediately after we left, now that his raiments were no longer on the two of them?

Ha! That would be pretty funny, but I think they're probably still around.

Belasaphat is also obviously part Duplo. I put him together yesterday, and I'm really happy with how both he and the ponderope turned out.
>>
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Sloons are a lot of fun, so it's always great when I get to include them in a game.

That's about it for this game, but now we have a good idea what's in store for our nameless protagonist in the next episode!

As always, if you want to catch up or just re-read a story, most previous episodes of Lego Quest are archived on suptg along with all images:
http://suptg.thisisnotatrueending.com/archive.html?tags=Lego%20Quest

The official Lego Quest wiki has a badrillion pages about all kinds of random stuff. Tomorrow I might put up some more stuff about the land beyond:
http://legoquest.wikia.com/wiki/Lego_Quest_Wiki

And if you follow me on Twitter, you'll get a tweet when a new episode goes live or a current thread resumes!
@EndmanOfFuturon

Goodnight Legonauts, and thanks for playing! I had a blast!
>>
>>41002441
Awww.
>>
Some more fun things now that I've had a little sleep...

>>40999661
The bat-monster here was built using a very special piece. Every year around Christmastime, an extremely generous person on /toy/ holds a contest where all you have to do is take a picture of a holiday-themed Lego diorama and he'll send you some free stuff. Usually this is polybags of small sets. I entered the poem I wrote about Futuremas along with the photos, and for that he sent me a bunch of great pieces specifically for me to use in Lego Quest games, including two of these printed "mouse" slopes. He also added St. Altimus into the League of Santas, which I thought was extra-cool.



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