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Get in here

I stopped playing Warhammer after 6th edition but maybe Age of Sigmar has what it takes to get me back into the hobby? Only one way to find out: a playtest.

I've built two armies from the leaked warscrolls and now they are going to fight using the leaked ruleset. Feel free to shout tactical advice as the battle goes on, I might listen to you.

First up, here are the Sigmarines, I mean the Stormcast Eternals. They consist of two units of three Liberators each, and a Lord-Celestant as general. The guys with red plumes are Liberator-Primes, unit leaders. The units are kinda small but the rules say the unit can be of any size so it should be okay.
>>
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And here is the Goretide host. Two units of three Blood Warriors (the ones with bones on the helmets are Chaos Champions). The general is a Lord-Relictor, which is technically a Sigmar unit, but I couldn't find any Chaos hero warscrolls. This guy is a traitor who fell to Chaos because he loved bones and especially skulls so much. Forging the narrative like a boss!
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>>40947836
Needs more hammers
>>
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This is the battlefield, set up using the Age of Sigmar terrain rules. It's a bit small but so are the armies. Each piece of terrain has a special feature.

The crater-pocked hill is Sinister, which means units near it during the Hero phase will lower the Bravery of enemy units near them until the next Hero phase.

The demonic statue is Arcane, which only affects wizards and there are no wizards in this battle.

The swamp is Deadly, which means it can kill models running or charging through it.

The low, strangely patterned hill is Inspiring, increasing the Bravery of all units near it.

All types of terrain offer cover (+1 save to any unit entirely inside and not charging this turn).
>>
>one side gets dragon
>other side gets his bitch boy
this isn't going to end well
>>
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The armies deploy. The Sigmarines set up near the inspiring hill while the Goretide split their forces around the sinister crater hill. Maybe not very smart but more interesting than just having the armies rush each other.

The Sigmarines finished deployment first which means they choose who go first in the first battle round (in later rounds players roll to see who chooses the first player). The Sigmar dudes choose to go first because why would you not?

Round 1 coming soon.
>>
Oh yeah and you can read the rules here:

>>40944291
>>
Is this thread or 4fart in general refusing to load images for anybody else? Also, officially monitoring.
>>
>>40947887
C H A O S
H
A
O
S
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>>40947912
Where's the progress anon? You said there would be progress!
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>>40947999
The rules are too complex. It's slowing the game down.
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The Sigmarines move out, the right flank running to support the fast-moving general, the left flank taking the hill as it gives them cover. The Lord-Celestant uses his command ability to make the soldiers on his right immune to Battleshock tests for a turn.
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While one flank of the Chaos army runs around the hill, the other, with the Lord-Relictor, moves behind the deadly swamp, hoping to deter any chargers. The Chaos general uses his own Command ability to make his nearby men immune to Battleshock tests.

The first round is over, and Chaos wins the roll for priority, meaning they can go again immediately.

Round 2 soon
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>>40947869
As a brikwars player/lego rpg homebrewer, god damn I need that terrain.
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>>40947836
You need round bases now faggot.
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>>40948155
................. no

faggot
>>
Persinally this is the best playtest I have ever seen, I've always wanted to build up a lego collection that could be used as proxies for all of the wargames
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>>40947869
>Using 6th edition book as hill
>It's Inspiring
You cheeky fucker.
>>
>>40947851
>>40948058

You realize the Lord Relictor is a Sigmarite unit
>>
>>40948530
He mentioned that? And you can make an army of whatever models you have because this game has no cohesion and is now about selling models.
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>>40948530
Yeah I wonder if he realizes if that dude is a Sigmarite unit. It's not like he mentions it explicitly in the post you linked and explains why that dude is there or anything.
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>>40948586
So they just abandoned any pretense? In a way I appreciate the honesty, but I guess part of me always wanted to belive it wasn't true, that some one in a meaningfull position actually cared about the game being... you know... fun
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>>40948685
But it is fun! You can just start playing whether you've pulled $20 or $2,000 worth of models off the shelves! And they can all be the cool units you like!
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The Lord Relictor unleashes a lightning storm, inflicting 2 mortal wounds on a Sigmarine that kills him instantly with no saves allowed! The Lord also makes his soldiers immune to Battleshock again.
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The Chaos forces advance, the unit on the right flank getting a good running roll. The Lord-Relictor and his Blood Warriors prepare to charge the enemy Lord-Celestant...
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>>40948764
This sounds like a clusterfuck with no balance, it'll encorage minmaxing in thw worst way ever
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...but only the Blood Warriors make it, as the Lord-Relictor's 2d6 charge roll is too low.
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The combat is brutal. The Blood Warriors hack away at the Sigmarine lord, inflicting 3 wounds, but the lord and his Dracoth fight back killing two Blood Warriors and leaving the champion with only one wound! However, a lucky 6 for a save inflicts a mortal wound on the Lord-Celestant, thanks to the Blood Warrior's Gorefist. The lone champion doesn't need to take a battleshock test since the Chaos Lord inspired the unit earlier.
>>
>>40947836
>>40947851

Awwwww, these little guys are delightful!
>>
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Now it's the Sigmarine turn. The Lord-Celestant makes the larger Liberator unit immune to Battleshock, then both Liberator units move to the left flank...
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>>40947836
>>40947851
I just noticed that N64 kit.

You're good people, Playtester guy.
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...and make a combined charge into the Blood Warriors. Looks bad for Chaos!
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>>40948878
Don't the Gore-blokes get to make a free extra round of attacks when they die? Or did I read that wrong/not understand/you allready accounted for it?

At any rate - Furiously watching this thread. Quality posts.
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Or does it? The Blood Warriors roll three sixes on saves, causing three mortal wounds right back with their gorefists, and get it in one more using their axes. But the Sigmarines inflict no damage.
>>
Watching, intently.
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>>40948935
Also - I love how they dissassemble when they die.
>>
>>40947999
ITS RIGHT THERE YOU

YOU
YOU DOUBLE SIGMARITE
>>
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The Lord-Celestant finishes off the Chaos Champion. The lone Liberator-Prime needs to take a Battleshock test, but he passes with his high Bravery. "They are my Sigmarines and they shall know no fear."

Chaos wins priority again, and will go first next round.

Round 3 coming soon

>>40948933
Oh yeah, you're right, that's actually what happened. Just forgot it when I wrote the post.
>>
>>40948976
Right on: I was curious since no one seems to mention the rule when discussing or raging at the rules and how the chaos dudes are bad compared to the sigmarines.
>>
Man, much as I like legos new middle zeland dragon, the old green one here has a charm that's hard to replicate
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>>F5F5F5F5F5F5
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Godammit anon. You're making the game look fun.
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>>40949014
Pretty sure the Chaos Dudes are worse than the Sigmarines because you have 30 models to their 17 in the starter set including some kind of demon beast and tamer combo
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>>40949238

This. Which is awful. GW is kinda like an abusive lover - You know you shouldn't, but dont they look pretty?
>>
>>40949268
True true.

But you only have 5 of the warriors. For all we know, the marauders could be absolute trash.
>>
This sounds alot like Lord of the rings.
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>>40949238
>>40949270
Are you sure he isn't just making LEGO look fun?
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>>40949295
Nah, the small table and the easy simple combat with a small army base looks interesting.

I like skirmish games and this one looks fairly easy.
>>
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I love this thread and OP's playtest.
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>>40949238
It's because the armies are relatively small and even. Might as well just play LotR with warhammer models if you want a pickup fantasy skirmish game.
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The Lord-Relictor unleashes a lightning storm on the Lord-Celestant, causing two mortal wounds, leaving him with just one! He is also just in range to make his remaining Blood Warriors immune to battleshock.
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The Chaos Lord closes in to finish the job.
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>>40949311
Thats what I am thinking as well.
Only that - there are so many great skirmish systems out there allready, that are both more fun, more robustly designed, and allows for more flexibility than any GW game ever did.

Still gonna try out AoS next week. If nothing else, I can air my WHF armies one more time before they get sold off.
>>
Welp, now I need to buy the game...
>>
One thing I'm liking about this game

With the smaller unit sizes individual tiny monsters are gonna be a lot better, Don't need to be Vargheist tier to do something other than kill artillery

>>40949293
With 2 weapons and no armour I figure you are meant to thin their numbers with ranged lightning while they act as meat shield for the bigger stuff. But since it seems each group is getting some kind of leader with a big ass banner I hope they get 40k chaplain style bonuses
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The weakened loyalist is no match for the traitor. Skulls for the Skull Throne!
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The other combat is less exciting. Each side inflicts a single wound on the other.
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>>40949375
BLOOD FOR THE BLOOD GOD

Thanks for this OP, nice to see how the rules look in play. I'll be having a go myself next week, I'm really looking forward to it now.
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>>40949339
This I agree with as well. Also, LotR SBG is a pretty good system.
The Return of the King book goes cheap on Ebay, and basically gives you enough profiles to proxy most generic fantasy stuff you want to do.
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>>40949375
>takes the head
if only real warhammer was this much fun
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On the Sigmarines' turn, they have nothing to do but continue the combat. They suffer another wound from a gorefist save, but manage to take down a Blood Warrior. He tries to strike back with his dying breath but misses.

The Sigmarines win priority for next round. Can they turn this around?

Round 4 coming soon
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>>40948330
kek
>>
>>40949365
This one seems great for short simple games also I saw alot of complains about leadership basically being able to wipe people out.

But it actually seems like an interesting mechanic to force army cohesion.

Also it seems ripe for the little memorable combats warhammer should be about.
>>
>>40949373
Propably makes sense. I also think that they are there, so the sigmarine player can feel good about moving down the cannonfodder, just like in the movies.
I am curious about the box, but with no big expectations.

>>40949393
Calling it now - Sigmarines team up to rightously hammer the Lord-Relictor into a pulp, what with their "overthrow the tyrants" rule, and all.
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>>40947836
Should've played Page of Sigmar >>40936461
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>>40949509
Stop shilling for your shit.
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>>40949509
fuck off with you page of sigmar shit. every fucking thread man. we know you're the one-page guy. stop. no matter how much you push your shit we're not going to accept it as the standard
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>>40949424
The battleshock is a mechanic which I've seen used in a couple of other games (God Of Battles, specifically, comes to mind) where it works very well. Cuts down on the often cumbersome fuss of leadership and fleeing rules, while still having morale play an important part of the game.

Gonna try out the game next week, when the warscrolls go up.
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>>40949413
>pretty good system
I find it one of the best systems GW ever came up with. Too bad it wasn't played alot.
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>>40949393
Dragon Down! Dragon Down! Squad Broken!
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>>40949424
Here here. I'm excited to see the warscrolls for the existing range.

>>40949554
Warscrolls go out this week, 4th of july. Happy birthday 'murica!
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>>40949582
The Big guys will hold!
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>>40949554
I wanna wait for lizardmen rules, then I'll lego up an army to test with before dedicating to the models
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>>40949623
>Kroxigor may be useful

Hype!
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>>40949579
I still base my stuff for it, so I can theoretically play it again some day. It's hard work painting up stuff for both sides, though.

The system was also used for Legends of the Old West and a pirate game I cant remember the name of. They seemed neat as well.
>>
>>40949645
So for maximum detail, I'm looking at the Jurassic world sets, Chima, and any other good reptile based stuff I might find on line
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The Sigmarines hammer away desperately, but the cursed gorefists of the Blood Warriors strike back hard. Only a single wounded Liberator-Prime is left.
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The Lord-Relictor approaches. He could fry the Sigmarine with a lightning storm, but he'll finish this the Khorne way.
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So falls the last warrior of light.
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>>40949741
>>ohshit.jpg
>>
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The Goretide is victorious! Their numbers have been decimated, but Khorne cares not whence the blood flows.
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>>40949777

Amazing.

How was the game playtester?

Was it fun?
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>>40949777
Truelly a scene worthy of the blood god
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>>40949762
>>40949803
I'm glad the qt champion survived
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>>40949803
PRAISE MIGHTY KHORNE!
>>
that looked really cool, looking forward to the warscrolls release even more now :D
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>>40947836
>>40947851
The only reason this looks cool is because you are using LEGO models. Else the rules are still shit and unbalanced...
>>
So play tester, was it fun?
>>
Since this thread is actually about people having fun

What warscrolls/rules are we hoping are good

Personally I wanna see the animated construct from tomb kings make the stuff harder to wound.
>>
>>40949915
>Game is Hyper open.
>SHIT AND UNBALANCED.

You know, maybe, just maybe.... You can make your own limitations?
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>>40949939
I have no hopes - Else I'll just get disapointed. This thread has made me more curious though.

Looking forward to reading through the Empire and Bretonia ones though. Will be interesting, especially since I am building a 2nd Crusades army for Lion Rampant/Saga.
>>
>>40949939
I'm currently just hoping I can still use my Skaven Warlord on Rat Ogre Bonebreaker
>>
Now for a bit of a review. The game is quick to learn and play (as it should be with the four page rulebook). There's quite a bit of randomness involved in moving. Your regular dudes can move 5" and then run 1d6"; pretty unreliable compared to old Warhammer's marching. Charges are even more random. You roll 2d6 and if the enemy is within that range you can charge, otherwise you just stand still.

All units have special abilities that are strong and fun when they activate, but most of them are reactive with no choice making from the player. "If you roll a 1 on saves you can reroll", "if you roll a 6 on saves you cause a mortal wound", etc. It can be a bit hard to remember what numbers to look out for where, probably even more so when you are playing a big battle with many different units.

The special features for terrain are similar; they sound cool but it's hard to remember them all the time. I imagine they can get a bit samey after many battles too. Maybe the full rulebook will have more terrain effects.

I think this game is best suited to small, friendly battles where you don't care much who wins or loses, you just want to see some cool shit go down. "Ha you killed my dude but he killed you right back!" Is that what they call beer and pretzel gaming?

If you want a skirmish game with more tactics the Lord of the Rings strategy battle game, as someone mentioned, is probably better.
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>>40949960
Not everyone is a game designer or understands power levels at first glance, especially when there are hundreds of different models in the game.

I don't care about people claiming that now assholes are going to bring 200 giants, that's bullshit talk. The real problem is that two regular players who just want to have fun can't play a balanced game without either:
>A - going through all their scrolls and trying to assess what should be limited and how
>B - playing a ton of games and continuously adjust the lists until the game feels balanced

That's what balance systems are truly for. Its not about getting a perfect system down, but about giving players guidelines with which they can get together and play a reasonably balanced game. It also makes pick up games much easier when you can just pick a point cost and each player independently creates their own list.
>>
This thread is likely the only good thing that will come of all this.

Thanks, Playtester.
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>>40949960
>game is hyper open
>make your own limitations
I just made a wargame. It's in the image file. It's 100% open and all you have to do to have fun is not allow poorly defined bad nerds to do the things that are bad in the game that I won't define. That'll be eighty dollars.
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>>40950046
I still say game complexity is gonna increase despite everyone yelling about only 4 pages of rules

There's gonna be a new rulebook it won't be as big as the old one but this set just reminds me too much of Dark Vengeance
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>>40950046
I do hope they bring rules for larger armies later
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>>40950046
Sounds like it's garbage, thanks for the review anyway! :D
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>>40949166

sauce? I could use that model..
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>>40949915
Unbalance in who's favor? Goretide won.
>>
>>40950080
The 200 giants problem is sort of real though.

It's possible to go "we ban giants" but it isn't effectively possible to go "only bring a reasonable number of giants" because everyone's guess as to how many giants is reasonable is going to be different, and if you encourage an environment where players getting pissy with each other over perceived "cheating" is a vital part of the experience, players will get pissy with each other and that isn't fun. Of course, this is the warhams culture approved solution, so it will happen, and everyone will be mad, and GW won't have to actually spend money making a game, and everyone will continue to give GW all of the money while complaining about people who have no influence over the real problem.
>>
>>40950046
Pretty much what I expected.
I hate the random movement bits, which GW only seem to be escalating on with each edition they release for anything. It was garbage when first introduced in 40k, and I dont hold great hopes for it here either.

There doesn't seem to be much decision making in the rules, which is a big no go for me. Still going to look forward to trying it out, but this sums up a lot of the things I thought when I read through the leaked rules.
>>
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>>40950046

Bravo playtester, for the quality-ass content.

Age of Sigmar is still looking like a terrible game.
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>>40950080
Motherfucking this. I will never understand this "it doesn't need to be balanced, it's just a beer and pretzel game!" bullshit. An enjoyable game must have a modicum of game balance to be fun. A wildly unbalanced game isn't fun for anyone, except maybe the guy effortlessy stomping all over everyone's face with his hyper army of death.
>>
>>40950046

Thanks for the battle and review.
>>
>>40950177
It's a reaper mini:
03650: Fire Elemental

Just google it or search on their side. Should be easy to find.
>>
>>40950195
>The 200 giants problem is sort of real though.

No its not. How many crazy netlists are there out there with shit like 600 multi-meltas and 130 cannons? Does anybody actually go out and buy all those models and do that shit? No.

The real problem is literally just regular players that want to have some fun. They each bring 30 models to the table and think its going to be fun. But then one of them completely stomps the other because whilst the armies from both models looked equally strong, their actual rules make one side weak as fuck.

How many basic skeleton warriors is a sigmarine worth? We don't know. So now you have to just guesstimate and play a bunch of frustrating games just because GW didn't have the decency to include at least approximately balanced point costs.
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>>40950220
Random movement was the tradeoff with pre-measuring allowed. I played a game where a combat army player kept wasting whole turns before premeasuring. - I charge. Nope not in range, could have run, but instead you sit there....over and over. he lost because of that.
>>
>>40950265

Reminds me of D&D 3.5e and 5e with their shitty, arbitrary CR systems do nothing to tell you how powerful an encounter actually is.
>>
>>40948086
Good luck Anon, that's the damn Moonbase...
Thing was last released in '94, and goes for about $20 USD online...

I only have one because I got the Spyrius Lunar Launch Site for Christmas.
>>
>>40950279

There is however a difference in having a retarded and moderate random move. Why can't charging be movement+D6" instead of totally random 2D6"?
>>
>>40950279
Random charge range is not inherently bad. The way 8th does it, with M+2d6 at least allows you to play to it.

40ks version, the pure 2d6 roll, which seems to be what is in AoS, coupled with d6 for running, in my opinion is too much random. Getting your units to where they need to be is going to be very random, and my fear is that the game will be mostly dependend on who makes the better movement rolls, and also very frustrating because of it.
>>
>>40950046
>I think this game is best suited to small, friendly battles where you don't care much who wins or loses, you just want to see some cool shit go down.

...Isn't that the whole point? Why else would you play!?
>>
So what is this Age of Sigmar? A reboot of Fantasy but designed to be more like 40k?

Haven't played Warhammer for years, are Wood Elves going to be in it?
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>>40950338
Basically, this
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>>40950220
Maybe armies of more than 3 units a side will leave more room for decision making on the part of the player?
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>>40950088
I need at least 4 pages of rules. A sample of the models to play with, and a sick teaser page. Then I'll consider it, I've even thought of a way to market it to the general population, right now no one will buy this; unlike AoS. So that's going to be
>$350.00.
It's a consulting fee.
>>
>>40950265
Sorry, maybe I wasn't clear. I didn't mean that someone will bring 200 giants. I meant that one person will bring 0 giants and the other will bring 2 giants and the person with 0 giants will call the person with 2 giants a cheater and a powergamer and a butt and expect that to make the game functional when really it should have been fixed by, you know, the game designers.
>>
>>40950383
>maybe adding in more random rolls will leave more room for decision making
doubt.jpg
>>
>>40950195
only if you play with fucking spergs you sperg
>>
Best thread on tg
>>
>>40950430
>any thread about this shit
>everyone who loves GW's lack of design brags about the time that they farted in someone's face for bringing the system's equivalent of two giants

I'm not really the one making the claim here.
>>
>>40950287

Well in that scenario its actually extremely hard. They can estimate a single monsters strength.

Such as a goblin being about one third as strong as a level 1 adventurer.

But they can't estimate a goblin archer, up on a hill, behind a hidden pit trap, firing at a two-handed fighter.

Also those games have DMs whose job is to tone things down if they accidentally get out of hand.
>>
>>40949803
K H O R N E
H
O
R
N
E
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>>40950407
I completely agree. Maybe those 2 giants are totally balanced with your 40 skeletons, but just because you don't think it is at first look you are going to call the other player a powergamer. Fuck GW.
>>
I don't know what the naysayers are on about, but maybe it's just because I have no beef in Fantasy already. Sigmar looks like a cool pickup game and it's easy to learn, which is a breath of fresh air.

GW's making a gamble here, but it's a gamble that I can see working. I guess it all depends on how they price it and if they make it visible for Little Johnny over Smash'em Bash'em 12.
>>
>>40950880
$125 for the starter set confirmed
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>>40950923
Hmmm. I could see that working out, I guess.
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>>40950880
It just needs points to be a fun little game.
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>>40950923
So that would make it £80, in theory. Which would make it £60 from my game store, which could be worth a look. Has the UK price been confirmed?
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>>40951051
75 squid.
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>>40951132
Thanks anon. Might check it out if I convince my friend to play it with me.
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>>40951132

nice nail anon.
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>>40949915
Yeah, I'm with you there. I get a fuck ton of enjoyment out of using lego minifigures for anything I can. Anyone who thinks the medium wasn't a huge factor here wasn't really paying attention.
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>>40947836

models looking better than AOS sigmarines
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>>40951237
I'm just imagining if Lego could lisence with GW to make wrgaming kits, less detail, but more garanteed fun
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>>40951488
Milton Bradley+GW needs to happen again.
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>>40951132
>75€
>125$
This is bull shit
>>
>>40950356
To crush your enemies, to see them driven before you, and to hear the lamentations of their neckbeards.

Fun is a buzzword
>>
>>40951788

Americanfag here, you should see the Australian prices. 75 GBP is only 150 AUD. And yes, we all know those faggot Aussies cry about their gouging all the time.
>>
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Everything's coming up Khorne
>>
>>40950361
In theory all old units should be usable
>>
>>40953128
as long as they keep selling Lizardmen I'll be happy
>>
>>40948841
>it'll encorage minmaxing in thw worst way ever

As opposed to when exactly?
AOS seems like a bit of a clusterfuck, but it grinds my gears something crazy that people would argue that whfb has been even a little bit good any time in the past decade. Minmaxing, overpowered magic, overpowered cavalry, overpowered deathstar tactics, every edition has had one thing with a huge "better than the other options" type of army, and at least a couple of army books that are just flat out better than the rest, and a couple of terribly weak ones.

If you're allowed to play with any units you own we might just be the closest to real balance we've had in ages, simply because everyone has all the same broken options.
>>
>>40949803
But Sigmarines are made of magic.
They don't have blood. Only one seems to have a skull.
>>
>>40951132
>4.50€ für a paint
>22€ for a spray
NOPE
NOPE
FUCKING
NOPE
HOLY SHIT
>>
>>40953311
>Only one seems to have a skull.

Clearly the antithesis to Khorne.
>>
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>>40947856
>>
>>40953323
>those paint pot costs

Boy I hope those are super special pots that are the only ones that cost that much. Otherwise, $5.75 across the range is going to make me drop Citadel altogether.

And I'm usually the guy who laughs at poorfags. Literally no reason to use Citadel over Vallejo or other brand when Vallejo is cheaper AFTER online shipping than a pot of Citadel with no tax and no shipping.
>>
>>40953311
>But Sigmarines are made of magic.

Enhanced with magic.
We don't know much more than that.
>>
>>40953347
Pleasing to Khorne
>>
Playtester, can you show off any other lego factions?
>>
Talked to the Redshirt today, he got back from his meeting

Notable things
>8th Edition fantasy will not be allowed to be played in store
>They rebooted fantasy because it was literally making less money than their paints/glue. And that is counting end times.
>>
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>>40953568
These are dark times.
>>
>>40953568
>They rebooted fantasy because it was literally making less money than their paints/glue. And that is counting end times.
I keep hearing numbers slung across every scale. Did your redshirt have a source for this?
>>
>>40953845
It was a chart shown to them by the company during their meeting
>>
>>40953426
Lore we saw says they are made of Azyr, not enhanced by it.

They're Sigmar Daemons.
>>
>>40953568
>it was literally making less money than their paints/glue. And that is counting end times.

Holy shit

Wow
>>
>>40953568
>They rebooted fantasy because it was literally making less money than their paints/glue. And that is counting end times.

doubt it
>>
>>40953311
>>40953331

This kills the skulltaker.
>>
>>40954922

I don't doubt it. Their paints are really expensive and a lot of people buy them, and multiple pots, and frequently.

I didn't think End Times would be that low though. Could have sworn it made WHFB somewhat relevant when it was current.
>>
>>40955023
>Could have sworn it made WHFB somewhat relevant when it was current.

It definitely made WHFB more relevant on the net, but also caused a TON of people to hold off on buying anything new until they knew more about 9th... which is ironic.
>>
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Well

I guess im going to start 40k, since these Age of Sigmar rules are designed for 10 year olds and retards.

Fuck anybody who wanted complexity, right?
>>
Hey look, they can charge from deepstrike
>>
>>40955472
Why go to 40k?
That's the single dumbest course of action.

If GW wants to ban all Warhammer Fantasy games, get your group to play at your local library. As a bonus, there will be less kids around.
>>
>>40955530
Im confused, can I do that with every unit in the battalion or just one?
>>
>>40955551
The only other option is to play in a local game shop that is a literal neckbeard den. Theres even MLP characters painted on the windows.
>>
>>40955530
They're literally just better terminators.
Jesus fucking christ
>>
>>40955643
they look like they would just pop out of the warp as Imperial anti-daemons, which IS cool but it give the impression they just want to get more sales from 40k conversions then as their own game
>>
>>40955530
The Codex Sigmaris calls this maneuver STEEL REHN.
>>
>>40955706
SIGMEHREENS!
>>
>>40951132
AU$200
I can live with that. Any Ausbros know somewhere that discount GW stuff? An online shop or something?
>>
>>40948935
fuck the dead guy on the right looks like he's in agony
>>
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>Undead skellingtons seeing their new names
>>
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>>40955706
>>40955745
>>
>>40955596
Start your own group.
>>
>>40949777
just the loyalist head on the spike, smiling and staring into nothing. hilarious/sad
>>
>>40956254
Genevieve and Detlef most likely survived End Times. They were filled with enough Heavens to burn Drachenfels to ash.

Bard + Kung Fu female Primarchs, possibly canon. this is awesome? Y/N?
>>
>>40956411
He's a Daemon of Order. He has nothing to fear from Chaos because he's not capable of fearing it. He knows he will win in the end, and his former enemies will march under his flag.
>>
>>40956479
If Genevieve and Detlef Serick end up in AoS i will play just to continue the fluff.
>>
Brets are back as skeletons.

Which faction is next?
>>
>>40956479
>Kung Fu female Primarch
What's all this now?
>>
>>40956558
Laser Space Lizardmen
>>
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>>40955745
it is the STEAMBLADE!
>>
All the lore, gone.
All the rules. The way I used my armies for years. All gone.

Not only that, but I am forced to use these new rules if I want to play in a GW store.

Does any other fucking kind of game business do this? Have strict rules as to what can be played in stores?

The GW I go to wont even allow Heralds of Ruin in the store. Whats the fucking issue? All the miniatures were purchased from GW. Its not like they lost money because Kill Team is free anyway.
>>
>>40951788
It's €100, although that's still $110.
>>
>>40954922
At my GW (which is one of the biggest in the UK) LoTR is more popular than fantasy.
>>
>>40958573

>Have strict rules as to what can be played in stores

No company other than GW has its own stores.
>>
>>40950338
Because that's what it used to be.
>>
>>40950353
8th ed, 4pk and AoS have functionally the same charge range. 40K and AoS just split up the movement between 2 phases. But in all 3 rulesets you end up going a total of M+2D6 in a turn you charge.
>>
>>40958773
And really thats a right they have. It's their gaming space and they can decide what gets played there.
>>
>>40953201
they will theyre called Seraphon now.

You should google Seraphon, to see if you still want to play as lizardmen.
>>
>>40961562
Its that DE dragon. a little odd to share the name but no big deal naming lizardmen after a dragon.
>>
>>40961562
FUCK
>>
>>40953568
My local blackshirt told me he trusted the company to act acording to their wallet, and that fantasy was roughly 40% of the sales.

This might be denmark only but he said death of fantasy would be the death of the stores, again atleast from a danish market stand point.

Not to mention it would be galactically stupid to render that much inventory null and void.
>>
>>40962042
>Not to mention it would be galactically stupid to render that much inventory null and void.
that at least hasn't happened. AoS will have rules for every existing mini.
>>
>>40949803
Hmm this makes me wish Warlego was a thing
>>
>>40962114
It's called brickwars and has been a thing since about a decade or so.
>>
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>>40956655
http://1d4chan.org/wiki/Genevieve_Sandrine_du_Pointe_du_Lac_Dieudonné

Imagine now if Genevieve was an angelic being leading Sigmar's holy Daemons. A kung fu barmaid angel.
>>
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Can use any models... Hmmmm
>>
>>40961103
I get where you're coming from, and I can understand if GW stores don't want you to play with 3d party models, but playing a different, older version of THEIR game, using THEIR models should be alright. Then again, as you said, it is their space and they decide what to do with it. Just might end up alienating their player base even more.
Meanwhile, I'm just happy I don't have a GW in my city, but an awesome FLGS where you can play whatever you want.
>>
>>40965550

My local GW in London has semi-regular mordheim games going.
>>
How fucked am I for just buying a complete high elf army.. fucking warhammer
>>
>>40965665
Yeah, they either have no real official policy on this, or some store managers just seem to disregard it.
>>
>>40965699
you know no one will stop you from playing any of the previous editions of warhammer, right?
>>
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Just curious how many models do I need for brikwars? This thread inspired me to dig through some of my old storage while I'm visiting family for the 4th. I salvaged pic related and a dragon in all their dusty glory along with a ton of terrain and scenery pieces.
>>
>>40965742
In private? Sure, but according to what some anons have said once AoS starts selling they're going to ban older editions from GW stores.
>>
>>40965776
Brikwars has no squads or unit restrictions or such. There is a point system though. The game works best with smaller armies, maybe between 5 and 30 models.
>>
>>40965836
Gotcha, I think I just found the rulebook so I'll flip through it after I've had some sleep. If I need to I saw some Lego clone troopers and storm troopers I can supplement these guys with.

Of course this is all assuming I can even find anyone to play with.
>>
>>40956174
Check out Black Cultist - standard 21.5% off AUS RRP on GW stuff

I think it's just the one guy running things, but he's a bro and gets shit done. He hasn't announced anything about Age of Sigmar as far as I know yet, but if you contact him he'll let you know.
>>
>>40955530
9" charge is obviously possible, though relatively unlikely to work.

More likely you'd DEEP STRIKEH and then get your ass charged instead.
>>
If sales are going the way /tg/ goes on about it going does anyone see GW going back to its roots and diversifying by stocking other companies games?
>>
>>40966039
>DEEP STRIKEH
STEEL REHN!
>>
and now... one more pic
>>
>>40966134
Is that a new terrain piece?

New terrain gets its own warscroll probably
>>
seeing the playtest reminds me of when me and some mates tried to play that one Warhammer Quest game on Board Game Online, and all concluded it was the most singularly awful board game we played. No decision making, roll dice for days, shit will come up that just plain breaks the game... but who cares about creating a board game with "gameplay" when you can have fun ~crafting the narrative~!

you're not "rolling dice idly and winning and losing by chance", you're engaging in BRUTAL, VISCERAL COMBAT, with each HEW of your MIGHTY AXE can- wait where are you going come back

the "beer and pretzels!!" bullshit is also the worst. The game is not simple, its overwrought and stupid for how little can be done with it. It throws on piles of pure random mechanics to make up for it, which, I don't know, makes it somewhat less engaging than Risk of all fucking things. There's plenty of "pick up and play" games out there that are worlds more interesting and engaging to put up with then this "less mash models together, flip a coin, and be awed by what the dice have in store for us!!"

eesh
>>
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>>40947836
Does anyone know if they'll have normal humans in the game?

I just want to play a feudal militia of angry villagers backed by a few knights, is that too much to ask for?
>>
>>40966288
They will be called Red Slayers and they will all be mercenaries
>>
>>40965818
I'd expect that to happen pretty instantly unless your local GW is run by some kind of bro. But you should probably find somewhere else to play anyway.
>>
>>40950046
Sounds like dumbed down Warmahordes.

What noone ever asked for.
>>
>>40966328
>They will be called Red Slayers
that's just gay
>>
>>40966216
Yes, includes -Warscroll Terrain sheet-
>>
>>40962042
This.

Every Danish player I know and talk to agree, Fantasy is the primary game, 40k armies are kept for pugs and only mained by newbies and other peripheral player.
>>
>>40947836
>>40966146
New version of Page of Sigmar is out >>40966477

The rules come with test units so you can actually give it a try!
>>
>>40966419
Hmmmmm. Seems to me that unless this game does waaaaaay better than it deserves to (which isn't actually impossible), it might kill GW in Denmark and anywhere else Fantasy was actually more popular than 40k.
>>
>>40965699
See >>40962099
You're not that fucked. If you have to play in a GW or Tourney for some reason, just drop a few bucks and buy the Age of Sigmar rules for all your Fantasy Battles units.
>>
>>40966806

Age of Sigmar rules are free both for the army and the main game.
>>
>>40966134

Are you Ash Barker?
>>
>>40955100
I know I didn't buy a single WHFB model after End times started
>>
I'm going to miss oldhammer. Even if AoS turns out to be good (Which in my opinion as of now I don't think it will), it's just not going to feel like Warhammer to me.

I started in 40k when I was a teenager, maybe 15 or 16, and got into Space Wolves back in 3rd(?), and I still have a horde of baby-blue space marines from when I got that Space Wolves Gray spray paint before I learned that color was supposed to be the highlight on SWs.

I got into Fantasy because I loved the look of the ranked-up units of men and monsters. Elves and Ogres, were my main army, with a smattering of a few others from the starter kits in each edition. Just about a month ago I got the Lizardmen Battalion Box so that I would have some 25mm base models for when my wife changes her mind again and goes back to Demons of Chaos from her current VCs. I still love the look of a well painted army all in ranks and files, with some centerpiece models to really pull everything together. I'm not gonna stop playing warhammer with my friends, but I doubt I'll be playing AoS after maybe a curious round or two with the starter set, just like those poor Khador jacks that have been sitting in my closet for years now.
>>
>>40961562
Oy mate what the feck
>>
What the heck is brikwars, and can I use my WHFB models in it
>>
>>40969828
1. http://brikwars.com/
It's a skirmish miniature game made for Lego minifigs but it supports any kind of toy

2. Yes
>>
>>40950407
> and a butt

this made me crack up
>>
>>40961586

They mean the deviant art google result.
>>
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>>40947836
>mfw Brickwar guy and Page of Sigmar guy are trying to advertise their things here
>>
>>40966681
>Fantasy was actually more popular than 40k.

That would be Europe in general, wouldn't it?
Maybe except for UK and internet-savvy places like Germany (though that one has Empire to play to its popularity so...).
>>
>>40949939
I'm a little unsure on the game, im waiting on seeing the Empire and Dwarves rules. If they seem like fun to play with, i'll probably get into it.
>>
>>40972449
You mean red slayers and duanadin or whatever?
>>
>>40969828
>>
>>40966419

same for germany. fantasy might be even more here than 40%, I literally know noone who is into GW and doesn't play fantasy, and a large amount of those guys don't play 40k
>>
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>>40965776
>>40965836
>>40969828
>>40969997
INDEED!
For Based RAYHAWK did declare, "Do what is Awesome!"

>>40965880
Be weary though, recent "Battle Packs" for Lego Starwars have armed Troopers almost entirely with "Stud Shooters."
>>
Warhammer: Age of Skub
>>
>>40953331
They'll have more now!
>>
>>40963853
>>SIMS Battlefront
>>
>>40956174
Bunkergames dot net has some neat discounts
>>
>>40976057
I wonder if this means Geedubya's just killed itself in Europe?
>>
>>40984199
I'm German too and I never had the impression that fantasy was by any means more popular than 40k.

I think it's a pretty safe bet that GW knew what they were doing when they were looking at the numbers and decided to axe fantasy. They're the only ones who really know how much product they move anyway.

Sure they often make apparently stupid decisions because they always seem to go for short term profits, but money is what driver their decisions.
>>
>>40984199
Switzerland here, Fantasy used to be the main game at least until the end of 7th ed.

8th ruined it for most here and pretty much everybody switched to 40k in the past few years.

I know that the French houserulled their own 7.5th ed because to them 8th was shit, they call it Blackhammer and it's pretty good from what I have seen.
>>
>>40949960

>actually believing that balance and fun mechanics should be a burden on the shoulders of the players and house rules.
>being this much of a fucking shill.
>>
>>40955472
>implying 40k is any better.
Just ditch GW shit altogether you sperg.
>>
>>40970856
>>40976057

I have no idea where you guys are getting those numbers I know that in scandinavia at least 40k is way more popular than fantasy, just judging by shelf space in stores and tourney attendancy.

The point is though that whfb was a sinking ship. Not enough boxes sold to justify the huge amount of work going into the many factions and books.

I'm of the opinion that people should be glad they didn't just turn it into a specialist game like happened to epic way back when.

On top of that, rebooting the setting with a new look and theme is a pretty good way to dodge all the parasite companies that make a living selling random fantasy miniatures that people use for GW games.

Whether or not the game ends up being unplayable is another thing, but to be honest it's not like whfb was ever had amazing rules, and competitive assymetrical wargaming always makes me throw up a bit in my mouth, so I'm okay with the beer and pretzel focus.
>>
>>40955472
Neither 40k nor whfb have been complex since before your balls dropped.

It's staggering how many people can cry GW SHILLS! RIP WARHAMMER! one moment, and then the next make it so painfully obvious they've never actually tried any non-gw wargame.
>>
>>40966041
hell no. gw would rather bring ruin than ever admit they're not the biggest kid in the play ground anymore.

>cut nose spite face
>>
>>40966370

>3 words sums up this entire debacle.
>>
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>>40951132
>$200 for Australians
tfw
>>
>>40985481
40k is popular as a tourney game because it's far more portable than Fantasy.

Having to pack unpack and repack 200+ models waving spears and lances all over the place get old real fast.
>>
>>40950265

You'd be surprised. Played an apoc game a few years ago, guy rocked up with 40 baneblades in big plastic tubs. Sure, that's not most people, but it only takes the 1.
>>
>>40966370

Mate, the dwarves are now called Steamheads, so shut your whore mouth and be happy with red slayers.
>>
>>40985757
>One of the most finicky, time consuming and expensive gaming hobbies.

>People think it's too much work to line up spearmen, that's why 40k is bigger at tournaments.

Or maybe, it's because more people play 40k.
>>
>>40986076
>Steamheads
Oh man. Just why?

They're gonna officially rename Beastmen into Poo-flingers at this rate.
>>
>>40984199
Irishfag here, 40k trounces fantasy in terms of popularity.
>>
>>40966134
I dislike he game... but...

I REALLY like ̶h̶e̶r̶ ̶m̶a̶n̶e̶ that gate.
>>
>>40955530
>>40955706

B̶a̶t̶t̶l̶e̶ ̶B̶r̶o̶t̶h̶e̶r̶s̶ Brothers in Arms!

S̶p̶a̶c̶e̶ ̶M̶a̶r̶i̶n̶e̶s̶ Stormcast Eternals, today the enemy is at our door! We know our duty and we will do it. We fight for our honor as B̶l̶o̶o̶d̶ ̶R̶a̶v̶e̶n̶s̶ Hammers of Sigmar, as S̶p̶a̶c̶e̶ ̶M̶a̶r̶i̶n̶e̶s̶ Stormcast Eternals, and we fight in the name of the E̶m̶p̶e̶r̶o̶r̶ God King!

If we die this day we die in glory, we die heroes deaths, but we shall not die, no! it is the enemy who will taste death and defeat.

As you know most of our B̶a̶t̶t̶l̶e̶ ̶B̶r̶o̶t̶h̶e̶r̶s̶ Brothers in Arms are stationed in s̶p̶a̶c̶e̶ the celestial realm , prepared to d̶e̶e̶p̶ ̶s̶t̶r̶i̶k̶e̶ lightning strike! our perimeter has been prepared in the event that our enemies should be so bold and so foolish. We have placed numerous b̶e̶a̶c̶o̶n̶s̶ banners, allowing for multiple, simultaneous and devastating defensive d̶e̶e̶p̶ ̶s̶t̶r̶i̶k̶e̶s̶ lightning strikes.

The C̶o̶d̶e̶x̶ ̶A̶s̶t̶a̶r̶t̶e̶s̶ Armybook Sigmartes names this maneuver Steel Rain. We will descend upon the foe, we will overwhelm them - we will leave none alive! meanwhile our ground forces will ensure the full defense of our h̶e̶a̶d̶q̶u̶a̶r̶t̶e̶r̶s̶ encampment.

We are the S̶p̶a̶c̶e̶ ̶M̶a̶r̶i̶n̶e̶s̶ Stormcast Eternals! WE ARE THE E̶M̶P̶E̶R̶O̶R̶S̶ GOD KINGS FURY!
>>
>>40955596
I even like mlp and... fuck, that sort of shit exist? Seriously, say it isnt trueand you are exaggerating things.

And I also play 40k and say its bad to go there, the game isnot the same as fantasy, you should try to go for some edition you and your friends like to play or other of the more underground regiment games.



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