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INTERMISSION 1 PART 2

Your name is Kazuya Narukami, and you are the best friend of a standard harem MC. A month ago, your party of thirteen defeated the Dark Lord Azazel and restored peace to the world.
Your ordinary lives have resumed, so your objective is now twofold. That is, resolving your bro's harem and supporting him to the very end!

CHARACTER SHEET: http://pastebin.com/pJNs2PJ4
GLOSSARY: http://pastebin.com/asChj7G3
MECHANICS: http://pastebin.com/xFHtJrem
TWITTER: https://twitter.com/TwilightThorn
PREVIOUS THREADS: http://suptg.thisisnotatrueending.com/archive.html?tags=Harem%20Bro%20Quest

[COOPERATION/SOCIAL LINK STATUS]
>Tatsuya (Fool): 10/10
>Hatoko (Sun): 10/10
>Kurumi (Empress): 2/10
>Laura (Strength): 1/10
>Sachiko (Fortune): 3/10
>Ayase (Devil): 1/10
>Syoko (Hermit): 3/10
>Ophis (Death): 1/10

Last time we...
>Started Intermission 1
>Played as Hatoko reading a dead man’s diary
>Played as Laura comforting a male colleague of hers.
>We then…
>We…
>...
>>
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>???: PAUSE INTERMISSION
>>
File: underworld-jungle.jpg (225 KB, 1280x1024)
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>???: FAST-FORWARD
>>
If you post too much, it auto-sages.
>>
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[Night, Day 22 of the Month of the Falling, Year 15067]

Your name is Ajimu Gleanor. You are the rogue of the Silver Queen’s inner circle. An enemy group of triplets known as the Moloch siblings have been assaulting your master’s territory ever since her father was killed. She didn’t appreciate this all that much, so she sent you and a few comrades to eliminate them once and for all. After days of research and interrogation, you have finally located their hidden mansion.

Your crewmates, Nono Morikubo the Fighter and Ringslet Leron the Hexer have been dispatched to various other sectors to carry out their parts of mission. This is the low-down: the mansion is split up into three areas, and you have each been assigned a place each. You will each track down your respective target and remove them. Mission success is equivalent to there being no more Moloch siblings in the mansion by dawn.

That’s the business end of it. The real pleasure will be painting this disgustingly garish mansion red with the blood of your enemies. Either that, or robbing anything your grubby little hands can get a hold of.

You lurk in the shadows outside the front gate, surveying the scene. It is quiet. The hell-crows squawk and fly high into the sky. A half-moon, its silver light turn crimson by the Underworld sky, shines brightly onto the earth. Your mighty senses detect numerous guards on patrol, but they’ll give you no trouble.

>Review hit list.
>Review spells and inventory.
>Read map.
>Plan your approach.
>Custom option.
>>
>>40684908
>Review hit list.
>>
>>40684908
>Review spells and inventory.
>read map.
>Plan your approach.
>>
>>40684908
>>Review hit list.
>Review spells and inventory
>>
>>40684908
>Review spells and inventory.
>>
>>40684908
>Review spells and inventory.
>read map.
>Plan your approach.
>>
>>40684908
>>Review spells and inventory.
>Read map.
>Plan your approach.
>>
>>40684908
>Review hit list.
>>Review spells and inventory.
>>
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You mentally go over your list of spells and equipment. This is what you currently know.

BLINK II: The ability to rapidly traverse distances in an instance, without being detected. It is not teleportation, despite the extreme speed making your movements seem like it. Traps such as electric fences and walls of fires will give you trouble. The magic is also limited to your range of sight.

DEVOURING SWARM: The power to call forth a swarm of ravenous rats. Those attacked often scream and beg for mercy, which makes you giggle with glee. This is such a cathartic power, and great for disposing bodies too.

PULL: Otherwise known as limited telekinesis. You can drag inanimate objects toward you, such as bodies, furniture or purses. The heavier the object, the greater the strain. One day, you’ll upgrade this power to choke your enemies to death.

NIGHT VISION: Lets you see in the dark. Everything turns monochrome.

WINDBLAST: Creates gusts of wind that smash into enemies, knocking off their feet. Good for tossing people off cliffs.

This is what you currently possess in your bag.

CROSSBOW: A silent, exotic weapon crafted out of the finest weapons. Can be loaded with standard bolts or sleep darts. You can carry up to 20 rounds of each.

FOLDING BLADE: A weapon used for both melee fighting and assassinations. This is what you use to slit necks with.

STICKY GRENADE: Bombs that can attach themselves on surfaces and detonate at your command. You have five of them.

CHOKEDUST: Canisters filled with disabling toxins. You are, of course, immune to them. Smash it on the ground to obscure your enemies’ vision and make a quick escape.

ELECTRIC MINE: Crystals sparkling with lightning magic. They can either stun or fatally electrocute your enemies. It is your choice.
>>
You return to surveying the area. Valmor Moloch should have retired to his quarters by now. Said quarters are on the third floor. He’s a nasty son-of-a-bitch, that one. Staunch supporter of Azazel’s ideals, a slave-trader, wife-beater, unloved by many…his atrocities could fill an entire page in your diary. It’ll feel good to end him today.

Now, how will you approach this mission?

>Stab everyone to death, no questions asked.
>Try to use non-lethal methods, but kill when necessary. Kill Valmor Moloch when you reach him.
>Non-lethal only. Sneak around the mansion and knock out Valmor Moloch when you reach him.
>Other non-lethal route. Disguise yourself and knock out or kill Valmor Moloch when you get to him.
>Custom option.
>>
>>40685366
>Non-lethal only. Sneak around the mansion and knock out Valmor Moloch when you reach him.
>>
>>40685366
>Try to use non-lethal methods, but kill when necessary. Kill Valmor Moloch when you reach him.
>>
>>40685366
>Try to use non-lethal methods, but kill when necessary. Kill Valmor Moloch when you reach him.
>>
>>40685366
>Stab everyone to death, no questions asked.
>>
>>40685366
>>Try to use non-lethal methods, but kill when necessary. Kill Valmor Moloch when you reach him.

Dishonored much?
>>
>>40685366
>Non-lethal only. Sneak around the mansion and knock out Valmor Moloch when you reach him.
Time for some stealth fun.
>>
>>40684819
Wait isn't that art from that BroQuest game that /v/ was working on a while back?
>>
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>>40685686
Yes
>>
It would be a real shame to get your clothes dirty. Yes, they may be your work clothes but there is always time to maintain good fashion sense. Besides, as much as you’d like to stain the walls and ceilings crimson today, you’re kinda on a schedule. Nono is probably going to screw up and send her entire sector toppling to the ground. Which will undoubtedly alert the other siblings as to what the hell is going on. You and Ringslet will need to finish up before she makes a serious ruckus. So it’s sneaking around and non-lethal for you.

Maybe you’ll slit a throat or choke a bitch while you’re there, but no promises.

You stand up and peer out through the bars of the gate. Weapons checked, mana restored. Nobody has spotted you yet. You switch on your Dark Vision and detect a number of decent entry points. Where will you start?

>The back entrance.
>The front door. No-one is going suspect you coming through there.
>The second-floor window. There might be some guards patrolling, but you can easily avoid them.
>The sewers and then the cellar.
>Custom option.
>>
>>40685765
>The back entrance.
>>
>>40685765
>>The second-floor window. There might be some guards patrolling, but you can easily avoid them.
>>
>>40685765
>The sewers and then the cellar.
>>
>>40685686
It is. One of the gags in Harem Bro Quest is that all of the characters are taken from games or anime, with varying degrees of fidelity to their original character concept.
>>
>>40685765
>The second-floor window. There might be some guards patrolling, but you can easily avoid them.
We've got Blink, that's great for second-story jobs.
>>
>>40685765
>The back entrance.
>>
>>40685765
>>The back entrance.

Hard, dry and without mercy.
>>
>>40685686
Yes. I thought the art looked nice, so I decided to use it.

Writing now...
>>
>>The back entrance.

You stretch your arms upwards and heave yourself to the tip of the mansion walls. Then you concentrate your void magic in your hands and blink all the way across the lawn. Air rushes past you, as if you were suddenly descending from the top of a mountain all the way to the ground. Your body dissipates into black particles before reforming behind a nearby tree.

“I’m bored.” A nearby guard yawns in a dumb, deep voice normally reserved for mentally challenged people.

“You said that five times already!” Another guard squawks. “Change the subject, damn it!”

You roll your eyes, attempt to resist the urge to cleave their heads off and blink towards the back door. A couple of empty oil lanterns glare at you. You ignore them and scamper up towards the entrance.

Oh, the door is locked. Secured by a brass padlock, that is. This would definitely give your comrades trouble. Ringslet would try and find another way in. Nono…she’d either start crying on the spot or bash the door down. It wouldn’t be impossible for the two to happen one after the other.

As for you…you simply pick the lock with one of your crossbow bolts and head inside. Damn, you are good at your job.

The mansion is quiet. An aura of debauchery surrounds the halls, as if brushing against the smooth flesh of a number of hired prostitutes. You hear the sounds of laughter and conversation in the distance. It is the one of misspent wealth and undeserved pride. You are alone, but how long will that last?

>Find a disguise.
>Loot the place for valuables.
>Hide in the shadows and make your way to the target.
>Lurk around for more information.
>Custom option.
>>
>>40685765
>The second-floor window. There might be some guards patrolling, but you can easily avoid them.
>>
>>40686254
>Lurk around for more information.
>>
>>40686254
>Hide in the shadows and make your way to the target.
>>
>>40686254
>Hide in the shadows and make your way to the target.
>>
>>40686254
>Find a disguise.
>>
>>40686254
>Hide in the shadows and make your way to the target.
Don't get distracted. Take the opportunity while we can.
>>
>>40686254
>Lurk around for more information.
>>
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You move, blinking your way down the corridor and towards the stairs leading to the next floor. According to the intel gathered, it will not be enough to reach Valmor Moloch’s chambers. As expected of a demon noble, the man paranoid as fuck. Guards and musclemen are stationed outside the door practically all the time, excluding five minute shift changes. The door is also barricaded by three locks, two of which require keys and the other one needing a password. Obviously, you don’t know what that password is.

Entering via the window is not an option, as it is blocked by cursed seals. Although, for every seal there is also an equivalent key…

You notice a guard striding up and down the hallway. Curses, you cannot sneak past him. There are no chandeliers for you to climb on and zero nooks for you to hide in. You will have to get rid of him. You whip out your crossbow and load a sleep dart.

>Roll 1d20.
>Best out of three,
>>
Rolled 19 (1d20)

>>40686699
>>
Rolled 11 (1d20)

>>40686699
>>
Rolled 3 (1d20)

>>40686699
>>
>>Great success!

The sleep dart hits its mark, injecting plant toxin into the poor bastard’s veins. His eyelids slam shut and he topples over immediately. You catch him before he hits the ground.

Then you drag him into an empty room and lock the door shut. It appears to be a disused storage facility.

What will you do?

>Loot the body for valuables.
>Remove clothes and assume disguise.
>Kill him, then loot body.
>Wake him up for interrogation.
>Custom option.
>>
>>40686795
>Loot the body for valuables.
>>
>>40686795
>Loot the body for valuables.
>Remove clothes and assume disguise.
>>
>>40686795
>Loot the body for valuables.
>>
>>40686795
>Loot the body for valuables.
>>
>>Loot the body for valuables.

You pat the body down. Ah, the sweet fragrance of money. You can never get used to it. The delightful jangle of the coins clinking together is music to your ears. If you had a bathtub full of gold, you would definitely swim in it. Any other loot is appreciated too.

You retrieve the guard’s purse, his sword and a few notes. After considering it for a moment, you also take his clothes too. The act of doing so is somewhat homosexual, but you might be able to get some use out of them.

This is what the first note says:

>How many times do I have to tell you? Only the captain of the guards has access to Lord Valmor’s spare keys. And only his lady-in-waiting knows how to undo the seals plastered on his bedroom window. Keep your nose out your superiors’ private matters!

The other one belongs to his diary. You take a quick glance at it, and immediately wish you hadn’t.

>Roses are blood red, violets are blue. I like you, please go out with me (yes!!! This is perfect).

It isn't. The man’s sense of poetry is awful. Even a fledgling has better literary skills.

>Assume disguise to get close to the captain of guards.
>Hunt for the lady-in-waiting.
>Hunt the captain of guards.
>Search for more information in the mansion.
>Custom option.
>>
>>40687036
>Hunt for the lady-in-waiting.
>>
>>40687036
>Hunt the captain of guards.
>>
>>40687036
>>Hunt for the lady-in-waiting
>>
>>40687036
>Assume disguise to get close to the captain of guards.
>>
>>40687036
>>Hunt the captain of guards.
>>
>>40687036
>Hunt for the lady-in-waiting.
>>
>>Hunt for the lady-in-waiting.’

Okay, you’re the boss. The lady-in-waiting it is. From the rumors that have reached your ears, she is said to a mighty and terrible darkness mage. Ringslet could most likely beat her, though. And any one of those dimmable human heroes could annihilate her within seconds.

You take out your map and see that her room is on the third floor, close by Valmor Moloch’s. Good, you smirk. This will make things easier. But how to enter the room? Like before, there are a number of vantage points you can exploit.

>Pick the lock (hard)
>Burn your way through the rooftops (medium)
>Smash the window (easy)
>Draw her attention with a swarm of rats (???)
>Custom option.
>>
>>40687543
>Draw her attention with a swarm of rats (???)
>>
>>40687543
>>Pick the lock (hard)
>>
>>40687543
>Draw her attention with a swarm of rats (???)
Mystery box?
Mystery box.
>>
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>>40687543
>>Draw her attention with a swarm of rats (???)

>>40687561
pic related
>>
>>40687543
>Pick the lock (hard)
>>
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>>Draw her attention with a swarm of rats.

This is possibly one the stupidest plans you have ever agreed with.

“Doin’ it anyway.”

Swift like the wind, you blink up the stairs and down the hallway towards the lady-in-waiting’s room, choking guards and looting bodies while you do so. Anybody who is unlucky enough to be knocked out is promptly rearranged into compromising poses in a nearby lavatory. The looks on their faces will be hilarious; it’s a shame you won’t be around to see it.

You crouch down near the door. It too is locked. And there’s the rancid scent of magic coating it. Possibly tied to the bitch lurking behind it. You suddenly wish your Dark Vision could see through walls. Maybe you’ll look into it once the mission is over.

So instead, you reach into the depths of your magic and activate a small summoning ritual. From a pool of inky blackness come dozens of squeaking, dirt-ridden rats.

“Now, my minion. Head under the door and flush the intruder out…” you whisper.

They do as you command, hissing as they do so. If there’s one thing you’ve learned through your interactions with Nono, it’s that ladies hate insects, spiders and other small filthy creatures. You chuckle to yourself and place electric mines on the doorframe. With any luck, the little beasts will cause the lady-in-waiting run screaming through the room, right into the mines to send her into sleepytime…

>Roll 1d20
>Best out of three.
>>
Rolled 13 (1d20)

>>40687964
>>
Rolled 8 (1d20)

>>40687964
>>
Rolled 19 (1d20)

>>40687964
>>
Rolled 1 (1d20)

>>40687964
>>
Rolled 3 (1d20)

>>40687964
>>
>>40687978
>>40687983
FUCK that was close.
>>
>>40687983
That was close.
>>
>>40687983
No. Bad anon.
>>
>>40687983
Thank god you were slow
>>
>>40687983
BURN THIS WITCH
>>
>>Great success!

“What’s this? No. No. No no no no.” Comes a voice, muffled by the door frame. It soon escalates into a scream. “NOOOO! HELP ME!”

Chews, gulps and squeaks…and then silence. The magic seals fade from the door. You guess the lady-in-waiting is now a lady-in-deceased.

…that was a terrible joke. What were you thinking? Anyway, it looks like the seals were tied to the woman’s life force. This would normally be fine if she was someone strong, like your master. But as you’ve already established, the woman was not strong. Anyone who gets beaten by a pack of rats does not deserve to be called that.

Rest in peace, Moloch servant lady. You will be remembered, and would be if you gave bothered to learn her name. Come to think of it, you never saw her appearance.

>Enter room to search for valuables.
>Head outside to Valmor Moloch’s bedroom. The seals covering the windows should be down now.
>Dispose of undoubtedly chewed up corpse.
>Custom option.
>>
>>40688164
>>Enter room to search for valuables.
>Dispose of undoubtedly chewed up corpse.
then
>Head outside to Valmor Moloch’s bedroom. The seals covering the windows should be down now.
>>
>>40688164
>>Enter room to search for valuables.
Then
>>Head outside to Valmor Moloch’s bedroom. The seals covering the windows should be down now.
Leave the body as a gift.
>>
>>40688164
>Dispose of undoubtedly chewed up corpse.
>Head outside to Valmor Moloch’s bedroom. The seals covering the windows should be down now.
>>
>>40688164
>Enter room to search for valuables.
>>
You dash through and slam the door shut. Hmm, yeah. That is one chewed up corpse. If you look closely, you can see a look of utmost terror on the remains of the face. Uh, better hide that corpse before someone notices and pukes their stomach out. That closet over there will do.

Speaking of closets, you take the chance to strip the room of its treasures. The various dresses are too heavy for you to carry, but the jewellery certainly isn’t. 60% of it will go to your master to fund her campaign to control the Underworld and various other services. The rest will belong to you. You ain’t gonna hide the treasure from her. Not from the legendary Silver Queen. You don’t want to be ‘executed’ like the last guy.

With rubies and emeralds in your bag, you head out to the window and perch on the balcony. You blink along a series of window-sills until you finally arrive at your target’s windows.

Yep, your guess was correct. The noble is asleep. Tucked away in his bedsheet, dreaming about beating his slaves and sucking up to your master’s enemies. He snores like a hog. It’s as loud as a dragon’s roar and smells like one too.

You gently disengage the lock from outside and made your way into the lavishly decorated bedroom. You stand over the demon known as Valmor Moloch. Born to a prestigious family, served in Azazel’s army for a number of years, entered the mining business, attempted to conquer the place called ‘Detroit’ in the Human World and was almost immediately beaten back. He has been a thorn in your master’s side for quite some decades. Particularly in politics.

How will you dispose of him?

>Slit his throat.
>Toss sticky bombs at him.
>Surround him with fatal electric mines and wake him up.
>Send rats after him.
>Knock him out with a sleep dart and take him back to your master for interrogation. If you do this, you won’t be able to search for treasure…
>Custom option.
>>
>>40688609
>Slit his throat.
>Toss sticky bombs at him.
Just to make sure his dead.
>>
>>40688609
>>Slit his throat.
He sounds like a jerk. He doesn't deserve the Breakfast Blast.
oh god dont kill me i know it was terrible
>>
>>40688609
>>Slit his throat.
>>
>>40688609
>Slit his throat.
Quiet, simple, doesn't cause any risks during extraction. Our orders were to eliminate him, if the Silver Queen wanted him interrogated she would have told us.
>>
>>40688609
>Slit his throat.
then
>Surround him with fatal electric mines
just in case, the bombs are to loud
>>
>>40688609
>Slit his throat.
>Send rats after him.
>>
>>40688609
>Slit his throat.
>>
>>40688609
>>Custom option.
Slit his throat, leave behind a knife in his hand.
>>
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>>Slit his throat.

“Goodnight, Lord Moloch. Don’t let the bedbugs bite!”

You walk over, unnoticed by the sleeping figure. A folding blade is placed against the man’s neck. You then slice inwards, drawing blood. Valmor Moloch’s eyes flutter open. The last thing he sees is your deranged eyes and bloodthirsty smile. He gurgles, tears form in his eyes and goes still. Redness flows out from his neck and drips onto the bedsheets.

He is dead.

Mission accomplished. You put the knife back.

“That was easy.” Of course it was. The Moloch siblings were only a formidable force when they were together. That’s why they decided to live in the same dwelling. But alone, they are nothing.

You stretch your arms and congratulate yourself on a job well done. As evidence of your success, you pilfer the corpse’s valuables and slice off his hands. There’s a unique ring on the right one. Your master should be pleased with it.

Nono and Ringslet are either finished or will be very soon. What will you do, now?

>Head back to the rendezvous area.
>Set fire to the mansion.
>Strip the place clean.
>Cut up the body and display it on various places around the mansion.
>Custom option.
>>
>>40688921
>Strip the place clean.
>>
>>40688921
>Strip the place clean.
As if there was any other option.
>>
>>40688921
>Strip the place clean.
>>
>>40688921
>>Set fire to the mansion.
If Nono blows something up then, well, let's not let her have all the fun.
>>
>>40688921
>>Head back to the rendezvous area.
>>
>>40688921
>Strip the place clean.
>Set fire to the mansion.
>>
>>40688921
>>Custom option.
Leave a knife in the corpse's hand, make it look like suicide, just for the hell of it.
>>
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This building is a basket of wealth, and you intend on procuring everything it has to offer. They are like plump little grapes hanging off the vines, begging to be taken and eaten. You search the room for anything that will fetch a good price in the market. An antique silver sword and an onyx necklace fall into your palms. Along with silk, a diamond-encrusted money bag and a shitload of currency. All of this is done in less than thirty seconds.

You stumble upon some scrolls. Upon closer inspection, they appear to be maps detailing locations of enemy faction camps and weapon deposits. You smirk. Your master will definitely be happy with this. These bits of paper are far more valuable than any loot right now.

You are about to head downstairs to see if there’s anything there, maybe grab a bite to eat from the larder when you hear an ear-splitting crack. You rush out to see the commotion. A section of the mansion is falling to the ground, splitting into chunks of stone and glass. Demons are screaming, slaves are escaping. The chaos is palpable.

Ah. Nono must be finished. It’s typical of her. Her powers destroy everything around her. Her target is definitely dead; Nono’s unarmed combat skills are second to none. In any case, you don’t want to be caught in the resulting ruckus. You blink down to the ground and begin making your escape.

The meeting site is in the nearby woods, at a marked tree stump. You walk into the clearing and see a small fire roaring. Ringslet Leron is already there. She stinks of poison and acid, as usual.

“Hey there, rogue boy.” She gives you a lazy wave. “How did the mission go?”

>Tell her it was easy
>Tell her it could’ve been worse.
>Tell her you stripped off a guy’s clothes.
>Ask where Nono is.
>Custom option.
>>
>>40689136
>>Tell her it was easy
>Ask where Nono is.
>>
>>40689136
>>Tell her it was easy
ezpz
>>
>>40689136
>Custom option.
"I forgot who my target was, so I just killed everybody."
>>
>>40689136
>Tell her you stripped off a guy’s clothes.
"I stole a guy's pants. I''m not even sure why, I didn't use them as part of a disguise. I guess I just thought it would be funny?"
>>
>>40689136
>Tell her it was easy
>Tell her you stripped off a guy’s clothes.
>Ask where Nono is.
>>
>>40689136
>Tell her you stripped off a guy’s clothes.
'Cause I'm badass like that
>>
>>Tell her it was easy.

You want to do something before that.

“I forgot who my target was, so I killed everybody?” You say with a cheerful smile.

Ringslet nearly chokes on the piece of bread she was eating. “Seriously?”

“Nope! It was easy. I did strip a guard from head to toe, though. I’m not sure why I took his clothes. Maybe I thought I could disguise myself? Oh well, not that it matters now. I’m certain someone back at base will know what to do with them.”

“We always knew you were gay.” Ringslet smirks.

“I would be, if I didn’t enjoy naked aprons so much.” You grin. “Maybe I can convince Nono to put one on…”

And then Nono bursts through some bushes into the clearing. She is panting and her clothes are covered with a thick layer of dust.

“Oh, you’re back.” You say.

“Uuu…I messed up…” Nono wails, not having paid attention to your words.

“You failed to kill your target?” Ringslet asks, eyebrow raised.

“No! I did punch the Moloch sister’s head open. But the building around me collapsed afterwards. Everything was so noisy and loud and dark I thought I was going to die!” Nono cries, sobbing into her palms. “Now everyone knows what happened. Master is going to be so angry at me…”

“Don’t worry!” You step forward and reassuringly pat Nono on the shoulder. “I’m sure Master knows what an utter clusterfuck your fighting style is and has accounted for it accordingly!”

This predictably sends Nono spiralling further into depression. She slumps against a tree trunk and doesn’t move.

“As always, you suck at comforting others.” Ringslet groans.
>>
>>40689136
>Tell her you stripped off a guy’s clothes.
>>40688921
>attempted to conquer the place called ‘Detroit’ in the Human World
Kek, I'm guessing no one even noticed?
>>
“What? That was a hundred perfect sincere!”

Ringslet sighs. “Never mind. Anyway, we should notify her of our success. Let’s get going immediately.”

You summon the beginnings of a blink spell and direct it towards the horizon. “Last one back to the palace has to buy the entire circle a round of drinks.” And then you disappear.

“Oh, you’re on Ajimu! Prepare to be beaten!” Ringslet laughs, dashing after you.

“Noo! Wait up, you two! Don’t leave me behind!” In dead last is Nono, hurriedly hitching up her skirt and following with tears still flowing from her eyes.

The three of you run all the way back to the Silver Queen’s palace, leaving behind the death and disaster…
>>
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“I take it the mission was a success?”

“Yes, my princess.” The Silver Queen’s second bows. “Ajumi, Ringslet and Nono all completed their parts. Nono destroyed the building her assassination took place in, but that was to be expected. All three successfully procured the unique rings of the Moloch Siblings.”

“Excellent.” The Silver Queen nods. “I shall reward them well tomorrow.”

“We’ve confirmed that the gemstones in the rings contain a vast amount of magical energy stored within. Easily enough to power an entire city for a decade. Honestly, what there those fools thinking, squandering such a useful resource for mere jewellery? In any case, we have a large power source in our hands. That means..”

“Yes. You are correct, my dear.” The Silver Queen speaks softly, her long hair billowing in the night wind. “The time is drawing near and all the pieces are coming in place. We can open the gateway to the human world very soon…”
>>
>>40689669
>We can open the gateway to the human world very soon…
Oh no.
>>
>>40689669
The question is, does she intend to finish the job Azazel started? Or does she have a different agenda?
>>
>>40689709
Unless she pulled a massive level grind, She'd lose to anyone one of us, much less all 13.
Azazel had a lot more power and troops than she did.
>>
>>40689765
>my student Hatoko
>Hatoko
>student
>my
>>
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She strides over to the edge of the balcony and gazes off into the distance. For all its greed, pride, corruption and disaster, the Underworld was her home. She had loved it, ever since she was a young princess. That was why she was crusading against the remnants of the royal family. For her friends, her subjects and the denizens of the Underworld, she would conquer her rivals, wrest control over the lands and bring upon an age of peace and prosperity.

And she needed power. Power to dominate the foolish nobles, power to govern in the chaotic aftermath, power to put her in a place where nobody could reach, so that she may love unconditionally without fear for her life…

“Tatsuya Aragaki, Kazuya Narukami, my student Hatoko and last but not least…my little sister Syoko…”

A smile blossoms among crimson lips. The Silver Queen looks toward the moon in the sky, feeling its embrace wash over her.

“I shall see you all very soon…”
>>
>>40689797
Yeah, I figured it would be something like that. Nothing to be worried about, at least not yet. Interesting to see that she thinks of Hatoko as a student. I wonder how that happened? It explains why they resolved their fight through diplomacy instead of murder, though, if they had some sort of connection. Should be fun to find out.
>>
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https://www.youtube.com/watch?v=6A91UB3QkdE

[END OF INTERMISSION 1]
>>
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>>40689858
>homestuck
>>
>>40689880
Say what you will about it, but it's got some damn good music.
>>
As promised, there will be a reward for successfully completing the Intermission.

Now, what will you choose?

>DEATH RANK UP
>THE REQUIREMENTS NEEDED FOR THE FOUR REMAINING GIRLS
>>
>>40689902
Most of which is the "Another remix of That One Catchy Tune", sure.
>>
>>40689967
>DEATH RANK UP
We can determine the requirements for the girls on our own. But interaction time with Ophis is limited, so I think we should go for this.
>>
>>40689967
>>THE REQUIREMENTS NEEDED FOR THE FOUR REMAINING GIRLS
>>
>>40689967
Oh, those are good choices. But, I think I'll keep my eyes focused on our immediate goal.

>THE REQUIREMENTS NEEDED FOR THE FOUR REMAINING GIRLS
>>
>>40689967
>DEATH RANK UP
>>
>>40689967
>DEATH RANK UP
>>
>>40689967
>DEATH RANK UP
>>
>>40689967
>>THE REQUIREMENTS NEEDED FOR THE FOUR REMAINING GIRLS
>>
>>40689967
>THE REQUIREMENTS NEEDED FOR THE FOUR REMAINING GIRLS
>>
>>40689967
>THE REQUIREMENTS NEEDED FOR THE FOUR REMAINING GIRLS
>>
>>40689967
>DEATH RANK UP
>>
>>40689967
>>DEATH RANK UP
>>
>>40689967
>THE REQUIREMENTS NEEDED FOR THE FOUR REMAINING GIRLS
>>
1-10: DEATH RANK UP
11-20: REQUIREMENTS FOR THE FOUR REMAINING GIRLS
>>
Rolled 5 (1d20)

>>40690149
Forgot a dice roll?
>>
Rolled 20 (1d20)

Checking...
>>
>>40690166
Jesus.

Of course a 20 shows up for a roll like this.
>>
Alright...

The quality of the reward will based on luck, as mentioned before.

>Roll 1d20 please.
>Best out of five
>>
>>40690114
>THE FOUR NEEDED FOR THE REMAINING GIRLS REQUIREMENTS
>>
Rolled 18 (1d20)

>>40690166
Nice 20. Do we get something for it?
>>
>>40690149
>>40690166
I think this should mean we get both.
>>
Rolled 7 (1d20)

>>40690192
c'mon cant just use that 20 just now?
>>
Rolled 18 (1d20)

>>40690192
>>
Rolled 11 (1d20)

>>40690192
>>
Rolled 17 (1d20)

>>40690192
>>
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>>Great success!

This is the information:

Kurumi needs 4/10 to begin her arc.
Sachiko needs 6/10 to begin her arc.
Laura needs 7/10 to begin her arc.

The more girls you convince, the lower these requirements will drop.
>>
>>40690249
So we just need, like, one more point for Kurumi right now? Alright, full steam ahead!
>>
>>40690249
Out of curiosity, what would a roll that good have gotten us if it was Death Rank Up that won the coin flip? More than one rank?
>>
>>40690249
You know, I could have sworn we've gotten this information before. Hold on, I'm going to check the archives.
>>
>>40690322
Huh, guess not. I must be thinking about a different quest with a similar mechanic. Carry on, then.
>>
>>40690322
I think we just got the comparative difficulty levels instead of the hard numbers.

It was (from easiest to hardest) Hatoko<Kurumi<Sachiko<Laura<Ayase.

That's all we got.
>>
>>40690322
I know we got Ayase's at minimum it was an 8 (seven if we got all the others on board)
>>
>>40690376
New quest? Sounds cool. I'll look forward to that. Anyway, thanks for running, Thorn. See you next time.
>>
Thread will end here today. Thank you to everyone who participated.

Next thread will be back to more harem resolving shenanigans. Unfortunately, I don't really know when that thread will be. This is partially because I plan on starting a new quest this Sunday. Please watch my twitter for further announcements.

Archived thread here: http://suptg.thisisnotatrueending.com/archive/40684819/
Twitter: https://twitter.com/TwilightThorn

I made an ask box. Go ahead and try it: ask.fm/TwilightThorn441
>>
>>40690398
Fyi you have to sign in to use Ask now TT. What's the new quest about?
>>
>>40690464
Seriously? Might not use it in the future, then...

The new quest is about pic related.
>>
>>40690275
Two more. Kurumi's at 2/10. She's still the easiest to unlock at this point, though. She takes two ranks, Sachiko takes three, Laura six.
>>
>>40690483
You're addicted to Social Links, aren't you?



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