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File: GraciasPort.jpg (3 KB, 91x125)
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Rolled 18, 94, 64 = 176 (3d100)

Previous thread:
http://suptg.thisisnotatrueending.com/archive/40430940/
All previous threads:
http://suptg.thisisnotatrueending.com/archive.html?searchall=Minotaur+Civilization
Tech list:
http://pastebin.com/6b2puDVP
Hero list:
http://pastebin.com/YfwqhT8T
Smut(s) I promised you lot:
No, no smut. You have to wait.
Greetings, and welcome to the Minotaur Civilization Quest!
During last night’s thread, we:
>A)
Fully met the Crystalids (or, at least the Hazasaki clan), and made with getting diplomacy done. The end result was an updated map, a confused William, and a shiny green rock.
>B)
Kept little Sophie from mutilating herself to look more human. This including patching up her ear, giving her a blue eye, and comparing her to some random snowflake we found lying on the ground.
>C)
Killed a sonofabitching ape who was generally kind of a douche. To be fair, he was a bit, unkind, to William and showed little respect for anyone there.
>D)
Accidentally caused a Thriae drone to crash in the middle of a field of sheep in the middle of the night. She was subsequently violated multiple times by a Minotaur and numerous sheep.
We also may or may not have dealt with the zombie outbreak, but that's not important.
>Stats and map incoming
>>
File: mymap15.png (3.2 MB, 4332x3620)
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>>40454737
God dammit the format fucked up.

DROZEN STATS:
>Population (Minotaurs) 840
>Population Growth 315
>Population (Awaken) 1260
>Population Growth 145
GROK STATS
>Population (Minotaurs) 3420
>Population Growth 205
>Population (Awaken) 180
>Population Growth 135
GORRIC STATS:
>Population (Minotaurs) 2495
>Population Growth 215
>Population (Awaken) 1225
>Population Growth 165
>Population (Human) 2610
>Population Growth 230
ALAGAR STATS:
>Population (Minotaurs) 1170
>Population Growth 165
>Population (Awaken) 850
>Population Growth 130
>Population (Human) 1450
>Population Growth 165

Eight actions and four techs please!
>>
Alright, new civ quest. Also, the map you posted doesn't seem to want to work.
>>
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>>40454883
Sorry about that, the map should work now.
>>
>>40454906
Nope. But I'm reading through the previous thread, and from what I can tell the Dark Elves seem interested in us. Could we send that William guy over there?
>>
>>40454737
This is going well. Format that shit please.
>>
>>40454934
Well this is starting off just fucking dandy, now isn't it?

Anyways, that will require a roll, and you will have to bring along Sophie. She's not entirely stable right now.

>>40454961
Sorry about that, I didn't expect the doc to transfer over like crap.
>>
Rolled 89 (1d100)

>>40454998
Rolling for he and the little girl to go to the Dark Elves.
>>
Rolled 81 (1d100)

>>40454998
Rolling to fix the formatting
>>
Come on OP, hurry up.
>>
Hello
>>40455106
Don't rush it
>>
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>>40455010
>A1: Dark Elves
>89: Great success!
As William and Sophie were trekking home, the Highlander had time to think. More specifically, he had time to think about that purple elf woman that Sophie seemed so stressed out about. He hid it well, considering how bloody long the walk home was. It constantly sat in the back of his mind, digging at him.

The next morning, after William had made sure Sophie was not trying to maim herself, William sent a runner to Brakla and Catherine, who were allegedly only a day away from Gorric.

>"To King Brakla"

>"Sophie and I will be missing for some time, as I am heading out on a diplomatic mission to the Dark Elves."

>"Sincerely, William."

That morning the two set out again, and William kept a watchful eye over Sophie. Snow soon melted into dryish dirt, with spurts of grass growing more common as the day went on, and soon a massive stone citadel was in sight.
>The rest will come at the end of the turn, as this will require entry to adventure mode.

>>40455188
'ello
>>
Wow, couldn't find the Thread for 20 mins, my internet gone to shit
>>
>>40455106
I don't mind waiting.
>>40455197
See.

>>40455188
>>40455198
I assume you two are regulars?
>>
Wow, this didn't populate in the quest list for a while.
>>
>>40455218
I come here as often as possible, yes. The other lad has been coming here for longer.
>>
>>40455218
Yep! I've been here since First Thread!
>Civvie is the only one with me on that
>>40455243
I know right?
>>
>>40455259
>>40455268
Ah, thank you for clarification.

>>40455243
I found this in the backlogs.
>>
>>40455197
Not bad. Work on your spacing though. Sorry if I'm a bit of a dick, it may just be because I got bored of /b/ and decided to have a look over here.
>>
Rolled 75 (1d100)

>A1
Build a Bank
>>
Rolled 98 (1d100)

I downloaded the map file, what's up with that lake of lost daughters?

>Rolling to send an expedition
>>
>>40455369
>98
Can we keep them?
If not, can we steal their luck?
>>
Rolled 2 (1d100)

>R1
Invent rapping. We gon' drop some phat rhymes, yo.
>>
>>40455403
This is your punishment
>>
Rolled 9 (1d100)

>>40455197
>A4
Give the dryad a proper greeting!
>>
>>40455403
Seems like rap kills children. The media was right.
>>
>>40455403
>>40455422
Fucks sake guys
>>
>>40455422
This was expected. She is a tree.
>>
>>40455447
Can someone explain to me what you three are planning
>>
>>40455515
I want to invent rap music
>>
>>40455515
We found a Dryad in Cuth's Forest's and we invited her to the Fantasy UN but now it's gone to shit
>>40455558
That too
>>
>>40455515
>>40455581
The UN is pretty much a place where all races send representitives and we talk about how much we hate mushrooms.
>>
>>40455581
So, this is going pretty much going to be something like giving meat to a vegan?

>>40455558
I skimmed through the tech list, and I think we have that already.
>>
>>40455644
Well shit looks like we do. I didn't expect anyone to have invented it.
>>
>>40455689
YOU DID
LAST THREAD
>>
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>>40455365
>A2: Bank
>75: Above average success!
Roldana acted as a regent for Brakla while he was gone, and (having run out of space in the Royal Palace to put shit) orders the construction of a massive storage building. Upon completion, she realizes that this could be used in one of two ways.

>A) Proper working for an economy, allowing easy access to currency and trading.

or

>B) Just a massive building to put shit in and become horribly corrupt.

She goes with option A, and soon copper coins go from being a trinket to an official currency kingdom-wide!
>Bank of Tauren established!

>A3: Expedition
>98+5+5+5=113: Ho-lee-chit.
Of all the things on the map to pique people's curiosity, the "Lake of Lost Daughters" seems to be the most interesting. Why exactly do so many young girls (allegedly) die here? A small expedition is sent, and after a few days they report back.

Their initial findings were rather disappointing, with little in the way of note other than strangely murky water. When they began to pack up their gear to leave, a human woman was nearly dragged underwater by a strange, slimy, and scaled creature. Before she could though, a tauren had accidentally thrown his "bag of heavy shit", as he called it, and it crushed the creature's skull. They left soon afterwards.
>Skum discovered!

>A4: Greetings!
>9+10=19: Complete failure!
When the Dryad arrives in Drozen (remarkably quickly mind you), she is appalled at your way of life. The way you fuel your population with psychoactive drugs, the orgies, the modification of sheep, she hates it all. She refuses to speak at the U.N., and instead locks herself in her room.

>>40455689
>>40455715
I will allow a reroll.
>>
>>40455798
Much better. And are Dryads tumblrites in this world?
>>
>>40455831
First, thank you. Second, that is a separate race entirely.
>>
Rolled 79 (1d100)

Rerolling for phatter music.
>>
>>40455875
Crats on your Phat Beats
>>
... We should probably send Rolanda to help kill Mushes, me thinks, but I'm not gonna start that since I don't know if we wanted to focus on anything else before hand.
>>
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>>40455875
>R1: Phat beats
>79+5+5=89: Great success!
>Detroit represent
Despite most of your population living in relative prosperity, every city has a dark underside. Women are beaten and used as objects. Men are used as testing dummies, or worse if they make too much noise. Traditional orgy drugs are spiked with acid, or made to be far more potent to the point of causing death to a user. Despite this, a strange subculture has formed out of this poverty stricken group.

This group takes the lyrical form of rap and twists it to insult or demean their opponent, and openly mock each other. Human and tauren alike can match each with words of flame as the culture dubs the competition "rap battling." One of the most notorious of these is a young human man with a bald head and blue eyes. He has a slim figure, with a constant shady look on his face. Some call him Marshal, others Mathers. Many simply call him Eminem.

>Rap battling invented!
>+5 to intimidating diplomacy in the future!
>>
>>40456057
We should kill the mush as soon as possible. Hopefully they don't rek us.
>>40456069
Glorious.
>>
Rolled 55 (1d100)

>A5
Maybe we need a Culture other than sex? Seems to be ruining diplomatic relations when all we do is have sex
I am NOT saying it has to go, just, tone it down a bit
>>
Rolled 57 (1d100)

>>40456099
Glad to see you like us Motown boys.

> Rolling to see if/when the Mush attack.
>>
>>40456111
>implying william isn't the world's greatest diplomat
>>
>>40456111
Should we discus what the Culture should be?
>>
Rolled 12 (1d100)

>A6 Send Rolanda to help out in Cuth.
>>
>>40456057
>>40456099
What did the mushrooms do?

>>40456111
Have you guys just fucked your way out of problems up until now?
>>
>>40456143
As I said, the sex is not going, just, not so much, everywhere
>>40456170
Kind'a
>>
>>40456170
They kidnapped the royal baby.
>>
>>40456170
Yes. Drugs sex and violence are how most problems have been solved.
>>
>>40456170
Who wants to give this nice Anon a brief history of The Mush?
>>
>>40456195
That explains it.

>>40456203
So Americans?
>>
>>40456165
Also, the fats have decided I'll be rolling shit tonight apparently.
>>
>>40456221
What? Nooooo! We Americans solve our problems with drugs, violence and slander but apparently abhor overt sexual depictions! We're more like mexico.
>>
>>40456266
Hm, interesting.
>>
>>40456266
Mexico is pretty fitting since we have a Latino minority for some reason and because our temporary ruler is Mexican.
>>
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>>40456165
>A5: Culture
>55: Average!
I'll need a proper culture to pick to write it up.

>A6: Rolanda
>12: Complete failure!
As Catherine and Brakla arrive in Gorric, a massive parade is thrown in their honor. Rolanda sees this and knows she is no longer needed on the mainland, so she boards the Mag-Lev to head over to Cuth. Unfortunately, no one ever bothered to finish building the track.

Rolanda has juuuuuust fallen asleep when the train went flying off the rails. She was barely awake when she was pulling herself out of the wreckage. She passed out as she felt blood begin to flow from her right leg.

>Rolanda is wounded! She won't be able to arrive in Cuth for four turns!
>50 people are stuck in the middle of the BBC!

>>40456290
Ole
>>
>>40456352
What should our culture be guys?
You like writing the crash, didn't you Civvie?
>>
>>40456352
Ummmmm.... more of a focus on artistic pursuits? We aren't going to suddenly be zen and introspective, but we can be a bit less overbearing and hands-on.
>>
Rolled 75 (1d100)

>>40456352
Send out track maintancence people to see where they went and see if they can rescue them.
>>40456384
We could do more calm stuff. More diplomacy and stuff. After all the allies we have, maybe love instead of sex?
>>
>>40456433
Well not allies really. More like aquintances. We haven't tried diplomatically fucking the halflings, snow elves or dwarves yet if I recall correctly.
>>
>>40456489
I diplofucked the dwarves and researched was into fucking them softly.
>>
>>40456538
Yeah that is true. I can't keep track of all the diplofucks we've attempted.
>>
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>>40456384
Just a little bit.

>>40456395
>A5: Culture
>55: Average!
The times are a-changin'. These days, violence and sex aren't always the answer. Drugs are fun, but they get a bit boring after a while. Why not try and do something besides eat, sleep, and fuck?

This has been the general thought pattern of your people. As the older generation passes on, young hearts and minds begin to speak of new ideas. Love instead of sex. Peace instead of war. Ambition instead of contention. This is the dawn of a new age. A rebirth.

>You have advanced to the Renaissance Era!

>A7: Maintenance
>75: Above average success!
After the train fails to return, many grow worried.
> Could there have been a Fungal attack?
> What of the Deep Ones, we've not heard from them in a while...
> Halflings maybe?
When crews are sent out to find them, they find a small village made of various bits of train. People are walking (well, staggering) about, and the meager amount of food they have left iis soon going to run out. The crews leave what they can, and return home.
>>
>>40456614
Yes! New Era! We've been of Late Medieval for ages!
>>
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>>40456614
Finally. We'll be having space ships in no time.
>>
>>40456668
Yep. Was just waiting for you guys to break the rut.

>>40456685
Relax, you're not gnomes.
>>
Rolled 45 (1d100)

>>40456716
Invent hard rock
>>
Rolled 6 (1d100)

Though we like peace more now, are we keeping the army? we may prefer Peace, but mush and that
>R2
Glider Upgrade?
>>
Rolled 98 (1d100)

>>40456614
R- Refine general use drugs into something less... damaging.
>>
>>40456799
Well shit.
>>
>>40456799
I'd like to see the army stay, if only for the mush and maybe the dark elves and crystalid queen. We'll probably recruit fever people but we still need a fist.
>>
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>>40456816
FINALLY!
>>
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>>40456816
>>
Rolled 72 (1d100)

>A
Send ships to salvage all the people in the trains. Heal the wounded and feed the hungry.
>>
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>>40456788
Sorry, you lack the tech for it. I can save that roll for a future action/tech if you would like.

>R2: Gliders
>6: No bonus because I love this
>"Why do Aeromancers get to have all the fun?"
A young Pyromancer pouts and thinks this to himself. Many of his friends are Aeromancers, and he grows more and more jealous of them with each passing day. Looking up to the sky, he sees many gliders flying about. Then a stupid idea pops into his head.

He "borrows" a small steam engine from an engineer's workshop, and rigs it to a set of Glider wings. He then mounts it, and attempts to take off. Unfortunately, he hadn't quite put out his last Pyromancer spell, and his glider soon burst into flames above a crier's children corner, lighting several small children on fire.

>R3: Drugs
>98+5+5=108: ARTIFICIAL 100 UP IN THIS BITCH
A young tauren finds a strange mossy plant growing along the side of his house. It smells very...thick. Kind of like the way honey tastes and feels. Against his better judgement, he takes a small leaf and places it in his mouth. Within minutes he is lying up against the house, at peace with the world. He hears a voice.

>"Sleep my child, mother is here."

He soon wakes up with a small vine wrapped around his right arm. Getting up, he feels the need to spread the word of this.
>Marijuana discovered!
>You've found Jesus (possibly)!
>>
>>40457041
I ate two marijuanas and I saw the holy ghost.
>>
Rolled 53 (1d100)

>>40457041
>R4
Check out the Green Sleep again
>If below 40, use the saved roll on this
>>
Rolled 54 (1d100)

>>40457041
... Do we have basic chemistry down or are we still focused on alchemy rather than the scientific method?
>>
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>>40457141
This is the only periodic table we need.
>>
>>40457029
>A8: Recovery
>72: Above average success!
After the maintenance crews return with word of the crash, many sailors set out to bring back the wounded. Traveling along the rocky outcroppings of the BBC, it's not hard to find the billowing stacks of smoke. The survivors appear to have made a small outpost.

When the sailors begin loading wounded on board, some of the men and women ask to be left behind.

>"We quite like it out here. The air is nice, the waves are kind, and we're away from the crowded cities."

Rolanda doesn't share their sentiments, and is quickly loaded on board. After returning home, they find roughly twenty humans and tauren stayed behind.

>>40457122
>R4: Magicite
>53+5+5=63: Success!
Recent events have turned the public's attention away from Magicite, and as such, some...Shady, researchers have gotten a hold of it. When they begin to experiment with it, the usual side effects such as:
>Insanity
>Hallucinations
>Blood loss
>Death
>Irritable bowels
>Hair loss
are present as always. What IS new is how the rocks, when melted down into ingots, seem to act as a battery. Not quite like conduits mind you, they don't overclock or fuel magic devices. They just never seem to run out. The machine they're in always seems to look a bit more twisted after their use though.
>>
CUTH STATS:
>Population (Minotaurs) 295
>Population Growth 60
>Population (Awaken) 70
>Population Growth 20
>Population (Human) 295
>Population Growth 60

Y'all know the drill
>>
Rolled 19 (1d100)

Prepare for battle with the mush. Mancers, colossi, the whole shabang.
>>
>>40457393
It keeps happening!
>>
>>40457393
Use the 45!
>>
Rolled 42 (1d100)

>>40457348
Also, dwarf population growth is missing.
A- Try to cheer up the little people!
>>
Rolled 41 (1d100)

>R
Make Acid Bombs
>>
>>40457141
>R: Chemistry
>54+5+5=64: HOT DAMN LUCKY NUMBERS
There's a strange substance in the sands of Cuth. It's a coarse, chunky rock that seems to be coming from somewhere upstream of the outpost. It's a pale green, similar to Magicite but without the bat-shit crazy side effects. Upon investigation, it's found to be far stronger than even steel!
>Orchilacum discovered!
With the recent discovery of a new mineral, an expert miner decides to arrange a chart with all known minerals, materials, and substances on it. He calls it "The Periodic Table of the Elements."
>+5 to future research rolls*!
>*Will not save you from a roll below a 9

>A1: Prep
>45+5=50: Average!
The troops are impetuous, and a distinct sound of rustling seems to constantly be coming from the underbrush. The occasional Fungal has been spotted, and the prisoner isn't bitching and moaning about wanting to be set free. Something is wrong. Patrols are doubled, Mages are trained, and the few Colossi present are woken. The time for battle is almost here.
>+5 to the next battle's opening rolls!

>A2: Dwarves
>Thank you for pointing that out.
>42: Average!
The defeatist attitude among the Dwarves has brought down morale for long enough. Milomir takes a stroll in the underground, finding dwarves moping about the halls and drowning themselves in drink. He tries to cheer them up, but little comes of it besides an old dwarf muttering "We dug too deep, and soon you will as well."

>ENTERING ADVENTURE MODE
>>
>>40457611
They always dig to deep
>>
There's just so much happening at once. I love it.
>>
>>40457671
Agreed
>>
I've got to be somewhere in the morning, and it half 12
by morning, I mean in 7 hours
Bye!
>>
>>40457742
Good night
>>
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>>40457611
Dammit forgot the picture.
>>40457483
I FORGOT THE BUTTON AGAIN.

With the King and Queen back home, William sees fit to head out for another round of diplomacy. Taking a look at the map he scribbled down from the one he got off of the Eido, he decides to head north. The Dark Elves could pose a threat, considering how even Sophie wasn't happy with one of their presence. He packs his and Sophie's bags, waves goodbye to the people once again, and begin a familiar trek.

At this point, you could map a trail to the mountains just by the footprints left by the two, but soon the snow gives way to tall tufts of grass. The sun stretches high over the grasslands, but the sky grows dark as William approaches the massive stony castle marked to be the Dark Elf capital. He soon arrives at the gates, weary of what is coming. Sophie hides behind him, scared by the imposing dark towers parallel to the gates.

>What do?

>>40457742
Have a nice night!
>>
>>40457742
Night.
>>
Rolled 81 (1d100)

Try to sneak in and do some recon. If they catch him he can just say he got lost.
>>
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>>40457825
>A: Sneaky sneak sneak
>81: Great success!

The towers stretch high into the sky, as do the walls. However, they appear to have been made for show, as numerous cracks are visible from the ground. One of these is just barely close enough for William to be able to pull himself and Sophie up and inside. The inside is dark and cramped, with no light besides the outside leaking in. William sets down his gear and decides to leave Sophie hear.
>"Alrright, look 'ere Sophie. I can' have ya rrunning about t'is place, it coul' be full o' bad people! So stay herre an' don't move!"
She listens, and William is soon able to crawl his way into the city.

Buildings with epic spires dazzle him, and many people walk about the streets in elaborate dresses and armor. Strangely, there appear to be no men around...Nevertheless, William is able to sneak past the guards undetected, and finds himself behind what he assumes to be the royal palace.

>What do?
>>
If anon wants to do the next thingy he can.
>>
Rolled 7 (1d100)

I'll just take this one again.

Try to find the throne room and spy.
>>
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>>40458063
>A: Spy
>7: Catastrophic failure!
Figuring that it can't do any harm to try and spy on the Dark Elves, William attempts to scale the wall. He actually does make it, but unfortunately he jumped right into a guard training exercise. After the initial shock wore off, he proceeded to run right the fuck away.
>"GUARDS! INTRUDER!"
That's all he can make out from the various yelling of the guards. William barely manages to escape inside and close the door as the first shots are fired.

William slumps against the door, assured that he's escaped the guards for now. Unfortunately, he soon hears a:
>"Ahem."
and looks up to see the Dark Elf from before standing before him.
>"I do believe you have intruded on Dark Elf lands. I will have to take you to the Queen."
She grabs him by the shirt and drags him into the throne room, face down.

>What do?
>>
Rolled 100 (1d100)

>>40458207
Go along with it, Say you got lost trying to find the entrance and used the Minotaur's way of logic to guide your step!
>>
>>40458230
Perfect.
>>
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>>40458230
>>
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>>40458230
>A: Lie your ass off
>100: RNGESUS

William forces himself up, pushing against the iron grip of Dai Ly'. After dusting off his clothes, he looks about to find that he is surrounded by guards with pointy spears and pulsing red black armor. He puts up his hands, and looks to try and find who's in charge.
>"Err...Excuse meh? Who's in charge 'ere?"
>"That would be me. I am Queen Ai' Ly of the Dark Elves. I assume you're this William that my sister has been blathering on about?"
William looks on up to see a slender figure with lavender skin and pale white hair, with numerous adorning bits of fine jewelry. He clears his throat and responds.
>"Y-yes I am. You see, I was sent 'ere by tah King Brrakla as an envoy, as ahm tah closest the tauren 'ave to a diplomat. I go' a wee bit lost, and tried followin' ter line o' thought."
Dai Ly' slams her face into her palm, while her sister smirks.
>"Alright, what do you want?"

>What do?

Also, take a look at the second to last trait
William
>Iron Wool armor (Sleep infused)
>His personal longsword (Iron)
>Kilt
>Singed-hat
>Small snow elf child he saved during the Battle of the Citadel
>Unwilling Husband: Due to a recent encounter with Queen Cloa of the Thriae, William is now the husband to the Queen, and must make occasional visits to their Hive to satisfy her. Benefits include frequent trading, bonuses to diplomacy, and a guaranteed alliance.
>Lustful: Recent experiences have led William to enjoy the finer things in life, i.e. sex. This gives him a bonus to diplomacy when conversing with women, but must pass a roll first to see if he comes off as seductive or a pig.
>Father: William has grown attached to the small Elf girl, naming her Sophie. If something bad were to happen to her, it would send him into a fit of unadulterated rage.
>>
Guys?
>>
Rolled 37 (1d100)

>>40458403
> ATTEMPT TO BE SUAVE! Inform them of your interest to be... diplomatic.
>>
>>40458540
Sorry I went to grab a snack (I failed because everyone is asleep).
>>
Rolled 22 (1d100)

>>40458545
Tell you what. It's the end of the thread, so I'll give you guys a reroll.

>>40458564
Ah, sorry about that.
>>
>>40458593

You will have to beat a 22
>>
>>40458593
I hope the 22 isn't our reroll.
>>
>>40458637
Nope
>>
Rolled 53 (1d100)

>>
>>40458672
>A: Be James Bond
>William Roll: 53
>Ai' Ly Roll: 22
>Average!

>"Well, er...When ah say "Diplomacy", t'ats wha' ah said to the King. In rreality, I just wanted to get ano'er look at you beauties."
William is able to keep a decent cool face on, sweat dripping down into his beard as he feels the daggers being stared at him. Suddenly, the Queen begins to laugh uncontrollably. And by uncontrollably, I mean she keels over laughing so hard. It takes two guards to get her up and off the floor. Dai Ly' leans over to him to whisper that in his ear.
>"Don't worry, she does that when she gets nervous. Or aroused. Sometimes both."
Out of the corner of his eye, William is able to see that Dai Ly' is blushing uncontrollably, as her hair can only cover so much of her face.
>"GUARDS! LEAVE US!"
The Queen ceases laughing just long enough to say this, and they all file out of the (now that he's taken a look at it) enormous and ornate throne room.
>>
Rolled 62 (1d100)

>>40458841
Have a look around for anything suspicious. If he doens't see anything, make a move.
>>
File: FRICKINPICTURES.jpg (104 KB, 900x720)
104 KB
104 KB JPG
>>40458890
I will resolve this action...IN THE NEXT THREAD!

>>40458841
FUCKING PICTURE

And that's it for tonight boys! Good thread all 'round

Questions/comments/concerns?

TENTATIVE SCHEDULE
5:30 EST 6/13/15
5:30 EST 6/14/15
>>
>>40458907
My concern is how this will go over if Bee-wife finds out!
>>
>>40458940
Precisely. I've got a whole questline set up around that potential fallout.
>>
>>40458907
I just wanted to say that I had a great time and I look forward to next time. Good night!
>>40458940
Hopefully she isn't too stingy about the whole monogamy thing. It would surprise me if she gave William any buzz, because they all seem beesexual anyway, so she probably does the birds and the bees with her waxy workers.
>>
>>40458994
Thank for the kind words Port.

NOW QUIT WITH THE FUCKING PUNS. I CAN ONLY TAKE SO MANY
>>
>>40458907
And yes, thank you for hosting. It's been fun. Have a good night!
>>



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