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/tg/ - Traditional Games


File: FatguyQuestEp1.png (756 KB, 800x600)
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System: http://pastebin.com/epWbgqY8
Character: http://pastebin.com/bDCkH98y
Twitter: https://twitter.com/FatguyQM

Today is a fine day to ask Systems questions, /tg/.

Today started off as a perfectly fine, normal, not-at-all-unusual day. It was fine. The alarm woke me up, like it always does. I got dressed and went to work, like I almost-always do. From there, everything began going downhill. First the world explodes around my ears, I saw a building collapse, my mom's missing, I've been shot, my schizoid demons have been running wild with my head, and I'm pretty sure that the girl I've been crushing on since I worked at the Stop-N'-Go is going to hook up with my other coworker, an effinite manlet. What's worse is that she's been completely and utterly useless in this scenario!

Oh yeah, and the zombie apocalypse began too, I guess?

I find myself running from a horde of the long-since deceased all in various states of disintegration. This is an unpleasant sensation for various reasons. The most prominent being that I don't -do- cardio. And even if I did, I JUST got a gym membership. I'm in an abandoned hospital, abandoned insofar as I can tell, and I found a folded-up dead-ass doctor crunched under a desk. But that was earlier.

Right now I'm running behind my two worthless co-workers as they're scrambling for their lives down a corridor. It quickly comes to a dead-end. To the left, administrative. To the right, cafeteria and emergency care. Taking the staircase up (I'm pretty sure the electricity is out, but I haven't checked? Don't hospitals have generators?) I'm sure I'll find patient housing. Did I mention this hospital is also a half-way house?

>I can take the stairs and try to get some distance between myself and Romero's surprise party down here.
>Administrative, there's bound to be some exits, maybe I can circle around and head back to the car?
>Staff Faculty. Maybe I'll find something useful to defend with.
>>
>>40448919
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Fa/tg/uy%20Quest
>>
>>40448919
>Administrative, there's bound to be some exits, maybe I can circle around and head back to the car?
>>
>>40449116
Allison and John look at both directions and seem to be unable to come to an easy snap decision. "Which way do we go?" she even asks out loud.

"I-" John starts, but I already don't like whatever idea he's gonna come up with.

"Left is... always right." I pause, trying to catch my breath. "Come on. Let's try to... circle around to the car." I stop the dead sprint I was using earlier. If I don't pace myself, the zombies are gonna eat me anyway. The claymore smacks against my back as I go, and honestly I don't even look back to see if my coworkers are following me. I am relieved, though, to hear their footsteps following me. A bit.

We keep up this distance until a crash sounds from behind us. Allison cries out, and begins running ahead. God damn it, Allison. You're gonna get yourself killed like that. Haven't you learned anything from horror movies? Honestly, you're acting like a bitch.

The corridor that I've come down has rooms at either side. There's a coffee-room for breaks here, looks like the machine would be still running if it had any power. Shouldn't the basement of this place have a generator or something? If this doesn't plan out, maybe that could come in handy.


As we head down the corridor and wind down another series of turns in the paths, heedless to the small dead-end rooms, I hear what seems like a mix of a hyena's chortle and someone choking/gasping for breath. It seems to be coming from either the stairwell itself, or the floor immediately above. Allison seems to have heard it first because she stopped to listen.

...

WHY WOULD YOU STOP TO LISTEN?

I try to run past with the group, but it looks like they've both just stopped.

>(Leadership) "Come on you fucking pansies, do you WANT to die?"
>(Occult) Is this some /x/ shit? What could I do next?
>I could just knock some sense into the both of them. It might make them less friendly.
>Or maybe I could just leave them?
>>
>>40449279
Just got here, gonna read then vote.
>>
>>40449279
>(Occult) Is this some /x/ shit? What could I do next?
Remember those spoopy threads in /x/, young fatawan.
>>
>>40449279
>(Occult) Is this some /x/ shit? What could I do next?
Both are at amateur so no mechanic advantage in either.
>>
Rolled 2 + 2 (1d6 + 2)

>>40449279
-----Fa/tg/uy can't see spoilers-----
From now on, skills will again be rolled by players. Keep in mind the rolls are dice+[skill]d6+[stat]+[modifiers such as from items/perks]. Also, we started the game with 5 experience points. We can spend those now as we wish. Doing so, we can increase pretty much anything Fa/tg/uy has going on. We could even use them to buy some perks. Example:
>Weight Training
>Fa/tg/uy is actually tougher than he looks. When lifting a heavy object, Fa/tg/uy receives a bonus.

Perk bonuses are directly related to how many perk points you sink into them. These can be bought with XP, or gifted directly by the QM. Basic perks give one of two kinds of bonus, a static bonus, or a rolled one. Static value bonuses have a 1:1 trade ratio against perk points. A +3 perk is worth 3 perk points. At the same time, a rolled bonus is worth 1d6 for every 3 perk points. A maximum of 5 points can be spent on any single perk.

A perk that does something that isn't statistical, such as allowing Fa/tg/uy to smell undead creatures within a 100' radius would cost a flat +3 perk points. They can be minorly increased up to a value of +5.
-----Fa/tg/uy can't see spoilers-----

>>40449362
>>40449407
I never really got into the spoopy shit though! Fuck me. This obviously doesn't sound like ANYTHING I've ever heard of, but how could I at least get them to listen to me and stop being zoned-out? Hrm...
>>
>>40449434
I was rolling hat last one because the votes came before I finished that post.

Hell. Well usually people caught by a siren's song just drown.

>(Leadership) "Come on you fucking pansies, do you WANT to die?"
>I could just knock some sense into the both of them. It might make them less friendly.
>Maybe I should investigate?
>Or maybe I could just leave them?
>Other: Write In
>>
>>40449483
>Maybe I should investigate?
We don't fear spoopy
Also that claymore is silver lined right? I know you liked the Witcher books
>>
Rolled 2 + 2 (1d6 + 2)

>>40449483
>(Leadership) "Come on you fucking pansies, do you WANT to die?"
do we roll during voting or after the choice's been made?
>>
>>40449498
No. It's not. I wish.

>>40449566
During voting, I'll take the highest roll of the most popular vote. When votes don't conflict, I'll try to merge them together. I usually try to give it 10 minutes total, or first 3 votes.

God fucking damn it.

"Come on you losers! What the hell are you doing? There's obviously nothing good up there!" The cackling continues. I'll be honest, I'm worried... but at the same time, I'm pissed. I can't really put a finger on it. But this isn't normal pissed. Allison and John are starting slowly up the stairs now, and I can hear the zombies on their way. Some of them are running! This is not good.

I head over to the bottom of the stair well and shove them both to the side. "Aren't you listening!?" I hiss. They're not paying attention to me. This is like some bullshit forced plot in an anime or something. I hate shit like that. I look up the stairwell briefly considering my short, uneventful life before heading up. To this point, my life may not have been much- but something you guys have helped remind me of these past few days. I'm the master of it.

The claymore comes out of its... it comes out... I struggle trying to draw the claymore off of my back. Oh for fucks sake, if the real /tg/ could see me now they'd be laughing at my ass for tying up my sword over my shoulder. I just take the scabbard off and begin heading up the stairs. The cackling hasn't stopped, and seems to be ever-present. When I turn the corner, I see another victim of whatever took place here. There's what appears to be a patient folded in an excruciatingly painful, or at the very least fatal position with it's head around backwards. The cackling actually seems quieter here.

I'm going to investigate, right? So... with no small amount of hesitation I begin heading up, and past the corpse. Well, I was heading past the corpse until the body suddenly jerked.
>>
>>40449737
Maim, kill, BURN
>>
Rolled 6, 2, 1 + 7 = 16 (3d6 + 7)

>>40449737
[Part 2/2]
I should've known better. I really should have. Double tap, always double tap.

The animate corpse is expressionless, a male patient in his eighties or so with a balding head and liver-spots. There's a horseshoe of hair circling his dome. That's hardly as interesting or terrifying as the way his wrist and fingers bend backwards to clasp firmly around my ankle, or the way his jaw wrenches open in a hideous gaping way.

[Rolling Melee+body+Claymore vs. Zombie's Dodge+Body]
>>
>>40449800
6+2+3 vs 1+4?
>>
>>40449839
Claymore is a static +3, and Body is +4, so I combined them into +7. I'm rolling the zombie's stats outside of this, I just wanted to tell you what I was rolling against.

>>40449800
Did I ever tell you how sick I am of all this masterwork greatsword business in the d20 system right now? I myself commissioned a genuine claymore in the Renn Faire for like, 2,400 bucks. I can even skewer solid slabs of zombie through the forehead. Which is what I do. There's a brief sickening feeling as the blade meets resistance before that resistance just gives. I feel it scratch and collide with bone on the inside of the man before it exits cleanly through his stinking guts. The body jerks more than I'd expected it would or could before finally going limp. I may be in shock again. I'm not sure.

Regardless of that, I scoot the mess of a dead man over to the side of the landing and withdraw my sword. It's covered in gore. Fucking christ, you guys. Blood for the blood god, I guess. I give a look down the stairs for Allison and John, and they're on the first landing now. Whatever's up here, I need to do something with before it gets them. And me.

And I might also want to see about barricading this floor until I can find a better plan, the zombies can't be far behind us. The hall the staircase opens to has a few doors on each side, but there's an open double-door at the end with what seems like the common room from One Flew Over the Cuckoo's Nest. God, I hope I didn't just kill Jack Nicholson. The bizarre sounds seem a bit further off, but still present.

>I can get these two inside the common room and begin barricading. I haven't seen the monsters yet, and the zombies are the clear and present danger.
>I could check the other, smaller rooms to see if they're more defensible. They might not have any good exits though.
>HAHAHA, ONE ZOMBIE DOWN? SEVEN BILLION TO GO.
>yo i'm still trying to get out, bro.
>>
>>40449958
HAHAHAHAHAHAHAHAHAHAHAKILLTHEMALL
>>
>>40449958
>I can get these two inside the common room and begin barricading. I haven't seen the monsters yet, and the zombies are the clear and present danger.
Just try to make basic defenses before we go monster hunting buddy.
And remember, preparedness and alertness are your friends!
>>
>>40449986
Is this the smell of guts and glory?

>>40450065
Yeah, you're right. You're right. I need to assess the situation. The hyena's cackling up like a beast around here, and the zombies are probably gonna be here in no time flat- I hear the sound of sneakers scraping against tile floor from the room below.

I won at least kind of lead it looks like. My breathing seems to have normalized... I should be panting on the floor by now. I really don't do cardio. There's definitely something wrong with me. Or, actually, probably something right with me for once. My plan, which is subject to change, is to get these two somewhere safe, and if a zombie comes charging up here through the doors, I'm gonna end it. Simple. But they could probably over-run me if I'm not really careful.

The inside of the common room has metal and plastic stools, and primarily plastic tables. The dipshits are moving awfully slow. I might also be able to find another stairwell in order to get back down to administrative and try to get out.

That cackling is really pissing me off.

"HYEKACKA KEKEKA KAKEKAK CHYEAKHEHEKEH"

I bring the group in and start barricading. The bad news is that the doors open from the outside. The good news is that there are those slide locks that are no joke at the top and bottom of both doors. But once I latch the final one shut, the cackling gets even louder. Ugh. I start to take stock of my surroundings.

The common room has a side-office cordoned off with wire-mesh glass. There could be something usable there. There are several dozen chairs and eight or so long tables. There's another fire-extinguisher up here, so that's something. At the end of the room, there's another pair of double-doors that are open. I don't see any corpses immediately in here.

>I should check for bodies or loot. [Investigation]
>I need to move or I'll be overrun.
>I need a minute to think. Maybe the zombies will skip over the stairwell.
>>
Rolled 5, 4, 1 + 3 = 13 (3d6 + 3)

>>40450303
>I should check for bodies or loot. [Investigation]
Try to move fast, we need to solve both the cackling problem and the escape problem fast.
No need to worry about erasing zombies because we know it's impossible to kill them all, unless you stay here for far longer than you'd like to.
>>
>>40450402
>>40450303
Seconded
>>
>>40450402
>>40450422
After a not-so-quick look around I find that everything seems to be immediately clear in the room. From what it sounds like downstairs, the zombies are continuing on... so that's good. Also means that they can't smell us. Another good sign. I'm not sure what tropes are true or not. I really hope that they're not coming up another set of stairs or anything.

There's... food here. It looks like the patients' meals are untouched. But their trays are stacked, one atop another (food and all) in the corner like a tower of breakfast. Not something I'm looking at with any ideas of usability. Another unfortunate/disturbing thing occurs. Allison and John stop moving. The cackling is quieter than it was before, however.

So that's good. Those were literally the words that went through my mind, however, as I opened the office door. That little one with the windows that medicine got passed through? Once I open it, my olfactory senses are assaulted with the stench of death. Or feces. I think that's included in the package. There's another door in here that leads to a smaller room. I can only guess what's behind that door.

Meanwhile, the other hall seems to lead through the rest of the initial patient rooms and so-forth. I could check that out, but it seems to be where the cackling has left to/is coming from. I could maybe try to wait it out, or try to head back downstairs.

>I need to wait here.
>I want to investigate the room behind the office. There maybe zombies there, but I'm sure I can handle it.
>I should see if we can get back to the van... I'm not sure what's going on with these two, but surely some distance will fix it.
>THERE IS HUGE EVIL DOWNSTAIRS. THAT MUST MEAN THERE IS HUGE GUTS. We could try to skirmish with some of the enemies there.
>I can continue on upstairs, and see what there is to see. Maybe/probably monster hunt.
>>
>>40450713
>I can continue on upstairs, and see what there is to see. Maybe/probably monster hunt.
This vile cackling shall be exterminated.
Maybe send advice to our companions for them to arm themselves while we solve this.
>>
>>40450713
>THERE IS HUGE EVIL DOWNSTAIRS. THAT MUST MEAN THERE IS HUGE GUTS. We could try to skirmish with some of the enemies there.
>>
>>40450782
I'd probably do just that if they were sensient. They are, unfortunately, not. Seriously, they just followed the sound up here then began standing in the middle of the common room. I'm beginning to worry that I can't handle these two.

>>40450843
I'm seriously considering it. These zombies don't seem so tough. I'm a little worried about my own abilities however.

We could vote on how to spend EXP in the Character Sheet. Maybe purchase a 3 point perk that allows us to attack two enemies at once?
>>
>>40450879
That'd be cool. I'd be pro that, also, your companions might be mind controlled?
I mean, they sure are stupid but not this stupid
Maybe this creature works like one of those Anglerfish? Maybe it's a ghoul of some kind?
>>
>>40450934

You have to kill them. It's the only way.
>>
>>40450713
>>THERE IS HUGE EVIL DOWNSTAIRS. THAT MUST MEAN THERE IS HUGE GUTS. We could try to skirmish with some of the enemies there.

>>40450879
Sounds bitching
>>
>>40450879
Kill them and set up their corpses as bait.
>>
>>40451036
Zombies as bait? But why.
>>
>>40450713
>>I want to investigate the room behind the office. There maybe zombies there, but I'm sure I can handle it.
>>
Hrm. What's that mysterious thing that showed up on the character sheet? Weird. Also, we have 2 more exp points.

>>40450934
It's the only thing I can really think that could be doing this. I was figuring it was like a siren, but hell- I don't know anything right now except what's right in front of me.

>>40451007
>>40451036
No! I'm not gonna kill my friends.

In fact... I'm gonna save 'em.

>>40451028
>>40451098

The first thing I head off to do is go back into the office. Allison and John are staring towards the back door that leads further into this floor. It's unnerving. I crack open the door.

This appears to be a pharmacy. Or it did, once upon a time. Today it is a meat-locker full of human corpses rolled into the shapes of pills. There... are over twenty in here. Many of them have soiled themselves on death, and it looks like a colostomy bag burst open as well.

Oh God. Oh God why?

There's a crunching sound as one of the pill-people begins to move.

>CLOSE THE DOOR
>Try to move as quick as I can and get them before they can fight back!
>>
>>40451254
If we fight, I will require two sets of Melee+Body+Claymore
>>
Rolled 1, 2, 5 + 3 = 11 (3d6 + 3)

>>40451254
>Try to move as quick as I can and get them before they can fight back!
God have mercy
>>
Rolled 1, 1, 4, 4 + 3 = 13 (4d6 + 3)

>>40451271
May have got this wrong
>>
>>40451254
>>Try to move as quick as I can and get them before they can fight back!
>>
Rolled 2, 4, 4 + 7 = 17 (3d6 + 7)

>>40451254
Is my dice right? 3d6+7, from body (4) and claymore (3)
>>
Rolled 1, 6, 1 + 3 = 11 (3d6 + 3)

>>40451331
Yeah it's 3d6 not 4
>>
>>40451355
>>40451357
>>40451318
>that moment when I realize I used the previous dice by mistake with a +3 instead of +7
I dun goofd
>>
>>40451357
Two-Handed Mastery (+1d6) [3 points]
>>
Rolled 2, 5, 2, 1 + 7 = 17 (4d6 + 7)

>>40451383
Oop, yeah you got a point there anon.
I fucked up.
>>
>>40451254
"Fuck!" I cry, as I pull my shirt up over my nose. This can't be healthy.

>>40451318
(You missed the +4 for body.)

I charge forward and try to shish kebab a pair of them as quickly as possible. The initial resistance is there, and it's god-awful uncomfortable, The human tower shudders and twitches and a foot flings itself outwards in a sickening way when I realize that my attack through their torso didn't kill them.

It only wounded them. Shit.

>>40451383
This guy is right. For a melee attack it's 3d6(melee)+1d6(two-hand mastery)+4(body)+3(claymore)

The zombies begin moving, I have two pinned currently. There isn't really time to consider leaving them pinned. I yank my sword out as quickly as I can and set about cleaving the nearest zombie's head from it's shoulders.

Another one gets it's skull cracked down the middle.

[16 "healthy" zombies / 2 twitching, / 2 destroyed]

I've actually resolved two turns in this post. It takes the zombies a little while to unfold.
>>
>>40451450
Want more rolls?
>>
I'm also rolling defenses off screen, so as not to clutter.

>>40451450
The corpses begin rising and making their way towards the entrance (the one I'm at). They're blissfully silent, so I'm not immediately worried about attracting any additional attention. I'm not too terribly worried about these guys, until one attempts to actually hit me. Then another. Fuck. Then another. Their attacks are slow, and their approach is slower.

>>40451521
As long as /tg/ wants to attack, let's get some attack rolls going. I'm thinking we should start using a rolz.org room or something though.
>>
Rolled 4, 1, 1, 3 + 7 = 16 (4d6 + 7)

>>40451566
>>
Rolled 6, 4, 3, 3 + 7 = 23 (4d6 + 7)

>>40451566
Douse them with alcohol and fire in the hole?
>>
>>40451566
Addendum to this post: They don't actually manage to hit me, however, despite three immediately crawling over bodies to gang up on me. They reach out with clawed hands to grasp, to bite, to scratch... really anything they can, it looks like.

>>40451587
With another great swing, I cut halfway into a large, older woman's jawline. There's a cracking crunch before I slide the weapon out of her face before she falls to the ground like a sack of flour.

>>40451600
The next benefactor of my attention allows me to demonstrate my superior reach. I jab into his forehead and withdraw my claymore. Easy. And then I see the bulk of the rest of them.

Alcohol. Hrm. There'll be... Oh. OH! In my pack, I have rubbing alcohol that I picked up down stairs! YES.

It's about goddamn time. John's a smoker, he'll have a lighter.

>Moltov Cocktail into the office room.
>Wait, I don't want to set the entire building on fire. We should continue cutting through these mooks like the mooks they are.
>Close the door and retreat, maybe we can jam something against it.
>>
>>40451672
>>Moltov Cocktail into the office room.
Let it all brun
>>
Rolled 6, 5, 1, 6 + 7 = 25 (4d6 + 7)

>>40451672
>Wait, I don't want to set the entire building on fire. We should continue cutting through these mooks like the mooks they are.
Wait, prepare the cocktail but we'll use it as our last resort SPECIAL MOVE.
For now, kill low level peasants to get that sweet XP
>>
>>40451693
>>40451720
I'm conflicted you guys!

Another zombie attempts to make me it's own personal chew-toy until I relieve it of that, and any ideas it may have ever had, by decapitation. Another throws itself at me (roll of 20) and finds itself twitching by the face half-way down the length of my claymore. I sling it to the floor. During this, I'm finding myself pushed back into the office. There are a great deal of them, but here I can keep their number of possible attacks low by blockading the door with corpses!

Wow. That's not something I ever thought I'd get to experience.

[12 "healthy"/2 twitching... paralyzed?/6 dead]

>Moltov now,
>Moltov later?
>>
>>40451804
>>Moltov now,
Burn them
>>
>>40451821
1 vote! C'mon, who has more? The zombies are trying to climb over each other to get to me.
>>
Rolled 5, 5, 5, 3 + 7 = 25 (4d6 + 7)

>>40451821
>>40451804
>Moltov later?
If we burn this place we might be stuck in a burning building anon.
Plus we have a demon to worry about (cackling beast)
>>
>>40451865
>If we burn this place we might be stuck in a burning building anon.
We will thrive on fire.
>>
>>40451883
Nerds aren't fireproof, in fact grease burns pretty well. We can save the molotov for the demon too, instead of using it on the regular rats.
>>
Rolled 2, 3, 1, 4 + 7 = 17 (4d6 + 7)

>>40451908
Fuck it, ok
>>
>>40451804
Later
>>
>>40451865
One for one, I can only possibly burn down this building once.

I pull back and take a swing at my enemies. The force of the blow is hard enough to splatter zombie gore across the interior of the office room. It's about that time I hear a scream from the common room.

I don't really have time to look back, and instead dole out another piercing shot, impaling a zombie by the neck. It stops shaking soon though.

The building is 13 stories tall. It's hard to say how long any portion of it would burn before the building collapsed. Not to mention how many chemicals are in that pharmacy. I'll save it for later.

>Close the door and wait until a zombie opens it to continue.
>Continue swinging.
>Check on the dipshits and possibly...
>Full tactical retreat

[10 healthy, 2 twitching, 8 dead]
>>
>>40451804
>>40451984
>>
>>40452010
>>40452002
I didn't quote, but I mentioned I'd save the moltov for later.
>>
>>40452002
>Close the door
>Check on the dipshits and possibly...
Let's stop the farming and go check on the retards
>>
Rolled 6, 4, 1, 4 + 7 = 22 (4d6 + 7)

>>40452002
>>Continue swinging.
Pretend they are your old bullies from high school.
>>
>>40452002
>Continue swinging.
Do we have an extra attack? if so, use it. otherwise
>Close the door and wait until a zombie opens it to continue.
get them in a bottleneck so they can't surround you.
>>
Rolled 4, 2, 6, 3 + 7 = 22 (4d6 + 7)

>>40452002
>>40452079
forgot about the dice for the third time
>>
Rolled 1, 5, 5, 5 + 7 = 23 (4d6 + 7)

>>40452002
Dice for the dice god!
>>
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>>40452049
For now instead of rolling two dice, we'll just reuse the same roll for each attack.

>>40452135
Also, on average we're going to roll higher on dodge than they can attack. These hospital zombies are super weak, with only 1d6+2 to attack. We're sporting 2d6+4 to dodge, meaning on their best they roll 8, and on our worst we roll 6. Even then, we're not hurting much.

>>40452038
We'll have to do that later.

>>40452049
>>40452079
For now, I'm Paul mother-fucking Bunyan with a big weapon and an inferiority complex. And this? This is my forest.

...

Surprisingly, I don't manage to get scratched. These ones were really slow, however. It took a while, but I killed every last one of them. When I finally get back to, and leave the office, I find Allison and John having... FUCKING ABANDONED ME. They're probably going... after... Hrm. I no longer hear the cackling. A quick run around though lets me find them in a closet. Allison yelps and John clicks the pistol at me repeatedly.

*clickclick...click* His eyes are closed. God damn this is embarrassing.

"...Are you two done?" I ask. John's eyes open.

"Jesus christ." he says. "How did we get up here?"

I roll my eyes. Can't really help it.

"When you two decided to walk up here, instead of find a way out."

"We did?" Allison asks. John doesn't look convinced.

"So are you two done with the spacey-eyes hypnotized bullshit?" I ask.

"Yeah... Whatever. Look, I've realized that we need to start seriously looking for other people."

That is a terrible idea to me. I can't place why, though.

"You can't possibly kill ALL of these zombies alone with your... your... fucking sword." he asserts.

I cock an eyebrow. "My killing of all of these zombies with my fucking sword would disagree."

"Look, we need to get out of this building and back to the car." he says.

"...That's what I was trying to do."

"Then let's not try, but do, huh?" John says.

[Part 1/2]
>>
>>40452244
Sure John, sure, but first we need to get what we came here for no?
The medical supplies.
Also, the cackling thing... where is it.
Behind you...
Now...
>>
>>40452244
>"Then let's not try, but do, huh?" John says.
What a cunt we should take the sword to him.
>>
>>40452244

>>40452292
I look over my shoulder really fast... there's... nothing there fortunately. I look back, and they seem more worried about me.

>>40452307
I'm feeling you there. But... let's think this through.

>I should keep my peace. He's confused, and I can understand that.
>Yeah, he's confused. I can definitely understand that. I'm sure he'll understand why I'm gonna headbutt him in the face. It's because he's confused.
>Time to run John through. I've had it with his bullshit.
>"It's not my fault you two walked up here. And if you want, you can walk down by yourselves." (Leadership)
>"Allison, let me be straight with you. John's gonna get you killed." (Empathy)
>"I'm the only reason we all even got here. If it weren't for me, you two wouldn't have made out out of the Stop-N'-Go parking lot.

Also keep in mind, 2 xp remain
>>
>>40452387
The intended result of
>"It's not my fault you two walked up here. And if you want, you can walk down by yourselves." (Leadership)
would be to scare them out of the idea that they could go without me.
>>
>>40452387
How about those 2 points into Leadership
>"It's not my fault you two walked up here. And if you want, you can walk down by yourselves." (Leadership)
>"The thing that brought you here could mind control you again, or me, and if it does that we're fucked. We need to eliminate it, and then we run to look for other survivors"
>>
>>40452387
>>Yeah, he's confused. I can definitely understand that. I'm sure he'll understand why I'm gonna headbutt him in the face. It's because he's confused.
It will be fun.
>Also keep in mind, 2 xp remain
How do we spend xp again?
>>
>>40452387
>You two are going to get yourselves killed.
>>
>>40452387
supporting >>40452441
>>
>>40452459
We get perks.
Either a d6 for 5 xp or a flat bonus equal to the xp spent.
>>
>>40452503
Actually it's a d6 per 3 xp. Maximum 5 xp can be put in a perk, so a maxed out perk would either be +5 or 1d6+2
>>40452459
Check out the char-sheet's upper right portion. It lists prices for XP. The system has some notes on what you can spend it with. Items can be bought (they will be found) with XP. They're built like perks, only they have specific functions.

1-10 item points = flat bonus (Better for accurate weapons)
3 item points = 1d6 bonus (Better for scattershot/automatic weapons)

They're also twice as expensive.
>>
Rolled 4, 3 + 2 = 9 (2d6 + 2)

>>40452408
>>40452441

"I'll say this only one more time. You both walked up here of your own accord. There was something fucking with your heads that caused it. And whatever it was, it is bad, and it is still here. I need to get rid of it before I leave, so if you two want to go separate, then that's fine by me. Good luck."

You also have 4 action dice you can spend on any action. Forgot to cover those. They refresh only every session. They're a +1d6, and you can spend as many as you want on an action at once. You can do this after you've seen the result of an action too.
>>
Rolled 4 (1d6)

>>40452694
I don't think we'll need. But it'd be fun to add one now just to see them in action.
Operation diplomancer is a go
>>
>>40452793
>>40452694
When I begin to walk away, John says "Wait." I swallow a smile. "I'm... I'm sorry, I'm just... my head doesn't feel right, okay? I'm sorry."

"Fine. What are you going to do?" I ask.

"Whatever you need?" he says, hesitantly.

"Alright. I'm gonna need your lighter. There's something I gotta take care of."

>I could blow the place using the reserve generator's gas and my moltov. That might be worth something.
>Try to find the creature and murder it face-to-face. We have all the supplies we could need right now.
>Let's just get out of here. The idea of finding people is... well... It would make these two feel more comfortable, at least.

Sorry about the delay, I'll be right back.
>>
>>40452906
>>Try to find the creature and murder it face-to-face. We have all the supplies we could need right now.
Should that fail, we go for the molotov.

I'm too curious about what we're facing, even if I shouldn't, it's best if we know what kinds of things we might battle in this new world.
>>
>>40452949
seconded
>>
FIND THE FUCKER AND GAS HIM.
>>
>>40452906
>>I could blow the place using the reserve generator's gas and my moltov. That might be worth something.
>>
>>40452996
GAS THE DEMONS
BLAZE WAR NOW
>>
>>40452949
>>40452968
I could definitely try to kill this creature with my sword. On the other hand...

>>40452996
>>40452999
>>40453043
I could level this building and everything in it. There's gonna be at least enough gas downstairs to power a hospital for 24 hours, right?

Unless I'm misreading you guys again. I'm pretty sure if I can find a way to start a fire in the generator room though, this puppy is gonna blow. It would also do me the handy favor of attracting zombies (theoretically) to the local for a little while.

Fuck it. I think I should blow the place. I've got everything I really need out of it. The "Pharmacy" here only seems to have non-narcotic painkillers and anti-psychotics of various kinds. Not worthwhile.

"H-hey." John asks while I'm in my reverie. I look up.

"My brother's supposed to be somewhere here. The eighth floor. Can look for him while we're chasing your monster?"

... Chances are the guy's origami. I could try to let John down easy, hard, or actually look for his brother. Or I could tell him that we're gonna do that, then blow up the hospi-

What the fuck? That's fucked up. No, I'm not gonna let them think I'd kill people at random. Especially if they're their family.

>I could tell him that his brother probably didn't make it and try to let him down easy (Empathy)
>Continue with going downstairs and blowing the generator.
>This will make for a grand adventure. Let's kill a demon, save an effeminate man's brother, and blow this popsicle stand.

Sorry about the last action guys, I was making sure my wife was alright before she went to get some more rest. I meant to say "Blow the place - we have all the supplies we could need" and "Murder it face-to-face - that might be worth something."
>>
>>40453552
>>Continue with going downstairs and blowing the generator.
Blame the jews
>>
>>40453552
>>This will make for a grand adventure. Let's kill a demon, save an effeminate man's brother, and blow this popsicle stand.
>>
>>40453552
>>This will make for a grand adventure. Let's kill a demon, save an effeminate man's brother, and blow this popsicle stand.

Our exploits will be spoken of for generations
>>
>>40453614
We'll do this after.
>>40453619
>>40453734
For now... I'm behind this. I want to see this thing get dead.

"Yeah. Yeah, John. Let's go, but we've gotta hurry. You said the 8th floor?" I ask.

He nods. "Yeah."

"Alright. Allison, are you gonna be alright?"

She nods, silently. She was never really the wilting flower type. This really kind of pisses me off. She was never the wilting flower type. She wasn't ever this quiet, either. I mean, yeah, it's the end of the world- but whatever. She was so tough, it was one of my... one of the big reasons I was so attracted to her. But I guess I can understand. What's going on now is a little crazy. So, we've got to do what we've got to do.

And that's really there is to any of it.

The halls are, for the most part, free of zombies. The creature's surely stashed corpses where he could, so there's no doubt I'm gonna abruptly find a stash of the bastards. I've given John a fire hydrant so that maybe he can keep himself safe. With that, I set out to exploring the rest of this floor.

There are rooms and rooms and rooms galore. The patient beds occupy most of the space, but there are some nurse's amenities as well. I find a vending machine in a larger break-room than the one I saw earlier.

>When's the last time I ate? It feels like while, but I'm only a little hungry. Let's get something from the vending machine. [By breaking it]
>The noise isn't worth it. I'm gonna carry on.
>I should find an evacuation or floor map. That might help me in the long run.
>>
>>40453891
>>When's the last time I ate? It feels like while, but I'm only a little hungry. Let's get something from the vending machine. [By breaking it]
Food gives you more health right?
>>
>>40453891
do
>I should find an evacuation or floor map. That might help me in the long run.
and keep looking for the witch
>>
>>40453891
>I should find an evacuation or floor map. That might help me in the long run.
Where is the fucking Cackling Demon
You shall not escape us, foul beast!
>>
File: ron-perlman-axe-giant.png (180 KB, 326x376)
180 KB
180 KB PNG
>>40453978
Hashtag, still healthy.
>>40454001
>>40454153
A witch? God I hope not.

I know that vending machines are supposedly dangerous if you try to tip them. Rather than do that, I give it a solid hit with the hilt of my claymore. It cracks the glass, but doesn't cut it through. I pull back for another one then remember the beer bottle. Fuck it.

John's in the middle of saying something inane like, "What are you doing?!" with panic as I put my fist through the glass. The entire thing shatters and comes down around me. It's not quiet. When I look at my arm... I'm not cut. Maybe I'm not exactly in my full most sane faculties, but I'm not cut. Allison is probably scared. Again. She's turned into a mouse.

"What if the zombies hear that shit?" John asks.

I take what I want out of the vending machine. Twisty BBQ fritos. Score. "I'll kill them." I say, stepping back and gesturing at the machine.

"What if you can't, huh?" John asks.

"That's a stupid question." I say. I hope that he gets the insinuation so I don't have to say out loud-

"What happens then, big guy, huh?" he asks again, incensed.

"We get eaten. Duh. Now eat some chips, for fuck's sake." I say.

There's a thudding sound from above. Probably from the next floor up? But that would have to be seriously heavy for that.

John and Allison then quickly gather bags. I get the feeling that they're looking at me weird.

It doesn't take long to find an evacuation map, fortunately. It looks like there are emergency stairs on both the east and west sides of the building, with us being nearest the west. This apparently goes all the way up to the top floor. There aren't any real rooms of note that we haven't been to, except maybe a psychiatrist's office or two. I'll have to find another map on the next floor.

>I should take the emergency stairs. They're closer.
>I should go back and take the main stairs. They're more open and I'll have a better idea of what's above/below.
>>
>>40454391
>>I should go back and take the main stairs. They're more open and I'll have a better idea of what's above/below.
>>
>>40454391

John is getting mouthy. He depends upon you for survival, yet he disrespects you. You should convince him of the error of his ways.

BLOOD FOR THE BLOOD GOD
>>
>>40454813
Head back takes me and the group a minute. Ever since we got up here, unless we found a stash of bodies- it's been pretty quiet. Not sure why that might be, yet.

"Why are we heading back?" John asks.

"You want to go upstairs, yes?" I ask, a bit annoyed that he's still questioning me. When apparently I'm the only one who knows jack fucking anything here.

"But I saw there were emergency stairs not that far."

"Yeah, but this way we can see where we're going. Which would you prefer, John?" I ask.

The silence that falls is worth it. Not that I have anything for John, but I mean honestly he's a shit.

>>40454856
Not quite that much of a shit, but yeah a shit. If he keeps it up, I may have to just cut him loose. I don't really like that idea, but at the same time I really don't like the idea of dragging them around either. Oh God. Is this what grimderp fags mean when they say >I'm fighting a war on two fronts.?

I'm uncomfortable with myself suddenly. The barricaded door comes back into view. I wonder why they gave up so quick. At least, I wondered until I saw the broken-in windows all along one wall of the common area.

Shit.

"Were those windows broken when we were here last time?" Allison asks.

"No, Allie. They were not." I say.

"We should leave." John says.

"That's what we'll do as soon as we get your brother and take care of business, right?" I ask.

"I didn't mean the hospital. I meant this room."

I look around. There... doesn't seem to be anything around just yet. But it's definitely worrisome. There's no way zombies scaled these walls though.

>I proceed to the 8th floor.
>Actually, John is right. Let's go the other way.
>Other?
>>
>>40454969

Keep Alison. There is still hope for her getting born again hard. John is being a giant pussy though.

Listen to him to appease his sore vagina?
>>
>>40454969
>>I proceed to the 8th floor.
Tell him he is a pussy
>>
>>40454969
I meant "Heading Back"

>>40455067
Y-yeah. That's what it is.

"Actually. I agree." Rather than tell them that I wanna go quickly, I just start jogging that way. I have a lot more endurance than I used to at least. Which is helpful in the apocalypse. We reach the emergency exit in record time really. On the way, we're unmolested and I didn't hear or see anything fucked up. There's a door that leads into the emergency exit. The bad news is... it's alarm triggered.

I pull at some of my hair. Well what the fuck am I gonna do about this?

"Hey." Allison says. I look back. "Relax. The power's out, right?"

... "Oh yeah. Thanks."

>>40455136
A little late to the party, aren't you?

I open the door and head in. We all get into the landing, and John closes the door. Just as he does, there's a crashing and thudding sound right outside the door. I pull the two goons behind me as quickly as possible as we hear all manner of scratching, thudding, and crashing just outside the door. It starts to quiet as I reach for the handle, my sword in my other hand. When I open the door, I see a number of ceiling tiles have been broken through. The interior of the ceiling is dark, but it looks like whatever fell through was large. The hall is empty.

"...What the fuck was that?" I ask, not expecting an answer.

"Fuck if I know!" John says, his voice a much higher and more panicked timbre.

"Let's just hurry!" Allison insists.

"Yeah... yeah. Ladies first, I'll be rear-guard." I say.

Neither complain. Heh.

When we arrive at the 8th floor, we find a different situation. For one, the door is locked.

>Break the lock
>Find another way in.
>>
>>40455240
>Find another way in.
If the door happens to be locked from the inside, that might mean there's still people in there. Could we just try calling out or knocking on the door?
>>
>>40455240

Are we on the floor? If so, find another way.

If not, break that motherfucker. What sort of lock is it? I remember those threads from /k/ on breaching doors.
>>
BREAK THE FUCKING LOCK AND FUCK SHIT UP
>>
>>40455240
>>Find another way in.
>Find another way in.
Find another way in.
>>
>>40455310
"Hey!" I call out. "Is there anyone in there?" I pound on the door a couple of good times.

>>40455321
We're on the landing for the floor. We can try breaking it. But I think I want to find another way in, just to be safe. I'm not entirely sold just yet.

I give it a minute after calling out, then pound on the door a bit more. "Anyone out there?"

There's no response. I haven't heard anything coming up the stair-case either, so that's fortunate at least. I'm not really terribly worried about the thing that we (almost) saw downstairs. Once the building goes, anything in it's a goner. At least, with 13 floors above? Yeah.

>>40455415
There might be a way in from the main staircase up on the next level. There's no signs explaining the lock here, either. It might be because this is a medium security facility.

Then again, there might be a locked door up there. For now, it's worth a shot. "We're gonna go up a level, and see if we can come back around. Worst case, we'll... hrm. Fuck it, we'll rappel down or something, huh?" I laugh at my own joke.

"The windows are barred." John says, not realizing it was a joke.

"Oh. Well, any way you know of getting in easy?" He thinks for a minute.

"Yeah, actually. There's a balcony for smokers. The doors there are glass. There's a huge gate on it so that people can't usually... you know, jump. But there are windows from the next floor above it. We could try that.

"So... Rappelling?" I ask.

John sighs. "Yeah, sure. Rappelling." Jesus dude, it's not like it's lolrandumb. Just clarification. Fuck's sake.

I roll my eyes and head upstairs to the next floor. Blessedly, it seems quiet too. There, I find another emergency exit pamphlet. This floor looks boring. There's rooms for things dealing with cardiology primarily. Looks like a CAT scan room. Not that I know how to fuck with one of those.

We head through until we get to a window with a view of the smoker's balcony below.

[Part 1/2]
>>
>>40455700
It looks like a seriously bad drop. I don't much care for the idea.

"I'll go first." John says grimly. "Then I'll look for a way to open the door from the inside."

Allison all but cries, "No! Don't go alone."

I almost don't laugh. Almost. They both look at me bitterly. "Oh come on. Either you both stay here and I go down, or we all three go down, me with my sword, and both of you with broken legs. Let's get real here." I say.

"Uh, last I checked you weren't the most athletic of our group." Allison says.

I shake my head. "Yeah, then the world ended and nothing you knows make sense. So shove aside, ladies."

I feel like I'd been tricked into going first, but at the same time - John is being really dumb.

"You sure?" He asks as I open the door.

I look at him, and give him my most friendly, simple smile.

"Pussy." I say, before I jump.

I land hard on stone gravel, and my legs slip out from under me before my ass meets stones. I can feel a pang in my tailbone that echoes through my chest.

"Tssssch!" I inhale sharply.

It doesn't hurt that bad, not really. I get to my feet and look through the glass doors. I see a room full of smokers on the other side of the doors. Problem is, none of their joints seem like they were glued together by a professional, and they all look like they just recently unfolded.

Fuck.

Three of them charge, shattering the glass.

>FULL MELEE, BLOOD FOR THE BLOOD GOD, BEAR MODE
>We need to find a better way than this! I can't keep fighting like this. They're going to wear me out! [Write In]

If you vote for a fight, roll an attack
>>
File: image.jpg (83 KB, 577x498)
83 KB
83 KB JPG
>>40455915
>>
>>40455915
>FULL MELEE, BLOOD FOR THE BLOOD GOD, BEAR MODE
MAY RAGE BLESS OUR SOUL
https://www.youtube.com/watch?v=vXPmYpUsQgk
>>
Rolled 2, 6, 6, 4 + 7 = 25 (4d6 + 7)

>>40456010
>>40455915
Wait, forgot roll
>>
>>40456093
>>40455915
BOOYUSE GREAT CLEAVE, FATGUY, we know you got that skill in you
>>
Rolled 1, 2, 2, 5 + 7 = 17 (4d6 + 7)

>>40455915
>FULL MELEE, BLOOD FOR THE BLOOD GOD, BEAR MODE
>>
Rolled 1, 5, 6, 2 + 7 = 21 (4d6 + 7)

>>40455915
>>FULL MELEE, BLOOD FOR THE BLOOD GOD, BEAR MODE
>>
Rolled 1, 4, 5, 3 + 7 = 20 (4d6 + 7)

>>40455915
Za warudo! Timeslow and kill!
>>
>>40455976
This has me 10 kinds of fucked up now. I'm getting this movie tonight.

>>40456093
Alright. No more fucking around.

>>40455915
Thinking's overrated.

Three mindless dead charge Fa/tg/uy at a dead sprint with every intention of tearing him limb from limb. He stands in the center of the balcony, and they beeline at him. He spins to the left and whirls his greatsword in a circular arc separating a leg from it's late owner and in his second breath Fa/tg/uy cracks the man's neck under his boot. A woman screams above, watching the carnage of someone she thought she knew anything about. She was wrong, and this becomes painfully obvious as he takes his third breath and makes a ragged bloody mess of the second man.

>>40456177
Two More pile in to replace those who have fallen. They grip and try to dig their fingertips into his flesh but it denies them. He pulls around his blade and digs it into the flesh of another man's neck, destroying the corpse that remains beyond it's death. There is no appropriate defense nor reaction save dying again. Rather than pull it out of his last victim, he presses it further into his next. It creates an opening for two of the hungry dead to try their luck. An old woman and a teen. The woman killed her husband with a knife. She was always cold and dangerous. The teen had tried to commit suicide. He did not have the courage for life. Their claws could not penetrate the beast.

[Part 1/2]
>>
>>40456421
what movie is that?
>>
>>40456462
Kingsmen

>>40456187
He wrenches the blade out, and nearly slips in the blood as he pivots his considerable weight. Those two who had attempted to grapple him are flung from their grips and pushed back against the balcony's gate.. The blood from his sword makes a lazy arc through the air before it is brought down through a quartered section of the teen's skull, and mostly into the spine and ribcage of the woman's torso.

Another two, it seems perhaps the last, climb over the pile of bodies to reach him. They lung, one clinging onto his back as the other leaps and attempts to dig into his guts. The one clinging fast to his back bites into his shoulder and blood spurts from it, while the other finds its head in his massive grip. He begins squeezing and balances his sword with his shoulder. As he shoves the blade back into the foul creature which tries to feed on his flesh, he hears as much as feels a crunch under his other hand.

The last of them fall, sprawled along the rest of the bodies on the balcony.

The beast is Red.

And the corpses were dressed in white robes, which had been given unto every one of them.

[5 physical damage]
[Toughness+Body: 18]
As I sluggishly head into the room, I look around to see if there are any more. As it so happens, there appear to be a few who are curled into pills on the ground. Hah. Hahaha, yeah. You guys are gonna die. It's a labor of a few minutes' time. Once it's all done though, this rest room and primary hall are clear.

I'm now on the Correctional Facilities floor. There aren't as many beds here as everywhere else, but everyone here is here for a very good reason. The smell of blood is so thick. I do not like it much.

>I can go straight to the emergency exit.
>I could explore a bit, find a map for this floor. Maybe see if there are patient effects locked up in here. If so, I might be able to find a knife, or a gun.
>I could do above but just look for anyone living.
>Other?
>>
>>40456728
>I can go straight to the emergency exit.
First things first, get the door open so we don't split the party for longer than needed.
>>
>>40456728
They lunge* goddamn typos

>>40456838
Don't split the party. That's right. Another thing /tg/ taught me. Shit, I've already done exactly that, haven't I? I'm worried about my companions now, when I reach the exit. I find it, and also find that it is... still locked. Fuck. Where's the faculty even at? Surely one of them will have a keycard. God, I'm so tired.

>Break the motherfucking door down.
>Find another way. There's a big pillow of corpses on the balcony, afterall. Maybe John will slip and get one of the gate spokes through his brain.
>Look around for a keycard/dead faculty.
>>
>>40457014
>Look around for a keycard/dead faculty.
>>
>>40457014
>>Look around for a keycard/dead faculty.
>>
>>40457014

Why not just break the door? We've already made enough noise.

Find a pry bar, insert between the door and the jamb, push down, then pull towards you. So easy, Allison could do it.
>>
>>40457312

Locks don't work if the throw to the door can't even touch the frame.
>>
>>40457076
Yeah. Yeah, alright. I'm pretty sure that it's gonna just lead to more zombies, but fuck it. Let's see... Where would we find faculty here?

Maybe the break room. Probably a closet. God knows the creature that was doing this is fond of closets. There's probably another zombie fight there too. Ugh. God damn it.

Let's see... There's the counseling room, the day room, the sleep bedrooms... oh hell no. I know where it's gonna be. God damn it.

I head to the linens with anger and purpose. If there's anything in here, I'm gonna be pissed, because if there's anything in here, it's all a big pun. All a stupid ass big huge fucking monstrous pun and God is dead and Satan has a bad sense of humor, and I swear I'm gonna shove my sword in his ass.

I swing open the double doors into the linens.

Yep. I find bodies here. About two dozen, nurses, security guards, and even a few doctors. They look like they're struggling to unfold out of here. The monster wasn't indiscriminately killing these people. It was GOD DAMNED PUTTING THEM AWAY ON SHELVES.

FUCK.

The room does not long survive my wrath. On a security guard, I find a ring of keys. This should get me where I need to be. Amazingly when I get back to the emergency stairway my friends are waiting there for me. They're not even dead. I'm exhausted, and I'm sure it shows.

John seems terse. No 'Hey bud, are you okay?' or anything of the like. No 'Thanks for killing ALL THE ZOMBIES. AGAIN.'

"Uh." I say. "Nice to see you guys again too." I'm exhausted. "Let's find your bro, bro."

"No need to bother." he says. I narrow my eyes at him.

"Why?" I ask.

"He's on the balcony with the rest of the dead." he points his thumb.

I look back in that direction, bewildered.

"Wha- FUCK!" I all but roar. When I look back, they've both taken a step back.

>"...Let's go."
>"I want to see if there's anything of value (patient effects?) before we blow the building up."
>"I want to find that demon."
>>
>>40457369
>>"I want to find that demon."
>>
>>40457369
>"I want to find that demon."
>"You guys want to go ahead and leave, I'll probably make sure none of these things leaves this place."
>>
>>40457433
seconded
>>
>>40457428
>>40457433
"I'm gonna go fucking kill that thing now." I start.

"You're not gonna even say, 'Hey! Sorry for killing your brother!'?" John all but screams. That... actually surprises me. I turn around.

"What?" I ask.

"Uh! You fucking killed my brother!" His face is red.

I pause. "No. I'm sorry, I didn't. He was already gone."

John looks at his feet.

"John, I'm really sorry about your brother. I'm gonna go kill the thing that did it. I think you two would be safer if you get to the car. I'm gonna make sure that nothing leaves here."

John shakes his head. "If we leave you, we're gonna get killed. I know that." he looks up at me, angry.

I groan. "If you come with me, you're probably gonna die too."

John looks resolute. "Too."

I think for a moment about what he said, then I realize that I actually said 'gonna die too.'. Oh whatever. "Oh whatever. Come on. We better start looking."

...

A half an hour later, we've found maybe thirty more goddamn zombies, but no demon. I found the original zombies that were chasing us. That took a solid 10 minutes of chopping. My sword has gotten hilariously dull. I stopped to clean it afterwards. I really don't want it to rust. I need a shower like crazy.

But worst of all... I'm starting to think the demon up and left. It's all fairly uneventful, and I'm just dragging ass, until we find the patient effects. There's also an lice shower nearby. I find out the water isn't running. I did find a change of clothes and a water bottle though, so I get the worst of the human gore off of me and change clothes. When I get back out of the showering area, I find my sword is missing.

"Hey!" I yell out. "Where the fuck is my sword?"

John turns a corner. "It's over here. Hey, are you feeling alright?" he asks.

I nod weakly. "Yeah. Just tired." He visibly winces. I don't know why.

"Did you get hurt badly in the last fight?"

I shake my head. "Nah, it's fine."

[Part 1/2]
>>
INTERRUPTING CHEESE
>>
>>40457737
"I saw you had a guy clinging onto your back on the balcony." John says.

"Oh. Yeah. That's fine though. It doesn't feel too bad." I say, giving a dismissive wave.

"Do you mind if I take a look at it?" he asks.

I shrug. "Sure. Why not."

He comes around and peeks under my collar. This feels weird. In a kind of way that I'm not too comfortable with.

"It looks bad." he says.

I shake my head. "Nah it's-"

I feel the barrel of a gun at the base of my neck.

...

"John, what the fuck do you think you're doing?" I ask.

"There was some .22 ammo. Looks like one of the inmates was a hunter. I guess." John says.

"Are you high?" I ask again.

"You got bit. By a zombie. You know what happens next." he says.

The... the stupidity of that statement is staggering.

>>40457984
Interrupting Chinese food, actually

>Time to murder a John. Allison might be upset, but fuck it, if she throws a fit we can murder her too! Murder everyone.
>John is stupid. He is not bad. But I can't look after him anymore.
>Take the gun and keep it. Tell John that he's malfunctioning in the head, and I'm not gonna turn into a zombie. That's stupid.
>Other [Write In]
>>
>>40458029
>Other [Write In]
"You think I'll turn into a zombie? Fine, leave and let me finish my work before I die, I'll make sure not a single zombie leaves this place"
>>
>>40458083
This is the best course of action
but if he doesn't listen to reason
>Time to murder a John. Allison might be upset, but fuck it, if she throws a fit we can murder her too! Murder everyone.
>>
>>40458083
Seconded, if we're infected leave us to continue our death wish.
>>
>>40458112
>>40458083
He hesitates.

"You think I'll turn into a zombie? Fine. Leave. Leave and let me finish my work. I'm gonna make sure that nothing, not a zombie, not a demon, not anything leaves this place."

"...What the fuck are you talking about, your work? You're a goddamn lunatic, you know that?!" he shouts.

"Shut the fuck up, dumbass." I say, seriously tired. Surprisingly, he does. "I'm gonna blow up he hospital and everything in it."

"What? How?" He seems bewildered.

"There's a power-generator in the basement. It might not be on, but it's gonna have a ton of diesel. I'm gonna blow it all up."

"How are you going to do that and get out of the hospital?" he asks.

I don't answer.

"Oh." he says, lowering the gun.

"Yeah." I say.

"Why?" he asks.

I shake my head. "Do I need a reason?" I ask.

"I... no. I'm sorry." he says.

"Good. Take Allison. Get out of here. Be careful."

John turns around and goes.

"And leave my sword!" I yell after him. Well. They're gonna get themselves killed. More power to them. But honestly, I can't believe he thought he could fucking shoot me. What an autist. Oh. Maybe that explains it. Well now I feel bad.

I can hear, just barely, them talk. I'm probably imagining it, but I think I heard Allison ask "Why didn't you kill him?"

I'm probably definitely imagining it.

...

The hospital has been quiet for hours. I can't explain why. The tugging sensation is back, and stronger than ever. It's pulling me North. North of Boston? Hard to tell, really. I guess I'll know when I get there. I've filled the basement with broken crates and all manner of magazines, and clothes, and even some bodies. Anything that will burn. I found three huge tanks of diesel. Utterly useless to me. From the stairs, I toss in the moltov and run. It goes up with a flash, and there's... actually a much smaller explosion than I had expected.

*BOOOOOOMN*

I find myself on suddenly unstable ground.
>>
>>40458376
Within five strides, I've cleared the hospital. From the outside, you can hardly tell that there's an inferno blazing inside. It shudders a bit, and I can see some smoke from the parking lot. The pockets of my new jacket jingle with keys. I'm not sure which go to which vehicles, but I'm sure I'll find something.

It'll take time for the building to go down. I'm guessing that John didn't count on that. Maybe he'll be afraid that zombie-me is out to get him. I'm just... too tired, really. The car I find is a black SUV. I can't remember which pocket I got the keys from. When I look in the back, it's... full of water-cooler replacements. Full of water. Okay. That's okay. I drink my fill and wash up before starting the car.

Hey brain-demons. What do you thinks? Should I go north? On one hand, I wanna know more about this. Maybe more about me. I feel different. Better. Ish. But at the same time, I could take destiny into my own hands. I don't really have any idea what's going on either. Will going north lead me down that path? Or will it just get me in more messed? Maybe I could hole up in a cave forever, and just do me for a while.

Thinking back over the last few days... it's been wild. But... not horrible.

>be me
>be 6’3” 315lbs murderfactory
>got a great beard and a good haircut that'll last until I find some scissors.
>official 30 yr. old wizard.
>a free man amidst the ruins of my old world
>lol
>wat do?
>>
>>40458664
>head north
after whatever adventures this brings, hone your sword fighting skills and maybe get a gun and some more survival equipment. go innawoods
>>
>>40458664
Go north bro.
We'll find out what happened together.

And I think you... grew an inch actually. What
>>
>>40458664
Take destiny into your own hands! Make your own decisions!
>>
>>40458664
Fatguy, I know what you thought of those two, but they weren't good folks.
Sure you haven't been acting 100% normal exactly, but they weren't exceptional people. They were regular folk, and regular folk can do shitty stuff about 99% of the time.

So don't mind them, your journey will be an exceptional one, not one of mediocrity.

Also we may or may not have found you a source of infinite power MWHAHAHA
>>
>>40458743
Yeah. That sounds good.
>>40458755
I gotcha. Grew an inch? Fuck. I don't know. Maybe?! I haven't checked. That would be weird.

>>40458765
You know what? I think I am. This feeling... it's more like an instinct, I realize now. Now that I've been working off of instinct. It's the same thing that drove me through a shower of blood on the balcony. You were also outvoted.

The car has a nice sound to it, for an SUV. I'll take it off road. The highways are clogged up with empty cars and zombies anyway. How many points is a pedestrian again?

"Heh." I laugh out loud. That thing I do when I tell people I'm rolling on the floor.

The car and my instincts take me north.

It's nightfall by the time I reach it. It's a flat parking lot. "Future home of Walmart" is a sign that's up. It's basically a huge asphalt square scar in the ground. Or maybe more like a tattoo. There's a circle of four cars... something hrm. That's a weird feeling. It's hard to describe.

It drives me to pull my car up and add to the circle. There are some figures, all standing outside their cars. They all have a weapon or another. I get out of the car and balance my sword over my shoulder. It's taller than I am.

[Part 1/2]
>>
You're not infected, clearly your brain demons prove so. Head north, our survival is your survival. Please try not to die.
>>
>>40459023
Even if you were infected we could still fight it off and make you into some kind of... sapient ghoul?
The blessings of magic psychosis.

Oh and I meant an inch - downstairs -
>>
>>40459026
I'll give it my best.

>>40459087
I sure hope I'm not undead.

And yeah right. I'm small and I'm always gonna be small.

>>40459023
The one to the immediate left of me is a dishevelled looking white guy with messy black hair. He's got a red sporty little car for some reason. And right now, he's popping the trunk of his vehicle and setting out gas cans. He's got maybe twenty in his trunk and back-seat together. That seems... dangerous. He's also got what looks like a military rifle. Fuck. I wish I had a military rifle!

But what's worse than that is the black guy. Not that I'm racist, but this guy looks military through and through. He's got an M16 or something strung over his shoulders. Looking behind his car, I see something else laid out too. Huh.

Across from me and next to the black guy is a shorter... male? Oh. Yes. It's a guy, wearing a heavy jacket. He carries just a baseball bat and drives what looks like a jeep. He seems a little under-equipped, but then again, so do I. He starts actually coming over with a bag. Wordlessly he comes up to me and extends the bag. I take it and open it. It seems to be... full of clothes.

Another figure comes out of their car, there's still a space between mine and hers. She seems to be carrying a hunting rifle. Her car is a sporty SUV. She seems to be wearing some kind of soccer-mom outfit, I guess? She's already unloaded grocery bags behind her car. She actually seems... really cute. And my age.

When I look into the bag, I check the waistband of one of the pairs of jeans in there. It's... shockingly, my size. I look at my SUV, and start unloading water. It just seems like the right thing to do in this situation.

It's wordless, the whole thing. And there's an odd bond of kinship. I really am having a hard time explaining it. And all is well, right up until we hear the sirens.

[Part ACTUALLY I LIED 2/3]
>>
>>40459197
>And yeah right. I'm small and I'm always gonna be small.
>He says this never having a woman check it
Just so you know, most men think they're small but they're average.
Don't worry bout that.
>>
>>40459234
I sure hope so.

>>40459197
A police SUV comes into view after it's lights are blaring along the road. It speeds along and screeches it spins about. I can see some of the others pointing guns. The car slows as it comes in to... apparently complete the circle. Once it's at a stop, the sirens are still blaring. A woman gets out of the drivers seat and, right next to my car lifts a shotgun and completely blows away the lights and part of the speakers.

We're left hearing a whirring "Wheeeeurrrrraaaaaa Wheeeeeeeurraaaaa" sound, as she immediately heads to the back of the paddy-wagon.

That's... a little surprising, behavior wise, but at the same time, I'm not surprised? If that makes sense. The young man with the baseball bat heads over and ducks into the driver's side. The siren stops attempting to work, and he comes out of the car looking shocked. Looking better I can see another figure in the back of the SUV.

I'm extremely surprised to see a tiger head in the window of the back of the SUV. It looks around.

She seems to be unloading backpacks. Again, wordlessly.

Throughout all of this... people are going from one stockpile to another, taking some. Fuck it. I head over to hers, and pick up a backpack. It's lighter than I thought it would be, but it's a really nice camping bag. I put it in my passenger seat. Afterwards, I pick up some groceries from the girl with the edibles, and- oh. I pick up an assault rifle of no small value from the black guy's goods. As well, I get some gas from the wannabe male model next to my car. Everyone else is loading up, and once done they get in their cars.

I don't know what exactly it is, but I feel excited. Not just that, I feel stoked. This feeling is... probably the most intense I've ever had. It might be the assault rifle, or... it might be these people. For some reason, they feel like family. I wish I could explain. For now, you'll have to take my word for it.
>>
>>40459453
They're your party, fatgoy
>>
>>40459453
>>40459595
Make sure you share your potions with them, sorry, I mean your water.
>>
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>>40459453
For now, guys, this is where I'm ending it. We'll resume at the usual time at Sunday, though there's a possibility that at some point in the week I'll have some free time during the day to start up. I'll be at work, so it will be sporadic, but the next parts of the quest are a little slow.

Sorry about the railroading towards the end here. Believe it or not, these people have more in common with Fa/tg/uy than is readily obvious, but we'll get to that soon. I hope you've all enjoyed, and I know it was slow, but I feel it was a bit more picked up than last week. With any luck, this trend will continue.

So our cast now consists of six. What kind of wacky mishaps will our band of companions get into next? Hahaha! Let me tell you, I know exactly what (could) happen next (knowing /tg/ it will) and everything up until that point has been... backstory.

Yes, that's where we're at now. The real game begins, and the stakes are higher than ever. More is on the line than just life and death. As some have said in the past, consequences will never be the same.

Let's take a moment to go over Fa/tg/uy's achievements.

He put over 80 undead beasts to the sword, slightly more than half were not awake.

In addition, he destroyed another 60 or so corpses in the fire.

His hand did not mar a single innocent.

He struck fear into the heart of a demon of the underworld which then fled although he does not know it.

In all, Fa/tg/uy gains 12 XP to play around with, either now or next session.

Any questions about today's game? Critique? I made spelling errors aplenty, and for that I am sorry. I'm trying to proof-read more. Additionally, combat seems way too slow. But we were cutting down hordes of mooks. We'll get a perk soon that will mitigate that. Probably something like: MOOKSLAYER. If you kill an enemy in one hit, your strike can continue through to attack another enemy with the leftover damage. [3 points]
>>
>>40459787
The errors weren't too bad, but other than that I think you did a good job, OP.

Still disappointed that we didn't kill the demon,but that can come later maybe
>>
>>40459787
It's all good, let's fix the xp up next session.
You did a nice job and I look forward to thread 3
>>
>>40460255
>>40459787
Also sorry for lateness, I'm working on some old computers over here.

See you and thanks for running
>>
>>40460211
>>40460255
Thanks dubanons!

>>40460278
Thanks for showing up. I look forward to seeing you around next time!



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