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/tg/ - Traditional Games


Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Lost+Primarch

Twitter: https://twitter.com/BountyMerc?s=09

You are Sol Prementus, son of a being of godlile power. The symbols XI are burned into your mind, and and in your head a thousand conscious thoughts rush through at the speed of light. You have been alive and awake for over two months since your pod crashed somewhere and ended up in the depths of an Ork slave pit. Over those two months you have done everything in your power to free the slaves, creating thousands of rudimentary weapons, training them how to use them in secret, and much more.

Now your plan has come to fruition. In the depths of the pit are the sounds of thousands of gun roaring. The Orks yell and fight against the uprising, not knowing fear in the slightest despite being outnumbered down there. That is not what your focused on though, instead your focused on the large Ork right in front of you. You aim for his head and pull the trigger, the shot hitting him in the eye and blowing a sizeable chunk of his head away. The Ork falls to the ground on his back with a groan, and you do a mental check to see that you have ten bolts left in your gun.

Now that the Ork is dead you have a battle to manage. The defenders up top are undoubtedly dead, and chances are there is a stream of Orks on the way down to you. You have an estimated three minutes before they reach your current position. You could get some more ammo and stand your ground here, or run down and assist the slaves. There are a number of tactical decisions you could make at this current time, the question though is which.

>Make up to 40 bolts and hold your ground
>Head down and assist the slaves
>Move up towards the Ork position and detonate the explosives
>Speed down and grab over twenty to thirty more slaves to help hold back the green tide
>Write in
>>
>>40263494
>Move up towards the Ork position and detonate the explosives
>>
>>40263494
>Move up and detonate the explosives. There might be someone still alive if you're fast enough about it.
>>
>>40263494

>grab 20 or 30 slaves to hold back the tide

If our exit isn't secure then we will suffer heavy casualties
>>
>>40263494
>Move up towards the Ork position and detonate the explosives
>>
>>40263494

Remember to delete your old thread OP or the board will flip their shit.
>>
>>40263494
>>Head down and assist the slaves
>>
>>40263494
>Move up towards the Ork position and detonate the explosives
>>
>>40263494
>Write in
Acquire Backpack feeder

OP can we grow facial hair?
>>
>>40263494

>Move up towards the Ork position and detonate the explosives

We should grab a choppa if we don't have one already, because I don't think 10 bolts will be enough for everything up there.
>>
>>40263494
>Move up towards the Ork position and detonate the explosives
>>
>>40263574
It will still be in the archives if I delete it? Also I dont think I can since its been twenty four hours..

>>40263612
Yeah.
>>
>>40263494
>>Move up towards the Ork position and detonate the explosives
>>
>>40263652
it should still be in the archives, thats why its archived to be honest.
also
>Move up towards the Ork position and detonate the explosives
>>
>>40263494
>>Move up towards the Ork position and detonate the explosives
>>
The most tactical option would be to eliminate the flow of Orks into the pit. You would be able to reopen the opening after all the Orks are eliminated. You turn and begin moving up towards the entrance, stepping over the dead greenskins corpse as you rush up there. You only have ten bolts left, so you need to decide whether to make every bolt count or head up there as sneakily as possible. Even as you think you can hear the sounds of yelling as the Orks run down towards you and the slaves fight their way up.

>Go through the tunnels. The Orks can be cut down later
>Keep going, you can improvise with one of their guns or choppa if need be
>Quickly refuel your pack with 25 bolts
>Write in
>>
>>40264038
>>Keep going, you can improvise with one of their guns or choppa if need be
>>
>>40264038
>Keep going, you can improvise with one of their guns or choppa if need be
>>
>>40264038
>Keep going, you can improvise with one of their guns or choppa if need be
>>
>>40264038

Keep going and improvise. Taking an ammo break was a mistake and we lost the exit area as a result.
>>
>>40264038
>>Keep going, you can improvise with one of their guns or choppa if need be
>>
>>40264038

>Keep going, you can improvise with one of their guns or choppa if need be
>>
>>40264038
>Keep going, you can improvise with one of their guns or choppa if need be

We WILL break through those Orks. Nothing will stop us.
>>
>>40264038
>Keep going, you can improvise with one of their guns or choppa if need be
>>
>>40264098
>Taking an ammo break was a mistake and we lost the exit area as a result.
The reason we lost the exit area is because we took too long period.
>>
>>40264038
>Keep going, you can improvise with one of their guns or choppa if need be
>>
>>40263494
>Move up towards the Ork position and detonate the explosives
now's a good time to take the wind out of them

>>40263652
>>40263612
oh boy time to start debating what kind of beard/mustache we're going to have
I vote for something ornate and artistic, like a braided beard
>this is why we're going to hit it off with Russ so well
>>
You continue heading up, decicing that when it comes down to it you will merely improvise upon running out of ammo. You hear the tide quickly approaching, the yelling and shooting quickly growing louder. You stop at one point and quickly get behind cover, aiming your gun as you wait. Your mind goes through dozens of possible ways this can end badly, and dozens more ways it can go well. As you stand there you see a tunnel open up, and out comes a female slave, covered in blood and gasping for air. She sees you, and quickly goes to speak to you until suddenly the Orks burst from the darkness ahead.

She aims her gun and opens fire, while you keep your eyes on the horde. A wild group of gun-wielding greenskins as you expected, but you also see something unexpected. One has a bunch of stikkbombs on his chest, and another has a much larger gun in his hands. You could use these to your advantage, or simply eliminate the two Orks before they can use their weapons.

Roll a D20
>Fire at the Stikkbomb on the Orks chest
>Fire down the barrel of the Kannon
>Have the woman come over and begin feeding your pack ammunition
>Open fire and eliminate those two Orcs
>Send her to get help
>Write in
>>
>>40264474
I have always enjoyed knotted beards.
>>
Rolled 10 (1d20)

>>40264493
>>Fire at the Stikkbomb on the Orks chest
>>Fire down the barrel of the Kannon
>>Have the woman come over and begin feeding your pack ammunition
>>
Rolled 14 (1d20)

>>40264493
>>Fire at the Stikkbomb on the Orks chest
>>
Rolled 7 (1d20)

>>40264493
>Have the woman come over and begin feeding your pack ammunition
>Fire at the Stikkbomb on the Orks chest
>>
Rolled 5 (1d20)

>>40264493
>>Fire at the Stikkbomb on the Orks chest
>Have the woman come over and begin feeding your pack ammunition
>>
Rolled 8 (1d20)

>>40264493
>Fire at the Stikkbomb on the Orks chest
>Have the woman come over and begin feeding your pack ammunition
>>
Rolled 13 (1d20)

>>40264493
>Fire at the Stikkbomb on the Orks chest
>Have the woman come over and begin feeding your pack ammunition
>>
Rolled 20 (1d20)

>>40264493
>Fire down the barrel of the Kannon
>Have the woman come over and begin feeding your pack ammunition
>>
Rolled 6 (1d20)

>>40264493
>Fire at the Stikkbomb on the Orks chest
>>Fire down the barrel of the Kannon
>>Have the woman come over and begin feeding your pack ammunition
>>
>>40264493
>Fire down the barrel of the Kannon
>Have the woman come over and begin feeding your pack ammunition
>>
>>40264550
well shit, the good one isnt going to be picked.
>>
>>40264550
>>
Rolled 14 (1d20)

>>40264493
>>Fire at the Stikkbomb on the Orks chest
>>Fire down the barrel of the Kannon
>>Have the woman come over and begin feeding your pack ammunition
>>
>>40264493
>Fire down the barrel of the Kannon
>Have the woman come over and begin feeding your pack ammunition
>>
>>40264550
AWW YEAH
>>40264593
You're wrong.
>>
>>40264593
What are you talking about? OP takes the highest roll
>>
Calling it now, if the woman becomes a named NPC / packfeeder, she will be the waifu of this quest. If/when she does, I am fucking out.

Meanwhile Sol's dingus will be fucking in.
>>
>>40264688
do primarchs even have dicks?
>>
File: 6254657.gif (315 KB, 330x184)
315 KB
315 KB GIF
>>40264688
>tfw we don't have functioning genitals in that regard
>>
>>40264688
Nah man, the universe is to grim for love
>>
>>40264688
We love humanity far to much to ever foxus on a single woman
>>
>>40264743
Harem quest?
>>
>>40264723
yeah they're just sterile
>>40264688
I have faith in OP that this is not going to happen.
Reason one: we have more important things to do than romance
Reason two: we are the Emperor's autism, remember?
>>
>>40264688
Shes just an unnamed slave who survived, no need to jump to conclusions.
>>
>>40264755
Nah our girth is to great for anything but the spirit of humanity itself
>>
>>40264758
>Reason two: we are the Emperor's autism, remember?
No we fucking aren't, That was a stupid idea
>>
>>40264846
yeah we are. You just don't want to accept our autism.
>>
>>40264846
exactly; it was a joke
>>
>>40264893
>our autism.
Don't you mean your autism?
>>
File: latest.jpg (18 KB, 697x256)
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18 KB JPG
You fire off one bolt directly at the stikkbomb on the Orks chest. It only takes one luckily, and as soon as the bolt hits the whole sling of grenades explodes. The Ork and all those around it are blown to bits, red blood flying everywhere. Even the kannon wielder explodes, showing how ramshackle and rudimentary Ork technology can be. But despite the smell of burnt Ork you can already hear more coming down, and you quickly turn to the woman. You gesture to her and point to the fallen Ork gear before making the symbols for her to bring it.

She quickly runs over and begins bringing you materials, before putting them in your now open pack when you motion for her to. As the pack hums you approximate exactly 50 more bolts being created, and have four minutes before the Orks arrive here.

>Send her back to fetch more allies
>Head forward to go blow the explosives
>Take a tunnel path towards the entrance
>Hold position and prepare for the next Ork attack
>Write in
>>
>>40265031
>Head forward to go blow the explosives
>>
>>40265031
>Head forward to go blow the explosives
>>
>>40265031
>Head forward to go blow the explosives
>>
>>40265031
>Send her back to fetch more allies
she is to set up a second line of defense
meanwhile
>Head forward to go blow the explosives
>>
>>40265031
>Blow up the explosives like we planned.
>>
>>40265031
>Head forward to go blow the explosives
>>
>>40265077
Not a bad idea
>>
>>40265031
>>Head forward to go blow the explosives
>Take a tunnel path towards the entrance
>>
>>40265031
>Head forward to go blow the explosives
>>
>>40265117
thanks anon
>>
>>40265031
>>Head forward to go blow the explosives
>>
The most logical thing to do right now is finish your current objective. You rise out of cover and walk away from the woman and up the path. The stemming of Ork reinforcements is of the utmost priority, even if the Orka blow the hole right back open you should have cleared out the others and gotten the humans regrouped while setting up multiple killzones and ambush spots. You hear the female moving after you, and ignore her as you continue walking towards the Orks.

Two minutes have passed since you started walking, and twenty-five bolts finish production just as the Ork horde nears. You take cover as you hear them, aiming your gun at the oncoming tide. The other girl gets into cover elsewhere, and the two of you wait for the horde. Aftet an approximated twenty seconds it rounds the corner and charges at you firing. You nonchalantly move out of the way of a shell, while a kannon shot hits the cover of the girl and kills her instantly. You remain focused on the tide and aim for headshots and to take out that Kannon.

>Roll a d20
>>
Rolled 7 (1d20)

>>40265402
>>
Rolled 17 (1d20)

>>40265402
Burn baby burn
>>
Rolled 18 (1d20)

>>40265402
>>
Rolled 7 (1d20)

>>40265402
>>
Rolled 11 (1d20)

>>40265402
here we go.
>>
Rolled 12 (1d20)

>>40265402
>>
Rolled 10 (1d20)

>>40265402
>>
Rolled 9 (1d20)

>>40265402

Well so much for her.
>>
>>40265460
>Well so much for her.

Any time someone says waifu, the closest or most liked female character, named or no, dies.
>>
Rolled 19 (1d20)

>>40265402
>>
You aim for the head of one particularly ugly greenskin and open fire, immediately blowing his head off. You hear a number of bullets hitting your rocky cover, blowing away chunks of it as you take down orks with precision fire. The kannon wielding brute aims his gun at you, and you immediately take advantage of the situation. You look down his gun barrel, and pull the trigger on your gun just before he pulls his. The bolt is almost in the barrel before it hits his shell and causes the whole gun and ork to blow up.

You continue scything them down, but the tide almost seems endless, and even as your belt of ammo grows larger it quickly begins to run out. Eventually you have used up the rest of your ammo, and you take the pack and gun off as the Orks charge. You grab an ork choppa lying nearby as more orks prepare to crush you, maws gaping as they roar and spit flies.

You dash forward and duck one orks attempt to hit you with his gun and stab into his stomach before slicing up and opening a large hole. You move and stab another in his crotch and then move back from his fist before leaping over him and splitting his skull in the process. Even as you begin killing the orks you still feel that the tide is endless, and you resolve to fight your way through the whole group.

>Roll d20 for how well that goes

OR

>Write in another option
>>
Rolled 5 (1d20)

>>40265789
>>
Rolled 17 (1d20)

>>40265789
>>
Rolled 13 (1d20)

>>40265789
Let's go to work, it's time for some fungicide.
>>
Rolled 3 (1d20)

>>40265789
>>
Rolled 4 (1d20)

>>40265789
>>
Rolled 12 (1d20)

>>40265789
>>
Rolled 19 (1d20)

>>40265789
>>
Rolled 8 (1d20)

>>40265789
Grab anotha choppa to be twice as choppy
>>
Rolled 1 (1d20)

>>40265789
> Roar a Challenge to their boss, with him dead the rest will scatter

otherwise, rollin
>>
Rolled 12 (1d20)

>>40265789
>>
>>40265882
welp, that didn't go so well
>>
>>40265882
Annnnnd this is why people don't like namefags......
>>
>>40265882
Never roll
>>
Rolled 9 (1d20)

>>40265882
Do we even know this IC?
>>
>>40265921
well we've been watching orks for about 2 months now and orks aren't exactly subtle about their social hierarchy
>>
Rolled 12 (1d20)

>>40265944
fair enough
>>
>>40265882
Classic namefag
>>
You begin slicing your way through the orks, red blood splattering left and right as you fight. Your mind is fully focused on facing them, and you dont slow down or stop for a minute. Your faster and more agile than the orks, which you use to your advantage.

Meanwhile you use whatever you can to fight and take them down. An ork smacks your choppa away so you grab a shoota and blow his head off. You then pick up an ork pistol, and begin firing both. Though the recoil is harsh you manage to use the weapons quite well, and tear through the Ork ranks as you aim for vital killing blows.

You shoot one ork in both knees and then in the head, before taking his choppa and continuing forward. As you fight it all just turns into a chaotic blur, even as an Ork hits you in the side with a back hand you ignore the pain and simply continue fighting. The middle of battle, under such circumstances would be stressful for the others, but you are not them. You are above them, you knew that when you walked out of your pod, and no mere orl will stop your advance...

(1/2)
>>
Eventually you do stop fighting, when you reach the main entrance. Your covered in red ork blood, gained from the approximately forty-eight greenskins you killed in close combat. This was not eithout many disadvantages though. You feel an open wound on your arm leaking blood, and one of your ribs feels broken from a lucky hit from one brutes fist. You also feel quite tired and exhausted, your armor cracked in many places from their hits and strikes.

Nevertheless you advance forward towards the cart of explosives, which sits in the same place your group left it. The broken and shattered bodies of the former squad lies around intermingled with the Ork bodies, and you begin walking towards the explosives until you hear something. You hear a loud buzzing sound, and then an Ork appears around the corner with a toothed sword and double-barrel gun in his hand. He screams, and charges you immediately with his gun roaring and sword raised.

>Write in actions
>>
>>40266315
we need to get that sword. time to duel
>>
>>40266315
Crush with the power of our unbreakable will
>>
>>40266315
prioritize shots, we still have an unwounded arm and plenty of guns, shoot him in the face and proceed to objective
>>
>>40266315
>Charge the Ork right back and lure him into melee. Right before melee shoot him in the face.
>>
>>40266315
Yell "I'm going to eviscerate you and use your gastrointestinal tract as a condom whilst I fornicate with your skull!"
>>
>>40266315
What do we have weapon wise?
>>
>>40266315
>>40266366
Second
>>40266367
This is not DBZ
>>
>>40266366
Seconding.
>>
>>40266390
There are multiple guns, choppas, and stuff lying around for you to use.
>>
>>40266366
>Agreed
>>
>>40266428
did you die again?
>>
>>40266366
Seconding
>>
As the Ork charges you quickly assess the situation. He is stronger than you, and wields a superior melee weapon that you currently lack any chance of stopping. Around you are dozens of guns for you to use against the ork, and you are standing right next to one of your modified weapons. The best tactic would be to lure him into attacking you, and then shooting him in the face. He is already charging, and you conclude that he is to stupid to realize you are about to shoot him.

You grab the gun and run towards him silently, the two of you meeting each other in mere seconds. You raise the gun and fire directly at his swollen head, but apparently this Ork isnt as stupid as you suspected. His blade was slicing down as you raised the gun, and it cuts off the barrel of the gun in a whir of sparks and screeching.

As the oily blade slices through your gun you throw it down and dive back just in time to dodge his next sweep. Grabbing another gun, you begin to open fire, but are forced to abandon the weapon as he riddles the spot you were just lying on with shells. You hide behind a corpse as shells hit it and quickly begin planning.

(Roll a d20)
>Grab a stikkbomb and throw it back
>Use the shadows and tunnels to sneak around and kill him
>Grab a gun and open fire again
>Pick up a choppa and charge
>Insert
>>
Rolled 5 (1d20)

>>40266902
>Grab a stikkbomb and throw it back
>>
Rolled 3 (1d20)

>>40266902
>Grab a stikkbomb and throw it back
>>
>>40266902
>Grab a stikkbomb and throw it back
>Use the shadows and tunnels to sneak around and kill him

Bomb to distract him, and hopefully kill him. Then we can move in for the kill if the bomb does not do him in for us.
>>
Rolled 17 (1d20)

>>40266902
>Use the shadows and tunnels to sneak around and kill him
I want that sword.
>>
Rolled 10 (1d20)

>>40266902
>Use the shadows and tunnels to sneak around and kill him
>>
Rolled 15 (1d20)

>>40266902
>Grab a stikkbomb and throw it back
>Use the shadows and tunnels to sneak around and kill him
>>
>>40266902
>Grab a stikkbomb and throw it back
>>
Rolled 18 (1d20)

>>40266902
>Grab a stikkbomb and throw it back
>>
>>40267025
forgot your roll Anon
>>
Rolled 12 (1d20)

>>40266902
>Stikkbomb
>Choppa N Charge

The explosion will either kill him or daze him long enough for us to finish him
>>
Rolled 15 (1d20)

>>40267051
oops thanks anon
>>40266902
>Grab a stikkbomb and throw it back
>>
You look around as the cunning greenskin quickly approaches, his shells blowing the flesh off of the ork your hiding behind and splattering you with blood. You ignore it and search for something useful, until you see a stikkbomb on the other orks chest. You tear it off, prime the crude grenade, and prepare to throw it. You can almost feel the primitive weapon preparing to explode, and you hurl it behind you towards the Ork.

There is a loud boom, and you see pieces of metal and charred flesh flying by your head. You rise out of cover slowly, turning back towards the ork, only to recieve three shells directly to the chest and tumble back. One got through the armor, and though it didnt hit anything vital you can feel it in your chest. For one reason or another it doesnt explode, and you cough up blood as you look up to see the heavily wounded and bleeding Ork advancing on you. You take a deep hurt breath as the angry being discards his empty and useless gun, moving with speed towards you with his sword gripped. The greenskin obviously is tougher than most of his compatriots...

You reach over and grab a gun, before turning as the Ork raises his chainsword high. He drops it just as you pull the trigger...

>ROLL A D20!
>>
Rolled 12 (1d20)

>>40267414
>>
Rolled 2 (1d20)

>>40267414
Welp time to have our hand get blown off.
>>
Rolled 5 (1d20)

>>40267414
FOR GREAT JUSTICE
>>
Rolled 7 (1d20)

>>40267414
>>
Rolled 10 (1d20)

>>40267414
>>
Rolled 2 (1d20)

>>40267414
>>
Rolled 19 (1d20)

>>40267414
>>
>>40267438
Thanks to you.
>>
Rolled 14 (1d20)

>>40267414
Emperor guide our hand
>>
Rolled 13 (1d20)

>>40267414
>>
Rolled 9 (1d20)

>>40267414
Clever Git
>>
>>40267461
Thank you.
>>
>>40267597
your welcome Anon.
>>
Sorry about the delay. Dont worry im not ded yet, stuff just came up. Almost done writing.
>>
You pull the trigger on the gun as his blade nears, and time seems to slow down. The bullet whizzes by the slicing blades of the chainsword while it continues it relentless downward ark. The sword almost reaches the tip of the gun barrel just as the bullet reached the orks face. You see his wide open mouth, the anger in his face, all the spit flying from his mouth, and the bullet hitting him in the eye. It flies through and explodes, taking the Orks head off instantly as he freezes.

The whirring chainsword ceases its spinning, blade inches from your chest, and the headless greenskin totters left and right before falling to the ground lifeless. You rise up, throeing the pistol away and looking back at your main objective.

>Take the orks chainsword
>Set up charges around the opening
>Leave the charges and go assist the others. There are no more orks on the way currently, and if you move at a certain speed you can secure the put without destroying the entrance
>Write in
>>
>>40268124
>>Take the orks chainsword
>Set up charges around the opening
>>
>>40268124
>Take the orks chainsword
>Leave the charges and go assist the others. There are no more orks on the way currently, and if you move at a certain speed you can secure the put without destroying the entrance
>>
>>40268124

>Take the orks chainsword
>Leave the charges and go assist the others. There are no more orks on the way currently, and if you move at a certain speed you can secure the put without destroying the entrance
>>
>>40268124
>Take the chainsword
>Leave the charges if we think we managed to kill all the orks on the level.
>>
>>40268124

Leave the charges. I hope some of the slaves are still alive. We kind of totally abandoned our battle plan over the course of the fight.
>>
>>40268301
no plan survives first contact
>>
>>40268124
>Take the orks chainsword
>>
>>40268124
>Take the orks chainsword
>Leave the charges and go assist the others. There are no more orks on the way currently, and if you move at a certain speed you can secure the put without destroying the entrance
>>
>>40267973
You sound dead.
>>
apology for poor english

when were you when original poser dies?

i was sat at home eating smegma butter when pjotr ring

‘OP is kill’

‘no’
>>
>>40268427
I was Pjotr.
>>
>>40268450
Then who was phone?
>>
>>40268478
You was phone all along Vladimir.
>>
>>40268512
No, John. You are the phone.
>>
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You would push on, but you must make sure the slaves down below are reasonably ok. You do not see any orks outside in the darkness, so you turn away and walk over to the big lugs corpse, and grab the chainsword. You raise it up, having to wield it with two hands due to its size and weight, and turn back to the entrance. Today you learned that no plan survives contact with the enemy, something you plan to remember far down the line. You leave the charges where they are and begin walking away and down the tunnel. As you walk the fiery symbol XI burns in your mind, and you speed up as you rush down to help the slaves.

You are Sol Prementus, both human and above it, and slayer of orks. To those youve freed you are known by many names, but on this day the most prominent one on their dry lips shall be The Dark Sun.

Thread end, hope you enjoyed! Next thread we do the timeskips to once everything is done and done. How did you like it?
>>
>>40268782
Going well, thank you for QMing!
>>
>>40268782

Pretty good!

Don't be afraid to give us more advice though for critical decisions. "Your instincts think that moving quickly is the best solution." We're a Primarch, help us make good decisions!
>>
>>40268782
Liked it, Would've liked it if it was longer though tbh
>>
>>40268782
Just excellent, mate. Keep it up.
>>
>>40268823
Decided to extend battle scene as repentence for my sins against the emperor by blue balling my anons action balls.
>>
>>40268822
>We're a Primarch, help us make good decisions!

Ehhh I'd rather not be given advice like that or much
>>
And archived: http://suptg.thisisnotatrueending.com/archive.html?tags=Lost+Primarch

So how noncanon do you wish this all to be?
>>
>>40269302
let us make decision that make sense not decisions that maintain canon.
>>
>>40269302
Yes. I want it to be so non cannon that the female eldar style primarch idea from the first thread pales in comparison. I want the emperor to show up and be like "I made you so I own you" and we're like "nah"
>>
>>40269302
Honestly i can't say, I'll leave it up to you and hope you have good judgment
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>>40269302
I'd like it to mostly maintain canon.
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>>40269348
I want the Emperor to be a 3 and a half foot tall 600 pound IT.

And Russ will not be into wolves, he is into Otters.
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>>40269302
Our actions should determine how far we stray from canon.
>>
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How would I make Sol's technopathy(for lack of a better word)and transhuman Primarch mind more evident? Was gonne go with him seeing/experiencing things WAY differently than humans and somehow actually writing that down.

Also 10/10 this should be our Imperial Army/Freed Slave Army. Agreed?
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>>40269574
So far I think you're doing fine about it, constantly talking about the possibilities we see in everything we look at. Maybe technology itself sings to us...
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>>40269574
Yes. All my yes. PEACE THROUGH POWER.
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>>40269574
>Emperor rolls down onto the planet and meets Sol

>Sol: "Your armor, it has inefficiencies here, here, there, and twenty degrees to the right of this power coupling. Also, that much gold is extremely tacky."

>Russ chuckling like a dumbass in the background
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>>40269574
if you can convey seeing the world from the technologys point of view. When focusing on a gun you see the world around you as though you were the weapon/spirit seeing people in IFF and possible structural weaknesses or when focusing on a medical robot you see people around you as things to be fixed.
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>>40269574
Nah way to different than 40k army's
>>
I look forward to the first meeting with the mechanicus.
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>>40269574
Have his mind be very mathematical and set in his ways. This works into stubborness. A certain solution will always reach a certain outcome under certain circumstances.
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>>40269706
"Haha hahahahaha yes. Continue to call me a heritek, I shall be over here actually advancing technology. Stop me if you dare."
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>>40269726
mathematics is actually the least confined method of thought. only in mathematics can you arbitrarily increase the amount of dimensions just to make something work properly.
>>
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>>40269574
[NOD intensifies]
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>>40269574
We will become Kane? Works for me.
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>>40269826
>Lasguns
>Implying we won't make bolter's standard issue for our human soldier's
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>>40269848
all those broken wrists...
Better to just make Hotshots standard issue.
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>>40269895
>>40269848
Better to make our own NOT SHITTY guns.

Love to see the look on an astartes' face when a "lasgun" puts a hole through his Land Raiders armor.
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>>40269895
There ARE bolter's made for humans actually
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>>40269895
>And so it was that the XI legions tactics and technology was so renowned that the emperor did not have all info on them obliterated, but hidden away. The space marine data and information was used to create the entire deathwatch, while the soldier info and data was used to create the stormtroopers tactics and weaponry.

[Non-canon Hyper intensifies]
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>>40269748
The great crusade era admec was constantly advancing and working on things, the heresy and an ad mec civil war turned them into what you see today.
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>>40269959
DO IT FAGGOT!
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>>40269941
there's still the matter of ammo. while we get to enjoy this backpack that makes bolter rounds energy packs that can be charged from any vehicle, the sun or even fire is hard to beat logistically.
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>>40269574
Glad to see you used the the pic I posted from the last thread, glad it gave some inspiration.You've got my vote for geurilla/volkite weilding/human auxiliaries army

>Suggestion for their volkite-style rifles



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