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/tg/ - Traditional Games


Everything is calm in your cell. No sound beside the one of your own breath. The only light comes from the magical gem in the ceiling, watching you constantly. It would be too faint for any human eyes, but yours allow you to see your surroundings. Naked steel walls, a heavy, reinforced door, the remains of a meal on a plate, a chamber pot, a small and uncomfortable mattress and, chained by the ankle to the wall the furthest from the door, yourself: Astar, ex-Prince of the Empire of Thonen.


Two years ago, you had it all: a position as sole heir, power, both personal and political, allies, friends … and then your father decided to start his plan to become a god. The results? An empire lying in ruin, your father shoved through his own Hellgate, and you and the other higher-ups captured, killed or on the run. Your blood boils as you feel the familiar weight of the heavy metal collar around your neck, sealing away all your powers.

Or, to be more precise, nearly all your powers…
>>
>>40173120

You don’t know exactly what happened to the others, but they locked you up in here, clearly intending to keep you there forever. And, as much as it infuriates you, you have to admit they did a good job so far. But nothing last forever, and the security has been slipping, lately. Furthermore, during the last two years, you…

>Exercised and trained as much as you could, leaving you in better physical condition than ever before (maxed physical capacities, but security at its maximum possible and jailers on their guard)

>Were charming and personable with everyone that saw you, despite the circumstances (average security, and you have info on the prison and what’s going on)

>Acted like a whinny, impotent brat to make people think you were harmless (average security, but the prison’s staff is underestimating you to a ridiculous level)

>Pretended you were a broken shell, unable to do anything on your own (lowest security possible, the guards think you’re harmless, but you’re clearly out-of-shape)
>>
>>40173128
Exercised as hard as possible.
>>
>>40173128
>>40173120
Might be better to keep moving forward while you wat for more players.
>>
>>40173128
>Exercised and trained as much as you could, leaving you in better physical condition than ever before (maxed physical capacities, but security at its maximum possible and jailers on their guard)
>>
>>40173128
>Acted like a whinny, impotent brat to make people think you were harmless (average security, but the prison’s staff is underestimating you to a ridiculous level)
>>
>>40173128
>Exercise and training.
>>
>>40173128
>Acted like a whinny, impotent brat to make people think you were harmless (average security, but the prison’s staff is underestimating you to a ridiculous level)
Others are just puppets on a string. All you have to do is pluck the right one.
>>
Writting.
>>
>>40173128

…You trained yourself as much as you could in this enclosed space. It was hard, at first, and especially with the paltry amount of food they gave you, but little by little, you got used to the hunger, the tiredness and the sore muscles. Your determination never failed you, your restless and relentless training sculpted your body, and by the time you hit your sixteenth birthday, a few months ago, you were sure you outmatched any of the idiots you’ve seen bring you food. Of course, this made the ones in charge to keep you in uneasy, and any interaction you had with the guards showcased their wariness. But it didn’t matter. Precautions or not, soon you will be free.

At this thought, you hear the roar, the bleat and the hiss of Pyrovoi, the ancient Chimera you bound your soul to a long time ago, resonate in your mind. You beg her to stay calm a little longer, and, testament of the bond between you, the savage beast relents. Your pact with the spirit of this monster granted you her fire breath, along with the power to emulate the abilities of the animals that composed her. The lion’s claws and strength, that you used to lay waste on when the fire was not enough, were well-known by the time of your capture, if not understood. Compared to this, the jumping capacities the goat’s leg gave you and the poisoned fangs of the snake were easy to overlook.

And you took advantage of this. Between the moment they made sure you had no active magic on you and the one they locked the sealing collar around your neck, you managed to summon Pyrovoi’s powers in your legs and teeth. In time, this will allow you to use these abilities, one last time.

Speaking of which, your acute ears pick up a sound, behind the door. It seems it’s time for your meal. Or rather, for your escape.
>>
>>40173639

The familiar sounds of the dozen of locks moving, preceding the opening of the door, makes you shift position. You sit on your bed, facing the opening and the guard in the doorway, the light of the corridor entering your cell. He looks at you with disgust. “Hmm, didn’t kill yourself yet?”, he says with a nasal voice. “Not that I care”, he continues, deposing the plate with your meal on the ground, “but I have friends who bet a pretty jolly sum you wouldn’t last another month in this room.”

What do you do?

>Use your empowered jump now (will break the chain and may be enough to KO the guard)

>Wait for him to get to your chamber pot

>”Oh, believe me, I won’t”

>Other
>>
>>40173770
>”Oh, believe me, I won’t”
>>
>>40173770
Other
Start singing amazing grace (or equivalent song in lore) at the top of your lungs
>>
>>40173770
>Wait for him to get to your chamber pot
>>
>>40173770
>Wait for him to get to your chamber pot
>>
Smother the guy quietly in the chamber pot.
>>
>>40173770

> "Hey, it could be worse. I could be the guy collecting someone else's shit."
>>
Writting
>>
You stays silent, as the idiot moves closer. “Nothing to say, eh? You half-elf freak” he curses under his breath. Well, it’s true. You often wondered how you came to be. Your father never demonstrated any kind of sexual attraction for anyone (or anything), and elves were notorious for their low fertility. But that is not important right now. What is important is that the moron is now closer, still in from of the doorway, and that you’re in perfect position to hurt him…

>Jump

>Try to lure him even closer (how?)

>Other
>>
>>40173980
>Jump
>>
>>40173980
>Jump
>>
>>40173980
>Jump
>>
>>40174000
>>40174007
>>40174013

Alright. Roll me 1d100+70
>>
Rolled 100 + 70 (1d100 + 70)

>>40174081
>>
>>40174094
nailed it
>>
>>40174094

Oh boy

I was going to say "best of three", but I think that won't be necessary here
>>
>>40174137
>inb4 we jump through the ceiling of the prison and escape
>>
>>40173980

You move slightly, assuring your footing on the floor. In your mind, you hear the cry of Pyrovoi’s goat head, as the sensation of power, near forgotten, goes through your legs, near forgotten, and you jump. The solid stone floor cracks under your feets.
The guard turns to you, maybe to let out one last insult, and you see realization paints itself on his face as you rush through the air, before head-butting him in the belly. You hear the sounds of something hard hitting and penetrating the mail protecting his body, followed by his flesh. Weird, but no time to think about it. The two of you continue your course through the air, pass thourgh the entrance of yourself, the corridor behind it, and finaly through the opening at the end of it, negligently left open. You and your unfortunate passenger hit the floor, but you’re on your feet in an instant.

You looks around. You are in the room where the doors of your cell are controlled. Three guards, two near the gate allowing to leave the room, one sitting behind a button-covered console, look at you in pure terror, frozen in place. The one you just hit lies on the ground, dead, two wounds on his torso. You feel blood, and not yours, dripping from your forehead. Hmm, it seems your chimeric friend loaned her horns to you, this time. Yet, you feel another part of her power leaving you...

What do you do?

>Grab dead guard’s sword

>Attack the man at the console

>Attack the two others

>Other
>>
>>40174467
>>Attack the man at the console
>>
>>40174467
>Attack the man at the console
>>
>>40174467
>Attack the man at the console
Can't let the alarm go off
>>
>>40174491
>>40174495

Alright, roll me 1d100+10

>>40174510

He's not the only thing that control the alarm.
>>
Rolled 97 + 10 (1d100 + 10)

>>40174550
>>
Rolled 47 + 10 (1d100 + 10)

>>40174550
>>
>>40174550

Once again, best of three
>>
>>40174558

mfw we're the luckiest son of a bitch this side of the continent

>>40174561
m8, just put everything meta in a single post, no need to repeat yourself when you already said that shit
>>
Rolled 88 + 10 (1d100 + 10)

>>40174550
Rolling
>>
Rolled 10 + 10 (1d100 + 10)

>>40174550
if possible, throw him at the others to stun them
>>
>>40174558
>>40174580

Holey shitey

Writting
>>
Hmm this seems like an interesting quest
>>
>>40174467


You attack the guard at the console. You may not have your lion’s claws, but two years spent hardening your fingers have left you with a good approximation, as you tear the flesh around the man’s throat. He falls on the ground, his blood projected everywhere, and starts screaming.

One of the other guard, who tried to get to you, freezes again, his jaw dropping, while the other, who stayed in place, looks like he’s going to be sick.

>Attack the closest guard

>Get past the closest guard, reach the door

>Get the dead guard’s sword

>Attack the man on the floor
>>
>>40174743
>Get the dead guard’s sword
They're stunned. Increase the advantage.
>>
>>40174743
>Attack the closest guard
get em while they're disoriented
>>
Rolled 37 (1d100)

>>40174743
Is "Become a whirlwind of death" an option? If not, grab the sword and keep killing.
>>
>>40174743
>>Get the dead guard’s sword
>>
>>40174743

>Get past the closest guard, reach the door

Don't let the other guard escape and raice the alarm.
>>
How proficient are we with a sword ?
>>
>>40174804

Somewhat rusty, but not bad.

Without the sword, you're just a teenager in good shape and who knows hand-to-hand, but still not the kind of guy who can kill dozens of soldiers bare-handed.
>>
>>40174743
>Attack the closest guard
>>
Can I get a tie breaker between

>Attack the closest guard

and

>Get the dead guard's sword
>>
>>40174913

>Get the dead guard's sword
>>
>>40174873
>teenager

Can we change that to early adulthood?
>>
>>40174920

Writing
>>
>>40174934

You're 16, near 17
>>
>>40174955

How about 20? Few days past our birthday by our count.
>>
>>40174990
How about you stop arguing with the QM about it?
>>
>>40174990
how about 7 and a loli
>>
>>40175066
You forgot the futa part.
>>
>>40175087
with multicoloured hair, and angel wings
>>
>>40175087
it was going be a surprise !
the best kind of sex!
>>
>>40175023
>>40175066
>>40175087
>>40175103

Point taken, will stop now.
>>
Crouching down, you manage to extract the sword of the dead guard from its sheath. Just as you try to get up, you see the previously frozen guard move, and in an instant he’s on you. He kicks you on left the side, but you manage to roll with the impact, still crouching, getting yourself back to the wall, away from the guards on the floor.

You glare at each others. He seems more battle-hardned than his colleagues. He looks at you, grim determination on his face as he get his sword in hand, and the alarm resonate through the building as the light of the room turns to red. “You’re not getting out” he says.

>Attack the guard with the sword

>Attack the terrified guard in the corner

>Rush and try to get to the door

>Other
>>
>>40175118
>Rush and try to get to the door
if there's an alarm already, it would be bad to get stalled
>>
>>40175118
Kill the weakest link!
>>
>>40175118

>Attack the guard with the sword

go for the most dangerous target first
>>
>>40175118
>Rush and try to get to the door
>>
>>40175113
could you kill your self too?
>>
>>40175118
>Rush and try to get to the door
>>
>>40175118
>>Attack the terrified guard in the corner
>>
>>40175118
Door time
>>
Writing
>>
You looks at the man in the eyes, get into a combat stance… and rush toward the door. Surprised, he tries to follow you, only to stumble on the still-screaming guard you wounded earlier. You get past the one soiling himself in the corner without any difficulty, open the door, and get in before closing it.

Crap.

It’s an elevator.

There is a lever to go up and down, with this level being the lowest, apparently, and no other way out… wait, is that a trap door in the ceiling?

>Use the lever

>Trap door time
>>
>>40175376
>Use the lever
>>
>>40175376
Use the lever and then use the trapdoor immediately afterward.
>>
>>40175376
>Trap door time
Climb that shit.
>>
>>40175376
Use the lever, hide past the trap door.
>>
>>40175409

I like it, +1 for this idea
>>
>>40175409
this
>>
Writing
>>
>>40175409
well yea
>>
>>40173128
....you know, Iroh was a real badass for pulling off the best of both worlds.
>>
Rolled 18 (1d100)

>>40175550
>>
>>40175594

He didn't have magic cameras in his cell.

Sorry for the delay
>>
>>40175904
we could have tried the same through intense meditative training and hard breathing muscle tension and stretching and a bit of magic we could come close?
>>
You push the lever up, and, helping yourself with it, manage to climb to the trap door. It’s thankfully not sealed. Opening it as the elvetor starts moving, you see a long shaft, plunged in the darkness, with only one opening, ten meters or so higher from where you are. To your left, the chains lifting the elevators are rattling and ringing in a near-deafening racket, amplified by your sensitive ears and the echo of the shaft.

>Climb wall

>grab the chain that goes up

>Stay were you are

>get back in the elevator
>>
>>40176019
>>grab the chain that goes up
>get off as soon as we see a passageway or easily climbable part
>>
>>40176019
>grab the chain that goes up
>>
>>40176009

Nope. It's already incredible you can use magic at all, and the fact you can is due to the specific way your pact work
>>
>>40176019
>>grab the chain that goes up
>>
>>40176019
>grab the chain that goes up
>>
>>40176133
>>40176115
>>40176061
>>40176041

Alright.

Roll 1d100+5

Also, choose between:

>Climb the chain (increased difficulty but increased speed)

>Just grab it tightly
>>
Rolled 31 + 5 (1d100 + 5)

>>40176201
>>Just grab it tightly
roll
>>
Rolled 14 + 5 (1d100 + 5)

>>40176201
>Grab the chain tightly, you don't want to be caught off guard when you reach the top.
>>
Rolled 20 (1d100)

>>40176201

>Climb the chain (increased difficulty but increased speed)
>>
Rolled 19 + 5 (1d100 + 5)

>>40176201

Just grab it tightly
>>
>>40176201
>Climb the chain (increased difficulty but increased speed)
>>
Rolled 66 + 5 (1d100 + 5)

>>40176201
>Just grab it tightly
>>
Rolled 16 + 5 (1d100 + 5)

>>40176201
>Just grab it tightly
absolutely do NOT climb higher. We don't want to go to the top, we want to be in a position where we can pick where to get off, and going faster does not help distinguishing a platform from spiked walls.
>>
>>40176218

Welp. I doubt we made the DC.

Also this quest is fucking great so far. I love the concept.
>>
Rolled 55 + 5 (1d100 + 5)

>>40176247
sorry
again
>>
Writing
>>
>>40176019

Seeing the chain going up gives you an idea. You get close, carefuly grab it… and immediately regret it, as you are pulled up with far more strength you anticipated. Your scream mixes with the sound of the alarm and the rattling of the chains. Yet, you manage to secure yourself on the chain, moving at a speed far exceeding the one you would have climbing. You just have to deal with a few strained muscles around your right arm… and a temporary deafness, it would seem. In fact, now that your adrenaline rush ends, you look at your left hand, and realize for the first time how badly clawing your way through a guy’s throat messed it up. Shit.

Still, nothing seems broken, and that’s a good thing. Hooray.

As soon as you think that, you see the opening you saw earlier, in front of you. The door is closed, and since the alarm has been going for a while now, you could bet you left ar… err, you could bet there is guards behind it. Especially with your scream alerting everyone you were here. You looks up, and see nothing but stone brick walls, up to the roof where another trap door rests.


It’s starting to smell bad, and it’s not due to the blood on you face or your hands.

>Try to get through the door

>Up and up, it’s where we must go


>>40176256

Thanks!
>>
>>40176570
>Try to get through the door
turning in for the night.
>>
>>40176570
>>Up and up, it’s where we must go
trapdoor seems to be the best idea
>>
>>40176570
> Up and up, get through that trap door. Perhaps prepare your fire breath pact...
>>
>>40176595
yup - 2.
>>
>>40176570

>up and up

Through the trap door! It may be time to burn another of our pact powers if it is locked.

Everyone know we're in the shaft, but we may have just ascended nearly to the surface! Escape is at hand!
>>
>>40176633

You can't use fire breath, anon.
>>
>>40176570
>Up and up, it’s where we must go
>>
>>40176570

>Up and up, it’s where we must go

If we could loose the chain and have the elevator drop down freely it could be perfect to cover our tracks.
>>
>>40176666

You have a poison bite left.
>>
>>40176671
>"pact with the spirit of this monster granted you her fire breath"
What changed that? Captivity?
>>
Up it is.

Roll me 1d100+3
>>
Rolled 2 + 3 (1d100 + 3)

>>40176740
>>
Rolled 40 + 3 (1d100 + 3)

>>40176740
come on
>>
Rolled 16 + 3 (1d100 + 3)

>>40176740
>>
Rolled 60 + 3 (1d100 + 3)

>>40176740
>>
Rolled 3 + 3 (1d100 + 3)

>>40176740
>>
>>40176710

The big metal collar around your neck that prevent you from getting magic energy.

You just managed to ready the serpent's bite and the goat's legs for one "charge" each before the collar was applied, and they didn't think of dispelling your magic afterward.
>>
>>40176753

Welp. Writing
>>
Rolled 66 + 5 (1d100 + 5)

>>40176866

don't pay attention to the QM behind the curtain
>>
>>40176570

You decides to try the trap door on the roof. Funny, you think as you arrive at what you estimate to be the middle of the total shaft’s height, it’s the first time in two years you have the occasion to get high.


You feel an intense shame, transmitted to you by Pyrovoi. Shut up, you old cat, it was great.


As soon as you think that, an intense pain erupts in your back. You scream once more, even if you don’t hear it. Through the pain, you feel the distinctive sensation of blood. Shit.

Looking down, you see a crossbowman, looking through the trapdoor, apparently happy to have hit you. Then you see him leave, and the chain stops moving. In fact, after a small respite, it starts descending, slowly, but you know it will speed up soon.


Shit, shit, shit!


>Jump to the other chain before it speeds up

>Let yourself go down

>Other
>>
>>40177100
>Jump to the other chain before it speeds up
>>
>>40177100
>>Other
Any ventilation shafts around? A deep underground tunnel network and prison should have a lot of air tunnels.
>>
>>40177100
If there are no side exits, jump to the other chain.
>>
>>40177100
>Jump to the other chain before it speeds up
>>
>>40177136

Well, there is none here.

Beside, they're ventilation shafts, not "please infiltrate by here" shafts. Maybe a cat could crawl in one, but that's it.
>>
Jumping it is

1d100 - 20
>>
Rolled 94 (1d100)

>>40177197
>>
Rolled 16 + 40 (1d100 + 40)

>>40177197
>>
Rolled 30 - 20 (1d100 - 20)

>>40177197

Rolling. Fuck.
>>
Rolled 64 - 20 (1d100 - 20)

>>40177197
>>
Rolled 85 + 20 (1d100 + 20)

>>40177197
>>40177197

>>40177213
can this count and we just do the -20 seperated
>>
>>40177213

Writing
>>
>>40177100


In desperation, you jump to the other chain. You actually manage to grab it, surprising yourself and your soulbound Chimera in the process, but you let your sword drop.

You honestly can’t bring yourself to care.


In any case, you’re now moving fast to the ceiling. You see the axis, around which the different chains wrap around, that allow the elevator to move, and above it, finally, the trap door. Yes, only a few more meters…

The chain stops, again. Shit.

>Quick, jump to the other chain once more!

>Stay here, see what’s happening

>Jump and grab the axis
>>
>>40177441

Can we scramble up the last few feet?
>>
>>40177462

you can try
>>
>>40177480

...

Do we have a good feeling about that or are we too wounded to climb?
>>
>>40177462
>>40177441
Yeah, Try to climb. No need to press our luck by jumping again. Also, we've got a quarrel in our back. Just think of it as another weapon when we have our hands free.
>>
>>40177462
up we get
>>
>>40177511

You got a messed up right hand covered in blood and a strained left arm, along with a bleeding wound in the lower part of your back
>>
>>40177528

It's a crowsbow bolt, and it only grazed against you. You got a good cut, but nothing stuck in you
>>
>>40177569
Yet somehow climbing up is a good idea to me. Mostly because if I was those guards dealing with a half-elf who rips peoples throats out I'd rather keep him stuck on the chains and turn him into a pin cushion or failing that cut the chain and send the entire thing plummeting to ground floor and making him meat salsa.

Seriously I'd be terrified to going toe to toe with the prince. He's ripped, desperate and willing to tear peoples flesh out with his bare hands. Fuckers hardcore.
>>
>>40177569

Well, I still think scrambling up the last ten feet is less risky than chainhopping.


Let's roll to climb?
>>
Rolled 92 (1d100)

>>40177629
>>
>>40177659
Oh god damn let us use that. I beg of you OP.
>>
Rolled 13 (1d100)

>>40177629
Sounds good.
>>
Sorry, went afk

>>40177659

Let's take this.

Writing
>>
Rolled 44 (1d100)

>>40177629
Should have go with

>Acted like a whinny, impotent brat to make people think you were harmless (average security, but the prison’s staff is underestimating you to a ridiculous level)

but all we have to go edge muscle sword man
>>
>>40177875
>Were charming and personable with everyone that saw you, despite the circumstances (average security, and you have info on the prison and what’s going on)

But then I could only think of us playing as Laharl and nobody wants that.
>>
>>40177944
Crap missing two sentences. "I would have preferred. ______

That would have been easier, but ______
>>
>>40177875

In fairness, I doubt our smooth talking villain would have been able to maul three guards more or less barehanded.

Anyways just because we chose muscles doesn't mean we can't be smart in the future
>>
Well, fuck it. You won’t stay here, but jumping is too risky. You swing your chain, get close to the wall, and grab a crack. Oh, by all the gods and their angels, it hurts. But you manage. You’ve gone too far to let go like a chump and die. So, grinding your teeth, you find a hold, let the chain go, and climb.

It’s long, and painful. But no one is shooting at you, so it’s good, right?

No. It’s not good.

Eventually, after what seems to be half an eternity, you reach the trap door. It doesn’t seem locked, either. Near your foor, you see the elevator's axis, completly still.

>Rest on the axis for a bit, see if you can patch yourself up.


>Open the trap door.
>>
>>40178156
>Open the trap door.
They could still shoot at us
>>
>>40178014
I'll take pragmatic and honorable. The only real reason we're in here is because Father went batshit and tried to obtain godhood while pissing off the entire world.

Once we get out of this shithole we can start using that brain of ours to figure out the next move

>>40178156
>Open the trap door.

We don't have time for first aid unfortunately. Every second in the shaft is begging for painful death via mechanical mayhem or pincushioning. Even more so we can't afford a total lockdown going into effect. Must go faster.
>>
>>40178014

It would have been extremely difficutl

The acrobatics you just did would also have been near impossible.

Remember, you didn't train strength only. Your agility, endurance and pain resistance are also maxed out.
>>
>>40178156
>Open the trap door.
>>
>>40178156
>open the trap door

We don't have time to sit around and play medic. We have to get out.

>>40178227

I think it's pretty clear that we have to rescue Dad from Hell and reclaim the Throne by any means necessary
>>
>>40178156
>Trap door

We can patch ourselves up later
>>
>>40178294
depends on what he did.
>>
Writing
>>
>>40178327
This feels like an alternate version of Overlord 2
>>
>>40178327
From what littles said so far he went to war with the world in his quest for god hood. He's likely dead for it and his empire in ruins as well. If he's still alive he's probably on the prince's to slap shit out of list.

I don't think we like him much after he kinda ruined everything ever.
>>
>>40178392
Can't wait until we start gathering minions.
>>
>>40178435
If dad's in hell, that means he's technically dead, right?

So the throne is ours by law...
>>
>>40178435
TBH if he's alive we will probably have to kill him at some point to consolidate our right to rule
>>
>>40178503
Not neccecarily he's merely trapped in hell due to a sealed hellgate if I am not mistaken, so if there are demons we know he is alive
>>
>>40178503
>>40178506
my bet is he did ascend into a dark dirty, but the "heroes" stuffed him back into the hell gate he used to ascend in the first place.
>>
>>40178559
We are on the same wavelength then anon
>>
You open the trap door.

The first thing that hit you is the intense light. The sun, the fucking real sun in the sky, that you see again at last.

Next is the wind, cold, full of the smells of salt and seaweeds.

You feels tears in your eyes, you want to shout, to dance. But there will be time for it later.

Gods and angels, you did it. You fucking did it.

Climbing out of this damned hole, your eyes adjust themselves, and you see where you are: the roof of a five stories high, cubical building of dark grey stone, covering the small island it’s on near entirely, in the middle of the sea. You see seagulls flying, but sadly cannot hear them yet. Same for the waves. So, this was where you were imprisoned? Smart of them.

But not smart enough.

Your triumphant thoughts are interrupted by the arrival of… something, behind you. Its shadow is on you, but without your earring and with its smell covered by the one of blood and the ones of the sea, you can’t tell anything more.

You glups.

>Turn around

>Start running
>>
Eh this'll come down to what the Prince(Us) wants. Working on letting his old man loose to go on a father/son revengence tour is one way but there wouldn't be much left to rule after it.. I don't think Pappy will be in a forgiving mood if we let him loose. If he's even alive down there.

We've got more pressing concerns. like getting out. And dealing with the fact we're basically the son of Magic Demon Nazi Hitler and fugitive #1. Hope we made friends in low places before all this shit went down, we could use them. Hell we could use real clothes. And less bleeding.
>>
>>40178559

Well, I would really like to play as a villain for once. We were clearly assisting Dad in the godhood venture as we are soulboind to a demon.

I don't think we're a good guy. We should rescue Dad and become a God ourselves, of course
>>
>Turn around
>>40178705
>>
>>40178705
>start running
>>
>>40178705
>Turn around. You still have your bite, even if it's big, you only need one shot at it.
>>
>>40178726
Play the bad guy? Yes pls. but not sure about all these pacts with hell and godhood.

Not even sure we're bound with a demon, seems more a mythic beast but we've had about ZERO time to think about such things.

>>40178705
Case in fucking point..
>Turn around

We still have the bite at least...
>>
>>40178705
>>Turn around
>>
>>40178705

Run!
>>
>>40178705

We're on the top of the jail and we aren't expecting a rescue, run away!!
>>
>>40178705
>turn around
if it can fly, running would be pretty useless. might as well find out what we're dealing with.
>>
>>40178705
>Turn around
>>
>>40178844
>>40178726

Technicaly, Pyrovoi is a dead magical beast of immense power, and you contacted her soul in Hell. She's not a demon per se, though.
>>
>>40178886

Seconding this, we're not in any shape for a boss battle right now
>>
turn around:

>>40178958
>>40178947
>>40178852
>>40178809
>>40178736

Running

>>40178789
>>40178886
>>40178863

Writing
>>
>>40178886
Who knows, maybe something good will happen?
>>
>>40178986

Didn't see this one, but that doesn't change the result
>>
>>40178961
So we're more along the lines of a contractor/necromancer. Actually that might be worth looking into. Contracting powerful elementals and souls we find out about.

Eitherway focus on the now and deal with the future afterwards. Specially when the now is trying to kill us.
>>
>>40179017

>in magical super prison
>barely escape, heavily wounded
>maybe something nice will happen!!

Something tells me you're trolling
>>
>>40179096
He's playing the odds with balls of steel more like.
>>
>>40179142

Being a regard doesn't mean you are brave. It means you are being a retard.
>>
>>40179300
Doesn't matter if we run if whatever behind us is faster. Just means it gets a free shot at our back.
>>
>>40179419

Please stop voting if your reasoning is always going to be this deficient
>>
You turns, and a wave of fear descends down your spine.

Carrying an engraved sword as big as you are, a colossus stands before you, ten feet tall, and looking even taller due to levitating on what appears to be a tombstone. Maybe once it was human, or humanoid, but it is clearly not anymore. Its skin is a dark grey, its flesh mummified. Several scrolls, covered in texts and scriptures, are sewed, nailed or bolted to the different part of its body in a grotesque parody of clothes. Its eyes are sewed shut, and on its forehead, the unmistakable iron crown, nailed by a single golden needle piercing its skull from end to end, indicates without a doubt what it is. Crafted from fanatics who let themselves be transformed, they are hunters of magic and slayers of mages. No magic escape their sights. They must have a real name, but you only ever heard their nickname: Blind Guardians

And then you remember the whole process save the last step is performed while the subject is still alive, and you want to puck.

>> BLIND GUARDIAN <<
>> Fanatic from Beyond the Grave <<

The creature open its undead mouth, and you see its lips move, no doubt to let out the terrible power of its voice. You brace yourself… and realize you can’t hear it.

You’re still deaf.

The Guardian realizes it an instant later.

Awkward.

It still has its sword, though.

>Try to run

>Fight defensively

>A strong offense is the best defense!
>>
>>40179514

>RUN

it's a ten foot colossus, we have no magic or weapons and we're already wounded
>>
>>40179514
>Try to run
No thank you Asylum Demon, I'll be back after I get my starting equipment.
>>
>>40179514
Are we naturally considered magic? If we discharge our last held spell will it still be able to see us. Either way, no poisoning an undead creature. Run.
>>
>>40179514
>run

and here I was hoping something good would happen.

how strong of a swimmer are we, OP?
>>
>>40179566
>>40179610
Can I ask where you lovely cowards want to go? We're on a rooftop in the middle of the ocean and the only way we know immediately back is down a trapdoor which is a damn pit/elevator shaft. oh and I bet the guards will have a LOVELY GREETING for us! Oh and the waters probably death too. He'd impale us mid fall. or we die on impact with the water.

>>40179514
>Defensive. Look for an alternate escape route or some kind of weak point to the giant. There has to be something!
>>
>>40179663
yeah backing.
just joined, great quest so far, looks really promising.
>>
>>40179663

Maybe you should just admit that you were wrong?

Notice how you are the only one who wants to fight the legendary magickiller giant abomination?
>>
>>40179635

You're not naturaly magic.
>>
>>40179768

Sorry, dropped my trip

You're not naturaly magic.
>>
>>40179791

I think the consensus here is discharge our last spell and then book it
>>
Alright, time for running

>Discharging last spell ? :Y/N
>>
>>40179837
>n
It can still probably hear/smell us, and the collar might very well be magic, how else would it hold ours in?
>>
>>40179837
>If we understand them as -only- seeing magic? Discharge spell.
>>
>>40179837

Y
>>
>>40179863
>>40179880

They only see magic, but your collar is magical
>>
>>40179905
Then do not discharge.
>>
>>40179905
called it!
no sense in using a creature that sees magic to guard prisoners without it.
The collar has a double purpose.
>>
>>40179756
You know I think I know where I saw you before. You were the guy who frothed at the mouth over orc warlord quest and all the horrible choices made.

You got the same attitude he did at least.

Still don't see running working too well unless we roll VERY fucking high on it. Dudes got a hover tombstone for fucks sake.

>>40179905
In that case no point wasting our poison attack. Big fat no to magic use.
>>
>>40179940
>You were the guy who frothed at the mouth over orc warlord quest and all the horrible choices made.
I'm not sure why you think he's that guy when it sounds more like that's you.
>>
>>40179940

I don't follow Orc Warlord quest but nice try. I just strongly doubt that fist fighting a powerful undead construct is a wise plan
>>
>>40180060
(not the anon you replied to, just throwing in my two cents.)
Where do we run to? we're on top of a tower guard roof, in the middle of the ocean, in what is basically magic alcatraz.
>>
>>40180088

The island almost certainly has boats anon
>>
>>40180088
(Random anon)
Unless the thing drops a giant boss key when we beat it, fighting it isn't going to help either.
>>
>>40180019
>>40180060
Ah yes the put words in my mouth tactic. I'm not even angry here you just want to assume I am. That and my choice of wording is pretty blunt I suppose which comes off as being overly aggressive. Sorry on that?

>>40179663
I had my reasons cleanly stated here. I don't want to try and kill this damn thing I want an out that doesn't involve turning my back on it. We're all on the same damn page on we can't touch this damn thing right now unless we rolled stupid lucky. I wanted to avoid getting impaled and find a better exit than either jumping off the roof or going back down to the shooting gallery of the elevator.

Seriously you think I wanted to fight that thing bare handed? No no no no no thousand times no. I wanted to stall it and look for an escape route that doesn't involve hilariously high degrees of death chance.

>>40180088
Thanks. I've been trying to point that out here. I don't wanna suicide I want to avoid getting even more injured running blindly.
>>
>>40180173
>>40180180
that doesnt fix the problem of how we get off the tower.
>>
>>40180201

We're not going to get off the tower by staying in melee range with a 10 foot monster, you mongoloid.
>>
>>40180214
I repeat, tower roof. this entire place is within melee range of him with minimal movement, the only chance to avoid getting shanked is to dodge his, (likely slow) attacks, and look for a way out, not turn our back on the giant.
>>
>>40180214
And you're not gonna make friends or convince us of much when all you do is insult us. Who'd of guessed being a jerk makes people opposed to you and stuff?
>>
>>40180201
Either we try cliff-diving or climbing down the side. Staying here to do battle with the giant ghoul will undoubtly get us more injured. It's unlikely we'd even have the strength to use whatever he drops to help us scale down. The only thing we have that isn't injured are our legs and our head. Either we find a way to make a run and jump for it, or be try and fist fight a 10 foot tall UNDEAD GUARDIAN until we can pull out his golden weakpoint with our bare hands, giving the guards plenty of time to do whatever.
>>
Running into some technical difficulties

Anyway, writing running and keeping dat magic
>>
>>40180257
It has a hover-grave, if we try to climb down, it can no doubt follow us. if we jump, we'll likely die when we hit the water.
not that it matters anyway, that part of the vote was already called.
>>
>>40180257

Backing 100%.

Sticking around to out together an escape plan while dancing around an incredibly dangerous enemy is dumb
>>
>>40180214
But I'm not of East Asian descent?
>>
>>40180305
you're also not me.
>>
>>40180257

this anon is correct. Pls no rule of cool idiocy right now, we have to play our cards right to escape magic jail
>>
>>40180320
Yes we are.
>>
>>40180339
By your own logic attempting to scale the tower or jump off are also death options. The dude flies. You climb down he casually hovers down and impales you. Or you jump off a very tall thing and hope you don't break limbs when you hit the water in a proper dive, and that no jagged rocks are under the waves to be smashed on.

Since OP isn't calling for rolls he's either got something in mind or ending it now. Guess we'll see. I just hope its not the elevator shaft again. By now its going to be damn shooting gallery.
>>
>>40180249

If we had vot to run away in the first place we would probably not be in this situation at all...
>>
>>40180394
agreed, but you didn't, and now we are, let's just make the best with what we have.
>>
>>40180394
IT was stated as already being there behind us. The only difference would be we wouldn't know what it was.
>>
>>40180394
>>40180419
By my guess if we'd bolted this would of been us madly dashing away from while he swings his sword like a lunatic.

So running now basically just goes into that line and this is very round a bout and such.
>>
>>40180462
eh, if we had run then, we would have had a few extra seconds as he tried his voice-magic thing. course we didnt know that, so looking was a reasonable choice.
>>
>>40180487
Ironically being deaf saved us from that. It's also why I keep thinking turning our back on him to leg its a bad idea. we can't hear what he's doing back there or anything.

Guess we'll see if our head gets lopped off or not soon enough.
>>
in any case, the vote is closed, no use arguing about it now, lets just wait for the update.
>>
>>40179514


You turn your back to the thing, and start to run. There is no way you can fight this!

You run on the jail’s roof, trying desperately to find a way off it. Getting away from the trap door, you hope you’ll find a boat, or at least reach the limit of the platform.

This hope is crushed as you feel the air movement of the Guardian’s blade, at your right, a few inches under your ear.

It hits you.

You feel the impact sending you flying.
Gods and angels. You’re dead. You’re dead, dead, dead. Gods fucking damn it.

Wait.

You’re not dead?

How is that possible? It struck you right on the neck…

Suddenly, a face jumps at the front of your mind. A wrinkled, hated face, with a hated little smug smile. The one of the old man who put that collar around your neck, so long ago.

“Try anything you want, everything you want,” the old fucked had said, “but trust me, young man: you will never get out of this collar. It’s indestructible, impossible to loosen, and will clings to you longer than life will.”

You has never been happier than he was right, at least on the indestructible part.

Still, you have to deal with the blow. You manage to roll with it before you get thrown out of the roof. The Guardian turns to your new position, apparently confused by the fact you’re still moving.

You guess it’s not used to things resisting to its strike.

Still, what do you do?

>Fight the confused Guardian

>Look down the prison’s wall behind you
>>
>>40180749
>Look down the prison’s wall behind you
>>
>>40180749
>Look down the wall
We got places to be, and none of those places are that guardian's blade
>>
>>40180749

>look down the wall

Looks like we should have run initially
>>
>>40180749
So, I'm guessing all it "sees" is the collar and that's what it's targeting? I that's the case, then we're safer than I originally thought, we just have to make sure that when it attacks us, it hits the collar.
>>
>>40180839
While that is a good point, we're unarmed, it would take us entirely to long to kill it.
>>
>>40180749
Well that was jumping a shark but thanks Boss.

>Look down the wall.
Only a REALLY quick glance I don't want to take eyes off it again. I doubt you're gonna plot armor us like that much more.

>>40180839
I'm okay with that right up until it breaks our neck from repeat blows. Eitherway its the only defense we got if it comes down to it.
>>
>>40180839

Pretty much.

Your teeth are magic too, though
>>
actually... this thing was designed to hunt mages right? maybe if we fight it, it has some sort of ability that would drain the magic from our collar, allowing us to use our own again.
>>
>>40180943
just lean our neck out and call "come on you zombie shit cut my head off"
>>
Well, you're looking down

Roll me 1d100+2
>>
>>40180891
Uh oh. maybe we should of let off that spell to remove the effect after all!
>>
Rolled 78 + 2 (1d100 + 2)

>>40181014
>>
Rolled 26 + 2 (1d100 + 2)

>>40181014

Rolling for an escape route
>>
Rolled 36 + 2 (1d100 + 2)

>>40181014
>>
>>40181009
That would probably break our neck.
>>
Rolled 71 + 2 (1d100 + 2)

>>40181014
>>
>>40181029

Writing
>>
>>40181153
Lost your trip again OP?
>>
You look down, careful to not let the Blind Guardian out of sight for more than an instant. Yes, down there, you can see a couple of ships. You can also see men in heavy armors rushing from the more expensive-looking ship, which sports a red sail, to the inside of the prison.

Of course, you’d have to be five stories lower to get to it.

From the corner of your eye, you see the colossus charging at you. Thankfully, you were prepared, and the massive, vertical strike is dodged to the left. The impacts is enough to crack the roof open. Yet, it seems that the move had a downside: unable to stop, the Guardian’s levitating stone hit the roof as well, and the gigantic undead is now trying to find it balance again, despite its massive sword and its blindness to anything not magical.


>Use all you got, try to push the Guardian off its slab

>Disarm it

>Yeah, no, let’s try to escape

>Other
>>
>>40181395
>Use all you got, try to push the Guardian off its slab
>>
>>40181395
>Use all you got, try to push the Guardian off its slab
>>
>>40181395
Alright, this is an opportunity we can take. Get that hover stone.

>Push it off its slab.
>>
>>40181395
>>Use all you got, try to push the Guardian off its slab
>>
>>40181395
>Use all you got, try to push the Guardian off its slab

And off the god damn roof while we're at it. I want a pancake of meat salsa!
>>
>>40181395
>Use all you got, try to push the Guardian off its slab
>>
>>40181395
>>Use all you got, try to push the Guardian off its slab
>>40181458
backin
>>
>>40181420
>>40181429

I guess now is our chance!
>>
Alright.

Roll me 1d100+20
>>
Rolled 24 (1d100)

>>40181510
>>
Rolled 40 + 10 (1d100 + 10)

As for me...
>>
Rolled 13 + 20 (1d100 + 20)

>>40181510
>>
Rolled 19, 17, 6, 5, 6, 8, 9, 3, 9, 8, 9, 14, 11, 17, 3, 16, 20, 19, 9, 8, 14, 15, 18, 5, 20 = 288 (25d20)

>>40181510
Leerooooy
>>
Rolled 37 + 20 (1d100 + 20)

>>40181510
>>
Rolled 80 + 20 (1d100 + 20)

>>40181582
Derp, I messed up the dice, fuck my phonr.
>>
Rolled 89 + 20 (1d100 + 20)

>>40181510
>>
>>40181619
>>40181616
>>40181574
by classic rule of three if OP's using it vs
>>40181555

Means we might of won by a unnatural 100. Damn guys.
>>
Writing
>>
>>40181616

57 vs.54, very close success?
>>
>>40181672
Depends if he only takes proper format of dice. If so he took the 80+20.

Eitherway I think we barely squeaked by if he doesn't. Long as we won this contest I'm 100% okay with it.
>>
>>40181713
He takes the first three regardless of format, as he did not long ago.
>>
>>40181767
So we got very damn lucky.

I still want meat salsa on the ground floor dammit. After all the grief this fucker generated I want him in bits and chunks.
>>
You know what you have to do.

Fuck your blood loss, fuck your injuries, but your fatigue, but above all fuck this guy. You charge at the Guardin, with the approving roar of Pyrovoi backing you up, you jump on the stone slab, and you push the unbalanced fanatic with all your sixteen-year-old, gravely injured might. It tries to hit you, flailing its sword widely, not to avail. You see one foot leave the ground, then the second, and the massive abomination falls back. It tries to grab something, but without sight and with only one hand free, there is no chance.

It looks at you with its sewed up eyes, its mouth wide open, maybe to scream, and the Blind Guardian make its last flight.
Of course, you would have followed it with great joy, if there wasn’t the issue of you leaking. This last stunt only made it worse. But you now have a stone of levitation, yeah!

>Get the hell out of here

>Flying? No thanks. Find another way.

Also:

>Fix bleeding first

>Nah, you’re still good for a while
>>
>>40181952
>Get the hell out of here
>Nah, you're good
>>
>>40181952
>Get the hell out of here.

Assuming we can get this crazy thing to work!

The bleeding I'd just want to check on. if we're still not woozy we can afford to fly the fuck out and bind it with our rags out of crossbow range.
>>
>>40181952
>Get the hell out of here
>Nah, you're good
>>
>>40181979

Seconding this. Get the fuck out. Once we have some distance from the island we can patch ourselves up.
>>
>>40181952
>Get the hell out of here
>Fix bleeding first
>>
>>40181952
>>40181999
seconding.
>>
>>40181952
>>Get the hell out of here
>Fix bleeding first
>>
Writing
>>
>>40182086
This
>>
>>40182133
OP you gotta stop losing your trip. Thankfully we're used to you tripping over trips by now!
>>
Incoming "Pass out during flight due to blood loss"
>>
You check out the wound in your back the best you can. Hmm, it’s not bleeding too much, after all. You’re going to need surgery or magic to close it, though. It’s also painful as hell.


Pressing the remains of your clothes on it, you tries to take control of your new mean of transportation, ignoring the (pretty hypocritical) engraved text detailing the horrors all the users of magic should be subjected to. Even in your pretty wounded state, or perhaps because of it, you remember the advice that Eunix, your best friend and the most talented wizard you know, told you, years and years ago. “Remember, Astar, magical items are a bit like whores: you don’t have to woo or impress them, just to tell them what you want and meet their conditions.”

Eh, good old Eunix. Despite being a virgin, the kid always had the best advice on prostitutes.


Anyway. You project your will toward the stone, commanding it to take you away from it. It seems like it will refuse, at first, but soon it relents and obey. You lie on your belly, holding it as hard as your injured members allow it, and you take off in the sky. Behind you, you see crossbow bolts failing to reach you, as the guards apparently managed to reach the roof.

Yeah, as if they could catch you now.

Now, your eyes are definitively full of tears. You can’t believe it, you’re free! Free!

Despite not hearing it, you’re pretty sure the laugh escaping your lips is the greatest you ever had.

[End of Episode 1: The Jail]
>>
>>40182446

Nah, we're specced for toughness right now, as long as we can fly out to sea and get out of missile range we should be okay, and hopefully the hover stone moves pretty fast
>>
>>40182474

Nice!

Thanks for running OP. Next quest when?
>>
And that's it for today, folks.

Twitter: https://twitter.com/unoriginalpost

I'll be here for a short while, if you have questions, remarks, insults or the like.

I hope you liked it!
>>
>>40182474
I knew booking it was the right call.

Still that was one hell of a kick off for this one.
>>
>>40182474
nice, let the reign of terror begin.
>>
>>40182474
Wooo! Thanks for running.
>>
>>40182498

Next quest whenever I can. I don't know for sure.
>>
>>40182531
We're a ways off from that unless your reign of terror includes getting some actual clothes.

I can only imagine the draft the Prince's pants have right now going top speed across the sky.
>>
>>40182549
well obviously it's a long term plan.
>>
>>40182556
Of course. first the clothes line of some farmer. Then the world!
>>
For those who wanted to know: Yes, the throne would technically be yours now, if your empire hadn't been destroyed.
>>
>>40182653
It's only destroyed until we rebuild it.
>>
The only interesting quest thread on /tg/
Great job Op!
>>
>>40182694

Thanks! That's quite the high praise

I do disagree with that claim, though.
>>
Thanks everyone for playing

See you later!
>>
Can someone archive this?
>>
>>40182765
is it not already?
>>
>>40182765

Archived



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