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/tg/ - Traditional Games


File: Inventomancy.png (328 KB, 400x408)
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You're an inventomancer, in a wacky, a light-hearted world of fantasy, magic, technology, and other something-mancy motherfuckers like you which may or may not be in distastefully cute chibi aesthetics.

As an inventomancer - your power is to invent! You can take several prime materials, some mundane, some magic, and turn them into something awesome and asskicking. You'll need to - because you're a seriously weakass pussy who should really get his butt off the sofa more often.

(Cont.)
>>
You're at your horribly cute house, at the kitchen, by yourself, with that huge top hat with two spools of yours. In front of you, there is that paper again, that guild application form.

Guilds were quite a large things around here, they were in charge of giving quests to adventurers, providing them with food and a place to live, along the promise of being able to see the world far and wide. Visiting the far Norths, seeing dragons and marrying busty cowgirls was all made possible as a guilds member. It wasn't a totally bad deal, if you were competent enough.

...You weren't the kind of person who was competent enough, you just really needed a job, and this was the last place that would take you seriously.

You draw forth your humorously gigantic black quill, and start to write in the needed information in the blanks provided.

>Your Name
>Name of the Adventurer's Guild you're applying for
>>
>>40090276
>Hank McSweeney
>Muscles United
>>
>>40090378
Seconded.
>>
>>40090276
>Your Name
Periwinkle Ferdinand Balthasar von Wissenhof III
(We go by Ferdinand, because seriously, Periwinkle? Fuck our parents for giving us such a dorky name.)

>Name of the Adventurer's Guild you're applying for
The Confraternity of Courageous Craftsmen
>>
>>40090276
>Hat Madder
>Debauchery Tea Party
>>
"Hank McSweeney" you write in, with the quill dancing in tune with your scripture. "Muscles United" you added as well. They were some brawny fuckers, but it was all you got.

You look at your cache of magical items and materials you use to Inventomanace forth stuff. After wasting most of it into making animate dakimakuras, all you're left with is a handful of metal and wood, along three magical cores: Fire, Time, and Bone. But you only had enough materials left to use one single core.

You guessed you should at least make something for yourself, before going to the guild to hand in the form. To impress them, hopefully.

>Write in a Fire, Time or Bone - themed magic item, no bigger in structural complexity than a chair. Power has to be limited to a maximum of level 4, and can be of any kind (supportive, offensive, etc), as long as its themed according to the core given. SUGGEST FIRST, then votes will be made among the suggestions.

http://pastebin.com/Q3pnhEYf :4 Techniques of rank 4 are of an average level, ranging from attacks like middle-sized fireballs to sharp ice-meld objects like long swords or middle-sized battle axes. While they are actually capable of doing some damage, it will still need some of attacks of this level to put out an average mage.
>>
>>40090526

>Time

Create a Scepter that pauses a being's movement so you can wail on them.

>Time Scepter
>>
>>40090526
>Time
A small pendulum clock, the kind you'd put on a desk. This one is rigged to be wearable as a backpack. When activated, it creates a haste/time dilation effect, making us go faster relative to the world around us (to whatever degree would be appropriate for such an effect at level 4).
>>
>>40090526
>Fire
The boom tube. Shoots fireballs from one end. It has a real kick to it, so make sure you brace well before firing, but on the other hand you can point it behind or underneath you and take advantage of that recoil to get a boost.
>>
>>40090526
>Time
A pocket watch that when wound up, pauses everything except our mind for a period of time before resuming when the timer runs out.
>>
>>40090681
is it powerful enough for a rocket jump?
>>
>>40090526
>Bone
>Headband that makes the wearer's skeletal strength equal to iron or steal.
>we gonna b /fit/
>>
WHAT DO WE MAKE? (I've made adjustments I consider adequate, for the sake of balance and clarity.)

>Time Scepter
Create a Scepter that pauses a target in time. The pausing effect lasts for a second, and has a range of 10m. Can be used twice a day.

>Speed Clock
A small pendulum clock, the kind you'd put on a desk. This one is rigged to be wearable as a backpack. When activated, it creates a haste/time dilation effect, making us go faster relative to the world around us, accelerating our movement to our sprinting speed, for a minute. Can be used twice a day.

>Mind Clock
A pocket watch that when wound up, pauses everything except our mind for a period of time before resuming when the timer of 10 seconds runs out. Can be used four times a day.

>Boom Tube
The boom tube. Shoots fireballs from one end. It has a real kick to it, so make sure you brace well before firing, but on the other hand you can point it behind or underneath you and take advantage of that recoil to get a boost, equivalent to a strong jump. Can be used twice a day.
>>
>>40090761
>>Time Scepter
>Create a Scepter that pauses a target in time. The pausing effect lasts for a second, and has a range of 10m. Can be used twice a day.
>>
>>40090761
I would actually like to vote for this >>40090739 but if that's not a viable option then
>Speed Clock
>>
>>40090761
I would like to vote for >>40090739 please.
If not, I'll settle for the
>Mind clock
>>
>>40090761
Does the speed clock affect all actions (eg, attacks, dodging), or just let us cover ground quicker?
>>
>>40090761
time scepter or speed clock
>>
>>40090841
Just covering groundt, but it can be upgraded to a total time dilatation.
>>
>>40090761
Another vote for >>40090739
It'll be badass to block blows with your forearm alone, sure it'll hurt like hell, but damn will it be badass as fuck.

Also, can we bring some of our animated dakimuras with us? The night might be lonely and we'll need our waifus with us. Plus it'll be good simulation before we actually meet our real waifus.
>>
>>40090243
do these "oneshots" actually get proper endings?
>>
>>40090902
Speaking of waifus, dakimuras of whom did we actually animate?
>>
Time scepter: 1+0.5
Speed Clock: 1
Mind Clock: 1+0.5
Hypothetical votes for Bone Headband: 2

You decide to make the bone headband, with the spare iron you had and the Bone core.

>Bone Headband: Makes the wearer's skeletal strength equal to iron or steal for a few seconds, useable three times a day.

This should impress the "Muscles united" guys you guessed. Maybe, like, you could be as tough as them. Just for the sake of emergency, you stuff one of your animated dakimakuras into your backpack as well, along the document you needed to hand in, and you walked off to the guild, with a bit of cheer in your step.

>Write in of who the dakimakura is

(Cont.)
>>
>>40090739
>iron or steal
>>40090991
Bones are actually superior to iron in terms of strength to weight ratio.
>>
>>40090991
>Write in of who the dakimakura is
>>
>>40091019
at least if they're made out of Iron they won't break and shatter due to the brittle structure.
>>
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>>40090991
>>
>>40090991
>daikamura
It was of ourselves. It was a weird commission and the guy didn't pay up in the end (too realistic personality, apparently), which is why we are so low on materials.
>>
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>>40090991
>>
>>40091102
Wait no, forget what I said. This. I change my vote to this.
>>
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>>40091107
>Non-loli dfc
>>
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You reach the guild hall. Its a large, imposing place building, with a lot of ruckus inside. People were at their seats, drinking ale, or whatever the hell that green gunk was. Shyly, you walk up to the middle, towards the bar, and you ask "Hey. I... Want to apply." and you show the paper to the girl behind the counter, who smiles.

"Yup, you're the vacancy-filler we've been expecting" she says. "However, I was expecting someone a bit more... Never mind! You will do!"

You chuckle, uneasily. Yeah. You were that guy. She took the paper, stamped it, and tucked it under the counter.

"Alright, the last guy kinda died half-way through the mission, and now that you're here, you can continue where he left off!" she cheers. You continue to maintain your politically correct smile, but you ounce out a small "What?"

"Yep!" she says, taking out a map. "Good 'ol Bob went to the Gorilla Mountain, didn't really make it though! The task is to recover the ruby that is at the top of the place. Darn Gorillas took it, for some reason."

"Sounds kind of cliche." you comment.

She giggles. "Yup. And now that you're employed, you're going to have to hop to it! You don't want to get fired, now don't you?"

You chuckle uneasily. "But I just got here? Don't I get a drink or something?"

"Nope!" she replies, smiling. "C'mon, go, go!"

Your smile twitches, and you walk out of your home guild, and out to the road you knew would lead to that mountain you've been prohibited to walk up as a wee kid. Gorilla Mountain.

(cont.)
>>
>>40091120
Uhm, you should prolly link or delete your previous post then
>>
My vote for >>40091044
Dakimura of a cute librarian you've had a crush with during your academic days but never muster up the courage to approach.

She had been one of your many regrets in life. At least you have this animated simulacrum of her comforting you at night.

Also acts as a your personal secretary with limited intelligence.
>>
>>40091102
voting for kyubi
>>
>>40091136
Do we have money to buy materials?
>>
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>>40091136

With your headband on your head, and not much else besides that dakimakura of the librarian - your childhood crush, you walk up to the base of the mountain, and you start to stroll up the trampled road of dirt through the mountain's forest.

Then, mid-way, you find a Gorilla. One of these big guys, standing in the middle of the road, scouting his nose with a finger until he stops and glares at you with a smile.

"Another one?" he says, in his deep voice. "Well..." he started to approach.

"This will be as easy as the first." he claimed, and charged towards you.

>Write in two actions. (For example, jump, then roll, or use item, then beg.)
>>
>>40091179
God dammit /tg/, I am all for laughs but that Kyubi seriously creeps me out. Which I admit, is the point but I don't have to like it.

I vote for anything but the Kyubey, hell even generic librarian or flat chested warrior.
>>
>>40091230
>Take out Dakimura
>Offer it as tribute
>>
>>40091230
>Dodge roll, then hit it with your Dakimura
>>
>>40091230
>Dodge
>Beg

>>40091257
>Offering our waifu as tribute

You disgust me.
>>
>>40091230
>Dodge
>Ask the dakimuras for help, assuming we made her with a search function or something. Keyword being "Gorrila" and "What do?"
>>
>>40091230
[s]we should have made the scepter[/s]

dodge roll, run like heck
>>
>>40091230
>Dodge
>Offer bananas
>>
You try to dodge first! But you really aren't too good at dodging but you try anyway!

Roll 1d100, best of first three. DC: 40
>>
Rolled 92 (1d100)

>>40091343
>>
>>40091314
I don't see how the scepter would do us much good here. One second of freeze would help trip up an enemy to give a buddy of ours a better opening, but flying solo it's not nearly enough for our scrawny ass to make anything of it.
>>
>>40091353
There we go!
>>
Rolled 2 (1d100)

>>40091343
BTW do we have a scouter monocle like in the OP pic? If so we should check the gorilla's power level (and weaknesses)
>>
Rolled 44 (1d100)

>>40091343
>>
>>40091353
>>40091372
Well, looks like we're good whether it's roll-over or roll-under. Good work, team!
>>
>>40091372
or do a sherlock scan with the mind clock and then proceed to kick ass in an orderly fashion. But....we made the bone headband.
>>
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>>40091353: 90+ roll.

You stand there. And you clap, and put your heels together, and you taunt him forth, with a small dance of tapping your feet into the ground.

The Gorilla throws himself at you, and with a good amount of unworthy luck, you evade his charge, then look at the sky, throw a kiss into the air. "Olé" you say, passionately.

Now for step two. You pull out your dakimakura of Grunhilda, and you hold it in front of you, and ask. "Grunilda: Search function: Gorilla!"

"I wuv you." it replies.

"There is no time for that! Search function: Gorilla!" you repeat.

"Oh ~ not there ~" it robotically voices out. Fuck! You never installed anything useful in this goddamn thing!

You look back at the gorilla, who is left face-first in the ground, but recovering. You need to do something! Quick!

>Write in two actions (For example, jump, then roll, or use item, then beg.)
>>
>>40091508
1: swiftly approach gorrila while he's stuck
2: turn gorrilla joints into iron so he is unable to do gorrilla warfare upon us with headband.
>>
>>40091508
Okay cheesecake, I laughed.
+1 Internet for you.
>>
You guys should've chosen basketball dwarf for your dakimura!
Much better than some dumb librarian!
>>
>>40091508
Uh...fuck, we don't really have any weapon worth a damn, do we?

>Run
>Hide
>>
>>40091508
Run while it is stuck.
Then, try to hide before it gets unstuck.

There's probably lots of gorillas, if we spend our time trying to defeat all of them, we'll never get anywhere. I say we attempt a stealth mission.
>>
Rolled 65 (1d100)

>>40091483

activate the headband and beat up the gorilla. make him cough up some information.
>>
>>40091508
>Goes full metal.
>Jump stomp the gorilla in the nut with the momentum and weight of multi-kilo spooky steel skeleton.
>>
punch the gorilla in the dick with the headband activated
>>
You try to attack! You activate the metallifiying headband, and you focus.

"Target acquired!" you mentally tell yourself. "Crotch!."

Roll 1d100, best of first three. DC: 40
>>
Rolled 3 (1d100)

>>40091688
>>
Rolled 49 (1d100)

>>40091688
Oh boy, this will surely not end well.
>>
Cheesecake, what's up with all the new quests?
>>
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You kick his coconuts with a single kick, hitting right on target. "Aha! Try doing gorrilla warfare on me now!" you claim, victoriously.

He ape is whining on the floor, but then he makes a pause in his suffering just to tell you something. "Kid, if this pain doesn't kill me, that joke will."

You just try hold your smile.

"Your dirty tricks won't work on the ones higher up" he adds, in a agonizing mutter. "Boss has got balls of steel." he then chuckled at his own joke, and you continue to smile like a dingus.

You continue to walk further up, this time more wary. You have to be careful - if that ape was right, there would be more guys up here.

Then, over there, you could see a group of them huddled around a large fire, with a jewel floating in the middle. That had to be the ruby - but there were so many apes! How would you deal with that?

>Write in an action, and roll 1d100 with it if it involves some kind of skill.
---

>>40091804: Experiments. I'm switching tone, mechanics and overall deal in each of them, to find my true calling.
>>
Rolled 2 (1d100)

>>40091864

Use your doll to seduce er, I mean, distract the gorillas. if successful grab the ruby and book it!!
>>
Rolled 14 (1d100)

>>40091864
Is there a tall tree or cliff we could jump off of right into the middle?

We could leap down directly onto the ruby, using the headband so we don't break ourselves on the landing. Having a kid fall out of the sky ought to shock the gorillas enough that we can make a quick break for it while they're still trying to figure out what's going on.

Dice if we need it for sneaking/climbing/whatever.
>>
>>40091864
Study the damn Ruby! Normal rubies don't float lazily on top of a huge fire. Something is not right with that juju and the guild told us fuck all.
>>
Rolled 94 (1d100)

>>40091864
Throw a rock Somewhere to distract them and draw them there, them rush in and grave the ruby.
>>
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You look around for a rock, and via some godly luck, you find a Rockkatoo, a small, rock-like being. These fuckers were rare!

"O-oh...Hello sir" the little rock said, with his little mouth and a smile. "I'm a Rockka-"

You threw the little fucker before he could finish, into the group of apes, making it squeal in the air as it flew nearby them. A few of the apes followed it fly in the air, and immediately started to go after it. "It's a Rockkatoo, guys!" you could hear an ape say. "Really? A Rockatoo? Let me see!" another said, and more and more joined in to see the creature. As they were all distracted, you ran up to the fire were t he ruby was, and you threw a hand into it, to attempt to retrieve it.

Oh, and the fire kinda burnt quite a lot, but you went in full rambo and tried to do it anyway, fuck skin health.

>Roll 1d100, choose highest of the first three.

1-40: Minor burn
41-80: Moderate burn
90-100: Serious burn.
>>
Rolled 77 (1d100)

>>40092119
I fucking lol'd

minor burn get!!
>>
Rolled 43 (1d100)

>>40092157
We've got nerves of steel. ...I hope?
>>
>>40092119
im imagine the gorillas think its the cutest thing and theyre all huddled together and the rock sings and dances and theyre like "dude bro this little guy is cute as fuck, man"
>>
Rolled 81 (1d100)

>>40092119
>>
>>40092260
This is the highest, 81.
Here's the chart.
>1-40: Minor burn
>41-80: Moderate burn
>90-100: Serious burn.

81 isn't on the list... so no burns?
>>
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>>40092260 Highest roll: 81: Nothing. 41-80: Moderate burn, 90-100: Serious burn.

You actually stop and use your brain, and go and look for a stick, as the apes are all huddled around the rock, admiring how cute it is, and you poke the jewel out of the fire casing, and then with a hand wrapped in your jacket, you take and keep the warm thing in your pocket.

Victorious, you run back down the mountain, hoping no fucking apes would come after your sorry ass, and you reach the bottom, and you walk through town until the guild. You didn't stop at anyplace in between, you've been told to hurry.

You arrive back at the guild hall, and you toss the ruby onto the counter.

"Done." you claim, satisfied, to the cynical pink haired girl from before.

"Oh, great!" she replied, took the jewel, and stowed it back under the counter, then continued to serve people drinks. You waited there, staring her. She had to pay you, right?

"What?" she asked.

"Don't I get paid?" you ask.

"Uhm, no. We paid the first guy already, we don't have any money for you. But you're now officially in the guild, congrats!" she cheers.

"But. I need the money!" you insist, slamming a hand on the counter. "I should get paid!"

The pink haired one looked aside, then back at you. "You're an inventomancer, right?" she asked. It said so on your resume. "If you really want *something*, I have this old thing."

She tossed an old magicore onto the table. It was ...

>Write in the Type (For example: Fire, Ice, Time, name a theme)
>>
>>40092501
a timely torch that will activate whenever the story demands it
>>
>>40092501
Would combining two cores of the same type let us make more powerful items?
>>
>>40092501
A fusion core, allows you to produce large amounts of clean energy, summon battlecruisers, or just combine things together.
>>
>>40092501
>Pure manliness
>>
>>40092501
Meat
>>
>>40092596
This or a Time core.
>>
>>40092501
I vote Time if we can combine it with our existing Time core as >>40092589 is asking.

Otherwise, Trickery. Or whatever would let us make illusions. If we're stuck at fairly low power level and frequency for the time being, best to aim for flexibility.
>>
Voting for >>40092596
A Fusion Core, while it have many purpose, such as producing large amounts of clean energy, constructing battlecruisers, on its own the core is nothing but a ridiculously efficient energy source, capable of powering almost anything you can make almost perpentually.

You are now thinking of using the Fusion core onto to your dakimura, why have a cheap printed substitute when you now have the energy to power the real thing, or at least as real as you can get with a artificial doll powered by nigh infinite magical energy.
>>
I vote timecore. I dont likenthe fusion idea so early in the adventure
>>
>>40092726
The Dakimura's problem isn't that it isn't powerful enough, it's that its intelligence is limited.

>40092779
If the QM knows what he's doing he'll be able to roll with it in a way that doesn't break the game.

Also when the QM said it was animated, does that mean the pillow itself was animated, just the image on the pillow, or both?
>>
>>40092843
No, I meant we rebuilt a new robotic one based on the work we did on the Dakimura.

We have the technology, we can rebuilt her, make her better, and add more function.
>>
>>40092843
true. didn't mean to insult the qm's abilities. my bad.
>>
[No fusion core, fusion as a theme is kind of ambiguous as stated anyways. Going with Meat+Manliness, and Time.]

"It's a Spy Steak Core." she claims, trying to sound cool.

"A Spy Steak?" you wonder. "Why would something like that be just hanging around? That sounds really cool!"

"Yeah..." she continues. "Like a spy, its cold as ice, it's got nerves of steel, it's tough like a shoe's sole..."

"That's just a cold steak!" you point out. Alright. No wonder that "old thing" was just hanging around. Maybe you could get some kind of use for it, if you had the materials to craft it into something. You take it, and inspect it. You smile. It wasn't a Spy Steak core, it was just a broken time core, that could only apply to organic matter. They must've been using it on steaks.

"Do you have at least *trash* for me to Inventomanace?" you ask. "Broken furniture, some stuff you don't use? I feel like I can muster out another inventing spell, and it would be useful for me in future missions."

"Sure" she says, and points to the back. "You've got the stuff that went rotten yesterday back there too. You can eat it if you'd like, it's free!"

"Yeah, thanks."

>Write in an Invention (a magic item with a single effect). Structurally, not more complex than a chair and built from trash.
Cores (or core combinations) you can use in the invention:
-Time: Rank 4 effect
-Steak: Rank 3 time effect, limited to organic matter
-Fire: Rank 4 effect
-Time+Steak: Rank 5, but with risk of rupture at creation.

Magic Ranks: http://pastebin.com/Q3pnhEYf

Rank 4:
Techniques of rank 4 are of an average level, ranging from attacks like middle-sized fireballs to sharp ice-meld objects like long swords or middle-sized battle axes. While they are actually capable of doing some damage, it will still need some of attacks of this level to put out an average mage.
>>
>>40092940
We need something with more offensive capabilities.
Forge a rotten Ham bat that will cause an target struck to puke in slow motion. (Limited charges of course.)
>>
>>40092940
>-Time+Steak: Rank 5, but with risk of rupture at creation.
>Use more resources, and risk losing them for nothing, with just a measly 1 level higher power as the potential payoff

Yeah, fuck that noise. Fucking waste of cores right there.

Low-level shit it is, then. And we really need some sort of weapon.
I vote for the Boom Stick from earlier, assuming there's wood/metal junk to work with and not just spoiled food.
>>
>>40093035
There's wood and metal and junk.
>>
>>40093060
Please do not waste our cores on something that's not guaranteed to work and is hardly any better than what we can make without multiple cores or risk of failure. The scaling of this power level system is not steep enough to justify the extra cost and risk.
>>
>>40093098
sorry
>>
I vote time scepter or hambat
>>
What do we make? Vote!

>Tentacle bat (http://40.media.tumblr.com/tumblr_mbrtd1UlrZ1qzfsnio1_1280.jpg)
Fueled with necromancy-like abilities and the Steak Core, when it hits foes, it causes them to stagger, feeling a slight surge of fatigue that soon dissipates. Can be used limitlessly, but its effectiveness depends on your combat skill and physical capabilities (which are shit)

>Eldritch Top (http://www.debbieschlussel.com/archives/dreidel.jpg)
A sentient Top that when activated, chases after a foe within 10m until it strikes, powerful enough to hit as hard as a beefy warrior's arm. Has 2 uses per day.

>Boom Tube
The boom tube. Shoots fireballs from one end. It has a real kick to it, so make sure you brace well before firing, but on the other hand you can point it behind or underneath you and take advantage of that recoil to get a boost, equivalent to a strong jump. Can be used twice a day.
>>
>>40093199
Top!
>>
>>40093199
Boom Tube
>>
>>40093199
Definitely the top
>>
>>40093199
>Boom Tube
>>
Tie :S
>>
>>40093199
Boom tube seems more useful
>>
>>40093386
the top is stronger though. it wouldve been more useful than the tube versus the gorillas imo
>>
>>40093407
The top doesn't sound like it hits any harder, just that it auto-hits whereas we have to aim the tube.

But on the other hand, the top requires 2 cores (versus 1 for the tube), and comes with a risk of burning those 2 cores for a big fat pile of nothing (versus guaranteed success for the tube). The tube is also a dual threat, useful for maneuverability as well as combat. Top is combat only.

The cost/benefit ratio works out STRONGLY in favor of the tube.
>>
>>40093445
fair enough. headband plus tube = we better get good at melee tho
>>
>>40093482
Not like the top's going to be any better there. It's two auto-hitting attacks per day, and 10m range isn't that much. Plus the tube is ranged, isn't it? Being a fireball launcher, I would expect it to have at least the same 10m range as the top.
>>
Top: >>40093222 >>40093258
Tube: >>40093237 >>40093277 >>40093386

Tube its!

With a bit of abandoned furniture, some elbow grease and prayer, you piece together the Boom tube!

>Boom Tube
The boom tube. Shoots fireballs from one end. It has a real kick to it, so make sure you brace well before firing, but on the other hand you can point it behind or underneath you and take advantage of that recoil to get a boost, equivalent to a strong jump. Can be used twice a day.

The Inventomancy dust settles, and there you have it, your new, asskicking weapon.

>SESSION END.

------

This has been experimental and all, but I liked it! Feedback is important for me, so here are some questions I'd like you to answer:

>What did you like most?
>What did you like least?
>What would you like to see changed?
>Out of 10, rate the session, overall.
>>
>>40093614
>What did you like most?
the suprise humor of the rock and the doll
>What did you like least?
nothin
>What would you like to see changed?
nothin
>Out of 10, rate the session, overall.
10/10
wanna play more!

I really like the inventomancy idea and the fairytail style questing. The OP image hooked me.
>>
>>40093614
>What did you like most?
Free-form inventing is fun. Our high roll on the rock distraction playing out as finding a rare talking rock was also pretty entertaining.

>What did you like least?
The power level system is a little...meh. The guide focuses entirely on destructive capability, which makes it hard to anticipate how flexibility and utility play in. The daily use limit also kind of came out of left field at first; there wasn't any mention of it until you compiled suggestions for the first invention vote, so I was quite surprised to see that the inventions would have such limited daily uses.

Also, as I was saying on that final vote, the increased cost/risk for making higher-level inventions really seems disproportionately high compared to the payoff as indicated in the power level guide.

>What would you like to see changed?
Better guidelines to explain the power levels, incorporating considerations of flexibility and frequency rather than just talking about damage.

>Out of 10, rate the session, overall.
7/10, it was pretty fun.
>>
>>40093614
So far so good.
Just make sure to keep a good handle on your players. There's a fine line between screwball fun and getting too silly.

Also wanna see more of the daikumura as a character.
>>
>>40093702
>10/10 wanna play more!
Thanks! I'm glad you liked it!

>>40093757
>Better guidelines to explain the power levels, incorporating considerations of flexibility and frequency rather than just talking about damage.

That can be polished. Its great that you've pointed that out. *Nod*
>>
>>40093804
>Just make sure to keep a good handle on your players. There's a fine line between screwball fun and getting too silly.

I noticed that too. I do enjoy humor, but sometimes I felt that line looming. Good observation though, thanks for noting it.
>>
2nd session when???

also now that im in this headspace what manga/anime goes with the vibe of your quest?
>>
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>>40093913
If you're into lolis, then: Lotte no Omocha. Some Disgaea too, and Fairy Tail.

I'm thinking about fusing this quest with Puppetmancy. I really, really fucking want to make a good Puppetmancy quest, and it fits. You can invent stuff to outfit your Puppet with, but Puppetmancy is a bit industrial and such, whereas this is so much more lighthearted.

If you want to have updates on what I'm gonna do, my Twitter is here: https://twitter.com/CheeseCakeQM
>>
>>40093999
awesome

I love the puppetmancy too. if both were in the same tone as this quest id love it.
>>
>>40093869
I think the way you create options based on previous write in options is a satisfactory way of reigning people back in after asking for invention ideas, but it might bog down the quest a bit. As you're effectively asking the same question twice before moving the story forward. I see no immediate solution that doesn't involve curtailing player creativity.

Perhaps consider using more preset options for situations that don't really require that much creativity as well as giving us better inventions but at much larger intervals.
>>
>>40094052
>I think the way you create options based on previous write in options is a satisfactory way of reigning people back in after asking for invention ideas, but it might bog down the quest a bit. As you're effectively asking the same question twice before moving the story forward. I see no immediate solution that doesn't involve curtailing player creativity.

I could make a strict Suggest then Vote curfew for the invention system, for example, 10 mins then 10 mins, to get it done quick. People would know what cores we have beforehand so that they can plan for crunch time. Or maybe, throughout the quest, they can just post a suggestion, or even edit a public pastebin or something, and then I hold votes according to the state of the pastebin at the moment I decide to hold Invention Votes.

>Perhaps consider using more preset options for situations that don't really require that much creativity

That works. I'll have that in mind, thanks!

>As well as giving us better inventions but at much larger intervals.

That can also work. I really like the Chargen part of invention-making, I should be able to streamline it more, somehow, as I wrote earlier.
>>
>>40094039
We could just get a Life Core and make a puppet here, tbh. Hrm.
>>
>>40094173
thats a good idea!
>>
>>40094213
Hehe. I'll see what I do, I need time to think, and listen to opinions.

Also, Thread Archived http://suptg.thisisnotatrueending.com/archive.html?tags=Inventomancy
>>
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>>40093913
Oh! Also Doraemon!

Fucking Doraemon.
>>
>>40094173
>We could just get a Life Core and make a puppet here
I was actually considering suggesting Life or Mind when we were picking the core type earlier, in order to make our waifu more realistic, but I ended up being too late and scrapped the post when I saw you'd put up the next update.
>>
>>40094255
bookmarked your twitter. I am excite.
>>
>>40093614
Pros:
> I like the sheer flexibility of the PC class.
> Item crafting!
> Plenty of clever write-in options
Cons:
> The tingling foreboding of so many waifu wars, power sperging, and the shitstorms to come. This quest thread has a potential to invoke them given the vague sources your quest campaign is built upon Animu Sources
> Relatively world building.
> PC characteristics is still a big unknown.

Questions:
>What is PC's name? (all I know is that PC is male, is physically a wimp, and wears a nice over-sized top hat)
>Even though the quest setting is lighthearted Shonen grade comedy, we're still clueless to some extent. Is this setting basically Not!FairyTail?
Rating:
>8/10



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