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File: intro shot.jpg (81 KB, 800x600)
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This city is like a backed-up toilet.

All the sewage is just circling around.

And all the plumbers are out of business.
>>
The nightly news is a laundry list of atrocities. Stabbings, shootings, arsons, kidnappings.
>>
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I turn it up loud. It keeps me motivated.
>>
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Ever since the Wertham Act, it's been getting worse. The police can't do anything. The only ones who could are dead or in jail.
>>
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They gave Public Defender a show trial and threw him in Blackgate alongside the scum he used to lock up.

The White Knight took off his helmet and disappeared.

I, Candy was confiscated by the city and recycled into the Bay Street Bridge.

There's no one left.
>>
Until tonight.
>>
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>>38723079
Fuck yeah, let's do this.

>>38723154
>Caption
So, newbie, myopic super-heroine? I am DOWN. But what IS the Wertham Act?
>>
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What will you do now?

>Hit the streets!

>Check the docks!

>Follow the sirens!

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 5 (1d12)

>>38723216
>Check the docks
>>
Rolled 4 (1d12)

>>38723216

Stop a mugging!
>>
Rolled 8 (1d12)

>>38723216
>Hit the streets

The cops will try to arrest us and anything they're going to is at least somewhat handled. Docks can wait; there's citizens out there to keep safe and we need to give the people of this city hope!
>>
Rolled 2 (1d12)

>>38723216
>Follow the sirens!
>>
Rolled 7 (1d12)

>>38723216
>Follow the sirens!
>>
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The docks have been underused since the city's economy took a dive. Now they're mostly used for smuggling and dumping bodies. The air is thick with illegally-dumped industrial waste and the stench of rotting fish.
>>
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I'm about to pack it in and go home when I hear something heavy impact against wood and the sound of stage-whisper voices.
>>
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"Careful, you idiot," someone says. "Hurry up."

The goon they've got watching for cops is packing serious hardware. This could be big. Then I see who's running this show.
>>
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The Tennessee Squinter! Nobody's ever caught him before.

What's he doing in the city?
>>
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If I walk away now I can go home and survive another night.

But I can't walk away.

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 3 (1d12)

>>38723793
use our electro stun grenade!
>>
Rolled 10 (1d12)

>>38723793

Sneak closer, find out what they are up to.
>>
Rolled 10 (1d12)

>>38723793
Hotwire that car and crash it into them! Then jump out and jkick their asses!
>>
Rolled 3 (1d12)

>>38723793
Hurl a hefty trash can at the armed goon's head, then zip between them and their escape vehicle to pitch it into the harbour!

I'm guessing we have some kind of super-powers, right? Or this is going to be embarrassing.
>>
Rolled 1 (1d12)

>>38723793
Try and get closer to the gunman, then take his pistol and hold them up!
>>
I sneak a little closer to the action and wish I had been the one who would have grabbed that loose electrogrenade when they finally took Knick-Nat down. I wouldn't have let the cops take it.

All I have is my bare hands.
>>
>>38723215
http://en.wikipedia.org/wiki/Fredric_Wertham
>>
Rolled 3 (1d12)

>>38724227
No! All you have is your BEAR hands!
>>
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"Come on, come on," the Squinter drawls. "The sooner we get those to Bottled Blonde, the sooner I can get outta this two-bit burg!"

Bottled Blonde! The most ruthless mastermind in the city!
>>
I may not have any gadgets, I think to myself as the engine sparks to life...
>>
>>38724304
This is how you hero.
>>
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Rolled 5 (1d12)

...but sometimes bare hands are enough!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 7 (1d12)

>>38724330
Run them down and bail out before we go over the dock. Beep beep.
>>
Rolled 4 (1d12)

>>38724330
car fu!
>>
Rolled 2 (1d12)

>>38724330
RAM EM DOWN
>>
The van takes me up the ramp onto the dock before they can all get out of the way, and I feel a satisfying crunch as the tires screech across the wood.
>>
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Probably nothing.
>>
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"Git in there," the Tennessee Squinter shouts as he kicks one of the crates into his boat.
>>
Rolled 12 (1d12)

Then I see the guard washed back up and his gun flashes to life!

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 62 (1d112)

>>38724682
Bail! then flank and disable.
>>
Rolled 1 (1d12)

>>38724682
Seduce him with candy
>>
Rolled 10 (1d12)

>>38724682
Bellow an intimidating warcry.
>>
Rolled 3 (1d12)

>>38724682
Tuck and roll then get in behind the guy and disarm him
>>
Rolled 10 (1d12)

>>38724682
LET THE CAR FALL ON HIM
>>
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The windshield explodes into a cloud of glass and I feel something rip through my shoulder as I scramble out of the stalled van.
>>
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I hear the sound of a motor and look up just in time to see the Squinter cackling to himself as he guns the boat's engine and veers away from the docks, cutting his loss with two of his three crates.
>>
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I can't feel my arm. This might be bad.

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 4 (1d12)

>>38725213
Take cover behind the van. Take stock of our injury.
>>
Rolled 11 (1d12)

>>38725213
Regenerate!
>>
Rolled 9 (1d12)

>>38725213
Pull out your cellphone and call the police! Pretend you were just cosplaying!
>>
Rolled 2 (1d12)

>>38725213
Find some toxic sludge to roll around in, maybe we'll get superpowers
>>
>>38725248
We Wolverine now?
>>
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I dig my heels into the rotting splintered wood and shove my back up against the van. I'm expecting the worst, but it doesn't seem as bad as I thought.
>>
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"There you are! This'll teach you to get in the middle of our business!"

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 5 (1d12)

>>38725496
Spin kick the gun out of his hand!
>>
Rolled 4 (1d12)

>>38725496
Give up and get shot
>>
Rolled 5 (1d12)

>>38725496
kick his ass!
>>
Rolled 10 (1d12)

>>38725496
Er, act like you just got lost driving to the supermarket?
>>
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I try to sweep the gun out of his hand, but I'm too winded and he's too quick, and I only manage to shove him enough to throw off his shot. The harsh rattle of the machine gun echoes out over the bay as spots dance in front of my eyes -
>>
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"What are you, crazy?" he shouts as I grab the gun and struggle to get it out of his hand. If it weren't for my gloves it would probably be too hot to touch.

Roll a d12 and link to this post for whatever you do, please!
>>
Rolled 5 (1d12)

>>38725870
Push the hot gun to his face
>>
Rolled 2 (1d12)

>>38725895
Solid plan.
>>
Rolled 8 (1d12)

>>38725870
Kick him in the dick!
>>
>>38725921
Best plan. Right in the studs.
>>
>>38725870
Don't let this QT be kill!!!! ;_;
>>
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I try to pull it away from him, but he's bigger than me, more muscle...
>>
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... and he wasn't shot in the arm. I feel my grip start to falter, and his eyes light up as he sees me weaken...
>>
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... then I remember who I'm fighting and his face gets a different expression.
>>
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This is military-grade hardware. Way more than anything the police are carrying.
>>
>>38725823
>machine gun
Random thing I discovered to make it look like a machine gun: put a minifig hand on the barrel for use as a magazine.
>>
Rolled 11 (1d12)

>>38726277
It's also ours, not lets pop a cap in that fool's ass! Shoot the Tennessee Squinter.
>>
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The Squinter got away, but this one can still talk.

What now?
>>
Rolled 1 (1d12)

>>38726329
Find out where they were taking the goods.
>>
>>38726329
But muh 11. ;~;
>>
>>38726351
Wow the dice hate me today.
>>
>>38726321
Can we murder him anyways? We've already iced one crook, what's another?

>>38726329
Dunk his head in the water a bit to loosen his tongue.
>>
>>38726351
So we accidentally kill him?
>>
Rolled 8 (1d12)

>>38726329
Tickle him until he talks
>>
where is Rachel! where is she!?
...
I mean
Where is the bottled blonde!?
>>
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He might not know what I need to find out.

But maybe someone else does.
>>
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"Ha ha! Nobody out-foxes the Tennessee Squinter! Shame I lost one of those crates, but at least-"
>>
Rolled 6 (1d12)

>>38726659
Where is the bottled blonde? Just ask him.
>>
"-Huh?"
>>
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What's the matter, Squinter?
>>
Thought you could get away from me?
>>
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Roll a d12 and link to this post for whatever you do, please!

To roll, put dice+1d12 in the Options field!
>>
Rolled 8 (1d12)

>>38726831
PREPARE FOR RAMMING!
>>
Rolled 8 (1d12)

>>38726831
Don't tell him about the shallow rocks he's about to drive into. Dummy should watch in front of him.
>>
Rolled 5 (1d12)

>>38726831
Shoot his hat off
>>
Rolled 4 (1d12)

>>38726831
Get next to him and shoot him in the eye!
>>
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"Oof!"
>>
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"That's it, girl, you done yourself in now!" the Squinter shouts as he raises his own swaying machine gun into the air.
>>
Rolled 11 (1d12)

>>38727137
Shoot the gun out of his hand with your lighting fast quick draw skill (trademark)
>>
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Equipment check:

* One speedboat
* One machine gun

Roll a d12 and link to this post for whatever you do, please!
>>
>>38727163
What >>38727160 said.
>>
>>38727163
Can't you take >>38727160s' roll?
>>
Rolled 11 (1d12)

>>38727163
Jump onto Squinter's boat and kick the gun out of his hands
>>
>>38727160
Knock his block off
>>
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Before the Squinter can take aim at me I leap from the captain's seat and fire off a burst of my own-
>>
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"Gyaah!" the Squinter screams as my shot knocks the gun from his hand and sends it spinning out into the water.
>>
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"Don't move," I tell him.

What will you do now?
>>
Rolled 3 (1d12)

>>38727392
Get him to spill his guts about the operation.
>>
Rolled 3 (1d12)

>>38727392
Ask him what's in the boxes.
>>
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"Hey, hey, put that thing down, let's be reasonable here!" the Squinter pleads as the speedboat bumps into his contraption and I step aboard.

"Tell me what this is all about."

"Hey, I don't know anything about no operation! I just know that Bottled Blonde was gonna pay me two million bucks to bring these into the city."

"What's in the crates?" I demand, and the Squinter squints.

"See for yourself."
>>
Rolled 9 (1d12)

>>38727666
Make him open the crates for you. Keep the gun trained on him.
>>
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More military hardware. Maybe not enough to equip an army, but at least a platoon.
>>
Rolled 7 (1d12)

>>38727702
Knock him out and steal the guns. You'll need them later.

You can interrogate him in your apartment.
>>
"What about me, kid? Rules say ya gotta take me in."
>>
Yeah. The rules. The ones the old guard followed.

Look where it got them.

...

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 8 (1d12)

>>38727751
"I'm breaking the rules just by existing. Might as well break a few more."
Then shoot him in the head and dump his corpse in the water.
>>
Rolled 9 (1d12)

>>38727812
Shoot him right between the eyes!

Er...eye.
>>
Rolled 7 (1d12)

>>38727812
Shooting a man in cold blood isn't our style. Tie him up, park the boat somewhere, call the cops and leave.
>>
Rolled 7 (1d12)

>>38727812
Say something edgy about playing by our own rules then kill him.
>>
Rolled 11 (1d12)

It's time for jack, to let 'er rip!
>>
Rolled 12 (1d12)

Seduce him
>>
>>38727894
Goddammit why does this ALWAYS happen?
>>
>>38727894
Why would you do this?
>>
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"So that's the way it's gonna be?" the Squinter asks as I train his thug's gun at him.

"Yeah," I tell him, and pull the trigger.
>>
That's the way it's gonna be.
>>
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A few bubbles come up, then nothing. Just me and the ocean breeze blowing in my hair. It feels clean out here. No stench from the city.
>>
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Too late, I realize the sound I'm hearing isn't from the boats. It's coming from the city, and it's getting louder.
>>
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The helicopter's searchlight sweeps out over the water, flashing past us and swooping back again!

What will you do now?
>>
>>38727928
The dice gods are very horny
All the smut and waifu quests were only set up to appease them.
>>
Rolled 12 (1d12)

>>38728246
Jam the throttle on this boat full forward, then jump over to ours and hide. The chopper should follow the noise.
>>
Rolled 9 (1d12)

>>38728246
Seduce the helicopter pilot
>>
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This thing seems easy enough to operate. Just engage the throttle, release the brake...
>>
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...and we're off!
>>
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The spotlight recedes behind me and I can barely think straight as everything I've just done hits me. I killed the Tennessee Squinter! Broke up some gun-running scheme of Bottled Blonde!

What now?

>Return to the docks

>Go home

>Hit the streets
>>
Rolled 11 (1d12)

>>38728621
Hit the streets...with your fists!
>>
>>38728621
Get drunk.
>>
>>38728621
> Hit the streets

> End up in a bar

> Get really drunk

> Drunkenly boast of our exploits

> Get overheard by evil henchmen

> Shenanigans ensue
>>
>>38728621
You are still wounded, remember?

The adrenaline will wear off shortly
>>
>>38727894
Can we use this 12 later?
>>
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Drunks shout in the street and somewhere an animal shrieks in pain. It sounds like an animal, at least. Sirens circle at the edge of my hearing but keep their distance - this place gives bad neighborhoods a bad name.
>>
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Roll a d12 and link to this post, please!
>>
>>38729209
I just go and reuse >>38727894.
And yes, same option too. Best way to solve a rape.
>>
>>38729185
Here on the corner of Shady Street and Lawless Lane (the city planner had a sense of humor) we're sure to find a lead on a platoon of mercenaries waiting for weapons that we thwarted!
>>
>>38729235
No banking!
>>
Rolled 8 (1d12)

>>38729256
Look for a lead I guess. Preferably the obvious ones, bristling with weapons.
>>
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A pair of scarred stray dogs bark and snap at each other over what's left in the spilled trash can, too hungry to pay attention to me.
>>
Rolled 12 (1d12)

>>38729605
Acquire animal sidekick
>>
The bigger dog suddenly delivers a vicious bite to the other one, drawing a yelp of pain and a gout of blood.
>>
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It forgets all about the garbage and scampers away, yelping and bleeding, and I grab a half-rotted sausage from one of the cans that hasn't been tipped over and whistle.

"Here, boy."
>>
"Come on."
>>
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"Good boy. That's it, yummy-yummy."
>>
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"Good boy," I say again, and the dog licks my glove a few times as I pet him.
>>
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Then we both hear the sound.
>>
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A child screaming, voices shouting, a gunshot.

It came from that apartment.

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 3 (1d12)

>>38730056
Ignore it and run away.
>>
Rolled 8 (1d12)

>>38730056
Seduce the child, we need a sidekick.
>>
Rolled 11 (1d12)

>>38730056
Get onto the fire escape, get a better look. Have dog watch the door.
>>
>>38730017
Our dog needs a name. Anyone got any good ideas?
>>
>>38730175
Barky
>>
>>38730175
Alan
>>
Rolled 10 (1d12)

>>38730175
Red Rover

Stolen from Wildguard but whatever.
>>
>>38730249
Hm, I like this.
We're Red and this is our sidekick, Rover.
>>
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"Stay here, boy," I tell the dog, and promise myself that I'll give him a proper name if I survive the night. "Watch the door."
>>
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Alley-oop!
>>
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"I'm not playing around here! If this brat's parents won't cough up the ransom, they'll have to cough up the dough for his funeral!"
>>
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"Come on, Larry, just wait a little longer! Maybe they need a little more time to come up with the money!"
>>
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"Thirty minutes, Tony. If they haven't called back by then... watch the brat, I'm gonna make another call."
>>
>>38730634
>>38730653
>>38730683
Who are these Emmet clones and why have they turned to a life of crime?
>>
Does our intrepid heroine have a supername?
>>
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Roll a d12 and link to this post for whatever you do, please!
>>
>>38730720
Red.
>>
Rolled 6 (1d12)

>>38730722
Make a dramatic entrance.
>>
Rolled 1 (1d12)

>>38730722
Pull the fire alarm jump them when they come out
>>
Rolled 8 (1d12)

>>38730722
Dynamic entry.

>>38730701
It's clearly Larry and Barry, the Breakout Twins.
>>
Rolled 7 (1d12)

>>38730722
convince them to have a /ss/ gangbang.
>>
Rolled 9 (1d12)

>>38730722
Check for the guard to be distracted then burst in.
>>
Rolled 5 (1d12)

>>38730722
>>38730755
Supporting!
>>
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Looks like it's just the two men-
>>
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"Huh? Whaddya see, kid?"
>>
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Rolled 7 (1d12)

"Is somebody out there?"

Roll a d12 and link to this post for whatever you do, please! To roll, put dice+1d12 in the Options field!
>>
Rolled 12 (1d12)

>>38731136
Dynamic. Entry!
>>
Rolled 2 (1d12)

>>38731136

pull him out and make the dog take care of him
>>
Rolled 1 (1d12)

>>38731136
Rider Kick!
>>
>>38731218
fuck year
>>
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"Huh?"
>>
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"Yaaaah-"
>>
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"Hey, you little brat! Where's Tony?"
>>
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"Yaaargh!"
>>
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The kidnapper scoots backward until he runs up against the overturned desk and stares up at me. "Who sent you?"
>>
What can I tell him? This city sent me. I'm an antibody. A vaccine.

What will you do now?
>>
Rolled 5 (1d12)

>>38731869
Point gun at kid.

"I am here to replace your partner"
>>
>>38731869
Pistol whip him unconscious and get the kid out of there.
>>
Rolled 7 (1d12)

>>38731869
pull the trigger
>>
Rolled 8 (1d12)

>>38731869
Execute criminal and into the night, we have more mur--more justice to deal out!
>>
Rolled 10 (1d12)

>>38731869
Shoot to the side of his head and say you won't kill him.
Then throw him out the window.
>>
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Just doing my civic duty.
>>
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And as for you...
>>
Rolled 1 (1d12)

>>38732466
Rolling for /ss/ and then getting a sidekick.
>>
>>38732487
Well, this is going to be fun. Rape charges?
>>
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Let's get you home.
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Can't risk turning the kid over to his parents myself. I'll have to trust that this cop is honest.
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"Come on, Rover."
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Good thing I don't have a roommate.
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Well, that's it for this episode! This is by far the most elaborate set construction I've done before a game. Usually I just throw some walls together and call it good.
>>
>>38732895

Thanks for running.
>>
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Somebody on /toy/ had asked where our protagonist's head is from. It's a custom piece, originally one of these heads. As you can see, I removed the mustache, and although the printing makes the mouth sit a little low on the head, it's not very noticeable.
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>>38732918
I hope you had fun, anon!

Here's a close-up of the taxi that was parked on the street. I'm proud of it because you can fit two minifigs in it, so you can have a passenger leaning into the front seat and yelling at the driver to go faster.
>>
Rolled 8 (1d12)

tfw no more Lego Quest
>>
>>38732573
He's got an honest face.
>>
>>38732947
This would have worked as well with another set of pants.

Thanks for running!
>>
>>38732895
I remember way back when you just used a piece of paper/cardboard as a wall in the city of gold.

Not that it didn't look good, this is just way more elaborate.
>>
Did anybody archive this one yet?
If not, what should the title be? Lego Quest: Noir or something?
>>
>>38739788
Does our costumed crusader even have a name?
>>
>>38740254
Gun-Lass?
>>
>>38740254
No, there wasn't anything.
>>
>>38739788
https://archive.moe/tg/thread/38723079/
>>
>>38740564
I know about that one. However, it has already lost images from the older threads, so doubling up on suptg is safer. I'm just at a loss for name also this is first time I caught these quests and got interested so I don't know what are the local traditions if any
>>
Is Murder-girl or Murder lass taken yet?
>>
>>38740254
I think its Red and the dog is Rover.
Red, Rover.
>>
>>38741069
Red what? We can't just be Red right?
>>
>>38741308
Sure we can.
>>
We'll take the name Red Shirt because we'll probably die horribly soon enough.
>>
Archived.
>>
>>38740254
We also don't have a secret identity or an arch-nemesis yet. Maybe we are a shreep tender by day?

>>38742260
Voted.
>>
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>>38742551
>We also don't have a secret identity or an arch-nemesis yet.
Just you wait!

>>38737712
Hope you liked it, anon!

>>38740637
Welcome to the club!

>>38740254
Seems like people are rooting for "Red". Plus, now she has a dog, so that works too.
>>
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>>38739278
>I remember way back when you just used a piece of paper/cardboard as a wall in the city of gold.
Yeah, the old sets have a definite look to them!

Speaking of archived games, most previous episodes are archived on suptg along with all images:
http://suptg.thisisnotatrueending.com/archive.html?tags=Lego%20Quest

The official Lego Quest wiki doesn't have this game up yet, but it probably will after the next episode. Otherwise, give it a look - with more than 300 pages of useless trivia, it will kill at least twenty minutes of free time:
http://legoquest.wikia.com/wiki/Lego_Quest_Wiki

And if you follow me on Twitter, you'll get a heads-up whenever a new episode starts:
@EndmanOfFuturon
>>
>>38742917
It doesn't look bad as a wall at all. That police door however...

Did you have a special set up to keep it from bending or falling over?
>>
>>38742917
What happened to Apprentice Quest?
>>
>>38744975
It blew it's budget on too many actors and expensive special effects and got cancelled.
>>
>>38744975
We tried to seduce a succubus and died.
>>
>>38746492
I never read the last thread, ;~;
>>
>>38746492
That wasn't apprentice quest right? I thought it was a one shot
>>
>>38723079
Lego Quest! Yes I-

>>38732895
oh

>>38723085
Is that text in danish? If so what's it say?
>>
>>38748805
>>38746492
>>38744975
Accidental Succubus Quest is unrelated to Apprentice Quest.
>>
>>38746019
And yet Master Shreepsman Quest is the one with the documentary.
>>
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>>38743161
>Did you have a special set up to keep it from bending or falling over?
Those white pieces are the stiff cardstock used to keep comic books from bending, so they stay up on their own as long as I pinch the bases with a piece on either side. The big yellow piece here was semi-rigid posterboard, so it won't collapse as long as it's held in a circle.
>>
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>>38751309
>Is that text in danish? If so what's it say?
I assumed it was just gibberish, but here's a close-up of it in case I'm wrong.
>>
Dammit LQ, look what you made me do.
>>
Hup, AWAY!!!
>>
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"What's your reaction to this new and fashion-forward mirror-image evil doppelganger that's been seen swinging around town?"
>>
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