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Rolled 77 (1d100)

Last time we completed research, hired trainers who have just arrived, and worst of all have discovered the undead are finally making their move.

Unexpectedly however they have marched their armies from the laketown district and the mountains. There we had friends who gave us a heads up.

They will arrive in a few turns exactly how many is unknown.

Meanwhile much infrastructure was built and research was done.

Bad news is our military forces are quite lacking but hopefully the two coalitions along with the Holy Host will be able to hold out especially considering we have the Rock of Ages they can use...
>>
Rolled 81 (1d100)

>>38655301
Last thread: suptg.thisisnotatrueending.com/archive/38609463/

Started early so people can show up...and I am gonna get myself something to eat meanwhile.

>Turn 41
>>>>>>A. Scavenge for supplies.
>>>>>>B. Try to improve the base
>>>>>>C. Try to improve weapons.
>>>>>>D. Research technology.
>>>>>>E. Research Magic
>>>>>>F. Explore in a direction/something.
>>>>>>G. Scavenge for raw materials.
>>>>>>H. Your choice
>>Reserves: 3
>>Currency: 15
>>>Pop 120k
>>>Military: Good
>>>>>Food: Good
>>>>>Water: Good
>>>>>Morale: High
>>>>>Medicine: Good
>>>>>Health: Good
>>>>>Armaments: Average
>>>>>Fuel: Average
>>>>>Tech level: Advanced
>>>>>Reputation: Legacy Beholden
>>>>>Infrastructure: Warehouse. Keep. Great Farms. Hovels. Well. Fishery+. Watermill. Pub. Storage Facility. Hospital. Clockwork Core+. Clockwork Enhancement Lab. Alchemical Warehouse. Holding Cells. Holding Tanks. Library. Pleasure Palace. Barracks. Armory. Secure Warehouse. Storage Labs. Laboratory. Workshop. Watermill. Fast Firestone Reactor.
>>>>>Defenses: Rock of Ages
>>>>>Beasts: War Boars. Oozes.
>>>>>Power: Windmill. Emergency Furnace. Fuel Purifier. Fuel Production Facility+
>>>>>Weapons: Reserves.
>>>>>armor: Hides. Metal(iron)
>>>>>communications: Word of Mouth. Psi Network.
>>>>>Technology: Tanning. Drill Mastery. Clock Works+. Steam Engine.
>>
Bump, writan
>>
Rolled 45 (1d100)

>>38655396
Action 1
Our lords who art in heavens beyond, thy names are sacred

Thy realms come, thy commands be done

Shine the light of your mercies as below, as it is above in heaven

Forgive our trespasses to you, as we forgive those who trespass against us

Let not our bodies fall prey to the undead

Deliver us from the unholy host

For the kingdoms art thine, and all praise be, and the glories are yours

Amen

>Give praise and offerings to the gods for protection against the undead

Spend 10 Currency to acquire offerings to the Gods

Action 2
We have artillery and a strong walls, let us make sure it takes the enemy a gallon of blood for every inch to get here. Prepare forward obstacles outside the Rock meant to slow down an attack by any means. Barbed metal wires, trenches, a veritable no mans land above and below ground.

Have the Dwarven Sappers and Demostructor prepare mines and booby traps on field and tunnel. Thankfully, we have the Organ of the Rock to muffle explosive noises so that the dead may lie dead.

War Action
PREPARE FOR BATTLE!
>>
Rolled 21 (1d100)

>>38656790
Vote
>>
Rolled 77 (1d100)

>>38655301
Where the hell is everyone?

Stuff is about to get good(intense!
>>
>>38657349
We all trickle in Genie, stuff IS about to get intense.

We spent a lot of money for this stuff, and contributed fluff of our own, I'm really excited to seeing it written and get use
>>
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>>38656790
I doubt we can just buy the gods favor. Give some of the money to allies. I would also say we should help any people who haven't left the area. Give them a bit of food and water if they have none as well.
>>
>>38657426
We will give our allies more than a bit of food and water, we'll feed them personally if we have to.

Also the Holy Host said that offerings of:
>Riches, luxuries, food, drink, and stuff tend to be pretty common.
>>
>>38657513
I meant to the people we have get out of the war zone. They may not have time get their needs dealt with.

I'm sure the best way to get good gods will be good deeds, if not allies.
>>
Rolled 57 (1d100)

>>38656790
Spend 2 Normal Boons on the Offerings.

We have a lot of those still stored up don't we?
>>
Rolled 45 (1d100)

>>38656790
Offering made.

Some gods reacted...but they aren't exactly can be considered the 'good or holy' kind.

Meanwhile obstacles are placed.

Preporations for battle have commenced.

WARNING
We no longer are gaining additional immigrants the last wave who came however bear warnings that an army is ALSO much up from the south.
>>
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>>38657755
Huh, but only one other person back that action. So why did it go thru?
>>
Rolled 43 (1d100)

>>38657755
Its believed the armies will arrive here next turn.

WARNING
We have lost contact with goblin town in the forest. The only thing we got word from the comms were screams before silence...and nothing but silence.

No matter how hard we tried to hail any survivors.

>>38657830
There were two.

>Turn 42
>>>>>>A. Scavenge for supplies.
>>>>>>B. Try to improve the base
>>>>>>C. Try to improve weapons.
>>>>>>D. Research technology.
>>>>>>E. Research Magic
>>>>>>F. Explore in a direction/something.
>>>>>>G. Scavenge for raw materials.
>>>>>>H. Your choice
>>Reserves: 3
>>Currency: 17
>>>Pop 120k
>>>Military: Good
>>>>>Food: Good
>>>>>Water: Good
>>>>>Morale: High
>>>>>Medicine: Good
>>>>>Health: Good
>>>>>Armaments: Average
>>>>>Fuel: Average
>>>>>Tech level: Advanced
>>>>>Reputation: Legacy Beholden
>>>>>Infrastructure: Warehouse. Keep. Great Farms. Hovels. Well. Fishery+. Watermill. Pub. Storage Facility. Hospital. Clockwork Core+. Clockwork Enhancement Lab. Alchemical Warehouse. Holding Cells. Holding Tanks. Library. Pleasure Palace. Barracks. Armory. Secure Warehouse. Storage Labs. Laboratory. Workshop. Watermill. Fast Firestone Reactor.
>>>>>Defenses: Rock of Ages
>>>>>Beasts: War Boars. Oozes.
>>>>>Power: Windmill. Emergency Furnace. Fuel Purifier. Fuel Production Facility+
>>>>>Weapons: Reserves.
>>>>>armor: Hides. Metal(iron)
>>>>>communications: Word of Mouth. Psi Network.
>>>>>Technology: Tanning. Drill Mastery. Clock Works+. Steam Engine.
>>
>>38657830
>>38657845
I'm dumb, never mind.
>>
>>38657845
Damn. Have the trainers arrived yet?
>>
Rolled 87 (1d100)

>>38657845
You have 1 turn until all the armies converge upon your location.

I highly suggest war prepping.

>>38657874
They have indeed.
>>
>>38657886
You meant it when you said generalized nonspecific actions are harder to fuck up right?

"Hey Ashley, Ted, can you speak to the trees from here?"
>>
are there ever maps on these things?
>>
>>38657915
Yes but they aren't always posted.

Lemme get ours
>>
Rolled 29 (1d100)

>>38657910
No.


Meanwhile in the North...

"So let me put it this way you have a very simple decision to make help us or die" commented a man who stood before an army of undead towards a tribal village.

"heh not like we have much choice now do we?"

"Well of COURSE you got a choice? Question is which one is clearly better and it makes it seem like its not so."

"Just how many are threatening?"

"Oh a bit on the way down also were gonna need to make a racket my newfound allies!"

"Damn you necromancer i grudge with the south ended with the death of the one man."

"Yeah well that sucks for you then not getting to kill two birds one stone."

-----
Meanwhile in other directions armies marched onward.

Deep underground however...

"You should not yet go my child your training has yet to be completed!"

"I cannot risk losing this oppertunity but I promise i will return."

"And if you die?"

"Well who says that will stop me?"

-----

Meanwhile deep underground so we got the plans completed yes?"

"Yeah but damn are these bastards slow."

"What do expect from the dead? They have a warped sense of time."

"Yeah but thanks to that look at all went down."

"You think we can handle it all?"

"We have to, we did our homework and prep. Time well spent there shouldn't be too much problem."

"What about the legacy among them?"

"Normally i would say that IS a problem...now however not so much."

"Hm what did you find out?"

"Its more what was told to me. Suffice it to say while troublesome wont be nearly so difficult as we once threat."

"Aww I was looking forward to a good match..."

"Didn't those generals kicked your ass nine ways to sunday last time?"

"Yup."

"Why DO you keep coming back for another?"

"Its FUN!"

"...Your rotten brain is addled ain't it?"

"We obviously but i am dissapoint if this one wont turn out like the rest."

"I consider that a goddamn blessing especially considering we weren't able to get a hold of the other legacies just yet."
>>
>>38658138
>Well its sorta hard to fuck up so yeah.
>Not ALL the actions have to be complicated anon.
>Longer more complicated plans just makes it easier for shit to go wrong

Those were your words.

I'm not sure whether its better for us to make more complex and elaborate actions or not.
>>
>>38658138
Question Genie.

The Requiem muffles and melds all other sounds, normal or magical, to itself to keep the dead asleep and we put them in special soundproof coffins as per the Super Booned fluff right?

I wrote a big fluff piece and spent 100$, and I got you to say "yup you have it it works" the turn after

For those reasons feel bad if for reasons be it didn't work at all and didn't have the chance to act awesomely or hurting us, and all I did was give you money and wrote my own fluff


I'm still crossing my fingers for awesomeness
>>
>>38658138
OH Genie, one more thing will you mind if you have to wait a bit longer as Causality and I are writing a big fluffy thing
>>
Rolled 71 (1d100)

>>38658512
meh.

I want to get into action stuff already and see if you die or not.

>>38658446
A few of the soundproofed coffins were indeed handed out and yes it does suppress sounds.

Just be aware the affect on magical sounds will be limited due to their very nature.
>>
>>38658569
I know you want to get into the action right away Genie, and you want to send all the cool and awesome things up our way
that you've been preparing for the big battle.

So we also want to send our own cool and awesome things back. Consider the wait worth 100$ we've already spent on an SB okay? All you have to to is wait and see
>>
Rolled 83 (1d100)

>>38658629
You don't get it anon...I been waiting and preparing this shit for ages.

but due to both your actions and the nature of the undead kept on delaying shit.


I will say this there is a VERY real possibility this faction will die.
>>
>>38658676
It is very dangerous I know! And you're so eager to throw it all at us!

You've been waiting so long, just wait a little longer okay, we're all excited here.
>>
Rolled 6 (1d100)

>>38658736
No no at all of it...that would make death certain.

That ain't ever no fun so contrary to popular belief I try to never go all out.

So no I am not gonna throw it all at you.

Got to keep some stuff in the bank for future games anon...no fun to spoil it all at once.

Not to mention makes your chances for survival much much better. Though it may not seem that way.
>>
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>>38658858
Okay, me and Causality are still writng, almost halfway there, it'll be sweet
>>
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Rolled 96 (1d100)

>>38658858
SPEND A SUPER BOON ON THE FOLLOWING TURN!

----

This is Smooze.

Smooze is an Ooze.

Smooze is a very oozy ooze.

One day Smooze was sliming through the tunnels like he always did. Oozes get very thirsty, so Smooze wanted a drink. Smooze found a sprinkler pipe leaking water. It was holy water.

Smooze drank the water. The water was delicious!

Smooze crawling into the pipe, following it to where it came from, and landed in a big tank of holy water. Smooze was now a very happy ooze, swimming around in the holy water.

Smooze swam and swam in the water for a long time and drank a lot of it! It became a part of him.

>con't
>>
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Rolled 70 (1d100)

>>38659035
One day, Smooze heard a noise. It was a very pretty noise that came from a church organ. It ran through the pipes and to him. He liked listening to it very much.

Smooze would listen to the song for a long time. Soon, Smooze knew how to sing it himself! He really liked the song.

Smooze had gotten big. He was not thristy anymore. So he crawled out of the sprinklers. He oozed into the tunnels. He oozed into the floors. He oozed into the ceilings. He oozed into the doors.

He oozed onto the coffins. He oozed onto the tombs.

He oozed and oozed and oozed! It all became sticky and wet.

And he liked singing that song. He sang it so well, all the other noises were drowned out. There were noises he heard, but there was also other noises he /didn't/ here too. Dark noises, scary noises, magical noises.

Smooze did not like the scary magical noise.

So he sang his song again, and slimed everywhere the noise could come from. Soon, he had slimed so much, the magical noise was gone! He was very happy and he sang his song.

>con't
>>
Rolled 48 (1d100)

>>38659035
>holy ooze

how horrifying.
>>
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Rolled 9 (1d100)

>>38659223
Smoozed smothered and slimed all the tunnels underground. He saw the people who lived in the big rock and all their friends. He liked his friends and liked his friend's friends.

A man in a long white robe from the holy host was there. He said the holy gods had blessed Smooze. Smooze felt happy and beamed proudly.

Smoozed oozed underground and around and noticed things.

There were things asleep in coffins. There were things asleep on floors.

Smooze's friends said not to touch those things. They were sleeping! He felt like they should stay asleep. Smooze smothered over their coffins so nobody could bother them. Smooze made sure the magic noise wouldn't wake them up!

Smooze went deeper underground with long slimes and streams. He found things. They felt like the things that were asleep. But these things moved! They were not asleep.

>con't
>>
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>>38659282
You not feeling it?
>>
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Rolled 6 (1d100)

>>38659452
Smooze grabbed the moving things. They moved and squirmed a lot! But he was very slimy and very sticky and everywhere.

These things felt bad though. They had the bad magic in them that made them move. But smooze felt when he touched them with holy slime, the bad magic went away!

Some of them shot bad magic at him. It didn't hurt him, because Smooze was made of holy slime.

Some of them tried to make bad magic noise to wake other things. It didn't work, because Smooze's slimed all the walls and ceilings, his holy slime absorbed the magic noise

Some of them tried to run away and were strong. It didn't work, Because smooze sang his favorite song, making them very slow and sleepy.

Smooze touched and slimed and swallowed as much of the bad moving things as he could until they all stopped moving and the bad magic in them went away. The holy ooze removed all the bad magic that made the things moved until there was no more.

Smooze realized something. When all the bad magic was gone, these things were very tasty!

He started to eat them with his slime. They melted away and were very delicious. He ate and ate and ate and soon, he became bigger.

>con't
>>
Rolled 22 (1d100)

>>38659704
Smooze lives in all the tunnels under the big rock and all his friends.

He sings his favorite song he learned from them, and makes sure all the sleepy things stay asleep.

Smooze makes sure all the bad magic and the bad noises go away. He makes sure the bad moving things stop moving, and eats them as his favorite snack.

This is Smooze.

Smooze is an Ooze.

Smooze is a very oozy ooze.

>TL;DR
>We want a player controlled blessed Giant Ooze hero made of holy slime, immune to corruption, and capable of eating anything
>>
>>38659909
And can have can control what it eats so well that it can filter, refine, and purify stuff.
It can eat anything and grows very fast.
It also is a non Euclidian fluid (think cornstarch mixed with water)
This is a super boon we are useing so the smooze will be very super
>>
Rolled 72 (1d100)

>>38659909
*Player Controlled Trait

It can also break off and split into smaller slimes who also love to sing! Smooze likes little friends.

War Action+Action 2 Boost
Make sure all the civilians and anyone who can be caught in the War Zone is inside the saftey of the gates. Most of the bandits and others fled, but there may be poor innocents out there going to be caught in the conflict. People who might have even seen enemy movement.

Make sure Richard, Prophet, and Assasin [Identifies] the refugees and incomers for any danger or spies. As an afterthought, make sure we organize the people in such a way that if there are saboteurs they won't be able to cause significant damage.

Dole out as much food and supplies to our allies as they need, we have the supplies, they need to fight.

Have our Ranger and 2 Badass Trainers train us 3 Rangers and 6 Badass Soldiers.

Everyone else. PREPARE FOR WAR!
>>
Rolled 24 (1d100)

>>38659909
Thats it?

Well here is its stats according to your purchase.

Traits
Holy

Abilities

Devour: Can attempt to consume anything.

Sing: Able to sing despite its nature.

And no its not immune to corruption but oozes aren't easy to corrupt for many reasons to begin with not to mention the holy stacks onto that.

There are VERY few things outright immune to corruption. So there you go.
>>
>>38660134
Need a player controlled trait. Like the Commander.

Also this thing is supposed to stack with the coffins and the rock to further drown out the noise (slime is a GREAT insulate against noise) coating all the tunnels to drown out any necromantic racket/etc.

And yeah, eat masses of undead without being corrupted.

That good?
>>
>>38660134
Is the enemy here yet? If not the smooze should start eating all out waist and trash to build up some mass
>>
>>38660228
It's pretty massive to begin with, but sure why not.
>>
>>38660134
>>38660134
And it can eat anything. And have control over exactly what parts are eaten so it can filter and refine stuff
>>
>>38660252
Until it can be an ocean in its own right then it's not big enuf
>>
>>38660295
heh. We have an old saying here:

"Control your hunger"
>>
>>38660059
>>38660134
>>38660225
These good Genie?
>>
Rolled 56 (1d100)

>>38660271
What do think devour is for?

Its represents the eating but not much else.

You got to remember though hereos are costly as shit to spawn so I merely gave out what could be afforded.

including fluff bonus of course because I am a sucker for that shit.
>>
Rolled 1 (1d100)

I like the slime hero. He sounds fun.

Hoping Genie accepts the other stuff players want for him. Having him be player controlled would be cool.
>>
Rolled 6 (1d100)

>>38660557
Fine he can be player controlled lets just hurry up with the actions...please.
>>
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Rolled 12 (1d100)

>>38660119
I believe this is the action.

>>38660673
Let there be blood?
>>
Rolled 92 (1d100)

>>38660673
Well fuck i can't belief Terry Pratchett died...now I am gonna have to reread all those books. Don't even think I even read them all...
>>
Rolled 7 (1d100)

>>38660673
>>38660119
Vote
>>
>>38660817
In honer of terry I want to rename the smooze to terry
>>
Rolled 85 (1d100)

>>38660119
Also have the smooze eat all our waist
And trash. To boost it's mass and keep us clean and Heathy
>>
Rolled 26 (1d100)

>>38660817
He was one of my heroes world building wise though I don't think i can do it nearly as swell as he...

>>38660119
Oozes can only split once they get big(fat) enough to.

They do so naturally over time.

Forces are safely inside the gates.

supplies and food are handed out.

forces are training.

Preporations for war have commenced.

Turn ended.

WARNING
Undead armies have arrived!

Their overall force compisition.

Northern Army
Undead Majority with auxiliary barbarian forces.
Western Army
Undead majority with merc auxiliaries.

South Army
Undead Majority with living auxiliaries.

Eastern Army
Undead Majority with Possessed/monsters as auxiliaries.

Their forces have arrived and the first thing they do is ATTACK!

Meanwhile their living forces are being held back to rest and they'll join in soon enough...
>>
Rolled 72 (1d100)

>>38660987
How do you wish to split your forces to hold them off from the Rock of Ages?

The undead forces are charging ahead while their other forces set up camp and recover.

>Turn 43
>>>>>>A. Scavenge for supplies.
>>>>>>B. Try to improve the base
>>>>>>C. Try to improve weapons.
>>>>>>D. Research technology.
>>>>>>E. Research Magic
>>>>>>F. Explore in a direction/something.
>>>>>>G. Scavenge for raw materials.
>>>>>>H. Your choice
>>Reserves: 3
>>Currency: 15
>>>Pop 120k
>>>Military: Good
>>>>>Food: Good
>>>>>Water: Good
>>>>>Morale: High
>>>>>Medicine: Good
>>>>>Health: Good
>>>>>Armaments: Average
>>>>>Fuel: Average
>>>>>Tech level: Advanced
>>>>>Reputation: Legacy Beholden
>>>>>Infrastructure: Warehouse. Keep. Great Farms. Hovels. Well. Fishery+. Watermill. Pub. Storage Facility. Hospital. Clockwork Core+. Clockwork Enhancement Lab. Alchemical Warehouse. Holding Cells. Holding Tanks. Library. Pleasure Palace. Barracks. Armory. Secure Warehouse. Storage Labs. Laboratory. Workshop. Watermill. Fast Firestone Reactor.
>>>>>Defenses: Rock of Ages
>>>>>Beasts: War Boars. Oozes.
>>>>>Power: Windmill. Emergency Furnace. Fuel Purifier. Fuel Production Facility+
>>>>>Weapons: Reserves.
>>>>>armor: Hides. Metal(iron)
>>>>>communications: Word of Mouth. Psi Network.
>>>>>Technology: Tanning. Drill Mastery. Clock Works+. Steam Engine.
>>
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Rolled 63 (1d100)

>>38661024
Morty any chance of breaking the possession on the monsters?
>>
>>38661024
"Armor, suggestsions?"

Brb, have to take a phone call
>>
>>38661024
How much smooze do we have?
I guess it's time to sound the organ and put the undead to sleep. The smooze will sing and feed. We should also use some holy gas. And we should man the walls and shoot down at the attackers.
Any other suggestions?
>>
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Troops:

You are currently only able to pay upkeep for {14 units}.
If you are unable to pay upkeep for every turn penalties for such will increase ever more.

1 Super Soilder -

1 Clerics(human):

1 Dwarven Runesmiths:

1 Dwarven Troopers:

1 Foxy Katonines(monster):

1 levy: Turncoat Levies with...1 special and 1 officer unit. Padding clothing or leather armor if lucky. Weapons are mere spears and light shields. (Reenlisted)

1 Oozes: Terrty, the Smooze.

Traits
Holy
\Player Control\

Abilities

Devour: Can attempt to consume anything.

Sing: Able to sing despite its nature.

( And no its not immune to corruption but oozes aren't easy to corrupt for many reasons to begin with not to mention the holy stacks onto that.

There are VERY few things outright immune to corruption. )

1 Beastly Boars (monster unit)

1 War Hogs.

1 Hobgoblin (stupid goblin bonuses): {Gone?}

4 magi.

Civilian:

Peddlers
>>
Rolled 29 (1d100)

>>38661155
Well each of the armies are planning to take a wall each.

Problem is...they can only easily cover three walls and considering your lack of numbers...

Which is why the Holy Host is planning to split their forces into two to hold two walls instead of 1.

Despite the outcry of the coalitions the Holy Host pointed out they had the most experience in countering the undead and could still manage to hold two separate armies.

Unlike the coalitions who while great in number are still not NEARLY as experienced as them in such matters.

So that is the NPC plans which they shared.

The Holy Host believes they can manage it but wont have the luxury of sparing much reserves.

The other two coalitions aren't entirely sure either considering how heavy the undead are hitting but unlike the Holy Host they still got reserves.

>>38661147
Armor suggests holding back your own forces to reinforce as needed.
>>
>>38661346
But what of the smooze? Is it big enuf yet to eat one of the army's?
>>
Rolled 21 (1d100)

>>38661403
Unlikely.
>>
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Rolled 63 (1d100)

>>38661124
>>38661346
What about the possession or is Morty not talking?
>>
>>38661484
Would the organ playing and the smooze singing put the undead to sleep?
>>
Rolled 80 (1d100)

>>38661503
"Unlike you got a literal army of banishers good luck with that."
>>
Rolled 25 (1d100)

>>38661517
You can try.

hm best find some good war music...
>>
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Rolled 52 (1d100)

>>38661503
"Could it work with the 4 groups of magi to dis-spell, your help to boost the effects and the holy gas lunched from the artillery?

Plus we got the holy host here. Maybe they will have something to add."

I assume I sound crazy, but I think it would help if we get those monsters free.
>>
>>38661522
Alright, writing up an action. Hopefully I find good music too
>>
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Theme for undead:
https://www.youtube.com/watch?v=xHq-TEluOrM&index=17

... hard to find organ battle music.

My vote for battle music. https://www.youtube.com/watch?v=VaTA3YLVNeI
>>
Rolled 69 (1d100)

Action 1+2+War Action
We shall be the reserve force that backs up our allies when they need reinforcements most. Defend our home!

Most forces shall consist of mixed and balanced divisions designed to be well rounded groups yet each capable of cooperation.

A Veteran Officer shall be paired with a Magi and a Cleric, protected by several Badass soldiers and attached to a group of levvies in which they are to be lead. The Magi will provide magical support, communications, and magical offensive capabilites, allowing them to communicate with other divisions as well as recieve and hear orders from above. The Clerics will be in charge of providing holy support to our forces against the undead menace.

>Continue
>>
Rolled 80 (1d100)

Hey sorry for the long wait for writing, REALLY hating these irl distractions, still have the progress though
>>
Rolled 9 (1d100)

>>38662904
I am just dissapointed in anons expecting you to do all the work despite you doing a good job but still.

Anyway I am gonna get myself something to eat...

also in an unrelated note.

>that terrible feel when you lose in battle against a housecat.

Granted itz an evil kitty but still the humiliation...
>>
Rolled 74 (1d100)

>>38663728
It works well Genie, I keep contact with your group on skype, we discuss and debate but generally speaking we have consensus.

>>38662249
We will of course keep one unit of elite Baddass soldiers as a needed strong force to move where and when we need it, though they too will get officer, magi, cleric support. Likewise we will also keep one unit of whole contingent magi.

Rangers and Katonines will act in contiguous single groups as our elite scouts and skirmishers, combining the excellent marksmanship of rangers with the katonines knifework and craft.

>continue
>>
Rolled 82 (1d100)

>>38664039
woah now wtf?

What about anons who don't do that sort of thing?

That ain't cool its one thing to do so when its not game day but even then I would frown on it.

NOT cool. Granted its not something I can stop but still.

Your trainers don't gaurentee the generation of badass troops they only make it more likely.
>>
Rolled 77 (1d100)

>>38664418
Will if it matters, I try to keep most of my comments on here.

It sucks that I have been working 7am shifts lately. I haven't been able to do things at the end of the day. Otherwise I would be posting more actions as well.

Also, if you can into Skype. That would let you chat with us.

Any ways, I'm out. ( Need food and sleep)
>>
>>38664418
Well if there are any anons that are not on the chat contact me on skype at falloutfellix to join it. We won't stop using it because too manny good ideas, fluff, and plans come out of it. I invite all anons that play this civ to join in.
>>
Rolled 42 (1d100)

>>38664872
Yes but what about the ones who wish to stay anon?

I rather this civ not walk the path of another like this that made the same mistakes.

it ended up killing it permanently despite attempted revival.
>>
Rolled 34 (1d100)

>>38664925
You fuckers really take the fun out of this with the leaving this thread dead and ignoring those who wish to stay anon...me no like.
>>
Rolled 11 (1d100)

>>38664925
>>38665053
Any anon who doesn't agree or wishes to make their own thing are more than welcome to do so and voice their own complaints or make their own actions.

>>38664039
Dwarves and those who have shown proficiency in underground combat are to defend those territories especially.

Smooze will help supress the undead and hold back the big ones our troops cant face, allowing them to be pummeled with ranged fire before they get close or chopped to pieces with spears while also [devouring] them after they are wounded.
>>
Rolled 33 (1d100)

>>38665132
>>38664039
>>38662249
The Prophet and Synergy Shamans will coordinate our forces via telepathic communications with officers and Magi as WELL as synergizing our efforts with the Holy Host. When a large amount of magic is needed somewhere, they will synergize our magi forces to concentrate on that target.

The Holy Host will be given free reign and authority over the Organ of the Rock to direct its incendiary artillrey whereever it is needed most, with the Prophet and Magi helping to relay the target coordinates.

Richard will help [Identify] and heroes and evan will make them [Stand Still] if he has a lead. This time we are NOT sending them alone, they will stand with our reserve forces.
>>
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Rolled 40 (1d100)

>>38665053
If it helps, they haven't said much in the Skype. Really, from when this started it's been what to do first action. Then C man (working) wanted to use their super boon. My guess for G man is probably bored of the slow turns and no civ-ing.

It's probably quite in here because a lot of people are not active at the moment. I think them >>38665132 and me are the main ones that are free, at the moment.

Otherwise I can't speak for the rest, sorry.

Well good night people. I'm hoping to make this a free day soon, but that will be in like 4 weeks. Heh, I get to dream of the horrors we will have to deal with.
>>
Rolled 97 (1d100)

>>38665197
If we have any riflemen, use them to good effect. The slime or obstacles slowing them down, and they target them at range with other ranged forces if need be they are to screen themselves with levvy or soldier forces, keep them out of melee range.

The Commander is to serve as the Chain of Command with the Prophet and Magi also helping to orchestrate our forces.

He is to use his
>Awesome Ambusher & Infiltration

To specificallly help RIchard and Evan and the Assasin keep their eyes peeled for any heroes trying to do that to us, I have a feeling we're going to get a great many.

Ashley and Ted. Go Rile up the forces in the Forest Forces with [Awestruck Aroma] and [Tree Time] against the undead there! Have the Rangers and Katonines scout for any danger first and pull out if there is.

--

Spend 3 of our boons (we should have 5 left, just checked) into a Super Boon for this action
>>
Rolled 52 (1d100)

>>38665280
In that case I feel sorry for you anon.

There is legit nightmare fuel common in my settings.

The undead happened to the one of the groups richer in it.
>>
Rolled 52 (1d100)

>>38665053
>>38665280
as a longtime lurker I can say I'm not too bothered by the slow turns. I stay around and vote because interesting events happen when we do get things going.
>>38662249
vote
>>
Relevant music for the Holy Host

https://www.youtube.com/watch?v=ASj81daun5Q
>>
Rolled 17 (1d100)

>>38662249
Vote and vote on all the posts detailing this turn.
>>
Rolled 18 (1d100)

>>38665314
Also Smooze should activate [SING]
>>
>>38665428
Want to join in the chat? All are welcome. If you prefer things stay in thread we can make an effort to keep more on here. The chat is just really convenient for me because I'm always working game days and I can use the chat to easily keep up to date and post ideas.
>>
Rolled 10 (1d100)

>>38665428
Spend an art boon to fuck with the enemy.
>>
Rolled 73 (1d100)

>>38665621
I don't have a skype or time to chat. I keep the quest in a tab when I'm at work and check when there are new posts.
>>
Rolled 98 (1d100)

>>38662249
Spend an art boon to sabotage the enemy
>>38665662
Replayed to the wrong post
>>
Rolled 12 (1d100)

>>38665693
If we can, do it.
>>
Rolled 93 (1d100)

>>38665667
Well that is unfortunate I'll try to keep more of my posts in thread then. But it may start to fill the thread too fast
>>
Rolled 42 (1d100)

>>38662249
>Now things will get ugly

Orders given troops are dispatched.

Dwarfs prepare themselves underground.

Heroes prepared.

Control of Organ handed off to Holy Host to use.

Heroes are prepared.

And that is when all hell breaks lose.
https://www.youtube.com/watch?v=KjZ2SHLXJyQ music is most relevent for what happens next.

While the holy host uses the barrage blast major points of undead or buy time as required.

...the living mercs join the battle and worst yet war engines.

Now if that wasn't bad enough...the ground rumbled and exploded outside the walls unleashing unholy horrors of towering undead that brute forced their way onto the walls picking up undead and spewing them forth up top to fight.

Even when the organ fired away at them...there was just too many and the undead were well acquanted with shielding.

For you see they didn't need to rest...our forces did. So they took full advantage making sure we never took a spare breath.

Meanwhile the land itself outside...began to rot as foul gasses broke out from and undead crawled their way forth.

It is worth noting that this is when the Holy Host began to finally sweat.

"Necrotic Miasma" they called it as the foul fog erupted from the ground and enshrouded the undead.

This however still was not yet the end.

Oh nor was it the worst.

The worst came when abruptly entire sections of the wards got blown and portions of the wall were rocked. When sacred ground inside our walls exploded outwards blowing apart our buildings, people, and resting troops as hordes of undead were spewed from them.

Including the foul miasma...which when made contact with the living OR dead did terrible terrible things to them.

When entire sections of wards that weren't blown up...simply went dark. This fact the undead exploited as they erupted beneath our vary feet.

In this our home they hunted down civilians, took down resting troops, and did battle with the reserves.

Yet more kept on pouring in from beneath.
>>
Rolled 14 (1d100)

>>38665772
...really?
>>
>>38665772
>Even when the organ fired away at them...there was just too many and the undead were well acquanted with shielding.
Okay. I guess thats where my 100$ and fluffing go. A single sentence

Anyway, tell us if we are (gunna die) so we can react properly.
>>
Rolled 52 (1d100)

>>38665772
Just as they poured in from within beneath our feet so too did their forces attempt to pour in from outside...but as of yet they are being held off.

Even with the wards being strongly interfered with.

-----

Meanwhile somewhere among the undead.

"GODDAMN IT Murj why the HELL did you use so much juice for something like this? Were you TRYING to pierce the veil?"

"I'm sorry its just this wall brought back memories and i got confused with where i wuz...besides why the hell you complaining about overkill?"

"BECAUSE they weren't suppose to know about us you bloody boned idiot."

"Not like were boned."

"Of COURSE were fucking boned! Apparently they got Rodney Rotters to deal with the wards."

"AND YOU WEREN"T SUPPOSE TO BLOW IT UP!" screamed forth Rodney.

"Wut well it worked!"

"OF course it fucking worked your a goddamn lich that would of done the Vallen Vaunguard proud. but THANKS TO YOU BLOWING UP THE GODDAMN WARDS now my NEZT sabotage wont be working!"

"Well I DID blow a chunk of the wall..."

"You...bloody goddamn moron. They did a real good job with this shit lucky as hell they couldn't use the best among us to to do it all properly but still they had the good skill and best materials. More importantly YOU BLOWING UP THE WALL activated the goddamn failsafes."

"...wasn't that the point?"

"I was BYPASSING it you fucking numbskull."

"So we can keep pouring them in from beneath right?"

"Yes thankfully those access points are fine...well sorta."

"Sorta?"

"I strongly suggest you keep blowing up parts of the wall as a backup plan...can I just ask one thing though?"

"WHAT?"
>>38665951
If it makes you feel any better a MASSIVE amount of their magi are forced to concentrate on shielding their forces.

This is including their mofos badass LICHES! Are also being dragged in. Not to mention the holy host aims to locate weak points to blow to hell where their shielding is week or poorly timed.
>>
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>>38665951
I'll just post pictures and try to imagine how we bathed the fields in holy fire and flame

And pray there's still a chance I can see its glory
>>
>>38666026
See now, that's the sort of thing that DOES make people feel better. Knowing that what they poured their creativity, time, effort, and MONEY into actually DID SOMETHING instead of being dismissed in a single sentence.

Now if you had written out a sequence where those badass liches were fucking sweating under the rain of rockets then you might actually get people willing to pour their souls into fluff again.
>>
Rolled 97 (1d100)

>>38665951
Which is actually really quite impressive because undead magi aren't anything to laugh at. In fact they are some of the most nightmarish types of magi.

So its actually makes a HUGE deal.

Sadly its one of those things you wouldn't normally notice despite the bigness of it.

Not to mention they underestimated its strength at first so it punched through in the beginning.

>>38666026
"How the hell DID you manage to blow up a chunk of the wall wards and all like that?"

"Ahm...you aware of the Wall and Veil right?"

"Well duh everyone does."

"That amount of power that was unleashed was desired to temporarily punch through or suppress it."

"...unholy shit."

"Yeah it really requires that much firepower. Numbskull over there had a nasty flashback so he used too much power."

"So...you WEREN'T gonna do that?"

"Hell no its a fucking waste for something like this. That sorta firepower is meant for world breaking, artifact wrecking, destructive power."

"...Shit you liches are scary mofos."

"Yeah well we WOULD be scarier if we weren't stuck shielding all these chucklefuckers," raged a nearby lich as it was spending time shielding. "Seriosuly though where the hell did they GET this kinda firepower almost feels like hellfire."

"I hate hellfire it reminds me of my time in hell..." mutters a soul infused undead trooper

"Don't we all," commented another.

"Not to mention all this weird noise from it is making me drowsy..."

"Oi don't be letting them hear that or dey be givens you to a necromancer!"

"oh shit really?"

"YEah that is whats happening with those guys."

"Wow that sucks."

"No kidding."

"Still quite a nice light show once you get past the painful lights and singing. When it hits the shields it looks quite pret- oh they just found a hole."

"And there went Brija's brigade."

>>38666136
WTF do you think this writan stuff is for?

Now that I finished what happened turn wise i am writing whats going on from their perspective.
>>
Rolled 67 (1d100)

>>38666251
So what do?
>>
>>38666288
Well a lot of them are THOROUGHLY within the Rock, right? And more are spewing forth constantly?
>>
>>38666288
Can I get a bulletpoint list of the most important things we need to get from this while I read over what happened so we can respond properly?

Have some music, and imagine this coming at you at several hundred ruonds of high explosive white phosphorous rounds a minute.

https://www.youtube.com/watch?v=rZQ--KHn21A
>>
>>38666340
>It werfs nebels
>>
>>38666340
>>38666288
Just like a "You really really really need to deal with this right now" list
>>
Rolled 43 (1d100)

>>38666251
"These holy hosts bastards are tough..." complained an undead soldier.

"I wished I was an ancient so that way I could be on the inside slaughtering...or fighting against the coalitions would also be sorta nice."

"Hey now you ain't nearly badass enough to be a Ancient! Why you think dey are in there? They are capable of da most damage!"

"Yeah yah...but if they were so good why aren't they taking on the holy host which is causing us the most trouble?"

"uh..."

"Exactly they don't give a shit about the rest of us."

"The fact that surprises you as an undead is amazing."

---------
On the coalition lines meanwhile.

"WHERE the fuck are our reinforcements? We need to be relieved we taking too much damage out here damn it!"

"Uh...sir they broke through."

"What the hell you talking about the walls are all holding up!"

"...its underground within sir."

"Shit so there went our reserves and reinforcements both huh?"

"Seems like it."

"Damn it don't DIE you idiots! You die you just become one of them!"

"BAH onwards you bloody cunts! Hold them OFF! We can WIN so long as they don't ALSO breach the bloody goddamn walls."

--------
"In the other part of the battlefield a certain warlord whistles.

"Wow those light shows are being a real pain the ass. Guess its time we show the holy host whats wut eh my queen!"

"Just hurry it up our undead are doing little against them."

"Very well."

"Ah before you leave do you know where Slesh is?"

"judging of the sounds beyond the walls i would say she is taking part in the slaughter there."

"Really oh so the plan worked!"

"Of course it did. What do you expect when you rile up old ass fucking rotters like that? Shit ain't gonna be pretty."

"I am a queen you know such language is unbecoming of my presence."

"Yeah sure but your on a battlefield here so get used to it."

--------
On a nearby section of the wall.
>>
>>38666527
I am writing up actions as we speak. Alos please answer previous questions and tell us if we are at the "Going to Die" threshold
>>
Rolled 97 (1d100)

>>38666472
There are two key points.

1 They are pouring in from the inside holes behind your lines.

2 Your walls forces can hold for a time...but shit WILL get real ugly for them as they are now unable to rest well, call in backup, or reserves to help out as needed.

>>38666527
There stood some dark magi, cultists, unholy priests, and an assortment of undead. There they were witnessing what was going on with their allied army.

"...Did we just get showed up by a bunch of pansy assed possessed tree fuckers," asked a cultist.

"Yup," confirmed a Death Knight.

So there they all stood watching as possessed and monsters tore right into the holy host proving an abrupt and nasty surprise as they were being pushed back...and their usual tactics were not as effective as they would like.

"We SO aren't gonna let this continue. Roll em out boys lets show them the power of darkness!"

"RRAAAHHH" roared the forces of darkness as they unleashed their unholy, dark, and living powers. Desperately trying to not get showed up.

-----
In Holy Host HQ.

"Sir we got a problem."

"WHAT!"

"We are being attacked by monsters at two points and we only have enough monster bane units to cover one of them..."

"Fuck. Don't split them have them cover our holy host forces hopefully the coalition can deal with their own monsters along with their savage masters."

"Understood sir."

>>38666616
You will reach that threshold IF the undead are able to punch through the walls in addition to the holes behind your lines.

That is a big one for now.
>>
>>38666708

So, let's see...

Coalition forces being attacked from behind by [what?]

Holy Host Army 1 being attacked by Monsters+Evil, has Monsterbane units

Holy Host Army 2 being attacked by Monsters+Evil, no Monsterbane units

Multiple underground avenues for Undead Forces to pour through behind our walls. One breach in the walls somewhere.
>>
Need to post this for reference.

Bonus Defense
Living Fortress

Ability
Total Defense: All stats transferred towards defense.
Revenge: Upon taking an attack when activated add enemy damage upon your own.

Passives
Immortal
Awesome Pressure
>>
Rolled 47 (1d100)

>>38666866
Northern Coalition is being attacked by undead+barbarians+monsters

Holy Host forest is being attacked by Undead+monsters+possessed

Holy Host south is being attacked by undead+evil living

Last remaining coalition is getting attacked by
Undead+mercs.
>>
>>38666957
Which of them is WORST off currently?
>>
Rolled 15 (1d100)

>>38667158
hm...none of them are looking too good anon.

Worst off would be the Northern Coalition.
>>
>>38666957
Also the Smooze is one bad fucking ass Ooze hero, right?

Like, stats appropriate for having been fluffed up AND having had a super boon burnt on him? $100 just on spawning a goddamn hero.
>>
Rolled 50 (1d100)

>>38667177
He is a very special ooze hero I will say that much.

Not sure why you chose ooze but very well.
>>
>>38667222
Well he's hard to kill and fairly killy, at least, right?

I don't know why they chose Ooze either.
>>
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Rolled 4 (1d100)

>>38666957
https://www.youtube.com/watch?v=GusLypfx7OQ

How DARE they use such a force to blow up our walls, even now attacking as we speak. Attacking us in our own home.

But we shall not retreat. Nor shall we fall. We shall STAND and FIGHT.

Activate [REVENGE] and let them feel their own WRATH against them.

Let the Organ sing forth the song of Vengeful Hell and rain down the wrath of the Holy Fire upon them!

ACTIVATE [AWESOME PRESSURE]! LET NOT ONE MORE STONE FALL!

>con't
>>
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>>38667222
Well because he's almost like our own counter to the Miasma.

Coating all the tunnels and underground networks, muting the dark magic there, flooding them with his presence and slowing down the enemy with thick, mucous sludge that burns with Holy Water.

A tidal wave surging nuderground, devouring undead in his wake
>>
>>38667222
So where have the walls been breached and what's happening there?
>>
Rolled 1 (1d100)

>>38667501
Its easily being held.

Chokepoints a bitch.
>>
Rolled 76 (1d100)

>>38667535
No dice i disagree they are.

I played way too fucking many war games.

Chokepoints are always a goddamn nightmare unless your a defender...I luv em when I defend.
>>
>>38667535
The undead magi and liches and such are somewhere around the breach, yeah?
>>
Rolled 98 (1d100)

>>38667643
Only a group of liches.

There is a lich unit devoted to each army.

Which is scary as hell.
>>
Rolled 20 (1d100)

>>38667248
https://www.youtube.com/watch?v=-2mrzoQtxxc

>Activate Bad Body on the Mages
>Activate Heroic Sacrifice on the Mages
>Blow up the mines to open a path to the Mages
>Evan Activate [Stand Still] on the Magi so they can't run away
>Use Revenge on the Organ+Super Soldier to boost their damage
>Use a Major Boon
>Use an Art Boon

And upon this Breech of the Wall, whilst the forces were held there, whilst rockets rained over head, and each man hold the line, one man did not stand.

He charged.

One man. One army.

The thoughts of his fallen comrades fueled him with anger, with rage, with

Outlined by fire and flame, his dark visage seemed to be as an angel. An angel of death and vengeance.

With anger and fury in his heart he charged forward, slaying all in his way.

HOLY HELLFIRE walked before the angel of death incarnate.The Organ of the Rock pummelled the forces before and buried mines blasted him a path like the finger of Gods themselves, distracting the Magi who tried to shield them, before seeing the terrible figure in the flame.

He made his way to the Magi with sword in hand, one, goal in mind.

REVENGE
>>
Rolled 56 (1d100)

>>38667918
Your other actions?

and which mage unit?
>>
>>38667972
The ones who blew up the wal/are shielding the undead

Yes we are working on other actions. Mainly northern coalition and the tunnels
>>
Rolled 13 (1d100)

>>38667972
https://www.youtube.com/watch?v=Q_4BfAIDEPY

Ted and Ashley, take our Rangers and Katonines.

You are to come to the aid of our northern forces.

You and the Rangers know the land and know the trees and the Katonines are crafty.

Activate [Awestruck Aroma] and [Tree Time] and rally the forces against the mercenaries and undead there, and guide and protect our rangers and katonines that they might use the living angry trees for cover, sniping at enemy and slashing at foe alike. Bring the very fury of nature itself upon our enemies!

>Use another Art Boon and a Normal Boon

>con't
>>
Rolled 53 (1d100)

>>38668119
https://www.youtube.com/watch?v=Pi3bg7W59wc

Everyone else push, them, back! Throw these undead back into the tunnels from whence they came!

Richard and Prophet [Identify] whereever the breech is biggest and widest and which is the harder or easier to defend.

Demostructor, Architect and Sappers we need to block the hardest of tunnels. Wherever the Undead are pouring forth from those buildings are liekly already lost. Activate [Boom Bang] on them and bury the tunnel openings in the rubble! Smooze will use some of his slime like mortar to keep the rubble together and make it that much stronger.

Narrow the tunnels and hold the lines there! Badass Soldiers and Levvies with Spears lowered in a Spear Wall boosted by Magi and Synergy Shamans helping the Officers command. Magi blast forward a path for them! Commander, Richard, Prophet, and Evan fighting and inspiring our men!

Smooze will [Devour] any who try to break through or bypass our forces! And shall [sing] the song of Requiem and Revenge heralding our heroes driving them back into the abyss!

>Use a third art boon and a greater Thread Survival Boon

---

Action Turn done
>>
Rolled 53 (1d100)

>>38668119
>>38668325
Vote.
>>
Rolled 87 (1d100)

>>38668325
vote!
>>
Rolled 92 (1d100)

>>38668119
>>38668325
Vote

How fast dose the smooze grow? It's been eating a lot the last 2 turns. How manny of it are there?
>>
>>38668459
>>38668355
Double post by accident? It happens.
>>
Rolled 1 (1d100)

>>38668465
Yes, Internet here sucks right now, but hopeful the roll still counts
>>
Rolled 91 (1d100)

>>38668504
Not connected to action, was part of chat, you wanted more of it in thread
>>
>>38668504
>>38667535
>>38660557
THIRD

NAT

1!
>>
Rolled 66 (1d100)

>>38668504
My time to shine
>>38667972
>>
>>38668529
It is also connected by link to a link (yes those count)

>>38668542
It's the third nat1 of the thread Genie, let this be your time to shine!
>>
Rolled 44 (1d100)

Hooray for the third nat 1
>>
>>38668536
Oh my god it is. Well I was lie when I said it didn't count. Wait. We are trying to do hero sacrifice. If a crit is rolled when that happens the hero lives, dose what they where trying to do WAY better that a normal sacrifice and the level up.

Sweet
>>
>>38668584
We don't exactly have anybody worthy of sacrifice. Is it just me or have we lost touch with our heroes a bit..
>>
>>38668612
Didn't the turn say that we are sacrificing the super soldier hero? With the crit he lives and dose what he is trying to do VERY well. And also level up
>>
Rolled 37 (1d100)

>>38667918
hm...well suffice it to say those liches are REALLY dead.

At least for now anyway.

Super soldier charged and wiped out all those that stood in his way unit he fell upon the liches wrecking them. After that however...the undead converged on him in mass.

Heroic unit(s) detected.

With that our super soldier is currently stuck and will soon be in deep shit unless something happens soon.

On the plus side though he DID manage to make a few of their heroics reveal themselves temporarily in response.

"Hm it seems now things finally get serious."

"indeed."

"let us kill this living so called super soldier."

"Sure but not before showing up undead might."

"Agreed."

"Wake them up and send them."

"understood it will be so."

-----
A new unknown lich unit has teleported itself over to the army to support it in response of their fallen comrades.

>>38668119
Troops dispatched.

Awestruck Aroma activated unfortunately the undead are immune and it affected our own forces badly.

Tree time activated....but it quickly turns against our forces as instead of attacking the undead it pursued the living.

Luckily the heroes and katonines were able to escape...teh rangers not so much.

>think of Fae abilities like MAD

>>38668325
Boom Bang activated infrastructure wiped out but access points have been wiped out.

The remains leave advantagous terrain for our forces defense while hindering the enemy movements.

WARNING

Undead have entered a frenzy.

Unfortunately it seemed the enemy have prepared their own tunnels bypassing the ones we were using. They are using those to pour out forces.

From those points the undead poured eagerly. From what Richard figured out...they are actively creating new points of entry as well as improving their old ones.

Forces did their best to sabotage tunnels which caused another notable dent in their forces pouring outward.

Meanwhile levies and soldiers have set up spear walls and engaged the undead.
>>
>>38668659
>>38668504
Look Genie, a third nat 1!
>>
Rolled 67 (1d100)

>>38668536
Sadly no the first 1 was a null.

Otherwise it would of counted.

>>38668584
You should of declared it otherwise you don't get the full effect.

>>38668659
Sadly despise the singing...the undead themselves were chanting. They were also EAGERLY throwing themselves at the spear wall literally dragging down the spears with their weight so their fellows could get at the living.

Even worse those who got speared didn't necessary die(again).

Luckily however our forces are managing to hold them and more importantly the magical singing as forced them to engage their own countermeasures.

And what countermeasures those were as suddenly at long last the undead ancient magi revealed themselves.

Current the ancient undead have been driven to standstill by our forces valor.

Allies turn going through...

Enemy turn will commence shortly.
>>
>>38668738
What? Last thread a null 1 counted to the count of 3. Make up your dam mind!
>>
>>38668738
>Sadly no the first 1 was a null.
>Otherwise it would of counted.

Genie, last thread two Nat1s were rolled and a third Nat 1 was a null which didn't count.

Then another nat 1 which counted was rolled.

But you said it's the third nat 1 regardless of whether or not it counts
>>
>>38668738
>>38668779
>>38668813
What the fuck man?
If you are going to unfairly fuck us at least tell us so we might use fate. That was the 3rd roll of 1. According to last thread all rolls of 1 add to the count of 3
>>
>>38668738
Last Thread
>Nat 1 - Counted
>nat 1 - Counted
>nat 1 - Null
>Nat 1 - Counted

"Na1s count toward your rule of three, even if they are null. The third was a dud so it didn't do anything."

This thread
>Nat 1 - Null
>Nat 1 - Null
>Nat 1 - Counted

The rule of three applies here
>>
Rolled 22 (1d100)

>>38668738
hm...

Alright.

Thanks to truly heroic efforts of the Northern position the Coalition has managed to fight the combined forces of the undead, barbarians, and even monsters to a complete standstill.

Despite the poor position of the holy host and the secret surprise of the undead with their monsters the holy host as successfully held and is even pushing the enemy forces back!
Meanwhile the other two armies each do equally well in repelling the enemy...for now.

Sadly each of our fallen proves to be reinforcements for the enemy and while we grow tired...the enemy does not.

>>38668779

no it didn't...

>>38668813
Anon if any of the required rolls are a null it doesn't count. This means however that even with a null crit if another crit should happened despite it not tecnicaly being the required number it will still have the same affect.

As is I am being stupidly kind in not taking the crit failure. Mostly because you need it.

>>38668863
According to me crit rules I should instead fuck you over with that 1.

>>38668876
the second 1 on my part wasn't a null I just disagreed with dice.

and I meant that null dice don't fucking count.

This was so that during games players or GM couldn't farm the dice to artificially create a rule of 3.

The rolls for the rule of 3 to take hold must ALL count.

Otherwise it wont engage.


Now your starting to make me really fucking regret not taking the damned crit failure...

So this will be the only time I wont.

Next time you wont get this pass.

Period.
>>
>>38668926
>The rolls for the rule of 3 to take hold must ALL count.
We had 3 counted Nat1s last thread. Why didn't the third activate the rule of three?
>>
>>38668926
So is this a cri fail or crit win for us?
>>
>>38668972
>>38668970
Just stfu and let genie do his thing
>>
>>38668926
So then your roll last thread didn't take hold so shouldn't have counted. You fucked us that and will likely fuck us now
>>
>>38668994
Not when he is fudging the rules to do it. I won't let us die because genie is being a cheating bitch.
>>
>>38669019
He isn't cheating.

There may be a miscommunication going on here.

Instead of throwing meaningless accusations around, let's get some clarification and understanding here.
>>
>>38668926
Genie, we don't want to pester you or make you mad, that is the last thing on our mind.

We just want some clarification and understanding, so that we can just know that you were being fair and honest (which I believe you do your best to be).

Last thread, there were 3 counted Nat 1s. However, the third counted nat 1 was not treated as a 100. We would like to know why.
>>
>>38669036
Ether this crit or the last crit should have been 3rd 1.
Further more if we are thinking a roll of 1 is a 3rd 1 and we aren't using fate because of that genie should clarify that it's not the 3rd 1 so we have the option of using fate
>>
>>38669085
The only one who can (and should) explain things truthfully ought to be Genie.
>>
Rolled 49 (1d100)

>>38668926
Now for the ancients and you.

WARNING
Plagues of sickness are spreading throughout our forces.

The dead are rising as undead to reinforce the enemy...

Meanwhile the ancient undead magi unleash a astounding amounts of necrotic, unholy, and dark magic.

Completely blasting our dispatched forces apart...and lost in the darkness the undead encroached.

They were unbothered by it...our forces not so much.

With that though they could still hear the screams and howls of the dead.

As well as a certain chant that carried unnaturally through the wind.

"Unholy Undead and Darkest Night. We swear to thee to bring evil upon thy enemy."

And so they did as they punched right through our lines and slaughtered their way through. Not even the civilians were spared their wrath.

They were even joined by Slesh who greatly enjoyed in partaking with the slaughter.

Warning

Undead have punched through our inner defense lines

WARNING

Undead are still however being held at the walls successfully(your allies rolled astoundingly well).

>>38668972
It should be a crit fail.

I wont do so THIS and the last time.

>>38668926
Or ever for that matter.

I really should stick to my principles and guns at this point but I decided to make an exception to your own advantage this time around.

Lesson learned.

>>38669074
hm...that would only have been the case if one of those crit fails didn't actually count.

Dice need to count to qualify to rule of 3.
>>
Rolled 70 (1d100)

>>38669118
That crit fail SHOULD of counted as crit fail.

NOT a rule of 3 result.

I chose not to do so...so I sorta broke my own rules.

Next time i wont do that.
>>
>>38669122
>>38669143
They all counted

http://suptg.thisisnotatrueending.com/archive/38609463/#p38616343
>Rolled 1
http://suptg.thisisnotatrueending.com/archive/38609463/#p38616436
>Rolled 1
http://suptg.thisisnotatrueending.com/archive/38609463/#p38639022
>Rolled 1

These all counted. Yet the third one we still had to fatepoint away
>>
>>38669122
But last thread your roll of 1 didn't count. And so you screwed us out of a good crit. To make up for that this turn should be a good crit. Or a time jump back to the last threads crit turn and moving on from there.
>>
>>38669143
>>38669122
>>38669161
Wow. Your house rules for rolls are inconsistent as shit man.
>>
>>38669174
>>38669195
Guys please, we can just discuss this peacefully.

Anger or salt does not help anyone.
>>
Rolled 43 (1d100)

>>38669161
>>38669174
hm...my mistake.

Seems like anons panicked and i just assumed.

you get your fate point back.

Oh forgot to say this the last thread where you spent three basic boons?

You get two of those back.
>>
>>38669209
Find. But as a business man I don't take kindly to inconsistent dealings.
>>
Rolled 20 (1d100)

>>38669223
ah and another fate point as well due to GM mistake.

Catch a Genie in a big enough mistake and you get a fatepoint or something similar out of it.

Kept to that rule since the very beginning.

also get another for me being an idiot and choosing to not let the 2 crit fail through.

Gotta punish myself for that so enjoy that fate point.

>>38669195
In the beginning they may have been but i try to keep it consistent.
>>
>>38669223
Thank you for the clarification.

Okay, who is left of our forces/heroes, and where is the battle most dire?
>>
>>38669223
So is this turn count as the 3rd one (pleas)?
>>
Rolled 1 (1d100)

>>38669277
Goddamn it stop being so greedy I already was plenty kind today for some reason...I have been getting nicer.

Jesus what the fuck is wrong with me lately...

I I ain't suppose to be nice.
>>
Rolled 21 (1d100)

>>38669312
Heh
>>
Rolled 32 (1d100)

>>38669312
PUwahah.

Fucking dice got a sense of humor.

Alright now I have to see what this does...
>>
>>38669312
>>38669330
=
Sorry Genie. We're not trying to be greedy, we just felt a bit cheated by a misunderstanding.

If it makes you feel any better, we'll give you some cash to show we aren't trying to be greedy.
>>
>>38669312
And another 1 to top off headache.
Anyway
So what is the count of 1s rolled this thread that count to the rule of 3?
>>
>>38669312
>>38669330
Genie, if this turns out to be bad for us can you tell us so we can use the refunded fatepoint on it?
>>
>>38669334
I won't. I'm greedy as fuck (helps in my line of work) I still think that the best fix for a lost good crit then is a good crit now. But I'll drop it and move on.
>>
Rolled 32 (1d100)

>>38669312
hm...

*genie begins to sweat profusely*

According to results...it may only result in one of two things.

Both of which are a fucking disaster for you the players.

Guess teh dice REALLY didn't like the whole ignoring the other 1...

They are quite adamant on screwing you so very well then.

Alright now to confirm which it will be exactly...
>>
Rolled 72 (1d100)

>>38669375
...um wow dice.

So what the in the hells did the players do to piss you off so goddamn much?

I mean holy shit.

Very well then.

...but seriously goddamn.

did they piss in your morning cereal or something?
>>
>>38669375
>tfw it's Val or slesh and all there gaing come to kill us
>tfw 1k down the drain.
>>
Rolled 68 (1d100)

>>38669400
WARNING!

Two unknown portals have opened!

Spewing out of each is additional undead forces...one is on the ground within your Walls.

While the other is floating above outside towards the south...out of which comes flying ships while other undead merely drop down from it.


...apparently dice really did not approve or something. heh.
>>
>>38669330
>>38669375
>>38669375
Okay Genie, if this is bad, fatepoint it.
>>
Rolled 75 (1d100)

>>38669400
>>
Rolled 69 (1d100)

>>38669312
Fatepoint
>>
>>38669447
Fate don't work on genie, also it's too late. Things in game has happened. It's time to go out with stile and save all our fate and boons for the next civ
>>
>>38669454
>>38669471
I vote no fate. It's too late guys. Now we play the violin as Rome burns
>>
>>38669477
We aren't defeated yet. This is not the end. We can and WILL beat this.

But it is really fucking late and I kind of want to get some rest and think of a better strategy.
>>
Rolled 30 (1d100)

>>38669422
Boons don't go to complete waste and fatepoints will carry over.

So don't try to pull that crap with me.

>>38669447
If you do it reverts to the other option which wont be AS bad.

but still pretty fucking awful.

>>38669477
It would of worked if it was a enemy faction but that would require a boon to sabotage.

Fates don't work nearly so easy on teh Genie(unless its a wish) and at best it will merely result in something...else.

Remember while you can never trust me I do play by the rules established(though tinkering will be done so I do throw a bone off or on to make up for it).
>>
>>38669522
Tell me Genie, do we still stand a chance of defeating this?
>>
>>38669506
https://m.youtube.com/watch?v=6tYdS4y6O-s (my tribute to the end my friends)

Let it go.
We have slesh and Val to kill us after this. They will be on us by the time we finish here. We can try to fight but I say we save our boons for the next civ.
>>
>>38669547
I don't think it will. We tryed to relive memor. And like memor we fall and do so hard.
>>
>>38669551
I PROMISE YOU, one more Super Boon is all I need for this. Just one more.

We've come this far, and we won't give up yet. The Journey is not over.

The Journey has yet to begin.
>>
Rolled 55 (1d100)

>>38669477
>>38669436
>basic1+2: open a large temporary portal to the post apoc, durring the exact time and space of "the day of mourning" ending of vault 101 specifically with the intention of bringing momentary peace to wargarde, heroic sacrifice: the prophet of fate.
fuck everything
>>
>>38669568
The Memor faced worse than this.

We haven't even faced half of what they fought at their most dire hour.

We have One Thousand and Four Hundred dollars backing us.

We can win this!
>>
>>38669574
Oh. I don't plan on this being the end of the heros here. But this is the end if the stormblessed and there rock. If we live we do so on our own with out super boons.
>>
Rolled 69 (1d100)

>>38669595
If we do. Then it is by this plan.>>38669583


With the song I love most I send of a hero I care for much. So long and good luck.
https://m.youtube.com/watch?v=35VE9WykH1c
>>
Rolled 5 (1d100)

>>38669547
...now?

Highly unlikely.

I made sure you stood a chance and was careful to not go all out(undead are made of fucking nightmares when it comes to shit they can unleash).

It was the worst possible event I had lined up and I had thought it wasn't going to go through.

Dice decided otherwise. Seriously the odds for it were terrible not even a CRITICAL FAILURE 1 alone would make sure it would take place.

Basically though they are the reinforcements from hell. Even holy host would have trouble dealing with them.

I wont say you aren't completely screwed but shit just got a hell of lot harder. Luckily those portals can only unleash so many troops for so many turns.

>>38669599
>>38669551
You are indeed wise to conserve boons as you will only get so many back for next game(which I have largely figured out except for a few questions for you chucklefucks).

I do believe you will love it...just as soon as I fucking figure out a basic stat sheet.

Its the universal part that keeps on fucking me i swear I must of redone this like over 50 goddamn times.

More like a 100 actually...i been trying to figure it out since memor with little success.
>>
Rolled 64 (1d100)

>>38669583
Let that peace last years. Let there be no tears.
>>
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>>38669599
>>38669643
I spent 100$ dollars on the Rock. We used its abilities and its powers.

Genie has yet to write a big fluffy post on it. It hasn't even been given its time in the limelight.

The same for Smooze, we too spent 100$ and activated his abilities he wasn't even mentioned in the last post despite being a really awesome hero.

The enemy is chanting, but we have 300$ worth counter chanting them in the form of the Rock, the Organ, and Smooze.

We also have 100$ worth of tech stuff that we spent all of last thread and half of the thread before AND a crit on developing the technology. I haven't seen them in this battle. All that and its not here?

Because we will see them after this battle.

This isn't the end. This isn't even the middle. We have not even begun to fight!
>>
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>>38669643
>Basically though they are the reinforcements from hell.
Then we will have to summon reinforcements from the other side.
>>
>>38669643
Aren't all unspent boons carryed over to the next civ? They just need to be spent within the first cupple threads
>>
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>>38669583
Not a vote.

But if you really want to open a portal to fuck these guys, why make it a portal to the post apoc?

These guys are coming from HELL

We shall open a portal to ANOTHEr kind of peace
>>
Rolled 95 (1d100)

>>38669656
We will fight. But not with my boons. Now I say sacrifice is in order.>>38669583
>>
Rolled 32 (1d100)

>>38669643
Basically I am torn on doing it by HP or percantage for health.

Same with energy.

I need to include stuff like armor, attack, movement(per a grid you see), and other shit.

Attack as to be split between melee and ranged.

Got to include a dodge/armor for defense stats.

So currently its like

HP
EN
MORALE

ATTACK M/R
DEFENSE A/D

Move -

SPECIAL

For other stuff regarding said unit.

...still not done with it in such a regard i can even afford to really playtest the shit.

Its infuriating.

>>38669663
Anon I can say in all honesty that wont be enough.

As in those reinforcements?

You WISH they were from hell.

>>38669671
Yes they do you also get a partial refund for the spent ones. Sadly you do have to spend them during creation...(at last the refunded ones anyway).

>>38669680
You...want to create a rift?

You fucking crazy anon(I can't help but approve).

no refund for fatepoints but they completely carry over and you don't have to spend them.
>>
>>38669680
The gods of good aren't really our friends. And there is more powerful then they.

Genie. What created this univers? Was it a force of good? Is it dead now? What if we opened a portal to bring it here
>>
>>38669690
I just feel kind of dejected that this is the big battle but a lot of our spent money is sort of just being blown over, like, no focus on them at all. It's all entirely a narrative directed on the enemy.

I mean, where are the mention of the guns or canons we crited and major booned on?

We spent LOT of money to make aweome things happen and see them be awesome! Not just have them added to stats and then at the last battle just be passing mentions no more than a single sentence or two.
>>
>>38669690
We are getting killed by lovecraft undead butt pirates aren't we?
>>
Rolled 79 (1d100)

>>38669690
Ah fuck the morale stat i just stick that under mental(yes mental is a stat and its fucking important as shit).

So its like

HP
EN
ME

Attack
M/R

Defense
M/A

SPECIAL


Simple right?

Swear to fucking god I am missing something critical but I am working on it damn it.

Fuck Universal Stats holy shit they make things so hard but goddamn it if they aren't super critical and almost the entire goddamn point.

>>38669706
You could try...
>>
>>38669723
>>38669726
...

I really just don't want to see the civ die without giving the chance for all our super boon purchased stuff be put to good use.

I mean, we have holy hand grenades and holy water sprinklers too that were 100$, but they haven't even been mentioned yet either.
>>
Rolled 95 (1d100)

>>38669723
Fine fine its I already attended the important parts...but its hard to do the weird ooze hero anon.

Mostly because 1 you just forced it on me.

2 my heroes...are very carefully developed.

its why they feel so alive. I tend to each one carefully(but i will admit to tending to some more then others which isn't entirely fair...)

Not to mention its hard to include all the music and bombardments with my writing anon.

>>38669740
Anon there is only so much I can mention!

The holy sprinklers were largely bypassed by the undead except for some clever flooding and orchestration involving defenses.

As for holy grenades they been used throughout the battle same with firearms.
>>
Rolled 3 (1d100)

>>38669726
But is it a force of good?
At this point dose it really matter?
I vote that with the prophets (and Ashly and Ted because fuck them) sacrifice we open a portal to the beginning. The very beguiling. After the univers was made. To get the one that made it here. I don't care if it's on our side (but I hope it is) just as long as we can brin these fuckers to death with us!
>>38669583
>>
>>38669770
>The holy sprinklers were largely bypassed by the undead except for some clever flooding and orchestration involving defenses.
>As for holy grenades they been used throughout the battle same with firearms.

Okay. So thats what we get for 100$. Two sentences.
>>
>>38669740
You think this is the last you will see of what we bought? Fear not. My plans are great. We will see them agin. But not in this time line
>>
Rolled 48 (1d100)

>>38669770
Basically both due to the odd nature of the ooze and because i have had little time to develop the heroic unit.

I can't just spit shit out for a brand new hero you know?

Which is why it takes a little while before you get a bit stuff on them.

>>38669770
Not to mention remember...I have to juggle a FUCKTON of shit in my head and I can only actively keep track of so much of it.

THINK about it you only need to concern yourself with a SINGLE faction!

>>38669785
I can only juggle so much at once anon. Its why I was falling apart during Jungle Cultist civ.

I was forced to lean heavily towards one(instead of two) particular civs while still try to maintain my duties.

I can only keep track of so much and try to write about only so much of the stuff I can keep track of...

Fuck i am only human damn it.
>>
>>38669785
Stop bitching. It's been mostly my cash that been wasted.
Let it go (so help me I will call you up on Skype and sing that song!)
>>
>>38669805
I have faith in you genie. (You will have plenty of time to get used to the smooze. Plenty of time.)
Read the boom "Jam" for an idea of what the smooze is like.
>>
Rolled 42 (1d100)

>>38669805
Bah meant two instead of 1 faction(player).

I had to treat another civ similar to player which was hell.

Seriously though its bitch to keep track of everything and i can only due to what i can with the skill I can.

Seriously the torment i have to go through to make it seem alive and shit.

Fuck its not easy and I have to juggle, balance, and figure out which I can write about.

And I do try to write but its hard as shit keeping track of everything and squeezing it in at the same time.

--------

So what are fuckers gonna do?

...can't believe my precious undead and special crap turned out like this.

Bah was really looking forward to it.

Ah well not likes it much a change from the norm...
>>
>>38669805
>>38669820
And 500$ were mine.

I just don't know anymore Genie.

You write big long posts about how awesome and powerful the enemy are. Revealing them all their powers, their might, their abilities, great big posts directed on them.

Our Holy Host allies which we critted on?

"Your allies are doing fine!"

Except now they aren't.

We don't have moments like Ramona charging down with Warlord Slag and Duelfists to face the heart.
>>
>>38669847
You did it well for Memor. You wrote about our great and awesome deeds as well as the enemies.

Here, it's just the enemies who are shining.

All our battles have been defenses were we lost horribly, and in each one the narrative was 90% about the enemy.
>>
Rolled 69 (1d100)

>>38669847
We do this
>>38669774
>>38669583
3 heros sacrificed in this one action.
In the beguiling there was us.
>>
>>38669847
And King Masu and his forces?

You fluffed him up when they attacked. He's out there, him and his son, fighting with us right now!
>>
>>38669875
Because it our enemies he understands. We are a clusterfuck of odd. He can't wrap his head around it well enuf to write golden fluff
>>
Rolled 45 (1d100)

>>38669849
Fuck one of the reasons why I didn't want to take donations.

So i'll say it again and stick to it. Money was for development and release of game system that i use.

Due to the time consuming nature of the process of development I offer other services in addition to that in game.

I explicitly avoided making it strictly game related as it would increase on my burden and raise expectations.

Some of which I knew I wouldn't be able to meet. Hence my careful wording.

I also have a weird idea in regards to both money and donations.

>>38669892
>>38669875
You know why I can't do it for your allies?

BECAUSE THEIR FUCKING COALITIONS!

They are a big number of forces laid into one...

You any idea how much a bitch that is write for and yet feel alive?

I just can't handle that sorta in depth detail so quickly.

>>38669918
EXACTLY!

I totally would but FUCK me if I try to make the enemy factions in such a way I can actually write for.
>>
>>38669892
Chill. We are too odd for good fluff.
And it's very late.
>>
>>38669918
The memor were an even greater clusterfuck of odd than this civ, considering the weird and strange things they did and had (Brood, Ghouls, Bandits, Mutants, Humans) all of them having their chance to shine. Let alone the Borgs and the Marauders. Vast amounts of super science and even magic, battles where we could see just how we would be doing against the enemy.
>>
>>38669949
But he had time to know them. What you are asking is some one to read the summery of a book and then write it's final chapter. It can't be done.

Let's just sacrifice a few heros. Open a rift to the start of time (or even a bit before that.) and take wargrade with us to the end of all.
>>
>>38669939
>BECAUSE THEIR FUCKING COALITIONS!
>They are a big number of forces laid into one...
I remember a coalition once. A great coalition of many ghoul tribes.

When they were about to die, one of their own snuck into a secret base, activating ancient buried explosives.

They blew up their whole land in a massive nuclear fireball that burned the entirety of the eastern jungle turning it into molten lava.

And one of them survived to tell this epitaph.

>'Let is be said that ghouls may have to feed due to the hunger but we also can feel besides that very hunger. The zombie could not despite their superior everything because of that hunger they were blinded and walked right into our 'deathtrap'. A technique we had learned from the small, brilliant, and vicious Memor. After all the cost doesn't matter much any way if you are gonna die anyway, as long as you can completely and utterly destroy your enemy.'
>>
Rolled 11 (1d100)

>>38669949
Do you need a hug?
>>
>>38670019
I would like to just keep the stuff that hasn't gotten its chance to shine.

If we die, can we at least keep the stuff we paid for and use them in another place? Use them as a test run for that War Mode civ genie wants us to do. Even if canonically we die, can we use it elsewhere?

I would be more than happy for that.
>>
Rolled 44 (1d100)

>>38670002
*hugs*
It's not your fault anon.
It's not your fault.
It's time to try one last MAD plan.
It's time to be a man.
It's time to go to where it all began.
>>
>>38670045
Again, 2 sentences for 100$

Is it wrong if I ask Genie that we get a bit more than 2 sentences for that type of money?
>>
>>38670045
...something like that
>>
Rolled 75 (1d100)

>>38670061
*keeps hugging*
Ok really you need to shut the fuck up now.
This is not the end of those things. This is more of a pause. Not let's just see what happens.
>>
Rolled 75 (1d100)

>>38670045
I agree with this sentiment
>>
Rolled 10 (1d100)

>>38669949
For fucks sake that is because I concentrated on them so heavily even then it was HELL to come up with stuff for them. Luckily they were under the umbrella that was hivemind which really was a goddamn cheat.

Yet NO ONE remembers the bloodsnows who I did the SAME thing for.

Fucking hell I am starting to hate the Memor with how anons always pander and whine about it.

Personally I prefer the bloodsnows over the Memor.

>>38670002
FOR FUCK SAKES the amount of poured into the Memor was insane...and it took a lot of time.

also genius and flashes of inspriation along with being in the 'zone'.

If my muse is with me I am capable of astounding shit. Sadly I CANNOT have my muse with me at all fucking TIMES!

Fuck i would just be happy if I knew when it was gonna strike or for how long. Much less be capable of summoning the damned thing.

I swear to fucking god the Memor are gonna haunt me to my grave...

Fucking hate them.

HATE!

No one NO ONE has been satisfied ever since!

My creation that keeps on haunting me...the shitty memor.

>>38670045
You can burn boons to provide a care package which serves that purpose.

>>38670061
Its just a fucking sprinkler that shoots holy water and some holy grenades.

I honestly don't see there being a whole lot I can do.


Fucking hell am I in a bad mood now...maybe if the my muse wasn't such a cunt I could pull it off.

Alas i don't have access to my muse on demand or even know when that bitch will bother showing up.

I wish my great works weren't restrained to the damned muse but it is.

So screw me.
>>
Rolled 28 (1d100)

>>38670106
Do you need a hug to?
>>
Rolled 35 (1d100)

>>38670106
Memor this Memor that.

I am the ONLY goddamn one who has favorites besides those shitty Memor.

I'll fucking hate HATE the Memor at this rate.

As is I already despise and have developed a deep loathing for them.

Used to be they were one of my greats now they are just a fucking nightmare that the players use to haunt me.

Thanks for rubbing in my lacking ability without the muse you fucking assholes.

Because that is literally the only thing missing.

The muse and time.

But that STILL isn't enough now is it?

No it has to have MASSIVE armies of spider tanks, hordes of troops, and other bullshit.

So not even those two would likely be enough.

Fuck the Memor.

like ungrateful chaotic evil worthless little shits they are.

Can't believe I liked them more then the idea of a Starguard...

>>38670144
I'll just be happy if the Memor weren't brought up all the goddamn time. I could live with everything else.
>>
>>38670106
Well Genie, I can say a lot of things.

The only thing I will say, is I am sorry for your loss and mine.

It isn;t the Memor or their lack of it that drives my and you mad.

I just realized I've been complaining about the wrong thing.

Its your muse. We have both lost it.

And no amount of money will ever buy it back.

So I guess, all I can say is, I am sorry for being mad.

>>38670106
As for the bloodsnows, don't be so hard on that. I remember them well, they too are at the top of my list. The wintadooms, Cuban Pete, the Rape Train, the Ghouls and Fozr.
>>
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Rolled 60 (1d100)

>>38670182
It's ok man. I'm find a way for memor to stay in it's grave.
>>
>>38670182
I just realize it now Genie.

I have been complaining about the wrong thing. I have been complaining about something that isn't your fault nor could any hundreds or thousands fix.

You can't capture your muse.

It's like a bird in a cage that comes and goes. It just happened to be around so long in the early days I thought you held it in your cage on purpose.

But it was never yours to cage. You were simply blessed buy it.

And money or anger or complaints or whines will ever control the muse.

>>38670210
And me too. I think it's time I forgot about them.
>>
Rolled 54 (1d100)

>>38670210
Gif didn't work. But they hug.
>>
Rolled 63 (1d100)

>>38669583
Sacrifice completed Prophet of Fate deceased.

Portal opened.

WARNING

Castrophic energies are intermingling with each other!

and now I have to figure out who the fuck this is gonna work.

>>38670198
You know I had the muse and time with the bloodsnows but that still isn't enough ever since then.

I prefer the bloodsnows precisely because

1 no one gives a shit about them despite it being so similar
2 My soured tastes from the Memor

Only real reasons. I fucking loved the Bloodsnows because it allowed me to give the player's a glimpse into just how fucked up the bandits are.

and that is only a fraction of the flavors they come in...I know I ain't suppose to prefer the bad guys but damn if they aren't fun as shit.
>>
Rolled 74 (1d100)

>>38670210
>>38670298
I will bury them too. They have been a thorn in my side and Genies for too long.

We will do the sacrifice

>>38669583
I'll sacrifice more than that

I'll sacrifice a years old ache for something that I realized is impossible to have, and is ultimately foolish to think I or any people could fix, not even Genie.

I'll sacrifice this PAINFUL chain that drags me to the past. It hurts too much.

I'll even try to sacrifice my regret of using money given to me by very special persons in my life

Break it off and forget
>>
>>38670298
I say we take all our fun toys and heros. Put them in the heart of the rock and use what boons are needed to to ship the heart of the rock as a care package to the next civ
>>
Rolled 19 (1d100)

>>38670298
...hm.

No matter how look at its gonna be fucking terrible.

Can't believe you fuckers voted in a game ender...I will write it up tomorrow before commencing with new start. That way I can do it SOME kind of justice.

Keep thread alive and mourn the loss of Ede and its Muse who stuck around.

Sure as hell hasn't kept me nearly as much company ever since.

>>38670320
Depressing to know the muse affected others so deeply and haunted them too.

Really starts to make more sense why people both love and hate the muse so much.
>>
>>38670358
Yep. Let's ship off what we can to the next civ. at least this one we end on our own terms. If we are to die we are taking everyone of those fuckers with us. Val included fuck her
>>
>>38670320
I'll also sacrifice any hopes I have for a big civ like this ever again.

I still am very glad that this civ was big, that and the rock, some of its finest accomplishments.

And to be fair, this civ DOES have some great accomplishments. The Organ of the Rock, the great runes, ammasing Twelve Hundred Thousand Civilians!

This HAS been our mightiest and largest civ yet! We've never even reached HALF its size before!

And it will be forever more until Genie makes us bigger of his own accord.

>>38670358
The muse hurt so goddamn much I have been screaming in agony and spending money just to null the pain of it. It fucking hurts I could write a whole essay on it.
>>
>>38670407
ONE HUNDRED AND TWENTY THOUSAND PEOPLE!

Thinking on that factor alone makes me beam with pride.
>>
>>38670407
Oh you think we will ever be this small again?
Have faith little one. 120k is nothing for what I have planed.
Shit is op as fuck
>>
Rolled 15 (1d100)

>>38670358
AH before I go I need to ask this question.

>Do you want two MCs off the opposite sex who will take care of separate duties?

Or i could just stick with the one. Basically its a question of which perspectives you would prefer. I would basically switch between them during down time(as in one isn't do much but the other is) otherwise you get choices.

I am planning to make one a Admiral and the other a General.

For maximum WAR capacity!

Opposite sex is to deal with waifu(see cutting it off at the knee).

Next game by the way spoiler alert.

Fantastic sci fi for MAXIMUM shenanigans. It will be civ WAR mode.

>>38670407
Worst part is I should hate the muse...but I cannot.

Despite the agony it puts me through the rewards of its presence is simply just too much.

Yet some reason I still cannot bring myself to hate...but neither can i bring myself to love it.
>>
>>38670407
>>38670432
>>38670454
Seriously I can't get over how giddy I am just looking at that number as a living testament to our size.

No matter what you say, unless any civ beats us with that number of citizens, it just can't compare to that.

Let alone the Rock of Ages as a mighty fortress holding the land. And all the science within it.

>>38670454
Can we be as big as we are right now? With all the silly amounts of tech and infrastructure we don't have to worry about?

Really, even if you lose your muse, I do still want giant things. . .big things are nice.
>>
>>38670454
For war mode. Why not have a smooze civ. it's only the smooze. It eats it grows. It spreads. It's war mods with most every thing else cut out. We can focus in war and only war. Then we do a real civ after that.
>>
>>38670454
Two MC's are nice.

>>38670483
Will they be Big Ooozes? The size of Lakes and Rivers?
>>
>>38670473
The smooze needs no . No infrastructure. There is only the smooze. Fear it. For it is a jelly god.
>>
Rolled 3 (1d100)

>>38670454
So yeah expect ALL kinds of crazy, amazing, and sheer fantastic bullshit!

Reason I am choosing this particular setting of mine is due to all the shit that is possible!

Just expect wars like you can't belief!

Aliens.

Monsters.

Outsiders.

Your fellow human!


Its gonna be INSANELY fantastic! Explicitly chose that one due to requests by anons in regards to WAR mode!

That and it the universal nature of it.

Seemed like the best fit.

Only reason I brought up the two MCs is so you can enjoy different flavors of WAR!

Opposite sex is for crushing of waifuism.

Basically options are

>Two MCs opposite sex
>Two MCs same sex both will be male because /tg/ cannot into female.
>Solo MC

>>38670473
Anon...you will likely be even BIGGER!

With even BETTER tech!

I been working on this for awhile now. I got other WAR projects but this one goes first.
>>
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>>38670502
You have no idea
>>
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>>38670519
You want us playing the fall don't you?
But what of smooze?
>>
Rolled 17 (1d100)

>>38670473
I notice most of the complaints are directed towards scale rather than that particular civ always thrown about.

Genie should just really up the scale of things. I can say I like having more than less.

>>38670519
>Two MCs opposite sex
>>
>>38670519
>>38670553
The Male will be lithe, reserved and quiet, and ultimately the brains of the operation

The Female will be tough, mean, and full of gusto and war experience
>>
>>38670519
Different gender mc
(Could one be a centaur?)
If one is an admiral then I'm thinking of the captan chick from treasure planet.
>>
>>38670553
If Genie permanently increases the scale of civs and cranks up the bullshit crazy levels forever more, I will consider every single penny given WELL spent!

BIGGA IS BETTA

and you can never have enough dakka
>>
>>38670577
Oh so you like it like that do you. I see... I see
>>
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>>38670593
And never enuf smooze.
Or centaurs
Or big breast
Or cash
Or rum
.... There is a lot of things you can't have enuf of
>>
Rolled 87 (1d100)

>>38670551
Nah not nearly THAT much of a dick.

If it goes that far chances are I'll just make it a split timeline/universe bullshit where it never really went down like that if at all.

>>38670577
You have marvelous tastes anon but that will be determined during character creation.

Yes females due take part in active warfare mostly due to my running out of excuses once the magic words 'power armor', 'mods', and 'biotech' became involved.


Even with my /k/ side...they just couldn't stand a chance...especially once history was added into it the mix also culture.

>>38670586
I am afraid centaur is considered a monster...
maybe but no promises you MAY find some in game however.

>>38670593
Not gonna happen at least not post apoc in the beginning.

However this time those rules most certainly apply.
>>
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BIG CIVS

GIANT THINGS

ARMIES NOT UNITS

YES YES YES!

>>38670619
Tell me about it for a YEAR I have always wanted more big things. Apart from being mad about the loss of muse, that was my secondmost soreness.

The sheer drop in scale off a cliff.
>>
>>38670634
>No Big Post Apoc things
c'mon anon. . .bury that chain. . .you can do it

I guess I'll just have to admit there will never be big things in post apoc ever again. But thats alright, because even Genie admits thats hard, and settle for us being tiny.
>>
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Rolled 52 (1d100)

>>38670636
I can think of some big civ ideas...
>>
>>38670666
Whatever it is, and whatever we do, I demand that our basic or medium starting vehicle have "Super" as a prefix that we be able to make dozens or better yet hundreds of them.
>>
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>>38670661
There can be... All it needs is organic material and a bit of time...
>>
Rolled 91 (1d100)

>>38670634
>Not gonna happen at least not post apoc in the beginning.
You ought to reconsider genie, considering your old playerbase has been crucifying you for the lack of it
>>
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>>38670711
Only one creature can dominate the post apoc. And that is THE SMOOZE CENTAUR!
>>
>>38670722
I have found my new fetish. I'll be back later.
>>
>>38670711
Really. . .just the word "post apoc" is kind of painful for me to hear. I did promise to never bring up what shouldn't be brought up again, but that setting is so engrained with that thing that I have always compared to it's hard.


Also I do believe Genie now thinks of that civ as I think of the Hax. Utterly and entirely ungrateful fuckoffs who ought to be just forgotten.
>>
Rolled 68 (1d100)

>>38670711
Doesn't mean it can't be found anon.

Anyway don't use up too many damn posts I still need to use threa-ah fuck it I'll finish it now before sleeping drugs kick in.

>>38670722
Due to your donations here is a bit of info that may interest you in the upcoming selection.

Coalition option is more monster infused.
>>
Rolled 68 (1d100)

>>38670754
Also don't dismiss a lot of the complaints here, there are some legitimate points to them.

Even if you don't "feel" it, you can still do more than passing mentions about the actions of player forces in a positive light. There isn't any need to soley focus on the enemy.

Try and balance the story.
>>
>>38670754
Centaur smooze Fluffing commences!
You should really go to bed. I want you at your best when you write this. Besides the other players will want to have time to ask post game questions.
>>
>>38670788
I still have to agree with this.

Okay Genie, you lost your muse, yeah I can't force you to have it back. But do at least make effort to balance the narrative.

Try a 50/50 rule. Devote half of an event to showing the enemy being cool, and devote half of the event to us being cool even if one side is winning or the other.

Hell, even if we CURBstomp someone, don't blow over the enemy either. Show them fightnig to the last man and drop of blood and then us crushing them.

Balance the perspective. Like you did in Bloodsnow.
>>
>>38670805
Well I'm off to bed. I hope everyone dose to. We will want all the anons here for this. And they will have manny questions post death.
>>
Rolled 51 (1d100)

>>38670358
Sure enough while a portal was forged...problem is what laid beyond the portal and here were polar opposites.

And so they were attracted to each other with utterly devasting results.

As the entire wards throughout the Rock of Ages were warped and put into overdrive causing them to self destruct.

Meanwhile the portal turned into a rift and unleashed wretched energies into the surrounding region causing untolds amount of chaos.

The Prophets last thoughts were that of chasing a dream...that could not be caught no matter how hard he tried.

Meanwhile at long last his influence over the Commander's mind was broken.

and it all came gushing towards him yet among the chaos of the opening rift...he wept.

For what he had done and what could of been. He was only silenced once a odd slime consumed him...

Later once the rift cooled down and was finally shut a certain someone strode through the battlefield with an oddly satisified gait as she checked it out.

"Hm...it seems work has been done."

She only stopped when she found certain evidence and slime who carried a certain someone to safety.

"What the hell..." so she watched carefully.

------
It would later be known that after the tragedy that occured that despite the rift and overwhelming chaos a legendary general arose among the Holy Host and through his radiance led them to a victory among the chaos.

Against all odds a miracle was wrought and continued to be wielded as said General continued to lead the Holy Host.

The commander and his faction were confirmed to be lost an the remains of the coalitions left to home. Away from the warped and twisted ruins.

>>38670748
They got better anon they really did you just caught them at a bad time which was suppose to be the time where you did shit.
>>
>>38670836
I still hate them because they insulted our efforts by failing their former glory.

Just like you now hate memor because they insult your efforts.

They are both completely detestable soley because of comparison to the old.
>>
>>38670836
Wait. We won? But the civ died?
>>
>>38670866
No. The Goddamn Paladins do what they ALWAYS do.

Enter the frey of chaos. Never die. Leave alive and intact.

it happens EVERY TIME. Seriously I can bring up 5 separate events the paladins never get crushed no matter how big or crazy the battle gets

ever.
>>
>>38670878
And we don't play as them why?
But it said a legendary general who was radiant.
Was it the end of ours and the prophets conections to his mind that let him save the day?
>>
Rolled 96 (1d100)

>>38670836
The General led the Holy Host to countless victories through his radiance after that before mysteriously vanishing.

Meanwhile beyond the Forest certain plots were unfolded and havoc was let loose awhile after. An unusual Overlord arose only to vanish shortly after before it could be dealt with.

------
Before that when a certain nameless Commander awoke among a pile of slime he found a certain letter addressed to him.

After that and seeing the havoc wrought he leaped up to action.

What is in the letter is unknown. Only that when he finished reading it the Nameless Legendary General of the Radiant was unusually silent.

That once during their long marches he vanished for a time only to return...oddly at peace.

That Legendary General never did state what its name.

>>38670849
Fair enough.

>>38670866
Your faction was wiped out and the others were devastated.

He rallied the survivors to steal a victory from the jaws of defeat.
>>
>>38670836
Also I'd like to point out that it wasn't until the end that we became batshit evil with the chaos and stuff.

For the entirety of our civ we only fought for our people and survival.

>>38670903
Man our commander survived?
I acutally don't like that

Feels bad he didn't even go out like a hero with those people he promised to protect to the last.

What kind of Radiant is that?
>>
>>38670898
Fuck it.

War Civ, we are going to be PALADIN PARAMILITARY

Using our space ships to deliver justice and SMITE with all the stupid lawful excuses we can.

>"You didn't pay your tithes and offerings to your glorious lords today? Don't use the excuse of not being a planet that uses currency. I judge you heathens to be executed!"
>>
>>38670918
You think this is the last of him? Super boons son!
>>38670903
So is it time for post death question time or can we do that tomorrow and have an entire thread for it.
>>
>>38670937
So ultra marines from 40k?
>>
>>38670938
Well, in the end the opposite of what was intended happened.

Those hundreds of thousands dead and sacrificed while he lived and not the otherway around.

>>38670948
How about yes

I've swallowed enough stupid lawful from paladins in the civs we've met them. Let's dole it out ourselves for once
>>
>>38670958
But... That is so bland.
>>
>>38670973
We've never done it before. It always annoyed the fuck out of me.

Bah, in any case we need a reason to go on the offensive and give no quarter in the war civ. I suggest we go the direct evil route. Maybe cultists or Bandits(raiders), those are always fun.
>>
Rolled 53 (1d100)

>>38670903
>38670903
Next thread choices that need to be chosen.

It should be under this alas i am missing a pic but it can be started and discussed anyway.

Should be called Fantastic Sci Fi Civ WAR Quest Start
>Confirmed Duel MCs but opposite sexed

So here is the questionaire of whom you need to answer twice separately and YES you can repeated the same options.
>Republic
>Coalition
>Houses
>Independent
>Other

Followed by
>Poverty
>Poor
>Middle
>Rich
>Filthy Rich

and

>High
>Apprentice
>Academy
>Trade
>Independent

You need to choose each option twice seperately or not(so you can pick the same one double if you want)

After that depending on what you choose I reveal other options.

Also character gen if you want to decide who looks like who, but that isn't strictly required as of yet.

If you don't I'll have to do it but I decided I Might as well give the option for sake of discussion you can do meanwhile.

>>38670958
heheh.

>>38670973
I did it to precisely piss off the players.

Only reason.

They were one of my troll groups.

heheh I love being a Genie at times.
>>
>>38670988
>Other
Empire

>Filthy Rich
>High
>Academy

Time to Conquer
>>
>>38670988
Can we have only last thread for this civ, to as questions tomorrow because most of us are asleep and there is shit we need to know.
>>
>>38670988
Oh. Quetions time.

Golem Girl. What was here story?

What the fuck did the Vampires want?

Who was King Masu?

Tell us as much about the commander,Val, his wife you can.

>>38671009
Ask them all now
>>
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>>38670988
Coalition
Filthy rich
High
>>
>>38671018
Why Coalition?

A coalition is not one but many. Not one force, but loosely tied bodies.

Without a single body, there is no unity, without unity there can be no strength.
>>
>>38670988
What was in the letter the radiant got

Where was the well and how did it work

How could we have gotten rid of the necrotic energy without pissing off everything evil.
>>
Rolled 3 (1d100)

>>38670988
Watch out for booby trap options.

Because yes shit may or may not be entirely balanced.

Though I did admittedly not include the outright broken ones.

After that last one depending on what you choose will offer additional choices or not.

>>38670983
Anon it wont be so clear cut as that this time around.

Its designed for WAR focus. Civ is a much lesser component this time around.

However yes there will be fuck huge fleets and armies.

Because that is how I roll.

>>38671014
She got stabbed in the back by a certain kingdom as her house was thrown out and replaced.

She was a princess who they tried to assassinate and only survivor.

Not much the trick was their youth gave them trouble.

No real idea.

That will be a long story.

Commander and his wife were childhood friends. His wife by the way?

a tomboy who grew up into a manhating lesbian. She realized that she would be a tough spot so with Val's help set up the commander to be her fiance so she could at least enjoy the company of the ONE male she could stand.

Val helped out figuring it would make her life easier which it did.

Letter was from Val/family. When he 'vanished' for a time he actually went to check up on them. There their union was dissolved officially and they separated for reals.

Val and the Commander teamed up during their academy days and been together ever since.

>>38671040
There was no well.
Letter was from family.
By just doing necrotic and avoiding the other evil stuff.
>>
>>38671031
Because they be monsters yo.
But fine empire.

As long as there is slime or centaurs I'll be fine
>>
>>38671051
>However yes there will be fuck huge fleets and armies.
Yes thank you!

But we still need a reason to be blazing our way through the galaxy fucking up anyting and everything we see until we've burnt out
>>
>>38671051
No well? NO WELL! It's the reason wargrade started being filled with war!


So did the commander ever get laid?
Dose he know it?

What became of the rock?
>>
>>38671051
>Not much the trick was their youth gave them trouble.
How could that have been solved?

>No real idea
Oh so you that was just a name you threw up for those guys attacking us then that first time. Felt like you connected it to some kind of plot.

>>38671052
>Because they be monsters
We are GOING to be the monsters in this one!

Also yes there can be slime and centaurs.
>>
>>38671083
Twisted ruins is what happened.
>>
Rolled 85 (1d100)

>>38671005
>>38671018
Be aware that choosing wealth will assfuck you when it comes to possessing skills.

>>38671052
Unlikely if its a human Empire.

Coalition had the highest concentrations of monsters.

>>38671051
Commander and wife actually did love each other in a way. Just not in the ways you would expect.

Its just that once things were all dealt with they were no longer forced to be married. So they went their separate ways.

Val and the Commander had been with each other in thick or thin for long time. Been through a ton of shit together.

>>38671068
Good luck with that if you aren't one of the big boys.

>>38671083
He did get laid.
and No he doesn't.

Twisted, wrecked, polluted, ruins.

>>38671086
You taking the youth off their hands.

Nah the way you put it made it sound like the King was the same one across the forest who had set him up.

There was a bit of plot there which was intersected.
>>
>>38671086
I see the coalition like the convenient from halo.
The idea sounds good to me
>>
Rolled 94 (1d100)

>>38671100
and yes the commander did love his children even if he DID get it wrong with how they came to be.

They were also legitimate.

Surprised no one liked Val.

>>38671104
No that is republic.

They got all the aliens.

Basically those top two are the biggest boys humans can be a member of. They are not however human majority.

The others are heavy human.
>>
>>38671100
In that case
>middle

Actually lets deside all this tomorrow
I need sleep
>>
>>38671100
>You taking the youth off their hands.
How could we have done that? We offered to do it, but they wouldn't accept.

Who was that King beyond the forest?

>>38671104
Hmm, if it's the covenant I can accept. As long as we are unapologetically glassing planets thats fine.

>>38671100
I think I'll switch to Middle then.
>>
>>38671112
We like Val. She was just useless as an adviser. Actually I have never seen you make any advisor good as an advisor. They are allways useless. Why?
>>
>>38671112
>>38671118
Yes. Have a new thread tommorow.

She was the enemy Genie. Also an undead overlord responsible for amassing an army of the undead leading to the death of 120,000 people.
>>
>>38671139
We did have one consistently useful advisor who spoke a lot, but that's unmentionable civ.

Just lets not put our trust in advisors. Cultists and Bloodsnows didn't. They did great by going out and fucking shit up.

"In the absence of orders, go find something and kill it" ~ Erwin Rommel
>>
>>38671100
Also Genie can you promise to balance the battle narrative a bit more please?

Don't just focus on the enemy so much with us being footnotes.
>>
Thus ends our most powerful and grandest civ yet. They shall be remembered fondly for what they were and what they could have been.

Mighty and big
>>
Rolled 24 (1d100)

>>38670182
>>38670106
You get really mad for a guy who just earned 1500$ for a couple of paragraphs on 4chan
>>
>>38672673
it was a donation, you donated, free will. you did not buy anything real. We are just trying to have fun. Sorry if you feel burned.
>>
Rolled 75 (1d100)

>>38671131
huh son of a bitch thread is still up.

Yes. You considered but it was never locked.

Yeah that are certainly dickish enough to do that.

>>38671139
Its hard keeping track of adviser units. They have limited pools they can draw from.

>>38671190
bah I will. Especially this next time it will be more reliant on you guys.

>>38672673
I have already stated what it was for previously there is a reason why I was careful with my wording of it.
>>
Rolled 14 (1d100)

>>38674557
Seriously though unnamed coalitions really tend to fuck with me when it comes to a writing dynamic for them.

Its why I was a bit lop sided this time around.

Same with ooze hero I need a little time to get around to doing a hero properly.

>>38674400
I careful with my wording precisely for these reasons.
>>
>>38674810
Well, we're likely going to choose yet another unammed coalition unless you have them planned as well.

Also are you going to have a thread today? I'm not ready to play yet nor is another anon, but some others might be.

>You considered but it was never locked.
They kind of said no. Even if we locked, we can't just do something they don't want.
>>
Rolled 58 (1d100)

>>38674907
I would but i am lacking in fitting pic.


Not to mention creation always takes forever for my games.

Need a good sci fi pic...think i'll just use one of a planting getting wiped out or something.
>>
>>38674810
Also suggestion. Maybe we have more time? For both us and you.

If you weren't so sure about the coalition yet there's no need to rush the undead invasion especially when we weren't done with our tech projects yet.

You can always just take a break to think. Try and think about our allies and our enemies too. The enemies will always be there, you'll never have too little time to think about them.
>>
Rolled 32 (1d100)

>>38674959
I did but fuckhuge coalitions really screw with me.

It ain't easy doing coalition writing but I managed it back during Memor thanks to muse.

Turns out without muse as i found out the hard way I can't do it for shit.
>>
>>38674951
Why not a picture of spacefleets?
>>
>>38674979
Well, I always imagined the south to be more full of actual kingdoms and royalties, with castled cities and lots of infighting and politics among them. King Masu and his other Kings ruling over their own territories.

The north I imagined to be less made of minor kingdoms, but more fuedalistic and full of minor lords and barons owning vast tracts of lands with more forests and trees among them.
>>
>>38674979
Also again, we are likely going to pick coalition because I guess Causality wants monsters and centaurs, so be forwarned. If you think you have a more favored option that will be easier for you to handle, tell us.
>>
>>38674979
In fact, tell us whenever you are remotely inspired by something or something strikes your eye as "Cool thats neat" so we can focus on it.

And remember, we are always willing to wait to let you think. You are not on a time rush ever.
>>
Rolled 80 (1d100)

>>38675034
I actually fluffed up the coalition a bit to being serviceable. Not easy considering what the faction is like and what little I had to go on.

Be warned though they are a bunch of loosely unified supremacist assholes.

but fine fine i will create new thread using some planet destruction image or space fleet.
>>
>>38674988
>>
>>38675085
Ah, hang on, what kind of supremacists?
>>
>>38675085
Hang on.

These are the same supremacists / Republicans from the HAX civ aren't they? Those guys.
>>
Rolled 68 (1d100)

>>38675101
Racial. If they didn't have such a nasty foe they would of never have stayed unified.

Instead they channel that hatred and loathing especially while working together to devastating results.

>>38675115
Pretty much.
>>
>>38675136
And that common foe is humans/republics right?
>>
Rolled 42 (1d100)

>>38675154
Technically its just the republic but they are more then happy to fuck over other groups.
>>
>>38675196
Seriously though the combine are a bunch of unified assholes but at least they are blunt about when they commence to nuke your planet and enslave your species for 'reasons'.

Unsurprisingly a ton of people hate them.

Anyway new thread will be up shortly!
>>
Rolled 100 (1d100)

>>38675307

new thread!
>>
>>38675261
>Seriously though the combine are a bunch of unified assholes but at least they are blunt about when they commence to nuke your planet and enslave your species for 'reasons'.
This is PERFECTLY acceptable!
>>
Rolled 6 (1d100)

>>38675321
....you know what just what?

wtf die



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