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/tg/ - Traditional Games


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> I'll be posting the updates from the previous thread that died.
> Let's kick some ass.

You join Oskar at the bar. As the two of you take your seats and Oskar motions for the server, you feel the stares of the entire bar on your back. They look to be mostly farmers and other laborers, honest and strong men who will not tolerate nonsense. There are 17 in total scattered across the room and most are equally as muscular as Oskar.

When the server approaches you, she recoils slightly as she glances in your direction.

Ah, your red sash. There are benefits to being seen as a Roman, but you know that the people will naturally be distrusting yet fearful of you.

You order mead from the server as Oskar orders a bottle of ale.

"Starting early tonight, eh?"

"Aye, that shield bastard gave me a good beating."

You drink in silence for a little while, letting the tension from the battle and sneaking into the city wash off your shoulders.

Cecil and the barkeep walk past you and through a door to what you assume is the kitchen. There is a staircase leading up beside the door. You continue to casually glace around the room. The tavern is sparsely decorated with rough wood tables. The bar and the chairs are all smoothed nicely. The lighting is shadowy and harsh due to the candles placed all around.

The attention you garnered from you entrance seems to have died down. You notice a farmer in a table in the center of the room who is closely watching you. You make eye contact, which he holds. His shoulders are extremely tense and he is holding his mug with an iron grip.

After a few moments the man looks down into his drink. The tension in the air around him does not lessen whatsoever.

Ema is petting Berengar and has a soft smile on her face. Wolves really are miraculous creatures.

You turn back towards the bar. The server is eyeing you with open suspicion as she wipes down glasses. Oskar seems to already be on his fourth mug.

> [Cont.]
>>
>>38377362
You glance towards Oskar. "Two tables behind us and to our right, big angry farmer. Do you think you can keep an eye on him."

He returns your gaze and quirks his eyebrow. "Already on it."

You take your leave from the bar and walk across the room to Ema, taking care to maintain distance with the farmer.

You sit across from her at the table.

"Hey Cen, how are you doing?"

"Fine. I'm worried about you though."

She nods. "Yeah, I thought you would be coming over to me eventually. It was just a shock, you know?" She lift up her glass and stares into the liquid.

A moment of silence passes. Berengar rubs his snout against your leg and you bend down to scratch behind his ears.

"I was prepared to find him dead. And now he isn't, but he's a slave, and.." She trails off.

"He would be safe as a slave. Anyone who abuses or kills his slave faces harsh punishment, so you wouldn't have to worry about him suffering."

"I know that, but I can't stand the thought of him sleeping in that dank hellhole every night." Her voice chokes and she grows silent.

Eburwin would be safer as slave then if you tried to free him. Your chest tightens at the thought of provoking a slave rebellion. No, that would be too monstrous of a deed for you.

The silence between you two lengthens. Berengar looks between the two of you, concern showing through his eyes.

> [Cont.]
>>
>>38377385
Slavery was never something you had much experience with growing up. You were taught by your Father the role of slaves and how they should be properly treated, but your family never owned any. You were always told that the slaves live fine, exactly as their station allocates to them, but you've rarely been around them.

In fact, most of your encounters with slaves have been on the battlefield.

Yet Ema is worried, you can't have her lose her focus. You need her to help you find Rozalina, but your connection with her unites you with purpose. In order to survive what's to come, you need her at her best.

So that's why you have to try to find a solution. You rack your brain for information regarding Chatti traditions.

Ah, that's right.

"If you wanted Ema, we could try and buy him. I've heard that this city is a trading hub, not just a containment hub for moving to Rome or deeper into German lands like ours was."

Ema shoots her gaze up at you, hope welling in her eyes. "You really think so?"

You nod.

"How much gold would we need?"

You hesitate.

"I'm not entirely sure, to be honest." You shrug. "I've never bought a slave before."

She looks at you incredulously. "You've never had a slave? I thought the Bearcasters were one of the most prestigious clans in Brisgavi?"

"My Father never thought that owning slaves was of any use. He had seen how devestating a slave rebellion can be, and.. I have as well."

Ema's face softens.

"Well, do you at least know who we could talk to?"

Another pause passes.

"I take that as a no?"

You smile sheepishly. "This isn't exactly my area of expertise."

"Ah, right, you are more the 'kill everyone in a bloody rage' type of guy, hm?"

"Hey, I can spin a good yarn or two as well!"

"Before or after you stab them to death?"

Both of you grin at each other.

"Thank you Cen."

"Of course. We're comrades, and Brisgavis. We never let another suffer alone."

You glance around the room. Cecil doesn't seem to have returned yet.
>>
>>38377407

> What do?

> [] Look for Dag'ny, he's been gone for a while now.
> [] See if you can hear what's going on in the kitchen where Cecil is at.
> [] Talk with one of the locals
> [] Other

Links and stuff:
Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Save%20the%20Princess
Twitter: @AD7QGermania
ask.fm/ObserverQM
>>
>>38377458
> [] See if you can hear what's going on in the kitchen where Cecil is at.
>>
>>38377516
Looks like it's just you and me for a little while.

Writing.
>>
My post just got eaten, shit.

Update's gonna take a little longer, sorry.
>>
>>38378548
No problem if anything it just gives more time for people to filter in.
>>
You stand with a wobble in your step as you wave to Ema, a grin plastered on your face. As you walk towards the stairs, you here Ema pet and praise Berengar while giggling at his licks. You stumble up the stairs, ignoring the watchful eyes of the Farmer and the other bar patrons. As you reach the top of the stairs, you trip over the top the step and land face first against the thin wooden floor. The idle bar chatter goes silent for a moment before returning to its normal volume. You shift your head so that your ear is resting flush with the floor and listen.

"...ard. Anyway, Cecil, what your asking me is complete nonsense. Do you know what will happen to me family if the guards catch wind I was housing a fugitive?"

You hear a tired sigh.

"But you're right, that Windweaver is going to be the ruin of this city if nothing changes. The other noble families are turning a blind eye and the mad King wouldn't see a rebellion until they chop off his head. Probably not even then, that's how much of a trusting fool that man is. Too focused on the "Roman threat," I say."

"So will you help us?"

A beat passes.

"Aye, I'll let you sleep here for the night. But in the morning, I expect you lot to be out of here by lunch, you hear me?"

"Thank you, my frie-"

You hear the door to the bar open with a slam, followed by the sound of.. Squawking birds and laughter? A chorus of chair legs dragging on wood echo as the patrons stand as one.

In the intersecting hallway, you see a figure dash around the corner towards you before halting their steps. You see a figure in a faded dark green cloak and leather armor stylized to look like casual clothes. The hooded figure turns and dashes away from you, and you see the tip of a dagger in their right sleeve. Locks of red hair splay out from underneath the hood as the figure rounds the corner out of sight.

The commotion downstairs seems to be escalating, with yelling voices and screaming birds creating a din of chaos.

>Options next
>>
>>38378811
> What do?
> [] Follow the hooded figure
> [] Go back downstairs to see what's going on.
> [] Continue to lay on the ground, you have a drunken act to maintain.
> [] Other
>>
>>38378811
>[] Follow the hooded figure
>>
>>38378832
> [] Follow the hooded figure
>>
>>38378832
>>> [] Follow the hooded figure
>>
>>38378999
>>38379150
>>38379216
That's more like it.

Writing now.
>>
Your companions should be able to deal with whatever is happening downstairs. You push yourself up as two men sprint down the hall after the hooded figure. You jog after them, maintaining a solid distance away while still close enough to rush in if needed. The hooded figure slams their way through one of the doors, shattering the lock, before opening and climbing out a large window. They run along the rooftops as the two men follow the hooded figure.

One of the men, the older of the two, calls out as you follow the chase onto the roof. "Aye, ya pansy! We just want to talk, orders from Bernard!"

The other man chuckles as they pursue. You see the hooded figure increase their speed, desperate to get away.

A few blocks later, the hooded figure stops at the end of the line of buildings. They begin fidgeting around, looking for another path. The two men approach her, walking casually now with the calmness you have seen in executioners. They draw their weapons and trap the figure at the edge of the building. The figure turns to face them, tense and ready to act. You stand behind a nearby chimney.

The older man speaks. "We got you now, you bastard. Think you could get away after that little trick? We've been chasing after you for weeks now, you think we haven't learned?"

The figure's hood raises slightly and you can see that they are wearing a mask on the lower half of their face. You see blue eyes lock with yours for a moment, tired and terrified eyes.

"Now, you tell us, where did you hide away Bernard's consort? He's been having to resort to breaking in his new Brisgavi whores."

The figure slightly recoils at that, but the younger man catches on quickly.

"Ah, we got a runaway here."

"Aye, I always thought she was too daintly to be a man."

"That's not what you said after she broke a chair over your face."

"Oi, she caught me by surprise she did."

The men bicker among themselves for a moment longer. The hooded figure locks eyes with you again.

> What do?
>>
>>38379946
Get into trouble.
Taunt the two men into pursuing you instead.

Or charge them.
>>
>>38379946
> What do?

Surprise attack bash their heads together.
>>
So we're engaging, trying to draw them away from the hooded figure?

With potential head bashing.

> Roll 3d100 please, I'll take the best of the first 3
>>
Rolled 10 (1d100)

>>38380286
>>
Rolled 22 (1d100)

>>38380286
>>
I would suggest a third roll. These are.. Abysmal.
>>
>>38380602
It would be mishonest for me to roll again.
>>
Rolled 7 (1d100)

>>38380286
>>
>>38380602
Eh. I tried.
>>
Rolled 43, 13, 61 = 117 (3d100)

>>38380773
>>38380388
>>38380362
...

This is going to be fun.

Just ignore my rolls.

Writing.
>>
>>38380824
Welp.
>>
"Now, don't you know it is rude to chase others across rooftops?"

You step out from behind the chimney and onto the right side of the thatched roof the others are standing on. The two men turn around and glare at you. The hooded figure inches over down the right slant of the roof to get closer to the ground.

"Lookie here, we have an intruder on our business. You know what we do to intruders around these parts, strangers?"

"Do you chase them over rooftops, terrorizing proper Germans with your dishonorable antics?"

"Aye, this one gots a smart mouth on him." The older man marches up towards you. You meet his approach with one of your own as you draw your gladius.

"I'll have fun teaching you a lesson on honor, you dog."

"And I'll be laughing as I skewe-"

As the two of you reach the center of the section of roofing, you both hear a violent snapping noise. The two of you pauses in surprise, looking down at your feet at the sagging roof and back towards each other. The hooded figure had been closing behind the older man and looks to you in fear. The younger man stands at the peak of the roof and watches all the following events unfold.

The weight of the three of you in the middle of this roof was far too much for the old thatchwork to hold. With another snap, the roof collapses underneath the three of you.

"Ah Gods-"

"Dammit-"

"Meep-"

Rotting hay and shattering wood tumble down with you, causing a small roar of destruction to echo throughout the district. The older man lands on the bed and bounces back up momentarily, the lucky bastard. The hooded figure slams into the floor at an awkward angle and ends up being knocked out.

Either of those fates pale in comparison to yours.

You crash onto a desk with 5 pieces of clay pottery on top of it. The artwork shatters and stabs into your back and legs as you collide with the desk itself. The desk breaks in half and caves inward.

> [Cont.]
>>
>>38381633
You lay there, bleeding and dazed, looking up into the night sky. You hear the yells of guards down the street. The face of the younger man pops out from the edge of the hole you just made.

"Heinrich, you alright?"

The older man groans and slowly stands up.

"Yeah Conrad, go report to Bernard. I'll meet later."

Conrad disappears from view, only to be replaced by the grinning face of the of Heinrich.

"Well pretty boy, I'll be sure to remember you for later."

And he's gone. You hear a shout from the guards as he leaves the building, pursuing him.

You groan and look to your side. There, sitting in a chair in front of the desk that broke under your fall, is a middle aged man with a look of shock.

"Hi." You grunt as you try to stand up.

He only nods at you, jaw agape.

You turn to the hooded figure and see that she is in fact a woman, bright red hair splayed everywhere. Her face implies she' sleeping comfortably, but she is currently lying under a pile of rotting hay.

This is not how you thought you would be spending your evening.

> What do?
>>
>>38381665
>>> What do?
I am no expert, but having shards of clay pots embedded in your back might require medical attention. And alcohol.
>>
>>38382169
Very true.

Let's provide some guidance with choices, eh?

> [] GTFO alone and make your way back to the inn
> [] Try and wake up/carry the girl out of there
> [] Look for Dag'ny, he still hadn't returned to the bar when you left
> [] Other

The guards in the area are on high alert, but Heinrich running off is distracting them a little bit.
>>
Caught a live one!

>>38382296
> [] Try and wake up/carry the girl out of there
>>
>>38382348
Thanks for coming!

And in general, feel free to plan out HOW you want to get back to the Bar, if that is indeed your final goal.

You are currently about 3 blocks down the street, but that's almost halfway across the district because of how the streets are arrayed.
>>
>>38382296
>> [] Try and wake up/carry the girl out of there
Maybe find a doctor along the way.
>>
>>38381665
>[] Try and wake up/carry the girl out of there
>>
Looks like we're taking the girl with us and trying to find a doctor as the guards are running about.

> Give me 3d100 please
>>
Rolled 49 (1d100)

>>38382952
>>
Rolled 80 (1d100)

>>38382952
90+ GET
>>
Rolled 19 (1d100)

>>38382952
>>
>>38383114
>>38383139
>>38383396
Much better then last round.

Writing now.

As I do, a question: Why do you guys think the playerbase for this quest is super small?
>>
Rolled 45 (1d100)

>>38383460
Bad luck. Running at wrong hours. Maybe it's missing some kind of hook.
>>
>>38383595
What hours would you suggest?

And do you feel something's missing from the story?
>>
Rolled 18 (1d100)

>>38383683
I don't know what would be the best hours for your fanbase. Honestly I have no idea what hours normal people browse 4chan.

Maybe hook wasn't the right word. I don't think anything is missing from the story.
>>
>>38383926
What are the best hours for you?
>>
You groan again as you extract yourself from the desk. You look to the woman again and grimace. You did fall through a roof to save this girl, not that you intended to do so, but you'll be damned if you leave her here. You hobble over to her, sheathing your sword as your bend down and shake her shoulder.

"Hey, are you awake?"

Her eyes shoot open and her right arm tries to flick up towards you. Luckily enough for you, her right side is stuck under heavy hay. She looks confused for a moment before realizing her predictament. She returns to glaring at you.

"You know, that isn't the way you should treat the person who saved you up there."

Her eyes flick over to the hay as you begin to drag it off of her. Her eyes narrow as they turn back to you.

"Well yeah, that was not one of my most elegant moments."

You grunt as you heave the majority of the hay off of her, allowing her to stand and face you. She adverts her eyes from you and blushes slightly before bowing to you. The sound of more guards approaching the building sends her bolting outside with you right behind her. The both of you leave the building and travel down multiple alleys away from the inn. In the middle of one she stops and turns to you, resting her hand on her hip.

"I took quite a tumble for you back there, and I was hoping you would return the favor."

You show her your back and the wounds the shattered pots made in between your armor. Blood is lightly pouring from the wounds. Her eyes widen as she reaches out to trace her finger on one of the wounds. You wince, causing her to dark backwards a couple of steps.

"Ah, don't worry, I don't have any reason to hurt you. My comrades and I are resting in an inn down the street, but I don't think the owner would be happy with me bleeding all over his floor." You chuckle, wincing again as the pain shoots through your back. "Ah, gods." You breathe heavily.

> [Cont.]
>>
>>38384169
She nods and motions for you to follow her. You successfully avoid the guards and make it to the other end of the district. By then you are limping from a wound in your leg as the adrenaline fades from your system. The woman brings you into the building where a young man sits.

She motions to you and nods to the man. He approaches you, examining your wounds with a keen eye.

"What happened?"

"I fell through a roof, doc."

He sighs and looks to the woman. "You always surround yourself with the dullest of men, I honestly don't know what you see in them."

She turns away quickly and walks off, but not before you see her face blush.

The doctor laid you on his wooden table and offered you a concoction to drink. "Here, this will put you to sleep."

You take a drink, and within minutes you are at peace.

>Shall we perspective switch, or stay with Cenric?

Options:
> [] Ema
> [] Dag'ny
> [] Berengar
>>
>>38384198
> [] Berengar

Because why the fuck not?
>>
>>38384198
>[] Berengar
>>
Rolled 56 (1d100)

>>38383971
hahahahahahahaha
When I can manage to not work or study for 3 hours straight, which is rarely.

>>38384198
> [] Berengar
>>
>>38384239
>>38384268
>>38384327
Best wolf is best.

Writing.
>>
Your master calls you Berengar, and you are watching one of the most bizzare things you have seen recently. Even more bizzare then coming home and seeing nobody there. You are sitting by the girl who was crying earlier, she does a good job scratching behind your ears. Master hasn't pet you all that often lately, he seems really sad. Movement pulls out of your thoughts and into the present.

Hundreds of birds are flying around the room with all the big men. The birds are attacking the men as the funny man stands in the door, laughing and saying things that make your master go glassy-eyed. You see the master's kin fighting one of the big men, the one who was glaring at master earlier. Master's new guy friend is talking to the other men who are trying to fight master's kin. Master's girl friend sits beside you, watching with her mouth open like you!

Master is not here, and you haven't been able to smell him in a while.

> What do?

> [] Help Master's kin fight the mean man
> [] Help Master's guy friend fight the other big men
> [] Sit with the funny man
> [] Sit with Master's girl friend
> []Other
>>
>>38384776
>[] Help Master's guy friend fight the other big men
>>
Rolled 79 (1d100)

>>38384776
>> [] Help Master's guy friend fight the other big men
Go for the crotch
>>
Rolled 58 (1d100)

>>38384776
> [] Help Master's guy friend fight the other big men
>>
>>38384848
>>38384872
I'll take these rolls.

One more roll please, and we'll get to watching Berengar be a badass.
>>
Rolled 60 (1d100)

>>38384907
>>
Rolled 77, 57 = 134 (2d100)

>>38384962
Cool, writing now.

Ignore the dice please.
>>
You see Master's kin smash the mean man's head into the floor. He'll be okay.

Master's new friend, though, is being punched a lot. You have to help him.

You bound into the fray, swerving around the big men's slow movements, and see one about slam a chair into the friend. You slip underneath him and bite down between his legs, feeling something crush underneath your teeth. The man whines in pain as you twist your head back and forth quickly. The man begins to scream as you rip your jaw away, blood flowing down from your maw.

Bounding away from the bad men's kicks, you stand in front of the friend and growl. They back away from you, one of them dragging the wounded bad man away. The friend stands up and pets your head. You look up at him and go to lick his hand, but someone grabs the friend from behind. After beind pulled away, the friendis slammed into a nearby wall.

You rush his attacker, snarling as you dive onto his back. You sink your teeth into his flesh, but he swings you off.

Skittering along the ground, you see the rest of the bad men split up to fight both the kin and the girl. The birds are still flying around wildly, attacking the bad men at random.

The funny man is currently hitting a man wearing metal outside the door.

The kin is facing his new enemies.

The girl is standing on her table, loudly talking to the men approaching her.

The friend is freeing himself from the biggest man's grip.

> Who do you help? Also, how?
>>
Rolled 58 (1d100)

>>38385328
Help the girl by jumping on her attacker, giving her an opening.
>>
General strategies for fighting.

> [] Hit and run, acting as a diversion for the others.
> [] Full frontal mauling
> [] Work closely with someone, act as an extension of their fighting (Oskar, Dag'ny, Ema, Cecil)
> [] Other
>>
>>38385328
>[] Work closely with someone, act as an extension of their fighting
>Ema
>>
>>38385639
> [] Hit and run, acting as a diversion for the others.
>>
>>38385747
>>38385661
Back to the usual number.

Writing.
>>
Rolled 46, 30, 36, 40 = 152 (4d100)

Rollin' some dice.
>>
Wait, I derped for a second.

Roll me 3d100 please.
>>
Rolled 76, 15, 45 = 136 (3d100)

>>38386072
gogo dice
>>
Rolled 11 (1d100)

>>38386072
>>
Rolled 23 (1d100)

>>38386072
Sorry I'm in and out I got distracted with something
>>
>>38386114
I'll take your first roll, I mistyped and meant 3 1d100 rolls.

One more roll please.
>>
>>38386185
>>38386208
Nevermind.

Writing now.
>>
Rolled 68 (1d100)

>>38386208
>>
Bird corpses are everywhere and 5 men are rushing the girl. You need to help her, she gives you good scratches. You pad over to that side of the room, watching as she kicks one of the men in the face then stabbing another. A third man tries to attack her from the side, and he is who you rush. You see the fear in his eyes as he looks towards your snarling form before your fangs dig into the sides of his skull. You tackle him to the ground and wretch the skin off of his face. He screams as you bound off of him.

The girl oversteps in one of her dodges and ends up flipping the table ontop of her. The first man to advance on her recieves your wrath. Your teeth sink into his wrist as you dive into him. You begin to drag the man's sword arm away while viciously swinging your head from side to side. He tries to punch you but fails, and you repay the favor by ripping his hand off. Blood sprays from the man's stump as he stares in shock. You're already moving again, getting between the remaining men and the girl as she pushes off the table. In a moment she stands behind you at the ready.

Master's kin is throwing wild punches at the 6 men attacking him with small blades, he is bleeding from many small wounds and can't seem to land a punch.

The new friend is getting punched in the face repeatedly by the biggest man while failing to stop his blows. He looks woozy on his feet.

The funny man runs deeper into the bar, laughing and pointing his stick at the man wearing metal at the door. The remaining birds all rush him as one, pecking and clawing his face and hands.

> What do?

> [] Continue to help the girl
> [] Save the new friend
> [] Help master's kin
> [] Attack the man wearing metal with the birds
> [] Other

Strategies:

> [] Hit and run, trying to help everyone in the room
> [] Stick with one person and help them eliminate their enemies
> [] Other
>>
>>38386570
>[] Save the new friend
[] Stick with one person and help them eliminate their enemies
>>
Rolled 1 (1d100)

>>38386570
>> [] Save the new friend
> [] Hit and run, trying to help everyone in the room
>>
>>38386706
That honestly terrified me for a moment. Huh.
>>
>>38386570
> [] Save the new friend

> [] Hit and run, trying to help everyone in the room

>>38386706
Holy hell this is my first time seeing that on /tg/
>>
Rolled 28 (1d100)

>>38386809
1% chance of happening
>>
Rolled 90, 81, 60, 75 = 306 (4d100)

>>38386809
If you want to read a quest where the true power of the 1 is realized, read Shadow Quest. It's one of the few quests that have been finished, and it is probably one of my favorite fantasy stories of all time.

Just look it up in the archives, it's long but worth the read.

Anyway, look's like we're saving Cecil while drawing aggro from everyone.

> Roll 1d100 please, I will take the best of the first 3
>>
Rolled 99 (1d100)

>>38386885
>>
File: 1424668356547.jpg (127 KB, 866x592)
127 KB
127 KB JPG
>>38386908
This is what, the third time the first roll has been a 99?

Everyone else can roll if they'd like, I'm writing.
>>
>>38386908
Don't think we can top that, yeah.
>>
Rolled 85 (1d100)

>>38386885
rollin
>>
New friend needs help, but there are too many bad people. You need to help stop them all.

You come at one of the remaining men approaching the girl from the side, snapping your jaw around his leg and dragging him closer to her. She takes her dagger and slides it home deep in the man's throat. She springs back as you dash away, dodging a slash and a kick on your way to the new friend. You hear the girl kick the flipped table up into the last two men.

As you pass Master's kin, you snap at the heels of one of the men. You tear out the back of his foot, causing him to tip over into master's kin. As you bound away, you see the kin lift up the man with both arms and using him as a club against the rest of the group of bad men.

You approach the biggest man and see that the new friend has finally stopped one of his punches. Both men look surprised at the success of the block, but before the biggest man could lift his other arm you are on him.

You bite and gnash at his face, but you only get in a few snaps before he throws you off. You see the blood pour down his face as he covers one of his eyes. He glares at you and you snarl back. The biggest man rushes you, but you swerve out of the way of his kick. You respond by jumping on his back again, latching onto the same wound you inflicted earlier.

The man flails around, trying to grab you as you twist the meat in your mouth, but his movements only put him closer to the new friend. The new friend picks up a glass mug and slams it into the man's face. The man screams as shards peforate his eyes and falls forward over a fallen table.

You maul his throat until he stops screaming.

You look up from your prey to see the funny man standing before the man wearing metal, the pointy part of his stick stabbing under his armor and into his chest. The man slowly falls over as the birds feast on him.

> [Cont]
>>
>>38387553
Your master's friends all gather and look at each other. YOu bound up between them, licking hands and nuzzling your snout against all of them. You did a good job, nobody is hurt! Now you'll go to master and he will rub your belly and give you treats and scratch your ears-

You stop and turn to the door, growling. There stands a woman wearing a cloak, looking at the room with wide eyes.

A moment passes.

The woman speaks, and you can smell Master on her. Ema scratches behind your ears, calming you down.

This woman will lead you to master, it seems. You're happy! You follow along, tongue waggling.

>Quick question, how much longer are you guys willing to keep playing? I have one more thing in mind, but I'm kinda fading a bit. It might be best as the opening to the next thread
>On that note, what time would work best for the next thread? I'm free tomorrow, if that's alright with all of you.
>>
Rolled 49 (1d100)

>>38387580
>>Quick question, how much longer are you guys willing to keep playing? I have one more thing in mind, but I'm kinda fading a bit. It might be best as the opening to the next thread
Well, I am about to crash myself.
>>
>>38387636
If that's the case, I think it'll be a good idea to end it here.

Thanks to everyone who made it out tonight!

I'm thinking there will be another thread tomorrow, so if you guys want let's try to keep this one alive until then? There's a ton of space here and all that jazz.

I'll repost the Omake I wrote on Thursday, so it's saved in the archives.
>>
>>38387580

Yeah, I'm fading too but tomorrow i'm pretty much in the clear allday.
>>
---------------------- Omake -----------------------

The ash and soot clung to his skin, caked his armor, and half blinded him. His ankle throbbed in a dull pain and his jaw sent spikes of pain every time he moved it. His teeth on his left side were half broken and bloody. His mouth tasted of liquid copper and ash, causing it to alternate in being wet and completely dry.

He shivered violently. The deathly cold of the night was seeping into his bones, and he could feel the lull of sleep and peace threaten to drag him down into oblivion. It would be easy, all he would have to do is close his eyes and let the World embrace him into her bossom. The little strength he had sapped from his body at the promise of sweet release. His shoulders sagged and his neck relaxed, causing him to dip his head lower and lower. Eyes drooping forcefully, he tried to reopen his eyes with less success each time. He then felt it, the World reaching into his soul and pulling him down to her. He smiled as he let himself drop even lower into the peace. 'Everything will be blissful now.' The whispers of an echo of a thought flickered through his mind. At that, he let himself fall.

Sharp pain fired through the nerves of his teeth, sending a jolt of adrenalin through his system. The man's eyes shot open, bloodshot and hyper aware. He lifts his head and sees the grass before him. The blades swirled and bent in an intricate pattern that reminded him of a basket that was half weaved sitting next to a like of complete baskets, each filled to the brim with produce from the fields.

The man blinks and the memory is cast aside. He raises his vision, and through the darkness he can see the shadows of trees standing around him like watchful guards. The wind flicks by his ears as if checking on him, prodding him.

> [Cont.]
>>
>>38387773


His right arm laid extended before him, and he can feel his left to his side. His fingers are curled into the dirt. They feel frozen, lodged in the Earth like the roots of a tree. Maybe that's why the trees are watching over him? They are making sure he is safe so that he may transform into a tree like them without threat from attack. Then he will live out his life amongst the pines, passing each second as if it were an eternity. There is nothing but peace in being a pine, standing regal and tall against all the elements of the world while living in harmony with them. A vague memory of a story dashed through his mind, an image of a kindly old woman pointing to a pine and smiling. "That is what your mother will turn into, with time." She said before the memory is gone like a terrified deer.

That is what he should do, the man realized. Rest, and one day become a majestic tree for all the forest to envy. Once more he closed his eyes, surrendering himself to his new elder pines.

Once more the jolt of pain in his teeth shocks consciousness into the man, causing him to lift his head. This time thought was returned to him, and he remembered his mission. Find Gunther. Report. He had forgotten why he had to find this man, but a fierce determination floods through his body. 'I will not die here.' A thought echoed in his fading brain. He repeated it over and over with the intensity of a hundred rebounding stones. The energy traveled through his veins and to his arms and hands.

The man squeezes his hands into the ground. A silent roar resounded through his heart as it thumped in his chest. 'I will not die.'

He pulled with his right arm, grimacing as his ankle was dragged across the ground. He shook and struggled as he transported his body across the Earth.

The man glared ahead of him, deeper into the forest of shadows.

He opened his mouth and let out the barest of whispers.

"I will not die."

Onwards the man dragged himself, living a lifetime every second.
>>
>>38387718
>>38387636
Would tomorrow at around 6 est be best? Or should I start it earlier like today?

Also! Q/A is open, feel free to ask me anything, criticisms are always welcome. I want to get better at this for you guys.
>>
>>38387826
6 est would be fine for me.

As for any criticism's or Q/A I have no real questions and can't really think of a way to improve your writing it's great.

I think that the lack of player's may be because of bad luck and a plot hook that doesn't immediately seize the anon's attention. That, coupled with the fact that the big names tend to run when you run doesn't help at all.

It could also be the topic of the quest while I like it the majority of /tg/ seems to like high fantasy/anime/sci-fi stuff

But that's just my two cents.
>>
>>38388027
At least I know you're enjoying it, so as long as we have about 3 or more people per thread, it should be alright.

And it can only grow from there, I guess.

How'd you like being Berengar, by the way?
>>
>>38388078
Pretty awesome I've liked him since the beginning so that might have biased my opinion a little.

The way you wrote his attacks was brutal and efficient pretty much exactly how a wolf hunt's/fights.
>>
>>38388200
And in the end, all he wants is for his Master to rub his belly. He's a simple character, but he's super fun to write anyway.

Why do you think Cenric and co. are in Chatti right now? From a player standpoint and an in character standpoint?
>>
>>38388290
Information mostly. They need to find where everyone (the Queen and company) as well as more information such as why the city was attacked and who would gain anything from it and the best place to do that is here.



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