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File: Evan.jpg (32 KB, 265x375)
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We continue our defense against the barbarian horde, as both of us have suddenly unleashed things beyond either of our comprehension.

Have a picture of Evan, our adventurer.
>>
Genie in writing fluff like you don't even know. And I'm getting help to. This Gona be good
>>
Old thread
>>38135105
>>
Bump
>>
Bump
>>
Out of curiosity, how long do your threads normally run?
>>
>>38193510
Days on end sometimes, turns tend to be slow and deliberate when we're in a battle, which we are.
>>
>>38193711
oh okay! sounds exhausting.
>>
>>38193775
You have no idea
>>
>>38194473
Dude I'm making plans away from genies eyes with other civ players, got a way for me to contact you!
>>
>>38194791
I will create an account on whatever service you all are currently using.
>>
>>38194906
Skype
>>
>>38194906
Alternatively Steam works too
>>
Rolled 6 (1d100)

>>38187770
Welp my class got cancelled today so wee.

I am gonna answer the last question from old thread real quick:

Its marriage in general.

>>38194473
Meh its your fault for making it so.

>>38193510
Usually a single day unless it goes over another day if there is enough space to reuse it next game day.

>>38194791
Now that isn't very fair for players who don't wish to do so on other platforms.
>>
>>38197189
Too bad for them. It's the only platform I can use
>>
Rolled 2 (1d100)

>>38197189
Barbarian force in canyon eliminated.
Barbarian force in forest is withdrawing towards HQ.
Barbarian force after HQ has besieged it.
Barbarian force is entrapped at the prison.
Barbarian Reserves deployed to aid trapped forces.

Undead faction has spawned an army in canyon.

Undead plague in the region is ongoing.

Mining Complex is besieged by the undead.

>>Turn 32
>>>>>>A. Scavenge for supplies.
>>>>>>B. Try to improve the base
>>>>>>C. Try to improve weapons.
>>>>>>D. Research technology.
>>>>>>E. Research Magic
>>>>>>F. Explore in a direction/something.
>>>>>>G. Scavenge for raw materials.
>>>>>>H. Your choice
>>Reserves: 0
>>Currency: 0
>>>Pop 11k
>>>Military: Good
>>>>>Food: Below Average
>>>>>Water: Good
>>>>>Morale: High
>>>>>Medicine: Low
>>>>>Health: Low
>>>>>Armaments: Average
>>>>>Fuel: Poor
>>>>>Tech level: Barbaric
>>>>>Reputation: -
>>>>>Infrastructure: Warehouse. Keep. Fired Farms. Hovels. Well. Fishery. Watermill. Pub.
>>>>>Defenses: Crude Installations
>>>>>Beasts:
>>>>>Power: Windmill
>>>>>Weapons: Reserves.
>>>>>armor: Hides. Metal(limited)
>>>>>communications: Word of Mouth.
>>>>>Technology: Tanning. Drill Mastery.
>>
>>38197427
Oh ho ho. Wasn't expecting a turn today.

Welp, I already went to the store. Better write up something proper for this next thing.
>>
Rolled 98 (1d100)

>>38197458
Fair warning there is the distinct possibility of civ death.

On the plus side you really did kick those barbarians in the ass.
>>
>>38197427
Shouldn't there be the fuck ton of hides from the great hunt? And the elven gear?
>>
Rolled 86 (1d100)

>>38197836
>thinking I'll ever let this civ die. EVER

I Fucking hate to post a work in progress but I need input.

What dose everyone think of this?

Stormfather

Oh stormfather

It has begun

What has been done

In wind and ash he begun

In others worlds his song is sung

He is life from death and chaos wrung

All Power and order in him are as one

In you oh father my hopes are hung

To distant worlds my prayers are flung

Send unto us your priestly few

We will worship you

Father of storms

Protect us

Somehow

This is but a part of the fluff to come but I need to gauge reactions.

Also who was it that was 200$ to hire to make the undead join us? And they join us as in become part of our civ?
>>
Rolled 75 (1d100)

>>38197836
When do the super soldiers come out? With the mines filled with undead are they in trouble?
>>
Rolled 99 (1d100)

>>38198491
The super soldier is busy fighting in a three...no wait make that a 4 way forgot about the undead for a second there.
>>
Rolled 24 (1d100)

>>38198545
That sounds bad...

Everyone. DO NOT MAKE A TURN YET! Fluff and other things are coming and plans are being made. I just need time.

Abracadabra
>>
>>38198790
Same, I need to get home first before I can write stuff, we need to think about this.
>>
>>38199243
I have a plan. If your not part of the Skype group join it. One master fluff with many writers is better than disjointed fluffs. My Skype is falloutfellix contact me there
>>
Rolled 73 (1d100)

>>38198545
Genie... Can what is rented by cash alone be instead bought by cash of the same amount and fluff?
>>
Rolled 1 (1d100)

>>38199334
no...okay maybe IF and only IF the fluff was delicious enough.

basically its meant to let you get access to units you don't have access to in game. They are meant to be temporary in game sources you can seek to make your own but that is about it.

>>38198790
nah that one will be fine others though...not so much.
>>
>>38199687
Would the effectiveness of hired help be increased with fluff?
>>
Posting from work, just to be clear, is eveyrone okay for 200$ to Union with the Umpire?

And will Genie not fuck us over for it?
>>
>>38200156
I'm good with it and will chip in some to meet it.
>>
>>38200346
No, save it for crit 1's.
>>
>>38200358
We need to get 200 from somewhere
>>
>>38200517
There's 100$ on tab. I have 100$ incoming from what cash I have left.
>>
Rolled 76 (1d100)

>>38199915
If attached to an action sure otherwise no.
>>
Rolled 81 (1d100)

>>38200156
I wouldn't count on it.

>>38200571
Don't you dare anon.

You need it.
>>
>>38200708
Genie... Could the same be done with having the undead join us but have a different way of doing it? Like turning them from undead to stormlight walkers, undead purified but the storm father and obedient to his champion
>>
Rolled 13 (1d100)

>>38200867
Purified undead? are just dead.

not living dead or walking dead just plain, still, nonliving, nonmoving, rotting dead.

Its argued over at what 'exactly' makes the undead tick. Everyone agrees on the following.

Undead are ALWAYS 'messed up'.

They are mockeries of the living.

They are mockeries of the dead.

They are deeply disturbed.

and no one can agree on how exactly they tick.
>>
Rolled 13 (1d100)

>>38201022
Bah meant no one knows how they tick exactly for that last part.

No one can agree on it. A few even dare claim that they are in fact not unnatural in origin.
>>
>>38201022
>>38201045

Not pure undead.
But unundead.
Reliving.
Normal living people
>>
Rolled 85 (1d100)

>>38201045
Quick questions.
What's the name of the ring we rent to turn the zombies to our side?

What are they like?

What are the odds that getting the zombies on our side involving a rap battle?
>>
Rolled 84 (1d100)

>>38201163
Everyone dreams of bringing the dead back to life...but that is how you end up with undead.

No one has managed anything more then that though a few believe that there HAS to be a way.

>>38201330
Wait what ring?

Uh who what is like?

Rap battle?


The hell you is talking about anon?
>>
>>38200708
Dammit, I can't play today, got hung up at work.

>>38201374
Are you really going to take 200$ and spit us in the face with it just because we're not realizing something? Surely that amount of money warrants you not treating it lightly

Can't you give us a package bonus for that amount where you promise not to fuck us over?
>>
Rolled 14 (1d100)

>>38201503
...the package bonus is you'll also be acquiring their bases and heroic unit. Wasn't gonna reveal the bonus until after you did it.

and no I can't promise to not fuck you over due to you recruiting the undead.

The living and undead don't exactly get along very well.
>>
>>38201597
. . .what would it take to get a promise?
>>
Rolled 45 (1d100)

>>38201617
I could offer a promise but it would probably end up broken.

So I am not going to and no the bribe to wouldn't be worth it unless your a rich fag.
>>
Rolled 30, 46 = 76 (2d100)

>>38201597
Can you at least tell us the negative consequences?

Seriously Genie it's kind of really bad for you to take that much from someone and make them regret giving it to you.
>>
Rolled 72 (1d100)

>>38201666
He should be amazed that people are actually throwing that amount of money for a text based game on a thread that will dissapear after a few days.

Think about it, most people don't even bother to spend a few dollars to buy a movie they can watch forever, or even 20 bucks for a video game they can play repeatedly.
>>
>>38201657
Define rich fag (Like $500-1000)? The main reason I haven't been spending money is I don't like pay to win type things. That and I was planing to support the game making by funding what I could and helping where I can.

>>38201330
Also as to why steam was messing up for you is probably not having any games on it. iIrc it happened when my friend first did steam, the not being able to talk thing.
>>
>>38201777
He's probably earned more than any actual QM in /tg/'s/4chan's history.
>>
Rolled 6 (1d100)

>>38201666
Fine you can expect for crusade to get organized on your ass once words spread to the religious institutes.

Those fuckers just LUV finding someone who they can gangbang with a bunch of other factions just because.

Most the time their too busy killing each other.

Besides that the kingdoms to the south are gonna shit triple bricks over whats going on the in north.

That coalition that was gonna come that was only gonna be made up of a few of them prone to infighting?

Just got reinforced to hell and back.

Barbarians meanwhile are slinking back to their caves wondering what the hell just happened while scratching their heads.

TLDR

Holy War on your ass
and
The neighboring kingdoms are gonna gang up on you. INCLUDING the previously neutral trade cities.

Undead are bad for business you see.


Undead are strong but just about everyone agrees on hating them.
>>
>>38202250
Hmm.

In that case, maybe we get the Southern Kingdoms on our side to sally forth to us instead?
>>
Rolled 58 (1d100)

>>38202250
The Umpire in particular are especially notorious even by other undead standards.

Even other UNDEAD are willing to go against them due to their tendencies.

Most who deal with Umpires no to kill em while their weak and young as given time they become hell on earth tiers of difficulty to deal with.

Meanwhile your neighbors(and theirs) are gonna combine to deal with the undead while the religious institutes arrange a holy war.

One of the few things capable of uniting the warlands for any given time.

undead are serious business.

Might be able to get some evil gods on your side and the monsters might help...but they also aren't too fond of Umpire Undead themselves.
>>
Rolled 73 (1d100)

>>38202301
They haven't found out about Umpire yet and it takes time for them to organize before moving out.
>>
>>38202396
>>38202379
>>38202250
Well shit. Either we get killed by the undead, or we get killed by the skeletons.

>>38202396
How about making them hate something SO MUCH MORE THAN US they all leave and attack that thing?
>>
Rolled 33 (1d100)

>>38201884
Just stop throwing such sums of money.

For fucks sake it was only suppose to allow special merc access and to acquire special materials/resources more easily.

You know to help out when your in a pinch or for special projects.

Though that is certainly gone to hell...
>>
>>38202434
Genie, what good is any of that when we're dead?

We're needing to use money just to live, let alone materials and such.

We cannot fight this, and we will not survive this without help.

We didn't even do anything to wake up these guys, it was entirely the bandits.
>>
Rolled 48 (1d100)

>>38202434
>>38202434
You know what the mercs were for?

Pre Planned operations and to help in an emergency.

The material/resource options was to help with your creating of projects.

Then you started wondering about and buying all the other shit...

I am practically begging at this point...for fucks sake just chill out.
>>38202428
When you absorb them they may not stay Umpire mode...which helps.

Not sure if enough to save you though. Plus side undead are strong as fuck.

>>38202428
That only happens with outsider intervention or when someone gets too strong.

Everyone gangs up on them like clockwork.
>>
>>38202517
>I am practically begging at this point...for fucks sake just chill out.
>Chill out

Kind of hard. When were going to die. And when this civ goes there goes 1000$ worh of investments on it.
>>
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>>38202434
... yeah, yeah it has gone to hell. I blame, the loveable number linker. Upside it helps a person out.

>>38202517
Hehehe, now if only I had the Shut up and take my money jpg.
>>
Rolled 73 (1d100)

>>38202509
Actually you did like...90% of the work.

They were just the poor saps who accidentally placed the straw that broke the camels back triggering an avalanche on themselves.

>>38202533
hah not nearly that much anon. At least not yet and hopefully never.

>>38202533
Its not as bad as you think.

You know that super soldier spawn?

I did the math.

Its actually a heroic tier super soldier those with him are a bunch of experimental subjects and abominations.

The Umpire is in its weakest stage due to no crafters, little infrastructure, and pathetic tier magic. At this point they are desperately trying to build up and expand(recruit).

>>38202581
Shit went off the rails so hard anon...

It was just suppose to be little bit here and there to help save your bacon and pull off awesome shit.
>>
>>38202617
>It was just suppose to be little bit here and there to help save your bacon and pull off awesome shit.
But that's entirely what we've been using it for. . .

Getting rid of crits
Hiring emergency mercs
Buying all those amazing supplies for the Rock of Ages

And now this danger that could kill us is worth so much.
>>
Rolled 9 (1d100)

>>38202617
You know as my train of thought was well if the players raged awesome combat some mercs ahead of time would be nice...

oh if they are in a deep shit some emergency forces would also be nice.

hm...all those cool projects and ideas they tend to get would be sweet if it would be easier to acquire shit for them if they can't bother to find it in game(which it always is).
Best leave a little bit open for other stuff...not sure for what though.

Then...then things just went off the damned rails, into the sky, up in space.

>>38202657
...hm your paralyzed by fear.

Hold up Valeria is gonna have a shit slapper moment but I need to charge up this laptop and get something to eat/break.

Then Valeria is gonna yell at you.
>>
Rolled 38 (1d100)

>>38202617
>Its not as bad as you think.
If something is about to kill us, it's that bad.

> At least not yet and hopefully never.
It will soon if we don't get a break from all these disasters and actually build the Rock of Ages

The more that is delayed, the more we're faced with troubles, the more we have to throw at it just to help our actions which can't do it alone.
>>
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Yeah this spot we are in is bad, but like >>38202250. We could get a group of people together and win this fight.

We could even have a chance at making people not hate us any more and fight as a team. Like with Hax, having the same goal can bring a lot of different people together. We could be redeemed in the eyes of the bandits or the south kingdom. All we would need to do is give a heads up to the people around us to build up faster than the undead.

I can't wait till we can kick all kinds of ass in the name of 'good'.
>>
Rolled 65 (1d100)

>>38202690
>>38202657
>>38202694
"You...you fucking fearful idiots. Look just LOOK at what we managed to pull! The enemy is divided they are disarray. Sure they are besieging our HQ but we still have forces hanging back while they have NONE."

"Their precious leader and reinforcements have ALL been exhausted yet you worry still?"

"Why are you paralyzed by terror huh?"

"IS a mere awakened dead enough to do that much to you? A so called undead plague that just to be happens to clear our lands for us? So that we have only the mopping up to do?"

"DO you expect that surviving these war torn lands to be easy? Does the mere MENTIONING of the undead and the barbarian make you tremble?"

"As well it SHOULD but know THIS it is NOT fear that you feel! Oh no its EXCITEMENT and TERROR that you are eager to unleash upon your fores no?"

"What you think that the baby umpire is enough to stop us? They have NO crafters, there ONLY bases and infrastructure are mere ancient tombs. Best of all they have LITTLE magic? They are patheticly weak at this time and shall easily be dealt with before they gather strength."

" 'oh what about the barbarians at our gates and crawling over our lands you wonder? So let me ask you this are you talking about the SAME fucking barbaric savages who fell for our trap? Even their own LEADER was fooled! Or how about how their own PLAN backfired slaughtering them? Nor what about the time where they went into the wild woods which SHOULD of been their strength only for it turn against them?"

Their only BEGGING claim to success is them just BARELY able to reach our gates! That has been their ONLY achievement? Yet you FEAR them?"

"What are you to fear the barbaric savage over our civilized might? SO I will have to INFORM you again it is NOT fear of the barbarian or the dead you feel! Oh no its ACTUALLY the excitment of unleashing such terror upon your foes!"

"That is why you tremble and are paralyzed before the options laying before you."
>>
>>38203947
>All of this containing legitiamately useful information

". . .you REALLY need to do that more often Val."
>>
Rolled 11 (1d100)

>>38203947
" 'Now wut about the kingdoms to the south or the potential holy war due to our action!' Now what about them indeed. Do you THINK that such lowly kingdoms can defeat us! We have a LEGENDARY LIVING LEGACY on our side! That alone would assure victory. Not only that but we also possess plans for Rock of Ages! Or what about all the troops and heroes we have?"

'so we can handle the armies of the south but that don't mean we can handle a holy war.'

"So the enemy is calling upon their gods who says we don't have gods have our own! Who says that our gods are any weaker then theirs? Why what if they were mightier? Do you REALLY think its a holy war? Hell we can have one to it and wage it on them in turn."

"after all even gods have enemies and should the gods make war onto us we merely have to contact our new friends."

"So let me ask you again are you SURE its fear you feeling?"

"That somehow its not you trembling with excitement over unleashing such TERROR? Or how about being paralyzed with all these sheer possibilities?"

"For that I don't blame you."

"Just remember to NOT get your emotions so mixed up that it may cloud your judgement."

>>38204022
It was all out there in the open anon none of it was really hidden.
>>
Rolled 31 (1d100)

>>38203947
>>38204100
So enjoyed getting yelled at by Valeria?

Or about getting your fucking shit slapped in by a girl?
>>
>>38204151
Yes, we did. A lot. She needs to do it more.

it feels good

Also is she implicitly saying we could survive a holy war? And that we could do so even if we unionized with the Umpire?
>>
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>>38204151
Aw no shoe throwing.
>>
>>38202250
Why would the southern kingdoms attack us instead of dedicating that coalition to attacking the undead?

If they were to attack anyone, it seems like they'd be attacking the barbarians. Why does the PC civ always get blamed by NPCs in these situations?
>>
Rolled 69 (1d100)

>>38204218
I actually rolled a crit for that by the way.

Hence why she was able to one shot a fucking behemoth with a fucking shoe that she threw.

Gave her some mean bonuses with the other stuff she went off on.

She still scares them(especially him).

>>38204200
If you contacted the enemies of the flavor of 'holy' going after you sure you'll stand a chance.

...depends on how you deal with the undead. I will admit its quite the tricky proposition.

>>38204218
I do like the image for her...but her assets aren't nearly that big. Otherwise pretty good.
>>
Rolled 82 (1d100)

>>38204430
That is assuming you absorb the undead otherwise they'll target the undead first.
>>
>>38204474
What about a Dark Pact instead of total absorbtion?

Like how the Ghouls, Bandits, Memor were, separate, but allied.
>>
Rolled 59 (1d100)

>>38204504
You are aware that dark pact and those guys were prone to infighting right?

Or how troublesome Umpire undead are?
>>
>>38204538
Well, Ghoulish infighting and Bandit infighting never bothered the Memor much.
>>
>>38204100
>It was all out there in the open anon none of it was really hidden.
Yeah, but even still none of us could see it. That's what advisers are for, and that's why we ask them about fucking everything...hoping to get answers like this.
>>
>>38204584
>>38204504
At this point I wonder if it might not be better to embrace this instead.

Send out runners to the nearby important factions, and more distant religious factions. If we take the initiative and form a coalition against these guys then it'll look really good on us.
>>
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Rolled 46 (1d100)

>>38197427
My vote for actions is

>1
Loot the battle field and gather what supplies we can while we have the chance.

Demostructor, help with the looting and Boom Bang things if need be, for those hard to get items.

>2
Go to our neighbors let them know what's happening and see if they are willing to help with the undead.

Sir Richard use those sweet words of yours.

>War
We should have the time. So let's hit up the undead and gain what information we can on them.

Valeria the Wise and us should head up the war action with Morty helping us get around the undead.

>>38204445
I think the dice like it.
>>
>>38204648
Let's consider this a bit more. Valeria just gave us a ton of good advice, and we should capitalize on it.
>>
>>38204648
I...don't think using Boom Bang is a good idea for a while. It's significantly responsible for a lot of these problems we have right now.

I like the idea of dispatching runners before we even deal with the barbarians though. Very good for appearances.
>>
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>>38204697
By all means, just wanting to get the ball rolling.

>>38204722
I think it's to late for that. We can go hard and get what we can now or go at this slowly and hope we don't need, Power!, to get those special items.
>>
>>38204848
Meh, fair enough. Surely there can't be /much/ more that hasn't been woken up yet?
>>
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>>38204871
In truth, I think we will need to hit hard and fast to make up for all the new factions activated. I hope we can get some healers to keep up a good zerg rush. That way our people can level up from the exp gained while fighting and be ready for the unknowns fighting under us.

At the same time we need to make some friends. So I'm hoping making this quick alliance with the neighbors will help.
>>
>>38205022
Hmm, good points...they should be given more time to be pondered.
>>
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>>38205072
Or you can follow your instincts and not hesitate. We have made good plans and done great things. It's just too much pondering gets us little gains, for the most part.

We must make haste, less we wish to slow our progression more.
>>
>>38205214
You know, that's good and all but I'm too tired to write up an action plan, and yours doesn't address the barbarian army sieging our keep.
>>
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>>38205498
I was under the inspiration that they fell back to recover from the undead mess.

If they are still attacking and their hero is messed up. Then we can call a ceasefire to deal with that. Especially if they are in bad shape like these >>38203947, >>38204100 lead me to believe.
>>
>>38205703
Why ceasefire instead of annihilating them, which is what those two posts also suggest.
>>
>>38205703
See: >>38197427
>>
>>38204538
>>38204445

Would sending out runners require an action?
>>
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>>38205798
Because she is a power hungry overlord and we are a good guy. We do not make friends by just wiping someone off of the world. We make them by giving people a chance.

>>38205920
I see withdrawing towards HQ, if it means ours then I was mistaken. Then there's "Their only BEGGING claim to success is them just BARELY able to reach our gates! That has been their ONLY achievement?". Which reinforced my thoughts on them not doing much.

I'm sure we could still spend a talking action to deal with them. That is, if their hate of us isn't greater than their will to live tomorrow.
>>
>>38206158
Give a chance to the people that we've been /purposely/ dickish and cruel to thus far?

"Hey, about those traps meant to maim as many of your as possible. Sorry. Ready to surrender now?"
>>
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Rolled 92 (1d100)

>>38206246
Hey an army of awaken undead out for blood can change a persons view point real quick. Plus we proven our worth in combat, if that fucker doesn't want to live through this by helping us. Then he is a dumb ass and o well we wasted some time talking.

If you wish to just kill them off and not ask for help that's fine as well. I get that it is different than what we normally do. Just note that what we normally do ends in death for us.

As for the line I think it would be more.
>>38204445
"Okay you guys fuck up. Now you can ether help us fix this problem and live or we can keep having this god dam pissing match while the undead grow stronger. It's all up to you Chieftain Rignoc."
>>
>>38206469
Well if Genie shows back up I'd be interested in seeing their reaction.
>>
Rolled 5 (1d100)

>>38206016
Depends on how far they go.

>>38206533
Rolling for that one.
>>
Rolled 94 (1d100)

>>38206729
...Apparently they didn't take to it very well at all and he is still firmly in the game for fighting.
>>
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Rolled 3 (1d100)

>>38206750
Well so be it, I still think it was worth a try.

... Is it safe to assume that sending messengers with Richard for talking to the neighbors will cost an action?

I guess we could wait on looting if that is the case. But that never turns out for the better. I just think that we need to work on the undead as soon as we can and not hold off a turn on them. Plus the loot to recover would be good.
>>
>>38202581
Hay!... Ok fine
>>38206750
Genie... Are the undead weak to holy magic?
>>
Rolled 71 (1d100)

>>38207007
Very.

>>38206990
For close neighbors?

Nope.
>>
Rolled 19 (1d100)

>>38207404
Ha.hahaha! Oh boy.

Guys calm down. I got this. Just give me time to fluff.
life comes from death. The circle of life spins like the hurricane. And I'll spin you right round baby right round.
>>
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Rolled 24 (1d100)

>>38207559
Actually I'll let you guys decide.

Do you want the zombies on our side? Doing this will include me fluffing someone like this https://m.youtube.com/watch?v=yDmz8crGBJo

Or do you want the holy stormlight to flow free and pray to a god of a dead reality to send his mighty priest. Doing this will involve me fluffing someone like pic related


What do you want? I'll go with the consensus
>>
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>>38207795
Let the light shine.
>>
Rolled 16 (1d100)

>>38207795
"It's a shame for you you lost your head. A careless vampire who wound up dead. You wore your sin like it was some kind of prize. Too manny lies... Too many lies"
>>
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>>38207988
Muh Fella
>>
Bump
>>
morning bump
>>
Bump
>>
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Rolled 100 (1d100)

... hm how to re-work my action.

I guess have Sir Richard do a hero mission with the peddlers and one other for guards. They can go to the close neighbors and try to recruit help/warn people about the undead awakening.

Ashly and Teb can calm down the trees if they are still attacking our people.

>Action 1
Loot the battle field and gather what supplies we can while we have the chance.

Demostructor, help with the looting and Boom Bang things if need be, for those hard to get items.

>Action 2
This can now be attacking the bandits and moping up the remains. If you don't mind Prophet would you help with fighting them. Have some of the merc units, that are coming/should be here, work on the bandits. The rest of the mercs will help reinforce the mining complex.

>War
We should have the time. So let's hit up the undead and gain what information we can on them.

Valeria the Wise and us should head up the war action with Morty helping us get around the undead. They can combo turn/obey one of the undead units, if it's safe, to get more information and maybe even get a undead spy unit. Exceptional Everybody, will join the mission as an honor guard.

Evan Didrikson can help them get in deep and use Stand Still to hide everyone's presence, if we need to make a quick escape or the like.

-------

Now how should we dived the troops. I think dwarves should defend the mining complex and reinforce the ruins, if they can.

Clerics, heal up the troops the best you can. Probably focus on the one from the forest.

Oozes get the eat on with the live bandit flesh, should help if healing. Night Knights, I hope you will have fun wrecking the bandits as well. Veteran magi buff the fighters in the bandit front. Scourge with the other undead we have will join the bandit attack, mainly because we don't need them buffing the undead.

The badass Heavy Infantry can protect the rest of the hurt units while they heal. Any remaining units move to support where needed, like looting.
>>
>>38216997
Dear god..
>>
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>>38217455
I'm really thinking those peddlers are a good luck charm. I believe every action they are in has cirted. At the same time every action with them has been a good planed action.

At this rate maybe we can get away with a more sociable civ and heroes.
>>
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>>38217528
Robin Peterson & Paylay Paulson aka: "Rob Peter & Pay Paul" duo heroes from the poor peddlers....
>>
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>>38217822
That would be cool.

It's to bad Mort didn't stay, he was fun to have around. I was also surprised that he help with trades a few times.

... now hoping Genie will pop up to get that 100 out of the way and plan for the next move.
>>
>>38216997
If it wasn't a crit I would be mad at you. I said not to post a turn tell the fluff was done
>>
>>38219560
We got time, so nothing is stopping you from working on fluff. With what you wanted it could even work out better. You can have Richard find them or maybe the commander as we brave the undead.
>>
bamp
>>
Bump
>>
I wonder what Genie's gonna do with this.
>>
>>38216997
>>38224367
If I remember right when it's the action post that gets the crit it's more powerful
>>
Rolled 89 (1d100)

>>38216997
oh fuck me.
>>
Rolled 97 (1d100)

>>38216997
...Ahem Richard dispatched with peddlers and we later receive an oncoming message.

HOLY WAR DECLARED MOBILIZING FORCES.

Unknown high level magic castings detected.

Ashly and Ted have successfully calmed the trees though they report that a number of unknown forces are lurking in the woods nearby.

Battlefield looted.

Barbarians are continued to being attacked though they are now fighting exceptionally hard...

HEROIC ability activated detected.
HEROIC ability activation detected.

Barbarians are fighting their way out of the trap.

Our HQ is still under assault the forces there have successfully been reinforced. Our few forces there are however successfully holding out for now.

Undead unit turned.

Acquired Plagued Terrors. Beings who lurk within the many terrible tombs...these are special for their Plagued Ability. According to them an undead plague is sweeping through this land as the undead awaken. Currently the strongest of the undead is the unified Umpire but according to them others too shall arise...they warn of a lich or three whose been disturbed.

They are not however of the Umpire as of yet.

Now for the other's turn...
>>
Rolled 46 (1d100)

>>38227233
Barbarian turn has passed.

Undead turn begins.

Heroic Ability activated.

Undead Army spawned.

Undead Army spawned.

Mining Complex reinforcements have been ambushed in route.

Mining Complex is being assaulted from all sides by the angry dead.

Undead Army has advanced out of the canyon.

Undead Army laying siege to Mining Complex.

So far the mining complex is holding.

Undead Plague continues.

Additional undead are mobilizing.

Additional undead are awakening.

Merc units are risking desertion due to cash flow difficulties and heavy losses.
>>
>>38227233
>>38227359
This is why I said to wait damit.

Genie... I know it's 200 for a unit that turnes the undead to our side. But how much of a unit to utterly fucking kill them with gods holy wrath?
>>
Rolled 55 (1d100)

>>38227571
...you wanna hire undead bane mercs?

Depends on numbers and quality plus the extra dollar for specialization.

Hero units are expensive to hire especially an undead bane so your looking at 20 for that one and no promises.
For a higher caliber one it will cost a further 5 for each additional boost stacking upon the original price.

Don't be wasting your money now.
>>
>>38227639
Not a unit. A holly fighter like none other. And not to hire. But to keep. With good fluff and a nice donation I intend to show these undead heathens what it means to be a paladin!

Also I never got an answer. Dose the stormfather exist in this world? The armor voice didn't recognize him, why?
>>
Rolled 88 (1d100)

>>38227752
The voices in the armor are different predecessors each with their own lives and knowledge.

The particular predecessor that you talked to wasn't familiar with him. You would of had much better luck if you had earned the services of a Voice who is was more interested in the divines.

As for if the stormfather exists there are many pantheons and deities in the setting.

As for keeping a merc hire...no.

Its only meant to get you temporary access to units you wouldn't normally have access to. Like say if you haven't found a nearby merc hub yet or something.

The only units you can buy to spawn for you including heroics are those you can normally produce already on your own.

Which you can't you don't nearly got the stuff required to recruit any decent holy troops much less a undead bane.
>>
Rolled 17 (1d100)

>>38228040
Dammit.
What if the general prayed? We are on top of a large pool of necrotic power (the well) and with all the undead around they are like a focus of it, drawing more power here. If a man of pure heart taps in to that power and prays to a holly god, something amazing could happen.

"Stormfather

Oh stormfather

It has begun

What has been done

In wind and ash he begun

In others worlds his song is sung

He is life from death and chaos wrung

All Power and order in him are as one

In you oh father my hopes are hung

To distant worlds my prayers are flung

Send unto us your priestly few

We will worship you

Father of storms

Protect us

Somehow"

Now dose the stormfather hear us?
>>
Rolled 71 (1d100)

>>38228040
>>38228279
Or how much to buy some holy hand grenades? Or call forth a storm of holy water?
>>
Rolled 81 (1d100)

>>38228372
...5 for a unit of holy hand grenades.

The other would be a supernatural nature event so...ungodly expensive.
>>
Rolled 60 (1d100)

>>38228422
Nice dubs

But with the generals prayer the stormfather could send a storm of holy water. It's the kind of thing he would do. It would also kill all of our undead but if it took out all the undead around us to I would find it worth it.

Also how manny grenades are in a unit of holy hand grenades? And how do they work? To they gas holy water?
>>
Was that 100 bad for us?

Also who is declaring the Holy War?
>>
Rolled 64 (1d100)

>>38228557
They are grenades that explode with holy fury.

And there is enough of them for 1 use.

>>38228771
nope.

Others.
>>
>>38229848
Advisor, now it's our turn to be somewhat dumbstruck. Can you give us some other important facts we need to remember when making our actions?
>>
>>38229848
How much for one with a gas effect? Like holy mustard gas
>>
Rolled 96 (1d100)

>>38229848
Roll to help the super soldiers bump
>>
Rolled 76 (1d100)

>>38233601
Rolling again to help the super soldiers.
Dose this even do anything?
Bump
>>
Rolled 52 (1d100)

>>38233601
Roll bump
>>
Morning Bump
>>
Rolled 18 (1d100)

>>38233601
Roll bump
>>
Bump.
>>
Rolled 99 (1d100)

>>38233601
Roll bump
>>
Bamping

>>38229848
>>38229929
>>38230647
Dialogue
>>
Rolled 24 (1d100)

>>38233601
Roll bump.
>>
Rolled 33 (1d100)

>>38233601
Roll bump
>>
Rolled 24 (1d100)

>>38233601
Roll bump

Also anyone got ideas on what i should try to fluff?
>>
>>38253142
No idea, I still need to get my bearings, been way to busy this weekend to focus on the thread
>>
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>>38253142
How about something relating to our new undead and them getting along with everyone.

Maybe how seeing the light that is our, Radiant, commander. They learned of a way to make peace from their unholy unity and usher in a new age of life and death.

For even in death good can be done.

Our live never ending is the payment for the sins we bare.

We march to protect the weak and save the hopeless.

We bare the curse of unlife to fight the unsleeping evil that remains here.

... or something like that.
>>
>>38254569
Hmm, there is a distinct lack of that flavor of undead in Genie's setting.

Or did he mention something along those lines in that one city that's constantly besieged by the undead somewhere?
>>
bamp.
>>
Rolled 81 (1d100)

>>38254569
I'm going to call them the grateful dead.
In life they sin, in death they work to do enuf good to counter that sin and earn them a spot in paradise

>>38233601
Roll bump
>>
Rolled 64 (1d100)

>>38258888
That post id. That roll.

Genie take a look at this.
>>
Rolled 58 (1d100)

>>38256190
...I actually have a bit of fluff regarding the undead.

I always avoided using them in post apoc because even I am not that much a dick. Their kinda like brood but simpler...but can be the same amount of nightmare at times.

>>38258888
That is already a thing.

Problem is being turned undead always leads a to a bit of a mindfuck and then there are the side effects of undeath...which tend to suck.
>>
Rolled 42 (1d100)

>>38259101
But there are so manny flavors of mindfucking. I could write it like that guy from planescape torment. Or I could write it that they really try to do good but they have forgotten how fragile life is, so if some one said there arm hurt they would cut that arm off and sow a different but better arm on. That could kill the human but the undead dose not know that.
>>
Rolled 8 (1d100)

>>38259271
I don't know how helpful this would be to our situation tho...
>>
>>38229929
>>38259101
Question for our advisor.
>>
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Why hello there Thread you looking mighty fine this morning, bump.

>>38259101
Is if fair to say in your world the brood are like Necromorphs (Dead Space) and the undead here are like most table tops, with a twist.
>>
Bump
>>
>>38229848
Bump
>>
Rolled 18 (1d100)

>>38259101
If this is crit then the barbarians have a bad stomach flu
>>
>>38264742
I'm only passingly familiar with Deadspace, but I get the feeling that undead in Genie's setting are more like Necromorphs and Brood are like The Thing...or whatever The Thing's home planet must've been like.
>>
Rolled 26 (1d100)

>>38271564
>>38264742
...man when anons put it that way it just goes to show just how terrible my setting is.

As for brood...imagine a mix of Nids, Zerg, and The Thing. The Necromoprh type deal is more what you can expect from a Brood based Zombie pathogen.

Strictly speaking brood isn't too fond of such 'limited' designs but they don't make half bad bioweapons or the fact that others seem to be rather fond of 'basing' their stuff off brood design...which never ends well.

Undead are more like...fuck there really ain't any good examples. I suppose they have a passing similarity to necromorphs but that is about it.

Basically my undead are what undead SHOULD of been. A nice big nightmare package full of fuck you.

>>38229929
Well obviously the barbaric forces are apparently proving to be unexpectedly stubborn and...who knows what the hell the undead are op to."

>xcity
...uh okay captcha.
>>
>>38271706
"Valeria you went into an incredibly long rant that proved to be the most useful peice of info in this entire battle, surely an advisor can do better than a single sentence.
>>
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>>38271706
Don't take it as a bad thing. I'm just trying to get a better feel for the world. If I have to use something similar as a place holder I will. That is until we see the world more and can refer to it for what it really is.

If it helps any, a lot of great things are something remixed to perfection. So nothing wrong with taking influence from things, as long as you make it your own.
>>
>>38271808
Didrikson is free to pitch in too.
>>
Rolled 88 (1d100)

>>38272038
Brood is weird I basically ripped off the idea of mobile ecosystem with a constant 'hunger' and at times serves a 'greater will'.

Undead was more along the lines of seeing how far they could actually go.
'
>>38271808
"THere isn't much the barbarians still have some fight in them while the undead...its never a good idea to think too hard on what they are up to. Lest you want to end up fucked up along with them."

>>38272085
"She has a point in both respects the barbarians still got some fight in them and the undead...they are a tricky thing to figure out. To figure them out properly requires one to get in a similar fucked up mindset as them...which carries consequences."

"Its best to think HOW when it comes the undead instead of the WHY. Might save you some sanity that way."
>>
>>38274176
Eh, and now all of a sudden our Advisers are just stating the obvious again instead of giving us new ways to look at information that was already available to us.

Obviously the Barbarians have some fight in them, they're still fighting us. We didn't need advice to be able to figure that out.
>>
Rolled 72 (1d100)

>>38274176
Is it just me or is Val way more effective when she is angry or full of passion. We need to make her one of the other. I vote passion. Let's see if we can get her and the prophet hooked up together.

"Prophet, what do you think of Val? She is the only female overlord, an oddity among the strange. Far from human. You could say... That She is a mutant."
>>
Rolled 89 (1d100)

>>38275272
Roll and end of post id match. Prophet fucking Val like she has the last pussy in memor confirmed!
>>
>>38274176
>>38274391
Seriously this.

"Valeria, it IS a good idea to think on what they are up to. So we can stop them. Can you just tell us anything at all?"
>>
Rolled 69 (1d100)

>>38275272
"...even according to Val there has been other female Overlords. Its just...she didn't become one under normal circumstances. Neither she is a mutant closest thing to mutants are the monsters...and I am not entirely sure how that works."

>>38274391
What do you expect them to point out?
>>
Rolled 5 (1d100)

>>38275316
"...oh i am gonna regret this. If I go crazy I'll be killing you first."
>>
>>38275351
Weaknesses in barbarian troop compositions, perhaps advising that we strike against their morale somehow, clever stratagems to use, effective uses of our mercs or other units...

You know, the sort of things advisers are for.
>>
>>38275418
Because enemy NPCs will come up with very clever plans and make vast leaps of logic to come to correct conclusions that they really shouldn't logically be able to make. The Barbarians came up with the rather novel (and pretty effective) plan of making noise to recruit allies to assault our mining complex.

That's what enemy NPCs can do, and our NPCs just say "Yeah, they're still a bit fighty, you know?"
>>
Rolled 44 (1d100)

>>38275380
Oh shit. Why is she the one doing this? As an overlord she is easy for darkness to corrupt. Have the other guy do it as the prophet takes Val on a date (then fucks her hard!)
>>
Rolled 66 (1d100)

>>38275380
Wait... You rolled a 5. I'm guessing that is like a will save or something to prevent madness. You the roll was bad...
MOTHER FUCKING FATEPOINT!
>>
Rolled 22 (1d100)

>>38275504
>>38275466
Poor guy, you're only making it worse.
>>
Rolled 97 (1d100)

>>38275533
>>38275504
>>38275466

All multiples of 2, too.
>>
Rolled 22 (1d100)

>>38275466
Dubs post id rolled 44
>>38275504
Rolled 66
>>38275533
Two dubs rolled 22

The causality screams.
It dose not help that I'm watching event horizon right now...
>>
Rolled 27 (1d100)

>>38275606
It should be interesting, to say the least.
>>
Rolled 44 (1d100)

>>38275606
*screams*
She is going to go mad in the best way.
>>
Rolled 48 (1d100)

>>38275655
Rolled 44. Post id is dubs.
You have got to be fucking kidding me.
>>
Rolled 57 (1d100)

>>38275452
...Not all the enemies been very smart.

Zombies or monsters for instance.

Dumb as a sack of bricks.

Same with a number of bandits.

Along with a few others.

>>38275380
Meanwhile in a certain room...Veronica walks in.

"hey sis oh-you ain't looking so good."

"my head is fucking killing me."

"How that happen?"

"Was ordered to get into an undead frame of mindset to figure out what they were up to...oh dear my head."

"So that why you took all these pain killers?"

"Something like that yeah."

"So it failed?"

"Oh badly...ouch my noggin."

"So...you still sane right or at least questionably so?"

"Yeah somewhat granted I am hearing voices now but thats been happening since I got turned into an Overlord so no biggie."

"How about corruption?"

"I...okay you MIGHT have a point there."

"So Sis...anyone I should get?"

"Ah...bring me the Scourge Boss oh and some uh ah fuck it just go down the halls in the basement stairwell on the fifth broken stair there is brick five to the right of the light post. Press the brick for five seconds."

"Why?"

"Secret passageway I need you to bring me the my undead, knights, and the felled fighters."

"Yours?"

"Long story."

"You were never the leader though...always preferred the back yelling into someone else's ear."

"Like I said long story. For some reason we sorta got along real well after the transformation."

"...you SURE your sane sis?"

"Oh shut up your making my head hurt more."

After her sister left..."Fuck it I am going some place quiet and soothing. Like a graveyard during the day." So off she went...

>>38275562
oh fuck me your right...how fun.

>>38275688
Now you sorta know how i feel at times.
>>
Rolled 92 (1d100)

>>38275825
Val needs a lode of her mind. Have the other guy we control tell the prophet to go take care of her (fuck her hard) it will be good for both of them.
>>
>>38275825
Monsters successfully ambushed us after we beat them out of our territory.

Bandits sure manage to beat our shit in pretty often even without being smart, if they actually do act dumb.
>>
Rolled 60 (1d100)

>>38275992
Post id and roll match... This is the second post I made about hooking those two up. And that other post had a roll that matched the id. "They bang ok"
>>
Rolled 57 (1d100)

>>38275825
"Ah come to think of it shouldn't have told her about the passageway...but damn it if it wasn't gonna be the fastest route. Though she is totally gonna wonder how i knew about it...fun to explain. Hm getting dark...ah will be fun the undead already awoke and left. So it will be quiet even during the night."

...except for one problem. Her head hurt even worst in the graveyard and the voices were louder.

"AGH damn it...so much for graveyard idea. Fuckers are loud..."That was when abrupt silence appeared.

"Hm I take that back."

"This is overlord yes? Aye one who shrug of darkness corruption."

"...These one reeks of undeath."

"Yet living one is quite living I sense no taint."

"Something is wrong my fellows."

"Very wrong."

"...Ah I get it."

"Ah what is it?"

"Look where it is thickest."

"Oh...oh dear its radiating from it. Heheh did she?"

"Oh she did."

"OHOHO that is funny!"

"Think she can hear?"

"hm...eh is possible no wait living cannot understand us. Not even necromancers without their magics."

"Yeah except for that one..."

"We do not speak of THAT one here or anywhere for that matter."

"Such a shame something like that is happening."

"Heheh is Overlord especially suspectable."

"Hm should alert Umpire?"

"Nah those fuckers kicked this hornet's nest up let them pay for it."

"Yeah but what about us?"

"...shit times to run."

"HALT," cut in Valeria with a surprisingly booming voice full of power. Sure enough they halted in their tracks.

"...shit."

"EXPLAIN."

"On eh what?"

"What is happening with me!"

"Eh you is overlord yeah?"

"Yes so."

"I am sure you are aware of attunement and corruption yes?"

"So I did not do anythin-oh shit. OH SHIT. Is this going to kill me?"

"Necrotic corruption...is not easily survivable."

"Especially if you channel it directly into your noggin dumbass."

"YEah why you think it hurts so much?"

"..."

"Necrotic energy directly piped into your brain. How the hell you managed that anyhow?"
>>
Rolled 55 (1d100)

>>38276111
Trips. They do it 3 times.

But really what's with all the dubs and trips recently?
>>
Rolled 95 (1d100)

>>38276189
"Undead mindset...was ordered to."

"eh wait you were ORDERED to as an OVERLORD? What made you think pumping necroti-oh don't tell me that was by accident?"

"..."

"You are one weird Overlord."

"So am I gonna die?"

"Unfortunately for you...no."

"Why not?"

"Your body just got nuked by a necrotic energies your brain was ground zero."

"You'll be alive...sorta."

"What do you mean by sorta."

"...when your brain no longer hurts remember the past then you'll know."

"...oh hell no its already fading...yet i feel."

"Nothing."

"...yes."

"Welcome to step 1 of the undead mindfuck and enjoy your new brain."

"New brain?"

"Aye sweetheart your body got nuked by necrotic energies your brain? Ain't exactly there anymore on the plus side you don't have to worry about it dying on you...again."

"Pretty much as for the rest of your body...it should still be alive...mostly."

"So I am not dead or turned undead?"

"You can thank your Overlord training for that otherwise you'd been screwed."

"But my brain..."

"Yeah that is toast. Its also why you can understand and notice us."

"Yup."

"Not sure if dumb undead wont still think you be living though."

"So...wait what do you mean by stages."

"Stages of undeath girly you wont get the entire package...but you got it mentally."

"How so?"

"You know those funny feelings you got all the time living?"

"Yes of course."

"That is no more."

"If your lucky."

"Otherwise," commented the third voice. "You end up with a mere mockery."

"Mockery?"

"Why you think a few undead got 'emotions' they are nothing but a corrupted mockery of the living version. Hence all the 'hate' or misunderstandings."

"You know the 'wrongness' that the feely undead feel."

"Yeah like the hunger."

"The undeads existence is a complicated one which you can now sorta understand."

"Yes but at what cost eh?"

"Heheh."

"Welcome Overlord Deadmind."

"Aye ALL HAIL OVERLORD DEADMIND."

"Enjoy the taste of the corruption?"
>>
Rolled 68 (1d100)

>>38276448
Well that was unexpected.

"Hay prophet. I want you to try reading Val's mind."
>>
Rolled 77 (1d100)

>>38276448
"Surprised at how well you is handling this Overlord...deadmind is a terrible title."

"SO we can't exactly say she is braindead there IS still something there after all."

"Yeah well sorta."

"Still surprised over how well the overlord endured all that corruption."

"Yup wouldn't have been surprised if spontaneous animation occurred."

"So any other effect besides my brain...being undead?"

"Well the necrotic corruption will have other effects of course."

"Like what for instance?"

"Stunted growth."

"Wait what? no...no," began Valeria as she looked down at her chest. "NNOOO IS STILL HAD GROWING TO BE DONE DAMN IT."

"Ah Overlord is senstive about...lack of assets it would seem."

"Well now she IS stuck with them no improvements evah happenings again for em."

"Yeah...sorta reeks of undeath any other effect?"

"Probably enough to fool dumber undeads."

"Yeah but that ain't too hard those fuckers are dumber then a bag of bricks."

WARNING

Veronica is now 'sorta' braindead and her body is rife with necrotic corruption due to her wayward powers and failure to deal with them.

Currenly she is in the first stage...and hopefully there will be no other unfortunate consequences besides her now permanently crippled 'assets'.
>>
Rolled 74 (1d100)

>>38276602
More dub rolls...

Find magical skilled person among us.
Have them cast enlarge person on Val.
Have it only effect her breasts.
Make it permanent.
Val is happy now.
Then she make baby's with the prophet (seriously think how powerful they would be!)
>>
>>38276602
What can Mort tell us about this.
>>
Rolled 30 (1d100)

>>38276712
They would be powerful baby's. And with making 2 post with there roll matching there id, I say it's a strong chance.
>>
Rolled 11 (1d100)

>>38276602
Meanwhile in a certain now ruined prison one known as Evan watches with his group.

"So mage the spells will last yeah?"

"Of course by why you want to stay here? The two opposing sides have largely wiped themselves out."

"Exactly but look ever there at those two."

"...strange they are still fighting."

"Yeah been nonstop for a while now."

"We should go before more undead arrive."

"I would be more worried about a pissed lich showing up."

"So why we here Evan?"

"We check this place out and then we go underground to the forest there is some stuff I need to confirm."

"Like what?"

"Little Lady, already checked out the Golem Garden."

"So."

"So they ain't there anymore."

"What?"

"I mean i checked out the entire place even the workshop place was empty...after being heavily used."

"So?"

"Then there is the one known as 'Little Lady'."

"So what about her?"

"You heard of the monster rules yeah?"

"So."

"There is something suspicious about that one."

"I would be more concerned about those empty gardens."

"I wouldn't."

"Why?"

"Because more golems are showing up except these ones are new."

"...what the hell?"

"Exactly."

"But why check out the forest?"

"Two reasons Little Lady and the undead there. Besides have a place where I am gonna meet up with some help, but first there is stuff I need to investigate first."

"Psht as if our other trip wasn't eventful enough."

"We were lost the entire time."

"Exactly."

"I don't get it Evan."

"The best adventure is the one that takes you which is what we did."

"Now that we have a taste for it its time to investigate."

"Alright lads lets moveout."

"Why through these ruins?"

"You noticed that library."

"So?"

"What did I tell you about libraries and dungeons."

"Only that nine times out of ten they mean-oh shit."

>>38276779
"Very rare normally its something you encounter when you experiment on brains and necrotic energy."

"One can chalk it up to bad luck, her inexperience, and Overlord traits."
>>
Rolled 6 (1d100)

>>38276791
There union would create the most powerful necromancer that ever lived.
>>
Rolled 36 (1d100)

>>38277030
Doubtful the most powerful necromancer who ever lived was capable of ending a world just by setting a foot on it.

Literally.
>>
Rolled 70 (1d100)

>>38277030
>>38277117
And who was his daddy hmmm?

Prophet and Valery sitting in a tree
F-U-C-KI-N-G
First comes pain
Then comes pleasure
Then come a baby that death will treasure
>>
Rolled 11 (1d100)

>>38277209
Good luck with that the prophet...wasn't exactly a handsome fellow.

Also the group of mutants he was part of were both short, ugly, and pale skin with sores.

Had a nice range of hair and eye color though.

If you wanted to hook Valeria with someone should of done it before the whole getting undead brain.
>>
Rolled 41 (1d100)

>>38277209
I fully support this
>>
Rolled 66 (1d100)

>>38277209
...Eh death actually treasures a number of babies for an obvious reason.

Has a rather obvious end game and way to get on its good side. As for strongest necromancer...after the last one both death and deities alike made DAMN sure what caused that necromancer to be such a monster was to never occur again.

like ever.

period.

It was that fucking bad.

>>38277356
Good luck with that especially now.
>>
Rolled 17 (1d100)

>>38277344
More dub roll and id...
She is brain dead. I doubt she cares about looks, just power. Being overlord.
She gon ride that mutant dick. Even if I have to found it with $ they will make baby's! (If we die the baby's will be the main hero of the next fantasy civ)
>>
Rolled 8 (1d100)

>>38277406
>>38277422
More fucking dubs!

Genie... I don't think tho understand how much I'm willing to work to make this happen.
If I need to write a full erotic book trilogy (book 2 is about the centaur and ted going at it and book 3 would be about the kids of both unions fucking like there is no tomorrow) then I fucking will. And it's not even my fetish.
>>
Rolled 40 (1d100)

>>38277583
Book 1: 50 shades of dead
Book 2: winking wood
Book 3: family fun day

10/10 would kek again
>>
Rolled 52 (1d100)

>>38277703
I'll call it the "genie don't make we write sick shit and call it fluff and make you read it to get my way motherfucker" trilogy
>>
Rolled 60 (1d100)

>>38277583
Anon you SURE those aren't your fetishes?

And Ted is a talking tree for fucks sake.

>>38277772
Look if you want to facilitate relationships you have to work towards that both in game and with fluff.

I have had relationships develop in game both due to players actions and what happened...naturally.

Still want to unleash another gentleman hunter of awesome that was the Didrikson...the things he would do to get laid.

also his sheer lack of standards.

Both of those were hilariously fun to write.

I mean for fucks sake the dude RECRUITED AN ENTIRE MUTANT ARMY just to HIT on a fucking female mutnat.

While in an environment chalk full of enemies, threats, and hazards...

hahah fucking hell just thinking about it cracks me up.
>>
Rolled 91 (1d100)

>>38277861
oh and said female mutant was actually a lesbian member of an infamous faction.

He STILL tried to hit it.

Like holy shit the things he would do...were just hilariously amazing.

Ah those dice rolls were fun...still not sure how he managed to pull that one part off though.
>>
Rolled 77 (1d100)

>>38277861
I know he is a tree, that's the point. And no none of this involves any of my fetishes... Except the centaur, she is one of them. But I'm not pushing that angle right now.
I just want these heros to make baby's So those kids can show up as heros in later fantasy civ's. So even in death the stormblessed live on.
>>
>>38277972
...that isn't something you can force anon.

The Genie has allowed that sorta thing to happen before but it always required some sort of basis.
>>
Rolled 63 (1d100)

>>38277861
>>38277889
I have tried to push relationships in game but you never respond to those posts. So now I'm being more direct. It's getting to the point that I really am considering writing fluff of all are heros except the general having an all out fuckfest. How else will I get to test my theory that pregnant hero women project a life energy that can neutralize necrotic energy around them! And it's good for moral.
>>
Rolled 22 (1d100)

>>38278043
Oh I think it can be forced.
>rape
>>
Rolled 100 (1d100)

>>38278089
Ahem that is getting a wee bit magical realm anon.

I mean that would be pretty easy with Ashly becuase lol fae reasoning.

Still for the others...well that would be also true for the Didriksons.

The dwarf, architect, and adviser hero though...eh they are a bit more lowkey about it.

I mean according to Veronica her sister is pretty uptight about that sorta thing(they both taunt/tease each other regularly about that sorta thing).

As for Prophet...well he is more used to mutant campanionship.

>>38278140
...fair enough.

If they were into that sorta thing also wartime conditions.
>>
Rolled 78 (1d100)

>>38278140
I would like to point out that this is not me I'm not in to rape
>>38278178
Oh hello 100 roll. On a post of genie. Talking about the heros fucking.
Well... This should be good.
>>
Rolled 63 (1d100)

>>38278336
I don't think it works that way caus. Those rolls mostly factor in to background stuff. Focus your fluff that helps the civ not die.

Speaking of civ death. I vote that when a civ dies the number of the last turn is the % of the $ used in that civ's life that gets carried over to be used in the next civ. money that's already on tab gets carried over with no penalties.

What say you genie?
>>
Rolled 54 (1d100)

>>38278543
If its in the bank/tab it will automatically be carried over upon death.

No penalties involved.

>>38278336
Meh.
>>
Rolled 17 (1d100)

>>38278663
But what about spent cash restored on death to some extent?
>>
Rolled 33 (1d100)

>>38278755
...all CURRENT civ bought assets will be refunded by 50% upon civ death.
>>
Rolled 37 (1d100)

>>38278806
As in they were being used currently.
>>
Rolled 22 (1d100)

>>38278806
>>38278836
Dose that apply to cash used to get fate points and mercs?

>>38278178
What dose come of this 100? They don't normally go by with out effect. I doubt it's about heros fucking but could it be about how good the super mutants are doing?
>>
Rolled 81 (1d100)

>>38278888
Those quads that roll of 22!
Oh baby can you feel it! There is magic in the air for now is the witching hour and the fates are away so the fools will play. We can conquer the world another day.
>>
Rolled 67 (1d100)

>>38278888
If its used up nope.

Your fate points may carry over though so keep that in mind.

As for roll....we shall see.
>>38278941
maybe.
>>
Rolled 63 (1d100)

>>38278965
But what if boons? There where a good 200 used on boons will that be refunded because the effects of the boons haven't gone away.

Also ominous genie is ominous. With my strange luck all that will come of it is that the centaur now has a vag of holding that can be used to smuggle stuff... Sweet fuck I need some sleep if that's the first think I thought up. Sorry if I'm being a perv guys, I get this way when I don't sleep for a few days.
>>
Well, with our advisor down and out, let's list the most important factors we can for our next action. What must be dealt with and what we must add.
>>
Rolled 7 (1d100)

>>38279058
If the boon is used you don't get a refund.

Nonused boons...well shit I do remember saying fate points carried over before so I just reaffirmed it...but for boons.

hm.

Alright for boons MUST be consumed during creation of the next thread that is how they carry over.

Fate points are automatically carried over. INCLUDING the ones you earn in game.

>>38279549
>>38279549
Nah she is still in there...somwhere...sorta.
>>
Rolled 72 (1d100)

>>38279682
Wait what? So boons not used in one civ needs to be used In the creation thread of the next? As for fait points got in game dose that include the 6 this civ started with?
>>
Rolled 17 (1d100)

>>38279735
uh...yeah.

Fate points and even boons can be earned in game you know.

It just ain't easy.
>>
Rolled 64 (1d100)

>>38279769
Well the actual fatepoints only started in this civ as a regular thing.

But do the faitpoints gotten from the carry over of a past civ in turn carry over to later civ's? If so sweet! Then each civ starts with more and more fait, then the cycle starts over when a civ gets to a win state. That way we can fail to victory, like playing dark souls
>>
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... why did we have a live person go down the path that is the madness the undead carry?

Well, tomorrow will be fun.

>>38279769
Hey Genie, how's this pic for the Mighty Slesh?
>>
Rolled 86 (1d100)

>>38280219
WELL...fuck that would work perfectly.

Goddamn it.

You just earned yourselves a boon.

>>38279940
Exactly.

Also help you take advantage of what you learn and to provide insurance for later games.

...so long as you remember to leave some fate points despite Game OVER.
>>
Rolled 67 (1d100)

>>38280290
Don't we have around 4 or 5 unused boons right now?

How are the super soldiers doing right now?
>>
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Rolled 53 (1d100)

>>38280290
Cool.

If possible, I want to use it on Valeria in a way that will help her through this change she has under gone.
>>
>>38280338
As for boons...you haven't been really using them up the thread savers anyway.

...Eh not so well.

There aren't many left.

All the fighting drew the undead to them pretty hard which led to a near total wipe out.

>>38280378
How?

Valeria just got mind fucked to oblivion and nuked with necrotic energy.
>>
Rolled 44 (1d100)

>>38280290
Wait... Can we earn boons for providing pics for characters? Any dose it matter who? Because by god I'll have every god dam named person in the civ with a pick before the next thread dies!
>>
Rolled 81 (1d100)

>>38280392
Ah this was me.

>>38280397
Not really no but they have to be good/fitting.
>>
Rolled 58 (1d100)

>>38280453
They are dead? Fuck. The the hero one still alive?

As for pics it will take me a bit of time to find a sfw pic to use for the centaur. Would you take one that fits perfectly but parts of the pick are blocked out?
>>
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Rolled 33 (1d100)

>>38280392
... I'm just a person holding out hope for one that has just lost their life. So I'm not sure of the best boon pick. I just feel she has well earned that boon and hope it will help.

Maybe help her keep memories, help her remember her love for the commander, giver a light to hold on to. Something, anything to repay the debt we own her. Granted, that is probably to much for one boon.

Dam it, maybe something will come to mind tomorrow. See you all later.
>>
>>38280612
That's a pretty good idea, actually.
>>
Rolled 91 (1d100)

>>38280612
Use boon to give Val the living memory's trate. Even as a dead head her thoughts and mind and memory are the same.

"Prophet, can you fix any if the damage done to Val's mind?"
>>
One day we'll have an advisor who gives practical advise not only when she or he is mad.
>>
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>>38286600
Well first we will need to get one better trained in everything. ( It's sad that our best person for this is now a bit 'brain dead'. ) I'm sure a lot of trouble comes from lack of study on other things in the world. I mean one person can only know so much with out some way to study new things.

After all these NPCs are people and people need experience on the topic to inform us of it.

----

Random thought, I wonder how many spirits we have around? I'm sure that is what Val saw/talked to.

>>38280392
Then there is the underground about to come to us. We will need to be ready if we don't get the bandits dealt with. Up side will be the holy war coming with back up for the undead. ( Hopefully it will leave on forest friends alone, but unlikely. )
>>
Bump
>>
>>38280453
Reporting for duty
>>
Afternoon bump, working on a plan bump, wish our advisor could give us some big points on what should be in it bump
>>
>>38277861
Genie, are any of our advisors in a state of mind to give us things we must deal with in our next action and a vague idea how?
>>
Rolled 86 (1d100)

>>38286600
To be fair Richard was insane and usually quite busy.

Otherwise this is the first time we got 'actual' official advisers.

>>38280612
She is supremely mind fucked(as in its...sorta dead) and her body got nuked by necrotic energy.

If she hadn't been an overlord with the inherent properties and resistances they get she would of been in much deeper shit.

>>38283842
"No of course not who do you think I am?"

>>38286807
Anon has point.

Who knows...

>>38292013
Well...on the plus side she SHOULD be better when it comes to offering stuff in regards to the undead.
>>
Rolled 71 (1d100)

>>38292711
Didrikson.

He is sorta torn though...he would prefer the barbarians dealt with considering they are besieging our capital but at the same time the more time given to the undead the worst they are gonna be to deal with.

Valeria meanwhile has a lucid moment stating the undead are interested in building up their numbers so they will likely go on a recruiting binge while building themselves up if possible.
>>
Rolled 47 (1d100)

>>38292873
She however also brings up there being other undead who don't belong to the Umpire...she isn't entirely sure what their objectives would be.

However if the holy warriors show up...there is no telling what they will do to not get dragged down with the Umpire.

There are other undead besides the Umpire is what she is getting at and while they aren't causing trouble now...they may do so later especially when the Holy shows up to kick undead shit in.
>>
>>38292873
It would seem everything would point to quelling the Undead then, as unlike the barbarians they grow stronger even as we die. THe barbarians don't.

They're kind of busy dealing with the undead as is.

Perhaps we could negotiate a temprorary truce against a more dangerous enemy?
>>
>>38292932
Does the holy war target all undead indescriminately? Even our undead?
>>
>>38292966
Most likely, though we could burn boons or fate to change that.

>>38292938
We tried that once already, didn't work. Time to crush those fuckers and burn the bodies.
>>
Rolled 66 (1d100)

>>38292938
Problem is the barbarians are also regrouping and doubling down.

...meanwhile the undead are up to something according to Valeria they are likely interested in a recruiting binge and build up. Who knows how long before they start going all out though. She does say the undead are rather pissed...and not just the Umpire.

>>38292966
Probable. It IS a holy conflict after all.
>>
Rolled 27 (1d100)

>>38292966
I hope not.
>>38292932
Do we have anyone that can bless weapons to give them holy damage?
>>
Rolled 96 (1d100)

>>38293005
How much for some holy mustered gas? Or some gas holy attack that is heavier then air so we can set it off in the canion and it will drain down and kill a lot of the undead.
>>
Rolled 5 (1d100)

>>38293019
Your priests can include temporary enchantments.

The dwarven runesmiths meanwhile know of holy runes that repulse, harm, and can even protect you form the undead.

>>38293087
Holy mist?

Rather costly but doable. Crypts and stuff are...gassed for a better term every once in a while to keep the dead resting.

They even water graveyards with holy water to keep the undead down.

It actually works astoundingly well problem is its costly so most are just satisfied with making it sanctioned ground to help.

...after all it get expensive REAL quick to water the graveyard with holy water and holy gas the catacombs.

Precious few can afford such luxuries treatment which is good for the undead.
>>
Okay for actions, we need to figure out how to delay long enough until the Holy War reaches here.

I think, maybe action 1, Richard with the help of Prophet uses [Identify] to find any to find any of the undead not related to the Umpire, as well as any of the Umpire's troops who are good at making more undead or recruiting. These we should attempt to [Turn], and then move away from the battle, possibly to the Vampire area in the forest where the Holy War won't get to them.

>>38293210
Is this a good idea?
>>
>>38293502
I think that we need to deal with the barbarians firstly. They are literally threatening our civ right now.

Though we might want to purchase more mercs to reinforce the mining complex, or purchase a holy-oriented merc package to send down there.
>>
>>38293574
This is scarily reminding me of Adero. The exact same scenario. Something bad down there, in comes a holy crusade, and then BLAM.
>>
>>38294325
Huehuehue.

Perhaps we would be better off finishing off these barbarians, and then hiring shittons of mercs to complete the Rock of Ages promptly.
>>
Rolled 47 (1d100)

>>38294517
...the Rock of Ages is a ohfuckmcbighuge tier project that is gonna take forever to complete.
>>
>>38294729
but then how are we supposed to go out and have fun?
>>
Hmm, we're STILL no closer to an action 1.

If our advisors could just throw us a bone. . .give us a general idea on what we need to do, then we extrapolate the details and methods
>>
How about the war action. That's easiest. So the Barbarians are doubling down and regrouping. Let's think of ways to disrupt that, with archers and ranged weapons. They're still in the canyon right? We can roll down explosive barrels at them, perhaps even lure in more of the undead to their position using the Night Knights who are good at fighting and running away.

The Undead are bad at Magic, so we'll need to use them against the undead.
>>
>>38294869
What else don't the undead like? Oh yeah, noise. We'll make it very noisy wherever the barbarians are an lure them there.

We also need to slow down any attack on our civ as much as possibly, buy time until the HOly War arrives
>>
Rolled 18 (1d100)

>>38294729
How much in $ is holy gas. How long dose it last, how much damage dose it do? Can we get a thing that makes it?

Do undead burn? They should be low n water but still have the body fat. There cloths act as a wick and feeds the fire with the greace from the heated fat.
>>38294869
Well they are at out wall. I can't remember what it's made of but if it's not wood then we can gather all the oil and grease from cooking and burn the fuckers.
>>
Rolled 70 (1d100)

>>38294967
But how do we know the holy war won't attack us too? Should we tell them that we are the keepers of the dead and our job is to keep the dead sleeping but the barbarians fucked it up?
>>
>>38293210
Also advisors, is there any pressing matters about our troops we should know about?

I'd hate to plan out everything and then end up fogetting something and our troops leaving/dying
>>
>>38295089
That 100 means they're coming to help us, it was a "good thing"
>>
Now about the undead. They are bad at magic. We have magi and runesmiths with us. Perhaps we set them to making magical barriers protected by our magi that funnel them towards the barbarians.
>>
Richard and Valeria could both use [Identify] against the undead to find which one of them is the most likely to be turned against the Barbarians, and then our Commander uses [Turn] on them and sends them to fight them.
>>
Rolled 39 (1d100)

>>38294869
No they aren't.

>>38295049
5 per a unit same with any other material or resource purchase. You already have people capable of making it its just costly/pain in the ass.

Yes some undead do burn.

>>38295091
Some troops are aligning under the Overlord instead of the General.

Also your mercs are leaving due to lack of funds.

>>38295276
Not all undead are bad at magic. For fucks sake some magi LOVE turning themselves into undead due to what it can do for them.

hence shit like liches(who are actually an old existence IRL).

>>38295363
They have already been fighting the undead.
>>
>>38295382
>Some troops are aligning under the Overlord instead of the General.
>Also your mercs are leaving due to lack of funds.
"Why didn't you tell us this when we asked about what we should remember?"

Okay, we can use money here to keep them in line. How much to keep the mercs fighting?

Also which troops are aligning under the Overlord?

Is there anything else we should know?

"Are any of these undead magi undead?"

>They have already been fighting the undead.
Yes but we need to funnel more of them at them
>>
>>38295382
>No they aren't.
Where are they?
>>
Rolled 30 (1d100)

>>38295452
They are attacking your HQ.

>>38295429
"I figured the zeros on the report would make it fairly obvious we are broke as shit. As is we got them to work for us so cheap was due to...well the damned poor peddlers those fuckers no how to bargain."

Depends on how much your willing to spend.

Order of Night (Night knights)
Felled Fighters
Undead Units

"Hm I don't know."

"We don't know."
>>
>>38295541
>Depends on how much your willing to spend.
I ask again, how much to keep the mercs fighting at least until the battle is over?

All of our undead.

"Do they have any legitimate complaints we can address?"
>>
Rolled 9 (1d100)

>>38295541
Meanwhile in previous 4 way battle.

"Lets go gents before more of them arrive."

"Deeper underground?"

"Got any better ideas? You know Jang is trying to hold that one monster back. So now we try to escape with our life hoping that his sacrifice wasn't in vane."

"Bah better dying fighting then in those damned cells for the rest of eternity."

"How about if you end up undead?"

"...not sure why you making me think? Ain't that suppose to be your job?"

"Only because none of you understand the meaning of sobriety and chill."

"Aw that is what you iz for!"

"And why your stilling following me?"

"Well you did seemingly know what the hell you were doing also one of the few throwing around orders."

"...your standards are quite low."

"Desperate times call for desperate measures otherwise I wouldn't be following you."

"...thanks."

"Still who would of thought the damned labs would wake up."

"Forgetting about they managed to create?"

"...don't make me remember it ain't right seeing a grand ol champion like that being fought to a grand still by some artificial pile of experimental flesh."

"...you do know he is dead right?"

"Aye...we all know that, but he died trying to get us out. So that is what we gonna do to remember him by."

"Aye that is indeed what we are aiming for...still I was expecting a lot more undead."

"Seems like something drew them out already we got real fucking lucky."

"Yeah...still makes you wonder what is gonna fill this void."

"Preferably us."

"Yeah but you saw the fighting. There was even a living legacy onboard."

"...You know which?"

"Hard to tell considering the trap though...I am gonna say its the General."

"...Fuck."

"Aye we need to get the fuck out of here."

"...Ain't da general one who rarely shows up?"

"Indeed the general is among the rarest...and when it shows up. Well...that is when you know shit will hit the fan if it hasn't already."

>>38295594
It was costing you something like 4 resources per a merc per a turn.
>>
>>38295732
How many mercs did we hire? How much per resource?
>>
Rolled 63 (1d100)

>>38295541
The holy gas. How long dose it last, how much area dose one unit cover, and how much damage dose it do? Dose it just kill the undead in the area or dose it only damage them.

How much $ is left on our tab?
>>
Rolled 28 (1d100)

>>38295732
"Living Legacy...General. Ah I remember the stories of that bastard."

"Everyone does that one is notorious even by Legend standards but thankfully is also on the rarer side of them."

"That just makes it worst when one pops."

"Yeah well lets just get on the move."

"Hey how long you think we been under?"

"...too long."

"How so?"

"You looked at the prison or how about that one citadel? Way too much fucking time passed since we been under."

"..so everyone we know is likely dead huh?"

"More like dust and the realms of our memory is all likely to be long dead."

"Shit."

"Yeah well stasis cells can make that sorta thing happen if your under long enough."

"Fucking pricks for using stasis bullshit."

"Hey now I ain't arguing lets just try to survive alright?"

"Hey boss we got company."

"Hm...well fuck time to run."

"NO spear men up front you fuckers slingers gather some ammo."

"We fighting through?"

"We can't outrun them and we'll just wear ourselves out even more."

"HELL YEAH."

"To battle fire!"

>>38295835
102 to be exact.

One.
One.
It hurts and more importantly suppresses them.
>>38295758
You hired like 4 or 5 of em.
>>
>>38295913
How much does 1 resource cost?
>>
>>38295977
A dollar I think. So for 5 Mercs that's 25$ for five more turns. We can spare that.
>>
Rolled 99 (1d100)

>>38295913
"Hahah...holy shit we actually managed."

"Indeed."

"Your amazing boss I thought we be fucked considering how tired we were and our lack of gear..."

"Yeah exactly so start looting."

"Eh..."

"What? The rot too much for you? Would you rather end up dead later for failing to get better gear?"

"Fine fine boss."

"I thought so."

"...holy shit these fuckers are LOADED."

"Aye boss."

"Yeah."

"Some more prisoners we found."

"They wanna join up?"

"Yup."

"What they offering?"

"Wait you serious boss?"

"We can't afford to take those who can't carry their own weight."

"...but still."

"We are in a tight spot as well are we not?"

"Fair enough."

"3 fourths are average but the last 1 fourth are some mean sons of bitches."

"Good we'll take em then."

"Aye boss ere is your share."

"Good now lets put some more ground and hopefully find some place to rest and supply."

"Would be nice..."

"Exactly so lets move then."
>>
Rolled 62 (1d100)

>>38295913
Genie check your paypal. 100 more is sent. I I roll a crit or post id is trips or more than cash on tab goes up 25% because why not.

WARNING: user causality unlocked achievement "high roller"
Result: unknown

That 100 is to be spent with 20 getting all the holy hand grenades we can get for that much right now.
20 and all the currency we can get instantly
20 for currency but not rushed
20 for all the holy gas that we can get for that much right now
And the last 20 on holy gas but not rushed.

Ask not for what the bells toll
They toll the cha-ching of cash in you pocket.
>>
Rolled 97 (1d100)

>>38296244
Be aware for instant availability will make it cost double otherwise it will take time.

I do hope you wont regret such purchases...
>>
Rolled 96 (1d100)

>>38296244
That makes 500 from you right? Dam dude.

Post was dubs, tab go up by 5% perhaps?
>>
Rolled 21 (1d100)

>>38296303
...oh you have got to be shitting me.

DAMN YOU DICE GODS!

...wait actually this might really suck for you. maybe.

These fuckers are proving unexpectedly bad ass.

>>38296316
Nope 10% increase.
>>
Rolled 12 (1d100)

>>38296303
I know that's why some is for getting right now to hold us over for getting the rest later.
>>
Rolled 71 (1d100)

>>38296342
What is the current tab at now? Dose that 10 present include the 100 I just sent? Dose the 500 benchmark mean anything? Who is badass?
>>
Rolled 18 (1d100)

>>38296352
Fine then.

3 units holy hand grenades.
3 units instant cash infusion.
5 units of cash next thread.
3 units of holy gas instant transmission.
5 units of holy gas next thread.
>>
Rolled 32 (1d100)

>>38296437
Bah the top two were also instant transmission.

>>38296433
Tab is currently at 112.

As for benchmark...free Major boon bonus.

Enemies.
>>
>>38296485
>As for benchmark...free Major boon bonus.
>Enemies.
What does this mean?
>>
Rolled 96 (1d100)

>>38296525
For the unexpectedly bad ass.

And you now haz a boon.

Oh crap I almost forgot.

ADDITIONAL 2 fate points for REASONS.

Those were for earlier.

...you need to start using your boons and stuff on your tab for shit or something.
>>
>>38296592
List us our tab right now, I think we will.
>>
Rolled 7 (1d100)

>>38296592
...fuck it fine dice just fine well screw you too seriously.

How the hell am I suppose to figure this bullshit out.

>>38296626
112 cash infusion tab.

6 boons.

4 of them are survivor thread boons.

1 of the thread survivor boons is a boon+.

1 major boon.

1 pic boon(you have yet to earn an art boon).
>>
>>38296626
Yep, tell us what we've got, Delim post the pastebin...and let's get crackin'
>>
Rolled 40 (1d100)

>>38296668
And no I am not going to include fate points on that.

You got yourselves a noice tab saved up.

Now...to figure out that bullshit.

Hm..to think such a combo would be for a hostile faction. What do you know...
>>
>>38296688
What would it take to sabotage this...whatever it is?
>>
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So any luck on what the plan will be for today?

I assume we will be gearing up on the new items >>38296437. Possibly use the tab to pay the mercs.

>>38296669
http://pastebin.com/ACzYYtBZ

With the new fate points I believe that puts us at 4. Unless the fate point was used lastly. I remember talks, but not if they were used.

MC
Trait Radiant ( Which is basically good/righteous+honor. )

Other changes should have been dealt with after the healing turn.

Hobgoblins suffering heavy casualties.
Mercs will arrive next turn.
Oozes suffering casualties.
Katonines suffering casualties.
Magi suffering heavy casualties.
Gretch is actually already dead."
Exceptional Everybody liked his chances swimming with the fishes better so he took a swim.

Otherwise I think the turned undead we got last turn is it.
>>
Rolled 20 (1d100)

>>38296775
Considering a dice gods and a certain goddess are for it...you nor i don't want to know.

Suddenly the decided to not like you so much at least a dice goddess is.

Who knows what her problem is though.

Maybe she doesn't like you anymore...or perhaps she is for once taking my side.

...dice goddess is a fickle bitch and rather unlike her dice god comrades.
>>
>>38296818
Eh. See, this sort of talk makes me want to not spend the tab so we have it for next civ's creation...Hmm, but I said I wouldn't do that so oh well.
>>
Rolled 81 (1d100)

>>38296870
Well I can't say right now anon because i am still trying to figure out what the fuck is happening.

Also your better off just boosting certain actions of yours against it to save yourself.
>>
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>>38296818
Hey Genie, we never got a turn up date civ list after the 100 rolled action ( >>38216997).

What loot did we get?

>>38296870
We can use the boons to mess with the enemy or help unknown allies.

>>38296949
The elves are coming!
>>
Alright, I just came up with a plan.

>>38296949
Can we know what it is? If we really did want to stop it, how much would it cost?
>>
Man, this situation is fucked seven ways to sunday. I'm really having trouble even starting to come up with actions that can address all this shit...
>>
Rolled 74 (1d100)

...holy holy fucking shit

AHHH THE STACKS AND COMBOS

DEY BE EVERYWHERE

AHH

AH

FUCK ME

AH

AHH

FOR THE LOVE OF GODDESS HAVE MERCY.

THIS THIS BULLSHIT IS JUST TOO MUCH YOU CLEVER CUNT OF A DICE GODDESS WHEN YOU GET SO DED SNEAKY?

WHHYYY

>>38297014
5 loots.

other stuff i included into stat block.

Yes obviously I have said that repeatedly.
>>
Rolled 35 (1d100)

>>38297136
AHH IT WASN'T SUPPOSE TO TURN OUT THIS WAY DAMN IT.

I...I don't even.

like.

fucking combo stacks...

This iz the sorta shit that allows a nobody to kil-

oh dear.

AHH

FUCK THIS BULLSHIT
>>
Action 1
Spend All the Isntant Cash on keeping the Mercs still here and fighting.

Runemakers and Dwarves builders and Architect hero make INTENSE UNDERGROUND DEFENSES. Magical runes designed to stave off the undead, murderholes where we can fire arrows or drop holy hand grenades and Holy Gas (use them). Do everything in our power to make the most difficult and unwanted place to mount a breech be our City.

Leave only one path open, and that is a tunnel we will blast to outside the wall directly where the barbarians are doubling down.

Magical Troops, Heavy Infantry, Spearmen, Dwarves will defend the underground.

Use the [Major Boon] on this action, if there is a breech I want the last place for it to be inside this wall. Let it be outside the city walls.

Action 2
[Incomplete]

War Action
Evan uses [Stand Still] on the barbarian camp outside the city. Dwarven Hero will use [BOOM BANG] to open a tunnel to the undead directly where the Barbarians are encamped. We will hold them there and force them to be our buffer against the undead. And we'll ensure the breech is outside the walls.

Commander will use [Turn] against our rebellious forces, shaming them for betraying us, and telling them to Lure and lead the undead to the barbarians where they will fight to the last man, holding and keeping them there.

We need a way to dispose of our undead forces before the Holy War arrives, and at the same time not let them be in the Overlord's grasp

Use the [Picture Boon] on this action, for a delicious scene of slaughter and mayhem


---

Here's a crude outline so far. We're going to do this Memor style, that is, using the Undead against our enemies.
>>
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>>38297238
You could have Val ask them to fight and save the turn for something else or have the commander lead the troops into battle.

What's wrong with Shoe-lords grasp? She even has kick as tunnels to hold them up in.
>>
>>38297406
Ah, is Val the overlord? Or is it an enemy? We really need to wash our hands of all our undead and fast
>>
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>>38297457
... did I miss something? The only overlord I know of is Val and the people that trained her.

If we want to wash our hands of the undead. Tell them to leave or the Holy war that's coming will try to attack them. No need to be a dick about it.
>>
>>38297523
Actually, I'm considering Richard going to the Holy War host ahead of time, both to speed up their arrival and convince them to provide temporary amnesty to our Undead/Exotic forces who fight the Umpire. It's a freaking holy war, so we'll need to use a big BOON on that.
>>
>>38297234
Clarification, are the undead only attacking the mining complex currently?

Valeria is the overlord yes?
>>
Rolled 25 (1d100)

>>38297234
...swear to god that if a crit happens when I roll I was gonna have a mental break.

And guess what happened anons?

>Crit is rolled

is a critical 100.

...mindbreak ENGAGED BITCHES.
>>
>>38297891
Can we know what happens?
>>
Rolled 26 (1d100)

>>38297891
...the madness.

It flows through me.

As I wade through it...I feel DA POWAH.

>>38297908
IT MAD TIME SO WHY DA FUK NOT?
>>
Rolled 73 (1d100)

>>38297928
If what is happening bad for us can we use a boon to help us not get fucked?

Also how much for 1 unit of mustered gas? And are the bandits above or below us?
>>
Then we shall wait, and likely, entirely reorganize our next move.
>>
Rolled 83 (1d100)

>>38297928
>>38297891
AHH ITS HAPPENINGS AGAIN!
>>
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>>38298096
...
>>
Rolled 42 (1d100)

>>38298096
>>38296091
99 doubles
98 combo Stack
97 combo+ stack+
96 comb++ stack++

18x2 Stack
32x3 Stack+ Combo+
96 Stack++ Combo ++

End stack/combo and 5 96.

two fivers...

2 5 n 2 96 both last...both twice.

Double Stack and Combo+End combo stack duo 96

Reversal.

25
26 combo and stack.

ENGAGING WOOT WOOT.
>>
Rolled 89 (1d100)

>>38298096
The causality sings. All is possible for this is the witching hour.
>>
Rolled 94 (1d100)

>>38298313
This post gave me an erection. I will learn much from it.
>>
>>38298353
Yeah causey, now you get to see true powah
>>
Rolled 24 (1d100)

>>38298313
DOUBLE CHECKING.

99 DOUBLES!

DOUBLE DOUBLE 5!

DOUBLE DOUBLE DOUBLE 96!

DOUBLE DOUBLE DOUBLE DOUBLE 5 n 96!

ALL DA DOUBLES AND DA TROUBLES!

AMPLIFYING EFFECTS!

DOUBLE TROUBLE ENGAGED!

COMBO COUNT!

UH OH DOUBLES AGAINZ!

COMBO TRIPLE

COMBO+ DOUBLE
COMBO++DOUBLE

COMBO 96 DOUBLE

COMBO 5 DOUBLE

PUWHAHAHAHAHHA
>>38298353
THE MAD I IS DUE TO 100 CONFIRMATION!

HENCE SPECIAL AFFECTS.
>>
>>38298486
>>38298313
42 and 24
>>
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>>38298416
Long time no see.
>>
Rolled 76 (1d100)

>>38298486
DOUBLE END+

>>38298510
REVERSAL DOUBLE ACTIVATED!

FUCK. LITERALLY.

SECRET COMBO ACTIVATED!
-------
Now tis toime to begins propah.
>>
Rolled 83 (1d100)

>>38298549
oh forgot double and double...

uh oh!

How da fuck am I gonna do dis anons?
>>
Rolled 70 (1d100)

>>38298549
If this is bad news for us, than I say we burn every boon and fait point we have because this is sounding scary as fuck!
>>
Rolled 51 (1d100)

>>38298641
Divine intervention. The stormfather has been called and he is here to do some epic shit. And some of our heros have a psi and or magic snap and untold levels of it flow through them
>>
Rolled 33 (1d100)

>>38298650
but anon that wont be enough to save you.

Only thing holding this back is NPC nature...but MENTAL BREAK has beenz declared...

...I am afraid I cannot follow the tracks anymore anon.

Dis Genie is officially off the fucking rails.
>>
Rolled 5 (1d100)

>>38298705
...FUCK.

It ain't suppose to be like dis anons I swearz its!

But...It cannot be stopped.

I don't even know how the flying fuck in fucking shit fuck hellhole gonna write this out...
>>
>>38298705
Alright, well post some of your fuckawesome mood music for it you fucker.
>>
Rolled 62 (1d100)

>>38298705
So it is bad for us? Then we use every boon and fate point we have, all the money on our tab and sacrifice ted and Ashly.

All that to ether make us not die or redirect what's happening to be on our side.
>>
>>38298803
Let's see what happens first. If this is bad for us, then we need to stop it, but it could be good for us.
>>
Rolled 2 (1d100)

>>38298803
It STILL wouldn't be enough anon...
>>
Rolled 44 (1d100)

>>38298749
Another 5. Shit.
What needs to happen so all this causality with the dice is in our favor? Who needs to be turned? What god do I need to suck off?
Can you at least say who this is all happening to so I might think of a plan?
>>
Rolled 13 (1d100)

>>38298841
Gonna need new thread soon with either leader's or Slesh pic.

also don't forget to archive...
>>
>>38298865
Will this kill us Genie? If this is bad, I'm willing to actually Bankrupt myself to stop this. I'm serious
>>
Rolled 823 (1d1000)

>>38298841
Didn't you say it's not dice that ends civ's it's bad plans?
If we need saving from a bad thing then let us know what it is so we can pull something out of our asses

Also if I roll a crit then all this happenings is good for us if it's not already.
>>
Rolled 414 (1d1000)

>>38298916
That's not how you roll crits, anon.
>>
Rolled 628 (1d1000)

>>38298901
Same. But why stop when you can channel? We have a strong soul. Let us be filled with storm light and work magic on reality to make the happening good for us!
>>
>>38298965

New thread
>>
Rolled 60 (1d100)

>>38298916
Thats the problem anon. I ain't got rules for this shit.

>>38298901
...don't anon for da Genie.
>>
>>38298978
Genie, I love this civ. It's going to be the most damn painful of all if it dies now. This is the closest we are to my dream civ.
>>
Rolled 100 (1d100)

>>38298952
I'm rolling for super Crits!

>>38298978
Don't make us! If this never happened before then there is wiggle room in the rules. And remember the 500 bench mark makes the laws of the game look away for a little bit.
Let the light shine genie. Let the day be ours. Let the causality be our bitch!
>>
>>38298978
Well I've got...$10 and 40 cents in my bank account, what'll that get us?
>>
>>38299046
>>38298978
Look Genie Look!
>>
>>38299046
Ha...hahahahahah!
There is hope still! With this crit I declare that the uber happenings are very good for us!

The theme song for this happenings is this
https://m.youtube.com/watch?v=FWiyKgeGWx0
>>
Rolled 37 (1d100)

>>38298978
...like the dice really REALLY want you to die.

Horroribly.

By a bunch of no name prisoners who just got out of iced.

They hate you THAT FUCKING MUCH.

THEY WANT A LIVING LEGENDARY LEGACY TO DIE BY A BUNCH OF NO NAME FUCKING ESCAPEE PRISONERS WHO GOT.

And they want it to be PATHETIC.

THEY HATE YOU THAT FUCKING MUCH.

WITH NO HOPE OF SAVING YOURSELF.

I DON'T EVEN KNOW HOW DAT SHIT CAN EVEN HAPPEN.

>>38299036
I am sorry anon...its just like.

wow did the dice decide to start hating.

Like holy shit tier.

>>38299083
no. I ain't about to use this shitty situation to extort anons.

>>38299098
I...I don't think its enough to save you anon.

not by a long shot.
>>
>>38299046
>Let the light shine genie. Let the day be ours. Let the causality be our bitch!
That sounds like an action if I ever heard one
>>
>>38299114
But. .

civs don't get killed by dice. . .
>>
>>38299098
98
>>38299099
99
>>38299046
Roll 100
And it was a called roll so not only is it a crit it's an uber crit!

Stacking mother fucker! We will survive! We will thrive!
>>
Rolled 60 (1d100)

>>38299114
They were even willing to use a bullshit wtf are the odds of dis combo and stacks to do so.

I don't know what the hell you did anons...were you not sacrificing goats to the dice gods or something?

Like holy fucking shit tier.

I ain't ever SEEN or even heard of such sheer hatred from dice...

>>38299179
Post numbers aren't worth nearly as much as dice.

>>38299169
...I Know anon i know believe me.

but...but these rolls.

They are just...

I like...

Its like I am gonna try anon but fucking hell I ain't ever seen such hate filled dice with the resulting stacks/combos...

and the additional crit enacting MENTAL BREAK.

I JUST DON'T KNOW ANON.

I IS TRYING ANON I REALLY IS.
>>
>>38299114
Hold on! By the power of what's explained in this post
>>38299179
And the power of every boon and fate point we have and the sacrifice of Ted and Ashly, and all the cash on the tab. I declare that this unstoppable happening is instead redirected to be on our side!
>>
>>38299238
Genie, if you're going to slash our throat and claim "it isn't killing us" please don't do that.
>>
Rolled 99 (1d100)

>>38299247
...still wouldn't be enough.

As i said before anon.

Even with crit backing the sheer overwhelming force you are attempting to pose or channel...
>>
Rolled 52 (1d100)

>>38299276
WTF AM I SUPPOSE TO DO HUH?

I AIN"T EVER SEEN SUCH HATRED.

Well I just try to see how this pans out...

Shit is trying to break my first rule so goddamn hard its fucking hilarious with how unfunny and sad it is.
>>
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>>38299114
>>38299238
... so is this really the end ...

A civ that had it's chance to shine unlike many before it. It falls do to background evens we had not much control of ...

Heh, I guess that isn't railroading. Just it's odd that an outcome like this could happen.

Maybe you should limit the dice other factions get for combos based on the player amount or something.

... Dam it ...
>>
>>38299238
If all this is happening to one person then my crit to let fate and causality be our bitch, I say that that person is now 100% on our side. With mental break there past allegiance is nothing. I throw everything at this action! Every boon! Every fate point! All the tab! Ashly, Ted, and even the trade hero! Take it all. The fate is flexible and stormlight my guide.
>>
>>38299340
And I will literally break my wallet and any hopes I have for getting myself out of debt just to keep the one civ that has given me hope in your games alive.
>>
Rolled 28 (1d100)

>>38299340
No. If something in game of this power happens the gods would stop it.
That sound like a good reason for a new rule, one limiting combos of dice.
>>
Rolled 27 (1d100)

>>38299340
Dammit I need to go back to work but, genie. Could we retro actively change the target of the 100 you rolled that started this all? I think boons could have that power.
>>
Rolled 39 (1d100)

>>38299364
Normally its to your advantage...guess this is the rebound from that.

>>38299365
Still not enough anon.

>>38299396
Well the fact is this anon.

I have finished my civ testing.

I have finished roughly 1/3 of my personnal project and a release of the civ rules will occur.

I don't need this civ.

>>38299431
That wouldn't be AWESOME anon.

and AWESOME is very important.

rule 1 dice alone cannot kill civs.

...However what if stacks and combos were included?

and they are backing...random events or other factions?

...
>>
Rolled 86 (1d100)

>>38299431
28
>>38299483
27
Stacking
That plus all listed in this
>>38299365
And my crit to make fate and causality our bitch. I direct all that power to change the target of the 100 you rolled that started this chain! There is no rule that stopes us.
>>
Rolled 14 (1d100)

>>38299533
But we need this civ! This post
>>38299550
Make it happen! Change the target of the original post of the chain to our general!
I need to go to work not but pleas. Don't let me down...
>>
Rolled 79 (1d100)

>>38299533
Conclusion is the following you have the right to react to it.

You still have the right to oppose and survive.

However you fuck up you die.

excerpt.

When combos/stacks engaged by other factions this is combined with whatever plan they have is. It will be backed accordingly.

Conclusive for random events.

Random events can both be good or bad and stacks/combos will too affect them.

See top for rule on player's right to reaction.

Both are true for both random events and other civs(including other player or NPC)
>>
>>38299533
>I don't need this civ.
I NEED THIS CIV

THIS IS MY PARADISE CIV

WE HAVE MULTIPLE BASIC ACTIONS

WE HAVE A POPULATION RIVALLING THE MEMOR

WE HAVE A CLEAR GOAL IN SIGHT AND IF WE COMPLETE IT WE WILL BE ABLE TO TRULY LIVE UP TO OUR POTENTIAL GLORY

WE MIGHT NEVER GET THIS CLOSE AGAIN.

I WAITED YEARS, SPENT UP ENTIRE MONTHS OF MY LIFE WAITING FOR THE CHANCE TO BE CLOSE, ARCHIVED AS BEST I COULD, AND NOW THROWN IN SO MUCH OF WHAT MONEY I HAVE LEFT JUSTIFYING IT AS FEEDING YOU
I NEED IT
>>
>>38299665
*OVER A YEAR
>>
Rolled 67 (1d100)

>>38299655
The right to reaction cannot be revoked.

Whether they be Player or NPC.

>>38299665
...sounds like you need a life anon and i have made my ruling.

RULING confirmed.

Writing will commence with next thread.
>>
Rolled 60 (1d100)

>>38299655
Genie. You told is boons could be used on your posts. I want to use all of ours to redirect the targets of eatch dice combo to something or some one that will be good for is. There is no rule stoping this.
>>
Rolled 100 (1d100)

>>38299719
>>38299655
Translation you stand a chance.

If you fuck up though...well bad plans can and will kill civs.

Especially if the enemy plan isn't shit or backed quite heavily.

>>38299734
Boons can be used to either sabotage another civ or help them accordingly to your wishes.
>>
>>38299719
I don't have one, that's entirely why I can only find some comfort in this.
>>
Rolled 59 (1d100)

>>38299719
But you never replayed to my posts about redirecting. Can we do it?
>>
>>38299781
You said we could do it before! And that crit I see makes we want to have the redirection even more!
>>
Rolled 25 (1d100)

>>38299781
Dice approved TM.

>>38299794
Fair enough anon.

...guess I really should pick up writing again. Even have the first three books figured out for the post apoc one.

To think all these sorry ass anons who are engaged so heavily with something like this(myself included by the way).

...Weird feeling.
>>
>>38299842
If anything, you can at least say you earned money out of all this.
>>
Rolled 97 (1d100)

>>38299842
No you bastard! Don't do this to me! You said it can be done and the crit to make fate or bitch confirms it!
>>
Rolled 11 (1d100)

>>38299912
Don't crush my dreams man... Pleas
>>
>>38299842
You telling me 4 fate points isn't enough to have the General with artifact shield and mace+ legendary armor wreck a bunch of nobodies?
>>
Rolled 91 (1d100)

>>38299912
You can indeed use boons to sabotage rolls but its effects may vary.

>>38299884
That money is officially in exchange for open sourcing the games(fer free). The solicitation for which was offered random boons during test phrase as reward for it.

At least 1st edition anyway.

Which is shit.

>>38299969
You wont be the first anon who departs heartbroken to never return(like the bioanons).

If you wish to continue do so in other thread this is is about to fall off.

>>38300018
dice disagree.
>>
Rolled 35 (1d100)

>>38300030
Anyway a hint was included for that one opposing for anyway...heheh.

it wont turn out as you would expect.
>>
>>38300074
Which post was the hint in?



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