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File: Chapter Master.jpg (161 KB, 1000x919)
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In the grim darkness of the 41st millennium there is only war. Imperium of Man, once strong and proud, now is slowly crumbling, whole regions of space are lost to the horrors that lurk in the darkness of the void. Sector Deus is just one of thousands of Imperial provinces that form the frontline in the war to defend Humanity itself. Corruption from within and aggression from without threaten it. But Emperor sends us hope. High Lords of Terra commissioned a Chapter of Adeptus Astartes, finest warriors Humanity has ever seen, to defend this region of space. They are the last line of defence that hold Age of Ruin at bay. They are the Ghosts of Retribution and this is their tale...
>>
File: M'kachen.jpg (343 KB, 415x580)
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+Chaplains Notice+
By the notice of Chapter Master we are still recruiting novice brothers. Requirements - superior strategical and role-playing skills, ability to remain without sleep for prolonged periods of time and determination to carry on against the worst odds and abysmal luck. Knowledge of Chapter's History is not required, but desired, summary can be found here:
http://chapterquest.wikia.com/wiki/Chapter_History
+Archivarium+
Last thread: http://suptg.thisisnotatrueending.com/archive/37639932/
+Operational vox-caster frequency+
http://client00.chat.mibbit.com/?channel=%23RisingSons&server=irc.Rizon.net
+Situational Report+
Chapter Master is engaged in a battle with renegade Inquisitor Quixos on Farness Beta. Quixos has just completed a ritual that granted him practical invincibility through Pact of Immortality. Dreadnought Horim the Heartless fell trying to take him down. You have discovered the identity of the Greater Daemon protecting Quixos - Lord of Change M'Kachen.
>>
Use M'kachen's name to get him to remove the pact, a simple exchange.
>>
>>37801365
Considering how it went last thread this is probably the only method that doesn't get everyone killed. The only other method making sense is to mute his powers with the blanks and hope he's vulnerable.

But isn't there a pack of inquisitors right there able to watch it if you appeal to that deamon and revoke this twats pact of immortality?

ps what was the chat link again? I was a derp and didn't bookmark it
>>
>>37801493
Is in 2nd post
>>
>>37801505
Oh shit it is. I'mma stupid.

I totally glazed over it the warp tricked me!
>>
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+Last thread Chapter Master gained 2 Corruption, bringing him to a total of 4.

+Chapter Master learned the True Name of M'Kachen, Lord of Change. Knowing his name gives you a passive bonus of choosing one of two rolls for a cost of 1 Corruption point. This applies to any skill or combat rolls. This name can also be burned to change a single fact about the universe in a similar way like a Fate Point. It is a powerful piece of knowledge indeed.

+Chapter Master gains 3 xp

=====
>>37801365
>>37801493
You may try to contact Daemon secretly if you'll succeed your Sorcery roll. Otherwise all psykers around you will pick up emanations of warp from you. What shall you do?
=====
Bear in mind that even under psychic onslought Quixos is dangerous.
>>
>>37801579
>This name can also be burned to change a single fact about the universe in a similar way like a Fate Point
For example....Quixos' pact of immortality?
>>
>>37801579
>Sorcery
I knew that skill could come in handy.
>>
>>37801365
Suggestion, give it as a riddle, Chickens love riddles

So Quixos tell me now
why you made a pact somehow
with a demon, great and blue
We have his name, so much is true

With that now set,
will the demon speak through his pet
will you let the pact abide
will our forces still collide

(first part, see if it answers)
>>
100th thread party!
>>
>>37801579

is that passive bonus choice-of-two causing 1 Corruption to gain it, 1 Corruption every adventure/thread/scenario, or 1 Corruption EVERY ROLL?
>>
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>>37801599
Unfortunately that would be too much of a change as it came about as a consequence of multiple actions. As I pointed out earlier, it would have to be something relatively simple. You could change one decision, one hit, one life, one sentence, one factor. Naturally, exceptions apply.
>>37801607
Indeed.
>>37801617
Words of power that spin on your tongue give you strength to dive through astral space easier. You get +20 to your Sorcery test or +1 Psyker Rating to your next psychic power(tell me when you want to use this bonus, lasts one session).
>>37801735
That's for every roll. However if you don't like the second roll, you can use it again, making it into three rolls. Then again. And again. And again. And then Chapter Master decides that he needs to get some horns on his armour to catch up with the fashion.
>>37801656
Indeed, Assassin, good to see that you survived through all of the battles to get here.
>>
>>37801869
Can everyone of us psykers concentrate our efforts on severing Quixos' link with M'kachen and therefore remove his empowerment? Using our collective powers as well as the name?
>>
>>37801869
>>37801965
Possibly use our Warpsmith trait?
>>
>>37801965
yes this
>>37802013
not certain about this. seems a good way to get boned
>>
>>37801617
Second thought, no pact with demon path
Trying to influence Quixos

We are here to end your fun
your terrible scheming is undone
the word is out, a fleet will soon
use their weapons on this moon

Your demon will make you plan fail
And your gates cannot prevail
Quixos, use the emperors light
you are led into a fight
with the Imperium you try to preserve
A demon is whom you now serve


(Can't think of a good riddle right now)
>>
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>>37801965
Yes, there would be such possibility, I mentioned it before.
=Mental Duel - 2nd round=
While a battle of life and death is happening in the real world, your cadre of psychic warriors, lead by yourself are attacking fortress that is Quixos' mind. A Grey Knight, Librarian, Telepath Inquisitor and a Chapter Master concentrate their efforts... What exactly shall you do:
1. Target his Daemonic link with the warp (10%)
2. Attempt to track the power flow and learn which Daemon granted the power (55%)
3. Attempt to put illusion on Quixos' mind, giving you more time(gain extra turn) (75%)
4. Attempt to destroy Quixos' mind (5%)
5. Attempt to weaken his link with Kharnagar the Deathly(would remove his nigh-unstoppable close combat powers) (20%)
6. Attempt to crack his psychic defences (would increase chances at other actions by +10%) (30%)
+++
Burning M'Kachen's name with a roll of Sorcery would give you +10 for each degree of Success achieved on the test.
+++
You have one more action left, then Quixos will counter-attack. I am already writing a reply, so please choose quickly!
>>
Rolled 58 (1d100)

>>37802131
>1. Target his daemonic link with the warp
Spend a Fate Point to improve roll
>>
>>37802131
4
ALL IN, BABY
>>
>>37802182
I agree with 4 the chance is not much lower

bring it
>>
Rolled 6 (1d100)

>>37802131
>1. Target his Daemonic link with the warp (10%)
It's now or never. The bitch dies, even if we have to damn our soul for it. Gloria Imperium.
>>
>>37802213
You amazing little fucker. we are going nuts in the chat thanks to you. links in 2nd post join us brother!

Seriously you might of just saved us all at the cost of 1 corruption point.
>>
>>37802213
This being me, can we reroll Luigi's roll with a corruption point by using M'Kachen's name?
>>
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Rolled 4 (1d4)

>>37802178
Chapter Master and his allies concentrate their psychic energies into a single bright blade of warp energy. While Quixos is covering from mental warp fire sent by Eisenhorn, Trianon strikes at him with a hail of psychic forms that distract his attention even more. Then Kaldor and Chapter Master send the bright spear straight into Quixos' link with the Daemon... And miss. Something from the warp touches Quixos' mind and he receives a split second of warning, but that is enough, he dodges the attack is now ready to engage your exhausted allies...
+++
Target:
1. Chapter Master
2. Grey Knight Kaldor
3. Librarian Trianon
4. Inquisitor Eisenhorn
>>
>>37801059
Skar look
>>
>>37802213
>>37802249
>>37802349
Ok, here's the deal. You haven't stated that it was use of your True Name power, but there was a chat about this in the chat, so for the sake of fairness let's assume that the Fate point which you've spent and the +1 Corruption point do create a chance for Chapter Master to achieve a "glacing" hit, which will affect Quixos performance for one turn. Your choice:
1. It stuns him, he doesn't murder Eisenhorn
2. It temporarily weakens his regeneration powers
3. It weakens Kharnagar, giving you a fighting chance against him in close combat and maybe even an option to subdue him
+++
Also, you can always continue your attack by spending more Corruption to roll more. Btw, Fate point you spent increased the chance by +10, so you could do it again if you wish.
>>
>>37802684
I vote
>1. It stuns him, he doesn't murder Eisenhorn
>>
>>37802684
>3. It weakens Kharnagar, giving you a fighting chance against him in close combat and maybe even an option to subdue him
Will he still insta-murder Eisenhorn just 'cause even if we choose to weaken Kharnagar?
>>
>>37802684
1. It stuns him, he doesn't murder Eisenhorn
>>
>>37802684
>>37802684
>1. It stuns him, he doesn't murder Eisenhorn
>>
>>37802684
1 stun him
>>
>>37802684
>3

Trusting you and tempting fate skargan. lets give him a fighting chance.
>>
>>37802684
3.

Fated shit gonna go down when this happens.
>>
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Rolled 49 (1d100)

Option 3 was picked in chat by Elias.
+++
The warp blow shatters Quixos' link of domination with Kharnagar, forcing him to stop drawing Daemons power unless he would dare to test his will against Kharnagar himself... He attacks Eisenhorn as a man, not a daemon powered demigod. Rolling for attack against WS 69, please roll d100 for Eisenhorn's defence at 43.
>>
Rolled 88 (1d100)

>>37803224
roll for Eisenhorn
>>
>>37803224
I suppose the other inqusitor, retinues and space marines around Eisenhorn are inexplicably incapable of lending their aid?
>>
>>37803224
And the other 3 people that are in range to combat Quixos get zero input via either attacks of opportunity or a giant malus to Quixos fighting multiple opponents at once?

Our tactics roll wasn't that shit last thread.
>>
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>>37803224
>, not a daemon powered demigod. Rolling for attack against WS 69,
Excuse me Skargan, but you have once stated before in CMQ's chat that we, at 50WS, are actually above a bloodthirster in base WS.

And this is as the best of the best of Space Marines with numerous relics and extensive training, with even more experience above that.

Yet, "As a man", Quixos is somehow 19 points ahead of that. Furthermore, he's stronger than NAMED Greater Daemons in WS.

Finally, if he isn't using his Daemon Weapon then he has to relinquish it, otherwise he suffers taking it's effects on his own psyche as daemon weapons will constantly assault the wielder if in any contact whatsoever.
>>
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>>37803241
>>37803224
Quixos = Roll 49 vs. 69, 2 DoS
Eisenhorn = Roll 88 vs. 43, 4 DoF
+++
Eisenhorn puts up valiant defence, however he is outmatched by centuries of practice that make Quixos a killing machine even without Kharnagar's help. Quixos blasts Kaldor away with a Doombolt, evades Chapter Master and lunges at Eisenhorn, bypassing all of his defences. First strike chops off Eisenhorn's arm, second wounds him on his chest, third one slices off both of his legs. Eisenhorn falls to the ground, bleeding and close to death. What shall be his last act?
1. Deal as much damage to the bastard as he can
2. Try to escape death at all costs
3. Pray to the Emperor
4. Other?

Roll d100 whatever you do.
>>
>>37803523
>4
Point out internal inconsistencies within the narrative until the QM admits he's wrong and starts acting like a fair man, who takes everything into account.
>>
>>37803523
4 have somebody we brought aöong tend to his wounds
>>
>>37803523
>3. Pray to the Emperor
This gets my vote. The fight must go on and in 40k-land this actually sometimes does something.
>>
>>37803523
1
bring out the pain
>>
Rolled 28 (1d100)

>>37803523
forgot my roll. for what it's worth here goes
>>
>>37803561
You actually made me laugh out loud, thanks. I have always encouraged constructive criticism, so despite my wish to play instead of arguing, I will reply to the questions that have been bothering you for so long just for the sake of peace and quiet.
+++
Top "GM is bad" FAQ
+++
>Quixos is WAY too strong, why?
As it has been pointed out numerous times, Chapter Quest is an evolving universe, not a static story for you to go through. While you are having fun in one part of the galaxy, other important characters are doing their own stuff elsewhere. Quixos has been top notch Inquisitor when he was young, taking down numerous Greater Daemons, at least a few times single handedly. Then he turned radical, gaining extra power. Then he waged secret war for two centuries. Then Quest began.And only three decades after that you actually met him in combat. He probably would have faced you in his normal form, but the fact that you gave him enough time, allowed him to finish ritual for the Pact of Immortality.
>Then why is Quixos' WS 69 after Kharnagar is deactivated?
Because just like Chapter Master, Quixos is a proper character with not only his statline, but also different traits and additional bonuses. Unless you succeed evaluate test with 3 DoS you will see only his final statline. And yes, he is more powerful than a Greater Daemon. Check his biography and you'll see why.
>Why can't we just shoot him? What's with this "pact of immortality" shit?
Not everything can be solved with brutal force. It would have been possible earlier, but the longer you took, the more complicated situation became. Regarding pacts I'll refer you to the page 260 something of Dark Heresy 1st edition rulebook, pact of Immortality is an enhanced version of the pact of Survival.
>I don't like this quest anymore.
That's fine, just state that you want to wrestle Quixos with bare hands and roll 1d100 after getting agreement from other players. I don't do railroading, it's your choice what happens.
>>
>>37804035
Skargan please use my prayer roll.

I'm proposing as our next action Kaldor tries to tie up Kharnagar (not necessarily go for kill just buy time) with Trianon's help while someone throws a psyk-out grenade and everyone closes to melee range, doing their best to shield the distaff so they can get close enough.

The goal here being to keep quixos busy until the blanks can get close enough then finish him.
>>
>>37804172
and use ironhaunt to disable his armor
>>
>>37804035
>Quixos has been top notch Inquisitor when he was young, taking down numerous Greater Daemons, at least a few times single handedly
Could you cite that please? Lexicanum only mention such NOTABLE things as killing a Chaos Space Marine and destroying a few cults. I think you may be thinking of Kaldor here.

Even then, it says
>While battling a Daemon on Lackan XV, Quixos was wounded by one of the Daemon's claws, which embedded itself in his heart.
Which seems to imply to me he wasn't all that powerful either.

Furthermore, the Lexicanum also states on this topic that in the same situation, Quixos' psykers only managed to kill 30 people with a "Massive psychic storm", much less the massive feats he has attained here with the same amount of resources.

Even more so, Eisenhorn managed to beat him even after most of the retinue was killed. And yet here, he's a full 26 points ahead of Eisenhorn WITHOUT the Daemonsword.

> Check his biography and you'll see why.
He's not a daemon prince, he is not a space marine, he isn't even a human favored directly by the Chaos Gods. He's far beyond human limits for no reason at all.
>>
>>37804035
Your issue is a lack of structured time.

we get 4 people against Quixos and each gets 1 action per round.

Quixos gets 1 round, and he not only bypasses two of our most skilled melee combatants (using what would be a full action to doombolt one out of the way), but suffers zero penalties for the fact that he's not just fighting a bunch of mooks or lone character.

He then proceeds to inflict what would be 3 separate attacks for any one character, without any critical failures or critical successes involved.

Fated 'bitch killed by Quixos due to book' insta-gibs are fine, despite being forced.

What should be a heroic, if doomed, fight between two fated men was reduced to a single roll that apparently took place in a vacuum of fiat and ended with 1 roll.

I'm not angry, I'm not whining. I'm just disappointed.
>>
>>37804035
>pact of Immortality is an enhanced version of the pact of Survival.
>Pacts of Survival
>• Infernal Vitality: All body tests for poisons, toxins and diseases are made using Body x2.
>• Unsettling Recovery: Gains the regeneration critter power.
>• Timeless: The character does not age and, if elderly, he slowly regresses physically over time to how he was when he was at his most vigorous.
"Enhanced" is out of the question. This is straight turning it up to 11 and then turning that up to 11.
>>
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As a final comment - I can rarely explain a lot of stuff without actually spoiling in game details that your characters shouldn't know. Sorry, but it's something you have to accept. Trust me, there is a reason for everything I've shown, mentioned or spoke about in the quest. It doesn't appear out of nowhere.
+++
>>37803688
>>37803761
With blood on his lips and despair in his eyes, Eisenhorn looks at Quixos. He is fighting massive Astartes, probably Kaldor, but Eisenhorn can hardly see. Quixos the Bright... Once an exemplary Inquisitor, he is no longer an ideal of purity and dedication he once was, now he's something foul and unholy. Hot tears appear at Eisenhorn's eyes, tears of rage and tears of disappointment. Why? Why would such horror be allowed to rampage the galaxy?
>Emperor, forgive me, for I have sinned... My flesh is too weak, my bones are too brittle, my mind is too distracted, my blood is too thin... Thy enemy is at the gates of our beloved Imperium and he is knocking on it with a hammer of Ruin... Emperor, I promise you, will suffer for you, I will die for you, I will sacrifice my allies and my love for you, I will sacrifice everything I had, have or what I will have! Let me be thy Sword, let me be thy Flame, let me punish your adversaries!
With the last act of passion, Eisenhorn opens up himself to the warp, hoping to find strength, find inspiration for a last attack against Quixos.

But there is only darkness. Darkness and cold. Eisenhorn feels madness and warp leak into his mind, into his very soul. But then, there's a single ray of bright light. Hope, weak as baby, appears again and suddenly, light blooms into a bright stream, it fills Eisenhorn, it fills him to the brim and then pours out of him, through his eyes, through his mouth and nostrils... Like a ray of sun against snow, it pushes Quixos backwards and burns his skin, making him scream out of pain and frustration.
+++
Eisenhorn's Sanctity 35, roll 28 = success
+++
>>
>>37804666
>Eisenhorn's Sanctity 35, roll 28 = success
In practical, game terms does this mean anything other than his soul isn't nommed by the warp?
>>
>>37804666
... Great now where else are we going to find an Inquisitiorial butt buddy?
>>
>>37804751
it means that the difficulty of the roll was vs his purity/sanctity score.

By rolling a 28, you beat the 35 target by 7.

success, no extra degrees
>>
>>37804666
Eisenhorn's Act of Faith stuns Quixos for a turn. What shall you do?
>>37804191
For this action you'd need to roll you WS with +30 bonus, because Quixos is stunned.
>>37804230
I will simply post entry from Lexicanum.
+++
Quixos, also called "Quixos the Great" and "Quixos the Bright", was a venerated Inquisitor of the Ordo Malleus who became tainted by the forces of Chaos he had sworn to combat.
= Before the Fall=
Before his fall from grace, Quixos was one of the most revered Inquisitors in the Imperium. At the age of just twenty-one, he had burned the daemons out of Artum. His other achievements included purging the Endorian sub-sector of its false goat-gods, transcribing the Book of Eibon, tracking down and killing the Chaos Marine Baneglos, silencing the Whisperers of Domactoni, crucifying the Witch-King of Sarpeth on the battlements above his own destroyed Hive, and breaking a sub-cult of Nurgle that had tainted one of the palaces of Holy Terra itself.

While battling a Daemon on Lackan XV, Quixos was wounded by one of the Daemon's claws, which embedded itself in his heart. As removing the fragment would kill him, Quixos decided to tap its energy to increase his already considerable psychic potential, though this had the effect of corrupting his body.
+++
As you can see all of these were serious enemies worthy of mentioning, not merely random cults. Even the Space Marine Baneglos was most likely a powerful sorcerer or an important agent of Chaos, otherwise he wouldn't have attracted Quixos' attention. If you disagree with interpretation, go play in another quest. Nothing is holding you back, save your time and mine.
>>37804373
Multiple Alpha+ psyker sacrifice is a good way to do that. Fireball cast by lvl 1 mageling and fireball cast by master wizard have different effects.
>>37804368
Sorry, but this choice was made for gameplay reasons. It takes long enough to go through actions as it is. Also, everyone can't fight it at once.
>>
>>37804666
Ok in the chat, we agreed to bumrush him with everyone avaible.
Draio and Trianon are to fend of his counterattack,
CM tries to flank to the right and disable his armor with Ironhaunt
A blank (if we have one) flanks to the back via the left flank to subdue/distract him while keeping distance from our psykers, lest they suffer a similar fate.

Who else is there and can have an action?
>>
Rolled 42 (1d100)

>>37804960
Yes disable the armour with ironhaunt
>>
>>37804967
Wait a minute, if he is stunned
Switch Draigo and Trianon to attack with force weapons, maybe they will inflict some damage
>>
>>37804960
skar you ever hear of propaganda+
+ this is the end results not what every win cost him and the Imperium
>>
>>37804960
Also an acolyte or something should drag Eisenhorn away for medical help.
>>
>>37805033
yes agree get medical for him
>>
Rolled 4 (1d100)

>>37805010
rolling for Trianon(if allowed) t get things going
>>
Rolled 92 (1d100)

>>37805060
And Draigo
>>
>>37805060
You beautiful bastard
>>
Rolled 65 (1d100)

>>37804967
and the blank (if needs to)
>>
>>37804967
Who else is there and can have an action?
Who else is there and can have an action?
Who else is there and can have an action?
>>
>>37805281
We could use a force weapon...

Someone throw us Eisenhorn's force sword and we'll just have to worry about a shoddy grip on it?
>>
>>37805281
I think an inquisitor is still alive? Ricci died but I think there is another?
>>
>>37805317
See
>>37805007
We did something, but you are right somebody should pass the force weapon to us.(Lets hope these things do something)
>>
>>37805359
"YOU THERE THROW ME HIS SWORD!"
>>
>>37805033
>>37805059
One Renard quickly grabs Eisenhorn's bleeding, unconscious body and drags him away from the battlefield.
>>37805007
An arc of lightning hits Quixos' armour and temporarily disables autoservos that are assisting Quixos' movement.
>>37805183
Kaldor continues to pound on Quixos, but his attacks are futile as renegade Inquisitor is ignoring his wounds. Quixos manages to counter attack and blind one of Kaldor's eyes, but it doesn't stop Astartes warrior from fighting.
>>37805060
While Quixos is busy with Kaldor, Trianon uses opportunity to engage and attack Quixos with his force sword in close quarters. He shouts in rage and slams his psychically charged blade between Quixos' armour plates, locking his right arm and not allowing it regenerate while the blade is inside his body!
+++
You may roll d100 to subdue him in an Endurance test with +20 modifier due to size or choose another action.
>>
>>37805393
I say subdue him, spending a fate point to assist.
Essentially pin him to the ground with as many sharp object a we can get our hands on then surround him with blanks.
>>
>>37805393
>>>37805183 (You)
>Kaldor continues to pound on Quixos, but his attacks are futile as renegade Inquisitor is ignoring his wounds. Quixos manages to counter attack and blind one of Kaldor's eyes, but it doesn't stop Astartes warrior from fighting.

No it does not
>>37804960

Eisenhorn's Act of Faith stuns Quixos for a turn. What shall you do?

He is stunned and cannot counterattack
>>
>>37805437
What? You expected consistency here?
>>
>>37805437
Doesn't that mean he doesn't have a turnto attack?
>>
>>37805393

You may roll d100 to subdue him in an Endurance test with +20 modifier due to size or choose another action.

Twist the blade, see what happens
>>
>>37805393
isn't Quixos right-handed?

Lop off his hand/arm and the Daemon sword with it, then subdue.
>>
>>37805484
this
>>
Rolled 93 (1d100)

>>37805393
Yea cut his arm off, subdue (use FP), surround by blanks and decapitate with Eisenhorn's sword.
>>
Rolled 29 (1d100)

>>37805542
CM Endurance: 45, roll 93, modifiers (+40)
Quixos Endurance: 38, modifiers (-5)

Rolling for Quixos
>>
>>37805542
then burn
>>
>>37805393
So Quixos has
-disabled power armor
-sword in side
-stunned by Eisenhorn

how much HP lost (little/much do we see force weapons donig damage?)

What about the blank, does that do anything
Who else can take an action
>>
>>37805613
You need Trianons endurance, no? He does the stabbing, not CM
>>
>>37805719
so we have to get trianon endurance stat 30+2d10
>>
Rolled 9, 9 = 18 (2d10)

>>37805719
From the chat
02:30 Epistolary_Elias hihihi is right
02:31 Epistolary_Elias so a 30+2d10
02:31 Epistolary_Elias for trianon first
>>
Rolled 14 (1d100)

>>37805719
>>37805799
Trianon is keeping sword in place, he would have to let it go to wrestle Quixos to the ground.
>>37805613
93-85=8 fail
29-33=4 success
+++
Quixos wins by a single degree of success. His unnatural vigour allows him to rip off out the sword from his body and thus escape Trianon! Chapter Master almost slips in the fluids that were spilled by dying Dreadnought Horim and misses the chance to subdue Quixos, but renegade is already coming at him, swinging Kharnagar...
+++
Rolling for Quixos' attack, roll d100 to defend.
>>
Rolled 83 (1d100)

>>37805818
How does one defend against death?
>>
>>37805818
He's stunned you dumb ass, we JUST went over this
>>
>>37805850
dont roll go on chat
>>
>>37805818
What I mean

Turn Quxios
>>37802421
Results in Eisen down
our turn
eisen (last act of faith)
Other guys attack
Quixos turn
stunned by eisen
Our turn
?????
Quixos turn
attacks
>>
>>37805879
Oh I would but my phone doesn't work well with the chat
>>
>>37805850
May as well go ahead and burn a fate point to avoid death.
>>
>>37805991
Cm did something
Trianon has sword inside
Draigo has action left.

Also remember Quixos armor down
(Does making a strength pact takes time?)
>>
So not even force weapons get damage rolls when they impale this bastard?
>>
>>37805818
Cast Glimpse to see how Quixos will attack us and counter the attack.

I think it's 7d10 from what I'm told in chat
>>
>>37806070
Only holy ones do and we used up all the holy bolter last thread. things bullshit tier. theres alot of thinking going on in chatroom (2nd post link) on how to salvage this fucking mess.
>>
Rolled 4, 2, 7, 1, 6, 4, 9 = 33 (7d10)

>>37806104
OK that failed. trying again.
>>
>>37805850
I'll ignore this one for your benefit as this is an important roll. Please state whether you dodge or parry and then roll d100.
>>37805866
>>37805301
There you go, I think this one will be more to your taste. See you later! Oh, and for the record, stun unless explicitly stated to be long term, lasts one turn and prevents Quixos from taking any meaningful actions. Yes, I wrote about him going at Kaldor, but that's merely self defence - it doesn't have any impact on either Kaldor or Quixos mechanically whatsoever if that's what you are worried about.
>>37805991
1. Stun by Eisenhorn - Quixos can't finish him off
2. Your turns (3 actions - trianon, Ironhaunt, CM endurance test) Remember that you have 1 Action point instead of 2 because Eisenhorn is out of the game)
3. Quixos is back in the game, attacks you

I hope that explained. You had 2 actions generated by CM and by Eisenhorn. One of them is not here anymore. Now it's 1 per turn.
>>37806122
>>37806104
As soon as his consciousness pierces the veil of the Warp, a rush of images flood your mind, foretelling the actions of Quixos and the way he is preparing to attack you... You receive a +20 bonus to your defence roll, also you trigger Perils of the Warp, roll d100. More is worse.
>>
Rolled 66 (1d100)

>>37806199
>You had 2 actions generated by CM and by Eisenhorn. One of them is not here anymore. Now it's 1 per turn.
Why can't people act on their own again?
>>
>>37806199
Roar M'kachen in his face.
>>
Rolled 72 (1d100)

>>37806199
rolling to Parry.

Also our page says:
>+Mental Fortress (Resist/Ignore first roll on Perils of the Warp)
Unless I missed something this is our first.
>>
You sons of bitches. I thought this was the chapter master game thread. fuck.
>>
>>37806199
In all honesty, I cannot follow

1. Stun by Eisenhorn - Quixos can't finish him off
2. Your turns (3 actions - trianon, Ironhaunt, CM endurance test) Remember that you have 1 Action point instead of 2 because Eisenhorn is out of the game)
3. Quixos is back in the game, attacks you

So one of our chars has an action, then Quixos, then another then Quixos???
>>
Rolled 75 (1d100)

>>37806199
Parry.
>>
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What the fuck is happening
>>
>>37806277
Indeed, forgot about that trait, disregard my comment about Perils of the warp, they don't apply.
+++
Quixos' attack = WS 69, Roll 14 = 54 success
CM defence = WS 50+20, Roll 72 = 2 fail
+++
Quixos wins by 5 Degrees of Success and slams Kharnagar's thirsty blade into Chapter Master, dealing him 5d10 dmg and 2d10+1 Corruption as Chaos blade corrupts your flesh.
+++
What will be your next action?
>>
Rolled 8, 9, 5, 10, 1 = 33 (5d10)

>>37806452
C' mon, dice don't fail me.
>>
>>37806452
did you take into account:
>Raz'gran, the Slayer of Fists, Bloodthirster. +1xp for every loyalist Space Marine killed, enemies get -5% to hit Chapter Master in close combat
>>
Rolled 8, 1, 9, 9, 10, 8, 4 = 49 (7d10)

>>37806452
Sorry, wrong dmg! Kharnagar does EXTRA +1d10 per DoS in addition to 2d10, rather than just 5d10. So it's 7d10 and 9s explode.
>>
>>37806452
Burn a fate point to stop that from happening.
>>
>>37806488
he did not
>>
Rolled 2, 6 + 1 = 9 (2d10 + 1)

>>37806452
Praise the emperor and all that please don't turn us into a daemon prince Kharnagar
>>
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>>37806503
>>37806488
I did. It's still 5 DoS.
54 success points + 2 degrees of failure = 56
56 - 5 = 51
As I said, it's still 5 DoS. Don't blame me guys, it's the dice.
>>37806502
+Fate Point Burned+
Quixos' attack missed Chapter Master as he dodged to the side and cut renegade with Ironhaunt. This strike wasn't meant to wound the monster, but rather to knock him off his feat...
>>37806268
Then Chapter Master roars at Quixos:
>M'Kachen! I cast his True Name at you, wretch! He is thy Master and your Unholy Dominus, fall before his power! By the name of M'Kachen I order you to submit!
You see Quixos' face twisting in pain. Shall you:
1. Release the power of the name by burning it and forcing Quixos to submit to you (can be used to subdue him for some time, minutes, hours, maybe days)
2. Just shock him with it, he will have -10 on his next action. Will not work second time.
>>
Rolled 69 (1d100)

>>37806768
Wrong picture again
>>
>>37806768
WRONG PIC AGAIN! damn daemons, can't sort themselves out.
>>
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>>37806768
>1. Release the power of the name by burning it and forcing Quixos to submit to you (can be used to subdue him for some time, minutes, hours, maybe days)

>Just as the ruinous powers have empowered you, so too have they enslaved you!
>>
>>37806804
1
>>
>>37806768
dammit skargan! and I had this all written up too:
>>37806452
>>37806452
With Kharnagar still planted in his chest the Chapter Master reaches up with his free hand draws Quixos' head nearer his own. In a soft voice, like that of a lover he whispers: "the Emperor Protects." Suddenly the embrace becomes more sinister, with Chapter Master exerting all his Emperor-given strength to pin Quixos' arms and wrestle him to the ground with so that the others may finish him off.

Roll to grapple
>>
>>37806768
>1. Release the power of the name by burning it and forcing Quixos to submit to you (can be used to subdue him for some time, minutes, hours, maybe days)
End it. End it now. The threads of fate tie together here, and they shall end here. Quixos dies, no matter the cost. We're a Space Marine unto death.
>>
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>>37806812
That's lovely, I like it! You can add Wrestling as a skill for Chapter Master!
>>37806804
The power of his daemonic master subdues Quixos, please roll d10.
1-3 minutes
4-6 hours
7-9 days
10 weeks
+++
then roll d6+1
>>
Rolled 4 (1d10)

>>37806932
>>
Rolled 4 (1d10)

>>37806932
Be bound in darkness.
>>
>>37806932
I'm assuming this is corruption?
>>
Rolled 3 + 1 (1d6 + 1)

>>37806932
>>
Rolled 3 + 1 (1d6 + 1)

>>37806932
>>
>>37806932
>>
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>>37806943
>>37806962
Chapter Master managed to subdue Quixos for 4 hours. He is not under your command, but he is helpless to use his psychic powers and he can't attack you... He screams and shouts and writhes in your arms as you poke his eyes out for your pleasure multiple times, enjoying the way they regenerate. This scum needs to pay for the good men he's killed... Especially Brother Horim. You will miss the old warrior, his silent presence always gave you a sense of peace and quiet. May his bones rest in peace. However you feel that use of the daemonic name left you impure and tainted. Please roll d5 for Corruption.
+++
What shall you do next?
+++
Trianon:
>We need to neutralise him as soon as possible. Let us place him in concrete for now with only his head sticking out, this way he'll not escape. I think I've seen some construction machinery in the higher levels.
Kaldor:
>Good plan, but I would suggest to bring him to the ship and throw him into the reactors. Less trouble and one heretic less in the galaxy our work here is done.
Renard:
>It might not be smart get rid of him so soon. He is in our power. I think I would find ways to make him talk. The fact that he regenerates would only help in my line of work...
Inquisitor Grumman:
>This is Eisenhorn's operation, he paid a huge price, we must not make a decision without him. Also, all evidence should be... Preserved, at least for now. For investigation.
+++
Final choice is yours. What shall you do?
>>
>>37807189
Is there any option for just killing him?

I mean if a blank walks up to him at this point he can't do anything and we should be able to end him.
>>
Rolled 5 (1d5)

>>37807189
corruption
>>
>>37807189
Excuse me, but if he's so strong, as in, stronger than Greater Daemons, then how would concrete ever contain him?
>>
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>>37807189
>WHAT IS THE BOX?!
>WHAT ARE THE FATED CHAPTERS?!
>WHY DO THE THREADS OF FATE LIE IN SECTOR DEUS?!
>WHERE IS SILENCIUS?!
>TEEEELLLL MEEEEEE!!!!!!!!!!

I want these answers bad. Burn FPs whatever, I want them.

If he answers or not then throw him into a reactor. As long as we're sure he's not gonna super assplode in the ship or anything.
If he might just launch him out of a torpedo tube into the star.
>>
>>37807266
Never mind I think Kaldor's suggestion was to kill him. Didn't quite understand it first time around.
>>
>>37807285
>>37807285
welp
>>
>>37807189
Dismember him, and take his head off. Cast his body parts in concrete, and place purity seals on them. Take them back to the ship, and once Eisenhorn comes by, he can tell us what we best do to end him.
>>
>>37807311
Oh, and
>WHERE'S FACELESS?
>>
>>37807189
>Kaldor:
>>Good plan, but I would suggest to bring him to the ship and throw him into the reactors. Less trouble and one heretic less in the galaxy our work here is done.

There can be only one sentence for heresy and that is death. Brother Draigo, if it is your opinion as a Grey Knight that this is the best way to carry out the sentence then that is what we shall do. Summon a Thunderhawk immediately that we can execute the Emperor's Judgement on this traitor. You shall accompany him at every moment until he is dead.
>>
>>37807266
>>37807322
Well, atomising his body is the only way to be sure. Alternatively you could go full exterminatus on the Farness Beta, but it would be more expensive. Or you could enjoy the irony by leaving him in the open space lightyears away from nearest planet. He would be immortal forever in the icy darkness of the open space. Not even his Gods could hear him scream there.
>>37807285
+5 points of corruption, putting you at 8.
>>37807299
strong =/= powerful =/= skilled with the sword, etc. I hope i don't need to elaborate. But if he would make a pact of strength, I guess he could get out.
>>37807311
>You have... Bested me. Was it these questions, that fueled your anger and made you come here and interrupt my work? I am in your power, Astartes, you have found my weakness... And I have the answers, I do. I was suprised when my spy reported about your chat with Sixtus Acenos. Your operation against my base in Inaria was unfortunate turn of events... Years of research into Astartes physiology and attempts to improve it - lost, gone. I think you would have been interested in that too, wouldn't you? I know that you are curious, unlike those other blockheads... You might want to dig around the ruins of that base sometime, but I doubt you'd find anything. You could rather let me help you. I could answer you these and a thousand other questions. I could tell you everything about the Box, about Zykion's affair, Thorian designs and the old faith. I know more about you and your Chapter than you yourself! You know that I am not evil. Yes, I am a Xanthite, but I use Chaos merely for it's power, not because I believe it. I didn't want to fight you! Remember? I am still servant of the Emperor! It was you and your goons who attacked me! Let us make amends! Let me live and serve Imperium, in my own way, under your supervision... And my secrets shall be yours!
+++
What shall you do with the heretic?
>>
>>37807640
>under your supervision... And my secrets shall be yours!
Nice try faget but I am not as much of a slave to my thirst for knowledge as you.
Atomise him.
>>
Totally unrelated but I can't wait to get back to Mormark there's so much I want to do.
>>
>>37807671
With you brother. By the greatest fire we find heretic be purged.
>>
>>37807640
KILL IT WITH FIRE
PURGE THE UNCLEAN
>>
>>37807640
>Intentions are noble, but pave way for dark deeds, dead world can save the universe, but will doom the ones who live today, forsaken heart is the key...

Wait....have a look at the pylon first.
>>
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>>37807640
Lol
Yeah no
>>
>>37807640
PURGE
U
R
G
E
>>
>>37807768
I'll back Luigi here for now then we can remove the tumor
>>
>>37807768
check it and then we end him
>>
>>37807768
>>37807898
>>37807919
Sure.
>>
>>37807768
We only have 4 hours. Kill the heretic then we can look at the pylon all we want.
>>
>>37807938
luigis idea is to see his reaction to us picking at it
>>
I'm putting it on the record this is probably a bad idea. That things gotta be dripping in warp powers after that fight.

>>37807938
Well we are encasing him in solid concret and skargan said he can't escape it. plus attended by blanks muting his powers he should be pretty much under total control. worst he can do is spew lies nobody will listen to.
>>
>>37807726
>>37807708
>>37807685
>>37807671
History has shown, that not all secrets are worth knowing. Some may be lost, just like those that belonged to Quixos, but others might be rediscovered. He screamed a lot, while you carried him to the reactors. First he pleaded, then he cursed, then he fell silent. When you finally chained him inside the reactor tunnel, you looked at him one last time and then slammed adamantium gate. A narrow maintenance slit with plastoglass allows you to look at the heretic as you hear the countdown to the ignition. Then he looks straight at you and whispers into your mind.
>I know my Fate. I know that I will never by the Emperor's side in the afterlife. I know that there is no afterlife. What matters is here, in this life, but I can see beyond, places and events where I will never be. In one of those Fates you will hold the Box in your grasp. Believe me. You don't want to open it. Trust the Emperor, Imperium and yourself. And don't forget your progenitors. Damnation, here I come.
Nuclear fires engulf the tunnel. Unlike you expected Quixos form doesn't disappear immediatelly, like any normal organic matter would, it rather slowly crumbles away like a stone statue in a strong wind. Quixos is atomised to the tiniest particles. Quixos the Great, Quixos the Bright, Quixos the Heretic, is no more. You silently walk away while thinking about his words. Then with fright you realise that he shouldn't have been able to use his psychic talents yet... Was it your imagination? Unsure, you proceed to the bridge, where your men and comrades await you. It was a hard battle, but you won it. Unfortunately, it is but a taste of things to come...

+1 Corruption, +1 Sanctity.

+End of Quixos Arc+
>>
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>>37808244
It's finally over
Time to head home boys
>>
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>>37808244
>>
As requested by TripMarine I am copey pasting my notes on ways to kill Quixos:
+++
Quixos - Immortality Pact loop holes and weaknesses
1 - through dealing with M'Kachen (intimidation roll, persuasion roll, offer of a new deal, partial deal, possibly extra stuff)
2 - using M'Kachen's name, either as spear head or to gain temp advantage. Demnn lore to achieve full effect!
3 - destroying Quixos' form physically (for example using the recalibrated pylon as an energy weapon or by throwing him into one of the molten metal reservoirs in the nearby halls, mb others? would require scouting roll on pl initiative)
4 - Unleashing Cherubeal at full strength, chance of Quixos overtaking him (WP contest?)
5 - Using Kharnagar against Quixos, multiple methods:
-stun+disarm Quixos (very hard)
-convince Kharnagar to rebel (hard)
-sacrifice blood sacrifice to neutralise Kharnagar (moderate)
6. Player initiative (exterminatus, most likely, chance of surviv for Q 30%, teleportal to ?)
>>
>>37808543
>3 - destroying Quixos' form physically
What.
We did that. We just did with hundreds of guardsmen, which is easily enough to slap a person's shit
>>
>>37809159
He was regenerating from killing them
>>
>>37809159
I believe he meant like what we just did with the reactors, not just kill him, destroy him completely.



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