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>Thread archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=Novice%20Heretek%20Quest

>General information:
https://docs.google.com/document/d/1ukNnugt_haXLH9syqXKao0NJZBUqHp64bntIPI7so7M/edit?usp=sharing

>Thread Music:
https://www.youtube.com/watch?v=ojAdiIXzO0M

>Quest Twitter:
https://twitter.com/HeracorNahive

>Summary:
You are Heracor Nahive, techpriest working as an escort for the mighty Commissar Oihan Alzador and currently in the Death World of Plinia Vesus to mitigate the riots and disturbs that the thousands of prisoners destined there are creating. Chaos cults have formed on the prison cities around the surface what once was just a simple mitigation has now become a full war.
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>>37744806
The building around you smells like dust, burnt recaf and decay. Almost all the Imperial symbols and tributes were desecrated and the only remains that remained pretty much intact of the old offices were once the guards worked were the metallic filing cabinets.

Inside them there all sorts of things, from information about prisoners who died hundreds of years ago to outdated maps and sometimes body parts, specially severed human heads.

You scanned the map and added it to your memory, then shared it with Oihan.

“This will be useful for navigating around the Prison, for a map of this concrete building I’ve found nothing Miss.”

She looked and memorized it as best as her human fleshy brain could achieve.

“I think that this building was the main headquarter of the guards in the past. The warden tried to save his life by locking himself in his office, maybe he perished of famine waiting for a rescue that never came.”

“His death might have been more peaceful but also more slow and agonising…Depending on his age and health on the moment of his death he surely lasted about a week, if his will and his faith in the emperor were strong maybe even sixty days” Added the Medic.

“That matters not now. Tavish and JainDo go and check for traps. Mista go and search an elevated position, give me an inform of anything strange you see.”
>>
>>37744820
She suddenly pointed her gun at the psyker. The guardsmen immediately did the same without questioning, the medic and you did too albeit a little bit more slowly.

“Psyker, analyse this room in the search of taint. Everybody else, if I start shooting I want the rest to do the same.”

The hooded and featureless psyker started getting nervous and tense but after some seconds managed to relax and then under its hidden face two orbs started glowing with blueish light. It’s eyes were glowing.

“There is a red invisible mist around us, a mist that enters our nostrils and whispers us violent thoughts. The mist knows our past, what have we killed or wanted to kill. Do not stay here for long, the more time we spend the clearer and louder its voice will become.”

Its voice sounded human yet artificial, it was impossible to grasp if it was male or female from it.

>A: Decide to return up and cross the wall, see the Prison from a higher position.

>B: Continue on the guards barracks; try to find some cogitator or the armory.

>C: Go to the AdMech cathedral. See what kind of Techpriests lived there in the past.

>D: Travel to the Ecclesiarchy tower.

>E: Explore the Fabricatoriums, see what the prisoners were forced to build in there.

>F: Travel to the Prisoner Livings,maybe find more clues about Lanky.

>G: Free action.
>>
Reminder of the composition of the party:
//NAME Oihan Alzador //AGE: 29 //M/F: F //SPECIALIZATION: Commissar ( LEADER )

//NAME: Heracor Nahive //AGE: Unknown //M/F: M //SPECIALIZATION: Techpriest/Skitarii

//NAME: Hessun Petri //AGE: 25 //M/F: M //SPECIALIZATION: Pilot

//NAME: Tovarin Sicus //AGE: 18 //M/F: M //SPECIALIZATION:N/A

//NAME: Ianna Juventii //AGE: 20 //M/F: F //SPECIALIZATION: N/A

//NAME: Petrai Ursi //AGE: 17 //M/F: M //SPECIALIZATION: N/A

//NAME: Diago NoSurname //AGE: 23 //M/F: M //SPECIALIZATION: N/A

//NAME: Ostccus Zwëltch //AGE: 35 //M/F: M //SPECIALIZATION: Field Medic

//NAME: Mista Er'Mundee //AGE: 26 //M/F: F //SPECIALIZATION: Sniper

//NAME: Tavish Finnegan DeGroot //AGE: 30 //M/F: M //SPECIALIZATION: Demolition

//NAME: JainDo Finnegan DeGroot //AGE: 30 //M/F: M //SPECIALIZATION: Demolition

//NAME: [REDACTED] //AGE: [REDACTED] //M/F: F //SPECIALIZATION: Sanctioned Psyker
>>
>>37744862
And summary of their inventories:

>INVENTORY OF: Oihan Alzador
+Bolt Pistol ( 4 Magazines )
+Ceramite Armor
+Power Fist
+Vox Caster
+Auxpex
+Flashlight
+High Quality Rebreather

>INVENTORY OF: Heracor Nahive
+Twin Linked Lasgun ( 3 power packs )
+Skitarii Armor
+Chainsword
+Bionics
+Flashlight
+High Quality Rebreather

>INVENTORY OF: Hessun Petri
+Laspistol ( 3 power packs )
+Flak Armor
+Combat knife
+Basic First Aid kit
+Vox Caster
+Flashlight
+Rebreather

>INVENTORY OF: Tovarin Sicus
+Lasgun ( 3 power packs )
+Flak Armor
+Combat knife
+2 Frag Grenades
+Flashlight
+Rebreather

>INVENTORY OF: Ianna Juventii
+Lasgun ( 3 power packs )
+Flak Armor
+Combat knife
+2 Frag Grenades
+Flashlight
+Rebreather

>INVENTORY OF: Petrai Ursi
+Lasgun ( 3 power packs )
+Flak Armor
+Combat knife
+2 Krak Grenades
+Flashlight
+Rebreather

>INVENTORY OF: Diago NoSurname
+Lasgun ( 3 power packs )
+Flak Armor
+Combat knife
+2 Krak Grenades
+Rebreather

>INVENTORY OF: Ostccus Zwëltch
+Plasma Pistol ( 3 power packs)
+Flak Armor
+BoneSaw
+Diagnostor
+Medic utensils
+Rebreather

>INVENTORY OF: Mista Er'Mundee
+Sniper Rifle ( 2 Clips )
+Flak Armor
+Combat knife
+Binoculars
+Cameleonie cloak
+Flashlight
+Rebreather

>INVENTORY OF: Tavish Finnegan DeGroot
+Grenade Launcher ( 25 Grenades )
+Demolition Ceramite Armor
+Combat knife
+2 Sticky Mines
+2 Laser Mines
+Flashlight
+Rebreather

>INVENTORY OF: JainDo Finnegan DeGroot
+Laspistol ( 3 power packs )
+Demolition Ceramite Armor
+Combat knife
+4 Demolition charges
+Detonator
+Shovel
+Flashlight
+Rebreather

>INVENTORY OF: [REDACTED]
+[REDACTED]
>>
>>37744835
>F: Travel to the Prisoner Livings,maybe find more clues about Lanky.
FUCK YEAH HERETEK QUEST!
good morning and good bye Heracor, gotta get to work. see you in 7 hours. or not.
>>
>>37745181
Fucking Hell man. If this doesn't gets more active I might cancel it for today. Working on your answer now.
>>
>>37745191
it'll pick just early in the morning
>>
Yes! Novice Heretek time.

>>37744835
>E: Explore the Fabricatoriums, see what the prisoners were forced to build in there.
Could give us a clue on the strange electrical surges.
>>
>>37745342
Sorry, working on the option F already. What electrical surges are you talking about?
>>
>>37744835

>E: Explore the Fabricatoriums, see what the prisoners were forced to build in there.

just woke up.
>>
>>37745352
I think it was mentioned last thread, with a higher-up that seems to hate us insisting the readings are wrong. I forget what it actually was, I'll have to check.
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>>37745380
just checked. It was indeed electrical surges and signatures.
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>>37745380
You are right. After option F I will start working on option E

>>37745381
What the fuck is that and why does it creep me out so much?
>>
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>>37744835
>F: Travel to the Prisoner Livings,maybe find more clues about Lanky.

"I think we should travel to the Prisoner Livings, maybe we might find more information about Lanky and the other cultists." You whisper to the Commissar

"Not a bad idea."

She called everybody and ordered them to travel the prisoner livings in small teams, to search and inform of anything particularly weird or heretical. The teams got as this;

>1: Oihan( Commissar )/ [REDACTED] ( Psyker )

>2: Heracor ( Techpriest )/ Petrai (Guardsman)/Ostccus ( Medic )

>3: Diago ( Guardsman )/ Tavish( Demoman )/ Ianna ( Guardswoman )

>4: JainDo ( Demoman )/ Mista ( Sniper )/ Tovarin ( Guardsman )

The young yet fit guardsman got on your side and nodded softly. He was pale and had dark bags under his blue eyes, his face was barely able to grow a beard yet.

Ostccus was wide and looked kinda fit. He wore a white coat under his armor and had a strong jaw. He spoke in a weird accent.

Your team was sent to a half destroyed living block. Travelling towards there was hard and difficult since the skin tent still covered a big part of the city and was still on fire. You needed to use your chainsword to open a way out.

The view was bleak. Up close everybody could notice the smaller details of the tent, the skin variations it was composed of and how some patches still had hair or nails attached to them. There were some bumps from time to time, those bumps were people who became trapped under the big weight of the tent and suffocated, some of them didn't died of asphyxiation thought, there were stabbing marks in most of those bodies.

The Living quarters you were assigned to had thousands of bodies as crude and gory decorations. Thousands of bodies skinned and hung to the walls or ceilings with chains or nails, most lacked their heads, severed by crude knifes or directly ripped of by brute force.
>>
>>37745517
Most of their living spaces were nothing but a simple and dirty mattress and a toilet. From time to time you could see that some prisoners turned their cells into something more unique and particular, noteworthy was a room who had a somewhat beautiful painting of the Emperor made only with blood and the message "Et ego non sum de sanguine tuo"

Besides the decaying bodies, the strange rooms and the weird sensation that walking among those corridors gave you there wasn't anything special in them.

"Commissar, we haven't found anything special besides a heretical drawing of the Emperor. Requesting permission to destroy it and move towards the Abandoned AdMech cathedral."

After some seconds of static she answered.

"Permission Granted."

You couldn't destroy it directly. Not with your weapons or equipment. You archived the coordinates of the room and sent them to both demolition teams. Then you walked out to the Machine God temple.

It was tall and dark colored, two big pipes reached into the sky. Their furnaces didn't burned for years but hopefully their machine spirits weren't dead yet. Once inside you found two Tarantula sentry turrets pointing at you, they activated and aimed at your team. After scanning and detecting Mechanicus symbols on your coat the turrets stopped and started circling again in their idle stance. Close to the entrance there were several dead bodies of prisoners, laser wounds on their bodies, close to them a dead servitor whose bionics were ripped apart.

The team walked further and found more dead servitors, those weren't killed but seemly abandoned and died of hunger. There wasn't any techpriest besides you present.

"Well, seems like the were able to leave some traps for them." Says the medic.

"Those are Tarantula Sentries. Maybe the power surges that were detected from time to time were just the prisoners trying to enter there and the sentries using part of the power grid to feed their powerful laser weaponry" You add.
>>
>>37745653
Seems at least one place wasn't desecrated. Means there aught to be more intact stuff inside we could use.
>>
>>37745690

I hope it's a melta gun.
>>
>>37745653
"Can you see anything of interest Sir?" Asks Petrai.

You walked and started inspecting their projects. Most were repairs of ancient shock mauls and auto-weapons, there also seemed to be repairing the wheels of a vehicle, it was hard to say what kind of vehicle it was from thought.

In the deepest part a 3 meter hole pierced the wall and descended into the darkness. The surface of the hole was transparent and smooth, it was made of pure crystal. Your team pointed all their flashlights and you even used your night vision but it was way too deep to see were it ended. You grabbed a bolt and asked forgiveness to it's machine spirit before throwing it on the hole.

*Clink Clink Clink Clink! Clang!*

The last sound before it stopped was different, sounded quite metallic.

>OFF: I need to do some chores, It might take some minutes.
>>
>>37745729
Aren't Melta weapons technically plasma weapons as well?
>>
>>37745779
meltas are to plasma as bolters and to autoguns.
>>
We should probably have the psyker look around the ecclesiarchy a bit next. Even if it's been desecrated, it might offer some relief and keep from getting her brain exploded by the angry blood god.
>>
Ok I'm back.
>>
>>37746142
Jubilations!
>>
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>>37745764
No wonder why the prisoners tried to enter there so many times, there are weapons and armor enough to stock all of them. If they had managed to enter there before our attack we would have been totally obliterated.

"Sockets still work" says Ostccus after plugging his Diagnostor on it.

There was probably a generatorium somewhere still working and generating emergency level powers since at least a hundred years. They would let you recharge your weapons and maintain some dim lights but it was surely not strong enough to activate the sacred machines of its interior.

"Petrai! Help me Diagnose those equipment. Ostccus, analyze those dead bodies and search for anything strange" Your ordered as the leader of the trio.

After analyzing it for a two hours you two counted the following items

-21 frag grenades (Unknown Pattern)
-17 krak grenades (Unknown Pattern)
-Auto, Laser and Melta weapon components
-4 autoguns (Unknown Pattern)
-1 Lasgun (Triplex Pattern)
-2 Laspistols (Unknown Pattern)
-2 half repaired ceramite arbiters armor

>Try to explore the Hole
>Return with Oihan and inform of your discoveries
>Try to study those weapons and repair what you can.
>>
>>37746310
>Try to explore the Hole
>>
>>37746310
>Try to explore the Hole
And if we have time before Oihan calls to regroup.
>Try to study those weapons and repair what you can.
Maybe give our guards an equipment boost. Though we'll have to store what they're already carrying somewhere. I assume the AdMech temple has the equipment for that.
>>
>>37746310
>Try to study those weapons and repair what you can.
Ok. Roll 4d100 dices. One to repair/improve the Auto weapon, the second for the Laser, the third for the Melta and the last dice for the Arbiter armors.

>0-20: Utter failure. The components/weapons are destroyed and you should feel bad.
>21-40: Failure. You cannot make the repairs work, you can still keep the items to try it again in the future thought.
>41-60: Partial success. You are able to build the weapons/armor but they wont last long.
>61-80: Success. You manage to repair the weapons/armor to their original state.
>81-100: Great Success. The Items are repaired and even improved. You make the Omnissiah proud.

After the dice rolls I will write how the repairs go and how the party enters in the Hole.
>>
Rolled 96, 80, 82, 85 = 343 (4d100)

>>37746439
>>
>>37746474
Holy shit.
>>
>>37746474
Not even gonna bother rolling with these rolls. Nice job.
>>
>>37746495
I take it we just tech leveled?

>>37746513
thanks I have a love/hate relationship with dice either my luck is hot or cold, very little middle ground.
>>
>>37746439
The Omnissiah empowers your body and gives you strength and inspiration to repair and revitalize all those machine spirits to their former glory.

You manage to Improve those four autoguns and build a small autopistol for yourself. You also manage to craft 4 magazines of 30 bullets each for it, two of those magazines are special, one its incendiary the other is armor piercing.

With your repairing you manage to build another three Triplex pattern lasguns, then you grab the four guns and fuse them into two twin linked lasguns like the one you own.

The melta components lying around and the other dissasembled parts of the guns you have worked it end turning into a Meltagun of a unknown pattern. It is lighter than you have imagined.

The armors pose little challenge to you, soon the plaques of ceramite start connecting between them and leaving little exposed space. It's noteworthy that they have the Arbiter badge on the chest.

Soon they exchange their equipment with the one you have created:

>INVENTORY OF: Heracor Nahive
+Twin Linked Lasgun ( 3 power packs )
+Autopistol ( 4 magazines (1 armor piercing), (1 incendiary))
+Skitarii Armor
+Chainsword
+Bionics
+Flashlight
+High Quality Rebreather

>INVENTORY OF: Petrai Ursi
+Meltagun ( 2 deposits )
+Twin Linked Lasgun ( 3 power packs )
+Autogun ( 3 magazines )
+Arbiter Ceramite Armor
+Combat knife
+2 Krak Grenades
+Flashlight
+Rebreather

>INVENTORY OF: Ostccus Zwëltch
+Autogun ( 3 magazines )
+Plasma Pistol ( 3 power packs)
+Arbiter Ceramite Armor
+BoneSaw
+Diagnostor
+Medic utensils
+Rebreather
>>
>>37746640
nice!
>>
>>37746474
DAMN!
>>
>>37746640
>Try to explore the Hole
You contact with the Commissar using the Vox comm, there's some static but the channel ends getting clear after some time:

"Heracor to Oihan. We have found a strange hole in the back of the AdMech cathedral. We are heading towards it now."

Before entering you move back to the two sentries and connect with them. They are low on power but their consumption is small, they would last for years if they don't shoot. You see that their kill count is approximately 1000 in each, impressive, no wonder why they are so drained. Using you abilities you reprogram them to not shoot the commissar and her soldiers.

The team heads towards the hole and before entering you hear a big loud explosion on your back, seems like one of the two demo twins ended destroying the dammed room.

"Is everybody ready?"

You ask with your lenses glowing strongly and ready on night vision. The other two attach their flashlight to their new weapons and nod, their movements are a little bit clumsy but they will soon get used to their new armors.

Grasping the crystal is impossible, not even your claws can pierce it, only light scrape their surface, your metallic boots weren't of any help either, they couldn't attach to their surface.

The descend was pretty smooth for you but the medic ended falling of due to the new weight of its equipment and slip all the way down as if it were a slid, he was the first one reaching the down floor.

""Schweinhunds!" *He yelled totally pissed*

A minute or two later we were with him. He wasn't wounded, only his pride was hurt. Around him there were some caverns and more crystal tunnels. Various paths connected the apparently hollow ground, toxic fumes appeared from the cracks of the walls and floor.

"The air quality is even worse here. We have to keep moving or we will die poisoned"
>>
>>37746903
You looked at the tunnel, it was way too inclined and slippery to come back. There were three paths. One had a orange dim light coming from it, the other was interesting because it had a lasgun and some power packs lying in its direction, the last one didn't had anything special.

> Go to the light path
> Go to the lasgun path
> Go to the normal path
> Free action
>>
>>37746923
While the lasgun path probably contain's information the light path seems the best way out of the poison tunnels. Who knows though it could all be arbitrary.
> Go to the light path
>>
>>37746923
> Go to the lasgun path
The orange light might be lava on the other hand.
>>
>>37746923
> Go to the lasgun path
>>
>>37746923
We could split up hahaha, no seriously this is a joke and I already voted don't do this.
>>
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If Heracor went full heretek, no matter what the motivation or what faction he would side with (including himself), what's the most heretical tech he could make?

My money's on the omnitrix
>>
>>37747131
Nope he'd make iron men. All the iron men.
>>
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>>37747210
including this one?

Especially this one?
>>
>>37746903
> Go to the lasgun path

You follow the path of the technology figuratively and now you will do it literally. You point towards that path and quickly grab the lasgun as you walk towards the tunnel. Following it leads to a manually dig path, it has some rusty and makeshift pillars and walls. There the air is not so lethal, their rebreathers will do fine now.

"Ok, we are safe now."

They stop and the medic has to catch his breath. You look at the laspistol. It is made from a standard imperial body but it has been repaired and improved with many different parts, for example the aiming sight is a welded bolt.

"Whoever made this is a heretic to the teachings of the Omnissiah..." you mutter with some hatred in your voice.

A message incomes on your internal radio but just some random words and static come out of it.


>"͍͉̟̟̤̜̰B͔̽̐̓́̽ͥͯz͎͕̻̫͍̲̼̋̈͐̌z̴̮t̼ͦ̈͗̂͋ͤ!̼̹̭͔̣ͫ̓̋̐ ̩͚̣͎̺̹̿͒́H̷̫͇̪͚̤͖̳̽ͩe̵̱͚̗̞̫͈̐ͦr͢-̧͔̋͂̓B̤̅͊̚Z̘͓̜̠̣̫̦ͣ͒͛̃̃Z̞̣̬̺͕͖̼f̈ͧ̊n̫̙̠̺ͩn̤̻̤͕n̑ͭ̀̾̔̽ͪ ̲̮̱͔̦̱͎̓̐ͬͥ͟c̍ͫ́ͩ̚҉̪o͓̬̠̳͐̍̒͝m͊̄͗ͧ͌̚̚e̙̩̙͓̪̳͉ͫͦ͋̅̐̚.̬̗͈̬̗̟.͈̝̙̳͛̆ͯ̈ͮ̿.͆̈͌̈ͬN̷͚̣ͦ͗Ȏ͍͔̊ͣ̑͆ͩW̜̱̱ͧ͐ͭ̔͒ͬͨ!̤͈̅̀"̵̝͚̬͉̜͉

In fear of being discovered you turn it down, and continue advancing. The tunnel leads to a laboratory, dead bodies of old techpriest lie on the floor, they have been dead long enough to become little more than mummies. Seems like the one who created lasgun did it there, some other makeshift weapons and weird blueprints lied on a table. An old Omega Drill lied on one side, it seemed to be in a disregarded style but not totally wrecked. It seemed like the tunnel continued further.

Seeing such abandonment hurt you badly.

>Analyse the weapons and blueprints.
>Destroy the lab, it has been used to create heretical weapons.
>Continue exploring.
>>
>>37747278
>Analyse the weapons and blueprints.
take a quick peek, i woder if they were part of the first uprising to be making bootleg weapons. Then
>Continue exploring.
>>
>>37747278
>Analyse the weapons and blueprints.
Too bad we aren't strong enough to get this omega drill back right side up. That'd be awesome.
>>
>>37747278
[static]H̷̫͇̪͚̤͖̳̽ͩe̵̱͚̗̞̫͈̐ͦr͢(acore)[static]c̍ͫ́ͩ̚҉̪o͓̬̠̳͐̍̒͝m͊̄͗ͧ͌̚̚e̙̩̙͓̪̳͉ͫͦ͋̅̐̚[static]N̷͚̣ͦ͗Ȏ͍͔̊ͣ̑͆ͩW̜̱̱ͧ͐ͭ̔͒ͬͨ

might be good to head back
>>
>>37747278
Also, sounds like Oihan is having trouble. Too bad we just turned the radio off.
>>
>>37747278
>Analyse the weapons and blueprints.
then head back
>>
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>>37747278
>Analyse the weapons and blueprints.

You scan these weapons and blueprints, they teach how to repair most weapons using what you would consider junk, even how to create crude power swords strapping four power packs together and sending the charge towards the blade.

>Things you have learned:
-Create crude power swords:
+Handle
+4power packs
+Grip
+Magnetic blade
+Cables
+Catalyst

-Create homemade grenades:
+Powder
+Promethium
+Fuse
+Catalyst
+Shrapnel
+Casing
+Epoxy

-Emergency repair.
+Hammer
+Epoxy
+Scrap Metal

With this and all the material lying around you could try to use them to create some of the weapons or repair the Drill.

>Create (5) grenades or the sword (Choose 1 of the two )
>Repair the Omega Drill
>Delete all you have learn, it is against the teachings of the Machine God, destroy the lab.
>Ignore it all and exit the lab.
>>
>>37747587
>Repair the Omega Drill
We know how to pilot it too (thanks, drill pilot guy). We can use it to meet back with Oihan.
>>
>>37747587
>Ignore it all and exit the lab.
Oihan sounded in trouble, we can repair the drill alter.
>>
>>37747587
>Ignore it all and exit the lab.
we can always pop back later
>>
>>37747587
>>37747691
Actually I change my vote since we don't know the way out repair the drill and drive it straight up.
>Repair the Omega Drill
>>
Heh. Heracor's learning how things work now.
We can upgrade our arm sword to a power sword later with better equipment. Don't need your help for that, database.

On that thought, how do you think a techpriest gains access to information on xeno and relic tech.
Having analyzed and cataloged it?
>>
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>>37747587
>Repair the Omega Drill

Oihan sounded in trouble and seems like the lab is empty. You open the radio channel again but there is nothing but static.

With your knew knowledge you start analyzing and repairing the vehicle. You need the help of your other two companions to make the repairs but at the end you turn the vehicle into a working state. Once inside you get in the pilots seat.

"You sure this is safe?" Asks the young guardsman.

Accessing your memories you remember the classes that Sandaar gave you and then you nod at him. "Affirmative, young man."

Soon all most of the light and the screens turn on showing information and data about the environment, the back door closes automatically and seals with a soft wheezing sound as the pistons close it hermetically. The drill starts snipping strong and shakes the entire cabin, later the melta activation comes and you start to notice the heat coming from the spinning balls of fire. The engine roars as you push the pedal and start creating your own way onto the surface. The travel doesn't lasts long but the few minutes it lasted the medic was praying for the emperor as the entire drill shook even harder.

Once outside a hard cold air hit the vehicle and made the metallic hull shriek from the temperature difference. The doors opened and the trio moved out. They were under the tower of the Ecclesiarch, pretty much in the center of the prison. Covered statues of angels, saints and the Emperor populated the dusty and eerie basement.

> Stay there and contact with Oihan.
> Go outside and try to meet the rest of the team back in the Guard's Barracks
> Free action.
>>
>>37748098
> Stay there and contact with Oihan.
Secure transport and set up a perimeter.
>>
Sorry for taking long to answer overall, today is being a busy day for me.
>>
>>37748098
> Stay there and contact with Oihan.
Oh good. This place wasn't desecrated.
>>
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>>37748098
> Stay there and contact with Oihan.

"Heracor to Commissar Oihan. Do you receive?"

"For the love of the Emperor where have you been?"

There were fighting sounds around them, a explosion was heard buzzing in your ears and making the other two look in your direction.

"We are being attacked by some kind of flesh creatures, come to the fabricatoriums as soon as you can!"

You look at the covered statues and some of them seemed to move.

"Everybody on the Drill now!"

As they headed back you started drilling and leaving another crystal tunnel behind you. The path towards ascension is suddenly stopped by a alarm message on the main screen.

"Structural Integrity Failure. Move 43º right and 15º upwards"

With your new parameters you climb and reach safety. Once outside you see that part of the prison as been destroyed. The fight with Noctum weakened the ground and even destroyed the entrance but as time went on it continued crumbling and being eaten by the fire of the lava and the tent. The Fabricatoriums would have about 1 hour before being eaten by the flames. Outside of the ship some humanoid creatures started slamming their limbs against the vehicle, the ones who did it against the still hot meltadrills perished soon but that didn't avoid them from doing it anyways. It seemed like they had low to no intelligence, without exiting the vehicle you were unable to see how they looked.

>Exit the Drill and make your way to the Fabricatoriums ( About 200m)
>Use the drill to go there. This might weaken even more the integrity of the ruins.
>Free action.
>>
>>37748525
>Exit the Drill and make your way to the Fabricatoriums ( About 200m)
And kill the things banging on our new drill while we're at it.
>>
>>37748525
>Exit the Drill and make your way to the Fabricatoriums ( About 200m)
Glad I had good loot rolls.
>>
>>37748525
>Exit the Drill and make your way to the Fabricatoriums ( About 200m)
>>
>>37748525
>Exit the Drill and make your way to the Fabricatoriums ( About 200m)

You keep the drill spinning and then push the accelerator while maintaining the handbrake down. The big vehicle roars with his orange drills spinning fast and then starts drifting in circles.

All the creatures who aren't destroyed by the melta are slammed against the walls of the vehicle, after that you push the emergency opening and the back door activates his explosives to send the strong door flying. The thick adamantium door hits a group of those creatures and kills them instantly.

The three exit quick and start shooting anything at their range. There are countless of creatures. They are a mockery of the baseline human form, made from weak pink flesh and lacking skin. Most of them had to grab their intestines so they didn't spill out.

Killing them was easy and one or two bullets were enough to turn them down, what made them dangerous was how many of them were around.

The survivors also ate their fallen companions if they could. It seemed that doing it made their muscles bigger and stronger while giving them little patches of skin.

After some time of fighting the team made into the Fabricatoriums. Inside of the factories there were countless of vats, all filled with half made clones that looked like the others outside.

>Try to contact Oihan again, discover where is she.
>Kill one of those clones and let the medic study it while defending him of the waves of enemies.
>Free action.
>>
>>37748772
>Kill one of those clones and let the medic study it while defending him of the waves of enemies.
While your doing so vox Oihan.
>>
>>37748772
>Kill one of those clones and let the medic study it while defending him of the waves of enemies.
The faster we get our team to the drill after that, the better.
>>
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>>37748772
>Kill one of those clones and let the medic study it while defending him of the waves of enemies.

Killing them isn't hard, you manage to stab one in the chest and then grab it by the neck, using your autopistol and the incendiary ammo you open a path into a empty cabinet with old boxes

"Medic get in there with the body and study it. Find it's origin and weaknesses. Soldier you stay out of the door with me defending him!"

Ostccus Zwëltch quickly enters in the cabinet and helps moving out the boxes to create a small barricade, then lies the body on the floor before activating its diagnostor.

Hundreds of them go down easily but since they drag and devour each other it seems that they never end piling up. After the first five minutes the first mutation appears. It isn't very different from the others but his muscles are red instead of pink, his guts are behind some strong abs and overall he is stronger and taller than the rest. I try to shoot at it but he's quick and clever, grabs a pink one and uses it as a shield and bullet sponge, after that he starts devouring his neck. A well placed bullet from Petrai kill his misery.

He isn't the only one, soon more appear, some have female features other male ones but all of them are muscular, skinless and very aggressive.

You dump the red muscled body into the cabin so he can study him too.

The fight becomes fiercer and the few red ones manage to get worryingly close, your chainsword as little problem with their still unarmored bodies but the young Guardsman has more trouble with his more simple combat knife.

>Let him have the chainsword and you use his knife and your own electrosword for close combat
>Let him move back and shoot from a safer distance as you stay on the front line
>Free action
>>
>>37749115
>Let him have the chainsword and you use his knife and your own electrosword for close combat
better he have it and not need it than the alternative.
>>
>>37749115
>Let him have the chainsword and you use his knife and your own electrosword for close combat
>>
>>37749115
>Let him have the chainsword and you use his knife and your own electrosword for close combat
>>
>Let him have the chainsword and you use his knife and your own electrosword for close combat

"Grab this!" You yell while handling him the still buzzing chainsword. From your arm the electrosword appears and spills sparks of pure energy.

After some more minutes another variation appears. This one would look like a normal human if it weren't from the blood leaking from its orifices and the madness in its eyes. This one was even more intelligent and grabbed a pipe to use as a weapon.

Petrai manages to kill her before she has the chance of plunging her weapon into his skull. Once again you end dumping her naked body into the now almost full cabin for the medic to study.

Some other long minutes happened before he managed to understand what was happening.

"I know what these creatures are, we have to return to the Valkyrie as soon as we can!" He shouted.

"Everybody return to the Landing pad!" You order in all the channels.

Fighting back to the exit is starting to become harder, their hands and punches end landing on your bodies and if it weren't for your armors you would have been already dead.

Shortly after exiting part of the Fabricatoriums collapse in a massive explosion. Dust and fire covers the entire city creating whirlwinds of toxin covered air and skin burning ash sparks.

From the cloud appear Oihan and the psyker. The former seems to be really distressed from what's happening.

"The Mist! RED, RED!" It screams before the Commissar slaps it, a bleeding molar flying from its hidden jaw.

"The others are dead, sacrificed themselves to destroy the clone vats." She said while starting to run towards the extraction point.

>Stop her and use the Drill to travel.
>Go by foot, who knows if the drill will be able to make it.
>Free action.
>>
>>37749594
>Stop her and use the Drill to travel
>>
>>37749594
>Stop her and use the Drill to travel.
>>
>>37749594
Clones.
I guess that explains how there were so many prisoners despite killing each other daily.
But why were there cloning vats in the Fabricatorium in the first place.

Also, goodbye TF2 sniper chick. We hardly got to know you.
>>
>>37749594
>Stop her and use the Drill to travel

"No wait! I have a vehicle!"

You guide the group and they all enter inside the blasted door. The drill didn't sunk into the ground but opened a gory and bloody way into the waves of differently evolved clones.

"Apparently some of the Techpriests in there became heretic and turned the fabricatoriums into clone vats. The clones can evolve by eating their fallen brethren, Noctum was surely the alpha, the most evolved one of the herd" Started explaining.

"Maybe that would explain the message of the room; Et ego non sum de sanguine tuo...I'm not from your blood, translated roughly" You added.

"Didn't Lanky also said that blood and flesh were the money in there, maybe she was referring to how they evolved." Commented Oihan.

"There was also a weapon laboratory underground, maybe Noctum was able to exchange bodies and genetic material in for crude weapons?" Petrai asked.

"When we clashed them they barely had weapons, it is really unlikely." Answered Oihan

"The labs were abandoned, maybe they ceased dealing with them long ago." Ostccus answered.

"Did anybody saw more tunnels?" You asked.

"Yes, there were at least five." The now calmed Psyker answered.

"Seems like the Crystalline Underdark is a web of crystal coated tunnels made by the MeltaDrills...who knows how far do they reach"

R.I.P MISTA
>>
>>37749842
Probably a Biologis working on this place who got put into this shithole of a planet, because his beliefs weren't very popular in the mechanicum.
>>
>>37750377
Annnnnnnd caught up. good work on staying alive. Also never dare let the comissar split up the party in such manner again. Good lordy all those dead men.

Ah well. its the cursed of fate of the IG to die. All they can hope for is to die with Honor and Dignity. At the least we've destroyed the clone vats and confirmed tech heresy and learned some of it. this information MUST be encrypted in our cogitator at somepoint. I don't want accidental discovery during an implant installation or maintenance/first aid if we become injured. The Ad Mech would be most angry with us for keeping it no matter how useful the information is.

New questions are:
Who are asshole hereteks making bootleg gear to the highest bidder.

What do they gain from the clone vats? its obvious they did it. Probably Khorne worshippers, clones who need to kill and eat the flesh and blood of their kin to become powerful? Obviously reflects Khornate teachings.

Lastly. What megaprison did they relocate to. The sooner this cult is found the sooner we can stop it. Until then every second of bloodshed fuels the awakening of a threat so powerful we'll be lucky to escape with our life if it comes to pass. As a bonus the current tech of our enemy stops. they'll eventually run out of usable wargear once the renegades are dead.
>>
>>37750780
The wiki says few members of the AdMech know how to make power weapons in this age.
And now we can make one using assorted junk.
Hell yeah we're keeping that info.
I think we can figure out how to upgrade our electro sword to a power sword on our own thanks to that.

And it's a good thing we investigated the prison, or the would have been repopulated during the attack on MegaPrison 04.
>>
>>37750377
The drill crashed on the entrance of the building and the party started ascending up running. The clones crammed trying to enter inside, lots of them dying from the avalanche. Once inside the pilot is looking from the edge how the pink and red mob gathers on their building.

As they ascended the hordes ran close behind them. Their wiry arms scratching+ their backs as they went higher.

"Start the engines right now!"

He jumped right away in the interior and started awakening the machine spirit of the vehicle. The back door opened soon after and the few survivors jumped inside.

"GO, GO, GO, GO, GO, GO!!!" Yelled all of them at the already stressed pilot.

The Valkyrie ascended and soon the clones made their way onto the landing pad. One of the most evolved one was even able to grab a wing. When the engines became red hot the suction dragged him into the engine spraying the rest of the clones with a shower of blood that led them into a frenzied state and made them all jump from the ledge in a dull attempt to grab the moving away airship.

"Commissar Oihan to HQ I request orbital bombardment of MegaPrison03 immediately. There are chaos agents I REPEAT CHAOS IS PRESENT ON MEGAPRISON ZERO THREE!!" She yelled at her Vox Caster.

The air became tense and electrical. Shortly after that a rumbling broke the skies and a pillar of fire fell down from the ships in orbit.
>>
>>37751058
Annnnnnd thats a purge. The local space marine chapter would be most pleased with this level of heretic purging. I daresay the only one's that would approve harder are the local church and inquisition.

For a novice heretek we sure are doing the emperors work! And I am pretty okay with that.
>>
>>37751139
I told my gf I have destroyed her island, she's pissed.
>>
>>37751139
Speaking of the inquisition, I remember Oihan ordering a call gets sent their way.
>>
>>37751190
Tell her it was a pyre to her [insert positive trait here]
>>
>>37751190
Tell her it was infested with heretics and if she's a faithful of the emperor she'll be glad its sunk and its foul heresy purged! If she don't like that we need to call the inquisition about her too!

>>37751237
Yup after witnessing the near miss with a deamon prince's ascendance into deamonhood she called for their help and assistance here. Hopefully they don't send a puritanical one or we'll have to tread VERY carefully around him.
>>
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>>37751058
The entire island became engulfed in a purifying bath of fire and death. After the mushroom of smoke was gone where was nothing but sea lava in there, any trace of MegaPrison03 erased from the surface of the planet.

From the rain of fire you thought seeing the Daemon Prince Noctum on the tracks following the train tracks and looking at the Valkyrie with anger, after blinking he was gone. You lost your consciousness shortly after that thanks to a mix of stress and exhaustion.

You woke up with Fire next to you running a diagnostic on you.
"Easy there Hooded Machine, you are still weak"

>Ignore him and inform Oihan of what you might have seen.
>Rest and let him take care of you.
>Try to travel to the HQ to inform Elyadien of what you have seen and also tell Lanky about her condition as a clone.
>Free action.
>>
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Shit. I wanted to upload this other pic, ignore the one I have uploaded.
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>>37751681
>Try to travel to the HQ to inform Elyadien of what you have seen and also tell Lanky about her condition as a clone.
>>
>>37751681
>Try to travel to the HQ to inform Elyadien of what you have seen and also tell Lanky about her condition as a clone.
There's work to be done. But thank Fire on the way out.
>>
>>37751681
>Ignore him and inform Oihan of what you might have seen.
>>
>>37751681
Was he alive? Was it his warp spirit still lingering after death? Did another clone briefly ascend when all the other clones died before dying itself?
>>
>>37751681
>>Try to travel to the HQ to inform Elyadien of what you have seen and also tell Lanky about her condition as a clone.
>>
Im gonna take a break to eat something
>>
>>37751681
>Rest and let him take of you.

We've hit the red line it seems like. Besides nobody said we couldn't patch into the network as he mends the flesh with our cogitator. We can use the train networks security systems to confirm if noctum was in our head or not.
>>
Ok I'm back. Working on :" Try to travel to the HQ to inform Elyadien of what you have seen and also tell Lanky about her condition as a clone."
>>
>>37752608
I'm expecting heracor to either fall flat on his face or Oihan grabs him by the skeletal nose with her powerfist again almost. Dude works too hard!

warning them lanky is a chaos clone might be a good idea though. Hell making sure Lanky isn't being a cannibal is a good idea! wait fuck...deamon prince spirit still has one last host to pick from. ohhhh booooooooy!
>>
>>37752709
Won't be a problem a problem if the induction into the Sisters of Battle was successful, but I don't think that's done yet.
>>
>>37752812
Which is why I'm worried that would take quite awhile. The only reason I'm NOT wanting to kill lanky is because she's a natural birth. possibly. She did have a mother at one point, though her heritage does NOT speak well for her in light of this.

Oihan isn't stupid either. She's probably connecting the dots as we type. Imagine what her reaction will be...
>>
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>>37752709
>deamon prince spirit still has one last host to pick from.
Oh. Oh no. Oh Emperor no.
>>
>>37751681
>Try to travel to the HQ to inform Elyadien of what you have seen and also tell Lanky about her condition as a clone.

"N-no. I need to to the HeadQuarters right now"

You stood up and tried to walk, your legs seemed to weight more than ever and the floor wasn't metallic, it was because you were dead tired.

"I'm coming with you" Said Fire "You cannot do it on your own in this state."

You didn't answered, all you worried about was contacting the Eldar spy and informing the rest of the higher powers about what Lanky really is.

Next to you there was Petrai and the pilot whose name you don't remember, it seems that they also passed out after doing their jobs.

"Where is Oihan?" You weakly asked.

"She's in a private meeting with Lord Nicholo and the other powerful members"

You dragged yourself as best as you could into the meeting room, two guards were on each side of the door but they didn't dared to question or stop you. You entered, Fire stood behind, afraid of angering the powerful members inside.

Once again the stupid Officer who hated you for apparently no reason was inside with the old General, besides them the masked Nicholo and Oihan were too. They all turned and looked at your direction, you felt about to throw up.

"I come asking for permission to travel to the HQ and inform Lanky...of her...nature"

The last words got stuck in your gut and left a bad taste in your nonexistent tongue, you felt weak, human and really worried for her. Even if your face lacked many features and its range of expression was pretty much null she seemed to understand and notice your feelings and accepted.

"Denied, albeit I will let you go the the HQ for other reason. Find the Skitarius forces in there and inform them of the heretical practices that were practiced under the prison. Gather them and explore more of those drilled tunnels, raid and destroy anything that insults the teaching of the Emperor and your Machine God"

Then she winked.
>>
This will be my last post for today. I'm pretty tired already.

Thanks to everybody who played!

I will upload it now.
>>
>>37753361
Thanks for running!
>>
>>37753361
Thanks for running!
>>
http://suptg.thisisnotatrueending.com/archive.html?tags=Novice%20Heretek%20Quest

Vote if you enjoyed it!
>>
>>37753301
Giving us the chance to do our stuff discretely and then explore the tunnels more rather than go on another big battle with prepared cultists. Thanks Oihan.

>>37753361
And thank you for running.
>>
>>37753301
>Winked

Heh. Clever girl's given us the excuse to do so anyway.

Poor Lanky. at this rate she's either dead or deamon host unless we can fortify her soul and mind.
>>
>>37753361
Thanks for running dude, I had fun.
>>
>>37753301
>Then she winked.
Based Commissar



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