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File: Pokemon-logo.jpg (130 KB, 2400x1091)
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Welcome back to Pokemon: Southern Shores Quest!

Let's continue our trip through the museum. As vote upon last time, we just finished the "Ancient Technologies" wing of the tour, going over a at-times funny, at-times dark history of the world as known in this setting. Next, we anticipate going through the "Pokemon: Digital Beings!" section. Nick's hanging near the front entrance, sipping on some coffee and trying to flirt with Erica. The rest of your group is pushing forward, enjoying a little R&R before you challenge the City's gym in a couple days.

>>>>

Twitter: @TheHeraldQM
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=herald
Document link: http://pastebin.com/wPmrDbds

>>>>

>As promised long ago, here's a lewdbin! http://pastebin.com/gUuEJe4i

>>>>

You and Dani, hand in hand, follow behind a rather excited Erica as you move through the last few feet of the Technologies wing of the Historic Factory. Erica’s darting about, flitting from exhibit to exhibit, one eye glued to her SIL-Phone and the other skimming through descriptions or over dioramas

Her fingers work about in overdrive, texting Nick about the “picture of a cruise missile!” or the “example of an old-fashioned refrigerator! It was lined with poisonous metal… so, uh…. So that they wouldn’t eat too much! I think.”

You’re pretty sure that’s not why it was lined with lead but you never know. Millenials seem to have been relatively insane when not bloodthirsty.

>cont.
>>
>>36916886

“Really?” Nick asks over the video-chaat, head slumped against a table and coffee-filled straw put to his lips. “No wonder they fucked up the world so bad; crazy bastards. And they all used to carry around guns, right? And torture people? Pour pollution into the environment”

“Yeah, that’s what it looks like… We had some terrible ancestors, huh? What do you think, Dani?” Dani nods at Erica before moving closer to the closed-glass exhibit.

"Yeah; I'd say a lot of them were pretty short-sighted. People still are today, like Grey..." You give your girlfriend a hurt look. "I'm kidding, just kidding!"

The two start whispering and laughing (to your consternation) so you just continue onwards, picking up a free “Learn from History!” button before pressing through the double-door exit.

It’s just a glimpse, but something catches your attention for a second.

>Roll 1d100
>>
Rolled 7 (1d100)

>>36916912
Rollin ho!
>>
>>36916941
Such is my luck.
>>
Rolled 72 (1d100)

>>36916912
>>
Should one of us go for that final roll or do we wait for a third player?
>>
Rolled 87 (1d100)

>>36916912
>>
>>36917100
>>36917120
that answers that question
>>
>>36917150
Both succinctly and satisfactorily.
>>
Nice lewds by the way Herald.
>>
me and Harold are lonely, Come join us. https://plug.dj/pokemon-southern-shores
>>
>>36917273
Neither my pc nor internet can handle the videos
>>
>Writing....
>>
>>36917285

A dark suit; a stern face of stony-flesh carved from years of violence, hardship, and anger. You know that face; you've seen it twice now, but never in person.

The FRNA is a good place to live; you know this in a limited fashion because, well, you live there. Relatively? Not every country rose from the Dark period quite as quickly or peacefully. Humans around the planet are doing pretty well, yes, but violence never goes out of fashion. Even when there is virtually unlimited wealth available to mankind there will always be those seeking to take all of it, or least maintain a larger share than their brethren. Others, still, seek to limit said availability to these resources.

In particular, the lands of former Northern Asia and Eastern Europe were ravaged. Already inhospitable, the people unfortunate to emerge from the Dark in those lands either died or struggled to survive long enough to suffer. Those who lived did so under the rule of militias, dictators, warmongers.

From your limited research you know that Konstantin Basorovich is from such a place. Russian name, Russian heritage, Russian suffering. He has that look. It’s hidden under intellect and a boulder-like façade, but you get the eerie sense that he shoulders great suffering. You could see that on the recap of the End-of-Sort Ceremony and you could see it as he passed by you just now, in the flesh.

The professor seemed to be wary of him: should you? Should you investigate? You watch as he enters a set of grey double-doors, flanked by two men and conversing with a third. They descend a staircase.

>You should investigate.
>You should leave it alone for now.
>You should tell Dani you need to look into something.
>Text Dani you’re using the restroom; investigate
>Write-in
>>
>>36917517
>You should leave it alone for now.
>>
>>36917517

>Leave it alone

we'll tell the professor about it in person maybe investigate later

does the facility map say anything about lower levels and maybe something we could use as an alibi if we get caught
>>
>>36917517
>You should investigate.
>>
>Writing
>>
>>36917790

>Leave it alone

You decide that discretion is the better part of valor today; you make a note of the door and the briefcases the men had on their persons, turning back to the facility proper. There aren’t too many people here, just a handful of Sorties in any given room and a few dozen or so Civs wandering around. Nothing out of the ordinary for a museum, not even a particularly large amount of staff here. Why, then, was Dr. Konstantin here? Who were those men? You resolve to ask the Professor and possibly investigate later.

Pulling up the map of the facilities you see that the features on Pokeball manufacturing are located on the lower level. There are three levels listed altogether, with you in the “middle.” The floor above you contains the theaters, food-tasting, and Pokemon sections. Dani’s voice reaches you, and you look away from your Phone.

“Wondering where you were, cutie!” Dani gives you a tiny punch to the shoulder, and you smile and grab her in a one-armed hug before kissing her on the temple.

“Wanna head to the Pokemon exhibits upstairs?” There's no complaints or negatives, with you simply nodding and Erica giving a thumbs-up. She’s busy texting Nick, or so you assume. Seems like they may be hitting it off.

Anyways, you make your way upstairs. Dani is excited about what is effectively a “petting zoo” of rare or non-“native” Pokemon. Erica says that Nick wants to learn more about the development of digitization tech and how it works. You…

>Pick 2
>Want to pet all the things!
>Want to learn more about the more digital Pokemon, like Porygon and Rotom
>Want to learn more about why Pokemon can be digitized
>What digital “stasis” is like and how TMs work
>Write-in
>>
>>36918134
>Want to pet all the things!
>Want to learn more about the more digital Pokemon, like Porygon and Rotom
>>
>>36918134
>Want to learn more about why Pokemon can be digitized
>What digital “stasis” is like and how TMs work
>>
>>36918134
>Want to pet all the things!
>Want to learn more about the more digital Pokemon, like Porygon and Rotom
>>
>>36918197
>>36918202
>>36918267


If there are any Pokemon we haven't seen in quest yet that you're interested in (and seem pretty rare), now's the time to mention them.

I'm already assuming that you guys want to see some "fossil"mons. What else?
>>
>>36918525
Slugma!
>>
>>36918546
Nice. Keep'em coming.
>>
>>36918579
that was joke. because why would a Pokemon made of lava be in a petting zoo?
>>
>>36918525
Zangoose! Skarmory and Tropius are pretty cool also.
>>
>>36918592
You'll see.
>>
>>36918525
Ekans or Nidoran
Magnemite
Onix
Exeggcute
Lickitung
Smeargle
Miltank
Seedot
Ralts
Mawile
Sandile
Axew
Golett
Pawniard
>>
>>36918525

“Hey girls, let’s do the Rare Species tour first?” Nothing but agreement at that, so you set your bearings for “pet all the things!” You doubt there will be a lot of petting, though.

There are a lot more people here, in particular Sorties, which should come as no surprise. Not only is seeing relatively hard-to-find or non-native species cool but it’s insanely useful for the starting trainer.

You take out your ‘Dex and go back and forth for a bit: where should you start? Well, Dani and Erica urging you forward and the general flow of people makes that decision for you.

“Slugma,” the androgynous voice of your ‘dex begins. “Primarily used ecologically in consuming or otherwise destroying waste products and wreckage. Seldom found in wild, ecologically-stable locales. Look for specimens near derelict buildings, ships, and otherwise desolate and ‘brown,’ ecologically-unstable places.”

Its brief, useful description down the system makes a note of the general frequency wavelengths of the species. Why is scanning Pokemon so fucking useful? Well, because it helps you find them later. To a point, at least. Having some information on that frequency and other characteristics of the species can be used in the “Tracking” features of your Pokedex. If a member of the species is nearby then tha ‘Dex will be able to tell you so, as well as general direction. The more individuals of a given species you scan, the more likely it will recognize a given signal. Basically the difference between going in blind and, “hey! There may be a Slugma within this radius!”

You’d think this information would be widely available and given to everyone, right? As a sort of additional “challenge,” you can’t download, upload, or otherwise recreate this kind of thing on your ‘dex given to you at the Sort. That would be cheating, and it’s made effectively impossible (at least for you) by the security systems software installed on the thing.

>cont.
>>
>>36918881

Those thoughts and that bit of excitement aside, you look at the Slugma in the containment “exhibit.” He looks kind of lonely, really. A bit hungry, too. You see that, inset in the wall between the two of, is a pair of “gloves,” or the things you would expect on a scientific glovebox. There’s a sign above it that reads “Safe to touch with gloves! Give me a treat!”

Well, color you surprised. You may get to pet some 'Mons after all.

>Put your hands in, grab a treat, and pet the slug
>Move on!
>>
>>36918899
>Put your hands in, grab a treat, and pet the slug
>>
>>36918899
>Put your hands in, grab a treat, and pet the slug
>>
>>36918899
>Put your hands in, grab a treat, and pet the slug
>Say hi via Mittens
>>
>>36918963
Nice write-in!

Brownie point for the write-in and because I'm feeling generous!

BPs: 5
>>
>>36918992
I earn all the brownies...

I think there was one that wasn't me?
>>
>writing
>>
>>36919086

“Oh, it’s so cute!” You turn, and Erica’s at your right with the camera of her phone pointed into the enclosure. “Slugma, slugma,” she sings, voice quiet, “slug made of magma!”

Nick adds his own version of “slugly, slugly, man that guy is f’ugly.” Erica, to your amazement, actually starts laughing. Really? You elbow Dani and point at the two of them, rolling your eyes and then making a gagging motion. Dani makes a point of biting her tongue and giggling along with you.

You bring out Mittens and kneel down to her level. Upon seeing you again your tiniest friend does a little butt-wiggle to a hop into your arms. You give her a quick, tight squeeze before suggesting you both say hello to the Slugma.

Mittens concentrates a bit and you watch as the fiery-red Monster perks up. Its attention away from its meal of scrap metal and what looks to be plant waste, it begins bumbling over to you. You can’t help but smile as you watch its undulating foot hit top-speed but the poor guy only hits a slow jogging pace

You wave, and the little slug waves its eye-stalks in return.

“I think he likes you!” Dani kneels down next to you, waving and gesturing to the Slugma well. He rears up, waving back and forth to Mittens’s amusement. She covers her mouth while dancing back and forth on her feet in her ever-quiet giggling.

You stand and don the gloves, pulling a treat from the bowl set into the interior wall. You offer it to him and the Slugma “stands.” Barely able to wrap part of its foot around the brown biscuit.

>cont.
>>
>>36919252

You make a point of stopping by the other exhibits, all with rather uncommon ‘Mons in them. The variety itself is very impressive, and you pick up along the way that the species available for viewing and scanning change every so often (sometimes as much as every week). The Mawhile certainly caught your attention and so you listened closely to the little blurb that follow: “...commonly found in sub-tropical to temperate environs, dwelling mainly in abandoned structures or cave systems. Rare, secretive, and deceptively strong, caution is advised when approaching this Species. Furthermore, ultra-standard capturing containers are necessary due to this creature’s exceptional mass"

There’s no “petting” gloves for the Mawhile, unfortunately, but a robotic mechanism has been set up that enables viewers to remotely feed and play with the little thing. Due to the crowd, however, you’re not able to get a chance to use it.

Instead, you move on to the Golett, Pawniard, Tropius, and Zangoose exhibits. Apparently Zangoose are notably territorial and aggressive, while Pawniard tend to be dangerous if proper safety measures aren’t taken. You venture a guess that you may be able to find a Tropius further south, and a Zangoose could be anywhere in the region. Golett and Pawniard will be matters of luck, though: both are rare, with only Golett having suggestions of “found in abandoned structures” and “occasionally seen in lesser-traveled parts of cities.”

You consider yourself lucky, really. All of those entries are fascinating and rarely seen. Getting a leg up on finding or catching one in the wild is great. Plus, playing “knock over the building blocks” with the Golett was a lot of fun.

It’s when Dani says “holy crap, they have a dragon on exhibit!” that your impression of this section goes from “great” to “awesome!”

>cont.
>>
>>36919533

Sure enough, in the last exhibit is a ….

>Dragonair swimming about lazily
>A couple young Bagon wrestling over food and toys
>A Goomy radiating adorableness.
> A Gibble just being gangster
>A Deino, the most emo of the Dragons.
>>
>>36919553
> A Gibble just being gangster
>>
>>36919553
>A Gibble just being gangster
>>
>>36919553
>Dragonair swimming about lazily
I like dragonairs, they please me.
>>
>>36919553
>A couple young Bagon wrestling over food and toys
Woo got off work in time for this!
>>
>>36919553
>A couple young Bagon wrestling over food and toys
>>
>>36919553
>Dragonair swimming about lazily
>>
>>36919602
>>36919604
>>36919668
>>36919719
>>36919780
>>36919867
Great job guys. a 3 way tie.
>>
>>36919961
>Dragonairs!
Let's break it then
>>
>>36919978
My hero!
>>
>>36919978
FUCK!
>>
>>36919988

You and Dani are able to duck around the majority of the crowd gathered at the final, grandest enclosure. Made to look like a Northeastern rocky shore, with a faux lighthouse in the distance and a few Arctiffin are roosting in the rocky structures, with a few Arcticulas play-fighting with each other over sunning space. The brown, lichen and moss covered rocks are clearly man-made but seamlessly put together. It’s awfully hard to distinguish it from the real deal, and the “coastline” near the water is no different.

You watch the life on the water-lapped rocks: Krabby and Corphish young litter the landscape. They snap at eachother, darting into holes in the rocks or filtering through stagnant pool of seawater. Artificial fog lays over this dominant feature of the exhibit: a huge tank, most of which is obscured at the topmost level of the viewing platform. You descend down the curved stairs to get a batter look, losing sight of the top-dwellers but getting to see the real prize in return.

The slender, blue form of a Dragonair drifts and twists lazily through the water. Some remoraid and Magikarp young dart about this little ocean ecosystem, and on occasion the Dragonair will snatch one up into its jaws. Incredible. Your ‘dex tells you that the Dragonite line consists of siren-like, amphibian creatures that dwell in the ocean. They are very reclusive, and tend to islands or sheltered coves. They prefer colder waters but can be found in equatorial locations on occasion.

Partnering up with anything half as majestic or powerful would be a great responsibility; of course, no dragon could ever beat or hold a place in your heart like Mitens, and you tell her so. The little Espurr is just as mystified by the dragon as you, her nose pressed againts the cold glass and paws draped at her side.

"Woooooooow! Bigfish is bigbig!"

Indeed, Mittens.Big fish!

>cont.
>>
>>36920635

Your last stop is the exhibits on digitization, especially SILPH-made “digital” Pokemon like Rotom and Porygon. Unfortunately, Erica says that Nick is getting a bit antsy about returning to the hotel. You tell him to “stop being such a baby,” and assure him you’ll only be a few minutes more. Erica similarly admonishes him, blaming him for staying up all night and overall giving him a stern talking-to. He doesn’t have a snarky response or rude one-liner to give in return, or at least he doesn’t want to. It must just be Erica, and now you know how to rein Nick in.

The exhibits talk in relatively simple terms about how Pokemon and most modern, man-made objects are finely attuned to the frequencies emitted by containment tech. Built in tandem, the strategies currently in use today involve mapping out a object completely before generating a containment field around it. Then, the object is “digitized,” or turned into energy by the container. The containment field keeps an otherwise explosive, dangerous phenomenon safe. One of the exhibits has a containment field intentionally expanded and disrupted.

The container ball, aimed at a pea-sized piece of metal, activates the digitization. There’s a resultant explosion, the sound and brightness of which is dampened (thankfully), but it still reaches about a meter in radius. This is part of the reason that Pokeballs cease any kind of function if damaged even a tiny bit: if they mess up it’s practically a little atomic explosion. Breaking and shutting down completely is intentional.

>cont.
>>
>>36920657

Other exhibits talk about how Pokemon are affected by digitization: programs run while they are contained, stimulating brain activity (albeit very slowly) so that some time will pass and prolonged digitization isn’t too disorienting. There’s also the fact of the matter that the whole process is very sensitive, and so digitization involves a lot of tiny “rewrites” and regeneration of code or the structure of the Pokemon. This happens both inside the ball and every time a Pokemon is released. If Pokemon were simply copied, contained, and then released without and “checking” then they would come out a mess. Frequent connection to international servers or backup data stored on one’s Trainer Deck is necessary for making sure the code is sound and was collected properly.

This is also why it’s hard to catch larger, stronger Pokemon: more mass, more intricacies? More data to analyze, copy, and collect. You can’t catch a Snorlax or a full-grown Onix with a Pokeball. The cheap, primitive things simply can’t handle all that data or, at least, collecting it in a reasonable time.

Some mention of human-containment is made. In cases of emergencies it has been done with specialized machinery, but humans weren’t “constructed” alongside modern containment technology. There’s also the fact that a human’s biological makeup doesn’t leave that much room for error. Pokemon have internal mechanisms to rapidly correct, heal, or “debug” their bodies relative to humans. Or, at the least, they could survive something catastrophic much better. You mess up a human body by even a small fraction and it is game over. Besides, researching capturing humans is taboo to the scientific community as you understand it.

>cont.
>>
>>36920692

Eventually, Dani and Erica drag you away from the technical shit (which is pretty interesting to you) and over to where a computer is repeatedly digitizing various things, including a Rotom and a Porygon. The Rotom, when not digitized, goes through haunting various mundane electronics, moving, organizing, and using them. You scan it when you get a clear shot, the readout coming back as "hard to find," of course, but often in uninhabited areas around waste-collection and wreckage sites. Basically, if you can find somewhere full of old, trashed refrigerators and computers you've got a shot. They're naturally drawn to such places, organizing and collecting derelict electronics.

Porygons, on the other hand, almost always have to be purchased. This isn't necessarily going to break the bank, though, as being new, man-made creations means they are relatively easy to replicate. You just need to buy one from SILPH or something. They might even sell them here; you're not sure.

>Anything you guys want to do in particular? Anything I missed? Exhibit's are done for today!
>>
>>36920755
I think that covers everything I can think of. Fridge hunts are a go!
>>
>>36920755
Nope time to take the girls out somewhere nice, we take Dani and give Nick his shot with Erica. Preferably not a double date, so we won't have half the tables gagging while the other half makes kissy face.
>>
>>36920903
Well we planned a date with Dani for friday (tomorrow in game) already, might lose is lustre if we have one now.

Why not give Erica and Nick a bit more time with each other before proposing a double date too?

And we can go check out that sewer Erica mentioned or something.
>>
>>36921235
All Good points , might want to avoid the sewer though. Need to get antidotes for the poison mons.
>>
>>36921329
I figure that if Erica can survive it with her luck we'll have no problems. If we get poisoned we're only a short trip from the pokecentre
>>
>>36920755
Time for the date with Dani?
>>
>>36921388
Date's tomorrow stabby, now is trying to set up Nick and Erica time so they will leave us alone while on our date.
>>
>>36921377
Depends on how bad the mons and poison is.
>>
>>36920755

Hm. I like the idea of investigating the sewer, and perhaps finding a Rotom or something. Garbage diver Grey go!
>>
There's something about eating your first meal of the day that makes everything better...

So it sounds like "we don't know exactly what to do!" is on the list.

Time to break out the "Random encounters and locations!" sheet!

Do you guys want to pick from a list or roll for your adventure?
>>
>>36922010
Roll for it, dice are so very tsundere about these things.
>>
Rolled 819 (1d1000)

>>36922010
Roll for Adventure!
>>
>>36922010
Just to confirm, Dani-date is tomorrow in game right?

If so, then I'm easy as to next course of action. Going fridge spotting for rotoms sounds like a good way to pass the time.
>>
>>36922033
Yes, it's tomorrow in-game! So much time on your hands, Grey!

If you guys are intent on rolling for adventure, gimme 1d6.
>>
Rolled 2 (1d6)

>>36922049
roll!
>>
Rolled 5 (1d6)

>>36922049
>>
Rolled 2 (1d6)

>>36922049
Rolling for Herald's love...
>>
Rolled 3 (1d6)

>>36922049
ADVENTURE!
>>
Rolled 90 (1d100)

>>36922049
Rolling for Herald's love
>>
Rolled 96 (1d100)

>>36922370
I don't know if you recall the earlier rolls for his love, but your roll actually pegs your ranking so a 1 actually makes you the most loved.

>Rolling for Harold's love
>>
>>36922397
Welp, guess I'm in the doghouse for tonight...
>>
Rolled 80 (1d100)

>>36922397
yowch
rolling for Herald's love
>>
>>36922370
>>36922397
>>36922435
Seems Herald doesn't love any of us that much tonight... Where is the festive cheer?

Well, Harold in my case.
>>
Rolled 38 (1d100)

>>36922049
Rollin for herald's affection
>>
>>36922614
Harold will never love you like he loves me! I don't care what the dice say!
>>
>>36922049
>>36922068

>Gunk, goo, and sewers too!
>SS Abandonment!
>Ghosts gone wild!
>Burned-out and washed up!
>Stamps and stampedes!
>Competitions in love!

SS Abandonment it is!

>writing
>>
>>36922915
None of those sound particularly happy.
>>
>>36922958
That's all a matter of perspective
>>
>>36922915

Enjoying the Historic Factory but ready for something a bit more exciting, you make your way back to Nick. Where you left him a half-brain-dead, sleep-deprived zombie (only a slight exaggeration for Nick) the magic elixir that is a Slowbucks drink seems to have reinvigorated, the medicinal stim-shot added in effectively negating the sleep loss he suffered (for now).

Gathering up your fourth and mounting the GoGoats once more, the discussion turns to “What are we going now?” There’s a bit of mumbling and looking around for an answer to appear out of thin air when, finally, Nick speaks up.

“Hey, so…. Haunted Ship.” Everyone stops, turning to look at him silently. “Yeah, fuckin’ said a haunted ship’s supposedly on the beach somewhere. I heard some people talking about it being in some book.”

Dani and Erica start trading quips about who would pass out in fright first while you turn the phrase “haunted ship in Jay City” over in your head. Something sticks out to you, something in your memory…

“You mean this one?” You hold up your copy of Erwin’s guide. Nick shrugs, saying that he never saw the book. Regardless, you start flipping through quickly, eventually… “Yeah, yeah. It’s in here… People call it the SS Abandonment. Apparently North of the Bay, about an hour’s ride north of the city.

You and Nick look at each other, grinning a bit after a moment of poignant silence. “You think we could get these Goats up to top speed?”

“Oh, hell yes.”

>Roll 1d100 for GoGoat riding
>>
Rolled 57 (1d100)

>>36923168
Ride like the wind!
>>
>>36923187
Mfw we roll high for Herald's love and low now...

High isn't even good for Herald's love... ;__;
>>
Rolled 60 (1d100)

>>36923168
>>
Rolled 69 (1d100)

>>36923168
>>
Rolled 55 (1d100)

>>36923168
>>
>>36923217
passable
>>36923216
Wizards master class, rogues a shit. Kidding
>>
>>36923248
Got me to laugh
>>
Rolled 6 (1d100)

>>36923168
>>
>>36923289

So close, yet so far...


If you wipe out a GoGoat, do you get the status effect (Road) Burn?
>>
>>36923520
More like status effect: sNick burn!
>>
>>36923520

The four of you ride out of the city, taking rather pedestrian speeds whilst in the more packed corridors of the city but feeling free to open up once you begin to hit open parts of the main roads. It’s not enjoyable getting hit in the face with bugs and crap, so you have to stay rather low against the GoGoats back…

Still, the wind in your hair and the scenery passing by is fantastic. Based on Erwin’s writings you have to skirt around Jay City’s bay, venturing out towards the open beach shores and going past the huge, ancient tidal walls that helped form the bay in the first place. You can’t make out much of the writing and graffiti on the walls, really, but seeing them is pretty awesome in the first place. You didn’t live near the shore, and never went to the beach or anything in your free time. No family vacations to speak of. Once you crest a particularly tall dune between two sections of the wall you see it. Wide, open oceans.

“Holy shit, Grey.” It’s Nick, who was come to a halt next to you as you look upon the wide expanse of beach. Waves crash on the shore, birds flit about lazily. The sun shines off the water; salty breeze, cool air, relaxation…

“I think the ocean’s nearly as big as your ego, Grey!”

And then there’s Nick. Seriously, that asshole.

“Race you to the shore, you shit!”

>cont.
>>
>>36923845

Unwilling to turn down a challenge you chase after Nick, leaving Erica and Dani trailing a bit behind to laugh and, most likely, complain about the two of you quietly. Your GoGoat’s hooves dig into the fibreturf, catapulting you forward and after Nick. He got a headstart but you’re closing fast and urging your mount faster and faster. Nick turns around, laughing, until he sees you and then bucks his heels into the GoGoat’s sides. You clap a hand softly and yell out “yah! Yah!” like you’ve seen in those old films of Jim’s.

The finish line is so close! Unfortunately, you’re just quite not able to catch up to Nick. His Goat splashes into the waves, grunting and calling out as it dances in an attempt to stay dry. Nick, feeling triumphant, lifts out of his saddle and stands, cheering. By "accident" you bump into his Goat before you’re able to come to a stop.

He falls into the water. Whoops.

>>>>

A bit more riding towards the North brings you up and over a patch of dunes, covered in seagrasses, seaoats, brush, and a variety of odd tress that you’ve never seen before. Dani, to your disbelief, is able to name off most of them and their uses, if any.

“Shit, Dani.” After the fourth individual species in a row Grey couldn’t keep his mouth shut. “How the hell do you know so much nerdy crap about plants?”

Dani goes quiet a bit before shrugging. “Uh, well…” Her initial gusto is gone, her mood deflated a bit. “I don’t know, really. I guess I just pick up on it quickly, ya know? Something about nature always interested me.” A nervous laugh, and her hair gets wrapped around her fingers like always when she’s embarrassed or anxious. “I guess it IS pretty nerdy, right Grey?”


>”Yeah. You really are a pretty big nerd.”
>”I think it’s cool, Dani. Nothing wrong with learning things.”
>”You could learn about my bush any day, Dani.”
>”It’s awesome; don’t listen to Nick. He’s an ass.”
>Write in!
>>
>>36923956
>It’s awesome; don’t listen to Nick. He’s an ass.”
>>
>>36923956
>”It’s awesome; don’t listen to Nick. He’s an ass.”
>>
>>36923956
>”It’s awesome; don’t listen to Nick. He’s an ass.”
>"Fuckin' love nature"
And with that I must go sleep, thanks for running
>>
>>36924042
Sleep well, child. The all-mother blesses you for participating and playing.
>>
>>36924104
May her tits be ever supple
>>
>>36924162
WUT

Also:
>It's awesome, don't listen to Nick. He's an ass.
>>
>>36923956

“Don’t listen to Nick, Dani. He’s just an ass.” There are some mild protests at that from Nick but you ignore them. “I think it’s pretty awesome that you know all that stuff. I fuckin’ love nature, and I know you do too.”

That earns you a peck on the cheek and some brownie points from Dani; Nick, however, starts up a squabbling match with you. Some things never change.

>>>>

The ship is massive: a metal hull, discolored with age and hollowed out. Large, gaping holes leading into inky darkness line the side closet to shore. What once must have been an impressive, productive ship is now a quietly dying skeleton, a relic of a bygone age. The larger ships these days are strictly research or Coast Guard in purposes. People rarely ship via container overseas, instead relying on digital transport and production.

“So….” Erica starts, the four of you standing at the lowest edge of the mighty ship, where metal and rust meets sand. “How do we get in?”

>”Well, we can go in through that hole over there. May be kind of wet, though.”
>”Looks like someone put some ropes up. Ready to climb?”
>>
>>36924483
”Looks like someone put some ropes up. Ready to climb?”
Water bad we have good water mons already.
>>
>>36924483
>ooks like someone put some ropes up. Ready to climb?”
>>
Rolled 88 (1d100)

>>36924483
>”Looks like someone put some ropes up. Ready to climb?”
Rolling for upper body strength.
>>
>>36924483


You do a quick once over of the ship, throwing a glance into the closest large hole before checking out the side of the ship in greater detail. There are some handholds, maybe, but really the only thing that you could use to reliably climb up here is the rope. It seems sturdy enough and of some sort of SILPH make. You recognize the shiny, practically invisible individual fibers that turn opaque when braided together.

You’re pretty sure that you and Nick could safely make it the few stories up the initial rope no problem, and then haul the girls up if need be.

“My vote is for climbing up.” Nick agrees, and Dani asks about your reasoning. You say that you expect the bottom levels to be filled with water to some degree, or possibly fill up with water with the tides. With no idea about how long you’ll spend in there it’s better to focus on the top, drier levels. Plus, anything could get in the lower levels. Seems more likely you’d find tons of ‘Monsters holed up in there, and that’s dangerous.

The whole thing is probably dangerous depending on the state of decay, so you all promise to stick together and be careful. That said, you and Nick both begin climbing up the pair of ropes.

>>>>

With some effort and time all four of you have reached the top deck of the ship: old, rusted, yet still sturdy enough to walk on for the most part. Dani sets to work tying everyone together with rope, “just in case the floor falls or something.” You think that wise enough. Better to be safe than sorry, and so you release…

>Pick one or 2

>Mittens
>Nereid
>Sheldon
>Phoenicia
>Grim
>Whimsicott
>>
>>36925205
>Mittens
>Sheldon
>>
>>36925205
Mittens and Sheldon
>>
>>36925205
>>Mittens
>Phoenicia
>>
>>36925341
>>36925282
>>36925271


Alright guys, I'm falling asleep here. If any of you are interested, just wanted to let you know I'll run /start a new thread in 12 hours or so. Lemme just try and write up another updated...
>>
>>36925565
Cool, don't burn yourselves out on our account Herald. If you need to wait til tomorrow do so.
>>
>>36925565
Stay Milky
>>
>>36925565
thanks for running, sleep well
>>
>>36925565

You bring out Mittens and Sheldon, making a party of 5 Pokemon total once your friends release Sonny, Vlad, and Jeanne.

Four headlamps are pulled out and thrown on, illuminating a ramp leading deeper into the belly of the ship. Inside is a patchwork of containers of all sizes and colors. You and Nick stand at the edge, wondering what might lie in wait. The girls are snapping pictures and otherwise looking at the other ends of the ship. Erica says that the door on the far end, near the main tower of the ship, seems to be open. It’s hard to tell with the naked eye from this distance, so Erica pulls up the zoom feature on her phone.

Sure enough, there’s an open door. The four of you quietly come together, all wondering how your first step in this place is going to go. While Nick tries to scare the girls with talk of spirits and ghosts, you pull up the Tracking features on your Dex, adjusting the settings so that it will constantly search for known signal types of wild, currently unowned ‘Mons. Almost immediately it comes up with a match: Rotom, currently within a third of a mile-radius.

Now, how do you find a Rotom in a haunted, derelict ship?

>END OF THREAD

Thank you, three anons, for participating and reading! If there are any lurkers out there: Let me know if there's something I can do to get you more involved in the story.

Seriously, I'd like to increase readership a bit more or something. I enjoy running the quest, but sometimes it doesn't feel as worth it when there's a bit of a struggle to get votes.

That said, I really appreciate those of you that read and play. I write this shit, but you guys allow it to live. Thank you so much! I do this for our collective enjoyment, and if you guys weren't here to enjoy I wouldn't do it.

Any questions, concerns, advice, comments, etc. are always welcome. Be candid, be honest. Have a great night.
>>
>>36925859
It's kinda late on the east coast and Christmas is coming up. Struggling to get votes happens with all but the most established quest runners at times. Several good quests have a very small reader base.
>>
>>36925891
Thank you for the input, Soros. I'll take those words into my thoughts as I lay down for the night.

Side note: Part of me regrets not throwing in a large canine. How can we have a ghost mystery episode with no Scooby Doo? I guess Mittens will have to fill that role.
>>
>>36925933
WE should have brought Appollo, but Salem could fill in as well i guess. Or we run into a trainer with a houndour(not sure its spelled like that but whatever.)
>>
>>36925933
I'd like to pull Apollo back out soon. I liked our team with him
>>
>>36925859
Thanks for running, Herald. As a lurker, I just sometimes don't vote when the choice I'm going for is already winning. There are also some situations (like choosing which Pokemon to do whatever) that I just have no idea how to handle so I let the other anons settle it.

As for why it seems so slow compared to the previous threads, I have no idea. Probably just the holidays coming up, like Soros said.
>>
>>36925859
If it makes you feel better, I've noticed that the older archived threads on suptg have been getting more upvotes. Most likely a sign that at least one person's found the quest and is catching up.
>>
>>36925859
I showed up late. Christmas and all that fun stuff. Otherwise I'd have been here.
>>
Archived.
>>
Bump for tomorrow!
>>
>>36925859
Thanks for running, Herald. Only just got home, and still drunk from watching Doctor Who with a buddy, but it was still a great read.

Hopefully I'll catch more of tomorrow's thread.
>>
Anyone still around? Might as well keep this thread alive instead of making a new one.
>>
>>36933166
hayo harold
>>
>>36933166
YO!
>>
File: sswreckage.jpg (210 KB, 1200x925)
210 KB
210 KB JPG
>>36929919

You are Grey, 18 year-old aspiring Pokemon Trainer. You and your friends, Dani and Erica, are currently exploring a derelict wreck of a huge ship that may be haunted. Oh, and Nick the Dick is here too.

You currently lead with Mittens the Espurr, your Starter and good friend, and Sheldon, your juvenile Wartortle. You’re not sure exactly how you should enter the depths of the ship: go in through the front door? Descend down this dark, inviting cargo ramp? Look around elsewhere?

A quick survey of your surroundings reveals some Wingull and Arctiffin lazily floating about or roosting atop the ship’s towers. You note a few scratch marks and footprints scattered around here and there in the rust and dust of the ship. Everyone in your party has a headlamp and is secured to another with a length of rope.

>Let’s head down the ramp
>Let’s enter the tower through that old door
>Better pull out my CHAINSAW!
>Write-in
>>
>>36933296
>>Let’s enter the tower through that old door
>>
>>36933307
Parasite Master? No wayyyyyy!

>fangirl.jpg
>>
>>36933296

creepy old door!
>>
>>36933313
You saw nothing

Your quest is great. Please keep running
>>
Creepy ole' door it is!

>writing
>>
>>36933360

“Well, it would be rude to not go in through the front door, right?” Really, the ramp seemed kind of off to you. Dark, and anything could have easily climbed in there. Better to clear out the above-deck sections of the ship first and then move into the deeper, darker parts. You head on over to one of the ship’s castles, Dani following closely behind and the other two of your party grabbing a few more pictures and scans before trotting along after you. Mittens says close by and to your front, protective as always, whereas Sheldon waddles along beside you gurgling and nuzzling into your right hand.

The door is, well, pretty damned rusted. You get a good hold of the handle and try to pull- leaving you with a broken off handle.

“Awesome.”

>Available Pokemon: Sheldon, Mittens, Sonny (Grotle), Vlad (Gastly), and Jeanne (the Quilladin).

>Force the door open? (How?)
>Have a team member squeeze inside and recon? (Who?)
>Write-in
>Roll 1d100
>>
Rolled 30 (1d100)

>>36933464

let's have sheldon rip that door open with his tail
>>
Rolled 48 (1d100)

>>36933464
Sheldon can make acidic water or something right? maybe have him lightly squirt the door along the edges?
>>
Rolled 40 (1d100)

>>36933464
rolling, have Mittens press the handle on the other sides via mind power.
>>
Rolled 54 (1d100)

>>36933464
We'be got Nierid with us, no?
And she can produce some sort of oil, right?
So have her oil the hinges if possible.
>>
Rolled 96 (1d100)

>>36933464
>Force the door open? (How?)
Sheldon with Monkey Wrench
>>
Nice write-ins, guys.

>writing
>>
Just got back here.
My favourite time of the day!
>>
>>36933790

“Good fucking job, Grey.” Yeah, supportive as always, Nick. Thankfully, Erica’s there to punch him in the arm for you. You grow more supportive of a relationship between them with each passing hour.

>48

“Why don’t you just help me get the door open, Nick?” You don your gloves, gesturing for Nick to do the same, and then both of you grab hold of the edge of the door. You pull in unison, grunting and heaving with the combined weight of both your bodies. The door remains stuck in place, however, heavily rusted hinges unmoving despite your efforts.

You both let go after one final pull, slumping against the door frame. “Damn. Well, time for some creativity… Anyone got an idea?” Dani waves her hand about comically and you call on her. She suggests having Sheldon help wrench it open. You look down and smile at your mighty blue turtle, eliciting a happy gurgle.
You take another look at the hinges, and an idea springs to mind. You release Nereid and, with Mittens’s help, have her spray her slippery, caustic foam onto the hinges of the door. You watch as it bubbles and rust begins to flake off in large pieces.

“Alright, all together now!”

>96+write-ins

You, Nick, and Sheldon all move to pull the door open, but as soon as the three of you put even a bit of weight against it the door snaps off its hinges, falling into the doorway and pulling you along with it. You quickly let go, falling onto Nick and the retracted form of Sheldon.

There’s some nervous laughter, whoops, and sighs from the group as a whole before the door begins emitting a horrible screeching roar as it grinds down the inner wall of the entrance. This goes on for a moment before it falls under its own weight, the sound rumbling through the hull of the ship.

>cont.
>>
>>36934003

Then, the sound of batting wings and piercing, shrieking chatter erupts from the castle. All sizes of Zubats start pouring out of the upper windows and ventilation shafts of the tower. One dives at you, thankfully swatted away by Sheldon’s tail.

A scream, and you turn to see Dani’s hair being clawed at by two particularly large Zubats.

>Go, Mittens!
>Go, Sheldon!
>Punch a bat!
>Write-in!
>Roll 1d100
>>
Rolled 86 (1d100)

>>36934017
>Go, Mittens!
>Punch a bat!
Have Mittens distract one Bat while we punch the other then slam it into the ground.
>>
Rolled 94 (1d100)

>>36934017
>Go, Mittens!
>Punch a bat!
>>
Rolled 37 (1d100)

>>36934017
>>Punch a bat!
>>
>>36934031
>>36934033
Clearly Grey punches bats like a champ.
>>
Rolled 63 (1d100)

>>36934017
>Go, Mittens!
>Punch a bat!
>>
>>36934017
>Punch a bat!
"I'M ZUBATMAN!"
>>
>>36934044
Was there any doubt? He one punched the fucker who cheated on his girlfriend and messed Nick up pretty bad with one hit. Grey has fists of steel. He's clearly already a fighting steel type.
>>
>>36934072
>cheated on his girlfriend
Wut? You mean that- OOOOOohhh cheated = fought dirty.

>fighting steel type
Lugreyrio I choose you!
>>
>>36934084
Sorry could have phrased that better. Think Lucario man was Grey's favorite wrestler?
>>
>>36934017

“Mittens, help out Dani!” Your little Espurr dives into action, bounding on over to the blonde and psychically swatting down one of the bats before pouncing on it. Claws sing out, batting and scratching at the form while Mittens tries to mentally beat it into submission. In the meantime, you jump over another bat that Nick managed to beat off of Erica with his backpack and run over as well.

>94

You reach out with your left hand, grabbing the thin tail-like appendage on the attacking bat and pulling down quickly. Close enough to you now, your knuckles meet bat. First the impact, and then your momentum curves downward, fingers rolling across the dark blue fur as the bat is dragged downward. Its wings puff out, dragging against the air as you slam it into the deck. Its form slides across the metal, the bat crying out and weakly flapping against itself, stunned.

Your arms find Dani, steadying her as you look over her face. She suffered a small, light scratch above her brow, but otherwise there’s no damage. “Are you okay?” She nods, and you both move to help out Nick and Erica when another bat bounces off your head, followed by the close flapping and shrieking of several more swooping by. You curse, swatting away at one hovering near you threateningly before Vlad crashes into it, catching the bat and taking it to the ground.

You watch the tussle for a bit before Vlad sinks its fangs into the neck of the enemy, stilling it. “You stick with Vlad and get inside, I’ll help the others!” Dani nods, calling over her Ghost and then moving to retreat. You call over Mittens, the purple cat having just mind-blasted another of the damned things.

Nick and Erica are crouched, huddled together as bats rain down on them. Sonny is doing his best to whip at them, but constant harassment and the Zubats’ speed is giving him a hard time.

>Retreat!
>Sheldon: Water gun!
>Mittens: Reflect!
>M+S: Attack!
>Release someone else? (who?)
>Write-in!!!
>>
>>36934194
>Mittens: Reflect!
>>
>>36934194
>Mittens: Reflect!
>>
Rolled 2 (1d100)

>>36934194
>Mittens: Reflect!
>>
>>36934194
>>36934211
Expanding on this. We should move into the room we just opened and use Reflect to create an improvised door. The other pokemon can take out any Zubat that get through.
>>
Rolled 82 (1d100)

>>36934216
if you want dice
>>
>>36934222
This
>>
Rolled 48 (1d100)

>>36934230
>>36934221

Quick! Roll a counter-crit!

I did want a roll, actually, but getting the word count down distracted me / I forgot to ask.
>>
Rolled 96 (1d100)

>>36934264

>>36934222
This would include trying to get the rest of the party to move into the room.
>>
Rolled 11 (1d100)

>>36934194
>>
File: Ash_Shining-Finger3.png (350 KB, 640x480)
350 KB
350 KB PNG
Rolled 51 (1d100)

>>36934194
Here I go!

Shininggggg FINGERS!!!
>>
Rolled 32 (1d100)

>>36934264
Rollin'
>>36934271
Probably got this covered...
>>
>>36934284
With the Mittens modifier? yup!
>>
>Nah, just writin'
>>
>>36934314
Don't forget Mittens+5 to put her in 101 with>>36934271's roll.
>>
>>36934314

>2

Knees bent, body close to the floor. Gotta stay out of the diving attacks... “Aw, shit!” You cry out, a sharp ringing noise filling the air and assaulting your ears. A larger bat, having finished dealing with Jeanne, rises into the air and rains a Supersonic down on the field. Even with your hands firmly over your ears the attack bounces about in your skull, vibrating your teeth. You scream out, unable to hear your own voice no matter how hard you yell. “-----! -----!” you yell, horrible pain racking your head.

Mittens fares a bit better. You manage to crane your head over, lifting your left hand from your ear and motioning towards Erica and Nick. The cat nods, and you mentally shout “Reflect!” to her. Another nod, and then she releases her own ears as she motions to the swarm covering your two friends. There’s a ripple around the scene before a force blasts the enemies back, leaving a few trapped in-between an invisible wall and Nick’s back. He’s laying over Erica, arms cradling her but no signs that he’s still awake. Shit!

You find it hard to concentrate. You look over to the offending bat, larger and different in coloration than the others: possibly a Golbat or Crobat. You’re not quite sure. It continues to howl, and you just wish that it would stop..!

A water gun hits it squarely in the mouth, knocking it off balance and ending the onslaught. You follow the trajectory back to Sheldon, who waddles over to you before firing off more attacks at the bats. You look back to where he came from, finding two soaked bats in a heap.

Mittens is still focused on the Reflect, her arms raised and mind unwavering. Bats bounce back and forth, diving out of the sky against the shield. “Fuck, fuck… focus!” You look right: Dani’s at the entrance, Vlad, Paddy, and Driver fending off bats and taking out stragglers when possible. Center, Erica and Nick are trapped, with Nick seemingly unmoving. Left: the largest of the bats, and the biggest threat.

>cont.
>>
>>36934531

“Prioritize…!” The mantra, well-driven into your head, helps you ignore the pain. You have Sheldon follow you forward, moving under the Reflect and grabbing Nick’s hand. You pull, Sheldon giving you cover-fire, and drag your friend out of this mess. Erica opens her eyes at the movement, looking at you and Nick before freaking out a bit in concern.

“It’ll be alright,” you snap out, “now help me move him!” And she does, getting onto her knees and pushing Nick’s limp frame towards the exit. Behind you, the fight sounds far away; your hearing must have been damaged. Sprays of water, chattering, yelps and growls of pain.

You have Nick at the halfway to the door when a mass collides into you, knocking you prone and Nick off of your shoulders. Then, more pain: scratches, bites, more sonic attacks. It feels large, which is all you can tell from your flailing, so it must be the Golbat (Crobat, whatever). You throw your left arm in a sideways arc, catching it and knocking if off you for a brief, heavenly second. This only elicits another sonic blast, which gets you screaming and clutching at your head.

>96+10!

The battlefield on the whole is beyond your focus at this point: you writhe and flail at the attacking bat, the Supersonic dulling your senses and filling you with pain.
Mittens, unbeknownst to you at the time, could feel tendrils and echoes of this pain through your connection. The desperation, the suffering; her natural instincts and personal feelings for you flare at this point, igniting her most primal instincts and spurring her onwards.

Having moved the Reflect to cover your retreat in part, she now lets it go completely. Others be damned, you are in danger: there is only one priority, and that is Grey.

>Gravity Crush
>Psynami
>Psyslasher
>>
>>36934681
>Gravity Crush
>>
Rolled 64 (1d100)

>>36934681
>Gravity Crush
The sight of bats flapping like beached fish on the floor... can't pass up.
>>
>>36934681
>Gravity Crush
Flyers do not do well on heavy worlds, apply Dragonball Z gravity training to the bat!
>>
>>36934681
>Psyslasher
>>
>>36934739
C-cccccc-combo breaker!
>>
>>36934739
>>
>>36934681
I just notice that plus 10 Did our friendship bonus go up or is Mittens just really pissed about the bats threatening Grey?
>>
>>36934681

Mittens had been withstanding attacks from errant bats while steadfastly holding the Reflect. Her attention momentarily free, she turns about and quickly silences two harassers, mentally switching them off the induced pain and confusion is so great. Teeth bared, she turns back towards the ship’s tower, paws raised. She roars (as well as a cat can roar) and a great wave of Psychic energy washes over a bats in the immediate area.

A steady tempo of flopping as winged beasts meet the metal flooring arises, unconscious and falling to crash into the floor. Their weight effectively increased, the bats form small dents in the flooring; crunching, metallic noises herald their demises.

To your slight relief, the wave hit the larger bat, stilling it a bit and letting you get a good swing at it. It is knocked aside, allowing you ample time to gasp for air and cry out, hands gripped to your skull. Mittens looks at you, then back to the bat that did such wrongs.

You, then the bat. You. The bat. Eyes darting back and forth, her temper rising and frustrations growing.

She squeezes, the bat overcome with a huge, pin-pointed gravitational force. It is crushed. It is crushed against cold, hard metal that buckles under the force. Nay but a soft, final squeaking escapes from the remaining air in its lungs as Mittens destroys that which harmed. Then she relents, her paws splaying out at her sides. Mittens takes a few quick pants of air before raising her right, the bat following her movement.

With her left she shoves forward: there is a crash as the bat hits the side of the tower. A crunch, squelching, growls of anger. An melody of desperate violence.

>cont.
>>
Rolled 1 (1d100)

>>36934783
Mittens bonuses are +5 if we're communicating with her and +10 if Grey is in serious danger
>>
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191 KB
191 KB JPG
>>36934820
Please turn of your dice when they aren't called for anon.
>>
>>36934802

These sounds are soon overtaken as Mittens begins “punching” the Bat, her paws pistoning back and forth, each “hit” crumpling the metallic side of the tower as she focuses these gravity-defying blasts at the Bat.

“NO!” she yells, tempo ever-increasing. “NO HURT!” Punch. Crumple. Punch. “MY TRAINER!” The bat is enveloped by the metal at this point, wrapped in a rusted coffin, wall collapsing around its form as Mittens beats it into oblivion.

“NO NO NO NO!” A final punch.

And then silence. A surreal sort of silence, unnaturally following the passion, the pain, the destruction of that act.

After such an outpouring, Mittens falls forward, exhausted and drained. Not to be denied, however, she lifts her head and stares out at you, hands pressed to your temple and straining your will against the encroaching darkness of unconsciousness.

Mittens lifts a paw, relieved at your safety yet troubled by your pain, before falling into the welcoming arms of exhaustion herself.

>>>>

You awaken in Dani's lap, a cool washcloth to your forehead. You roll your eyes about a bit, finding your girlfriend's face and watching her mouth move: her words are quiet, distant.At the other end of your vision is Sheldon, who seems to have been watching you. He happily stirs, moving forward and licking your face happily.

>Pet the turtle
>"What happened?"
>"Where are we?"
>"How much wood... could a Bibarel chuck... if Bibarels weren't so retarded?"
>Write-in
>>
>>36934833
Yeah, I'm sorry. Been rolling in another thread too and it seems to be carrying over today.

>>36934838
>Pet the turtle
>"What happened?"
>>
>>36934820
Don't have the sheet on hand, forgot that. Also dear lord turn off your dice.

>>36934838
>Pet the turtle
"Is everyone alright?"
>"What happened?" Last thing i remember Was Mittens, being awesome. Scary, but awesome.
>>
>>36934838
>"Where are we?"
>>
>>36934838
>Pet the turtle
>"How much wood... could a Bibarel chuck... if Bibarels weren't so retarded?"
>>
>>36934838

“Where are we, Dani? What happened?” You sit up, gingerly moving your head, urgently looking for Mittens. “Where’s Mittens?”

She coos, urging you back down into her lap. You try to resist but the licking and clambering from Sheldon doesn’t help. It’s cute, though. “We’re in some quarters or room in the main tower of the ship. Erica and Nick are behind us; Nick’s still resting.” You nod, letting the words float by your focus gently.

Dani goes on to explain that Mittens is safely tucked away, but very exhausted. You were asleep because Dani and Erica had Mossimer put you to sleep via a spore dosage. It was the only way to snap you out of your confused, pained state after the attack. A short call to Elice afterwards regarding some quick care tips and you were pretty much fixed up.

Dani watched over you after she and Erica ensured Nick was well, too. He received a small dose of poison but Erica administered an antidote, allowing him to bounce back.

You cradle Sheldon (as big as he is, he still tries to sit in your lap), patting him on the head and scratching his ears. Dani seemed insistent on carrying out the whole “nurse,” thing, checking your eye’s dilation and having you repeat a Bibarel tongue-twister. All you could managed was “Bibarel’s don’t chuck wood… Bibarel’s are retarded, Dani.” She said you passed, so that’s good.

“Well, I suppose we’re well enough… What do you think we should do, Grey?”

>”How about you? What’s my nurse’s opinion?”
>”I don’t want to waste the trip… I think exploring slowly should be safe enough.”
>”It’s kinda late, I guess. Maybe tent up here?
>Write-in!
>>
>>36935215
>”I don’t want to waste the trip… I think exploring slowly should be safe enough.”
>>
>>36935215
>”I don’t want to waste the trip… I think exploring slowly should be safe enough.”
More bat attacks!
>>
>>36935215
>”How about you? What’s my nurse’s opinion?”
>”I don’t want to waste the trip… I think exploring slowly should be safe enough.”
Besides Tomorrow is date day, and i'd hate to waste part of it here instead of having fun with you.
>>
>>36935215
>”How about you? What’s my nurse’s opinion?”
>>
>>36935253
>>36935243
>>36935241

No backing out, now.

Are you guys ready for the Ship Tomb of Fun! Horrors?

MWHAHAHAHAHA!


>Y
>N
>>
>>36935278
Y but Give the poor Mittens a rest, She earned it. Send out a different mon.
>>
>>36935278

ALSO!

Let's name the Whimsicott!

Suggestions out, please!
>>
>>36935287
Fluffy, Sunny, Spriggan,
>>
>>36935278
>all of my yes, also can you link chat and room name
>>
>>36935325
>Spriggan
Springan?
>>
>>36935278
>Y

Names... Fancifluff?
>>
>>36935380
Spriggans are nature fairies so thought it'd fit. Not sure how often i could bear calling one of our beloved mons a pun all the time though.
>>
>>36935340

Chatstep (.com)

Type in PSSQ for the name, and then enter a custom nickname. Hit "join."
>>
>>36935403
Yeah... I guess 'Sprygan' is out too...
>>
>>36935422

I'd like to suggest "Sprinkles."

I don't know why, just makes me smile internally. Seems fitting for some reason.
>>
>>36935287
Scott
>>
>>36935453
Michael Scott?
>>
>>36935435
Did someone say... 'Spryingkles'?
ALL OF THE PUNS
>>
>>36935463
>Michael Scott?
no scott tenorman
>>
>>36935278

“Hm? And what does my nurse think? Personally, I don’t want to waste the trip…” you look at Dani kindly, with a bit of mischievousness sprinkled in, “and I don’t want to use up any of our date time, mm?” A wink, and Dani blushes before rolling her eyes.

“Yeah, well, I think we’ll be okay…” She laughs, shrugging, before lightly pushing you to the side and standing. “Exploring a rusty, dangerous old ship is pretty exciting! I don’t want to miss our date either. It’ll be a ‘special’ night.” She winks back, a predatory grin on her face. You gulp.

>>>>

After gathering up Nick and Erica you delved into the ship a bit more. Aside from your current room there was one across the way which was empty aside from some sort of sticky goop on the floor and a variety of clawing marks etched into the metal. The windows had been broken in as well. Clear signs of life, yes, but nothing currently inhabiting that room.

That meant the only other route was downwards; the stairs leading up had been blocked off by a bunch of shit… You could maybe get something up there or climb up with some difficulty.

>DESCEND
>ASCEND (Roll 1d100 if you choose this)
>>
Rolled 78 (1d100)

>>36935649
>ASCEND (Roll 1d100 if you choose this)
I really like rolling...
>>
Rolled 54 (1d100)

>>36935649
>ASCEND (Roll 1d100 if you choose this)
Climb the tower!
>>
Rolled 79 (1d100)

>>36935649
>ASCEND
>>
>>36935686
>>36935710
>>36935716

>Note to self: Don't give anons a choice involving a roll if you don't plan on using it.

>Furiously scribbles notes about what's on the higher floors
>>
>>36935649
>>ASCEND (Roll 1d100 if you choose this)
>>
>>36935754

You and Nick stare at the debris blocking the stairwell, pieces of metal, chairs and wooden boards… what looks to be an old fridge and part of a shipping container, too.

“So who’s climbing that?” He asks, looking over the scenery with a careful eye, hands on his head.

“What?”

“Oh, shit. Come on. There’s no way we aren’t going up there, Grey.” He starts rummaging through his pack, pulling out a container before releasing some bundles of rope. “Come on, you pussy.”

>79

“Fine.” You take one of the coils of rope and loop it over your shoulder. Climbing onto the railing, you then jump, grabbing onto the railing of the next flight and pulling yourself up. It lurches and creaks, worrying you, so stepping onto the stairs proper is a nice relief.

You look around but there’s no immediate signs of a reaction to the noise. Then, you tie the rope off securely and lower it for the others to use.

Everyone safely past the debris blocking your way, you start up the stairs. There’s a large metal door at the top of this flight, a message spray painted across it.

“STAY OUT”

>Fuck that! Go inside. (Roll 1d100)
>Keep going.
>Write-in!!
>>
Rolled 86 (1d100)

>>36935954
>Fuck that! Go inside. (Roll 1d100)
>>
Rolled 85 (1d100)

>>36935954
THisis likely bait but what the hell w have a Scyther.


>Fuck that! Go inside. (Roll 1d100)
>>
Rolled 90 (1d100)

>>36935954
>Fuck that! Go inside.
>>
>>36935982
>>36935999

Okay, why don't we get some input on how you guys want to do this:

Who goes first? You? Nick? Dani?
Which Pokemon do you bring out to keep point?

>Sheldon
>Nereid
>Grim
>Phoenicia
>Whimsicott
>>
>>36935954
>STAY OUT”
>>Fuck that! Go inside. (Roll 1d100)

A big stay out and then a roll really feels like schmuck bait.

As a quest, we like interesting things.
>>
>>36936038
>Us
>Grim
If we die we need someone to ferry our soul.
>>
>>36936038
>Whimsicott
>>
>>36936038
>Grim
Hes our toughest and fast enough to wreck someone's day if need be.
>>
File: popcorn.gif (315 KB, 320x240)
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>>36936054
>>
>writing
>>
I bet we can find a rotom in the ship's computer on the bridge!
>>
>>36936104

You look at the sign, and then to Nick behind you. You gesture with your thumb, and unamused expression on your face.

He shrugs, a grin creeping onto his face. “I know, I know! Shit, we’re still going inside it, though!”

You put a hand to your face, shaking your head and grumbling about glory-obsessed idiots. You start towards the door when a hand to your shoulder stops you. You turn, and it’s Dani. She gives you a “this could be a bad idea, are you sure?” look that matches her words, but you just nod and place your hand over hers.

“I’ll be okay. We’ll be okay; besides, we’ve seen worse and you’ve always had my back so far.” A nod shared between you and then you shoulder into the door, moving the handle a bit to find it surprisingly easy to turn. A thought occurs to you, though, that you should prepare for the worst.

You get everyone to stand aside before releasing Grim. There’s a bit of a stern stand-off before you get him to relax, even managing to pet his head. His pleased noise is an odd cross between a purr, a growl, and a hiss. You try to communicate to him that you’re going to open the door first, so he should wait and then go in first. He seems to understand enough so you push.

>90

The door swings in its hinges, grinding a bit against metal but steadily moving regardless. A second or two and you have a clear view of what could be the helm or bridge of the ship: you don’t know what to call it, but it has the steering wheel, a seat, and a variety of consoles and such.

Old, battered, broken, and stained windows give you a glimpse of the dark horizon. The thing dominating your attention, though? Something looks to be facing away from you in that chair.

You duck aside and let Grim enter. He does, creeping along while sniffing and grunting. Nothing jumps out at him, so you follow.

>Investigate that chair
>Turn back around
>Investigate the room
>Roll 1d100 regardless of choice
>Write-in
>>
Rolled 63 (1d100)

>>36936297
>Investigate that chair
>>
Rolled 93 (1d100)

>>36936297
>Investigate the room
then
>Investigate that chair
Also let loose another mon, Bonny perhaps for a cover sweep.
>>
Rolled 85 (1d100)

>>36936297
>Investigate the room
>Investigate that chair
>>
>>36936297
>Investigate that chair
>>
>>36936297
Is Grim our only mon out atm?
>>
>>36936432
Sheldon's out as well.
>>
>>36936493
Ok cool get Sheldon in front of the squishy humans while Grim sweeps the area.
>>
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>>36936297

“The hell is in that chair…?” You mutter to yourself. Striding forward you approach it. You stop, momentarily, and bring Sheldon forward. He quickly waddles over, coming to your side with a gurgle. Grim, still sniffing about uneasily, is at your left flank. You pet Sheldon and then continue your forward investigations, motioning for both ‘Mons to come forward as you round the side of the chair…

Holy shit. It’s a skeleton.

Seated before you is the skeleton of a full-grown man, decked out in a ratty, torn-up outfit. Neither the man, nor his clothes, nor the blade buried in his chest have fared the years well.

You exclaim, remaining calm but drawing the attention of the others. Nick hurries over, cursing and jumping a bit as he sees the skeleton for himself.

“Fuck;” his hands go to his head, and he lets out a low whistle. “That guy’s dead. Shit, it’s a dead guy. Shit! He was stabbed!”

Nick bumbles and mumbles about the subject for a bit, while you take a deep breath and turn away, Nothing to do for the poor soul now… And you'd rather not look at it any longer.

You roam around the room a bit, looking over the dusted instruments, through the cracked windows; brushing past old maps and shelves holding various ruined bits of maps, books, and trinkets. You pocket a few old odds and bits that could probably be sold to a collector or something. A knife, what looks to be a calculator, a rubber hat…

An old pokeball?

You pick it up, rubbing the dust off carefully. Then, a hissed whisper reaches your ears:

“Nick, the hell are you doing!?”

It’s Erica, gesturing to Nick who is… pulling the blade out of the skeleton’s chest?

There’s a click, and then a pop. You move towards Nick, mentally cursing. You’ve got a bad feeling… There’s a flash of light, and then it moves.

The skeleton moves.

>cont.
>>
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>>36936793
Good thing I came prepared!
>>
>>36936793

Erica screams. Nick yells out, backing away from the now-moving undead fucker and into one of the consoles. You rush over, watching as the thing leans over Nick and grabs its shoulders, a dusty, steamy “THANKKKKK YOUUUUU” somehow escaping its bones.

Nick pushes it away, only causing it to rock back and forth, bones clanking and sounding against one another. The horror’s jawbones flail about, unattached to one another, and it seems to mimic a sort of horrible laughter: it chokes out a “HA HA HA!”

Nick starts screaming, joining Erica. He punches it in the face but that only sets the skull spinning like a top. The skeleton then rears back, its arm slowly arcing back and then forward, giving Nick a messy smack in return.

>90

You truck into the fucker, shoulder hitting its side and ripping the whole of its body away from its arms. Grim and Sheldon are right behind you, moving onto the now-prone body and proceeding to rip it apart. You and Nick work to get the skeletal grip off of him, wrenching bones apart and throwing them aside.

You turn back to the body, scared and confused, urging your Pokemon to tear it apart. They do; the raincoat and bones of its torso are quickly smashed and torn to bits.

The head, though?

The head floats away, regarding the room with its still-dangling jawbone. There’s another flash, and then the head drops onto the floor, unmoving.

The head may be moving, yeah. But the ship?

Now the ship starts moving.

Cranes, lights, alarms, hatches… There are sparks and lurches as various pieces of machinery begin struggling to operate aboard the ship. You have no idea what’s going on.

“GREY! What the HELL is happening?” Dani's holding onto a console, attention moving from outside to the various gauges and dials that are now moving about wildly, to the skeleton, and then to you in a scared panic.

>"I have no idea!"
>"Hold on!"
>"Let's get out of here!"
>Write-in!
>>
>>36937013
>"IT'S A ROTOM! I"M GONNA CATCH IT!"
>>
>>36937037
Second.
Rev up those chainsaws.
>>
>>36937013
>"IT'S A ROTOM! I"M GONNA CATCH IT!"
>>
>>36937013
It' either a ghost or a Rotom, I'm betting. Grim trace It. It's not going to be able to do this for long.
>>
>IT'S A ROTOM! HOLD ON TO SOMETHING AND I'LL CATCH IT!
>>
>>36937013

“I think,” you shout over the grinding, cacophonous noise coming from outside, “I THINK IT’S A ROTOM!" Something shatters a piece of glass nearby, and you duck. Looking up again, you see that the fucker shot a harpoon at the helm; it's caught in a control panel, a rope leading away from the helm and down to the deck.

"I’M GONNA CATCH IT!”

There’s a whistling noise and then a loud crash which rocks the ship you look outside and the Rotom has taken control of one of the cranes, and is repeatedly lifting and dropping a load of crates onto the deck. You look around the helm: Grim and Sheldon are keeping low to the ground, Sheldon with his head tucked in and Grim swiping at the shaking control panel nearby. Both are confused and occasionally turn, looking to you in concern. Nick has calmed Erica, and they are both sheltered behind a control panel.
You’re brought out of your thoughts by Dani yelling at you once again. “Yeah, awesome! Go on an catch it, but we need to-“ another crash, and the ship rocks again. “-not die in the meantime!” You nod at that, peering up and over your place of shelter once more out the window. Nothing immediately dang-

“HOLY SHIT! EVERYONE OUT!”

The Rotom’s swinging the crane, now. The payload is moving back and forth on the cables, gaining momentum. It’s coming in your direction.

>Move
>MOVE
>Slide down the harpoon rope!
>Emergency Recall of your ‘mons!
>Where do you go? (Upstairs? Downstairs?)
>Write-in!
>Rol 1d100 with choice
>>
Rolled 93 (1d100)

>>36937373
>MOVE
Recall Sheldon He's too slow. Grim can outrun us easily enough.

head up stairs
>>
Rolled 2 (1d100)

>>36937373
Sounds good. I'll second >>36937396
>>
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>>36937418

You all know what this means.

>THIS IS THE FUTURE YOU CHOSE.
>>
Rolled 60 (1d100)

>>36937373
>GRAB ONTO THE CRANE!
>>
Rolled 36 (1d100)

>>36937373
>>
Rolled 43 (1d100)

>>36937373
>>
>>36937438
I dislike the huge crit range for the record
>>
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>>36937438
I've failed you Mama! I'm so sorry!
>>
>>36937500
We seem to hit 3,2,1 a lot
>>
>>36937500

...?

1,2,3 from 1d100 = 3/100 = 1/33
1 from 1d20 = 1/20


You have less of a chance than in a 1d20 system, which everyone else uses....
>>
>>36937418
WELP

WE'RE FUCKED

HOPE I DO BETTER

Anyway, voting to GTFO at top speed and recall Sheldon the Slow. Grim, on the other hand, moves at 0.9 c, and we ain't too shabby ourselves.
>>
Rolled 55 (1d100)

>>36937541
Aaand fuck, forgot the dice. Rollan for real.
>>
Can we burn some Brownie points to bump out the 2 or raise that 93 of mine?
>>
>>36937538
I don't like that either
>>
>>36937592
DUde shit happens it's better then some quest we jsut had bad luck.
>>
>>36937569
I would support trashing the 2, but a 93 doesn't need any boosting - we'll survive 'till we battle it.
>>
Harold says: I've told you guys, it's stupid decisions that will get you killed, not rolls.
>>
>>36937603
I just don't think we should critically fail or succeed 5% or so of the time
>>
>>36937659
3% of the time actually
>>
>>36937659
Stop. Are you unhappy with the crit range on a d20? No? Because that has a 10% chance to critically fail or succeed, just saying. This is reasonable enough; everyone makes mistakes sometimes, and this is a good simulation.
>>
>>36937788
Yes
I don't really like crit success's either
>>
>>36937438

Your feet push against the metal flooring, as shaky and unstable as it is. You reach out, grabbing Dani’s shirt and arm: you pull, lifting her up and practically throwing her towards the door.

“EVERYONE OUT!” The volume, the intense strain burns against your throat, but you’re desperate. You have to get everyone out.

Sheldon and Grim move towards you a bit, slightly confused by your words. Do they follow? Do they protect you? Do they run? You fumble at the emergency recall for a moment before cursing. Nick and Erica are just now getting up, Erica still somewhat shell-shocked by the events.

You and Nick both grab an arm each, lifting the dark-haired girl onto her feet. Nick quickly shoulders her, turning about and moving away. At the sight of the careening, incoming crate Erica resumes screaming. You fumble at your emergency recall.

Impact.

>THREAD END.
>QUEST END. GAME OVER.

huehuehuehuehue. Just kidding. >cont.
>>
>>36937813
Hahahah
ha
haha
>>
>>36937812
>>
>>36937813

You’re floating; dancing on ethereal winds. Your spirit races, soars, floats.

You’re dead.

“What?” you blink, senses searching out this new, unfamiliar place. You panic; the crate, your friends, your team. “What happened?”

“You died, Grey.”

You follow the voice, finding a small, middle-aged woman standing before you. She’s wearing an apron and two red, fabric oven mitts. Under that, though, is a tight leather outfit with gold lettering “I <3 CRIT FAILS.”

“Who the fuck are you?” You sputter, fighting against disbelief. What is this place? Everything’s faded, gray. It’s like you’re standing in a cloud illuminated by the dim light of sunset. “Where am I?”

“Purgatory, Grey. You died." She says it so calmly; as if this wasn't surreal enough. The way her lilting voice slowly flows through those words it can't even dawn on you the meaning of what she said.

"What? No. I'm not dead." You raise your hands, as if to illustrate. "I'm alive."

She laughs. It's soft, motherly. When her gaze comes back down to meet yours she tutts, as if pitying you "Ara ara, Grey! I think I'd know if you're dead."

One of the oven mitts goes through her long, brown hair, flicking it up and over her shoulder. "I’m your Creator, after all. I am Weaver of Fates, Grey. Seer of Destinies. The Herald of your story, Grey.” She laughs the laugh of insanity; you blink, and then she’s next to you, one of her hands cradling your chin.

You flinch back.

“You can even call me Mama if you’d like!”

>”No! Fuck you, and fuck this place! I didn’t fail and I’m getting out of here!”
>Give up.
>>
>>36937961
>Knee meet groin
>>
>>36937961
>”No! Fuck you, and fuck this place! I didn’t fail and I’m getting out of here!” Also you are nowhere near the bitch my mom is.
>>
>>36937961
>”No! Fuck you, and fuck this place! I didn’t fail and I’m getting out of here!”
>>
>>36937983
Seconded.
>>
>>36937961
>”No! Fuck you, and fuck this place! I didn’t fail and I’m getting out of here!”
>>
So. Drug addled dreams or psychic Pokemon mindfuckery?
>>
>>36937961

A few thoughts tick through your head, marching to some sickly, twisted beats. Is this the last bit of blood flowing through your head? Have you finally gone insane? Was none of it ever real? Fingernails dig, teeth bite and grind. “No,” you think, your tongue finding itself limp and dry. “No, it was real. It can’t NOT be real.” The soft, itchy fabric of the mitt finds the side of your neck. You sharply push it away

“NO! You can’t take it from me.” You shove away the leather-clad woman. She laughs again, hand hiding a shark-like malice in her smile, but not the bloodthirsty look in her eyes.

“YOU CAN’T TAKE THEM FROM ME!”

“Oh, but Grey!” More laughter. She’s buckled at this point, hands to her knees, heavy, plump chest heaving. “I already have, darling! That’s what you get for playing with –“

You imagine she might have said something poignant and philosophically important that would have touched your very soul. You’ll never find out, because you silenced her by carefully inserting your size eleven into the seat of her creepy-ass leather.

And, by “carefully” you mean “kicked her ovaries into next Tuesday.”

“A-h, oh-ugh..!” She falls, hands moving to the now-pained area. Her voice is a breathy, angry whisper. “You really shouldn’t… have done that!”

>Chainsaw fight
>Time for a lesson… IN LUCHA
>Pok3mon fi6ht me, m8! I swear on me mum!!1
>Make her choke on the dice
>WRITE-IN!
>>
>>36938167
Let's see. Given the fact that "she" can feel pain, at least a little, then logically, she's no goddess. Ergo,
>Chainsaw fight
>>
>>36938167

Let Mittens free release both your chainsaws then go at her hard. tag team lucha jedi style.
>>
>>36938167
>Quit the quest because the QM is off his meds
>>
>>36938217
Fair enough.
>>
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>>36938167
>Chainsaw fight


Its been a long time since this image was relevant...
>>
>>36938228
Kidding of course, I can't quit you.
>Pok3mon fi6ht me, m8! I swear on me mum!!1
>>
Gimme some rolls.

I know how much you love them! <3
>>
Rolled 39 (1d100)

>>36938307
Rollin'
>>
Rolled 69 (1d100)

>>36938307
>>
Rolled 38 (1d100)

>>36938307
with all the 90s I've been getting if ear a critfail is imminent.
>>
Rolled 79 (1d100)

>>36938307
ROLLING FOR HAROLDS LOVE! and to kick his ass
>>
>>36938307

>69
>Sexual beast bonus!
>+500 tickets!

“Oh, I think you’re in no position to tell me what I should,” you reach down for the Pokeball that you know, spiritually, will be there, “and shouldn’t do.” You take if off your deck, expanding it before thumbing off the release.

“… Bitch.” There’s a flash of light, and then Mittens is released.

“No…” The dominatrix-Rachel Ray mish-mash whispers, oven mitts spontaneously burning into ash. “That’s impossible…!” She stands, hands dusting off her outfit. You stare at her, your gaze steely and hers wary. Confused. Afraid.

You flick your wrist, wishing – no, forcing reality to bend so that a chainsaw appears. You don’t have time for this. You rev the beast, a black model covered in orange and yellow flames. “I have a Rotom to catch.” The saw bursts into life with an angry, guttural growling. “And a girlfriend to love.”

At this, the Herald starts screaming an indecipherable language of Hell itself. Her hair rises before bursting into a bright flame, the fiery mane pouring down her back. You stare into the soulless, dark void that is now her eyes. She tears a hole in reality, reaching in and pulling out her own chainsaw. “Iiii inventedddd chainssssaw duellling, youlittttttle bitchhhhh!”

“Yeah, but you didn’t master it.”

You look down at Mittens, who is now wearing a bitchin’ eyepatch and rocking her own pair of chainsaws. You nod at each other, silent but understanding nonetheless.

>Launch Mittens into the air for a chainsaw spike attack
>Hold Herald down so that Mittens can charge her Special Beam cannon
>Use the force and avenge Qui-Gon Jinn.
>Herald, what the fuck are you even writing anymore?
>Write-in
>>
>>36938435
>Launch Mittens into the air for a chainsaw spike attack
>Herald, what the fuck are you even writing anymore? Don't ever stop
>>
>>36938435
>Herald, what the fuck are you even writing anymore?
Obligatory response

Keep bitch mom 's focus on you so Mittens can unleash unlimited Chainsaws works.
>>
>>36938435
>Use the force and avenge Qui-Gon Jinn.
>Herald, what the fuck are you even writing anymore?
>>
>>36938435
>>Launch Mittens into the air for a chainsaw spike attack
>>Hold Herald down so that Mittens can charge her Special Beam cannon
>>Use the force and avenge Qui-Gon Jinn.
>>Herald, what the fuck are you even writing anymore?
>>Write-in (wake up in between Dani's boobs)
>>
>>36938435

The rain whips around you – “What, when did it start raining?” You shout, voice carried off by the violent wind.

“It was alwayssss raining, you little bitch of a Padawan!” The Herald revs her own blade, a fiery burst erupting from its exhaust as the chain catches and surges into motion. “Now, time to meet your demisssse!”

“Mittens!” Your friend, your partner, looks up to you with grim determination. Her body is tensed into a combative stance, twin chainsaws whirling about her. “I’ll keep her busy! You must unleash the Unlimited Works!” Your friend furiously shakes her head, concern for your well-being echoing into your mind. "It is the only way, my friend!"

A moment’s hesitation, fear creeping into her wide eyes. “You have to do it, Mittens! Even if I’m caught n the crossfire! It’s the only way to avenge Obi-Wan!”

“Who?” Mittens’s voice rings in your mind, puzzled. You don’t respond, simply setting off at a sprint, chainsaw blade held in a horizontal, lancing-strike position. Your battle cry pierces through the veil of thunder and pounding rain.

The demonic-beast of a woman roars, swinging her flaming ‘saw about before moving to meet you. A moment of silence between you, feet slapping against the cold stone floor of the tower (when did you get atop an atmospheric tower?) as you come to a clash.

Violence: blades meeting, arms fighting and pushing against the blow. The ringing of metal against metal, saws shrieking and biting at one another. The Herald leans in on you, pointed teeth bared and flaming hair sizzling against the rain.

You peer up from beneath your brown Jedi hood, letting off a stinging remark, to be recorded by the poets of a future age…:

>What do you say?
>First write-in to get two seconds wins
>>
>>36938805
"I pood."
>>
>>36938805
"ur a faget"
>>
>>36938805
Strike me down, and I'll simply get back up to kick you ass. Nothing and no-one will stop me.
>>
>>36938840
>>36938848
>>36938879

Three way tie it is!
>>
>>36938952
Herold, what is our last name?
>>
>>36938805
>Hello. My name is Grey ____(Grey?). You killed my father. Prepare to die.
>>
>>36939008
I second this
>>
>>36939008

“What….” You grit your teeth, words escaping your mouth in short bursts of condensation that rise between your faces. “WHAT. IS…” you brace your legs and shove, The Herald being knocked back. You swing upwards, catching her shoulder. “MY LAST NAME?!”

“What are you talking about,” The Herald dashes away, circling about before jumping at a nearby pillar. Her legs hitch up and out, catching the stone before pushing off. You rise your blade in a diagonal guard. You meet her, back arching as her momentum strikes you and drives you into the ground. “You ssstupid, ssstupid boy?”

You push and swing, causing The Herald to shift over before flipping around to your back. She slashes at you but you duck and circle around, blade catching her midriff this time. She hisses in pain once more, her hair bursting into a veritable inferno about her mantle. “SAY MY NAME,” you try to get her on the backswing but she grabs the saw with her left hand. The machine shakes and screeches against her grip. “You COLOSSAL BITCH!”

She swings downward, trying to cleave your head in two, but you likewise reach up to catch the blade. IT stings, but you force reality to shield you. Teeth gritted, hand bleeding, you each hold the other in place. The struggle is fierce, desperate. You stare into her eyes, face twisted in fury.

“You don’t,” she lances out with a kick, hitting you in the chest and knocking her over. “HAVE ONE!” A two-handed downward pierce this time, and you’re unable to block it. You roll to the right, but the chain catches you in the ribs, ripping and tearing at your flesh. You cry out.

>cont!?!
>>
>>36939207

You fear another attack when there is a pained grunt and the sound of flesh meeting stone. You look over your shoulder and see The Herald has also been knocked prone. One of Mittens’s chainsaws lies at her side.

“NO! My name is MITTENS!” The Espurr launches her other saw, striking the side of the she-devil and throwing her bodily. “YOU HURT MY TRAINERGREY! Prepare… to DIE!”

Mittens raises both arms into the air which shimmers and ripples behind her. “Unlimited Chainsaw Works…!” you gasp, eyes glued to the sight.

“TrainerGrey! You must hold bitch!”

>Roll 1d100 to hold the bitch in place
>>
Rolled 62 (1d100)

>>36939227
>>
Rolled 7 (1d100)

>>36939227
YES!!!
>>
Rolled 81 (1d100)

>>36939227
>>
Rolled 10 (1d100)

>>36939227
>>
Rolled 18 (1d100)

>>36939227
i love this quest
>>
>>36939227

You press to your knees, stumbling forward. The Herald starts to move onto her arms but you’re on her at that point. You come down hard, elbow into her midriff and knocking the air out of her. At that point it’s a brawl, fists swinging, hands grabbing, nails tearing. You managed a lucky punch to her jaw and knock her dumb for a second, allowing you to roll her over and wrap your arms under her shoulders. Holding her in a full nelson, you struggle to stand up. The demon fights every inch of the way, her leather chafing against your arm and head bashing up into your face.

She tries to stand and quickly throw you but you twist her off balance. Then she tries to kick backwards into your groin but you shove her onto her knees, hands still laced behind her head. The two of you kneel there, fighting, as Mittens stands but 50 feet away. You can see the edges of hundreds of saws fill the air behind her: chains glistening, metal humming; their mighty engines drown out even the rain at this point. There is no escape for both The Herald,

And you.

“You’ll never get away with thissss, you foolisssh mortal!” Another bucking, more struggling. You hold. “I ssssshall return, and you ssssshall ssssuffer!” Her hands are digging into your arms, scratching at your face. You bite a finger that ventures dangerously near your eye. She howls.

“And I shall defeat you every time, devil!” Mittens has fallen to her knees, now; drained, but the ritual almost complete. ”Nobody controls my fate!” The wall of Chainsaws begins to flicker and glow with an otherworldly energy. “Nobody controls my destiny, not even you!”

Mittens, hands and knees pressed to the ground, begins to mentally chant the final verse of the Chainsaw’s Hymn: “Blessed are we, father, for our chainsaws are pure. Blessed are we who wield the engines that scream, the blades that bite.” You lift your face up, savoring these last few moments of the rain's caress.

>cont!
>>
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>>36939802

A heart's beating; slow, steady. There is silence. The rain continues to fall, peacefully now.

“SawFather, bless our saws that they might cut down our enemies; strengthen our souls that we might stand as strong as your metals! Our enemies shall fall in your glory, our arms shall pierce in your Name!”

Mittens reels back now, the song filling the space around her.

“All things in life, whirl and fall
Even in death do we BRRRVRTT
Unlimited Chinsaw works, now,
that I might unleash the sound
of The angel of Death’s concert”
>>
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>>36939840
I thought my body was ready. It was not.

God I fucking love you Herald. This is the best character death ever.
>>
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>>36939880
>>36939840
This was seriously amazing.
>>
>>36939840
>>36939802
WHAT IS EVEN HAPPENING ANYMORE?
>>
>dropsthemic.jpg

>END OF THREAD
>>
>>36939933
night herald have a good one thanks for running! Running again when?
>>
>>36939802
>>36939840
>>36939933
no, you get back here and finish this. i swear if there's not a captured Rotom sitting next to us next thread, I don't even know anymore Herald
>>
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>>36939802
>>36939840
>>
Show of hands, who thinks "Herald" is a Darkrai trying to fuck with Grey
>>
>>36939973

Anon, I don't even know how to control this train anymore, let alone stop or guide it.

As always, questions, concerns, comments, advice, etc. I think a moment of silence is in order for my sanity. I'm not sure when I'll be running again... depends on my holiday, but it could be late tomorrow night (18 hours from now) or later. Maybe not until next week.

Jesus, that was a hell of a ride.
>>
>>36940053
that old pokeball we found, was it empty?
>>
>>36940053
indeed it was if you need some rest after that i don't blame you. So did this really happen or was it all in Grey's messed up little mind?



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