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The trip home was short- You didn't actually make it all that far before your surprise guest interrupted the walk.

For all her protests, Sheszka's head was drooping in minutes, and you spent much of the walk back rubbing her head in apology- You know better than to let someone who might have a concussion pass out.

Not that it's a worry at this point.
You are fairly certain that noone could sleep through your mother flitting about in a panic.

"-and what were you thinking, yes! Fighting something like that- At night, no less!"
She's checking everyone in turn, lifting arms, poking and prodding, meddling like only a mother can.

"I was thinking that the village is downstream, yes. And that we could probably win."
"It was dangerous, Lyra."
"I told everyone to avoid the blood, yes."

She finishes looking over Nin, letting the moth sit back down on your shell, and circles towards you. You offer up your friend, and she starts to look her over.

She sighs as she finishes up her examination, shaking her head softly.
"Haaah. I am sorry, yes? It is not just you, little one. It should not have been there. And it is good that it has been slain."
"Mmm. I did not mean to worry you, yes? We did not go looking for trouble."
"I know."

You smile at each other for a moment.
"And Sheszka?"
"Cracked, maybe broken ribs."
"No concussion?"
"No. Let her sleep, yes? We will see how she is in the morning."

You nod towards her, and join the rest of your friends and family in pulling out blankets, readying yourself for the night.

>Say something? (To who?)
>Get ready for bed.
>Tuck in your friends.
>Other (?)
>>
>>36701699
Announcements: twitter.com/REQMX

Q&A: ask.fm/REQM

Character Sheet and Misc:
http://pastebin.com/u/REQM

Archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=Re-Monster
or
http://archive.moe/tg/search/tripcode/!!7fb3j+Ac+pZ%20/type/op/
or
https://docs.google.com/document/d/1rD-MZe51wYI63xxl-tG8dsxj-RWVtJu3S6Gzd6OTJSw/edit?usp=sharing
>>
>>36701699
>Get read for bed.
>Tuck in your friends.
>>
>>36701699
>Get read for bed.
>Tuck in your friends.
Oh boy, time for Nin to evolve.
>>
>>36701699
>Say something? (To who?)
>Apologize to Lann, this trip has not been going like we planned
>Praise your friends they fought really well against something very dangerous and unexpected, especially Nin and Sara
>Tuck in your friends.
>>
Also Nin level 100 hype!
>>
>>36701699
>>36701743
This obviously includes Lann
>>
>>36701699
>>Tuck in your friends.


>Level 100: That's a... Yeah, that's a big monster.
Yeeessssss.....
>>
>>36701699
>>Say something? (To Mom)
"You said it should not be there, yes. What does that mean? Do the Hydras normally stick to a different territory?"

I want to know if this is foreshadowing of more Hydras coming. Increased numbers and need to expand their patch? Something worse encroaching on them forcing them to move out?
>>
>>36701699
>>36701787
I like this.
>sorry about all this... I swear this hardly ever happens!
>>
>>36701699
>Get ready for bed.
>Tuck in your friends.
>Praise your friends they fought really well against something very dangerous and unexpected, especially Nin and Sara

>Nin Level 100
YES!
Can't wait to see how much level Sara got for her Hydra slaying. She is probably close too.
>>
>>36701699
this: >>36701819
>>
>>36701787
supporting

And what creature will Lyra fight next I wonder. Gryphon, chimera, Zu?
Last one is a reverse gryphon; head of a lion, body of an eagle
>>
>>36701787
I'l support this.
Make sure to give everyone headpats. Including Lann.
>>
>>36701699
>>36701835
Adding
>>36701819
Before we forget it, I figure this is important.
Something like this doesn't leave its hunting grounds for no reason. It either looks for more food, which means either might too, or it has been driven out by something worse.
>>
>>36701819
Maybe even evolved Hydras, with more heads and other inconvenient stuff!

Not as dangerous as basiliscs or dragons though. You have to fight the former blind and deaf and the later needs no introduction.
>>
So, Moth evolution betting pool?
>>
Lyra has her title I am pleased.

Tuck them all into bed.

Cuddle with Lann
>>
>>36701859
ear rubs
>>
Tucking people into bed, with apologies and praise!

Writing!
>>
>>36701810
Wish we could see an updated sheet for everyone else though. But I'm happy too, and I can wait.
>>
>>36701699
>"I told everyone to avoid the blood, yes."
I wonder how long it will take Mom to think about how Lyra knew this.
>>
>>36701887
Come on!

Weve got 30-60 minutes before it hits!
Getcher bets in here!
2:1 on fluffier moths!
1:3 on poisonous moths
1:4 on I don't even know anything about moths
>>
>>36702000
Dad's the perceptive one.
>>
>>36702000
"It wasn't that hard. It only had four heads. I was expecting nine."
"...Where did you even learn about it."
>>
Mothia report.

They have made bail. Dr. Love has found a Ho (You pay Dr Love and you can pat her head or she'll pat yours, Dr. Love don't judge). Din is using prison connection to find dealers. There are ogres after them. Gin adopted a little girl. Nye is getting high off of ink fumes and Tim has been banned from the merchants guild.

New powders created

Gin - Protein powder, he stronk make other stronk
Din - Cocaine, Meth ( This powder crystallizes when mixed with water)
Dr. Love - A variation of the aphrodisiac, it increases scalp sensitivity
Tim - Caffeine powder he stays up late working many a night

Nye has been mastering spells mostly
>>
>>36702000
We did read the monster books when we were younger
>>
>>36701699
>I was thinking that the village is downstream, yes.
Did any of the blood get in the water?
Maybe we should have jin tell them to avoid drawing water from the river for a day so it has time to clear out?
>>
>>36702035
>>36702000
she obviously read about Hydra's in the middle of the wizard dungeon; it was in one of his books of his exploits.
>>
>>36702035
He wasn't there though, but in the retelling he might notice how we told everyone the blood was dangerous before any had been spilled.

>>36702034
Here is holding strong for Hawkmoth!
Whatever she gets, it will probably be something through our super-training.

>>36702078
>You pay Dr Love and you can pat her head or she'll pat yours
Headpat prostitution, brilliant!
Thanks for keeping us updatet

>>36702081
Its was also noted for being pretty much useless, that thing sounds like something you only find deep in the forest.
>>
>>36702111
>Did any of the blood get in the water?
I would think not, we killed it on land, and all our damage was to its front.
If some did, it was very very little and should be diluted enough by the water.
>>
See mom?
Monsters really DO just show up around us!
It's not our fault!
>>
Maybe this means the endboss of the Forest exploration arc, will be a properly nine-headed Hydra?
>>
>>36702131
I remember it being hilariously wrong about actual specifics, but I imagine the general shit would all be in there. It had the whole some wolves spit lightning, the guy just thought they had clouds inside.
>>
>>36702225
I thought the implication was that the guy who wrote it, hadn't actually ever seen these creatures and just wrote down stuff he heard about. Hence why I think something from deeper in the forest wouldn't be in there.
But it might, no way to know of course.
>>
I wonder if the Hydra might be a evolution of the lizardmen. They are supposed to be getting more and more feral.
>>
>>36702272
>the hydra only had 4 heads because it used to be 4 lizardmen
>>
>>36701884
I hope those Hydras have enough blood pressure to keep their heads going.
>>
>>36702212
She accepted that when we went on a hunt with us. She loves killing stuff more than we do.
>>
>>36702349
Now THAT'S some heresy.
>>
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While we wait let me tell you about all the good stuff in dragons. (may change with sub-species)

>Saliva: used for many useful potions.
>Tongue: contains violent poisons.
>Blood: bathing in it brings invulnerability (or at least very tough skins. It can also soften diamonds (and ruin your clothes. forever. buy new ones if that stuff gets on).
>Scales: make some of the best armors. Fireproof too.
>Skin: for leather that never gets worn out.
>Eyes: crushed into dust and distributed in small doses can cure nightmares.
>Teeth: said to grow soldiers if you plant them in the ground. not for this setting, I'm sure.
>Bones: I dunno but I'm sure something can be done.

Yessir, in the dragon EVERYTHING is useful.
>>
With your mother (mostly) assuaged, it's just a matter of getting people to sleep.

Sara and Sheszka are out like lights- One's injured, and the other is a bookworm. Mage or not, Sara doesn't really take to well to physical activity. You wrap blankets around each of them, ruffling hair gently as you step away.

Jin is her usual helpful self- You pass her a blanket- which she grabs with her teeth, unwilling to open her wings and expose herself to the cool night air. She stands, cloth clenched in her mouth, and turns slowly in the eye socket as you look on. The blanket kind of catches at the skull, and she keeps spinning as she wraps it around the inside of your socket, seating herself in a neat nest of silk and spider.

Well, she's not going anywhere.

Lann has a few blankets set up as a sort of bedroll, which you just grab, half elf and all, and drag next to you. She gives you a look, and you return with a headpat before dropping yourself between them all, bundling a few blankets to lie on. She smirks at you, and you shake your head.
"I am sorry, yes?"

She watches you a moment.
"For what?"
"All of this-"
You wave your hand in the general direction of the woods.
>>
>>36702844
"What, the monsters?"
"Mostly the whole... Not getting to do what was promised, yes?"
"Well, we kind of saw the ruins."
"We walked through them."
"And that's closer than any humans been since the war."

"Mmm."
"Don't worry about it, alright?"
"Alright. A question, though?"
"Yeah?"
"Do we have to visit twice for it to count?"
"What?"
"Because you are only half human, yes?"

She gives you a flat look as you snort.
"Y'know what?"
"What?"
"I don't even feel bad."
"Bad about what-"

Which is when Nin swoops in, dragging a blanket over the two of you and pulling you down to your impromptu pillow next to her. She curls up in your arms, reaching up to hug you-

And instead opting to tweak your ear, sending a shiver straight through you.

She smiles at you behind coy lashes.
"I haven't for-got-ten."

She's asleep in minutes, her breath slowing even as the smile remains.
It takes you a while longer before your heart slows down.

_________________________________________________________


Morning arrives with it's usual fanfare: Creeping sunlight, fresh air, and the quiet sounds of a forest waking.

You yawn, cracking your neck as a bird trills, somewhere in the woods. Aside from your moth's latest discovery, you had a good sleep. You don't remember your pillow being this fluffy when you went to bed, though.

You look down.
>>
>>36702868

Nin is in much the same position she was earlier, and has continued the tradition of drooling as she sleeps. She isn't.... much larger. Her wings have a brown pattern that you can't quite see all of, and she's definitely fluffier, if that's possible.

You are dimly aware that evolution or growth or whatever is a super big deal for monsterfolk- It's just that you're not even really surprised anymore.

You are curious about what she can do.
Ooh, and her antennae are bigger, too.

>This is nice and everything, but you were comfy as hell, so go back to bed.
>Wake up your friends. An early start will see this day successful. At least. Probably.
>Wake up Nin. She'll probably want to celebrate.
>Other (?)
>>
>>36702868
>fluffier moth

2:1 takes it
>>
>>36702890
>>Wake up Nin. She'll probably want to celebrate.
Wake her up with headpats.
>>
>>36702890
>Wake up Nin. She'll probably want to celebrate.
>wake her up by fondling her antennae
>>
>>36702890
>Wake up your friends. An early start will see this day successful. At least. Probably.
>Wake up Nin. She'll probably want to celebrate.
>>
Lets sleep and let her wake us up all excited
>>
>>36702890
>Wake up your friends. An early start will see this day successful. At least. Probably.
>Wake up Nin. She'll probably want to celebrate.
Maybe?Hopefully?
>>
>>36702890
>>36702911
This seems like a fun choice.
>>
>>36702890
>Ooh, and her antennae are bigger, too.
>her antennae are bigger
>her antenna

We must pet them. Stroke them. Squeeze them. Do it. Do it now.
>>
>>36702890
>Wake up Nin. She'll probably want to celebrate.
>>
>>36702890
>Wake up Nin. She'll probably want to celebrate.
with >>36702951
>>
>>36702890
>>Wake up Nin. She'll probably want to celebrate.
>Check on your Sheszka, see how much she is healed
>>
>>36702890
>>This is nice and everything, but you were comfy as hell, so go back to bed.
>>
>>36702890
>Wake up Nin. She'll probably want to celebrate.
Feel her antennae
>>
Waking up the moth!
Writing!
>>
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>>36702911
>>36702951
>>36703040
We're going to be midway through puberty and simultaneously be fondling each other when we realize how lewd this is. Arthropod-girls are slow to recognize lewdness.
>>
>>36703177
I keep saying we need to stop.
Because we do.
>>
>>36703177

>She smiles at you behind coy lashes.
>It takes you a while longer before your heart slows down.

They know anon, they know of the lewd.
>>
>>36703206
I agree. Because Lann would be a better waifu
>>
>>36703206
Like hell we're stopping. We're going to be 500 years down the line and queen of the fucking forest and we'll still be fondling girl's heads.
>>
>>36703246
We still need to compare her ear sensitivity. For science, of course
>>
>>36703253
Good to be Queen, indeed.
>>
Should we ask Mom about ear sensitivity? She'd probably be more amused by it than anything... There's got to be someone in the family we can troll with the sensitive ear thing. Even if WordOfREQM says ours are the worst...
>>
>>36703306
Somebody needs to get Queen Lyra in CK II for that prompt.
>>
>>36703246
>>36703253
>>36703282
>>36703306
Day 93 of lewd outbreak.
Most of my neighbors and co-workers have been infected. I am forced to take shelter in this old boarded up warehouse. I added a few locks to the door, and sealed all the windows. I should be safe in here.

Looting is getting harder. I can only go out at night, while they are otherwise busy with "activities", and my vision isn't the best. I wish I could find a lamp.
>>
>>36703349
I don't think Lyra wants to draw attention to that.
That will all sorts of backfire.
>>
>>36702802
>Tongue is poisonous
>Saliva and blood aren't
... uh, so, do dragons french kiss someone and then discard their tongue down that other person's throat in order to poison them?
>>
>>36703349
>h-hey mom?
>the other day Nin rubbed me and it felt really good...
>hey where are you going?
>>
>>36703433
It's weird man, but seems like it.

well...
the blood is understandable. Snake blood isn't poisonous after all.
>>
>>36703433
they could have barbs on their tongue, linked with some poison?
>>
>>36702890
>and her antennae are bigger, too.
ohohoho
>>
I sometimes feel people forget that Lyra was an adult in her past life and she has full memories and knowledge of her previous life meaning she knows what puberty is, she knows what lewd naked cuddle time is, and other things like that.
>>
>>36703856
Maybe she forgets sometimes too.
>>
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>>36703433
Now let's move on to Basiliscs.
A Basilisc (or cocatix) resembles either a rooster with a snake tail or a snake with a rooster head. You may remember the basilisc as a monster in Harry Potter. In that series they scaled it up to make it look more intimidating. They actually crippled it so Harry wouldn't die right away. Because while it's true it as a killing stare, many do not know it also has a killing hiss. You shouldn't see it OR hear it, how unfair is that!

The way Basiliscs are born is incredibly convoluted and shouldn't be included in this quest, it's rather silly. though it can happen in almost any barnyard. What needs to happen is that a toad must cover the egg of a snake, a hen, or a rooster. Roster eggs are more likely to spawn basiliscs but if you want 100% certainty, the rooster must be 7 years old and lay the egg under the star of Sirius. The egg will be perfectly spherical.

Other notes:
>they hate water. Will seek dry places.
>horrible breath. You can smell it coming.
>ferrets are its natural predator for some reason.
>its ashes is used by alchemist to make various metals look like gold. Great for counterfeit.
>its skin is natural spider repellent.
>>
>>36703856
What? Ears aren't used in sex acts, anon. Don't be silly. It feels like we're being tickled because the cortical associations haven't fully wired them to our spidergina.

Also Sarah never saw monstergirl smut. Maybe.
>>
>>36703952
The pic is a basilisc with its step-dad btw
>>
There's no need to wake your friends just yet.
You don't need witnesses to your revenge, anyway.

You prop yourself up, over the moth with one elbow, leaning your chin into your open hand. Your free hand curls through the blankets, cupping the back of your fluffiest companion's head.

You gently massage your fingers through her hair to start, watching as Nin's eyes start to flutter, somewhere between dreams and wakefulness. Your thumb brushes her hair aside, a soft touch sliding over her cheek and running over her ear. She smiles slowly, her head leaning heavier on your hand, her eyes lying quiet again.

Your hand shifts up, lying her back onto the silk as it moves, combing through her hair to the base of her antennae. Her chest rises quicker as your fingers play across her scalp, one eye starting to creep open, laden with sleep.

"Lyyy-Lyrrra?"
"Good morning, yes?"
"Good mmmnnnn-"

Your close your fingers delicate over the brushlike organ, sweeping through it, Nin's morning greeting dissolving into a stifled squeak as she bites her own finger.

Her eyes lock onto yours, blush spreading over her cheeks.
"They are very soft, yes?"
She moves faster than you expect, hands flying up to snatch your ears, and you abandon leaning on your elbow to bring a united offense to bear on the moth aggressors.

A few minutes of giggling and clicking and squeaking later, you've managed to win out- barely- by switching your attack to tickling. Your ears might be more sensitive that her antennae.

You'll have to be careful. More careful, in any case.

A giggling, breathless moth looks up at you, a wide smile across her face. How the two of you managed to not wake anyone up is beyond you. Maybe everyone else is more tired?

Nin pokes you.

"Yes?"
"Well?"
"Well what?"
"To what do I owe this honor, my queen? Such a royal wakening?"
"Ah. You didn't notice?"

"Hah?"
"You have grown, yes?"
>>
>>36704029

The little moth sits up straight, snapping to her feet with eyes wide.
"Really!?"
"What? Of course."
"Eeeee-"

She spins in place, trying desperately to see her own back- Now that she's moving, you can see that the underside of her wings doesn't share the brown and beige patterning, maintaining it's previous colour.
She looks like a dog chasing its own tail.

"Nin. Nin, slow down, yes? Go look at your reflection in the water."
She nods rapidly, setting her newly enlarged antennae bobbing, before she dances around your slumbering family, heading straight for the baths.

Jin's head emerges from her nest on your back, and you can feel her shifting behind you.
"NNn. Lyra?"
"Yes?"
"Wha is it?"
"Nin has grown, yes? So she is a little excited."

The harpy nods sagely.
"I was excited too, yes."
You pat her with one hand, combing her hair from her face and scratching behind her tufts.
"Of course, yes. And you did good last night, Jin. Thank you."
"Mmm. Yes. We will be strong, Lyra. And when you stand, We- I will be with you."

You nod, and Jin slowly settle back down, letting her eyelids slide shut, though her expression of bliss doesn't change as you keep petting the harpy back to sleep.

>Check on Sheszka. Follow up is important.
>Start waking people up. Non nocturnal people, anyway. Before Nin starts celebrating.
>You organized people better last night. Escape the friend pile, acquire food.
>Other (?)
>>
>>36704047

>Check on Sheszka. Follow up is important.
>Start waking people up. Non nocturnal people, anyway. Before Nin starts celebrating.

So I noticed we've stopped protesting Nin's queen titles.

She's rubbing off on us. I'm not sure if that's a good thing.
>>
>>36704047
>Check on Sheszka. Follow up is important.
>Start waking people up. Non nocturnal people, anyway. Before Nin starts celebrating.
>>
>>36704047
>Check on Sheszka. Follow up is important.
First thing's first.
>>
>>36704047
>>Check on Sheszka. Follow up is important.
>>
>>36704047

> First things first, summon ear caps made of metal then affix them with spider silk
> Check on Shezka.
>>
>>36704047
>start waking people up
>starting with Lann
>one long stroke along her ear
>make it look like an accident
>>
>>36704047
>>Check on Sheszka. Follow up is important.

>>36704029
Jeez. Lyra and Nin are super lewd, and I'm not even joking. I-I kinda like it.
>>
>>36704047
>Check on Sheszka. Follow up is important.
>Start waking people up. Non nocturnal people, anyway. Before Nin starts celebrating.
>>
>>36704047
>Start waking people up. Non nocturnal people, anyway. Before Nin starts celebrating.
>Check on Sheszka. Follow up is important.
>>
>>36704104
M-me too...
>>
>>36704047
>Check on Sheszka. Follow up is important.
>Start waking people up. Non nocturnal people, anyway. Before Nin starts celebrating.
Surely this is the purest form of love. Soft morning headpats and ear rubs.
>>
>>36704047
>Check on Sheszka. Follow up is important.
>>
>>36704104
>>36704126
I don't like the lewd turns the headpats have taken.

Of course, everyone is infected by lewd disease, so I don't get a say.
>>
Is it bad that I think Shezka has been the worst character ever since we elected not to "liberate" her kinswomen?
>>
>>36704196
I think she has less presence than the others, but she's not bad by any means.
>>
>>36704196
I didn't realize we made a decision either way on that.

There's no real way to liberate other wolf folk.
>>
>>36704196
What's bad about her?
>>
>>36704217
I think he's pissy about not trying to round up random wolves for Shez to boss around, but he has a point about Shez (and Jin) having less screentime due to Nin being easier to write.
>>
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>>36704176
Leeeewd
Leeeeeeeeeewd
want.....lewd.....
>>
>>36704176

No. I think a large enough portion of us are pretty much not for lewds on these things. Inevitably bringing it up gets people shamed by an extremely vocal minority for being "no fun" or taking their "jokes" too seriously.

I swear, there's a difference between a joke and awkwardly mouthbreathing "Now they KISSSSSS" in the background at every opportunity. I just hope the threat of reversal will make the practice less common until it gets phased out by better, more inventive joke content.
>>
>>36704196
Both her and Jin sort of got pushed to the sidelines ever since Nin joined us. I mean, I love Nin, but it's kinda sad that she stole most of the focus.
>>
>>36704262
God, no. They've found me.
Stay back!
>>
Wolf health checkup and a side of waking people up!
Writing!
>>
>>36704282
Nin is actively trying to steal all lyra's attention.
>>
>>36704255
>>36704282
Our spiderbutt has basically become a pokeball where we can jam our supporting cast when they're not in use.
>>
>>36704196

Nin's character definition is that she demands the spotlight, and those sorts of dynamic characters are easy to write because they are very active. Jin and Sheszka are passive in a lot of senses, meaning that additional effort has to go into the question of "how do circumstances line up to make this character active". As for liberating Sheszka's kinfolk, that never got much support, I don't think. Leastways, I don't recall it getting enough traction to come to a vote.

As for getting the moth out of the spotlight, there's not much we can do other than to forcibly make the others relevant through dialogue options. Maybe leaving Nin with Mom for a few days would work, or otherwise training her ourselves until she's too exhausted to hog anything but the blankets.
>>
>>36704282
There's only so much you can do with a pair of people who are completely devoted to you. I'm sure they'll develop a little more, but in the meantime we have Nin and Lann, who are a little more than "Lyra is love, Lyra is life." Even if the former steals the show more often.
>>
>>36704414
We should really drop our companions off at home more often.

We've been out on this current sleepover for like, days at least.
>>
>>36704420

Yeah, I'd say that the fact that they both have this overriding devotion, but no natural competitiveness is why they are presently falling by the way side. If they became devoted to trying to outshine Nin, or each other, and pushed themselves to get spider sempai Lyra to notice them, I think they'd stand out more. At the least, having their own ambitions would help.

Nin wants to make us a queen.
Lann is her own woman, professional, and wants to make an honest day's pay.
>>
>>36704474
That only applies to Jin. Shezka lives with us and Nin left home so now she does too.
>>
>>36704506
Nin's home isn't actually very far away.
We can take her home to spend a few days with her mom at any point.

we SHOULD, in fact, do that. Because her mom probably misses her.
>>
>>36704547
She's been gone for less than a week. Which I suppose is actually quite long for a moth, so point taken.
>>
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>>36704504
Soon, Lann. Soon.
>>
>>36704328

So, are there any seconds on metalshaping up some ear caps for Lyra? A little extra protection for our Achilles Heel might be a life saver and it only costs us a couple of minutes and a negligible amount of silk.

I'd usually recommend piercing them on, but... well... Piercing sensitive bits with pieces of hot metal is a great way to lead to awkward swelling and possible infections. Basically, her ears would be more sensitive for weeks, and would transmit the jostling of the caps whenever she moved.

Tape or glue equivalent is safer and easier to undo.
>>
>>36704914
Let's just get some earmuffs.

Or, bear with me here.

LET'S WEAR THAT SUNHAT ELLE GAVE US

IT WILL COVER OUR EARS
>>
>>36704941
Seconding the hat.

Frankly that it took us this long to find a reason to wear a proper hat is fairly distressing
>>
I just thought of something about last session regarding coating arrows in moth dust.
Sara could have just put a bit of silk on the arrows so the dust would stick.
>>
>>36704914
>metal ear caps
That sounds uncomfortable and cumbersome. Also, like they'd really impair our hearing.

Having the Moth girl stroke our ears sometimes when we're messing around isn't really a great problem.
>>
>>36704941
>>36704966

Fair enough. I just thought myself clever with the ear caps. Sun hats do tend to at least come down past the tips of the ears, so it should work to deter moth invaders.
>>
>>36705001
this
>>
>>36705003
>>36704966
>>36704941
let's just wear the hat.
It is best idea.
>>
>>36705001
I agree. It's not a huge bother.
>>
>>36705001

It's not like I'm talking about putting five pound caps over each ear, just a light metal shell, something like a "false elf ear" for our real elf ears, enough to dull the sensation.

And yes, it is funny, but we have to deny Nin her will in all things. We must resist the moth if we are to defeat her.
>>
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>>36705060
>hiding our blush under the hat as well
>>
>>36705070
I think if Lyra told her in no uncertain terms that she really wants her to stop with the ear rubbing, Nin would do so.

But it's all in a good fun so far, and we do play with her antennas as well, so there's really no reason to get annoyed about it unless she overdoes it.
>>
>>36705110
this anon gets it
>>
>>36705110

You sound like a moth sympathizer if ever I heard one. Down with the feeler fiends! Death to the moths of mayhem that threaten the very fabric of our society.
>>
>>36705193
Spider fabric is pretty strong. I'm sure we'll be fine.
>>
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>>36705193
...Fabric you say...?
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>>36705193
It's more than a feeler, anon.
>>
>>36705193

No, he means literally, the fabric. The Mothfia has been gorging on the warehouses for weeks now. The local tailor's guild is on the verge of a riot.
>>
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>>36705260
>>
>>36705260
Elle has gone too far this time. We should have seen it coming when she was the first to surpass mom at something.
>>
>>36705279
I doubt any spiders around here are itsy bitsy

hey, if there is time today, can we bug mon on introducing us to our spider relatives?

actually, did we ever meet our spider neighbors? the only time we interacted with spiders outside the immediate family was that necromancer kerfaffle
>>
>>36705304
wait.
WAIT.

THE MOTH IS ONLY FRIENDS WITH US BECAUSE SHE'S BEEN EATING OUT FABRIC WHEN WE ARE NOT LOOKING!
>>
>>36705323
Elle's kids are going to be dressed ADORABLY.
>>
>>36705371
She never really was on our side.

Moth mind control powders
>>
People need waking up. Before excited moths do it for them, anyway.
How the hell you managed to wake up Jin of all people, while the rest of your family slept is a mystery that won't soon be solved.

But first...

You turn and pry your wolf in front of you, giving her a few slow nudges until she starts to wake.
Her eyes creak slowly open, glimmering in the dawn as she watches you.

"Sheszka. Are you feeling better?"
"Alpha."

Her voice sounds rough. Not groggy, but... off. Your eyes narrow.
"I am fine. Yes."
Like hell, Liar.

You hold one hand to her forehead, despite her protests- She can't even get loose from the blankets to hold you off. Which is doing nothing for your worries.

Her head is hot. And it isn't just your hand, or the sun or the blankets.
She gets her hands beneath her, pushing her way up, though she seems unsteady even now.
>>
>>36705390
"Alpha. Lyra. I am good-"
"Lie down or I will tie you down."

Her eyes lower a bit, but she lies back down, and you tuck the blanket around her. You keep people warm if they have a fever, yes? You just cool their head.

Yes. That's right.
You remember your own run in with the flu, dragging yourself through long halls to get cool cloths, alone in a dark house.

No. You're here. Everyone is here and You are not alone and Sheszka is not alone.

You steady your breathing, brushing the hair out of your packmates eyes, tilting her chin until her eyes meet yoours again.
"Sheszka. Taking care of yourself is important, yes? Do not make little of your hurts."
"I am- I am fine. I am strong, yes? So don't leave me behind. Alpha. I can keep up."
Her eyes are unfocussed, and she blinks faster and faster as she speaks.

You can see the tears forming.

Is she- Does she think you'll- Never. Never never never-
You grab her by the shoulder, barely remembering to check your grip, and her eyes sharpen again for one moment, meeting your gaze clearly.

"You are mine. Mine. And I will not leave you, or let harm come to you, or, or, anything. Anything. You gave me your life, yes? I will keep it."
The wolf nods, blinking away tears as they stream down her cheeks.

"Now stay still, yes? And we will see you better."

It takes a few minutes to rouse your family, though poor Nin returns from her vanity indulgence to a line of serious faces.

Your mother leads the investigation, coaxing the wolf into answering questions.
"You feel hot? Do you feel weak, or do you feel like your heart is beating too fast?"
Sheszka swallows between each answer, her eyes flicking to the floor, to each person standing or kneeling around her.

"Dizzy. I feel dizzy. It is hard to move. And it- My heart is beating. Thumping."
Your mother hisses, a stream of air released from clenched fangs, fists squeezing tight at her sides.
>>
>>36705419

"Blood. Why did you not tell us the blood had touched you, little one?"
"I-"
You put a hand to your mother's shoulder.

"She was scared, yes? That we would leave her."
"Why would she be- Wolves. Bloody bloody wolves and-"
Her speech dissolves into a series of clicks and hisses. You don't recognize the words, but you know swearing when you hear it.

She takes a deep breath, letting it go through her nose, turning to face you.
You stand a little straighter.
"Dust and potions will not fix this, Lyra."
You twitch, swallow. But you keep your face hard.

"Then?"
"She needs to see a healer, yes?"
You turn to Lann, but the half-elf shakes her head.
"Nobody in the village. Sorry."

Your mother massages her forehead, dragging half of her eyes closed as she rubs her flesh around her horns.
"Mom? Mom, is there-"
"The forest had healers, yes."

That sounds... ominous. To say the least.
"Are they still here, then?"
"I very much doubt anything could kill them, yes."
"But?"
"But we have not seen them in a very, very long time, little one. I know where they should be. But that is not a guarantee."

>This isn't even a question. Where are they?
>What about the city? How far is it?
>Is there another way? An antidote?
>Other (?)
>>
>>36705439
>>This isn't even a question. Where are they?
>>What about the city? How far is it?
Weigh the options. Which one is faster.
>>
>>36705439
>>This isn't even a question. Where are they?
Jeez. I thought I was joking when I said Lann would be gone for a week or more just to see the waterfall.
>>
>>36705439
>What about the city? How far is it?
>I'm not going to put her wellbeing on anything less than a sure bet.
>>
>>36705439
>This isn't even a question. Where are they?
>Is there another way? An antidote?
fuuuuuck. Sheszka no.
>>
>>36705439
>This isn't even a question. Where are they?
>>should we bring them something?
>>
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>>36705439
>This isn't even a question. Where are they?
PANIC!
>>
>>36705439
>>This isn't even a question. Where are they?
>>What about the city? How far is it?


Seriously ma. We need to go fix this wolf. Tell us the best way.
>>
>>36705439
>This isn't even a question. Where are they?
>>
>>36705439
>This isn't even a question. Where are they?
Our Wolf needs us.
>>
>>36705439

> This isn't even a question. Where are they?

Well, I guess Sheszka's getting some attention now...
>>
>>36705439
>This isn't even a question. Where are they?
OH NOOOOOOOO
>>
>>36705439
> What about the city? How far is it?
> Is there another way? An antidote?
>>
We have our own pile of loot right? Hire an adventure to go to the city for us while we check the forest
>>
>>36705439
ALL THE QUESTIONS.

ASK THEM ALL IN PANICKED FLURRY.
>>
>>36705439
>>This isn't even a question. Where are they?
>>
>>36705439
>Dust and potions will not fix this
Will they help? Will they buy time?

If the healers are far away / hard to reach, this could be important.
>>
>>36705439
>>This isn't even a question. Where are they?
>>What about the city? How far is it?
>>Is there another way? An antidote?
All of these are valid questions!
>>
>>36705490
nah, she is going to be perfectly fine. We will get help in time.
>>
>>36705439
>This isn't even a question. Where are they?
>Is there another way? An antidote?
Maybe we should have Lyra and Mom look for the healers while Sara, Dad, and Lann try to make an antidote?
>>
>>36705439
>>36705522
>Hire an adventure to go to the city for us while we check the forest

Seconding.
>>
I hope we take the hook to get us out of the forest.
>>
>>36705439
Oh god, I wish I didn't need sleep but...

Save the wolf!
>>
>>36705439
>>36705522
This makes sense. We go after these healers, while the other way gets approached by someone else.
>>
>>36705522
That's a good idea. Adding to questions to ask.
>>
>>36705576
Only if there's one closer than the healers.
My desire to explore is second to being pragmatic.
>>
Asking all the Questions!
Writing*!
*Next post slightly delayed for shoveling.
>>
>>36705439
>>This isn't even a question. Where are they?
>Could we hire adventurers to help find them?
>>
>>36705522
If we take her with us, how will they give her antidote?
If we leave her here, how would the healers heal her if she isn't there?
>>
>>36705419
>Those parallels between our past and hers
I recant what I said about her. 10/10 would feel again.
>>
>>36705522
>>36705624
>>36705598

> Send Elle to find Jin's mother.
> She'll deploy a harpy to the city with a bag of loot to requisition a healer or an antidote.
Overland flight is MUCH faster than walking or horse.
> We meanwhile will run full tilt to the beings who might have a cure.
> Mom can give the messenger our heading and they can follow if they beat us to the punch.

Sound good?
>>
>>36705660
We leave her at the nest with Spidermom. If the Forest Healers deliver, we can send the antidote ahead with Jin. She could fly back in minutes.

We should ask Ari to take Lann back to Oakring. Lann should be capable to issuing a quest on our behalf. If the City Healers deliver, Ari can ask Harpymom to take it straight to the nest in minutes.
>>
>>36705719
I recommend sending Lann to Oakring with one of our sisters. She'll know the score with hireing people.

Other than that, I fully support.
>>
>>36705755

Keep in mind, she didn't say they were medicine men. She said they were "healers". That may mean they are magical beings who can't make an antidote so much as clean the poison from her body. For that, we would need her in person, most likely.

As for finding a city healer, I'm sure it will happen if we go down that route, but the chances are pretty slim to find someone who can heal progressed deterioration due to hydra venom.
>>
>>36705522
Considering how much the village owes our family for the various silk related products, couldn't we simply send an adventurer to the city to hire a healer for the village?
>>
>>36705719
Smart. I support this plan of action.
>>
>>36705755
You are assuming the healers are alchemists who brew potions instead of wizards who cast curative spells.
>>
>>36705807
Too damn slow, anon. Harpies can fly, thus covering far more ground in the same span of time.
>>
>>36705832
Well, having a professional healer available nearby can't hurt. So even if we send a harpy, we should consider getting the village a dedicated healer.
>>
>>36705805
>>36705830
Fair point, we should ask Spidermom. If she's sending us to collect some medicine, leaving Shez here would be best. Moving a sick person at high speed through dangerous woods is not the ideal choice.

If they're Shaman or something that need direct access to preform magic on her, then we'll have to take her.

It will depend on Spidermoms answer.
>>
>>36705883
The village wouldn't particularly be profitable for a healer, though, not unless the adventurer's guild starts ramping up operations. We'd have to hunt for one that's not particularly caring about monetary reward.
>>
>>36705641
Driveway is clear*

*Driveway is inevitably covered in packed down snow, and will remain so until late may/june.

Writing resumes!
>>
>>36705810
>>36705803
>>36705719

Okay, so plan seems to be:
> Send the fastest arachne in the nest with Lann to Oakring
> They requisition the fastest harpy they can find (possibly through Jin's mother) to fly to the city with a bag of loot
> Said harpy will search the town for an antidote or a healer who can provide a cure
> While they do that, Lyra, Jin, and Sheszka make a full tilt run to the healers
> If a cure arrives while we are out doing that, whoever is at the nest can relay the harpy our way.

>>36705439
>>
>>36705910
Sorry, I shouldn't have said profitable. Well, not exclusively. Even if they don't care to make a lot of money, being in the village, currently, isn't exactly a good use of their skills if they're rare enough that it's basically a mini quest to find one in the forest. You'd also have to convince them to uproot and move to the boonies, but that's another issue that's unrelated.
>>
>>36705980
I don't see a reason to send a Arachne to the village, when Jin would get ther way faster, and can't aid us much in finding the healers in the forest.
>>
>>36705980
Possibly leaving Shez at the nest, depending if these Healers need direct contact, or if they'll just give us some medicine.
>>
>>36705980

Well, obviously Sheszka is going to be more like luggage than a participating member of this little adventure, but you take my point.

On the plus side, if they find a healer and escort him/her out to town, they will likely need an escort going back, which Lyra will feel obligated to provide and which gives us a segway out of the woods if people want it.
>>
>>36706027
>and which gives us a segway out of the woods if people want it
The whole "search for the forest healers" seems to be pretty obviously the segway into getting into the forest.
>>
>>36706018
I'm honestly not sure Jin would be able to explain things correctly and hire the needed people.

Her descriptive abilities seem to be "Lyra is strong. Very strong. Not obsessed with fire."
>>
>>36706018

The arachne would be towing Lann over for protection. We send Lann because she knows the lay of the town and who she can contact to have the highest chance of mobilizing a competent person quickly.

While sending Jin into town would be faster, she is useful for helping us find the path to our other destination more quickly. As in, we might run past our intended destination if we don't have her visual confirmation from the air.
>>
>>36706027
>>36706057
You guys mean "segue". A segway is a scooter rent-a-cops use, and while it'd be hilarious to see a giant spider on one...
>>
>>36706090
Jin isn't stupid, just hyper, she is very capable of coherent speach if she needs to.
>>
>>36706018
Lann is better equipped to deal with the guild, and if we find a cure before they do we can have Jin alert Oakring as quickly as possible. Hey, there's an idea for a resurrected city, harpy couriers. We'd have a monopoly on the business across the entire continent.
>>
>>36705980
>Poisoned by the blood of a legendary beast
>Not needing powerful healing spells to counteract it
We're definitely going to need to bring Shezka to the healer for either option. Because dramatic effect.
>>
>>36706099
>As in, we might run past our intended destination if we don't have her visual confirmation from the air
The chances of that what we are looking for being visible from the air are pretty slim in the forest.
And someone to foot wouldn't be very fast in the city or back either, so we should e thinking of sending a harpy from the town anyway.
>>
>>36706146
Probably, if its something that generic healing can't deal with, we pretty much need a forest healer who knows what the hell hydra blood is.
>>
... Who wants to bet that the "healers" are the tiny maybe Cockney probably not lamias?
>>
>>36706223
Pretty obviously its the Wendigos.
>>
Rolled 8 (1d100)

>>36706108

Yes, I know, segway is not segue, but my spellchecker was being stubborn for some reason. We really should build a giant spider suit though.

Burning Spider Gundam, and all that.
>>
>>36706223
fufufufu
>>
>>36706158
>thinking of sending a harpy from the town anyway.

That is the plan. The only point of discussion is who would be best to send to Oakring to hire the messenger Harpy to find the Healer.

Now that I think about it. We need to send one of the Spiders. They're the ones with access to the Trading Post account. They'll need that to hire the Healer. Jin can't do that for us.
>>
Okay, so my power is going in and out just as emergency situations encroach.

Poor shezka. Probably isn't even anyone ABLE to heal her any more.
>>
>>36706323
>Jin can't do that for us.
Pretty sure the Trader will take Jins word for it if she says its on our behalf. And Jins mother can deal with the guild too.
>>
>>36706347
Yeah: it's a small town, so it's not like the trading post doesn't know where Jin lives.
>>
>>36706323
>Jin can't do that for us.
Nah, everyone in the village knows we're practically married. They'd let her.
>>
>>36706223

Immortal, teeny, tiny cockney lamias.
> "Oi, what's that mate!? Doubting me skills!? I'll wreck ye' ye' daft tart what wif da flaming rump, comin' in 'ere all i' and mighty like!"
> "I'm sorry! I'm sorry! It's just, when mom talked about mystical healers, I pictured something a little more..."
> "Shut yer gab love, 'fore the rest o' yer think meat runs out 'tween yer ears."
>>
>>36706388
This is adorable, and makes me kinda sad we already know it isn't tiny lamias.
Might still have cockney accents though.
>>
You shake your head, cutting off any further talk. It doesn't matter.

"Where are they?"
Your mother watches you, slowly, carefully. Sizing you up, judging you.
"Across the forest, little one. They live amongst the lakes, yes. Or they did, before. But they would not give that up. Even when the city stood, they stayed beyond the trees."

"And if we go, there will be a healer there? Who can help Sheszka, yes?"
"They are all healers. Each and every one, yes."
"And what is the catch?"

"The catch is that they are deep within the forest- and that there will be a great many monsters between you and them, yes."
"More than there are here?"
"It is the deep woods, little one. And, well- They will not tolerate the beasts within their piece of the woods."
"They kill the monsters, then?"
"They drive them out. There was a path once, when the city stood. But their groves have always been surrounded by the beasts."

You nod. It is an option, if nothing else.
"Do healers need to have Sheszka to work? Can they make something we could carry? An antidote?"
"It is a sort of magic-"
Your father coughs.
"-Not now, yes? They need to be near her, at least."

You hug your arms to yourself.
"What about the city, then?"
"The city?"
"The trade city. Past the village, yes? Will they have healers?"

You both turn to Lann. The half-elf nods.
"They should."
"Should?"
"Every church has one, usually. And the guild will definitely have one."
"And will the let us in?"
"The guards might complain, but the city hasn't got any laws against arachne. And the old church hasn't even got a temple there. They're... not well liked."

>The city, then. Carting a sick wolf across a monster-infested forest sounds less than ideal.
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>Taking the river would be fastest, yes? No matter which way we go. Sending Jin ahead to the village would be best.
>Other (?)
>>
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>>36706223
You act like it's not going to be a dragon.
>>
>>36706419
>>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706419
I'm kinda confused by the choice, how is the city not the absolutely most optimal choice available? Am I missing something?
>>
>>36706419
>>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?

Both of them are risks, and I'm going with the one I -think- is closer.

Also,
>Taking the river would be fastest, yes? No matter which way we go. Sending Jin ahead to the village would be best.

We can travel there by boat either way. Hopefully the lakes are connected to the river, right?
>>
>>36706470
We have no idea how far it is, and about equal chances of there being a healer in the city as in the lake?
>>
>>36706419
>>Taking the river would be fastest, yes? No matter which way we go. Sending Jin ahead to the village would be best.
>>
>>36706419
>The city, then. Carting a sick wolf across a monster-infested forest sounds less than ideal.
>Taking the river would be fastest, yes?
We should warn the village about the water or we might have to bring a healer with us to the village after all.
>>
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>>36706473
>>36706481

>Both of them are risks, and I'm going with the one I -think- is closer.
Look at the map, the distance isn't even comparable, the city is far closer.
And Lann says its guaranteed there is a healer in the city.
Which confuses me about the choice here.
>>
>>36706419
>Other (?)

Can we, uh

Can we airdrop her somewhere?

If we send like six harpies with goods, they should be able to get to the city fast, right?
>>
>>36706419

> Taking the river would be fastest, yes? No matter which way we go.
Maybe we could send her to the city and meet the healer halfway to town?
>>
>>36706419
>>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706419
>>36706419
>>The city, then. Carting a sick wolf across a monster-infested forest sounds less than ideal.

Carrying her through monster turf occupied by creatures that don't like her kind and will try to stop us isn't sounding to hot.
>>
>>36706502
She said there's USUALLY one, not a garuntee.

Though you do raise a strong argument.
>>
>>36706419
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706419
> The city then. Sick wolves, monsters, etc.
I don't want to chance it with our wolf. We should take the easier path, as the are going to be most simple to reach.
>>
>>36706531
The guild will definitely have one.
>>
>>36706419
>>Taking the river would be fastest, yes? No matter which way we go. Sending Jin ahead to the village would be best.
>>
>>36706419
>>The city,
Closer.
Less dangerous journey.
Guaranteed to find a healer there.
>>
>>36706419
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706502
You have a good argument save for one point:
>And Lann says its guaranteed there is a healer in the city.
She said "should". The guild has one, but that doesn't guarantee that they'll be there.
>>
>>36706531
>And the guild will definitely have one.
Thats kinda weird, i mean, I would asssume there would be at least some merit to going into the forest, but sofar, there isn't one explained.
Maybe there is a chance the healer in the city can't deal with hydra poisoning?
But it isn't raised as a issue by mom, so I dunno.
I mean, from a story point of view, I like the idea of having to find the forest healers, but logically it doesn't make any sense.
>>
>>36706419
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706419
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?

>>36706509
Creative out of the box thinking.
One problem is that some monsters can fly though. So that means potential aerial fight. And the harpies carrying her can't simultaneously fight so you need a big army... and... well, what if they encounter a dragon or some such?
>>
>>36706419
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706502
>>36706419
in light of this, I have to vote

>The city, then. Carting a sick wolf across a monster-infested forest sounds less than ideal.
>Taking the river would be fastest, yes? No matter which way we go. Sending Jin ahead to the village would be best.

because the city is closer.

Though I am -still- of the mind we should just send 6 harpies to airdrop her there with a big pile of silk to pay for it.
>>
>>36706579
No, she says the churches usually have one, and the guild definitly has one.
>>
>>36706502
>There is only one healer in the city
>S/he left to a nearby village for a house-call
>Or is a bigot who refuses to help us.

lots of things can go wrong there. The monster healers have LOTS of healers.
>>
>>36706641
>Or is a bigot who refuses to help us.
That church explicitly doesn't have any sway in the city.
But the "might have left for some reason" is a point I suppose. Although really unlikely if in guild employ.
>>
>>36706419
>>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706502
Map anon here, I was never informed that the river went all the way to the lakes, but it would make the most sense given its position/shape. We also don't know if the city healers could take care the poison.
>>
>>36706641
>LOTS of healers
...but they won't do much good if we get our wolf killed trying to get there in time.
This is a good dilemma.
I smell a final destination vote.
>>
>>36706419
Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>>
>>36706419
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
Okay, I have to go with this one.
I think there is a reason why its aoption in the first place, despite seeming inferior in every way.
>>
>>36706690
that is a good question, would the city healer even be strong enough to heal such a powerful poison.
Maybe it requires multiple healers weaving their magics in tandem?
>>
>>36706611
But it's not guaranteed, for the reasons that >>36706641 stated. Lann hasn't been back to the guild, so she doesn't know if someone with healing abilities is actually there.

Really, just think of it as "do we want to see stuff in the forest" or "do we want to go to the city", rather than think of which is more likely to save Shesz (they both are just as likely, but will have different obstacles).
>>
>Mother's monsterfolk might be the best bet. All healers, and strong enough to keep beasts from their woods?
>Taking the river would be fastest, yes? No matter which way we go. Sending Jin ahead to the village would be best.
>>
>>36706690
>We also don't know if the city healers could take care the poison.
I had considered that, I just would have thought mom would have brought that up if that is how healing works in this setting.
>>
It looks like the forest won!
With boats.


We can chat and clarify afterwards if it's needed.
Or do people want clarification now?
>>
>>36706739
>Really, just think of it as "do we want to see stuff in the forest" or "do we want to go to the city",
I think that too, but thats actually the exact reason why I'm so confused about the forest choices seeming so much worse in every regard. I would expect them to be presented as equally valid.
>>36706776
No, I for one can wait.
>>
>>36706776
>clarify as needed
Can we send six harpies off to the city with loads of gems and silk to hire/kidnap a healer as plan B?
>>
>>36706794
I consider it as, Forest=tougher journey for better healing, City=easier journey for a quicker arrival.

Regardless, all for going to kick some wolf ass after this is done?
>>
>>36706820
Plan C would be marauding through the forest grinding level so Sara gets healing magic, and we dare the evolution not to provide.
>>
>>36706794
>but thats actually the exact reason why I'm so confused about the forest choices seeming so much worse in every regard
Huh? what are you talking about

>Forest
- tough fights on the way which could delay us or harm szeka.
+ multiple healers
+ healers are powerful
+ healers known to be friendly

>City
-One healer
-Possibly out on call
-Unknown disposition towards monsters
-Unknown if powerful enough to heal her alone.
+No fights on the way

We got risk
>>
>>36706776

Clarification might be neat, but I won't demand it. I pretty much trust things to work out one way or the other.
>>
>>36706883
>-One healer
Actually definitly at least one healer
>-Possibly out on call
Very very unlikely since in guild employ they should be ready to heal people at all times, that would be a shitty healer for adventurers you can't rely on ebing in one spot.
>-Unknown disposition towards monsters
Apparently not an issue in the city.

>+ healers known to be friendly
Actually, not really.
>>
>>36706934
you are wrong on everything in that post.
>>
>>36706883
You forgot to count how much easier getting to the city is, fights or not. Since we at least know where exactly the city is, while for the forest healers we only have a vague direction they might be in, they can very well not be there anymore, from a IC perspective. Which accounts for a lot.
>>
One possible issue with the City, is that Healing Magics might be slightly different for MonsterFolk as it is for the humanoid races... The Human healer might not be able to heal Shez as quickly or fully as a monster healer might...
>>
>>36706883
The vote has been called now so it's moot, but there are more down sides to the Forest.

- tough fights on the way which could delay us or harm Shzeka.
- A lot further away.
- Not sure exactly where we're going and no clear path.
- Mom isn't 100% these things are even still there.
>>
>>36706971
Lann explicitly says there will be one Healer guaranteed, the one employed by the Guild, I would trust she would know if thats reliable or not.
And the disposition of the forest healers towards other monsterkin is not known to us.
>>
>>36707003
I don't think that's enough to be a downside: if it were an issue Mom would have mentioned it.
>>
>>36707028
>guaranteed,
You keep using that word. She said that the guild definitely has a healer, yes, but she also said "should". That means that there's a possibility that they may not be there. Also, she hasn't been back to that guild in a while, so she might not know up to date information.

I don't know why we're arguing about this still: QM's writing for forest anyways.
>>
>>36706934
Going down river will be faster. If the city can't Shezka's state might be too bad for us to travel our way up river, if the forest people can't/won't help us we can use the current to make it to book it to the city.
>>
>>36707001
>Forest
- Tough fights on the way
- Location and continued presence are unknown
+ Implied that there are many powerful healers

>City
- One or two healers
- Unknown if they are powerful enough
+ No fights on the way
+ We know where the city is exactly
+ The city is closer
>>
>>36707035

All I could really say is that Mom doesn't think about cities. She's a forest and fields sort of girl, or a dungeon delver. Her first inclination comes from her adventurer's instincts and not always from what people would consider "common sense". At the same time, I'm sure either road will be interesting.
>>
>>36707074
but anon we know exactly where the lakes are.

Saying "location unknown" is like saying the city healer's location is unknown because we don't know the exact street.
>>
>>36707065
>but she also said "should"
No, the should explicitly refers to Healers of the churches, it has nothing to do with the Guild healer, which she says there is guaranteed to be one.

And I'm arguing because I was wondering why the forest is an option if it appears to be a far less valid choice from the things we knew.

I actually voted for forest.

>>36707066
I went by the map, according to which the river didn't extend that far into the forest, but apparently that was a map error.
>>
>>36707001
We have never been to the city.
and to reach both we just have to follow the river.
Also, we are going for an entire colony all over the lakes, not looking for an individual in the deep forest.

so no, finding it won't be an issue.
>>
>>36707106
This,
>>
>>36707106
Look at how big the lakes region is. Thats days of possible traveling around those.

>>36707125
>Also, we are going for an entire colony all over the lakes,
Which might not even be there anymore. And we have no idea how widespread they are, or how many colonies they have.
>>
>>36707115
>No, the should explicitly refers to Healers of the churches, it has nothing to do with the Guild healer, which she says there is guaranteed to be one.
Nope.

>You hug your arms to yourself.
>"What about the city, then?"
>"The city?"
>"The trade city. Past the village, yes? Will they have healers?"
>You both turn to Lann. The half-elf nods.
>"They should."
>"Should?"

She was referring to the city, not the churches. And that's the last you'll hear from me, because arguing about semantics isn't fun on any side.
>>
>>36707160
it's about as big as the city on the maps.
Like, twice as big. Not that different, given how apparently ALL of them are healers.
>>
>>36707106
"We" know where the lakes exactly are. Lyra, does not. And the lakes are huge. Just look at that region, its a third as large as the elven island, and they might be somewhere there, we aren't even guaranteed they are actually there.
IC that is. Which was the issue, OOC of course we can assume we will find them there, but that wasn't the question.
>>
>>36706934
>Apparently not an issue in the city.
He's not talking about the citys disposition, he's talking about the healers. Not every person is okay with dealing with monster-folk.
>>
>>36707202
>You both turn to Lann. The half-elf nods.
>"They should."
>"Should?"
>"Every church has one, usually. And the guild will definitely have one."

So, you just cut off your quote one line early and thought no one else had read it and wouldn't notice?
>>
>>36707115
I'm the one whoade the map, it goes farther then you think, the trees just hide it. The shape also suggest that it continues farther up to the lakes as a smaller un-map worthy size.
>>
If we go the forest route, our defense blessing will probably apply to every fight along the way since we will be defending Sheszka.
>>
>>36707229
Which is not relevant if the healer is in guild employ, he will heal what he is paid to heal.
Anti-monster sentiments are explicitly not popular in the city.
>>
>>36707223
Lyra has no idea where either of the things are.
>>
>>36707277
I don't see what you are trying to say?
Lyra has someone who knows perfectly well were the city is and knows the way. Not so for the potential lake settlement.
>>
>>36707309
She knows "where and the way " to both locations.

As her only knowledge of both locations is being told by people, and being given directions by people.

She has never been to or even seen either of these places.
>>
>>36707277
Most of the town (probably including Lann?) knows where the city is.
The lake is a rumor which is further away on the map that we OOC are aware of.
>>
>>36707333
>lake is a rumor
The fuck are you talking about?
It's no more a rumor than the city is.
>>
>>36707321
She has a guide who has been to the city several times.
She doesn't have a guide who has been anywhere near the lakes ever.

>>36707350
With the difference that we have someone who has been to the city, and no one who has been to the lakes. We know the lakes exist, but we don't know anything about the geography, which isn't the case for the city, because Lann knows that perfectly well.
>>
>>36707375
thankfully, we have an air-based scout unit that can easily spot lakes from a great distance.
>>
>>36707260
Yeah, we already found that out, the problem is then, however, that we don't know where the river actually leads. There are, afterall, several lakes, and we don't know where along the lakes the Wendigo actually are.
Might be all around them, might be somewhere at the furthest edge.
>>
>>36707409
Which may or may not actually help us finding which lake, and where at that lake we need to be.
Depending on how thick the forest is right around them.
>>
>>36707350
>"But we have not seen them in a very, very long time, little one. I know where they should be. But that is not a guarantee."

>"Every church has one, usually. And the guild will definitely have one."
>"And will the let us in?"
>"The guards might complain, but the city hasn't got any laws against arachne. And the old church hasn't even got a temple there. They're... not well liked."

I think the city is a known quantity, despite the risks I have helpfully pointed out in the second quoted passage.
>>
>>36707434
Quick question: where did the Wendigo thing come from?
>>
>>36707333
>which is further away on the map
It looks about the same...but using the ruler tool in photoshop i got a distance of 2 to town and 2.8 to lake.
that being said, they patrol a set area around the lakes and keep it free of monsters, so we will encounter a patrol most likely, and since ALL are healers the patrol should be as well...
>>
>>36707473
Because the Wendigos are known as great healers according to the species info paste.
Its very likely they are the healers we are looking for.
>>
>>36707473
the pastebin, my good anon. It's in the one about the different races of the forest. Apparently there are also sentient jackalopes in this world.
>>
>>36707483
Thats Moms assumption based on how they used to behave though, she doesn't actually know if thats the case, because she doesn't know if they are actually still there.
OOC, we can assume we will find them that way.
>>
>>36707483
And then adding that one is through a thick forest, and the other is on a large plain.
The city is definitly supposed to be the "easy and reliable" way, and the forest the "gives the best help" way. It just didn't really get across from the conversation since it isn't clear how much of a difference the quality can make with healing in this setting.
>>
Has anyone thought that the outcome will be exactly the same and that this is just a vote for the environment and encounters we get?
>>
>>36707657
Of course. I wanted to see the city.
>>
>>36707657
Yes, we have. >>36706739 >>36706794
>>
>>36707657
Everyone knows that.
The question was why Lyra would IC choose the city, when from as far as she was told, the city seemed like the best choice by far, since there wasn't any pointed out downside to it in the conversation.
>>
>>36707594
>And then adding that one is through a thick forest, and the other is on a large plain.
We are traveling to both via river.
>>
>>36707657

I also think its prompting the decision, "Do you leave the forest, or do you continue onward and inward?"

Chances are that once we go one way or the other, we'll end up finding quests and people, keeping us in those locations for some time. It's just the nature of Lyra's existence.
>>
>>36707701
For a certain distance. We know the river leads directly to the city. We don't know how far away from the river the healers live.
>>
Well, I've got work in the morning and need sleep.

Good night Spider people. Please don't get our Wolf killed.
>>
>>36707705

The Goldshire -> Westfall scenario then?
>>
This isn't enough. You want guarantees. You aren't going to gamble with Sheszka's life!

"Does strength matter? Strong healing weak healing- Is that a thing?"
"It is, yes."
"And with the healers in the woods or the city be stronger?"

Your mother and Lann exchange glances.
"Who are your healers, anyway?"
"The wendigo, yes?"
"The wendi- Wait a- Those are real?!"

You look between them.
"What is the matter?"
"The wendigo are, like- They're horror stories. People tell their kids to go to bed and stay out of the woods or the wendigo will eat them!"
"They are healers. Druids, yes? They do not like people. And they do not eat people."
"People say they eat nothing but raw meat!"
"This is true, yes. But raw meat doesn't come exclusively from humans. And there are no humans in the deep woods, in any case."

"Would they be able to heal her?"
"Yes. If you find them, they can heal her."

You nod, taking steadying breaths as you go. You turn to the trunk, and climb.
Past the arena, to the open sky above.

It only takes a moment to bring Jin to waking.
"Jin."
"Lyra?"
She looks at you, concerned.
"What is wrong?"

"Sheszka is sick, yes? Badly. We will be going into the woods, to find healers."
She nods along with each sentence, eyes focused, waiting.
"I need you to fly to the village. Ask for a boat, big enough for me, you, Nin and Sheszka. Maybe Lann and Sara too. If they'll come, yes. We'll carry it to the top of the waterfall, and paddle our way through the woods if we need to. Can you do that?"
"Yes."
>>
>>36707705
funnily enough, I'd PREFER to go to the city for more adventures, but I chose the forest path because it felt like a better option.
>>
>>36707594
>The city is definitly supposed to be the "easy and reliable" way, and the forest the "gives the best help" way. It just didn't really get across from the conversation since it isn't clear how much of a difference the quality can make with healing in this setting.
I don't think that in character we know.
All we know is that this poison is too powerful to be cured with standard healing potions and healing dust.
So, will the one guarenteed healer in the human city be powerful enough to heal this? (and hasn't burned too much mana healing people today already)
we don't know, its a risk either way
>>
>>36707726
I see no reason to go to Westfall before finishing Elwynn Forest?
Its more like
Westfall or "whatever that lake region was called" choice.
>>
>>36707736
You nod to each other before you launch Jin into the air- And she blast away, her power igniting her wings as she takes speed towards the village. You watch as she vanishes into a cloud, and crawl back into the nest.

"Where did you-"
"I sent Jin to the village, yes? TO get a boat. It will be easier to follow the river upon it, yes?"
"It will be faster than walking, most likely. I would not set it in the water until you have passed the rapids, yes."
"Mhm."

You march over to your resting wolf, setting down next to her, stroking her hair and bringing her eyes to yours.
"Sheszka. This is important, yes? I want you to listen."
She nods, strong despite everything.

"I will be your pack if you want, yes? Your alpha. But above that, before that- I will be your family, Sheszka. So do not- do not ever do this. None of this! Ever again! I do not want to see you hurt, but more than that, I do not want to see you hide it! Don't try and pretend to be strong or- or tough or anything. You can cry and be hurt and be sad or happy or anything you want and I- I will be there for you. I promise. I swear, by every god, yes. So let me be there for you."

You started crying at some point.
Your rub your eyes into your shirt as best you can. Six eyes makes a hell of a mess of your face when you cry.

Sheszka is blinking back tears of her own, sniffling and nodding, trying to pull her arms free from her blanket again. You loosen them around her, pulling her close and letting her hug you. You can feel the weakness in her arms.

"Lyra. Lyra. Lyra."

You will see her better.
And noone and nothing will get in the way of that.
>>
>>36707715
>We don't know how far away from the river the healers live.
... wot? do you not know how a river is and how it works?
River flows into lake, sea, or ocean.
We are travelling by river to a lake. The destination is the lake. the river will reach the lake. its how rivers work
>>
>>36707725

I don't think the blood is "Fatal" fatal in such small amounts like Sheszka seemed to have been exposed to, she would be dead by now if that was the case.

Probably treat it like a Black Widow expy, not really fatal until it bites you half a million times to make certain that it becomes fatal, only blood.
>>
>>36707775
The river ends in the lake by the city, it clearly flows down from the mountains that sorround the forest.
And in case you haven't noticed, there are several lakes in the forest.
>>
>>36707705
Dude, there are two directions Lyra can head for adventure. She can head out into the wider world, or deeper into the forest and touch base with all the peoples that once were a part of the city. I want to get the later out of the way now, after which we head out and do stuff like meet our elfen side of the family. Then once we're nearly 5th tier and a seasoned adventurer we can set about rebuilding the city with us as the new queen.
>>
>>36707763


>That's it for tonight!
>Thanks for playing!
>Next thread will be Saturday, 2PM EST!
>Comment's questions and concerns answered in thread. I should be up a while, and it's finally stopped snowing.
>>
>>36707763
dawww
>>
>>36707775
How about actually looking at the map before saying stuff like that. The lake the river ends in is the one by the city, there are three lakes in the forest, and the river obviously springs from the mountains. We have no idea where the river flows into those, it might be a completly different one that also comes from the mountains.
>>
>>36707817
Good thread, pal.
>>
>>36707817
see ya saturday!

As for concerns, I WANT to adventure out into the cities, but I chose forests.

How do I reconcile these?
>>
>>36707806
>And in case you haven't noticed, there are several lakes in the forest.
mom said their territory is the lakes, not a lake. plural
>>
>>36707817

Why REQM? Why?

Why must your next thread overlap with my Mothia campaign?
>>
>>36707817
Thanks for running, boss.
>>
>>36707817
Cool thread, man, thanks for running.
>>
>>36707817

Now we have a mission! To the tiny cockney lamia we go!

As always, thanks for running.
>>
>>36707853
Yes?
Because there are several lakes in the forest? And somewhere among those, or between those, or at the side of those they live.
>>
>>36707817
Wait, wait, wait, what about Nin? What kind of evolution did she get, and what sort of abilities did she gain? You are going to add all that to the pastebin soon, right?
>>
>>36707854
Because Moths ruin everything. Unlike beautiful superior butterflies, who also don't leave powder everywhere.
>>
>>36707817
Thanks for running, very emotional lead out of the starter region here.

So, what did Nin evolve into? That kinda got dronwed out by the Sheszka worry.
>>
>>36707906

But Butterflies are useless and poorly optimized.
>>
>>36707919
Moths can't even fight without their wings tearing.

Moth a shit!
>>
The way I see it, it was a choice between STRONG! Fights like the fucking Hydra thing or the giant crab, and Monsterfolk! And FILTHY DISGUSTING MANLINGS and their FILTHY DISGUSTING MANLING SOCIETY.
>>
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>>36707949
I'll fight you.
>>
Rolled 37 (1d100)

>>36707979

Fuck all of it! Rip and Tear! Smite and Cleave!
>>
>>36707979
For us it was. Not for Lyra.
Consciously anyway, I ended up basing my vote on thinking Lyra would default to trusting into strong monsterfolk over weakling humans.
>>
>>36707979
I agree, though I have been somewhat swayed by the anon who said we should get deepwoods exploration out of the way so that we can go out into the wider world for our Queenmaker adventure.
>>
>>36707843
>>36707857
>>36707865
Thanks for playing!

>>36707910
I am shamefully super pleased that people rolled bad for sheszka last thread. I know she's kind of a mute character, and I hope that it's clear that that was the influence of her pack mentality- and the bad roll allowed for the injury, which allowed me to bring her issues to the fore.

And Nin will get an update to her paste tomorrow with the relevant information.

>>36707854
Because I run Mon/Thurs/Sat?

>>36707852
By doing both! Lyra is a month and a bit old.
There'll be time.
>>
>>36708004

Strength is guaranteed even if availability is not with the Wendigos, Strength is not guaranteed for the city / guild, only availability.

Being a Hydra, the direct poison was probably really strong, the blood is probably not as strong but still uncomfortable.

I'm fairly certain that if the Blood was really, really fatal Mom wouldn't have given us a choice, like that one anon said, Black Widow venom expy, only really fatal if you are an incompetent, allergic, or the thing doing the biting REALLY wants you to die.
>>
>>36708032
Were the cityfolk going to actually be racist?
>>
>>36707979

Thing is, I wanted to meet the lake creatures, but couldn't see the merit in taking Sheszka through the danger zone for something we couldn't guarantee. My vote was going to be to take her to the lake to get her the rest of the way better once we got her out of critical condition, but now I guess we'll just have to have Lyra earn her full blessing from the god of protection.

>>36708032

Much appreciation for you using bad rolls to create an engaging story. Hopefully we won't have folks in critical condition every time a one is rolled though. Also, we need to get out companions some armor...
>>
>>36708051
If its blood thats a defense mechanism. So... what is it defending itself from in the lake?
>>
>>36708056
We'll probably find out! In a couple of months.
>>
>>36708051
>the blood is probably not as strong but still uncomfortable
Well, the original hydras blood was so potent being exposed to it made a Demigod beg for mercy killing. Obviously this thing wasn't on that level, but it stands to reason its still pretty bad, the blood was actually more toxic than the bite with the lernaean hydra.
So if we assume Lyras understanding of it comes from the myth, its easy to think she would want the most potent healing possible.
>>
>>36708032

I'm debating whether or not to read the thread while running my game.

Live updates on the Mothia! Probably not
>>
>>36708051

I honestly wouldn't put it past Mom to blow up something like this in an effort to teach Lyra / Sheszka and the rest a lesson.

Not going to bank on it, but it wouldn't surprise me.
>>
>>36708146
As someone who's done that, don't. It's not worth it.
>>
>>36708056
I have no doubt that you'll be visiting the city at some point, so, Sorry.
I'm gonna keep my plans for that quiet.

>>36707894
I forgot to link your post to the blurb, sorry!
Nin will get her update tomorrow. I was trying to look up moth varieties in thread, but there was quest to write and so very very many moths.
This is her first evo, the generic one.
I have plans for the next set already.
I basically forgot this one.

>>36707866
You have tragically confused tiny snakes with monstrously large, long limbed creatures with half their bones on the outside who wear skulls.

>>36708097
I don't plan on throwing a long line of poisonous monsters at people, and crit fails won't equal crippling injury every time.

>>36708112
Hahaha!

>>36708146
That's a pretty bad Idea.
Capital I.
Even reading other quests as you run slows you down something fierce.
>>
>>36708143

I think this Hydra just has it as a defense mechanism to make other predators way weaker so it can hunt them down later.

It's a Hydra, it's a crime to not have the fucking things have bullshit regeneration for what it is when left to rest, so it would naturally take advantage of that.

It just was never intended to heal a fucking lightning spear and several hundred stars.
>>
>>36708251
Actually just one fuckhuge mega star.
But yeah, obviously this Hydra was a more "normal" version.
I fully expect there to be a proper nine-headed one with the full mythological arsenal to be around somewhere though.
>>
>>36708249

You can't ruin my dreams REQM! We will find the tiny creatures in the lake if we just search deep enough. Either that or we'll find a motherload of giant crabs. Either way, fun times.
>>
>>36708112
Evidently not giant spiders.
>>
>>36708358
That chitin cover is basically cheating man. Can't even get contact poisoned like that.
>>
>>36708306
But what if we can find a Loli Windego?
>>
>>36708301
There's pretty much every variety of monster to be found somewhere! Island swallowing leviathans right down to tiny snakes.

>>36708358
Pffft.

>>36708306
Stay out of the water, anon. You won't like what you find beneath the surface!
Also!

My thanks to whoever archived the last thread. It completely slipped my mind.
>>
>>36708533

Wait, so we are going looking for a race of water dwelling wendigos, but are not supposed to go into the water in search of them?
>>
>>36708567
I think they live at the shores of the lakes, not actually 'in' the lakes.
>>
>>36708567
The wendigo live in the area between the three lakes, actually.
>>
>>36708613

Huh. I don't think Mom made that terribly clear when she said the lakes were their home and that they would never give them up. I assumed the monsters were in the forests surrounding their homes, and the lakes themselves formed their actual home.

Good to know, at any rate... Oh crap, we're sailing a boat right into danger aren't we?
>>
>>36708669
That was a given.

Time for Lyra to use forge control to make a improvised ironclad steamboat.
>>
>>36708695

Lightning spear+Giant Lake
> Spider Redneck Spear Fishing
>>
Why do I imagine the Wendigo as those Orc-things from RWBY?
>>
>>36708669
What are you afraid of?
>>
>>36708774

More honestly with that picture, that Lyra is going to come sailing back with a crew of fish people and embark on a journey to become a pirate.
>>
>>36708736
http://megamitensei.wikia.com/wiki/Wendigo
>>
>>36708868
>>36708736
Sounds more like classical wendigo, only not crazy.

The real question:
Do they bond skulls to themselves to further their touch with nature, or because reqm wanted a monster we wouldnt headpat?
>>
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>>36708801
There is no way this can possibly backfire.
>>
>>36709038
We'll be fine.
>>
>>36708993
The write-up was made long before the headpatting became a thing.
As it is, I fully expect Lyra to find a way to headpat them anyway,
>>
>>36708868
>A cannibal spirit of Algonquian myth
mom said they don't eat people. incidentally, we already ate sapients ourselves.
>>
>>36709144
Which Wendigos here apparently dislike doing.
Makes Lanns worries kinda funny.
>>
>>36709144
I feel sorta bad about that.
The lizardmen were a real grey line there.
>>
>>36709144

We tasted the blood of a kobold once, and then vomited profusely. I don't think we've ever eaten anything that can talk. The gnomes we ate weren't really intelligent, either, just malicious and humanoid looking, like baboons.
>>
>>36709218

Oh crap, did we eat the lizard men? I seem to recall us bringing some back bundled up in silk, but did we then chow down on them? Would mom even allow us to do that?
>>
>>36709218
We already killed them. Nobody cares what happens to them after they're dead. Not sure if that makes it more sad.
>>
>>36709231
We ate Lizardmen, is what he is referring to.
Who are definitly sapient.
>>
>>36709231
we ate lizardmen.

>>36709218
I think it was fine. They were fully sapient, but they were trying to murder children because they are basically monster nazies. So there is nothing wrong with eating their corpse
And biologically there are no issues either since its not cannibalism
>>
>>36709258
Why wouldn't she? They're food like anything else.
There is no real reason not to eat them.
>>
>>36709293
It's a good policy to not eat things that can talk and such.
As such, I feel bad about doing it.
Though you should also not KILL things that can talk in the first place.
>>
>>36709263

I'm sure that there is a lizard girl somewhere, blinded by grief, slowly grinding an axe while she plots her vengeance against us. It will be as tragic as it is beautiful when it all unfolds (also possibly delicious).
>>
>>36709293
>There is no real reason not to eat them.
I think I remmber them not having tasted very good, so there is that, but yeah, we're a giant spider. We don't really have any kind of reason not to eat something just because it can talk.
>>
>>36709320
Mostly delicious.
>>
>>36709314
>It's a good policy to not eat things that can talk and such.
Why? Its a really arbitrary line to draw. For most people, Seranthis would fall under that category, but for us he doesn't.
>>
>>36709320
Yeah, the whole lizardmen thing is pretty damn tragic.
We killed a LOT of them.
>>
>>36709352
That was kind of their own fault for wanting to murder spider children basically just because.
Its not like we hunted them down.
At that point, anyway.
>>
>>36709323
>>36709314
There is a difference between killing someone to eat them
And eating someone who you killed in self defense.

We shouldn't make a habit of it because it... well, looks real bad to an observer.

>>36709352
1. we let those who wanted to escape, escape.
2. they specifically tracked down a group of young children for the specific intent of murdering those children for the specific reason of racism.
why in the world would you feel bad for killing them?
>>
>>36709370
I don't think we ever hunted them down.
But I think next time we run into them, we should consider simply running instead of fighting.
>>
>>36709352

> Oh god, I'm sorry if I killed a member of your family.
> A member...? YOU KILLED MY ENTIRE FAMILY! MY AUNT, MY UNCLE, MY FATHER AND BROTHERS!
> One of those was a woman?
> *rage intensifies*
>>
>>36709387
I feel bad about killing pretty much anything with the capability for speech, language, and civilization.
Even if it is something I gotta do.
>>
>>36709394
We did actively hunt them at one point, when we got the staff for Sara. Or at least, we could have not killed them back then.
See no reason to run away from them. They can leave us be, or attack us and get killed and eaten. Its their choice.
>>
>>36709396
The murderhobo in me is amused by this.
>>
>>36709418
>no reason to run away from them
Besides wanting to not kill piles of lizardmen.
>>
>>36709396
> One of those was a woman?
Remember that one that was a little bit more succulent and juicy?
>>
>>36709387
>There is a difference between killing someone to eat them
>And eating someone who you killed in self defense.
Again, thats a pretty arbitrary line to draw. I'm sure there are werebears who can talk to bears in the forest, should we stop hunting those too?
Why is hunting and eating bears worse than the lizardmen? Its just silly.
Clearly Lyra understands that other people would react strangely to that, because of her "human experience", but for our family, except Dad, its not even an issue. Nor is it for Lyra, apprently.
>>
>>36709453
If they attack us, its their fault if they get killed.
They could just not be murderous assholes.
>>
>>36709462
If we find out EVERYTHING can talk, then we're going to have some serious problems with diet.
>>
>>36709453
>Not wanting to save the innocent lives of children that those child murdering scum would slaughter because of their race.

>>36709462
>>There is a difference between killing someone to eat them
>>And eating someone who you killed in self defense.
>Again, thats a pretty arbitrary line to draw
No more arbitrary than all of the rest of morality.
>>
>>36709453
Why is it more okay to kill and eat a bear that hasn't done anything to us, then killing and eating lizards who attacked us?
I could get an argument of, don't kill something at all, but clearly thats not Lyras attitude.
>>
>>36709547
Bears don't get all insulted and inspired to perform generations long extermination wars when you eat one of them.
>>
>>36709531
>No more arbitrary than all of the rest of morality.
Except that morality is a byproduct of a lot of issues, amongst other biological.
Eating other humans isn't very healthy for humans, which is basically the only reason we usually avoid doing so.
I mean, overall you avoid eating something friendly, because you should avoid KILLING something friendly.

>>36709567
Do we know that for sure in this world? There might be a council of bears right now debating what to do about the spider menace.
>>
>>36709604
If we find out about such a council, we'll stop eating bears.
>>
>>36709518
I don't see why?
Seriuously "speach" isa very arbitrary indicator of if its okay to eat something or not.
Being capable of speach makes it more likely to get on freindly terms with it, which is a reason not to eat something, because you wouldn't kill it, but beyond that. It doesn't actually make a difference.

>>36709627
No, we got a huge pile of delicious bears in one spot. We make a feast.
>>
>>36709604
it's not so much how friendly they are to you as how capable their friends and family are of articulating how much of a sonofabitch you should feel like.

The more of an intensely tragic and horrible tale they can produce because of you, the less you should eat them.

Which is why it's less OK to eat elves than orcs, and less OK to eat orcs than pigs.
>>
>>36709604
>I now call the first annual meeting of the grand council of bears to order
>First on the agenda is the clear and present threat of porridge theft. I move that we simply eat all the blonde girls we find. All in favor?
>Alright, passed.
>Next on the agenda is this string of disappearances that-- Theodore? You had a question? It looks like you're pointing to--
>Oh my, what is that?

>I am a giant spider.
>>
>>36709604
>Eating other humans isn't very healthy for humans, which is basically the only reason we usually avoid doing so.
... not the only reason, no. There is also the whole "murder" thing being bad.

>I mean, overall you avoid eating something friendly, because you should avoid KILLING something friendly.
So, you fully agree with me that there is a difference between murdering someone specifically so you can eat them as food. And eating someone you killed in self defense?
>>
>>36709662
>The more of an intensely tragic and horrible tale they can produce because of you, the less you should eat them.
Thats a really weird reason to me.
I can see not eating something if you fear retribution from its kin who would take offense to that. Which is why we wouldn't eat, say, elves. But that clearly isn't a aproblem with Lizards, because they hate us already, nor with bears, because they are delicious.
>>
>>36709659
>I don't see why?
Basic empathy for the feelings of others and an increased ability to empathize with things that are more intelligent.
Especially since they used to be our bros.
>>
>>36709714
You should live your life with "Not be the cause of or share responsibility for the world's greatest tragedies" as one of the leading principles.
>>
>>36709683

> FLEE MY BROTHERS! THE CHILDER OF KAIUS IS UPON US! THE DARKEST DAYS HAVE RETURNED!
>>
>>36709708
>There is also the whole "murder" thing being bad.
Sure, but thats true for everything living, doesn't stop us from eating all other kinds of creatures, so obviously it isn't the reason why we don't do it.
The rason for that is a) health issues, and b) potential retribution from its kin, since no one likes seeing their parents get eaten.

Obviously there is a difference, but again, that applies to the bears and all other stuff we actively hunt down too.
>>
>>36709714
>Thats a really weird reason to me.
It kinda makes sense. its basically
>How likely are their friends and family to seek revenge
>How traumatic is it to their relatives

If someone was killing humans and eating it, you would seek revenge. Its much easier to come to an understanding with someone who is only killing humans and not eating them and claims the killing were done for good reasons.
Also, many human cultures care about corpse desecration
>>
>>36709768
>I do not recognize the inherent difference between killing creatures of varying intelligence and emotional capacity

Well, that's your problem. Your empathy and philosophy are both broken.
>>
>>36709772
That reasoning I agree with, obviously. I might have misunderstood what he was trying to say if that was his point.
>>
>>36709768
>Sure, but thats true for everything living
No it isn't. killing a mindless animal isn't murder.
Murder is the unjust killing of a sapient being. Self defense or executions are just killing of a sapient being. Hunting/culling/putting down is the killing of non sophont.
>>
>>36709789
The moment something is empathic enough to be capable of grief, which is true for a lot of common slaughter animals, it stops making a difference.
The extent to which they can verbalize their grief to me, doesn't make a difference.

>>36709811
>killing a mindless animal isn't murder.
There is no such thing. Every animal has a mind.
>>
>>36709838
>it stops making a difference
Nah, there's still a difference. It's just your empathy and philosophy are both broken.

There's actually a sliding scale of "how much it matters" based on how incredible of a tragedy it is.
>>
>>36709752
>IT'S OK! YOU'RE NOT SAPIENT!
>GET IN MY BELLY, YOU MORALLY-GREY LITTLE BEAR, YOU.
>>
>>36709838
>There is no such thing. Every animal has a mind.
1. there are LITERALLY brainless animals out there.
2. whether mindless can be applied to something with a brain too simple to be a sophont depends on the definition of mindless.
Rather then get into that totally pointless argument, pretend I said "non sapient" instead of mindless.
>>
>>36709772

Pretty much a cultural thing more than any strictly biological reason as to why corpses aren't generally eaten or eating them is viewed as one of the highest form of depravity. As physical beings, humans place a lot of value in the self in the only physical manifestation that defines that existence, the body.

The body is sacred, and to mutilate it is a blasphemy in most cultures. To consume the flesh of another, a being who is like you and once had thoughts and aspirations as you do, is psychologically damaging. It goes against every natural and social imperative you have likely been born with or taught, and is taken as a symptom of a mind that is fundamentally broken.

Giant spiders may lack that basic instinct, but I doubt societal mores differ terribly on consumption of the dead within human society. We are NEVER offering deep fried lizard man to Lann, or eating anything sapient (in life or in death) in front of her.
>>
>>36709878
If they're having a council, they are PROBABLY sapient.

I mean, I'd stop shooting deer if I saw six of them sit in a circle, don headdresses, and start going over points of business.

Hell people stop shooting animals if they just have a smiley face on them.
>>
>>36709898
>there are LITERALLY brainless animals out there.
Okay, yes. Thats true. We are not ina hbait of eating most of those, so its not really relevant to the point.
>>
>>36709930
>offering deep fried lizard man to Lann, or eating anything sapient (in life or in death) in front of her.
We should probably make that clear to our siblings, since in difference to us, they probably don't know that.
>>
>>36709864
If you consider "it can't verbalize its grief to me" a valid qualifier for if it being okay to kill something, then I fear its your empathy that might be broken here.
>>
>>36710121
It's not a binary "is it okay to kill it" switch.

It's a sliding scale, where you kill the thing that is least-horrible to kill when you have to kill something. Or at least avoiding the things that are most horrible.

If you don't understand this, then I can pretty certifiably say your empathy is too broken to function in most human society.
>>
>>36710086
She probably knows just enough not to ask too closely about what's in the wrapped cocoons.
>>
>>36710164
The problem of your qualifier of "most horrible" is still the question of what makes one killing more horrible then the other.
>>
>>36710164
You know, we are trying to have a sensible discussion here, your passive agressive insults aren't very helpful.
>>
>>36710198
Generally, either similarities to yourself or capacity to produce/feel tragedy are the kinds of things you measure on. Depending on how selfish you are.
>>
>>36710164
>where you kill the thing that is least-horrible to kill
I'm personally not in the habit of killing things just because it wouldn't be horrible for me to do so.
I usually at least need a reason for killing something.
>>
>>36710221
At least one person is not trying to have a sensible discussion.
They're just providing a devil's advocate for the commonly held opinion that 'yeah, it's pretty shitty to eat intelligent things'.
>>
>>36710251
> least-horrible to kill when you have to kill something.
Well, good for you, the answer to your problem with that post is literally in the same sentence as what you quoted.
>>
>>36710260
Its not a commonly held opinion, because we decided to eat those lizards back then.
>>
>>36710234
A lot of things we commonly kill for food are very capable of feeling and producing tragedy.
And the lizards, for the original point, are not very capable of doing so for Lyra.
So killing them would not be wrong for her by your metric.
>>
>>36710284
And we haven't done such things since, after we had time to realize "Hey, that was pretty bad of us."

Though, it's more commonly held across, you know, civilization. The majority of them.
>>
>>36710260
No, the common opinion is, you shouldn't eat something that can make you feel bad about it.
>>
There were 6 Giant Spiders to feed, 5 of them were still growning... we couldn't expect Zach and Ephram feed everyone...
Their bodies were just going to get eaten by other things anyway...
>>
>>36710327
Actually, ALL killing is wrong on that metric.
It's just which killing is less wrong, and trying to minimize wrongness.

If possible, growing vat-meat and eating that would be ideal.
>>
>>36710339
Actually, no, Lyra had no such thought. We jsut hadn't encountered Lizards since then, and we have no reason to hunt them for food, because far better prey exists.
>>
>>36710384
why do you keep changing the subject in question?
You took a generalized statement and said "yeah but not the players!"
Then you took a statement about the players and said "yeah but not lyra!"

Is it because you are being a devil's advocate?
>>
>>36710369
Okay, then apparently its on the "okay" range of wrongness for Lyra.
Since she needs meat to survive and can't get it except from hunting and killing. And the Lizards aren't anymore cpaable of making her feel bad about it then the bears are, since mom explcitily told her its okay.

>>36710414
I'm not? We've been talking about Lyra the entire time, at no point was the disucssion about the player. The conversation just got into a generalised "why is it wrong to kill something that can talk".
>>
>>36710350
That is another common opinion, yes.
Both those opinions hold quite a lot of groundswell among... well, I'm hard pressed to find groups that actively advocate eating intelligent creatures.

I don't see many "eat all the dolphins" campaigns.
>>
>>36710414
>yeah but not the players
Huh? What are you talking about? We talked about human reasons for not eating eachother because Lyra used to be a human.
>>
>>36710453
>I'm not?
But you just did it twice. Thrice, even.
>>
>>36710455

Damn it, man, don't give the QMs more ideas!
>>
>>36710488
see
>>36710284

The guy took a generalized statement of "it's pretty commonly accepted that you don't eat intelligent shit"
and then decided it was about the players.

Then when there was a statement about civilization in general, here,
>>36710339
the guy again tried to change the topic to lyra specifically.
>>36710384

If you'll notice, he keeps changing the subject from what the comment was directed at.
>>
>>36710455
There are a few quests where the MC eats people. I don't think I've seen them eat dolphins or chimps though.
>>
>>36710455
>"eat all the dolphins"
Some people do eat dolphins, in a lot if not most, of cases its more a question of what animal is available as food source.
Thats why until recently Koreans had no problem eating dogs, why we would feel at best odd about it, because we have integrated them into our society more in a different role that makes us feel worse about seeing them get killed.
>>
>>36710554
That doesn't really affect or change at all how nobody is really campaigning or advocating the eating of more dolphins.
Or more monkeys.
>>
>>36710544
>and then decided it was about the players.
Dude, read the statement that was replying to, it was
> for the commonly held opinion that 'yeah, it's pretty shitty to eat intelligent things'.
Which was claiming the community in this thread thinks like he does, to which I replied it obviously doesn't because we decided to eat those Lizards. Its a completlys different issue.

And in the second exchange the guy was obviously talking about Lyra with "we realised", because I can't think the readers didn't realise it.
>>
>>36710599
I'm not sure what relevance that has to the discussion?
It was about how we usually don't eat things that make us feel bad about it, I don't see what that has to do with non-existing dolphin eating campaigns.
>>
>>36710628
You seem to be making a wild assumption based on your own personal reading.

Seeing as "we" could just as easily refer to players.
And he didn't mention players at all with the commonly held opinion thing.

So really, you are doing your best to read his statements in the way that is most stupid so you have the easiest thing to argue against.
>>
>>36710656
It's a point about how nobody advocates eating MORE intelligent stuff. And thus, how the guy arguing for that is most likely just trying to play devil's advocate.
>>
>>36710665
>Seeing as "we" could just as easily refer to players.
But, that doesn't make any sense. Why wouldn't the players realise this from the start?

>And he didn't mention players at all with the commonly held opinion thing.
Which "common" would he mean thent hats relevant to this discussion?
>>
>>36710693
But, no one in this thread argues for eating more intelligent stuff?
The argument was that stuff being intelligent isn't a very good qualifier for eating or not eating it.
>>
>>36710711
A. because the lizardmen were presented as fairly savage and unintelligent, and it only gets horrifying when you think about it for a while.

B. they are both pretty damn relevant.
>>
>>36710731
Claiming it is a bad qualifier for not eating things is advocating eating more intelligent things.
>>
>>36710736
>because the lizardmen were presented as fairly savage and unintelligent, and it only gets horrifying when you think about it for a while.
Uh, we ate lizardmen after the waterfall incident too, so I'm not sure how slow someone would have to be to not have it realised by then.
>>
>>36710793
Are you unfamiliar with the phenomenon of feeling more guilty for doing more bad things?
>>
>>36710763
No it isn't? At all. Intelligence alone ebing a bad qualifier for eating or not eating something has nothing to do with a lot of other potential qualifiers that could make eating something intelligent a bad idea. Several of which had been pointed out in this very discussion.
>>
>>36710829
It actively encourages eating intelligent things.
saying "just because it is intelligent doesn't mean we shouldn't eat it" directly leads to eating more intelligent things.

It is the same as advocating more intelligent things. This part isn't even disputable in an honest manner.
>>
>>36710828
What? What kind of backpedaling is that now? First it was " we realised they are intelligent and decided to not eat them anymore" and now, its "we still eat them, but now e feel bad about it after having it done a bunch of times". Thats just silly. Either you claim people didn't realise they are intelligent, and then stopped being okay with having Lyra eat them, or they didn't. And clearly we did not have Lyra stop eating them.
>>
>>36710829
>Intelligence alone ebing a bad qualifier for eating or not eating something
So say vegeterians/vegans.
And they are retards.
Everyone else disagrees with them
>>
>>36710871
No it doesn't encurage that at all, it just doesn't discourage it. Which effectively ends up in potentially more inteleligent being eating, if thoise should happen to be a desriable foodsource, but that is completly dependant on the situation, and neither chimps nor dolphins are desirable foodsources, except in those places where people do in fact eat them.
>>
>>36710874
So that's a yes to the question, then.

I think we'll have lyra stop eating them.
>>
>>36710899
I'm not a vergetarian nor vegan, and I still say that.
There are a lot of reasons for eating or not eating something. Just "intelligence" is not one of them, some things potnetially resulting from intelligence can be.
>>
>>36710907
Well, that's entirely against the idea of the majority of modern laws and philosophical systems.

>>36710937
We've already been over all the empathy for things as intelligent as you shit. Which you then claimed to "just not get".

Which sort of begs the question as to what the fuck you are thinking.
>>
>>36710917
Luckily you don't decide that, so I guess you can keep being impotently mad about it.
Because REQM still writes this story, and he writes Lyra as a internally consistent character that won't stop considering lizards valid food for no particular reason out of nowhere.
>>
>>36710970
Oh, you know, because she feels bad about it.

I know I for one have gone from neutral to strongly against it over time.
>>
>>36710980
>Oh, you know, because she feels bad about it.
But she hasn't. Ever, at any point.
And your personal butthurt doesn't decide Lyras attitude.
>>
>>36710961
>Which you then claimed to "just not get".
No, the point was that speech. Not intelligence.
Intelligence only came up in the last few posts while you were busy grasping for straws.
>>
>>36711004
She seemed pretty hesitant about it, actually.
And didn't like the taste much either, now that you mention it.
>>
>>36710937
>Just "intelligence" is not one of them, some things potnetially resulting from intelligence can be.
Now I get a feeling that you are intentionally misinterpreting what people mean when they say intelligence, despite them having explicitly and clearly clarifying multiple times that they are referring explicitly to being a sophont.

>There are a lot of reasons for eating or not eating something.
yes there are, how tasty it is, how healthy it is, is it poison... but we are specifically discussing MORAL reasons not to eat someone, specifically in regarding to intelligence (sapience).

Unless you are telling me that what you mean in
>Intelligence alone ebing a bad qualifier for eating or not eating something
is that you shouldn't eat a poisonous cow because it will make you sick.
in which case you are just trolling and playing stupid
>>
>>36711031
So you both don't get empathy for intelligence AND for speaking creatures?

And you're intentionally misinterpereting as much as possible so you can keep the argument going longer?

I see!
>>
>>36711031
>I don't get the correlation between speech and sapience are intertwined.
>>
>>36711031
>>36711004
So, are you guys trolls or something? Or just trying to get some philosophical discourse in?
>>
>>36711037
She didn't like the taste is why we haven't done it anymore. Not much point, since bears are way more delicious.No one ever said we should actively hunt lizards, in fact, since the beginning everyone agreed we have no reason to do so.
And I can't remember her having been hesistant about it, about killing them, yes, because she didn't know if she might not have infringed on their territory at the waterfall, which Mom cleared up for her and Lyra happily proceeded to actively invade their territory and kill them.
>>
>>36711081
she was hesitant to kill them and to eat them.

And didn't like the taste.

In fact, I don't think she enjoyed any single part of killing or eating lizardmen.
>>
>>36711047
>but we are specifically discussing MORAL reasons not to eat someone
No, we were discussing how the ability to speak is or is not a good reason to eat something or avoid eating it.
Because the original point was that it was bad to eat something that can talk, to which someone pointed out that there is probably werebears, people we can talk to, that can talk to bears like we can to spiders, so we would have to avoid eating those then too, and therefore "speech" is a arbitrary and useless reasoning for eating something.
>>
>>36711132
To which the response was
"shit, if bears can talk, I guess we should stop eating them".

Because, you know, we're having a moral discussion about how it's not good to eat things that can talk/think/that kind of thing.
>>
>>36711100
>In fact, I don't think she enjoyed any single part of killing or eating lizardmen.
Makes you wonder why she did it a second time then.
>>
>>36711153
>"shit, if bears can talk, I guess we should stop eating them".
Some people responded that. Some people disagreed, which is how we got this conversation, yes.
>>
>>36711154
Probably the same as the first time, protecting herself, her family or her friends in an area they needed to access for one reason or another.
>>
>>36711168
anon, that's the response to the response, not the response itself.

Yes, we are all aware someone wanted to play devil's advocate.
>>
>>36711178
Nope, we very much went out of our way for that hunt. I dont think we ever returne to the swamp afterwards?
Or we might with Sheszka, I don't remember.
>>
>>36711154
The second time they were hunting her down.
She killed them, then used the bodies to lure a bear.
>>
>>36711200
Oh, now I remember.

We killed them because we were hunting big creatures in the swamp and they jumped us.

You know, defending herself, her family, or her friends.
>>
>>36711202
We actually ambushed them, and dragged the ones we didn't use as bait back into the nest.
We had to leave a few of them behind because the thing we killed was too large.
>>
>>36711217
Dude, you remember completly wrong. We ambushed them from above.
We could have avoided them.
>>
>>36711222
>ambushed them
yeah, after they followed us to the tree we were hiding in to get away from their tracking.

Are you relying on people misremembering the event or something?
>>
>>36711237
they followed us to our hiding tree, man.

And we didn't even have the thought to avoid them so they don't die until recently.
>>
>>36711132
>>but we are specifically discussing MORAL reasons not to eat someone
>No, we were discussing how the ability to speak is or is not a good reason to eat something or avoid eating it.
Also know as a moral argument. Because the ability to talk sure has nothing to do with flavor, or being unhealthy

>to which someone pointed out that there is probably werebears, people we can talk to
Irrelevant? We have never eaten a werebear. We have eaten dumb animal wolves, we have never eaten a werewolf. BECAUSE THEY AREN'T THE SAME.

kinda like how we aren't the same as a dumb animal spider
because we are sapient, and can talk, which are intertwined.
>>
>>36711242
No, he's deliberately misrepresenting it to continue the argument.
>>
>>36711242
No? We hunted in the swamp, they found and tracked us, and we went into hiding into the tree to ambush them.
>>
>>36711200
>Nope, we very much went out of our way for that hunt
Actually we went out of our way to escape them. they chased us down.
>>
>>36711278
Which means they explicitly went up to the tree we were hiding in, tracking us.

>>36711275
You seem to be in the right here. Shall we talk about how many harpies it would take to carry enough loot for a healer?
>>
>>36711271
>Irrelevant?
Its not irelevant, because it means bears can talk, we just don't understand them.
If seomeone would kill and eat Seranthis, because they didn't consider him cpaable of speech, we woudl take issue with hat too.
>>
>>36711305
Go away with your intentional misunderstandings to continue argument.
And don't ask for an explanation either, you've done that like 50 times.
>>
>>36711287
>You draw to a halt, sidling into the cover of the trees, and wait- Something is definitely following you. Putting your attention to the tremors of the ground, you can feel the soft footfalls- 5 sets, with a heavy thump accompanying 3 of them. You pull yourself up the tree, crouching in the cover of the hanging branches, and ready your weapon.

They didn't "follow us to our hiding tree", they were tracking us, we realised this, and they showed up in the clearing, they had no idea we were in hat tree. We never actually went out of their way, we just got into ambush position for whatever was coming there, Lyra didn't even realise they were following her until after she had gone into that tree.
>>
>>36711287
>You draw to a halt, sidling into the cover of the trees, and wait- Something is definitely following you. Putting your attention to the tremors of the ground, you can feel the soft footfalls- 5 sets, with a heavy thump accompanying 3 of them. You pull yourself up the tree, crouching in the cover of the hanging branches, and ready your weapon.

That doesn't sound like going out of our way to avoid them. We pretty much realised we were followed and went into ambush mode immediatly.
>>
>>36711305
>Its not irelevant, because it means bears can talk, we just don't understand them.
NOT ALL BEARS ARE WEREBEARS.
And in this setting, so far, were-creatures don't shapeshift to "pure animal form". But retain humanoid aspects at all times.

And jesus fucking fuck if you meant "what if we killed a bear that can talk, but not at that moment or not in a way we can perceive" you should have fucking SAID so you goddamn retarded shit.
>>
>>36711336
"ambushing someone who tracked you and is trying to assault/sneak up on you" is a LOT different from
"going out of our way".
>>
>>36711373
THAT WAS TH ENTIRE FUCKING POINT FROM THE BEGINNING.
Were you seriosuly this retarded you didn't get that? That the fact there are beings capable of speech we can't recognize as suich makes using speech a bad qualifier for if its okay to killing something.
HOLY SHIT I EXPLICITLY SAID THAT DOZENS OF POSTS AGO YOU UTTER RETARD.
>>
>>36711336
>This quote out of context
>We never actually went out of their way
We did go out of our way, earlier.
that specific quote is from AFTER we gave up on escaping and decided to switch to ambush.
>>
>>36711420
So your entire argument can be summed up as
"it's bad to kill things that talk, but unfortunately will happen occasionally because we do not understand all languages".

Yep. That's true.
>>
>>36711376
We went out of our way to go into the swamp.

>>36711423
No it doesn't, that quote includes the exact moment Lyra realises something is following her.
The previous paragraphe has only her "getting a odd sensation" which is still the exact same moment.
>>
>>36711420
>THAT WAS TH ENTIRE FUCKING POINT FROM THE BEGINNING.
And yet not only were you so retarded as to not properly and clearly communicate it, you were ALSO so retarded as to somehow completely miss how NOBODY got that "point"
Or more likely you are a troll who is intentionally misunderstanding and misinterpreting and miscommunicating. Because nobody can be this retarded.

But if that is how you want to play it. fine.
see
>NOT ALL BEARS ARE WEREBEARS.
>And in this setting, so far, were-creatures don't shapeshift to "pure animal form". But retain humanoid aspects at all times.
The bears are just bears. Not sophonts.
>>
>>36711453
>we went out of our way to go to locations that were different from where we found lizardmen

You're right, we did our very best to avoid them.
>>
>>36711447
Then why were you arguing like a fuckwit about it the entire time.

>>36709350
I FUCKING SAID SO RIGHT HERE
>>
>>36711466
We knew the lizards didn't live near the waterfall, mom told us so.
>>
>>36711478
Because you've been intentionally misinterpereting and miscommunicating throughout this entire argument in attempt to play devil's advocate or troll.

Especially since now you admit it IS a bad thing to eat something that talks.
>>
>>36711496
We did the best with what information we had.
>>
>>36711478
>>36709350
Seranthis CAN talk, just because some people might not understand his language doesn't mean he can't talk.

Your argument is basically
>"hurr, I don't speak chineses therefore chinks can't talk"?
Nobody said anything about understanding what they are saying, only whether they are smart enough to have language (aka sophont)
>>
>>36711513
No, we didn't avoid the places we thought Lizards might life. We just randomly strolled out.
>>
>>36711514
This, pretty much.
If we find out something can talk and has a wonderful civilization, then shit, maybe we shouldn't be eating them.
Thankfully bears show no signs of those.

>>36711532
Yep. We went anywhere BUT where we knew lizards got to us before.
Truly saints.
>>
>>36711514
Are you fucking stupid or something? Even the other guys got by now thats the fucking point that not understanding someone is a shit reason for thinking its okay to eat him.
>>
>>36711555
If you find out he is talking and you just didn't understand him, then you ALSO don't eat him.

Or if they show signs of otherwise advanced intelligence.

We all seem to get this. Why don't you?
>>
>>36711549
>We went anywhere BUT where we knew lizards got to us before.
Except we knew for fact thats not a place where they usually are. And we had no reason to go to the waterfall for hunting in the first place, and all that doesn't change the fact that in the end, Lyra still decided they make a good snack, despite being completly knowledgable about their capacity for speech and culture no matter how detoriated.
>>
>>36711555
>Are you fucking stupid or something?
Apparently I am a genius as
>Even the other guys got by now thats the fucking point that not understanding someone is a shit reason for thinking its okay to eat him.
proves that I have perfectly captured your argument with
>"hurr, I don't speak chineses therefore chinks can't talk"?
thus showing my massive intellect can handle extracting the most obtuse and obfuscated of pseudologics
>>
>>36711582
Apparently there are a lot of people who disagree with that metric, because several people have said over the course of this conversation they don't consider it bad to ea tthe speech capable lizards, everyone for their own reasons.
>>
>>36711593
And then people started feeling bad for having lyra do that.
And then someone wanted to dispute them feeling bad for some reason. Probably to be a devil's advocate or troll.

Since lord knows you can't just leave it at "that thing we did makes me feel morally bad", heavens no.
>>
>>36711593
>despite being completly knowledgable about their capacity for speech and culture no matter how detoriated.
Because their culture is "cavemen nazi lizards"
>>
>>36711637
Which doesn't change anything about their capacity for speech which was supposedly a reason for not eating them.
>>
>>36711617
>>36711666
>several people
yeah sure.

It seems to be just one guy with a real big bone in his throat about how it's totally OK to eat things that can talk.
>>
>>36711624
>And then someone wanted to dispute them feeling bad for some reason.
No, people just offered their opinion on why its not a bad thing in their opinion. The argument devolved from a completly seperate issue which was one guy saying "its bad to eat something that can talk".



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