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Welcome to Khornette Quest. Again no intro post today, straight into stuff.

---

Twitter: @ELHMk1
Normal Run Time: Thursdays @ 8pm EST (GMT-5)
Archive Link (includes sup/tg/ & moe links, art & references, and other info):
https://docs.google.com/document/d/1ZlPV-W2T9xDEzsSxYq8OLHnB7CKfB0eUAQyH4vj2lU8/edit?usp=sharing

Cinder’s Character Sheet:
https://docs.google.com/spreadsheets/d/10H9COxlc2Qaqkx5DTaihQJHazhc-_KKIS-Aon-VxluA/edit?usp=sharing

If you’re a die-hard lover of canon, I suggest you turn away now. Like all things 40k, the gauntlet runs from “worshipping the printed word” to “over the top silliness.” Most of the time it’s somewhere in between. Others it swerves hard to one side and/or breaks this model entirely. You’ve been warned in advance.

All rolls go against a specified characteristic in the style of Black Crusade. You’ll want to roll under the characteristic value in order to pass the check. The more degrees of success (every multiple of 10 counts as 1), the more awesome of a result. A 1 is a guaranteed success, and a 100 is a guaranteed failure.

Best of three rolls when it’s called for, with a 1 or a 100 instantly taking precedence. If multiple characteristics are being rolled for, each 1d100 counts for its respective test. Any rolls prior to the call for one and those not linking said post will be ignored.

You may burn (i.e. gone forever) 10 infamy to completely reroll a check (i.e. three new 1d100). If you have above 10 infamy, you are allowed a single additional 1d100 roll for any check during a session.

Excessive meta/whining/waifu’ing/etc goes to another thread. Blatant Samefaggotry will be ignored.

You may find this 4chanX filter list useful: http://pastebin.com/QxMu8Rrr
>>
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After a week of playing cat and mouse with the Whisper of Anaris you’ve finally cornered it. Well perhaps “cornered” is the wrong word. It’s more like you managed to track the Eclipse-class ghost ship to its source: a binary star system host to an Eldar Haven Spire. Situated perfectly between the two dancing stars, right in their barycenter, the starbase seems to be home to several corsair vessels, including the Anaris. Due to the solar interference (which is probably why the Spire is where it is) you can’t get an accurate reading on how many ships are currently docked. Really the only reason you can even “see” the station itself is due to the oversized solar sails that are brimming with collected energy from the two stars. Had the Anaris not led you right to it you might have missed it entirely.

“What to do…” you mumble, eyeing various sensory readouts. Currently the Obscenity Engine is hidden within a nebula at the very edge of the system. You’re almost positive that you haven’t been spotted but you still have the nagging feeling that this is a trap. Most of your weapons will be useless due to a combination of interference and holofields, meaning you’ll have to target them manually. With no Ignitrix around to make such calculations easy, let alone perform the necessary evasive maneuvers, directly assaulting the station would be suicidal.

You could try to pilot a craft over to the station and breech it. There’s several modified Shark Assault Boats aboard that would fill that role rather easily. Should you want something faster there’s also a few Faustus Interceptors. Either craft would be far less detectable than the Engine but would leave you at a severe disadvantage should you get spotted or trapped on the Spire.

(cont)
>>
>>36587394

Short of waiting for the Anaris to leave the relative safety of its port, the only other option that stands out is loading yourself into the forward-facing railguns of the Engine and hoping you have good aim. It’d fit your Khornate heritage to a T but you’re not entirely sold on the “glory” that has a chance of sending you either into a sun or into the void of space. Plus it’d take some doing to get Acerea to come along if you took that route.

> [1] Wait for the Anaris to leave.
> [2] Take a smaller spacecraft over.
> [3] You’re a daemon of Khorne. The railgun was always the only choice.
> [4] Who needs Ignitrix? You’re in a DAoT ship with an AI. LEEERRRROOOYYYY
> [5] Write in
>>
https://www.youtube.com/watch?v=HZUDWKs4HZ0
>>
>>36587410
> [2] Take a smaller spacecraft over.
We're gonna have to git gud at flying sooner or later.
>>
>>36587410
> [2] Take a smaller spacecraft over.
Take Acerea. It *is* her mission to corrupt these guys.
>>
>>36587410
>[2] Take a smaller spacecraft over.
>>
Spacecraft it is. Writing...
>>
>>36587765
Did you have the "Cinder-launching railgun" pre-typed or something?
>>
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>>36587781

No.

Yes.
>>
>>36587798
Well, that just goes to show what happens when you try to put things on rails
>>
>>36587410

It only takes a wave of your hand over a console to see the shuttlebay nearest Deck 12 (and your Tyranids) brought to life. You figure you’ll decide what specific spacecraft to take once you’re down there. Before leaving the bridge you time the Engine to go into lockdown after an hour. No sense leaving your flagship ripe for the taking while you’re away. With that you head into the lift and down towards the shuttlebay.

Acerea and Sytili meet you just outside of the lift, along with a mix of both broods’ gaunts. “I thought we’d ssssave ssssome time and bring them down in cassse you wanted to bring them along,” says Sytili as she gestures with one of her little claws.

You glance between the assembled Tyranids and the spacecraft in the bay. If you took a Shark you might be able to fit about 20 of each type of gaunt onboard. Conversely, if you took a Faustus, you’d barely get two ‘nids inside. It’s a trade-off between maneuverability, speed, and troop payload. Worst case you could leave the Tyranids behind, but sitting around idle does them no good.

> [1] Take a Faustus
> [2] Take a Shark
> [3] Headpat Sytili for her initiative and let Acerea make the call.
> [4] Write in
>>
>>36588064
> [2] Take a Shark
>>
>>36588064
> [2] Take a Shark
> [4] Write in
Headpat Sytili anyways.
>>
>>36588064
>Faustus, take two nids, one of each flavor
These are eldar we're dealing with here.
>>
>>36588064
> [3] Canslap Sytili for her initiative and let Acerea make the call.
>>
>>36588105
Elaborate please. I might change my vote.
>>
>>36588128
We need to be fast and swift if we want to be able dodge any fire they might throw at us. Unless we feel like jumping off of the Shark to the space station, I don't see why we should take that over the Faustus.
>>
>>36588163
>Unless we feel like jumping off of the Shark's scrapheap of a carcass to the space station*
>>
>>36588163
I think we can manage so:
>Take the Shark. Headpat/canslap Sytili.
>>
>>36588064
> [3] Headpat Sytili for her initiative and let Acerea make the call.
Her show
>>
>>36588245
We could just wait in the Shark in their hangar bay with our shields up and start tearing up the place when negotiations fail.
>>
looks like [2] and [3] are tied right now.
I had two posts in this vote but one of them was a reply to someone
>>
>>36588185

Well I believe [2] and [3] are tied, though Sytili's getting a pat either way. I'll wait a bit.
>>
>>36588293
I'm partial to 3, but only if we can give her a slap on the can. It can be a thing we do.
>>
>>36588318
Like, "Headpat 2: Electric Boogaloo"
>>
So it's "I'm partial to the Shark but you can choose, Acerea." While patting Sytili.
>>
>>36588377
On the ass.
>>
Could we not bring Slaanesh stuff like canslapping into this? Zoanthropes don't even have asses.
>>
>>36588394
And the head.
Both.
Yes.
>>
>>36588377
I'm going to go with this.

Lewdfags can fuck off to /wst/
>>
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>>36588401
Canslapping is as Khornate as it gets, you dolt!
>>
>>36588452
A slap on the can is only weird if you make it weird, bro. It's not weird to you, is it, bro? That's kinda weird, bro.
>>
>>36588452
>Lewdfags can fuck off to /wst/
Nice to see you're as paranoid as ever.
>>
>>36588452
>>36588474
Like, a headpat is an incredibly demeaning gesture. The top of the head is the highest point of the body, and it is where the ego exists. To touch the top of a person’s head is highly invasive, for children and adults alike.

Slaps on the can are given around the midsection, and when they are given, it's to acknowledge that someone deserves to be on the same playing field as you.
>>
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Relax people, and wait for NotELH to post.
>>
>>36588539
ELH was the one who needed to relax though, that and >>36588401
>>
>>36588539
NotELH needs to stop covering his butt. He's not being chill at all. Nothing lewd about canslaps.
>>
>>36588560
>>36588563
Oh.
Forgot to read the name...
No one is being lewd, QM. people are just having harmless fun. But everyone can be excellent to each other and be serious when we need to.

>captcha: able asssEast
wat.
>>
>>36588064

You reach out and give the zoanthrope a quick headpat for showing some initiative. Turning to Acerea, you say, “Personally I’m partial to the Shark, but it’s your call Acerea. Which do you think is best?”

The plaguebearer looks over the vessels, sizing them up. “Well if I had to choose, I’d go over myself in a Faustus. No sense endangering you all any further. But somehow I don’t think that’s a choice.” She turns back to you, matching your stare. “So yes, I agree with the Shark. Maybe we’ll get lucky and not need the speed or the Tyranids.”

“I see. Well you heard her, on we go!”

Five minutes later sees the filled-to-the-brim assault boat sailing out into the void. With Acerea and Sytili eyeing the sensors and you at the helm, you’re fairly confident you’ll make the trip over to the station in relatively one piece.

> [1] Silent Running the whole way (Ag)
> [2] Hard burn to close the distance, then drift (Ag x 2)
> [3] Hail the station once you’re farther away from the Engine (Fel)
> [4] Write in
>>
>>36588698
> [1] Silent Running the whole way (Ag)
No detection until we're close enough.
>>
Rolled 22 (1d100)

>>36588698
>[2] Hard burn to close the distance, then drift (Ag x 2)
>>
>>36588698
> [2] Hard burn to close the distance, then drift (Ag x 2)
> [4] Mull over how we've been treating our comrades like pets as opposed to blood brothers.
>>
>>36588698
> [2] Hard burn to close the distance, then drift (Ag x 2)

would go for 1, but Cinder isn't a patient type...
>>
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Rolled 54 (1d100)

>>36588698
>[2] Hard burn to close the distance, then drift (Ag x 2)
Hope Cinder had a healthy breakfast of KHORNE FLAKES.
>>
2d100 vs 48 (1/2 Ag + 20)
>>
Rolled 87 (1d100)

>>36588908

dice
>>
Rolled 49, 52 = 101 (2d100)

>>36588908
>>
Rolled 44 (1d100)

>>36588908
>>
Rolled 24, 73 = 97 (2d100)

>>36588908
>>
Rolled 90, 33 = 123 (2d100)

>>36588908
>>
>>36588933
>>36588941
>>36588956

A 24 and a 33. Cool. Writing...
>>
>>36588640
I don't get why he would veto something as inconsequential as that, other than the reason being: he hates it when players have fun. Or he's just paranoid. Seriously a slap on the can shouldn't be conveying any feelings of lust, only acknowledgment of somebody's efforts. Get your mind outta the gutter, NotELH.
>>
>>36589022
Probably both.
>>
>>36588698

Using the binary stars to your advantage, you mask your initial burst of power behind a solar flare. It lasts for as long as the jet of radiation does, followed by the Shark going eerily quiet. The only sounds are the barely audible oxygen refresher, the occasional shuffle of the gaunts, and your own heartbeat. Together, Acerea, Sytili, and you stare at the sensor output, searching for any sign that the Eldar have noticed you. So far, it seems you’re in the clear.

In fact, by the time you’ve reached the station proper, you’re almost set on the fact that this is a trap. There’s been no movement from any of the Eldar vessels and no sensor scans from the station itself. To top it all off, you’re not detecting any power output from the Spire except for the bare minimum to keep it and the surrounding space from roasting. Granted that’s still quite a bit but there should still be something more. Shouldn’t there?

“Maybe they’re a quiet bunch?” offers Acerea.

“I certainly hope not,” you reply. “Otherwise you’re going to have a very hard time talking to them. The silent ones always prefer violence.”

“Oh~? I wonder what that says about you then~”

You roll your eyes and resist the urge to reply.

> [1] See if you can scan the station to get more information (Per)
> [2] Try and find a docking bay to land in
> [3] You’re in an assault boat, breaching time
> [4] Hail them
> [5] Write in
>>
>>36589263
> [1] See if you can scan the station to get more information (Per)
> [2] Try and find a docking bay to land in
I'd rather not be in a small ship they can shoot down should they spot us and wish it so.
>>
>>36589263
> [1] See if you can scan the station to get more information (Per)
> [2] Try and find a docking bay to land in

We are here for talks, then Violence if/when the Talks fail
>>
>>36589263
>[2] Try and find a docking bay to land in
They are ghost ships, right? Piloted by the souls of the dead. It does make sense that they are silent.
>>
>>36589263
>[1] See if you can scan the station to get more information (Per)
>>
>>36589399

Don't they still need Spiritseers?
>>
>>36589263
>[1] See if you can scan the station to get more information (Per)
> [2] Try and find a docking bay to land in
>>
1d100 vs 45

Then you'll go and do [2]
>>
Rolled 96 (1d100)

>>36589532
Nothing is hidden from us!
>>
Rolled 71 (1d100)

>>36589532
Dice gods smile upon us!
>>
Rolled 90 (1d100)

>>36589532
>>
>>36589553
>>36589559
>>36589596

You find out jack and/or shit. Writing...
>>
>>36589263

A secondary, focused scan still doesn’t net you any answers. It doesn’t even get you a response from the Spire. What the scan does get you is the location of a docking bay that’s currently unoccupied.

“Well it’s something at least,” you grumble as you steer the Shark into the bay. After it’s in place, you move over to the craft’s airlock and cycle through. As the bay itself is depressurized and otherwise open to the elements, you’re left floating weightless in noticeably warm space. Glancing around, you eventually spot a blinking console sitting next to an umbilical arm. From what you can tell it’s designed to latch onto an airlock and otherwise offer passage in and out of the station.

After fiddling with the controls for a bit you’re able to get the arm moving towards the airlock of the Shark. Once it’s attached an extremely muffled hiss signals the balancing of atmosphere taking place. By the time you’ve reentered the assault boat from the secondary airlock, the process is complete. Stale air rushes into the craft from the Spire along with a small piece of broken Wraithbone. The passage beyond is jet black and otherwise quiet.

“Definitely the ssssilent type,” remarks Sytili. Suddenly the zoanthrope chitters and begins spinning in circles.

“Sytili?” questions Acerea, obviously concerned. “What’s wrong?”

The plaguebearer doesn’t get an answer until the Tyranid stops gyrating. “I tried to lift that bit of plasssstic and ended up lifting myself. Very disssorienting”

“That’s wraithbone for you, dear. Try not to be so reckless.”

You yourself focus on the corridor ahead of you. Still no movement.

> [1] Advance out on your own cautiously. This reeks of a trap.
> [2] Escort Acerea as if nothing’s wrong.
> [3] Remain here while Acerea and Sytili go do their thing.
> [4] Write in
>>
>>36590139
>[2] Escort Acerea as if nothing’s wrong.
>>
>>36590139
> [1] Advance out on your own cautiously. This reeks of a trap.
If it looks like it's too easy, it never is.
>>
>>36590139
> [4] Write in
Escort Acerea, but be cautious and keep your eyes peeled.
>>
>>36590448

I think this is basically going to be it.

Writing...
>>
>>36590139

You wave to get Acerea’s attention before motioning up the umbilical. “Let’s get a move on. The longer we’re here the greater chance we’ll be discovered. Though I half expect they know we’re here already and we’re walking into a trap.”

Acerea looks between you and Sytili for a moment. Turning to the latter, she whispers, “Stay here and don’t let anyone in. We’ll let you know if we need the gaunts.”

“Ssssure…”

With that the plaguebearer straightens up and walks over to you. “Shall we?”

You nod silently and move out ahead of her. Close enough to grab her in an emergency but not enough to where one grenade will get you both. Not that any of it seems to matter. All that’s jumped out at you from the darkened wraithbone corridors so far is a big pile of nothing. Looking behind you you note that you’re leaving tracks in a very thick layer of dust.

“I wonder where they all are…” wonders Acerea aloud as she pauses in front of a control panel. You’ve passed several along the way but had elected to leave them alone thus far. “Keep a look out will you? I want to see what I can find out.”

You don’t really have to be told to do your job, but you glance either way an extra time just to humor her. “You know how to work that thing? I was just kind of pushing buttons at random earlier at the airlock.”

She chuckles. “Yes, I noticed. And not entirely. I know some Eldar but I’m certainly not Ignitrix when it comes to technology.”

“Fair enough.”

Several minutes pass with no external stimulation other than the sound of Acerea tapping away. Finally she steps backs and sighs. “Well I learned one thing at least. There’s a heavily shielded, secure section situated at the top of the Spire. Other than that though? Not a soul aboard. Not even on the ships that are docked here.”

“So… they’re actually ghost ships?” you ask.

“Seems that way.”

(cont)
>>
>>36591025

> [1] Well maybe the shielded section will have some Eldar
> [2] Can’t corrupt ghosts. Back to the Shark.
> [3] If no one’s on them, why not steal one of the Eldar ships?
> [4] Write in
>>
>>36591041
> [1] Well maybe the shielded section will have some Eldar
Might as well make sure. Or get something out of this so this whole trip wasn't a complete waste of time.
>>
>>36591041
> [1] Well maybe the shielded section will have some Eldar
>>
>>36591041
> [1] Well maybe the shielded section will have some Eldar
>>
Guys, isn't this how every space survival horror starts? Have we not learned our lesson?
>>
Three skulls says that they're run by tiny infinity circuits.
>>
>>36591041
>1
Ah phone posting. It's just great.
>>
>>36591041
> [1] Well maybe the shielded section will have some Eldar
Then, if no-one really is home;
> [3] If no one’s on them, why not steal one of the Eldar ships?
>>
>>36591150
We're demons.
We're higher on the hierarchy of horror monsters. And almost every other monster.
They should be scared of US!
>>
>>36591041
>[1] Well maybe the shielded section will have some Eldar


Oh! a thing! A protected thing! Must investigate!
>>
[1] it is.

Writing...
>>
>>36591293
Another good point. If it's worth protecting, it's worth looking at.
>>
>>36591293
>>36591325
Progress is the path of most resistance.
>>
>>36591351
>Progress is the path of most resistance.

Nice. Sounds like an old Rogue Trader quote.
>>
If we meet Eldars and Acerea manages to convince some but not all to turn to Nurgle, what do we do with the leftovers?
I say we try to turn then to Khorne, playing on their pride to regain honour, strike back at Slaanesh, and saying that it's what Kaine would have wanted.
From the leftovers of that we can make a gift to Ignitrix and try to turn some to Tzeetch. They like reliving the glory days of their race, making discoveries, and having hope to bring those days back (just don't mention the horrible mutations).
And the stubborn ones, we can assume they're actually Slaanesh-worshiping masochists who want to have unspeakable things done to their souls when they die to get off and show Slaanesh their devotion. And we can gladly help them with that. Isn't Cinder nice? actually it's probably the empty soulstones for them
>>
>>36591041

“This section up above us, anything between here and there?” you ask.

“Not as far as I can tell,” Acerea replies as the two of you begin walking again. “But the size of the corridors seem oddly large. They’re the biggest just outside of where the shielding ends.”

“How do you mean?”

“I mean that Eldar don’t usually build that big. It usually interrupts the flow inherent in all their designs.”

“If you say so…”

You return your attention to the seemingly never-changing passageways. It doesn’t take all that long to traverse up the Spire. In fact it’s as if the Spire itself is actively aiding or guiding your ascent. You never quite catch the wraithbone shifting but you always can tell when a passageway wasn’t there before by the missing layer of dust. By the time you’ve reached the section Acerea thought to be abnormally large, your paranoia is at an unprecedented level.

The section itself is a collection of high, wraithbone crystal arches that run in a torus beneath the heavily shielded partition. Various alcoves and rooms pocket the walls, giving the illusion of a once thriving community complete with shops and domiciles. After touring around half of the ring, you’ve yet to find any sign of how to proceed upwards.

Until you walk just a bit further, that is.

In one of the alcoves on the inner portion of the ring is an elevator. Guarding the hallway up to it are two wraithlords, one on either side. Easily twice your size, they seem to be otherwise inactive.

> [1] Acerea! Go Diplomance!
> [2] Go say Hi yourself
> [3] Nope.jpg
> [4] Write in
>>
>>36591787
>[2] Go say Hi yourself
Say hi the Khornate way
>>
>>36591787

> [4] Visit Quark's and collect some Latinum
>>
>>36591787
> [4] Write in
Have Acerea diplomance, but stay in front of her a get ready to "say Hi" yourself.
>>
>>36591787
>[2] Go say Hi yourself

lead from the front. tell Acerea to step in if we start sounding like an idiot.
>>
>>36591867
what?
>>
>>36591902

We're on DS9. Or at least this reminds heavily of the Promenade. Maybe that's by design though. Even the default Haven Spire model is very Trekky in design
>>
>>36591902
Deep Space 9
>>
>>36591787
> [1] Acerea! Go Diplomance!
>>
I think [2] is tied with [1] so we'll wait.
>>
>>36592107
Well, I say, 1 unless we can both.
>>
>>36592293
[1] it is then.

Writing...
>>
>>36592293
you mean >>36591877 ?
>>
>>36591787

You share a glance with Acerea. “So do you want to…” you ask, pointing over at the giant wraithbone constructs.

She bites her lip nervously then nods. “Couldn’t hurt I guess. Gotta start practicing my speech anyways.”

“You mean you didn’t practice before now?”

“Well no I did, but a Zoanthrope who’s already corrupted isn’t a very good sounding board.”

“Fair enough. I’ll be right behind you should things go south.”

Acerea smiles weakly and steps forward. “Well hello there,” she calls out. “Do you think you could let us by? We just want to speak to whoever or whatever is up there…” She points at the ceiling. “...and we’ll be on our way.”

Silence. Neither Wraithlord so much as twitches. They might as well be statues.

“Umm… I guess if you don’t care…” Acerea tries to step past the two only to have her way blocked almost instantly by a pair of ghostglaives.

“NONE SHALL PASS,” thunders one of the constructs.

“NONE SHALL PASS,” echoes its fellow.

You’re already moving forward as Acerea tries once again to talk with them. “Now look here, I don’t want to fight you if I can help it. I’m sure you used to be very nice Eldar. But I need to speak with…”

The Wraithlords repeat their statement. She’s not getting anywhere.

> [1] Add your own special flare to the conversation (Ag)
> [2] See if you can’t find a way around (Per)
> [3] Run distraction for Acerea so she can get past them (WS)
> [4] Write in
>>
>>36592546
>[1] Add your own special flare to the conversation (Ag)
>>
>>36592546
"Hi, my name is None. You said I can pass, right?"
>>
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>>36592595
>>
[4] "We come to seek allies to destroy She Who Thirsts. Take us to your leader."
>>
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>>36592595
he. Just like Odysseus
>>
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>>36592595
>>
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>>36592595
Okay we have to do it.Pic related is our face when we say it
<
>>
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>>36592595

Fine.

Roll 1d100 vs 42 (Fel)
>>
>>36592595
Uhhh...let's just see where this goes.
>>
>>36592546
> [1]
>>
Rolled 80 (1d100)

>>36592733
>>
Rolled 8 (1d100)

>>36592733
>>
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Rolled 74 (1d100)

>>36592733
>actually used my writein
Today is a good day.
>>
Rolled 91 (1d100)

>>36592733
>>
Rolled 51 (1d100)

>>36592733
>>
>>36592759
BAD WORDPLAY IS PLEASING TO KHORNE.
>>
>>36592759
Khorne yes!
>>
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Rolled 2 (1d100)

>>36592759
Ah, cheese. And cheesing. How I love it. Khorne obviously approves.
>>
>>36592733
As a GM, I know your pain.

>>36592759
Pass for the Pass God!
>>
>>36592759
Of course.
>>
>>36592759

Well if Khorne says so...

Writing...
>>
>>36592546

“Hey Acerea, lemme try,” you say, gently pulling her back so you’re now in front of the Wraithlords. They remain in their blocking positions, ghostglaives firmly planted in the deckplates.

“Do you have to fight them Cinder? I don’t feel like that’s going to win us any favor with whoever’s controlling them.”

You glance back over your shoulder and wink. “Oh trust me. It’ll be fiinnnneeee.”

She raises an eyebrow as you turn back to look up at the Wraithlords’ helmets with the biggest shit-eating grin you can muster. “Hi. My name is ‘None.’ You said I could pass, right?”

The Wraithlords look down at you then back at each other. At the same time you hear a squeaky and incredulous “what” from Acerea behind you. Only for it to be repeated much louder and stronger when the constructs holster their blades and stand aside.

“See? Easy. You just have to-”

“But that’s impossible,” claims Acerea.

“Certainly seems possible to me~” you call back as you walk past the Wraithlords. The plaguebearer joins you after a moment with pursed lips. She remains silent as the elevator starts up, only commenting when you’re out of sight of the constructs.

“I’m starting to see why Ignitrix had a hard time planning around you.”

You look over to her. “Don’t tell me you’re going to start pouting like she would in this type of situation.”

“No dear, you’d like that too much. Besides, I still have to talk to whoever or whatever is behing those things and convince them to become members of the Nurgle family.”

“Hah! So you still have some bite in you. Good, good…”

(cont)
>>
>>36593165

You trail off and look up as you wait for the elevator to stop. When it does, the doors open up to a strange sight. Three beds lay equidistant from one another across from a large, glowing wall of circuitry. The beds are occupied by Eldar in robes adorned with a triangle-like glyph flanked by wing iconography. Beside each bed is a staff also tipped by the triangle-glyph. As with the Wraithlords, the Eldar do not respond to your entrance.

> [1] Okay really Acerea, go diplomance.
> [2] GENTLEMEN (and possibly ladies) DO YOU HAVE A MOMENT TO TALK ABOUT CHAOS?!
> [3] Write in
>>
>>36593184
> [1] Okay really Acerea, go diplomance.
>>
>>36593184
>[2]
>>
Rolled 82 (1d100)

>>36593184
>> [1] Okay really Acerea, go diplomance.

I trust you Ace. You got this.
>>
>>36593184
>[1] Okay really Acerea, go diplomance.

Classy time!
>>
>>36593184
>[2] LADIES (and possibly gentlemen) DO YOU HAVE A MOMENT TO TALK ABOUT CHAOS?!
FTFY
>>
>>36593184
>> [1] Okay really Acerea, go diplomance.
>>
>>36593184
>[2] GENTLEMEN (and possibly ladies) DO YOU HAVE A MOMENT TO TALK ABOUT CHAOS?!
>>
>>36593184
>> [1] Okay really Acerea, go diplomance.
>>
[1] wins I believe.

Writing...
>>
>>36593184

“Go on then. I’m sure you’ll be fine,” you say as you usher Acerea out of the lift. As soon as the two of you are out of the elevator the doors shut and lock behind you.

“Who are you to interrupt our slumber?” The question seemingly comes from the room itself, much like an AI, but your keen eyes catch one of the three Eldar’s lips moving. Instead of answering yourself, you look to Acerea.

She doesn’t seem to have noticed as you have so she’s left looking around at the room in general. “We… I have come to see whether you wish to be free of the hell that your souls are fated to. I offer a chance to save yourself from Slaanes-”

The very air swirls into a maelstrom at the mention of the Chaos God. All three Eldar speak this time. “DO NOT SPEAK OF IT WHO THIRSTS TO US.”

Eventually the flurry of psychic activity dies down and Acerea presses onwards. “Alright then… Let me put it another way. If you don’t take my offer, you’re stuck as you are now: in your spirit stones and your Infinity Circuits clinging to some vague hope that it will one day be enough to-”

“It was your kind who took Isha from us in the first place,” speaks the middle Eldar.

“Why should we listen to any daemon’s lies,” another asks.

Acerea sighs, then summons forth the five spirit stones she had been given. “Because it was Isha who sent me.”

Another hurricane erupts, accompanied by a loud howling wail. It doesn’t show any signs of lessening but Acerea’s standing in ground.

> [1] Let her keep going
> [2] Chip in yourself (Fel)
> [3] Run over to one of the Eldar and remove them from the bed
> [4] Write in
>>
>>36593606
> Let her keep going.
Trust in the Ara At a~
>>
>>36593606
>[1] Let her keep going
>>
>>36593606
> [2] Chip in yourself (Fel)
"Well, I guess if you don't want to see her again or consider her the mother of your kind anymore..."
>>
Rolled 97 (1d100)

>>36593606
>[1] Let her keep going
>>
>>36593606
> [1] Let her keep going
Acerea is a big girl, we don't need to step in until shit goes down.
>>
>>36593606
> [1] Let her keep going
>>
>>36593606
What's our Fel, again? I can't check the sheet and I'd like to know the odds before trying to chip in.
>>
>>36593739

42.
>>
>>36593770
Eh, probably with a penalty since demon... I guess
>>36593606
>1
>>
>>36593606
>[1] Let her keep going

She got this
>>
Monologues!

Writing...
>>
>>36593606

Clutching the stones close, Acerea shouts into the psychic storm. “What? You don’t believe me? That the mother of your kind sent me to see that her children wouldn’t suffer anymore?!”

“WE DO NOT BELIEVE YOUR LIES.”

“That she wept knowing that the only chance of seeing you happy was corruption by the very God who holds her captive? That it was either this or damnation!? Is that what you want?!”

The whirlwinds continue without a reply. As for the plaguebearer, she lowers her voice. “I get it. I really do. You don’t want to be minions of Chaos. You don’t want some greater power holding control over your souls. You want to be free. I was once like that you know. I was once human. But do I regret being made into what I am now? Not at all. The salvation offered by the Corpse God is a lie, a falsehood. Much like the protection your spirit stones offer. They are a temporary solution to a permanent problem.”

As if passing into the eye of the storm, the winds drop off suddenly. The middle Eldar raises off of their bed and removes their helmet. “Fear,” she says, holding the helmet to her side. “Fear is the driving force. We do not wish to die. We do not wish THAT.”

You chuckle mentally. That’s exactly what Acerea was driving towards. In the few moments before the plaguebearer counters you look over the Eldar Spiritseer. Startlingly blue eyes peek out from a curtain of golden hair. Across her forehead is a strange, gate-like glyph in dark ink. This same ink colors her lips and provides definition to her eyes.

“And that, my sister-in-law, is why I have come to you.” Acerea takes a single spirit stone from the group and holds it out. “The Hope and resistance that defines you springs from that fear. It is the truth of reality. It is part of the whole that I, and by extension Nurgle, offers you. You need only stop wallowing in death and instead focus on the joy of living.”

(cont)
>>
>>36594531

Even though you lack any psychic powers you can hear the gears turning in the Eldar’s head. If anything, all of this has got you wondering what you’d say to corrupt someone to Khorne. Finally, the Spiritseer speaks.

“My colleagues do not share my optimism. But they are also not of my craftworld, of Iyanden. I shall take your words into consideration and meditate upon them. Should I find them favorable, I will become that which you ask.” Suddenly her voice drops low as she jabs her spear in Acerea’s direction. “But be warned, if I find this spirit stone not to be from Her, I will personally hunt you down and slaughter you for defiling her name.”

With that the spirit stone offered by Acerea floats out of the plaguebearer’s hands and over to the Spiritseer. You’d think Acerea would be happy with this turn of events but she seems to be even more worried than when you came in.

> [1] Continue to be the big dumb red thing in the corner. You’ll ask later.
> [2] Ask now.
> [3] Write in

Fucking Eldar man. I spent a good two weeks thinking how best to do this. It probably still doesn't fly by canon but fuck it. It's better than Black Library still. Or so I hope.

Also fuck typos. G-docs fails me
>>
>>36594562
>2
Maybe if they see chaos cooperating, they'll be more likely to listen.
>>
>>36594562
> [1] Continue to be the big dumb red thing in the corner. You’ll ask later.
No need to complicate things.
>>
>>36594562
>Ask later.
It's fun being a big red awkwardly placed statue of unbridled fury.
>>
>>36594562
>Hey, you two gawkers sitting over there lollygagging, what say you two?
>>
>>36594562
what are we asking?
>>
>>36594562
> [3] Write in
"Can I make my pitch or should I wait?"
And ask her when we're in private.
>>
>>36594562
>Iyanden

Umm, guys. They REALLY don't like Tyranids. Cinder doesn't know that but I think Acerea does.
>>
>>36594562
>> [1] Continue to be the big dumb red thing in the corner. You’ll ask later.
We ought to let them mull it over for a bit before giving our input.
>>
>>36594562
> [1] Continue to be the big dumb red thing in the corner. You’ll ask later.
>>
File: Headpats~.png (1.48 MB, 1500x1875)
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>>36594636

"Fury." Right.
>>
File: 1388312906923.gif (134 KB, 480x270)
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>>36594765
Who is the one who made this....I MUST GO AND PRAISE HIM/HER/IT!
>>
>>36594798
I dunno, but you need to pay mind to twitter
>>
[1] has it I think. Writing...

>>36594798
.Less from /a/ (Well /jp/ now). p01ntless on DA
>>
>>36594765
Headpats are only wholesome with Iggy IMO. The rest of the time, it's a bit weird.
>>
>>36594562

A few moments of silence pass as the Spiritseer stares at the stone in her hand. Then she asks, “Was that all?”

Acerea starts. “Yes, yes that was all. We’ll be downstairs in-”

“In the Imperial craft housing several Tyranids.” Acerea flinches. “Yes we know about them. As do we know about the ship you have hidden in the nebula.”

That’s enough to get you to speak. “Then why go through all this?”

“Oh ho! So the Khornate has a tongue!” The Eldar turns slightly to look at you. “Because we were curious what purpose you had here. Once we found out you were daemons AND housing Tyranids, that interest doubled. My fellows thought we’d end up resorting to using our ghostships to cleanse you from the system and the wraithlords from the station.”

“THAT MAY STILL HAPPEN,” chime in the two on the beds, still in their trance-like state.

“Right…” You look over at Acerea and shrug. “Shall we go then?”

“Yeah…”

You half expect to have a barrage of psychic bolts thrown at your back when you turn away, but none come. The door to the elevator unlocks and allows you to proceed back down to the level below. Once you’re past the Wraithlord guards they seal the passage once again.

“I hope you said all you needed to Acerea. Doesn’t look like you’re going to get a follow-up today.”

She turns to you and faintly smiles. “I was worried her being of Iyanden. They have a very bad history with Tyranids. But I guess the fact she’s both a corsair (or an outcast) and willing to consider Chaos means she’s abnormal.”

“And we do so love our abnormalities…”

(cont)
>>
>>36595140

When you reach the umbilical back to the Shark you see five Wraithlords standing outside of it. They stiffen as you approach but otherwise allow you to exit. All is as you left it, though Sytili seems a little more nervous.

“...and they jussssst came out of nowhere. Perhapsss the wallsss themssselvessss. We could not even get out to sssstretch our legsss.”

“Honey, you don’t have legs.”

“You know what I mean.”

Well the Eldar said she’d get back to you. The question is where to wait.

> [1] Stay here on the station in the Shark.
> [2] They know about the Engine. Might as well head back there.
> [3] Write in
>>
>>36595160
>[3] Write in
Ask one of the Wraithlords if they give a shit if we stay.
>>
>>36595160
>2
Let's not overstay our welcome. If this goes south, I'd like to be able to get out of here.
>>
>>36595160
>> [2] They know about the Engine. Might as well head back there.
>>
>>36595160
>>36595186
this
>>
>>36595160
>Hey bonehead and chromedome, give me your lances, I'mma dual wield them. Besides, you've got more!
>>
>>36595160
> [3] Write in
Lets see if we can get permission to bring the Engine close to the station.
>>
>>36595160
>> [2] They know about the Engine. Might as well head back there.
Doesn't seem like there's much point in sticking around, and they seem rather skitish around nids...
>>
>>36595186

If you poke your head out and ask, they don't respond. In fact they seem even more statuesque for you asking.

>>36595249

Still no reply but you swear one turned slightly away.

>>36595252

See above
>>
>>36595160
> [3] Write in
Ask a wraithlord to Spar with you.
>>
>>36595292
Let's just go back to the ship. We can chat em up if we join forces.
>>
She's Iyanden, ok. What are the other two "sleepers"? With all this ghost and wraith stuff I was going to say the entire station is an Iyanden outpost or something, but it apparently isn't.
>>
>>36595330

> Shit we should have asked for 1000, Alex
>>
>>36595160
>>36595299
Seconding. They must be strong warriors if they're wraithlords.
>>
>>36595160
>>36595249
>>36595299
Ooh, maybe we could wager their glaives on it. But what do we give them in the "hell freezes over" event that we lose?
>>
It might be my imagination but I think [2] is tied with the "Spar with w/ a Wraithlord" write-in. Guess we'll wait.
>>
>>36595397
They get the honor of having bested Khorne's favored Bloodthirster
>>36595427
I'll brake the tie with a point for sparring
>>
Sparring huh. Well I guess that can happen. Not like I had originally planned for it or anything, baka. What are you betting or are you going to rely on >>36595452 to be enough incentive?
>>
>>36595427

Ask the Wraithlord. If unresponsive or decline, head back... no harm in asking...
>>
>>36595581
>Our jewel and chain claws.
>>
>>36595581

What would the bound soul of an Eldar Warrior want?

The only incentive I can think of is keeping it's skills sharp by pitting them against an unusual adversary...
>>
>>36595657

Love. Or a blanket. A big blanket.
>>
>>36595581
>>36595603
Seconded
>>
Let's see what happens. Writing...

>>36595609

One you could bet but the other's kinda fused with your being.
>>
>>36595792
Our bond with Iggy is that strong!?
>>
>>36595832

He means the chainclaws. But I see what you did there.
>>
>>36595609
>jewel
what jewel?

and I'd rather not bet anything meaningful to us
>>
>>36595901
Iggy's emergency booty-call she lent us.
>>
>>36595942
right then, fuck betting that
>>
>>36596013
bet headpats.
>>
>>36596013
Relax, Iggy's always going to be with us deep within the filthy bunch of blood cells that is our heart. Besides, it is a poor Khornate who would let a trinket get in the way of glory.
>>
>>36596013
Why would we do that? We don't even know what it does other than that it will help us and you want to bet it to the Eldar? That seems like a terrible idea. Besides, I don't think Iggy will be terribly happy with us if we lose it, not that we will in any case.
>>
>>36596048
>bet Kanslaps
>>
>>36596060
>it is a poor Khornate who would let a trinket get in the way of glory.
Glory would be sucessfully completing our mission here and rejoining our fleet to go spill more blood, if we get into trouble and can't booty call our pet birtbutt then theres no glory, thats just being stupid enough to fuck ourselves over by betting our emergency line.
>>
>>36596077
Anon, I'm agreeing with you, I said 'fuck betting that' as in, "Fuck, there is no way in hell we are going to bet that".
>>
>>36596077
She pulled it out of her ass, we can always get more when we meet back up with her. Besides, this is a chance to get a Warithglaive, and that opportunity doesn't come along all that often.
>>
>>36595160

Waiting is boring. If you’re going to do something, it might as well be productive. To that end you slip out of the Shark while Acerea and Sytili are chatting. The Wraithlords once again do not block your comings and goings. You size them all up and finally come to stand right in front of one whose glaive is particularly appealing to your eye.

“Do you tin cans still spar for fun or do you just sit around doing nothing?” Your taunt seemingly goes unnoticed at first. Then the Wraithlord speaks.

“Caring about this realm is difficult. We often need guidance from the seers.”

“Yeah that’s great and all, but what I want to know is if you feel like fighting one of Khorne’s favored.”

Silence. Then the Wraithlord shifts to defensive position with its glaive in hand. You didn’t even see it draw it. This is going to be good. Walking away to assume the proper dueling starting distance, you point at the blade. “When I win, I want that sword.”

“You shall not survive this day, daemon.” By now the other wraithlords have moved out of the way, though they’re still nearby the umbilical.

“Oh?”

The very instant you’re where you should be to start a duel, the construct advances. The massive blade barely misses you as you step aside. There’s no way in hell you’re blocking or parrying that with your claws alone.

> [1] Psh. Who needs a weapon? You don’t. Claw time. (WS)
> [2] Maaaybe you should think about getting a weapon. (WP)
> [3] He can’t charge you if you trip him with your chains! (BS)
> [4] DODGE (Ag)
> [5] Write in
>>
Rolled 64 (1d100)

>>36596134
>> [3] He can’t charge you if you trip him with your chains! (BS)

Debuff's aren't very Khorney. Then again, neither is dying.
>>
>>36596134
>> [1] Psh. Who needs a weapon? You don’t. Claw time. (WS)
>>
>>36596134
> [4] DODGE (Ag)
>>
>>36596134
> [1] Psh. Who needs a weapon? You don’t. Claw time. (WS)
>>
>>36596134
>> [3] He can’t charge you if you trip him with your chains! (BS)
>>
>>36596134
> [1] Psh. Who needs a weapon? You don’t. Claw time. (WS)

I assume that the Wraithlord is larger than us. If so, then we can monopolise on it's size by sticking close to it, keeping in it's blind-spots. Hell, we could even try mounting it.... or stick to the age old 'Death by 1000 paper-cut' technique...
>>
1d100 vs 68 (really you should get a bonus for size but fuck that)

Don't miss.
>>
>>36596134
>> [3] He can’t charge you if you trip him with your chains! (BS)
>>
Rolled 15 (1d100)

>>36596305
welp
>>
Rolled 76 (1d100)

>>36596305
RIP AND TEAR
>>
Rolled 55 (1d100)

>>36596305
>>
Rolled 2 (1d100)

>>36596305
LET'S SEE IF ELDAR BLEED
>>
>>36596317
>>36596318
>>36596326

Cool you don't miss. Writing...
>>
>>36596305
We're about the same size.
>>
>>36596317
>>36596318
>>36596326
Looks like we did Khorne proud, gentlemen.
>>
>>36596332
He's made of bone, sir. Let's also be sure not to break his soulstone, that'd be helping Thirsty Slutbitch.
>>
>size bonus
Cinder is a Bloodthirster now, isn't she? She should be as tall, if not taller than the Wraithlord.
Also, it should be very slow, since there's no Seer to guide it.
>>
>>36596373
Would breaking the soulstone be a 1 or a 100?
>>
>>36596482
That would be why it would be a bonus for size, rather than a penalty.
>>
>>36596488
100 definately
>>
>>36596488
>100
>"Oh shit, I'm sorry!"
>"YOU FOOL, WHAT HAVE YOU DONNNNNNNOOOOOOOOOOOOOOO, NOT THERRREE! AAAAAAAAAAAHHHNNNNNN~! IT FEEELLLSSSS SSSHHHHOOOO GOOOOD!"
>"Uh, yeah, I'm gonna be taking this glaive now..."
>-5 to infamy
>>
>>36596134

Your best chance at ending this quickly would be to rip out the spirit stone at the Wraithlord’s core. But to get to it you’ll need to put a dent in that mass of wraithbone. While it whirls in an attempt to separate your head from your neck, you duck low and drive several punches with your claws into its side.

Nothing. Well, nothing in the sense you get zero reaction from the construct as part of the wraithbone dents. With no blood or skull to take, there’s very little in the way of immediate rewards for your actions. Still, as the glaive slices down towards your head, you’re reminded that the ends justify the means in this case.

After another few such clashes you disengage from one another. It’s sporting a few dents but so are you (-12 wounds). Really the only reason you even got hit was for lack of a proper parrying implement. Neither of you seems worse for the wear though.

> [1] Continue with the claws (WS)
> [2] You should look into getting a weapon (WP)
> [3] Channel a scorpion and use those chains (BS)
> [4] Dodge? Dodge. (Ag)
> [5] Write in

>>36596602
Confirming
>>
>>36596656
> [3] Channel a scorpion and use those chains (BS)
That damage was kinda heavy, lets go at it from range a bit.
>>
[2]+[3] We could chain up its weapon, come to think
>>
>>36596656

seconding >>36596696 idea to disarm the Wraithlord...
>>
>>36596656
>> [3] Channel a scorpion and use those chains (BS)
>>
>>36596696
I'll support this
>>
>>36596656
>>36596696
This
>>
Huh.

2d100

1st vs 41 (BS), 2nd vs 47 (WP)
>>
Rolled 65, 61 = 126 (2d100)

>>36596913
>>
Rolled 80, 55 = 135 (2d100)

>>36596913
>>
Rolled 51, 10 = 61 (2d100)

>>36596913
>>
Rolled 26, 37 = 63 (2d100)

>>36596913
>>
Rolled 6 (1d8)

>>36596933
>>36596944
>>36596947

Well you didn't pass the BS but you did pass the WP. That means I get to roll on a secret chart. Writing after that.
>>
>>36596972
*golfclaps*
>>
>>36596978
Secret chart? Oh boy!
>>
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>>36596978
>secret chart
>>
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>>36596978
>secret chart
>>
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>>36596978
>secret chart
>>
>>36596656

Deciding that the best way to get a weapon is to steal that of your opponent, you start to will forth chains of warp energy from your claws. Before you can amass enough, however, the Wraithlord begins charging. Whipping the chains forward anyways, you wrap them around the glaive and yank.

Only to discover that it wasn’t the glaive you ensnared but the construct’s wrist. You’re sent flying towards the weapon even faster as a result.

Screaming with rage, you put out your claw in a vain attempt to parry the oncoming blade. To both your surprise and the Wraithlord’s, you do. But not because of the claw - because of the massive straight sword, wreathed in white fire, that’s materialized within it.

So that’s where your Firestorm Blade was.

> [1] Nah you don’t need it. Claws! (WS)
> [2] This, this is my weapon. She fires 260… wait. This is a sword not a gun. (WS)
> [3] More chains! (BS)
> [4] Dodge? Dodge. (Ag)
> [5] Write in

Secret chart is a weapon chart. Your +2 claws have 8 different kinds
>>
>>36597246
>> [2] This, this is my weapon. She fires 260… wait. This is a sword not a gun. (WS)
>>
>>36597246
>> [2] This, this is my weapon. She fires 260… wait. This is a sword not a gun. (WS)
>>
>>36597246
> [2] This, this is my weapon. She fires 260… wait. This is a sword not a gun. (WS)
>>
[3] More chains. It's Christmas, let's wrap him up like a present before we send him to Khorne.
>>
>>36597246
>[2] This, this is my weapon. She fires 260… wait. This is a sword not a gun. (WS)
>>
File: FirestormBlade.png (53 KB, 704x65)
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For anyone not familiar with the OP stats of a Firestorm Blade in Black Crusade
>>
1d100 vs 68

And since you can parry now, less damage incoming
>>
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>>36597389
You could at least include the fluff, bro.
>>
Rolled 83 (1d100)

>>36597491
>>
Rolled 2 (1d100)

>>36597491
>>
Rolled 46 (1d100)

>>36597491
>>
>>36597507
This should do it.
>>
>>36597499
>>36597507
>>36597508

Well I'm pretty sure a 2 means you don't get hit at all. Writing...
>>
Rolled 82 (1d100)

>>36597491
here I go
>>
File: You can't stop this.gif (1.82 MB, 192x144)
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>>36597507
There's no stopping this train now.
>>
>>36597389
Not really "OP" in that system, tbh. Strong, but not broken like some of the later stuff.
>>
>>36597576

That ranged flame seems kinda broken. What could be worse?
>>
>>36597603
Have you ever played Black Crusade? The top tier stuff is all broken as fuck. That's how the balance works.
>>
>>36597603
An exploding psyker launching cannon.
>>
>>36597246
>> [2] This, this is my weapon. She fires 260… wait. This is a sword not a gun. (WS)
>>
>>36597246

Seeing the blade spring from nothingness surprises the construct. It steps back in alarm, leaving you an opening around its abdomen. A sharp slice across the midsection sees a rather satisfying gash open up in your blade’s wake. You need only one hand to effectively wield the weapon so the other’s free to wreak havoc in between blows. As such you sneak in a rake of your claws across the gash, widening it further.

By now the Wraithlord’s recovered. It bellows in rage and begins laying into you. Now that you have a material weapon to parry with it’s almost trivial for you to bat away each of its attacks. Jab right? Slice up and to the left. Cleave down? Whirl to the side while sliding its blade down yours to give you ample time to beat at its side with your claws.

This goes on for what feels like an eternity compared to all of your previous battles. No matter how many tears you cause in the wraithbone the construct keeps moving. Slower and more jerky than before perhaps, but still moving. In a way you respect the fact it’s been able to keep up with you this long. That said, you’re thankful you don’t have to fight multiple of them at once for the time being. Especially since this bastard refuses to go down.

Another clash of metal and whirl of red sees the Wraithlord’s spirit stone laid bare.

> [1] Grab it with a claw between blows (Ag)
> [2] Slice it out with your blade (WS)
> [3] Rip it out with your chains (BS)
> [4] Offer to stop there (Fel)
> [5] Write in
>>
>>36597877
>[1] Grab it with a claw between blows (Ag)
>>
>>36597877
>> [1] Grab it with a claw between blows (Ag)
>>
>>36597877
>> [1] Grab it with a claw between blows (Ag)

What are we? A Nurglette? This fight is only ending when one of us is lying on the floor. We should ask for it's name though. Wraithlord put up a good fight.
>>
>>36597877
> [4] Offer to stop there (Fel)

We want these people to like us.
>>
>>36597877
>> [4] Offer to stop there (Fel)
>>
>>36597877
> [4] Offer to stop there (Fel)
This is only a 'friendly spar', besides, It helped us find our Firestorm Blade... At least worth the 'Sword' bet...
>>
Seconding [4].
>>
>>36597877
>[1] Grab it with a claw between blows (Ag)
Showing him we could crush him, I'm just not sure if using our sword could be bad, so we grab.
>>
>>36597921
Before dealing with the external, deal with the internal. Would WE like it if we showed mercy on anyone?
>>
>>36597877
>[1] Grab it with a claw between blows (Ag)

>stopping before hte fight is over
>wanting to bring shame to Khorne like that
We have gone soft, but not that bad.
>>
>>36597877
Uhhh...ELH? Can you confirm that we're only seeking to snatch, rather than smash or do irreparable harm to the soul-stone with a successful roll? I voted for 1 with the intention of not sending someone's essence to Slaneesh's maw.
>>
>>36597877
> [1] Grab it with a claw between blows (Ag)
>>
>>36597921
I don't see how not going through with our boast would endear us to ancient warriors.
>>
>>36597877
> [4] Offer to stop there (Fel)
>>
>>36597982
Confirming

>>36597968
>>36597972

Eh, you're forgetting the other side to the Khorne coin. Acerea spoke to Nurgle's earlier.
>>
>>36597982
I think its pretty clear we will grab it, otherwise it would say smash it with the claw.
>>
>>36597968
If we kill him now, we send him to slaanesh. We need to convert him to Khorne, before we shank him. Better to show him we're stronger, and give incentive to improve himself and try things...our way.
>>
Showing mercy isn't Khornate. We'd lose infamy from offering to stop fighting. Let's just cut off its limbs.
>>
>>36597877
>[1] Grab it with a claw between blows (Ag)
>>
>>36598026
We're not killing him, we're defeating him. His soulstone will still be intact, the body will not.
>>
>>36598037
No we wouldn't.

Stop being retarded for fucks sake, Khorne values honourable combat between worthy foes just as much as a lopsided bloodbath.
>>
>>36598037
Infamy loss for behaving honourably in a friendly sparring match? I dunno who your GM is, but he needs to ditch post-Ward chaos fluff.
>>
>>36598037

Remember - Khorne's also martial pride and accomplishment/betterment. As this was a friendly duel, the sporting thing would be to make the offer.

Least that's how I see it. Cinder's not your typical "BLOOD FOR THE BLOOD GOD" screaming idiot so it works out.
>>
>>36598085
>Khorne values honourable combat between worthy foes
Which does not include insulting your opponent by implying he can't follow through with the fight.
Showing mercy is against Khorne, because it dishonors your opponent.
>>
>>36598037
You are an idiot. This has been stated several times that you are wrong, hell, ELH just confirmed it in >>36598013
>>
>>36598085
>>36598100
>>36598093
You faggots confuse honorable with "sporting". Khorne isn't about just competing. He is about struggling and challenge. Breaking up a fight to take pity on your opponent i9s not Khorne at all.
>>
>>36598110
>Showing mercy is against Khorne, because it dishonors your opponent.
For fucks sake moron read >>36598013
>Eh, you're forgetting the other side to the Khorne coin. Acerea spoke to Nurgle's earlier.
and >>36598100

>>36598126
Right, keep on ignoring what the QM himself is saying on this matter and make up yoru own canon in your deluded mind...
>>
As interesting as all this is, I believe [1] wins 7 to 4.

1d100 vs 55

Don't miss.
>>
Rolled 56 (1d100)

>>36598149
MERCY

FOR KHORNE!
>>
>>36598110
We're not showing "mercy", we're letting him back down honourably, so we can convert him later. This isn't out of the goodness of our own heart, which is what "mercy" is. This is a literal conversion attempt with fire and sword, and that is not going to happen if we chop up the things we want to convince to join our team.
>>
>>36598134
Dude,
>If you’re a die-hard lover of canon, I suggest you turn away now.
Seriously, don't be such a idiot.
>>
Rolled 55 (1d100)

>>36598149
>>
>>36598149
>vs 55
>>36598161
>Rolled 56

khorne you gigantic cocktease

>>36598170
anon, you're the one arguing against the QM and trying to be the diehard lover of canon, you just shot yourself in the foot
>>
Rolled 83 (1d100)

>>36598149
Lost roll for lolz.
>>
>>36598163
>and that is not going to happen if we chop up the things we want to convince to join our team.
Thats how you usually show someone that joinging you is worth it, by defeating them and sghowing them how weak they are right now.

>>36598134
Except what he said had absolutely nothing to do with that nor did it imply Khorne likes showing mercy. Thats just bullshit, he isn't called the bloodgod to be ironic about it.
>>
>>36598193
>Except what he said had absolutely nothing to do with that nor did it imply Khorne likes showing mercy.
>Eh, you're forgetting the other side to the Khorne coin. Acerea spoke to Nurgle's earlier.

Sure, great argument you've got there anon.
>>
>>36598179
>anon, you're the one arguing against the QM and trying to be the diehard lover of canon
> and make up yoru own canon
Well is it now canon and ELH makes up his own stuff, or his it not and I'm making up my own? Can you decide on your brand of faggotry somtime soon?
>>
>>36598193
>Thats how you usually show someone that joinging you is worth it, by defeating them and sghowing them how weak they are right now.
So you want to undo all the work we did in tracking these Eldar down and trying to convert them for Acerea?

You want to deliberately sabotage our mission her?

What the fuck anon?

We can't convert anyone IF WHEN WE TRY TO SAVE THEIR SOULS YOU GO AND DAMN THEM TO THE WARP
>>
>>36598193
And we can accomplish that just as well by letting him back down, without the potentially failure inherent in chopping him up, including borking the conversion attempt and sending his soul to slaanesh, because we missed and shattered the stone.
>>
>>36598212
Actually ELH's canon and GW's canon on this issue is the same, the only one with a different view of things is you, no faggotry here on my part, your the one ignoring and arguing against what the QM has stated several times now.
>>
>>36598229
>YOU GO AND DAMN THEM TO THE WARP
What the fuck are you on? No one wants to do that. We just grab the stone to show them we could. Maybe you should try reading the story first to get the context.
>>
>>36598161
>>36598173
>>36598192

Khorne pls.

55 vs a 55 means you technically pass. Which I suppose is the best kind of passing. Writing...

In the grand scheme of things, I suggest deciding this whole coin issue before it's Cinder's turn to convert someone. Just food for thought.
>>
>>36598193
>Thats how you usually show someone that joinging you is worth it, by defeating them and sghowing them how weak they are right now.
Right, go and destroy his soulstone and send him to Slaanesh because you want to prove a point, which somehow makes the others want to convert to nurgle, when we were already converting them to nurgle without turning them against us...

You win retard of the thread award.
>>
>>36598247
There is absolutely no line in anything ever being written about Khorne indicating heappreciates mercy or backing down from a fight. Thats the exact kind of thing Khorne is not about. Thats why he is called the bloodgod.
>>
>>36598273
>mercy or backing down from a fight.
That's not what we are doing you idiot.

Your not even reading the quest at this point.

Go sperglord and canon lawyer in the 40k generals instead of shitting up this thread.
>>
>>36598229
>>36598266
Did you idiots even read what the decision was about? None of the options included destroying the soulstone, nor did anyone argue to do so.
You should seriously consider actually reading the story instead of wasting postcount.
>>
>>36598292
Because botching the roll to grab it with our claws isn't going to destroy it, yup! Good thing we didn't, aye?
>>
>>36598327
No it wouldn't, it would just mean we fail to grab it. Because bothcing an attempt to grab something won't mean you grab it anyway.
At this point your just grasping.
>>
>>36598292
what >>36598327 said, which is what we were worried about.

>>36598357
>it would just mean we fail to grab it.
no it wouldn't, we're trying to grab a tiny stone on a moving target with our warp claws, of course if we botch we're going to fuck it up
>>
>>36598327
>We shouldn't do something because botching could mean bad things happen if the QM decides so
Well shit, should we never do anything then?
>>
>>36598357
You may want to visualise trying to grab a small gem with fuck-huge rending claws, anon. A failed roll isn't always a "miss".
>>
>>36598377
If you fail a roll to grab something, you fucking fail to grab it. If he wanted to include the chance of destryoing it, he would have made us roll 2d100 for grabbing and for not mishandling the thing.
>>
Only a 100 would have broken it. I'm not that evil. Failing the roll would have meant you didn't get a hold of it due to some sudden blow or maneuver from the wraithlord.
>>
>>36598428
You are far kinder than I.
>>
>>36598456
You are a terrible GM then
>>
>>36597877

For a moment, you consider straight out asking the construct whether it wants to continue at this point. It would be the sporting thing to do, after all. However that train of thought is derailed as it attempts to bat your sword from your hands.

“Hey now, none of that,” you muse as you maintain your grip on your weapon. Your counterattack sees your blade slicing down and right, forcing your opponent to move up and left. That gives you just enough room to reach in and cup the spirit stone in the palm of your free claw.

“With that, I believe I’ve won. Now stop struggling and concede the duel. I have no wish to give Slaanesh any playthings today.”

For a moment you’re worried that you’ll have to rip out the stone proper. But then the Wraithlord backs down and lowers its glaive. Behind it you notice all of the other constructs removing their hands from the hilt of their own glaives.

Reading the mood, you release your grip on the stone and step back. “Tell you what, since I have my own sword now you can keep your glaive. Besides, if we work together in the future I’m sure I can just requisition one of my own.”

To your surprise, the wraithlord offers it out anyways. “Take it,” it says. “I shall earn another. This one is yours.”

> [1] Well I mean if you INSIST…
> [2] No. Bad Warrior. Keep it.
> [3] Tell him he can earn it back one day if he chooses to come fight for you
> [4] Write in
>>
>>36598474
Everyone is to someone. I'm not the one who kicks whiners and sperglords out of the house, though. The rest of the group does.
>>
>>36598525
>> [3] Tell him he can earn it back one day if he chooses to come fight for you
>>
>>36598525
>> [3] Tell him he can earn it back one day if he chooses to come fight for you
Begin the conversion of the Eldar.
>>
>>36598525
>[3] Tell him he can earn it back one day if he chooses to come fight for you
>>
>>36598525
>> [3] Tell him he can earn it back one day if he chooses to come fight for you
Oh hell yes.

We need to find out his name, and get his number
>>
>>36598525
May as well be shameless. [3]
>>
>>36598525
>> [3] Tell him he can earn it back one day if he chooses to come fight for you
Or something like holding it untill he wants it back, just gotta give us a good work out(even if it's not) like today if he wants it
>>
>>36598525
>> [3] Tell him he can earn it back one day if he chooses to come fight for you
>>
File: 1399142721058.jpg (1.09 MB, 4000x3500)
1.09 MB
1.09 MB JPG
[3] it is. Writing what's probably going to be the last update for the night since we've been going for 10 hours straight.
>>
>>36598525

Cocking your head to the side, you take up the ghostglaive with your spare hand. It’s much lighter than your Firestorm, though you doubt it has the ability to shoot flames on command.

“Tell you what, nameless fallen Eldar, you can have this back if you decide to come work for me in the future.” In order to help drive the point home, you’re broadcasting this to all present. “As I sense there’s a three-way or possible two-way power struggle on this station, I suggest that you be on the right side when the spirit stone drops. Or something to that effect.”

The Wraithlord bows its head respectfully. “Loshor. My name was Loshor.”

Then he stands and walks out of sight. Only to be replaced by a clapping Spiritseer. The one on the right if you recall correctly. “So you’re not just talk then. But I suppose even then a Khornate wouldn’t dare help It-who-thirsts by giving it the soul of a powerful warrior.”

You turn to look at him, both swords still in hand. “Are you here to respond to Acerea’s offer?”

He shakes his head. “No. I have come to make one of my own with you.”

> Housekeeping next post
>>
>>36598866

So you rolled an 8, that's +1 infamy.

The rest (if any) will come at the end of the next Cinder-focused session.

That's pretty much all I have for tonight. Thanks for playing.

Sytili's around if you really wanna talk to her I guess. I feel like there's a lot of unanswered questions on the daemon/tyranid coexistence thing.
>>
>>36598919
>I feel like there's a lot of unanswered questions on the daemon/tyranid coexistence thing.
Indeed there is. I didn't think there was any soul on the typical non-synapse Tyranid to corrupt.
>>
>>36598919
thanks for the thread OP
>>
>>36598919
Thanks for running!

How does the whole synapse control over different corruptions work?
>>
>>36599004
I'd guess they have a corrupted synaptic creature.
>>
>>36599030
Not that, the controlling those corrupted by different gods.
>>
>>36598965

Besssst I understand it, when one of usss is left behind, out of range of the hive mind (even ssssynapsessss) they can be corrupted by Chaosss. Sssso far sssuch beingsss are killed the moment they rejoin the Hive.

>>36599004
It'ssss like being bipolar. Or sssso I read. I wouldn't actually know. It'ssss jusssst like managing different typessss of lower formsss.

Slithering Hissing Snakes
>>
>>36599049

I'm now trying to imagine how the fuck a Zoanthrope uses a computer. Do they type with their tiny little arms and use psychic juju to move the mouse around?
>>
Is 4chan back up? I think it is!
>>
>>36599049
A question.

>Besssst I understand it, when one of usss is left behind, out of range of the hive mind (even ssssynapsessss) they can be corrupted by Chaosss. Sssso far sssuch beingsss are killed the moment they rejoin the Hive.
Does this mean that if a Synapse's Will is strong enough, could it corrupt a hive mind?
>>
>>36599456
> insert evil laughter here



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