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We are finally visiting the land of our ancestors! our cousin seems like a nice, calm, library mouse kind of kid. The legendary sickly rich kid in a manor full of maids.

At age 10, Eldric is visiting uncle Wolfric in Eopolis for the summer vacations.
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>>36015518
The war is over after the Empire retreats south, chased and bombarbed by Chaos Crusher and the rest of the Coalition's fleet of rock-it ships.

With peace on our time, dad comes back home, just in time for our newest siblings, Elysia and Fredrick to be born.

Mom shows just how awesomely understanding she is by helping Elli when she confesses to dad, and our cutesy elf maid becomes our cutesy second mom.

This summber break, we travel to Eopolis, invited by uncle Wolfric, and meet with cousin Alard once we arrive at the new manor that grandpa had built after moving to the outermost ring of town.
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>>36015518

In that case should we have Lyann take like 4 harvester so we can get more of the better mat drops, once we start going deeper?

I guess that is one way to make a foodungeon work well, getting like 10+ legs from a single chicken, with a group full of people with harvestor.
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>>36015518
AW YISS
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>>36015768
Lyann does elemental damage better than we do, plus she has a sword with the same drain capabilities as us. Give her the same damage combo with her elemental tricks.
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>>36015791

Works for me. Should we get more harvester, maybe with bonus points once we find more Runic or Legendary mat drops?

And maybe aome soul harvestor ince we get alchemist levels?
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>>36015656

"Euphrosyne, could you please prepare some tea and take it to the library?" ~says Alard
"Of course young master" ~says the nanny before going away

The manor as a whole is new. Well, grandpa had it built less than a decade ago, so, relatively new, anyway. Of course, the armors, carpets, paintings and the likes were moved here from the keep, so they have a layer of ancient dignity that really seem to make the place into an ancestral home, all the same.

The shelves are reinforced ironwood, and cover the walls up to twelve feet over the ground, each wall with a sliding ladder, secured to a couple of rails, making it safer to climb on it.

There is a few extra shelves on a lower level, surrounding several seats and a long table.

"Oooh, what are all these about?" ~asks Lyann as she basically dance/floats from wall to wall, checking the books. They only have number and letters on their spines for the most part, however,
"Well, mylady, most of it is family genealogy, travel logs, and records of visits to other lands... they are actually quite like adventure books, I suppose" ~says cousin Alard
"Ah, your ancestors have traveled much, done much, and seen much, Eldric" ~says Okaba as he simply reaches over for a random book and opens it up
"Within these walls, the past" ~says our cousin~ "Father says you are quite the adventurer already... that's nice... I guess I'm a bit of a dissapointment. I really just enjoy reading about adventure, rather than going out and having any."

Uhmm... well, father and uncle may have exchanged mail, of course. It wouldnt be strange for siblings to stay in touch, specially now that the war is over and the skyships are making mail into a regular service.

1/?

I like this theme as the theme for the Library room
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>>36015826
I mean, harvester just makes killing mobs for materials more efficient. You can get the same result from killing more, which has the added benefit of giving more xp.

The only possibly application of that trick I can see is if we were time-constrained by something, and even then the effect it has is minimal. Something like Botanist's collection move is far more conducive to farming rare drops than harvester.
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>>36015768
I just had this awful(?) image of Lyann tickling Mako to tears and getting like x4 the tears,

If she finds a coin on the street, does she find 5 coins? that would be funny in its own right.

Maybe it should be renamed "Lucky!"
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>>36015853
>"Within these walls, the past" ~says our cousin~
Feels like this is missing a section.
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>>36015859

So you are saying it is a trick for plebs, not people who can get 40+ drops.a kill.with botanist.

Granted I would not want to melee a mob that when killed turns into a shower of 40 items of fertilizer.
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>>36015897
That's why we're getting those big elemental damage spells.
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>>36015897
55 additional items of fertilizer, to be exact.
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>>36015920

Yeah, no fire please on the nitrite slimes.

Probably stick to water on them.
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>>36015853
uhmm the link didint work?
http://youtu.be/zyMBiCzM-go

>>36015859
>I mean, harvester just makes killing mobs for materials more efficient. You can get the same result from killing more, which has the added benefit of giving more xp.
Dont forget that because she has harvester, we got 2 legendary orbs that once time we caught a deep dungeon faery. It simply multiplies the drops. Oh, and we also got an extra shard of terror, from a dungeon god in opal city, too.

So sure, its not OP for normal drops, but it truly shines when we are talking of the truly rare stuff.

>>36015883
yes I just noticed that for some reason "Our cousin leads us to the library" got typed in a different window

Well, since I cant really see what I type anymore, ive discovered the joys of typing somewhere and pay attention elsewhere, sorry

>>36015897
oh god with harvester multiplying those 40 kills off a plant boss, that would be hilarious

****

Mako takes a seat, together with Mai, while Ami walks around looking at the paintings here and there.

Okaba is standing as he reads. Aura is moving to sit next to Mako.

Lyann is still looking at the books, trying to find one with an actual title.

"Let's sit, you can read as much as you want after Euphrosyne brings us tea." ~says Alard
"Ah, sure"

The Lightbringer nanny comes back dressed in what you would call a black jumpsuit back in your old world, except for a golden breast plate, with small ornaments. She is pushing a food cart with one hand as she opens the library doors with the other.

2/?
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>>36011486
forgetting int is over 1000 meaning memory checks are disturbingly easy. (and we haven't even maxed it yet) or am I off base with this or what?

>>36015897
hopeful they stack not spreed across the ground.

>>36015987
lets try and find a book about local dungeons
floor plans monsters encountered, exct.
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>>36015987
>Euphrosyne

She seems like a glomp monster. We should ve careful, she may see how the girls react to us and just glomp us all.

We should likely see if we can get some melee training/sparring from her. She likely knows a few things she might teach us.
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>>36015987
>Oh, and we also got an extra shard of terror, from a dungeon god in opal city, too.

Couldn't we just keep killing the dungeon god after it reset for more of those drops?
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>>36015987
So... We gonna help power level our cousin? He's a knight as well so what kind of mount does he got? We need more bros to help balance out our male to female ratio.

>>36016067
Could, but that takes more time. Better to get all ya need in one shot rather than having to wait on respawn timers. You've played RPG's I presume, wouldn't you rather get the rare drop quota on the first try rather than having to do it over and over until ya did? Shit like that son.
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>>36016100
Every kill gives xp. That alone means that it is always preferable to kill the same thing over and over again for its drops.
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>>36016128
XP is great and all, but a man only has so much time on his hands. Not everything rests on the leveling treadmill.

Sometimes you just want your legendary weapon *right now* instead of next week after having killed the same damn monster 100 times. I mean honestly, if I got a quest to get X amount of rare drops for a truly badass weapon or armor piece, I'd rather get it sooner rather than later. Sooner I get it, more powerful I'll be, which means leveling becomes even easier. How can ye not grasp this simple concept?
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>>36015987

"Alard, how many foodgeons does it take to keep the city running? Thankyou miss Euphrosyne" ~we say as we receive our tea cup
"A pleasure. Please call me Euphry, young master"
"Uhmm... I wouldn't know the exact number, but I do know there are close to a dozen per city ring, and a truly ancient one right under the old keep" ~he says
"The first and deepest dungeon in the north, actually" ~adds Euphrosyne, helpfully~ "It's been... quite a while, since the family stopped going down there, but the latest records on the city foodgeons, maps, and description of dungeon bosses should be on shelf A-4. The knightly orders still follow the tradition and send us up to date report on the foodgeons across town."
"Really? how deep is the keep's dungeon?"
"The last expedition made it as far as the floor two hundred and seven before deciding to come back. We did get to see the dungeon god, however." ~says our nanny while pouring Mako's tea
"You said "we". Who else was in that party?" ~asks Okaba
"Roderick Lightbringer, Siona Goldenshire, Kryzputin Salsar, Adrianna Zukar, and Marcelo Giverdi. It was two hundred... twenty... nineteen years ago... I believe the expedition logs would be in shelf A-4, as most are.. tome CCCXLI or three hundred and fourty one. sir"
"Well, knowing Eldric, he can't wait to break that record before going back to Albion, can you?"

*You do know me well
*Hey, I didint came all this way just to see tunnels and hallways, you know?
*Other

http://youtu.be/-aTPfto1VEA
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>>36016196
>*You do know me well
That..might actually be a challenge.
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>>36016196
>You do know me well
>>
>>36016196
>You do know me well
We gonna be careful about it though. Really careful, we don't want anyone to die or anything. We just want to see how deep the rabbit hole goes. Once things start taxing our resources more than we'd like we bail.
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>>36016128
we can do both so we get sets of legendary materials /drops.
>>36016177
hell after weeks of killing the same boss we will become pretty effective at it


>>36016196
>* break that record? I want to get to the heart.
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>>36016196
Was Roderick a scion as well?
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>>36016196
>You do know me well

Sounds like a challenge, however we likely won't break the record this trip.

Would let us unlock acion for a bunch of people though.

Also a lot more things to do here, so will spend some time on it, not a full priority.
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>>36016269
That's not the point. I'm talking time invested into a given task. Less time spent on a task=better. Level grinding, no matter how rewarding, is called grinding for a reason. It gets boring after awhile.

Ya know what isn't boring? Getting your hands on a legendary piece of gear. That's something no amount of levels will replace. People want they epic loot, right now, not next month. Such is the way of things.
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>>36016196
>You do know me well
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>>36016335
We leveled up grumnir specifically so he could be our personal armorer and weaponsmith. He will only fail to craft six slot items by have 4 critfails consecutively, and his chances of getting a crit success out of 4 rolls is pretty damned high.
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>>36016366
Man still needs appropriate materials. Better to get them all in one go rather than 5 or 6. He can't forge adamantium or oricalcum shit out of thin air y'know.
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>>36016335
Legendary pieces of gear can be crafted, and our current level far outstrips any piece of equipment that could be dropped or crafted right now.

Right now equipment is less of a concern than straight XP.
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>>36016067
floor bosses respawn 1/hour
dungeon gods respawn 1/day up to floor depth 50, then 1/week up to floor depth 100... it goes up pretty quickly

>>36016100
whats that pic from?

***
"Is that so?" ~says Euprhosyne with a smile
"Absolutely not" ~a deep voice says from the doors. Mako eeps a little bit.

Our grandfather is talking with a perfectly friendly volume and tone, but his voice sounds like thunder, all the same.

Upon spotting him, it is instantly clear that is our grandfather. A giant of a map, he looks almost like a golem, despite wearing normal clothes. His torse is as wide as a barrel, and his arms look like tree trunks.

Well, now we know what a primarch looked like when out of armor.

He has a very short beard, or rather, he's the type that would get a perfectly clean shave every morning, and need another mid evening to keep it from coming back.

<Baldric Lightbringer>
<22 Justicar / 84 Noble>

He seems to be almost exactly like mom described him. A old but powerful man, much too stubborn to die in something as petty as a war.

"Ah, hello, grandfather!" ~our cousin basically jumps to his feet and bows slightly to meet him
"Alard" ~our grandfather nods, then looks straight towards us
"Eldric, how was your trip?" ~he asks politely, with a bit of a smile in his eyes, albeit his face remains a stone mask

Standing up, Eldric bows slightly, emulating Alard.

"It was very pleasant, grandfather. Thank you for asking."
"Good. Your father told me we have you to thank for those new ships. Good job, grandson."

Alard, for some reason, seems to stiffen for a moment.

3/?
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>>36016416
Oh, alard's been being compared to us, huh?

That had to be rough.
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>>36016416
"Koe de Oshigoto!"

It's a manga about a girl becoming an eroge voice actress. It's more a comedy than anything else, but it does get pretty raunchy at points. Also talks about the ins and outs of the VA industry. It's a good read, wish they'd translate it faster though.
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>>36016335
you understand what BOTH means right?
we get a fuckton of legendary gear AND level up.
well we aren't getting gear normally materials to make the gear. its best to grind for tons of materials so every one gets a badass sword, amour, others stuff, for all.
and half the fun of games like is getting really good at killing the same thing over and over again. hell I loved getting a kit of gear together that combined with a good attack plan, to utterly destroy a type of boss.

>>36016385
>>36016366
why we need to grind for materials

>>36016391
for us not every one else also there great gifts!

>>36016435
to be fare he is being compared to Hercules Einstein Tesla the most charming handsome guy ever.
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>>36016435

Looks like Alard needs some fresh air away from the expectations at home.

Probably a little stifling when he can't be treated as a kid and instead is in the line.

If we get along with him, should drag him to magic uni till we get shipped back here.
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>>36016416
><22 Justicar / 84 Noble>
We should fight him.
See if raw stats can stand up to someone who's leveled one specific Job tree.
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>>36016507
You realize we have justicar as well, right? And that we probably have 10x his stats across the board?
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>>36016504
>should drag him to magic uni till we get shipped back here.
That'll be just as bad, though.
There, he'll constantly be compared to Eldrick because they're related.
Everyone will compare him to Eldrick, and wonder why he's not as strong/smart/handsome, why he doesn't have any inventions under his belt like Eldrick does.

It'll be even worse than here, because it'll be so blatantly obvious that everyone around him is comparing him to Eldrick, not just his father and grandfather.
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>>36016521
He'd have ~4k hp, 200 melee, 300 str and wis, 200 dex, con.

Assuming he was leveled as a single class. He'd be unable to hurt us, naked, even if cadenero was turned off.
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>>36016507
We dont know the jobs he has off currently
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>>36016416

"You are still forbidden from going into the keep's dungeon, however. The family hasn't organized an expedition in hundreds of ye-"
"Two hundred and nineteen, master" ~ chimes in Euphrosyne
"Two hundred and nineteen years. And none of us needs the kind of circus that would come from the news of it. Feel free to poke and prode around any of the other dungeons in town. Your father has already told me you have quite the thirst for adventure."

The old man walks over towards Eldric, and places upon him a hand as big as a buckler shield, messing his hair gently.

"This is your house, grandson. Feel free to use anything you need, sell anything you want, break whatever you will, and burn it down if you must. Just remember, things are things, but our people is priceless." ~he says with a kinder tone
"Please don't burn it down, young master" ~says Euphrosyne with a smile, albeit you get the feeling she's being serious.

Then again, you are quite certain so was your grandfather.

"News of your arrival will spread quickly. I recommend you, Alard and Wolfric go get in trouble somewhere soon, unless you feel like entertaining a line of those useless self-declared "nobles" that seem to pop out from the woodworks whenever one of us sneezes." ~he says
"Thank you, hopefully I will."
"And no going into the keep's dungeon, understand?"
"Right"
"Good child. ~he turns towards our friends~ I apologize for so rudely skipping introductions. I am Baldric Lightbringer. Please feel at home between these walls. If you need anything, do not hesitate to tell anyone about it."

Your friends thank your grandfather

4/?
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>>36016507
we don't know his full stats or abilities till we party up.

also if the butler is a former god we should ask him/grandpa or both about Scion. wish we had taken time to talk to mom about asking grandpa, because he seams the most likely to know about it.

heay TKAND I was looking through the pdf. under races there is no Orc listing....
>>
>>36016536
Hey now, you're making it sound like he's gonna contract a dark god for power just to match us or something.

I'm smarter than most of my relatives, they even tell me this too. I got facts, science, and general knowledge that they don't. They ain't green with envy, they got their own things to make up for it. Some are stronger, others more suave, everyone has their "thing". The "thing" is independent of stats and the like. A man can have an IQ of 250 and still not make it as good as a dude with only 100. Dude with IQ 100 has other things working for him.

Besides, if everyone was scared and felt inferior just because someone out there is "better" than them at something civilization would never progress. The Envy of all towards all would lead to violence and the worship of dark gods for power.

Someone out there is "better" than you, accept it and make peace with it. Most normal people do, cousin shouldn't be an exception.
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>>36016593
well we should ask Euphrosyne about some of the deeper dungeons we Can go into, preferably one with water damage to take advantage of our new shoes.


>>36016637
its not just that we are better at out thing. we are better at EVERY thing, so we gotta be extra friendly and cool with him.
>>
>>36016455
googlin' it up, it looks like it has an anime, too?

Yeah I still havent decided on the orcs racial. The +1 party limit seems too strong and yet weak.

***
"Now, these must be the girls Cedric wrote me about..." ~he looks at Lyann, Zoe and Stella with a critical eye for a few moments."
"Grandson ~he turns towards us~ Ce- I mean, your father adopted them, right?"
"Yes, grandfather"
"Is my son too cheap to get their class changed, or are they that fond of their item box?"

*Make a joke about the item box
*Explain that you can see things other people can't, then explain the slave class has more helpful stats. Explain Scion?
*Other
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>>36016637
Are you really so blind and self-absorbed that you can't see that not only are we better at everything compared to Alard, but that the fact that we are better than him at every single thing is constantly reinforced at every opportunity by everyone around him?
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>>36016791
>*Explain that you can see things other people can't, then explain the slave class has more helpful stats. Explain Scion?

If necessary, demonstrate how we can lift grandpa up with one hand without any apparent effort.
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>>36016791
>Explain that you can see things other people can't, then explain the slave class has more helpful stats. Explain Scion.
Scion is a known family trait. Grandfather should know that.
Of course, that'll be one more thing that Eldrick is better than Alard.
>>
If our cousin is the kind of guy that likes reading in the library, we should unlock his wizard job and have him focus on that. While I understand that he doesnt have the experience of going to straight up WIZARD SCHOOL, we'd be playing to what he feels are his strengths, maybe get him to open up a bit.
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>>36016791
>*Make a joke about the item box

>*Explain that you can see things other people can't, then explain the slave class has more helpful stats. Explain Scion?

Maybe get more info too then.
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>>36016827
Given enough time, once Alard knows about stat stacking and effective leveling, he'd be able to close the gap between us completely. Scion is a powerful catalyst job, but in terms of raw power it doesn't actually grant very much.
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>>36016791
>Explain that you can see things other people can't, then explain the slave class has more helpful stats. Explain Scion?
>>
>>36016834
I think it is the weight of expectations here. In wizard uni he is another student.

Sure he would be our cousins, but a 100 int later it should be less of an issue.

We could run him through dungeons too if needed.

He likely will need either breathing room either from us or his family when we are done. Will have to see.
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>>36016716
Not "every" thing. Maybe he's a genius at sword fighting, or a nascent author on the level of Edgar Allan Poe or something. Not everything in life is dictated by raw stats. It ain't the size of your brain or muscles that matters, it's how you use them. The use is dictated by personality and other random factors that we don't understand yet.

>>36016791
>por que no los dos?

And about the series, it has 2 OVA episodes. I wish they'd make a full anime, but it's a bit too raunchy for that.

>>36016808
Now you're making the whole family sound like a bunch of dicks, like they're Issei and Alard is Caster. If you've never played F/HA lets just say that Caster isn't the perfect housewife that Emiya is, and he's *always* reminding her of it. Why? He no like the caster, it's his way of screwing with her. She hates him for that for good reason.
>>
>>36016791
"Item boxes are pretty great, and there are other benefits to leveling slave job." leave it at that ;) talk about Scion in Privet with him only we really shouldn't let things like that out even with only our good friends around. we did promise mom

also I thought Lyann was the only one levling slave I thought we changed Zoe and Stella to something else.?
>>
>>36016956
>;)
Leave. Never come back.
>>
>>36016910
Why the fuck do you always have to bring the Fate series into everything you talk about?
You're like a 40kiddy that can't help inserting "HERESY!" and "Blood for the Blood God" every other post.

And people being compared to someone who is doing better happens all the time, sometimes even unintentionally or without malice, but it's still being compared to someone who is doing better than yourself all the same.
Even Eldrick picked up on the fact that Alard is constantly being compared against and living in Eldrick's shadow.
>>
>>36016910
>If you've never played F/HA
Never have, and it shouldn't even come up in this conversation.

Just like you brought up that Imago shit in the system discussion thread, it doesn't have a place here.
>>
>>36016910
even if he writes like Poe we have an entire world of culture, stories, music, inventions with (OP how good is our memories ? ) to use to outshine every one and thing before us. still we should make an effort to be friendly with him then I am sure he will be amazing.

>>36016971
No.


no for every one
https://www.youtube.com/watch?v=0la5DBtOVNI
>>
>>36017015
>being this cancerous
>>
>>36017015
Of course, that was always part of my plan. We could always use more bros.
>>
>>36016976
I do bring up a ton of references to other stuff pretty much every other post, too

***

"But if they didin't had an item box, where would they keep all those hearts they keep stealing?"

Lyann blushes a little, but Zoe and Stella don't seem to get it,

You explain your abilities to your grandfather, who listens to it calmly.

"Interesting! so you can see into the gods footnotes, so to speak. Well, it sounds good. As long as they are fine with it, it's fine."

He nods, and leaves for his studio.

"Eldric, so, can you help me get stronger, too!?" ~Alard says as he holds our hands, obviously excited
"Ah, sure... it won't be quite as quick since the level difference will eat quite a bit of exp, but sure."

He nods, looking much more determined than he did five minutes ago. Seriously, is this the same kid? is this a family thing? what's with this family, then?

Well, Alard goes over to the shelf and comes back with a expedition log showing a nearby foodgeon. "I surely don't know how many dungeons there are" my ass. This kid had been planning to go into one for a while now, but having us to help him makes things a lot easier.

A couple of hours later, uncle wolfric comes home, but when he asks for us, Euphrosyne tells him that we are busy with Alard in the library, planning to run into a nearby foodgeon.

"Heh.. I was expecting him to wait another year, it's not like there's any rush." ~says our uncle as he goes to the studio to talk with grandpa
"There certainly is, for the young master" ~says Euphrosyne softly, and goes back to pushing the food cart with treats towards the library
>>
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Ive been following these threads from the start and why is everyone so angry all the time? Jesus Christ
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>>36016910
>He no like the caster, it's his way of screwing with her
Except that's not even relevant here, since Wolfric and Baldric aren't comparing Alard to Eldric out of malice, but out of the factors of:
1. Wolfric and Baldric wanting Alard to fulfill his potential
2. Wolfric and Baldric are honestly proud of Eldric's accomplishments for his sake, and them talking about them is not intended to show how inadequate Alard is in comparison
3. Since Eldric is actually producing things, doing things, Alard will naturally be compared to him because they are related and the fact that he has done nothing, produced nothing, not even written his own stories or done anything will stand out in any comparison.
>>
>>36017072
>I do bring up a ton of references to other stuff pretty much every other post, too
Yeah, but yours are relevant to the setting and are part of it.

His are applied incorrectly, irrelevant to the conversation, or both.
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>>36017075
People don't know how to chill. I mean, emotional energy is a finite resource. You'd think people would spend it on the more profound things in life like worrying about their lover or the future of humanity.

Instead, people get mad over random people they'll never meet saying things they don't like over the internet. Pointless doesn't even begin to state how wasted the energy is in this regard. It's sad really, but that's how it is.
>>
>>36017151
>emotional energy is a finite resource
Not when you post concentrated faggotry like that.
>>
>>36017151
Then maybe you shouldn't shove Fate into everything to the point where people start hating it because it's become associated with your posts?

Or stop making self-important and pompous posts. That would help you, too.
>>
>>36017075
I dunno, I try to run a light hearted game, if anything

>>36016910
thats from carnival phantasm, right? dont you have it as a gif or that other new animated format i cant remember?

>>36017110
Oooh, now I wonder how could I make a relevant A-Team reference. Maybe grabbing a regular carriage and turning it into an armored vehicle once per thread?

Shit, maybe I should have had Lyann drug eldric's milk to get him on the rock-it ship- How free those times were, when we could have friends drugging friends milk on tv and people would laugh about it and even make it into a running joke. We couldnt have that now.

***
"Oh, right! Alard, do we have an armory?"
"Of course we do! well... it's sort of a trophy room as well. I guess."
"Dad mentioned the chest plate piece of the family's armor is there, can we borrow it?"
"Grandfather would be upset if you asked his permission. He would say "Things are just things" and shove it into your hands."
"Cool"
"Uh?"
"Ah, it means that's great"
"Cool" ~says our cousin

"Eldric ~says Okaba~ I knew you'd want to try the local dungeons, but we should at least unpack first"
"Right. But I really want to see the family armor... oh, right. Uncle and grandpa have the other two pieces, we could borrow them for a little bit. I just want to see what they do"
"That would probably be alright" ~says our cousin
"Lyann, could you, Zoe and Stella unpack, please? I just want to take a peek at the armory"
"...sure" ~our lovely redheaded sister/slave sighs and lets us go

2/?
>>
>>36017072
safety first lets party up and see what the kid has to work with, bonus points assigned make sure he has a res item and good Armour. to help we can cut our self down to 2 jobs so xp drain ain't so bad.

lets spend a day planing our family dive.
>>
>>36017275
>Maybe grabbing a regular carriage and turning it into an armored vehicle once per thread?
Or Eldric guides each party member to specialize to a given role.
But the armored van/carriage idea is something reasonable that Eldric would try to make, seeing as Monsters do roam the wilderness.
>>
>>36017329
As long as it's black with a red stripe along both sides.
>>
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>>36017275
with our con wouldn't we need to drink ether for it to effect us?

for the love od gods tell we found out there a set with effects per item you have we wanted to see how it works together.

>>36017329
hell give it flight powers, and air tight make it a sub/space shuttle combo
>>36017366
honestly with the amount of people we travel with we should go more pic related
>>
>>36017411
Seeing as Okaba keeps on beating us to the punch for every single magical breakthrough and discovery, why don't we work on our own magical research project? Such as finding a way to enchant a container with the extra-dimensional properties of a person's Item Box?
Maybe find a way to remove the stasis-effect as well.
Then we could have a vehicle bigger on the inside than on the outside.

Right now it feels like we've got no research chops of our own, since we never actually made our own discoveries or breakthroughs.
We just give something to Okaba and ask him to research it for us.
>>
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>>36017275

[Legendary][Stórráðr]
Item Slot ~ Shield
Bonuses
+200 Constitution
+70 Armor
+25% Chance to Block Melee Attacks
+25% Chance to Block Ranged Attacks
+25% Chance to Block Spells
Absorbs [Unholy]
Weak to [Holy]

[Legendary][Ginnheilagr]
Slot - Helmet
Bonuses
+200 Intelligence
+200 Wisdom
+25% Divine Magic Damage
+70 Magic Resistance
+1 Power Summons Divine Spell Trick

The family armory and treasure room is... well, its a mess. You and cousin Alard have to dig through a surpriisingly messy treature throve of legendary and runic items.

It feels kind of weird to just toss about a legendary flaming axe because it's not what you are looking for.

Well, it's not as if things are just thrown into a pile at the center of the room, dragon treasure-style. But more like, things haven't been unpacked.

Really, your family places way too little importance on things, don't they? if this manor is about a decade old, then they had a decade to unpack and sort things out, didin't they?

Eventually, you find the shield and helmet by remembering your uncle and grandfather probably used them recently, so they are on the topmost, most easily accesible crates.

*Borrow them for a while
*Just check them and put them back
*Other
>>
>>36017491
>>*Borrow them for a while
Cousin said Gramps would be mad if we asked him to do it, and it'll be an upgrade over our current equipment. Though we won't find out any more of the set bonuses since we've already seen what 3 pieces gives.
>>
>>36017491
>*Borrow them for a while
They won't need them, they're just THINGS after all.
>>
>>36017491
>*Just check them and put them back
>>
>>36017491
>+25% Chance to Block Melee Attacks
What does this mean? I thought shields just added an armor bonus?
>>
>>36017491
>Just check them and put them back
>>
>>36017491
>*Just check them and put them back
>>
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>>36017546
yes but this one shield has 25% chance to just says "fuck you" and block any attack, denying it

Its name basically means "Haughty", to begin with
>>
>>36017491
>*Borrow them for a while
>>
>>36017546
Well anon, I think its a special ability that gives us a 25% chance to block melee attacks
>>
>>36017606
Because you knew that 'block' meant 'completely nullify' before king responded.

Obviously.
>>
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>>36017491
>Just check them and put them back

And oh sweet jesus dat booty. She must have a whole list of suitors trying to date her.
>>
>>36017491
>*Borrow them for a while
Things are just things.
>>
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>>36017526
>>36017537
>>36017591
>>36017644
>Borrow them++++

>>36017579
>>36017586
>>36017643
>>36017542
>put them back++++

sometimes I think you guys are tying on purpose just to mess with me
>>
>>36017660
fine borrow them just make sure we return them when done
>>
>>36017660
Samefags will samefag at the most bizzare shit. Also retards.
>>
>>36017660
tie-yng? however you say it

(how do you say it, btw?)
Anyone wants to change your vote?
>>
>>36017628
It was implied anon, use that critical thinking
>>
>>36017702
>*Borrow them for a while
>>
>>36017702
Flip a coin for it.
>>
>>36017692
Why should we return them, though?
Both our uncle and grandfather have that "things are just things" mentality, so if they actually cared then they wouldn't toss them on the pile of equipment that they never clean up or organize in the ten years they've been here.
>>
>>36017741
good point well we should at least spent a day or to organizing this room after then nobles start to swarm near the end of the trip to make it up to them
>>
>>36017771
>we should at least spent a day or to organizing this room
Except they'll probably not be grateful because "it's just things".
If Grandpa would get bent out of shape just for us asking if we can borrow something, organizing the armory won't get any gratitude from him.
>>
>>36017797
It might get us some better equipment, though. If they've got legendary weapons lying around we could outfit our entire crew with the high quality drain combo in our and lyann's sword.
>>
I noticed now that, because our family moved to this new location, the local property values went up, displacing all of the people that used to live here.
We're basically a gentrifying force and pushing out poorer residents.
>>
>>36017829
Yeah, it'd be good for us. I'm just saying that Grandpa won't be grateful for it if his reaction to being asked if we can borrow something is "Are you stupid? Take it!"
>>
>>36017797
still its something to do also we can write down all there effects knowledge is power/useful, and it would give us better info on who enchantments work/interact and form in sets and legendary items this could be a great research opportunity.

they may not appreciate it but it seams like something Eldric would do its Sicence its useful

>>36017912
you don't do things for praise do them for making things better, and an organized armory is better.
>>
>>36017892
so sky castle would stop that (for a wile)
>>
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>>36017892
You have no idea how much this pissed grandpa off

>>36017741
Im pretty sure they wouldnt mind you taking them as long as you let them know.

They would feel awful if they thought they misplaced the family heirlooms.

Also, dad said he wanted Athena to inherit the helmet, and im guessing uncle Wolfric already asked for the shield to be passed down to Alard

But like I said, you probably can borrow them "indefinitely" if you just ask for it. To begin with, separately they are pretty good, but it will only become fucking epic once all pieces are being worn at the same time.

Also, I was inspired by Kaldra's set, if anyone here plays MTG

***
Well, our shield already gives us a fake piece effect, so there's not much point taking the shield. Alard can definitively give it more use than we can, so for now we are wearing three pieces.

Helmet
Shield (sort of)
Sword

Alard is wielding the actual shield, and dad has the gauntlets back home.

Pity we didin't think to ask him for them before we left. It would have been nice to at least learn what the whole set does

Well, it's not like we are off to kill a Dragon God or something like that.

Thus, we finally go to check our room.

Lyann and Stella are still tucking away clothes into the drawers, while Zoe is taking a cat nap over the fluffy bed.

They all had their own rooms, but without us to stop them, they just moved in with us.

The room is nice, of course, but it doesnt feels as luxurious as the cabin aboard the rock-it ship.

1/?
>>
>>36018012
>You have no idea how much this pissed grandpa off
Maybe if he actually thought things through, he'd do less harm to the people he's supposed to be championing.

He really didn't think about the consequences of building a manor here?
>>
>>36018051
or the effect gets worse and worse the longer they stay in one place, and by moving to a pore place it open nicer places for the middle class as "nobles" move closer to him
it has its good and bad effects.
>>
>>36018096
He could have purchased land away from any other poor residential district, actually outside the city, that would have developed the land around it without displacing current residents.

I think his "things are just things" mentality blinded him to how his actions will have consequences. And when those consequences happened, it was too late.
>>
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>>36018051
He sinned of naiveté. Rich folks just followed after him, buying poor houses and building on top of them.

At least the folks that sold their houses got pretty good money out of it, and since this was the newest city sector, the houses were pretty recent and/or cheap.

Funny enough, now they can move into the older, more developed areas of the city.

***
What do you want to do now?
*Take cousin Alard and go into a nearby foodgeon after getting as much info on it as we can, at least to check the city along the route
*Go greet uncle Wolfric and go out hunting with him (this probably means either a trip to a foodgeon or to the countryside)
*Take our group and explore the central market district
*Other
>>
>>36018193
>*Go greet uncle Wolfric and go out hunting with him (this probably means either a trip to a foodgeon or to the countryside)
>>
>>36018193
>*Go greet uncle Wolfric and go out hunting with him (this probably means either a trip to a foodgeon or to the countryside)
We haven't met him yet, and we should thank him for the brooch.
>>
>>36018096

The effect is managable as long as those who were ther prior owned the land/buildings. They can then flece the nobility who buy the new property.

However, more then likely the land is rented/leased or they make jack shit.
>>
>>36018193
>Go greet uncle Wolfric and go out hunting with him (this probably means either a trip to a foodgeon or to the countryside)

Chance for adventure outside of a dungeon (not that I'd complain), cool!
>>
>>36018176
if he builds out side the city the city just moves to support the nobles who live around him that's probley its such a huge city.

>>36018193

*Go greet uncle Wolfric and go out hunting with him (this probably means either a trip to a foodgeon or to the countryside)
>>
>>36018193
>At least the folks that sold their houses got pretty good money out of it
The people that owned the houses and/or the land, sure. But what about the people that just rented or were in apartments, like most poor people?
>>
>>36018193
>Go greet uncle Wolfric and go out hunting with him (this probably means either a trip to a foodgeon or to the countryside)

Meet the family first.
>>
>>36018209
>>36018223
>>36018255
>>36018287
>>36018336
>greet uncle Wolfric

***
After a little while, we shower and change clothes, then go meet with uncle Wolfric. To be clear, he's dad's older brother. It's like looking at an slightly thinner and taller version of dad.

Also, he has a short, well kept beard, while dad usually sports a 2 days shave.

"Alright, let me pick you up. You really look just like brother when he was smaller! hah! it feels as if I got my little brother back! I've heard that you already sneak out to go into dungeons, huh?"
"Ah... yes, uncle"
"Well, just remember that things may be just things, but you still need the right ones. Scrolls of resurrection, potions... you have an anchor stone, right?"
"Yes, uncle"
"Alright. ~he lowers Eldric down again and sits back on the floor to look at him~ has your dad taken you hunting, tho?"
"Back when we were in Alren, two years ago"
"Ah, right... right! I remember, he said you were a mage, and that you were using a crossbow."

He seems to think about it for a while

"Should I've sent you a crossbow, instead? there's still your 15th birthday ahead of us."
"No, the brooch it's nice. Thank you very much, uncle"
"Well then, I promised alard I would take you two hunting today, as long as you werent too tired from the trip. You aren't too tired, are you nephew?"
"No sir"
"Good, I'll change clothes, then. Could you pick up Alard and meet me at the stables when you are ready? do you have a mount?"
"...yes"
"Alright. Then we'll just need to get together, then."

3/?
>>
>>36018562
>do you have a mount?"
>"...yes"
heh
>>
>>36018562
>do you have a mount?"
>"...yes"

Should surprise them.

Has Mako ever summoned her own mount out yet?
>>
some one post the golden dragon pic stat
>>
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>>36018759
Just for you, anon.
>>
>>36018805
thank you kind sir
>>
>>36018562
Is it cheating to go hunting with a dragon? I think it may be cheating.
>>
>>36018938
We have nearly 200 ranged skill and 1657 dex. We will likely explode anything we hit, and we'll hit everything we aim for.

The dragon is just icing.
>>
>>36018979
We might want to tone it down a touch just out of respect for Alard's problems.
>>
some thing tells me we are going to meet that trader that we sold some baking-soda to and his 4 granddaughters
>>
>>36018979

Duck hunting with a Ma Deuce?
>>
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>>36018745
not yet but im sure we all know its a kyrin

>>36018562

We invite Okaba, but he says he would rather spend the evening checking some of the books in the library. Mako of course its not really interested in chasing some poor natural creature around.

Alard seems a bit nervous, but we assure him that everything will be alright, and go with him to the stables.

Our uncle already has his mount out... it's a bear, isin't it? an armored bear.

Either that or the hairiest, fatest horse we've ever seen.

Alard summon a gryphon... well, it's quite good, if somewhat standard, still.

We call forth our dragon mount. It has grown a little, and its about as large as three horses, now. It's still small enough that we have no problem getting on top of it, tho.

"Really? you have a dragon?" ~says Alard, albeit he doesnt seems neither upset nor envious. Its more of a "of course you do" feeling
"Hah! what did my brother say when he saw it?!" ~uncle Wolfric has no issue approaching and patting it on the muzzle.

Well, he's probably used to all sorts of mounts. Dad had a massive silver horse, but there's no rule that says you have to have a horse

"You'll have to ride with Alard or I, at least until we leave the city"

Right, it would be a problem, wouldnt it?

Our dragon pal looks a bit saddened by it, but there's no helping it. For now, we are riding with our uncle.

"Uncle, have you ever thought about getting some armor for your bear?"
"Armored bear cavalry? that sounds rather silly."

4/?
>>
>>36019010
We have marshall now so we should activate the dexterity aura to help out our cousin.

Also, it's strange that marshall only has a melee aura but not a ranged one.
>>
>>36019105
Man that will be awkward. They'll all be worshiping us and shit. Please don't let the granddaughters be yandere.

>>36019109
That defeats the whole point. You don't want to gib the duck.
>>
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>>36019126
>"Armored bear cavalry? that sounds rather silly."
>>
>>36019126
>"Armored bear cavalry? that sounds rather silly."
I forgot how much I want this
>>
>>36019126

I'm surprised the Asian style of the dragon doesn't get any comments, really.
>>
>>36019184
It's not asian. The people who got hilariously outvoted for kirin tried to push that through, but no one cared.
>>
>>36019215

Really? I was under the impression that the vote was much closer than what you're describing, and that the asian-style dragon was chosen as a compromise.

Oh well.
>>
>>36019126
>"Armored bear cavalry? that sounds rather silly."
-500 Eldric Points
>>
We'll show him, we'll make our own armored bear calvary with blackjack and hookers
>>
>>36019271
Armored hoverbear cavalry.
>>
>>36019271
you know what forget the armored bear calvary well just have blackjack and hookers
>>
>>36019278
Armored Rock-it bear cavalry.
>>
>>36019302
>pissing off at least two supernaturally powerful women, who coincidentally are also supernaturally beautiful
>for hookers

I'm ok with blackjack, though.
>>
>>36019353
Blackjack sounds fun
>>
>>36019353
tell me you didn't miss the joke
>>
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>>36019128
Its meant to be for all physical attacks. If I forgot, I should add one

***
"What do you look so sour for? I'm sorry but you can't ride a dragon in town"
"No, that's not it"
"Then?"
"Armored Bear Cavalry it's not silly. Its cool"
"Cool?"
"It means great" ~offers our cousin
"Cool, eh? Alright, I'll think about it"

We go outside the manor grounds and head outside the city. Its about an hour before we reach the city gates.

Its rather amazing that there are gates to begin with. Just surrounding a city this size its already a feat.

The guards greet our uncle and cousin, and we leave the city for the wilderness.

Well, its a wilderness with plenty of farms. The farmers look pretty tough, too.

"Would you like to go along the shore, or head for a glade?"
"What are we hunting for?"
"I have greatbows and crossbows. If we go to the shore, we'll try to get some fish from the rocks, and if we go to the glades, we'll try and nad some wild boars. The fish are tricky. You need to learn to aim to where the fish actually is, not where you think it is"

*Sea
*Glades
>>
>>36019387
>*Glades
we will go to the sea with friends
>>
>>36019387
>*Sea
Umi da!
>>
>>36019387
>*Glades

Beach episode later with everyone.
>>
>>36019371
He did, but the joke has been done to death
>>
>>36019387
>Glades
>>
>>36019387
>Sea

Time for sushi!
>>
>>36019387
>*Sea
>>
>>36019387
>sea
I'm sure we know more about refraction than even the gods of this world.
>>
>>36019387
>*Glades
Sea is for fun with our friends.
>>
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>>36019511
>>36019529
>>36019409
>>36019556
>Sea

>>36019431
>>36019492
>>36019407
>Glades

Did we ever decide to introduce swimsuits, by the way?

Once we are some distance away, our uncle stops us and we switch around. This time he's riding with us so we can fly to the shore.

If this was an anime, we would have to cry out "the sea!", right? don't japanese people live on an island, anyway?

Oh, that does give us some ideas. We do need to come to the beach with everyone, someday. Thankfully its summer now.

Our uncle takes his shoes and socks off, then pulls up his pants before helping us do the same.

He hands us and Alard a couple of crossbows, and checks to make sure we know how to use the things.

Once he's sattisfied, he hands us a couple of bolt cases and we head to the shore.

This really its a pollution free fantasy world, uh? its just... its so clean. The water its so clean, the beach its so clean, and not a single discarded bottle of pepsi in sight.

There are surprisingly large fish swimming amongst the rocks.

Actually, aren't those monster fish?

<lvl 17 Bacchalao>

Yup. That fish counts as a monster, alright. Well, we could probably 1-shot it with a spell, but using these crossbows...

Looking around, there's some lower level ones, as well as octopii and giant crabs.

Now, I know what you are thinking "hit its weak spot for maximum damage", if you are an oldfag, and "this kills the crab" if you are not, but really, these crabs are about the size of a dog.

They're not the least inclined to move just because we approach them, either

1/?
>>
>>36019811
Wait, they don't know about swimsuits? This must be rectified at first opportunity. A pity JoJo Dwarf isn't here with us, he'd make us some FABULOUS stuff for the girls and ourselves. As we are now I guess we can settle for trunks and bikinis.
>>
>>36019885
We have craftsman 20 now and 1600 dex. All we need is cloth.
>>
>>36019938
Yeah, but we a scientist, not a fashion designer. We can make the stuff sure, but we lack the stylistic vision of that dwarf.
>>
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>>36019811
They look at us with an "and who's this guy?" attitude, and just crawl about.

"Alright, hold on" ~Uncle wolfric places some targets on the rocks, just a feet under water.~ "Try shooting these until you are used to it. No point scaring the fish off for nothing"

Its actually pretty hard. We are quite confident that we could hit the center of the target on land, but stuff underwater its a different matter.

Well, we do have enough ranged skill to get used to it quickly enough. Also, the water is pretty warm, considering how far north we are, but if there's so many high level sea creatures around, a expedition to the beach wouldnt be very fun.

That would explain why theres no swimsuits in master Tazar's shops. Maybe we could dragonforce a large rock by the shore, make a sort of "natural" cup to bathe in? or look for an out of the way small natural cup, clean out the fish, and use that, instead.

Honestly, Dragonforce it's just so useful.

"Alard, how are you doing?"
"Not great"
"Its harder when they are further away from the surface. What do you prefer, scaring them or shooting them? one of us could shoot them so they swim towards the shore, and the other shoots them"
"Alright. I'll scare them, hold on..."

He goes a bit further into the rocks, and starts sending fish our way.

It's not exactly shooting fish in a barrel, but we did manage to catch two large ones, so there's no way anyone can call it a failure.

Our uncle seems to be having fun just watching us for a while. He's probably making sure we dont lose an eye in the process

2/?
>>
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>>36020083

After a while, he seems to have decided we wont poke an eye out, and starts looking for fish for himself.

All in all, it was a pretty fun evening. It's a little dissapointing that the fish dont leave a whole body.

There was something of a hope that natural creatures would be different from dungeon ones in that sens-- wait, natural creatures? we could probably try to catch them with our beastmaster job, right?

Right

But a fish wouldnt be that useful

Maybe a crab? we could call it crabby and teach it bubble beam and crab hammer! we could catch them all, and be the very best!

*Catch a crab
*Pass on it
>>
>>36019999
also his dwarfiness to make truly god tear legendary items

>>36020083

well we can always build a pool like in a bath house, honestly big public bath house with them mana critters to power hygiene spells would be great.


>>36020249
Pass pass hard
>>
>>36020249
>*Catch a crab
>>
>>36020249
>*Catch a crab
>>
>>36020249
>But a fish wouldnt be that useful
You're making magikarp sad.
>>
>>36020249
>Pass on it
>>
>>36020249
>*Catch a crab
Pokemon get
>>
>>36020249
>Pass on it

Unless we find a house sized crab.
>>
>>36020249
>Catch a crab
>>
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>>36020317
Ah Magikarp. I always made him my water type. Plus, I like to think of it as enabling it to be the merciless killer it always was inside.
>>
>>36020249
>Pass on it
>>
>>36020249
>*Catch a crab
>>
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>>36020281
>>36020330
>>36020362
>>36020437
>Pass pass hard++++

>>36020292
>>36020351
>>36020377
>>36020466
>>36020290
>Catch a crab+++++

Either we lost a player compared to most fridays, its too early, or someone stopped samefagging

typing
>>
>>36020249
pass weren't we saving these slots for dragons?
or something similar?

can we trade it out later or would we be stuck with it?
>>
>>36020565
i didn't care about this vote so i didn't vote
>>
Rolled 1 (1d2)

>>36020565
flip for it?
>>
>>36020605
It wasn't a tie vote.
>>
>>36020643
In case you missed it, he's retarded.
>>
>>36020604
somehow, that made me chuckle a little bit. I cant quite pinpoint why...


brb nature calls, then i will type
>>
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>>36020709

Of course, catching a crab isin't exactly as challenging as punching a dragon unto submission.

If we talk about who won, the crab or Eldric, then obviously Eldric won. There's no contest, unless the Crab God, aka the Cave Demon were to come forth itself, remdering our CQC training useless.

It was a strange feeling, somehow, it feels like it's stored in a different place than our dragon, and its not in our item box.

Right. Looking around our menus and submenus for the job, we find "Menagerie"

There it is <lvl 5 Magical Beast>

It's not exactly an iranian cave demon, but it's nice to know we CAN get a natural monster using our beastmaster abilities.

I guess we'll call it crabby.

25 str
25 dex
20 con
5 int
5 wis
5 cha
10 app

25HP / 25MP
PDV 52, MDV 50
Armor 12/SR 10

Melee 5
Elemental 5

Special attack... bubble beam
It seriously has bubble beam?
Are we being pranked? are the gods pranking us?

Bubble Beam ~ 1-5MP / 3-15 [Water] damage. [Slow] On-hit

Uhmm... well, now that I look at it, it's changed into a magical beast. I wonder, if we caught a fish, would it just float in mid air if we summoned it?

No, let's not catch a fish. It would just be too embarrasing if we call it out and it just uses splash on the enemy for 30 levels.

Well, uncle Wolfric is ready to go back. He caught several fish... probably? he's carrying a bag with loot.

We caught
x12 [good][Fish Meat]
x6 [good][Crab Meat]

That's enough to invite everyone to a meal. hopefully.

1/?
*******
I feel like a dick for forgetting about her, but did we invite Honoria?
>>
>>36021111
>sees picture
>That bulge
>>
>>36021111
we did
>>
>>36021111
We did, she's here. And don't knock the splash move on a fish. Once that fish evolves it'll kill everything in the room.
>>
>>36021111
Yes, I think we did. I remember her being mentioned dismounting from one I the carriages.
>>
>>36021111
>even the QM forgets about honoria

Now I don't feel so bad.
>>
>>36021111

Can magical beasts level or improve, or do we need need to find high level ones?
>>
>>36021156
its not a trap, tho, you are just too paranoid
Not that I blame you. This is the internet, and moreover, its 4chan

>>36021111
Well, later... it feels strangely nice to feed our womensfolk with the profuct of our hunt. No, I'm kidding.

They seem to have fun at dinner time, tho. Everyone, that is.

Grandpa is, of course, sitting at the head of the table. Its a large table, and despite what you may think, it has to be, because everyone is having their meal together.

That's how we learn that there are 2 cooks, 10 junior maids, 6 maids, one keymistress, which apparently means she has copies of every key in the house and controls everyone's comings and going, a nanny, and a butler.

Of course, our catch wasnt enough to feed everyone, but together with Alard and uncle Wolfric, we still managed, somehow.

That night, we introduce grandpa to chess. We had to make a bigger board, tho. His hands are so large it just felt silly watching him pick up the pieces made for children's hands.

The next day...

Should we
* explore the market district
* explore the keepm to take a look at our ancestral home
*explore the keep's dungeon
*explore the temple's district
*explore the city streets, see how normal people live here
* Other
>>
>>36021383
>* explore the keepm to take a look at our ancestral home
I'm curious.
>>
>>36021383
* Other
check out the orphanage the trader promised to set up
>>
>>36021383
dungeon time the ones we are allowed not the keep one
>>
>>36021383
>* explore the keepm to take a look at our ancestral home
>>
>>36021437
changing to this
>>
>>36021437
This sounds good. Bring Okaba too.
>>
>>36021383
* Other
Check up on the merchant we worked with, and the factory he set up. Make sure it's up to our safety specs.
>>
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>>36021331
Im thinking our crab gets, per level

+5 str
+5 dex
+4 con
+1 int
+1 wis
+1 cha
+2 app

+1 Weapon skill
+1 Elemental skill

+5HP/+5MP

And im still deciding about the bonus mechanic I want it to have. Maybe every few 5 levels, it permanently gains a 20% increase to a stat? or would it be better if it began permanently gaining +2 to an attribute of our choice?

>>36021437
Oh God when I sat here earlier I remembered his name, but now it completely left me. Anyone remembers it?

>>36021472
>>36021488
>>36021416
>look at our ancestral home

>>36021499
>>36021437
>check out the orphanage

***
The next day, Euprhosyne stops us when we walk towards the door with everyone.

"Young masters, where are you going?"
"Ah, I'm going to show the keep to Eldric" ~says Alard
"In that case, please wait a little, and I will go with you."

She goes to change from her maid work dress, to her jumpsuit and breastplate.

The trip takes us almost two and a half hours. We did in fact at one point stop by an outdoors food stand to grab a snack for everyone before continuing.

The streets are packed full. Well, this is truly the feeling of a great city. We are no stranger to crowds like this, even if this is the first time we see one like this in our new world.

It really looks like all races live here side by side. There's no clear majority. Even if on most fantasy games, the capital is always mostly humans and company, here its much more evenly distributed.

The only thing is, pretty much everyone its a Villager, and most of the salespeople in the stands are Slaves.

1/?
>>
>>36021681
Alderman Percywell was his name
>>
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>>36021681
There's really no need to say so, but we are organized in two parties.

Euphrosyne
Honoria
Lyann
Zoe
Stella
Eldric

Mako
Ami
Mai
Alard
Okaba
Aura

This is because it would be horrible if anyone got lost in a city this size. Of course, we already agreed to meet at the entrance of the keep if anything happened. Also, we can sense the position of every one of our party members, so getting lost is practically impossible. In theory

A bit of background knowledge is required. Eopolis is built around the keep, like rings. This has been clear for a while. The city is also crossed by a wide and deep river, which ships use to navigate the width of the continent through.

Well, its really two rivers that come out from Black lake towards the west and east, but thats not very relevant.

The keep sits on a massive, ancient plateau right in the middle of the river, which gives it height and makes it virtually impossible to attack except from above.

The plateau is hard rock, and has been almost completely covered by fortifications as millenia went by.

Thus, looking at the keep without knowing this, you'd think its a skyscrapper. It's not. A large part of its height is solid rock.

Still, it looks like an imossibly tall building, even for our old world. It is massive in every sense, and the innermost areas immediately next to the bridges that link it to the city are covered in plazas, then surrounded by ancient manors.

The streets are almost literally paved with gold here. Of course its not gold, but hard, baked, colorful ceramic that decorates every single inch of the street for miles.

2/?
>>
>>36015518
question about >>35997732
what happens if we have both an angel ring AND the brooch at the same time and die? do both trigger at once thus wasting one of them?
>>
>>36021988

Fixing potholes must be easier then our road.

Have a slave craftsman carry a bunch of rock down to the lockation, make a craftsmanship check.

Fixed, no need for long road closure.
>>
>>36022080
if that is true then im kinda mad
>>
>>36022124
Why so?
>>
>>36022186
where im at right now they have half the roads closed for repairs so traffic jams are a thing now
>>
>>36015518

>>35999988
and idea we can pitch here, is that she get a weapon with manadrain and hit level 1 minions to siphon enough to keep her tank full.
instead of making and then burning 5000 MP crystals and letting her go berserk
>>
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Can you guys post some fantasy castles that could work?
I remember seeing an image of an actual castle at the edge of a plateau, as well.
>>36022047
sadly yes. Our uncle didint know we had an angel ring

>>36021988

Euphrosyne has little problem identifying herself to the guards stationed at the door. She explains that she is taking the Lightbringer children and their guests on a tour of the keep, and its granted access immediately.

Well,,, it's not a high security building, despite its obvious military origin. Nowadays, its an administrative building, the administrative center of the city. In our world, we would call it city hall.

Euphrosyne makes a pause to watch a group of newly knighted paladins take their vows in one of the gardens outside. We are not even inside the keep yet, but the mood of the building is extremely solemn.

Its no different from a cathedral.

The new paladins are each adding a heavy looking white brick to the garden walls. The walls look clearly unfinished, but it does not feel sloppy at all.

Even so, each new brick just feels right. After a few minutes, Euphrosyne leads us across the long white bridge leading to the keep itself.

Every inch of the island fortress is covered in white brick. Its quite imposing, stretching forth upwards with completely smooth walls.

The guards at the end of the bridge ask for our identities again, and then let us in.

Its... in a word, its bustling. Maybe bursting? its a very, very busy building. People is walking up and down while carrying papers, everywhere.
>>
>>36022047
>>36022268
What if we change the contingency to be
>Death counter is at 4
that way we could have 5 seperate items. angel wing for instant effect
contingencies for death counter being at 4,3,2,1 respectively.

Also, could someone swap out angels rings? that is, be in a fight, die, angel ring triggers. Replace it with another angel ring carried in your item box. Some way to number them would be good here, so we make sure the other one still has a charge for the day
>>
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>>36022268
There is a series of hallways, corners, and bottle necks as we go in. It really shows that it was built as a fortress.

Once we are properly inside, Euprhosyne starts guiding us around.

"These are the lower levels. In its time, your ancestors would invite the people to take shelter here whenever the city was attacked. Of course, there was nowhere nearly as many people back then."
"How many floors before the actual keep?" ~asks Honoria
"Thirty five."
"And they were all full of defensive positions? a fortress, really"
"That is, assuming an enemy made it in. Now, there used to be short range teleporters inside the keep, but master Baldric had them removed. They werent linked to especific areas. Instead, you could just specify anywhere within the keep and be sent there. Now that it is a public building hosting several important spots, it would be impractical to keep those in working order, I'm sorry to say"
"Ah, I would like to take a look at one of those. Were they completely removed, or just disabled?" ~asks Okaba
"Disabled. The rune clusters were ruined in spots."
"Oh, then it should be possible to rebuild a complete one out of enough incomplete ones, right?"
"Yes. Someday, perhaps"

Euphrosyne guides you up through mostly empty stairs and corridors.

"Behind this door, starts the keep proper. Welcome home, young master" ~says Euphrosyne, obviously a little excited

The keep itself looks somewhat similar to the coliseum. A large garden is surrounded by a ring of floors stretching upwards.
>>
>>36014686
no comment on this at all?
>>
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>>36022268
>>36022494
"so whats to see?"

also fuck yea teleports lets coppy down as much of them runes as we can from all over.
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>>36022268
>>
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>>36022338
this sounds good to me
>>36022512
Sorry im busy typing. Having said that, could you post it here please?

***
The levels stretch upwards without any stairs. Its a single, massive spiral with elegant columns and long balconies from which flower-filled vines hang. There is actually very little people waling the hallway in this area.

"Its very pretty, but isin't it impractiv-ah right, it used to have teleporters, right?"
"That is correct, your highness. Currently, it is being used as the housing for the city council. Eopolis is split in twenty three secotors, each of which has their own way of choosing its leader. The councilors vote for candidates to the seats of high lords, of which there are five. Important matters need the approval of both the high lords and the councilors"
"What is on the topmost floors?"
"In the old days, training grounds, an aviary, and a hall for events."
"Where's the dungeon entry?" ~asks Lyann
"Over there, in the middle of the garden. It wasnt always a dungeon. One of the young masters ancestors converted "it" into a dungeon so it became impossible to use the old structure. Theoretically, killing the dungeon would return the structure to its old use, but that would not be a good idea. Would you like to go up and see the city from the top floor?"
"Sure!" ~says Stella, as she starts walking upwards, pulling Eldric along

Walking these hallways... It feels really strange, and nice. Does this means we are truly and fully a citizen of this world now, a Lightbringer? it still feels sort of... unreal.
>>
>>36022727
Weapon Arte
You can spend a weapon trick to learn or improve a weapon arte.

A weapon arte is a combo of basic attacks that end with a finisher.

The strength of the finisher is multiplied by:
(combo length)^2 * (number of times weapon arte has been taken)

This way, you have "dojos" that train a particular set of weapon artes.


That said, I'm not sure how this balances out against multiple attacks per turn.
>>
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>>36022727

Still, there's a feeling of home. Like any of these should be our room.

On the roof, a chill but gentle wind blows constantly from the sea. The city seems to spread infinitely in every direction over land, and to the west, the sea shines and stretches towards the horizont.

Some beastmen children are running and playing around while their nanny, a human girl, tries to keep them under control.


*We will one day get out home back
*So, this is progress, uh? our house is now the true heart of this massive city
*Other

Someone pointed out we lacked long term goals
>>
>>36022831
can you explain what each choice is
>>
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>>36022807
>(combo length)^2 * (number of times weapon arte has been taken)

Combo Lenght = C
Number of times weapon arte has been taken = N

(C^ x N)
So lets see... if we do 3 blows and know 5 artes, thats
(3x3)*5 or 45 times normal damage on the last hit? its rather strong.

brb gonna get a snack
>>
>>36022831
I don't understand were there options are leading to?
>>
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>>36022862

Someday sending the government of the city to somewhere else, and moving our family back into the keep to guard whatever it is we are meant to be guarding

or

Leave things as they are, and be happy because it helps to modernize the city, has all government offices in the same structure, and... well, if you have ever had to go to public records in one building, then gone to get a license in another, then back to public records, then gone to another building... etc, wasting hours and hours as you get bounced around going all over the city, you know it is a horrible horrible experience for the common people.
>>
>>36022893
yeah, I was going on the assumption that you would only attack once per turn.

Maybe remove the "Number of times weapon arte has been taken" part?
>>
>>36022960
O then


*So, this is progress, uh? our house is now the true heart of this massive city
>>
>>36022831
Other
I won't abandon my responsibilities just because they're tied to things.

This is a vote that we will get a portion of the keep important to our family duty back in Lightbringer hands.
>>
>>36022960
>*We will one day get out home back
i have a feeling the other option might fuck us over in the long run
>>
>>36022831
>*So, this is progress, uh? our house is now the true heart of this massive city
>>
>>36022960
Can we ask Euphy if she knows what's it family was supposed to be guarding with this keep?
>>
>>36022960
*We will one day get out home back
>>
Our grandfather is a great man, but he seems a little on the naive and shortsighted side, as evidenced by his inadvertent displacement of the poor just so he could get a manor away from the nobility.
Who's to say that his selling of the ancestral keep and disabling of the teleporters won't also have unforeseen consequences.

He strikes me as a Lawful Good version of Asmund.
>>
>>36022831
*So, this is progress, uh? our house is now the true heart of this massive city

"That said, we were entrusted to be the guardians of this place so we should at least have a token garrison with a family representative stationed in these less used parts. We can always cycle someone out if staying here gets to be too tedious."
>>
>>36022960
>We will one day get out home back
>>
>>36023193
How can you say that?

>Be insulted when asked permission by grandson to borrow stuff
>Wants to be as far away from nobility and politics as he can get
>Throws tons of cash into a previously unknown venture merely on the word of a 10 year old.

He is clearly chaotic.
>>
>>36022831
>*We will one day get out home back
i want Eldric the king
>>
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>>36023039
I too would like to know this
its probley the people/week/those who can't of the land/world
>>
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Alright, fair enough, let me post this and we can revote, then

"Euphry, please tell me... did grandfather made a mistake letting go of this place? what are we supposed to be guarding? is it related to the dungeon?"
"I... young master, I honestly don't know. Yes, your family is meant to guard what the dngeon now guards, but as to what it is, I honestly don't know. Instead of a family of heroes, there are now over 200 floors of monsters that must be taken out before the dungeon heart can be destroyed, and the path to "it" be open again."
>>
>>36023306
Is it dat moon goddess or something?
>>
>>36016593
Grandpa made it sound political. what is the big deal with going into the keep's dungeon?
Couldn't we just go in and NOT make a media circuis out of it?

Also, is there really a difference between level 10 in the keep's dungeon and level 10 in another dungeon? I thought level 10 was level 10. the only thing special about the keep's dungeon goes deeper.
>>
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>>36023306
"so who said to guard it in the first place?
>>
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>>36023365
its probley packed full of trainee paladins or the orders our family supports

>>36023306

*We will one day get out home back
can't trust something we could smash to guard it"
>>
>>36023306
"Euphy, do you know who entrusted this duty to us?
And did Grandfather at least make sure that the Guild here takes measures to keep the dungeon alive, properly pruned so it doesn't create new exits elsewhere?"
>>
>>36016416
>dungeon gods respawn 1/day up to floor depth 50, then 1/week up to floor depth 100... it goes up pretty quickly
Ok, so I had an idea.
This town has a LOT of foodgeons.
And having a dead god doesn't hurt a dungeon.
What if we put ourselves on a rota of killing all the level 50+ dungeon gods as soon as they respawn?

That is, foodgeon has a dungeon god at level 72? we get a portal stone to level 71, go in, kill it (and spare the dungeon heart). then leave that dungeon to go to the next one.
>>
>>36023306
>200 floors of monsters

1) With the key teleports, the sheer distance is not that much of a problem.

2) Having really strong enemies means really strong loot. That might actually ENCOURAGE people to go in.


What if there's an enchantment to disable key teleports? If we do that AND make sure the dungeon is in the middle of nowhere, with little access to supplies, it becomes unprofitable compared to other dungeons.
>>
>>36023306
I'd feel a lot more like the place were secure if the entrance were buried under a pool of lava, or had some super vault door guarded 24/7 with no one allowed entry. Maybe a vacuum chamber or a high pressure water chamber with an airlock style entrance so anyone who tries sneaking in is crushed/ explosively decompressed.

Or, y'know, all of those things.

Anyone read the amber series, where one of the protagonists kept his super weapon in a labyrinth like cave filled with poison gas? Then it got stolen by a guy with scuba gear.

I'm not saying the dungeon is bad protection. I just think adding protection in layers is a good idea.
>>
>>36023306

I think having "Tours of Duty" in the keep would work somewhat well. Have a member of the family and a small force work as the garrison and security of the place while watching over the dungeon. Make it part upholding our duty and part keeping in touch with the people, by having them work under the council as a knight or something. Give them the title of "Master of the Keep" and make a law that forbids fraternizing with Nobility (minus the high lords and council business) whilst in such a position in order to maintain the guardian's "incorruptibility". Then it becomes a vacation/training position. Youngsters delve the depths of the dungeon to make sure it's not being raided under our nose and so they git gud. Older members delve less but focus more on city projects with the council and have an anti sycophant shield to ward off taggers on that want to leech the Lightbringer name. All the while we have a competent Lightbringer on hand in case shit goes south. Key the teleport circles to the Master of the Keep so only he and those he allows access can use them.
>>
>>36022960
>Someday sending the government of the city to somewhere else, and moving our family back into the keep to guard whatever it is we are meant to be guarding
>>
The government should just invest in another giant building and use it like they're using our
house now.
>>
>>36023472
>>36023474
Guys, don't forget First Year Dungeon Basics.
Dungeon are living things that grow, not just in number of levels but also to the side into other dungeons.
And the way that dungeons scale in difficulty, the more floors "IT" comes up, the easier it will become to escape.
>>
>>36023629
hell to expedite this why not just give them the money they need
>>
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>>36023421
>>36023417

"The Gods"

We stare at her

"Alright, alright. Some elemental council. Apparently what lies under the dungeon is a chamber holding "the rules of the world". I don't know more than that, honestly! And as for who selected your family to guard this ruling right, your guess is as good as mine"
"Perhaps some sort of creation tool?" ~asks Okaba
"Like some sort of enchanted arch-tools? that's just silly" ~says Honoria
"Maybe its a rulebook for the world" ~says Mako
"What?" ~says Lyann
"It is said, the gods play with the world and our lives, right?"
"I hope it's not some sort of weapon" ~says Zoe
"Ruling Right... what if we are taking it too literal. It could even be a name in some lost language" ~says Alard
"You musnt discuss about this." ~says Euphrosyne~ "Also, well, the city council promised to take care of the dungeon, but I do not believe they have done so"
"But, what about the keystones? don't those make it easy to prune?" ~asks Eldric
"The keystones do not work in this dungeon, young master. That is why you need to mount a proper expedition if you want to go down. It would take several months to reach its depths."
"I see"

***
Alright, lets vote again, then

*We need to get back control over our house(grandpa still owns it, btw, hes just RENTING it to the city)
* Lets secure the top floors so we can control the dungeon
* It is fine as it is. Virtually noone but us could kill this dungeon
* Other
>>
>>36023629
I agree in principal, but that's not how we should go about it.
We'd lose popularity because we took back the building and caused raised taxes.
I don't think just kicking the government out of the keep is the answer. Maybe if we became super rich and sponsored half of the new building?
>>
>>36023692
>* Lets secure the top floors so we can control the dungeon
>>
>>36023692
>*We need to get back control over our house(grandpa still owns it, btw, hes just RENTING it to the city)
damn bureaucrats
>>
>>36023692
>* Lets secure the top floors so we can control the dungeon
>>
>>36023692
>*We need to get back control over our house(grandpa still owns it, btw, hes just RENTING it to the city)
>>
>>36023692
* Lets secure the top floors so we can control the dungeon

We don't need full control of the Keep, just the relevant parts that have access to the dungeon.

The Gods probably left an open terminal window with root logged in at the bottom of the dungeon.
>>
>>36023692
>*We need to get back control over our house(grandpa still owns it, btw, hes just RENTING it to the city)
they said they would take care of the dungeon but didn't time to tale it back
>>
>>36023775
We should ask the Lady about it when we turn 15. If that water spirit is actually a major god we get to meet at least twice then may as well make the most of talking to her.
>>
>>36018051
what harm?
the people who lived her got to sell their homes at a huge markup and got a lot richer
OH NOES!
>>
Can we suggest this
>>36023692
>* Lets secure the top floors so we can control the dungeon
As a short term project? Traps and a manned guard to stop or report unauthorized entry would help a lot. It wouldn't really need to be a large guard, just something to let us know if someone's mounted an expedition so forces can be mustered to catch them.

And have this
>>36023692
>*We need to get back control over our house(grandpa still owns it, btw, hes just RENTING it to the city)
As something to work on as a long term goal? Probably can't start work on this until we're an adult.
>>
>>36023775
>The Gods probably left an open terminal window with root logged in at the bottom of the dungeon.
"Did I log out of my workstation when I left on vacation for 18 millenia? Eh. I told that lightbringer chap to look out for it. I'm sure it's fine."
Gods. No sense of operational security.
>>
We are rich, right? We'll someday be able to just buy enough to replace our palace.
>>
>>36023841
Thats for people who actually owned their homes. People who rented or lived in apartments got fucked.
>>
>>36019126
>Our uncle already has his mount out... it's a bear, isin't it? an armored bear.
BASED uncle is BASED!
>>
>>36023841
Homeowners made out like bandits, but the lower classes who tends to rent rather than own their living quarters got well and proper fucked.

That's what miffed granddad, he didn't want to screw the poor over, but he did.
>>
>>36023692
>*We need to get back control over our house(grandpa still owns it, btw, hes just RENTING it to the city)
we can turn the manor into an orphanage
>>
>>36023949
He also said Armoured Bear Cavalry is a silly idea.
>>
>>36023977
My money is on him blaming the nobles for following him, rather than himself for creating the situation in the first place.
>>
>>36023977
>Fucked
Worse case scenario is they moved somewhere else. hardly fucked.
and depending on how renting works in this town, the owners might have had to pay them compensation for breaking the contract and asking them to move out early (so they can sell the house).
>>
>>36023692

>* Lets secure the top floors so we can control the dungeon

We can take it back after the contract expires.
>>
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>>36023472
>Not keeping your super weapon in your personal safe deposit box.

Its like that guy never read the Evil Overlord's guide

>>36023907
that's nothing, I bet its password its God


>>36023728
>>36023734
>>36023775
>>36023850
>Lets secure the top floors so we can control the dungeon++++

>>36023748
>>36023811
>>36024001
>>36023731
>>*We need to get back control over our house++++

4v4 huh? I swear you guys just love making ties, but i'm on to you this time! hah! I have a coin! what are you gonna do now, uh!? uh!?

..and it says we should get back the upper floors.

If we get the ball started with our cousin, he can go back to the family business of going up and down the dungeon on patrol. Those Lightbringers of ancient times had BEASTLY levels, you know?

>>36024185
ah and here i was raging about ties again. Well, thats good, then

Is it bad that this pic makes me think of Mako, somehow
>>
>>36024210
>>*We need to get back control over our house++++

Later, we must make more capital first
>>
>>36023692
Mako you are so insightful it could be the servers the universe runs on


*We need to get back control over our house(grandpa still owns it, btw, hes just RENTING it to the city)


speed run ? speed run ! we can blow through up to 50 ish in a day. then rest then go 20-25 a day till 175-200 then 5-10 a day till we bottom out

so like a 2 maybe 3 4 weeks if we play it super safe trip so food and mana crystal and the farther we go the less likely it is we
>>
>>36024149
A renter's choice is to move into the inner city, with consequently higher rent (not as high as it was before the nobles moved out, but higher than what they were paying), or further out of the city and farther from their workplace for a place with the same rent as before.

That's still pretty shitty.
>>
>>36024141
Could be the case. After all, prices cannot rise without an increase in demand or willingness to pay a higher cost in general. A noble could dump a bag full of gold coins and say "I want the house." The owner, seeing more money at his feet than he knows what to do with, evicts the tenants and graciously welcomes the noble into his home.

This of course displaces the poor tenants. They may be able to find lodgings elsewhere, but having to just suddenly move out of nowhere is always a hardship.

>>36024267
You sir, understand the plight of the poor.
>>
>>36024210
Just because we take back the top floors doesn't mean we can't take the rest of the Keep if we move the city government to their own City Hall later.
>>
>>36024210
And once we teach the family Eldric's guide to getting SWOLL they'll have beastly levels in every job they have access to. We could even have a rite of passage where you gotta level Slave to 100 in the Lightbringer clan. An entire clan of Scions would be pretty OP.
>>
i dont get tg sometimes you guys say you wanna be a king then when we try to take a step towards that and the we go an shoot our self in the foot
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>>36024255
>so like a 2 maybe 3 4 weeks if we play it super safe trip so food and mana crystal and the farther we go the less likely it is we

The suspense is killing me, fucking cliffhangers

Well, my fridays group is asking for me so im going to wrap the quest here. We can continue to discuss stuff and I will reply, just slowly.

Typing
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>>36024356
I've never wanted to be king really. And if we're going to be King we may as well do it somewhere where outside our family's stomping grounds. Its more satisfying to become an emperor/king after overthrowing a corrupt regime somewhere. Our family practically rules the city in all but name anyway, there's not real benefit or challenge to taking over here.
>>
>>36023692
Maybe we should discuss it with grandpa before we decide to undo all his work on the subject?
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>>36024356
I intend to work towards getting the entire Keep back. I've had enough of our grandfathers mistakes making the situation worse for the poor; I won't let this mistake make things even worse.
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>>36024285
>The owner, seeing more money at his feet than he knows what to do with, evicts the tenants and graciously welcomes the noble into his home.
Which means he is breaking the contract with them and must pay them compensation
unless its explicitly allowed by the contract, in which case, meh

>having to just suddenly move out of nowhere is always a hardship.
its not fun, but I wouldn't call a few days of labor "hardship".
>>
>>36024391
ya but whats the point in that just extra bullshit we would have to do, or we could just became a king and start doing the changes we wanted like ending child slavery
>>
>>36024364
get attacked from behind by saboteurs/assassins
>>
>>36024255
hey. food.
what if we capture that couldron that transmutes metals into food?
we could basically use that in an item box to feed an expedition down the dungeon as long as it needs to / wants to.
>>
>>36024364

"I think grandpa's heart is in the right place, but we shouldnt shove our responsibility unto the city council."
"You mean..." ~says Euphrosyne
"Yes, we must at least get these topmost floors back, in the short term. The councilors can just take a carriage to work, same as everyone else"

Well, Euphry seems quite happy, and the rest of our family and friends are supportive of our words.

Let's see what happens as we grow up. There's no rush right now.

The trip back is just as long, but at least its downhill.

***Ending here for this week***

Going to archive the thread, we can keep talking here, I will just be a bit slow to answer
>>
>>36024420
ya but we just picked a long term focus and i dont think it was getting the keep back
>>
>>36024316
>I want to evict the government from the keep
why?
even if we do go the king route, why would you kick the government out of the keep? I would make perfect sense for the government to operate in the lower floors of the palace itself.
>>
>>36024497
the possibility of one of the high nobles stumbling onto an item that would make them incredibly dangerous
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>>36024557
No, because all the trophies were taken out of the keep and placed in the mansion.

The only dangerous thing in the keep is at a bottom of a hole that is protected by a dungeon which has over 200 floors and you cannot use portal keys in.
And incidentally. due to the rules of the world, its currently not in physical space. you have to kill the dungeon itself in order for it to reappear in reality. In essence, its like its in an item box owned by the dungeon god.
>>
>>36024497
The government, entrusted with the security of the Keep and of the entrance to the dungeon, have basically let it completely lapse even though it was one of the stipulations of the sale.
They let that happen even though nearly 3/4 of the city is fanatically loyal to us.

I'm not saying to kick the city council out, just that we need to be in control of the building so that we can ensure that the security stays up to standards.
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>>36024476
wars over, we will need to take it as loot after we wreck there country, after they kidnap Mako

>>36024557
pic related?
they would need to stumble down 200+ dungeon floors..... I am pretty sure we are the only one who could do that.

I can see it now we turn 15 get drunk for the first time really really drunk and adjacently the dungeon heart, and rewrite Da rules to :
1. BE EXCELLENT TO EACH OTHER.
2. PARTY ON, DUDES. (AND DUDETTES)
>>
>>36024678
>have basically let it completely lapse even though it was one of the stipulations of the sale.
not sale, rent. the government is renting the keep from the light-bringer family
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>>36024678
and a good civil service test
also remove most slavery
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>>36024718
well good for you for being able to use that pic
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>>36024665
>its like its in an item box owned by the dungeon god.
thats pretty accurate, really
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>>36024718
>they would need to stumble down 200+ dungeon floors..... I am pretty sure we are the only one who could do that.

The reality is that 200+ floors sounds impressive, but someone who makes enough effort will get to it and burst the heart.

If there is a drive, there will be a way. Bring enough supplies and it would be done.

>>36022831

As far as a long term goal would be, I would like to make slavery an untenable practice on this continent at the least.

>>36022831

As far as short term solution, I wonder considering the size of the city and how hard it is to travel in it, would a 'Rock-it-way' as a sky-way mass transit system, that charges reasonable prices for the middle and lower class, while financed by fee's for the nobility to use there own regulated personal rock-it way ships?
>>
>>36024849
no I met literally stumble down like got way to drunk yea a competent party with good supplies would do fine in clearing perhaps even killing it

but no one but us is walking through.
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>>36024849
>As far as short term solution, I wonder considering the size of the city and how hard it is to travel in it, would a 'Rock-it-way' as a sky-way mass transit system, that charges reasonable prices for the middle and lower class, while financed by fee's for the nobility to use there own regulated personal rock-it way ships?
It is extremely impractical. Rockit might not burn fuel, but it still requires a lot of an expensive enchanted material to lift a car to make it flying. Also flying cars are extremely dangerous in crashes.

Now, this society already has carriages. what you want to do is mount a tiny bit of rockit on the back of a carriage to provide horseless propulsion. With some upgrades to the carriage's chasis to make it survive the faster speed. You basically make magical model T cars.
It takes a fraction of the rockit to push a wheeled vehicle than it does to levitate it.
>>
>>36024958
Oh wait... rockit public trains. make a subway system.
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>>36024958
>>36024976

Yeah, we can't make a straight sub way system, there is a risk of it turning or being made into a dungeon at some point.

So we would need a classic Sky-Way system, for mass transit.

>>36024909
>but no one but us is walking through.

You are over-confident. If a group of people sneak in with enough supplies they could manage it. Our leveling is not really that unique. After all, there will be people who max multiple sets of jobs just to unlock more abilities.

Like getting marshal/lord/paladin/justicar all together since they are all chivalry branch items. If you stack up a large enough group and have a mobile church it will be enough.

Scion helps, but it is due to us power gaming, there is a chance of others figuring something out.
>>
Hey King, was ensuring security of the Dungeon part of the contract for the government leasing/renting the Keep?

If we perform a penetration test with Ami and Mai showing the lack of security, would that give us the top floors back?
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>>36024958
>make small carriage, only big enough for 1 or two people
>put enough rock-it in it to get it going pretty fast, but not enough to truly levitate it
>stick wings on each side and give it an aerodynamic design
>You is now fantasy Wright Brothers

It's a bit more dangerous, but we could totally make planes. Probably won't ever fly in anything except a full airship though. They're much harder to crash than planes are.
>>
>>36025060
>After all, there will be people who max multiple sets of jobs just to unlock more abilities.

I thought OP said people just don't do that sorta thing?

here is a chance of others figuring something out.

its super unlikely that a random noble will do that I am saying we are the only SINGLE person able to walk through with just what he normally has on hand.

>>36025096
or would make grandpas think of something better.

as for mas transport I go sub way
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>>36025096

Ami and Mai could likely sneak in and easily bring proof down to floor 30 of the dungeon.

I wonder what happens in a dungeon if you flood it with the spiders that take ambient mana and sent it elsewhere.

The dungeon itself uses the mana to feed the monsters, would that damage or weaken it?
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>>36025060
>Yeah, we can't make a straight sub way system, there is a risk of it turning or being made into a dungeon at some point.
Actually, it is impossible for it to become a dungeon.
Dungeon generation rules require it to be a minimum of 10 stories deep and have only 1 single entrance.

that being said. skyrails will work too (raised platforms on which rockit propelled trains drive).
OR just go with the model T thing. Do you really want me to do the math for you on the ratio different between the amount of rockit required to levitate a car vs pushing it?

>>36025114
Heck, just put ALL its rockit in the back to make it go really really fast and have all the levitation come from the wings. This would give us jet planes
of course. I wouldn't do it anytime soon.
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>>36024958
You know, I played a LITTLE of FFXIV. Why not use a little bit of rock-it to make the carriages float just a foot or so off the floor, turning them essentially weightless?

Anyway, back to our talk about weapon tricks for now.

I have these ideas.

XName ~ you get an extra basic melee attack whenever you take a standard action

What would be good requisites for this? This weapon trick becomes available once for every 100 weapon skill points?

YName ~ Each time you hit an opponent with a melee basic attack, you get 1 Warrior's Edge against that enemy. When you reach 3 Warrior's Edge, your next attack against that enemy deals 5 times as much damage.

The problem that comes up into sight right away is, it finally introduces the "you need to keep track of..." problem into the system, which honestly Im trying to avoid. Buffs and Debuffs are already enough, tho to be honest I am preeeetty sure it would be a lot LESS of a problem for someone with functioning eyes.

ZName ~ pick a weapon, you get +5 to your attack rolls with this weapon. Weapon types are 1h slashing/blunt/thrusting and 2h slashing/blunt/thrusting. You can pick this weapon trick multiple times
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>>36025156
A subway runs the risk of becoming a natural dungeon by accident.
It's not a good idea. Especially if it links with the dungeon under the Keep.
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>>36025096
>Hey King, was ensuring security of the Dungeon part of the contract for the government leasing/renting the Keep?
yes, they are in violation of it atm

>>36025096
you want to test what with Ami and Mai?
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>>36025238
>XName ~ you get an extra basic melee attack whenever you take a standard action

That wording means we could cast a spell and get a melee attack at the same time.

>YName ~ Each time you hit an opponent with a melee basic attack, you get 1 Warrior's Edge against that enemy. When you reach 3 Warrior's Edge, your next attack against that enemy deals 5 times as much damage.

Don't do it this way. Set it up so that if you can hit X consecutive times in a single turn, you get the payoff. Have this scale with level and be inherent to melee skill.

With your xname that lets really high melee skill people hit very often in a turn and get a significant blast of damage on their last hit.

If they need more attacks, introduce a trick that lets a person pay mana for additional melee attacks.

>ZName ~ pick a weapon, you get +5 to your attack rolls with this weapon. Weapon types are 1h slashing/blunt/thrusting and 2h slashing/blunt/thrusting. You can pick this weapon trick multiple times
This is hilariously weak. At the very least make it +10.
>>
>>36025202
>Actually, it is impossible for it to become a dungeon.
>Dungeon generation rules require it to be a minimum of 10 stories deep and have only 1 single entrance.
>that being said. skyrails will work too (raised platforms on which rockit propelled trains drive).

One of the issues with subways is of course dodging all the dungeons that may already be in the city. Since there is no known pollution for rock-it based transit, one of the biggest issues of the old train based sky ways is less of an issue. Mag-lev style cars with rock-it propulsion, or rails to control them, they need more design. Or straight free form buses that are driven by skilled drivers. The first allows more apparant safety as they can't leave the path easily, the second allows more freedom and less expense in building

>OR just go with the model T thing. Do you really want me to do the math for you on the ratio different between the amount of rockit required to levitate a car vs pushing it?

The world is in a strange position when it comes to mass production. There is little gain normal from massive production machinery that we have in our world, so there is little development or demand for it. Each craftsman ability to produce items is limited to their daily mana regeneration. We don't know if a single 4 mana will allow someone to produce a large item, or small item.

I think the biggest bottleneck to a model-t like rock-it car would be raw materials. A plant would need to design a foodungeon that produces the needed quality materials and then farm them continually. Adventures hired on at a commission to clear portions of the dungeon at a time.

Industrial sabotage from another nation consists of breaking the dungeons of other nations.
>>
We should expand the dungeon sideways. And upwards. Make adventuring party go down 10 floors, up 5 floors, down 20 floors, up 2 floors, down 1 floor, up 10 floors, down 50 floors, etc.

>>36025238
XName
every 100 weapon skill is good.

YName
So why not combos/weapon artes?
see >>36022977
>>
>>36025407
>>36025238
XName
WAIT, doesn't this make Rune/Zodiac Knight REALLY strong?
>>
>>36025501
Not really. It's the same thing as using rage frenzy or garsman and combining it with the rune/zodiac knight abilities.
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>>36025238
>XName ~ you get an extra basic melee attack whenever you take a standard action
>What would be good requisites for this? This weapon trick becomes available once for every 100 weapon skill points?

Need Sword God style, and 2 levels of ZName below in the same weapon set.

>YName ~ Each time you hit an opponent with a melee basic attack, you get 1 Warrior's Edge against that enemy. When you reach 3 Warrior's Edge, your next attack against that enemy deals 5 times as much damage.
>The problem that comes up into sight right away is, it finally introduces the "you need to keep track of..." problem into the system, which honestly Im trying to avoid. Buffs and Debuffs are already enough, tho to be honest I am preeeetty sure it would be a lot LESS of a problem for someone with functioning eyes.

That works out to about to double damage. So you could just name it that way, and have it require XName above twice, and instead of causing extra attacks, at 250 skill you can take this and cause all your attacks to do double damage, mechanically.

>ZName ~ pick a weapon, you get +5 to your attack rolls with this weapon. Weapon types are 1h slashing/blunt/thrusting and 2h slashing/blunt/thrusting. You can pick this weapon trick multiple times

This works, it is a good pre-requisite ability too
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>>36025407
>That wording means we could cast a spell and get a melee attack at the same time.
I know. If we are so awesome in melee, it just seems fine to me. Of course im giving it a 100 melee skill requirement. And probably limiting how many times it can be taken to once every 100 points

Or rather, it becomes available to be picked up once at 100, 200, 300, 400, etc

>YName
Ah, that doesnt seems bad, but it smells a bit of 3.x
I like the idea that you need to hit X times in the same round to trigger the damagegasm

>mana for extra attacks
No. Want to try keeping melee and magic apart, except for rune & zodiac knight

>ZName

If it was +10, you would basically be allowing people to add their melee skill to attack
Well, I guess they would take other things too, but it would still be pretty close to that

How about a bonus to attack and a penalty to PDV?
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>>36025641
>No. Want to try keeping melee and magic apart, except for rune & zodiac knight

You're doing a bad job of it considering how many weapon abilities are payed for with mana.
>>
>>36025641
Cracked Shield
+5 attack, -5PDV, can be taken more than once

Shredded Cloth
+5 attack, -5SPR, can be taken more than once
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>>36025641
>No. Want to try keeping melee and magic apart, except for rune & zodiac knight

Why? MP is not casting, it's just power. This world is obviously magical. Why shouldn't their martial artists be using power?

More relevantly, you're keeping weapon damage at useless levels because it doesn't use resources. That's easily solved by making it use resources.
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>>36025162
that seams like a great plan to test out hell make them super stealthy so monsters don't crush them and give them the idea to spread out evenly from each other, and make a map of there position in relation to each other and the ability to transmit that info to each other and with enough we could map a dungeon too


>>36025238
XName : It's all in the reflexes
>>
>>36025329
Penetration Test. It's a security term to describe an exercise where a place's security is tested by a consultant team.
They use every trick they have to get into a place short of committing violence or bribery. Usually they are given a letter of marque from the business owner detailing how they are allowed to do this, and usually have an understanding with the police so that they don't get arrested if caught.
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>>36025238
>You know, I played a LITTLE of FFXIV. Why not use a little bit of rock-it to make the carriages float just a foot or so off the floor, turning them essentially weightless?
Because it is RIDICULOUSLY inefficient.
And rockit is expensive-ish and takes time to produce. It is fine for a noble who is super rich, but a floating carriage is basically the equivalent of a million dollar car. those exist, but not for the common man.

The fact the airship was able to land, as well as move horizontally, both mean that rockit can be throttled. So put one at the back of a carriage and have it provide thrust for a wheeled vehicle for a tiny tiny fraction of the amount necessary.
A bit on the front too so you can have reverse mode

Apparent;y I do need to show the math here. this will take a little time but i will get to it
>>
uhm excuse me archiver binger here, does QM have a twitter account?
>>
>>36025412
>One of the issues with subways is of course dodging all the dungeons that may already be in the city. Since there is no known pollution for rock-it based transit, one of the biggest issues of the old train based sky ways is less of an issue.
HHAHAHAHAHA
No really. this is hilarious

You actually think it is harder to build a subway system that avoids existing dungeons... than it is to build a skytrain system

Seriously anon. You have all those buildings in town, and the skytrain needs pretty damn strong struts to hold it up. So basically a lot of buildings need to be demolished and replaced with thick wide concrete and steel pillars to support the skytrain.
It is ridiculously impractical.

Dungeons, meanwhile, are relatively rare in quantity.
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>>36025412
To go with something funny and truly original. Id like to go silly and have cannons shooting people to soft landing pads. Or shooting them with rockit/featherfall harnesses

actually I feel the 4mana thing should be for parts.
A clock would be a LOT of tiny parts, while a sword is what, 5?

Size itself is irrelevant. Is what I want to say. You do need equivalent materials, tho

>>36025477
>We should expand the dungeon sideways. And upwards. Make adventuring party go down 10 floors, up 5 floors, down 20 floors, up 2 floors, down 1 floor, up 10 floors, down 50 floors, etc.
what? I got lost

>>36025501
>WAIT, doesn't this make Rune/Zodiac Knight REALLY strong?
pretty strong, yeah, but remember its a free attack per standard action, not per attack or spell. Its a small gain for the Rune Knight, since it is already going to do 6+ attacks regularly, 1 more its not that big a power gain.

Its like this. Everyone else does 1 attack, to them its a 100% gain

For the Rune knight its like a 12% gain, if that

>>36025684
yeah but those are job abilities not just weapon tricks

>>36025801
>Why? MP is not casting, it's just power. This world is obviously magical. Why shouldn't their martial artists be using power?
thatsa good point

>>36025837
I know, I was joking. See also Blood Games played by the Adeptus Custodes

>>36025878
whats a binger?
and yes, i think its magsgame
>>
>>36026004
>whats a binger?
it is someone who engages in a "binge" which is:
a : a drunken revel : spree
b : an unrestrained and often excessive indulgence <a buying binge>
c : an act of excessive or compulsive consumption (as of food)
>>
>>36026004
thanks, it means i just read the archived threads in one go whenever i have free time.
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Arent there less dangerous gases we could use for zepelins?

Or one way public use teleport platforms linked to a specific receiver platform

just throwing this out there, but we should try to avoid depending too heavily on magic as a whole, in case someone throws an anti magic field somewhere in town

>>36026062
so... that anon archives exageratedly? or is it an anon that read the archives and wants to start participating on the thread?

captcha sparlan 300

So close, captcha
>>
>>36026004
>what? I got lost
But it's so simple!

If you take the left path, you'll go down 5 floors, up two floors, hit another intersection but with 2 dead ends, go down 2 floors, then reach a dead end.

If you take the middle path, you'll go down 10 floors, up 5 floors, then find a treasure room appropriate to that floor.

If you take the right path, go down 3 floors, go up 5 floors, go down 15 floors, get through an intersection with 2 dead ends, go up 2 floors, then go down 20 floors, you'll reach the NEXT main intersection.

see? simple.
>>
>>36026192
I think it is time to break out Dwarf Fortress
>>
>>36026131
>so... that anon archives exageratedly? or is it an anon that read the archives and wants to start participating on the thread?
it can be either one, but i am bettering he is going to try and read every single previous episode in one sitting to catch up asap
>>
>>36026131
Oh, by the way, what about

AName ~ you are so used to working with your allies that you know where to stand. The AoE abilities of your allies with BName dont hurt you

Something like that. Just thinking we should work on defensive tricks as well as offensive

BName ~ Your AoE abilities dont hurt allies with AName

>>36026192
alright now i didint got lost but i dont get the WHY in all this

>>36026265
that could take a while, if he also wants to follow the extras.

Ah, by the way, any requests for alternative storytime this weekend? Ill work on X Y Z A B tricks and write something, probably
>>
>>36026004
>To go with something funny and truly original. Id like to go silly and have cannons shooting people to soft landing pads. Or shooting them with rockit/featherfall harnesses

The futurama tubes.
Huge pneumatic rockets shooting people landing on big cushions.
Rock-it assisted launch platforms that shot you sky high, then you a float ring + guidance wings to land where you want.

>actually I feel the 4mana thing should be for parts.
>A clock would be a LOT of tiny parts, while a sword is what, 5?
So a Clock maker has a bunch of apprentice craftsman making the easier parts with craftsmanship and then the journeyman making harder parts while the maker himself finishes up the hardest pieces and makes the last piece of course.

Value of items is dependent on skill and how many mini combines needed. The simpler the item the better.

>Size itself is irrelevant. Is what I want to say. You do need equivalent materials, tho

I guess that means you reduce the amount of raw materials depending on the result.

In the end total item prices comes down to :
( Raw materials + mana cost ) x ( Craftsman skill multiplier ) x ( How hard it is to learn to make. )

The Rock-it parts must cost a bit of mana, so are probably expensive.

So making a mana powered rocket engine could be cheaper then making a typical jet turbine or radial propeller engine.
>>
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Tactical Positioning ~ You are so used to working with your allies, that the AoE abilities of allies with BNAME don't hurt you.

BNAME ~ You are so used to working with your allies that your AoE abilities don't hurt allies with Tactical Positioning

Cant think of a good name for BNAME
>>
>>36026346
Consider adding tricks that give significant boosts to healing from allies. Like, 4-5x boosts. Divine healing is almost irrelevant to us now.
>>
>>36026346
>alright now i didint got lost but i dont get the WHY in all this
If someone wants to get to the dungeon heart, they gotta damn well EARN it. We'll FRUSTRATE them into giving up! Also, it gives the people who have a map the advantage.

>>36026457
Coordinated Strike
Tactical Aiming

>>36026346
>requests for alternative storytime this weekend
I forgot what I suggested last time, but:

Dwarf Politics
Dad fightan in the war
Grandpa prequel
MAAAAD not!Viktor experiment trials/notes
>>
>>36026457
Replace Tactical Positioning with Precise Teamwork, and make BNAME Tactical Positioning.
>>
>>36026346
>>36026543
>Also, it gives the people who have a map the advantage.
In particular, we can leave certain exact spots on the map where destroying the floor would save you days, if not weeks of travel. Anyone without a map wouldn't risk wasting that much MP just anywhere.
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>>36026457
Going with some ying/yang style thing, I thought of tactical positioning and positioning tactics, but then i just felt silly about it

Blast Tactics/Tactical Blast?

>>36026508
Oh that sounds pretty good.

Blessed by the Light ~ you receive 50% more healin--- wait, I have items with that ability. I always say that taking a feat for something you can do with an item its a waste of a feat

IIRC Lyann gets like 60% more healing whenever shes healed, thanks to her items

>>36026543
I iked Coordinated Strike

>>36026558
I iked Coordinated Strike, tho
>>
>>36026643
>50%
Healing needs 400-500% boosts to be relevant to us.
>>
>>36026668
uhmm ok

Also, reading through defensive weapon tricks, we have some gems there. And some stuff that was in BAD need of updating. ie:


Metal Jacket (Requires Parry) – As long as you are wearing Light armor or no armor, add your weapon's base damage to your Armor.

Northern God Style (requires Metal Jacket) – Whenever an opponent fails to hit your MDV by 30 or more, you can reflect its spells using a Basic Ranged Attack against its MDV.
>>
>>36026936

The biggest issue is always giving up actions to do a parry. If a class allows you to parry until end of round and get a delayed action it might work better.
>>
>>36027130
yeah i changed it

Parry – Use parry as a move action to add your Weapons Skill to your PDV against the next attack, ability or spell an adjacent opponent uses against your PDV before the beginning of your next turn.


Stop Hit (Requires Parry) ~ While using Parry, you can add your Weapons Skill to your PDV against the next attack, ability or spell of any opponent targeting your PDV before the beginning of your next turn.


Spell Breaker (Requires Stop Hit) – While using Parry, you can add your Weapons Skill to your MDV against the next attack, ability or spell of any opponent targeting your MDV before the beginning of your next turn. You can pick this Weapon Trick more than once, each time allowing you to use Parry against one more attack before the beginning of your next turn.

Goodnight guys. Will probably do a system duscussion thread tomorrow
>>
>>36025986
The skytrains would be using anti-grav/Rock-It so that they effectively have no weight. Why would the struts have to be strong?
Why wouldn't the skylanes just be thick cables, if a physical tethering is even needed at all?
>>
>>36027965

Could be worse, imagine no mass transit, just roof landing rock-it taxi's.

Complete with Taxi drivers.
>>
>>36028015
The question is, would we use humans, or Okaba's Mana Heuristic Pathfinding Enchantment?

The automated magical driver seems like it would be safer than a living driver.
>>
>>36028067

Too many moving human parts.

People get off wrong on the buss, timing, ect.

People are too random.
>>
>>36028067
>>36028120

Granted could just make golems too that share cores, if needed also.
>>
>>36028151
five we make five big cat ones?
then have them form up to golem voltron?
>>
>>36027965
>The skytrains would be using anti-grav/Rock-It so that they effectively have no weight.
Ok, this is ridiculously stupid. The whole point of a train with wheels is to conserve rockit usage.
And levitating a giant ass metal track is way way way more resource consuming than just levitating the dam train itself. Just make flying skybusses
https://en.wikipedia.org/wiki/Rail_profile#Rail_weights_and_sizes
Rail wieght is between 40 to 60 kg per meter in europe. up to 75 kg/meter in USSR.
So, lets say you use 50 kg / meter rail. you need two rails. And they need to be connected by a solid frame of some sort (else the train will just push them apart and fall down). so lets say at a minimum 200 kg / meter. (probably a LOT higher than that)

http://www.csx.com/index.cfm/customers/equipment/railroad-equipment/
rail cars seem to cap out at 100 tonnes. That is 100000 kg.
So, turning each rail car into its own hoverbus requires equal amount of rockit as at MOST 500 meters of flying railway.
And that is being super generous. without the ground to support it, each additional car on the railway adds more rockit requirements.
Heck, add 1 car too many and the entire flying railway system comes crashing down.
The ONLY sane way to build a rail is to have the rail be properly anchored to the ground, where it can hold however much mass you want it to.
If you want the whole thing to fly, just build flying buses / airships / whatever each one with just enough rockit to keep itself afloat and not millions of tonnes of infrastructure

PS. in character we have been told it requires maintainence. So, making infrastructure that is flying above people's heads out of it is a bad idea.
>>
>>36028262
>just build flying buses / airships / whatever
That was the idea in the first place, not to have literal trains with rails.
>>
>>36028262
>So, turning each rail car into its own hoverbus requires equal amount of rockit as at MOST 500 meters of flying railway.
>And that is being super generous.
>And that is being super generous. without the ground to support it, each additional car on the railway adds more rockit requirements.
>Heck, add 1 car too many and the entire flying railway system comes crashing down.

To clarify further
Lets define RU as Rockit units. enough rockit to levitate 1 kg

So, you run a 10,000 meter track. This requires 2,000,000 RU to just levitate the track.
you put one single train on it and it collapses. For each additional train, the flying track needs addition RU equal in quantity to the trains themselves.

That is, if you run 10 cars on it, each one weighs 100 tonnes. Then you need to add additional 100,000 RU per car aka 1 million RU.

So then, all together. Your flying track needs to have 3 million RU on it in order to levitate itself AND hold up 10 cars. Any more and it crashes down.
Incidentally. Its gonna be a bitch and a half to prevent it from falling into the skies unless you constantly have the 10 cars on top of it. you will need stations where people can calibrate the amount of power going into the rockit at each spot along the track. one mistake and a piece will tear from the shear forces and fly up into the air or crash down on the people below.

So. 3x the cost in rockit alone compared to just making the trains fly under their own power. And way more risk. And way more cost in infrastructure.

Of course, making a train go on the ground is a tiny fraction of the cost of a flying train
>>
>>36028456
>making a train go on the ground is a tiny fraction of the cost of a flying train
For mass transit, Rock-It assisted cable-cars and buses would probably be the most cost-efficient mass transit solution, with dedicated Rock-It vehicles for emergency services, city guards, and the military.

Possibly also strictly regulated high-speed couriers and taxi service.
>>
>>36028529

Well a rockit car really needs nothing more then some base frame, nothing else. Can be made pretty light. no machinery
>>
>>36028262
>>36028456
if we want mass transports couldn't we figure out teleport runes then use them like phone booths?
>>
1 Watt of work = holding an object at a constant speed against opposing force of 1N
Normal earth gravity is 9.81 Newtons per kg
So, it takes 9.81 watts to levitate each kg.
1 horsepower = 746 watts by definiton.

a 100,000 kg train car thus requires 981 thousand watts to levitate (don't confuse it with how much electricity would be needed to do it, since converting electricity to levitation is not 100% efficient)
But even if our rockits are 100% efficient, the requirement is 981 thousand watts per 100 tonne car of our skytrain.

Or, lets go for personal vehicles.
A typical 4 seat sedan weighs about 1000 kg, thus requiring 9810 watts of power to levitate @100% efficiency. It then requires additional power to actually accelerate
This levitation would require 13.15 horsepower @ 100% efficiency.
huh... this is going somewhere interesting.

Ok so. 100 km/h = 27.7778 m/s
fastest car in the world
https://en.wikipedia.org/wiki/Porsche_918
goes from 0-100 km/h in 2.2 seconds. meaning 12.63 m/s^2 acceleration.
or, 12.63 Newton per kg.
it weighs 1,640 kilograms (which incidentally, take 16088.4 watts to levitate, aka 21.5662 horsepower @100% efficiency)
So, accelerating at 12.63 N/kg means it is using 20713.2 watts to accelerate, aka 27.76568 horsepower @100% efficiency
Its engine has a total output of 887 horsepower meaning actual efficiency is 3.13% after all forms of everything.
Naturally efficiency is a lot better when you aren't trying to break world speed records. And you don't actually NEED that much horsepower to drive.
A 100 horsepower car operating at same inefficiency would mean applying a mere 3.13 to 4.695 horsepower for locomotion.

1/2
>>
>>36029705
the math only gets more annoying from here and has lots of variables, and you need to calculate air friction vs road friction and so on. But ultimately. It is actually possible that, if road friction is high enough (and they DO lack modern axels, roads, lubricans, tires, etc) that it might actually be more efficient to make your car levitate. Or at least be near weightless.
If friction and efficiency are identical. Than a flying car is ~8x more costly in terms of rockit. If flying saves a lot of efficiency, than it can actually become more cost effective to make all cars hover a foot off the ground.

This also raises the question of fuel. Does rockit require fuel to run? like, mana crystals?

2/2
>>
>>36029705

>>36029728
if only we had a rule book we could figure this out quick
>>
>>36029124
>if we want mass transports couldn't we figure out teleport runes then use them like phone booths?
No

>A - Range
those have limited range, meaning you have to chain them. and the booths will each have a line.
>B - Security
Nothing stops you from going into a booth and teleporting into a bank vault, or your neighbor's bathroom.
This is explicitly the reason used to justify deactivating all the teleportation circles in the keep.
If the booth was instead limited by destination, then it would be too rigid to use effectively.
>>
>>36029805
I just checked rulebook 2.2.1 and it has no mention of rock-it at all.
>>
>>36029845
the one in the gods use
>>
>>36024364
Where this is going reminds me of Arifureta
>>
>>36029728

I don't think they use fuel, from the sounds of it, they come preloaded, and have a predetermined anti-grav weight and thrust. Like that eternal lamp or the freezers we created.

They are the classic float stones that institute an aura of magic bitch slaps physics in it.

Probably the direction they are facing with can control the direction of the thrust. Most likely when landed they are pointed at each other to cancel them out.
>>
>>36029986
>I don't think they use fuel, from the sounds of it, they come preloaded, and have a predetermined anti-grav weight and thrust. Like that eternal lamp or the freezers we created.
then how does the ship rise into the air and lower?
how does it turn and accelerate?
it must have variable thrust.
>>
>>36030037
incidentally, variable thrust is simple if you have an on/off switch.
rig an array of 10 rockits with on off switch. and you now have 10 points of variance (0, 10%, 20%, 30%, 40%, 50%... 100%)
>>
>>36030037
>>36030060

Yes, it might.

It might be interesting to see if we could have them make a high speed personal one with a hull form that we understand is more aero-dynamic.

A High speed personal transport for our family.

We should have the cash, we likely have 4k pure hard gold now ourselves.
>>
>>36029705
>>36029728
ok, i thought about it some more.
this actually isn't a question of "what efficiency rock-it" has
since rockit will be providing the motive force regardless and the only question is which direction it pushes (horizontally or vertically). so it doesn't matter what efficiency it has. If it is 1%, 10%, or 100% efficiency, the result is the same.

The question is actually how much of the 887 horsepower in that IRL example is lost due to friction with road, vs how much is lost due to inefficiency of the engine design.

Bottom line. accelerating from 0 to 100km/h in 2.2 seconds (world record) in a 1,640 kg car takes 20713.2 watts of work aka 27.76568 horsepower in a frictionless environment
levitating it takes 16088.4 watts of work aka 21.5662 horsepower regardless of friction. (since we are holding it still and merely nullifying its weight from gravity to 0, at speed zero friction is 0).

So, if levitating it gives us exactly zero benefit. it will increase the cost in rockit by 77.6%
Entirely reasonable for a fancy thing for nobles.

If levitating improves efficiency by that amount, than it will actually be CHEAPER for the car to be flying.

That is. the IRL efficiency of said car is 3.13%
if 90% of efficiency is lost from engine and transmission. that means 68.7% is lost to friction with road. levitating isn't worth it
if 80% of efficiency is lost from engine and transmission. That means 84.35% is lost to friction with road. If friction with air would only lose 5% than total efficiency improvement of a levitating car is 80.1325% compared to rolling one. Which means levitating actually reduces power.

Basically. gotta find out the inefficiency due to friction vs inefficiency due to engine and transmission to figure out if levitation is worth it when you don't actually have an engine, but are thinking of strapping levitation plates to the back of a car to push it forward and roll it. vs levitating it first.
>>
>>36030235
You could basically make a fighter jet engine. only instead of jets it has rockit clusters providing propulsion.
assuming the gods here understanding aerodynamics
>>
>>36030361

They probably don't if you go into fancy math and shit.

They likely do it you shape it like a Swallow. A simple wind tunnel might work.

If you have thrust, and it scales up, and the weight to thrust ratio is extremely high, you are not really too limited. Especially since fuel is not an issue.

As long as we are not doing weapons. I am not crazy about a Rock-it Cruise Missile.
>>
>>36030448
the question is. do birds fly because of aerodynamics, or because the gods said so.
IIRC succubutts have wings. but the ratios are all wrong. it should not be possible for a human sized being to fly with wings unless they were ridonculously massive.
this leads me to deduce that most likely, birds fly because the gods say so.

that being said, a concerted effort to make flying machines may get some of the gods to "think about it" and open up new ways for things to happen in world.
>>
>>36030480

And starting a major flight industry, by creating various toys means that when war eventually comes back and the enemy has them, there will be the capacity to quickly gear back up.

If we wanted to, I am sure Eldric could produce serious weaponry but it would be a bit out of character.

In universe, just when the coalition had a strong advantage that might wear the empire down eventually to get a rock-it ship fleet probably ended the war in short order.

The mobility advantage would be decisive.
>>
>>36030341
>since rockit will be providing the motive force regardless and the only question is which direction it pushes (horizontally or vertically). so it doesn't matter what efficiency it has. If it is 1%, 10%, or 100% efficiency, the result is the same.
Ok wait, i was wrong. it DOES matter. because rockit has mass.
in cars, the engine block is a huge portion of the weight. if rockit is very heavy, than its efficiency matters. and favors wheeled design vs levitational.
the lighter and more efficient rockit is, the move it favors levitational design

the above mathes where it is shown that rockit could probably make flying cars more efficient than rolling ones assumes that rockit is weightless



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