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Hello all! I'm rather new to /tg/ but I've enjoyed reading through quest threads and I thought I'd try my hand at one of my own. Apologies if I stumble on board etiquette here or there, please let me know if I do so I can work on it.

A sad state of affairs, isn't it? Over a century since the War of the Lions, yet the children of Ivalice continue to die in battle. History, it would seem, is a poor tutor to those who wield power in the realms of men. I see that you, too, have seen conflict. Perhaps your fate will be a happier one than that of so many lost children before you. Tell me about yourself, that I might follow your deeds.

Name:
Gender:
Birthdate:
Origin: [Gallione/Fovoham/Lionel/Lesalia/Zeltennia/Limberry]

Tell me also of your background in life.

> Royal: I am of the royal family of Ivalice
> Noble: I am heir to land and title
> Gentle: I am of good family and position, with means and social status
> Master: I have a good position with my liege and have few wants
> Merchant: My work defines me and provides me standing in society
> Peasant: I have little worth in society except for the fruits of my labor

Lastly, do tell me of your role in the conflicts of Ivalice.

> Squire: I train in the arts of combat and fight on the front lines
> Chemist: I study mysterious arts and tend to the injured
>>
>>35999419
Mind expanding on the nations please? Not everyone has played final fantasy.
And, is it truly only Squire and Chemist?
>>
>>35999511
I presume he's gonna have us level up and specialize into other classes. Squire and chemist were the starts in FFT as well.

Name: Isaac de Meuron
Gender: Male
Birthdate: 11/6
Origin: Gallione
Background: Noble
Class: Squire
>>
Rolled 4 (1d6)

>>35999419
>Name:
Celeste.
>Gender:
Futanari.
>Birthdate:
I am unsure of the current timeline, or calender, so I'll put it as month/day and current age.
27th of November
18 Years of age.
>Origin: [Gallione/Fovoham/Lionel/Lesalia/Zeltennia/Limberry]
Unsure of it, so I'll roll a 1d6.
> Gentle: I am of good family and position, with means and social status
> Squire: I train in the arts of combat and fight on the front lines
>>
>>35999594
Second
>>
>>35999594
This.
>>
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>>35999594
Sure, why not. I vote Limberry because I love their sigil. Pictured here.
>>
Name: Isaac de Meuron
Gender: Male
Birthdate: 11/6
Origin: Gallione
Background: Noble
Class: Squire

I second this suggestion. It's a nice start, though I'd also have liked Master since we've seen a noble in setting.
>>
>>35999419
Why are you asking for the characters birthday?
>>
>>35999675
To determine birthstone and or astrological sign.
>>
>>35999665
Thirdinh
>>35999419
>>
>>35999594
Celeste seems cool, this.
>>
>>35999419
Douchebag
Male
4/1
Limberry
ROYAL
Squire
>>
>>35999511
Certainly. Oversight on my part, apologies.

> Duchy of Gallione: Ruled by the D'Anroth family, a land of knights and mages, Lies in the far west.
> Duchy of Fovoham: The northern stretch of Ivalice is ruled by House Gallis, a land well-fortified against naval attacks and the breadbasket of Ivalice.
> Duchy of Zeltennia: The mountainous eastern duchy under the Lannast family, with long ties to the Church and a strong martial history.
> March of Limberry: The southeastern territory is currently a protectorate of the Church. Its poor terrain provides tactical advantage to the skilled warriors who call it home.
> Duchy of Lionel: The unoccupied southern duchy of Lionel is under the Church's protection and has been for a century. In history this peninsula was a land of miracles, and before that a place of technological wonders.
> Royal State of Lesalia: The center of Ivalice is home to the capital, the royal family and the first routes of the new rail system.
>>
>>35999419
Name: Darien Paradoon
Gender: Male
Birthdate: 19/6
Origin: Nabradia
>Tell me also of your background in life.
Merchant: My work defines me and provides me standing in society
>Lastly, do tell me of your role in the conflicts of Ivalice.
Chemist: I study mysterious arts and tend to the injured
>>
>>35999419
Name: Billy
Gender: Male
Birthdate: 23/1, 16 years old
Origin: Gallione

> Peasant: I have little worth in society except for the fruits of my labor

> Squire: I train in the arts of combat and fight on the front lines
>>
>>35999419
you should consider getting a name and/or tripcode so nobody can impersonate you and troll your quest.
>>
>>35999796
Lesalia is cool.
>>
>>35999419
Also: Get a name and/or a trip, OP
>>
>>35999849
>>35999832
This.
>>
>>35999569
Backing.
>>
>>35999594
Second
>>
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Why not just play as Ba'Gamnan?
>>
>>35999594
Support seems to be in favor for Celeste currently.
Voting period should be cut short to prevent samefagging.
>>
>>35999880
I'd be fine with Celeste if not for dickgirl. Does /tg/ really need more fetish-y troll stuff?
>>
>>35999879
I think OP is going more for Final Fantasy Tactics or Vagrant Story than XII.
>>
>>35999924
It isn't troll stuff though, it's perfectly fine.
>>
>>35999929
Ah, sorry. My only experience with Ivalice is XII, so forgive my ignorance.

Would still love to play a party of his bounty hunters, though.
>>
>>35999880
I'd support pretty much anything but the dickgirl part.
>>
>>35999949
Same. Female's fine by me.
>>
>>35999965
>>35999949
I'd prefer to keep it.
>>
I'm tired of playing as a girl or a futa.
>>
>>35999949
Eh, I like it. Like to see where and how OP takes it
>>
>>35999929
That's correct.

I'll use this name for now.

I'll accept Celeste as a female character; I don't intend to run that kind of a quest.
>>
>>36000054
Cool. Changing vote from >>35999569 to a non-futanari Celeste.
>>
>>36000054
>I don't intend to run that kind of a quest.
Then.....don't run it as one? You can be a futanari and not be completely sexually oriented
>>
>>36000054
>>36000083
This
>>
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>>36000054
>I'll accept Celeste as a female character
>>
>>36000083
>>36000054
Seconding. Srs OP
>>
>>36000054
I'm in agreement with >>36000083
It's a good way to characterise a character if you do it well
>>
>>36000054
Use a trip OP. Personally I agree with >>36000083, but it's your choice in the end.
>>
I'll admit that it's been a bit since I've play FFT all the way through from start to finish, but given the setting wouldn't a child who was born both male and female probably be viewed as a curse or something to be hidden or destroyed?

I don't remember the Ivalicians being especially progressive or anything like that.
>>
>>36000083
Agreed with this chap
*sips mtn dew*
>>
>>36000133
It would definitely be something to hide and be ashamed of
>>
>>36000133
>but given the setting wouldn't a child who was born both male and female probably be viewed as a curse or something to be hidden or destroyed?
Hidden, most likely yes. Considering that they would have trouble all throughout puberty and with relationships, creating conflict and relationships based upon it.
>>
>>35999594
Is this dick and balls, or dick and vag? Clarification is needed
>>
>>36000129
If it becomes necessary I'll use a tripcode.
>>
>>36000166
Latter. Futanari is typically Dick without balls + Vagina. Shemale is typically Vagina + Dick with balls
>>
>>36000186
There are QM's who have been running for several years now without the need for a tripcode. It really depends on the player base and how many trolls the quest is likely to attract
>>
>>36000188
What's even the point then? There's no reason to have a dick if you don't got the balls.
>>
>>36000254
...Well, given the start to this one, maybe it's not a terrible idea. Though I guess we'll see if there are any copycats.
>>
>>36000275
I think the balls are internal with Futanari.
>>
>>36000291
Disgusting
>>
>>36000054

There's another quest that has a futa MC, and it's not lewd or smut at all.
>>
>>36000362
It gets lewd, anon.
>>
>>36000188

Shemales are Tits + Dick with balls, they don't have vaginas.

Shemales are real, while futanari are not.
>>
>>36000054
You should ignore the futa crowd cause otherwise you will probably get constant people trying to turn it into that kind of quest.
>>
>>36000133
Imagine the awkwardness of puberty, the changes in your body and the discovery of new sensations... That you can't really share with anybody because neither of the ordinary genders is quite like you and you have no way to know what is right and what is wrong considering your peculiarity.

Imagine the awkward and embarrassing first experiences of an ordinary person with relationships and sex. Now add in that you're never quite what people expect you to be, in a way that will have to make them reconsider their interest in you, and you have absolutely no reference or nobody to help you understand how you go about your situation.

Now add onto that the shame of religion, and more social influences created by religion. That's the sort of shit that builds good characters.

>>36000374
Not if it's the one I'm thinking about.
>>
>>36000397
I was thinking of Start Over quest with the Tiefling
>>
>>36000431
I know, I'm quoting his Ask.fm
>>
>>36000393
Yep. Probably just one or two people, but enh, I don't want to play the accusatory game. Quest's already off to a rough start.
>>
>>35999594
this but my vote is for
>master
>>
Quest is kill
>>
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Alright, after considering everything, here's where I'm at:

I'm taking votes for one of two characters that have seen support here. Choose one:

Isaac, male squire >>35999569

Celeste, female squire >>35999594

Apologies to anyone voting futanari seriously.
>>
>>36000640
Isaac
>>
>>36000640
Celeste
>>
>>36000640
Isaac
>>
>>36000640
Isaac, I don't want none of that futanari bullshit.
>>
>>36000640
isaac
>>
>>36000640
Don't apologize, they do this for every fucking quest with a gender choice. You're complety in the right for not allowing it.
>>
>>36000640
Celeste
>>
>>36000640
Celeste
>>
>>36000640
Celeste.
>>
>>36000640
Celeste
>>
>>36000640
>Celeste, female squire >>35999594
No problem OP, if you don't think you can write it properly or you're not comfortable with it, it's fine.
>>
>>36000640
>Celeste
>>
>>36000640
Celeste.

>>36000718
This, this completely.
Futa can make an interesting character, but if the QM can't handle it then it or doesn't want to, it isn't good for the health of the quest.
>>
>>36000640
>Celeste
Just because I really liked Ritz from FFT
>>
Isaac
>>
>>36000640
Might have been a good idea.to do a sudden death vote.
>>
>>36000753
I think this IS the sudden death vote.

At least this got a healthy crop of starting readers in, I suppose.
>>
>>36000640
>Celeste, female squire

>>36000753
It's called Final Destination for a reason.
>>
>Isaac
>>
>>36000640
Celeste
>>
>>36000640
>Isaac, Human.
>>
>>36000640
Celeste
>>
Isaac, please
>>
>>36000797
There really isn't any reason you need to specify human. It's the only available race.
>>
>>36000807
You should probably start linking your vote.

>>36000670
She isn't Futa.
>>
>>36000640
>Celeste
>>
Voting closed. Tallying now.
>>
>>36000640
>Celeste
Not anyone can get a futanari joke vote to work, so I don't blame you for vetoing it. Also, it might be a good idea for you to pick up a trip.
>>
>>36000901
>joke vote
I was quite serious in suggesting it actually.
>>
Pro tip QM narrow down char gen choices and give them to us one at time. A list of fill ins just gives us the chance to abuse it and can take forever.
>>
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You are Celeste, the daughter of a good house in the royal capital, Lesalia. Growing up, you've gotten to see first hand the wonders of progress that have come to Ivalice - steam engines that do the work of ten men, a new Iron Road that moves people and goods across great distances, and an end to the civil wars that once plagued this fair kingdom. You have been given an opportunity to squire with the Knights of the Crescent, the personal forces of the King himself, and placement in a top class as befits your birth and standing.

This is now your third year as a knight cadet, squiring with your fellows under Sir Mathis. You've managed to remain among the best of the class and are among a select eight who will be accompanying Sir Mathis on an excursion to the Iron Road construction taking place in Goland. Five of you are trained squires, while the other three studied as chemists and will be appraising the geology of the rock that the Iron Road is being built on.

The ladies' barracks have already packed; you, your fellow squire Joruun and the two chemists (Nia and Belle) are waiting for the rest. Nia is looking over a book with Belle and comparing notes, while Joruun is talking to Sir Mathis about the trip.

> Join the chemists and see what they're up to.
> Join Joruun and learn more about the trip.
> Go outside to find something to do while you wait.
> Go bother the men to hurry up.
> Other?
>>
>>36000910
I find it very dificult to believe you, there's only one thing you could be expecting when you vote futanari.
>>
>>36001063
> Join the chemists and see what they're up to.
>>
>>36001063
>Join Joruun and learn more about the trip

Oy, Alazlam, might want to figure out a secure tripcode for yourself.
>>
>>36001084
> there's only one thing you could be expecting when you vote futanari.
A character that's been shaped by their history in puberty as mentioned >>36000397?
>>
>>36001063
> Go outside to find something to do while you wait.
>>
>>36001063
> Join Joruun and learn more about the trip.
>>
Okay, so the lands of Ivalice are used in Final Fantasy Tactics/War of the Lions, Final Fantasy 12 (distant past, age of magical magitec wonders) and Vagrant story.

What can we do?
>>
>>36001063
> Join Joruun and learn more about the trip.
>>
>>36001063
> Join Joruun and learn more about the trip.
Also >>36001141, get tripcode.
>>
>>36001148
I very much doubt most of the people voting for it were thinking anything like that.
>>
>>36001253
Well, I was. I don't see why anyone else would be voting differently, considering I doubt OP is going to go into smutty territories.
>>
Timeline-wise, we're a century past Final Fantasy Tactics and somewhat before Vagrant Story.
>>
>>36001063
>> Join Joruun and learn more about the trip.
>>
>>36001267
That's never stopped anon from trying, really.
>>
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>>36001184
join a guild, stop that one no fun allowed dick head pic related, become a sky pirate, join the military, become delicious white mage.
>>
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>>36001438
delicious white mage you say?
>>
>>36001438
Even better...we walk the true path of the sword.

Let us become as delicious as a white mage but as hardened as a knight.

Let us learn the path of Holy Sword as Agrias of legends. Then rise to the might of the legendary swordsman Thunder God Cid.
>>
Since he said this is based of War of the Lions, does that mean we can work towards Dark Knight?
>>
>>36001500
long term goal set
>>
>>36001539
Thinking small, but that must be part of our journey.

>>36001547
>>36001500

hell yeah
>>
>>36001500
>>36001547
>>36001569
Only if QM allows us to aim for Unique jobs.
>>
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>>35999419
But, FFT era Ivalice is the most boring.
>>
>>36001601
Blue Mage is the best job!
>>
>>36001624
No blue mages in this FFT.
>>
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>>36001601
One day
>>
>>36001701
Only played FFTA
>>
>>36001731
Look up FFT for either ps1 or psp. Same game for both, but the psp has two new jobs.
>>
>>36001063
>>> Join Joruun and learn more about the trip.
Shame about the futa bit, but it's an understandable veto. Would have made for some unfortunate implications and assumptions with us being in the women's barracks.
>>
Joruun gives you a quick grin as you walk over. Out of your class, she's the most lighthearted by far. She mimes Sir Mathis's outrageous gesticulating as she asks him a question.

"Sir," she says, "I understand why the chemists" - big two-handed gesture their way - "are going to inspect the Iron Road construction, but why would they send us?" Hand on chest. "Is there danger" - clenched fist now - "to the builders?"

You stifle a smirk as Sir Mathis responds, waving his hands as he does. "Cadet Joruun, I know the second class has been filling your head with talk of rioters, but this is a perfectly mundane assignment, I assure you. We'll ride down on chocobo and be there in a few days' time, at which point we shall surely take advantage of the opportunity to practice our tactics on rough terrain."

Joruun looks put out at the thought of not getting to ride the train, and you can't blame her. A luxurious trip on the Iron Road versus a bumpy outdoor trek on a smelly bird... it's not really a contest. Sir Mathis hasn't noticed you until now, and he looks down and adjusts his cravat.

"Can I help you, Cadet Celeste?"

> Ask about the rioters
> Ask about Goland
> Ask another question
> Other
>>
>>36002338
>Ask about the rioters
>>
>>36002338
>ask about the rioters
>>
>>36002338
>Ask if our sole task is truly a training exercise
Seems a bit suspect that we would be sent with no expectation that protection is needed.
>>
>>35999631
Oh. I had thought that was a rectangular mad old man with a huge nose in thumbnail view.
>>
>>36002338
>> Ask about the rioters
>>
>>36002338
>Ask about the rioters
>>
>>36001063
Why are all quest I'm interesting in winning the feMC vote. I'm starting to get really fanny flustered here.
>>
>>36002905
Because the guys that want to have a vagina want it harder, look at the difference in amount of votes from that post to this one, if your what you want it losing just vote again.
>>
>>36002905
Because most players are cancer, especially American day and early night time. There's probably a few who legit want to see a good female playable character; most likely just want to fap to their moe yuri garbage.
>>
His explanation strikes you as a little too expedient, a bit too rehearsed. You decide to press him a bit.

"Sir Mathis," you ask, "the rumors of unrest aren't just coming from the second class. What is it that we keep hearing about? Was there a riot?"

Sir Mathis looks affronted to be asked. Clearly he thought the matter was already settled. "There are no riots in Lesalia. The King's Peace is still in order. Surely you squires have better things to do than to make hay of a few rabble-rousers making off with a boat."

He shouldn't have said that; he just baited his own hook. "But Sir Mathis," you press, "unit training exercises are supposed to be completed in tandem with support troops. We can't very well do tactical training if the chemists are occupied. Is that the only reason we're being sent out?"

The old knight's face is turning a bit red. "That's all the reason you need concern yourself with. I expect better from the first class. Next you'll be telling me about ghosts and moogles and God only knows what else. Where are those boys at? We're running behind."

Sir Mathis comes close to smacking you by accident with how frantic his arms flail. He waves you off. Joruun walks beside you as you get away from the knight.

"So we're going to guard against rioters, then?" she whispers conspiratorially. "Our first real mission! What do you think, Celeste?"

> Sir Mathis is probably right. A boat has nothing to do with a train.
> We're probably backup; they're sending us to look good. I'm not worried.
> I think there's more trouble than he's letting on.
> It's not our problem. If we get new orders, we can handle it then.
> Other
>>
>>36003007
> I think there's more trouble than he's letting on.
>>
>>36002954
>>36002990
Ah damn that sounds about right. I want to say I won't let that stop me from enjoying a quest in my favorite setting but I just don't want to be a grill again. I'm gonna pass this one up unfortunately.
>>
>>36003007
>We're probably backup; they're sending us to look good. I'm not worried.
>>
>>36003007
>> I think there's more trouble than he's letting on.
>>SIr Mathias was more fannyflustered than [insert the name of some bitch we don't like] on her period
>>
Lurker/Samefag rollcall. 21 character gen votes vs 3 story votes: who's not voting and who's voting as much as it takes to get what they want? I'm just lurking so I didn't vote.
>>
Well, if I've only got three story votes then that's what I'll take. Not going to let a rough start shake me.
>>
>>36003007
>>> I think there's more trouble than he's letting on.

>>36003386
I dropped in after the character gen was over.
>>
>>36003007
>> We're probably backup; they're sending us to look good. I'm not worried.
>>
>>36003007
> I think there's more trouble than he's letting on.
>>
>>36003007
> I think there's more trouble than he's letting on.
>>
>>36003666
Lurker here, same with me; wish I didn't miss the vote. I was one of the guy that would've liked to be a man but didn't drop like the other guy. I guess that's why I'm just lurking.
>>
>>36003386
Voted once for each vote so far, including char gen
>>
>>36003786
I didn't care about the sex as much as social status for the final char gen vote. I'd prefer to play a peasant, but as long as we're not a noble I don't care.
>>
>>36003899
That makes sense, the male noble option may as well have been Ramza. I'd definitely play a female merchant though.
>>
You nod agreement with Joruun as you walk over to join the two chemists. "I think there's more trouble than he's letting on. This is the first time I've heard of riots in the kingdom and they're not denying it."

Joruun gives you a nonplussed look, then grins. "Right, I forgot, you've never been outside the capital. I grew up in Limberry, and I can tell you that there's a lot of unrest out there. I'm glad my family sent me here to join the knighthood."

You catch the tail end of Nia and Belle's discussion about magical elements just as the boys come out of their barracks. Markil is first out, and he comes right over to your group like an eager puppy.

"I hope you weren't waiting too long, ladies. I was done packing half an hour ago. I told the others to get their things in order but, well, you know them." He looks around with a smile on his face, looking for agreement. Joruun gives him a friendly pat on the shoulder and heads off to meet the other squires, leaving you with three chemists and their packs full of bottles and herbs.

Nia gets your attention by pulling on your sleeve. She's the smallest cadet, barely sixteen but an accomplished student. "Celeste," she manages quietly, "what did Sir Mathis say about our assignment? I heard someone has threatened to attack the Iron Road."

Anything you hoped to say on the matter is cut off as Sir Mathis walks up leading the rest of the class. Torrance is lurking at the back as usual, with Ivan at the head of the pack and Joruun walking with big Lewis. You hope that there really is nothing to worry about - eight cadets doesn't seem to be enough to contend with any amount of trouble.

"Your class will be forming up behind the wagons," Sir Mathis says, "with the drivers and scouts ahead." Scouts? Back formation? No, this definitely does not sound anything like the training exercise you were told of. Unless they mean to stage something...
>>
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"Cadet Torrance," the knight barks as you all hit the stables, "you are in charge of your class. Arrange your formation for tactical approach. This is a training exercise." The knight walks off, and Torrance shuffles glumly over to the rest of you.

"Um, so, everyone get your chocobo, and ride wherever." Typical. The rest are probably going to be all too happy to ride along with friends unless someone actually takes charge. Five squires, three chemists.

The birds smell just as bad as you remember, but you mount your chocobo anyway. Surely the smell will clear out once you get outdoors. Now, what to do about your "marching orders?"

> I'll get to spend time with friends as well, let's do it his way.
> Create a formation. There's trouble afoot and someone needs to be responsible.
> Let everyone else goof off, I'll ride around and keep an eye out for issues.
> Other
>>
>>36004255
>> Create a formation. There's trouble afoot and someone needs to be responsible.
>>
>>36004255
>> Create a formation. There's trouble afoot and someone needs to be responsible.
>>
>>36004255
> Create a formation. There's trouble afoot and someone needs to be responsible.
>>
>>36004255
>Create a formation. There's trouble afoot and someone needs to
>>
>>36004255
>>> Let everyone else goof off, I'll ride around and keep an eye out for issues.
No one is likely to listen to us on just a hunch. Better to be vigilant now and let your teammates keep the stress low.
>>
>>36004255
>> Let everyone else goof off, I'll ride around and keep an eye out for issues.
There's really no need to bother the shit out of everyone else and be authority girl on a small assumption. Let Celeste know her place.
>>
>>35999419
I can feel the new radiating off of you.

>Gender
There will always be someone voting for futa. This is normal. Make of that what you will.

>Birthdate
That's really not important. Either make it a choice for which Zodiac sign you want, or don't make it a choice at all.

You want to cut down your chargen as much as possible. The preferred number of chargen options is 0.

Everything else is...alright. You seem to be handling things pretty well for a first timer.
>>
>>36004491
>. The preferred number of chargen options is 0.
Not exactly. Chargen can be done well, but in this case it is not.
>>
>>36004491
>>There will always be someone voting for futa.
Honestly never seen that many people go for the option. Female, yes. Futa, not usually.
I personally would have voted futa had I been around, and even I can tell there was samefagging going on.

I disagree with your preferred chargen options bit. I think it's important to have a choice of class and/or background, especially in a quest like this.
>>
>>36004603
>I personally would have voted futa had I been around,
Why?
>>
>>36004621
I think it would have been funny for the QM to accept the vote at face value and, due to a lack of focus on romance, our protagonist's true gender was never mentioned again.

It would just casualize the whole thing.
>>
>>36004491
> Everything else is...alright. You seem to be handling things pretty well for a first timer.

Much appreciated.

> I can feel the new radiating off of you.

Kind of expected this.
>>
>>36004255
>Create a formation. There's trouble afoot and someone needs to be responsible.
>>
>>36004745
You're doing fine. Not giving in to the futa spam is a point in your favor.
>>
You decide to let everyone do as they like until you leave the confines of the city, after which you'll organize a formation. You fall back with Joruun, Lewis and the chemists as Ivan gleefully races ahead and Torrance shuffles along. How he found a chocobo as listless as himself you'll never know.

Within the hour you're at the southern gates of Lesalia. You see two white robed priests of the Glabados Church standing just outside as you ride out. One is holding up his hands and chanting, while the other is sitting down and taking a meal. A strange ringing echoes in your ears briefly, high-pitched like the chiming of tiny bells, and you feel a slight pressure against your skin from the air. The sensation fades immediately, but now you feel a chill that wasn't there a moment ago. You look at the others and see nothing out of the ordinary - and of course, there's Joruun with a grin on her face.

"It's Celeste's first time outside the city, troops." Everyone nods in understanding. Joruun rides over to you. "You've never felt that before. Welcome to the world outside the capital."

"What was that?" you ask, baffled. Joruun waves her hand over at the priests as you ride past, and you can hear a fragment of the chant: "Shield beyond sight, ne'er failing light, ward off the night..."

"The church blesses the big cities to keep evil out," she explains. "Out here, God's blessing is... well, let's say it takes a more personal touch." Nia mutters something under her breath that the others ignore.

The land is... different than you expected. Where you thought things would be lush and green, instead the sky is clouded and the earth brown. The forests in the distance look dark and uninviting, and even the water in the river next to the road is turbulent, a deep blue line to the horizon with small waves lapping across its surface. The wagons you pass are driven by people who do not meet your eye.

That chill might not be just the air. You decide it's time for formation.
>>
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You consider your fellow squires for formation. You've got Torrance, who's quick with a thrown stone to distract enemies; Lewis, who throws himself into every fight and usually ends up tackling someone; Joruun, who's usually cheerful but has a keen focus when a sword's in her hand; and Ivan, who's good at keeping an eye on others in battle and quick to shout when there's trouble. There's also you. What are your skills? (Pick two)

> Defend: I hold off blows more easily
> Focus: I can concentrate to deal more damage
> Recover: I can deal with minor status ailments on my own
> Shout Warning: I call out to allies to give them a chance to react to danger
> Tackle: I can ram into enemies to knock them out of position
> Throw Stone: I've got good aim with a rock to hit people outside my reach

Your three chemists are all trained to administer healing potions, but aren't armed. Describe how you want to form up.

> Describe your preferred formation
>>
>>36005187
> Tackle: I can ram into enemies to knock them out of position
> Focus: I can concentrate to deal more damage
>>
>>36005187
>> Focus: I can concentrate to deal more damage
Lewis front mid with us and joruun to the sides and the others in the back.
>>
>>36005187
>Defend, Recover

>Deploy Ivan with a partner of his choice as a vanguard and scout, take the front of the main group with a rearguard, to keep your flanks safe.
>>
>>36005187

>Focus
>Shout Warning
Lets Warlord this shit.

>Ivan Lead position, Us left flank, Joruun right flank, the others in the middle
>>
>>36005232
>>36005187
oh and add a defend on there, I missed the pick two
>>
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>>36005187
> Focus: I can concentrate to deal more damage
> Shout Warning: I call out to allies to give them a chance to react to danger

>Lewis at the front
>Celeste left flank
>Ivan right flank
>Torrance at the back
>Chemists middle
>>
>>36005187
>Focus
>Recover

Joruun on point, us following her, Lewis and Torrance on flanks and Ivan taking up the rear.
>>
>>36005329
Backing
>>
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> Focus
> Recover

You can't seem to decide where everyone will be of best use, although you know you want the chemists in the middle. Eventually you decide that yourself and Joruun will take the flanks, with Ivan at the lead, Torrance watching behind and Lewis covering the back of the group.

The city seems to vanish as the terrain rolls and trees take over the skyline. There's something about the outside world that's so much less exciting than you'd hoped it would be when you started as a cadet. Colors seem less saturated, the sun seems just a bit more dim, and the shadows just slightly more foreboding.

Your flank is closest to Nia, who isn't saying much; on the other side, Belle and Joruun are chatting it up loudly. You're glad this wasn't a stealth assignment. Lewis calls back to Torrance every so often to check on the rear guard, while Markil is trying to act like one of the squires, rubbernecking this way and that as though he's going to spot invisible demons and be the hero of the day.

A scout rides back to confirm that all is well with your group, then moves out again. The wagons have gotten much farther down the road to Goland and are barely visible in the distance, especially as dusk falls. You start thinking it might be time to set up camp for the night when an arrow flies out of the trees and sticks in the ground near your chocobo's foot.

> Call out to whoever's there. Nobody would threaten Knights of the Crescent.
> Close up ranks for battle. Anyone who shoots first is bound to be unfriendly.
> Run the chemists ahead and close ranks behind. You're not ready for your first battle yet.
> Other?
>>
>>36006040
Call out to whoever's there. Use said call to alert the formation.
>>
>>36006040
>> Call out to whoever's there. Nobody would threaten Knights of the Crescent.
>>
>>36006040
> Close up ranks for battle. Anyone who shoots first is bound to be unfriendly.
>>
>>36006040
> Call out to whoever's there. Nobody would threaten Knights of the Crescent.

And as >>36006076 said, loud enough to alert the group.
>>
>>36006040
>> Call out to whoever's there. Nobody would threaten Knights of the Crescent.
>> Close up ranks for battle.
>>
>>36006040
>> Close up ranks for battle. Anyone who shoots first is bound to be unfriendly.
>>
>FFT Ivalice
>Not XII Ivalice
There no reason for me to be here.
>>
>>36006393
Okay? Nobody cares.
>>
>>36006393
Then get out.
>>
>>36006451
Yet you feel the need to post just to show what a special snowflake you are.
>>
>>36006393
Its the same Ivalice just separated by the stretch of time. If we're playing this as a quest, think of what we can uncover by ruin delving.

Think of the heights we can reach. Quests are more than their base premise, they are the worlds and stories their QM's are able to weave over time and from player input and cooperation.
>>
>>36006484
Not really the same. XII Ivalice is based off the FFTA games.
>>
>>36006510

Ivalice (イヴァリース Ivarīsu?) is a fictional universe setting primarily appearing in the Final Fantasy video game series. The world was conceived by Yasumi Matsuno when he joined Square Co. (now Square Enix Co., Ltd.) in 1995, and has since been expanded upon by several games, with more yet due with the Ivalice Alliance series. Ivalice is described as a complex world with a very long history, and the stories of Vagrant Story, Final Fantasy Tactics, and Final Fantasy XII are said to unfold quite close on the Ivalice map.[1]
Though described often as a world, this was only physically true of Ivalice in Final Fantasy Tactics Advance, in which Ivalice was created parallel to the real world. The 'true' Ivalice, as witnessed in the remaining games, describes two distinct locations; a geographical region,[2] and a smaller kingdom, both of which belong to a larger, unnamed world. Generally, however, the term Ivalice is also used to refer to the conceptual setting, rather as one might say "the world of medieval Europe" and the Middle Ages Mediterranean.

from wikipedia
>>
>>36006510
You have no clue how Ivalice works do you?
>>
There's no point wasting time. You shout out loudly to whoever's in the woods, while waving at the troop to close up ranks.

"You in the woods! Show yourselves, by order of His Majesty King Lauritz! We are Knights of the Crescent and molesting our passage through the lands of Ivalice is a crime!"

Ivan rides up, beaming. "Excellent," he says, "we're doing a mock combat!" You shoot him a dark look and he withers. Lewis mutters to you, "We've got your back. Take this one," and adjusts his position to react to the enemy formation.

From the woods come six people, with one more visible in shadow in the trees. They don't look like they've seen a full bowl of stew in quite some time; there's a hint of grayness to each countenance, a hollow look in the eyes, and a sense of purpose that makes the cheap weapons they carry seem like extensions of their own bodies. One of them speaks up.

"You're no knights. You're just squires. Your fat keepers couldn't be bothered to roll their asses out of their nice, clean city, so they sent you." He spits on the ground. "They don't like it out here in the dirt with us regular folks. Out in the dark," - there's something haunted in his voice when he says that word - "with God turning a blind eye."

He motions to the treeline, where his fellows flank you. "We've got you surrounded and we know you're escorting chemists. Hand over your food and your potions and we'll let you keep the rest. It's the most generous offer you're going to hear on these roads."

Joruun laughs derisively at his challenge, but says nothing. How do you want to respond?

> Offer some potions, you can restock from the wagons and these people might need the help
> Offer to let them go with a warning; no sense fighting if you don't have to
> Offer them food and safe escort to prison if they surrender
> Offer them the edge of your sword. These are the King's roads and you'll be damned if you'll let Knights be accosted like this!
> Other
>>
>>36006666
>> Offer them food and safe escort to prison if they surrender
>>
>>36006666
>> Offer them the edge of your sword. These are the King's roads and you'll be damned if you'll let Knights be accosted like this!
No fucking dirty peasants threatens our honor.
>>
>>36006666
> Offer them food and safe escort to prison if they surrender
That is the path of Justice. They are people in need, but people in need willing to move to violence, which cannot be tolerated

Such is the path to achieving Holy Sword
>>
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>>36006666
>Offer them food and safe escort to prison if they surrender

look there is no need for bloodshed...
>>
>>36006666
>> Offer them food and safe escort to prison if they surrender
Signal Torrance to try to make a distraction with throw stone so we can charge at them.
>>
>>36006666
>>> Offer them food and safe escort to prison if they surrender
Murder them all the harder if they don't stand down.
>>
>>36006846
that's not justice...
>>
We have given the offer of quarter for their banditry, if we must cut them down, then we will.

However, this is proof of a larger problem which will no doubt become a focus of ours later. Poverty is the symptom of greater sicknesses which we will have to address as our kingdom moves toward the production of the iron road and an age where any may prosper from these advances.
>>
>>36007022
na she just wants to give you a HUG! look at those eyes!
>>
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/tg/ into JUSTICE?
>>
>>36007147
some of us are /m/en
>>
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Do we honestly have the authority to offer such terms, and do we really want to go goody two-shoes route?
>>
>>36006666
>Offer them food and safe escort to prison if they surrender

Offer food and potions for their families, as well. Maybe offer to see if you can get a patrol through here with supplies. Bandit peasantry is true desperation.
>>
>>36007208
>Being a proper knight is being a goody two-shoes
Noblefag pls go and stay go
>>
>>36007208

There is a long war ahead, against impossible odds and likely political machinations and individual and systematic corruption.

Justice will prevail, because whoever wins shall become justice.
>>
>>36007238
HOLYSWORD is a different calling than Knighthood, squire.
>>
>>36007247
Because that worked out all for Ram-OH WAIT
>>
>>36007322
There's still an Ivalice. Worked well enough.
>>
>>36007322
...its like you missed the actual point of the story...
>>
>>36007322
At least Ramza didn't end up stabbed like a bitch nigga
>>
>>36007351
fuck the church?
>>
>>36007366

Yes, that's part of it.
>>
>>36007359
he got what was coming to him!
>>
>>36007359
>Forever known as Delita the Brave that ended all corruption in Ivalice and brought peace to it.
>A bad thing
>>
>>36006666
>Offer to let them go with a warning; no sense fighting if you don't have to

>>36007208
I think we should aim for the the dancer route, joining the cult and everything
>>
You put a hand on your sword, and spot Torrance palming a stone out of the corner of your eye. "We will offer you food and the aid of our chemists," you announce, "if you lay down your arms and surrender to us. You will be bound and your weapons confiscated and we will escort you to prison."

"Starving in a dungeon with the other rats? I see they've got your egos swelling already. We'll take what we want, and to Hell whoever's going."

An arrow shoots out and hits Nia. Torrance throws a stone, catching one of the bandits in the head. Lewis hefts his axe, you and Joruun have swords in hand and Ivan draws his. Battle, it seems, is joined.

https://www.youtube.com/watch?v=QdgNzhr_tPE

You have three armed men to the west and three to the east, on foot with their backs to the treeline. On the eastern side, an archer lurks in the woods.

(Nia: Injured)

> Orders?
>>
>>36007389
Truly heroic actions aren't always properly appreciate, but they're the things that need to be done, regardless of the recognition, or lack of.
>>
>>36007488

Chemist tend the injured.

Order the tight formation kept,

Charge past the line to take out the advantage of their archer and then try to rejoin to flank in subsequent turns
>>
Diplomacy has failed!
>>
>>36007488
What's the terrain like?
Just flat lands? Is there anything we can take advantage of?
>>
>>36007488
Send two to neutralize the archer, have Torrance throw stones to screen you and keep him from properly aiming. The rest make a defensive line protecting the chemists while they help the injured.
>>
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And this is what happens when you be nice to filthy dirty peasants.

Celeste, Lewis, Joruun take the eastern side with one Chemist supporting. Celeste and Joruun take on the three peasants, Lewis with all his bravado and axe attempt to get the archer. Make certain they no one pursues too hard in the woods; if they flee, them scatter and run.

Ivan and Torrance take the west with one of the other Chemist supporting.

Nia heals herself and stays back. She joins whatever side is having trouble after healing herself.
>>
>>36007648
>send two
The archer has three people between himself and us.
You'd be sending two people to fight three while they have archers covering fire.

Nia probably isn't hurt badly, I think the first priority should be neutralizing those three ASAP with our number advantage before the other three catch up, then to send someone into the woods to get the archer. while the others repel the western warriors
>>
>>36007627
Flat road, slight incline down from your position to the forest.
>>
You, Joruun and Lewis move to face the eastern attackers. A thrown rock catches you in the shoulder and bounces up, hitting the side of your head. Joruun blocks a sword swing, but it diverts and grazes her shoulder. Lewis takes the opening you have provided and advances to catch the archer, who slips further into the trees. The third man ignores him and slashes you across the chest - good thing you're wearing your armor or that could have been much more serious. Still, it was a solid hit and you felt the blow land.

Someone claimed combat is glorious, but that's proving to be anything but true. Nia huddles with Belle and drinks a potion to heal her injuries. Markil picks up a branch from the ground and moves to help Torrance and Ivan with the men approaching from the west - a bad move, as two of them set upon him. Torrance catches another one with a rock and Ivan's able to warn Markil right before a third strike puts his life at risk. The arrow you keep expecting never flies, though - wherever he is, that archer must be lining up a shot.

(Celeste: Injured)
(Joruun: Injured)
(Markil: Wounded)

> Orders?
>>
>>36008393
Charged the Archer.
>>
>>36008393
Charge the archer, form ranks
>Order wounding tended to in triage order of necessity
>>
Are the Squires really getting rekt by a bunch of starving peasants with cheap weapons, not having even taken one down but chalking up injuries? Either the group is really incompetent or the bandits are considerable veterans.

Order Markil to fall back and heal, Torrance and Ivan cover.

Celeste and Joruun can't exactly do anything but keep up the fight. Up to Lewis to take down the archer. Nia and Belle should toss a potion to Celeste and Joruun given the opportune.
>>
>don't feel confident voting because I can't into strategy

>>36008742
They had the element of surprise, and I think they outnumber us.
>>
>>36008742
its those archers! all we got are chemists and squires!
>>
>>36008804
The element of surprise is gone when you have a conversation. That doesn't make much sense. And Markil charged in when he was suppose to be supporting like a Chemist should.

Either QM is subverting the idea of a bunch of Squires proving themselves from the get-go like Ramza and co. or the bandits are part of some elite rebel group. Because silly peasants shouldn't be able to take on trained Squires as the original FFT showed.
>>
"Markil!" you shout, "stop trying to be a hero! Get clear and tend to your injuries! Nia, Belle, we could use help!" You catch the leader in the side with your sword, and as he falters, Joruun finishes the job. You've never seen this amount of blood before, running down his chest from the angry gash in his throat. His eyes seem to find yours for a moment, full of accusation and despair. You can feel the heat of his blood in the air.

Angered, his fellows try to handle the two of you, but your basic instincts see you both adjusting to fight back-to-back. Joruun takes another hit, but you manage to avoid the man swinging clumsily at you. Belle rushes up to administer a potion to your fellow squire.

"We've only got a couple left," she lets you know. "Take care of yourselves." Easier said than done, perhaps. You hope Lewis is close to that archer. You want to move to help him, but the two remaining bandits are in your path and seem ready to take advantage the second you move.

Across the road, Ivan has taken down an enemy and Torrance clips one with a rock as he tries to back into the woods. From his breathing you'd guess Ivan has taken a hit. A whooshing sound and a scream catch your attention: Belle has been hit by a well-aimed arrow that may have been meant for one of you or Joruun. It's an ugly hit, too, and she's looking seriously injured.

"Why am I in command, anyway?" you ask yourself, seeing your classmates - your friends, some of them - injured and struggling against these desperate men. A shout from the woods brightens your mood somewhat: it sounds like Lewis has found his man. You've got two enemies remaining on your side, and one more bandit still facing off against Torrance and Ivan while another hides in the woods.

(Belle: Critical)
(Celeste: Injured)
(Ivan: Injured)

> Orders?
>>
>>36008984
Order Ivan on defense while Torrance holds their opponent back. Have Joruun screen for Belle. Potion to Belle if possible.
>>
>>36009044
this!
>>
>>36008984
Slash madly at the nearest enemy.
>>
>>36009044

This is a pretty solid plan.
>>
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"Ivan!" you call, "Fall back and keep an eye on the fight for Torrance! Belle, I know we're running low but you need to heal yourself now!" You shoot a look to Joruun, who nods and moves to screen Belle. One of the swordsmen tries to advance and finish off the chemist, but Joruun holds him at bay.

Lewis comes back holding a bloody axe, with an arrow shaft through his leg. At his approach, your opponent gets distracted and looks behind himself, giving you all the window you need. You swing and leave a deep wound from his shoulder down to his ribs. He crumples.

Joruun's enemy, hearing his friend fall, tries to disengage. As he turns, Joruun slashes him in the leg and then finishes him with a strike to the back as he rolls on the ground.

Behind you, Ivan has fallen back to check on Markil as Torrance squares off with the last brigand. As they move close to the treeline, Torrance's chocobo catches its foot on a root and stumbles. Ivan calls out a warning to Torrance, who narrowly ducks a sword blow and responds in kind.

The brigands are dead, and barring a few scrapes and scratches (and empty potion bottles), your group doesn't seem to be looking too much the worse for wear.

http://www.youtube.com/watch?v=mBtGDYP3ilk

The last brigand is pretty far down the road now. You're mounted, he's not; you could run him down if you wanted to.

> Leave him. Our people are more important.
> Catch him. Someone has to be held accountable for this.

[Celeste: +190 JP (Job level up: Squire Level 2)] (Unlocked Scout)
[Ivan: +165 JP (Job level up: Squire Level 2)] (Unlocked Scout)
[Joruun: +165 JP (Job level up: Squire Level 2)] (Unlocked Scout)
[Lewis: +165 JP (Job level up: Squire Level 2)] (Unlocked Scout)
[Torrance: +165 JP (Job level up: Squire Level 2)] (Unlocked Scout)
[Belle: +145 JP (Job level up: Chemist Level 2)] (Unlocked Alchemist)
[Markil: +145 JP (Job level up: Chemist Level 2)] (Unlocked Alchemist)
[Nia: +145 JP (Job level up: Chemist Level 2)] (Unlocked Alchemist)
>>
>>36009953
> Leave him. Our people are more important.
>>
>>36009953
>> Follow him. Someone will be held accountable for this.
Our people can start helping eachother without us. This guy may lead us to the entrance of the brigand's hideout, and we can report that to our superiors to crush the local brigands.
>>
>>36009953
>Catch him. Someone has to be held accountable for this.

Order the rest to circle wagons and remain on guard, take yourself and one or two less-wounded cadets to catch him.
>>
>>36009953

>Catch him.

We CK 2 now, into the oubliette.
>>
>>36009953
> Leave him. Our people are more important.
>>
>>36009953
>Leave him. Our people are more important.
let him spread our name far!
>>
You check your pack and take the reins of your chocobo. Lewis looks over at you. "What are you doing?" he asks.

"We've got a responsibility to arrest that man for breaking the King's law," you reply. "I'm going to bring him to justice."

Joruun gives a soft laugh. "You'll learn how things are outside of the capital sooner or later, Celeste."

You shoot her a rude look, but even Torrance gives a curt nod of agreement with what she's saying. Ivan and Belle both remount and ride up behind you, though.

"We'll catch up with the wagons and inform Sir Mathis of what happened here," Lewis suggests. "That way they can hold position on the main road until you can catch up." The idea makes sense to you, and you ride off as the rest prepare to catch the main group.

As you follow the trail, Ivan lets you in on his observations. "Their leader knew we were squires; he had to have seen the knights and wagons and ignored them on purpose. I think they might have been ex-cadets. And," he continues in a low voice so Belle doesn't hear, "I think they might have been after the chemists."

With all the time you've spent at the head of your class, it's never really occurred to you that some cadets never make it to knighthood. Still, you think, they should be able to return to their families and arrange for some other position... shouldn't they? Maybe you know less about the world than you should. It's a sobering thought on this darkening eve.
>>
And with that, I'll call it closed. Hope to do another one of these soon. It was quite fun! Thanks to everyone who participated.
>>
>>36010818
Telling you know Op if you bring summoners into this quest I wont play fair, bitches don't even know my Oracle, samurai shenanigans
>>
>>36010818
Thanks for running. This is one of my favorite fantasy settings. Can't wait to see what more you come up with to put in it.
>>
>>36010818
Thanks for running!

>>36010886
Shirahadori OP
>>
>>36010886
You'll have the opportunity to bring other classes into this quest as we progress. I should note that I've tweaked and expanded the class tree; a more diverse array of tactical classes.

>>36010903
>>36010915
Glad you enjoyed it! I was never satisfied with FFTA or TA2, so I really wanted to try my hand with this setting.



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