[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: ChooseYourGear.jpg (373 KB, 1280x720)
373 KB
373 KB JPG
Hello, and welcome to /tg/ Plays FTL! In FTL, you play a ship charged with piloting through multiple zones of hostile aliens, hostile rebel soldiers, and hostile robots, with all the odds stacked against you. But before we're sent out on our mission to deliver vital intel on the Rebel fleet to our superiors, we must choose our ship and crew! The war has been going poorly for the Federation, and only two ships in the hanger are in good repair. The first is a small civilian cargo ship, outfitted with weapons to serve military duty. It has weak shields, maneuvering ability, and comes with no automated systems. It does, however, come equipped with an ARTEMIS rocket launcher, and a standard military multi-shot laser rifle.
>>
File: ChooseYourGear-Alt.jpg (358 KB, 1280x720)
358 KB
358 KB JPG
>>35928090
The other ship available is an Engi Mechanics ship, re-purposed for the war. It's ion cannon, originally used to de-power hazardous machinery from a distance, has been retrofitted to be effective against most any ship component. It's Engi crew members are also skilled enough to swiftly manufacture attack drones; though they need a supply of parts to do so.

Whichever ship you choose, it will need a name, the names of it's crew will need to be decided, as well as their roles on the ship!
>>
>>35928090
>>35928099
Voting for Engi ship, any anons have a suitable name
>>
File: img011[1].jpg (129 KB, 500x298)
129 KB
129 KB JPG
I haven't played this game in months. Lurking.
>>
>>35928090
I'd really recommend adding in the Captain's Edition mod. It adds a huge amount of new stuff, including the ability to socialize with your crew and a whole lot of other flavor and new content. It's literally like a whole new game.
>>
>>35928355
Op here.
You'll be pleased to note that there's been updates since then, I think! And, because this thread will begin my sixth play, I have no idea about what'll be happening, usually.

>>35928373
I tried. Apparently I'm just computer illiterate. Or tired.
>>
>>35928349
I second this vote.
>>35928373
And this one as well, with the Advanced Edition content on.
>>
>>35928355
>>35928391
I played it last right after Advanced Edition came out, and did a few runs with The Osprey and the new ship you get with AE.
>>
File: Ship_Choice_Locked.jpg (360 KB, 1280x720)
360 KB
360 KB JPG
Sounds like the general vote is for the Engi ship!
But what is it's name, and who is aboard?
>>
>>35928449
Vote to name it Skyship Weatherlight.
>>
>>35928449
The Crutch.
>>
>>35928449
>Pilot - Henderson
>Gunner - Dakka
>Third Engi - Nat 1
>>
>>35928449
0xDEADBEEF. It's an Engi ship, after all.

Crewed by human crewman Thomas G. and Engi crewmen R3D0 and C-2P2.
>>
>>35928391
Well, I'll run tomorrow with CE and AE content on. I thought this would be a cool idea for a /tg/ game, although I wasn't sure how to handle the fast pace of combat.
>>
>>35928564
Weapons first, then shields, then weapons. Adjust as needed.
>>
File: Crutch4 In Hanger.jpg (360 KB, 1280x720)
360 KB
360 KB JPG
The mighty Federation Skyship Crutch4 is loaded with ammunition, the crew is turned on, flight checks are made, and the ship is off!
>>
File: Space!.jpg (247 KB, 1280x720)
247 KB
247 KB JPG
The ship, sitting outside the hangar doors of the Federation away base, receives a quick message from the base, reminding them of their mission. And for some reason, telling them how airlocks work. We're not braindead guys, c'mon.
>>
File: ChooseYourOwnAdventure.jpg (213 KB, 1280x720)
213 KB
213 KB JPG
We're getting signals from two FTL beacons close by: One a small shop, the other, no supplied information. From there we will proceed through the sector until we reach the Long-Range Beacon, propelling ourselves into the next! But, first; where should we go?
The crew positions can be shuffled around as needed during the flight, refer to the previous pictures to see the ship's schematics and assignment zones.
>>
>>35928732
No point in heading to the shop. We're broke. Unnamed beacon ho!
>>
File: Storylines.jpg (198 KB, 1280x720)
198 KB
198 KB JPG
>>35928756
Captain Henderson agrees! Clearly the shop was put there as a plot point to get quests, so they he and his robot lackeys need to avoid it at all costs.
Perhaps sensing this, the DM places one of those "Empty towns where there's literally nothing here of interest" at this beacon.
On to the next! Henderson spots another plot point off the starboard bow, but does he take the bait?
>>
>>35928804
Distress signal
>>
>>35928804
Take the bate faster than a newfriend on /b/.
>>
File: Friendly Faces.jpg (274 KB, 1280x720)
274 KB
274 KB JPG
>>35928835
>>35928819
We warp into the point, to meet a friendly Engi ship! They seem to be runnin' into a little engine trouble, but D3P0 is certain that all it needs is a little space-grease. The thing is, WE also need space grease. Are we greedy bastards?
>>
>>35928543
In this Anon's order but rather the names, Waaagh, Dakka, Mork, because Mork is best God.
>>
>>35928881
Shit I was too late, oh well.
>>
>>35928880
Be a nice guy and give them some gas.
>>
>>35928880
I'm ready to gamble. Give them some juice.
>>
>>35928804
take the bait....we will see
>>
File: Eyes for an I.jpg (264 KB, 1280x720)
264 KB
264 KB JPG
>>35928913
>>35928898
We hand over the goods, and they pay us back by giving us some information about the first and easiest area, the one we're probably just going to blow through with our advanced machatronic armor or something. Gee, thanks.
>>
>>35928880
I swear to Gork, if they betray us, I - wait, shit, we can't do anything if they give us a bum deal.

I will shake my fist angrily at them.
>>
>>35928966
Let's just... Let's power up the mechatronic armor.
>>
>>35928966
See >>35928973.
Alright, let's keep going or some shit. Fucking brother traitors.
>>
>>35928985
Straight left, avoid that thar nebula.

Let's get in a fight and harvest some scrap.
>>
>>35928966
Well crap. At least we're nice guys.
>>35928985
I vote for the /!\ nearest the scary nebula. What could go wrong?
>>
>>35929010
WAIT SHIT GO RIGHT

GODDAMNIT I'M TOO TIRED FOR DIRECTIONS
>>
>>35929022
agreed, go right avoid nebula
>>
>>35929022
>>35929034
Aww c'mon guys! It's just a scary ominous cloud of space gas full of things that want to kill us!
>>
>>35929048
A nebula in sector one is almost certain death unless we're slug men or we've got two shield layers. Fuck that noise.
>>
File: Cthulululu.jpg (247 KB, 1280x720)
247 KB
247 KB JPG
>>35929022
>>35929034
The nebula was clearly full of ancient gibbering horrors, or other shit like that. Fuck it! To the right!

We jump, and land right in the crosshairs of a pirate! But, what're those markings on the ship? Purple octopi?
Henderson has seen this before.
He hoped he never would.
They're SPACE PIRATE CULTISTS.
They send a short message about unending nightmares and their dark lords or something, nobody cares. Let's shoot 'em!

What should we focus fire on? Where should our crew go? State our plan of attack, and our little robutts will get to killin'! I will alert you if anything changes in the tide of battle, or if anything cool happens.
>>
>>35929083
What? I've never had that happen. Have you tried getting gud?

That said, since we literally have no weapons, we shouldn't push our luck.
>>
>>35929093
Power the drone, down the shield with the ion, divert power from med bay, and KILL THOSE FUCKERS! SUFFER NO XENOS!
>>
>>35929093
Can't control the drone, but keep everyone on their stations for now. Have gunner man target weapons; we don't want any surprises.
>>
>>35929121
This.
>>
>>35929093
Power our drones and weapons up; disable medbay if we need the juice.

Let's aim our ion cannon at the shields for now. We need them down so our drone can do any damage.
>>
>>35929093
Shit, Burst Laser. Build an attack drone, power the Ion Cannon and drill (as much as ion blasts can drill) to their weapons system to delay that burst laser. Divert power from medbay to the engines in case that doesn't work fast enough.
>>
>>35929140
Once the shields are ionized, aim for the weapons next. They've got a pulse laser and an ion cannon, which will fuck our shields and then our ship up right quick if we don't get one of those down asap.
>>
>>35929160
This.
>>
File: InsaneRamblings.jpg (252 KB, 1280x720)
252 KB
252 KB JPG
With robotic precision, R3D0 fires on the ship's shield generators! The auto-drone fires wildly into the ship, dealing spreading damage through every main system! The enemy crew is likely scrambling to fix up what they can, but with so many damaged systems, they can only do so much! We receive a hail from the ship.
"ARKTH M'PTH HALBUTH LA!"
Captain Henderson runs the message through Google Translate.
>>
>>35929224
If Commissar Fuklaw was here... KILL THE FUCKERS!
>>
>>35929224
We need your delicious, delicious scrap. Next time, try not being pirates.
>>
>>35929224
Hah. Nah.

We have no need for missiles, and space juice is more plentiful from the carcass of a ship freshly hewn. There's also the whole 'we need scrap' thing, so...

>"YOU ARE HUGE! THAT MEANS YOU HAVE HUGE GUTS!"
>"RIP AND TEAR!"
>>
>>35929224
We take that shit.

Spray paint a dick or something on the side of their ship too
>>
>>35929224
we would get more scrap by destroying them.
>>
>>35929292
Spray paint 2 dicks. Robo-dicks. Let them know we were here.
>>
>>35929317
We can spray paint two dicks on their ship once we blow it up into scrap.
>>
>>35929336
Will they be robo-dicks?
>>
File: Whoops.jpg (213 KB, 1280x720)
213 KB
213 KB JPG
The ship goes down in a flaming wreck, and the horrible death screams of the pirates can be heard, even through space.
The robots care not.

Due to a glitch in the main visual display cortex, the data mainframe visual was lost! But it was 2 Fuel, a missile, and 16 scrap. Somewhere around there.
Where next, space cowboy?
>>
>>35929348
Find Ed's dad. Or to the /!\ directly ahead.
>>
>>35929348
Go up, Spike Speigel. We're gonna zig zag through those exclamations and make a trail of space ship corpses.
>>
>>35929348
I vote top.
>>
File: SpacePirateCultist Scum.jpg (287 KB, 1280x720)
287 KB
287 KB JPG
>>35929394
>>35929379
We go towards Spacenorth, nearing the nebula! We stumble upon this civilian settlement, being blown to hell by some Criminal Scum. The question is, are we the hero this settlement needs?
>>
>>35929438
We're the hero they need, but do not deserve.

But we need woolongs- er.... Scrap, so help them out.
>>
>>35929438
Be the hero. We can take these chumps.
>>
>>35929438
Why is the crew injured?

Scrap'em.

I see just one laser. We can take them on.
>>
>>35929438
RIP AND TEAR.

We fight the ship because we need the scrap, not because we want to be heroes. Also space juice.
>>
>>35929503
Because I'm terrible, and didn't turn the meds back on.
>>35929508
>>35929500
>>35929469
CARVE 'EM UP
Battle plans, gents? Same as before?

Wait what's that little thing in the bottom left corner
I don't know what that is
R3D0's scans suggest clenching of the rear is an appropriate response
>>
>>35929555
Doors are off line. No big deal unless a fire breaks out or they have teleporters. Same battleplan.
>>
>>35929555
>>35929580
Wait, did you say the bottom LEFT corn- uh oh.
>>
>>35929555
Focus fire on their drone systems. We can survive a hit from the laser, but I don't want any surprises from errant drones.
>>
>>35929555
Boarding drone, I think. Battleplan same as before - but deactivate a point of engine to power up the medbay. If we're going to be fighting, we need those healing nanobots.

Also, oh fuck the doors are broken. Those are crucial! We can't vent shit into space now!
>>
>>35929555
what, it's just a one laser ship, wait-

oh.

We probably want those doors fixed.
>>
>>35929607
Venting doesn't work on drones anyway.
>>
>>35929607
And Engi suck dick at combat - they're all squishy piles of nanites, not hard robots - so let's put one of them on piloting and get Henderson to go punch robots.
>>
>>35929607
Tactic #1 for dealing with boarding parties: Open all doors save those in medbay, gather crew in medbay, brace for spaced mantis.
>>
>>35929630
But what if something catches on fire?
>>
File: DroneAttack!.jpg (270 KB, 1280x720)
270 KB
270 KB JPG
It appears to be a robot! It's made a hole in the floor. The droids engage!
Meanwhile the actual fight seems to be going well!
>>
>>35929668
Boarding drones and basic lasers almost never set fires. I'm not saying it's impossible, but it's unlikely.
>>
>>35929680
Oh crap, we've got a hull breach. Shit like this is why we need door control.
>>
File: HendersonOnTheMove.jpg (270 KB, 1280x720)
270 KB
270 KB JPG
>>35929647
Belay that order robot! Henderson grabs his gun!
>>
File: Zap.jpg (261 KB, 1280x720)
261 KB
261 KB JPG
The offending drone appears to be some kind of EMP-droid! The cunning tactics of these pirates never cease to amaze. Henderson is stunned by the blast, but will keep up the attack in a second!
The actual enemy ship does nothing. Their pea-shooter can't get through our shield.
>>
>>35929777
You can do it, Henderson! Just keep...standing there, yeah!
>>
>>35929777
Ya best start believin' in EMP drones me boy.
>>
>>35929777
Well it can NOW, because we DON'T HAVE A SHIELD ANYMORE.

Why are we not ionizing their shields? Out ONE offensive weapon can't do jack shit unless their shields are down. Shutting down their shields should always be priority uno.
>>
>>35929805
Henderson was stunned by the pulse.
>>
File: Loot.jpg (218 KB, 1280x720)
218 KB
218 KB JPG
Henderson punches the hell out of that robot! It explodes into shrapnel, which does not damage him in the slightest. The fight is over soon enough, and we strip the ship for parts.
>>
File: Secondary Loot.jpg (202 KB, 1280x720)
202 KB
202 KB JPG
We contact the colonists! They seem mighty unappreciative, but sadly, the option of "Loot and plunder" isn't available in the unmodded version of this game.
>>
>>35929878
Cheap bastards.
>>
>>35929848
sarcasm, anon.

>>35929878
As long as there's a net profit on fuel and scrap
>>
File: WhereTo.jpg (209 KB, 1280x720)
209 KB
209 KB JPG
Where to next, on our wild killing spree across the galaxy?
>>
>>35929878
Go fix the engine before we jump.
>>
File: Uwotm8.jpg (2 KB, 48x109)
2 KB
2 KB JPG
>>35929916
>>
>>35929913
down, MORE SCRAP

>>35929945
you screencap/crop fast.
>>
>>35929916
Bottom right beacon.
>>35929945
You heard the man! Go break the engine, then fix it again.
>>
>>35929962
If we had system bombs, we could actually do that to train REPAIR skill.
>>
>>35929913
Rimward and spinward.
That is to say, Space-Northeast.
>>
>>35929973
Better yet, apply the l33tist of skills - blow our own ship up. They'll never see it coming!
>>
File: RoboCop On Patrol.jpg (249 KB, 1280x720)
249 KB
249 KB JPG
>>35929985
>>35929962
>>35929958
Discollusion in the ranks! But I see two downs, so down-right it is.

"Ha! Look at this guy! He's using a drone! What kind of asshole uses drones?!"
The droids give Henderson a look.
>>
>>35930061
Target engines with Ion, that shit'll slow him down long enough for the drone to unleash a little robotic fury.
>>
>>35930061
Same deal. Ions to the shields, deploy the drone. Once the shields are down, hit their drone systems. Then go right back to ionizing their shields
>>
>>35930061
Target his drone first so we win the drone wars.
>>
>>35930061
Divert full power to the engines; shut Medbay off.
>>
File: FallingApart.jpg (248 KB, 1280x720)
248 KB
248 KB JPG
We alternate fire on his engines and shield, but a lucky timing match with his drone and ion knocks our shield out! We're taking heavy fire, but so is he!
>>35930155
>>35930140
As you order, sirs!
>>
>>35930174
How did you fuck up this bad, Henderson?!
>>
File: WhatANerd.jpg (187 KB, 1280x720)
187 KB
187 KB JPG
With his drone out of commission, we mop up easy. C2P2 sheds a single nanite tear for his fallen ro-bro.
>>
File: NextJump.jpg (207 KB, 1280x720)
207 KB
207 KB JPG
Where do we kill next?
>>
>>35930274
Upgrade shields first!

We don't need max engines and fuck breathing.
>>
File: Pimp-a-ride.jpg (187 KB, 1280x720)
187 KB
187 KB JPG
>>35930296
The upgrades screen, if we should spend our cash here!
>>
>>35930296
We'd need more scrap than we have to get another shield bubble. Let's conserve our scrap so we can limp to a shop and patch up our hull.
>>
>>35930315
We've only got 50-odd scrap. Let's save up a bit more.
>>
>>35930317
Shield level 2 is 50 scrap. Our power is a bit low but we don't need to breathe anyway.

Yes I did memorize it. You'd memorize 50 scrap too if you kept dying over and over for want of two shield levels.
>>
>>35930345
>but we don't need to breathe anyway.
ahh, FTL. such a great game

>>35930274
whether or not we get the shield, we need to spend WAY more time in this sector. down or lower left
>>
File: BoringHumie.jpg (209 KB, 1280x720)
209 KB
209 KB JPG
>>35930345
I'll just point out that we have a humie on board, who actually does need air.
>>
>>35930384
Engies need air too.

Like I give a damn. We can juggle engines and air if ABSOLUTELY necessary.

I never bothered.
>>
File: IFearTheMissile.jpg (270 KB, 1280x720)
270 KB
270 KB JPG
>>35930368
To the Down!

We come across a member of the Rebel Fleet! Normally this wouldn't be so bad, but we hack into their comms. and discover that the captain of the ship is the kind of guy who plugs in his phone when it's only at 90% power. Doing that totally kills the battery life.
The droids agree that he has to die.

I'll also note that that little pod on his left side is a missile launcher. It frightens me.
>>
>>35930506
Guns down GUNS DOWN GET THEIR FUCKING GUNS DOWN
>>
>>35930506
Is it just me, or is the ship looking a little low on oxygen?
>>
>>35930554
It's because he keeps forgetting to close the airlocks, presumably so he can vent fires as necessary.
>>
>>35930506
ION DEM FUKKIN GUNS
>>
File: It'sHappened.jpg (265 KB, 1280x720)
265 KB
265 KB JPG
>>35930554
The airlocks have been left open, but anyone who walks through an airlock is an idiot.

We concentrate ion on their weapon systems!
The drone fires, and hits!
Our ion hits, but only disables their laser!
Their shield regenerates!
The drone misses!
Our ion hits their shield!
Their missile fires!
IT'S ALL OVER OH GOD
PRAY TO THE ROBO-GODS, DROIDS
>>
File: JustKidding.jpg (271 KB, 1280x720)
271 KB
271 KB JPG
>>35930624
>>
File: Looting Boogaloo.jpg (215 KB, 1280x720)
215 KB
215 KB JPG
We tear them apart, but all the various burn marks, melted holes in the hull patched with Spacetape, wildly inaccurate autoguns, and that kind of thing, are starting to worry Henderson. We need a repair stop, and fast!
>>
File: Forked Road.jpg (202 KB, 1280x720)
202 KB
202 KB JPG
Next target for plundering?
Should we upgrayyed our ship?
>>
>>35930693
lower right

Doesn't look like we're in for a fight anytime soon, so hold off on upgrading.
>>
>>35930693
The shields the fuckng shields! I don't see no shops so max power to shields!

Seriously, in the absence of immediate repairs we need some way to tank damage. Our hp is a little low. One lucky missile shot to the shields and we're in trouble.
>>
>>35930747
Agreed. We're in trouble; shields will stop us from falling apart.

I'm sure the first store we see in the next sector will have something awesome we could afford if only we hadn't bought shields, but frankly we need that bubble.
>>
File: KillingKobolds.jpg (217 KB, 1280x720)
217 KB
217 KB JPG
Two shields and Two Power, bought!

Henderson receives a blatant plea from the DM to stop just murderhoboing around, and actually do some quests! He's got some story arcs planned out, and he's going to add karma values, and you'll love his super special self-insert handsome ship captain character!
Are we going to fall for this?
>>
>>35930792
Well, /will/ be bought.
>>
>>35930792
We've got time to kill: do it.
>>
>>35930792
I DON'T SEE SHIELDS CAP'N!

Go looking. No fucks given.
>>
>>35930792
Two Shields, One Power for now, drop one off Engines. Also, go for it. We need to take a break from murderhoboing every now and then.
>>
>>35930809
>FTL crashes
Uh
One moment
>>
>>35930826
I know I keep screaming about shields but you didn't need to do that.
>>
>>35930826
Oh god. HENDERSON! Stay with us, man, you've got to get over this! I know a heart attack can happen to anyone, but you're young! Smart! Not a robot! Please don't make us make you into a robot!
>>
>>35930826
Henderson, please keep your eyes on the space-road.
>>
File: OhLawd.jpg (282 KB, 1280x720)
282 KB
282 KB JPG
And we're back! We'll buy the shields after we do this quest thing.

After making countless perception rolls over and over, we finally spot the Rebel ship on the horizon! But, apparently, we took so long that the Rebel Clownships are coming up on us from behind. Better kill this guy then get out!
Henderson opens the tactical deployment screen and WHAT THE HELL IT'S ALREADY GOING
>>
>>35930926
put that extra point in engine while you're waiting.

You can actually afford to just cycle between engies fighting the intruder. One human takes too long to destroy stuff.
>>
>>35930926
Oxygen at 46, low hull, missiles and heavy laser and TP.

I think this is doable but it'll hurt.
>>
>>35930946
What thsi guy said. And ion their guns!
>>
File: KillTheBastard.jpg (280 KB, 1280x720)
280 KB
280 KB JPG
>>35930960
>>35930946
Henderson just throws his hands up. Fuck it. He starts firing indiscriminately on any and all targets! Starting with that teleporting wizard motherfucker. Bet he think he's hot shit just because he has magic tech powers. But does he need air?
>>
>>35930996
Evasive maneuvers! Max power to engines!
>>
File: HaHaHa.jpg (270 KB, 1280x720)
270 KB
270 KB JPG
After a significant amount of Whoopass is delivered, we receive a hail.
>>
>>35931042
Nope.
>>
>>35931042
scraaaaaap
>>
>>35931042
Let's just take the offer before we get ourselves even more beat up.
>>
>>35931064

Attack drone is going to scrap them in 2 more shots and their shields are down. We're fine.
>>
>>35931042
...

Did the game gimp us put of 16 scrap?
>>
File: ShipIsKill.jpg (203 KB, 1280x720)
203 KB
203 KB JPG
>>35931092
It did! What the hell.

We hail their captain.
"Sir, we have a formal response for your request for mercy."
The droids proceed to rub their shiny metal asses all over the viewscreen.

We quickly throw some more spacefuel in the reactor to get more power, and supe up the shields! Now we can take a whopping TWO SHOTS!
We jump to the only available point: a bar, where lots of our robotic bretherin are looking for hire! But we're broke, after buying those shields. We move on to the Jump Point!
>>
File: Akbar.jpg (210 KB, 1280x720)
210 KB
210 KB JPG
>>35931151
We're getting a blip on our spookyomiter.
>>
>>35931165
Scrap and go. Need to pay for repairs.
>>
>>35931165
scrap

blue options need improved sensors I think.
>>
>>35931165
Don't board. This can't possibly end well. I bet we get eaten by alien spiders or something
>>
>>35931165

Could be nothing, could be a survivor in a cabinet, could be space Ebola.

Scrap and go.
>>
Being the genre savvy bastard he is, we take the safe option and just strip off some of the scrap. We get a whopping 22 spacebucks!

We sit at the jump gate, and wait to make a decision.

I've got to call it here guys, it's 3:20 and I need to be up at 6:20. Thanks for playing! Any comments, suggestions, that kind of thing?
>>
>>35931264
I wasn't expecting an FTL let's play to go so well. You did better than the last guy who tried.
>>
>>35931323
As in played better, or the whole thing was better?
>>
>>35931264

Good night, Captain!

>>35931323

Yeah, first two sectors make or break a run, I think. We need repairs badly and didn't get any nice things yet, but there's still time...
>>
>>35931340
you updated a lot faster, fluffed better, and there was better back and forth between the players.
>>
>>35931264
You're still here, right?
>>
Well, I decided to archive the thread.

http://suptg.thisisnotatrueending.com/archive/35928090/

There it is. Is that satisfactory? Want to keep this one up, or start a new one next time?



[Advertise on 4chan]

Delete Post: [File Only] Style:
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.