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File: Tempest Station.jpg (236 KB, 1200x600)
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>Previous Threads: Sweet Monkey Jesus the Archives are a Mess edition:
>http://suptg.thisisnotatrueending.com/archive.html?tags=Known%20Space

You are Michael Greystone: BOLO Supertank Commander turned Free Trader, Smuggler, borderline Outlaw, and more recently Interstellar Folk Hero. You have been given Governorship over the Megacorp-chartered Mining Colony of Tempest. Your duty is to manage your colony effectively, pay off your debt to AAA Planetary Industries and the host of smaller entities that funded this venture, protect your fledgling world from any threats that come your way, and build the foundations for a shining example of what a Commonwealth World can be.

Right now, having solved most of the immediate crisis, you have a number of secondary concerns clamoring for your attention. Not for the first time, you begin to wish you were the sort of man who could ignore his duties and spend all day in your luxurious Governors chambers with a truckload of fine alcohol and a rotating staff of finer prostitutes.

To top it all off, you've got word that an "Investigative Task-force" of the Commonwealth Navy is en route, with an ETA of Three Months, to "secure the system" in the wake of the "Pirate Incident". In reality, they're most likely coming to investigate your use of Iron Scythe the "retired" BOLO and probably see if they can find your renegade Cobra. Not much they could do about either, but subtlety is probably better than a diplomatic policy of "Deal with it, Bitches" at this early stage.

Now, onto the agenda:

>You have enough Simulcra Kits for 12 first-class Arenas
>You have 100 Havelholme Class Bulk Freighters in orbit, held together by duct tape
>James wants to speak with you about continuing the Rach War
>Spires former "Special Slaves" have been awoken from Cryo safely, and several want to meet you
>The Toolbox Doctors want to speak with you
>The Brotherhood Representative wants to speak with you

>Action?
>>
>>35617055
>>Spires former "Special Slaves" have been awoken from Cryo safely, and several want to meet you

>James wants to speak with you about continuing the Rach War
>>
>>35617055
>The Toolbox Doctors want to speak with you
>>
>>35617055
>James wants to speak with you about continuing the Rach War

The War takes precedent but we can listen to everyone else afterwards.
>>
>>35617055
Note a vote but
>You have enough Simulcra Kits for 12 first-class Arenas
You mentioned before that simulcra ARE good enough to be used as assassins vs brain bugs when I asked.
With the right recording, we can make that into entertainment AND a useful weapon at the same time.

OR we can forget about arenas and instead use them to make a military division. specifically using them as military drones.
>>
>>35617055
In order:
>Spires former "Special Slaves" have been awoken from Cryo safely, and several want to meet you
>James wants to speak with you about continuing the Rach War
>The Toolbox Doctors want to speak with you
>The Brotherhood Representative wants to speak with you
>You have 100 Havelholme Class Bulk Freighters in orbit, held together by duct tape
>You have enough Simulcra Kits for 12 first-class Arenas (assuming we don't resolve this with james by turning them into a military division instead)
>>
>>35617055
>Spires former "Special Slaves" have been awoken from Cryo safely, and several want to meet you
>>
>>35617133
>>35617344
>>35617373

>writing.
>>
>>35617312
Maybe both. Trained soldiers use them to kill Rach, and it gets broadcasted for $$$.

http://1d4chan.org/wiki/Governors_Quest Btw
>>
>>35617483
that makes the most sense, especially because we have the schematics to produce more.
>>
>>35617483
Maybe we could set up a Tempest Military channel? In addition to that, we can have things like war documentaries. Which should be plausible to make when we bought all the libraries and the galactic encyclopedia. But it should emphasize the Tempest military first and foremost.

I dunno, some publicly owned channels seem like a good way to bring in some early revenue before private networks take off.
>>
In one of your capitols Autodoc Clinics, in the process of being expanded to make room for the real medical personnel who will soon be moving in, are a number of the modified Cryo-Caskets you recovered from Spires Cache, with about 40 people still milling around within. Dian meets you at the entrance.

"Thank you for coming down, Governor. About half the slaves left with the Free Traders, trying to get back home or somewhere near, but half stayed behind. We've got a good cross-section of technical and medical skills here, including a number of scientists who joined up with McArthurs people. Almost all of the Gene-Mods and Androids decided to stay as well. Here are the ones that wanted to meet you personally."

The crowd that approaches you is diverse, but uniformly haggard. Men and women alike who look worn down and tired from extended Cryo-Suspension, with a handful of fresh looking individuals who are undoubtedly Bio-Androids.

In a whirl of tired handshakes and heartfelt thank-yous, you meet engineers, Doctors, Nurses, a physicist, and others with skills that could be marketed to a Border Baron with cash in hand. Two, however, stand out: A man who claims to be a Cyborg specialized for work as a spy, and a short, rotund Gene-Bred Statistician, who wants to work for your administrative department.

You send one to James and the other Charles, and walk away feeling warm and fulfilled, like you've made a difference in this world.

>Unfortunately I'm going to have to go AFK for a while. Hammer out future plans in the meantime, to save on discussion time later.
>>
Pictures for the different characters?
>>
Are we going to hide the Simulcra Kits or just leave them in storage when the investigation task force comes here? Or start using them?
>>
>>35617887
they are legal here
>>
>>35617887
They're not universally illegal, so we won't get in to any official trouble for using them.
>>
>>35617732
feels good man

well, I think we should go with
>>35617483
>>35617312
for the simulcra. using them for both arenas and warfare.

The rest is just a question of who to visit next. I am thinking james.
>>
File: Mammoth.jpg (66 KB, 799x440)
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Well, I imagine the Mammoth Tank looks like this, unless it's a reference to another series.
>>
File: CNCR_Mammoth_tank.png (332 KB, 899x544)
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>>35618038
>>35617930
Yeah. I imagine they care about Cobra only because he probably started shit at the trade station & before that. That, and being a fugitive.

>>35618038
With textures
>>
>>35618059
There's still the problem of our use of Iron Scythe in a combat role.

They're likely going to make a big fuss about the control locks being released.

We also need to better hide the BOLO weaponry and Spider.

We still have the smuggling cache; we might be able to fit the BOLO weapons and Spider in it, if we install it and make sure that it looks like it fits in.
>>
>>35618389
>Put spider in a box
no. He can hide himself

>put bolo weapons in box
neat idea

>scythe control locks
Don't tell them? have scythe pretend to do some mining while they are here?
>use of scythe in combat
i think the main issue is that it is currently fitted with simple off the shelf weapons. we can take those off.

also, remember they are here to check up on our fight with the slavers and pirates. that is pretty much confined to the ships in orbit.
>>
>>35618389
Well it's not like they can search the entire planet, or will be able to tell about the locks without them jacking in. BOLO Legions are independent of the Commonwealth Navy too.

I have an idea of what I want to say to the brotherhood. We should allow it unofficially, and only enough to not get noticed. If we get noticed by a major player in the Commonwealth when we're still the size of a small city, we throw them under the bus. Simply because we have an obligation to the people already here and we're pretty vulnerable when we're the size of a small city.

Maybe we could ask the Navy about the xeno ships we encountered? I forgot, but we should've asked the Free Traders
>>
>>35618389
Well, even if they found out we used the BOLO to attack the hives? It's pretty obvious to me IMO we were under extenuating circumstances in needing to set up and secure our colony when there were major hives on and off the continent. So if that does get leaked while they're here, we can explain that to them.
>>
>>35618545
its not illegal really, the problem is that people won't sell us more bolos if they know we do it
there is always extenuating consequences

although i guess we could lie and promise to disarm it once the rach are dead, it still won't really assuage their fears.

I think what we should do is focus with them on the fights against the pirates and the slavers. Misdirection by swamping them with info to sort through.
all the thousands of the technician slaves in the pirate ships, etc
>>
>>35618545
They'll most likely be bureaucrats, and the only time a bureaucrat understands extenuating circumstances is when it gives them more power. So lets not spill the beans. Don't mention the improvised weapons and if they ask, tell them we used it to mine out the hives.
>>
>>35618511
>BOLO Legions are independent of the Commonwealth Navy too.
The BOLO Legions also work actively with the Commonwealth to make sure that all combat-effective BOLO's stay in the Legions, and that a Legion and Colonial Marine Taskforce are immediately deployed to flatten anyone trying to reactivate a decommed BOLO.
>>
>>35618630
No, they won't flatten the people trying to reactivate a BOLO, they simply make sure they can't get anymore decommed BOLO's.
>>
>>35618602
>They'll most likely be bureaucrats, and the only time a bureaucrat understands extenuating circumstances is when it gives them more power.
its funny because its true

too bad we spent all our money. bribes might have been useful here.
>>
>>35618630
>>35618630
it depends on the situation, you guys are mixing up two different things

if a private person gets a bolo and arms it, they flatten him.

as a colonial government we can make it legal for us to do, but in such a case we will be blocked from getting more.
>>
>>35618701
We didn't actually spend any money yet.

I say we ask them about the xeno ships to throw them off track, and for intel.

As for bribing? We can dine them out. Maybe mention we"ll be looking to hire some ex-navy personnel (implicitly offering them a cozy position if/when they retire). Or worst comes to worse? Discounted fuel/repairs if they ever come to our sticks of the woods again. There's more than one way to bribe a person.

Shouldnt they actually be arriving on the same month as the Free Traders?

In three months, we can get legitimate mining equipment and footage of Iron Scythe being used for mining.
>>
>>35618784
>We didn't actually spend any money yet.
what do you think was all that selling and buying with the free merchants anon?
>>
>>35618812
All we did was send out a message. We"ll have income by the time we get people looking to join the Tempest Navy, and by the time the Commonwealth Navy arrives
>>
>>35618868
we have 1C
we expect to have 10C by the time they arrive
5C was promised in bonuses

I don't see 5C being a real good bribe, also bribing here seems like it can catastrophically backfire.
>>
>>35619002
You have to remember as well that they have spys within our advisers as well and its possible they have informants in the populace. Trying to bribe them would be a bad idea.
>>
>>35619077
right
actually, the mercs! the mercs are here to watch over us.
and the liason, one of our council is explicitly here to watch us.
so yea, bribe is awful idea.
>>
>>35619120
>>35619077
>Maybe mention we"ll be looking to hire some ex-navy personnel (implicitly offering them a cozy position if/when they retire). Or worst comes to worse? Discounted fuel/repairs if they ever come to our sticks of the woods again. There's more than one way to bribe a person.

There's more subtle ways like this to get on their good side than directly giving them cash
>>
I'm not going to be back fully for a bit, but here's a fairly time consuming thing to get out of the way in the meantime:

LEVEL UP

After accomplishing a number of goals, engaging in heavy combat, and doing other noteworthy things, you have gone up a level. You have 3 EXP. Each of the following costs one:

BOLO Command-Upgrading this will bring you to the next level of mental partnership with your BOLO, each truly becoming an extension of the other in battle.

Tactical Training: Basic ground small-unit tactics training

Space Combat Training: Enhance your practical trial-and-error experience with a basic course in commanding a fighting ship.

Xenostudies: Study up on the various alien races of the galaxy.

Basic Kzinti: A basic understanding of the Kzinti language, enough to make yourself roughly understood.

SKILL Improvements: Each will lower the threshold for success on a skill check by 5, so improving one once will let you succeed on a roll involving that skill on 45 or more instead of the previous 50 or more. Buying it twice will lower that to 40. You cannot upgrade again without receiving specialist training or receiving augments.

Brawling/Dirty Street Fighting

Improvised Weapons

Knife Fighting

Firearms Training.

Fencing

Formal Martial Arts

NEW SKILLS:

Basic Long-Range Marksmanship

Hostile Environment Survival

>Choose Wisely
>>
>>35619228
Tactical Training
Xenostudies
Basic Kzinti
>>
>>35619120
>>35619077
Exactly. So what we need to do is hide the BOLO weapons, tell Spider where he can lay low, and figure out how we're going to bullshit the anti-combat locks that we removed from Iron Scythe.

And we should know in-character whether what we did with him (take him to the Rach hives and mine into them) would get the Commonwealth and the BOLO Legions to prevent us from getting any more BOLOs.

>>35619228
Gameroom, please answer the above question.

Also, what's the difference between
>Firearms Training.
and
>Basic Long-Range Marksmanship
>>
>>35619228
>BOLO Command-Upgrading this will bring you to the next level of mental partnership with your BOLO, each truly becoming an extension of the other in battle.
>Xenostudies: Study up on the various alien races of the galaxy.
>Basic Kzinti: A basic understanding of the Kzinti language, enough to make yourself roughly understood.

Tactical and space combat can be handled by our generals.
Personal combat is nice, but not as good as the above. We really should get enhanced into a super soldier ASAP.
>>
>>35619228
Going to go with the basic ones sadly:
>BOLO Command-Upgrading this will bring you to the next level of mental partnership with your BOLO, each truly becoming an extension of the other in battle.

>Tactical Training: Basic ground small-unit tactics training

>Space Combat Training: Enhance your practical trial-and-error experience with a basic course in commanding a fighting ship.

I could be convinced to drop the BOLO one due to not being able to use it for the foreseeable future, but I'm hoping we can use it in the future for special missions that are outside of Commonwealth oversight.

Just to make sure, Skill improvements cost 1 XP just like the general stuff, right?
>>
>>35619275
But James and Georg can both handle the coordination of units and small unit tactics.
We're the only one who can interface with a BOLO.

Shouldn't we specialize in the thing only we can do, and let our subordinates shore up our weaknesses?
>>
>>35619228
Whats formal martial arts? Just CQC?

>BOLO Command
>Firearms Training
>Space Combat

BOLO is obvious. Firearms is so we don't die in personal combat.

Space Combat because we're obviously going to be looking for xeno treasure and shit.
>>
>>35619289
>bullshit the anti-combat locks that we removed from Iron Scythe.
we didn't remove it, we disengaged it.
we can reengage it and disengage it at will.
if it comes to that, we can temporary reengage it

the problem is actually that even if we do this coverup, there are spies in our cabinet

then again, they are loyal to our corporate sponsors and these are commonwealth inspectors.
>>
>>35619305
this one
>>
>>35619228
OP, I request you take the 3 most popular skills instead of a list.
>>
>>35619320
>But James and Georg can both handle the coordination of units and small unit tactics.
>We're the only one who can interface with a BOLO.
>Shouldn't we specialize in the thing only we can do, and let our subordinates shore up our weaknesses?
exactly.
>>
>>35619348
I agree. in some scenarios a list makes sense
In THIS case though, a list does not.
>>
>>35619228
I'm disappointed there's no Dodge skill.

>BOLO
>Hostile Environment
>Space Combat
>>
>>35619357
>>35619320
But, it's true that there are going to be sidequests to go on, very hostile ones, and we may not be able to bring certain people with us.

We have to find those lost Kzinettes after all.
>>
>>35619305
most useful skills
>>
>>35619228
>BOLO Command
>Xenostudies
>Space Combat Training
>>
>>35619228
>BOLO Command-Upgrading
>Xenostudies:
>Hostile Environment Survival
>>
>>35619289

Long-Range Marksmanship is sniping at long range, while firearms handling improves your skills with close-to-medium range firefights.

>>35619306

Correct.

>>35619324

A formal evolution of various Eastern Martial Arts practiced by Legion Commanders. Designed to strengthen mind and body as much as fighting, it features a number of disabling, but non-lethal holds and chokes, as well as various forms to re-direct an enemies blows and use the weight of a more powerful opponent against him.

Brawling, on the other hand, is the messy art of dirty street fighting, where you're trying to hurt or kill the enemy as fast as possible without being surrounded and stomped by his buddies or killed by a concealed weapon.

>>35619338

They were removed completely by the Hackers, to prevent visiting Legion officials from re-engaging them and locking them down so you can't remove them.

Take your time deciding, I'm not going to be able to post properly for another 20 minutes at least. Sorry about that, tonight just wasn't a good night early on.
>>
>>35619228
We're likely going to be going to space so:
>Space Combat
>BOLO
Because it's a planetary siege unit.
>Xenostudies

>>35619599
Any chance of getting a colony management or economics skill in the future? Or haggling
>>
>>35619228
>Basic Kzinti:
Xenostudies:
BOLO Command
>>
>>35619338
>we didn't remove it, we disengaged it.
No, we removed it.

Confirmation from OP:>>35619599
>They were removed completely by the Hackers, to prevent visiting Legion officials from re-engaging them and locking them down so you can't remove them.

So we do have to figure out how to fool Legion officials that the locks are still there and effective.
>>
>>35619228

>BOLO Command
>Xenostudies

These two are obligatory in my opinion for obvious reasons.

Now the third one is a toss up. Tactical Training to improve our command skills, what with being on a BOLO it may be helpful. Some sort of Skill improvement may be nice as well. We are also gonna be pretty important to the K in the future so learning Kzinti may be worthwhile.
>>
>>35619228
I'm counting:

>BOLO: 8
>Tactical: 2
>Xenostudies:6
>Kzinti: 3
>Space: 5
>Firearm: 1
>Hostile: 2

I think OP should close votes. Not much discussion atm anyway.

BOLO, Xenostudies & Space seems to win.
>>
>>>35619338

Baisc Kziniti : without saying
Space Combat Training : We are not in a nice area of space, and will likely need to understand some things, will also help us understand what our fleet can and can't do.

BOLO Command
>>
>>35619748

Gonna go with Basic Kziniti for my third choice.
>>
>>35619748
I don't think we need more Kzinti yet IMO, since we have Ras and they're still less than 1% of the population.

What we need is knowledge to survive in ground combat (BOLO), space combat since we're surely going to be going space exploring again (Space Combat), diplomacy skills (Xeno, Kzinti) and skills for personal combat (obvious).

Thing is we have to prioritize what we need now. BOLO is useful since we"ll be fighting Rach hordes again. Space is because of xenos and finding treasure. Diplomacy & personal combat skills are both useful too. The first for deals and stuff, the latter to not die.

>>35619599
Do we get a Destiny Point yet?
>>
>>35619415
>But, it's true that there are going to be sidequests to go on, very hostile ones, and we may not be able to bring certain people with us.
we are a colonial governor.
why won't we be able to bring our people with us?
>>
>>35619830
>Space is because of xenos and finding treasure.
space can be done by other people for us
like a navy officer we are getting
>Diplomacy & personal combat skills are both useful too
we have soldiers for killing people so personal combat skills are the least useful
i don't see a diplomacy option
>>
>>35619963
Because they might be needed at home to keep things running while we go off on adventure.
>>
>>35619769
I am counting 5 votes for the kziniti
you didn't count the two "this" votes.
>>
>>35619228
>BOLO
>Space Combat
>Formal Martial Arts
>>
>>35619228
This; >>35620068
>>
>>35620068 here
I think we should get martial arts since it fits fluff wise as us being an ex-BOLO commander. Plus, it will help us take people alive.
>>
>>35619228
Basic Kzinti:

Xenostudies:

BOLO Command
>>
>>35619228
Bolo, Space, and Brawling please.
>>
OP needs vote timers, since it's been at least half an hour of voting. Which means samefagging can be rife.
>>
>>35620262
Once OP get's back we should do the rapidfire strict votes that prevent samefagging. This is a little too important not to.
>>
>>35620360
Maybe just strawpoll, with a 5min limit?
>>
>>35620389
Would work for me, though I know some of 4chan doesn't like strawpoll because it collect info on your IP.
>>
I really don't think Kzinti is necessary when we have Ras. They're also such a small minority in our population that I think it'd be a waste of XP compared to something we could use more often.

Like shooting, CQC or broader xeno knowledge.

>>35620442
Maybe just a vote of 5min on here, but you just copy paste what you want in vertical order with nothing else but quoting the vote post. No greentext arrows or anything else.

1 BOLO Command
2 Tactical Training
3 Space Combat
4 Xenostudies
5 Basic Kzinti
6 Brawling/Dirty Street Fighting
7 Improvised Weapons
8 Knife Fighting
9 Fencing
10 Formal Martial Arts
11 Basic Long-Range Marksmanship
12 Hostile Environment Survival

Which can we eliminate in advance from voting? I think Improvised, Knife Fighting, Fencing & Marksmanship since they got no votes to begin with. That would leave us with 8 votes.

Maybe we can do a process of elimination through discussion before voting?
>>
>>35620515
One more rule, the votes must have the options in order, that way you can't samefag, using a different order but the same options.
>>
>>35619228
Knife Fighting
Space Combat Training
BOLO Command-Upgrading
>>
>>35620515
Expanding on this:
1: I see a short-term need for this because of Rach.
2: No need, since we're not an NCO. We just need personal combat skills IMO.
3: Could be useful as an Ex-Free Trader, and we're likely going to be put in situations where we're on a ship. Even with an officer, our own rolling can help.
4: Useful
5: Useful, but we have Ras and we don't have a significant Ras colony on our planet. I dont see this as useful in the short term.

Personal combat skills are all useful but I think we should reduce it to two voting choices. I think Firearms should be there, and then one melee option. Personally, I'd prefer Martial Arts since it's a BOLO Legion skill that also helps with linking up to it.

12: Survival is important on an unbreathable alien planet.
>>
Alright, I'm back. Vote within five minutes, and I'll count them up.

Sorry about that, but IRL stuff couldn't be put on hold.
>>
>>35620515

1 BOLO Command
3 Space Combat
4 Xenostudies

There.
>>
>>35620515
>>35620596
1 BOLO Command
3 Space Combat
10 Formal Martial Arts
>>
>>35620596
1 BOLO Command
3 Space Combat
10 Formal Martial Arts
>>
>>35620596
BOLO Command
Xeno Studies
Space Combat
>>
>>35619228
BOLO Command
Basic Kzinti

Formal Martial Arts
>>
>>35620596
1 BOLO Command
4 Xenostudies
5 Basic Kzinti
>>
>>35620596
>>35620515
10 Formal Martial Arts
FIREARMS (Guy forgot it)
3 Space Combat
>>
>>35620596

1 BOLO Command
4 Xenostudies
8 Knife Fighting
>>
>>35620596
Voting closed. Counting only votes with numbers that came after: >>35620596
And were in the same order?
BOLO wins. Dunno about the rest
>>
Fa/tg/uys, I'm ashamed of you only two managed to get the format right. >>35620630 >>35620610

I think that's time as well.
>>
>>35620596

BOLO Command
Xenostudies
Space Combat
>>
>>35620725
Too late.
>>
Rolled 6 (1d10)

>>35620561

>>35620599
>>35620612
>>35620630
>>35620661
>>35620607
>>35620610
>>35620629
>>35620661

Formal martial Arts are tied neck and neck with Xenostudies, with everyone agreeing on BOLO and Space Combat. I'll roll 1d10: Above 5, Martial Arts, below 5, Xenostudies.
>>
>>35620714
That's a format that some anon cooked up. Why the FUCK should anyone listen to that shit?
>>
>>35620752
Next time you should make the rules clearer, its still possible to samefag the way it was done. Though I don't think anyone did it.
>>
>>35620515
>2 Tactical Training
>3 Space Combat
pointless when we have captains to do it for us

>5 Basic Kzinti
ras can translate, but that doesn't mean it isn't useful. it lets us connect with an important minority. also, we already promised them our help in a major endeavor and will probably be rescuing more of their females from cold sleep in nearby ships

>6 Brawling/Dirty Street Fighting
>7 Improvised Weapons
>8 Knife Fighting
>9 Fencing
>10 Formal Martial Arts
>11 Basic Long-Range Marksmanship
of minimal use to us
>>
>>35620740
>>35620752

I was hoping i was the tie breaker, but alas i was not to be. :(
>>
>>35620774
Because it prevents samefagging?
>>
>>35620752
Whoa, what the heck are you doing?
We were just ignoring this anon because he called for a revote mid vote FOR NO DAMN REASON.

Most of us had already voted earlier, and you completely ignored our votes

why the fuck would we just accept some anons call for a random revote when the vote was working perfectly fine as is?
>>
>>35620752

Isn't it amazing how before the number one voted action was Xenostudies, and now it lost?

The samefagging on this Quest is amazing.
>>
>>35620781
Well a vote limit of 5 min is needed, and then making it so people cant go past the duplicate post limit.

>>35620785
Firearms is more useful than Kzinti. We have a translator for the former who has done a good enough job.

The latter? We've gotten into personal combat plenty of times, and that's with personal bodyguards even then

>>35620804
Because there was no limit.

>>35620804
>>35620774
Curious if samefag for the capslock cursing.
>>
>>35620793
1. it does not prevent samefagging. you are thinking about a format where an exact post is made and that doesn't prevent it either.
also it needs to be announced in advance and it has to be carefully monitored
2. it was unsanctioned so most of us ignored it
3. he didn't even call for a revote, he was calling for discussion
>>
>>35620811
#1 was BOLO, actually.

>>35620831
OP made a call for a 5min vote at the end since he left an hour of unsupervised voting
>>
>>35620831
Yes it does. You can't post a duplicate reply in less than five minutes. He was obviously attempting to stop samefagging due to the five minute time limit. If you force everyone to vote in a order you can vote for more than one items without any chance of samefagging.
>>
>>35619275
>>35619305
>>35619343
>>35619435
>>35619685
>>35619748 >>35619748
>>35619790
>>35620186
8 votes for kzinti before the revote call

>>35620629
>>35620630
2 after. most of us didn't revote because it was random anon calling for it and not QM.

jesus QM this is not that difficult.
>>
>>35620862
>I don't know what a cell phone is
>I don't know how to change my IP
Yes you CAN post a duplicate reply within 5 minutes.

>He was obviously attempting to stop samefagging due to the five minute time limit.
Yes, he obviously was, but he obviously didn't know what the fuck he was doing.
>>
>>35620885
Then wtf is this?

>>35619599
>Take your time deciding, I'm not going to be able to post properly for another 20 minutes at least. Sorry about that, tonight just wasn't a good night early on.

>>35620596
>Alright, I'm back. Vote within five minutes, and I'll count them up.

Learn to read.
>>
>>35620908
How effective/fast can people samefag that way? What it would do either way is reduce samefagging
>>
>>35620862
1 BOLO Command
2 Tactical Training
>>
>>35620916
>Take your time deciding, I'm not going to be able to post properly for another 20 minutes at least. Sorry about that, tonight just wasn't a good night early on.
that says we have 20 minutes to vote, after which he counts the votes and posts the result.
Not "i am going to discard all the votes in 20 minutes and call for a revote".

>>35620916
Ok, I missed his post. I see it now

However, I now notice that he accepted improper votes

The formatting was completely ignored, meaning there wasn't even the most trivial defense against samefagging.
>>
>>35620862

See:
>>35620926
>>35620942

You just need to change a space or a letter somewhere in there and bam, samefagging easy as fuck, don't even need to change IP.
>>
>>35620972
All you did was add a period, which is pretty noticeable. The point is using the exact same format.

>>35620966
There was the time limit at least
>>
>>35620972
And then you don't count that. Even better way would be to label each option as 1., 2., etc and don't count the ones with mistakes.
>>
>>35620752
lets see which of those was proper

>>35620561 improper vote, no numbers
>>35620599 improper votes, line breaks and additional dialog
>>35620612 improper vote, no numbers
>>35620630 proper vote
>>35620661 improper vote, two links, missing number, extra dialog
>>35620607 improper vote, two links
>>35620610 proper vote
>>35620629 improper vote, extra line
>>35620661 counted twice and improper vote

So, there were exactly 2 proper votes.
>>35620630
>>35620610

all the rest could have samefagged
>>
>>35620752

>MARTIAL ARTS GOOD

You spend a lot of time working with Scythe, actually using his drills for mining purposes just to get the practice in, as well as occasionally crushing small parties of Rach. In that time, you feel your connection with Scythe growing, your mind and the personality of the old electric veteran slowly coming into the same wavelength, until every rough edge in your combat performance has been smoothed, your partnership being purer, Man and Machine united in mind.

At the same time, you begin drilling the Kokorodo Forms again. A Martial Art to strengthen body and mind, and provide a way of defeating lesser opponents with no lasting injury so to their pride. Easily adaptable to the mental disciplines of Commanding a BOLO, it became the official Martial Art of the newborn Legions. Now, for the first time in years, you practice seriously, throwing away the alcohol and light narcotics that have bought you dreamless sleep for the last decade. You awake every day with the honest ache of hard labor, your breath grows easier, and you almost begin to feel like a Legionnaire again.
>>
>>35619435
>>35619343
Samefag?

Anyway, hope OP posts and we can just move on. This is not a quest shattering decision.

>>35621038
I used two links because I wasn't sure which he was counting from
>>
>>35621058

Yeah, im done with this quest

Was seriously liking this but if any votes i make get discard just because then fuck it.
>>
>>35621026
not counting mistakes is the STANDARD thing when you have such voting.

In fact, you usually keep it simple and give a very tight format.
typically don't type anything. just a number. no extras at all.

>>35620938
http://youtu.be/BnVDzc6fiWY

i can change my ip several times a minute.
>>
>>35621038
We didn't use that format because you're just a fucking anon and people don't have to listen to your shit.

The only thing we had to do was list our choices when the five minute voting window was declared.
>>
>>35621058

Fucking Jesus shit fuck Christ. If I count every vote since the list went up, is there going to be even more yelling about samefagging?
>>
>>35621097
>We didn't use that format because you're just a fucking anon and people don't have to listen to your shit.
I am not the anon who suggested it you turbo mega fucking retard
I am the anon saying this was a shit suggestion and the votes should have been counted properly

The anon who suggested it didn't even explain it properly!
QM decided to do a 5 minute vote using that format. And then he counted them up. Completely ignoring/ignorant of the reason why 5 minute votes are used and completely ignoring the fact that all but 2 of those votes are likely samefag
>>
>>35621127

Probably.

Taking to long makes this stuff happen everytime.
>>
>>35621127
Short version, Yes.
>>
>>35621080
He didnt say to fucking vote before.

He said to discuss it and then he called for votes later on. He didnt call for a specific formatting.

He just said to discuss things. Then later on posted to vote within 5 minutes.

>>35621139
Where did the QM say he used the format?
>>
>>35621150

Can you read?

>>35619228
>>Choose Wisely

I dont know what language you speak but saying choose something is pretty much the same as voting.
>>
>>35621127
I think the issue is that you didn't properly communicate what you were doing.
>Take your time deciding, I'm not going to be able to post properly for another 20 minutes at least
sounds like we were supposed to vote for 20 minutes rather then just discuss it for 20 minutes pending a vote when you come back.

In the future, try to be very clear about what is discussion, and what is a vote.

Furthermore, when you put the 5 minute limit people assumed you were referring to an anti samefag technique used on 4chan. it isn't perfect, but it makes it a little harder to samefag. And then you didn't really apply it.

Honestly. Fuck it, lets move on.
>>
------------------------------------------------------------
YOU SEE THIS? IS THE WHINY BITCH LINE. AFTER THE ABOVE LINE, YOU WILL VOTE FOR AN OPTION IN WHATEVER FUCKING FORMAT YOU DESIRE, AND EVERYONE SHUTS THE FUCK UP.

You have five minutes. Voting begins now.
>>
>>35621150
>He said to discuss it and then he called for votes later on. He didnt call for a specific formatting.
False. his exact words were
>Take your time deciding, I'm not going to be able to post properly for another 20 minutes at least
That means vote not discuss.
>>
>>35621150
>>35621139
Adding to my response: It's pretty fucking standard to have a vote limit of 5 or 10 minutes instead of votes running an hour.

>>35619599
>Take your time deciding, I'm not going to be able to post properly for another 20 minutes at least. Sorry about that, tonight just wasn't a good night early on.

And then he said to vote within 5 minutes later.

>>35621184
To fucking choose wisely?
>>
>>35621210
1 BOLO Command
3 Space Combat
4 Xenostudies
>>
>>35621210
BOLO Command
Space Combat Training
Firearms Training
>>
>>35621210
This is mine.
>>35620610
>>
>>35621210
1 BOLO Command
4 Xenostudies
5 Basic Kzinti
>>
>>35621210
>1 BOLO Command
>4 Xenostudies
>5 Basic Kzinti
>>
>>35621210
BOLO Combat
Formal Martial Arts
Xeno Studies
>>
>>35621210
BOLO Commander
Xenostudies
Space Combat
>>
>>35621210
BOLO
Space
Martial Arts
>>
>>35621210
BOLO Combat
Formal Martial Arts
Space Combat Training
>>
>>35621295
Wow. You were right on the dot.

Voting is closed now
>>
I'm sorry if I was unclear: I meant for you guys to discuss the options and vote later, which i made five minutes because that seemed like an appropriate amount of time. I didn't even read the previous posts until after the vote was called, and I have no idea what this anti-samefag technique thing is.

I will be more clear in the future. My bad.

I would like to move past this simple vote without further drama or accusations. Is that acceptable to everyone?
>>
>>35621324
Every post is BOLO
4 Xeno
4 Space
3 Martial
2 Kzinti
1 Firearm

Thats my count.

And yes. Btw, what about Destiny Points?
>>
>>35621370
I know there was 4 for martial arts.
>>
>>35621324
acceptable to me

I apologize for being a whiny bitch earlier too. I know I wasn't the only one but its not an excuse, I just assumed you were trying to use an anti samefag technique wrong.

as for the technique. one moment I am gonna write it up
>>
9 BOLO Command
6 Space Combat
5 Xenostudies
1 Firearms Training
4 Formal Martial Arts
2 Basic Kzinti

>>35621324

I think this is the vote. 3x9 = 27.

>>35621370

You have 23 votes. Blatantly wrong.
>>
>>35621324
Yeah, that's acceptable.
>>
>>35621394
Blatantly wrong? Are you the same guy who was insulting everyone last thread?

>>35621210 Voting Post
>>35621233
>>35621235
>>35621240
>>35621253
>>35621253
>>35621265
>>35621266
>>35621272
>>35621293
>>35621295

That's 10 voting posts, not 9.
>>
>>35621324
Acceptable, though if you don't want drama I would suggest doing a strawpoll or the anti-samefagging thing.
>>
>>35621455
Bro, strawpoll can get samefagged just as easily by an experienced fag.
>>
>>35621324
>>35621393
As for the antisamefag technique. its based on the fact that 4chan doesn't let an IP make an identical post within 5 minutes. its typically called contentious voting and is done like so

So for major votes a QM will say
>10 minutes discussion followed by 5 minute contentious vote when I call it
>Contentious voting rules: for where a vote attracts an oddly high amount of votes and the vote itself appears to be contentious. The QM will either discard some very suspicious votes (the rare option) or declare a new vote with harsh rules. This new vote requires voters to quote the QM's new post on one line and post with a number (e.g. 1) with no other text at all (no greentexting etc). All votes not adhering to these rules will be discarded. Voting will last 5 minutes from the first vote.

The thing is, that system is not 100% effective, as people can vote with phone or change their IP (depending on their ISP this might be easy or hard)
>>
>>35621470
Still takes time. It's hard to stop samefagging completely, so the best we can do is limit it.
>>
Voting Post.
>>35621210
1.
>>35621233
2.
>>35621235
3.
>>35621240
4.
>>35621253
5.
>>35621265
6.
>>35621266
7.
>>35621272
8.
>>35621293
9.
>>35621295

>>35621424

Where the fuck did you get ten?
>>
>>35621499
I think it helps reduce it at least. For some, they have to unplug their router for 30sec and restart their PC, get on 4chan and THEN vote. That can take a few minutes even then. And a few minutes is enough with 5 minutes.
>>
>>35621424

You counted

>>35621253

Twice.
>>
>>35621233
>>35621235
>>35621240
>>35621253
>>35621265
>>35621266
>>35621272
>>35621293
>>35621295

Oh, it's 9. I must have clicked one twice. Still no need to act like such an angry ass like in last thread though. It's not conductive to discussion, and it's getting mad over an online text game.
>>
>>35621578

Didn't join in the last thread.

And i used Blatantly wrong because well it is, its basic math, if 9 people voted for 3 options then having less than 27, did not mean to come off as insulting.
>>
>>35621616
k. I guess I'm on edge because peoples tempers have been running last thread and this one.

I really hope OP doesnt get burned out from this.

Hey TheGameRoom. What's the capacity of our population in the Domes combined? At different population densities? How much could we squeeze in with only slight overcrowding?
>>
You spend a lot of time working with Scythe, actually using his drills for mining purposes just to get the practice in, as well as occasionally crushing small parties of Rach. In that time, you feel your connection with Scythe growing, your mind and the personality of the old electric veteran slowly coming into the same wavelength, until every rough edge in your combat performance has been smoothed, your partnership being purer, Man and Machine united in mind.

At the same time, you study space combat, spending endless hours in holographic simulations and studying recordings of countless battles: The intricate dance of great ships hunting each other through the dark, proper fire control, damage control, and the thousand other skills involved in commanding a warship in the Great Dark. It's daunting, but you believe you've got the basics down, and every little bit helps.
>>
>>35621676

Lets be honest, politics does that.
>>
>>35621676

As it is now, the Domes are fairly crowded. The Domes very from Optimal populations of 1,000 to 10,000 depending on how heavy-duty a mining site or transport hub it is. They can accommodate roughly 25% more people than optimal at maximum capacity, but "Optimal" is still pretty crowded by most peoples standards.

>Set up Simulcra Arenas
>Talk with James about pursuing the Rach war
>Meet with Toolbox Doctors
>Meet with Brotherhood
>Other
>>
>>35621779
>Meet with Toolbox Doctors

I'd like to get the big civil decisions done before we do anything that would cause time loss
>>
>>35621779
>>Talk with James about pursuing the Rach war
>>
>>35621705
>>35621779
so, bolo and space combat.. what is the 3rd thing we did?

>As it is now, the Domes are fairly crowded.
how many domes do we have? how many people?
>>
>>35621779
We have 1,020,600 people last time we got numbers. This doesn't count any new immigrants or Kzin, or the Cthall.

>>35621779
>Meet with Toolbox Doctors

I think the Brotherhood should be at the bottom of our list. Partly because there's no great inherent benefit, but there's a lot of risk if they fuck up.

Toolbox though? We can get them integrated into Frontier Medical and have them help any bio androids/genemods integrate. Oh, didn't Spider need some of his own shit fixed since he's been on the run for a hundred years? They could help him too.
>>
>>35621779
We actually wanted to both set up simulcra arenas as well as weaponizing them against the rach.

Also, this list is missing
>You have 100 Havelholme Class Bulk Freighters in orbit, held together by duct tape
From earlier
>>
>>35621826
Xenostudies.
>>
>>35621779
>Meet with Toolbox Doctors
>>
>>35621850
Er. I mean it doesn't count new Kzin. I assume the Cthall already fucked off to a new island so I didn't count them.

>>35621779
But how many people can we hold in all of our domes combined? Not individual dome capacity.
>>
>>35621779
>Talk with James about pursuing the Rach war
This can't wait
>>
>>35621888
>I assume the Cthall already fucked off to a new island so I didn't count them.
IIRC they are going to stay in the domes with us for decades until the terraforming is far enough for them to colonize the territory we gave them.
>>
>>35621779
I'm conscious about the remaining time (only a few hours left), so please don't wait for discussion since there isn't much to discuss anyway.
>>
>>35621889
We would be interrupted if it was anything urgent.
>>
Oh yeah. OP?

Have Michael bring up the Cthall to the Toolbox, since they're supposed to now help us with the medical/genetic stuff.

They can fix the genemods, and make the genemod females actually able to have babies. Please make sure Michael didnt forget that
>>
>>35621957
I'll second this.
>>
>>35621957
That would be advisable
although it has been mentioned before they rarely work on a person who want changes done. their focus is modifications that go in subsequent generations instead.
Although they still might be able to help.
>>
>>35621779
>Talk with James about pursuing the Rach war
>>
>>35621779
Meet with Toolbox Doctors
>>
>>35621957

If at all possible cool.
>>
>>35621779
>Meet with Toolbox Doctors
>>
>>35621997
This post:
http://archive.moe/tg/thread/35440468/#35448330

>Biotechnology is the main thing you could think of, although looking at the demographics earlier, it seemed the Jeffersonians are a bit short on women, while among the Neo-Tokyo Colonists are a good number of genetically altered indentures, most of them prostitutes, who have little luck reproducing with baseline humans without extensive (And expensive) Gene therapy. If the Chtall could help with that, the number of females of child-rearing age would swing rapidly from being outnumbered by military-age males to outnumbering *them*.
>The Chtall specialize in slow, gentle modifications that are ultimately more elegant and effective than human Splicing techniques, if slower and more limited. For example, there are not going to be many advances from studying the Arts that will benefit people who "never felt quite right in their own skin" and decide to blow their life savings on getting turned into a bipedal Vixen. This also covers a fair number of your Tokyo Exiles, incidentally.
>What they could help with is modifying native plants and animals to produce organic alternatives to synthetic materials, symbiotes designed to enhance human capabilities, better and safer narcotics... The world is suddenly your oyster.
>>
>>35622084
Interesting
well, we did get the medical package from our freetrader friends
if that couldn't solve it, we could aim at getting specialists to come over.

Spending a good chunk of national budget on getting advanced biotech to this planet asap will be a tremendous boon in terms of fertility treatments for those who wish it
and it will benefit ourselves with longevity treatments

Also, interesting that the neo tokyo's are mostly women while the jeffersonians are mostly male. I foresee quite a cultural mesh here
>>
>>35622084
>The majority of the women on the planet are ex prostitutes
This is going to do very interesting things to our culture
>>
>>35622175
I would guess it's more like 40% of the females, at max. It would still do interesting things, especially if their the largest faction.
>>
>>35622175
If that SJW is an indication of a chuck of their population, it's going to be a pain.
>>
>>35622210
Don't think she is, most likely just a vocal minority. Remember how every other part of her group facepalmed?
>>
>>35622210
When we picked them we were explicitly told they would RIOT if a government form didn't include a line for alternative gender identities.

So, yes. very tightly wound SJW
>>
>>35622210
To be fair for both halves of the colonists, they were pretty much born to be prostitute slaves. So you cant hold it against them.
>>
Well sit, I thought there wasn't a Quest tonight. There goes any chance at me finishing up my game programming *facepalm*
>>
>>35621779
Toolbox Doctors sound good, but wasn't there an option for Infrastructure priorities being set up?

That should be next. Perhaps we can send a Subordinate to talk to the Brotherhood to get their offer?
>>
>>35621800
>>35621850
>>35621877

>>35621815
>>35621889

>Xenostudies: In addition, you have immersed yourself in studies of alien cultures. Strange creatures who each may one day share your world with its human Colonists. Absorbing huge reams of data on strange creatures from across explored space, and unconfirmed encounters with beings from far beyond. In particular, you learn more of the Chtall and Kzin. One fact that catches your eye is that rumors of intelligent females are more common than you would have thought, with several noteworthy Xenos-experts putting forward the theory, decried as a conspiracy theory, that the Keepers of the Patriarchal Past are constantly engaged in a covert extermination campaign to eliminate the last vestiges of the intelligent females, and that primitive Kzin tribes on the homeworld, and Neo-Luddite colonies on other Kzin worlds, may be hiding the last "wild" populations of intelligent females. You see no mention of the strange Hegemony Black Operation you stumbled upon, but so much was lost in the Chaos of the fall of the Hegemony that it's likely any record that existed was destroyed.
------------------------------------------------------------

The toolbox Doctors have set up in a set of currently abandoned storefronts, hilariously including the former Yakuza clubhouse you lay down the law in, crude medical equipment sharing space with probably stolen high-tech genetics equipment and specialized miniature Auto-Docs. The makeshift clinic is crowded with Gene-Mods and Androids, some with the obvious haze of sedatives on their faces, others walking out or attached to diagnostics machines with a look of shock on their faces, is if they can't quite believe that this is their new reality.

A hulking Gene-Mod orderly, some kind of former pit gladiator by the tattoos, guides you into the back, where an older, dark-haired man is sitting and speaking with a young, crying girl with doglike ears sticking out of her hair.

>CONT
>>
>>35622481

He introduces himself as John Doe, just like all male Toolbox Docs.

"I used to say that when I was a bright-eyed med student on New Valenzuela, I would have never guessed the road my life would take, leading me to running nanite-scrubbing dialysis in hastily shielded basements, Megacorp security or organized crime enforcers hounding my every step. Even then, I couldn't have imagined Corp Security sending me to a distant Colony world with every patient I despaired of never being able to reach. I truly admire how you handled that Yakuza situation, and I hope I can be of help in making this world a good one."

>Ask about Medical Assistance
>Offer Chtall Help
>Offer shared space in the Hospitals
>Raise the subject of a Toolbox Doc University
>Other
>>
>>35622639
All of the above? Geebus.
Um. In order:

>Toolbox Doc University
>Offer Shared Space
>Medical Assistance
>Cthall help
>Other: Do they have any needs
>>
>>35622639
Just because I'm lazy I will support this >>35622663
>>
>>35622639
>Raise the subject of a Toolbox Doc University
>Offer shared space in the Hospitals
>Cthall help
>>
>>35622639
>Toolbox doc university
>>
>>35622639
>>Offer shared space in the Hospitals
>Medical Assistance
>>Cthall help

Think this is all we need. We have enough things to get up still.
>>
>>35622639
>>Ask about Medical Assistance
>>Offer Chtall Help
>>Offer shared space in the Hospitals
>>Raise the subject of a Toolbox Doc University
>>
>>35622663
this, in this order.
>>
>>35622663
>>35622692
>>35622726

He stays quiet for a long moment, before he locks eyes with you. In that moment, you think you see a kindred soul.

The version of the Hippocratic Oath they swear to has a number of important differences, but one of the most key is the omission of the line requiring the Doctor to Do No Harm. In the pursuit of freeing innocent lives, this is not always possible, and many a corrupt politician or crime lord has found that when they attempt to stomp out an inconvenient Branch Practice, they face not merely Doctors with unhealthily well-developed morals, but a ruthless cartel made up of highly intelligent men and women with intricate knowledge of anatomy and poisons.

Here before you, is a man who also threw away his life to save others, and who holds no reservations about taking lives himself.

"I cannot begin to thank you enough. You cannot truly understand what a boon this will be to the cause of ending slavery. Safe places where we can openly train new recruits, safehouses for the hunted, distribution areas for equipment... All few and far between. Worry not, we'll keep the operation as low-key as possible, so there is little chance of your world as a whole suffering for our presence."

"There is also the issue of retirement. Many Toolbox Docs grow so very tired of living on the run, and many eventually burn out. A nice, quiet, relatively, frontier mining Colony with the option to train recruits if they feel like helping the Cause again... That would be a true blessing, and provide an excellent source of medical professionals to your new world."

>Accept Toolbox Retirement Y/N?
>Other
>>
>>35622898
>>Accept Toolbox Retirement Y/N?
Y
>>
>>35622898
YESYESYESYESYESYES

..ahem.

Yes.
>>
>>35622898
Y
>>
>>35622898
yes
>>
>>35622898
Y

Emphasize the low-key part since we have an obligation to protect the lives of the people already here.
>>
>>35622898
Y
>>
>>35622898
oh hey, i imagine we one day will be exporting young bright eyed idealists to other worlds, who are secretly toolbox docs

>>35622958
that is what the doc himself said.
Besides, it is also for their own benefits, they have powerful enemies
>>
>>35622975
I have 0 problem with being a Toolbox Doc training center, end-line for the Underground Railroad, and otherwise haven from those who are persecuted and willing to live within our laws.

A shining beacon set among the stars.
>>
>>35622898
>Hell fucking yes
Also ask about teaming up with the Brotherhood who will try to make this world an end-point of their underground railroad.
>>
>>35622975
That's just fine with me. Tempest shall become the beacon of freedom!
>>
>>35622975
I'm weary about the brotherhood because we don't need their enemies too.
>>
>>35622931
>>35622938
>>35622942
>>35622953
>>35622958
>>35622971
>>35622975

"Excellent. I'm glad this could benefit everyone involved. We'll work on getting the funding together to get a real hospital of our own as soon as possible, but while we have to share space with the main ones we'll help out with everyday maladies and help train the staff as best we can. I also cannot emphasize how grateful I am for you securing the help of the-Ktal? Chtall, in helping the escaped Gene-Mod slaves regain the ability to have children. While it may result in descendants of Gene-Mods eventually replacing the unmodified human female population, it will definitely have a positive effect on birthrates. As old-fashioned as it may sound, being able to raise a stable family may be exactly what many of these women need to finally feel like they're free, since it represents one of many things denied to them by their corporate masters."

"If here isn't anything else, I must get back to my patients and start prepping for a move. Thank you again, and contact me if you need anything."

>Speak to James about Rach war
>Set up Simulcra Arena
>Prioritize Infrastructure
>Speak with Brotherhood
>Other
>>
>>35623086
>>Prioritize Infrastructure

Most important IMO.

Get a feeler sent out to the brotherhood as a delegate. Someone we can trust.
>>
>>35623086
Prioritize Infrastructure.

We need to talk to James and the Brotherhood too, but I don't want to put this off any longer.
>>
>>35623086
>Prioritize Infrastructure
>>
>>35623086
>>Speak with Brotherhood
>>
>>35623099
I don't think we can delegate this
>>
>>35623086
>Speak with Brotherhood.
I know there's a lot of stuff to do, but let's get these awesome people out of the way first.
>>
>>35623099
>>35623101

Delegate sent.
-------------------------------------------------------------

Since you have the essentials, shelter and water filters, set up and the main work of Climate-Alteration done with, all that remain is the "secondary" infrastructure. Since you've all but completed Dome construction notably ahead of schedule, and the pace is only picking up as Gang disruption ceases and more and more former denizens of Neo-Tokyo take to work with enthusiasm, you should be able to get the rest up and running quickly as well. Focus special attention on:

>Establishing and fortifying Atmosphere Processing Towers and Terraforming labs
>Bringing Automated Factories Online
>Bringing Cyclone Station fully online
>Assembling the Sky-El
>Bring mining Sites Online
>Bring Machine Shop Online
>Get schools set up in cooperation with local Cantons
>Set up Tempest library
>Set Up Tempest Technical University
>Set Up Tempest Hospital

>Make your choice. All infrastructure will be brought online in the next Three Months, but Chosen infrastructure will come online sooner, and provide its benefits more quickly.
>>
>>35623086
>Speak with Brotherhood

Hoping to get two more things down in this session.
>>
>>35623197
>Establishing and fortifying Atmosphere Processing Towers and Terraforming labs.

Nothing else is that important to get up quickly, but these things can get out of hand quickly
>>
>>35623197
>Set Up Tempest Technical University

That or Mining would help us the most IMO
>>
>>35623197
>Establishing and fortifying Atmosphere Processing Towers and Terraforming labs
Breathable air would be really nice.
>>
>>35623197
>Delegate sent.
Can the delegate at least tell them that we will come to speak to them soon?
Its just that we are pressed for time right now.
>>
>>35623197
How many can we chose?

I think we need
>Bring mining Sites Online
>Assembling the Sky-El
>Bringing Cyclone Station fully online

because those 3 are necessary to pay our corporate overlords.
>Bringing Automated Factories Online
would also be really nice.
>>
>>35623197
Automated Factories should get *everything* done faster...
>>
>>35623197
Aww. Disregard>>35623232
And get those auto-factories online.
>>
>>35623197
auto factories.
>>
>>35623222
>>35623232

Dispersing across the planet on one of the last duties it will carry out for your Colony, the Harvest cargo-haulers bring the massive metal Atmo-Proc Towers and associated labs to locations across Tempest, planting them, at James insistence, on high with solid rock underneath and good fields of fire. All suffer from intermittent Rach attacks, which James and Kendricks report are most likely probing attacks, though the Rach are likely running dangerously low on troops.

The Atmosphere processing will not proceed for some time, waiting for the critical mass of the Algaes own by-products to poison the green covering that stretches across your world. However, this catastrophic die-off will leave soil conditions perfect for the seeding of Terran life, and more than make up for the extra time required to filter the by-product smog from the atmosphere.

>Simulcra Arena
>James
>Brotherhood
>Other
>>
>>35623350
>Brotherhood
>>
>>35623350
You going with a voting timer now?

>James
>>
>>35623350

Disregard, Auto-Factories brought online instead. This is what I get for not refreshing before a post.

Everything it just said about the Terraforming Towers is still accurate, though. The labs will be studying local air and soil, and workers will be configuring the towers to process Algae Smog as efficiently as possible.

>Writing factories
>>
>>35623350
>brotherhood
>>
>>35623374

I don't think there's enough contention right now to need it. I will keep that in mind, though.

Techs scuttle like ants across the surfaces of the huge Auto-factories, as lights flicker and systems come online. Re-sold after being imported from the Core worlds in the heyday of the Hegemony, they're old machines, but should be enough to supply you with the relatively crude equipment you'll need to survive and thrive on this world, including munitions for your military-spec projectile weapons.
>>
>>35623350
Brotherhood.
>>
>Brotherhood

Writing.
>>
The Brotherhood Rep meets you in a lonely corridor as far from any major busy areas as he can get. He is a young man, appearing to be Ethnic-Chinese, and identifies himself as "Hand".

"Thank you for meeting me here, Governor. I wanted to talk to you because from the very start it was obvious that you run things differently than the average Border Baron. My goal here is to see if you're open to this planet becoming a place of refuge for those slaves we rescue and send through the Underground Railroad. We have many sympathetic organizations on many sympathetic worlds, but few who want to leave their borders open to immigrants who often have no job skills beyond basic manual labor or experience only in illegal industries. Your situation as a Colony with a labor-intensive main export, which drives many Governors to start *buying* slaves to fill out work details, and your total lack of extra restrictions on nonhuman and modified humans makes this place absolutely ideal for our purposes. Would this be acceptable to you?"

>Yes
>No
Other
>>
>>35623554
So in other words they want to hand off their refuse to us who have nothing else to offer...
>>
>>35623350
>Brotherhood

well that was a waste to accelerate then. since it won't even be used for years to come.
>>
>>35623375
>The labs will be studying local air and soil, and workers will be configuring the towers to process Algae Smog as efficiently as possible.
oh, so its actually does have a use to install them early then... good to know
>>
>>35623554
>Yes

We can always use more pop. and we already have to bootstrap our people up a couple of tech levels. If we retain that ability and infrastructure we can make use of these refugee's. Also, we can always use more people for our military.
>>
>>35623554
Yes.
>>35623583
We need hard laborers. Freed slaves, working for wages? Doesn't matter if they're low tech. Plus, we can educate them if need be.
>>
>>35623554

>As the Governor of Tempest, I have an obligation to protect the livelihoods and freedom of the people already here. Over the next few years, you can bring a few enough people to not get noticed. Maybe when Tempest becomes a major player in the Sector, you can take it up a notch. Right now, we're only a speck on the radar, and I would like it if you can avoid having a major player knocking on our door.
>Yes if they agree to be low-key as possible.
>>
>>35623554
Yes

also, we should see about connecting between the toolbox docs and the brotherhood if they aren't already in contact
>>
>>35623583
if by refuse you mean uneducated laborers which we desperately need to the point where the typical governor in our position buys them en masse as slaves
>>
>>35623554
>>Yes
But I don't want them to advertise this planet too much. Too big of an unknown influx could effect our productivity and security.
>>
>>35623640
>>35623648
>>35623624
>>35623609
>>35623583
http://biblehub.com/ecclesiastes/11-1.htm
>>
>>35623622
Basically, we can warn them that if a Megacorp or other big organization comes knocking on our door when we're still a piddly colony, we"ll throw them under the bus.

We also obviously still have to screen all immigrants. Can't have refugees with Space AIDS coming on our planet.
>>
Guys, I am pretty sure they are going to keep it low key, this isn't their first rodeo
>>
>>35623656
We can't be blindly idealistic when there's lives and our own interests at stake, DM

>>35623663
Sure, but we have to make sure.
>>
>>35623609
>>35623620
>>35623624
>>35623648

"Excellent. we're already coordinating with our brother organization here. You've struck a greater blow for the Cause than you know, Greystone."

He attempts to turn suddenly and make a dramatic exit, but having to wait awkwardly while the Power-Armored troopers holding down every exit from the corridor shuffle out of the way sort of ruins the effect.

>Simulcra Arena
>James
>>
>>35623661
>Can't have refugees with Space AIDS coming on our planet.
we can cure space aids, the issue is violently insane people.
>>
>>35623678
James.
>>
>>35623678
>James
>>
>>35623678
>James
Bring up the simulcra. Idea for broadcasting combat footage for $$$, and maybe getting one for Iron Scythe to control, to protect his maintenance shafts
>>
>>35623706
Make sure it isn't live though. I would hate for some secret of ours be accidentally revealed.
>>
>>35623745
Of course. Any combat footage we upload would be edited for security purposes, and screened in advance to see if it's worth airing at all.
>>
Hey, I just realized an idea to civilize the rach

the rach test every newborn brain and kill it if it isn't hyper aggressive, right?
and they refuse to reproduce in captivity (where this killing can be prevented)

well, what if we use simulcara drone to assassinate a brain just after is births a new one?

than again, fuck the rach. Exterminate them. If we try something like that do it on another planet
>>
>>35623780
That is a brilliantly evil idea. However, I think such a thing is beyond our capabilities.
>>
>>35623780
Fuck em. Lets just kill em all.
>>
>>35623780
One anon had teh idea of possibly using a queen for it as well due to the spontaneous production of brain bugs.

Its an interesting idea but who knows when we can implement it.
>>
>>35623688
>>35623705
>>35623706

You walk down to what was originally the designated Civil Guard headquarters, a partition designed to be able to repel rioters and insurgents with small arms. Armed Guards stand at every entrance, and the inside is crammed with communications devices and other equipment. James can be seen managing the chaos like a true professional in the central Bunker, running tirelessly through electronic forms, evaluating footage of trainee Fighter pilots running simulations, and a thousand other tasks. He salutes smartly upon seeing you, before walking over.

"Good afternoon, Mr. president. I take it you're here to discuss the next step in clearing out our local infestation?"

"Exactly, James."

"Of course. Let me show you what I have down at the moment," He brings up a holographic display of your Continent over a table, "This is us. At the moment, it contains all of our population and presence here, aside from the Terraform stations that will be going up, and the lowest Pseudo-Arachnid numbers, mostly thanks to you and Iron Scythe."

He just called Scythe by name like he's a person. Boy catches on quick.

"What we need to make this continent safe enough to allow for settlement outside of heavily defended Domes is mop-up campaign to eliminate all arachnids within our region and establish a reasonably secure Safe Zone. With seismic scanners borrowed from our mining techs deployed and regular sweeps, we should be able to keep out anything that small groups of Militia with positions on decent rock and walls high enough that they can't be jumped can't handle. It'll still be dangerous to travel alone, so I'm planning a series of PSAs on traveling in large, well-armed groups with emergency supplies and redundant communications equipment."

>CONT
>>
Since we are going full out and a Simulacrum is just hardware might as well try it.
>>
>>35623825


"We will accomplish this by deploying Mechanized and Walker-Supported Light Infantry to sweep through expected trouble zones and eliminate encountered Rach. Kendricks says the Brains should jump at the chance to engage an enemy that isn't the invincible monster that they've been facing so far. Not that it will work particularly well."

He seems to hesitate momentarily, before going on, "This campaign calls for established Forward Operating Bases in Rach-infested Zones, with troops retreating within established defenses whenever there is doubt about them being able to handle the oncoming swarm. While the heavy guns on the SCARs should work just fine for heavy weapons, it never hurts to be careful, and careful in this case would be having either manned HMG nests or heavy sentry turrets with good IFF programming. Similar to what I hear was being offered for sale just a few days ago. Now, I won't presume to criticize your decisions, those Walkers will be tremendously helpful and we really do need an Air Force, but I would appreciate it if you consulted me on future purchases of weapons."

>"....Sorry, it never even occurred to me."
>"I will remember to consult you in the future. Carry on."
>"You're damn right you don't presume, General."
>Other
>>
>>35623869

Heeeres egg on our faces.
>"...Sorry, it never even occured to me. Too many years working solo."

It is a bit presumptuous, but he is the one that'd have to deal with any bad decisions we make...

>"Any particular plan you need authorization from me for?"
>>
>>35623869
>"I will remember to consult you in the future. Carry on."
>Bring up Simulcra, and military broadcasting. One version for troops being deployed who are waiting out on base, and another one for civvies to bring in ad revenue where we should combat footage and war documentaries. The former more being about general entertainment.
>>
>>35623869
>"I will remember to consult you in the future. Carry on."

We didn't have the cash to spring for it anyway. No sense in apologizing.
>>
>>35623869
Perhaps we can have him tag along at the next free trader show.
>>
>>35623922
It might be a good idea to just give him a budget of what we're willing to invest in military spending and have him pick out what he wants.
>>
>>35623922
>>35623898
Certainly. He's the guy in charge of using all our military stuff. Groundside at least.

...hey, QM - do we HAVE someone specifically in charge of our Navy?
>>
>>35623956

No, but you can buy one Hullsale.
>>
>>35623869
>"....Sorry, it never even occurred to me."
Also, bring up the simulcara idea to him.
>>
>>35623956
The thing about that is, James may be good but he can't take everything into account. For example he may not view the mercenaries as threats the way we do. He also doesn't know about our plans to get more BOLOs and rescue more sentient Kzin females. These means he can't prioritize equipment as much as we can. We should still ask him about it, but retaining executive authority is something we should do.
>>
>>35623890
>>35623892
>>35623898

He nods. "Thank you sir. I don't wish to presume, but i believe my counsel will be valuable in any future weapons deals."

He stands for a moment, thinking.

"To be honest, I don't entirely feel right about combat footage being marketed as entertainment, though the more I look at it, the more I think it would serve to improve public opinion, so long as our hands remain clean. If we can avoid ridiculous advertising or pandering to violence-fetishists, we could remind the population that the soldiers that fight and die for them are human too. Or not, as the case may be."

"As far as the Simulcra go... We've got a tech here that is an absolute nerd about those things, quoting specs and famous champions at every opportunity. Should I bring him up, and Kendricks too if we're going to be planning on using them against the Rach?"

>Tech
>Kendricks
>Both
>Neither
>Other
>>
>>35624003
>Both

Is their any reason not to?
>>
>>35624003
>Both
Also, don't we already have some turrets? could our auto-factories duplicate the turrets we already have or would we need to buy/engineer proper plans for them?
>>
>>35624003
Both.

And that pun was brutal. Oh gods.
>>
>>35623974

*canned Sitcom laughter*
*Annoying how I met your mother HWEEHUEHUEHUE*

>>35623956

James, at the moment, but hopefully you'll get a decent Officer with that promotional hiring scheme.
>>
>>35623985
>For example he may not view the mercenaries as threats the way we do

That, I have to disagree with. It's something he should be aware of as an ex-Captain of the Army and someone with general knowledge of frontier worlds.

>>35624003
I think we can do it in a tasteful way. Give a mix of combat footage, some narration and interviews with soldiers like in:

http://www.youtube.com/watch?v=eCeHlLBgvvk

The "actual" military channel used for soldiers would be general entertainment footage, a literal channel for the military too far away to watch standard stuff. The civilian military channel would be focused on the Tempest military and historical wars.

>Both

Also mention that we're thinking of getting a SpecOps platoon raised. With someone from the Tempest Army, Ras and Spider working as instructors.
>>
>>35624026
>>35624027
>>35624030

The Tech is an excitable young man with an honest-to-god Pocket protector, and would probably be wearing huge glasses if corrective surgery didn't cost less than most home entertainment systems.

"I've loved combat games my entire life," He begins, "Not that I don't understand how different it is from the real thing: I did my time in the PDF back home when our Southern Continent... Anyway, it's fun as hell when all sense of personal danger and hard work is removed, and you just blow shit up and compete with your peers for status. The Simulcra Arena strips some of that away, bringing real fear and pain into the equation in a way only the illegal kind of ViRsimulation game that eventually cooks your brains from the inside out could deliver. Sure, the miniature non-sentient Androids were expensive, meaning that only the wealthy could afford it, but people will pay MONEY for realism."

His expression sours, "Of course, some jackass had to kill someone with them. Now, Simulcra aren't terribly effective as assassination devices, too expensive for one thing, but Assassin Drones are so tightly controlled that only the big Megacorps and major Governments could get a hold of them. This creates a situation where the kind of crime lord who has fingers in legitimate businesses, that is, the smart kind, realize that their enemies have no reason to be careful of tiny assassins and send three-inch-tall pre-programmed dumb androids into the mansions of rivals with syringes full of lethal poisons. Of course, after they figured out what was happening, everyone boarded up every tiny hole in their places and bought Anti-Vermin systems, but the damage was done, and soon you have a Hegg, and later Commonwealth, ban on the things, with anyone who can ignore it going right along. Sad, really."

>CONT
>>
>>35624153
So was it [Something] Coalition -> Terran Empire -> Terran Hegemony & then Terran Commonwealth?
>>
>>35624153

He looks at you, seeming almost improper without pushing glasses up his nose, and continues, "If you have access to some Arena Kits, and that's the only reason I can think of you'd develop this sudden interest, I'd recommend against using them as assassins. Sure, they can be useful if they're unexpected, but in my humble opinion the sport is worth the minor military advantage."

James shakes his head, "I disagree. We can't afford to throw out any advantage we have, and we CAN and will ignore bans. I'm thinking we need a good Dirty Tricks division, probably headed by that Cyberspy you picked up in Spires freezer, and these things would be a definite asset. They're cheap compared to Assassin Drones, and capable of operating independently, if not intelligently, until their caloric reserves run out. While I would advocate taking advantage of the potential revenue stream, we should keep a stock handy in case we need them."

Kendricks speaks up next, after you outline your idea involving the Brains. "That's... An intriguing idea. I've never heard of a similar attempt, and if it succeeds could be a massive boon for this planet. Further, I'm interested in the origin of this race: There are conflicting histories about their early clashes with man, and some are outlandish in the extreme, can you imagine those things you fought building nuclear land-mines?, and having one to actually communicate with instead of ripping out ancestral memory through crude psychic interrogation would certainly clear up a few mysteries. I think it's worth a shot, but we should wait until we have both an excellent understanding of our tools and observation on the Brains to see when they're going to engage in Mitosis. We may only have one chance."

>Bring up Military Channel with James
>Other
>>
>>35624199
Not quite. The humans have always been good at fighting, and spent most of their post-space age Terran each other to pieces in various bush wars and other conflicts.. The commonwealth kind of happened by accident, as an evolution of the hegemony.
>>
>>35624199

Terran Federation->Terran Civil war->Terran Empire->Succession crisis/Economic Collapse->Terran Hegemony->Chaos Years/Gene Plagues/Clone wars/Supersoldiers Rebellions->Terran Commonwealth

The Coalition was one of the almost countless nations within human space, a large and militarily powerful one that became a source for simple but rugged military hardware after its collapse.
>>
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>>35624243
Military Channel
Other: "What sort of capability do we have for training people for combat duty, from no training at all."
>>35624277
I was curious :D
>>35624284
Sorry, coding at the same time.
>>
>>35624277
I see.
>>35624243
>Bring up Military Channel with James, maybe using the Infonet so it can be streamed to soldiers too far to pick up any TV signals.
>Bring up the idea of founding a SpecOps platoon (which would eventually expand) using Spider, Ras and a normal Army soldier acting as instructors.
>>
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>>35624284
This concludes our human testing phase of the 'zalgo' impersonation device. Thank you for volunteering for this experiment. Its for Science.
>>
Could we maybe also use simulcra to plant observational bugs in a hive? combined with talking with the spy, it could work well to understand more of the Rachs.
>>
>>35624301
This. >>35624301
>>
>>35624293

That was actually in response to the Jester above. It's an image of Carlos from The Magic School-bus, whose thing is terrible puns all day, every day. If you don't mind me asking, what is it you're coding?
-------------------------------------------------------------

>Military Channel
James begins nodding, "That is actually an excellent idea. Footage of how things are going in various sectors, maybe with some kind of video-conferencing system for increased interaction. It would certainly make it easier for the troops to self-police on War Crimes. Yes, that would work nicely."

>training

"Currently, we have standard Guard training props. However, with a little imagination, we could get a real Boot Camp going from local materials to ensure that all new recruits are up to spec. Of course, importing some equipment wouldn't hurt either"

>Spec ops

He looks at you oddly for a moment, "That's... Certainly a idea. I can't think of any other human Special Forces that have borrowed Kzinti tactics, but since they're here already... Yeah, that could work just fine. For one thing, they'd certainly be practiced at fighting enhanced enemies, which is the kind of thing you can only get good at by sparring with enhanced or nonhuman warriors. It'll certainly make for a unique military tradition, especially if it crosses over to the regular army eventually. Yes, I would recommend getting this off the ground as soon as possible. If you want, I can start working on it while we''re securing that Safe Zone. One of my superiors once told me, while we were training up some local PDF before a bush war, that the best training involves coming under fire. I took that to heart."

>Other
>Simulcra Arenas
>>
>>35624363
>Simulcra Arenas
>Ask if there's any military equipment he wants us to keep an eye out for in the future.
>>
>>35624243
what military channel?
>>
>>35624363
>Simulcra Arenas
Morale boost might be interesting if all the Simulcras are owned by the government (Offer a 'rental' for arena use?)

As for coding, it's *supposed* to be an online browser-based version of Dawn of Worlds, a worldbuilding rpg/strategy. Doing it in Python, flask, and SQLalchemy. In practice it's likely going to just replace the spreadsheets I've been using to play.
>>
>>35624363
Approve it, and:
>ask about recruiting Kzinti warriors into the army, taking any tactical niches they can fill in mind.

I'm thinking our specops group would have a mix of powered armored humans and kzin.

>Also ask him about things we may want to procure in the future for Tempest Army. And ask if he can later write a report about it and to signal which would have the most priority.
>>
>>35624386
>it's *supposed* to be an online browser-based version of Dawn of Worlds, a worldbuilding rpg/strategy.
what is it called and where can I find it?
>>
>>35624377

"Mainly Heavy anti-infantry, manned or Sentry-Turret, and Gunships or VTOL transport craft."

>Writing Simulcra and Cyberspy

>>35624386

>That sounds fucking sweet. I loved playing around with Dawn of Worlds. This has been a really good time for getting shit done on /tg/.
>>
>>35624243
Could we also send out a message to Free Traders we're interested in airsoft/paintball marker (or whatever may be the contemporary equivalent) versions of our current weapons?

And bring it up to James.

It will:
>Help improve practice for less money than live firing drills
>We could also have the army organize some camping & combat training events to civilians for money, keep our people in shape and prepared.
>>
>>35624401
www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf

>>35624417
I've some ideas that are overly complex for tabletop but since I'm coding, would be simple enough to add. Too bad nobody ever responds to my Dawn of Worlds threads here.
>>
>>35624425
I think this is low tech enough that we can do it in house
remember we have an auto factory.
>>
>>35624425
VR could also work. IRL we're already pretty close with things like the kinect and oculus rift.

>>35624427
I have a variant of DoW I made a while ago, based off Celestial Horizon and other homebrews:

https://docs.google.com/document/d/13nBMWq4Sgm5pCckLa_SeqNSVXsKI6UfNuVZc1l-G14M/edit?pli=1
>>
>>35624457
>link of awesome

I am going to shamelessly steal from this. Maybe. I'm hip-deep in a Flask/SQLAlchemy issue, but my goodness it does look helpful.

But that's enough Dawn of Worlds out of me in this thread. TheGameroom is doing an excelent thread and I don't want to ruin it with my namefaggy offtopicness.
>>
>>35624398

"It would be hard to integrate them into regular military, with the major difference in capability, but I could see a mixed Spec ops unit, especially with powered Armor. "

"Really, aside from heavy weapons to defend FOBs against Rach Swarm attacks, we're short on anti-armor and fire support. Getting some man-portable missile launchers or mortars would be good if we wind up facing garage-built Pirate tanks, or someones private army trying to take over. It's been known to happen."
-------------------------------------------------------------

Back in your personal storehouse, called the Batcave by some, which confuses you, are the crates containing the Simulcra kits, Technicians with experience with the same, and a slender, angular-faced man with obvious Cybernetics jutting from his lean frame. He introduces himself as Dean, Intelligence Agent.

"Calling me a spy is stretching the truth a bit, I did some spooky spooking, but I was always mainly a MILINT guy, but at some point my superiors decided it would be worth breaking the Designed warrior Laws and had me and a few others auged, to be better field commanders. I'm stronger, faster, and more durable than most, sure, but the main part is in the mental hardware. Literally photographic memory, implanted code-breakers, retinal scanners, sensors, infrared and ultraviolet vision, sonar, you name it, it got grafted to me. I can't do anything a good G-Man with a full set of equipment can't do, but I AM that full set of equipment in one durable package that can run away a lot faster than most when the bullets start flying near my pricey hide."

>CONT
>>
>>35624502
Do you have steam or go on IRC? AIM? I'm curious about your thing.

>>35624506
Out of curiosity, what image did you have in mind of the various characters and military equipment? I assume the Mammoth Tank is a straight rip from Command and Conquer. The chicken walker makes me think of the Sentinel or AT-ST
>>
>>35624517
irc.furnet.org in #summerchannel , bengaley on Steam.
>>
>>35624506

He waves his hand expansively at the room, "Of course, it didn't work out, or else I wouldn't be here. Now, on to your mini-men: I've evaluated using them as onboard security at James' request, and found them wanting. Really, they would be best at unexpected assassinations and observation, and the Rach are the perfect test bed. James let me in on your scheme, excellent idea. It's the kind of thing my old Superiors would have thought of if they weren't too busy flaunting Commonwealth law in stupid ways. I think we should start the observation program as soon as we have the Arenas and Simulcra-Vats up and running, and any cost will be easily defrayed by the added revenue stream."

"Is there anything else you needed?"

>Other
>Send word that James' Operation is approved
>>
>>35624531
James' Operation is a GO.

...IS there any other pending business for us?
>>
>>35624517

Mostly Sentinels for the walkers. mammoths are fairly spot-on too, but with more secondary weapons. I don't have spare cash to shell out for commissioned drawings of the characters, and I can't draw myself, but I'll try to add detailed physical descriptions of each in the coming week.
>>
>>35624540

>Done

None...Unless you count what the bugs have been planning these last three months
>>
>>35624529
Is your display name terrapin?

>>35624531
>Send word that James' Operation is approved
>>
>>35624381
Using battle footage as entertainment and PR on a TV channel
>>
>>35624554
No, no. I had two kinds of military channels in mind.

The first would be for soldiers, as a home away from home thing. It would give general entertainment and probably rely on the infonet or something similar. Possibly, a military-dedicated network.

The second would basically be about historical war documentaries, PR and contemporary military events concerning us. The latter would be edited footage with narration, combat footage and interviews by soldiers. All adverts would be screened for tastefulness. A CoD-tier FPS would not be advertised on it.
>>
Since we seem to have ran out of pressing things, baring plot of course, I thought I'd make a list of things I want to get done in the near future:

>Search for more Kzin containers, we should do so only after our naval forces get up to snuff

>Put feelers out for more decommed BOLOs, maybe go looking through old records to find where old BOLOs have been sold to.

>See about self augmentation and such. Every edge counts, and we just accrued enough favors with the Toolbox doctors they may be willing to help out.

>Prep for investigation. Probably the most urgent, but we've already discussed how to deal with it.

Any ideas?
>>
>>35624551
Well, yeah. I was assuming *our* pending docket.

>>35624552
Display name should be Summercat. I play a lot of CK2.

>>35624572
You mean TV Channels, or similar. That's the confusion, I think.
>>
>>35624591
Added.

>>35624581
Oh, but there is. Killing the Rach
>>
>>35624581
The Searching for Kzin containers and other loot, I was going to suggest be part of our navy training missions. Send two ships out at a time, train the crews, kill 3 birds with one stone.

Beyond that... I think we need to wait for things to happen. I'd also like a good survey of Temptest, but the Rach might object :v
>>
>>35624581
>Search for more Kzin containers, we should do so only after our naval forces get up to snuff
For the containers. We need an actual fleet just in case we face those aliens again before we keep on intruding into their area.

>See about self augmentation and such. Every edge counts, and we just accrued enough favors with the Toolbox doctors they may be willing to help out.
Are we going with gene mods, cybernetic implants or both?

>Prep for investigation. Probably the most urgent, but we've already discussed how to deal with it.
Mainly we should show most things truthfully and always refer to our policies as ensuring that all operations run smoothly as our populace is quite diverse. Main thing to do is make sure their time on this planet is problem free. You know with all the potential problems that may occur from the Jeffersonians or other groups.
>>
>>35624617
coughcoughSpidercoughcoughCobrasarebannedcoughourBoloisarmedcough
>>
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You've had a quiet couple of weeks: The Cantons are mostly settled in, with a few of the dumbest local governments already replaced, and assembling the last of your infrastructure is going as planned.

Until the bombardment starts.

Heavy balls of Bio-Plasma, coming down from the North of your Colony, inaccurate at such range for now, but walking steadily toward several Hab-domes.

The Bugs have brought the Heavies out to play.

The Super-Plasma Bug, a monster fully five times the size of its smaller kin. Heavily armored, armed with corrosive fluid-jets in its mouth capable of eating through most industrial metals, and downright mean. Three of these beasts are bombarding your home territory, probably in a bid to see if they can take Scythe on. It must have taken a huge effort to conceal the growth of those monsters.

Too bad it's all wasted.

They're playing it smart for now, hugging outcroppings they can shelter under in the mountains and relying on rapid movement and their tough shells to ride out the area blasts, still, they started with five when they launched their first shots, and the remaining three are moving far more cautiously.

>Arm up iron Scythe (18 hour wait). This will give you little margin for error, as you will arrive only just in time to keep the advancing Bugs from destroying Hab Domes.
>Drive out with Drills only.
>>
>>35624623
Spider/Cobra can easily hide themself. Our BOLO isn't armed YET and doing 'maintenance' is not wrong afterall we need it for mining large areas.
>>
>>35624629
>>Drive out with Drills only.
They probably already have counter measures for his but I want to save our guns for when we fully commit to destroying them so that we will have the advantage.
>>
>>35624629
>Drive out with drills only

Gotta go fast
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>>35624629
>Drive out with Drills only and the weapons we had last time only. Get a few mercs & techs in there with us. Give the mercs screechers & pulse rifles. Basically a rapid arming.
>Have orbital bombardment/CAS fire in advance of us.
>>
>>35624629
We should make use of a feint with walkers/airforce and cover them with LMGs from the same sort of outcroppings. Really lets deploy guerrilla style and slow down the advance so we can add to the time margin for the fully fitted BOLO
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>>35624629
>>Drive out with Drills only.
I do NOT like cuting it that close. Can we get orbital fire support? Those slaver ships we caught have Mjoliner...
>>
>>35624629
>>>Drive out with Drills only
>>
>>35624647
>>35624652
>>35624653
>>35624657
>>35624660

Orbital bombardment is heavy and under way, having already killed two. Missile Cruisers are moving into position to provide strikes, but you'll have to slow them down to get there in time.

Your Walkers and Merc Gunships are driven away time after time by the Swarm that guards them, although they leave massive piles of Hoppers and warrior caste dead in their wake.

As you come over the horizon, the Bugs start dropping shots around you, as you begin an evasive pattern over the Badlands.

>Roll 1d100
>>
Rolled 41 (1d100)

>>35624690
St George!
>>
Rolled 41 (1d100)

>>35624690
>>
Rolled 14 (1d100)

>>35624690
>>
Rolled 88 (1d100)

>>35624690
>>
>>35624690
Hey, TheGameroom, is this taking into account our BOLO Training we spent XP on?
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>>35624695
>>35624701
>>35624723
>>35624728

PARTIAL FAILURE

You evade the whirring balls of Bio-Plasma as best you can, jinking randomly across the broken, scum-slick land, but several brush you. The swirling blue fire lapping against your hull, the blast rocking you back. You bite back a curse as your improvised weapons are wrecked irreparably, and several slot-covering panels blasted loose enough to need the Soldiers inside to pull them in and Bond them back in place.

Finally, you come over a hill and are in the midst of the enemy, all three of the massive creatures charging for another shot.

>Use your drills to slice off a few legs on the nearest(1d100)
>Dance around them to buy time (1d100)
>Try to trick them into shooting each other (1d100-10)
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>>35624734

Yep. 45 or above is your new goal, you will be less likely to be surprised, failures will hurt less, and successes will hurt more.
>>
>>35624750
>Dance around them to buy time (1d100)
>>
Rolled 54 (1d100)

>>35624756
Daamn. And this is as a veteran BOLO commander?

>>35624750
>Use your drills to slice off a few legs on the nearest(1d100)
>>
Rolled 47 + 10 (1d100 + 10)

>>35624750
>>Try to trick them into shooting each other (1d100-10)
Tempting fate...
>>
Rolled 45 (1d100)

>>35624750
>Use your drills to slice off a few legs on the nearest(1d100)
>>
Rolled 71 (1d100)

>>35624750
>>Use your drills to slice off a few legs on the nearest(1d100)
>>
>>35624769
>>35624781
>>35624782

You manage to dodge their fire, carving through two legs on one side of the nearest, its ruined limbs gushing fluid as it topples, struggling to rise.

"ENEMY DOWN, REMAINING ARE BRINGING BIO-ENERGY WEAPONS TO BEAR. SUGGEST EVASIVE ACTION."

>Dodge (1d100)
>Try to take cover behind the wounded Plasma (1d100-10)
>Try to drill through its head before the others fire (1d100-10)
>>
Rolled 74 (1d100)

>>35624809
>>Dodge (1d100)
>>
Rolled 74 (1d100)

>>35624809
DODGE!
>>
>>35624826
>>35624828

You go hard reverse, the globs of malevolent blue energy smashing down just ahead of you.

"I AM RECEIVING LOCAL COMMS CHATTER SAYING THAT A MISSILE STRIKE IS INCOMING. SUGGEST WE ACT AS FIRE CONTROL RELAY"

>Spot for the Missile Strike
>Take cover
>Other
>>
Rolled 32 + 10 (1d100 + 10)

>>35624809
>>Try to take cover behind the wounded Plasma (1d100-10)
>>
>>35624845
>Spot for the Missile Strike
Advise all personnel in the BOLO to move into as close to the center of the BOLO as possible.
>>
>>35624845
>>Spot for the Missile Strike
>>
>>35624847
Hm, had a minus on there, ah well, dodge worked out for the best anyway.

>>35624845
>>Spot for the Missile Strike
>>
>>35624845
>Spot for the Missile Strike
>>
>>35624845
>Spot for the Missile Strike

Regarding earlier discussion about getting augs:
>Which augs do we already have?
>How old can we get with traditional life-extensions?
>Would our Chtall friends be able to improve our augs? Could we gain biological immortality or other benefits from them?
>>
>>35624852
>>35624853
>>35624856

"All onboard security personnel, please be advised that we will be spotting for a rather close Orbital Missile Strike, and it is recommended that you take cover in as close to center of the BOLO as you can manage.Thank you for traveling Legion Ground Transportation."

The round of panicked cursing and jostling coming over the internal audio pickups is amusing, as Mercs and Soldiers scramble through narrow, twisting maintenance corridors to perceived safety.

"SENSORS INDICATE THAT ALL BABY BIRDS ARE SAFELY NESTLED UNDER MOTHERS WING. OH WAIT, THERE'S ONE LOST. COME TO MOMMY, LITTLE BIRD."

"That is disturbing on several levels, Scythe. Orbital Command, this is Comma-Governor Greystone in Mining Unit 1, acting as ground spotter and sensor strike package. A I to assume Ranger Dose?"

"Affirmative Unit 1, Danger extremely close."

The two remaining Bugs clamber around to line up good shots, and begin charging. The one you left lopsided is trying to do the same, but is frustrated by his constant falling. You almost feel bad for it.

Six bolts of blue-red fire come streaking out of the sky, white needles at their front, swerving into your canyon and slamming down amongst the Bugs. The explosion is terrific as shrapnel and energy explode outward, annihilating most of the Warrior Caste escort in a fiery storm of metal.

Your BOLO rocks hard, he remnants of your improvised weapons blown clean off the hull and several seals broken. None of the offending bugs are hit directly, but all three are down (Or downer) and struggling to rise amidst the charred corpses of their smaller brethren. The remaining Warrior caste and Hoppers disperse, cutting their losses.

>Drill baby drill
>>
>>35624947
>>Drill baby drill
>>
>>35624947
Do we have intel on where these came from, btw? Because those seem like prime targets for assault.
>>
>>35624947
>>Drill baby drill
>>
>>35624926

You can get to about 200 years old with Prolong treatments, and age unnaturally well until the very end.

You don't have any *real* augments beyond your Skull-Jack, but ever since your meeting with the Chtall, you've felt... Better. The hangovers don't hurt as much, you need less sleep, start alert easier.... At first you thought it was just having a real purpose in life again, but now you're wondering just what made your palm tingle after your "handshake"...
------------------------------------------------------------
>>35624958
>>35624969
>>35624975

You roll forward, Mercs blasting away at occasional Hoppers probing the new Weak Points. One by one, you end each Plasma Bug with a spurt from your drill, their dried exoskeleton to decorate this canyon for centuries to come.

"Orbital, we have any idea where these bad boys came from? Such a hard-working community deserves special attention."

"Already on it, Unit 1. Enemy originated from the underside of a glacier further up north, apparently some kind of fallback bolt-hole. There were more normal Plasmas guarding it that took potshots at us when we hit it, and we nailed a few VIPs being carried out of the rubble. Gotta be on the lookout for more like this, it's a big world."

"That it is, orbital. That it is."

>Next time on: GOVERNORS QUEST!
>INSPECTIONS! TIMESKIPS! GOVERNOR THINGS! BUGS!
>Continuing this Friday at 9:00 PM EST, and probably not even ten minutes like like it usually is!
>https://twitter.com/MarcLeconite
>Follow me above, and don't forget your Daily 15 Minutes Of Hate for the wonderfully quirky Chef to restore balance to the Force

>Goodnight, /tg/.
>>
>>35625044
Good run. I'm happy you picked up the pace before you decided to slow down the frequency of game days
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>>35625044
Thanks for the ride, TheGameroom! I'd say sorry I missed out on the earlier thread, but it looked like more bitching/moaning than anything else :v
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>>35625044
What about the biting assassin drones?

Thanks for the thread. It's been fun. I can't wait for this to turn into the long-term strategy game it promises to become.
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>>35624243
>Kendricks speaks up next, after you outline your idea involving the Brains. "That's... An intriguing idea. I've never heard of a similar attempt, and if it succeeds could be a massive boon for this planet."

What idea?


Dammit, why do so many QM's presume that everyone can or wants to read all of the discussion? Not everyone participates in quests, some (like me) just like to lurk or read from archives, sometimes voting on minor things.
For example, I just started reading this thread. I'm not going to waste time reading player posts, only the updates.

When writing updates for quests, write them detached from the discussion, as if it is a standalone story.
I especially hate it when QM's simply link to a suggestion (or God forbid, a custom dialog) and write the result of it. Thankfully this does not happen often in this quest.
>>
>>35625083
It was this:

>>35623780
>>35623817
>>
>>35625078

It's too late. They're already here.

Me too, actually. I sort of departed from how I started PGQ by having you not show up immediately to the planet, and have optional stuff to do after character/colony creation. That may have been a mistake, since it took 7 threads to get through, but now we're going much more into building and defending a world, with occasional side-quests.

To answer some concerns from last thread while I'm at it, I was actually dubious about throwing both of those plot-hooks in at the beginning, but I am definitely not just throwing in ideas as soon as I have them. The Chtall is a slow-burning background thing with major implications for the endgame, and the Kzinerettes are more diversionary fetch-quests than anything, which gives you the chance to meet the neighbors on their own turf and understand them better.

For example, there is a major hint in this thread, blink and you'll miss it, that eventually shit WILL go down in a major way from an angle you will not expect entirely because of earlier assumptions, and some of the minor backing organizations you owe money too (Actually, about half of them, not including the obvious Unitology) deserve more scrutiny. Some more than others. One a LOT more than others. This is just on Tempest and dealing with fellow humans. Your local Sector is filled with all sorts of FUN!
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>>35625083

Sorry, I was in a rush there. like I said earlier, I'm still learning some aspects of this, and feedback is appreciated and listened to.
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>>35625181
How many APCs do we have? I assume they hold 10 people each.

But..how many? I'm curious how mechanized our troops are.

How many people can we have on Tempest before we're forced to have people settle outside the Domes?
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>>35625167
I was the one who mentioned those concerns last time. Note that I say "concerns" and not "complaints". So far everything is great, I just feared that the current trend might continue.

What I would love to see would be half-year long or year-long time-skips with us playing through some important events. And don't be afraid to have some boring years in-between. Those will just be over more quickly. That way we can spend some years searching for those lost ships, slowly watch our people integrate, all those things. Right now, everything feels so rushed…
>>
>>35625095
thanks

The point still stands though, it is especially frustrating when reading from archives where you cannot ask anymore. If it is not in the immediate discussion (ie, I have to really search for it), I usually don't bother and skip it not knowing what was going on in that update. Too much of these kind of things and the quest becomes unenjoyable. Which would be a shame, as I like the premise of this quest.
>>
>>35625167
For some scenarios, maybe you could get inspiration from Nationstates. All their scenarios should be available on a wiki I bet. So you could have some ideas on colony issues.

>>35625244
Yeah, I can get that.
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>>35625215

You have enough to Mechanize two thirds of your Army, the math on which i would do if I weren't trying to keep my face off the keyboard. APCs actually hold 16 people, being much more efficient with engine size.

You could increase your population by about 20% before you seriously run out of room, but every three months (Starting with the coming Timeskip) AAA will be selling you additional Hab Domes and other equipment that they're bound by law to not price-gouge you on, like Mag-Lev trains and additional Autofactories and Tri-Rifles. Think of them as the regular goods merchant. Reliable, but mundane, and the Traders as specialists who can find you odd items on request and bring collections of random junk to sell you: Sometimes trash, sometimes treasure, mostly in between somewhere.
>>
>>35625226

Well, it's been a little over three months of incredibly busy in-game time. What you just described is exactly where I'm going, and was supposed to start far sooner.

>>35625244

I can see that. I always liked reading the player discussion myself, so it didn't occur to me intuitively that it might be a pain to others, but I'll keep an eye on that.

>>35625248

I loved Nationstates, but always wound up having to leave the Internets for weeks at a time, and returning to imploded nations in fiery ruins. I'll try to keep the Unintended Consequences under control, though.
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>>35625253
Exactly 825. Didn't have to round at all.

20k / 0.66 / 16 = 825
>>
Has this been archived?
>>
>>35625875
It has been archived.
>>35625288
>What you just described is exactly where I'm going
Great.



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