[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


PREVIOUSLY ON MAGICAL GIRL LIBERTY: http://suptg.thisisnotatrueending.com/archive.html?searchall=Magical+Girl+Liberty

Waking up to a psychopathic sadomasochistic Nazi lesbian with a severe crush on you is not a good way to start the day. Next time, you’ll have to set someone on watch.

For now, you sit in the back of an Opel Blitz truck with Anneliese (Mecha Magical Girl Tiger) and Rana (Magical Girl Bomber). The glowing blue bands around your neck are Anti-magic, and keep you from transforming, not to mention the handcuffs keeping you binded. And just for extra security, your hands are behind you as you so you don’t choke out a guard from behind (like you did some weeks ago).

You can hear Leaper and Knives argue about it in the cab, all in German of course. “Anneliese.” She looks at you, with her usual glare. “What are they saying?”

Anneliese shrugs. “They are arguing about how it is not fun that they have put you in such bondage. Knives in particular would rather take you down fighting, ripping your clothes off, biting your skin and-“

“On second thought, I don’t want to know,” you say. Ugh… You’re not sure if it’s the fact that being a Nazi makes her crazy or if she was just born that way. She’s almost as bad as that Dirlewanger guy that Hitler employs. At least the Magischtruppen you fight aren’t guaranteed to be rapists, murderers, and pedophiles.

But now you’re just digressing.

[1/2]
>>
File: SdKfz234-2_side_view.jpg (31 KB, 550x223)
31 KB
31 KB JPG
>>35609257
[2/2]

Rana looks out the back, to see the armored car trailing behind. “Look at that, the Sdkfz 234/2!” She grins a bit. “50mm gun, eight wheels, Tatra 103 V12 Diesel…” She giggles a bit. “It looks like a big cat.”

You had to give her that, the Sdkfz 234 does look like a big cat.

Knives looks back, peering through the little glass window. “Hey, stop looking at the big cat back there and get ready, we are almost to the city!” She presses her face to the glass. “And Lady Liberty, you are close to consummating your love to me!”

“I don’t love you!” you yell.

“Oh, if you didn’t you wouldn’t hurt me so…” She licks the glass, laughing madly. “Ahaha!” She calms down. “But seriously, I’m going to fuck your brains out once we finish this thing.” She turns back, to which Leaper complains more to her in German.

You have to get out of here.

> Stay in the truck, there’s no telling what’s out there considering your situation.
> Try for a breakout, you REALLY have to get out of here.
> Write in
>>
>>35609273
You mean like a Puma?

> Stay in the truck, there’s no telling what’s out there considering your situation.
>>
>>35609273
>Stay in the truck, there’s no telling what’s out there considering your situation.
We must plot our breakout, attempting it half cocked is only going to encourage the rapist.
>>
>>35609273
> Try for a breakout, you REALLY have to get out of here.
Full speed ahead!
>>
>>35609273
>Stay in the truck, there’s no telling what’s out there considering your situation.
Let's figure out what their plan is before we try to disrupt it.
>>
>>35609273
> Stay in the truck, there’s no telling what’s out there considering your situation.
>>
We're still on Skull Island, aren't we? Just wait until the trucks attract something big and dangerous.
One of those Vastatosaurus if we're lucky.
>>
>>35609273
>> Try for a breakout, you REALLY have to get out of here.
Like right now
>>
Magical Girl Fascism when?
>>
>>35609497
>Knives as MC
That'll be a hoot.
>>
>>35609273
> Stay in the truck, there’s no telling what’s out there considering your situation.

>"I'm going to fuck your brains out once we finish this thing."
>thisismyfetish.jpg
>>
>>35609273
>Stay in the truck, there’s no telling what’s out there considering your situation.
>>
>>35609518
Knowing Knives, the statement is quite literal.
>>
>>35609518
Knives/Liberty fapfic when?
>>
> Stay in the truck, there’s no telling what’s out there considering your situation.

The back of your head bangs against the truck interior. You can’t get out of here just yet. Darn it.

Rana says, “Okay, let’s play a game! I spy with my little eye something… green!”

“Is it plants,” says Anneliese, clearly not wanting to play.

“Yep!” Rana looks out the truck. “I spy with my little eye something… brown!”

“Trees.”

“Correct! Anneliese, you’ve got my number today! Um… I spy with my little eye something-“

“Can we stop,” says Anneliese. Rana frowns, then looks down at the floor of the bed. You sigh, looking around. Surely something will get you out of this.





Nothing got you out of it. The Nazis apparently learned their lesson from the last time they came to Skull Island and apparently brought some really heavy artillery to back things up. You all stand up to see the Atlantean City, completely under the control of the Magisch Korps. The Kleine Fraulein hovers above the city, roping down a giant walker mech it seems. Around the streets, Magischtruppen sweep and clear the buildings.

And down one street, you even see a squad of Magischtruppen catch and rope down a Raptor. It screeches, being netted down to the ground and being tazed by stunprods.

[1/2]
>>
File: engelhardt.jpg (255 KB, 740x530)
255 KB
255 KB JPG
>>35609662
[2/2]

The trucks pull up in front of the Atlantean temple, a giant spire of a building with steep stairs leading into its interior. A pair of guards escort you off the truck and onto the ground.

“Right,” says Leaper as she walks up to you. Crosshair joins her, her glare even more icy than Anneliese. “You all are to be executed for-“

Knives slides in, narrowing her eyes at Leaper. “Hold on. Who said you could kill MY Lady Liberty?”

“That would be moi,” Leaper points to breasts, much larger than Knives’ own. Must be something she takes pride in. “It’s clear she’s too dangerous to leave alive especially considering last time.”

“We’ve always left her alive, that’s just the rhythm of things you frogsucking slut!” yells Knives.

“You’re implying frogs are a bad meal,” says Leaper. She jabs her finger on Knives’ breast. “Now stand down, Major.”

“You stand down, Major!” yells Knives, trying to look tall.

“Both of you stand down.” The two immediately freeze as the big woman herself walks onto the scene. Trademark cigarette and glasses and all. “Goodness, I should’ve known there would be rivalry between the Sturmkinder and the Vier Stern.” Colonel Engelhardt looks at you, smirking a bit. “Well, glad we have Lady Liberty at least. You spend so much time with us you might as well be one of us.” She looks over at Anneliese. “Oh. Anneliese.” Her smirk drops into a frown.

Anneliese looks down, immediately humbled.

“Goodness.” Colonel Engelhardt walks up to her, crossing her arms. “Your defection saddened me quite a bit, Anneliese. You know I value your life and yet this is how you repay me?” She doesn’t sound particularly angry. She actually sounds hurt.

Probably just an act.

> “She defected for good reason.”
> “Don’t listen to her, Anneliese.”
> “Maybe if you weren’t Nazis, she wouldn’t have defected.”
>>
File: 1400559283909 (1).jpg (25 KB, 500x333)
25 KB
25 KB JPG
>>35609680
Uh oh.
>>
>>35609680
>“She defected for good reason.”
There isn't really anything good we can say here, so we might as well.
>>
>>35609680
>“She defected for good reason.”
Maybe if you thugs had treated her like a person for once she would have stuck with you.
>>
>>35609726
I don't remember her having been mistreated, was that a thing?
>>
>>35609680
>Maybe if you weren’t Nazis, she wouldn’t have defected.”
>>
>>35609680
> “Maybe if you weren’t Nazis, she wouldn’t have defected.”

Warmongers and war criminals. Bad crowd.
>>
>>35609680
>> “Maybe if you weren’t Nazis, she wouldn’t have defected.”
>>
>>35609680
> “She defected for good reason.”
>>
>>35609680
>> “She defected for good reason.”
>>
>>35609680
>“Maybe if you weren’t Nazis, she wouldn’t have defected.”
>>
> “She defected for good reason.”

“She defected for good reasons, Engelhardt,” you say. Engelhardt quirks her brow at you, apparently not amused. “She knows the score.” You’re confident in Anneliese.

“I am sorry, Lady Engelhardt.” Anneliese whispers. Wait, what?

Colonel Engelhardt pets Anneliese on the head, smiling. “Oh, no need to apologize my little kind.” She gives her a kiss on the forehead for good measure. “I know you are confused and lost. But like our Fuhrer, you can work your way back into the fold, and be accepted by us once again. I truly believe in second chances, Anneliese. And I can give you that second chance.”

Anneliese looks up at Engelhardt, her lip quivering. “I-… I…” Oh no, Anneliese.

“Lady Engelhardt.” You all look to a Magischtruppen, walking up to you. “There is something that requires your attention.”

“Okay.” She looks over at you all. “Major, Major. You two resume your posts, we will leave Lady Liberty and her Stalwart Crusaders here to think on their character. For now we must move fast and get that door open.” She looks at you in particular. “I must say, taking little Saragarhi from me was not wise, I will reclaim her.”

Hmph, she’s probably talking about Elephant.

With that, Engelhardt, Knives, and Leaper leave, leaving you with a pair of guards.

You all sit down by the truck. Anneliese in particular looks devastated. “Are you okay?” asks Rana.

Anneliese does not respond.

> “Forget it, we need to break out now.”
> “Anneliese, it’s okay.”
> “What did she have that we didn’t?”
> Write in
>>
>>35610042
> “Anneliese, it’s okay.”
>>
>>35610042
> “Anneliese, it’s okay.”

Ask her what is wrong.
>>
>>35610042
>“Anneliese, it’s okay.”
We're still with you all the way, don't give up on us now.
>>
>>35610042
>“Anneliese, it’s okay.”
>>
>>35610042
> “Anneliese, it’s okay.”
I'll get on the train!
>>
>>35610042
>“Anneliese, it’s okay.”
>>
> “Anneliese, it’s okay.”

You sigh. “Anneliese. Look, it’s okay. I mean, if you and Engelhardt had a good relationship, that’s fine but, you work with us now. With the good guys. All the Nazis want is to rule the world and control people’s lives. You have nothing to do with that anymore, okay?”

Anneliese is quiet for a moment. You’re about to reach out to her more before she says, “She was like a big sister to me, to all of us Magical Girls. Do you know what it’s like in Germany after the Great War? Not having the money to buy food, living with people resentful at everything, needing some… thing to take out their rage on?”

You shrug. “I won’t claim to.”

“Well, it’s not a place where heroes are raised,” she says. “Engelhardt was my little light in the darkness. And seeing her now, having to fight her now. I know I have to. I just hate it.”

Rana scoots closer to Anneliese. “We’re here for you, Anneliese. You’re not a Nazi anymore.”

“That’s right,” you say. “You, me, Stringer, Rana, all the Messengers at base, Doctor Savage and…” you look up at the sky. “… Jock.”

[1/2]
>>
>>35610405
[2/2]

You all look up. Sure enough, in that little autogyro is Jock. You don’t see him specifically but there’s only one man stupid enough to fly over a stronghold like this in an autogyro made out of wood.

That’s right! You’ve been out of contact with him. He must have figured you were captured, not dead, just captured. And you can now see his head poke out from the cockpit. Magischtruppen quickly run about, firing their guns up at the autogyro which flits and floats about. Not a single shot lands on him.

However, you see his hand drops something down. It lands just a few feet from you all. A pair of glowing pliers. Just what you need to cut these!

The guards raise their guns at you. “You’re not going anywhere-“ The guard to your right is chomped down by a Raptor, yelling as he’s thrown about. The other guard hurriedly shoots at it, falling back. That was convenient! Now’s your chance!

> Grab the pliers and cut the girls bonds.
> Get the girls to cut your own bonds.
> Write in
>>
>>35610422
>> Grab the pliers and cut the girls bonds.
>>
>>35610422
> Grab the pliers and cut the girls bonds.
>>
>>35610422
>Grab the pliers and cut the girls bonds.
Them first, of course.
>>
>>35610422
> Grab the pliers and cut the girls bonds.
>>
>>35610422
>> Grab the pliers and cut the girls bonds.
The girls first to make Knives capturing us and brainwashing us easier
>>
>>35610422
>Grab the pliers and cut the girls bonds.
>>
>>35610422
> Grab the pliers and cut the girls bonds.
I wonder if Engelhardt isn't too close to the party for some kind of redemption.
>>
>>35610515
This.
>>
> Grab the pliers and cut the girls bonds.

“Go!” you yell. The three of you make a run for the pliers. The Raptor tosses the corpse of a guardsman your way. You duck under it then slide underneath its legs. Anneliese screams as she pushes it out of the way, knocking it to the ground.

Good, good. You kick the pliers up into your hands. “Okay! This is going to be a little awkward!” you say. You fumble a bit as you orient your hands. Having your hands cuffed behind your back isn’t great for these kinds of things but beggars can’t be choosers. Rana runs over and holds out her collar to you. You snap it open.

>> MAGICAL GIRL BOMBER! <<

She snaps free of her cuffs then grabs it from you. She quickly snaps Anneliese’s collar.

>> MECHA MAGICAL GIRL TIGER! <<

Great. That just leaves-

“Haha!” Knives hops down, brandishing her knives at you. “Not so fast, my pretty!” Rana quickly runs over to snap your collar. “Nope!” Knives tosses a knife at her, quickly catch her arm and stunning her. Tiger raises her gun at Knives.

And down come Rapier, Court Sword, and Sabre, catching onto her plates and riding along. She tries shaking them off.

You run for the pliers, only for Knives to kick them away. “You and me!”

> Attack (Roll 1d20 Best of three)
> RUN
> Write in
>>
>>35610748
>> RUN
Into the jungle where we can be all alone~
>>
Rolled 8 (1d20)

>>35610748
>Attack (Roll 1d20 Best of three)
Gotta save Tiger!
>>
>>35610748
> RUN
>>
>>35610748
>> RUN
Nope
>>
Rolled 15 (1d20)

>>35610748
> Attack (Roll 1d20 Best of three)

Kick the bitch in the face, then try to wrap the handcuff chain around her throat.
>>
Rolled 10 (1d20)

>>35610748
>Attack (Roll 1d20 Best of three)
Alone time with Knives would be great, but we can't abandon our friends, thats just not done.
>>
>>35610748
>RUN
>>
Rolled 1 (1d20)

>>35610748
> Attack (Roll 1d20 Best of three)
>>
>>35610842
Welp.
>>
>>35610842
I don't know whether to be happy or sad that this doesn't count.
>>
>>35610859
Sadly, it's not in the top three. Though, it's annoying that he's not just saying roll d20 for everything: having the d20 only affect one roll means that votes will hinge on whether or not the initial rolls are good: if they are then people will jump on those votes, if they aren't then they'll go to another vote so those rolls don't count.
>>
>>35610748
> RUN

Changing vote.
>>
File: the fuhrerous four.png (915 KB, 1024x819)
915 KB
915 KB PNG
> Attack

You slam her forehead into her face. You feel the bone crack and splinter. She doubles back, laughing as she holds onto her bleeding nose. You charge, shoulder first into her and knock her down. “Rana!” you yell. She grabs her bleeding arm, then runs over to the pliers. Knives grabs you by the cuffs and forces you down to the ground.

She quickly spins around on top of you, straddling your body as she holds her knife up. “How do you want this, Lady Liberty? Slow and painful? Or just painful!?”

Rana screams as she breaks your collar out of nowhere, snapping them.

You smirk. “How about painful.”

>> MAGICAL GIRL LIBERTY! <<

You grab her by the shoulders and toss her right into a ruined building. She smashes through the stone and brick, defeated. You look over to see Tiger throw off Rapier, the other two also defeated. She is covered in cuts and bloodstains. “Tiger, are you okay!?”

“No, I am fine,” she says. “These cuts are nothing,” she says again.

Okay, now she’s being sarcastic. You look over to the spire, then see the Magischtruppen regrouping to block your advance.

> Advance together (Roll 1d20 Best of three)
> “Cover me, I’m going in!” (Roll 1d20 Best of three)
> Write in
>>
>>35610985
> “Cover me, I’m going in!” (Roll 1d20 Best of three)
>>
>>35610985
>> “Cover me, I’m going in!” (Roll 1d20 Best of three)
Two gun girls mean a lot of covering
>>
Rolled 8 (1d20)

>>35610985
>> Advance together (Roll 1d20 Best of three)
>>
Rolled 17 (1d20)

>>35610985
>“Cover me, I’m going in!” (Roll 1d20 Best of three)
>>
Rolled 14 (1d20)

>>35611018
And dice.
>>
Rolled 3 (1d20)

>>35610985
>“Cover me, I’m going in!” (Roll 1d20 Best of three)
>>
>>35610985
> Advance together (Roll 1d20 Best of three)
>>
Rolled 6 (1d20)

>>35610985
> Advance together (Roll 1d20 Best of three)
>>
File: offensive-steampunk.jpg (40 KB, 450x518)
40 KB
40 KB JPG
> “Cover me, I’m going in!”

“Cover me!” You start running out.

Tiger quickly grabs Rana and hurls upwards onto a ruined pillar. Rana lands expertly, then smashes her Thompsons to form an M2 Browning .50 Caliber. She starts spraying the yard with magical blasts, cutting down troopers and forcing others to take cover. Tiger herself starts running in to mop up the rest.

That leaves you to run up the steps. A trooper runs down to meet you with his anti-magical rifle. You meet him halfway with your shield. He screams as he falls down the stairs, bouncing and breaking every bone in his body. You look to see the doors smashed open by something.

Well, whatever it is, you’ll face it soon enough.

You run inside into the dark halls of the Atlanteans. The ancient stone temple however rouses nothing in you for now because you have a duty to do.

You stop however, when you see just what knocked those doors down. Bigger than the Storm Ace, bigger than a two story building in fact. It turns to you, smoke rising out of its exhaust pipes, its giant Anti-magical gun turning up to aim at you. “Die, allied schweinehund!” yells someone from inside of it.

>> TIER TWO WUNDERSOLDATEN <<
>> Maschinengrenadier <<

Oh boy.

> Roll 1d20 Best of three
>>
Rolled 5 (1d20)

>>35611297
>>
Rolled 5 (1d20)

>>35611297
Go!
>>
Rolled 10 (1d20)

>>35611297
>>
Rolled 15 (1d20)

>>35611297
>>
>>35611324
Eeeeeh....
>>
>>35611324
I guess
>>
You raise your shield. The Anti-Magical Cannon whirs, then fires. The electrifying goop blasts over your shield, burning the ground around you. But you yourself remain relatively intact. You throw your shield at his leg. It pings, smashing the knee and forcing him down. The soldier inside grunts, breathing shakily.

You run up to him, spinning up your shield and making the charge. He fires his cannon again. You bring your shield up just in time to be blasted across the room.

“For the Reich!” he yells. He stands back up and steps towards you, firing little bursts of Anti-Magic at you, pinning you against the wall. Damn it, damn it, damn it!

Then Rana and Tiger run in. Boy are you glad to see them- “Just run, Tiger, just run!” yells Bomber as they run past you all. Even the Maschinengrenadier is confused, stopping his firing as a pair of Magical Girls run past him. What the heck could’ve scared them?

Bomber looks back. “Libby, don’t look now, but the Japs have REALLY caught up with us!” Tiger and her run down the hall.

… what?

You hear an earpiercing roar. The spire rumbles, with every step. A V-Rex most likely. You and the Maschinengrenadier turn to see a V-Rex smash through the entrance, armed to the teeth with machine guns wrapped around its belly. A Japanese Officer rides aboard its head, with bridles in the teeth to guide it. The V-Rex roars at the both of you.

… That is a Jap riding a V-Rex with guns on it.

Okay, now you’ve seen everything.

> Run (Roll 1d20 Best of three)
> Fight (Roll 1d20 Best of three)
> Write in
>>
Rolled 8 (1d20)

>>35611525
>Run (Roll 1d20 Best of three)
>>
Rolled 17 (1d20)

>>35611525
>… That is a Jap riding a V-Rex with guns on it.

That's pretty fucking metal.

> Fight (Roll 1d20 Best of three)
>>
Rolled 3 (1d20)

>>35611525
> Run (Roll 1d20 Best of three)
We have wounded after all.
>>
>>35611525
>> Run (Roll 1d20 Best of three)
>>
Rolled 3 (1d20)

>>35611525
>Fight (Roll 1d20 Best of three)
Can't let this opportunity go to waste!
>>
Rolled 4 (1d20)

>>35611525
>Fight (Roll 1d20 Best of three)
Bring it!
>>
>>35611525
> Fight (Roll 1d20 Best of three)

Let's do this.
>>
>>35611525
>Run
>>
Rolled 12 (1d20)

>>35611525

> Run (Roll 1d20 Best of three)

Haha time to book it!
>>
> Fight

You raise your shield, quickly blocking the machine gun fire. The Maschinengrenadier is an ally of circumstance as he rushes at the V-Rex. A Nazi Cyborg fighting a Jap riding a V-Rex with guns on it. Okay, now you’ve seen everything. The Maschinengrenadier slams into the V-Rex pushing the monster back into a wall, then grabs the Jap and crushes him in his hand.

The V-Rex responds by biting the Cyborg right on its cannon, pinching it shut. You quickly run up to the both of them, then toss your shields. One hits the V-Rex right in the eye, sending it back in pain. The other smashes into the Cyborg’s back, stuck. You jump up and grab on, then hop aboard the Cyborg’s top. You call upon your idle your shield to return, which it does, then spin it up.

You smash the top, sending sparks and steam shooting out of it. “Aaaah!” The Cyborg screams in pain, stumbling around. The V-Rex with a bloody eye roars again, shaking the halls as it charges at you. You grab some wires and pull, sending the Cyborg forward, here we go! The Cyborg charges forward, faster than a car and with all the force of a locomotive.

The two smash into each other, the shock snapping the V-Rex’s neck. The two fall over each other, and you quickly slide off and down the tail of the V-Rex as they both die.

You chuckle a bit, looking around.

… and no one was there to see that.

Fine, you run after Bomber and Tiger.





You meet them outside a large stone door. After a series of very tiring stairs, you manage to make it to what seems to be the top of the Spire. Bomber looks at you. “What happened back there? We heard a lot of stuff go on!”

You shrug. “Eh… nothing you’d be interested in.”

Tiger says, “Engelhardt and some of her retinue are in this room with the Shard. What is the plan?”

> We go in together.
> I’ll go in first, you cover me.
> Send someone in first (Who?)
> Write in
>>
>>35611780
> We go in together.
>>
>>35611780
>I’ll go in first, you cover me.
>>
>>35611780
>I’ll go in first, you cover me.
>>
>>35611780
>I’ll go in first, you cover me.
Put the ranged fighters to best use and keep something in reserve in case it's a trap.
>>
>>35611780
>We go in together
No sense piddling about this damned hellhole any longer than we have to. Tank their opening fire, grab the shard and GTFO
>>
>>35611780
> We go in together.
>>
>>35611780

> I’ll go in first, you cover me.

Well, we are the shield-users. We're meant to tank. What could possibly go wrong?
>>
> We go in together

>>35611525

We've stolen tanks before. What are our chances of capturing a V-Rex and mounting all sorts of crazy gadgets on one the next time we encounter one of those mighty beasts.
>>
>>35611930
I think it's a bit of a jump between 'tank' and 'armored Tyrannosaurus' so it's probably not likely.
>>
Rolled 1 (1d2)

Rolling to break tie.

1. Go in together.
2. LONE WOLF
>>
> We go in together.

“We go in together. I’ll take the center, Rana, take my left and Tiger you’re on the right. We all focus on Engelhardt and take her down first.”

Rana nods, raising her dual Thompsons. “Ready.”

Tiger charges back the bolt on her gun. “Ready.”

“Alright.” You press your shields against the door. “On three. One…” You brace yourself. “Two…” Rana and Tiger crouch, getting ready to pounce. “Three!” You push the doors open, and you all run in.

Only to be forced to kneel. “Aaahhh!” You all scream, the magic flowing through your body becoming solid enough to render you as motionless as a statue. You force your head up to see Colonel Engelhardt herself, with a conductor’s wand and in her Magical Girl dress: a flowing dark black dress with opera gloves, a red cape over her shoulder, and her regular old peaked cap.

She smirks, moving the cigarette in her lips a bit. “Down, girls.”

>> MAGICAL GIRL PUPPETEER! <<

> Roll to resist control! (Roll 1d20 Best of three)
>>
Rolled 2 (1d20)

>>35612110
>>
Rolled 12 (1d20)

>>35612110
>>
Rolled 11 (1d20)

>>35612110

Goddamnit. Let's hope that if someone fails, it's just us so we can make a shitty joke about getting a free sundae on our next visit
>>
dice+1d20 (1d20)

C'mon dice gods.
>>
>>35612146
Eeeeeh....
>>
>>35612146
Hopefully this is good enough.
>>
Oh, you remember this. You slam your shields down into the ground, digging them into the stone floor. The temple room which you kneel in is huge, and has a huge window at the ceiling for the sun to shine in. A few troopers stand behind the Puppeteer, one of them holding the Shard itself with specialized gloves.

You force every fibre, every muscle, and every bone in your body to stand up. It feels like someone is crushing you with the weight of stones, but you do it. The Puppeteer blinks, shocked. “Amazing, you resist my control, Lady Liberty.”

You grit your teeth. “I’m not called that for nothing.”

She smirks. “Hmph.” She looks back. “Herr Colby, what do you make of it?”

At that prompting a shadowy figure of a cat jumps up onto the Puppeteer’s shoulder, staring at you with his red eyes. “This is interesting,” he says. “But not unheard of. It appears she is one of the more powerful Magical Girls, Puppeteer.”

>> COLBY <<
>> The German Messenger of Magic <<

“Can you open the portal yet?” she asks.

“Not yet, the Astronomer is not active. I need time,” he says. He hops off the shoulder and psychically grabs the shard from the troopers hands.

[1/2]
>>
>>35612511
[2/2]

What?! Portal!? Suddenly, you feel the weight be thrown off you. You fall over, everything stings. The Puppeteer continues her smirk as she tosses her cigarette away. “Fine then, Liberty. I normally wouldn’t do this, but I will give you a fair fight.” She raises her wand. “Troopers.” They run over to her side, then kneel down, heads facing the floor.

She twirls it, a magical rune forming with a flick of her wand. Suddenly the four troopers convulse and twitch, screaming in pain as… their souls are ripped from their body. Green ghostly apparitions of men rip themselves from the troopers. The withered bodies fall to the ground, then fade into dust. The Puppeteer flicks her wand again, then the ghosts scream and wail as they’re crushed and smashed to form four ghostly blades.

You look back to see Rana and Tiger, still apparently under the Puppeteer’s control. They scream and struggle to fight.

“Just you and me,” says the Puppeteer.

> Attack (Roll 1d20 Best of three)
> Defend (Roll 1d20 Best of three)
> Write in
>>
Rolled 10 (1d20)

>>35612536
>> Attack (Roll 1d20 Best of three)
>>
Rolled 5 (1d20)

>>35612536
>Attack (Roll 1d20 Best of three)
Can't let that messenger get away!
>>
Rolled 10 (1d20)

>>35612536
> Attack (Roll 1d20 Best of three)
>>
Rolled 13 (1d20)

>>35612536
> Attack (Roll 1d20 Best of three)
>>
Rolled 10 (1d20)

>>35612536
>> Attack (Roll 1d20 Best of three)
You're going down!
>>
Rolled 20 (1d20)

>>35612536
> Defend (Roll 1d20 Best of three)
>>
>>35612561
>>35612573
Eeeeh...
We're really really REALLY mediocre today.
>>
Rolled 16 (1d20)

>>35612536
> Defend (Roll 1d20 Best of three)
>>
>>35612580
If only you'd been earlier.
>>
>>35612591
Eh, at least Liberty would look good in a German uniform.
>>
>>35612623
I would love to see Magical Girl Tyranny. She'd probably be more covered than in the picture someone drew of her.
>>
>>35612670

>Picture

I need this for reasons.
>>
> Attack

You throw your shield. It spins through the air, looping around the blades. The Puppeteer jumps up, spinning over the shield. You run up at her and bash the blades with your free shield, green sparks shooting around. Your other shield loops back around the room. The Puppeteer cartwheels backwards, avoiding it again.

You grit your teeth, catching your shield. That’s not going to work.

“Come on, this is the Lady Liberty who escapes my grasp time and time again?!” she yells, smiling.

You run up to her, spinning your shields up. The Puppeteer crosses her blades, and blocks your punches, bashes, jabs, crosses, uppercuts, everything you throw at her. All she does is look at you with that smug look on her face that you just want to tear right off! “Pathetic,” she says. “But I suppose this was expected. I am twice the woman you are. More powerful, more intelligent, more superior.” She cuts your arm. You yell, stepping back. She slices your leg, forcing you to a kneel.

She walks up to you, recalling her blades behind her. “And that is why I will win.” You look behind to see Colby raising the Shard up to the sun, then seeing the Shard emanate great energy from it. It lights up the room, giving everything a blue wash. Engelhardt looks up at it.

Yeah, nope. You give your shield one last toss behind her and nail Colby right in the head. “Ah!” He falls over, and so does the Shard. Colby smashes into the floor like a drop of water, then instantly rematerializes into a cat-like form. “Grab the Shard! Before it-“

It slices into the ground. You raise your shield.

The blast blows you all away into the walls.

[1/2]
>>
>>35613015
[2/2]

You open your eyes. Your back feels like it just got hit by a mean pitch from Ty Cobb. Jesus… You look around to see the Puppeteer and Colby walking up to you. “My, my…” says the Puppeteer, only looking slightly scuffed. “Lady Liberty, you caught us by surprise.” You spit on her cheek, groaning as you lie on the ground. She simply wipes it off and looks down at Colby. “Herr Colby, damage?”

Colby glares at you. “Liberty has rendered the Astronomer useless.” You look past to them see a giant crater. In the epicenter of it all lies the Shard, stabbed right into the stone floor, or what remains of it. “We must find another one.”

“Alright,” says the Puppeteer. “In the meantime, Colby. Please take care of Liberty for me.” Colby trots up to you. No… You try to throw a punch at him, only for him to stop your arm cold with only a thought. The Puppeteer walks over to the Shard.

“Magical Girl Liberty. In the name of humanity, and all that is magic. I will strip your powers.”

> “No!”
> Attack Colby
> “You do this, and I’ll kill you!”
> Write in
>>
>>35613127
>> “No!”
>>
>>35613127
> Attack Colby

Rip its stupid fucking head off.
>>
>>35613127
> “No!”
fukken cat
>>
>>35613127

>"...And then someone else will give them back? Big whoop?"
>>
>>35613127
> “No!”
Can we even hurt the weird little cat things? Would that be some kind of serious offense with the other weird cat things in the SSO?
>>
>>35613127
>“No!”
>>
>>35613127
>“No!”
>> Attack Colby
The hell you will!
>>
>>35613127
> “No!”
> Attack Colby

>>35613189
They won't just let us go away to do that.
>>
File: 1404500075524.jpg (82 KB, 600x297)
82 KB
82 KB JPG
>>35613127
> “No!”
> Attack Colby
>>
>>35613127
> Attack Colby

I wonder if anyone could possibly be motivated to keep us alive as a worthy opponent. Hmmm. It's not like there's someone with a twisted lesbian crush on us or anything.
>>
>>35613127
>> Write in
Not today, you creepy little critter.
>>
>>35613191
If the SSO's weird cat things are fine with German weird cat things giving Nazis magical powers and taking away our powers, then they can go fuck themselves.
>>
>>35613204

Well, there's probably a reason why both sides haven't been obsessively depowering magical girl prisoners. It's either pointless and other familiars can just repower them, or it becomes an endless cycle of taking the entire magic aspect out of the war.
>>
>>35613231
>there's probably a reason why both sides haven't been obsessively depowering magical girl prisoners
Maybe they do exactly that? The Nazis have been keeping their Magical Girl prisoners powered because they use them for their projects. We don't know what Libbys side does.
>>
>>35613231
If it's permanant, perhaps it's to prevent escalation? No-one wants the other side to do it to them, so they don't do it to their enemies?
>>
>>35613231
I would imagine that it's either incredibly painful to do so, for both the magical girl and the familiar, or it's not something normally possible that Colby can do because Evil Nazi Magic.
>>
>>35613269
But they're still draining girls for their wundersoldaten.
>>
> “No!”
> Attack Colby

“NOOO!” You scream. You break your arm out of his hold and punch Colby in the face, slicing his head clean off. The rest of him simply sits there, then when your arm retracts back, it reforms again.

“What made you think that would work.” He is very blunt and to the point about that.

“This might!” yells Rana. Colby looks to see Bomber running up to Colby, holding the barrel of her M2. “Going, going...!” She slams Colby into the air, smashing him right through the ceiling. Rana grins. “Gone!”

The Puppeteer turns around, raising her wrist. “Herr Hauptmann!” The ceiling explodes further, revealing the Kleine Fraulein hovering overhead. Cables drop down from its cargo bay. The Puppeteer hefts the Shard carefully and runs over, only to be blocked by Tiger. “… Anneliese.”

Tiger raises her gun at the Puppeteer. “The Shard.”

> “Shoot her!”
> Attack her yourself
> Write in
>>
>>35613432
>> Write in
>> "Anneliese, take her hostage."
We don't want her to shoot her "friend", even if she's a Nazi.
>>
>>35613432
> “Shoot her!”
>>
>>35613432
>Attack her yourself
Sneak attack!
>>
>>35613432
> Attack her yourself
>>
>>35613432
> “Shoot her!”

Where is Knives?
>>
>>35613432
>Attack her yourself
>>
>>35613432

> Attack her yourself, non-lethally

Let's not force Anneliese to make decisions she isn't ready to make at this point.
>>
>>35613432
>>35613478
Supporting this, it might be easier for her if she doesn't have to physically attack her.
>>
>>35613432
> Attack her yourself

Knock her out.
>>
>>35613432
>Attack her yourself
>>
>>35613499
Probably still knocked out from when we smashed her through a wall?
>>
> Attack her yourself

You stand up and throw your shield. It spins, whining through the air. Then it nails Puppeteer in the back of the head, sending her to the floor right in front of Tiger. Tiger looks down, a little horror in her eyes. You and Rana over, Rana grabbing the shard while you pick up Puppeteer and throw her over your shoulder. “Come on, we need to get out of here!”

Tiger nods, then follows you. A squad of Magischtruppen rope down the cables and start firing back at you. Too late however, you’re gone an instant.





“Okay!” You heft the KO’d Puppeteer as you run through the halls to the entrance. Rana and Tiger pause for a second. “We just have to-“

“Whoa!” says Rana. “What the hell happened!?” She points to the dead V-Rex and the Maschinengrenadier.

“Long story!” you yell. They quickly follow back after you. “Anyway, we need to get back to the Zep! Jock’s got the Autogyro and if we can call him in, he’ll take us right back to the Sparrow in no time-“

You all stand outside the entrance, floored by what’s happening.

The Japanese and the Magisch Korps are apparently not very good friends. The Japanese in this case are assaulting the Atlantean ruins, using dinosaurs as mounts and gun carriers. The Magisch Korp meanwhile brings in their big guns, magically-enhanced soldiers like the Magisch Jaeger or the Gegenmagischtruppen. They even bring in the tanks with the Anti-Magical guns to provide fire support.

This is a complete mess.

“How are we gonna get Jock through this!?” says Rana. You look down at an abandoned Sdkfz 234/2.

> “We’re not.”
> “I’m gonna need one of you to provide a distraction.”
> “I’ve got an idea and it’s probably really stupid.”
> Write in
>>
>>35613817
>> “I’ve got an idea and it’s probably really stupid.”
This is always the best option.
>>
>>35613817
> “I’ve got an idea and it’s probably really stupid.”

We need to have a heart to heart with Tiger, preferably while doing something fun.
>>
>>35613817
>“I’ve got an idea and it’s probably really stupid.”
>>
>>35613817
>“I’ve got an idea and it’s probably really stupid.”
Oh boy.
>>
>>35613817
> “I’ve got an idea and it’s probably really stupid.”

Also, how close is Knives? If she's still unconscious we should take her prisoner.
>>
>>35613817
>“I’ve got an idea and it’s probably really stupid.”
Puma charge!
>>
>>35614005
This. For a change of pace.
>>
>>35613817
>> “I’ve got an idea and it’s probably really stupid.”
Inb4 Anna rescues Engle
>>
>>35614103
Yesssss
>>
>>35614005
Please, lets do this.
Much headpats to destroy her worldview.
>>
File: storm ace.jpg (15 KB, 214x360)
15 KB
15 KB JPG
> “I’ve got an idea and it’s probably really stupid.”

“Okay, I’ve got a really stupid idea. Bomber, Tiger, cover me!” You quickly jump down to the 234 and rip the hatch off. You hop in and start hotwiring the armored car. You grab some wires, then rub your hands together until they glow blue. You shock the wires, then the entire thing starts rumbling awake. The 234 is now operational. You poke your head out. “Come on!”

Tiger and Bomber hop on the back, ready. You take the driver’s seat. You hope you learned something from Sumire. You hit the pedal and start driving, smashing a Jap under your wheels and knocking a Jap riding a Raptor off his steed. “Get on the gun!” you yell.

Bomber climbs in, then quickly loads in a round. “Uh… Liberty. How is Jock going to pick us up in a 234?”

You say, “that Autogyro of Jock has been modified extensively, right?’

Bomber nods. “Yeah, I looked at it myself. Magnetic cables, rocket-assist props…” She blinks. “You’re not seriously going to have that piddly little autogyro pick us up in this thing.”

“I told you it was stupid. Tiger!” She pokes her head in. “Signal him to pick us up!” Tiger nods, then fires off a flare gun. The red starburst shoots through the sky, signaling for Jock to come in on his approach. “Right, if we keep this up, we’ll get away scot-free-“

The driver’s window is ripped open. “Hello, Lady Liberty!” yells Knives as she hangs off a gargantuan soldier’s shoulder. “Remember my good friend?!”

>> TIER ONE WUNDERSOLDATEN <<
>> The Storm Ace <<

> DRIVE! (Roll 1d20 Best of three)
> REVERSE! (Roll 1d20 Best of three)
> Write in
>>
Rolled 3 (1d20)

>>35614280
>> REVERSE! (Roll 1d20 Best of three)
>> KIDNAP KNIVES!
>>
Rolled 4 (1d20)

>>35614280
> DRIVE! (Roll 1d20 Best of three)

Storm Ace is my favorite part of this quest.
>>
Rolled 14 (1d20)

>>35614103
>>35614269
I don't want to lose Knives as reoccuring antagonist.

>>35614280
>DRIVE! (Roll 1d20 Best of three)
>>
Rolled 13 (1d20)

>>35614280
>DRIVE! (Roll 1d20 Best of three)
Roll like MEN, holy shit!
>>
>>35614280
> DRIVE! (Roll 1d20 Best of three)
> "If you defect to us, I'll kiss you!"

This plan is flawless.
>>
>>35614341
A little better Ehhhhhh......
>>
>>35614280

>DRIVE!
>"Yeah, he can't take a hint either!"
>>
>>35614354
Sure, support.
>>
Rolled 5 (1d20)

>>35614280
>knocking a Jap riding a Raptor off his steed

Man, I hope these Japs get some dino's off Skull Island. Just for the novelty of it.
>>
>>35614280
>> Write in
"Knives! KNIVES! Get off! TREX GONNA EAT HIM! GET OFF!"
>>
> DRIVE!

You floor it. The Storm Ace holds onto the edges of the window why Knives laughs madly, hanging off his shoulder. You roll the steering left, and he hangs right, losing his grip somewhat. “I can’t see you idiots!”

He punches you. Your vision goes black for a second. You didn’t even feel that but wow, you’re sure going to feel that in a bit. Bomber turns the turret around, depressing the gun. The gun knocks the Storm Ace off, but he grabs hold of the gun. Knives quickly climbs up and runs atop to engage with Tiger.

The Storm Ace himself manages to find his foot, then grabs the turret and rips it right off, gun and everything. You and Bomber look up at him, smiling nervously.

Oh jeez.

“Libby!” You hear Jock’s voice over loudspeaker. “I can see you! Keep that thing steady!” You see him drop a cable and a hook..

> Roll to keep the thing steady (Roll 1d20 Best of three)
>>
Rolled 15 (1d20)

>>35614612
>>
Rolled 14 (1d20)

>>35614612
>>
Rolled 5 (1d20)

>>35614612
>>
Rolled 17 (1d20)

>>35614612
>>
Rolled 7 (1d20)

>>35614612
Should we be worried?
>>
Rolled 8 (1d20)

>>35614612
Also, try to turn Knives.
>>
>>35614659
Seriously? You're getting almost as obsessed with her as she is with Liberty, she's clearly psychotic and I don't think we really have time for that shit right now.
>>
>>35614678
I like Knives a lot, but thats especially why I wouldn't want her to ever to stop being a antagonist. Even if a "friendly" one.
>>
>>35614678
She wants to keep us alive. I'm pretty sure we can point out the fact that the frog wants to kill us and that she can't stop it if she's in Germany.
>>
>>35614798
Knives defecting would be terrible, thats not going to happen.
>>
>>35614798
Only as long as we're interesting, once she's gotten her fill she's probably still going to kill us.
>>
File: Lewd. Way too lewd.png (71 KB, 400x279)
71 KB
71 KB PNG
>>35614862
>getting her fill
>>
>>35614798
I am supporting you in hopes of a fapfic to come.
>>
>>35614862
I'm pretty sure we can stay interesting long enough to change her motivations.

I'm mainly interested in turning her because she's best girl.
>>
“Hold him off, Bomber!”

Bomber plants the barrels of her Thompsons square into the Storm Ace’s chest. She blasts away, ripping through his body like a hot knife through butter. Knives meanwhile gets slammed in the face with Tiger’s gun, then gets thrown bodily right into the 234 with you and Bomber. “Ah! Tiger!” yells Bomber. “Watch where you’re throwing your Nazis!” The Storm Ace grabs Bomber by the head and lifts her up.

“Hold on, annoying American!” yells Tiger. She aims her 88 at the Storm Ace and fires. The shot rips clean through the Storm Ace’s arm, slicing it off and dropping Bomber back into the 234. Tiger herself ducks and dodges the Storm Ace’s punch. It’s like he’s not even fazed by it. He stands over you, pulling out a grenade.

Looks like he intends to blow you all up.

“Here I come!” yells Jock. He turns around to see the Prop of the autogyro come at him full speed. You close your eyes as you hear a vicious meatshredding occur. You open your eyes again to see the Storm Ace no longer there and the hull of the autogyro caked in blood. “Holy hell! What the hell did I just hit!?”

“Nevermind!” you yell. “Just grab us!”

The hook latches onto the 234, then soon enough you’re lifted clear of the trees. “Whoooo!” you yell. You see the trees fall below you. Tracers fly right past you as Nazis and Japs alike try to shake you down.

But nope, you’ve gotten away for today.

[1/2]
>>
>>35615038
[2/2]





“Thanks again for your help, Jock,” you say.

You’re back on the bridge with Jock, with him again at the helm. He smiles down at you. “Don’t mention it, dollface. Though, I gotta admit, I’m getting old, hopefully we won’t do something like that again.”

You roll your eyes. “You’re working with me. Anyway, I have to debrief with the boys upstairs.”

“Righto.” You leave him and head down to the Comms room, where one of the engineers proceds to open up a comm link with the Messengers of Magic. They quickly flow into the room, and then materialize themselves onto a row of empty seats in front of you. Kirby, Shelby, and Posonby. You take the time to debrief on the situation, that you have the Shard, and that you also have Engelhardt and Knives prisoner. You also alert them on Colby’s situation.

“Interesting,” says Kirby. “It was lucky he did not manage to depower you, Liberty. The process is permanent, not just that, but the Magical energy required for it can strain a Messenger considerably, depending on the power of the individual Magical Girl. There is a reason why we do not just depower Puppeteer.”

“Correct,” says Shelby. “Puppeteer has become a very powerful caster of magic. Enough to allow her to manipulate the souls of the average human being. Stripping her of her powers would be enough to kill all three of us.”

You cross your arms, nodding. “Alright. What about Colby then?”

“He is still out there as you state,” says Posonby. “Which means he is still a threat. We must consider our next move.”

> We need to find another Astronomer.
> We should return home and interrogate Engelhardt.
> We need to find a better way to store the Shard safely
> Write in
>>
>>35615064
>> We need to find a better way to store the Shard safely

Then we can the other things.
>>
>>35615064
>We should return home and interrogate Engelhardt.
>>
>>35615064

> We need to find a better way to store the Shard safely
> We should return home and interrogate Engelhardt.
>>
>>35615064
>> We need to find a better way to store the Shard safely
>>
>>35615064
> We should return home and interrogate Engelhardt.

> Write in
Talk to Tiger. We need to get her loyalty sorted out. Give her a clear objective to fight for.
>>
>>35615064
> We need to find a better way to store the Shard safely

Can't we just destroy it?
>>
>>35615064
>> We need to find a better way to store the Shard safely
>>
>>35615064
>We need to find a better way to store the Shard safely
>>
>>35615064
>We need to find a better way to store the Shard safely
Give it to Superman, he should be around.
>>
> We need to find a better way to store the Shard safely

“We need to find a better way to store the Shard safely. It’s obvious that the plan revolves around having the Shard in play. If we can keep it out of their hands – or better yet destroy it – We’ll be set.”



You sigh. “That means we’ll be safe.”

“Ah,” says Kirby. “Okay. I agree with Liberty on this.”

Shelby nods as well. “A reasonable plan, Liberty. I too agree.”

“Then it is decided, we will focus our efforts on finding new storage for the Shard,” says Posonby. “In the meantime, Liberty. Return to New York. We will look forward to Puppeteer’s arrival and hope that we may be able to settle things with her. Colby has not been a good influence on her, and neither has this so-called ‘fuhrer’.”

“Yes,” says Kirby. “Until next time, Liberty.”

They fade into the air, gone.

> Go see the Prisoners
> Visit Tiger in her room
> See to Rana in the Hangar
> Make a call
> Write in
>>
>>35615358
>> Visit Tiger in her room
>>
>>35615358
> Visit Tiger in her room

Bring some tea.
>>
>>35615358
> Visit Tiger in her room
>>
>>35615358
>> Go see the Prisoners
>>
>>35615358
>Visit Tiger in her room
>>
>>35615358
>> Visit Tiger in her room
>>
>>35615358
>Visit Tiger in her room
>>
>>35615358
>Visit Tiger in her room

Take care of our troubled girl
>>
> Visit Tiger in her room

You open up Anneliese’s room to see her, staring out the window. “Anneliese?” You step inside, then pull up a chair. The poor girl must be a wreck after having to pull a gun on someone she used to admire so much. You know you could never accept it if Doc Savage turned out to be a Nazi. “You okay?”

Anneliese sighs. “I’m glad we spared her from death, but at the same time, I can’t help but feel we made a mistake in leaving her alive.” She looks at you, not with her usual glare, but with a look of sadness. “Do you agree?”

You shrug. “I don’t like killing people if I don’t have to. I wasn’t raised like that.”

“Of course,” says Anneliese.

“Look.” You step off of your chair, then sit down next to her on her bed. “Engelhardt is going away for a while. We’ve got the Shard in our care. Things are looking up! I reckon… I reckon we might be able to break the Magisch Korps here even. Just break ‘em. And with that, we’ll finally be able to get some good rest.”

“With the way things are going, it’s not likely we will get that kind of rest,” says Anneliese. “But, I will not sadden you with my disposition. Thank you for comforting me. But I would prefer to be alone right now.”

You nod, patting her shoulder. “I’m here when you need me.” You stand up and walk to her door. “And my door is always open, 24/7. If you get a nightmare or something-“

She puffs her cheeks out, her characteristic glare returning. “I am not a child!”

You roll your eyes, shutting the door behind you.

> Go see the Prisoners
> See to Rana in the Hangar
> Make a call
> Write in
>>
>>35615668
> See to Rana in the Hangar

We don't spend enough time her
>>
>>35615668
>> See to Rana in the Hangar
>>
>>35615668
>See to Rana in the Hangar
>>
>>35615668
> Go see the Prisoners
>>
>>35615668
>> Go see the Prisoners
Iluvyoulongtime Knives
Engle, Tiger needs you.
>>
>>35615668
>> See to Rana in the Hangar
>>
>>35615668
> See to Rana in the Hangar
Prisoners at the end.
>>
>>35615668
>See to Rana in the Hangar
>>
File: therapist.jpg (219 KB, 455x810)
219 KB
219 KB JPG
>>35615668
>> Go see the Prisoners
time to play a game
>>
> See to Rana in the Hangar

“Whoa, Chris!” You quirk your brow at her as you approach her. Rana has been trying to figure out the autogyro and how it managed to lift a 234 with all the passengers and manage to get itself into the Zeppelin. At least until she saw your face. “That’s a hell of a bruise?”

You pull out your pocket mirror and observe yourself. Sure enough, there is quite the welt right between the eyes, reddened and a little swollen thanks to that punch from the Ace himself. You put it back into your pocket and smile at Rana. “Ah, it’s nothing.”

“You sure?” asks Rana. “I mean- I’ve been punched like that before, it’s usually not nothing. Hell, what do you think Sumire would think?”

You shrug. “She’d think it’d be extra hazard pay. But anyway, you doing okay, Rana?”

She nods. “Of course,” she says. “Though, can I ask something?” You nod, looking at her attentively. “Chris, you know… that experience with Engelhardt and the whole… thing with the Swamp and everything. It got me thinking a bit. Am I useless?”

“Huh?”

She walks over to you, grabbing your hands holding them in front of you, sincerely. “Christine, give me the honest truth. Do I seem useless to you?”

> “Well…”
> “Of course not!”
> “Oh, totally.”
> Write in
>>
>>35616076
>“Of course not!”
Hell no, you saved our lives back there!
>>
>>35616076
>> “Of course not!”
She DID just save Liberty from having her magic stripped.
>>
>>35616076
>“Of course not!”

You're just a quite, gentle soul doing what you can. Not everyone is made to be a stone killer.
>>
>>35616076
>> “Of course not!”
"Okay, maybe you're not the best. But you've saved my butt more times then I can count. Anyone calls you worthless, they answer to Liberty."
>>
>>35616076
>“Of course not!”
>>
>>35616104
Go with this
>>
>>35616076
>“Of course not!”
Rana, Rana please, without you we'd be dead and molested several times over by now.
>>
>>35616076
> “Of course not!”
>>
> “Of course not!”

You shake your head. “Of course not, Rana. Look, you’re different from Sumire. You’re not a brawler like me or Sumire. Hell, you’re special in your own way. You’ve saved my life countless times, this time included. I wouldn’t be standing here as Magical Girl Liberty if not for you.” Rana smiles a bit, her pride swelling. “You’re not useless. You’re just built differently, and sometimes that might result in not so good circumstances. Just make sure you power through them rather than stew in them.”

Rana nods. “Okay, Christine.” She hugs you, happily. You pat her back, hugging her tight as well. “Thank you. I promise I’ll keep doing my best.” She lets go of you, grinning. “You just lead me on and I’ll stay right with you, okay?”

You nod. “Alright.”

> Go see the Prisoners
> Make a call
> Write in
>>
>>35616356
>> Make a call
I have no idea who we're calling.
>>
>>35616179
Possibly in that order.
>>
>>35616356
>Go see the Prisoners
Let's see what Puppeteer has to say for herself.
>>
>>35616356
> Make a call

I too shall vote for the odd choice.
>>
>>35616356
>Go see the Prisoners
Gotta do it eventually I suppose. I wonder if Knives is getting off on the role reversal.
>>
>>35616356
> Go see the Prisoners
>>
>>35616400
How the hell would we intimidate someone who wants to have us cuddle with her and beat the shit out of her? What could we threaten her with?
>>
>>35616356
> Go see the Prisoners
>>
>>35616432
We ignore her. We don't pay her any mind. We don't even look at her when we walk in, but we speak with all of her companions. We crush her spirit by not doing anything.
>>
>>35616356
>Go see the Prisoners
>>
>>35616458
I think that's her fetish.
>>
>>35616356
>> Go see the Prisoners
Kill them. Bullet to the back of the head.
I am kidding.
>>
>>35616483
Everything is her fetish.
>>
>>35616458

Denial play is a fetish that exists, you know. She won't even notice the difference with those rose-colored glasses of her.
>>
>>35616356
> Go see the Prisoners

Time for Knives!

>>35616432
Not doing anything to her. Standing in front of her and kissing other girls. Not loving her.
>>
>>35616458
Friendzoning.
>>
>>35616514
Honestly, why are we trying to "torture" her? Just by playing along with her we tend to get information.
>>
> Go see the Prisoners

Engelhardt stands behind a clear bulletproof glass wall, an anti-magical collar on her neck. She stands there in her immaculate Nazi uniform, smirking at you. “Lady Liberty in the flresh. It’s nice of you to visit your old hated enemy in her most vulnerable position. What brings you here?”

You cross your arms. “I’m making sure you and Knives don’t escape.”

“Is that what you call her?” she says. “Please, Lady Liberty.” She huffs. “She has a name.”

“What is it?”

“I don’t remember.” She sighs. “But she doesn’t seem to care. Quite bluntly, the good Major is more focused on you honestly. It’s a good thing you gave us separate cells, otherwise I’d go mad.” More like a bad thing now. Oh well, can’t do it now, too risky. “Anyway, you needn’t worry. I won’t need to escape, Lady Liberty.”

Your curiosity is tickled. “Why not?”

“If I wanted to escape, I would have,” she says very simply. “Anyway, I will go back to ‘sulking’ and whatever prisoners do in their time.” She sits down on the bed, then pulls out a book from under it to read.

You look over at Knives, to see her press her face and her breasts against up against the glass cell wall. You roll your eyes at her. “I know you can see me, Lady Liberty! What kind of torture are we going to get into? I know how you Americans work! Waterboarding? Electric torture? Perhaps a forced lobotomy!?”

You start walking away.

“Come back here, Lady Liberty!” yells Knives. “So help me I will break out of this cell and molest you while you sleep!”

“Major, be quiet, I’m reading,” says Engelhardt.

Knives immediately settles down on her bed, neutral. “Ja, Lady Engelhardt.”





You sigh. All that’s left for today is to make that call. The engineer sets up the phone for you then offers you the receiver. You dial in the number and wait.



“Sumire Kawanishi speaking!”

“Hey, Sumire, it’s me.”

“Oh, hey Libby! Miss me already?”

> “Yes.”
> “A little.”
> “I don’t miss you, I just wish you were here.”
> Write in
>>
>>35616689
>> “Yes.”
Well, that was vaguely uninteresting foreshadowing that Engelhardt will escape.
>>
>>35616689
>“I don’t miss you, I just wish you were here.”
>>
>>35616689
>“Yes.”
"And you will never believe the day I just had. Remember your old pal the Storm Ace?"
>>
>>35616689
>“A little.”
Some minor pouting may be appropriate.

Also, goddammit Knives.
>>
>>35616775
Second.

Just who is Storm Ace anyway under that suit?
>>
>>35616689
>“A little.”

more each day
>>
>>35616689
> “Yes.”
Tell her about Knives and how it makes you feel...flustered.
>>
>>35616689
>>35616775
Supporting this.
>>
>>35616689
> “Yes.”

Let's go punch Knives to make ourself feel better after the call.
>>
> “Yes.”

You lean back on the counter, twirling your finger through the phone cord and pouting just a smidge. “… yes. But- you know, I had a difficult day today. You remember the Storm Ace, yeah?”

“Yeah, what happened to him this time?”

“Got shredded by a propeller.”

“Yikes. Well, knowing him, that’d probably only slow him down.”

“Yeah. Anyway, we’ve got big E and her friend Lady Molests-a-lot in custody and we’re bringing them back stateside for interrogation. Seems like this business with the Shard is finally wrapping up now.”

“Oh, don’t say that, it probably isn’t.”

“Eh, maybe you’re right. How are you doing?”

“Well, Siren’s just having me do bodyguard duty, nothing too big. Though I do have to babysit this really fat African guy and he’s really not the most gentlemanly sort, you understand?”

“I understand. Well, you know, there’s still a spot for you open here.”

“Well, thanks, Libby. But you know, debt to work off, better pay here. Hell, I might just stay here!”

> “Please don’t.”
> “Please come back.”
> “Fine, stay there.”
> Write in
>>
>>35616973
> “Fine, stay there.”

See if I care!
>>
>>35616973
>> “Please don’t.”
>> “Please come back.”
>>
>>35616973
>“Fine, stay there.”
Oh come on Sumiere, that's just mean.
>>
>>35616973
>“Please don’t.”
If money was really all you cared about, you would already be gone, not just 'considering' it.
>>
>>35616973
> “Please come back.”
>>
>>35616973
>> “Fine, stay there.”
Get angry, Liberty!
>>
>>35616973
>“Fine, stay there.”
>>
>>35616973
So, wait. She's working as a contractor for a security company now, right? Why not just buy her services again? I'm sure money from both the SSO and that French lady is going to get her attention.
>>
>>35617073
Because she also owes Siren a considerable amount of cash and she won't let Sumire's contract/debt get bought out by anyone else.
>>
>>35617073

700 bucks a week swayed her from our side to working for the French, meaning Jeanine will undoubtedly charge more than that just to make her money back. If they were unwilling to raise Sumire's paycheck to prevent a very informed asset from going merc and potentially working and leaking info for anyone with enough cash, what makes you think they'll give enough of a shit to afford her rates?
>>
>>35617127
Which in today's money is $11,652.45. It's a ridiculous amount of money.
>>
> “Fine, stay there.”

You grumble. “Fine, if you like it so much, why don’t you stay there, Sumire.”

“I am!”

“… o-okay,” you say. Damn it, you stuttered. “Fine! I don’t care. I’m glad you get to pursue the opportunity to wipe away your debts and the like. Just-… you know-“

“Ooooohhh…” Oh jeez, she’s realized. “Lady Liberty, you miss me! You miss me so hard! Oooohohoooo!” You rub your nose, groaning. You’re never going to hear the end of this. “Oh, Lady Liberty, what is it that makes you miss me. Is it my personality? Is it my skill with the blade? Or perhaps it’s cute little butt that you want to play around with!”

“Oh shut up!” you yell. You feel the heat rising to your cheeks. The engineers all glance at you, confused. “Just- I don’t miss you! Just- You know what, stay there for all I care!” you squeal.

“You miss meeeee!” she sings. “I bet you go to sleep with a picture of me at your bedside! Ahahaha!”

“Sumire!” you whine.

“Ahaha! Anyway- I gotta go. See you!” She hangs up at that, leaving you with a few very confused comm engineers. You put the phone back and sigh.

Yeah, time to put that picture of Sumire at your bedside away.
>>
File: Bomber.png (149 KB, 500x1000)
149 KB
149 KB PNG
>>35617284
https://www.youtube.com/watch?v=5I_74MVsP0I

That's it for today's chapter of...

>> MAGICAL GIRL LIBERTY AND THE SHARD OF THE IMMATERIUM <<

Join me tomorrow for a rousing episode of Magical Green Lantern Quest at 3PM EST.

Follow at: https://twitter.com/GermanSchteel
Ask at:
ask.fm/GermanSchteel

See you next time.
>>
>>35617309
Thanks for running!

>Yeah, time to put that picture of Sumire at your bedside away.
Liberty is such a cutey.
>>
>>35617309
Thanks for running, boss.
>>
>>35617309
Thanks for running.

>Yeah, time to put that picture of Sumire at your bedside away.
>3cute5me
>>
>>35617309
Thanks for running.

I never say bomber as so "well endowed", though.
>>
>>35617284
>Yeah, time to put that picture of Sumire at your bedside away.
>And take out the one you sneak of her in the showers,



[Advertise on 4chan]

Delete Post: [File Only] Style:
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.