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File: Paladin of Joy Quest.jpg (134 KB, 620x453)
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You are Sireyi Valyenya, 20 years old, you have been made into a Baroness, and given lands on the border of the kingdom.
You’re busy solving the problems only a ruler has.

Character Sheet http://pastebin.com/tsAx3JGT
Party http://pastebin.com/DMfRaXQV
Your Realm http://pastebin.com/jYjB9BBQ
Rules http://pastebin.com/yKvP3AiP
Party Powers http://pastebin.com/awA8AvWi
The World http://pastebin.com/3H9fnizc
Archive http://suptg.thisisnotatrueending.com/archive/33059651/
http://suptg.thisisnotatrueending.com/archive.html?tags=paladin+of+joy
QM Twitter https://twitter.com/anAspiringQM
QM Askfm http://ask.fm/AnAspiringQM

If this dark priest (now a dark spirit) is at the church, then it is to the Church you must go. You ask Johann about the power of the wraiths but he isn’t able to tell you much beyond the fact that they tear apart his skeletons easily, and that there’s lots of them.

After taking him home you set out for the Church. As you climb up the hill you see a large abandoned church building surrounded by a graveyard.

Within the graveyard there are skeletons and wraiths battling.

As you watch the skeletons punch and kick at the wraiths, each contact making a wraith fade slightly. Some of the faded wraiths sink into the ground. The skeletons do not have it all their own way however: the wraiths latch onto them and pull off arms, legs and heads. Here and there you see skeletons being reassembled and more wraiths rising from the ground.

This battle appears to be a dead heat, with no clear winner. The combatants number just over 100 on each side.
>>
The battle lacks any sort of battle lines or cohesion, but the skeletons appear to be defending the church, whilst the wraiths attack. Those wraiths near the building appear to be daggering a pit: you can see a person-sized hole in the ground at the base of a wall, but no dirt is flying through the air and there’re no piles of earth nearby. Still, the wraiths in the pit their hands into the ground again and again, though at this distance you can’t tell what effect they’re having.

None of the wraiths appear to be in charge and you cannot see any wraith that looks like an evil priest.

“We should attack them and force our way inside the church” advises Philly “That’ll draw their commanders out and then you hold the church whilst I cut the head off the monster.”

“I’m not sure just wading into that melee is a good idea” says Sofia

“Yeah” agrees Jal, “If we get surrounded, we’ll be boned.”

What do you do?

>Attack both sides
>Attack the wraiths
>Attack the skeletons
>Wait and watch
>Detect Evil
>Other

Make an intelligence check 1d20+3 please
>>
Rolled 7 + 3 (1d20 + 3)

>>34743262
>Detect Evil
>>
>>34743262
Is that int check to see if we groan at the terrible joke, and if so, how hard?
>>
Rolled 8 + 3 (1d20 + 3)

>>34743262
>Detect Evil
>>
Rolled 19 + 3 (1d20 + 3)

>>34743262
>>Wait and watch
>>Detect Evil
>>
File: Sireyi Draft.jpg (421 KB, 877x1240)
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>>34743307
Please, no intelligence is required to get my jokes.

I commissioned some art, this is the draft, full picture incoming next post.
>>
File: sireyi_50_by_ellirhshaan.jpg (2.12 MB, 1754x2481)
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>Success

That’s a lot more skeletons than an apprentice wizard should be able to animate.

With the skeletons and wraiths locked in mortal (?) combat it’s hard to pick out individual evil sources.

Still, as far as you can tell almost none of the skeletons register as evil, and almost all of the wraiths do.

You can sense two strong sources of evil: one underneath the church building, another under the graveyard, in the midst of the battle but underneath it and the ground.

What do you do?

>Attack both sides
>Attack the wraiths
>Attack the skeletons
>Wait and watch
>Arcane Sight
>Other

2 versions, I couldn't tell the difference, size and resolution maybe
>>
>>34743361
>Question the wizard about the number of skeletons raised, and why some of them register as evil.


The picture looks great.
>>
>>34743361
>Arcane Sight
Picture looks great, even if it doesn't match up with my mental picture of Ebonsong.

>>34743385
The skeletons registering as evil might just be due to the interference mentioned.
May as well ask, though.
>>
>>34743361
>>34743385
Seconding this
>>
“Johann” you say “Why are there so many skeletons, and why are some evil?”

It seems that Philly wants an answer to that question as well, and is giving him a menacing look, her sword in hand.

Sofia is also looking ready to commit violence, only Jal appears unperturbed.

“I raised all those I could find” he explains “as for some being evil? I don’t know, I’m not a priest, maybe they were bad people in life?”

“That’s a lot more than an apprentice should be able to animate.” You point out.

“He lied to us?” says Sofia

“Fancy that” says Jal dryly “Him not being completely honest with the authorities, being a criminal an’ all.”

“Good enough for me” says Philly, getting a two handed grip on her sword and lining up for a decapitating strike behind Johann as he’s talking to you.

“Lower the sword Philly” you say “yes, down, no - all the way, thank you.”

“Johann” you say to the now white-faced young man, as he realises Philly was about to execute him “Try to explain this to me.”

“I...um, the priest was a worshipper of a god of the dead” he says “Maybe with him poisoning the wellspring animating dead is easier?”

You cast your spell and take a look around, seeing if you can confirm this hypothesis.

The entire place is saturated with necromantic energies that empower undead and harm the living. The energies are emanating from beneath the church. That seems to support Johanns theory.

None of your companions or Johann appear to be affected yet, but staying here for a long period of time – or getting injured here – might not be the best idea.

The second source of evil you detected under the graveyard also has a complex knot of magics around it: protective spells, divination spells and necromantic ones. That’s probably the dark priest.

What now?

>Talk to Johann (saying what?)
>Enter combat (with who?)
>Try to get to the Church
>Withdraw
>Other

Higher res version
http://sta.sh/01tz9iwn6bn0
>>
>>34743523
>Enter Combat (Wraiths)
On the one hand, we should try to avoid injury due to the poisoned wellspring and therefore avoid combat.

On the other, we'd need to wade through this combat to get to the church, which seems like a bad idea, so it might be better to try and clear them out first.

I'd hope that divine healing can overpower any necromantic energy that gets into a wound, and we can always withdraw.
>>
>>34743523
>Enter combat (with who?)
>Wraiths
>>
>>34743523
Can we roll a knowledge check to see what we know about wraiths?
>>
“Alright” you say “Follow my lead, and stay together.”

You all wade into combat against the wraiths, using your enchanted weapons. As you cut through the wraiths they fade out much faster than they do when the skeletons attack them. With Johann in your midst the skeletons don’t attack you, and even help you against the wraiths.

You’ve disposed of maybe a dozen wraiths before they truly start focusing on you and it becomes a real fight.

The second source of evil rises from the ground: a wraith far grander-looking than the others, it is an old man in rich-looking priests vestments “Begon!” he says “Trespassers and outsiders – destroy them” he commands his wraiths, and then starts casting a spell.

Sireyi
>Attack Wraiths
>Go for the Priest
>Use Spell (what?)
>Use Power (what?)
>Tell Johann to do something (what?)
>Other

Philly
>Attack Wraiths
>Go for the Priest
>Turn Undead
>Spell (what?)
>Other

Sofia
>Attack Wraiths
>Go for the Priest
>Other

Jal
>Attack Wraiths
>Go for the Priest
>Other

Battlefield

Allies
90 Skeletons
Johann

Enemies
89 Wraiths
1 Wraith Priest

And roll Intelligence 1d20+3 as per
>>34743646
request
>>
Rolled 5 + 3 (1d20 + 3)

>>34743667
>>
Rolled 6 + 3 (1d20 + 3)

>>34743667

>Sanctuary

>Turn Undead

>Sofia Attack Wraiths (within the Sanctuary)

>Jal attack Wraiths (within the Sanctuary)
>>
Rolled 4 + 3 (1d20 + 3)

>>34743667
>>34743679
Samefagging rolls.

Can Philly selectively turn undead to avoid harming the skeletons?

>>34743689
Evil can't enter the sanctuary, so there won't be any wraiths in there, I think.

Turning undead might kill the skellies.
>>
>>34743667
>>34743689
The other anon makes good point changing
>Sanctuary
>Flamestrike on the priest
>Sofia/Jal guard for now
>>
>>34743702
Not all the Wraiths register as evil for some reason.
>>34743667

So>>34743689
seconding this
Except
Ophilia
>Flamestrike - Priest
Sofia/Jal
>Attack only when wraiths enter the Sanctuary
>>
>>34743702
>Can Philly selectively turn undead to avoid harming the skeletons?

Not currently: they're all packed in too tightly. If they were spread out more the might be able to.

>Failure
You cannot recall any relevant details about fighting wraiths at this time.
>>
>>34743742
INT is definitely locked in next time we get XP.

>>34743667
Sireyi
>Sanctuary

Philly
>Flamestrike the priest

Jal/Sofia
>Only attack wraiths which enter the sanctuary
>>
Ok, roll 3d20, order is

Philly
Sofia
Jal

No roll required to use Sanctuary, and please vote on extra Divine Energy (if any) Philly uses for turning undead
>>
Rolled 18, 16, 14 = 48 (3d20)

>>34743780
You mean flamestrike, right?
10
>>
Rolled 3, 18, 3 = 24 (3d20)

>>34743780
Flamestrike, not Turn Undead. Poor Skellies.

10DE
We have to leave it soon anyway.
>>
Apologies, flamestrike yes
>>
Rolled 3, 12, 16 = 31 (3d20)

>>34743780
>>
>>34743786
>>34743793
>>34743838
not bad, not bad at all
>>
You summon your divinely-granted powers and positive energies radiate outwards. Most of the wraiths and a few of the skeletons are forced back, unable to stay within your Sanctuary.

[DE 33/35]

Within this 30ft area the faded brown grass of the graveyard seems greener, and an oppressive feeling of fear and anguish you didn’t even realise permeated the place is lifted. A faint light illuminates the border of your sanctuary.

“Stay within the area” you caution your allies, directing Jal and Sofia to guard its borders as Philly steps forward to use her own divine powers.

“Face the judgement of Konig you abomination” she says as she called down a pillar of flame on the priestly wraith.

[Ophilian DE 53/66]

The priest casts his own spell at the same time, a noxious black cloud erupting from his hands and flying forward even as a pillar of holy fire erupts around him.

With a loud shriek he dives sideways out of the pillar, looking hurt, but still in the fight.

The black toxic cloud flies rapidly towards you and stops as it reaches the border of the Sanctuary, from within it you can see dozens of pale and rotting humanoid arms with grasps hands and long claws, they flair and scrape at the barrier of your sanctuaries border, unable to pass and the cloud slowly orbits your sanctuary, as if looking for a way in.

A few of the wraiths remain within your sanctuary but Jal, Sofia and the surrounding skeletons quickly vanquish them.

Outside the sanctuary a number of skeletons and wraiths account for each other.

The remaining wraiths are focusing on you, pressing on the borders of the Sanctuary but unable to enter...for now.

Your companions are unharmed.
>>
>>34743907
What now?

Sireyi
>Attack Wraiths
>Go for the Priest
>Use Spell (what?)
>Use Power (what?)
>Dispel black cloud
>Tell Johann to do something (what?)
>Other

Philly
>Attack Wraiths
>Go for the Priest
>Turn Undead
>Spell (what?)
>Other

Sofia
>Attack Wraiths
>Go for the Priest
>Other

Jal
>Attack Wraiths
>Go for the Priest
>Other

Battlefield

Allies
85 Skeletons
Johann

Enemies
74 Wraiths
1 Wraith Priest (wounded)
>>
>>34743916
>Lightningbolt - Priest

>Flamestrike - Priest

Jal/Sofia
>Keep guarding the Sanctuary
>>
>>34743920
Sounds good, though why can't we do an action and ask Johann to do something like trying to slow down the priest or dispel that cloud and attack as soon as he or Philly do his/her action to take the priest in a pinch?
>>
>>34743916
Supporting >>34743920
>>
>>34743954
>why can't we do an action and ask Johann to do something

You can do both, as long as its a short request and not an extended conversation
>>
>>34743974
Try to dispel that cloud/try to slow down that bastard?
>>
>>34744034
One or the other of course, the cloud 1st
>>
>>34744034
Considering he is already wounded from one flame strike. We can probably wrap him up pretty fast. Unless he respawns.
>>
“Get rid of the cloud!” you yell at Johann, he starts fumbling in his bag for some spell components.

You gather the power of the storms between your palms and thrust it out towards the wraith priest even as Philly calls down another pillar of fire.

Your combined magical assault tears him asunder and with a despairing shriek of pain and fear he disappears.

With his death the black cloud circling your Sanctuary disappears, even as Johann is trying to counter it, so do most of the wraiths; the few wraiths that remain are quickly dealt with by the remaining skeletons, leaving you in control of the graveyard.

“That’s the spirit” says Jal, sheathing her blades “He’s resting in pieces now.”

With no more opposition you approach the Church, your companions, and Johann at your side. Of course, being last occupied by an evil priest, it might not be safe, and there’s still that strong source of magic and evil below. How will you handle this situation?

>Search the place as a group
>Search it and split up, we’ll cover more ground
>Have the skeletons search it
>Screw caution, let’s go find that wellspring
>Other
>>
>>34744097
>Have the skeletons search it
>>
>>34744097
>Search the place as a group
I don't think the skeletons will be able to search it properly; they'd likely miss something important and/or valuable.
>>
>>34744097
Search as two groups

Group one is Sireyi, and Johann

Group two is Jal, Philly and Sofia
>>
>>34744097
>Have the skeletons search it
Maybe have the weaker members stay in the Sanctuary in case of an underground attack?
>>
>>34744097
Changing >>34744105
to
>Search the place as a group
>>
Ok, roll Intelligence 120+9 to search as a group
>>
Rolled 5 + 9 (1d20 + 9)

>>34744213
>>
Rolled 20 + 9 (1d20 + 9)

>>34744213
>>
Rolled 15 + 9 (1d20 + 9)

>>34744213
>>
Rolled 67 + 9 (1d120 + 9)

>>34744213
>>
Rolled 78 + 9 (1d120 + 9)

>>34744213
>>
>120
Sorry, meant 1d20

You leave your sanctuary and the five of you search the place as a group.

The church is long abandoned and you don’t find anything valuable or any traps that you’d expect in an evil priests lair: but then, according to Johann he was pretending to be a regular village priest, which restricts the amount of gruesome mechanical death one is allowed to dish out to intruders, at least on weekdays.

Beneath a large rug in the priests quarters in the church you find a locked trapdoor.

“Step back ladies” says Jal, taking out her lockpicks and examining the large padlock securing the heavy wooden trapdoor “Just a few minutes fiddling around inside this and then we’ll be going down again.”

“That’s what she said” blurts out Sofia and then blushes as you shoot her a surprised look.

“Sorry” says Sofia “It’s all Jals fault: she’s rubbing off on me.”

“And you love it when I do” says Jal, as she springs the lock open.

A dark stairway leads down. You descend as a group into an underground chamber filled with clear trapping of a priest of Kolvuk: an alter with a thick book, skulls around the place, preserved death things in jars, a dusty alchemy set and a circle in the floor with dried blood all over it. You stop your companions from going near the circle: there’s no visual sign but you can feel the strong magical (and evil) energies emanating from it.

Evidently Johann can too “The wellspring” he says in wonder, approaching it until you pull him back – no telling what that would do to a living person.

“But...” he says longingly, clearly wanting to examine it.

Other than the wellspring and a dusty old spellbook lying on an alter to Kolvuk, there doesn’t seem to be anything of interest down here.

“What now boss?” asks Jal

>Examine spellbook
>Tell Johann to examine the spellbook
>Try to purify the wellspring with divine power
>Try to dispel or suppress the wellspring using arcane magic
>Leave
>Other
>>
>>34744366
>>Examine spellbook
>>
>>34744366
>Examine spellbook
>>
>>34744366
>Try to purify the wellspring with divine power
>>
You open the rather dusty spellbook and skim through it. Much of it is arcane spells, including some truly vile spells for creating undead, killing and torturing people, and enslaving them. Seems this priest was a wizard as well.

You finally find his research notes on the wellspring: how it was weak when he discovered it and how he fed and corrupted it over years with blood sacrifices and rituals to his dark god.

Roll intelligence 1d20+3 to figure out his notes
>>
>>34744366
>>Try to purify the wellspring with divine power
Gotta be a way of cleaning the place up.
>>
Rolled 11 + 3 (1d20 + 3)

>>34744491
here comes the 1
>>
Rolled 75 + 3 (1d120 + 3)

>>34744491
>>
Rolled 20 + 3 (1d20 + 3)

>>34744491
>>
>>34744366
>Try to purify the wellspring with divine power
>>
Rolled 2 + 3 (1d20 + 3)

>>34744491
>>
File: Guts face4.jpg (94 KB, 1037x550)
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>>34744491
>Seems this priest was a wizard as well.
Now that's groovy
>>
FUCK YEAH PALADIN OF JOY QUEST!
>>
>>34744505
Based int. Angelmom didn't raise no dummy.
>>
>Success
Based upon this wizard/priests notes he spent years corrupting and strengthening the wellspring and dedicating it to his dark master.

Another mage (or group of mages) could undo his work whilst preserving the power of the wellspring: you think if you suppressed it’s power using arcane magic you could temporarily lock its powers long enough for a group of mages to come and repair the damage that’s been done here. It would take years to do so.

A wellspring this powerful is pretty rare, and a mages guild would love to set up show near such a potent source of magic.

Or you could try and cleanse it using your own divine powers; this could weaken the wellspring and might change the aspect and theme of its powers rather than truly returning it to a neutral wellspring. Its new aspect would be linked somehow to you and your powers (i.e. paladin, Velya, angel, storms, black dragons etc).

Or you could try to destroy it using your divine powers.

What do you do?

>Discuss with allies
>I’ve decided what to do (options in next post)
>Other
>>
>>34744552
Not >now that gutsy.
A paladin of Guts would be something scary to have in front of you if you where some kind of demon
>>
>>34744587
>Discuss with allies
>>
>>34744587
>>Discuss with allies
>>
>>34744587
>Purify with Divine Energy

A Wellspring of pure arcane power like this will just keep attracting people trying to abuse its power. Better we change it to something weaker, that we or our allies can use.
>>
>>34744587
>Discuss with allies
We could set Johann as head of wathever if we keep it supressed, or if the lands around the village have some kind of advantage we could change it to Velya for love bonus and fertile land and stuff
>>
Rolled 26 + 9 (1d120 + 9)

>>34744587
>I’ve decided what to do
Apect of Velya would be nice
>>
>>34744623
>>34744615
I don't think we get to choose the aspect.

>>34744611
If we left it unattended, then yeah, but that would be pretty stupid.
>>
>>34744615
Johann is not the kind of person I would want to trust with a wellspring of power. Kid is neither very smart nor cautious and sensible enough for this.
>>
>>34744646
He's smart enough to track down a wellspring that almost nobody else knew existed and he has more experience with it.
>>
>>34744659
But not smart enough not to piss off highly armed and dangerous holy warriors. Shitty WIS score is not something I want to oversee a wellspring of power. Not to mention the whole illegal necromancer thing.
>>
>>34744587
>Another mage (or group of mages) could undo his work whilst preserving the power of the wellspring: you think if you suppressed it’s power using arcane magic you could temporarily lock its powers long enough for a group of mages to come and repair the damage that’s been done here. It would take years to do so.
>A wellspring this powerful is pretty rare, and a mages guild would love to set up show near such a potent source of magic.

Are those two mutualy exclusive?
Cause having a mage guild could be a huge bonus for the realm
>>
>>34744587
>Discuss with allies
>>
>>34744673
I'm not saying he should be left in charge of it or work on it alone, just that his intelligence and experience with the wellspring could help the mages fix what that priest did to it.

>Illegal necromancer
Yeah, such a terrible thing to resort to a non-evil though technically illegal school of magic to prevent a priest of a god of unlife from attaining ultimate arcane power.

>>34744683
I assumed that the three options would be to seal it for now and let mages come in from the mages guild, purify it with divine power or destroy it outright.
>>
>>34744683
No that's the same option: suppress its powers temporarily whilst a group of mages repair/clean it and then they can start drawing on its power properly and found a new guildhouse here.
>>
>>34744587
>cleanse it using your own divine powers
>Discuss with allies
>>
>>34744711
>just that his intelligence and experience with the wellspring
He never actually got to the actual wellspring, so he has actually zero experience with it. He didn't even realize its passive effects really until we pointed it out.

And he was already a illegal necromancer when he got to the place. He didn't use it just to prevent the priest, he already used it before.
>>
>>34744735
Where did it say he was using necromany before he came here?
I must have missed that.

I'm certain he *knew* it, likely because he was trying to become a legal necromancer beforehand, but I can't recall any mention of him using it before coming to the town.

Even if he wasn't aware of it, he was still working with an altered magical template from the arcane radiation of the corrupted wellspring, you can't say it wouldn't help.
>>
>>34744711
>Yeah, such a terrible thing to resort to a non-evil though technically illegal school of magic
May I point out that the only reason why he didn't seek help was, because he was already a illegal necromancer when he got here and wanted all that power for himself ? Nothing prevented him from getting help for this, except unwillingness to refrain from his illegal practive, he outright told us that. In fact, he endangered the entire region by not getting help.
I'm not saying he should be hanged and quartered, but he didn't use illegal necromancy to defend the wellspring, he could have accomplished that a lot better by not using necromancy and alerting the churches.
>>
>>34744587
>cleanse it using your own divine powers
What is the advantage to doing this? Can we draw on it for extra DE once it's purified? Would Sereyi be the only one able to use it then?
>>
>>34744755
>Where did it say he was using necromany before he came here?

>“Well” he draws out the word “My application for a necromancy license was declined, and I’d had a falling out with the Paladins of Konig...” that explains his license issues...

His answer to the question why he didn't get help. The answer is, he wanted to practice his necromancy, but didn't have a license. He could have easily gone to the some other Church then Konig.
>>
You tell your allies what you’ve learned, you’ve been studying for an hour and they look a little bored.

“Clearly we should destroy it” says Philly “It’s dangerous and it’ll keep attracting people who want to use its power.”

“Destroying it would be a crime!” protests Johann “A wellspring this powerful could be a huge boon if used properly.”

As the two of them squabble over what to do, Sofia says “How about dedicating it to Velya? I mean now that the village has been cleared, people will be coming back, this would boost the harvest yield and attract people to come and live here.”

You can almost hear her thoughts: And it’ll boost the tax revenue too.
Seems she’s gotten used to managing the realm.

“Velya’s the goddess of love right?” says Jal “So there’s the towns population problem fixed.”

“Not *just* love" you remind Jal as she sniggers, and then makes a relevant comment “What about absorbing it to boost yer own powers” she suggests “Sorcerers can do that, right?”

“We can” you say “But it’d be a lot harder as this is not my sort of magic.”

So you can lock it temporarily using arcane magic, and ask a nearby mages guild to send help;
or try to switch its aspect to another, you can try to force it to a specific aspect but you might not get the one you wanted, and this might weaken it;
You could destroy it;
You could absorb its energy to boost your own powers, though that would be difficult;
Or you could leave it be for now.

>Lock it
>Switch aspect (what aspect?)
>Destroy
>Absorb
>Leave it

Note on aspect: Yes you can choose an aspect, ANY aspect. The closer that aspect is to your own powers the lower the DC. A partial success means it changes to an aspect of yours other than the one you chose.

>>34744771
It wouldn't turn it into your own personal source of power, no.

Rather, using divine power to cleanse it is a short-cut to cleansing it of evil, and in doing so change the aspect to something positive.
>>
>>34744820
>Change to Aspect of Velya

Sounds perfect, a new thriving healthy village.
>>
>>34744784
Yes, but the question was whether he used necromancy illegally before he came to the town.

I'm surprised that the church of Konig has anything to do with necromancy licenses, I'd have assumed the church of Yerra has more responsibility for that.

>>34744769
Can you honestly tell me that if you found an Arcane Wellspring, you wouldn't want to claim it's power for yourself?
>>
>>34744820
>>Lock it
>>
>>34744820
>Lock it
>>
>>34744832
>Can you honestly tell me that if you found an Arcane Wellspring, you wouldn't want to claim it's power for yourself?
If doing so would endanger a entire region to getting overrun by the Priest of a Evil god and his undead army ? Yeah I kinda wouldn't.

>>34744820
>Aspect of Velya
Town of Love ? Town of Love.
>>
>>34744820
>Switch aspect (what aspect?)
Can we call Velya and ask for a boon to pass this DC since we're aiming to create a village of love and peace?
>>
>>34744832
>Yes, but the question was whether he used necromancy illegally before he came to the town.
There was never any need for him to illegaly use necromancy at all. Getting the church here would have been a way better way of making sure this doesn't end in catastrophy. So its not a excuse for his illegal practice. In fact, he only didn't get church authority, because he wanted to practice his necromancy.
>>
>>34744820
>>Switch aspect
Velya
>>
>>34744820
>Lock it

>>34744854
>>34744869
Low wisdom score is probably to blame for that more than stupidity or greed, he started without thinking it out or fully understanding that he was picking a fight with a dark priest and couldn't go to the churches after that.
>>
>>34744820
>Switch aspect
>dedicate it to Velya
>>
>>34744820
>Lock it
I really dislike the idea of making this an aspect of Velya for some reason.

Probably because it specifically makes it weaker and I don't have any desire to re-settle this town.
>>
>>34744820
>>Switch aspect (Velya)
>>
>>34744820
>Switch aspect to Velya
>>
>>34744820
>Lock it
>>
>>34744820
>>Switch aspect
Switch it to Velya. Im wondering if we roll too well here, do we risk doing the same thing with Jal and Sofia?
>>
>>34744883
>couldn't go to the churches after that
He could always just release his undead and get the church into this. He just didn't want to. He isn't a terrible evil person. Just a selfish and irresponsible one. And selfish irresponsible people shouldn't be put anywhere near wellsprings of power.
What he needs is a few month in jail, both for illegal necromancy and for endangering the region by trying to keep this wellspring to himself when it meant risking a evil priest getting its hands on it. After that, we can help him try getting the license again, or just become a regular mage. Its not like he vitally needs the license, there is gonna be a reason why he failed the first time.
>>
>>34744820
>dedicating it to Velya
>Switch aspect (Velya)
>>
>>34744864
>Can we call Velya and ask for a boon to pass this DC since we're aiming to create a village of love and peace?

You could try, but she'd probably tell you that you already have the power to do this
>>
I get the feeling there's a non-zero amount of samefagging going on here.

The Velya side in particular is being really obvious about some of these.
>>
>>34744820
>switch to velya
>>
>>34744820
>Lock it
>>
>>34744962
Yeah, its kinda awkward.
They are overdoing it a bit.
>>
3 more minutes, then vote closes, I'm seeing
Aspect to Velya 9
Lock it 6
>>
>>34744987
Really, lock it now, or do FD.
Its not gonna get any better.
>>
>>34744987
It's probably closer to about 3 for Velya and 2 for locking.

Samefagging is pretty obnoxious like that.
>>
>>34744987
I am for changing the aspect to Velya, but I suspect a fair bit of samefagging. Could we get a final destination vote?
>>
>>34744820
>Switch aspect (Velya)
>>
>>34744955
Velya sure seems like a lazy cunt sometimes, if it was Konig I bet he'd be like "oh hell yeah son here some more mojo to smite this thing while you smite that other thing and don't forget to bang my greeaaaat granddaughter some more to give me a few more Konigjr ok? gotta go smite Velya if you know what I mean" or something like that
>>
>>34745003
Can you explain why you want to change the aspect to Velya?

I understand wanting a thriving village, but I think a mages guild would be a better boon to our realm as a whole.
>>
>>34745023
Maybe a bit more douchebag'ish, a lot more.
>>
Ok, to avoid samefagging, Final Destination, just to be safe. I'll post the vote in 5 minutes.

Please link to my next post and give the number and only the number, nothing else.

non-quoting posts, those without a number, or those with comments will not be counted.
>>
>>34745034
Not that anon but:
Because arcane wellsprings of power never bring anything wholesome. Maybe not today or tomorrow, but somewhere down the line, some asshole is going to pull the same shit again. Especially if you put a building full of people that absolutely love ultimate power and have the means to tap it.
So I prefer a nice wholesome wellspring of love and live.
>>
>>34745034
>Sofia says “How about dedicating it to Velya? I mean now that the village has been cleared, people will be coming back, this would boost the harvest yield and attract people to come and live here.”

And we should be able to draw on it for DE and Velya associated powers
>>
>>34745061
The mages guild is run by the Church of Yerra, IIRC.

I doubt his mages are assholes like that.

>>34745067
That would be the thriving village part.
And no, we wouldn't.

>>34744820
>It wouldn't turn it into your own personal source of power, no.

>Rather, using divine power to cleanse it is a short-cut to cleansing it of evil, and in doing so change the aspect to something positive.
>>
>>34745034
I would like to change the aspect to that of our goddess to increase her power in the world. She doesn't have many servants as powerful as us to speak of her glory.
>>
>>34745058

Which number is for which vote?
>>
sorry so should a vote look like
1
or
>1
>>
>>34745087
Yeah. Could we build a great church of Velya on it?
>>
>>34745104
posting soon
>>
>>34745108

Would be a waste not to, at that point.
>>
>>34745087
She's one of the four major gods worshiped in the kingdom, I believe.

>>34745067
We might be able to draw on it to recover Divine Energy, and it'll probably give us a bit of Paladin XP (as opposed to General XP), but I don't think it'll give us any power in-and-of itself.

>>34745104
He hasn't posted the start of the FD yet.
>>
>>34745087
Its her choice that she only has 1 paladin. Still has quite a large amount of priests and followers.
>>
Final Destination Vote
5 minute time, I’ll post to lock the vote then.
1 – Aspect wellspring to Velya
2 – Lock it for the mages to deal with

Please quote this post and give a number and no other text, thank you.
>>34745105
Just a number, no greentext please.
>>
>>34745136
2
>>
>>34745136
1
>>
A village that produce more havest could be useful in times of drought or if something happened in another Barony and they'd require food, it could make for some good PR image for a "goddess of whores"
>>
>>34745136
2
>>
>>34745136
1
>>
>>34745136
1
>>
>>34745136
1
>>
>>34745136
2
>>
>>34745136
1
>>
>>34745136
1
>>
>>34745136
1
>>
>>34745034

The mages guild might be better for realm power, but dedicating it to Velya seems more in keeping with the character.
>>
ok, stop please, counting now
>>
>>34745147
I'm pretty sure most people haven't considered her that for a while.

The term was only used by her detractors anyway, and most of them disliked her before that for some reason.

>>34745214
Not even just about realm power, mages can provide all sorts of benefits to the people that stretch far beyond this one village, unlike an altered wellspring.
>>
>>34745226
Mages can provide these benfits anyway, they don't need a wellspring of power for that.
>>
>>34745226
We could still build a mage guild. We don't need a well of power just for that.
>>
>>34745246
Yes but its a good bait for them to set up a large HQ there. Our barony isn't that attractive for mages anyway with the dangers of orcs, faes and Werespiders.
>>
>>34745249
>>34745246
There is no option to create a mages guild unless the church of Yerra counts, and a wellspring of power would've resulted in a large guild coming quickly, probably paying us for the right to use it.

Also probably make the things I'd have wanted them to do cheaper.
>>
>>34745283
>>34745286
We already have mages. And attracting a gaggle of mages that comes solely for the greater arcane power, isnt the sort we want around here anyway.
I'd rather build a greater Church of Velya here and train Priests.
>>
“I think it’s best if we put this power to good use” you say “I’m going to see if I can’t dedicate this wellspring to Velya.”

Philly and Johann both protest loudly but Jal and Sofia back you up and eventually they stop arguing.

This thing has been poisoned over years, changing it is going to be a demons task and every little bit of help you can get will be useful.

You, Sofia and Philly all kneel in the circle, praying and trying to fix this mess. Sofia and Philly try to dispel the evil poisoning the wellspring as you focus on pouring your own power into it as you recite the tenets of Velya.

It’s hard, monstrously so and the three of you give it all your focus, bending your wills and your divine power to the task, it feels like you’ve been at this for hours before you feel things start to shift.

Please roll Willpower 1d20+13
>>
Rolled 11 + 13 (1d20 + 13)

>>34745319
>>
Rolled 17 + 13 (1d20 + 13)

>>34745319
>>
Rolled 8 + 13 (1d20 + 13)

>>34745319
welp
>>
>>34745335
Yes!

>>34745340
Nooo!!!
>>
>>34745309
The only part about mages in the pastebin I could see is just the church of Yerra and that is for recruiting them into the military. And we haven't even built that yet.
>>
>>34745309
>We have mages
We do not.
They are not present on our realm sheet and only existed in a nebulous manner that allowed them to man the FFDoC.

Those mages are dead, there were probably around five of them and only twenty wizards came from the Island of Storms in the first place.

We also have no idea how many would even be willing to work for us.

We can already train priests, already have a church to Velya and mages aren't present in any meaningful way at this point.
>>
>>34745347
For the rolls, is it best of 3?
>>
You are Jallarial, elf, thief, and mother.

You’re kicking around this gloomy little den whilst your best girl Sofi, Madam Stick-Up-My-Ass and Love Angel get their hands dirty trying to turn the fountain of magic or whatever into something a bit more wholesome.

If only Love Angel had listened to your suggestion to turn this place into the best brothel in the kingdom, then the realm would be grubbing serious clink.

Still, Sofi and Love Angel do look good kneeling down like that; you pass the time by imagining a few things you could do with them in that position.

The skinny ink merchant with the unhealthy fascination with deaders is poking around the place.

You split your attention between your best girl, Love Angel and him; you like staring at those two any time, and he might do something dumb.

Right now he’s just looking at that dusty old book, being harmless.

“Yes, Yes” says Johann “I can stop this, I can save the power, it doesn’t have to be this way.”

He’s flicking quickly through the pages and then stops, looking your way, you’re facing your girls (and they are yours, even if one doesn’t know it yet) and he thinks you can’t see him, but you’re watching him outta the corner of your eye: a useful skill for a street kid.

He gets his trinkets from his man-purse and starts speaking and waggling his hands, yup, definitely doing something dumb.

You’d stop and watch in the hopes that he’s gonna blow Love Angels clothes off, but whatever he does could endanger your girls, and that ain’t Cant.

This pokeys life means nothing to you, but Best Girl and Love Angel might want to punish him themselves.

What’s the rub?

>Hey dickless, knock off the fiz (yell at him)
>That’s not very knife, but this is! (Stab him)
>I call this one..scrambling yer cherries! (non-lethal takedown)
>I gotta thousand tricks (write-in)
>>
>>34745427
>I call this one..scrambling yer cherries! (non-lethal takedown)
>>
>>34745427
>I call this one..scrambling yer cherries! (non-lethal takedown)


Oh man, that totally wasn't obvious or anything.
>>
>>34745427
>I call this one..scrambling yer cherries! (non-lethal takedown)
Bonus paladin exp for Jal
>>
>>34745427
>I call this one..scrambling yer cherries! (non-lethal takedown)

That nickname is a lot sweeter than I would have thought from Jal. Good on her.
>>
>>34745427
>I gotta thousand tricks (Boot to the head) or for the more silly (Flash him the girls)
>>
>>34745477
Wasn't Jal flat as a board? Surely motherhood gave her some cups, but I doubt she'd went over a B.
>>
>>34745427
>That’s not very knife, but this is! (Stab him)
>>
>>34745522
She has B-Cups now.
>>
Ok, roll 1d20+4 Agility for Jal
>>
Rolled 7 + 4 (1d20 + 4)

>>34745575
>>
Rolled 2 + 4 (1d20 + 4)

>>34745575
>>
Rolled 13 + 4 (1d20 + 4)

>>34745575
>>
Rolled 19 + 4 (1d20 + 4)

>>34745575
>>
>>34745477
This
OH GOD NOT THE B'S AHHH THERE IN MY EYES!
>>
>>34745427
>I call this one..scrambling yer cherries! (non-lethal takedown)
>>
>>34745584
>>34745585
feels bad man, hopefully we'll get a bonus from sneak and Johann must not be in the most aware of state right now
>>
>>34743361
Picture looks great other than the face. I imagine Sireyi looking friendlier, even in combat.
>>
It takes forever but you finally manage to cleanse the wellspring and imbue it with Velya’s light and love.

You come out of your trance to see Sofia looking drained, and Philly white-faced. As you watch, Philly slumps into a sitting position.

The wellspring itself has been cleansed, though it may take days before this change spreads throughout the entire village.

Like a clean source of water, it needs time to wash away the muck and filth accumulated around it.

You look around to see Johann curled up on the floor clutching his groin, Jal standing over him with a shortsword in hand, she looks unsteady.

“What’s...What happened?” you croak out, damn you’re tired.

“Oh hey Sireyi” says Jal, still watching Johann “Just a philo...philosophi...a talk about stuff” her speech is slurred.

You stand up and walk over “Are you ok?” you ask, you can hear Sofia following you, Philly stays where she is.

Jal turns to look at you, one side of her face is covered in boils and pustules, the flesh rotting as you watch, the eye leaking its own fluids down her face.

“Feel sick” says Jal, then gestures at the prone Johann “Was gonna fizz up your thingy...” and then she collapses, you catch her before she hits the floor.

“Jal!” Yells Sofia, coming to your aid, between the two of you, you manage to use the last dregs of your divine power to heal Jal.

“It’s not right, not your choice to make” wheezes Johann.

“Did you do this?” demands Sofia of Johann, as Jal slowly comes around in your arms.

“Was gonna cast thing” says Jal groggily “kicked ‘im inna fork but he got me one back, still, look who was standing, eh?”

She gazes up at you, her head in your lap and reaches one hand up to try and caress your breasts, but doesn’t have the strength to lift her arm that high.

“Dying girl gets one last request yeah?” she says “Don’t lemme die wi’ you a virgin.”
>>
>>34745900
Sofia bursts out laughing, then bursts into tears, and you know Jal is going to be ok.

Philly has recovered, and walks over to you. “What about him?” she indicated Johann “An unlicensed necromancer who could have killed us all had he interfered, and who almost killed your friend: how far does your mercy extend, Sireyi?”

With Jal ok, and everything here done, the only thing left to do is decide what happens to Johann.

As Baroness, you are the rule of law in your domain: you can pass judgement and pronounce sentence. Or you can let a court of a nearby village decide.

>Johann dies
>Johann goes to prison
>Johann does community service
>A court will decide
>Other

Getting something to eat, so plenty of time to debate and vote.

Jal got a partial success, she disabled him, but he was able to cast a spell at her, too.
>>
>>34745921
>Johann dies
>>
>>34745921
>>Other
Redeeming touch.
>>
>>34745921
>Redeeming touch and prison
>>
>>34745921
>Johann goes to prison
Throw a Redeeming Touch on him as well, though I have no intention of letting him go regardless of it's success/failure.
>>
>>34745921
>Johann dies
He had, like, 3 chances. 4 if you count the initial fucking up, and then he tried to murder someone for ultimate power.

>>34745952
He doesn't register as Evil. Redeeming touch doesn't work.
>>
>>34745921
redeeming touch and then
>A court will decide
>>
>>34745964
That's not how that power works at all, they don't have to register as evil.

Not all fuckups are equally terrible.
>>
He isn't evil, just a gigantic selfish asshole.
Redeeming touch won't fix that.

>>34745921
>Johann goes to prison
>>
>>34745964
According to the pastebin it simply just floods him with positive energy so he looks back at his life like a flashback but with a more ethical outlook.
>>
I'd be fine with killing him, but I'd rather we didn't kill him. I like us not killing things.
>>
>>34745921
>Redeeming Touch and then prison
I'm fairly certain killing the defenseless goes against our code.
>>
>>34746023
Except ethics aren't the problem if he thinks he is completly right with this.

>>34746031
He isn't defensless, he is a mage.
>>
>>34745921
>Johann dies
Seriously, fuck him at this point.
>>
>>34746041
We're deciding his fate right now and there isn't shit he can do to stop it, I'm fairly sure that counts as defenseless.

Also 'mage' doesn't mean he can't be defenseless unless he is very, very powerful and capable of casting without spell components.

He's neither of those.
>>
>>34745921
>>34746004
Since miraciously, killing him might actually have a chance I change to
>Johann dies
>>
>>34745921
>Johann goes to prison
>Newfags want us to fall for killing someone unable to defend themselves
Go and stay go.
>>
>>34746075
.... Thats a absolutely ridicioulus view of things. If we defeat a Demon Lord and knock him down, we aren't acting against our code killing him because he is "defenseless" when knocking him down was the entire point so we could deal with him.
And Johann got knocked down while attempting to murder someone and who knows what else.

>>34746096
>Calling someone a newfag and doesn't know decisions that risk falling get indicated
Newfag pls. don't try so hard to fit in.
>>
>>34745921
>>Johann goes to prison
>>
>>34745921

A court will kill him.

>he will have his powers and any wealth confiscated/nullified and put in prison.
>>
People. Remember we are the god of love and peace. That pretty means forgiveness as well. We just converted a wellspring to Velya. And now you want to execute someone right on the new holy ground of the Church of Velya.
>>
>>34746004
That's actually exactly what Redeeming Touch does.

>>34746124
>A demon lord is equivalent to a mediocre necromancer in power

He requires spell components to cast even the simplest of spells, moron.
>>
To clarify, killing him won't make you fall, it'll be a legal execution with a hangman and everything.

Velya may not approve of killing people, but he did commit crimes.

If it risked falling, I'd warn you.
>>
>>34746155
>That pretty means forgiveness as well.
No it doesn't.


Of course the moralfaggotry defense force would samefag their stuff to victory, who could have guessed
>>
>>34746163
The point was that you caa't claim someone counts as defensless when we made him defensless so we could deal with him. A defensless is someone who can truly not harm a person. At all. While he is only "defenseless" because he didn't quiete manage to murder someone in cold blood for power. That doesn't count as being defenseless.
>>
>>34746179
Forgiveness is actually part of Velya's doctrine.

>(Life) Refuse to accept surrender; create undead; kill a captured foe without attempting to redeem them first

Of course the murderhobos would try to samefag their stuff to victory, who would have guessed.

>>34746225
Actually, he can, since defeated demons can count as defenseless as well, only Demon Lords and similarly powerful entities can never be truly defenseless.

This was established in a previous thread.
>>
Ok, so far I'm seeing
Johann Dies 4
Redeeming Touch 4
Prison 6
Court 1

Obviously Redeeming Touch can be combined with Prison

Writing, will check back in case anyone can see a miscount.
>>
>>34746166
>To clarify, killing him won't make you fall
To be honest pally, since the "makes everything good and solves all problems power" exists, you don't even need to bother. There is no ambiguity in dealing with the most vile of people since a literal handwave makes it all ok again and the only reason not to would require actual thought to be put into how people react reaslitically, and this is /tg/ so thats right out.
>>
>>34745921
Johann is a power-hungry fuckup. Remember, he didn't just not get a necromancer license, he was turned away. Had we come here later, he might have been the evil necromancer we have to fight against.

That said, he did spend a lot of his time fighting a clearly evil wrath and didn't few himself as evil, nor does he register as evil. He's just powerhungry, stupid and afflicted by the common desease known as "My discipline is the most important and the end justifies the means."

We put his necromantic powers under a lock. The aware skeletons he has already created need to be maintained, but I would forbid him from furthering his powers. And he should do life-long community service to repent for his doings. No getting off with a few years and a redeeming touch this time.
>>
>>34746179
So how else do you make peace? Its about settling aside your differences for balance. They have grudgingly accept the peace but even then reaching a compromise is about forgiving.
>>
>>34746280
Or you could just remove the persons willing to murder others for power. That works too.
In fact it works a lot better since it makes sure there can be no relapse after the "compromise", if you keep compromising with evil, evil keeps winning. Some situations make compromise possible, thats great, but definitly not all.
>>
>>34746322
Konig please go.
>>
>>34746275
>he did spend a lot of his time fighting a clearly evil wrath
A bad person fighting another bad person for bad reasons doesn't make him a good person.
In fact, fighting the wraith himself instead of getting proper authorities tro handle this and risking the region to fall to a evil necromancer, is just another mark on him.
>>
>>34746322
Yet in this situation where we can still redeem him one way or another. Outright executing him seems a bit too grim. At least judge him at court where he can defend himself.
>>
>>34746262
>kill a captured foe without attempting to redeem them first
We did try to redeem him when we offered him a chance to turn himself in for practicing illegal necromancy and making ammends for risking the lifes of people in the region for power. That was us attempting to redeem him,l and he repaid us by trying to murder us.
>>
>>34746357
He didn't make the situation worse and actually served to keep the wraith from getting what it wanted.

It wasn't smart or the 'right' thing to do, but I'd hardly call it a mark against him.

>>34746322
The weirdest part is that people use being in-character as a justification, but only when it's their side that benefits.

>>34746399
Would that actually count?
>>
>>34746371
What would his defense be ? We have literally all the facts and are the legal authority. This is a court, and we can judge him.

>>34746420
>He didn't make the situation worse and actually served to keep the wraith from getting what it wanted.
... Did you people not read the last thread or something ?
Yes he did make it worse by not getting the proper people to handle this thing. Simply because he didn't want to share this power.
>>
>>34746444
His containing the wraith is superior to his not existing; it was not the best course of action but better than nobody doing anything.

Not being optimal doesn't mean it makes a situation worse.
>>
“Mercy is for everyone” you say to Philly as you touch Johann, flooding him with positive energies, forcing him to re-examine his life from another point of view.

When you let go he starts crying and begging for forgiveness and swearing he’ll be a better man.

“You haven’t changed” says Philly, shaking her head “Velya love you Sireyi, you haven’t changed a bit, still believing everyone can be saved.”

You consider how to respond to her words as Jal calls out from Sofia’s arms “Ey! Sick and wounded here, in need of gentle doctoring! Right now! And no cold hands.”

Chuckling at Jal’s instinct for dissolving tense moments, you grab Johann by the collar and haul him to his feet, after making sure that Sofia can carry Jal by herself.

“It’s prison for you” you say to Johann “If you can prove you’ve changed...well, then we’ll see.”

Bit of a character interlude, and then off to visit Wegenthal and the giants, followed by a date with Isla, then that will conclude year 2.
>>
>>34746489
Grossly irresponsible behavior for purely selfish reasons is a mark against him.
>>
>>34746494
Yes.... Now to get the hot giant dickings I crave....
>>
>>34746567
Against his personal character, yeah.

Nobody saying he's a good person, just that execution is a bit much, especially since, IIRC, magical assault and unlicensed necromancy wouldn't warrant such a punishment under the legal system.
>>
>>34746592
I would have laughed more if there weren't actually a guy who wants this.
>>
>>34746618
seriously? cause i was joking. I like us not having sex.
>>
>>34746592
It's actually going to be extremely depressing.
>>
>>34746610
In combination with his multiple attempted murder, yeah I bet you it would. Any court in our realm would have had him hang.
No one wanted to execute him for all the shit he pullled, before he tried to kill us and then Jal.
>>
You sometimes see Matthias training with your troops and he seems to be popular with your soldiers, when he’s not out watching the orcs.

You make sure you take time to inspect your troops regularly and train with them. You have just finished a simulated battle where Matthias led his troops against yours and defeated you; he’s becoming quite a tactical thinker.

The two of you are analysing the battle whilst your troops relax on the hillside, nurse their bruises from the blunted blades and claim how they would have won had they been in charge.

“That flanking manoeuvre came at just the wrong time” says Matthias “Had you held off for a few more minutes I would have already committed my reserves to the centre, hoping to break through...

“...instead you were able to divert them to counter the flanking assault and eventually push my forces back” you agree “But it’ll be different when we try again next week with Ebonsong – she’ll have a much better view of the battlefield and I won’t lose track of your reserves then.”

“I’ll just have to think of something to distract her then” he says in a bantering tone “A hundred gold should do, right?”

You snort, Ebby’s tendency to gather anything valuable has only increased as she’s gotten older.

“I’ll see you on the field of battle” you say mock-threateningly.

There’s a pause where neither of you talk, and then Matthias says “Still, we should probably practise more battles with everyone in them: Isla, Sofia, Jal, Shahul, Nico, Ebby, Grax, even Bokin when he visits.”

“And Jianxi” you point out who he missed “I’m sure she’d be able to sow some chaos in a battle.”
>>
>>34746610
Thats really the only thing that bothers me about when we don't execute guys like this. If it were actually about justice and all that, they would have had just bring him to a court instead of deciding prison right here. But they really just do it because in their eyes holy mindrape magic makes us superior to due process.
>>
>>34746638
He tried to disrupt the ritual, we don't know what that would've done.

I've no idea what spell he cast on Jal, but if it was Necromancy, it's probably based on inflicting pain over actual damage, I don't think he intended to kill any of us.

If you believe that, you should've voted to send him to a court, instead of straight-up execution, which seems a bit out-of-character to several of us.

I would've voted for court if I had thought it stood a chance, I really just wanted to avoid having Sireyi sentence someone to death without a trial.
>>
>>34746700
Matthias goes still for a moment and then says, in a rather neutral tone “I’m sure she would, if she wants to leave her research for a while, she’d be more than welcome.”

“About you two-” you say

“What two?” he says “She’s made it clear that her clans powers mean more to her than me, maybe there was something there once" a wistful tone enters his voice, "but not now."

He collects himself "anyway, we have to go give the troops our report on how they did, you coming?” He goes to leave.

>Sure, let’s go talk to the troops
>I’ll talk to Jianxi
>It’s ok to say you love her Matthias
>There’s plenty of other women around, Matthias
>Other
>>
>>34746707
>He tried to disrupt the ritual, we don't know what that would've done.
By using a spell from the book of a evil magus-cleric of a god called the lifestealer. Yeah, I'm gonna say nothing good would have come of this, if he didn't intend us harm, his spell wouldn't have done anything since we could have easily reversed it.
>>
>>34746701
I always just thought RT was just the quick way to redemption really. I mean the normal way is better but we can't leave liable assets hanging around. So it was either RT or prison for me.
>>
>>34746638
>No one wanted to execute him for all the shit he pullled, before he tried to kill us and then Jal.
And that's the essence of what I dislike about moral questions and /tg/. It's so personal, so emotion-driven.

Without making making and moral argument, it is still better to make him a productive member of society, whether he wants to or not, whether he is redeemable or not. Killing him is just a waste, as is simply imprisoning him.

Also: Think of all the cute skeletons who needs his magic to survive!
>>
>>34746717
>>I’ll talk to Jianxi
>>It’s ok to say you love her Matthias

>>34746739
>I always just thought RT was just the quick way to redemption really.
And from a role-playing perspective you see nothing wrong with there being such a thing as a"quick way to redemption" ?
Really, the issue with that spell is, there is no downside, you can just spam it on people and make them instantly good. The only possible repercussion would be on eof them falling back on bad habits and doing something really evil because we let them go. ButPally is never going to do that, so the only possible downside is completly defanged.
>>
>>34746717
>I’ll talk to Jianxi
>It’s ok to say you love her Matthias
>>
>>34746752
>It's so personal, so emotion-driven.
Its called role-playing. You are supposed to see it from the perspective of the character. Sireyi is not a coldly logical person, but by min-maxing her choices you make her act like one. Thats kind of a problem, regardless of wether it was the "correct" choice or not. Sireyi is emotion driven, heavily so, she shhould make emotion driven choices.
>>
>>34746717
>I’ll talk to Jianxi
>It’s ok to say you love her Matthias
>>
>>34746717
>There’s plenty of other women around, Matthias
Is spidergirl here yet? We could set the 2 of them up
>>
>>34746775
We can always ask QM to change RT. For example cannot boost it using AE or DE. Only able to use once per person, ever. And some other conditions like they must at least feel remorse for their actions when we use it.
>>
>>34746825
No, no! Leave it as it is
>>
>>34746818
Twoblue will be arriving soon.
>>
>>34746825
I can already see the shitstorm from here when we make "doing the right thing" actually hard.

The problem is a spell existing that "makes" a person want to change. Just a spell making them review their life is one thing, but Redeeming Touch is constructed so, that it forces the person to change instead of actually offering a choice.
>>
>>34746818
Stop before you poison that idea in my mind forever.
Jianxi is first, before anyone else, because she's our friend and told us she likes him, so I'm not going to vote to do anything to fuck that possibility up.

>>34746825
I'll discuss the possible alterations to the power with OP next time there's a break.
>>
>>34746801
Sireyi is also not a vengeful person. And yet, those emotional people are those calling for death because a named character was harmed.

And Sireyi is an educated Paladin who has been taught about passing judgement. She should know how to take a step back and look at the facts, or to think with her compassion, not with her hate. Those emotion-driven players, on the other hand, are not role-players. They are bog-standard vengeful humans.
>>
>>34746899
No, they call for his death because thats what the local law would decide for him. Sireyi is also not a overtly proud and selfrighteous person, yet you constantly circumvent due process and actual courts.
And yes, she was taught passing Judgement, and that is exactly what she would have done.
>>
>>34746895
Oh, I don't know, I kinda like spidergirl. She and Mathias make a cute couple
>>
Ok, roll Fellowship 1d20+19
>>
>>34746717
>I’ll talk to Jianxi
>It’s ok to say you love her Matthias
>>
Rolled 3 + 19 (1d20 + 19)

>>34746969
>>
>>34746899
I really don't like you.

Sireyi isn't an emotionless machine, she can't think objectively all the time.

She is well-composed and very good at retaining control of herself, but she's far from infallible.

Even the most kind people can react violently when someone they care for is harmed, that includes Sireyi as has been established previously.

That situation, however, wasn't as severe as the only situation Sireyi's gotten really mad, and we didn't kill the perpetrator then, either.

>>34746950
I like her, but not enough to betray a friend.

>>34746929
Velya also preaches forgiveness.
His interpretation is too logical, yours is too violent and emotional.
>>
Rolled 10 + 19 (1d20 + 19)

>>34746969
>>
Rolled 1 + 19 (1d20 + 19)

>>34746969
>>
>>34746899
Tripfag pls. Don't try to glorify yourself.
You make Sireyi make these choices according to your personal morality, not because thats what Sireyi would do. A actually righteous person would have send him to a court, not decide this without a actual process to decide over him.
>>
>>34746991
>wasn't as severe as the only situation Sireyi's gotten really mad
Actually the last time Sireyi ot into a "emotional situation" was when we voted to blast that dragon with maximum lightning.
>>
>Success
“It’s ok to say you love her Matthias” you say gently “you can love someone, and they can love you back, even if they don’t show it.”

“Does she love me?” he asks, looking at you, a gaze without much hope in it “Or has she decided she can do better than a half-human freak who turns into an animal once a month?”

This again? You thought he was past this. And it’s probably best if you let the half-human comment pass.

“I don’t think that’s part of it” you say “She seems obsessed with proving herself better than her clan, and whilst I might not agree with her, I can see her point, not once” you hold up a finger to forestall his interruption “not once have I heard her say anything bad about you being a werewolf.”

“Yeah well” he grumbles “She could let a guy know, is all I’m saying.”

“I’ll talk to her” you say, without adding *and when did you let her know?*
>>
Rolled 13 + 19 (1d20 + 19)

>>34746969
>>
You go visit Wegenthal and the storm giant clan, to see how they’re settling in. You fly over the mountains, you know they were settling somewhere near here....there!

As you descend you see the giants under attack by a group of orcs, even as you speed down to help the giants the orcs break and flee. The giants give chase but don’t cut down the fleeing orcs, just harass them until they’re gone.

Spotting Wegenthal at the rear of the pursuing giants you catch his attention and land nearby. He stops running and walks over to see you, his every step leaving a frosted footprint on the hillside grass.

“Ah Winged Sireyi” he says “Well met” His face is lined and he looks older than when you last saw him

“I didn’t realise you had orcs so close to your home” you say “Perhaps you should move closer to my lands?”

Wegenthal shakes his head dismissively “Orcs are nothing” he says “To a clan that has fought the armies of Drache, today wasn’t a battle.”

“Demons are a much greater foe” he says, his eyes losing focus as he remembers.

A slightly smaller giant comes running up to Wegenthal “Grandfather the orcs have crossed the river and are no longer in our lands” he says with a military-style salute. He’s wearing full armour and a helm, so it might be...

“Thank you Bokin” he says “Look who has come to visit.”

Then Bokin notices you “Sireyi!” he says joyfully, dropping to both knees and sweeping you up in a bruising hug “I’ve missed you!”

“Good to see you too Bokin” you say, returning the hug as best you can.

“I’ve got so much to tell you” he gushes “We’ve been fighting orcs, and beastment and there was this giant riverserpent and-”

“Enough Bokin” says Wegenthal, to you he says “He’s exaggerating, the riverserpent wasn’t that large, and it went very well with onions.”
>>
>>34746991
>I like her, but not enough to betray a friend.
I--i-it's not betrayal, we'll be there for her
>>
>>34747085
Bokins hopping from one foot to the other, clearly he wants to say something but won’t interrupt his grandfather. He looks injured, he’s moving stiffly and has a black eye that looks several days old.

Wegenthal shoots him a look and Bokin slumps his shoulders and walks off.

As the rest of the giants return Wegenthal says “Come back to our home, I’ll show you around.”

“I’d love to” you say. You fly along near Wegenthals shoulder as the giant clan returns to their home: a cave complex carved out of the mountain. The rest of the giants remember you fondly and many come wandering up to greet you as you and Wegenthal talk.

“How are your clan doing” you ask

“Well” he says “though many still miss our fallen friends and there are a few arguments about whether we should have stayed in our home mountains.”

“Bokins injuries didn’t look like orc weapons” you say.

Wegenthal pauses and then replies “With our recent loses against the demons, some of our clan blame you for their fates. I do not” he makes his position clear.

“Bokin...cares about you a great deal.” Wegenthal continues “and doesn’t tolerate people speaking ill of you, no matter the cost to himself.”

“I am sorry about what happened” you start. Wegenthal cuts you off.

“It was war” he says “I miss my clan-members and regret their losses, but I led them to battle knowing it could happen. I still see a far better fate for us here than where we were.”

You discuss the clan in general as you travel back to their home.
>>
>>34747035
That was the situation I was talking about.

Sofia nearly got burned to death, Sireyi got mad and shocked Shahulzer half to death, but we still ultimately spared him.

>>34747085
>Storm giant
I thought they were frost giants?
>>
>>34747105
The clan is flourishing without the Drache army putting pressure on them, and although there are many dangers in the mountains, the giants are able to handle them. Indeed some of the younger giants are already pushing to expand their territory at the expense of orcish lands, a move Wegenthal has forbidden “but sooner or later too many voices will be raised I fear” he says.

>Expansion is ok (as long as it’s just orc lands)
>Keep to the territory we agreed
>What did Bokin want to talk about?
>Other
>>
>>34747115
I wasn't talking about Shahulzer, I meant the last Dragon. Where in panic and fury Sireyi ignored the people he could crush with his body and opted to blast him with lightning to insta-kill him for potentially threatening her kids.
That was pretty much flipping her shit.
>>
>>34747115
>I thought they were frost giants?
They are, typo, sorry
>>
>>34747124
>Expansion is ok (as long as it’s just orc lands)
>Just don't press them to the point they band together in an attempt to reclaim those lands

>>34747139
Ah, right, that too.
Which is also another understandable break in composure, because Sireyi was worried about the lives of her children.
>>
>>34747124
>Keep to the territory we agreed
>Unless you really need more land, of course.
>>
>>34747124
>Expansion is ok (as long as it’s just orc lands)
>What did Bokin want to talk about?
>>
>>34747158
Which is what I'm saying, people don't make Sireyi go with the mercy route in these situations because its the "right thing to do", or because they think Sireyi can keep her compusre so well. They opt for the easy choice, which is in these situations always RT. And thats what I take issue with, especially because it constantly means her ignoring actual courts in her land. Thats a level of selfrighteousness that Sireyi otherwise does not display, only in these specific choices acts she this arrogant.
>>
>>34747195
I mostly agree, I would've preferred courts over any unilateral decision.

By the time I voted, however, it had become Execution vs Prison, and I didn't want to split the vote in such a way that it would allow execution to win.
>>
>>34747195
I don't really get what the problem is. She is a paladin. Her decisions and RT is a legitimate and legal use.
>>
>>34747124
>See if we can work out a way to get them more land in our lands.
>Bokin
>>
>>34747124
>Expansion is ok (as long as it’s just orc lands)
Don't push them too hard, and try to avoid the 8 tribes that fought beside us. If your clan members are angry about the losses, I'm sorry, but the Orc warlord was planning to invade our land once he finished conquering the tribes. Better to face him then with 25,000 bestmen allies then face him later with those 25,000 fighting for him after he subjugated them.
>>
“Expansion is ok” you say “As long as its orc lands. But don't push them too hard, and try to avoid the 8 tribes that fought beside us. “

“I'm sorry, about your losses” you say “but the Orc warlord was planning to invade our land once he finished conquering the tribes. Better to face him then with 25,000 bestmen allies then face him later with those 25,000 fighting for him after he subjugated them.”

Wegenthal nods “I know your reasons, and agree with them, many are simply angry and losing loved ones, and want someone to blame. I’ll talk to them about expanding into some of the orc territories.”

“What did Bokin want to talk about?” you ask, once you have looked around the frost giants new home.

They’ve carved out quite a large carve complex in a little over a year. Some of the frost giants greeted you warmly, but many were rather abrupt.

You and Wegenthal are chatting privately in a side cave as he shows you what he managed to save from his old library.

“How do humans measure adulthood?” asks Wegenthal

“It varies by country” you say, a little surprised “In Dornmer a person is normally considered an adult at 18.”

Wegenthal nods “Not for us” he says “We live hundreds of winters, and have no set age for being an adult, for us it is a rite of passage, a youngster must prove he is an adult. In more peaceful times they might climb a tall mountain in a short space of time, or carve a beautiful ice-sculpture.”

“For the last hundred years and more” he says “young giants have proven themselves in battle against the Drache.”

“And with no Drache” you say “Bokin doesn’t know how to become an adult”

“Indeed” says Wegenthal “Unless we started trading with one of the beastman clans and they told us of huge many-legged worms with breath that can freeze a person solid, and big enough to challenge one of us: Bokin wants to battle one of these as his test of adulthood.”

“Ok...” you say
>>
“And” continues Wegenthal “like all smart young giants, he has asked for help – which is allowed. He has said he wants you to help him, and none other. What say you?”

>When?
>I’ll help him by myself
>I’ll help but bring others
>I’ll talk him into a less dangerous test
>Other
>>
>>34747510
>>When?
>>
>>34747510
>You mean he hasn't proven himself already?
>>
>>34747510
>When?
>I’ll help him by myself
>>
“You mean he hasn’t proven himself already” you say, thinking of the adventures you’ve had with the young giant.
“Not in the eyes of the clan” responds Wegenthal.
“Then if it’s just the two of us” you say “How will that prove anything?”
“If you bring back the beasts head” says Wegenthal “That will prove your victory, or if not, I can send an observer.”

“When is Bokin taking this test?” you ask

“Oh soonish” says Wegenthal vaguely, “Sometime in the next 10 winters I’d expect, though if you asked Bokin, he’d be ready to go now. I suspect really it’s down to you.”

“Alright” you say “I’ll help him, alone.”

You talk about inconsequential matters for a while and then you go talk to Bokin before you leave.

“Sireyi?” he says excitedly as you fly into his room “Did grandfather talk to you?”

“He did” you say.

“And?” he says expectantly

“I’ll help” you say “Of course I’d help a friend”

“Yes!” he pumps his fist into the air “When can you come?”

“As soon as I can make time” you promise.

Anything else you want to talk about before leaving?

>Just chat
>Why such a violent test?
>Why me?
>Why so eager to be an adult?
>Other
>>
>>34747831
>Just chat
>>
>>34747831
>>Why such a violent test?
>>Why me?
>>Why so eager to be an adult?
>>
>>34747831
>Just chat
I don't really care about Bokin, so I'd rather get this over.
>>
>>34747831
>Just chat
>Why such a violent test?
>>
>>34748000
This
>>
“Why such a violent test?” you ask Bokin “Couldn’t you pick a more peaceful one?”

“It’s expected” he says with a one-shoulder shrug “Everyone did, so I should too, besides a monster sounds much more impressive than a Drache patrol and I need to be the best if I want to prove myself worthy of- er, what else did you want to talk about?” he says with a noticeable blue blush.

You and Bokin spend the rest of your time chatting about his new home, what he’s been doing. He seems happy enough.

You leave the giants home, wondering how they’ll fare.

You also make time to talk to Shahulzer, when he’s back from his mission watching the orcs. After listening to his report.

Currently he’s being followed around by Ebonsong.

“Go away” he grouses at her. They’re both in their humanoid forms and he’s on the tp of the stronghold wall, looking at the scenery.

“Why?” she asks

“I’m busy” he insists

“Doing what?” she enquires

“Stuff”

“What sort of stuff?”

“Is this a bad time?” you interject, just as Shahulzer looks ready to thrown himself off the wall “Because I can come back later if you want.”

“Sireyi!” says Ebonsong, rushing forward to hug you.

“Now’s fine” says Shahulzer, still looking over the battlements.

“What’s on your mind” you ask “All sorts” he says distractedly

“Tell me about it” you say “maybe I can help”

“Just...everything” he says “This plane is so different from Hell – I think I’m starting to like it here” he say, turning to look at you “I think I want to stay...except...”

“Except?” you prompt

“I want my own lair” he says “I want to be able to gather my own hoard, fly free above the skies: I get it, no hurting your people, no stealing. But that’s not me, I’m not like you, I’m a dragon.”
>>
He turns to look out at the scenery again “I could fly over this place and strike terror into everyone’s hearts, they’d give me anything I’d ask for and it would be glorious.”

“Would that make you happy?” you ask

“I dunno” he says, shrugging “It just doesn’t feel right, not having my own territory.”

>You can have a lair in my lands
>You can have a lair in the mountains
>No lair
>No raiding
>You can raid the orcs and beastmen
>I’ll pay you from the treasury, how’s that for a hoard?
>No hoard
>Other

If paying Shahulzer, suggest flat amount, or yearly stipend, in gold.
>>
>>34748171
>>You can have a lair in my lands on the borders
>>You can have a lair in the mountains
>You can raid wargroups of orcs and beastmen, not the settlements, but the warcamps are fair game
>>
>>34748171
>>34748199
If thats either according to his choice, I second this.
>>
>>34748171
I like >>34748199
>>
>>34748171
>You can have a lair in my lands
or
>You can have a lair in the mountains
if you want, but
>No raiding
>You can raid the orcs and beastmen

As a initial gift
>I’ll pay you from the treasury, how’s that for a hoard?
but after that he has to raid the orcs and beastmen to get more
>>
>>34748199
Agree. Though again, try not to target the 8 tribes if they're not causing trouble.
>>
...can we get that converting touch power? This guy would make a great angel.
>>
>>34748304
Explain your reasoning.

>>34748273
>Giving him an initial gift
Please no.
Don't make me redo the taxes again.
>>
>>34748304
Why would we want to change Shahulzer ? He is great as he is.
>>
“I don’t see a problem with you raiding the orc warcamps” you say “As long as you’re leaving the main settlements alone and only raiding the warcamps”

He nods slowly “I can agree to that.”

“Which means” you continue “A lair either in the mountains, or near the border.”

“How about Harugards old lair?” he suggests

“I’m not sure” you say “We don’t know who he told about it”

“If any visitors turn up I’ll let you know” he promises.

“I guess that’s ok” you say.

“Right” he says, looking eager “I’d best get started”

“And no taking territory from Nicolvren” you say “In fact, before you go, make sure you visit her and tell her.”

“I wanna lair, Sireyi, can I have a lair?” ask Ebonsong.

“You can when you’re older” you say.

As you watch, Shahulzer transforms into his dragon shape and takes flight.
>>
You’ve been keeping a look out for storms throughout the year, your realm doesn’t get many good ones, though occasionally something of decent size will wander out of the mountains.

Your patience pays off and one day a large storm comes rolling out of the mountains and passes right over your stronghold.

Absorbing a storm without your elemental node will be tricky, but you should be able to handle it.

Where will you be when you absorb this storm?

>On the ground
>Within the storm
>On the top of the strongholds tower
>Wait for a smaller storm
>Don’t absorb the storm.
>>
>>34748418
>Within the storm
It gives the lowest DC, right?
>>
>>34748430
Correct
>>
>>34748418
>Within the storm
>>
>>34748357
>>34748321

Well, there is that whole dragon angel thin which is cool. Angelic paladin riding angelic dragon, etc.

But mainly it's because I hope that converting him from demon to angel, his dragonic/aggressive instincs would be reduced or tamed by the conversion. Might subdue his need for territory/hoards.

Also, doesn't Sereyi's powers conflict with him?
>>
>>34748418
>Within the storm
>But take Isla with us so she can catch us with a spell if we fall
>>
>>34748492
I don't get the last point, the first is kinda cool but still only aesthetics and not worth the cost of the power and it's prereq.

I don't think the second is correct, it'd just make his hoarding habits and method of acquiring a hoard more like a gold dragon rather than a black/red dragon.
>>
I forget, what color dragon is Shahulzer again?
>>
Ok, roll Willpower 1d20+13
>>
>>34748492
>Might subdue his need for territory/hoards.
He hasn't really displayed anything unusual for a dragon.
>>
Rolled 2 + 13 (1d20 + 13)

>>34748573
>>
Rolled 14 + 13 (1d20 + 13)

>>34748573
>>
Rolled 10 + 13 (1d20 + 13)

>>34748573
>>34748570
Hellwyrm
>>
>>34748570
He's half-demon, half-dragon: a hellwyrm.

I'd guess his draconic heritage is either red or black, but I don't think it's been stated outright.
>>
>>34748607
Hellwyrms are their own kind of demonic dragon, he isn't half-demon.
>>
>Partial Success
You fly up into the storm to better absorb its power. You reach out with your arcane abilities and begin to draw the storms mystical essence into yourself.

Lightning flashes and begins to hit you over and over again. It starts out as a pleasant tingle but then begins to get painful, until you feel like you can’t stand it. Without your elemental node this is much harder, and you can’t draw as much from the storm.

Finally, having drawn as much out of the storm you fly back down, overhead the much diminished storm rolls on.

20 XP gained

This can only be spent upon Sorcery or storm powers.

A Grax interlude next, and then a date with Isla.
>>
>>34748637
>then a date with Isla
Nice that we actually get to see the romance for once.

Especially since we don't get any with Sofia/Jal whos interaction hasn't changed at all, and we got only informed. Yup, romance alright.
>>
>>34748637
I'm wondering, do you have a system for these DCs, or do you just eyeball them?
>>
>>34748622
In one of the conversations OP and I had, he referred to Shahulzer as a demon AND a dragon, I just assumed he meant half-and-half.

>>34748662
Because that didn't actually happen.

>>34748637
>Sorcerer's Magic Level 5 -15 CXP
>Mind Blank -2 CXP
>Disjunction -2 CXP
> Force Wall, Probe thoughts -1 CXP

Objections, questions, etc.

Also testing to see if this is how trips work, because OP asked me to adopt one.

I don't plan on using it much.
>>
>>34748690
>Because that didn't actually happen.
Not sure what you mean ? Its written right in the charsheet.
>>
>>34748709
That needs to be modified then.

The social tasks we chose along with minor tasks overrode the previous selections, something nobody, including myself, realized.

Don't worry, there aren't going to be any kind of negatives to not doing those things this year.
>>
>>34748622
>>34748690
Could be that hellwyrms were bred from dragons and demons long ago, calling them half is a bit limiting. I mean, who knows what the genetic proportions are there anyway.
>>
>>34748690
Since Hellfire Wyrms are actual D&D creatures, I assumed it followed those.
>>34748739
I don't quite understand ? Does that mean the decisisons of the year in which this system wasn't adopted yet were retconned ?
>>
>>34748761
Also they could simply be planetouched without any actual crossbreeding.
>>
You go see how Grax is doing, he seemed pretty upset over the losses the ogres took in the battle against Gorrasks horde, perhaps its best to speak to him.

You find him in the training grounds, performing weapons drill, alone.

“How’s the practise coming along?” you say

“Ok” he says, not looking at you. He’s wearing just trousers, his naked torso slick with sweat, you can smell him from hear.

“I wanted to make sure you’re settling in ok” you say “This must all be very different after living with an ogre clan all your life.”

“I’m fine” he says, not pausing in his attempt to batter the straw dummy into submission with a wooden weapon.

“Really?” you say “Because you don’t seem fine.”

He stops what he’s doing, the wooden weapon hanging at his side, and then turns to you “Ok” he says “You want to do this now, ok.”

He walks over to you until you are barely a foot apart, looking over you. You’re not impressed; you’ve had far scarier things loom over you than a topless half-ogre.

“Come on” you say, folding your arms “tell me what’s on your mind.”

He shoves a finger in your face “My family” he says “from my earliest memory made my life hell, always kicking and punching the small half-breed, stealing my food, making sure I knew I was worthless.”

“And I go live amongst humans.” He throws his arms wide, as if encompassing the entire town “Thanks uncle, now I get to live where people don’t think beating me is a fun afternoons entertainment.”

He drops his arms and pauses “But the thing about ogres” he says “Is that they’re honest, not like humans, they don’t lie, they don’t try to justify what they do, they just do it, unlike humans, unlike you!” he jabs his finger at you in emphasis.

>What lies?
>Pick up your practise blade (combat therapy)
>What are you angry about?
>Walk away
>Other
>>
>>34748832
>What lies?
>>
>>34748770
I prefer not to make assumptions, but I can see your logic in that particular one.


We weren't allowed any social tasks for year one; the social tasks selected when we were selecting tasks for year two were to take place in year two; when we re-selected social tasks, the original year two social task selection was overridden.

To put it in simpler terms, instead of our social tasks for this year being dating Jal/Sofia and shipping Matthias/Jianxi; they were altered to be dating Isla, visiting the giants and spending time with out children.
>>
>>34748863
But we chose those for the first year, the year in which we took on the cult and the mine.
>>
>>34748832
>What lies?
>>
>>34748863
I really think we shouldn't be choosing all these tasks in batches. One at a time will be better and if things change for whatever reason it won't affect previously selected tasks
>>
>>34748863
I think you misunderstood something, since one of the social choices was "strengthening romantic ties", and we had no romantic ties besides those two.
>>
>>34748832
>What lies?
>>
>>34748927
>>34748916
>>34748891
Actually, rereading the email, it seems that I might have made an error in my interpretation.

I requested that we receive scenes about Sireyi's shipping Jianxi/Matthias and dating Jal/Sofia, to which OP replied that none were selected, so those scenes wouldn't be appearing.

I interpreted this as meaning that the social tasks had been retconned by the selections under the new system, but rereading it, it's entirely possible I misunderstood.

Hopefully OP will clear it up so I can stop embarrassing myself.
>>
To head off a misunderstanding:

I had planned to not use the Mattjias/Jianxi shipping but keep the Jal/Sofia romance, however as
>>34748662
Pointed out it didn't seem much like a real romance.

With that in mind I'll put it to a vote whilst other stuff is ongoing

I can also include a Jal/Sofia + Sireyi date scene if people want, before ending the year.

Jal/Sofia are in a relationship with Sireyi at this point?

Y/N

Y will include a date scene, of course. I'll explain how I'm doing relationships a bit later.

Please link to this post for your vote to be counted
>>
>>34749031
>Jal/Sofia are in a relationship with Sireyi at this point?
>Y
Sure
>>
>>34749031
>Y
I'm still not keen on any romance at all, but it had been voted for, so it would be kinda unfair to just invalidate that.
>>
>>34748832
>Pick up your practise blade (combat therapy)

I don't think asking him which lies he is talking is going to help... It is just going to make him even more mad.

>>34749031
>Jal/Sofia are in a relationship with Sireyi at this point?
>Y
I think it is about time.
>>
>>34748916
Rewrote my reply so many times, I forgot to address this.

I think it's better to do it in batches but allow them to be altered if the situation changes, which is to say, the current system.

It allows OP to smoothly segue from scene-to-scene without breaking every part up with excessive amounts of voting while still allowing us to change what we want to do as the situations around us evolve.
>>
>>34749031
>Y
I would hop so.
>>
>>34749072
I agree with this. Having to vote on it every time, just grind the quest to a standstill after every mission.
>>
“What lies?” you say

“You claim you respect all life” he says “I’ve read about your Velyan doctrine and the first time to lead my clan to war we get slaughtered, where was your respect for life then?”

“Respecting life doesn’t make me a pacifist” you say “I try to limit casualties as much as I can, but Gorrask had to be stopped before he became so powerful that he threatened everyone.”

“And so you put my people’s lives in danger!” he yells “But not yours: where were the Knights of Konig? The Royal Guard, huh?”

“I don’t command them” you say “and I doubt they’d fight willingly alongside beastmen, besides-”

“Of course no humans are dead!” he yells, begging to pace “Just my clan dead, my people, dead before-” he pauses

Roll fellowship 1d20+11

voting options may change as a result of this roll, will be in next post
>>
Rolled 1 + 11 (1d20 + 11)

>>34749114
>>
>>34749114
Beginning to pace, not begging, dammit
>>
Rolled 8 + 11 (1d20 + 11)

>>34749114
>>
>>34749114
>>
Rolled 5 + 11 (1d20 + 11)

>>34749114
>>
>Failure

You’ve no idea what he’s so mad about

>Pick up your practise blade (combat therapy)
>Walk away
>Wait for him to speak
>Other
>>
>>34749192
>Wait for him to speak
>>
>>34749192
>Wait for him to speak
He is kinda forgetting we were there too.
>>
>>34749192
>Wait for him to speak
>>
“Before...before” he says, lost in what he was going to say “Just, just damn you!” he says and stalks away, unwilling to say more.

Perhaps he’ll be more willing to talk another time.

You’re ready to talk to Isla about wanting to date her, but before you do, you remember how you go together with Jal and Sofia......

[Last year]

You spend a lot of your time with the other mothers of your children, helping them run the estate, playing with your children, tactfully fending off Jal’s more amorous advances.

On Sofia’s birthday the three of you teleport to the city of Dornmer itself and spend a day picking out new fabric for several new dresses for her and taking them to a dressmaker to make sure she has the latest fashions for this season.

As a princess, Sofia never really went shopping herself, but now she takes to it as a natural. With a variety of fabrics and colours picked out you head to a dressmaker who takes her measurements and Sofia orders a pair of formal dresses, suitable for appearances at your; three more casual ones for when she’s running the estate; and, much to the surprise of the dressmaker a tunic and close-cut breeches and tights “In case I need to fight whilst at court” she explains to the young woman writing down her orders.

“I think I know a tailor who can do that” says the girl, somewhat uncertainly.

You couldn’t help but notice when Sofia was getting measured that she has grown since you met her. No longer is she a tiny delicate girl who could pass for a girl. Oh she’s hardly tall, barely topping 5’3, but she’s filled out and has B-cup breasts and noticeable hips.

“Tight breeches?” asks Jal, looking like it’s her birthday rather than Sofia’s “Best get a couple of pairs, in case one pair gets ripped”

“Hmm, you’re right” says Sofia, as the girl notes all this down.

“Would you like anything else milady?” asks the seamstress.
>>
>>34749352
“What do you think Sireyi?” asks Sofia, looking at you “Is that enough for now?”

>Yes that’s enough
>Another formal dress
>Another casual dress
>Another tunic and pair of breeches
>What, no sexy dress?
>You’d look good in a dancers dress, y’know, one of those that shows a bit of leg when you move
>Other

“Anything for Jal or you?” asks Sofia

>A selection of dresses for Jal
>A selection of dresses for me
>Tunic and breeches for Jal
>Tunic and breeches for me
>Other (what?)
>Nothing
>>
>>34749374
>You’d look good in a dancers dress, y’know, one of those that shows a bit of leg when you move
>Another tunic and pair of breeches
I approve of this

>A selection of dresses for me
>A selection of dresses for Jal
>>
>>34749374
>>Another tunic and pair of breeches
>>What, no sexy dress?
>>You’d look good in a dancers dress, y’know, one of those that shows a bit of leg when you move

>Tunic and breeches for me
>A selection of dresses for Jal
>>
>>34749374
>What, no sexy dress?
>You’d look good in a dancers dress, y’know, one of those that shows a bit of leg when you move

>Tunic and breeches for Jal
>Tunic and breeches for me
Gotta fight in court too.
>>
>>34749374
>Another tunic and pair of breeches
>You’d look good in a dancers dress, y’know, one of those that shows a bit of leg when you move

I can pass off the dancer's dress as Sireyi being oblivious, but deliberately asking for a sexy dress feels a little OoC.

>A selection of dresses for Jal
>Tunic and breeches for me
>>
>>34749549
>eliberately asking for a sexy dress feels a little OoC
Asking your romantic interest about a sexy dress is OoC ?
>>
>>34749573
They're romantic interests, but I still don't see Sireyi as being comfortable with anything overtly sexual, at least not at this point in the relationship.

Besides, I want to see her ask about the dancer's dress without thinking about the sexual connotation and then get embarrassed when Jal or Sofia point it out, which wouldn't work if she's asking for a sexy dress as well.
>>
>>34749374
>Another formal dress
>What, no sexy dress?
>You’d look good in a dancers dress, y’know, one of those that shows a bit of leg when you move

>Tunic and breeches for Jal
>Tunic and breeches for me

>A selection of dresses for Jal
>>
>>34749374
>what, no sexy dress?
>also, a dancer's dress for me
>also, aselection of dresses for Jal
>>
>>34749617
>I still don't see Sireyi as being comfortable with anything overtly sexual
At no point did I ever have the impression that Seiryi would be uncomfortable with sexual overtones. At least not on the level of a sexy dress, thats not exactly "overtly sexual".
>>
“Some more tunics and breeches” you suggest “Just in case”

“Good idea” says Sofia, turning to the shop girl

“And” you say “I think look good in a dancers dress, y’know, one of those that shows a bit of leg when you move”

Jal starts giggling, Sofia turns back to you, eyebrow raised “I’ll see if they do those here”

“And” you say “How about a sexy dress, maybe one that stops mid-thigh?” You’re teasing of course; Sofia knows you well enough to know you wouldn’t make a request like that seriously.

Jals giggling upgrades to guffawing and she falls off her chair.

“And a few dresses and tunic and breeches for myself and Jal” you say “practical ones of course.”

“Of course” says Sofia, relaying all of this to the young girl who is frantically taking notes.

With your clothing order made, you leave, the seamstress telling you it will be ready in a week.

“Where next?” asks Jal

“The market I think” says Sofia “I’ve been wanting to pick up a few things.”

You spend the rest of the day wandering around the market place as Sofia inspects various goods, some for her, some she’s thinking of for the keep, but she disdains most of them, buying very little.

That evening, after dinner, the three of you visit a dancing hall for nobles.

You dance several sets in pairs, switching out with each dance. At one point, when Jal is taking a breather and you are slow-dancing with Sofia, she broaches a delicate topic with you.

“Sireyi” she says “Jal and I have been together a while, and I want...I...I want to ask...I” she swallows, her eyes darting over to Jal “I want to ask her to marry me” she whispers, despite the fact that Jal is a good 15 yards away, and you’re in the middle of a dance floor, she seems afraid her lover will overhear here.

“What should I do?” she asks

>You should ask her
>Wait - I’m sure she’ll ask you
>What’s stopping you?
>Don’t get married
>Other
>>
>>34749691
Did you miss all the parts where she gets flustered?

It's been part of her character for a while, also this bit of the character sheet:

>Sireyi is far more comfortable with physical contact than many other people and does not see it as overtly sexual. She’d hug someone, kiss them on the cheek, even sleep in the same bed with them, without it being sexual. If they then pointed out that it might be sexual, then she’d get embarrassed.

Seems to imply she might get embarrassed by things like that.
>>
>>34749728
>What’s stopping you?
>>
>>34749728
>What’s stopping you?
>>
>>34749728
>What’s stopping you?
>You should ask her

>>34749746
She'd be emberassed because she didn't intend it, thats pretty different.
And Sireyi gets flustered by actual sexual advances all the time, but a sexy dress isn't on the same level as Jals invitations into bed.
>>
>>34749728
>What’s stopping you?
>You should ask her

Seems sensible, since Sofia was the one had insisted on the solid relationship from the start, I think Jal wouldn't because she doesn't consider it all that important or doesn't want to pressure Sofia.
>>
>>34749795
Not that anon, but if she's easily flustered by sexual things, I doubt she'd be bringing that kind of thing up.
>>
“You should ask her” you say

“What if she says no?” says Sofia “What if she says yes? How does that work with my title?”

“If she says yes then I expect you two will be happy” you say “And if she says no, I’m sure she’ll have her reasons, and you’ve plenty of time to work out the details.”

“The thing is” says Sofia, blushing “We’ve talked about it before and Jal” she pauses, swallows and then nervously rushes on “Jal says she’d love to have you there, not as a bridesmaid, but as one of the people getting married.”

She continues in a quieter voice “And I don’t know if she loves me for me, or wants to be with you, or both of us, or what.”

“Have you asked her about this?” you say

“I have” she replies with a frustrated sigh “But you know Jal, she just jokes about it and brushes it off or distracts me with-” You only thought she was blushing before, now she’s REALLY blushing.

“Or she distracts me” she finishes.

>You should talk this out with Jal
>I’ll talk to Jal about it
>Other
>>
>>34749988
>I’ll talk to Jal about it
>>
>>34749988
>We should talk this out with Jal
>>
>>34749988
>I’ll talk to Jal about it

Normally I'd say no problem with the three way marriage, but this
>And I don’t know if she loves me for me
needs to be talked about with Jal.
>>
>>34749988
>>34750052
I actually like this one, a heart to heart among all three worked better last time too.
>>
>>34750086
Awwwww, thanks anon.
>>
>>34750052
This. We need to make everyone's desires explicit.
>>
>>34749988
>We should talk this out with Jal

Indeed better to talk things out but... Isla will probably feel left out though.
>>
>>34750171
Explain how, exactly?
>>
New thread

>>34750488



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