[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


Big Changes Quest 21

Twitter: https://twitter.com/BigChangesQuest
Rules, Character Sheet, & extras http://pastebin.com/u/QuestMasterGyoji
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Big%20Changes%20Quest

Want. Boiling up from under your skin, the red and black reaches and claws at the surface beneath your skin. Beneath the carapace. It's will is to lunge out, to disable and consume the cracked marble mass of the humanoid nano colony before you. These unrestrained urges of violence and machine will to integrate his components excites you.

However this exchange begins, the world below will be watching. Your opponent, a puppet upon strings of distant song, is frighteningly powerful. Astride the predatory want of your own nano machines, you are filled with an almost sexual glee.

Your name is Tsubasa Campbell, you have become something other than human. And you are about to fight an artificial life form wreathed in electromagnetic energy and appears as a chiseled and rugged marble statue of the Greco Roman human ideal. Perhaps this creature inspired that ideal, and the subsequent religions of the region and era. Even through this haze of hunger, your mind retains a perceptive sharpness and questioning nature.

The Maestro's song continues as an undercurrent around you.

>Make the first offensive move. What do you do?
>Wait for him to do something.
>This is too exposed, try to break line of sight and plan.
>Even this high up, above Tokyo is a dangerous place to fight. Lead him somewhere else, where?
>hungry hungry hungry hungry HUNGRY HUNGRY!
>Write in
>>
>>34060240
Can we prevent him from building the kind of charge that'd damage the city below? Or even redirect it into his choir?
>>
>>34060240
>Even this high up, above Tokyo is a dangerous place to fight. Lead him somewhere else, where?
Lead him towards Tokyo Bay, and the open ocean if possible.
>>
>>34060240
I'll agree with >>34060335, if we can manage that it's for the best.
>>
Writing
>>
Dropping from the sky and banking southeast, you soar over the city until it gives way to the open water. Past the port, past the skyline, and onward until you feel you are as far as you can be from solid ground on all sides. It would take too long to drag him over open ocean, and even as he drifts after you along the low and murmuring chorus he is crackling and charged with electrical might.

Your own abilities to manipulate electricity come to life beneath your skin. Its a sensation of a sudden ambient dropping of negatively charged electrons in the space around you. As he comes into view and range, you can see the distortion around him, and marvel as he grows in stature. He is likely to unleash this charge as lightning.

>Describe your offensive & defensive actions.
>Double up on your offensive action and allow your passive defense to deal with his attack.
>Double up on your defensive action and take no offensive action in this descriptive passage.
>Other
>>
>>34060673
Reverse polarity, bounce it back at him.
>>
>>34060673
Hah, reverse polarity sounds fun. Let's try it. I ain't got anything better anyway.
>>
>>34060673
>Describe your offensive & defensive actions.
Use our Dynamo and Electro Manipulation powers to find whether the lightning is going to be positively or negatively charged.
Create a cage of ions of the opposite charge to draw the lightning in, and an outer layer of the same charge ions to cage the lightning.
Once we absorb the attack, release it back at him.
>>
Rolled 3, 3, 3, 2, 5, 2, 6, 1, 1, 5, 6, 1, 5, 5, 3, 6, 6, 2, 4, 4, 4, 5, 6, 1, 2 = 91

Enemy action: Double up on Offense: 25d6

Defensive Action: Reverse Polarity. 25d6 with 4 overflow dice.

Offensive action: Redirect his own power: 25d6 with 5 overflow dice

So I need two different rolls of 25d6. One for offensive, one for defensive. Please label both of your rolls. Each pool will take the best of three. I will add overflow dice after.
>>
Rolled 3, 2, 3, 5, 4, 3, 4, 4, 3, 5, 6, 6, 5, 4, 1, 5, 1, 1, 3, 5, 1, 5, 1, 2, 2 = 84

>>34060960
Defense
>>
Rolled 6, 1, 3, 6, 4, 2, 2, 2, 6, 6, 6, 5, 4, 2, 3, 3, 2, 5, 6, 4, 3, 5, 1, 6, 5 = 98

>>34060960
Offense
>>
Rolled 3, 2, 2, 4, 6, 1, 6, 6, 2, 6, 6, 3, 4, 2, 5, 4, 1, 2, 6, 5, 2, 3, 6, 1, 1 = 89

>>34060960
I'll go defense too.
>>
Alright, I need one more defense roll and two more offense rolls.
>>
Rolled 3, 2, 2, 2, 2, 5, 6, 2, 6, 2, 5, 1, 3 = 41

Enemy passive Defense
>>
Whatever, writing
>>
Enemy Offense: 13 vs 16. I degree of success in your favor
You can bank this success, spend it to describe an aspect of the scene, or spend it to wound your foe.

Enemy Passive Defense: 4 vs 18
7 degrees of success in your favor. You can spend them to describe aspects of the scene, bank them, or spend them to deal damage to your foe.
>>
Went for a strong opening bid in hopes of having you guys on the ropes...didn't work out that way.
>>
>>34061380
>Offense
Spend it to wound our foe.

>Defense
Spend 2 to describe the situation as Masterful Manipulation, and bank the remaining 5.
>>
>>34061380
>Defense
Bank the one.

>Offense
Bank four, three on damage.
>>
Rolled 2

Its been a few minutes so in the interests of moving along I will roll 1d2.

1 >>34061412
2 >>34061428
>>
>>34061588
Is describing a scene more useful than a flat bonus to damage?
From the rules, I thought that describing a scene would allow us to set up situational bonuses for the next series of actions.
>>
>>34061674
Potentially, it is more useful in social scenes or for exposing specific targets. Its about using it creatively and influencing the narrative course.
>>
>>34061699
Hmmm, alright.
>>
>>34061699
Okay. That reinforces my belief that taking a straight bonus to damage is less useful than describing the scene.

I don't think many people are expending much effort into trying to come up with ways to influence the scene, and just want to throw dice until the problem goes away.
>>
>Wounds dealt to enemy, 4. x2 from vulnerability from enemy doubling up on offense. Enemy has taken 8 damage, will take a penalty of -8 to subsequent rolls.

Arcing your wings wide, you feel the crackle of energy between their span. Your enemy roars as electromagnetic force surges around him and discharges in a massive bolt spiraling toward you. It twitches and bends to the song, but as it reaches you it fractures.

Your own voice drowns the song in your proximity. Your own control over electromagnetic forces breaks the thunderous crash and turns it around you. Drawing its force in, you let the sky grow silent as your enemy tries to compose itself, otherwise spent from his exertion.

With a howl and an explosion of power, you unleash the torrent back at him. His power feels good as it pulses through you and you bend and guide it through your own systems, reinvigorated and all the more destructive.

On impact, it strips his torso of his marble covering while scarring and scouring the imitation of flesh beneath. The off white armor begins flaking from his form, a broken eggshell, as his muscles tense beneath. Impassive and inexpressive eyes continue to bore into you as his fists close tightly.

You could go in for the kill, or you could continue to keep him at range.

>Describe your offensive & defensive actions.
>Double up on your offensive action and allow your passive defense to deal with his attack.
>Double up on your defensive action and take no offensive action in this descriptive passage.
>Other

>>34061728
Well throwing dice at this evenly statted combat challenge seems to be working in your favor so far.
>>
>>34061699
So instead of just hitting the nano-colony for extra damage, we could have exposed its core and set up an attack next turn in order to hit it for critical damage.
>>
>>34061768
Go for the kill - melee could be as good as anything here, and I don't like the idea of giving him time to recover and mount a new offensive. All-in on offense, CQC-style.
>>
>>34061768
>Describe your offensive & defensive actions.
>defense
Prepare to dodge the enemy's attack using our Penetrating Cosmic Awareness to see where and how he's going to attack, and dodge out of the way.

>offense
Use our gravitational control to create points of gravitation that start to tear the colony apart into smaller sub-colonies.
>>
>>34061815
That sounds like it's only depending on good roll outcomes instead of actually thinking about what we're fighting and how to properly disrupt it with the powers at our disposal.
>>
>>34061776
We don't know what his weak point is, assuming he has one, and I doubt a description of 'masterful manipulation' would've exposed it.
More likely it would've made our attack more graceful and a wonderful display of our ability to control lightning and...nothing else.

>>34061728
Next time try describing how your description would actually impact the action into doing anything like exposing a weakness, rather than just saying something vague.
>>
Rolled 1

1 >>34061844
2 >>34061815

Rolling 1d2 to keep combat moving.
>>
>>34062064
1

Where ever the attack is going, it's going behind us and into Tokyo Bay. As long as there's no ships behind us, then it should be okay
>>
>>34062064
1 should be fine.
>>
Rolled 1, 2, 2, 2, 4, 6, 1, 2, 2, 3, 4, 4, 1, 4, 5, 2, 2, 5, 1, 3, 6, 2 = 64

Roll offensive action 25d6 with 1 overflow die.

Enemy defensive roll
>>
Rolled 2, 2, 2, 4, 3, 3, 2, 1, 3, 5, 6, 3, 5, 2, 4, 3, 5, 2, 4, 5, 2, 5, 1, 3, 4 = 81

>>34062167
Rolling Offense.
>>
Rolled 6, 6, 1, 4, 5, 5, 4, 4, 1, 1 = 37

Maestro action
>>
Rolled 5, 1, 6, 4, 4, 3, 3, 1, 5, 4, 1, 3, 6, 3, 4, 2, 1, 4, 1, 3, 2, 2, 3, 6, 5 = 82

>>34062167
OFFENSIVE
>>
Rolled 2, 5, 1, 1, 4, 1, 6, 1, 2, 6, 3, 2, 5, 1, 5, 4, 3, 1, 2, 2, 4, 2, 4, 3, 6 = 76

>>34062167
Alright.
>>
Rolled 2, 6, 2, 4, 3, 5, 3, 5, 5, 1, 3, 6, 4, 1, 1, 2, 5, 2, 4, 4, 4, 6, 2, 1, 6 = 87

>>34062167
Offense.
>>
Rolled 6, 2, 2, 6, 5, 4, 4, 3, 2, 2 = 36

Offensive action. 12 vs 0. You have 6 degrees of success.

Bank, Spend to describe an aspect, spend on further damage.
>>
>>34062195
That didn't show up before.
Is Maestro adding his successes to the Supervisor's successes?
>>
>>34062244
Maestro is taking his action in place of your physical opponent's offensive action.
>>
>>34062244
Wow... does that mean the Choir down on Tokyo tower is going to bite it?
>>
>>34062238
I say we bank 3 successes.

Use 1 to prevent any damage to the city, the guy might do some sort of weird suicidal explosion thingy after we hit him.

Use 1 to knock him further away from Tokyo and over open waters.

Use 1 to damage him
>>
>>34062238
Spend 3 to describe an aspect, 2 for further damage, bank 1.

Our gravitational manipulation tears off masses of the Supervisor colony, interfering with its internal communications and ability to produce power. This causes a feedback loop into the control signals being used by the Emulators, causing them to lose synchronicity. Finally, this leads to the Supervisor still being slaved to Emulator orders, but the orders are now conflicted or lagging behind, exposing the Supervisor to our attacks and making its own attacks sluggish and telegraphed, until the Emulators can re-synch.
>>
>>34062303
Sure, sounds good to me.
>>
Rolled 3, 5, 6, 1, 3, 4, 5, 3, 4, 1, 4, 2, 6, 1, 4, 3, 5, 2, 3, 6, 6, 1, 2, 6, 3 = 89

>>34062238
Seconding >>34062317
Assuming such a description is allowed.
>>
>>34062303
How are we going to prevent damage, when we don't even know what it's going to do?
It'd be better to put two successes into kicked it out over open water, then.
>>
Well now, we have a tie.

2 for each. So now we'll stick five minutes on the clock. Reply with the number of your choice, no punctuation greentext, line spaces, or dice rolls or comments.

1. Bank 3, 1 to describe no dmamage to the city, 1 to damage him
2. Spend 3 to describe lengthy and in depth description, 2 for damage, 1 bank.
>>
>>34062449
2
>>
>>34062449
2
>>
>>34062449
2

Sounds more interesting than my 'do no damage to city' option
>>
>>34062449
Guess it's 2!
>>
Calming yourself, you open your greater awareness to the universe and prepare to dodge whatever the mangled and scorched flesh of the figure before attempts in retaliation. Its a tense moment before you realize he merely raises his arms defensively and you feel the song close around him, find its way into the wounds you’ve given him, and attempt to mend and stabilize his systems.

You won’t allow him the chance to stabilize. Using your awareness to pinpoint the differing purposes of his systems, you begin to manipulate electromagnetic forces around him before creating numerous gravity wells inside and around his physical form. They bypass his defenses handedly and interrupt the song. As chunks of nanotech flesh rip from his central body, you feel the distant call of the song falling back upon him, your own music brings disharmony as their connection to their puppet is interrupted.

Seizing twin wells on either side of his control center within his head, you invert their pull to a push and crush the colony controlling him, and send a feedback loop bring screams from the Maestro’s nearby emulators. As their song fades, the figure before you becomes a hazy mass of golden light only vaguely in the shape of a man. Their control is limited, and as they quickly try to reestablish their hold, their puppet is without strings or an ability to control itself.

The golden mass drifts and sways before you, the chucks of arm, leg, and torso floating amongst it which you previously tore free continue a slow disassembly process. Your foe is for the moment, disabled.

Helicopters again sound in the distance. You hunger.

>Seize the opportunity and consume before he can reassemble himself.
>Destroy it, here and now, leave nothing behind to be consumed or manipulated.
>Compress him into an inert form to deal with later.
>other
>>
>>34062645
>Destroy it, here and now, leave nothing behind to be consumed or manipulated.
The maestro wanted us to feed and evolve, IIRC.
Let's tell him to fuck off.
>>
>>34062645
>Seize the opportunity and consume before he can reassemble himself.
Take this opportunity to take as much before they can reassert control.
>>
>>34062645
>Destroy it, here and now, leave nothing behind to be consumed or manipulated.
Need nothing of this.
>>
>>34062645
>>Destroy it, here and now, leave nothing behind to be consumed or manipulated.

Let's give Maestro a big FUCK YOU
>>
>>34062675
Maestro's not going to stop just because we said "No" and didn't eat. And it's only going to hurt us later when even bigger threats get sent against us.
>>
>>34062726
What part of my statement made you believe I thought he would stop?
I simply don't want to evolve along the path he would intend, nor do I want whatever fun surprise he hid in Zeus.

I also want to see how butthurt the Maestro gets when we break his toy without eating it.
>>
Writing.
>>
>>34062757
He wants to spur our development by using conflict, not by feeding us.
Not absorbing available nano-colonies just means that we're no stronger for the next big thing that he and his group sends at us.
>>
>>34062645
I'd say compress and rend only for base matter, not as colonies. I'm not trusting Maestro.
>>
>>34062757
>I simply don't want to evolve along the path he would intend
That would mean complete stagnation, to not use any of the banked successes to improve ourselves.
He's not intending any specific upgrade path, just that we upgrade as a result of conflict.
You're just hamstringing us for a message that the recipient doesn't care about.
>>
>>34062757
>What part of my statement made you believe I thought he would stop?
The part where you thought that we could get by without getting any stronger, as if we won't go up against opponents with bigger dice pools than us.
>>
The enemy is defeated before you and the song of the emulators continues to crash in upon itself. In this precious moment the red and black boils and surges for your to consume. To take the vital essences of your enemy’s systems and integrate that power into yourself as you see fit. Your tongue rolls inside your mouth as you salivate and lick your lips.

Hunger beyond human reason compels you and gives you a certain spreading warmth in the core of your nether regions as you part your lips near to ecstasy and your teeth sharpen. You’ve proven yourself stronger, it thrills you, and so you can claim your prize.

No. NO!

The Maestro will have no satisfaction in lending a hand to your development. This morsel will have to go to waste. Straining yourself, you accelerate the force of your gravity wells and pour intensity and frequency into your electromagnetic fields, dispersing the colonies to their molecular components in blinding flashes of light. His puppet rendered down to inert dust.

The red and black claws at your inside, you remain hungry.

Helicopters are now over the bay, you have minutes before they arrive.

>Investigate the emulators
>You are done, its time to go home & see if your door has new hinges.
>Wait for the helicopters and pose for the camera, anything specific you want to do?
>Go find a way to sate your appetite. How?
>other
>>
>>34062980
>>34062877
>>34062804
If you're so pissed about it, stop being a reactive non-entity and go after the Clergy on your terms.
>>
>>34063032
>Investigate the emulators
If we're not going to get stronger, then we need to track down and kill Maestro before he starts sending more powerful nano-colonies at us.
>>
>>34063032
>>other
Do you think we can investigate the Emulators and see if we can get a trace on the puppetmaster Maestro? Is there any lingering connection we can follow?
>>
>>34063067
Going after the Clergy and not getting a powerup aren't related, except that a powerup would have helped us fight them when we do find them.

Refusing the powerup doesn't help us in any way to go after the Clergy, either.
>>
>>34063032
>Investigate the emulators
Need the info.
>>
Give me 20d6, best of 3
>>
Rolled 3, 6, 5, 3, 4, 4, 3, 2, 3, 3, 5, 2, 1, 1, 5, 5, 3, 2, 3, 5 = 68

>>34063253
>>
Rolled 5, 2, 6, 2, 3, 4, 4, 1, 5, 2, 5, 4, 1, 4, 1, 2, 3, 5, 2, 2 = 63

>>34063253
Can we use our Cosmic Awareness coupled with our Symphony to find traces of the song that the Emulators were emulating?
>>
Rolled 6, 5, 5, 1, 3, 6, 2, 2, 4, 1, 4, 4, 1, 3, 4, 4, 1, 4, 5, 6 = 71

>>34063253
YEAH
>>
>>34063253
Rollin'
>>
>>34063392
Failing at rollin'.
>>
Flying back to their arrangement around Tokyo Tower, leaving the helicopters far and well behind you, to investigate the Emulators. Landing beside the first of their chained arrangement you come across, you find this one amid a pile of their green and yellow hooded robes. She is young and convulsing, her voice halfway between fragment of a deep and echoed song and her own screams. You can feel the song trying to reach her and reflect through her own strained and augmented larynx.

Singing softly, she hesitates and with some prodding and overtaking the Maestro’s song, you call her to sing with you. Feeling it spread from her to the others, you consume the Maestro’s song and follow it along it’s carrier communications wave to the source.

Somewhere on the other side of the globe in Europe. A mad old man sits in his cave and plays a song intent upon ending the world. You feel his frustration as hands slam upon ivory, he is blind to your actions since the feedback loop began. Soon, he’ll reestablish his connection.

The girl singing beside you, and the others. They are in pain. They did not ask for the things done to them.

Maestro’s colony connecting them here is singular, spread between multiple bodies. To command one is to command all, and you have control. You know where the Maestro is, you can be there in minutes.

If you leave them as they are...they’ll just continue to sing.

>Other
>>
>>34063067
>stop being a reactive non-entity and go after the Clergy on your terms.
Wouldn't not absorbing powers from defeated enemies and getting stronger, make going after the bad guys who control all these monsters and high-powered nanocolonies a losing proposition?

When fighting the nanocolonies that the Clergy sends against us in their defense, are you also going to say no to absorbing them, because that's what Maestro wants?

I mean, you're saying to go after the enemy that controls more of these Zeus-type nanocolonies without getting stronger ourselves, since you don't want to absorb their abilities because to feed and grow is what Maestro wants, and we can't have that.

If you meant something else, then what did you mean?
>>
>>34063538
Command them all to go into standby, locked in to our control, deleting the Maestro's command keys and replacing them with our own.
We'll take the nano-colony out of the Emulators later; we need to kill Maestro now.
Of course, that'll cause the Clergy to respond in force, but the alternative is to just wait for the next monster attack from the Maestro.
>>
>>34063606
We could use our Queen of Control and Symphony of the Ancients for this action. Can we use Penetrating Mid-Aware Cosmic Awareness to identify the blocks of code that we would need to rewrite, giving us some more dice?
>>
>>34063543
I mean not just waiting around for the next big monster to come try and ruin our day.

I had a really bad feeling about Zeus being a trap, that's the only reason I didn't want to eat him in particular.
I mean, Gyoji kept going on about how he had balanced out this boss fight after our fight with the turtle, and then it ends even quicker?
Pretty suspicious.

Also we get to tell the Maestro to go fuck himself, so that's always good.
>>
>>34063606
Hmmm, might be worth a shot.
>>
>>34063687
>I mean not just waiting around for the next big monster to come try and ruin our day.
Except, that's something that we could only have done after we teamed up with Mori Micro, and that was just this morning, and we were already told that they don't really know where the Clergy are centered.
And getting the lead on the Maestro through his communication link was made available only after we defeated Zeus.

So, no, we really couldn't have gone after Maestro and the Clergy until now.
>>
Rolled 6, 4, 2, 4, 1, 2, 3, 3, 5, 5 = 35

Give me best of three of 25d6 against his roll.

Then writing
>>
Rolled 2, 2, 2, 3, 1, 4, 5, 2, 4, 1, 3, 6, 4, 4, 4, 6, 2, 5, 6, 1, 1, 1, 4, 1, 5 = 79

>>34063803
No overflow dice?
>>
Rolled 5, 1, 5, 5, 5, 2, 2, 3, 6, 4, 5, 1, 1, 6, 6, 1, 6, 2, 3, 6, 6, 6, 4, 6, 1 = 98

>>34063798
We could've tried tracing the Vespa from Hell, that was an option for what to do with some of our degrees of success at that time as suggested by one anon.

>>34063803
>>
Rolled 6, 6, 6, 6, 5, 3, 3, 3, 4, 3, 5, 3, 4, 6, 4, 6, 3, 2, 2, 2, 1, 2, 1, 2, 5 = 93

>>34063803
Let's do this.
>>
Rolled 5, 2, 3, 3, 4, 5, 3, 5, 2, 4, 3, 5, 6, 4, 1, 3, 3, 5, 6, 5, 3, 2, 1, 4, 1 = 88

>>34063825
Yeah, Maestro is dead... or at least is going to have a very very bad day when we get to him.
>>
15 vs 5.

5 Degrees of success to rewrite their code and put the Emulators on standby


Bank or spend them to describe aspects of the scene?
>>
>>34064044
Safely, Restoratively. Want this to be a healthier experience for the poor folks tied up in this mess, make it safer/better for them.
Bank the other 3.
>>
>>34064044
Use 1 point to do a complete lock out, Maestro will never be able to control them again and hopefully by no one else (including us). We'll need to remove those nanomachines later.

Use 1 to thoroughly understand the code. If it get's used again, we'll know how to shut it down quickly and harmlessly. That should piss off our enemy.

Use 1 to make it absolutely harmless and painless.

bank 2
>>
>>34064044
Spend 2 to describe the scene, bank 2, and 1 to ask a question.
>Scene
Our Queen of Control and Symphony of the Ancients lets us completely write out the command keys used previously, and we are the only one that these Emulators will answer to. The Emulator colonies going into standby also puts them into a restore mode, which makes removing them without damaging the host much easier, as the colonies now want to come back together into a single colony.

>question
Does the Maestro and the Clergy have the know-how and understanding to boobytrap the nano-colonies?
>>
>>34064130
>>34064147
I like both of these to be honest, and it's not like we need more points that much, feels like we bank after every roll
>>
>>34064130
>>34064147
seem to both take the cake and we remain undecided thanks to >>34064170

I'll give this another minute or two.
>>
>>34064170
>and it's not like we need more points that much
We kind of do, though. Powers cost a fair number of points, and they're gone a lot faster than you'd think.
Currently we've got 20 points banked, with the latest round of rolls.
>>
>>34064170
I think information on whether there are actually any traps in the nanocolonies we can absorb, or if it's just pointless paranoia, is most useful right now.
Thoroughly understanding this code would be useful if we go up against other Emulators, but we may not face this kind of threat again. Or did you mean the carrier wave control signal that Maestro was using? Because there are two codes in play here; the network signal for the Emulators and the control signal from Maestro.
>>
Okay, five minutes on the clock. No comments, green text, dice, or line breaks. Just link this post with the number of your choice.

1 >>34064147
2 >>34064130

Go
>>
>>34064323
1
>>
>>34064323
1
>>
>>34064323
2
>>
>>34064323
2
>>
>>34064170
>>34064147
>>34064130
I'd favor just banking 1 and doing both.
>>
>>34064323
3
>>
>>34064323
2
>>
>>34064362
Yeah, the only difference between the two is whether we ask a very important question or know the code.
Doing both and banking one is better to me, so I'd prefer this as well.
>>
>>34064323
3
>>
>>34064323
1
>>
Rolled 2

three 1s
three 2s
two 3s even though it wasn't an option
Within the 5 minute limit

Flipping 1d2 and moving forward
>>
>>34064463
Well... that was interesting
>>
>>34064463
Dammit. Next time we get extra successes, then.
>>
>>34064463
The threes were for the combined option.
Oh, and technically it was two ones, that first one vote is mine and I forgot to delete it when I voted for three.
>>
You dive into the song, as tendrils dive into the girls skin. Altering the fundamental nature of their hive colony, you set it to function on your terms and to close themselves off from the control of anyone, Maestro or yourself. When this is over, they’ll be free...but for now you ease their pain and perfectly comprehend the intricacies of Maestro’s song. Its power, its beauty, and its flaws.

Across the city, the circle of emulators rise to your will and echo your song as you exert these changes. Maestro’s control is revoked, and he now has nothing to re-establish his connection to. He remains blind to your actions, and you certainly have him in a panic by now.

Little man, scared in his caverns beneath a mountain in Austria.

How will you come upon him?

>Let him know I am coming.
>Quietly, this will be a precision assault

How will you travel?

>Overland flight, it may take a few hours but it will give you time to think.
>Breach atmosphere and descend upon his position, it will takes minutes and this must be over quickly
>>
>>34064528
Er, wait, no it isn't?
What?
Oh, did my post not go through?
Dammit 4chan.
Okay, so there should've been four votes for one which are actually three due to the fact that I 're-voted', but my first post-vote didn't actually go through.
For some reason.

TL;DR everything is exactly as it seems and 4chan is being weird for me today.
>>
>>34064551
>Quietly, this will be a precision assault
>Breach atmosphere and descend upon his position, it will takes minutes and this must be over quickly
No time to let him rally.
>>
>>34064551
>>Let him know I am coming.
We are going to make him regret this

>>Breach atmosphere and descend upon his position, it will takes minutes and this must be over quickly

And then we drag his ass to Japan in a protective shell so we can question him.
We're not going to murder him, but we will make him answer for his crime.
>>
>>34064551
>Quietly, this will be a precision assault
>Breach atmosphere and descend upon his position, it will takes minutes and this must be over quickly
Use our Hidden Presence to make this a stealth assault, and our control of flight to control our entry and push atmosphere away, so that we don't leave a plasma trail as we re-enter atmosphere and break our stealth.
>>
...

If you wish to combine options on how to split how to spend successes in the future, please include how you'd break down the expenditure between the somehow combined options of the two.

Also, don't delete posts especially after a vote is concluded. >>34064331

Especially during a closed vote.

Its like trying to delete a crappy dice pool roll or die roll in general and hope the QM doesn't notice.

It needlessly complicates things.
>>
>>34064607
>but we will make him answer for his crime.
How? It's not like the legal system is going to be able to charge him with anything, since we destroyed the evidence.
>>
>>34064551
>>Quietly, this will be a precision assault
>>Breach atmosphere and descend upon his position, it will takes minutes and this must be over quickly
We want as little time for him to react as possible.
>>
>>34064635
Additionally, when a closed vote is needed, only the options in contention are presented and there is no magical extra number option of combine if it is not listed.
>>
>>34064649
Kinda like how Doctor Doom gets away with things, there's no laws against trying to conquer the world.
>>
Writing. Quiet & Armospheric. Last post of the day incoming.
>>
>>34064698
Well, there are laws against waging wars.
And a literal god did bring down a verdict in favor of Doom's attempts to take over the world as being in the best interests of humanity.
>>
>>34064683
Well, at least a couple people favored a different option than one or the other. Probably three people, since I was wasn't one that said 3, but was thinking about it.
>>
>>34064727
Do we get to prevent a plasma sheath, or are we coming in like a meteorite?
>>
>>34064760
Mmm, plasma-coated cave-piercing meteor of wrath.
>>
Leaving the girl and the other emulators to their own song, you rise, gaining momentum as the red and black forms a more complete carapace around your naked form. Rocketing skyward, you feeling the world beyond you growing cold as you kiss the sky as you had once before.

You are coming for the Maestro. He can’t hide, and he won’t see you coming.

Reaching your appex high above the curvature of the earth, you spread your arms wide and exalt in your moment in the glorious sun before diving back toward the earth. This man will not harm anyone else you care for. This man won’t put anyone else in harms way because he wants you to be worshipped. When you meet him, you are going learn what you can about the rest of this clergy, and if you’re feeling generous is won’t hurt at all.

Big Changes Quest Thread 21 End
>>
>>34064801
Thanks for the thread, G. When will be the next one?
>>
>>34064852
Over the weekend, hopefully.
>>
>>34064528
>>34064580
In that case, so if 3 was an option it would have been two for 1, two for 2, and four for 3 then. Since I would have changed my 2 to a 3, given a choice.
>>
>>34064801
Thanks for running!
>>
>>34064883
Was Zeus supposed to go down this easily? Or was it just a matter of lucky rolls and overextending on the first hit out of the gate which left it with massive penalties afterwards?
>>
>>34064801
>if you’re feeling generous is won’t hurt at all.
I'm not sure we're feeling generous.
I'm not saying we go for cruel or drawn-out, just not pulling punches.

>>34064883
Seeya then, take care!
>>
>>34064926
Lucky rolls and over extending after the first hit.
>>
>>34065177
I suppose next time we'll get to see if the Maestro's defenses will have the same run of bad luck.

Also, can we spend some points now?
I want to upgrade Symphony of the Ancients to 3d6 for 14 points.
>>
>>34065255
I could get behind that.
>>
>>34065177
How much to change Winged Electro Gravitational Self Propulsion to Winged Electro Mass Gravitational Manipulation?
That way we can also affect a thing's density by altering it's mass. Can we work in Higgs-Boson manipulation into it somehow?
>>
>>34065255
I was hoping we could think up a new power...

Or a new description for maximum sexiness
Firm Curvaceous Tanned Amazon
>>
>>34065415
That's a matter of personal taste as to whether it's an improvement or not.
>>
>>34065415
New powers are 4 points. You want a new power, think of one that's worth those 4 points instead of improving one we already have.
>>
>>34065255
Certainly. End of thread is always time to talk about spending points.
>>
>>34068601
Ah, I'd imagine most anons have left now though.
>>
>>34068672
Wait, I still function.
>>
>>34068672
I'm also here, I was just doing a thing.
>>
Well then, since you are here, discuss changes to be made.
>>
>>34069301
Well I'm not really that eager to get any updates right now myself, I figure we should wait until after we deal with Maestro.
>>
>>34069453
It feels kinda wasteful to just have 15 successes kicking around, doing nothing.

Upgrading SotA to 3d6 or SotA to 2d6 and QoC to 3d6 for the same cost of 14 degrees would both be okay.

Of course, if you disagree, then that's perfectly fine as well.
>>
>>34069598
Eh, we can do that too, it's not that big a deal really. Just figure our options might expand after Maestro.
>>
>>34069645
Possibly, but expanded options tend to come with a significant amount of whatever resource is used to purchase abilities in most things.

I mean, I'm sure the Maestro has some delicious things in his base, right?
>>
>>34069820
Probably, yeah.
Either way, if it's only the two of us discussing this I don't know how much we can decide...
>>
>>34069869
Yeah, it wouldn't really be fair to anyone else if we decide everything.

We should postpone any power spending due to not being able to accurately represent the thoughts and opinions of the entire fanbase by ourselves.
>>
>>34069959
We should probably try to get it done immediately after thread end, next time.
>>
>>34070092
Definitely, attendance drops off very quickly after the last content post of the thread in most quests.

Oh well, we probably don't really need any more powers for the upcoming bit, we're pretty monstrous already.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.