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/tg/ - Traditional Games


Last Thread here:
http://suptg.thisisnotatrueending.com/archive/33899733/
Character Doc here:
https://docs.google.com/document/d/1AAt_KRy4z5tSgAusWiDcimWyZs1DSisH1W4Bst9EL80/edit?usp=sharing
Twitter here:
@SpaceMarine5

As you gather your group, you hear the techpriest talking to Tom. You can't hear much, but you can see Tom nodding and exchanging words with him. Tom walks back over to you and motions for you to come speak with him.

>Walk and talk, Tom.
>Go to him.
>Not now, we need to go.
>>
>>33970487
>Go to him.
>>
>>33970487
>Go to him.
must be important
>>
Rolled 92

>>33970487
>Walk and talk, Tom.
>>
>>33970487
>>Go to him.

nice to see ya great!
>>
>>33970552
>>33970629
>>33970957
Nice to see you too, Anon.

As you walk over to Tom, the techpriest also walks over and nods towards you.

"Priest Morthas has a solution to our servitor problem."

Morthas stands up straight and fixes his vox before speaking.

"If what Tom and I were thinking is correct, then if we can find the source of the servitor signal, we can gain control of all the servitors in this place. If we can find where the signal is being transmitted from, Tom and I can make it so that the servitors can follow our orders and-"

"There's also another thing Morthas wanted to tell you..."

Morthas slouches over a bit and you can hear a groan.

"Yes yes, I was getting to that. We can also stop the signal, allowing for the servitors to become people again. Waste of obedient servants."

>Let's change the signal then.
>Let's free these people then.
>What if we changed the signal and then stopped it?
>>
>>33971142

>What if we changed the signal and then stopped it?
>>
>>33971142
>Let's free these people then.

Hold on, wasn't this the guy about to kill us earlier?
>>
>>33971142
>>What if we changed the signal and then stopped it?
Some of these people could be working for the enemy.
>>
>>33971142
>What if we changed the signal and then stopped it?
>>
>>33971142
>What if we changed the signal and then stopped it?
sounds like the safest way to do it, at least to them to safety/ medical attention

>>33971177
he was mind controlled
>>
>>33971142
>>What if we changed the signal and then stopped it?
>>
>>33971169
>>33971207
>>33971210
>>33971213
Tom shakes his head.

"That signal is old as hell. In order for me to change the signal would mean that I would have to boost the signal and fix up the machine so I could actually change the signal. If I stopped the signal after all of this, it would cause mental trauma to the point where they would wish that they were dead. It's one or the other and I wish it wasn't so..."

Morthas puts his hand to his chin as if in thought.

"Hum... That might not be the case... If I could possibly coax the signal to be high enough for us to assume total control of the servitors, but low enough so that it doesn't override their minds. I could make it so that our servitor friends would only recieve a very big headache, bouts of insanity that will last for only a week, and possibly lose of will for a few days... But that would require precise timing and perfect calculations in such a short time, something that no ordinary man or techmarine would be able to do under the circumstances..."

Tom looks at Morthas and sighs.

>Then I guess you would do that then.
>Then we stop the signal.
>Let's boost the signal.
>>
>>33971471
>>Then I guess you would do that then.

any spare cogitators on hand that we can repurpose to help with the task?
>>
>>33971471
>>Then we stop the signal.
No need to harm them more than they have been.
>>
>>33971471
>Then we stop the signal.
that's just too risky
>>
>>33971471
>Then we stop the signal.
We can't risk long bouts of insanity for an army of servitors. Hell, some might be insane now.
>>
>>33971471
Can't we just free these people?
>>
>>33971515
>>33971582
>>33971601
Morthas sighs and looks at you.

"If I still had lips, they would be pouting. Fine, I'll come with you to find the signal then."

Tom folds his arms and looks at Morthas.

"And why should let you come with us?"

"Because who ever made me do this gave me the means to move around this facility with ease."

>Alright, come with us then.
>No, you should stay here.
>>
>>33971602
I think we are freeing them, unless you mean pop them out of all the augments that go with servitor conversion.
>>
>>33971728
>Alright, come with us then.
i still don't really trust him, but yeah
>>
>>33971728
>Alright, come with us then.
We are an Astartes. It is below us to fear betrayal from this techpriest.
>>
>>33971728
>>Alright, come with us then.
>>
>>33971728
>And why should let you come with us?
No tom, you aren't people
>>
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>>33971810
>No tom, you aren't people

why anon?
>>
>>33971774
>>33971779
>>33971793
"Thank you."

Morthas makes the sign of the cog with his two mechanical as he walks away.

"Alright, from what I could gather, the signal is coming from there."

Tom points to a large tower that is connected to the warehouse. Just then, the strange device you noticed earlier begins to rumble as some of the bodies that are chained to the device begin to moan and yell.

"HERETICS AT THE GATES! HERETICS AT THE GATES!"

The device begins to make a high pitched whine as you see that the bodies begin to drop from the device and run past you. These people seem to have been augmented for close combat, their arms replaced with saws and flails and their legs are mechanical. You see Morthas glide over to the device and look it over.

"Hmm, a crude piece of technology but it gets the job done. Seems that we have some unwelcome guests coming this way."

From the large hallways behind you, you can hear bolter fire and chainswords meeting metal and flesh as well as lasguns and the screams of men dying.

>Get to the tower, we can't fight chaos marines here.
>Get ready for a fight!
>>
>>33972004
>>Get to the tower, we can't fight chaos marines here.
>>
>>33972004
>>Get ready for a fight!

PURGE THEM BROTHER
>>
>>33972004
>Get ready for a fight!
>>
>>33972004
>Get ready for a fight!
>>
>>33972081
>>33972189
>>33972378
"Got it!"

You look back at the group as some of the sisters have already put up some cover for them to use as the two guardsmen take cover behind some rubble. Hendrick runs over to you with Amelia right behind him.

"What's the plan?"

>Wing it.
>Pull back into the warehouse and fight them from there. Get them into the open and then open fire.
>We stay here to keep them in hallway to establish a choke point.
>>
>>33972470
>>We stay here to keep them in hallway to establish a choke point.
>>
>>33972470
>We stay here to keep them in hallway to establish a choke point.
IN THIS HALLWAY, THEIR NUMBERS WILL MEAN NOTHING!
>>
>>33972470
>We stay here to keep them in hallway to establish a choke point.
>>
>>33972470
Oh yeah, and ask Tom if there are any other ways around this hallway. We don't want to get overrun.
>>
>>33972489
>>33972545
>>33972549
Hendrick nods and motions for the sisters to spread out. Amelia looks at you and smiles.

"Let's show them what loyal servants to the Emperor are capable of."

Tom begins to walk over to some cover with Morthas behind him.

>Tom, not you. Take the priest and go to the tower.
>Get ready for a fight.
>>
>>33972693
>>Tom, not you. Take the priest and go to the tower.

you have skills that most of us dont have, we need you
>>
>>33972693
>Tom, not you. Take the priest and go to the tower.
You up for heading to the tower while we hold them off?
>>
>>33972693
>Tom, not you. Take the priest and go to the tower.
Can he stay within vox range at the same time?
>>
>>33972736
>>33972777
>>33972814
"Dammit, thought I was gonna be in a fight this time... Alright, I'll be on the vox giving you status reports whenever something comes up."

You nod at Tom as he walks away. You can hear his mumble something under his breath as he takes Morthas towards the tower.
---
A minutes passes as the sounds of bolter fire are getting closer. The mutant servitors that have been standing the hallway now turn around and are running into the hallway. You can hear Ser moan with sadness as he places his head in his hands. Him crying is drowned out by the sound of bolter fire again as you see a servitor fly backwards and almost smash right into you, landing next to you. As you peer through the darkness, you can see a very large hulking figure that almost seems to dwarf the other marine you fought before.

"Scour the area for more the Emperor's lapdogs! I will find that weapon before Krondus does and it will be my gift to Father!"

You see a marine with a power ax walking towards your position with five more marines behind him.

>It seems they have not noticed you.

>1D10, +2 to roll (+1 from trait, +1 from sneak attack.)

>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>12 2 Crits.
>>
Rolled 1 + 2

>>33972988

Emperor guide us
>>
Rolled 4

>>33972988
FOR THE BLOOD GO- I MEAN, FOR THE EMPEROR!
>>
Rolled 8 + 2

>>33972988
>>
>>33973053
Highest Roll.

You aim for the marine's head and you pull the trigger of your sniper rifle. The bullet goes straight through the marine's visor and strikes his eye, causing him to roar in pain as he throws his ax to the ground and grips his eye.

"Loyalist scum! Kill them all!"

Bolter, plasma, and las fire begins to fly through the air from both sides. The sister carrying the plasma gun sees that her gun is overheating and stops firing, taking cover again before jumping out and firing again. One marine hits the floor as two lasgun shots find their way into the marine's throat. You hear the yells of joy from the guardsmen.

"And you tell your gods that Ole Markus sent ya!"

Over the vox, you hear Tom.

"Nameless, we're at the top of the tower and I can see the device! I'm also seeing two more marines coming from your right flank. They seem to only be armed with bolt pistols and chain sword."

You ready another shot...

>Shoot at the yelling marine.
>Find another marine to shoot at.

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 10 + 1

>>33973218
>>Shoot at the yelling marine.
>>
Rolled 10 + 1

>>33973218

>Find another marine to shoot at.
>>
>>33973243
Well, don't need to roll any more.
>>
>>33973243
>>33973264
O got the dice want them both dead.

.... Both?
>>
>>33973287
... Tell you what.
First of three rolls that get a nat 20 on a D20 will get both of them.
I want to see this happen.
>>
Rolled 20

>>33973310
>>
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>>33973264
>>33973243
>>33973218
Honestly though, your dice system is so fucking nice and forgiving. It makes the game much more fun.
>>33973341
Anon, I..
>>
>>33973341
IT IS THE WILL OF THE EMPEROR
>>
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>>33973341
Mate.
>>
>>33973341
>
BY THE EMPEROR
>>
>>33973341
BY.
THE.
EMPEROR.

As though your shot was guided by the Emperor himself, your shot meets the neck of the screaming marine and goes all the way through. That bullet then strikes the gas canister of an incoming marine's flamer, causing it to explode. The marine comes running out scream and on fire as he falls to the floor flailing and cursing the Emperor. You hear Amelia on the vox laughing and praising the Emperor.

"The Emperor is with us today!"

>Try and find the marines Tom was talking about.
>Aim for another marine in the hall.

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 4 + 1

>>33973457
>Try and find the marines Tom was talking about.
>>
Rolled 8

>>33973457
>Try and find the marines Tom was talking about.
Yes, move to cover the flank
>>
Rolled 3 + 1

>>33973457
>>Try and find the marines Tom was talking about.
>>
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Rolled 6

>>33973457
>Try and find the marines Tom was talking about
Don't get flanked.
>>
>>33973341
Emperor confirmed for best girl
>>
>>33973474
You quickly scan your right flank to see that two marines are quickly running to meet the crippled sister and Emily. Emily looks at you and then at the marines and fires her bolt pistol at them, calling for Amelia to focus her fire on the both of them. You put your sights on one marine who has a nasty sore growing on his face. You fire and watch as the marine meets your bullet head on and rolls into cover. The other marine quickly rolls into cover too, barely missing Emily's bolt pistol.

The marines in the hallways attempt to make a push to get out of their death trap, one marine grabbing the power ax of the dead champion as he begins to call for someone in the darkness. You see guardsmen with marks of chaos on their foreheads rush out with broken swords and cheap looking auto pistols. Hendrick puts his bolter on auto fire and quickly puts down five of the chaos guardsmen before getting back into cover to reload.

>Keep on the right flank.
>Focus on the hallway marines.
>Focus on the traitor guard.

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 5 + 1

>>33973621
>>Keep on the right flank.
>>
Rolled 6 + 1

>>33973621
>>Keep on the right flank.
>>
Rolled 4

>>33973621
>>Keep on the right flank.
>>
Rolled 9 + 1

>>33973621
>>
>>33973667
You take another shot as you see one marine try to get up out of cover and charge forward. You hit his arm as he runs back into cover. Amelia pulls out her power sword and inferno pistol and rushes forward towards the two marines.

"I'll deal with these heretics! Focus on the hallway!"

You look back to the hallway to see the guardsmen are now about ten feet from you, though some are getting mowed down by Hendrick and a few sisters. The plasma gun sister opens fire again, laughing as two guardsmen fly back, their burnt corpses hitting their comrades, causing some of them to flee. As she is about to fire again, a bolt meets the side of her head as she falls to the ground, gripping the side of her head in pain. She drops her plasma gun and is calling out for a medic.

>Pick up the plasma gun and fire on the marines.
>Pick up the plasma gun and fire into the guardsmen.
>Fire into the Marines.
>Get ready for close combat with guardsmen.

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 3 + 1

>>33973818
>>Pick up the plasma gun and fire on the marines.

SUPPRESSING FIRE
>>
Rolled 6 + 1

>>33973818

>Pick up the plasma gun and fire into the guardsmen.
>>
Rolled 10 + 1

>>33973818

>Pick up the plasma gun and fire into the guardsmen.
>>
Rolled 8

>>33973818
>>Pick up the plasma gun and fire into the guardsmen.
>>
>>33973915
Guardsmen getting rekt
>>
>>33973915
You can hear one guardsman screaming out something...

"We kill a marine tonight, boys!"

You quickly grab the plasma gun and hold the trigger down as you begin to shoot in a wide arc. You see guardsmen ducking for cover or running for their lives as they see a scout silently kill anyone unfortunate enough to be in the front of the charge. Charred corpses of the traitor guard are either flying back from the force of the shot or are simply spiraling forwards, hitting the floor with a satisfying thud.

"Hah! That's right, Nameless! Show them what happens when you mess with a Righteous Truth Scout!"

The guardsmen are now retreating, ignoring the orders and threats of their traitor marines. The marines are still in the hallway, but are steadily being pushed back. There aren't that many left and it seems that they're about to head for the hills.

>Keep firing.
>Intimidating shout. (Make one up.)

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 7 + 1

>>33974107
>>Keep firing.
>>
Rolled 5 + 1

>>33974107
>Keep firing.
They deserve none of our voice.
>>
Rolled 2 + 1

>>33974107

>Keep firing.
>>
Rolled 3

>>33974107
>>Intimidating shout. (Make one up.)
"SHRUG"
>>
Rolled 5 + 1

>>33974107
>>Keep firing.

nod while doing so
>>
>>33974185
Fuck you I laughed.
>>
Rolled 1

>>33974107
>Intimidating shout. (Make one up.)
"HEY, WHY ARE YOU RUNNING?! COME BACK HERE AND "EMBRACE DEATH!'
>>
>>33974107
THE ENEMY IS UPON US! THEY KILL OUR CHILDREN! THEY BURN OUR HOMES! WE SHALL DRIVE THEM TO HELL WITH the fire of our guns and the righteous fury of our hearts. FOR THE EMPEROR!
>>
>>33974161
You fire again and watch one plasma bolt catch a marine in the leg, causing him to hit the floor. After that, the marines begin to retreat as well, knowing full well that they would never get through that choke point at this time. You can hear the marine call out for his brothers before cursing their very existence. You look over the see Amelia decapitating one marine before incinerating his body with her inferno pistol. Emily rushes over to the downed sister and pulls out her medical kit. You see Hendrick walking over to you and laughing.

"That's how we-"

His praise is cut short by the screams of the marine as he tries to crawl his way towards you.

"I'll kill you all! I'll show them that I am the greatest marine in the warband! I am not some half breed! I am-"

One sister walks up to the downed marine and aims her bolter down. She smiles and cocks her head.

"Dead."

She pulls the trigger and giggles a little as she watches the marine's head burst open. Hendrick laughs a little and shakes his head.

"Hey, Nameless! I think we stopped the signal!... Yes and... And I think I also found our doorway! You might wanna come up here."

>Give me a second Tom, gotta check on everyone.
>Coming up now.
>>
>>33974391
>Coming up now.
This shit is important
>>
>>33974391
>>Give me a second Tom, gotta check on everyone.

no grievous wounds? no voices?
>>
>>33974391
>>Give me a second Tom, gotta check on everyone.
>>
>>33974391
>Give me a second Tom, gotta check on everyone.
>>
>>33974437
>>33974550
>>33974739
"Got it."

>Talk to the sisters.
>Talk to Emily.
>Talk to Amelia.
>Talk to the Guardsmen.
>Talk to Hendrick.
>>
>>33974774
>>Talk to the sisters.
I believe it was one of the sisters who got hurt the worst.
>>
>>33974774
>Talk to Hendrick.
.
>>
>>33974816
this
>>
>>33974816
I agree
>>
>>33974874
>>33974830
>>33974816
You go over to the sister who was hit right next to you as she is being looked after by Emily. Emily looks up at you and nods before getting up.

"I'm going to go check on the guardsmen. I'll be back, sister."

The sister nods slowly as she lays her head down. She looks up at you and smiles.

"I can see why they call you the Angels of Death."

>How're you holding up?
>You did very good during the defense.
>Stay silent.
>>
>>33974957
>Stay silent.

nod
>>
>>33974957
>You did very good during the defense.
"I r8 you 8/8, m8"
>>
>>33974957
> You did good.
>>
>>33974957
You did very good during the defense.
>>
>>33974994
>>33975015
>>33975102
She smiles and looks down at her plasma gun before touching her wound.

"I know that my wound doesn't brand me as a failure but... It feels like I did. I dropped my weapon while in combat... None of my sisters have ever done that before."

>It happens to the best of us, don't worry about it.
>You should have picked it up and kept fighting.
>Stay silent.
>>
>>33975226
>Stay silent.
Give her The Smile
>>
>>33975226
>It happens to the best of us, don't worry about it.
>>
>>33975226
>Stay silent.

let her find her own answer
>>
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>>33975226
>Stay silent.
>>
>>33975226
>It happens to the best of us, don't worry about it.
>>
>>33975262
>>33975359
>>33975375
She frowns a little and then closes her eyes.

"For some reason, your silence comforts me... Thank you."

You see that she is about ready to get some rest before moving on. Best leave her for now.

>Talk to Emily.
>Talk to Amelia.
>Talk to the guardsmen.
>Talk to Hendrick.
>>
>>33975455
>Talk to Hendrick.
We gotta talk to our bro. He's been suspicious lately
>>
>>33975455
>>Talk to the guardsmen.

gotta respect those balls
>>
>>33975455
Let's get going. Just checking up on our casualties.
>>
>>33975535
this
>>
>>33975537
Wow, I just noticed I forgot about that choice.
>>
>>33975674
Aaand I forgot my name.
>>
>>33975455
Head out if we are done with the wounded .
>>
>>33975455
>Talk to Hendrick.
>>
>>33975537
>>33975654
>>33976187
You looks over the group quickly to see who can leave and who can stay. Everyone seems to be able to move around and fight, if need be. You get the group moving over to the tower.
---
You quickly look around as soon as you get to the top of the tower and see that Tom and Morthas are looking down at a terminal. Tom turns around and looks at you, motioning you to move over to the terminal with them. You walk over to the terminal and you see that they are looking at a security terminal. Tom points to two screens.

"I think these are the doors. One is in the warehouse and it doesn't even look like it's supposed to be transporting armies... It looks like it's supposed to be transporting goods and weaponry, I think."

Morthas looks up from the terminal.

"Makes sense. I do, however, should send a report to whoever is going to control this place after we liberate this planet about this place. This is a strategic nightmare..."

Tom then points to another screen.

"This one, however, seems like it holds the weapon Amelia is talking about."

You take a look at the screen and see that the door seems to resemble death or something of the sort.

"Well, where're you taking the group?"

>The main door.
>The weapons door.
>>
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>>33976486
>>The weapons door.
>>
>>33976486
>>The weapons door.
See if there is any weapons to use and bombs to break the door.
>>
>>33976486
>The weapons door.
>>
>>33976514
>>33976657
>>33976658
"Alright, it seems that there is a key down there that someone left down there... I think, not too sure..."

Tom looks back at the screen and then notices something.

"Hey... Is that a key slot?"

You look down to see that there is a slot where a key would go. You look above the key hole to see that the emblem look like the one on the key you have right now.

>Let's see what happens...
>No, keep it a secret for now.
>>
>>33976729
>>No, keep it a secret for now.

I'm on to you "Tom"
>>
>>33976729
>No, keep it a secret for now.
We can't let anyone know. I don't know why, but the Inquisitor said yes and I have a feeling the psyker is just gunna steal everything right away
>>
>>33976729
>>No, keep it a secret for now.
Dam well off to the doors then.

If it's the same we will have to show the key. True we should hold it. But until when? We should be able to trust the people here. But most likely we will have to fight him on our own.

Did we tell them about the psyker?
>>
>>33976767
>>33976772
>>33976886
You decide that now is not the best time to bring out the key. You step away from the key hole before Tom gets your attention.

"Hey, I think we should be splitting up this time. A big squad in those quarters would only bring trouble, especially with that psyker running around. Pick some people to come with you to the door while the rest go and check on the other door."

>Pick two people.

>Pick a sister.
>Pick Emily.
>Pick Amelia.
>Pick Hendrick.
>Pick Ser.
>Pick Tom.
>Pick a guardsman.
>>
>>33976966
>Pick a guardsman.
>Pick Emily.
>>
>>33976966
>Pick Tom.
we might need his know how
>Pick Hendrick.
we might need to keep an eye on him
>>
>>33976966
>Pick Tom, Hendrick
>>
>>33976966
>>Pick Ser.
>Pick Hendrick.
I believe we will need Ser with us when we use the key.
>>
>>33976966
>Pick Ser.
>Pick Emily.
>>
>>33976966
Switch to this:
Pick Ser.
>Pick Emily.
From this: >>33977026
>>
>>33976966
>Pick Ser.
>Pick Emily.
>>
>>33976966
>Pick Ser.
>Pick Hendrick.
>>
uhh where'd OP go?
>>
>>33978776
Some say he drifted off into the cosmos
>>
>>33978776
lost in the warp?
>>
>>33979827
let's hope not anon
>>
>>33976966
I have a feeling the sacrifice we have to make will be between the two we pick now.
So choose carefully guys
>>
>>33980089
if thats the case then we should

>Pick a guardsman.
>Pick a guardsman.
>>
bump
>>
That's what I get for falling asleep, sorry about that.
>>33977403
>>33977430
>>33977965
You motion for Ser and Emily to follow you. Emily looks at you and then looks back at the inured sister.

"Don't strain yourself, alright?"

The sister nods. Ser is already by your side and he looks like he's ready to go.

"Aaare we goooing to thee door?"

You nod as Ser smiles and chitters a little. Emily walks over to you and nods.

"I am ready the, Nameless. Lead on."

---
It's dark at first, but then you can see two flashing red lights light up the room the door is in. There seem to be two levels. The base level, where you are right now, and the secondary level, where you can see a smaller room that seems to be the control room.

>Look around a bit.
>Look for a way up there.
>>
>>33982514
>>Look around a bit.
but cautiously
>>
>>33982514
>Look around a bit.
>>
>>33982514
>look around a bit
wow, you guys kept this up all night? I'm impressed.
>>
>>33982514
>Look around a bit.
carefully
>>
>>33982620
>>33982644
>>33982894
It's a little hard to look around, even though the two flashing red lights light up most of the room. There seems to be a few skeletons laying on the floor, some wearing uniforms that seem to belong to a company, others from what you think was the local police force that used to be here. You notice that one of the skeletons in some finer looking clothes as a very ornate sword that he is holding to his chest. You hear Emily sigh a bit behind you. She walks up next to you and kneels down to examine a skeleton.

"This is a little strange... Why are there skeletons here of all places? No wounds of any kind, it's like they simply laid down and accepted their fates or something."

You hear a voice boom through the room as Ser runs over to you and gets close, bearing his teeth and screeching.

"Or something indeed. I thought I told you to follow me, Nameless."

>Sorry about that, why don't you come down here so I can apologize.
>You're here for the weapon, aren't you?
>>
>>33983000
Stay silent?
>>
>>33983000
seconding >>33983041
>>
>>33983000
>Stay silent
>>
>>33983041
>>33983044
>>33983086
sure
>>
>>33983041
>>33983044
>>33983086
You stay silent as you hear an annoyed growl from the darkness.

"You think you're so cool just because you're the hero of this world! When I'm done here, I'll be hailed a hero across the Imperium for this find, I'll be hailed as a savior to my psyker brothers and sisters!"

You look back and see that Emily is looking down at her hands with a worried look. She begins to whimper in fear as she begins to brush off something from her armor. she then backs up into a wall and begins to try and tear off her armor.

"They're-They're in my armor! No, get them off! I can feel them in my skin!"

>Emily, it's just an illusion (1D10, +1 to roll)
>What have you done to her?

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 6 + 1

>>33983159
>Emily, it's just an illusion (1D10, +1 to roll)
>>
Rolled 7 + 1

>>33983159
Shieeeet.
>>
Rolled 4 + 1

>>33983159
>Emily, it's just an illusion (1D10, +1 to roll)
space spiders, man
>>
Rolled 5 + 1

>>33983159
>>
>>33983188
She tries to calm down, but you can still see that she can see the bugs still on her.

"They're... They're still there, but... Okay, I can do this."

You can hear some chuckling as soon as Emily stands up.

"Well, well, aren't you the hero."

>It's time for you to die.
>What is that weapon?
>>
>>33983301
>>What is that weapon?
>>
>>33983301
>What is that weapon?
>>
>>33983301
>>What is that weapon?
keep him prattling on while we get to the control room or close enough to kill him
>>
>>33983301
>What is that weapon?
>>
>>33983301
>What is that weapon?
My heresy senses are tingling.
>>
>>33983351
>>33983382
>>33983391
"It's something that not even my more radical brothers would ever use. It's a cannon that uses the souls of one thousand psykers per shot to capture the souls of whatever race you are targeting on that planet. On impact, it creates an obsidian slate that captures the souls of whoever or whatever is unfortunate enough to be on the planet. It was the Inquisitions response to an influx of daemonic incursions in the surrounding systems... However, they found that this weapon would cause the users of the cannon to become susceptible to corruption from the warp and would become insane from the lost souls of the psykers they have just used. Now, the Inquisition wants to use that weapon again, thinking that they can stop the whispers... No, they can never stop the whispering of the dead, not for long..."

>I'm here to destroy that weapon. Help me then. (1d10)
>Stand aside, Erickson!

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 1 + 1

>>33983528
>>I'm here to destroy that weapon. Help me then. (1d10)

fucking King Kai
>>
Rolled 8

>>33983528
>>I'm here to destroy that weapon. Help me then. (1d10)
time to pray to the emperor
>>
Rolled 5

>>33983528
>I'm here to destroy that weapon. Help me then. (1d10)
>>
Rolled 2 + 1

>>33983528
>I'm here to destroy that weapon. Help me then. (1d10)
so much nope in this weapon
>>
Rolled 4 + 1

>>33983528
>>
>>33983558
derp, forgot the +1, so thats 9
>>
>>33983558
You hear Ser chittering a bit before moving closer to you.

"Hee is mooving closer..."

"And why should I trust you? You'd probably betray me, just like my so called comrades..."

>Because this weapon is horrible in design. (1D10)
>You just need to trust me.

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 5 + 1

>>33983662
>Because this weapon is horrible in design. (1D10)
>>
Rolled 10 + 1

>>33983662
>Because this weapon is horrible in design. (1D10)
and as a psyker, this idiot would be one of the firsts to feed the damn thing
>>
Rolled 6 + 1

>>33983662
>>Because this weapon is horrible in design. (1D10)

doesn't even ignore FNP, overpriced as fuck
>>
>>33983702
AAAAWWWW SHIT!
>>
Rolled 5 + 1

>>33983662
>>Because this weapon is horrible in design. (1D10)
no weapon intended to be used by the servants of the emperor against the emperors foes would be so terrible
>>
>>33983702
You hear him chuckling as you see him coming into the light. You can see that most of his face is becoming charred and splintered.

"Good, because I don't think I can survive destroying that thing..."

He struggles to move towards you before falling over. He groans in pain as he begins to crawl towards you. Emily is now looking fine now, but she seems concerned for Erickson now.

"How did... How has he been hurt like this?"

You hear Erickson laugh softly.

"Forgot to mention... It's... Always on... Because the fools... Placed a daemon inside of it as ammo..."

>How do we stop it.
>Stay silent.
>>
>>33983793
>>How do we stop it.

the fucking warsmiths need to stop taking lessons from Orks
>>
>>33983793
>>How do we stop it.
i don't think we can just blow it up, right?
>>
Rolled 6 + 1

>>33983793
>>How do we stop it.
>>
>>33983793
>How do we stop it.
By the Throne...
>>
>>33983816
>>33983829
>>33983841
He weakly points up at the control room.

"Inside... There is a counter-measure in-case the weapon... Was about to fall into enemy hands... It would activate thousands of holy runes inside... And it would melt the weapon, trapping the daemon inside... It would also begin to destroy this section... I do not know if it will work but... You have to..."

Erickson groans in pain and then stops moving. You can see that the charring is beginning to envelop his whole body. You look at the door and you can swear it seems like it's breathing.

>You guys get out of here, I'm going to destroy this weapon.
>Come on, let's get up to the control room.
>>
>>33983918
>>You guys get out of here, I'm going to destroy this weapon.
>>
>>33983918
>You guys get out of here, I'm going to destroy this weapon.
Can we finally get a name after this.
>>
>>33983918
>>You guys get out of here, I'm going to destroy this weapon.
>>
>>33983918
>You guys get out of here, I'm going to destroy this weapon.
>>
>>33983918
>>You guys get out of here, I'm going to destroy this weapon.
For the Emperor.
>>
>>33983918
>You guys get out of here, I'm going to destroy this weapon.
>>33983954
Maybe
>>
File: 1310853964426.jpg (571 KB, 1000x625)
571 KB
571 KB JPG
>>33983954
I vote ezeykle as our first name and then we go full devout crazy after we contact the weapon
>>
>>33984000
your drill may pierce the heavens, but it sure as hell cant get past Cadia
>>
>>33983938
>>33983954
>>33983955
>>33983958
>>33983969
"But... Iiii want toooo stay..."

Ser grabs you pant leg. Emily simply sighs and nods. She picks up Ser and starts to walk.

"If he wants us to get out of here, it's for a good reason."

"Emily iiis being meaaan!..."

You see Emily look back at you and smile.

"Be careful..."

She runs out of the large room and makes her way outside. You look up at the control room and find a way to get up there. Once up in the room, you see that there is a key hole and some runes next to the key hole. You take out the key and look at the runes. It seems that you have to press the rune of destruction as soon as you turn the key.

>Hang on a bit, let's see what else is in here.
>Let's do this...
>>
>>33984075
"Emily iiis being meaaan"
Can we keep him?
>>
File: 1404508124119.gif (942 KB, 357x200)
942 KB
942 KB GIF
>>33984075
>Let's do this...
>>
File: Abaddass 2.png (218 KB, 310x480)
218 KB
218 KB PNG
>>33984046
>tfw
>>33984075
>Let's do this...
>>
>>33984075
>>Hang on a bit, let's see what else is in here.

lootin time boys
>>
>>33984075
>Hang on a bit, let's see what else is in here.
let's have a quick look, just in case
>>
>>33984075
>>Let's do this...
Greed is unb... wait maybe there is more to this that what is being told.

>Hang on a bit, let's see what else is in here.
>>
>>33984075
>Let's do this...
>>
>>33984075
>Hang on a bit, let's see what else is in here.
User authentication required?
>>
>>33984098
>>33984112
>>33984119
You decide to look around first and you see that there are more key hole around you that control various machines in the large room, including turrets and lights.

>Turn on the turrets and lights.
>Let's do this...
>>
>>33984166
>Turn on the turrets and lights.
Sure...
>>
>>33984166
>Let's do this
Let's actually not get shot by the turrets.
>>
>>33984166
>>Turn on the turrets and lights.

spotlight on that lascannon? twinlinked sweet
>>
>>33984166
>Turn on the turrets and lights.
This is necessary
>>
>>33984166
>>Turn on the turrets and lights.
They should be set to non humans ... I hope.
>>
>>33984166
will the turrets attack us or enemies?
>>
>>33984166
>Turn on the turrets and lights.
There's no way this could end badly
>>
>>33984191
>>33984229
>>33984230
You place the key inside the hole and turn, watching as the lights begin to flicker to life and turrets come down from the ceiling and floors. It seems that the ones closer to the door, the four lascannons, have purity seals and holy runes engraved in the sides of them. The rest of the turrets are mainly autocannons and heavy bolters. The turrets seems to be targeting something that is moving inside the doorway, almost like they're expecting some to happen... All that is left now is the self destruct mechanism.

>Say a prayer and turn the key.
>Turn the key and get the hell out of there.
>>
>>33984296
>Say a prayer and turn the key.

Ave Emperor, Ave Imperium
>>
>>33984166
>Say a prayer and turn the key.
>>
>>33984296
>>Say a prayer and turn the key.
>>
>>33984296
>Say a prayer and turn the key.
>>
>>33984316
>>33984317
>>33984332
You say a quick prayer and turn the key. Almost immediately, you can hear screams from inside the room the door is guarding as you can see that the door is beginning to warp. You see that there are two red lights flashing, one saying that the self destruct mechanism is activated and another one saying that there is unusual activity happening inside the room.

>Let's just get out of here.
>Check what is happening inside the room via security cameras.
>>
>>33984401
>>Check what is happening inside the room via security cameras.

we need to confirm destruction and banishment respectively
>>
>>33984401
>Check what is happening inside the room via security cameras.
>>
>>33984401
>Check what is happening inside the room via security cameras.
this can't be good
>>
>>33984401
>>Let's just get out of here.
time to GTFO
>>
>>33984401
>Check what is happening inside the room via security cameras.
Erickson flailing on the floor.
>>
>>33984423
>>33984428
>>33984430
You check the cameras to see that something is trying to rip down the door. It has two horns, a large sword is chained to his wrist and two glowing eyes and you can almost see it's red skin as it begins to rip through the door. You see that whatever rune that was supposed to stop the daemon from getting out of the weapon has failed long ago.

"Rip and tear! Rip and tear!"

You can see that it has now created a large enough hole for him to get out of the weapon's room and out into the main room. The turrets begin to open fire.

>Time to get the hell out of here. If he sees me, he'll come right after me. The turrets can kill him easily.
>If the turrets fail to kill him, then he'll wreck havoc on the world outside. Time to kill a daemon.
>>
File: 1372624140251.png (126 KB, 352x390)
126 KB
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>>33984552
>If the turrets fail to kill him, then he'll wreck havoc on the world outside. Time to kill a daemon.
FOR THE EMPEROR!
>>
>>33984552
>If the turrets fail to kill him, then he'll wreck havoc on the world outside. Time to kill a daemon.
Die you foul beast
>>
>>33984552
>If the turrets fail to kill him, then he'll wreck havoc on the world outside. Time to kill a daemon.
RIP AND TEAR YOUR GUTS
>>
>>33984552
>Time to get the hell out of here. If he sees me, >he'll come right after me. The turrets can kill >him easily.

Self destruct is still activated, let's not stick around.
>>
>>33984552
Time to kill a Daemon.
>>
>>33984552
>If the turrets fail to kill him, then he'll wreck havoc on the world outside. Time to kill a daemon.
Welp, the Emperor better be with us.
>>
>>33984552
>If the turrets fail to kill him, then he'll wreck havoc on the world outside. Time to kill a daemon.
It's time...
>>
>>33984590
>>33984596
>>33984597
You take out your sniper rifle and run out into the second floor, getting a good view on the floor below. You can see that the daemon is moving all over the place, ripping out the turrets while taking wounds.

"Rip and Tear! Robots have no blood! I must find blood for the master!"

>1d10, +2 to roll. (+1 from traits, +1 from sneak attack)

>1D10, +2 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>12 2 Crit Success.
>>
Rolled 6 + 2

>>33984683
No beast such as this shall stand against the emperor while we still breathe
>>
Rolled 1 + 2

>>33984683
let's do this!
>>
Rolled 1 + 2

>>33984683
>>
Rolled 8 + 2

>>33984710
>>33984701
I don't think the emperor is with us
>>
Rolled 8 + 2

>>33984683
>>
>>33984721
have faith brother
>>
>>33984698
You take a shot and watch as it hits his leg, causing him to roar in anger. He look around quickly and then meets your eyes. He has a turret piece in his hand and crushes it as he smiles maliciously at you. He begin to run to the stairs.

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 4 + 1

>>33984761
>>
Rolled 3

>>33984761
Sleep now dark creature, your time is over
>>
Rolled 5 + 1

>>33984761
>>
Rolled 2 + 1

>>33984761
FOR THE EMPEROR
>>
The emperor is just holding back his favor for one big finisher right?
>>
Rolled 7 + 1

I think its almost time for out big enemies perk
>>
>>33984822
In all my 2 thousand years as a Space Marine, I never saw anything quite like that time a fucking scout suplex a chaos titan on its back.
>>
>>33984792
You fire again and watch as it simply takes the shot in its shoulder before running for the stair. You see it coming up to your level and you think you can get two more good shots in before he can get close to you.

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.

Remember your blessing.
>>
>>33984856
FOR THE EMPEROR
>>
Rolled 3 + 1

>>33984856
>>1D10, +1 to roll.
>>
File: 1405316652062.gif (2.57 MB, 549x347)
2.57 MB
2.57 MB GIF
Rolled 10

>>33984856
Throw a melta bomb?
>>
Rolled 7 + 1

>>33984856
pro tip: shoot it until it dies
>>
Rolled 9

>>33984856
What was our blessing?
>>
Rolled 6 + 1

>>33984856
I want to do a bit more damage to this guy before using The Bigger They Are
>>
Rolled 4 + 1

>>33984856
>>
>>33984887
>The Emperor Protects: Once per thread. If a roll is failed, you may call for a vote. If your vote gets three or more votes for yes, turn the failed roll into a success. One use only.
>>
>>33984887
super judo
>>
>>33984878
You quickly kneel down and aim for the daemon's head as you pull the trigger. You can see it scream as it flips over onto its back. It tries to get back up, but it begins to roar in anger and frustration as it headbutts the floor.

"Rip and tear! Rip and tear! Your skull will be mine, meat flesh!"

Looks like you have another chance to open fire or you can jump off the second floor and start to run.

The room begins to rumble as rubble begins to fall.

>Jump off the second floor.
>Fire again. (1D10)

>1D10, +1 to roll.
>1 Crit Fail.
>2-5 Fail.
>6-9 Success.
>10 Crit Success.
>11 1 Crit, 1 Success.
>>
Rolled 6

>>33984981
>Fire again. (1D10)
>>
Rolled 2 + 1

>>33984981
>Fire again. (1D10)
eat. the. lead.
>>
Rolled 3

>>33984981
>Fire again. (1D10)
>>
Rolled 8 + 1

>>33984981
>>Fire again. (1D10)
>>
Rolled 4 + 1

>>33984981
>Fire again.(1D10)
>>
>>33985004
You fire again, but the creature just takes the bullet like nothing really happened. It gets back up and begins to run towards you, brandishing its sword.

"I will rip your skull from you still living body!"

>Fire again (1D10)
>Off the 2nd floor.
>>
Rolled 4

>>33985064
>Fire Again
>>
>>33985064
>Off the 2nd floor.
Run and gun if possible.
>>
>>33985064
>Off the 2nd floor.
leave a little "present" behind (melta bomb)
>>
Rolled 10 + 1

>>33985064
>Fire again (1D10)

just a little closer buddy
>>
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377 KB
377 KB JPG
>>33985120
Well...
>>
Rolled 9

>>33985064
>>Fire again (1D10)
Then we drop the meta bomb and run before this place kills us.
>>
>>33985120
As though being coerced to line his head up with your scope, he begins to run at you full speed in a straight line. He is almost five feet away from you before you pull the trigger once more. You fire and watch as his molten blood cover the floor behind him. He hits the floor, motionless and bloody. You take a small moment to catch your breath before moving on.

The rumbling begins to grow as more rubble begins to cover the floor and some doorways. You sprint to the entrance, trying to avoid falling rocks and machinery.

>1D10
>1-5 Something bad.
>6-10 Something good.
>>
Rolled 7

>>33985198
>>
Rolled 7

>>33985198
EMPEROR GUIDE OU- GET THE FUCK OUT OF HERE
>>
Rolled 10

>>33985198
>>
Rolled 5

>>33985198
THE DICE GODS FAVOR US
>>
>>33985228
Nice.
>>
>>33985228
You run as fast as you can, quickly skidding under a piece of rubble that was falling in front of you. You then hear someone calling from behind you.

"Nameless..."

It's Erickson and it seems that he is alive.

>Can't go back.
>I'm coming!
>>
>>33985306
>I'm coming!
fuck it, save his fucking ass
>>
Rolled 8

>>33985306
>I'm coming!

NO MAN LEFT BEHIND
>>
Rolled 1

>>33985306
>>I'm coming!
>>
>>33985306
IMMA COMING
>>
>the nameless guy kills a daemon
10/10
>>
>>33985306
>I'm coming!
Heh time for demon Erickson.
>>
>>33985323
>>33985342
>>33985328
You quickly run back over to Erickson and help him up. His face is horribly charred and splintered now, his breathing is very ragged now. You start to make your way over to the entrance. You look up as soon as you are close to the entrance to see that a piece of rubble is now heading straight for the entrance!

>Leave Erickson and run through the entrance.
>Throw Erickson and save him.
>If I die, you die too Erickson.
>>
>>33985424
>>If I die, you die too Erickson.
>>
>>33985424
>If I die, you die too Erickson.
>>
Rolled 3

>>33985424
>If I die, you die too Erickson.
>>
>>33985424
>If I die, you die too Erickson.
The Emperor has protected us thus far.
>>
>>33985430
>>33985461
>>33985469
You skid to a stop and watch as the rubble hits the entrance and blocks it off. You can hear Erickson quietly laugh.

"Seems that we both are going to die..."

>The Emperor will deliver us from this danger.
>It seems that way...

>1D10
>1-5 Something bad.
>6-9 Something good.
>10 Something very good.
>>
Rolled 5

>>33985519
>The Emperor will deliver us from this danger.
Prayer mode activate
>>
Rolled 3

>>33985519
>>The Emperor will deliver us from this danger.
Suplex the rubble.
>>
Rolled 2

>>33985519
>The Emperor will deliver us from this danger.
>>
Rolled 9

>>33985519
I think we will probably be using that power to redo the roll.
>>
Rolled 6

>>33985519
>The Emperor will deliver us from this danger.
In our moment of need he shall deliver us
>>
>>33985536
>>33985537
>>33985538

guys, i think this is time to use our blessing
>>
>>33985519
FUUUUU USE PRAYER
>>
Rolled 9

I vote to use The Emperor Protects
>>
>>33985564
>>33985562
>>33985559
Alright, looks like people want to use the power!

RE ROLL!
>>
Rolled 4

>>33985583
>>
Rolled 10

>>33985583
Big E pls
>>
Rolled 6

>>33985583
isn''t it supposed to be an auto success?
oh well
>>
Rolled 8

>>33985583
THE EMPEROR SHALL PRESERVE US
>>
>>33985598
Shit apparently all you gotta do is ask
>>
>>33985600
For this one, I'll do the re roll.
Worked out in the end.

>>33985598
You close your eyes and await your fate. Then you hear something that brings so much joy to you. It's the sound of a jet pack activating and the war cry of your chapter.

"The Righteous Will Prevail!"

You see a marine bust right through the piece of rubble that blocked the door as you see an old acquaintance.

"Good evening, Nameless! It seems you need a little bit of help!"

Aristol grabs both you and Erickson. He runs out of the room and jumps through a wall that leads outside. He activates his jump pack and safely lands outside the building. You look back to see that the building is now being reduced to rubble. You see Ser and Emily run over to you with a few squads of marines coming right behind them.

>I guess you're our reinforcements.
>Stay silent.
>>
Rolled 4

>>33985698
>>Stay silent.
Nod
>>
>>33985698
>Stay silent.
>>
>>33985698
>Stay silent.
fuck yeah
>>
>>33985717
this
>>
>>33985698
>Stay silent.
>>
>>33985717
>>33985721
>>33985730
Aristol laughs heatedly and puts you down.

"I still see you are silent! Never change, Nameless!"

Emily runs over to you, smiling.

"Thank the Emperor! I thought that you would die in there."

Ser chitters happily and jumps around.

"Heee is bleeessed by Hiiiim!"

>I would never die like that.
>I really thought I was going to buy it back there...
>>
>>33985804
>I really thought I was going to buy it back there...

emperor protects
>>
>>33985804
>I would never die like that.
positive thoughts
>>
Rolled 9

>>33985804
>I would never die like that.
>>
>>33985804
>I would never die like that.
>>
>>33985804
>>I would never die like that.
>>
>>33985833
>>33985875
>>33985881
Emily smiles and looks up at Aristol.

"Techmarine Tom and Scout Hendrick are looking for a door that would enable us to easily infiltrate the enemy stronghold."

Aristol nods.

"Captain Marshton brought us up to speed. I'm also here to help re-enforce your position here while we figure out a way to open that door."

Erickson coughs a little bit before patting your shoulder.

"Look no further than him... He has the key..."

Aristol looks to you and laughs a bit.

"Well, you sure are full of surprises. Let's go find that door then!"

THANK YOU FOR PARTICIPATING IN THE THREAD, SORRY FOR FALLING ASLEEP DURING THE BEGINNING OF THE THREAD.
I HOPE YOU ALL HAD FUN IN THE THREAD.
WE WILL NOT BE HAVING A THREAD TONIGHT, BUT WE WILL HAVE ONE TOMORROW!
HAVE A GOOD DAY, /TG/!
>>
>>33985804
>I'd never die like that... And I wouldn't leave like that.

>Engage space marine affectionate bear hug.
>>
>>33985950
Thanks for the thread OP
>>
>>33985950
thanks for running!
great thread
>>
>>33985950
Thanks for running OP.
>>
>>33985950
Thanks for the run.



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