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/tg/ - Traditional Games


PREVIOUS EPISODES: http://suptg.thisisnotatrueending.com/archive.html?tags=Ghost+Busters

LAST EPISODE: You caught up with your sister who has been having some tough times.
- - -
Time to bust some yurei and yokai heads.

Your back has been bandaged up and the woulds have been stitched up and sealed with medical epoxy.

You've gotten all the accouterments that you think you'll need, earplugs and tinted spectra-goggles, specially insulated headbands that have posi-slime membranes and tinfoil, and a mini-airhorn. All the things a ghostbuster needs to keep their minds clear.

You've also gotten a few 'low tech' weapons. Two aluminum baseball bats, and a collapsable police baton. They've been soaked in slime and Sachiko blessed them both.

Sana is back at the Factory with schematics of the building that she got from online. She also has both Tobin's and Dr. Spengler's spirit guides, along with all of Kali and Rini's notes. There's only one bluetooth headset though.

You've also got two full sets of football protective gear, slimed and blessed.

They threatened Kaede, your sister, so the other GBs are letting you have first pick of equipment.

There's also the basic additional gear which includes, extra rope, bandages, carabiners, a surgical mask that's been treated like the rest of the equipment, and a utility knife.

"We'll probably find a lot of stuff inside there as well." Sato says.

"And we all agree." Akira says. "No mercy, no compromise. We accept surrenders only...everyone else...heheheh." Akira looks WAY too happy about the idea of 30 floors of senseless violence. He's even wearing his best pair of cowboy boots and a new hat.

"Your call Daisuke." Star says. "You want to go in light, or tanked up? I know Akira's planning on going in heavy."
>>
>>33027920
> Do you want to wear the football pads, or not?

> Do you want to forego the earplugs in exchange for being the one in contact with Sana?

> Baseball bat, baton, or will you be sticking with the pack being your primary weapon?

> Anything else you want to bring, or do to prepare yourself, or the others, for the assault?
>>
>>33027925
So this session is based on your old quest? What did you run before this, just curious.

Also, can Sachiko make any of that anti-ghost zone Sake? That shit would help.
>>
>>33028047
>Also, can Sachiko make any of that anti-ghost zone Sake?

> Roll 1d20

> Another question, do you want to bring Yurei and her Chyme with you? If so, will you be the one to carry it, or someone else?
>>
Rolled 19

>>33027925
>>33028069
>Football pads
>No earplugs
>Bat
>Bring Yurei, star can carry the chyme.
>>
Rolled 1

>>33028069
rolling
>>
>>33028237
GOZERDAMNIT.
>>
>>33028266
That isn't a critfail. Just a normal bad roll.
>>
Rolled 6

>>33028069
4!
>>
>>33028283
Oops. guess i got a little carried away.
>>
>>33028165
You've got a bottle of sake from Sachiko. She's tried to recreate the ritual that Kayako's Mother did on the other stuff. She's pretty sure that she was able to pull it off.

It does cause a dramatic drop in PKE emission and causes Yurei's Chyme to go on the fritz when it's nearby. So it's doing something, but not the exact same thing. Probably because Sachiko doesn't have the natural born power that Kayako's Mother had, and the fact that she's still living.

> Who carries the bottle? Whomever does can't be carrying a melee weapon for fear of breaking it.
>>
>>33028461
Lets give it to Sato. I can't see the guy going at it in melee combat.
>>
>>33028461
Actually, I'm for Star getting it.
She's not built for melee fighting anyway.
>>
>>33028673
Oh, and I just thought that, being the only woman on our field team, she's more likely to be targeted for possession and having the sake could help keep her protected.
>>
>>33028461
Star
>>
Excuse me I've been out of the quest for a while, can someone refresh me where and what we are attacking?

Not the base right? Did we reclaim the base?
>>
>>33028673
That's also a good option. In fact, it's better than what I put here>>33028521 now that I think about it. But let's also consider the gear we're taking. I put in my opinion with >>33028165. Obviously Star can't take the chyme if she's taking the sake, so that's up in the air
>>
>>33028757
This is an abandoned hotel/arcology complex in the Reject Zone that Kali and Rini were considering turning into a youkai/ghost enclave, where supernaturals could live isolated from humans and without causing problems.

The only problem is, Oiwa and her minions are squatting on it right now, and we need to clean house.

And they went after our little sister.
No one hurts our little sister; we've already destroyed her life and her dreams, and we'll cross the streams if it means keeping her at least physically safe.
>>
>>33028780
Maybe Sato can carry the Chyme.
>>
>>33028780
>>33028861
Akira should carry the chime. Yurei has a thing for him. I'd like to give it that a nudge.
>>
>>33028810
>and we'll cross the streams if it means keeping her at least physically safe.
That would likely blow up the world if we did it outside of the Ghost Realm.

Kali or whoever the vampire girl was said that "someone" would intervene, but I don't believe her. Gods and entire universes have been destroyed by such an undoing of the fabric of existence.

Just be sure when we resort to that we don't do it in our universe.
>>
>>33028861
I second this
>>
>>33028894
This. Make Akira carry the chime.
>>
>>33028699
Okay so, Daisuke is going into the building with:

Football pads and a cup, the earpiece that connects to Sana back at HQ, and a baseball bat.

Star will be the Sake. She'll be hanging back, and have the headband protector and a surgical mask.

Akira will be taking point, also geared with a baseball bat and football pads. He'll be foregoing the earplugs as well so he can react in combat swiftly.

Sato will be keeping light, using the Baton, and keeping a clear head by use of earplugs, and he'll be carrying extra first aid, and camping/survival supplies. Can I make an assumption and say that he'll be carrying the Chyme, since you'll want to keep Yurei reasonably safe and Akira plans to be cracking heads?

Also, Yurei can, and will, help, but she's got no combat ability. She can be invisible, lift and throw things with the capabilities of a 16-year-old girl, and she can move through walls.

Is this set up acceptable?

Also, to be precise, Mitsuko of the Dark Water, an Avatar of Oiwa, and a bunch of humanity loathing yurei and yokai are squatting there. Not Oiwa herself.
>>
>>33028894
Ffffffffudge. I forgot about that. Disregard >>33028965. I support this
>>
>>33028999
Akira carries chyme.
>>
>>33028999
I would have liked someone to be outside in the YOMI-1 with Super Slammer and the Proton Cannon, we're going to need the BIG guns for this one.
>>
>>33028999
I say that Sato should carry the Chyme, because we don't want the tank/Akira who is going to be knee-deep in the melee fighting to have a piece of electronics that could get damaged.
>>
>>33028999
Sounds good, Ghostmaster. Thanks for running, btw, was going to the library, but missing this quest isn't worth DLing my latest delicious Steam sale acquisitions.
>>
>>33029079
Wait, yeah, we really should use our big guns if we can. Anyone have any ideas on how?
>>
>>33028999
>Akira will be taking point, also geared with a baseball bat and football pads. He'll be foregoing the earplugs as well so he can react in combat swiftly.
ugh changing this vote >>33029000 back to sato again
>>
>>33029079
>>33029137
It's parked outside, if we can lure Oiwa and her minions out we could use it on her.
>>
>>33029228
CRAZY plan but

but since we're facing an avatar of the Big O herself, we could use the proton cannon to blast a hole big enough for the Yomi 1 to come/fire through. And if we're worried about the building collapsing on us, the Proton Cannon should have enough juice in it that the capture stream could hold up solid debris long enough for the Yomi to back the fuck out.
>>
>>33029351
Collapsing the building would defeat the purpose of using it as a future safe haven for good Youkai. In theory the proton cannon should have enough juice to lift the Yomi onto the roof of the building and down again, not that we have a reason to do that. Yet.
>>
>>33029351
Here's some further intel that you can get from some basic PKE scans and surveillance.

The building is shaped like a giant square ring. There's a plaza/garden on the bottom. If you want to drive YOMI-1 in through the front doors, you can easily fit it into the plaza.

Mitsuko, or at least the biggest PKE surge, is on the roof of the building. That's 30 floors above you.

The building is structurally sound right now, you'd have to do some serious damage to it for the entire thing to collapse. Floor to floor and room to room is unknown.

You know there's a medical center on the fifth floor.

Floors 1-10 are all commercial

Floors 11-15 are office space

Floors 16-20 are hotel

Floors 21-28 are condos

Floor 29 is a movie theater multiplex.

Floor 30 is akin to a convention center, so it's a bunch of large ballrooms/meeting rooms/large open spaces

The roof, where you believe Mitsuko is, is a full classical tea garden with a koi pond, rock, traditional, and bonsai garden, and a pagoda.

The only way to access the roof is by the elevators, or the stairs on the 30th floor.
>>
>>33029573

I trust those elevators about as far as I can throw them. Stairs seem safer.
>>
>>33029650
It seems to be a fundamental rule for ghosts to not kill people in the elevators, at least new york.

But hey, more exercise for us.

>>33029573
We're driving the Yomi into the plaza, she's not missing out on this.
>>
>>33029650
Agreed. We're going up… manually.
http://youtu.be/7Ze-xQoEfOU
>>
>>33029573
Drive up the Yomi into the Plaza, blast it clear, and then disembark and go up on foot. Clear it building by building.

If possible, we could have someone in the Yomi ready with the Trap and Cannon, then we ourselves simply use the capture stream to toss ghosts through the windows and into the Trap very easily.
>>
Rolled 20

>>33029573
Man, can we drive up? Are teh stairs wide enough to let us do that?
>>
>>33029697
"We're going in hard Akira, so get ready to ram it." You say as you suit up.

"Okay!" Akira says as you're all suited up and ready. "Let's get this party started!"

"You are WAY too into this." Star says.

"You sure YOMI can take it?" Sato asks.

"It's just a large pair of glass doors, a short flight of stairs, and then bam...we're in the plaza." Akira says. "Easy."

"Yeah." Star says as she pulls her safety belt tight. "Easy."

You buckle up yourself.
- - -
"And that's how I was turned." Kali says.

"Wow," Sachiko says. "How did you escape?"

"Well, I was a poor captured Chinese circus girl forced to be a vampire sex slave, trapped in the French countryside...in 1911. So, my rescue came in the form of German sol...something wrong, kiddo?"

"I'm worried that my brother is doing something stupid." Kaede says. "He's always so stubborn, and when he gets that look in his eye...well the last time he almost destroyed a university."

"I'm sure your bother will take a calm measured approach to this." Sachiko says. "After all, HE'S the reasonable one. Anyway, go back to World War One, Kali."
- - -
Three men in windbreakers are standing in the plaza. They all have small weaselly eyes, pinched faces and wispy-thin mustaches. They have small sickles on their belts, and old leaves and twigs blow around their feet, dancing in gusts of wind.

"Yeah. I haven't heard anything from them, Miss." One of them is talking into a phone. "Yeah, they probably chickened out. Typical mortals. I'll let you know if something changes."

He hangs up and scowls. "I so loathe that multi-tailed bitch."

"Tamamo-no-Mae's worse. Be glad that we just havre to deal with her 'sister,' and be even gladder that she's the one who has to deal with Her." The other man shudders. "Avatars are crazy."

"You really think You-Know-Who is going to bring a new age of Shadows?" The last man says. "Because we should make some pl...what's that sound?"

> Roll 3d20
>>
>>33030080
If only. Only way we're getting baby up there is if we lift her using the cannon.
>>
Rolled 13, 13, 15 = 41

>>33030178
Let's go
>>
Rolled 1, 3, 4 = 8

>>33030178
Now, I'm regretting we don't have a big enough sound system to blast Ride of the Valkyries.
>>
Rolled 12, 14, 13 = 39

>>33030227
Wow... low rolls. I think that's first time I've seen them so low
>>
>>33030080
Not even with a twenty.

Now everyone stop trying to cheat and let's commence the beat-em-up
>>
Rolled 1, 20, 9 = 30

>>33030227
With enough slime and vibes we might've summoned the Valkyries themselves
>>
Rolled 13, 11, 4 = 28

>>33030178
Blast the doors and drive through 'em. YEEHAW!
>>
>>33030178
>Chinese vampires in WW1

I'd like to hear this story.
>>
>>33030227
Ghost roll already? Gonna be one of those nights.
>>
>>33030223
>>33030227

CRASH!

YOMI-1 bursts through the glass doors and into the building!

VRRRRRMMMMM!!!

YOMI-1 surges up the stairs in a bumpy ride, and clears it no problem.

However, you all weren't ready for the large decorative fountain that's in the middle of the plaza.

"OH SHIT!" Akira yells and twists on the wheel.

SCRREEEEE-BAM!

YOMI-1 crashes into the large pillar that once had water artfully cascading over it.

"The fuck?!" One of the weasel men says.

The door slides open and...

> Two pissed off GBs charge with baseball bats
> Proton streams/Stasis Blasts/Posi-Slime blast out from within
> Other
>>
>>33030450
>Other
The Proton Cannon pops up from up top, turns menacingly towards the weasels.
While their attention is on the big proton cannon, the doors open and they get hit with EVERYTHING.
>>
>>33030450
I GOTTA QUAD LASER IT WILL AMAZE YA

by which i mean fry 'em. Well if they're ghosts otherwise prolapse 'em.
>>
>>33030450
>The Proton Cannon pops up from up top, turns menacingly towards the weasels.
>While their attention is on the big proton cannon, the doors open and they get hit with EVERYTHING.
>>
>>33030487
>>33030542
Yes, these right here.
>>
>>33030487
>>33030542
This
>>
>>33030450
The Proton Cannon pops up from up top, turns menacingly towards the weasels.
While their attention is on the big proton cannon, the doors open and they get hit with EVERYTHING.
>>
>>33030542
There's a whirring noise and what looks like a stage-light covered in wiring rises up out of the roof of the car. It turns and points towards the three men.

"The hell is th-" One of the men says, right before he gets nailed in the chest with a proton stream.

"CHARGE!" Akira yells as you all tumble out the van, blasting.

> Roll 1d20
>>
Rolled 15

>>33030938
>>
Rolled 9

>>33030938
>>
Rolled 12

>>33030938
>>
Rolled 13

>>33030938
Atare!
>>
Rolled 10, 13, 16 = 39

>>33030956
You were the one who hit the weasel men in the stomach He screams in pain. He may not be a ghost, but it hurts.

Sato and Star unleash with proton streams at the guy you hit.

Akira charges at another weasel guy with his baseball bat, screaming a war cry.
>>
>>33030938
>>33030956
>>33031126
Who you gonna call, motherfucker!
>>
>>33031126
Sato misses but Star hits.

Akira hits his own guy right upside the head, apparently either the slime or the blessing worked because you see sparks fly when it connects.

The weasel men all let out a long howl and suddenly the plaza in the center of a windstorm.

The weasel men also grab their sickles.

> Your turn
> Shoot proton/slime/stasis/boson
> Go for the bat and swing away
> Other
>>
>>33031215
> Go for the bat and swing away

These are fucking Kamaitachi.

I hate these fuckers, every time I crossed the fields at my Grandmother's farm, I would always end up having long scratches (they never bled). Apparently they're caused by these fuckers.

HIT HIM WITH THE BAT OF TRUTH!
>>
>>33031215
>Shoot proton/slime/stasis/boson
Time for prolapse.
>>
>>33031215
I worried about the windstorm. Take out these guys Yakuza style.
>I am BATman!
>>
>>33031215
I say we go for the bat. If these weasels are who I think they are, they will be harder to hit with the ranged attacks.
>>
>>33031279
>>33031315
>>33031319

You put the wand back and swing out with your bat at the guy you shot's head.

> Roll 1d20
>>
>>33031215
>Go for the bat and swing away
They're gonna be fast, so be careful.
I wish we had an old calendar and a lighter.
>>
Rolled 14

>>33031387
>>
Rolled 18

>>33031387
>>
Rolled 20

>>33031387
>>
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>>33031427
Blown the fuck out.
>>
Rolled 6, 13, 4 = 23

>>33031427
BAM! You SMASH the Weasel guy's face and not only are there sparks, but the guy turns into a regular sized weasel and goes flying across the plaza. He lands hard, and doesn't get back up.

The wind even dies down a little as the other two gape at what just happened.

Sato and Star unleash protonic hell at the third guy, and Akira attempts to keep up his batting average.
>>
I wonder what the yokai's opinions are on zun and his portrayal of them as lolis in silly hats
>>
>>33031510
>implying zun isn't a yokai
>>
Rolled 11, 13 = 24

>>33031493
Sato and Star have a good 'Dodge Sato to get hit by Star' routine going, but Akira gets a mass of debris in his face and his swing is wide. Strike One!

The weasel guy attacks Akira with his sickle, and the other guy seems to nearly fly across the room and he assaults you.
>>
>>33031510
>implying that yokais aren't lolis in silly hats.
>>
>>33031539
Akira dodges. and as for the guy attack you, he hits...but he can't get his blade through your 'armor.'

> Your turn
>>
>>33031579
Batter up! Let's pummel him into the ground and out of the way
>>
>>33031579
DAISUKE SMASH!
I mean, he's RIGHT THERE, probably with a dumb look on his face because his sickle couldn't get through American football padding.
>>
>>33031523
this would explain a lot
>>
>>33031603
SA-WING BUSTAH-BUSTAH!

> Roll 1d20
>>
Rolled 13

>>33031640
Batter UP!
>>
Rolled 13

>>33031640
>>
Rolled 12

>>33031640
HOMERUN
>>
Rolled 5

>>33031640
>>
Rolled 20

>>33031640
BUSTER HOME RUN!
>>
Rolled 17

>>33031667
Damn
>>
>>33031667
aww too bad.
>>
Rolled 15, 13, 11 = 39

>>33031658
Not a home run, but definitely a base hit!

Sato and Star once more pitch protonic fastballs and Akira swings for the fences.
>>
>>33031706
How long is this gonna go for?
>>
Rolled 9

>>33031706
Sato and Star both place their pitches right into the sweet spot. The guy that you were swinging at collapses and turns back into a weasel.

Akira sadly is continuing his re-enactment of 'Casey at the Bat.'

The last standing man goes to slice Akira.
>>
Rolled 3, 16, 3, 13 = 35

>>33031774
The weasel misses.

You all unload.
>>
>>33031805
>those 3's
>>
>>33031771
As long as it takes, friend. As long as it takes.
>>
>>33031805
Sato hits with his proton stream and Akira connects with his bat and the wind does down to nothing and there's one more not-moving weasel on the ground.

"My baby!" Akira lets out a cry and goes to check on YOMI-1.

"Oh crap, the van!" Sato says.

> Roll 1d6
>>
Rolled 3

>>33031874
It's dead Jim
>>
Rolled 3

>>33031874
Ah man
>>
Rolled 2

>>33031874
The can's dead, isn't it?
>>
>>33031874
>>33031890
>>33031894
>>33031895
Well there goes our artillery.
>>
Rolled 4

>>33031903
But it's not a 4! It's damaged, but salvageable.
>>
Rolled 3

>>33031921
... Irony? The Dice God's sense of sadistic humor, laughing into the night and all through eternity?
>>
>>33031890
>>33031894
Hey, 3 is the lucky number of life irl at least
>>
File: 1392326495236.png (1.03 MB, 1800x2400)
1.03 MB
1.03 MB PNG
Rolled 4

>>33031948
The Dice God did nothing wrong.
>>
>>33031890
Okay, it's not THAT bad. You'll need a new bumper, and a new paint job, and new headlights, but it's still drivable.

"Ask Sana why she didn't warn us about this." Akira grumbles.

You do.

"I'm going by 20 year old public access blueprints." Sana says. "There's like twenty little boxes where you are. I have no idea what is still there or not!"

"Anyway we're getting this thing up higher than this?" You ask.

"The only thing I see that's even remotely possible is the freight elevator." Sana says.

"Okay," You sigh. "What are our other options?"

"Well, there's the other elevators, there's escalators and open stairs that should take you all the way up to the 16th floor, and there's two stairwells...I think...one gets you all the way to the 21st floor. The other only goes to the 11th."

"I'm sensing a but." You say.

"The 21st one is more of a staff and utility staircase. It's half the size of the one that goes up to the offices."

"And the elevators?" You ask for completeness.

"They can take you all the way up, but the freight one only goes to the 30th, not the roof."

> Well, let's do the worst idea ever, and take a van inside an elevator.
> Let's risk it, and skip all this crap, and take the elevator to the roof.
> The stairwell to the office levels only gets us so high, but they're the safest and easiest route to take.
> Crossing these stairs in the open will be risky, but it's better than fighting in closed quarters, and we'll get all the way up to the hotel.
> The staff stairs are really dangerous, cramped quarters, cheap stairs, but they get us all the way to the condos. We'll take those.
> Other
>>
>>33032227
>The stairwell to the office levels only gets us so high, but they're the safest and easiest route to take.
Like fuck we're getting in a death box.
>>
Rolled 4

>>33032227
> Well, let's do the worst idea ever, and take a van inside an elevator.

What could possibly go wrong?
>>
>>33032227
Brawl our way up the safest stairs there are: the wide ones. More room for Kung Fu Hustle.
>>
>>33032227
just finished reading the first iteration of this quest and damn was that a huge crossover

fatal frame mansion thing was pretty neat tho
>>
>>33032227
>The stairwell to the office levels only gets us so high, but they're the safest and easiest route to take.
Safer option.
>>
>>33032295
Whelp, the dice gods have spoken. We're taking the elevator!
>>
If we wanted to get on the roof, we COULD use our proton packs streams in conjunction to lift the Yomi-1 onto there without damaging it.

The proton streams are capable of lifting even delicate objects like wooden chairs to heavy iron pillars with ease.
>>
>>33032271
>>33032295
>>33032334

"Okay, there's some wider stairs that'll take us out of the open and up to the office levels. Let's go." You say.

"Are we leaving YOMI here alone?" Star asks.

> Are you? Is someone staying behind to watch the van?
>>
Rolled 1

>>33032416
It's going up in the elevator, of course.
>>
>>33032416
Lock up the van.
We can't afford to leave anyone here.
Too bad we couldn't put up a couple wards to protect it.
>>
>>33032416
.....Shit, they'll tear her apart if we leave her here. And if someone staying behind is the horror movie waiting to happen.
>>
>>33032416
>>33032533
Can we have Yurei possess it and pretend like she's Christine? Partially joking. Partially.
>>
>>33032602
That's actually a good idea.

If it's already possessed, a ghost can't possess it.
>>
>>33032602

> Roll 1d20
>>
>>33032602
>>33032629
Wait, what if we hook up the Chyme to the van's sound system and leave the engine running, in order to power the proton cannon?
>>
Rolled 4

>>33032703
Time to give it some SOUL POWAH!
>>
Rolled 19

>>33032703
roll
>>
Rolled 5

>>33032703
LITTLE BITTY PRETTY ONE
>>
Rolled 2

>>33032703
Is this to have Yurei possess YOMI?
>>
>>33032737
Nope.
>>
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>>33032737
Apparently the Dice Gods do not appreciate puns.
>>
>>33032737
Why? What did the car ever do to you?
>>
>>33032737
The second Yurei touches the van there's a huge discharge of energy from the super slammer and you see the poor little ghost girl flung against the wall where she literally splats against it leaving a mess of light grey slime and a very dazed looking spirit on the floor.

Akira chokes back a little laugh, but he looks sympathetic.

"Oh!" Star says. "You poor dear!" She goes to comfort the girl but the moment she gets within two feet of her, she sits up, and vomits up another mass of slime on the ground.

"Star! The sake!" Sato says.

"Oh! Sorry sorry sorry!" She backs away.

"Come on, go back inside your home kiddo." Sato says, holding out the Chyme. Yurei wearily staggers to it and disappears inside the player. She will be out of commission for a while as she recuperates from that.

"Okay," Akira sighs. "That didn't work. Are we just locking YOMI and leaving her then?"
>>
>>33032864
>>33032821
>>33032796
I... I only wanted some classic soul music..... I didn't mean to..... oh god I'm so sorry.
>>
>>33032880
I wish we had a real techie on the team; if we did, they could wire the Super Slammer into the metal frame of YOMI so that any ghost that gets too close will get sucked into the trap, like a cross between the Eiffel Tower and when Ray and Egon turned those garbage trucks into a series of Ghost Traps.
>>
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>>33032880
Poor Yurei.

We gotta cheer her up later with a blind date with Akira. We can find a haunted Italian restaurant somewhere around Tokyo, right?
>>
>>33032910
We even had a 19 that would have let us do what we wanted, to.

>>33032880
We only drove YOMI into the central plaza. Could we just drive it back outside?
>>
>>33032880
>>33032910
>>33032947
Guys, make the stairs wider with some Proton blasting, then push/pull the Yomi up the stairs using the capture stream.
>>
>>33032880
Just keep the cannon whirring.
>>
>>33032980
That would give them time to prepare I guess, also ruin the moment.
>>
>>33032983
Alright, if this is what it takes to get keep Yomi with us.
Good thing nuclear energy make lifting objects several dozen times your weight a breeze.
>>
>>33033029
>That would give them time to prepare I guess
It would also invalidate the "invite the Ur-Exorcists into our home" advantage we got.
>>
>>33032983
And then the dice rolls propel it outside the hard way.
>>
>>33033105
Of course we could even use slime tethers to act as a catch as well as help lift it up the stairs.
>>
>>33033105
>>33033127
And of course, teamwork. Surely two people wrangling a car can't fail, right?
>>
>>33033105
>>33033127
>>33033142
What if wasting time bringing the car with us is giving these jackasses more time to prepare? We've got SOME manner of surprise, but not much and it's dwindling fast.
>>
>>33033067
Okay, there's a few things that need to change in order for you to lift YOMI to the floors above.

You won't be able to take the stairwells, they are not wide enough for YOMI. You'll have to take the open staircases and escalators.

Lifting the van, and it will be a combination of capture streams and slime tethers, will take a check, the more floors you move it at a time, the harder the check. If you move it fewer flora, there will be multiple checks, etc.

If you fail a check the van either won't move, or will take more damage.

At a certain height, a ghost roll could mean that YOMI-1, and all the equipment on her will be completely totaled.

This does NOT take into account any attacks or other distractions you might encounter on your ascent.

That's the scenario. You can do it, but it will not be easy. You will honestly have better odds using the freight elevator.
>>
>>33032880
>"Okay," Akira sighs. "That didn't work. Are we just locking YOMI and leaving her then?"
Sadly, we have no other choice. Unless you want to ride the elevator, and that risks a ghost possessing the elevator.
If something does happen we can always make the Yomi-1b.
>>
>>33033233
Eh, just lock it up and leave it there then.

It's insured.
>>
>>33033193
Who needs surprise when you have a Big Gun? I really think we need it if who we

>>33033233
Truth, much too complicated floor at a time.

>>33033234
Of course, we can always slime the elevator to prevent that.

The Freight elevator is but 1 floor below the roof.

>>33033289
I just think if we can do anything to take her with us, we should, we need as many advantages as we can get.
>>
>>33033233
I hate to just leave it, and the freight elevator is just asking for youkai to cut the cables or something to possess the elevator.
>>
>>33033308
*Who needs surprise when you have a Big Gun? I really think we need it if who we need everything we can get,

even time admittedly, is not something we should waste which is true
>>
>>33033308
>we need as many advantages as we can get.
What you think is an advantage, is actually secretly a liability.
>>
>>33033233
Just cover YOMI in posi-slime and let's get going to the office stairwell. We've wasted too much time as it is.
>>
>>33033308
If you really want the van so bad (and to be fair, I do too) we can fight our way to the 30th floor, open the elevator shaft and slime it, and then get the Yomi up through the elevator.
>>
>>33033398
Actually, that'll work.
Anyway, let's disembark and start fighting our way up the stairs then.
>>
>>33033398
How do we use it when it's on the 30th and our target is on the roof?
Not to mention the walls, plumbing, and wiring on the 30th floor limiting YOMI's ability to be driven around.
>>
>>33033503
The roof is the 31st floor, it's just a a single set of stairs to get to the roof from the 30th.

Or we just blast a hole in the roof all the same and any other obstruction.
>>
>>33033539
Hell, we only need to get it to the 30th, blast a hole in the cieling and then park the Yomi under it and Bam we have access Super Trap on the roof.
>>
God fucking damnit you guys, forget about the fucking van.

This is supposed to be an homage to the Raid, so stop trying to avoid the gauntlet and let's fucking get on with it.

God damn it.
>>
>>33033726
I'm perfectly fine with getting all of the advantages we can; however, I think that trying to get the van up to the roof, or even the 30th floor, is a trap option where it won't be as useful as people think it will be, or will only result in us losing the van due to it being pushed off of the 30th floor of a hotel controlled by ghosts and youkai.
>>
>>33033792
>>33033792
Hey, we're walking to the 30th floor anyway. If we can get the van up there why not, the worst that can happen is it gets smashed but it's insured so that ain't a problem either.

If can't get the van up there, then we fight this thing all the same.
>>
>>33033792
I just don't think we need it and feel we've spent enough time standing around.
>>
>>33033835
Because someone has to go down using the freight elevator after we slime it, go to YOMI (hoping it hasn't been possessed or a youkai hasn't hotwired it), drive it into the elevator, and ride the elevator back up.
Either we lose time doing that, or we split the team.

And slimeing the elevator car and cables does not prevent a youkai from cutting the cables or burning out the elevator motor, which is located on the roof.
>>
>>33033233
Ditch the van and proceed upwards.
>>
>>33033977
I would think that at the 30th floor, the elevator motor itself would be well in range of our slime throwers being only a floor up.

As for splitting the team that is also true, darned shame Yurei got messed up otherwise she could fly down there in a matter of moments and simply drive it up. Not even have to posses whole car, just handle the wheels like a normal person.

The elevator car could also be set to wait on this floor to spare time as well.

Anyway, just a thought for when we get there. But likely we're fighting this on foot.
>>
>>33034061
"Maybe if we get control of the upper floors we can come back with the elevator for it." You say with a sigh. "Other than that, lock it, cover it in slime so they can't touch it...hopefully...and I don't think there's anything else we can do."

"Agreed." Sato says. "We need to move."

Akira nods. "Right."

You lock and slime YOMI and head towards the office access stairs. The stairs are nice, wide, and there's a pretty mural wall that goes up along side of the stairway.

There doesn't seem to be much activity on the stairs. Maybe they didn't think you'd go this way.

> Roll 1d12
>>
Rolled 6

>>33034247
>mural
Crap, better get those goggles on. I bet the mural has a ghost or two.
>>
Rolled 3

>>33034247
My ghost roll says otherwise.
>>
Rolled 2

>>33034247
>>
>>33034298
>>33034300
>>33034308
No ghost roll, just... mediocrity.
>>
File: ps771.gif (248 KB, 650x450)
248 KB
248 KB GIF
>>33034298
Murals are never good news.
>>
>>33034356
Sweet, safe, predictable mediocrity...

Is Shax nearby?
>>
>>33034298
You get all the way up and get to the door.

"It's stuck!" Sato says.

"Kick it in, Ghostbuster SOP." Akira says.

"I tried. The door's open but something's stuck it closed. Help me." He says.

You and Akira aid your shoulders and you manage to force it open...past the snow drift.

You've entered a large cubicle farm. The only thing that is left here is the partitions and empty electrical sockets.

And the snow.

It's snowing.

"Okay, there's another large stairwell like the one you came in on the other side of the office park." Sana says. "That'll take you to the hotel, just follow the exit signs that are blue."

You look up as you trudge through the knee deep snow, and the identical looking rows upon rows of cubicles.

There's four blue exit signs, all pointed in different directions.

> Use the spectra-goggles to pick out the right one.
> Posi-slime should fry any illusions. It'll cause havoc with the spectra-goggles in this environment, so it's one or the other.
> The ghost on this floor is messing with you. Start blasting and see if you can't shake something out. Or at least start a fire.
> Other
>>
>>33034503
Goggles first, I'd save the slime for a specific target.
>>
>>33034503
>Use the spectra-goggles to pick out the right one.
>>
>>33034503
Goggles.
But Sana said 'other side oft he office park' which means we SHOULD only have to walk forward. That said, I don't think we take a fucking step until the goggles get up and running.
>>
>>33034575
Unless, since we should have but didn't wear the goggles from the get go, we've been walking in circles due to an illusion.
>>
>>33034503
> Use the spectra-goggles to pick out the right one.
I guess we don't want to cause too much property damage. Well right now anyway, if shit hits the fan then we'll do like X-Com does.
>>
>>33034620
>I guess we don't want to cause too much property damage.
It's like you're forgetting we're ghostbusters. Who do you think we are? The PCOC?
>>
>>33034540
You slip on your spectra goggles and try to sort out what's illusion and what's not.

> Roll 3d20
>>
Rolled 14, 12, 3 = 29

>>33034696
Stop, collaberate and LISTEN. Ice is back with a brand new invention.
>>
Rolled 2, 7, 11 = 20

>>33034696
DANCING IN ILLUSION
>>
Rolled 3, 3, 9 = 15

>>33034696
>>
>>33034718
Well, the fake exit signs disappeared, and you can now see the walls that make up the floor and they've stopped going on forever.

However, the snow is still falling and making things difficult to see, and you're sure that you're hearing something move around in the snow.

> Everyone makes a mad rush for the stairwell
> Head towards the stairwell slowly as a linked group.
> Take off your goggles and start spraying slime in the generally correct direction
> Start blasting proton streams and boson darts into the winter wonderland
> Other
>>
>>33034824
>Start blasting proton streams and boson darts into the winter wonderland
>>
>>33034824
> Head towards the stairwell slowly as a linked group.
>>
>>33034824
Alright, so since we're still seeing snow this is real snow which means real water not conjurations.

They are likely hijacking the fire extinguishers and using the water to freeze the snow.

>Blast the Celiing with Slime to stop the water from freezing into snow and keep moving as a group
>>
>>33034824
>Start blasting proton streams and boson darts into the winter wonderland
If it bleeds we can kill it!
>>
>>33034883
This. Let's get rid of this snow
>>
>>33034824
>Blast the Celiing with Slime to stop the water from freezing into snow and keep moving as a group
>>
>>33034824
>you're sure that you're hearing something move around in the snow.

I'm for option 4.

Melt the snow with the proton stream. Save the boson darts for whatever that is.
>>
>>33034939
>>33034883
"This snow is real..." You say.

"Yes, and it is VERY cold!" Star says.

"But that means..." You look through your goggles and find the emergency sprinkler head. "That there's a source."

You spray slime right into it.

The reaction is NOT what you expected. You were hopping to plug it up, or stop the snowfall.

You were NOT expecting the standard Posi-slime/Negi-slime reaction, nor for it to cause a chain reaction.

You all let out a shout of surprise as the tingling feeling and acidic smell fills the room and the whitefish snow you were standing in turns into dark foul looking water.

The gentle snow is gone and now the filthy water is seeping into your boots.

You also see a woman standing in the middle of the hall looking completely shocked.

She looks to be in her late 30s/early 40s. She's dressed in a cheap dress style that was popular 10 years ago. She also has a cherry red, Hello Kitty, plastic arm bracelet.

The water around her legs is slightly frozen, and her flesh looks puckered. Like she spent too long in the bath.

"Oh thank the heavens! Please, you have to help me reach her. Mitsuko is just...alone...and afraid. She needs her mother. These monsters are exploiting her rage. I've been trying to reach her, but they trapped me on this floor. If you help me I can calm her. I'm her mother...or I used to be...please."

> Okay, start from the beginning. You're Mitsuko's mother?
> *Blast her*
> Other
>>
>>33035196
>Okay, start from the beginning. You're Mitsuko's mother?
>>
>>33035196
>> Okay, start from the beginning. You're Mitsuko's mother?
>>
>>33035196
>Okay, start from the beginning. You're Mitsuko's mother?
Mitsuko DOES need a mother to appease her.
>>
>>33035196
>Okay, start from the beginning. You're Mitsuko's mother?
…cousin. Aunt. She's Kayako's sister--- in law?
>>
>>33035196
>Okay, start from the beginning. You're Mitsuko's mother?
>>
Didn't Mitsuko's abandonment by her mother happen BEFORE her death? Or am I misremembering the movie?
>>
>>33035494
Honestly, some of us haven't even watched some of the movies referenced here. Your guess is as good as mine.
>>
>>33035243
"Yes. I am Mitsuko's mother. Well...that's not 100% true. Mitsuko's true mother, her birth mother..." She shakes her head. "She was not a very good mother. She...left...Mitsuko. I found her...after...and I chose to stay with her. She was better after that. I love her, and she loves me. Then this horrid thing with the moons started and she...got confused. Then these demons came and they're keeping us apart! She's just a weapon to them! I need to get back to my daughter, and I can help her."

She holds out her hand to you.

"Please, help me get to my daughter, and I can help her...and you! I know you have many questions, but we can talk as we head up the stairs. Help me reach my daughter, and I will help her. Deal? I can't leave this floor unless someone agrees to take me. It's a curse that horrid fox woman put on me!"

> Deal. *shake her hand*
> Wait here, we'll clear the way and you can follow after we've dealt with the monsters.
> Guys, what do you think?
> Other
>>
>>33035547
>How do we know you're telling the truth?
>Guys, what do you think?
>>
>>33035547
>Deal. *shake her hand*
>>
>>33035547
>>How do we know you're telling the truth?
>>Guys, what do you think?

>>33035547
"Swear an unbreakable Oath to the Gods, and we shall take you"
>>
>>33035547
"First can you define what you mean by 'help'? Because I think we might have a different definition than you do."
>>
>>33035709
>>33035626
These
>>
>>33035626
>>33035580

"How do we know you're telling the truth?" You ask.

"I am telling the truth. I don't lie to things regarding my Mitsuko!" She says.

"Guys?" You say.

"She might not react negatively to posi-slime." Sato says. "Yurei's okay with it. Maternal love is a positive emotion."

"I've got nothing but love for my Mitsuko. And she loves me." The woman says.

"It could be dangerous if she comes with us." Star says. "Maybe she hides here and we come back for her when the place is cleared."

"No! They'll know that I've been freed from their trick and the slime will wear off and I'll be frozen here again." The ghost says.

"You KNOW what I think." Akira says. "Maybe we could put her in a trap and let her out when we get to the brat. That's even if the demon spawn is coherent enough to listen to her."

"She will listen to me!" The ghost says. "I'm her favorite mother!" She extends her hand. "Please, take me to my child!"

"Okay, okay..." You sigh.

> Deal *Take her hand*
> We'll take you up in a ghost trap.
> Wait here, we'll be back. I promise.
> Other
>>
>>33035734
>Deal *Take her hand*
>>
>>33035734
"...Favorite mother?"
>>
>>33035734
"Vow upon the gods to honor our agreement, and it's a deal."
> Extend our hand and take the deal
>>
>>33035734
"Can you promise to be as unobtrusive as possible until we reach the roof?"
>>
>>33035547
>It's a curse that horrid fox woman put on me!
Yasuo's yipper? I'm inclined to take the deal, but…

Dammit, captcha ate my shit.

>>33035734
Take the deal…
>>
>>33035994
>Yasuo's yipper?
Most likely one of her younger sisters or underlings.
The weasels specifically said that at least they weren't working for her directly, just one of her minions.
>>
>>33035826
"Vow upon the gods to honor our agreement, and it's a deal." You say.

"I...I don't know if I can do that." She says. "Mitsuko is part of Oiwa. I might not be able to make that vow, as she is Forsaken."

"Can you promise to be as unobtrusive as possible until we reach the roof?" You say.

She nods.

"Alright, you've got a..." You bite your lip. "Umm...what did you mean by favorite mother?"

"I'm the mother Mitsuko loves the most! We have such lovely times in the winter, and even in the fall. She's not replaced me like the others. I've been around the longest, and I am the one my Mitsuko comes to for comfort when the trees are bare and the snow falls." She smiles. "The summer mothers are tramps all of them, no wonder Mitsuko gets bored with them."

Sato groans and puts his face in his hands.

"Oh dear." Star says.

"I should have known." Akira says.

"Anyway, I promise to stay out of the way as much as I can." Mitsuko's 'Winter Mother' says. "But, please do we have a deal?"

> Shake her hand.
> Deal's off.
> Other
>>
>>33036083
>Shake her hand.
A yuki-onna, huh.
>>
>>33036139
Our teammates have expressed their opinion very clearly.

She only believes she is Mitsuko's favorite dughter as winter, likely out of some inflated sense of self worth. I'm sure the summer, spring, and fall mothers hold the same opinion.
>>
>>33036190
*favorite mother
>>
>>33036083
"We'll take you to her, but... it'll have to be in a box."
>>
>>33036083
>>33036139
>>33036190
Leaning towards no, then…
>>33036217
…unless we have three more boxes for the other seasons.
>>
>>33036190
>>33036246
You didn't read the
>She's not replaced me like the others
Part?

Mitsuko gets bored of her other mothers and either eats them or releases them, but this one she stays with for half the year.
>>
>>33036246
We should have boxes a plenty.

By the way, I just remembered we still haven't busted the Primal Spirit of Rage. Hopefully she paid us the gold we made her promise when we bested her, and use it to track her down and at another time we go and finish the job.

>>33036274
Can we really trust her words? If we can, then by all means I'll say yes. Still, wish we could hold her to something more than her own words though.
>>
>>33036274
Yes, but I didn't think it entailed cannibalism.
>>
>>33036287
Eh, right now the Rage spirit is doing good and we already saw that she intends to keep her word.
>>
>>33036083
> Deal's off.
Feels wrong. No.
>>
>>33036319
Only because she is afraid of us and doesn't want to get caught.

She also even says she's expecting us to grow old and die and plans to go back to her old ways. That is NOT a finished job at all.
>>
>>33036083
>Shake her hand.
I feel like she's not really powerful enough to be that much of a threat to us, so the small chance of her convincing Mitsuko to come peacefully is a good gambit.
>>
>>33036083
> Shake her hand.
Whether she betrays us or not, just another ghost to be busted.
>>
>>33036083
Maybe do a group huddle with the gang first.

Make our case that even though she'll likely betray us, she seems like enough of a pushover that it might still be a net gain.
>>
>>33036477
Group Huddle works.
>>
>>33036477
>pushover
Not with the rolls tonight.
>>
>>33036477
This, let's leave the tough decisions to a vote. This time everyone should have an opinion one way or the other
>>
>>33036523
Yeah I mean, Sato and Akira kind of have points that we really shouldn't be calling the shots for every encounter.

Though that's more a problem with the quest format itself, and one that's difficult to avoid.
>>
>>33036508
"Uhh, one moment." You say, and turn to the others. "Guys?"

"Screw her. Kid's evil, she's faking, I say blast her." Akira says.

"Maybe we should bring her along?" Star says. "She doesn't look like she's lying...maybe thralled...but we can help with that. I think?"

"I think we should take her, but in a ghost trap." Sato says.

"I will NOT go into those boxes you have." The Winter Mother says. "How can I trust YOU?"

"It's a two way street." Sato says.

She shakes her head. "I'm sorry...I've heard things about those boxes. I'll stay out of your way, but I won't go into one of them."

Sato shrugs. "Well if that's the case, then I suggest leaving her here to rot."

> That's the other's opinions. Call's up to you.

> Deal *shake her hand*
> No Deal
>>
>>33036699
>> No Deal
Thank her for making it simple and leave her here.
>>
>>33036699
>No Deal
>But if there's anything she can tell us to help resolve this issue without violence, we'd be grateful.
>>
>>33036699
> Deal *shake her hand*
>>
>>33036699
>Deal *shake her hand*
I'd say Star has a point, but tell the other ones to keep their guard up.

Either she DEFINITELY attacks us now, or she only PROBABLY attacks us later.
>>
>>33036699
>No Deal

Then back out the way we wanna go. Watching her watching us go bye bye.
>>
>>33036723
>>33036747
>>33036753
You guys get that she will try and attack us if we leave right?
>>
>>33036773
Oh, I'm expecting it.
>>
>>33036699
> No Deal
"Do not bother the tennants of this building mortal or amortal and we won't be back to bother you.


And point, the Containment Box is very roomy and spacious. We have had members of our own in in corresponding human containment units, we know.

If you'd like to find out, you'll strike at us as we leave. Otherwise, good day."

>>33036773
Far better she attacks us here alone, then joining our more powerful enemies when we meet them. Take down problems one at a time. She can't leave here, except if we let her.
>>
>>33036822
The thing is, while she will likely defend Mitsuko, she'll attack the Youkai.
>>
>>33036723
>>33036747
>>33036753

You frown and lower your hand, shaking you head. "I'm sorry, but we seem to be unable to agree to terms. If there's anything you can tell us that'll help us resolve this without violence we'd be grat-"

At that point is the point where she screams and lunges to grab your throat.

She's also frozen the water around you so you're going to have to force your way through the ice in order to dodge her.

> Roll 1d20
>>
>>33036699
>Deal *shake her hand*
If we manage to snap her out of it, she could help Mitsuko move on.

Also we need to conserve our energy and avoid conflict while we can, we've still got like a shitload of floors left to go.
>>
>>33036843
That is, unless Mitsuko ends up attacking us, or the Youkai convince her the best way to "save" Mitsuko is to attack us as well.
>>
Rolled 20

>>33036857
Goddamnit you guys, this is why we should have taken the deal.

Fight means rolls.

Rolls mean ghost rolls.

Ghost rolls mean Bad Times.
>>
Rolled 6

>>33036857
Rolling
>>
Rolled 16

>>33036857
>>33036879
>>
Rolled 17

>>33036857
>>
>>33036879

Rolls also mean badass things like that, oh wailer of doom.
>>
>>33036879
You break out of the ice and side step out of the way of the Winter Mother at the very last moment...which causes her to fly straight into Sato...more specifically the open trap that Sato has ready.

"Got her!" He says.

"Remind me to say 'I told you so' a LOT later on." Akira says.

"Let's just get up to the next floor." Star says. "I don't want to run into the Summer or Spring mother."

The illusions and frigid temperatures have gone, so you make your way across the office floors and to the large stairwell that goes up to the hotel floors.

There's another identical looking mural on the wall like the last one.

Either way, the stairs are apparently deserted, again.

> Roll 1d12

(For the record guys, this whole thing was a trap. The Winter Mother is a Yuki-Onna...touching one of them is BAD. I had a whole 'break free of mind control' thing ready.)
>>
Rolled 6

>>33037025
Again with the murals.

Thinking positive thoughts and Not Jackie Wilson.

(noted)
>>
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478 KB
478 KB GIF
>>33037025
God damn murals.

Can we look at the murals through our ghost eyes?
>>
Rolled 7

>>33037025
I thought you had to die under very specific circumstances to be a Yuki-Onna?

But still, good to know.
>>
Rolled 8

>>33037025
One more floor to go.
>>
>>33037088
>>33037064

One more roll to confirm, please.
>>
Rolled 12

>>33037025
>>33037164
>>
>>33037064
>>33037088
>>33037161
Wow. Too bad straights aren't worth anything.

>>33037187
Damn my impatience.
>>
>>33037161
Never mind!

You are starting to hate stairs as you open the door to the first floor of hotel rooms.

"Okay, next set of stairs to the condos." Sana says. "Make a right, go to the end of the hall, and then make another right, and it's at the end of that hall."

"We're in a giant ring, it's on the other corner. Is that what you're saying?" You ask.

"Yes." Sana says.

"So we could go left, and left and get there the same way, right?"

"...Yes. Smartass." Sana says.

> Right and Right?
> Left and Left?
>>
>>33037241
> Right and Right?
If you're not right, you're wrong.
>>
>>33037241
>Right and Right?
When on trip, follow directions or risk getting an earful from the lady. Even if she's wrong, say nothing.
>>
>>33037241
>Right and right
If only we still had the YOMI, we could go through.
>>
>>33037326
we'll get her back later soon as the opportunity allows. Elevator is waiting on the right floor at least.
>>
>>33037326
You work your way through the first hallway, empty and clear and easy enough.

The second one brings you up short.

The entire hall is filled, shoulder to shoulder, with people.

They're all wearing red masks with long noses, and their clothing is covered in black feathers. They're holding knives, bats, chains, cleavers, spears, a few have swords, and all of them have armor on. Pots, kettles, street signs, pieces of sheet metal and siding. All of it is covered with black slime.

In the middle of the crowd is a blonde woman in a red and white kimono. She has a mass of busy tails hanging out from behind her. She grins when she sees the four of you. She has a loudspeaker in her hand, one of the fancy ones that has a small microphone detachment. She holds up the small square to her mouth as the large bullhorn hangs at her side.

"Greetings Ghosb-"

She's interrupted as her speaker suddenly plays the first couple of bars of 'I wish I was in Dixie.'

"Sonofa..." She presses a few buttons and it makes alien ray gun noises, then a car alarm, and then nothing.

"Testing? Testing?" She says. "Good." She takes a deep breath. "Hello Ghostbusters! And goodbye! I dedicate your deaths to Mitsuko, and to Her Vengefulness! TENGU! ATTACK!"

"You know..." Sato says. "I always had fantasies of being in a Sentai Battle. Didn't think it'd be like this."

> Start blasting, try to bottleneck the bastards.
> Retreat and get some space to fight them.
> Force your way into the hotel rooms, hopefully that'll thin the numbers.
> Other
>>
>>33037544
> Start blasting, try to bottleneck the bastards.
>>
>>33037544
> Start blasting, try to bottleneck the bastards.
Let's do this the X-Com way. With lots of explosions and particle beams.
>>
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>>33037544
>Star blasting, try to bottleneck the bastards
>>
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>>33037544
>I always had fantasies of being in a Sentai Battle. Didn't think it'd be like this.

Let's do it!

>Start blasting, try to bottleneck the bastards.
>>
>>33037544
> Start blasting, try to bottleneck the bastards.
First, slime the floor directly in front of them to slow them down.

Meson Colliders out everyone, we need to handle these numbers, get ready to lay down suppression fire.

Move and fire in teams of two to try to enfilade and get multiple intersecting lines of fire down to the enemy.

Watch your heat meters, hold your fire until your partner has overheated, then fire while he cools down.

READY THE MEAT GRINDER
>>
>>33037586
>>33037589
>>33037610

"BLAST 'EM!" You shout.

What flavor?

> Proton stream
> Boson dart
> Stasis stream
> Stasis blast
> Meson collider
> Slime blower
>>
>>33037637
>>33037630
Seems to have a good idea.
>>
>>33037637
Slime their path, followed by Meson Colliders. Unleash withering fire on them.

Also, we all know that music and slime love to dance. The better the music, the better the slime works in our favor. What say we take out Yurei's Chyme, attach it to whatever speakers we have or set the volume on max, and start playing some music of our own.

http://www.youtube.com/watch?v=CWsJcg-g1pg
>>
>>33037637
>>33037630
Seemed to already have it all planned out.
>>
>>33037666
>>33037654
>>33037630

"Meson collider suppressing fire!" You snap.

You in the mean time spray a mass of slime onto the ground.

> Roll 1d20
>>
Rolled 13

>>33037711
Dakkadakkadakkadakkadakka
>>
Rolled 16

>>33037711
>>
Rolled 16

>>33037711
inb4 Rolled 4
>>
Rolled 20, 15, 15 = 50

>>33037739
It's working! The Tengu have taloned feet and it sizzles and burns. It doesn't stop the ones in the back from pushing the ones in front forward, but it slows the ones in the front.

As for the Meson Assault.
>>
>>33037801
And another one gone, and another one gone, another one bites the dust.
>>
>>33037801
Akira is in his happy place. Which is a terrifying place for everyone else. Especially the Tengu. Headshot, headshot, headshot...all the while he's screaming like a berserker warrior, screaming for blood.

The other two aren't doing so shabby either, just unleashing blast after blast, nailing them. The slipshod black slime armor doesn't seem to be as useful as they thought it would be. (Or at the least, the Meson Collider is effective against it.)

No Tengu is getting through to you on the direct front.

"WHAT ARE YOU DOING YOU IDIOTS?!" The Kitsune yells. "THEY'RE JUST MORTALS! STOP DYING AND KILL THEM ALREADY!"

However...this place is a giant ring.

"I can hear them coming!" Star says, jerking her head behind us. "We better think of something fast, or we're going to be the filling of a tengu sandwich!"

"Wouldn't it be a Ghostbuster Sandwich, since we're the filling?" Sato asks.

"Whatever!" Star says.

> Split your forces, and have two cover the front, and two cover the rear.
> Force your way into the hotel rooms and get out of the halls.
> Go for broke and try to press through the Tengu in front of you and force your way to the stairwell. (Possibly kill the Kitsune too if you're lucky.)
> Other
>>
>>33037881
Unfortunately, I'm too tired for tactics.

Thanks for the thread.
>>
Rolled 4

>>33037881
>> Split your forces, and have two cover the front, and two cover the rear.

Bad last stand.

>> Force your way into the hotel rooms and get out of the halls.

Sounds like a trap, especially in enemy territory.

>> Go for broke and try to press through the Tengu in front of you and force your way to the stairwell. (Possibly kill the Kitsune too if you're lucky.)

What's a man without goals? Option 3 selected
>>
>>33037881
>> Go for broke and try to press through the Tengu in front of you and force your way to the stairwell. (Possibly kill the Kitsune too if you're lucky.)
>>
>>33037936
Your dice fill me with doubt, but I think you might have the right idea.
>>
>>33037936
>Rolled 1d20: 4
Funny, I thought I scrubbed that.
>>
>>33037881
We're about to get outflanked really bad if we stay where we are. And since this is a giant ring we have little choice.

>>33037936
This, however having two cover our rear and two to the front isn't a bad idea if we stay in a group.

The Meson Collider tended to overheat a lot more than the Stasis stream, and the Slime could fire forever as it was unrelated to the heat functions.

I say, two in the front fire forward and keep pushing. Two face behind and lay down slime and stasis beam to slow down the rear. When the two up front overheat, switch around and the two behind move up to fire meson, while the two cool down while firing slime, then the low heat Stasis stream.

Repeat.
>>
>>33037982
This
>>
>>33037982

I like it.
>>
>>33037982
Tactically sound. Time tested and true.
>>
>>33037982
Going with this guy.
>>
>>33037982
Just make sure you cycle the switching so you have at least one man firing on each flank at any one time.
>>
>>33037982
You use a lot of words, that makes me think you're legit.

...Which isn't really a good method of deciding things, but let's go with it.
>>
>>33038062
Truth
>>
>>33037982
Sounds good to me. As a side note grenades of some kind would be really useful, maybe we should work on that at some point
>>
>>33038062
Imagining it that makes it twice more awesome.
>>
>>33038062
Yeah that's a good addendum.
>>
>>33038082
Boson Darts are essentially our grenades. The closest thing we have to something like that is the Ghost Bomb, but that is more like an actual bomb which must be set up and destroys all ectoplasmic energy in a 50 yard radius.

In theory we could scale it down and make it act like a grenade, then you could say we have hand held mini-nukes.
>>
>>33037982
"Okay...I've got a plan, we're making a push." You say. "Follow my instructions and maybe we won't die!"

"You're SUCH an inspiring leader." Akira says.

You start to enact the push plan, two in front layering down Meson blasts, and pushing forward (With occasional application of baseball bat) and two in the back covering with slime and stasis.

It's pretty effective. The Tengu don't really have a coordinated attack strategy, so it's what always happens when untrained hordes come up against a few who are trained and equipped. The hordes get mowed down.

However, it's just a question if there's enough horde to make up for the attrition.

> roll 1d20
>>
Rolled 4

>>33038113
ADVANCE
http://www.youtube.com/watch?v=P2dE74RiFqA
>>
Rolled 10

>>33038113
Sudden realization: there are FOUR of us! What does this mean...?
>>
Rolled 6

>>33038113
>>
Rolled 2

>>33038113

Here goes nothing...

>>33038127

Oh fuuk.
>>
Rolled 17

>>33038113
Already used up a ghost roll, so…
>>
Rolled 10

>>33038113

>>33038129
Hey, 5 if you count Yurei.
>>
Rolled 20

>>33038105
>Nuclear hand grenades
This pleases me greatly.

>>33038113
>>
Rolled 1

>>33038127
U R KILL
>>
>>33038147

Do 20s cancel out ghost dice? If they negate, we've got a nice 17...

If not...oops.
>>
Rolled 3

>>33038127
You punch through the Tengu line, and you have a straight shot at the Kitsune.

Who has a gun.

"This is your fault you know." She says. "This disgusting escalation...this is what you get when you break the rules!"

BANG!
>>
>>33038241
>Who has a gun.
Well I wasn't expecting that.
>>
>>33038241
that's a miss right?
>>
>>33038278
Me neither, but I felt it was bound to happen after a while.

No matter, if the original Ghostbusters were able to dodge lightning bolts and lightning is faster than bullets, we'll be fine.
>>
>>33038279
It wasn't a four. I'll take it as a good thing.
>>
>>33038241
Shit, was not expecting that.

Also wasnt expecting a d4, that can't bode well.
>>
>>33038278
>>33038292
For that matter there is probably a reason these ghosts don't just hijack a cruise missile to blow us up or arm themselves with masses of ak-47s.

Why she broke this reason is. . .ill news.
>>
If these ghosts are going to fucking escalate, we ought to return have Yurei or Rini go into Underworld Japan and get us some ghost weapons to use against them. I mean, guns are designed by humans to kill humans I bet the ghosts have their own weapons designed against other ghosts.
>>
Rolled 4

>>33038241
Akira lets out a cry of pain and drops his wand, you see blood start to appear on his upper jumpsuit.

"See? This is what you get." The kitsune says. She points the gun at you. "Although, I do admit this way solves problems amazingly efficiently."

She cocks the hammer and aims at you.

Yurei springs out from Sato's chyme, and, her hands bubbling and sizzling like she dipped them in acid, grabs the bottle of Sake off from Star's belt and chucks it at the Kitsune.
>>
>>33038369
Wow
A ghost made ghost roll
Dice god must be having fun
>>
>>33038369
>Yurei rolls a 4
That's good right?

>>33038307
A ghost using a mortal weapon to fight mortals is probably such a huge taboo of the natural order and major bad mojo on her part.
>>
>>33038369
>Akira lets out a cry of pain and drops his wand, you see blood start to appear on his upper jumpsuit.

I don't want him to get with Yurei that badly, now.

>>33038388
Maybe it has an inverse significance?
>>
>>33038351
I would also like to consider nuclear hand grenades.

Ordinance. Ordinance for everyone.

We should also talk to Central about these recent events.
>>
>>33038369
NOW you roll a 4.

Well it's been fun.

Bet it'll be a lethal wound as well.
>>
>>33038369
The kitsune is too damn quick on the draw however, and turns and fires at the oncoming bottle. It explodes, and Sake sprays over everything in a fine mist.

The remaining, and simply wounded tengu all flinch and recoil, a few of them close to grabbing you end up having to back off. They can't touch you.

The kitsune hisses as the spray gets her, causing her face to flicker from human to vulpine and back. She retreats and exits out a door marked UTILITY STAIRS.

> After her. You've got blood in the air and that bitch has much to answer for.
> You've got a chance to break for the regular stairs. That'll get you to the condos. Maybe you'll be able to regroup. Either way, Yurei and Akira are wounded. They need help.
> The three of you can use the Sake blast and the confusion to take out, or scare off, the Tengu and stay here on the hotel floor to recover.
> Other
>>
>>33038424
>> You've got a chance to break for the regular stairs. That'll get you to the condos. Maybe you'll be able to regroup. Either way, Yurei and Akira are wounded. They need help.
>>
>>33038424
> You've got a chance to break for the regular stairs. That'll get you to the condos. Maybe you'll be able to regroup. Either way, Yurei and Akira are wounded. They need help.
>>
>>33038424
> You've got a chance to break for the regular stairs. That'll get you to the condos. Maybe you'll be able to regroup. Either way, Yurei and Akira are wounded. They need help.
Team comes first, get some slime on that to stop the bleeding.
>>
>>33038424
>> You've got a chance to break for the regular stairs. That'll get you to the condos. Maybe you'll be able to regroup. Either way, Yurei and Akira are wounded. They need help.

Triage get. Have to assess the damage alongside recovering.
>>
Rolled 1

>>33038454
"Plan doesn't change!" You shout to the other two as you sing Arika's arm over your shoulder. "Stairs! Now!"

Sato is making sure that Yurei gets back into the Chyme, and Star is using a day-goo handkerchief to mop up some of the Sake. They finish and you all break towards the stair doors.

The tengu...
>>
>>33038495
Do not pursue.

"I'm really hating that mural." Akira growls as he limps up the stairs with you. "How many floors do we have to go up?"

"Five." You say.

"Fuck...how to the Americans deal with getting shot all the time? This REALLY hurts!" Akira says.

> Roll 1d12
>>
>>33038495
>The Tengu
Do whatever it is a mass of bumblefucks do without their leader.
>>
Rolled 10

>>33038519
>>
Rolled 3

>>33038519
Well, at least he's still conscious.
>>
Rolled 4

>>33038495
The ancients have little to say about this
>>
Rolled 9

>>33038536
Well, then.
>>
>>33038536
"What's that sound?" Akira asks as you cross the second flight of stairs.

You notice that there's dark and filthy water running down the mural, and the sound is rushing water. Slowly growing closer, and getting a LOT louder.

"Bitch is trying to drown us!" Sato says.

"More like knock us down the stairs." Star says. "Or crush us."

> Break into the sealed door to the hotel floor level you're on to dodge the flood
> Use the carabiners and rope and strap yourselves to the stair railing and hang on for dear life and ride it out.
> Head back down to the base of the steps and avoid it all together.
> Other
>>
>>33038560
We have got to regard those murals with more scrutiny.

>Break into the sealed door to the hotel floor level you're on to dodge the flood

Try to be ready for what's on the other side.
>>
Rolled 10

>>33038594
"Hang on man." You shout. "Sato! Get this thing open! On three!"

"THREE!" You and Sato yell at the same time and shoulder the door.
>>
>>33038667
The door bursts open and Star brings Akira through the door.

Sato closes the door and uses his baton to jam it shut. You hear thousands of gallons of water rush by and the door shudders and oozes.

You all stagger down the hall and find one room that has a lockable door and a bed frame, it has no mattress but with some stray rags make it into enough of a cot for Akira to collapse onto it.

It looks like the damn football pads saved Akira's ass. The bullet might have gone deeper, or worse. As it is it's just in his upper shoulder. It's not bleeding like crazy so it doesn't look like it hit an artery, and he can still move his shoulder, so the joint's intact as well.

The bullet has to come out though. And you have no idea how to do that. Or if Akira's going to be able to fight after this.

Also, Yurei is looking very bad. She's a being of PKE who came into direct contact with an item that had the one specific ability of disrupting PKE. Her hands are a scarred mess, and you can tell that it's going to get worse. If something isn't done, Yurei will...collapse into nothing.

"The facilities are water damaged, the staff is surly, and the decor leaves much to be desired." Sato snarks as he collapses against a wall. "I give this place...one and a half stars."

"What's the half star for?" Star asks.

"Plentiful parking." Sato says.

END EPISODE 23
>>
>>33038716
NEXT EPISODE

THURSDAY, JULY 3RD, 3-5PM PST
>>
>>33038723

Thanks a lot Ghostmaster. It's always fun.
>>
>>33038723
Hell of a cliffhanger. If the gun jarred and shocked people, losing Yurei might… Well, see y'all next week. Thanks for the episode.
>>
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Rolled 1

>>33038716
Thanks for running, GM. Fun as always.

I really hope we don't lose Yurei ;_;
>>
>>33038716
archived
>>
>>33038745
>>33038789
But guys, this might be our chance to free her from this mortal realm. If her PKE form collapses, nothing will tie her soul down anymore
would it be right to keep here her, just because we and her want to?
>>
Yurei! Akira! Noooooooooo!



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