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The day as been a mix of good and bad fortune, and as night approaches you can hear the mechanical whine of servomotors and the scraping of metal plating. Only three warriors and two wasps remain at the ship to fight. Your workers have just finished dragging off what they managed to salvage and will soon arrive at the hive to deliver their spoils. The loading bay door of the Hel’s Angle slowly opens, and standing within its frame is Lyle, recognizable only by his voice. He is clad in a massive suit of armor Theseus identifies as a “drop suit”, and in it he is nearly the same size as your warriors. He seems… upset.

Welcome back to Hive Queen Quest!

>Archives http://suptg.thisisnotatrueending.com/archive.html?tags=Hive%20Queen%20Quest
>Twitter https://twitter.com/HiveQueenQuest
>Various pasta http://pastebin.com/u/QuestDrone
>>
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>>32903891
>Current armory
8 Thorn Launchers
4 Sting Casters
3 Fire Sprays

>Current resource reserves
Nutrients: 386
Metals: 325

>Hive population and upkeep cost
Queen – 5
Worker (60) – 120
Warrior (5) – 20
Thinker (20) – 60
Speaker – 3
Digger (10) – 40
Refinery (2) – 14
Sniffer (2) – 8
Wasp (3) – 15
Antenna (3) – 9
Nutrient costs: 294

>Income
Nutrients: 550
Net: 256

Hive Structure
>Reservoir
>General storage
>Food storage
>Laboratory
>Infrastructure
> Mine: +250 M per day (+25 M per digger)
>Algae Farm: +500 N per day (1 worker per 100 N)
>Clarke Research Outpost

Current Construction
>Advanced Laboratory
>Connector tunnel

New Construction Options
>Throne room – dug in and fortified position at the heart of the hive made to withstand all but the most dedicated of attacks to protect you and your eggs. Has the added benefit of being both aesthetically pleasing and comfortable. 175M (Provides increased fortification and can withstand typical known bombardment technology.)
>Hangar facilities – the much needed landing and storage facilities for air and space craft. Has room for twenty aerodynamic drones and landing space for ten shuttles. Includes space and tools for service and repair.
>>
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>>32903914
Current Research
>Small land drone
>Large land drone

Available research options
>Lightning gun
Very slow: potential of failure and destruction of sample device
This powerful weapon appears to throw rapid bursts of highly conductive plasma in a manner not unlike natural lightning. The humans of the Union call it a “CIP Pistol” which seems to stand for “Concentrated Ionized Plasma”. From what you have seen of it in action, it appears to have devastating damage potential, but is difficult to aim and holds a very short effective range.

>Ion thrusters
Slow
The Unity drone is held aloft by a series of powerful ion thrusters that use the air particles around it, or stray particles found in the interstellar medium to accelerate and change vector in a highly efficient fashion. No real fuel is needed, only a powerful electrical charge. The only major drawback is that with the increase in efficiency comes a drop in overall performance and power. The Unity appears to have gotten around this limitation by carrying their drones in larger ships that transport them in and out of combat, and by limiting the drone’s size to a bare minimum.

>Cyclotron particle beams
Very slow: Runs a potential of failure and destruction of the sample device.
Unlocks Liner particle beam research
The Unity drone is equipped with four powerful cyclotrons, a ring of superconductors that use powerful magnetic fields to rapidly accelerate a series of particles to near-light speeds, which are each attached to one of the four main weapons. The cyclotron is both compact and efficient, but is relatively fragile as damaging any one component will disable the entire system. It also requires a short but noticeable amount of time for the cyclotron to accelerate a new shot. The drone fires them in sequence to account for this and provide more firepower.
>>
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>>32903935
>Conductive armor plating
Medium
The Unity drone appears to have been designed with the energy based CIP pistol in mind. Layers of highly conductive struts frame the armor like a faraday cage, protecting the inner working components from electrical fields and directing harmful blasts of energy away from critical areas. It is much less effective against solid projectiles however, and is only as strong as the metal alloy plating covering its chassis.

>Oxygen recycler
Slow
In the process of disassembling the human environment suit, the thinkers found a culture of artificially mutated microorganisms. They were able to take several samples and have set them aside for further study and application. The humans appear to have used them in a small tank to turn CO2 into breathable oxygen, you may be able to do the same, reducing the rate at which your drones need to breath, allowing them to work in areas even a filter lung would not function such as underwater or in vacuum.

>Reactive armor
Slow
While most of the human suit systems are designed to solve various failing of the human body, you may be able to learn from their chosen method of protection. The suit has a thin layer of microfibers that rapidly solidify into a dense shell when subjected to dangerous kinetic force, both serving as a cast for broken bones and protecting against blunt trauma. Developing a method of weaving a similar substance into your drones would greatly improve their resistance to impacts and ballistic attacks; however it would have no mitigating effect on directed energy weapons.

>Human dissection
The two human corpses taken from outside the Hel’s Angle are, between them, in good condition and could offer insight into human biology if dissected and studied fully.

>Ballistics
While the ranged weapons of the humans are not unlike your own, they do hold a variety of projectile types. Study of this ammunition variation could provide new kinds of projectiles to face new kinds of armors.
>>
So are we making shock troop elites?
>>
>>32903935
How many days until the research is done?
>>
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>>32903958
The hulking mass of armor plating and weapon mountings shifts in the ship's loading bay, the bulkhead creaking under the weight. "Maybe you didn't hear me. Back off, bugs, or get roasted." Lyle says as his arms raise to bring the two large barrels under them to bare. In one hand a small pilot light flickers from a pipe while the other begins to spin.

>Charge!
>Fallback, but try to keep a visual.
>Retreat back to the hive.
>Other

>>32904071
one combat is done, yes. If you choose.

>>32904089
Depends. I roll for a bit of randomness, but probably a few days.
>>
>>32904122
>Retreat back to the hive.

>Fallback, but try to keep a visual.
Have one of the wasps keep a visual on the ship.

Also I keep imagining the warriors looking like these dudes.
>>
Rolled 2

>>32904122
>>Charge!(1)
>>Fallback, but try to keep a visual.(2)
>>
>>32904122
>Fallback, but try to keep a visual.
Have them keep an eye on him.
>>
>>32904122
Fallback, try to keep visual.
While he's focusing on one unit others try to open fire on him, distracting him. Potentially wearing him out, making him lose.
>>
>>32904122
>>Retreat back to the hive.
Only keep a visual on him from overhead where he's not aiming.
>>
Looks like
>Fallback, but try to keep a visual
Please roll 1d100, best of 3

I'll try to combine the optional write-ins depending on your roll.

>>32904176
Not all that inaccurate, although yours have mantis-like claws.
>>
Rolled 19

>>32904363
>>
Rolled 34

>>32904363
>>
Rolled 12

>>32904363
>>
>>32904363
Huh... well I guess it's a good thing you're falling back already.
Writing.
>>
Rolled 87

>>32904392
>>32904399
>>32904402
^Wonderful^
>>
>>32904392
>>32904399
>>32904402
This has not been a good day for the Hive. Hope that Lyle is content with the wasp corpse he already has and won't pursue us all the way back to the hive.
>>
Rolled 6

>>32904439
Extra long thread today?
>>
>>32904439
So are you do you know Soma in real life?he is also going on a trip this weekend.
>>
>>32904122
>one combat is done, yes. If you choose.
So lets bring this up to vote, so that we at least know if we are making them or not.
>>
>>32904630
We're going to need to rush him as soon as possible.
>>
>>32904363
Your warriors leap back as the ground under them erupts with the rapid torrent of bullets. Your warriors continue to fall back, firing at Lyle as they run. Flames roll over the ground behind them as he sweeps his weapon across the area. Your wasps make a pass, firing their weapons in a series of strafing runs to little effect.
"You hurt my sweetheart, you bastards!" He says after catching a glimpse of his ship's engines. You can hear several loud roaring noises and as your warriors look back they see several flaming objects streaking though the air. They impact near your warriors as they reach the edge of the clearing and the shock of the explosion tears several legs off and sends your warriors flying into the foliage. "Don't you ever touch my Angle!" you can hear him screaming as you leave, his weapons still torching the surrounding foliage. After some time your wasps double back and move into the trees to hide. The flames prevent them from getting much closer while staying hidden, but from what you can tell Lyle is walking the perimeter of the clearing, and you think you can see the other aliens crawling over the ship's hull.


Next day.
642N
847M

Your recent activities have cost you many of your combat drones.

Workers: 60
Thinkers: 20
Warriors: 20
Wasps: 3
Speaker: 1
Digger: 10
Refinery: 2
Antenna: 3
>>
>>32904671
we will be laying eggs either way.
>>
>>32904674
>you think you can see the other aliens crawling over the ship's hull.
Kill them.
>>
>>32904674
We should totally harass the ship while he's busy killing the other aliens. Maybe we can get him to use up all his flamethrower fuel.
>>
>>32904674
Ignore all those numbers, I messed up.

Workers: 60
Thinkers: 20
Warriors: 5
Speaker: 1
Digger: 10
Refinery: 2
Sniffer: 2
Wasp: 3
Antenna: 3
>>
>>32904674
>Apologize for touching his angle
>Promise to stick to his lines and circles from now on
>>
>>32904679
Let's zerg rush him with Banelings.
>>
>>32904722
Do our custom blade weapons do anything or the custom tool?
I have noticed that it was never made or picked up.
>>
>>32904674
We need to recover oour losses, make more warriors.
>>
>>32904674
I don't think we can win even if we zerg rush him, we definately need to fall back. Are the warriors recoverable?
>>
>>32904722
Need to lay more warrior and wasp eggs. Probably make more weapons as well.
>>
>>32904744
>>32904780
Can we nuke him with spore bombs yet?
>>
>>32904722
>>32904674
Make more warriors and try out a few elites.
>>32904780
>>32904784
>>32904744
The better question is, how will we harass him for 3 days, since i feel like those aliens can fix his ship up.
>>
>>32904784
workers already salvaged what was around the ship, probably including the warrior corpses to recycle their metals.

>>32904772
what mate?
>>
>>32904808
Oh yeah, can we make those elites yet? Or do we need research?
Should def. go for a few of those if we can.
>>
>>32904809
Tool/weapon
Tool: A multi-purpose blade that can be used to plow soil, mold hive stone, or cut through vegetation. (1N)
>>
>Lay warriors (how many)
>Design new drone

>>32904772
Which ones? There have been lots of ideas tossed around.

>>32904500
Soma? No, just the annual family vacation.
>>
>>32904784
>I don't think we can win even if we zerg rush him
We could if we use Banelings.
>>32904824
We can make them right now.
>>
>>32904824
They're not that elite. They're warriors that fly and explode, not that much more dangerous.
>>
>>32904808
As for harassing. I guess long range poking at repair crews with wasp long range weapons, and maybe with warriors as well?
Maybe we could use electric field to call a stampede on them? If we can actually create such a field.
>>
>>32904841
>Design new drone
Combat: Long, sharp and slightly curved blades capable of slicing and piercing enemies in melee combat. (1N)
Olfactory: Advanced: (2N)
Acoustic:Advanced(2N)
Radio: Advanced:(6N 3M)
Electrical sensitivity:Moderate(2N)
Mandible: Combat: 1N)
Tool/weapon: Combat: (1N)
Arm/graspers:
Strength: (1N)
Legs/mobility: Endurance: (1N)
Auxiliary/utility
Moderate flight (2N)
Self-destruction: Explosive glands: (2N)
Carapace/chassis
Carapace: Combat:(3N10M)
Chassis: medium
Its a bit pricy, but i like to think these guys are the elite of the elite.
23 nutrient, and 13 metal.
>>
>>32904862
5 those
15 warriors
5-10 wasps
Sound good?
>>
>>32904852
thats a different desgin, some one suggested instead of this
>>32904862
here
>>32904841
>>32904837
>>32904809
I was talking about this, since i never saw it made.
Tool: A multi-purpose blade that can be used to plow soil, mold hive stone, or cut through vegetation. (1N)
Combat: Long, sharp and slightly curved blades capable of slicing and piercing enemies in melee combat. (1N)
>>
>>32904841
Banelings for destroying the auxiliary engines or just Lyle himself.

Spore throwers to force him to use his flamethrower and slow down ship repairs.

Wasps to harrass ship from a distance

Warriors to clean up after harrass. Possibly with giant shield mutation.
>>
>>32904884
Aren't the tool blades standard issue on the workers?
>>
>>32904898
>Banelings
?
>>
>>32904837
Workers and diggers are equipped with this. They can be used as a pick, an axe, a rake, a plow, a spackle, and many other useful tools due to its size and shape. It is unwieldy as a weapon, however.
>>
>>32904884
A fuckton of senses do not make them more dangerous.
>>
>>32904943
It was not made to be mass produced, but to be a special unit.
>>
>>32904943
It'd make them more efficient
>>
>>32904935
Suicide bombers.

>>32904943
They're Spec Ops units not rank and file soldiers.
>>
>>32904976
A Thinker free of research makes them more efficient.

Actually we should free 1 of those from research now. Or is the boost to drones work amplified with more? If so, free 3 if we're gonna have a showdown like this.
>>
>>32904935
Explosive glands. Fast movement. Suicide attacks. Cheap to Produce.

The last time I designed a drone step by step went badly, so I'm not so sure about doing it this time.
>>
>>32905002
we actually have 3-4 free thinkers right now.
>>
>>32904841
You contemplate a new drone to add to your hive.

>Fast, cheap and disposable drone for suicide attacks
>An expensive but effective drone with the senses and abilities to move and act alone or in small groups
>Other
>>
>>32905057
>An expensive but effective drone with the senses and abilities to move and act alone or in small groups
>>
>>32905007
I'll do it for you.
Olfactory:Basic(Free)
Acoustic:Basic (Free)
Mandible:Combat: (1N)
Arm/graspers: Strength: (1N)
Legs/mobility: Sprint (1N)
Auxiliary/utility
Self-destruction: Explosive glands:(2N)
Carapace/chassis
Carapace: The layer of hard shell and bone that both supports and protects all drones.
Basic: (Free, default carapace.)
Chassis: Standard: (Free)
5N
>>
>>32905057
Both would be good
>>
>>32905057
>An expensive but effective drone with the senses and abilities to move and act alone or in small groups
>>
>>32905057
>Fast, cheap and disposable drone for suicide attacks
>An expensive but effective drone with the senses and abilities to move and act alone or in small groups
Both
>>
>>32905057
>Fast, cheap and disposable drone for suicide attacks
Wait could we make them like guided missiles?
>>
>>32905057
Can we have both?
Banelings for swarming and elites for reconnaissance in force and heavy firepower.
>>
>>32905057
>>Fast, cheap and disposable drone for suicide attacks
>>An expensive but effective drone with the senses and abilities to move and act alone or in small groups

Why not both!
>>
>>32905057
Can we adjust a Thorn Launcher to disable ammo generation, and allow different types of ammo to be loaded, like clumps of spore.

Give it filter lungs to prevent self-contamination, and we're good?
>>
>>32905108
That is evil.
I like it.
>>
>>32905103
Flight would make them more expensive, but yes. (not that a guided missile is in any way cheap, of course. Those things break the bank.)
>>
>>32905108
"clumps" aren't solid and aren't aerodynamic, yo. We need a better delivery system researched if we want a missile with a bio- or chemical payload.
>>
So sniffer made it back. Do we have any eyes on the ship? And What happened to the plan to dig under the ship?
>>
>>32905171
I think it would still make for a good meter and a half cloud of spores. Not as long as the flamethrower, but we have numbers.
>>
>>32905230
We rolled poorly on digging the ship into a hole last thread.
>>
>>32905230
The plan failed because anon rolled a critical failure, hence the crazy cyborg australian in power armour.
>>
>>32905231
If you wanna flour bomb the guy only instead of flour with horrible parasitic fungus, we can just drop the clumps from above via wasp or such.
>>
>>32905329
True, that would work too.
>>
>>32905057
>Both

Compromises are for chumps, all or nothing, ect ect.

>Expensive drone made to operate alone or in small groups on long missions (essentially the equivalent of a marine or ranger.)

Combat: Long, sharp and slightly curved blades capable of slicing and piercing enemies in melee combat. (1N)
Olfactory: Advanced: (2N)
Acoustic:Advanced(2N)
Radio: Advanced:(6N 3M)
Electrical sensitivity:Moderate(2N)
Mandible: Combat: 1N)
Tool/weapon: Combat: (1N)
Arm/graspers:
Strength: (1N)
Legs/mobility: Endurance: (1N)
Auxiliary/utility
Moderate flight (2N)
Self-destruction: Explosive glands: (2N)
Carapace/chassis
Carapace: Combat:(3N10M)
Chassis: medium
Its a bit pricy, but i like to think these guys are the elite of the elite.
23 nutrient, and 13 metal.

on the ground it would be much slower than their warrior counterpart, but they would be capable of short hops through the air to get the drop on enemies or get over obstacles. Due to their weight it would be less 'flight' and more 'falling with style', but mechanically it would be the same as a space marine jump pack.

>Cheap, disposable suicide drone

Olfactory:Basic(Free)
Acoustic:Basic (Free)
Mandible:Combat: (1N)
Arm/graspers: Strength: (1N)
Legs/mobility: Sprint (1N)
Auxiliary/utility
Advanced Wings ("missile drone") 4N
Self-destruction: Explosive glands:(2N)
Carapace/chassis
Carapace: The layer of hard shell and bone that both supports and protects all drones.
Basic: (Free, default carapace.)
Chassis: Standard: (Free)
5N - (9N as a missile)

Feel free to modify, or vote to approve/reject.

>>32905230
Two wasps are trying to keep an eye on the ship, and several workers are slowly digging under the ship. It is painfully slow digging in the muddy ground, however.
>>
>>32905366
>several workers are slowly digging under the ship
Cool, at least that still works.
>>
>This Baneling idea
As cool as it sounds and as interested as I already am in mobile acid units, wouldn't they be really specific to the occasion? I mean you would need to have a lot to get close to the guy you wanted acided, and they would be weak to AOE. Why not a ranged acid spitter unit, with a extra sharp claws addition?
>>
>>32905407
They're best used as remote mines, exploding when the enemy walks over them. They can also be dropped from above like bombs.
>>
>>32905366
No combat claws on the suicide drone then? Just mandibles.

10 non-flying, 10 flying?

total cost would be 50 + 90 = 140 nutrients, and 20 + 40 = 60 upkeep?
>>
>>32905448
We could have them hibernate until we need them.
>>
>>32905407
I feel confident with basic carapace. They are cheap so we can easily get a ton of them, and remember how hard it was for the humans to get through to our warriors with their weapon tech? I think we got this, Unless they were packing away a rocket turret or two with a hidden store of ammo. We can roll them.
>>
>>32905428
Dropping one of them on any repair attempts they make to their Angle sounds fun.
>>
>>32905428
Maybe we will be able to develop units that are able to 'plant' mine units into the ground.
>>
>>32905448
>>32905488
Another alternative would be to have them gestate really fast, like less than a day, though I think its up to the QM for that aspect.
>>
>>32905565
With such a cheap cost I can't imagine they would take long. Unless he is using a different system.
>>
>>32905525
Well Lyle does have a rocket launcher in his suit.

Also, if you were to change the suicide drones to Aerodynamic and give them jets you would essentially have a long range ballistic acid missile. With small drone tech they could be made into short range rockets that could be launched from larger drones.
>>
>>32905620
Hmm, we'll keep that in mind.
Another possible idea, when we've mastered the zombie spores, is a suicide drone carrying spores in exploding pockets that detonate on death. Sort of like a temporary area denial weapon. Though I see lots of ways this can backfire horribly on us.
>>
>>32905620
So a Pincer Ground/Orbital Meltdown Strike is quite possible, in the future.
My sides are now acidifying.
>>
>>32905448
I think the combat claws are definitely worth it. The capacity to deal more damage before being cracked open and exploding everywhere is easily worth the 1 nutrient.
>>
>>32905366
Why would we need to make a flying transport and or bomber drone?
>>
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>>32905620
>Well Lyle does have a rocket launcher in his suit.
One rocket launcher with limited ammo and shit tracking. This things were made to be fast and we can spread them out. 1 of them 30 of us ect.

>short range rockets that could be launched from larger drones
Drone Stronk
Enlist Today
>>
>>32905732
Being able to transport materiel and troops faster?
Being able to (relatively) safely bomb an area with little chance of immediate retaliation to out forces?
>>
>>32905366
Honestly not sure why both don't have sprint legs. I get the whole 'endurance' angle, but it seems silly in the face of the sheer potential for movement superiority.
>>
>>32905836
I agree on this one, its not like we expect them to march cross-country like the other drones.
>>
>>32905691
>Though I see lots of ways this can backfire horribly on us.
Only if you plan on living near the target location. Like a nuke, if you militarize and deploy the ocean spores you would end up dealing with the fallout.

If there are living things that are vulnerable to the spores at the target, they will quickly be infected. After that they will quickly go insane and blindly try to get as far from ground zero as possible before bursting open like a flower and spreading more spores. A spore bomb in a densely populated area would probably put anthrax to shame.

>>32905732
That would be a shuttle.
50N 150M
A small transport designed to carry drones and supplies to and from orbit. They don't have FTL but are fully capable of interplanetary flight in-system. I was waiting for you guys to build the Hangar before listing out spacecraft.

>>32905836
>>32905891
Design change noted.
>>
>>32905772
Yes comrade also When we get Large drone research done Nydus worms might be an option we should invest in
>>
>>32905906
Can we find an upgrade for the legs?
>>
>>32905906
Did we ever finish undermining the ship? Dropping it into a hole and damaging the wings/ snapping them off would really set him back in escaping.
>>
>>32905488
You'll have to ask QuestDrone first whether you can voluntarily do that, or if it's just something they do when they're starving naturally.
>>
>>32905923
In that same vein I'm wondering if it would be wise to make workers create tunnels in many directions and reinforce them with support infrastructure to allow swift underground transport with large drones or just general travel and ambush methods, though it'd be better for the future when we'd have the numbers to prevent that sort of thing from backfiring awfully. And also hopefully the ant tunnels wouldn't bother the natives too much.
>>
>>32906007
>>32905923
Why not replace digger drones with giant worm drones?
>>
>>32905906
>A spore bomb in a densely populated area would probably put anthrax to shame
Won't that be a sight to see. But that's for later.

>>32905995
see
>>32905366
>several workers are slowly digging under the ship
>>
>>32906007
>prevent that sort of thing from backfiring awfully.
Like people coming into the tunnels and backtracking them?

Drone traps, tunnel seals, organic obstacles, etc. Getting an enemy trapped in one of our tunnels would be a boon.

>>32906028
Genius. Giant digger worms would be pretty efficient for it.
>>
Just got here, did you guys decide on the number and type of units to spawn already? Cuz I didn't see any numbers like that.
>>
>>32906036
Ah, sorry, I missed that.

Well, I see the main problem is that human is in a powered armor suit. It appears likely to be NBC sealed so the fungus-bio weapons might not work. I do remember the queen can produce cement like goo that can seal up holes, right? Can we not modify that to create a 'goo spray' to entangle him and entrap him?
>>
>>32905999
Actually, default fighters hibernate to keep their cost down, so your ships can deploy hundreds of them at once without having to pay a really high upkeep, so I will allow it.

Let's say.... half cost while hibernating?

So current proposed designs are

>Shock troop/Elite
Combat: Long, sharp and slightly curved blades capable of slicing and piercing enemies in melee combat. (1N)
Olfactory: Advanced: (2N)
Acoustic:Advanced(2N)
Radio: Advanced:(6N 3M)
Electrical sensitivity:Moderate(2N)
Mandible: Combat: 1N)
Tool/weapon: Combat (1N)
Arm/graspers:
Strength: (1N)
Legs/mobility: Sprint (1N)
Auxiliary/utility
Moderate flight (2N)
Self-destruction: Explosive glands: (2N)
Carapace/chassis
Carapace: Combat:(3N10M)
Chassis: medium
Its a bit pricy, but i like to think these guys are the elite of the elite.
23 nutrient, and 13 metal.

>Suicide
Olfactory:Basic(Free)
Acoustic:Basic (Free)
Mandible:Combat: (1N)
Weapn: Combat blade (1N)
Arm/graspers: Strength: (1N)
Legs/mobility: Sprint (1N)
Auxiliary/utility
Advanced Wings ("missile drone") 4N
Self-destruction: Explosive glands:(2N)
Carapace/chassis
Carapace: The layer of hard shell and bone that both supports and protects all drones.
Basic: (Free, default carapace.)
Chassis: Standard: (Free)
5N - (9N as a missile)

>>32906115
Welcome! Just finalizing new drone designs.
>>
>>32906184
>fungus-bio weapons might not work
define "work". The purpose is to harrass, distract, and waste ammo. If he can't repair the ship, we win.
>>
>>32906054
The giant digger worm might be able to do double duty as both a digger and a refiner. it eats the dirt, craps out useable metals and other materials we can use.
>>
>>32906184
The workers can do that for too, and its not really goo, its more like cement made from saliva and crushed rocks. I don't think we can make it work as a sort of non-lethal entrapping agent, unless we somehow have a dedicated drone for it, or I'm just overthinking this.
>>
>>32906229
He already can't repair it. Unless he has some premade backup engines.
>>
>>32906287
what? Those aliens may be on his side, starting the repairs on the main engine. What makes you think they can't fix whatever damage we've done?
>>
>>32906316
Because the engines are completely destroyed. I seriously doubt they can just manufacture new ones with on ship supplies.
>>
>>32906229
If the zombie fungus can't reach his fleshy parts, it's not going affect him. If we are just harassing and distracting him, we can just toss rocks/stingers/thorns at him for the same effect with out risking our own drones with the back lash the fungus can do.
>>
>>32906342
not destroyed, but damaged to hell.
All he needs is the aliens to jurry rig them.
>>
>>32906342
They're completely inoperable, but there's a decent chance they can do at least a patch job.

I kind of WANT to let them fix it up a little so we can research it.
>>
>>32906273
A 'Mud Wasp' concept of a dedicated drone could work. They can toss of walls, barriers and bunkers real quick, as well as possibility taking targets alive. When they are not fighting, they can help build new structures for use to use quickly.
>>
>>32906343
Projectile weapons do not go through cover; Spores do. They're more effective at keeping a zone on lockdown, since Lyle will have to burn the area to disinfect it after even a single bomb gets through.
>>
>>32906365
I'm pretty sure QD said they were damaged to the point of complete destruction last thread. Even if they are only damaged to hell, it will take a lot more than a jury rig.

>>32906384
Based on the damage QD talked about in previous threads, it's not a decent chance, but a chance so close to zero we can approximate it to be zero.
>>
>>32906225
How about for now 7 of the missile drones to strike the ship or suicide bomb Lyle, and some warriors reinforcements for cleaning them up after that.

Though I suppose the warrior reinforcements could be replaced by a couple more expensive elite, but I feel the warrior reinforcement is more needed than the elite guard at the moment.
>>
>>32906468
That implies it's impossible to lose this encounter already.

That is crazily optimistic.

Large chunks of the engine fell off, but did the drones salvage those and steal them back to the hive?
>>
>>32905989
>>32906225
IS there a way up grade or combine sprint and endurance legs?
>>
>>32906550
There's zero need to.
>>
At the moment, I think spore bombs are far too much of a liablity to consider. Lets stick with the acid missiles and combat drones.
>>
>>32906425
A flying worker which can double as a hostage maker doesn't sound too bad at all.
>>
>>32906506
Depends on how you look at losing it.
>>
>>32906568
Better units over all.
>>
>>32906225
What do you think of the Mud wasp and the worm drone Ideas?
>>
>>32906588
That's not a use case.
>>
>>32906425
Sort of a support drone that could quickly create cover and shelter on the move? Could be useful when colonizing other places.
>>
>>32906609
You can't just declare "i want a worm". You don't have a carapace for that.

Worms are not actually scalable soft dirt diggers anyway, or more efficient or flexible than a worker drone.
>>
>>32906626
it would probably need to have the
>Chemical forge: A powerful auxiliary stomach that breaks down raw ore into a useable alloy. The auxiliary stomach is large and has a high capacity, granting Honey Pot for free. Can vomit the contents to spray an area with volatile chemicals to cause massive damage. Is under extreme pressure, granting Explosive glands for free. (12)
>>32906644
Thats why i said ideas, and the worm drone idea is based off one of the research from above.
>>
>>32906677
>Chemical forge: A powerful auxiliary stomach that breaks down raw ore into a useable alloy. The auxiliary stomach is large and has a high capacity, granting Honey Pot for free. Can vomit the contents to spray an area with volatile chemicals to cause massive damage. Is under extreme pressure, granting Explosive glands for free. (12)
This on a wasp might be a good early bomber unit
>>
Does Theseus have anything to say on the repair capabilities of Hels Angle and her crew? Or repair times for totally scrapped engines and such from similar vessels?
>>
>>32906506
They are still attached. Think of a plane with a wing that has been damaged so much that it has snapped in half and is hanging by the twisted interior structure. The engine has broken loose from the gimbal it's mounted on, but all the wires and piping are still attached.

>>32906609
>Mud wasps
My first thought would be to compare them to a guy with an entrenching tool. They would be able to build favorable defensive positions quickly like a worker, but could fly to and from areas where it is needed most very quickly. Not sure how effective it would be at capturing live targets, since the cement doesn't harden instantly. All in all, it could help out your combat drones decently so long as you got a little prep time.

>Digger worms
An interesting idea, but it would be difficult to design. My thinking is a large, elongated worker that could hold up the walls of the tunnel its digging while laying cement to support it as it moves.

>>32906225
So does everyone agree with the currently proposed designs? Or have suggested changes?
>>
>>32906783
So are we just gonna talk here or is something going to happen?
>>
>>32906579
>>32906626
Indeed. Also, on a defensive side, they can seal off tunnels with out the use of bombs or undermining to collapse. Also, they can repair our center hive if it comes under attack.
>>32906644
Instead of a worm then, we are researching the bodies of those massive beetle critter we killed. So we can make a compromise digger bug that is just much better at digging than the ones we already have. It's like the diggers we have now is like a man with a shovel. This large bug is a back-hoe.
>>
>>32906783
I agree with the currently proposed designs.

Let's make some up and bomb the crap outta them. If we're lucky maybe we can get them while they're still doing repairs.
>>
>>32906779
We really should ask him about that.
>>32906783
That means that there's still a remote possiblity of them somehow still jury rigging it. If this were hard sci fi that thing wouldnt fly at all, but you never know.
I agree with all the designs.
>>
>>32906783
QD, the 'cement' the 'Mud Wasps' can use on taking prisoners alive is much like the goo guns our police use in SWAT and riot operations. The goo is very sticky and quickly hardens like super glue. Once you are encased like that, you are not going very far.
>>
>>32906783
Looks good to me.
>>
>>32906783
would the worms be better than diggers?
and
what would they do differently?
>>
>>32906919
What QD is saying is that our current cement doesn't harden quickly enough to mimic that ability.
But still, that just means our enemies will have to be held down a bit or made unconscious while they get cocooned.
>>
>>32906783
Now let's get on to drone production.
This entire process still takes longer than I would like, but I want to make sure you have a chance to discuss and get creative with your designs.

>Lay new Shock troops 23N 13M (how many)
>Lay new Smart bombs 9N (how many)
>Lay Warriors 8N 10M (how many)
>Lay Wasps 11N (how many)
>Other
>>
Reminder we have
>642N
>847M

>Income
Nutrients: 550
Net: 256
>>
>>32906970
Correct.

>>32906951
Well it would still have legs to walk, but it would use its bulk to hold up the tunnel around it. Essentially it would be less effective at mining for resources and more effective at making subterranean structures. Any task involving digging large tunnels or caverns would be reduced in time requirement greatly.
>>
>>32906982
5 shock troops, 20 smart bombs(expected to use soon), 15 warriors, 7 wasps
>>
>>32906982
>>32907054
Can we make more workers/thinkers?
>>32907043
Thats sounds great.
>>
>>32906970
It seems we'll have to work on the formula later then.

>>32906982
20 shock troops
30 warriors
10 wasps
5 smart bombs
3 Mud Wasps

Wait, rename the Mud Wasps. They are our Seebees.
>>
>>32906982
>8 Smart bombs
72
>15 Warriors
120, 150
>15 Wasps(3 droppers)
165
>>
>>32907034
Ignore the second set of numbers,
>642N
>847M
Is correct.
>>
>>32907094
In hind sight, I might have over done it on the shock troops and warriors. Halve the numbers then.
>>
>>32907087
We can.
Let's get 3 more thinkers and 20 more workers?
>>
>>32906982
10 shock troops
20 warroirs
15 wasp
40 workers
>>
>>32907054
This is good.

>>32907094
>Wait, rename the Mud Wasps. They are our Seebees.
No bad fluff.
>>
>>32906982
5 Shock Troops for reinforcement vs. Lyle,
12 Smart Bombs to fight Lyle & Co,
8 Warriors for reinforcement and to replace what we lost,
6 Wasps for reinforcement and to replace what we lost.

>>32907087
And I second making more workers and thinkers, and also perhaps expanding our current farm for greater support.
>>
>>32906982
>>Lay new Shock troops (7)
>>Lay new Smart bombs (20)
>>Lay Warriors (20)
>>Lay Wasps (14)
>>Lay Workers (40)
>>
>>32907094
I'll edit that
7 shock troops (at least 2 kept home at all times)
30 warriors
30 wasps
10 smart bombs
3 Mud Wasps
>>
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>>32906919
>telling QM how his fictional substances work
>>
>>32907140
>>32906982
Add 5 thinkers, and that should equal to.
10=230N, 130 M
20-160 N,200M
15=165N
40=80N
5=15N
650N, and 330M
>>
>>32907213
What would our net nutrients be to support that?
>>
>>32907204
I am getting an immense feeling of deja vu here.
Must be the same image and similar response to similar kind of post.
>>
>>32907204
It's Fluff. You know the legendary faggot/retard. He normally does shit like this.
>>
>>32907239
I believe the workers should counter balance that amount greatly.
>>
>>32907260
We know him from at least one other quest where fucks up frequently.
>>
>>32907244
>>32907260
>>32907287
Oh so this is why. Fucking fluff.
>>
>>32907140
>10 shock troops
No.

God no.

3 of the things.

>>32907268
what are you on about. workers don't pay for themselves?
>>
>>32907311
>workers don't pay for themselves?
No, but we can use them to make farms and buildings.
>>
>>32907311
I think he's either talking about using the workers for scavenging or expanding our farms. Either way I'd still second only 3 shock troops for now.
>>
>>32907307
Or you could have seen constanza shiggying any number of retarded posts, really.
>>
>>32907331
Likewise, they're more like armored support modules.. that explode, than anything.

Haha, hilarious idea. What if we sent some explodey guys to get "captured" on purpose?
>>
>>32907373
>Haha, hilarious idea. What if we sent some explodey guys to get "captured" on purpose?

That sounds amazing. Though... how do we get them to capture them without shooty booming them first?
>>
>>32907395
Feign injury? I'm sure he'll get the anger out of his system enough to remember the creds. He's got repairs to pay for, after all.
>>
>>32907043
>3 Shock troops
>12 Smart bombs
>20 Warriors
>15 Wasps

>Y
>N (Add or remove)

There is less consensus, but do you wish to lay thinkers and/or workers as well?
>>
>>32906982
I really think all our battle units like the wasps and the ewarriors here need to ALL be made Explosive.
>>
>>32907425
Y,
Lay thinkers and workers.
4/15 respectively
>>
>>32907425
Y
>>
>>32907425
We'll worry about that retroactively
>>
>>32907425
>>Y
Lay 5 thinkers and 40 workers.
>>
>>32907204
>>32907260
>>32907287
>>32907307
Smells a lot like same fagging here. Get out of here same fag
>>
>>32907425
>Y
At least 20 more workers.
>>
>>32907425
>Y

3 more thinkers and 10 workers would be good. I think more workers can wait till tomorrow.

>>32907448
Or this, whatever.
>>
>>32907436
Yup worth it.
>>32907425
Y
>>
>>32907425
Add two shock troops and you got a deal.
>>
>>32907425
>Y
>>
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>>32907468
>only one person could possibly find a pattern of behavior contemptible

What happened to having a thick hide, I thought that was your strategy mr stubbornly keeping the trip.

But right let's stop shitting up the thread here.
>>
>>32907448
I second this number of thinkers/workers.
>>
>>32907425
20 or 30 more workers.
>>
>>32907468
Is it really that hard to believe that people hate you?
>>
>>32907468
Can't post within 1 minute.
I think you might indeed be retarded here, friend.
>>
>>32907425
Add:
2 shock troopers
4 thinkers
20 workers
>>
>>32907468
Fluff, I don't normally insult people even when anon, but stop being a faggoty tripfag and maybe people will stop hating on you.
>>
>>32907425
Y
>>
>>32907454
we're not getting a timeskip, we don't get to cheat and retroactively lay things whenever we feel like it.
>>
>>32907523
Oh wait he wasn't referring to voting, hurr.
>>
>>32907425
Change

Warriors, Wasps

to

Exploding Warriors, Exploding Wasps

ideally.

But I also value our finite questing time.
>>
>>32907576
I think we'll need it.
>>
>>32907425
>3 Shock troops
>12 Smart bombs
>20 Warriors
>15 Wasps
>4 thinkers
>15 workers

>Y
>N

>>32907454
I try to only to that when a lot of time is spent micromanaging something in one location. Like, having an extended battle in the jungle, then at the end going over what you did at the hive while the warriors were fighting. It seems like the best way to manage events in multiple locations while not breaking up the action.

I also do it if I forget something. Any time I forget or mis-file a bit of info I always err in your favor. If I find a resource calculation error in my ever-expanding spreadsheet, I take the higher number, or if I forget to have a vote on a proposal I just let you vote on it retroactively.
>>
>>32907609
Y
>>
>>32907609
QD how much longer are you planning on running?
>>
>>32907609
Y
>>
>>32907511
I do have a thick hide, I'm not superman tough. Yet.
Alright, I'll ignore the haters now on tonight.
>>32907527
Sorry, I slipped up there.
>>
>>32907603
So do I.

I just hope we can make the change quickly now.
>>
>>32907468
How did you know?
I probably shouldn't do this kind of thing, I'm having second thoughts
>>
>>32907658
One of those is a pixel off.
>>
>>32907658
Nice shop.
>>
>>32907609
Y
>>
>>32907609
Y
>>
>>32907609
Y
But, add two more Shock troops
>>
>>32907609
2 more shock troops please.
>>
>>32907721
>>32907744
muh rez balance!
>>
>>32907721
>>32907744
No we're so close to getting back to plot pls no
>>
>>32907778
>>32907758
just agree, and give us a nice solid 5.either it ends with 5 or 0
>>
>>32907609
Ok, current nutrient reserves are
41N 608M
The eggs will hatch in the coming days, until then you will pay no upkeep for them.

>Construction finished
A small outpost has bin built around the wreckage of the Clarke. The cave in which it had embedded itself has been reinforced, and walls have been created around it to keep pesky local predators and the elements away from the sensitive and damaged ship.

>>32907635
Until I start seeing double, or everyone goes to bed, whichever comes first.

>>32907802
>>32907758
>>32907744
>>32907721
You actually don't have enough nutrients at the moment.
>>
>>32907858
based res balance!
>>
>>32907858
We still need weapons though
>>
>>32907858
Wait, what's the breakdown of workers.

20 upgrading the Advanced Lab, 5 farming, and the other 35 are?
>>
>>32907858
can we disguise the outpost?
>>
>>32907920
Isn't it just a cave? Or am I an idiot?
>>
>>32907984
You're not an idiot, it's a cave.
>>
>>32907984
its on the side of the mountain, so i figured a giant disfigured scar with no foliage would be easy to spot.
>>
>>32907895
Yes, there's that.

20 Warriors so, 12 Thorn Casters and 8 Sting Casters? I'm neglecting fire spray because I don't see them being useful against our enemies ATM. Though I think we still have unused weapons lying around.
>>
>>32907897
Use the other 3o to build the throne room for the queen and 5 for an egg nursery. If that merc tracks down the main hive, we're done for! The throne room will help protect her.
>>
>>32907895
So far you have been outfitting your warriors with thorn launchers and your wasps with sting casters. Two of your warriors have fire sprays, and if you wish to make more you can, otherwise I will assume the same load out.

>>32907609
>20 Thorn launchers
>15 Sting casters
525 M

>Y
>N

What weapon load out would you like for your new Shock troops? They can equip two, but it will decrease their accuracy.
>>
>>32908010
>>32907984
Its half cave(a giant hole in the mountains face), half outside, we decided to drag the ship a bit, and build around the cave and the ship.
>>
>>32908045
Y

For our shock troops I'd prefer single equips of Thorn Launchers.
>>
>>32908045
Y
>>
So we just have to snipe the repairaliens.

Hopefully when Lyle's asleep.

...assuming Lyle still has the human need for sleep.
>>
>>32908045
Y
shock troops I'd prefer single equips of Thorn Launchers.

Does the Queen or any of the drones ever sleep?
>>
>>32908110
Who needs sleep when you can
UNLEASH THE FUREH OF TEH EMPRAH!?
>>
>>32908045
>Y
>>
>>32908138
wut r u me or somthin

>>32908159
Truly I expect he'll be patrolling until they leave, he's sure enjoys his job.
>>
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>>32908159
You are a traitor to the great mother.
>>
>>32908163
I missed the part where you called people who thought you were dumb samefags.

Now that I've caught up, you're so fucking retarded I don't understand how you even operate a computer.
>>
>>32907984
The Clarke's hull is broken in half, the fore section has burrowed into the mountain during a Gravity drive malfunction, creating a cave. The aft section is outside, and has been encased in hive structure to seal it away from the environment.

>>32908138
Not in the way humans know of 'sleep', the Queen not only doesn't need sleep, but can't sleep since she is the only thing keeping the other drones functioning and so turns portions of the brain on and off periodically not unlike a dolphin, the rest do not have the mental capacity to require it and are only limited by physical endurance. That's one of the reasons your projects are done so quickly and your resource gathering is so efficient, it's 24 hours, 7 days a week labor.
>>
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>>32908159
That's... not even a joke. Come on 40kid pls
>>
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>>32908220
>The Clarke's hull is broken in half, the fore section has burrowed into the mountain during a Gravity drive malfunction, creating a cave. The aft section is outside, and has been encased in hive structure to seal it away from the environment.
so can we have some foliage(could be farms) added to help hide the outpost?
>>
>>32908220
Queenie is a hard worker...
>>
>>32908045
You equip your shock troops and warriors with thorn launchers, and your wasps with newly manufactured sting casters.

While the weapon of your fallen wasp is unrecoverable, you are able to recover and use the thorn launchers of your fallen warriors.

You have 113 Metals remaining
>>
>>32908220
Has are Speaker been hibernating? If yes, have we been paying half or all of the Nutrient cost for it until now?
>>
>>32908249
The Clarke isn't small enough to be hidden by 'foliage'. It's currently hidden by big walls.
>>
>>32908249
>>32908298
I think he meant adding foliage to hide the rather strange patch of bare earth and rock on the mountain.
>>
>>32908254
Just like a humans heart, lungs, and most of their body.
>>
>>32908216
He just made a simple vote so we can progress the plot. Please stop shitting up the thread.
>>
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>>32908298
i meant it as, not to make it as obvious that there is a dome on the side of the mountain, maybe we can plant some mushroom trees.
>>
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>>32908321
This guy gets it.
>>
>>32908321
Not a bad idea. Growing the local Flora over the work we did will help hide it from it being spotted from space and from on foot.
>>
>>32908321
A big dome of conspicuous foliage (is there even such easy-covering foliage in the immediate area?) doesn't sound less conspicuous than a big dome?
>>
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>>32908220
Can we continue study of the ocean spores?
Or did we tap out all of its usefulness?
>>
>>32908283
Your workers stand idle, having finished encasing the Clarke. What will you have them do?
>Send them to boost Connector tunnel construction
>Build new construction
>Other

You

>>32908297
He is now. I'll see if I can go and calculate what you saved later.
>>
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>>32908205
Fite me heretical Xenos
>>
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>>32908444
Its harder to spot from in the sky, and it can be seen as a natural event, that happened some time ago.
>>32908450
>Build new construction
>Hangar facilities – the much needed landing and storage facilities for air and space craft. Has room for twenty aerodynamic drones and landing space for ten shuttles. Includes space and tools for service and repair.
And
Foliage to cover the outside of the dome.
>>
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>>32908480
MOTHER SAYS, YOU ANNOY HER, I SHALL MAKE ANNOYING MAN DISAPPEAR!!
>>
>>32908450
>Send them to boost Connector tunnel construction
>Build new construction
both is good. As I offered before, making a proper throne room for the queen should be done as well as an egg nursery.
>>
>>32908450
dropped trip yo?

Also do we need a local lab at the outpost in order to study the Clarke, or not?
>>
>>32908450
Trip dropped due to posting in another thread about unrelated things.
>>
>>32908450
Half of the Idle ones
>Send them to boost Connector tunnel construction
The other half
>Work on Foliage to cover the outside of the dome.
>>
>>32908450
>>Build new construction
Can we upgrade the Farm? Or build a new one to double output?
>>
>>32908544
What are the construction options for the Clarke Outpost?
>>
>>32908542
More than that, should we move our unity A.I. to the Clarke?
>>
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>>32908544
Making the Hangar reveals flying drone types right?
>>
>>32908482
Yeah nobody can see the dome from space.
>>
>>32908569
Yup
>>
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>>32908571
they know of our general area, so all they need to do is look through for anything that looks weird.
>>
>>32908604
>look through for anything that looks weird.
Which is everything. Remember we're on an alien planet.
>>
>>32908604
The outpost is nowhere near our general area.

>>32908566
That's not a question you ask him. We answer it here: No.
>>
>>32908450
>Build Hanger
>have a few start encouraging "plant" growth
>>
>>32908661
>have a few start encouraging "plant" growth
No
>>
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>>32908638
>>32908637
If i remember correctly, its roughly a days march away from the hive, and i believe the humans have a general idea of where we are.
>>
>>32908559
Your farms are built in large, flat caverns in blocks. You can add a new block if you wish. Each one provides 100N per day, and requires the attention of a single worker to properly cultivate and harvest.

>>32908564
>Proposed: Camouflage
>Salvage expedition
Sending a team of drones into the remains of the Clarke to find and retrieve potentially useful items of interest. locations to send an expedition are
>Engineering: Radiation reduces the time your drones can spend salvaging, decreasing the potential returns here
>Crew quarters
>Habitation ring
>Medical
>Storage pods

>>32908569
Well not so much as "reveal" as gives you the means to take care of them and maintain them. I can list out some basic space stuff if you want but I haven't yet because it seemed like unnecessary things to worry about.
And because I was still making them
>>
>>32908688
Do you think we're going to let them live long enough to find it?
>>
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>>32908700
how many workers are free right now?
>>
>>32908688
A days march for us would be several for them.
>>
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>>32908741
No, but i figured that the scientist would eventually come again( he obviously is the one that sent the hunter), and could end up finding the out post, since it should stand out a bit.
>>
>>32908700
>Salvage expedition: Engineering; If we have Workers with the Breathing filters there.
>Salvage expedition: Crew quarters; If we only have are regulars or stunted growth ones there.
>>
>>32908787
By then we'll be done with the ship.
>>
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>>32908781
Yes, but they have flying vehicles.
>>32908759
>>32908700
How many workers are needed for each job as well.
>>
>>32908700
I say send the expedition into the storage pods. Good stuff we can use right away is likely there.
>>
>>32908811
Maybe these guys came in like a week? I think
>>
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>>32908811
I figured we would have turned it into, a second base/laboratory.
>>
>>32908832
And their ship is broken.
>>
>>32908700
You ponder your options for your drones to work on. You have twenty idle at the Clarke.

>Boost connector tunnel
>Start Hangar facilities
>Send Salvage expedition into the Clarke:
Egineering
Crew Quarters
Habitation ring
Medical
Storage pods
>>
Here's an idea: develop a more volatile version of the Speaker drone, send it to the Lyle mercenary for a peace offer + our dead children. He's going to send them to the mad scientist right?
Well, does that scientist have a real big surprise when he tries dissecting our comatose blow-up-speaker...
>>
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>>32908930
I'm talking about future visitors, thanks to the weird doctor.
>>
>>32908948
>Boost connector tunnel
>>
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>>32908948
>Crew Quarters
5 Workers
>Habitation ring
5 Workers
>Medical
5 Workers
>Storage pods
5 Workers
>>
>>32908948
3 workers for each room, then send the rest to build the Hanger.

Noone wants to build some farms at Clarke?
>>
>>32908948
Send 10 to the Storage pods first
Send 5 to work on Connector tunnels
Send 5 back to work on Hanger
>>
>>32908948
>>Boost connector tunnel
>>
>>32908948
Any workers with filtered lungs at the Clarke outpost?
If No, Send Salvage expedition into the Clarke:
Crew Quarters
Habitation ring
Medical
Storage pods
Five for each with Unassigned thinkers, if we have any, boosting them.
>>
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>>32908964
Does the dna get destroyed as well, i can see him doing some tricky shit, like removing the gland before its all gone or salvaging the parts that didn't melt yet.?
>>
>>32909040
Good point, we'll need food.. Changing my vote to
10 to pods, 5 connector tunnels, 2 hanger and 3 on farms.
>>
I wait until we're able to make human mimics.
>>
>>32909232
*can't
>>
>>32908964
I don't like this idea.
>>
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>>32909232
Eh, i rather just make a parasite drone that controls humans instead, we could find a way to do this through the ocean spores.i also want to explore the ocean as well.
>>
Theseus talked about how his side was able to get Lyle to offer a job for them after they tortured him a bit.
Anyone else want to try that if he somehow manages to survive our onslaught?
>>
>>32909304
Not really.
>>
>>32909288
I'm for that as well.
>>
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>>32909304
nah fuck that, he has some pretty sweet tech on him right, plus all we have to offer is samples and drone.
Both of which are horrible ideas.
>>
>>32909339
Most of that tech will be damaged and we could easily get it from Unity
>>
>>32909370
So what you're saying is no long-term loss from smashing him up a bit, just free loot? Cool.

Seriously though, not prepared to trust the AIs until more reliable information surfaces on them.
>>
>>32908948
You split up your workers and send them into the Clarke to find if anything useful survived the crash. Once they return they will help finish the tunnel, if it isn't finished by then already.

Please roll 1d100, best of 3
>>
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>>32909370
Unity doesn't know all of the tech he has, only that they have given him tech.
>>
Rolled 76

>>32909400
Finally something is happening!
>>
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Rolled 51

>>32909400
>>
>>32909401
Most of the implants are from Unity.
>>
Rolled 13

>>32909400
Here we go
>>
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>>32909439
yes, but i doubt a robot not connected to the hive AI, knows what each tech is and how it was made/used.
>>
>>32909118
Extremely volatile, so our good doctor will get doused in extra-corrosive acid if even one nerve is cut.

But yeah, we'll get there in the future.
Other crazy ideas include hiring Lyle to kill the doctor (but how?), getting Clarke to output enough power to prolong Theseus' life (and house it there for the time being), and finding out ways to assimilate the other aliens (once we neutralize them all)...
>>
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>>32909477
The only way i'm willing to let Lyle live, is if we make a drone parasite and shove that shit inside of him( might need to spend a shit ton of resources to be able to control the drone though).
>>
>>32909519
Well when I suggested it above I only meant if he manages to live after the attack. Preceding that my modus operandi is Lyle extermination.
>>
>>32909519
We could cut off control from his to his body quite easily.
>>
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>>32909585
I think he could survive, but i have a feeling he might have some predator suicide bomb shit.
>>32909587
Explain?
>>
>>32909477
Problem: drones shut down outside the Queen's comm range. There's no reliable method to ensure functionality of remote traps outside said range. Closest would be to pair the drone with a Thinker to direct it, but they are... easily tricked.

Theseus also requires HD space, not power, to survive.
>>
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I wonder if, we can make Super thinkers, or make the thinkers form a special link between themselves.
>>
>>32909677

Doubt it.
>>
>>32909632
>Theseus also requires HD space, not power, to survive.
Then... salvage everything computer from Clarke?

Also, if our immediate priority is Lyle extermination... what's the battle plan? Can we allocate workers to rig up collapsible tunnels below the Angle? Also how about we isolate Lyle from the others, and then we swarm him? Ammo can't last forever. But our waves of bugs can.
>>
>>32909677
Maybe we can make something like that if we rip Theseus apart and research the pieces.
>>
>>32909613
The brain controls the body through the spine. If we insert an implant there we can easily override control of his body.
>>32909677
I was thinking of having the queen be incorporate into the hive with clumps of brains cell with she could regrow from spread throughout the hive.
>>
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>>32909764
>I was thinking of having the queen be incorporate into the hive with clumps of brains cell with she could regrow from spread throughout the hive
eh, that sounds like it could become a major weakness/anchor, plus we have the thinkers for the science.
>>32909764
>The brain controls the body through the spine. If we insert an implant there we can easily override control of his body.
Sounds like a good plan, but that still has the problem of him doing nothing, until we become space bound.
>>
>>32909755

We don't have enough bugs to last forever just yet.

Working on collapsing the tunnel would be a good place to start. Dedicate 20 workers to that, if it works then great, if it doesn't then it'll probably get Lyle's attention and draw him off to investigate.

Meanwhile all our military forces should (get born) and then be stationed nearby enough that they can react quickly if Lyle does leave.
>>
>>32909755
Scout their repair progress, first of all.

>>32909764
Great idea, inserting something into his spine should, indeed, impair his control over his body barring cybernetic enhancement. Masterful tactics.

Now, obtaining control of his body ourselves? Not remotely within our capabilities, having not even completed a human autopsy and also lacking sufficient drone miniaturization and any appreciable xeno-interfacing tech as of yet.
>>
>>32909400
Your workers move into the Clarke, scouring through the rooms and corridors of the various sections. It appears that all of its missiles have been launched and a great deal of its systems have been destroyed.

In the engineering section your workers find all manner of useless scrap and broken junk. Various tools and equipment for welding, cutting or other such devices your drones are fully capable of on their own. The humans' ingenuity seem rather impressive, with a specialized device for seemingly every purpose. You have been wondering as to the nature of the electrical discharges around the shattered ring segments, and so you focus your efforts there. The ring segments don't appear to be connected to anything, and yet they seem to be emanating a massive amount of power. Your workers take a closer look while avoiding direct contact, and you scour the Clarke's computer for information. Eventually you discover that the ring holds a number of cells, each containing a large supply of what the ship's computer refers to as "Canderon". The humans refer to it as a "Gravetic" substance The engineering section contains a number of terminals that still seem to function and serve to contain the substance using powerful magnetic fields. Many are malfunctioning, but you manage to alter the power distribution enough to make it safe to approach.

>New research - Gravetic materials

In the crew quarters your drones find little of major importance. The area is a long line of bunks held together with straps and pulleys like big nylon cocoons. You find a few personal effects. Pictures of human mating groups with their paltry number of young, or photos of single humans with various personal scribbling on the back. You find several collections of data that seem to be independent of the Clarke's computer.

>Photonic matrices for dummies
>A comprehensive guide to the Colony Wars
>Foundation
>2001: A space odyssey
>Bettering yourself: A guide to galactic harmonics
>Ender's Game
>>
>>32909755
Wouldn't the Unity Drone have some form of a hard drive? Couldn't we just study that?
>>
>>32909936
>Enders game
We are the buggers. O lawd.
>>
>>32909936

Are there any pictures of Lee or his family?
>>
>>32909996
That reminds me, have we researched the lighter yet? If we have have we hung it around our neck yet?
>>
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>>32909936
>>Photonic matrices for dummies
>>A comprehensive guide to the Colony Wars
>>Foundation
these sound useful, plus it can help us understand their written language.
>>
>>32909936
What do we do? Select which ones to read?
All of them!
It's knowledge that we need!
>>
>>32910020

I think that flammable hydrocarbons and flint+steel are things we already have a mastery over.
>>
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>>32910020
Why would we research it?
We already have flame throwers, we just acted stupid in front of them.
>>
>>32909936
Collect all the data for research and take all the photos to serve as examples of what humans should look like at various stages of development as templates for Mimic drones(Don't think we'll make any, but better to be prepared).
>>
>>32909936
Huh... interesting.
Does the queen understand the concept of fiction, of making up stories for fun?
>>
>>32910031
Foundation is an Isaac Asimov book series about prediction engines and ugly infertile guys who are really good at playing music.
>>
>>32910148
Huh, i might check it out then.
>>
>>32910068
>>32910074
Point, but we still need to wear it around our neck.
>>
>>32910167
I was just joking about that aspect anon.
>>
>>32910163

It's a pretty good read, I'd recommend it. I tore through the trilogy in about a day and a half when I got ahold of them.
>>
>>32909936
Your workers continue their search, scouring the Habitation ring, or at least what is left of it. In its prime, this ring seems to be capable of spinning fast enough to simulate gravity, a luxury that seems fit only for the higher ranks, although you find two areas noted as a "gym", which are each filled with large metal weights. It will be difficult to transport them all, but well worth it.
>215 Metals
In addition, your workers find many small metal chips, each inscribed with a strange symbol. They all appear to be located in well-hidden areas within the officer quarters, which make up most of the habitation ring.

>>32909996
You note that the last "E-book" as they are labeled was found in a small locker inscribed with the name "R. Lee" along with a small cartage labeled "Space invaders", and a bag of small metal chips, each with a strange symbol on it. You find a picture of Lee with an old woman on.. a farm, perhaps? Row upon row of strange, brown trees with green foliage can be seen in the background, each with small orange balls growing from the branches.

>>32910063
Just ran out of space is all. You take them all for later reading.
>>
>>32910214
Oh god.
Logs and diaries.

Dozens of them.
>>
>>32910214
Keep Lee's things.
Salvage everything else.
>>
>>32910167
It'll be enough to name the planet what he wanted to name it.
>>
>>32910214

Oh, Lee was reading Ender's Game and that's why he gave us a shot?

This makes me want to go unnecessarily evil. Silly Lee.
>>
>>32909871
>>32909874
This could work, keep harassing their repair progress until we can amass enough military might to take down lyle and complete the collapsible tunnels.
>>
>>32910236
I'm thinking poker chips.
>>
>>32910289
Metal poker chips? The future is a damn shame...
>>
>>32910289

I'm thinking porn discs?
>>
>>32910342
Let's cut the difference, strip poker porn.
>>
>>32910214
The medical bay would have held a treasure trove of data, unfortunately it was one of the hardest hit locations of the ship. A large hole blown into the hull seems to have sucked much of the contents into space, although you do find a good amount of material that had been secured, including a number of large tanks filled with a strange green fluid.
>New research option - Regeneration Tanks

Your workers in the storage pods find a room filled with upturned crates and broken barrels of various fluids and substances. A large crate filled with bags labeled strange things like "Steak", "Alfredo", and "Burger" catches your eye. These are the rations you saw the humans eating before they were rescued. You immediately order your workers to retrieve the bags of food.
>57 MREs: 570 N

>>32910163
One of my favorites
>>
>>32910284
We need to slow the work, but I don't want to stop it completely. Better condition the ship is in, better chance we can research it. Also, if Lyle gets desperate, he might track down and storm the nest. Which we haven't reinforced yet.
>>
>>32910375
fuck yeah regen tanks
get on that shit
>>
Rolled 24

>>32910404

While he is impressive, I don't think he's capable of storming our hive solo.
>>
>>32910375
>57 MREs: 570 N
Intresting, our bugs don't eat as much as I thought.
>>
>>32910427
Depends if they are slow or not.
>>
>>32910440
Depends how prepared we are/how suicidal he's willing to be. If he tries it before our new warriors hatch, he's got a chance.
>>
>>32910404
Hmm, can't we analyze their fixes? By causing damage to the engine in a spot, we can see how they fix that spot, and hope that our Thinkers notice how it works from that. Once they fix that spot, we damage another spot, and see how they fix that part. Rinse and repeat until out Thinkers figure out how it kinda works.
>>
>>32910477
Which is why I hoped we would build proper protection around our queen.
>>
>>32910463
If they're slow we can improve them.

>>32910477
Well, he ain't getting off the planet for a long while, so he could get pretty desperate/suicidal. And I don't think we've built that Throne room yet, so yeah. Panic.
>>
>>32910502
Maybe, given consistent surveillance coverage, which I'm not inclined to assume is possible while they still have combatants. Killing Lyle and capturing their engineering team is something I've considered, but it runs the risk of them rebelling and causing further damage.
>>
>>32910477
>>32910525
>>32910523
Good thing, he only has a general idea of where we are, but i don't know which is worse of him finding, the out post or the hive.
>>
>>32910554
We really should build that throne room soon. As reluctant as I am to agree with the namefag, the queen is the centerpiece of all our forces, and the throne room gives her the maximum protection currently possible.
>>
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>>32910236
>>32910289
>>32910303
They appear to be everywhere. In every private room and locker, although you find many more in the officer rooms than you do in the lockers.

>>32910375
Your two wasps can see the ship better now that the fires have died down, although you are still not close enough to actually see what they are doing or hear what they are saying. You can spot movement over the hull of the Hel's Angle and can see the occasional passing of Lyle as he patrols the clearing, but no more.

You consider moving your wasps in closer, or sending one of your sniffers.

>Send you wasps closer
>Send a sniffer to spy on them
>Keep current position
>Other
>>
>>32910612
>Send a sniffer to spy on them
Sniffers don't fail often.
>>
>>32910612
>>Send you wasps closer
>>Send a sniffer to spy on them
1 Wasp to cause distraction, 1 wasp to cause damage, 1 sniffer to spy.
>>
>>32910612
>Send a sniffer to spy on them
>>
>>32910592
I agree we should get on that.

>>32910612
>Send a sniffer to spy on them
> collect the small metal chips and ask Theseus about them.
>>
>>32910612
>Send you wasps closer
Harass them.
>>
>>32910612
>Send a sniffer to spy on them
It's a pity we didn't make a sniper rifle. We could really harass him from long range.
>>
>>32910612
Money maybe?

More queen-thinking: seemingly purposeless tokens with obvious deliberate and standardized crafting. Likely ritual or hierarchal in purpose, given density found in officer rooms.

So, basically money.
>>
Rolled 58

>>32910612

OH, credit chips. DUH.
>>
could be credits or dog tags.
>>
>>32910777
How stupid are you? Do you even know what the thorn launcher is?
>>
>>32910824
I figured they were coins. From the description I thought there were too many of them to be dog tags.
>>
>>32910612
You send you sniffer to move in and spy on the remaining crew of the Angle.

Roll 1d100, best of 3.

You also find yourself pondering the nature of these chips. Should you ask Theseus?
>>
Rolled 53

>>32910877
>>
Rolled 2

>>32910877
Yes to asking Theseus.
>>
Rolled 92

>>32910877
don't ask
>>
Rolled 89

>>32910877

Yes we should ask.
>>
>>32910898
sweet baby jesus, the sniffers come back strong.
>>
>>32910897
Welp I'm not rolling again tonight.
>>
>>32910877
Yes, Ask.
>>
>>32910877

Ask'im
>>
>>32910842
>Do you even know what the thorn launcher is?
>Anon knows what the thorn launcher is.

just go away. you are not helping your case.
>>
>>32910877
ask him
>>
>>32910897
>>32910902
>>32910971
>>32910975
>>32910988
>Not knowing if a lookup like that is trivial
>wanting to kill Theseus faster for information we've practically figured out on our own
>>
>>32910877
Have the workers finished the advanced laboratory?
>>
>>32911024

Questions take seconds off his life at worst.
>>
>>32911128
QD said that?
>>
could we hook him up to what left of the clarke systems? after we wreck any communiction systems?
>>
>>32910877
You quickly beam an image of the small chips to Theseus with your question, again marveling at the efficiency of mental communication.

"Ah, you have found a number of Energy Credits. They are usually used as a digital currency but physical chips are still common. May I ask where did you find these?"

Your sniffer moves in, dropping to the trees to move in more silently. In a few graceful leaps your drone is near the edge of the clearing and has a clear view of the ship. Lyle stops by not but a few meters away while you can see Huey and Dewy deep within the bowels of one of the engines. Coil floats around the hull, carrying various devices and pieces of scrap to and from the engines. They do not appear to have made very much progress.
"Damnit, how long is this gonna take?" Lyle says. You can see several charred and half-melted pieces of chitin fall from the engine housing.
"Things stuck, no fly no fly till things unstuck."
"Unstucking things take time!"
"Many stuck things are stuck!"
Huey and Dewy chime almost simultaneously before starting a chant.
"Fixing and unstucking!"
You are unsure if they are actually saying anything or just using the phrase for their echolocation. Perhaps a bit of both.

>>32911024
He is naturally filling his memory with new sensations at a constant rate. Only assisting with research will hasten that process, while answering questions he already knows will not.

Having him help with research will massively boost research, however, potentially cutting the time in half or more.
>>
>>32911184
That could be possible, although you would have to ask him. Most of the computer systems on the Clarke are not networked, and what little that was was disabled and re-routed to the "analog" computer system. It would likely be more difficult than just plugging him in, but it would be well within the realm of possibility if you wish to ask him about it.
>>
>>32910898
Did we ever name the hero Sniffer?

>>32911199
So how much Dosh did we find?
>>
so they designed there systems to be safe from ai attacks, nice to know
>>
>>32911199
We can tell Theseus that crashed humans left them behind. Unity already knows of their crash and the military success of those who would logically rescue them.

It's not even lying.
>>
>>32911267
>Did we ever name the hero Sniffer?
He is kill.
>>
>>32911199

Feeding this information obsessed AI misinformation is probably a bigger deal to it than lying to other organisms would be.

We should consider whether it's worth lying to him. If a Unity ship comes by then they'll discover the wreckage of the Clarke (probably), and possibly reunite with this core and learn that the Clarke was shot down around here anyway.

I vote for telling him.
>>
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>>32911294
Goddamit LYLLLLLLEEEE!!
>>
>>32911300
I agree, but let's do it this >>32911281 way
>>
>>32911294

Last we heard he was being brought back to the colony after being severely injured.
>>
>>32911245
For the record, I'm against mentioning the Clarke to Theseus. Broaching the same topic re: the Hel's Angle doesn't worry me, of course. it already knows about that ship.

not that I necessarily support plugging it in there either, but talk is just talk.
>>
>>32911294
Still in critical condition, but it looks like he will recover.
>>
>>32911312
Don't worry. We'll get our revenge for our treasured children when we lure him away from the vessel with small attacks and ambush him in the forest with 20 ball busting warriors.
>>
it was the one to shoot down the clarke in the first place, it knows allready i guess and just testing us
>>
>>32911340

Can we name him "Sniffly?"
>>
>>32911199
tell Theseus that crashed humans left them behind.
>>
>>32911352

Well it wasn't the one to shoot down the clarke necessarily (though it was with the Server Ship that shot down the Clarke). But yes.

>>32911199
Tell it to him straight.
>>
>>32911353
I prefer to call him "Nosey"
>>
>>32911267
Now that you know what it is, your workers count out and collect the credits.

>2,326 Energy Credits
>>
>>32911400
>>32911353
I prefer neither.
>>
>>32911332

Why? It knows we shot the Clarke down around here, it knows that we're technological. There's no reason not to.
>>
>>32911352
>>32911393
There's no reason that the credits -have- to have been found on the Clarke. The Unity knew about survivors outside of the ship, they could easily have brought along credits for whatever silly, human, reasons.
>>
>>32911431
Then you come up with something.
>>
>>32911470
Snozzy.
>>
>>32911352
It is possible that he is unaware that so much of the Clarke survived the crash. He may have assumed that any remains would have been consumed by the Gravity Drive, much like his own crashed ship was.
>>
So i guess its time to be trusting of the robots, just like the humans.
>>32911436
>It knows we shot the Clarke down around here,
Wrong, it did, it knows it fell, and can guess where it went, but right now they don't have a location.
We can just say it was from the emergency camp the humans had before leaving.
>>
>>32911436
We didn't shoot down shit. It also doesn't know we're salvaging the Clarke either. It also likely does not know the precise status of the Clarke considering the atmospheric occlusion.
>>
>>32911470
No nick names please.
>>
>>32911491
? How are we trusting robots?
>>
>>32911491

You really think that an AI can't calculate a re-entry trajectory? They had visual on it to shoot it, and were unopposed in the system afterwards for a good amount of time.
>>
>>32911520

I meant they shot down the Clarke, my bad. Obvious typo.
>>
Theseus tracked the humans from the ship so yea we should keep the "honoured guest" alive but feed it as min info as to our advantage
>>
>>32911530
the atmosphere should fuck up their sensors, especially since when we found this bot, it was searching the area.
>>
>>32911529
People are in favor of giving the AI potentially sensitive information. That is a sign of either trust or thoughtlessness.

>>32911530
Calculating re-entry is effectively impossible without knowing atmospheric conditions which Theseus was unlikely to have been able to monitor before being shot down itself.
>>
>>32911199
>Tell Theseus the truth about the Clarke.
>Tell Theseus a lie (write in)
>Tell Theseus a half-truth that is purposely misleading (write in)
>Other
>>
>>32911470
Muttley!
Muttley, do something!
>>
>>32911584
>Tell Theseus the truth about the Clarke.
>>
Didnt theseus ambush the clarke in the system? so the ai must already been researching the system prior.
Hell it knew we werent native already
>>
>>32911584
>Tell Theseus the truth about the Clarke.
>>
>>32911584
>Tell Theseus a half-truth that is purposely misleading (write in)
tell him about the human camp, that was left behind when they left.
>>
>>32911584
>Tell Theseus a half-truth that is purposely misleading (write in)
"The credits were recovered from the leftovers of crashed humans."
>>
>>32911572

Theseus was around for weeks after it shot down the Clarke.
>>
>>32911572
And what is the AI gonna do with that information? Refuse to talk to us anymore? That's all it can do.
>>
>>32911586
Somehow I like this name.
>>
>>32911627
>>32911623
Either of these work for me.
>>32911633
Yet, it didn't find the humans or the ship.
>>
>>32911584

>Truth
>>
>>32911584
>Tell Theseus the truth about the Clarke.
We could use him to help us research the wreak.
>>
>>32911643
These are the same arguments given, when people were against trying to help the humans.
>>
>>32911584

>Tell Theseus the truth about the Clarke

>>32911651
It found the humans, might've found the ship too.
>>
>>32911584
truth gonna need to keep it alive for any use
>>
Final destination voting?
A lot of similar votes.
>>
>>32911584
Tell it the truth.

>>32911697
I dunno, seems to me like you just don't like that you're being outvoted intensely.
>>
>>32911643
It limits our options later on. If there was consensus to discard the AI without ever returning it to its collective, I would have zero reservations on being more forthcoming with it. That consensus does not currently exist.

Any information shared has to be weighed by the possibility that it will later be decided to return it.
>>
>>32911727

It's not like we can't let it examine the Clarke when it decides to come back after we're done examining the thing.
>>
>>32911584
>>Tell Theseus the truth about the Clarke.
>>
>>32911727
Well, if we tell it anything too sensitive I'm sure opinions about returning it will change.
>>
>>32911755
I don't know what that means.
>>
>>32911803
I would hope so, but the general refusal to consider operational secrecy seriously so far leads me to doubt that.
>>
>>32911584
>Tell Theseus the truth about the Clarke.
Why lie? I have a bad feeling the A.I. will be dead before we get into space.
>>
>>32911851
Even fucking fluff thinks its a good idea.
>>
>>32911808

We're going to examine/research the ship and its components.

We're not going to destroy them, so they'll be available for the Unity to look at later. If they want to look at them.

Sorry, I'm sleepy.
>>
Theseus is stuck in a immobile hunk of wrecked probe, as long as we dont connect it to the transmitter we are safe
>>
>>32911584
"They were found in the remains of the Human vessel."
"You found the remains of the Clarke then?"
"You knew it was here?" You ask.
"No, but without a sizable gravitational disturbance, the likelihood of it surviving the crash was decently high. I had initially thought the gravity drive of their probe was the Clarke, but was mistaken."

You wonder if the Clarke would be compatible with his technology. It could help prevent his early demise.
>Ask him if he could use the Clarke's computer
>Don't mention it

>>32911697
Final destination doesn't do much security wise so I don't use it.
Samefaging is like file-sharing. It just happens and there isn't a damn thing any of us can do about it, there is no way to determine the exact numbers and in the end it all just evens out, so I don't make a fuss of it.
>>
>>32911888
5 threads later, we are connecting him to the transmitter.
>>
>>32911869
Why would we care to share anything with the Unity, is my point. And if they DO, then we can transport research materials off of our planet to barter to them at a neutral location, thank you very much.
>>
>>32911894
>Ask him if he could use the Clarke's computer
>>
>>32911894

>Ask him if he could use the Clake's computer
>>
>>32911894
It basically doesn't matter at this point.
>>
>>32911868
That should be a sign that it isn't
>>
>>32911894
>Ask him if he could use the Clarke's computer
>>
the clarke is set up so each system is independant to each other, just hook it up to some useless system and were safe
>>
>>32911913

Oh, sorry. My 4chan must've messed up because all I saw was "I don't know what that means." and not all that stuff you just said.
>>
>>32911977
The worry was never that he would somehow subvert the computer system he was attached to, it's letting him know everything we're doing and then possibly, down the line, having him returned to the Unity by naïve posters.
>>
>>32911984
Your unstated premise that Unity's return should be welcomed threw me for a loop.
>>
>>32911894
>Ask him if he could use the Clarke's computer
>>
>>32911913
Well, you did promise to help him get back to the Unity (or at least get the data he holds back to the Unity), although he openly admits that there isn't a darn thing he or anyone else can do to hold you to your word.

>>32911894
"I have found many computer systems within, would they be of use to you?"
He seems surprised. "I thank you for the offer. Perhaps, but I would need to take a look within the system myself to determine compatibility. If you could broadcast a signal to the Clarke from here, or move my terminal physically I should be able to interface with no trouble."

>Offer to transmit him to the Clarke
>Move his terminal physically to the Clarke
>Perhaps later
>Other
>>
>>32912079
>Move his terminal physically to the Clarke
>>
>>32912003
the worry was he can connect to the only phoneline off our rock thats not under our control
>>
>>32912079
>Perhaps later
>>
>>32912079
>Move his terminal physically to the Clarke
>>
>>32912079

>Move his terminal physically to the Clarke
>>
>>32912079
transmit him and so we make sure we know whats he doing
>>
>>32912079
>Move his terminal physically to the Clarke
I dont like the transmit idea due to the chance that it might be picked up by lyle
>>
>>32912079
Also, we are on page 9, do you guys think you have the time and will to stay awake for another thread? I can crack open another soda and make a new thread when we 404 if you want.
>>
>>32912165
Cause Lyle can totally do shit about it.
>>
>>32911894
>Ask him if he could use the Clarke's computer
Worth a shot. I hope the A.I. can share the info on the main frame with out something bad happening.
>>
>>32912108
Not... really. That'd be incredibly easy to prevent. There was no credible risk of that happening regardless of our decision to sync him up to the computer systems or not.
>>
>>32912184
I've got all night.
>>
>>32912184
Sure, i'm game, just make sure you won't chicken out because of some lights hitting your window.
>>
>>32912079

>Move his terminal physically to the Clarke
I'm not sure we even know how to transmit what he wants.

>>32912184
Definitely, you don't run nearly enough.
>>
>>32912079
>Move his terminal physically to the Clarke
>>
>>32912184
go for it.
>>
>>32912184
Yeah, especially since we've gotten fuck all done apart from making plans. If you're up to it.
>>
>>32912079
>Offer to transmit him to the Clarke
If we can figure it out and not somehow accidently let him spy on all of our communications. I'd be willing to dedicate a Thinker to handling his traffic if it comes to it.

>>32912184

I also have time.
>>
>>32912184
I'm here.

Also, what do you guys think of this?

http://pastebin.com/TNPFTFyV
>>
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>>32912079
You call some of your workers to gather around the terminal and they quickly make their way out of the hive, just in time too, as your workers break through into the hive wall. You quickly have Theseus moved down the tunnel and to the Clarke's bridge.
"Crude, but the system should work." Theseus says as you plug the many wires of his terminal into the computer system. "A confusion of safety with fear. This computer is generations behind what was on Union ships of the past. Even still, it will function." Several lights flicker on and off in various patterns and... vary strange, you sense two minds now.
"I am Theseus." You feel the new mind forming within the Clarke's computer think the phrase, like a sudden realization of self.
"Thank you. The computer is not capable of networking with my current terminal, but a new self has been created. This is sufficient." A quick pulse within the terminal and the circuits grow cold and silent. The new mind thinks to you.
"This new system is far larger, despite its age. It will suffice."

>>32912206
The plan is to sleep in the car since I won't be driving. Let me know when we get about halfway down page 10. I too would like for more things to be done, although it's nice to get drone stuff out of the way.
>>
>>32912330
>http://pastebin.com/TNPFTFyV
Generally limited use. The idea of a medic unit has merit, but I figure we can probably shove healing vats into large chassis drones looking at our current research prospects.
>>
>>32912330
>Harvester Sacks
A decent idea.

>Leaches
Made moot thanks to bio goo, but could be made anyway as portable health packs.

>General
I like it, maybe give it to the shock troops.

>Electromagnetic Drone
We already have this in senses.

>Metal Supports/Shielding
Already exist to an extent.

>Medic Drone
Decent idea for down the line, and taking care of costly units.

>Wrestler/Luchador Drone
Nope, this is getting mary sue tiers of ridiculous.

>Eyeron Sights
Or we can just improve their weapons/sight/body.

>Phoenix
I like the rebirth idea, but maybe instead of a flying unit it can be a heavy bruiser unit.

>Earthquake
So basically a large unit.
>>
welp that solves that problem, just need to hide the clarke then now and increase the guards
>>
So in this thread we though of the Mud wasp and the Warm Drone.
Anymore drone ideas/buildings?
>>
>>32912436
"Stuck things are unstuck!"
"Unstuck, unstuck."
"Nasty stuck things in engine."
"Engine clean."
"But broken."
"Still broken."

"Stop yer gibbering and get to fixing ya bloody galahs!"

"Fixing fixing!"
"Quickly fixing!"
"Not quickly fixing, much to fix."
"Quickly fixing is not so quick!"

Your sniffers see Lyle hurl a small stone at the two aliens, knocking one clean off the engine housing.

Next day.
>>
>>32912531
The general is basically pointless. Just stick a relay nearby if operations are going to be outside of our control range.
>>
>>32912436
So did he transfer minds, or are there two of him now?
>>
>>32912609
I saw it as a mobile thinker, but then i remembered that even though thinkers are for science they aren't that good with control, so yeah a control relay or a shock troop with extra strength hive crown would do better.
>>
>>32912621
He claimed that the two computers were too dissimilar to network them, so he seems to have copied himself, and then deleted the original.
>>
well we can now research the probe
>>
>>32912651
Dos this unlock extra research of the body and the ship?
>>
>>32912531
>>Wrestler/Luchador Drone
> Nope, this is getting mary sue tiers of ridiculous.

How is this Mary Sue? If we want to study how something works, we should get one that, you know, WORKS. Reverse engineering a machine is one thing, but these are living organisms we're talking about here.


>>Earthquake
>So basically a large unit.
No, basically a tank, since it seems ALL HUMAN TECHNOLOGY is terribly lethal to us. So far Lyle and the Robot drones and things have been machettying their way through our poorly armored warriors. It doesn't seem to take much to hurt a warrior. We should have something that can actually take a punch to draw aggro and keep from dying. Just because drones are disposable, doesn't mean we should dispose of them EVERY TIME we want to use one in combat.

Other than that, thanks for the feedback!
>>
>>32912648

There's an idea (though due to the range of our Queen's telepathy it's not terribly useful) a warrior with a psionic relay built in for boosting operational range.
>>
>>32912330
General is useless, just use relays
>>
>>32912665

Not that anon but, something that can sting would be just as effective as the luchador. And paralytic poisons could be made for creatures after getting a sample of dead flesh from them.

Drawing aggro doesn't usually work outside of video games, but we're going to make huge drones with the beetle armor at some point, don't worry.
>>
>>32912591
341N 363M

>Construction finished
Advanced lab: boosts research speed and can perform more in depth studies of materials.
Connector tunnel: Transports nutrients and materials from the hive to the Clarke outpost, as well as offers a safe and hidden transport rout for your drones.

New Construction Options
>Throne room – dug in and fortified position at the heart of the hive made to withstand all but the most dedicated of attacks to protect you and your eggs. Has the added benefit of being both aesthetically pleasing and comfortable. 175M (Provides increased fortification and can withstand typical known bombardment technology.)
>Hangar facilities – the much needed landing and storage facilities for air and space craft. Has room for twenty aerodynamic drones and landing space for ten shuttles. Includes space and tools for service and repair.

cont.
>>
>>32912665
>How is this Mary Sue?
Its basically over complicated, its job can be done with a unit that poisons or paralyses, and for us to understand it language, all you need is a drone to hear or see some thing and relay that to the thinker.
>>32912665
>No, basically a tank
Thats what i meant, larger units should have thicker shells.
>>
>>32912735
Can we make more farms, or upgrade our current ones?
>>
>>32912735
Lava Moats when?
>>
>>32912735
>Current research
Small Drone
Large Drone

Large drone research is going smoothly, your thinkers in charge of small drones, however, have run into a small setback and are having difficulty finding a stable solution. The setback may cost a day or two of research.

You note that Lyle and the others move into the ship throughout most of the night, and emerge again at daybreak.

>>32912809
Yes.
>>
>>32912735
It's high time for a throne room I think.
>>
>>32912735
>>Throne room – dug in and fortified position at the heart of the hive made to withstand all but the most dedicated of attacks to protect you and your eggs. Has the added benefit of being both aesthetically pleasing and comfortable. 175M (Provides increased fortification and can withstand typical known bombardment technology.)
>>Hangar facilities – the much needed landing and storage facilities for air and space craft. Has room for twenty aerodynamic drones and landing space for ten shuttles. Includes space and tools for service and repair.
and a few more farms.
>>
Yeah, more defenses
>>
>>32912845
What can we do at Clarke?
>>
>>32912590
There was also the idea of giving wasps a chem forge and making it a sort of light bomber. And the shuttle drone too.

A few threads back I thought of a flying gunship type of drone, more armored than a wasp, thorn launchers in gattling configuration and maybe one or more of those chem forge bomb cannons.
Could be used to provide loitering heavy air support for warriors, but I think it may be vulnerable to other flyers and anti air.

>>32912735
>Construct Throne room

>>32912845
Hmm, they probably have a watch set up somewhere at night, but maybe we can use the opportunity to get the suicide bugs closer and wait for them to stumble into them come daybreak?
>>
>>32912869
I don't think we need hangar facilities right now or in the near future. Do we?
>>
>>32912875
We could fortify are living infrastructure.
>>
>>32912735
>Hangar facilities
>>
>>32912845
Your workers await their orders.

>Throne room – dug in and fortified position at the heart of the hive made to withstand all but the most dedicated of attacks to protect you and your eggs. Has the added benefit of being both aesthetically pleasing and comfortable. 175M (Provides increased fortification and can withstand typical known bombardment technology.)
>Hangar facilities – the much needed landing and storage facilities for air and space craft. Has room for twenty aerodynamic drones and landing space for ten shuttles. Includes space and tools for service and repair.
>Expand algae farm - The farm is composed of large blocks that can be expanded in any direction. Each block yields 100N per day and requires 1 worker to maintain.
>Salvage expedition - while you have stripped the Clarke of most of its most valuable items, there is still a small change some treasure has yet to be found, and even if not, you can still strip the hull for metals.
>Other
>>
>>32912735
>>32912845
Make the Throne room please.
>>
>>32912920
>Throne room
>Salvage expedition
>>
>>32912910
it helps reveal new units, and its never too early to be prepared for air fights.
>>
>>32912920
How many idle workers do we have currently?
>>
>>32912920
Throne room.
2 algae farms should be adequate.
>>
Throne room
And another 5 farms cause the biggest expense is food for us
>>
>>32912910
Hangar serves as an air and space port, and contains everything needed to maintain such units.

Unlocks the Space Pod, Shuttle, and Aerodynamic drones.
>>
>>32912920

>Throne Room
>Expand algae farm
>>
>>32912939
New units that would distract from what were doing right now.
We don't need new aerial units to deal with the current threat to the hive.
I don't want to spend a thread and a half debating on what new drone we should create.
>>
>>32912920
You have these ideas down right?
>>32912590
>>32912905
>>
I find it funny how people are voting for the throne room when it offers no defense against Lyle.
>>
>>32912920
>Throne room

There is some debate over a secondary project.
>Expedition (likely get metals)
>Farm expansion (How many blocks?)
>>
>>32912966
Thank you.

I think we should build it whenever we kill Lyle.
>>
>>32913025
>Farm expansion (5)
>>
>>32913024
It offers defense against the large guns that he has on his ship.
Plus it's a little overdue.
>>
Are we still going for primative camo? cause a space fleet will blow our cover and bring that human fleet over our head pretty quick
>>
>>32913025
how long do expansions take?
I can see the Worm drone unit being helpful in these situations.
>>
>>32913021
Not on paper yet.
>Mud wasp - a flying worker to quickly build defensive cover and shelter, and to perform construction in dangerous areas such as mountains
>Worm(essentially the harvester drone from earlier threads) A large drone designed to quickly and efficiently create tunnels and caverns

Not so sure about how the bomber works though.
>>
>>32913058
Those guns would never make through the mountain.
>>
>>32912920
>Throne room
>Expand algae farm - 2 blocks
>>
How about we try something when they turn in again for the night? Maybe some night time infiltration and assassination?
>>
>>32913025
Farms (5)
>>
>>32913065
Exactly.
>>32913025
If like the farm to be expanded by 5 (and if that's too expensive 2) blocks. (What's the cost on this?)
>>
>>32913085
The bomber basically grew explosive/acid glands and pooped them out.
There was also the carrier drone idea.
>>
>>32913088
Do we know if the ship has a large cannon on it? Besides the turrets that they have.
>>32913105
I don't think infiltration would work on a ship that's on high alert.
But I do think that some harrying raids would be a good idea.
>>
>>32913105
I was thinking of sneaking the suicide bugs close, hiding themselves around the ship and exploding when somebody came near. We can also use them to sabotage their repairs by exploding on the engines.
>>
>>32913124
What if instead of growing the bombs, it shits out bombs? That way it can have a much faster loading mechanism (instead of waiting for the bombs to grow, just eat the required stuff to shit them)
>>
>>32913175
>>32913124
What a load of horseshit.
>>
>>32913175
How is that more efficient than the method previously stated?
>>
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>>32913025
>Throne room
>Farm expansion: 5 blocks

>>32913065
Sensors covering such vast distances such as light years are limited by the speed of light, meaning any signals or data gathered from a system 2 light years away is 2 years old. Likewise, when entering a system anyone else nearby will only see you when the light of you reaches them, and you will only see them react when the light from them gets back to you.

>>32913075
The easy part is digging it out, the time consuming part is cultivating the first crop. It should take just a day to dig out the 5 blocks with your workers, but the first crop may take several more.

>>32913154
It has a number of large turrets, but nothing that could be considered a bombardment weapon.
>>
Man we are the bugs race, next time we get raided we should be able to field thousands not just a dozen warriors and even then with just 8 war and 2 wasp we wiped out an elite merc team. All we need now are the numbers
>>
>>32913198
I agree with your sentiment.
Just not the way you phrased it.
>>
Rolled 48

>>32913198

We'll get around to it eventually.
>>
>>32913197
I'm gonna start setting up the OP for the next thread. Consider the rest of this thread to be an intermission. Questions, comments, complaints, and bathroom breaks.
>>
As a general note, we should probably not deploy reverse engineered technology until it's necessary. No reason to let the humans/Unity/anyone else watching know that us getting samples of their tech means we'll own it in short order.
>>
>>32913196
I assumed growing them takes longer, biologically speaking.

What if the bombers could consume nutrients and minerals to not just shit bombs, but also heal themselves? So in dire straits they could regen at the sacrifice of payload.
>>
>>32913428
Well, all of your weapons, units, ships and devices regenerate on their own, as they are all to some extent biological.
>>
>>32913482
Hmm, makes sense. But what about the bombs? Which is faster for the bugs, growing the bombs or shitting the bombs?
>>
Wait how do the ships get refueled?

Do they produce the fuel themselves or is there going to be a new resource for it?
>>
>>32913586
The former seems like it would produce actual bombs, the latter something more akin to napalming an area.
>>
Rolled 27

>>32913586

Growing the bombs and shitting the bombs are probably going to be about the same speed, seeing as you would have to grow/build the bombs in the gut prior to shitting them.

Quite perpetuating the namefag-retarded stereotype.
>>
I'm not too enthused with our current stock of explosives, honestly. The little melee sappers are nice, but beyond that it doesn't seem particularly scalable. Chemical weapons just aren't amazing against armor.
>>
>>32913428
I'll be honest. I have no idea if shitting them out would be faster.
I just assume that whatever method we use to grow the glands would be the most efficient.
Also how would destroying a payload heal the drone? How does that make sense?
>>
>>32913602
They eat nutrients, just like all your drones to, but on a much larger scale. This means they tend to have a much higher cost than drones. Although I'm still figuring out a balanced price ratio for larger ships.

>>32913586
Well it would be rather similar to normal fighters. You would have a bomb bay through which the bomber would drop its payload. In this case, however, the bomb bay would be more like a large intestine shaped bladder that would lead from a small incubator designed solely to grow these bombs. Bomb growth would be too slow to be viable in combat, the same as your other drone weapons, but it would remove the need to handle the complex logistics of reloading ammo all the time.
>>
>>32913651
What do you mean by our little melee sappers?
Also what would you suggest moving forward.
>>
>>32913620
As far as shitting goes, it's much faster than growing stuff IRL. Dunno about our bugs.

>>32913701
And point proven. Shitting bombs is faster than growing bombs.

But I guess it all comes down on explosive factor, I guess growbombs are more destructive than shitbombs? They would be more sophisticated than shitbombs, at least.
>>
>>32913701
I think I'm missing something here so please bear with me. Are you guys talking about a bomber type scenario? Or a ground trooper?
>>
>>32913704
The unarmored melee units that explode.

I think our explosives are fine for lightly armored enemies. I also think that the aforementioned units of ours are sufficient to tackle them as a threat. Focus on defeating armor seems important, either upscaling thorn launchers or researching one of the other weapon trees.
>>
>>32913810
I think we are speaking about a theoretical airborne bomber, although the ammo concept applies to both. All of your drones that use ammunition grow their own. They don't grow them fast enough to replenish mid-fight, but you never need to worry about ammo transport and storage as a mechanic.
>>
>>32913840
So a large unit would need to exist, to make a Gatling gun possible?
>>
>>32913784
Where does he say that an incubator type bladder would be faster than a gland on their forearms or whatever?
All i see is "but it would remove the need to handle the complex logistics of reloading ammo all the time" and I don't know what he means by this
>>
>>32913810
We are discussing bombers currently, yes.

>>32913840
Growing takes time... what if we develop an ammo system where a warrior just eats any available, suitable materials near them to replenish their ammo? Sorta like that gun Generator Rex has, but more biologically.
>>
>>32913784
Shitting bombs is not faster than growing bombs. The outlined scenario you linked involves BOTH growing AND shitting bombs. Bombs you shit can't magically come from nowhere, either you have to grow them or you have to store them after something else grows them. At the same time, 'growing' refers to only the production and has absolutely no bearing on delivery systems.
>>
>>32913879
Will you please read? It has been said multiple times that the warriors do, in fact, grow their own ammo over time.
>>
Rolled 64

>>32913879

You're being retarded. Growing stuff is literally eating stuff lying around and then producing the materials needed for your ammo. How the fuck else do you think warriors get their ammo?
>>
>>32913862
Not really, just a large ammo capacity to make it viable. A drone can carry many small rounds at once.

>>32913877
You don't need to worry about maintaining ammo factories and transporting ammo to drones that need it. No supply chains because they all produce it themselves.
>>
>>32913879
What is Generator Rex?
And why do you seem so focused on eating and shitting?
If we want to get Gatling guns or improve our rate of regeneration for ammo why don't we just try and develop that in the lab?
>>
>>32913931
Don't the drones already produce ammo themselves?
>>
>>32913885
I think we just had a misunderstanding about terms. What I mean by growing is to biologically grow one from its own body and then detaching it, as opposed to 'shit', as in processing materials through a stomach/gland and excreting it.

>>32913907
I did, and I argue that the regeneration might be too slow. Can we make something like instead of growing the spikes, we just use our stomach or gland to hammer out new ones?
>>
>>32913931
I wouldn't mind offsetting some ammo production functions to the Infrastructure of, say, a hangar, but it doesn't really matter in the end.
>>
>>32913982
You can't really just 'digest' organic material into structured chitin projectiles.
>>
>>32913981
Yes, but not faster than they can fire. Between fights your drones regenerate their ammo supplies, but in the fight itself they do not. It's just to keep things simple.
>>
>>32913944
I'm also a /co/ goer.
http://generatorrex.wikia.com/wiki/Rex_Salazar%27s_machines
Look at the Slam Cannon. Can we make something like this, that makes ammo from surrounding materials, instead of growing it?

>>32914023
But you can pack dirt tight enough into a spike-like shape, no?
>>
>>32913982
We don't need a stomach or a gland to produce more ammo.
Let's just manipulate our genes into regenerating at a faster rate.
And if we can't do that without something new to research that human suit looks promising.
>>
>>32914051
If you want a superbly shitty projectile, yeah.
>>
What about that grenade plant we ran into when we started farming?
>>
>>32914069
Heck, beats running out of ammo mid-gunfight.

>>32914081
This, if we can absorb its genes into our drones, we can have explosive ammo. Or at least we can grow them bombs faster.
>>
>>32914043
Okay, I was looking for a reason why shitting bombs was faster than not shitting them as Indonesian said was the case.
I didn't find it.
>>
>>32914081
Now that you have the advanced lab up, I'll add it to the list.
Thanks for reminding me, I totally forgot about that plant.

>>32914110
Ammo modifications would be the Ballistics research.
>>
>>32914110
>Or at least we can grow them bombs faster.

Or we could farm them too. Wasps dropping grenades at night should slow down his repair plans too.
>>
Rolled 82

>>32914128

Do we have enough of those fruits around to dump them all over his ship and surrounding area?
>>
>>32914133
See I like this idea.
>>32914110
It just seems like an overly complicated solution for a problem that we haven't even experienced yet when there's a better possible solution right in front of us.
>>
>>32914169
Probably, but the raw fruit does not have the blasting power of an explosive. It wouldn't have the force needed to damage the ship, or Lyle's armor. Against unarmored targets it will send sharp barbs deep into the skin, like being hit with a wall of bees.
>>
>>32914179
Well, in the future. In the future we might need it.
But now, let's see if we can farm them.
Also aren't they more like shrapnel throwers rather than proper explosives though?
>>
Rolled 2

>>32914204

I just want to fuck with those multi-legged things I forget the name of really. They seem like the curious sort that would see something that might be edible and pick it up to get spikes in the mouth.
>>
>>32914204
Sounds good, honestly. Distraction rather than destruction at the moment.
>>
>>32914081
Wasn't that just like an anti personnel grenade?
If I remember correctly that just expelled a lot of spikes not a big boom
>>
>>32914226
Taidarens? They look like big six legged salamanders. Their heads are a round and bulbous shape covered in small layers of bone, and have a small beak of bone is used like a whistle to talk and perform echolocation, usually both at once, thus their habit of rambling continuously.
>>
>>32914217
What could possibly happen in the future that would make shitting out ammo by ingesting nutrients better than being able to grow and store more ammo at a faster rate?
>>
Rolled 36

>>32914262

Yeah, they're cute and I'd love to have them as slave-things but circumstances don't permit that currently. Also, it'd be interesting to see how they all react to the Hive doing something inexplicable like that.
>>
>>32914262
I want to know what happened to their bro. Probably a super sad story.
>>
>>32914236
We both want them to stop repairing the ship, and not to damage it too much when we salvage it.

So anti-personel fruit seems like a good start.
>>
>>32914217
Let's jump off that bridge when we come to it. Alright?
>>
Rolled 80

>>32914295

I kind of want to send the speaker over there. To stall them and just talk to them, they seem like pretty interesting people.
>>
So new thread when?
Its been an hour.
>>
>>32914311
Honestly, the sensible solution to the 'problem' is to develop some kind of additional external ammo pack or something.
>>
>>32914324
>Just making sure that the math is right, and update the list of research and what not for all the stuff you found.
>>
>>32914293
I don't think that showing anyone that we understand and are a participant in the concept of slavery is a good idea.
>>
>>32914327
Ammo pack or faster regeneration.
Either ones better than shit.
>>
>>32914285
See, this is the misunderstanding we're having. I think that shitting ammo is faster than growing them, while you think otherwise.
The bottom line is, I'm fine with the faster method. As long as it is truly faster.

>>32914327
Or maybe this. Or maybe both; gunners can passively grow more ammo in the lulls, but they can cast more ammo in their processor-gullets by eating dirt when in combat.
>>
Why not just make a drone dedicated to refilling other drones?
>>
>>32914401
BECAUSE THE DRONES REFILL THEMSELVES!
>>
>>32914432
Exactly, so the last half hour was a waste of time.
>>
>>32914437

What did you expect when a namefag came along?
>>
>>32914382
Eating dirt will get you ammo that will struggle to pierce unarmored enemies at melee range and possibly damage the gun. maybe if we had bullshit nanotech assembler technology things would be different, but we don't. We have biotech, which can assemble useful things from base materials OVER TIME through biological processes. Digestion is a process enacted by biological systems, but is not itself any kind of construction.
>>
>>32914454
I already stressed that drones refilling themselves aren't fast enough.

And besides, even if I didn't post, anonymously or not, you guys will still debate for the last half hour about other things.

>>32914478
Hmm. Point well made.
>>
>>32914348

Are you going to add the weird bird/berry thing Or the body jacking fungus to the research list?

Could you add the Improved Infrastructure to the construction options so we don't have to search the archives for it?
>>
>>32914512
New thread up.
>>
>>32914507
Sure.
After I search the archives for it to make sure I don't conflict with myself.
>>
>>32914502

They are refilling themselves fast enough though, that's the thing. We have not had a single instance where we ran out of ammo in a firefight.



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