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/tg/ - Traditional Games


File: Mecha Musume Quest.jpg (172 KB, 850x593)
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PREVIOUS THREADS: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha%20Musume

https://www.youtube.com/watch?v=SexcwskPWAE

The year is 1938 BCE. War has broken out between the Imperial Alliance to the East, and the Oceanic Federation to the West. Both are huge conglomerates of various nations, wanting to keep themselves from the other.

This is a new kind of war. The first kind of war to see the mass-use of magically blessed girls known as Witches against each other. Despite new advances like Machine Guns, tanks, and the magical Striker units, the worst thing to ever happen in the war has happened. The lines have stabilized.

The continent has been split in half and at the line between the two hegemonies lays a stretch of land barely five kilometers wide, but over thousands of kilometers in length. Stretching in this line are rows of trenches, mines, barbed wire, and other obstacles for witches and soldiers to overcome if they want to even gain an inch of ground.

Most thought the war would be over in a year at most. You are seeing now how wrong they are. You were recruited by the Imperial Alliance to fight for them, among thousands of other Witches and countless millions of soldiers.

You are a Witch.
>>
>>32592293
A few months have passed on since this great assault began. Now, it’s mostly stalled towards token assaults along the few avenues of advance that the Federals haven’t fortified, or just probing strikes along the strongpoints of the line. It’s not particularly fast, but at least it’s kept you and your Lance alive so far.

The current situation however is that the 178th Assault Witch Platoon has been detached again and reattached to another regiment. This time, it’s to assault a city known as Todberg. It was a large city, probably held at least a hundred thousand people. It was settled on a river, in the shadow of a small mountain from which the city got its name.

Right now, it was a matter of besieging the city and hoping an assault would go through with relatively light resistance.

Thusly, the Lance watches the city be bombarded to high hell by hundreds of artillery pieces. Air witches also fly overhead escorting strategic bombers, dumping mountains of payload on top of the city. You’d hate to be one of those guys.

It was night time though. Technically, you all should be sleeping.

Erika lies back, her head resting against a sandbag. “Go to sleep, Darling. They said it’ll be light resistance, tomorrow.”

“And what if it isn’t?” says Elster.

“Then we die, what else,” says Erika as she rolls over, curling up. “You’re not going to kill anyone without your beauty sleep though.”

You sigh. Maybe she’s right. Daisy shrugs, then curls up next to Erika. Elster simply sits up against a wall of sandbags, staring straight ahead. You look over to the Rookie, who’s busy sulking elsewhere. These past few months have been particularly hard on her. Especially with the death of Sergeant Wurger.

You are Sergeant Rosemary Finken. What should you do now?

> Head to Sleep
> Go walk around, tire yourself out
> Talk to Someone (Specify)
> Write in
>>
>>32592304
>> Head to Sleep
>>
>>32592304
> Write in
As always, look up and dodge bombs.
>>
>>32592304
> Talk to the Rookie

Welp. We're in charge now.
>>
>>32592293
> Write in
Find the thing in OP pic and commandeer it.
>>
>>32592304
> Talk to someone (Rookie).
>>
>>32592304
>> Talk to Someone (Specify)
Rookie and Elster. Talk to both of them. They look to have this newfangled combat fatigue.
>>
Rolled 17

Rolling to save Lily through Deus Ex Machina Augmentations.
>>
>>32592304
>> Talk to Someone (Specify)

Elster then Rookie
>>
Rolled 20

>>32592572

Rolling to resurrect Sergeant Wurger through witch undead powers
>>
> Talk to Someone (Rookie)

You sit down next to the Rookie. “Everything alright?”

The Rookie says, “A bit. I’m worried. You remember the T-34. How easily it just blew Sergeant Wurger away.” She shakes her head. “I’m sorry, I’m probably depressing you.”

“A little,” you say. You point down the line to the Strikers.

The T-34 and the KV-1 proved to be a surprise for the Alliance Army. So in order to combat this, new tanks had to be built. A prototype which was already in development, was rushed through, and a Striker Unit based on that was built in limited numbers. Yours was one of them.

Yours is the VK4501 (P), otherwise known as the Tiger. You haven’t used it much so far, but the fact that it has a tendency to lock up on you is proving to be a bit of an issue. At least the gun it comes with can easily take down anything at a great distance. The other girls had their StuG III Strikers updated to the Model F/8 with longer barreled guns intended for anti-tank duties along with bunker busting operations.

You figure it’ll be soon time for when you’re enlisted to be Tank Destroyers.

You say, “But, I’m feeling confident. I’ve got the bigger stick after all.”

The Rookie sighs, then rubs her face a bit. Her glasses edge over her dirtied hands. “Sometimes I feel like this just isn’t real, you know?” she says. “None of this can be real.”

> “It’s real. Deal with it.”
> “Stop worrying.”
> Write in
>>
>>32592668
> Give her a hug.

At least try to comfort little sister Rookie.
>>
>>32592668
> "Stop worrying"
> Pull her into a loose hug with one arm.
Rookie makes my parental feelings show up.
>>
>>32592668
>> “It’s real. Deal with it.”

Tough love, rookie needs to harden up so the cycle can continue once everyone else dies
>>
>>32592668
>> “It’s real. Deal with it.”
>>
File: HitlerMasturbating.jpg (81 KB, 800x594)
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OP pic looks oddly familiar...
>>
>>32592668
> “Stop worrying.”
> Write in
a soft hug don't hurt.
>>
>>32592668
>"It's real"
> Hug.
>>
> “It’s real. Deal with it.”
> Write in

You wrap your arm around her and pull her close. “It’s real, as real as it ever gets, Rookie. Just deal with it.”

“I don’t know if I can,” says the Rookie. She simply leans into you, staring ahead.

“You can, you will,” you say. “Get some sleep, alright?”

“Okay,” says the Rookie. She breaks off from your half-hearted hug, then lies on her side against the sandbags. She shuts her eyes tight.

Yeah, she’s never going to get any sleep at this rate.

> Head to Sleep
> Go walk around, tire yourself out
> Talk to Someone (Specify)
> Write in
>>
>>32592982

>Talk to Elster, convince her to get some sleep
>>
>>32592982
> Talk to Elster
>>
>>32592982
>> Go walk around, tire yourself out
I wonder if our Medic has turned insane yet
>>
>>32592982
>Talk to Elster
We can see if Rookie needs help sleeping later.
>>
>>32593038
That's a point, we haven't seen him yet. Still, Elster first.
>>
> Talk to Elster

“Are you doing alright, Iris?”

Elster nods. “I’m fine.”



You say, “You don’t look fine.”

“Well, Corp- I mean Sergeant. It’s… it’s been a bit hard lately. I mean, with Wurger gone, you commanding now. Plus… all of this. It’s like Lily, a little. Just, I’m reminded that I can actually die you know?” she says. She frowns a bit as she says that.

You nod. “Well of course, no one’s immortal.”

“Well, yeah,” says Elster. “Kind of wish I was. But, that’s stupid. Whatever we meet in that city, I don’t care what, we’ll beat it.”

“Right,” you say. “Just try and get some sleep, Iris.”

“Yeah, yeah,” says Elster. She curls up, throwing her trenchcoat over herself to act as a blanket. “And hey, Rosemary, just a random question.”

“Yeah?”

“You got plans? For when the war is over?”

> “Sure.”
> “Nah.”
> Write in
>>
>>32593351
> “Nah.”
We'll take it as it comes.
>>
>>32593351
>> “Sure.”

Go back home, tell my father I'm alright and hug him, maybe go man-hunting?
>>
>>32593351
>> “Nah.”

Live one day at a time
>>
>>32593351
>> “Nah.”
"Besides hugging my father."
>>
>>32593351
>> “Sure.”
Maybe nothing long term but we have plans
>>
>>32593351
>> “Sure.”
>>
>>32593351
>> “Nah.”
>>
>>32593351
> "Nah."
>>
Is saying we don't have plans some way to avoid deathflags or something?
>>
>>32593479
Yes. But so is saying we do have plans.
>>
>>32593560
Sorry, misread >>32593479 as "saying don't have plans triggers deathflags". The point I was making was that we're triggering death flags no matter what.
>>
> “Nah.”

You shrug. “Not really, no.”

Elster grunts. “Hey, you and me oughta go into business together when the war finishes. We can invite the Rookie if you want to. I could be a courier, she could be the cute little secretary, you be the boss. That sort of stuff.”

You smile. “I look forward to it then, Elster. Good night.”

“Sleep tight, Rosemary,” she says.

You sigh as you lean forward on the sandbag wall. You watch dust and smoke rise from the city, flashes of light burst from little crevices and corners. The occasional boom and explosion. Sawyer walks up next to you, concernedly. “You should get some sleep, Rosemary.” He sips a bit of coffee. “It’s not healthy to stay up right before an assault.”

> “Can I have some of that coffee?”
> “Fine, fine.”
> “I can’t sleep.”
> Write in
>>
>>32593700
> "Can I have some of that coffee?"

The Quest for Coffee continues.
>>
>>32593700
> “Can I have some of that coffee?”
> “I can’t sleep.”
>>
>>32593700
>> “I can’t sleep.”
Let's not drink coffee when we should be sleeping.
>>
>>32593700
> “Fine, fine.”
Coffee is a bad idea, we should at least try to get some rest.
>>
>>32593700
>Ask him why is he up then?

Medics should get as much sleep as frontline troops so.
>>
>>32593700
> “Can I have some of that coffee?”
>>32593796
Also this
>>
>>32593796
Maybe he got some rest earlier? No mention of him being worse for wear.
>>
>>32593700
>> “Can I have some of that coffee?”
>>
>>32593845
True, but medics have it rough.

I mean while their not the ones fighting, they are the ones having to touch the wounds on the injured, trying to help them, and sometimes watching them die.

Also considering the war is escalating they may aim for medics
>>
>>32593700
> “I can’t sleep.”
>>
>>32593907
I kinda hope both Sawyer and Rookie die in the assault. Would be a fitting end to the quest. Killing off Lily/Sarge feels kinda cheap since we barely interacted with them.
>>
> “Can I have some of that coffee?”

“Can I have some of that?” you ask.

“Pfft.” Sawyer holds it away from you as you reach for it. “Last thing you need is coffee.”

You pout, crossing your arms. “What about you? Shouldn’t you be sleeping?”

“Should be, can’t,” he says. “It’s that calm, keeps scaring me awake.”

“Well, neither can I,” you say. “Really wish I could. Honestly. I feel… I don’t know what to feel, honestly, Sawyer.”

Sawyer shrugs, rubbing his eyes a bit. He’s gotten wrinkles. A good chunk of his ear is actually missing from a stray piece of shrapnel. But, he hasn’t stopped being supportive, nor cheerful at the best moments. “Well, live for tomorrow. That’s what my Father said when I left. And tomorrow, it’s going to be a deep punch into that city.”

“You think the people who lived there are still there?” you ask.

“Oh, they’d be stupid, but I’d admire their stubbornness,” he says. He smiles, patting your head. “A bit like yourself, Rosemary. Stubborn.”

“I’m not stubborn,” you say frustratedly. “I can be flexible too.”

“Well, show me one of these days,” says Sawyer. He takes another sip of coffee. “Heck, show me right now. Just go to sleep, alright?”

> “Fine. Good night.”
> “No.”
> Write in
>>
>>32594058
>> “Fine. Good night.”
>>
>>32594058
> “Fine. Good night.”
He's got a point.
Let's see if Rookie's managed to sleep first.
>>
>>32594058
>> “No.”
>Not until he does.
>>
>>32594058
> “Fine. Good night.”
> "But you should try to sleep too!"
>>
>>32594058
> “Fine. Good night.”
>>
Rolled 2

>>32594103
>>32594113
These.
>>
>>32594058
> "Fine. Good night."
> Then plop our head into his lap.
>>
>>32594058
> “Fine, but you need to quit being stubborn and go get some rest too."
Wouldn't want him half-asleep when trying to fix up the squad after all!
>>
>>32594058
>>32594103
>>32594113
>>32594153
this

I think his headpats will help right?
>>
>>32594153
I'm pretty sure he's standing. And either way, no.
>>
>>32594058
> “Fine. Good night.”
Man, kinda dreading the assault now.
>>
Rolled 14

>>32594198
Rolling for everyone dying next post. Higher means yes.
>>
>>32594236
Looks like some characters live! Probably Erika and Lieutenant, the fuckers.
>>
> “Fine. Good night.”

“If you get some sleep,” you say.

Sawyer chuckles a bit. “Of course. I’ll try my best, Rosemary. Good night to you.”

“Good night,” you say. He raises his mug of coffee to you and walks away, a tired gait about him. You couldn’t imagine being a medic.

But regardless, you settle yourself down next to the Rookie. She’s already fast asleep. You lean yourself back against the sandbags, and shut your eyes. Sleep.



Sleep damn it.



SLEEP.



This has to work at some point, sleep.

[1/2]
>>
>>32594478
Morning arrived, and without the assault plan.

The Lieutenant says, “Alright. Sergeant Rosemary’s Lance will lead the assault first. They’ll accompany Company A into the city. Now, the road’s covered by high buildings, so be watchful of the rooftops and the windows as you go in.”

The entire platoon huddled on the road leading into the city, now reduced to about eighteen Witches. Two of the Lances were folded into the others to create complete ones. The infantry crouched down beside you all in the ditches around the road, waiting for the order to move in.

The Lieutenant says, “Rosemary, your Striker has the thickest shield potential, so you’ll be leading the assault. Captain Vogel’s men will follow behind you, your Lance will cover their flanks. Once you’ve moved past the first intersection, they’ll take over and take point, watch for AT guns and other Anti-witch weaponry.”

The Rookie raises her hand. “What’s resistance like?”

“Command is projecting it to be light and scattered,” she says. “Some machine guns, a few token AT positions, some infantry nests. That’s about it.”

“And if it’s not?” asks Elster.

“Then adapt,” says the Lieutenant. “You’re Witches. The Command Lance will be the last one in, we’ll follow you all in once we’re sure the situation is good. Understood?”

You all nod. “Yes, ma’am!”

“Good, to your positions.”

Your Striker creaks and groans a bit as you advance forward. The Rookie walks alongside you in her more reliable StuG III Striker. “Is your Striker okay?” she asks.

> “It’s nothing.”
> “No.”
> “It’s mechanical trouble, it’ll be fine.”
> Write in
>>
>>32594492
> "It's mechanical trouble, it'll be fine."
> "Keep an eye out for cover spots, just in case I get stuck."

Adapt and overcome. We know our Tiger is a bit finicky, so we should adjust our plans to compensate.
>>
>>32594492
...do we KNOW what it is?
>Dunno
>>
>>32594492
>>32594533
this
>>
>>32594492
>> Write in
"Rush prototype, gonna lose my legs, no worries."
>>
>>32594492
>> “It’s mechanical trouble, it’ll be fine.”

ohboyherewego
>>
>>32594538
Yeah, we do.

> Yours is the VK4501 (P), otherwise known as the Tiger. You haven’t used it much so far, but the fact that it has a tendency to lock up on you is proving to be a bit of an issue. At least the gun it comes with can easily take down anything at a great distance.
>>
>>32594492

If we cared more about self preservation, we would call in a severe mechanical problem and have our lance go in near last with the cowards from command.

But we don't
>>
>>32594588
Wasn't sure if that was the same issue. Doesn't sound like the same symptoms, but I know shit about mechanical stuff anyway.
>>
>>32594492
>>32594533
What he said.
>>
>>32594492
> “No.”
Check in with the mechanic, "Will it explode?"
>>
> “It’s mechanical trouble, it’ll be fine.”

You say, “Just a little mechanical trouble. It’s fine. But if I lock up, make sure to keep me covered or find me some spots to take cover in okay?”

The Rookie nods. “Yes, of course.”

You all walk up the road and join up with the Infantry at the head of the column. You crouch down low as you can just behind the crest of the road. Behind you are Captain Vogel, his Lieutenant, and his radioman. In ten meter intervals on the road are you, then Elster, then the Rookie, then Erika, then Daisy.

The Captain says to you, “Alright, First intersection, you’ll stop and provide overwatch. We move in around you. We’ll clear as many buildings as we can, do this by the numbers. We meet any armor, you know what to do.”

You nod. “Alright.”

He checks his watch. He looks back, then nods to his Lieutenant. “First platoon, advance.” The Lieutenant waves up his men.

“First platoon! Go!” He rises up, along with the first platoon of men to go in. You advance in front of them, your shield cackling as it comes up. No enemy contact yet.

Then, there’s a grinding sound in your Striker. Your left leg locks up, smoking at the foot. No, damn it, not now.

> Call up a Mechanic
> Try and power through it
> Write in
>>
>>32594884
> Call up a Mechanic
Better now while it's quiet than later when we're fighting for our life.

And berate the mechanics for not performing the standard 5-minute-before-combat maintenance check on the Tiger. Just doing one 15 minutes before just doesn't cut it for that temperamental beast.
>>
>>32594884
> Call up a Mechanic
Ask about it at least. Maybe it's nothing big? R-right?
>>
>>32594884
>> Call up a Mechanic
>>
Rolled 10

>>32594884
>> Call up a Mechanic
Fuck this sht.
Rolling for it to just explode when we exit it.
>>
>>32594884
>> Call up a Mechanic
>>
>>32594884
> Call up a mechanic.

Fuck it, we can't do anything if our leg explodes.
>>
> Call up a Mechanic

“Steiner!” you yell. “Steiner!”

Steiner runs up, his toolbox clanking. “What, what is it now?!”

You say, “It’s my leg! It won’t move!”

“Fuck.” Steiner kneels down beside your leg, opening up a panel on it. “Ah, goddamn it. The fucking belt tore itself out again! Hold on.”

“I can’t we’re kind of in the middle of something,” you say.

The Captain walks up to you. “What’s the hold up?”

Steiner says, “This piece of shit needs a new belt. She’ll be up in about ten minutes.”

“We don’t have ten minutes,” he says. “Get it sorted now.”

Elster walks up to you. “Should we move in without you? You were supposed to head the assault.”

> Go on, I’ll catch up.
> Hold here.
> Write in
>>
>>32595192
>> Hold here.

They are going to get torn up without your shield

You have a convenient scapegoat anyway
>>
>>32595192
> "Hold for... five minutes, then head on up. I'll catch up if Steiner doesn't have it fixed by then."
>>
>>32595192
>> Hold here.
Assault later. Plans screwed.
>>
>>32595192
I'll back >>32595228
>>
>>32595192
> Hold here.
Caution is oft the better choice in warfare*, and surprise is already probably lost.

*See: my terrible WoT record.
>>
>>32595192
If we stay here we get boned by an Arty strike. If they go up they're without our protection.

Not that a single Tiger would make much difference in a city.

>>32595228
Go with this.

I'd like to roll with Soviet assault tactics but I don't think that's happening without us either.
>>
>>32595192
>>32595228
This as well.

If it's a 5min delay we can catch up
>>
>>32595192
> Hold here.


>>32595228

It takes 10 minutes for the belt to arrive, then the repairs start. We won't catch up in time.
>>
>>32595339
That's not what Steiner said. Steiner said that the Tiger will be fixed in ten minutes. We're just trying to get him to rush it.

Which will probably kill us anyways, but oh well.
>>
>>32595393

Oh, I read the "She will be up" to indicate that the belt was arriving in ten minutes. I guess Tiger will be fixed in ten minutes is a more plausible reading
>>
>>32595192
>> Write in
Cut hair, use it as a belt with magic strengthening techinique.
>>
> Hold here.

“Give us five minutes. If it’s not up then, I’ll catch up.”

The Captain nods. “Alright, five minutes.” He continues on.

Elster says, “Lucky you, you get to have the Striker that breaks down so often that you never even see combat.”

“You say that as if it’s a good thing, Elster,” you say.

You all await for about five minutes. Once they’re up, Steiner still hasn’t managed to fix the belt. If anything, all he’s done is skin his finger a bit trying to get the new belt in and swore enough times to make a sailor blush. With that, you say, “Go on.”

Elster nods. “Come on, let’s go.” She advances alongside the Infantry. The Rookie looks at you, concerned, but you give her a reassuring nod. She advances in without much incident, as does Erika and Daisy.

Steiner says, “Alright…” He licks his finger a bit. “Alright, start it now.”

You hit the start up button. The Striker roars to life once more, and you finally get the leg moving again. “Thanks, Steiner.”

“I’ll be right behind you,” he says.

You hear it now though, machine gun fire. The token blast of an AT gun as well. It’s started.

> Move to the front immediately
> Hang back with the advancing support
> Write in
>>
>>32595557
> Move to the front immediately
RUSH RUSH RUSH
>>
>>32595557
> Write in
Take a moment to look around, and then move wherever a Tiger is most needed.
>>
>>32595557
> Move to the front immediately
Time to be the big damn hero.
>>
>>32595557
>> Move to the front immediately
>>
>>32595557
>> Move to the front immediately
They need my german-bawks HP pool.
>>
>>32595557
> Move to the front immediately

Got to catch up with our witches.
>>
>>32595557
>Move to the front immediately
Divert all power to shielding.
>>
> Move to the front immediately

You activate the Treads. Steiner hops onto your leg, and off you go to the front, tearing up roads and moving through the streets. Infantry take cover in the rubble and kick down doors into buildings. You can hear explosions and gunfire ring out and echo between the buildings. You see medics like Sawyer rush to and fro.

Finally though, you arrive to the intersection.

“Elster!” you yell.

Elster is lying face down in the intersection. Her left leg of her Striker has been blown off, but thankfully her leg is intact. Thank god for the pocket dimension. Did more good than the Quick-Release. She’s lying near a small crater, probably hit a mine. Gunfire erupts all you around from buildings and windows, some impacting harmlessly off your shield. Steiner dismounts and seeks cover while you move up.

You stop next to a squad of infantry taking cover behind rubble. “What’s happened!?”

The Sergeant says, “She moved up ahead! Stepped on a mine! They’ve got MGs in all the buildings around the intersection and Second Squad just spotted a 57mm Long barrel on the left down the street.” You tilt your head to peek out. “Don’t bother! It’s too far down the street for you to see it!”

You sigh. .50 Caliber bullets used to be the most you had to worry about. Now it’s bigger caliber guns like 57mm, 75mm, and 105mm.

“Is she alive?” you ask.

The Sergeant shrugs. “Hell if we know! Lieutenant sent the other Witches to try and find a different route.”

> Try and save Elster
> Go around
> Blaze through, YOU’RE A TIGER DAMN IT
> Write in
>>
>>32595926
> Try and save Elster.

Probably stupid, but we have to try. I just hope Rookie doesn't die because we spent time saving her.
>>
>>32595926
> Try and save Elster
Fuck it.
>>
>>32595926
> Try and save Elster

No man left behind

Demand that the cannon fodder help you
>>
>>32595926
>> Try and save Elster
>> Blaze through, YOU’RE A TIGER DAMN IT
200mm of Porsche steel!
>>
>>32595926
> Try and save Elster

> Blaze through, YOU’RE A TIGER DAMN IT
>>
>>32595926
>Try and save Elster
No WItch left behind.
>>
> Try and save Elster

“Give me some cover! I’m going out there!”

The Sergeant nods. “Smoke grenades! Toss ‘em!” The Infantry pull smoke grenades from their belt, pull the pins, and toss them out into the intersection. After a minute of watching them disperse clouds of white smoke, you run out there. “Keep her covered! Fire on those MGs!”

You feel the MGs ding and bounce off your shields ineffectually as you run over to Elster.

“Elster!” you say. “Elster! Are you alright!” You kneel down next to her.

Elster groans, trying to pull herself out. “Fucking… fuck!”

The ground next to you is shredded by a 57mm AP round. Shit. You cycle to HE rounds and spot the target. It’s barely visible through the smoke, but you fire a round anyway, hoping to keep their heads down.

Instead, it smashes into the AT gun’s gun shield and blasts the weapon to pieces. The crew are sent flying from the shock.

Well, that went well.

You hold out your hand. “Come on!”

“My leg!” Elster pats her intact Striker, it sparking and smoking. “It won’t come out!”

Damn it. The wind is picking up and you only have so much time in this smoke cover. Standard release might not work, the Quick-Release might.

> Pull her as hard as you can
> Quick-Release
> Standard Release
> Write in
>>
>>32596282
>> Pull her as hard as you can
>>
>>32596282
>> Quick-Release
>>
>>32596282
>> Standard Release

AT gun's down, we can risk a few .50 rounds as the smoke dies.
>>
>>32596282
>> Quick-Release
>>Pull her as hard as you can
>>
>>32596282
> Tell her to grab hold around our shoulders, grab her remaining striker with our non-firing hand, and start dragging. Have her try to lay down covering fire if she can.

Just pulling her'll hurt her, quick release'll lose her leg, standard'll probably kill us.
>>
>>32596282
>Standard Release
Pulling her will rip her leg off, and the Quick-Release was made by ACME.
Take our time.
>>
>>32596282

Carry/drag her back while laying down covering fire
>>
>>32596282
> Standard Release
Yeah.
>>
>>32596355

This
>>
> Standard Release

Well, worth a try. You bend over and pull the switch for the Standard release.



Nothing. Damn it. You switch it back, then switch it again. The Striker hisses and steams as it deactivates, but doesn’t let go of Elster’s leg.

“God! Get it off!” screams Elster.

“I’m trying!” you yell back.

Finally, you pull the switch forward, then pull it down again with all the force you can muster. Elster manages to pull her bloody, gashed leg free. She screams, crying as she holds her leg. You tear the destroyed Striker off her other leg, then start dragging her back to your lines under fire.

“Medic!” you yell. Soldiers grab Elster once you’re close and pull her to the rear. You bring up your gun and fire a shot into the windows, blasting an MG nest out. More infantry move up as rifle grenades and snipers start coming into play.

“Light resistance my ass!” yells one of them.

> Keep moving
> Check on Elster
> Write in
>>
>>32596604
>> Keep moving
Nothing we can do for her now
>>
>>32596604
> Keep moving.

Elster's fine for now, we gotta get to our girls.
>>
>>32596604
>> Keep moving
>>
>>32596604
>> Keep moving
She is alive with limbs intact, moving on.
>>
>>32596604
> Keep moving
We can't help her from here anyway.
>>
>>32596604
>> Keep moving

To the medics: "get her to the rear, shes out of this fight."
>>
>>32596604
>Keep moving
Elster is screaming. That is good.
>>
>>32596604
>> Keep moving

Gotta keep that gun hot.
>>
> Keep moving

You head down the left street along with a squad of infantry and Steiner. Sawyer is nowhere to be seen, and for a moment you’re inspired with a bit of worry for him. You’re sure he’s fine, the man’s tough despite, or even because of, his pacifism. But mysteries tend to build up.

You think on Elster though. That could’ve been you. At least she’s alive with all four limbs.

You turn another street to meet up with the Rookie, crouching and cover a squad of infantry as they swarm a T-34 with a hole in it. They force open the hatch and start tossing grenades inside to kill off the crew.

“What’s going on?” you ask. “Where’s Erika and Daisy?”

The Rookie says, “They went on ahead with second Platoon towards the City Hall!”

“Look out!” yells one of the infantry on the tank. He points. “Meatchopper! Meatchopper!”

A Halftrack backs out of an alleyway behind the tank, presenting its cargo, a quadruple-barreled .50 Caliber mounted turret. It fires, shredding the infantry on the tank into fine goop. More Federal Infantry pour out, some with Bazookas and Anti-Tank rifles.

> Stand and Fight
> Retreat, try and regroup with Erika and Daisy
> Write in
>>
>>32596990
>> Stand and Fight

Blow up the Halftrack, cover the infantry as they retreat.
>>
>>32596990
>Stand and Fight
Hit the quad, hope the infantry can suppress the ATs.
>>
>>32596990
> Retreat, try and regroup with Erika and Daisy
>>
>>32596990
>> Write in
Kill the halftrack and cover our infantry.

See if they can kill the AT, otherwise, retreat with them.
>>
>>32596990
> Stand and fight. Target the AT infantry and tank the .50 until Rookie can get into position to finish it off.

Really bad situation, but we can't let those AT fucks get situated.
>>
>>32596990
>> Stand and Fight
It's why we repair this piece of shit. FIRE!
>>
>>32596990
> Retreat, try and regroup with Erika and Daisy
Hit the halftrack; that's the biggest threat to the infantry, and when that's gone, they'll be in a much better situation.
>>
>>32596990
> Stand and Fight
>>
> Stand and Fight

You bring up your gun and fire away. The Halftrack explodes brilliantly into a cloud of fire and debris. The infantry of both sides take cover in the rubble as you start trading shots with them.

You and the Rookie duck into a crater, allowing maximum protection from their AT weapons. A Bazooka rocket flies overhead at you. The Rookie returns it with a blast from her recoilless rifle.

“Nice one!” you yell.

“Thanks!” she says.

The Federal Infantry start retreating, acknowledging that they’ve lost the fight. The Sergeant waves. “Push up! Move!” He leads his men across the street, past the bloody chunks of what used to be a squad of his friendly infantry. You and the Rookie follow him.

Then the street explodes behind you. Steiner flies into a storefront through a window, crashing through the glass without even a shout of surprise.

“Steiner!” you yell.

He’s probably dead. Another explosion erupts. That’s artillery. They’ve got heavy artillery.

> Cut through the Alleys
> Head through the Streets
> Write in
>>
>>32597373
> Cut through the Alleys
>>
>>32597373
>Cut through the Alleys
Streets are funnels.
>>
>>32597373
> Cut through the Alleys
Lets avoid open areas
>>
>>32597373
> Cut through the Alleys.

Probably ambush, but better than certain death in the streets. You'll be missed, Steiner.
>>
>>32597373
>> Cut through the Alleys
harder for arty to hit us.
>>
>>32597373
>> Cut through the Alleys
>>
>>32597373
> Cut through the Alleys
It's tighter space, but alleys are more one-dimensional: there is that which is in front of you and that which is behind you, leaving less opportunity for ambush.

At least, I think so.
>>
>>32597373
>> Cut through the Alleys
Via roof tops.
>>
>>32597442
Windows and rooftops, especially if the arty was set up specifically to force us to take alternate routes. In addition, alleys are pretty fucking small and we're pretty fucking huge.

Still, better than being blown to smithereens.
>>
>>32597373
> Cut through the Alleys

While yelling at the sky "FUCK ARTY!"
>>
Rolled 9

Not one vote to check on Steiner but first thread we kept searching for ways to save Lily.

Looking for miracles, on saving the poor bastard.

Rolling
>>
>>32597543
Because we weren't getting shelled at the time.
>>
>>32597543

Steiner's a mechanic, not a real human bean
>>
>>32597597
He's a perfect fine legume.
>>
>>32597620

Not a big fan of baked beans to be honest
>>
> Cut through the Alleys

“Rookie! On me! Come on!” You force yourself through a narrow alleyway, the long barrel of your gun scraping the wall.

“What about Steiner-“ You cut the Rookie off.

“He’s dead! Leave him!” you yell.

The Rookie bites her lip, ducking as another artillery shell blasts a building roof to pieces. Infantry yell and shout as they run off the street and into cover. Thankfully for you, the alley widens enough for you to move through. You ask, “Steiner was my mechanic. Have you seen Stark or any of the others?”

The Rookie looks down, sadly. “Stark… Stark was killed by a sniper. It happened too fast I-“

“Don’t worry about it,” you say. “People die, this is war. I’m asking because, my Striker does have a tendency to break down and it’d really be a shame if it did right now.” You step through what used to be a flower garden, trying to find your way out of the little alley. You stop, listening. The artillery is only really taking the streets, probably trying to funnel you into weird angles. Figures. They probably have the areas mined, covered with machine guns, the whole nine yards.

> Take point
> Let the Rookie take point
> Write in
>>
>>32597706
> Fuck it, through the buildings. Literally.

Do the unexpected, and become the juggernaut. And hope it doesn't fuck your Tigers because Steiner's dead.
>>
>>32597706
>> Take point
>>
>>32597706
>> Take point

You have the stronger shields anyway
>>
>>32597750
+1
Time to go Kool-aid man on them.
>>
>>32597706
> Take point
Silly to put the rookie on point.
>>
>>32597706
>> Take point
itisagooddaytodie
>>
>>32597750
Supporting this.

They do this too on Stalingrad.
>>
>>32597880
This, too, is witchery.
>>
>>32597750
>>32597706

Yes, become the tank.
>>
>>32597750
OH YEAH! BOOM!
>>
>>32597898
Or as good sergeant say
"BRUTE FORCE, ROOKIE. BRUTE FORCE"
>>
>>32597750
Probably a good idea on the whole.

Our trail will be... unsubtle, but plenty of armies do the "straight through the walls" thing already.
>>
>>32597706
>> Take point
>>
>>32597750
I AM THE JUGGERNAUT!

Little did they know those houses had basements. Enjoy your disabled Witch.
>>
>>32597960
Even better, find a shallow one and we'll have ourselves some cover.
>>
> Take point
> Write in

“Stand back!” You point your gun at a wall.

“What are you-“

She doesn’t have time to finish before you make yourself a new alleyway. You lead the Rookie through the building, appears to be someone’s bar. That’s a shame. You get a brief flash of memory from all those times your mother took you to her favorite bar.

The Rookie says, “That’s very innovative of you.”

“Not innovative,” you say. “Just smart. We’ll try and get back with Erika and Daisy this way.”

You burst through another wall, ending up in another store. This entire street must have been one big storefront. You continue stacking shells for the purpose of blowing through the walls, and you pray to god that the buildings hold together for you to keep doing this. Lord knows, you’re eventually going to hit a load bearing wall.

But thankfully, you don’t. Good thing none of these buildings have cellars either.

You blast one last hole, finding yourself in a large courtyard in the shadow of a majestic looking building. Gunfire erupts from every possible window, and craters litter the yard as infantry from both sides take shots at each other.

“Rosemary!” Erika waves you over. Daisy is next to her behind a wall of sandbags, firing shots into the Town Hall.

You and the Rookie rush over. You stop in the street and crouch down, letting your shields absorb the fire. You scream, “What’s the situation!?”

Daisy yells, “Fuckload of Infantry, machine Guns, and AT guns in that building! We think they’re coordinating the artillery strikes from there!” She blinks. “Where’s Elster!?”

You say, “She’s fine!”

You think on it. The longer you take on this, the more infantry die. You need to think.

> Assault the Town Hall directly
> Try and flank the defenses
> Find the Captain and suggest a retreat, there’s no way this will go well for either side
> Write in
>>
>>32598057
>> Try and flank the defenses

We can't retreat with their artillery strikes
>>
>>32598057
>> Assault the Town Hall directly
Carefully, aim your shots.
>>
>>32597750

This.
>>
>>32598057

Can we call in an airstrike from an air witch? Or have our own artillery shell the building?
>>
>>32598057
>> Write in
Do we have demolition guy?
Silence AT gun first, then machine gun. then blow up whole building if we have enough explosive.

alternatively:
> Try and flank the defenses
>>
>>32598057
>Assault the Town Hall directly
>>
>>32598057
> Try to flank the defenses.

We can draw attention by fucking things up from the front, allowing Daisy, Erika, and Rookie to flank.
>>
> Try and flank the defenses

Some of these days, you really wish the Lances had access to a platoon radioman or something. “Erika, Daisy. Go around the left side. Me and the Rookie will go up the center, start pinning them.”

“Alright!” says Erika. She pats Daisy’s shoulder and off they go. You and the Rookie start punching up the center, going from crater to crater. You fire off your guns towards MG nests and light AT guns.

Daisy and Erika go up the left side towards the Town Hall, trying to find a blind spot. Friendly infantry go with them, supporting their advance.

You fire another shot. It slams right into an MG nest. Nice. Then you hear something, another tank. Doesn’t sound like a T-34, sounds heavier. Can’t be a KV-1 though.

Suddenly, your ears ring from a blast. You’re forced down to the ground. You look back to see your Striker, burning but not damaged. You must have only caught the shockwave. But where is the Rookie?

Oh, no. God no. The Rookie. Her Strikers are on fire, and she lies back, bloodied to a pulp. Please don’t let her be dead. You look to see the assailant.

An SU-152. It forces its way out of a nearby building on the right side. Daisy and Erika immediately look for cover upon seeing it.

> Save the Rookie
> Attack the SU-152
> Write in
>>
>>32598451
>> Save the Rookie
Goddamnit
>>
>>32598451
>> Save the Rookie
>>
>>32598451
> Save the Rookie.
nooooooooooo
>>
>>32598451
>Save the Rookie
>>
>>32598451
>> Save the Rookie
By
>> Attack the SU-152
WITH FURY OF A THOUSAND SUNS!
This will go like Yuma saving Cavefish
>>
>>32598451
>> Attack the SU-152

We're the biggest gun available.
>>
>>32598451
>> Save the Rookie

Damn you Schteel
>>
>>32598451
>> Attack the SU-152

If we don't get rid of it, that thing is going to kill more people.

Again engineer doesn't even get a blink of an eye but rookie gets all the votes.
>>
>>32598451
>> Attack the SU-152

Make it safe before we rescue
>>
>>32598578
Rookie has come with us for 4 thread, while i don't recall schteel ever mentioned our engineer until now.
People have invested their feels on our squadette, and thus they get more priority.

Well, maybe that Sawyer guy get this treatment too.
>>
> Save the Rookie

“Rookie!” you scream. You fire a suppressive shot at the SU-152, which only misses and slams into the building next to it. Damn it. You run over to the body of the Rookie.

Please don’t be dead. Please don’t be dead.

The SU-152 pivots on its axis and fires another shot. It flies over your head and at Daisy and Erika. You can’t see what happened to them. Too much smoke, too much rubble. What matters now is the Rookie.

You kneel down. “Rookie! Speak to me!”

No response.

“Please! Please! Rookie!”



Goddamn it. You bend over to lift her up, but you’re stopped.

No.

You try again, trying to move your legs. They’ve locked up, creaking and hissing.

No. Not now. Not now. You grab at your leg, trying to force it to move.

The SU-152 pivots again, bringing the gun down at you. You try to bring gun around, but you can’t turn far enough. Damn it, damn it.

> Quick-Release
> Standard Release
> This is really happening, huh.
> Write in
>>
>>32598651
Steiner was in the thread where Rookie shat herself, I think. And Sawyer is our coffee waifu.
>>
>>32598451
>Attack the SU-152
>Save the Rookie
Load a HE round and detrack the SU-152. This should give us time to drag the Rookie out of the line of fire.
>>
>>32598659
>> Write in
Kill the SU-152

THIS IS WHY YOU MAKE SAFE THE PLACE BEFORE YOU RESCUE YOU FUCK
>>
>>32598699
We can't pivot far enough to shoot it
Also, > Standard Release
>>
>>32598659
Grab Rookie's gun and shoot straight down the barrel of the thing.
>>
>>32598659
>Other
>Attempt to power through and pivot while traversing your gun. Hope for suppressing fire from someone somewhere.
Doesn't the 152 have a long-ass reload? We might still make it.
>>
>>32598659
> Shields, full power.
Well. If we can't save ourself, better make sure Rookie doesn't die with us.
>>
>>32598743
Oh wait, same problem, we can't turn. Ignore that post.
>>32598659
> Standard Release
>>
>>32598659
>> Quick-Release

We might die from quick release.

We will die from su-152 shot
>>
Our other two friendlies are either dead or wounded thanks to rookiefags.

>>32598659
>> Write in

Shoot it with AP.
>>
I'm just waiting for our bacon to be saved by a flood of infantry coming in through the route we blew up on our way over here.
>>
>>32598920
They got delayed by the massive amount of booze in that bar.
>>
> Write in

You try to force yourself to pivot, laws of your anatomy be damned. You just need a few more degrees, just a little more.

Ah to hell with it. You fire.

The shot blasts a hole in the side of the face. The SU-152 responds with another shot at you.

You’re blasted backwards, down into a shell crater. You can’t hear anything. Your ears ring. Your vision is blackened a bit. You can’t really feel your legs anymore. God, no. Please, don’t take the legs.

Sawyer enters your view. Did he trek across all that fire just for you? Brave man. He frantically yells at you, his muffled voice not even registering in your ears.

You look past him. You can see Air Witches flying overhead. Boy, how you wish you could be one of them.

Your vision is getting darker. Is this it? Are you really going to die here? You didn’t even get to see your family again. You never even had your first kiss. In hindsight, you should’ve taken up that boy’s offer before you left. Handsome he wasn’t, but it would’ve been nice to know what it was like.

Everything is getting dimmer. No. Hang on. Don’t pass out. Sawyer is frantically trying to get you together, pulling out bandages and other medical tools. You can’t see what’s wrong with you.

> Try and say something
> Reach out
> Try and get up
> Write in
>>
>>32598951
CURSES. We should have known better!
>>
>>32598979
>> Write in
Trude, wake up. You are having a nightmare.
>>
>>32598979
> Try and say something
"How's the squad?".

Shock needs to be avoided, but we probably aren't in shape for physical exertion.
>>
>>32598979
>> Try and get up
>>
>>32598979
>> Reach out

Feel his face, his hand
>>
>>32598979
> Try and say something
"Rookie?"

I would hate for Rookie to die despite all of what we tried to do. And no, >>32599026 , I would be legitimately mad if that happened.
>>
>>32598979
> Write in
Transend plane and fuck GS up.
>>
>>32598979
>> Try and say something
>> Reach out


People and reading comprehension...today
>>
>>32598979
>Try and say something
Ask about the squad.
>>
>>32598979
>> Try and say something
goddamnit.
hopefully tomorrow there is no feels.
>>
>>32598979
> Try and say something
> Reach out

When we had the chance to kill the bloody thing we went "Protect the Rookie" when killing the thing that could kill the rookie is protecting the rookie.

When we protected the rookie, we lost two of our other friends.

When the option was to release the rookie from her stikers, we decided now to attack the bloody tank when she said she can't traverse.

I mean goddamit people
>>
>>32598979
>> Try and say something
>> Reach out
This is the best way to go, cause else peace time is gonna be a bitch. Regrets, other girls fearing your murderous past, bad veteran services, and World War 2.
>>
>>32598979
>> Try and say something
>> Reach out
>>
>>32599078
Rookie was Kitten all along, this is an allegory to middle school past. This is the moment when Kitten attempted suicide and Trude almost followed.
>>
>>32598979
> Try and say something
> Reach out
>>
>>32599187
Seriously, from all twist this is the worst one.
>>
> Try and say something
> Reach out

You need to say something. Anything. You move your mouth as best you can, the taste of blood stinging at your tongue. Say something, damn it.

“… squad?” is all you can get out.

Sawyer shakes his head, trying frantically to fix you. You reach your hand out to him. You pat his cheek as he works. His cheek is soft, warm. He grabs your hand and gently puts it back down for you, saying something to you. You think he’s saying, “You’ll be fine.”

That’s optimistic of him.

You try again to say something. “… Rookie?”

He pauses a bit, looking at you concernedly.

No.

No.

God no.

Your vision is darkening still. You can’t pass out. Not now. Not after everything you’ve been through. Sawyer’s eyes widen, he shakes your shoulders, trying to keep you awake.

Don’t pass out. Don’t pass out. You can feel yourself let go. There just isn’t anything anymore. Sawyer screams, his voice ringing in your ears. He’s screaming your name.

There’s nothing for you. You blink. All the color is gone. Gray skies. The world is slipping from your grasp. So this is what dying feels like.

No, don’t die. Not now. There’s so much. And yet so little

Don’t die

Not now

no

no
>>
>>32599304
WAKE UP ROOKIE! ITS YOUR FIRST FUCKING DAY AT BOOT CAMP!
>>
>>32599142
That is if we live.

I mean goddamit, anons fell for the most common trap
>>
>>32599304
Oh wow, german you;ve succeeded in making me very pissed at the anons.
>>
>>32599304
That's it for Mecha Musume Quest.

Follow at: https://twitter.com/GermanSchteel

See you later.

https://www.youtube.com/watch?v=k3bJ0FA_Z0I
>>
>>32599389
Do you know what kind of quest you were in? Pretty sure this was set to be TPK from the start.
>>
>>32599343
Hm. Yeah, we did. But I'm not regretting it.

Well, I am regretting the vote confusion over whether to eject or not, but I'm not regretting trying to save Rookie.
>>
>>32599410
Oh shit really!

Fuck
>>
>>32599413

That was the vote that got us in the shit in the first place.
>>
>>32599413
We could have saved the Fucking Rookie by getting rid of the threat!
>>
>>32599410
Yay! This ride is over! Back to happy fun time quests!

I get the feeling this was a history project for you or something.
>>
File: suffering.jpg (19 KB, 500x281)
19 KB
19 KB JPG
>>32599304
localrookieruinseverything.jpg

I WANTED TO KILL THE 152, BUT NOOOOOOO.
>>
>>32599453
Rookie was dead all along. There was no helping her.
>>
>>32599460
Air witches got it. But too late, as always with war drama.
>>
>>32599410
German please no, not like this. On one fuckign crucial vote, where the anons didn't fucking read or had the comprehension to understand.
We lost everything!

This is driving me nuts
>>
>>32599476
Then all the more we should have killed it, not save the rookie.

We could have at least saved ourselves and our other friends.

That is what pisses me off.

>>32599502
We had the chance to kill it, but only did it when we were fucking told we couldn't!
>>
>>32599410
Please German, don't leave me with these feels....
>>
>>32599502
I meant back when we had the option of shooting it instead of jumping in front of it to save a dead rookie.
>>
>>32599410
German, I don't know how I feel right now.

The ending is leaving me very, very conflicted.
>>
I really don't know how i should feel now.
>>
Congratulations everybody, we got a little taste of the stupidity of war.

We were stressed out, someone we cared about died, and we made a bad snap choice based off of emotion.

Don't get pissy at anybody, just let the pointless sacrifice wash over you.
>>
Everyone wakes up alive and well in the hospital. Much rejoicing. The end.
>>
>>32599410
German, could we had avoided this clusterfuck?

Could we had a somewhat happy ending?

Because I'm shaking in anger right now since I do not know what to do.

Also LGA tomorrow? because fuck....
>>
>>32599611
There's no happy ending in a pointless war.

And yes, there should be LGA tomorrow I reckon.
>>
>>32599593
Nah, from several quest i have frequent most of time QM will gives protag some sort of plot armor.

I remember on PJ witches quest, anons make dumb decision which makes MC got hospitalized and POV switches for several next quest.

Not this straight-out game over.

LGA better to be up tomorrow to soothe this feels
>>
>>32599638
But we could have lived! at least till this part.

We could have Taken out the SU-152 right?

I mean, on the only choice that fucking mattered!

Sorry, For the language but this shit is making me mad
>>
>>32599638
...can we at least get an epilogue when the war ended, and survivor visit our grave?
>>
>>32599681
Perhaps. I'll work on something.
>>
>>32599665
>>32599648
This is WW1 stand in. Killing is pointless, being killed is pointless, it was all for nothing really.

Again, this is war without the pretty trappings and illusions of glory.
>>
>>32599648
This was intended to be the last thread anyways. Whatever happens happened.

I'm for the most part satisfied. I was expecting a downer ending, the downer ending happened, and I'm happy that Rookie was well liked to the point that most of us made a poor choice in the hope of saving her. I would've liked to see an epilogue, but the open endedness of it is just fine.
>>
>>32599681
What survivors? Only fucking medic survived!

and I doubt not many people care to play as him. (I do but my vote didn't amount to much)
>>
>>32599611
We probably could have survived ourselves, but it was fairly obvious from the previous threads that many anon had rookie feels, and Schteel used that as leverage.
>>
>>32599697
So your confirming that we died and everyone else died.

>>32599708
but the reason I'm angry is that we could have saved her by getting rid of the Su-152 but instead lost everything.
>>
>>32599703
Stop waxing poetics anon. Because what your saying has no bearing on the matter.

The last two choice fucked us over, because people can't read or people couldn't see the situation other then ROOKIE.

I mean if we played this shit during the Pravda match in LGA we would had fuckign lost.

>>32599723
A clever ploy by German sure, but I'm just angry at the people here
>>
>>32599697
thank you.

>>32599703
>>32599708
I expecting MC not getting killed on first time. Welp.

>>32599713
At least i want to see how this stupid war ended.
Even if it just a newpaper reel, i want some better closure than everything fades out.
>>
>>32599681
>the war
>ended
Pick one.
>>
>>32599806
This was never a quest we could 'win'. We made a series of in-character bad decisions, and it created a poignant ending. It sucks, but getting angry about it kind of ruins the beauty of it.
>>
Well, even if we never knew her name, if she made it through, she'll never forget ours. That's something, at least.
>>
>>32599819
I guess but losing everything due to lack of reading comprehension makes me mad.

>>32599850
But we could have survived! Instead we lost everything why shouldn't I be angry,

their is no fucking beauty in getting shot by a 152mm round, their is no fucking beauty in having our friends shot either.

That last stupid choice was to fire back when she said she couldn't traverse, people were hoping for a miracle couldn't happen in such a setting
>>
>>32599806
I'm with you, it was obvious Rookie was dead and that 152 needed to go ASAP, but such is Democracy.

Maybe we can get some more /u/-boat shenanigans where the hardest decisions are who needs sexed up next.
>>
>>32599963
Honestly don't, I'm not in the mood for /u/-boat and I'm not a fan. Partially, I kind of want to blame that because it was a cute girl in trouble and wanted to drop everything to save the cute girl in which a similar situation happened to our engineer and we ignored him.

But I won't do that because it will be unfair to the /u/-boat fans and will make me more immature then I'm being right now ragging over this

I'm just fucking angry at the people who couldn't read the situation and instead acted without thinking
>>
>>32599926
We would have missed, or the SU would have survived, or something. We would've died anyway.
>>
>>32600042
We charged in to save the rookie only using our round as suppressing fire, if we had properly aimed at the bloody thing, we could have survived.
>>
>>32599697
Did any of us survived?
>>
>>32600094
Who knows.
>>
>>32600145
Are you satisfied with your work on this?

Right now you have me pulling on my hair raging was that the intended effect.

Again, I'm not angry at you but I can't help but feel frustrated that thier could have been another way.

This is compounded by the fact on reviewing the Pravda match and thinking to myself how could I avoided or improved on that match.

But this completely blew this aside because of everyone and poor voting choices
>>
>>32600225
Personally, I felt like Mecha Musume Quest as a whole could definitely have been done a bit better. I really need to think these ideas through better.

Regardless, I personally intended on the MC either surviving but becoming so broken by everything she just simply finds living to be a chore, or dead as fuck. I'm not sure if either is particularly appealing.
>>
>>32600305
Well I guess that makes me feel a little better but knowing your past quests the majority usually wins in unexpected ways. I was hoping for some way to circumvent this.

Also you left before I found the last turret designs on the M4A3 did you get it?

During the Spirit quest
>>
>>32600379
I don't think I did. Link them if you please.
>>
>>32600387
http://the.shadock.free.fr/sherman_minutia/turret_types/76mm_turrets.html

It made them more user friendly.

Also previous links I gave you.

http://ww2-weapons.com/Vehicles/Tanks/US/Sherman/M4-76mm.htm

http://books.google.com/books?id=lQoWAAAAQBAJ&pg=PA11&lpg=PA11&dq=76mm+sherman+muzzle+break&source=bl&ots=oV7CGsO-vw&sig=hlZcFOmIYxb-eRAh2GTFpdaCQ_I&hl=en&sa=X&ei=LYuOU7PjEdC3sASl5oGIAg&ved=0CFAQ6AEwCQ#v=onepage&q=76mm%20sherman%20muzzle%20break&f=false


German, As much as I'm struggling with the end of this quest, I really enjoyed doing tank research and it was due to your other quest.

Also The way mentioned something about the Comet conversion should have been cheaper then the challenger or something but I do not recall when
>>
>>32600305
>I felt like Mecha Musume Quest as a whole could definitely have been done a bit better. I really need to think these ideas through better.
I'm pretty sure everyone that ever did something thinks "I could've done better", or "this could've gone better". It's fine to think that, but you seem to consume yourself with this thought. Don't.

>I personally intended on the MC either surviving but becoming so broken by everything she just simply finds living to be a chore, or dead as fuck
Been playing Spec Ops: the Line?
>>
>>32600305
See! Dying is the better option! At least they no longer have to live in a fucked up world. I am almost sure Witches became extincted or culture devastated , like a lost generation.
>>
>>32600467
No, much of this was inspired by All Quiet on the Western Front which happens to be one of my favorite books. I've not played Spec Ops: The Line because admittedly I've spoiled myself on the twist of it all and playing it now would seem a bit hollow.

>>32600460
Thanks, I'll take a look at this. As for the Comet conversion, I'll take a look at the pricing too.
>>
>>32600387
>>32600460
What are your thoughts on my findings by the way?
>>
>>32600508
Oh, will you also consider the price changes in the m4A1 as well?
>>
>>32600513
Certainly well-researched. I like people who can back up their theories with hard evidence.

And honestly, you're just showing good initiative, regardless of whether or not it's related to tanks, this is something you can actually use in the real world. Good stuff.

>>32600538
Perhaps. I'll have to look over things.
>>
>>32600508
Yeah, I noticed you pulled a lot from that book.

The girl dying in the beginning, the one who was good at 'acquiring' food, the country bumpkin. And of course the MC biting it in the end.
>>
>>32600548

Thank you.

Well the links are mostly Sherman research

I was going to mention about the Wolverine conversion in another thread bu you put it in already.

I didn't know how much stuff about the Sherman and it's conversions until now. It's mind bending
>>
Anyway, from here I'm heading to sleep, so I hope I answered most questions.

Good night, see you if you follow LGA or Magical Girl Liberty or Wandering Spirit or maybe even Vamp x Wolf.

I run too many Quests.
>>
>>32600715
Thanks GS, I for one enjoyed the ending!
>>
>>32600671
Most of my Sherman source is from hunnicutt books.
Your link give me some boner. Thanks anon.
>>
>>32600790
Your welcome,

i'm hoping to get the Muzzle break for the 76mm and maybe this will be enough to convince on getting that conversion for Cupid (I still wish we went for Jackdaw or something else)
>>
Rolled 12 + 6

>>32600854

Still low piriority compared to other thing.
>>
>>32600145

At least there's always Elster!
>>
>>32601138
True but trying to get discounts when possible is always a good idea.

Besides we need to raise money anyway
>>
>>32601182
She's this universe's grandmother of Gertrude.



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