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/tg/ - Traditional Games


File: helljumpers.png (110 KB, 1280x960)
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April, 2552

"Corporal?" A marine is screaming at you. "Let's move! Evac is just over the hill!" You shake the cobwebs out of your head. The battle of Fumirole is raging all around you, and in the distance, a covenant ship fires plasma at the ground below. You need to get off this rock before the Covenant glasses the whole planet. With a grunt, you get up out of the mud. On your way, you grab your

>Assault rifle
>DMR
>Sniper rifle
>Rocket launcher
>>
>>32491499
>Sniper rifle
>>
>>32491499
>DMR.

It's like a miniature sniper rifle.
>>
>>32491499
>DMR
>>
>DMR
>>
>>32491499
>Manhood
>>
>>32491499
>>Assault rifle
>>
>>32491499
>DMR
Mostly cause I have no idea what a DMR is.
>>
Please be a Halo quest that isn't shit and there's actually more to it other than shooting at Covenant or Flood. or even Forerunners
>>
>>32491677

Dedicated Marksman Rifle

To explain it simply, just a semi auto rifle firing a bigger round than the Assault Rifle and has a scope
>>
>DMR

A marksman is nothing without his precision rifle. You pull it out of the mud with a little disappointment. It's completely caked, and you probably won't be able to use it without it jamming.Hopefully you won't need to.

"You ready to go?" The marine yells at you. "Let's move, trooper! They're not gonna wait forever!" The two of you take off at a dead sprint, making for the top of the hill and the evac point. Blue bolts of plasma whizz past your head. You turn to look for the source - an elite stands amongst the rubble behind you, standing above it all. It roars a challenge, just before its head gets taken off by a sniper round. The report reaches you a split second later.
"Hey, idiots, I know my kills can be impressive, but get the fuck moving." At the top of the hill, a HUD marker flashes, and an ODST waves at you, sniper rifle in hand. "I'll keep you covered from up here. Go!"
So you keep running, dodging plasma and praying to whatever god is out there that your friend on the hill can aim. He can, and you stay unmolested for your journey to the top.

On the other side of the hill are the remains of a firebase. Pelicans are landing not too far away. The sniper makes it first, turning around to reach out and take your hand, pulling you into the bay. Both of you turn to help the marine, only to see him flop into the mud, pink needles protruding from his back.
"No!"
The Pelican takes off, leaving the Battle of Fumirole behind.

July, 2552
Reach

"What's your name, Corporal?" The secretary asks. She seems like the impatient type.

> You are Corporal who?
>>
>>32491677
>>32491799
This pretty much, think of an M14 vs a M16, more or less.
We're probably using this http://halo.wikia.com/wiki/M392_Designated_Marksman_Rifle
>>
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>>32491877
And the picture didn't go.
>>
>>32491877
Corporal Alexander Craig.
>>
>>32491877
http://en.wikipedia.org/wiki/Jack_Churchill
:D?
>>
>>32491877
Corporal Dan Henderson
>>
>>32491956
Let's do original names.
>>
>>32491956
Gonna go with this
>>
>>32492012
I like this one. Seconded.
>>
>>32491877

Corporal James "Jimmy" Rourke
>>
>>32492013
Killjoy.
Can go with this then, I guess >>32492012
>>
>>32491956
This, what could possibly go wrong?
>>
>>32491956
Corporal Dan Eagleman.
>>
>>32491956
>>32492013

Then let's change his first name to something more original, how about Winston?
>>
>>32492119
Oh you.
>>
File: ONI_Seal.png (300 KB, 772x772)
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"My name is Corporal Dan Churchill," you tell her.
"Ah yes, the Commander has been expecting you. I'll let him know you're here."
"Thanks," you reply. You take a seat.

It's been four months since Fumirole, but it doesn't feel like it. Probably due to the time in cryo on the slipspace jump away from the planet. You doubt you'll ever forget the experience, in four months or forty years. It was your first battle. They did everything they could think of in boot, but nothing is quite like it. Well, at least you're no longer a greenie. You're a rookie now, until your squad mates give you a new name.

"Commander MacKenzie will see you now." The door behind her slides open, and you step through into the Commander's office.

Commander MacKenzie doesn't look very imposing, though you're not sure if ONI officers should. You've never met a spook before now.
"Sit down, Churchill. Odd name, that. Any relation to -the- Churchill?"
"No sir," you say. "Not that I know of, at least."
"Ah well, it's a good name regardless." He shuffles through some papers on his desk, bringing a manilla to the forefront. "You have any idea why you're here?"

>Yes, sir.
>No, sir.
>>
>>32492256
>No, sir.
>>
>>32492256
No sir
>>
>>32492256
>Yes, sir.

We accidentally a Warthog into an enemy plasma cannon nest.
>>
>>32492256
>No, sir.
>>
>>32492256
>>No, sir.
>>
>>32492256
>No, sir.
>ONI spooks
Not even once.
>>
>>32492256

No and only no
>>
>Be designated marksman
>/tg/ picks Jack Churchill as inspiration
>expecting the medium range marksman to run around with an axe like a goddamn Khornate cultist

Every time, /tg/.

Talk about mismatch.
>>
http://www.youtube.com/watch?v=FrHfdkY2V1M
>>
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"No, sir."
"Good, if you did that would be a problem. Corporal, you've been selected to go on a special mission for the Office of Naval Intelligence and the UNSC. Should you choose to accept it," he chuckles under his breath, "you will be travelling far beyond enemy lines on a deep reconnaissance mission to former UNSC colonies, looking for survivors." He pauses, gauging your reaction. "I know it sounds like a bung job, but we have no intel on the former colonies, and we need people to go out and scout it. Most of those planets will be glassed, some might still have a Covenant presence, but somewhere out there, there could be survivors. We don't want to leave them on their own out there. That's where you come in."

He presses a few keys on his keyboard, and the volumetric projector starts up. A ship you don't recognise is being displayed.
"This is the newest class of prowler. She's the only one of her class, tailor made for this mission. She's got enough room for a pelican and a couple dozen drop pods in the back, and can be run by five people, or one person and a single AI like on this mission. She's the stealthiest thing we have right now, on account of her small size and the latest advancements. She doesn't have much firepower, but the shipbuilders have given her experimental energy shields.You following me so far?"
You nod your head, a little overwhelmed.
"Pay attention now, this is the part that relates most to you. Personnel. You'll be heading into deep space with an ONI captain to pilot the prowler, a smart AI that goes by the name of "Hummel", a Spartan trooper and four other ODSTs apart from yourself."

The Commander gets interrupted by the door opening behind you. "Sandra?" he asks."What is it, I'm busy?"
"Sir, top priority transmission just came in. WINTER CONTINGENCY has been declared. The Covenant are on Reach."
There's silence.
>>
>>32492752
Well fuck...
>>
>1/2
>>
>>32492752
Oh fuck. Well, this just went pear-shaped.
https://www.youtube.com/watch?v=JpxOzMKL4Vk
>>
"That's impossible," Commander MacKenzie sputters. "How did they get past the orbital defense grid? Or the fucking fleet!?"
The secretary looks stressed. "I have no idea sir. The transmission said that orders are to follow."
"Okay, Sandra. You'd best go outside and sit down. Actually," he interrupts her as she turns to go. "Get us some coffee or something. I expect we'll be needing them soon."
"Yes sir," Sandra says, as she dashes out of the room.

The Commander looks stunned. He says what you're thinking. "Well shit, that puts a hell of a wrench in the works." You both sit in silence for a moment, the Commander thinking and you waiting. The Commander seems to come to a conclusion. "Well Corporal, with a development like that, I think the nature of our mission just changed. Look, the only others who know about this mission are myself, the ONI captain, and you. I haven't been able to talk to the other ODSTs yet. I want this thing to go ahead, but..." He pauses again. "Corporal, I'll give you the choice. Do you want to fight for Reach, or continue on with the mission? Granted, we might not be able to get on this mission, but the prowler might be able to sneak out of the system. What do you say?"

> All due respect, but I'm a soldier. I want to fight here.
> I'll go wherever the corps. tells me to, sir. If the mission is what's important, I'll do whatever it takes.
>>
>>32493059
> I'll go wherever the Corps tells me to, sir. If the mission is what's important, I'll do whatever it takes.

Whatever it takes.
>>
>>32492752
>The Covenant are here
Ass!
>A smart AI is on our squad
ASS!
>We're going to be outclassed by the Spartan
ASS!

God damn it ONI
>>
>>32493059
>> I'll go wherever the corps. tells me to, sir. If the mission is what's important, I'll do whatever it takes.
>>
>>32493059
>I'll go wherever the corps. tells me to, sir. If the mission is what's important, I'll do whatever it takes.
>>
>>32493111
Odsts do have a rivalry. With Spartans, we could make this one look bad.
>Sir I'm one man, I doubt I'll make that much of a difference in a battle on this scale.
>>
>>32493059
Rescue mission please.

I'd say this planet is about to be given the Reach-around.
>>
>>32493059
> I'll go wherever the corps. tells me to, sir. If the mission is what's important, I'll do whatever it takes.

>>32493173
>Odsts do have a rivalry. With Spartans, we could make this one look bad.
its more a brotherly sibling relationship, they support each other and work together, its not that negative kind of rivalry
>>
>>32493059
>> I'll go wherever the corps. tells me to, sir. If the mission is what's important, I'll do whatever it takes.
We'd better de ass while the de ass'ing is good.
>>
>>32493173
>Odsts do have a rivalry. With Spartans, we could make this one look bad.
For the most part it's the ODSTs pissed at Spartans for getting the best gear and all the glory, and the Spartans mostly just don't care.
>>
>>32493308
>and the Spartans mostly just don't care.
Probably because they've pretty much all got at least some degree of Asperger's.
>>
>>32493454
That's just the players, though. Not the player characters.
>>
"I'll go wherever the Corps tells me to, sir," you say. "If the mission is what's important, I'll do whatever it takes."
"You're certainly a noble one, Corporal. Alright then, the mission is a go. I'm sure I'll have a million and a half duties to attend to with WINTER CONTINGENCY being declared, so you sit tight outside while I get a good picture of the situation. Get Sandra to bring you whatever you need. Coffee, food, whatever."
"Yes sir." You get out of your seat and give the commander a salute.
He returns it, before saying. "Thanks, Corporal. If we had canned this mission, I think I'd be taken out of this war permanently."
You're not sure how to respond, so you just nod at him, and leave.

1/2
>>
>>32493486
Abuse exact words. Tell Sandra you need sex. Is she a hot secretary?
>>
It's some hours later that the Commander brings you back into his office. He looks a lot more harried and stressed than he did earlier. He doesn't say anything before he launches into his tirade.
"We've got Covenant incursions all over the planet, and no idea where they're coming from. I've had Ensigns running back and forth for me because the datalines are all backed up to hell. We've got marine expeditionary units mobilising all across the system and half of them are already engaged. I'll be honest with you, Churchill, it's a clusterfuck out there."
"That isn't going to stop me, sir. Just tell me what I need to do."
"Right, right. I'm uploading some files to your BATTLENET file, it's the briefing notes for the mission. You'll be able to access them through a terminal or your VISR database whenever you want. My hands are full at the moment, so you're going to need to track down your squadmates yourself. Most of them are with the 20th battalion in New Alexandria, but one of them is out in Viery getting ready for some big counter-offensive. I can get you transport, but none of it is going to be high priority. You're going to spend a lot of the next week shuffling between transports, unless you want to head to Viery first, which means you'll probably need to do some fighting."

>Where to first?
>Viery, and find Corporal James Matthewson of the 80th Shock Troopers?
>New Alexandria, to find Gunnery Sergeant Edward Buck, Corporal Levern Kendrick and Corporal Moana Kipling.
>>
>>32493534
>>New Alexandria, to find Gunnery Sergeant Edward Buck, Corporal Levern Kendrick and Corporal Moana Kipling.
>>
>>32493534
>Viery
What are the odds that any of our dudes will even still be alive once we reach them?
>>
>>32493534
>New Alexandria, to find Gunnery Sergeant Edward Buck, Corporal Levern Kendrick and Corporal Moana Kipling.
>>
>>32493474
No, the SPARTAN IIs are canonically pretty spergy.
>>
>>32493534
>New Alexandria, to find Gunnery Sergeant Edward Buck, Corporal Levern Kendrick and Corporal Moana Kipling.
>>
>>32493534
>New Alexandria, to find Gunnery Sergeant Edward Buck, Corporal Levern Kendrick and Corporal Moana Kipling.
>>
>>32493534
>>Viery
Our guy in Viery might not be there if we go to the other places first.
>>
>>32493534
>>Viery, and find Corporal James Matthewson of the 80th Shock Troopers?
>>
We're going to New Alexandria
>>
"I think I'll go where most of them are, New Alexandria."
"Right, it's a bit of a way to go," Commander MacKenzie taps a few keys. "There's a troop convoy that's being mustered up at the base right now that's heading for Quezon city. That's a three day trip. From there I can get our pelican pilot to pick you up and take you to New Alexandria. That sound good?"
"Yes sir," you say.
"Alright, just head over to the barracks part of the base and ask for the Quezon convoy, someone should point it out. Oh, and your armour arrived about an hour ago, it's downstairs on the way out. You'll probably need it. Dismissed, and good luck out there."
"Thanks sir," you say, giving the Commander one final salute. "Good luck to you too."

Your armour is a welcome familiarity, with all the same battle scars and markings from Fumirole. There's a gouge on the left side of the helmet where a covenant carbine nearly took you out. The engineers offered to buff it up, but you declined. It reminds you to keep an eye out. Your helmet goes on with a hiss as the atmospheric seals engage. In a moment, the suit is powered up, and you're receiving data from the battlenet. Hell, you even have a NAV marker pointing you towards the barracks.

The barracks itself is a teeming mass of marines, warthogs and POGs. You can't hear a thing over the clamour of the marines. Most of them are excited to get to the fighting, but there's an undercurrent of trepidation. The Covenant are on Reach, the stronghold of the UNSC. If Reach falls, what is there to stop them?

1/2
>>
A private points you towards the convoy. You arrive to sea hundreds of trucks and warthogs lined up and waiting to go. You look around for a staff sergeant, and find one.
"Staff Sergeant!" you call when you're in shouting distance.
"Trooper! What brings you here?" asks Staff Sergeant Padova
"This convoy is heading to Quezon, right? I need a ride."
"That's right, corporal, we've got plenty of room on the Quezon Express. Just pick a vehicle and get on, we're leaving in an hour."
"Thank you, sir!"

It doesn't take you long to find a warthog with some free seats. Two marines are standing by it, a private Mendoza and a private Dustin. They're in a heated debate over whether a hundred grunts could kill two elites when you approach. It doesn't take lone to get yourself a seat.
"Well trooper," Mendoza tells you. "You've got rank, so you choose. Driver, shogun or gunner?"

> Driver
> Shotgun
>Gunner
>>
>>32494256
> Shotgun
we ridin cowboy now
>>
>>32494256
> Driver
Have you seen how NPCs drive in the halo universe? Like blind asian women. We don't want any of that shit.
>>
>>32494256
> Shotgun
Highest armor to bail ratio.
>>
>>32494256
>Gunner
>>
>>32494256
>Driver
>>
>>32494256
>Gunner
>>
>>32494275
>>32494305
>>32494306
>>32494315
>>32494330
>>32494333
Guys please.
don't do this
>>
>>32494256
>> Shotgun
>Private Mendoza
Heheh.
HELL JUMPER, HELL JUMPER, WHERE YOU BEEN?
FEET FIRST INTO HELL AND BACK AGAIN!
>>
>>32494256
>Shotgun
I agree with >>32494306
Shit goes down we can just jump.
>>
>>32494349
Do what?
>>
>>32494381
Anything apparently.
>>
>>32494381
probably thought people were samefagging
>>
>not wanting the position with the most dakka
How can you call yourselves ODST?
>>
>>32494381
Overthinking.
>>
>>32494421
Only half the posts quoted even gave reasons. Personally, I just picked one.
>>
>>32494451
No, I meant your replies to that post would be overthinking.
>>
>>32494466
What?
>>
4 for shotgun
3 for gunner
2 for driver

writing now
>>
"Shotgun!" you call as you hop into the passenger seat. "Somebody pass me a rifle."
"Here trooper," says Dustin, throwing you an MA5. "I won't be needing it," he says as he climbs onto the rear turret.
"Guess I'm driving then," mutters Mendoza.
"Mount up!" shouts a marine from ahead. Mendoza hops into the driver's seat and starts the warhog's engine. The radio squawks and the lead vehicle starts moving.
"We'rein business, Dustin yells over the sound of hundreds of revving engines. The truck in front of you starts moving, and Mendoza follows it. You're off.

It's about a half hour later, when the convoy has stabilised, that you get to introductions.
"So, trooper," Mendoza says. "What's your name?"
"Dan Churchill," you reply.
"Conrad Dustin," yells your gunner.
"Manuel,"says Mendoza, offering a hand. "Where you from?"
"Earth," you say. "I grew up in Perth, Australia."
"You don't have much of an accent," says Dustin.
"I know," you reply."Don't really know why, it's just how I grew up. What about you two?"
"I'm a Reach native," says Dustin. "Only just signed up, too. Go to boot, get out, suddenly my planet is under attack. It's pretty shit."
"I'm from Verge," says Mendoza. "Not really much to say, though it's in this system."
You could hear the worry in both their voices.

You alternate spots between the three of you, but it's still a long drive to Quezon. Not much happens to break the monotony, apart from a few trucks breaking down and someone running over a moa. You're back in the passenger seat when someone spots them.
"Banshees! Fast and low!" Everyone in the warthog cranes their necks, scanning the skies for the covenant fliers.
"Three O'clock, three O'clock!"
Fast blurs cross the sun, and there's a green flash in front and behind you as two vehicles get atomised by plasma. A third fuel rod destroys the vehicle in front.
>>
>>32494989
I think you guys forgot how shit marine drivers are
>>
>>32495036
nah we cool
>>
You come to.
You're out of your vehicle. You look around and see a rolled warthog nearby. That's probably what happened. Dunstin's legs are sticking out from beneath the wreck, in a pool of blood. Damn. Mendoza is nowhere to be found.
You turn over and see a number of burning vehicles. The hum of anti-grav engines is in the distance, along with rapid fire machine guns. The fight is still on. You grab your AR, which was lying nearby, and consider your next course of action.

>Double check on Dustin. Maybe he's not dead... yet.
>Find Mendoza somewhere. He can't have gotten too far.
>Disregard both of them and link up with the surviving marines.
>>
>>32495103
>Disregard both of them and link up with the surviving marines.
Fuck them both. You're a marine not a babysitter
>>
>>32495103
If Mendoza is alive, he'll be heading towards the fight, like a Proper Marine. If not, there's nothing we can do for him.

We've got Covies to fight, guys.
>>
>>32495103
Mendoza's still alive, he makes it to Halo:CE
>Double check on Dustin. Loot him if he's gone.
>>
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>>32495103
>>Double check on Dustin. Maybe he's not dead... yet.
>>Find Mendoza somewhere. He can't have gotten too far.
>>
>>32495103

>Find Mendoza somewhere. He can't have gotten too far.

The least we could do is take a quick look around. Also if we find him and he tags along, it will give the enemy someone else to shoot at
>>
>>32495103
>>Double check on Dustin. Maybe he's not dead... yet.
>>
>>32495267
mendoza has plot armor. He'll be fine.
>>
There's a small hope that Dustin isn't dead, slim as it is. You lurch to your feet and stumble towards him, not having found your legs just yet. Those hopes go out fairly quickly when you get to the warthog. Dustin's torso is completely crushed. It's not for naught, as you spot a pair of grenades hanging from his belt.
"Sorry buddy," you say as you take them. You take another look around, but Mendoza is still nowhere to be found. You'll have to go without him.

The convoy was on an open plain when it was attacked. The only cover is some sparse trees and shrubs scattered around; you're better off taking cover in the vehicles. You can see a couple of phantom dropships circling around, and judging by the fire you can still hear, there are probably some covie ground troops nearby. You start moving towards that area.

You round a burning truck just in time to see a marine get gutted by a hulking brute. Shit. You realise there's no more gunfire. The entire convoy couldn't have been killed off, already, could it? How long were you out? A brief glance tells you that you were unconscious for a mere half hour. So where is everyone?

You don't have time to find out. The brute grunts to its brethren, and the rest acknowledge it and begin to spread out. They searching, and it won't be long before they find you.

>Fight
>Hide
>Run
>Grenades!
>>
>>32495503
>Grenades
When in doubt, nade em out
>>
>>32495503
>Fight
we real men now
>>
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>>32495293
>>32495169
What if we're ...
OUTSIDE OF CANON?

>>32495503
>Hide
>>
>>32495503
>>Hide
>>
>>32495503
>>Run

>>32495556
Or it could just be another Mendoza.
>>
>>32495503
>>Grenades!
set some booby traps with them then

>Hide
>>
>>32495707
This
>>
>>32495503

>Grenades!

I though "Fight" would mean we use grenades, but given this one is called "Grenade!" I pick the more Grenadey option
>>
Grenades/Hide gets it, writing now
>>
You don't have much time, but you take one of your newly acquired grenades tie a piece of twine around it. Your drill sergeant always told you having a little bit of string or wire would come in handy, and you found it worked to great effect back on Fumirole. You tie the string between two wrecks that the brutes would have to come through, then put the grenade down to one side. Then, you scurry off in search of a good hiding place.

A pair of warthogs have stacked up on top of each other, making a nest of mangled metal that actually makes good concealment. You pull out the previous occupant, or what actually comes out, and then crawl in yourself. You make sure your rifle is pointed at the entrance, and wait.

You wait a long time. A brute does trip your booby trap, screaming in pain and giving you a low chuckle that's hidden by your helmet, but they don't go away for a long while. It's not until the sun begins to set that the brutes leave, after being attacked by some kind of jet powered aircraft. Those don't stick around, and you're left by yourself. You stay down anyway.

At some point you passed out, but when you woke up it was morning. You wait and listen, using your helmet's inbuilt audio enhancement to try and hear anything untoward. Apart from a few buzzards, there's nothing, and with a groan and an ache, you pull yourself out from the wreckage and into the sunlight.

>Risk the radio and call for help
>Wait
>Start walking
>>
>>32496120
>Start walking
>>
>>32496120
>>Start walking
>>
>>32496120
>>Start walking
Hoof it, marine. We can call later.
>>
>>32496120
>Start Walking
No point waiting around I suppose, might as well survey the rest of the area.
>>
Also, feels like it's getting to wind-down hour over in the US. How many of you are still sticking around?
>>
>>32496120
>>Risk the radio and call for help
>>Start walking
>>
>>32496179
I'm still here, it's barely half past midnight. I'll be up for another 4-5 hours, probably.
>>
>>32496120
>Start walking

get somewhere safe, then
>Risk the radio and call for help
>>
>>32496179
I will be for a few hours or so.
>>
>>32496120
>Start walking
>>
>>32496179
gonna be here for a while still
>>
>>32496179
ill be up for a good couple of hours
>>
Right then, I'll keep going for another three or so hours, as that's when I have dinner.

Writing

https://www.youtube.com/watch?v=ckmHiDMA40A
>>
>>32496278
what timezone you from op
>>
>>32496318
He's an ozzie.
>>
>>32496354
I guess my first clue should have been where we were stationed from. Im going to pretend that the us of a took of australia just so we could be technically american.
>>
>>32496461
down under is still a separate country but a major part of the UNSC's military, all the shock troops come from eastern europe and oceania
>>
>>32496318
Australian Eastern Standard, or UTC +10

Anything that was burning yesterday has gone out now. All that's left are bodies, ashes and wrecks. What a disappointment.

Far in the distance, you can see a covenant ship, hovering like some sort of mutated sea creature above the horizon. It's probably best not to stick around. You grab a few mags off your fallen allies and start walking, in the direction of Quezon. It's going to be a long day.

By midday, you're sweating despite the atmospheric control that your suit provides you. You keep yourself motivated with a cadence you picked up in boot camp.
"Helljumper, helljumper, where you been? Feet first into hell and back again!"
By late afternoon, it's a tune that you can only hear in your head. Damn, it's hot, and this is a long bloody road. Just keep going. Right foot, then left foot, then right foot. Your goal is simply to place your next foot forward. Nothing else matters.

By sun down, you're spent. A pair of wombat unmanned fighters fly past, and you wave, but they don't seem to notice you, flying off into the distance towards whatever fight they're trying to find.

You sit down at the base of a tree, and then wake up to the sun in your visor. All your muscles ache, but you've had worse in training. You could walk another day.

On the other hand, you don't see any covenant. Maybe it's safe to radio now?
>>
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>>32496517
Forgot pic again
>>
>>32496517
go for radio
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>>32496517
wat do or 1/2?
>>
>>32496517
oh i didnt realize we had a choice. We walk another day. We're a marine, not a boy scout
>>
>>32496517
Probably best to check so we don't walk into enemy territory.
>>
>>32496517
seconding >>32496589\

but be ready to move out
>>
>>32496604
yeah it's a wat do, forgot to put that in
>>
>>32496517
>radio
>>
>>32496517
If there's friendlies in the sky it's probably safe to radio by now. I say radio.
>>
With friendly fighters in the sky, at least as of twelve hours ago, it's a safe bet to say that the skies are relatively clear. It should be safe to radio now.
"This is Corporal Dan Churchill of the ODST, on special detachment to Commander Paul MacKenzie. Do any UNSC forces read me, over?"
Nothing.
"I say again, this is Corporal Dan Churchill of the ODST, special detachment to Commander MacKenzie of ONI. Any friendlies out there? I'm in need of a ride."
"Corporal, this is Pelican Charlie two-six. The name's Penny. I've been looking all over for you."

An hour later sees you safely in the troop bay of Pelican Charlie two-six, piloted by a Lieutenant Penny MacDaniel. She's chatty, getting to know you almost immediately after you get on. You join her in the cockpit instead of staying in the back, after noting that you're the only passenger.
"So, Churchill, was it? I hear you found yourself in a rather sticky situation."
"That's certainly what happened," you say, thinking back. "I don't know how the whole convoy got torn apart like that."
"Oh, it wasn't the whole convoy," she replies. "Some of the lead and rear vehicles got through, with the ones in front making it to Quezon and the ones in back making it back to HIGHCOM. Those who didn't make it out got pretty torn up, according to the Force Recon that went in to check it out. We asked if they found you, and they said they didn't."
"How'd you even know I was out there? I didn't run into anyone for days."
"I'm meant to be your intrepid pilot on that behind the lines OP Commander MacKenzie is running. He heard you went missing, he sent me in. I'm your taxi driver for as long as we're a unit. Speaking of, I'm flying us towards Quezon, but I hear that you have some friends in New Alexandria you need to find. You want us to change course?"

>Head straight to New Alexandria
>Stop by at Quezon first
>>
>>32497107
>>Stop by at Quezon first
>>
>>32497107
>Head straight to New Alexandria
>>
>>32497107
>Stop by at Quezon First
Might as well, i'm assuming either way we're heading to New Alexandria afterwards.
>>
>>32497168
yeah this.
>>
Short break for toilet and drinks, I'll start writing when I get back
>>
>>32497215

you have picked up another reader.
>>
>>32497226
Woo!

Drinks and snacks obtained and bladder emptied, back to writing.
>>
>>32497319
Another reader here as well.
>>
>>32497319
lurking since beginning, just want to say im also here
>>
Don't forget to archive :D
>>
https://www.youtube.com/watch?v=iLO5zi72FHc

"To be honest, I feel like making a stop at Quezon. I'm pretty beat from walking all that way."
"It's understandable," Penny says. "We'll take you to the marine base in Quezon, get you some chow and some rest. There's a water dispenser in the back there too, if you need it."
"Thanks," you say, deciding that you really do need it. You empty out what's left in your canteen, fill it up, and then empty it again. After filling it up one last time, you reenter the cockpit.
"You all refreshed? That's the standard of service you can expect on Penny spaceliners."
"What, get-it-yourself-service?" you ask.
"Hey," Penny replies, indignant. "I knew a pilot who wouldn't let anyone touch the water. He'd threaten to throw them out the back himself. Bastard got him and a whole squad of groundpounders shot down because he was such an asshole."
"Damn."
"Nobody misses him. I bet a lot of people miss all the guys that went down with him, though. It was back in the Battle of Paris IV. Not really old news, but not a new wound either. What about you? You got any stories to tell?"
"Not really," you reply. "My first drop was on Fumirole. I only got out of drop school in November."
"So I guess you're pretty fresh, huh?"
"Can you really be fresh when you're the only one out of your squad to make it off planet alive?"
"... Guess not."

"Hey trooper, we're here." You're roused from your daze, looking up and out of the cockpit. Before you is Quezon, a bustling super-metropolis and one of the largest population centres on the planet. Penny is bringing you on approach to the Quezon marine base. She lands the dropship perfectly, without bumping or rolling.
"So, you want to get some chow first, or a bunk?"

>Chow
>Sleep
>>
>>32497583
>>Chow
we've not eaten in a long time.
>>
>>32497583
>Chow
>>
>>32497583
>Chow
We haven't eaten in a day or so, plus it might be a good time to chat with Penny a bit more. Better to know your teammates and all that.
>>
>>32497583
>>Chow
>>
What's up with the influx of namefags?
>>
>>32497583
>Chow
>>
>>32497738
no idea
>>
"To be honest, I've had sleep. I haven't had any food in a while."
"Chow it is."
The mess, like mess halls throughout the UNSC, is full loud marines getting their evening chow. The topic of the day is the invasion, same as the marines at HIGHCOM. This time, though, it's more upbeat. Somewhere on the planet, the UNSC had just won a major victory, routing the Covenant from a small city somewhere in Viery. While there had been a few defeats here and there, on the whole, the UNSC were winning, and their space forces were nowhere to be found. It seemed like Reach would prevail.

You grab yourself some military issue slop with mystery meat sausages and grab a table with Penny. The food isn't half bad; that being said, it wasn't particularly great either. Over food, you and Penny get to talking.
"So, what can you tell me about our special mission?" you ask Penny.
"Not much, really. I've read the briefing, and beyond our mission objectives and parameters, the only thing I can tell you that you wouldn't know is that our first stop is Madrigal. It's not in the briefings, the captain herself told me."
"What's she like?" you ask.
"Odd question. How do you mean?"
"As a commander. Is she tough, strict, or is she kind of lenient?"
"Oh, I thought you meant, the other way of 'what's she like'." She sees your look. "Yeah yeah okay. First of all, she's a spook, so expect the whole aloof, holier-than-thou attitude that spooks like to portray. Apart from that though, she's generally pretty good. She won't chew you out for minor things."
"Good to know," you say as you finish your food. "Time for a nap?"
"Yeah, go ahead. I'll have you woken up in about six hours. It might not seem it, but we're on a pretty tight schedule here. We want to get off the planet and out of the system before anything nastier shows up."
A klaxon sounded and the base lighting switched to emergency mode as blast doors began to close.
"Oh, you've got to be shitting me," you say.
>>
>>32498168
>We want to get off the planet and out of the system before anything nastier shows up."
...You just had to go and open your big mouth...
>>
I think I'll end it here for tonight. Getting a bit cramped from sitting down all this time.

Next thread will start at the same time as this one, next saturday (friday for you guys) barring unforseen circumstances.

I'm gonna set up and post my twitter here in a few, and I'll archive it as well.

If anyone wants to give me feedback or comments, feel free. This is my first time doing something like this properly. All in all, hope you enjoyed.
>>
>>32498272
Shouldn't you also mention who else you are? :P
>>
>>32498283
>:P
Are all /k/ namefags like this?
>>
>>32498306
That's a tripfag. And yes, most are notoriously shitty.
>>
>>32498306
Actually, this is the only board on which I trip/post, and only in quests.
>>
Welp, my old throwaway email is dead, so I can't validate a new twitter.

I'll just use my normal one.
https://twitter.com/SaSentinels
>>
>>32498397
I enjoyed the story so far, looking forward to next time.
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>>32498397
Thanks for running.

>>32498380
Ah, okay. It was unfair of me to judge the rest of /k/'s namefags on your annoying example.
>>
>>32498495
I love you too, honey.
>>
>>32498495
/k/ommando reporting in, our tripfags actually suck. He would fit right in.
>>
>>32498585
I remember the days of the good trip/namefags, meplat/etc, shit kinda sucks now.
>>
Oi oi, we can discuss this in other places, can't we?

And the thread is archived, so vote for it if you liked it.

Thanks for playing, everyone.
>>
>>32498649
Good run, keep it up.
>>
>>32498611
Yeah, feels like for every boof there's a dozen zeds. Sad.
>>
>>32498397
Oh hey, you're the guy that did Volendruze quest? I liked that, sorry for fucking up the first archive.
>>
>>32499042
That's surprising
>>
>>32498272
Just got back from dinner, thanks for the thread, I probably won't make the next one but I'm looking forward to reading the archive of it.



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